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Author SHA1 Message Date
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8e4c13253f 0030491: Visualization - OpenGl_Element inherits Standard_Transient 2019-02-22 20:26:18 +03:00
43 changed files with 408 additions and 391 deletions

View File

@@ -32,6 +32,8 @@
#include <Image_PixMap.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_AspectFace, OpenGl_Element)
namespace
{
//! Initialize default material in this way for backward compatibility.
@@ -66,6 +68,7 @@ OpenGl_AspectFace::OpenGl_AspectFace()
THE_DEFAULT_MATERIAL, THE_DEFAULT_MATERIAL)),
myShadingModel (Graphic3d_TOSM_UNLIT)
{
myAspectEdge = new OpenGl_AspectLine();
myAspect->SetShadingModel (myShadingModel);
myAspect->SetHatchStyle (Handle(Graphic3d_HatchStyle)());
}
@@ -77,6 +80,8 @@ OpenGl_AspectFace::OpenGl_AspectFace()
OpenGl_AspectFace::OpenGl_AspectFace (const Handle(Graphic3d_AspectFillArea3d)& theAspect)
: myShadingModel (Graphic3d_TOSM_DEFAULT)
{
myAspectEdge = new OpenGl_AspectLine();
SetAspect (theAspect);
}
@@ -97,9 +102,9 @@ void OpenGl_AspectFace::SetAspect (const Handle(Graphic3d_AspectFillArea3d)& the
? theAspect->ShadingModel()
: Graphic3d_TOSM_UNLIT;
myAspectEdge.Aspect()->SetColor (theAspect->EdgeColor());
myAspectEdge.Aspect()->SetType (theAspect->EdgeLineType());
myAspectEdge.Aspect()->SetWidth (theAspect->EdgeWidth());
myAspectEdge->Aspect()->SetColor (theAspect->EdgeColor());
myAspectEdge->Aspect()->SetType (theAspect->EdgeLineType());
myAspectEdge->Aspect()->SetWidth (theAspect->EdgeWidth());
// update texture binding
myResources.UpdateTexturesRediness (myAspect->TextureSet());

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@@ -28,7 +28,7 @@ class OpenGl_Texture;
//! The element holding Graphic3d_AspectFillArea3d.
class OpenGl_AspectFace : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_AspectFace, OpenGl_Element)
public:
//! Empty constructor.
@@ -44,10 +44,10 @@ public:
Standard_EXPORT void SetAspect (const Handle(Graphic3d_AspectFillArea3d)& theAspect);
//! Set edge aspect.
void SetAspectEdge (const OpenGl_AspectLine* theAspectEdge) { myAspectEdge = *theAspectEdge; }
void SetAspectEdge (const Handle(OpenGl_AspectLine)& theAspectEdge) { myAspectEdge = theAspectEdge; }
//! @return edge aspect.
const OpenGl_AspectLine* AspectEdge() const { return &myAspectEdge; }
const Handle(OpenGl_AspectLine)& AspectEdge() const { return myAspectEdge; }
//! Returns Shading Model.
Graphic3d_TypeOfShadingModel ShadingModel() const { return myShadingModel; }
@@ -140,7 +140,7 @@ protected:
} myResources;
Handle(Graphic3d_AspectFillArea3d) myAspect;
OpenGl_AspectLine myAspectEdge;
Handle(OpenGl_AspectLine) myAspectEdge;
Graphic3d_TypeOfShadingModel myShadingModel;
public:

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@@ -21,6 +21,8 @@
#include <OpenGl_ShaderProgram.hxx>
#include <OpenGl_Workspace.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_AspectLine, OpenGl_Element)
namespace
{
static const TCollection_AsciiString THE_EMPTY_KEY;

View File

@@ -26,6 +26,7 @@ class OpenGl_ShaderProgram;
//! The element holding Graphic3d_AspectLine3d.
class OpenGl_AspectLine : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_AspectLine, OpenGl_Element)
public:
//! Empty constructor.

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@@ -27,6 +27,8 @@
#include <NCollection_Vec4.hxx>
#include <TColStd_HArray1OfByte.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_AspectMarker, OpenGl_Element)
namespace
{
static const TCollection_AsciiString THE_EMPTY_KEY;

View File

@@ -29,6 +29,7 @@ class OpenGl_ShaderProgram;
//! The element holding Graphic3d_AspectMarker3d.
class OpenGl_AspectMarker : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_AspectMarker, OpenGl_Element)
public:
//! Empty constructor.

View File

@@ -21,6 +21,8 @@
#include <OpenGl_ShaderManager.hxx>
#include <OpenGl_ShaderProgram.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_AspectText, OpenGl_Element)
namespace
{
static const TCollection_AsciiString THE_EMPTY_KEY;

View File

@@ -28,7 +28,7 @@ class OpenGl_ShaderProgram;
//! Text representation parameters
class OpenGl_AspectText : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_AspectText, OpenGl_Element)
public:
//! Empty constructor.

View File

@@ -21,6 +21,8 @@
#include <OpenGl_View.hxx>
#include <Graphic3d_TextureParams.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_BackgroundArray, OpenGl_PrimitiveArray)
// =======================================================================
// method : Constructor
// purpose :
@@ -337,7 +339,7 @@ Standard_Boolean OpenGl_BackgroundArray::createTextureArray (const Handle(OpenGl
// Get texture parameters
const Handle(OpenGl_Context)& aCtx = theWorkspace->GetGlContext();
const OpenGl_AspectFace* anAspectFace = theWorkspace->AspectFace();
const Handle(OpenGl_AspectFace)& anAspectFace = theWorkspace->AspectFace();
GLfloat aTextureWidth = (GLfloat )anAspectFace->TextureSet (aCtx)->First()->SizeX();
GLfloat aTextureHeight = (GLfloat )anAspectFace->TextureSet (aCtx)->First()->SizeY();

View File

@@ -28,6 +28,7 @@
//! gradient or texture background rendering.
class OpenGl_BackgroundArray : public OpenGl_PrimitiveArray
{
DEFINE_STANDARD_RTTIEXT(OpenGl_BackgroundArray, OpenGl_PrimitiveArray)
public:
//! Main constructor.

View File

@@ -72,7 +72,7 @@ namespace
aContext->ModelWorldState.SetCurrent (OpenGl_Mat4::Map (*thePlane->Orientation()->mat));
aContext->ApplyModelViewMatrix();
thePlane->Primitives().Render (theWorkspace);
thePlane->Primitives()->Render (theWorkspace);
aContext->ModelWorldState.Pop();
aContext->ApplyModelViewMatrix();
@@ -104,11 +104,11 @@ namespace
theStencilSentry.Init();
// check if capping plane should be rendered within current pass (only opaque / only transparent)
const OpenGl_AspectFace* anObjAspectFace = aRenderPlane->ToUseObjectProperties() ? aGroupIter.Value()->AspectFace() : NULL;
thePlane->Update (aContext, anObjAspectFace != NULL ? anObjAspectFace->Aspect() : Handle(Graphic3d_AspectFillArea3d)());
const Handle(OpenGl_AspectFace) anObjAspectFace = aRenderPlane->ToUseObjectProperties() ? aGroupIter.Value()->AspectFace() : NULL;
thePlane->Update (aContext, !anObjAspectFace.IsNull() ? anObjAspectFace->Aspect() : Handle(Graphic3d_AspectFillArea3d)());
theWorkspace->SetAspectFace (thePlane->AspectFace());
theWorkspace->SetRenderFilter (aPrevFilter);
if (!theWorkspace->ShouldRender (&thePlane->Primitives()))
if (!theWorkspace->ShouldRender (thePlane->Primitives()))
{
continue;
}
@@ -124,7 +124,7 @@ namespace
const bool aColorMaskBack = aContext->SetColorMask (false);
// override aspects, disable culling
theWorkspace->SetAspectFace (&theWorkspace->NoneCulling());
theWorkspace->SetAspectFace (theWorkspace->NoneCulling());
theWorkspace->ApplyAspectFace();
// evaluate number of pair faces
@@ -156,7 +156,7 @@ namespace
}
// override material, cull back faces
theWorkspace->SetAspectFace (&theWorkspace->FrontCulling());
theWorkspace->SetAspectFace (theWorkspace->FrontCulling());
theWorkspace->ApplyAspectFace();
// enable all clip plane except the rendered one
@@ -207,7 +207,7 @@ void OpenGl_CappingAlgo::RenderCapping (const Handle(OpenGl_Workspace)& theWorks
}
// remember current aspect face defined in workspace
const OpenGl_AspectFace* aFaceAsp = theWorkspace->AspectFace();
const Handle(OpenGl_AspectFace)& aFaceAsp = theWorkspace->AspectFace();
// only filled primitives should be rendered
const Standard_Integer aPrevFilter = theWorkspace->RenderFilter();

View File

@@ -63,7 +63,7 @@ namespace
// purpose :
// =======================================================================
OpenGl_CappingPlaneResource::OpenGl_CappingPlaneResource (const Handle(Graphic3d_ClipPlane)& thePlane)
: myPrimitives (NULL),
: myPrimitives (new OpenGl_PrimitiveArray(NULL)),
myOrientation (OpenGl_IdentityMatrix),
myAspect (NULL),
myPlaneRoot (thePlane),
@@ -82,7 +82,7 @@ OpenGl_CappingPlaneResource::OpenGl_CappingPlaneResource (const Handle(Graphic3d
if (anAttribs->Init (12, anAttribInfo, 3))
{
memcpy (anAttribs->ChangeData(), THE_CAPPING_PLN_VERTS, sizeof(THE_CAPPING_PLN_VERTS));
myPrimitives.InitBuffers (NULL, Graphic3d_TOPA_TRIANGLES, NULL, anAttribs, NULL);
myPrimitives->InitBuffers (NULL, Graphic3d_TOPA_TRIANGLES, NULL, anAttribs, NULL);
}
}
@@ -113,7 +113,7 @@ void OpenGl_CappingPlaneResource::Update (const Handle(OpenGl_Context)& ,
void OpenGl_CappingPlaneResource::Release (OpenGl_Context* theContext)
{
OpenGl_Element::Destroy (theContext, myAspect);
myPrimitives.Release (theContext);
myPrimitives->Release (theContext);
myEquationMod = (unsigned int )-1;
myAspectMod = (unsigned int )-1;
}
@@ -124,7 +124,7 @@ void OpenGl_CappingPlaneResource::Release (OpenGl_Context* theContext)
// =======================================================================
void OpenGl_CappingPlaneResource::updateAspect (const Handle(Graphic3d_AspectFillArea3d)& theObjAspect)
{
if (myAspect == NULL)
if (myAspect.IsNull())
{
myAspect = new OpenGl_AspectFace();
myAspectMod = myPlaneRoot->MCountAspect() - 1; // mark out of sync

View File

@@ -61,13 +61,13 @@ public:
const Handle(Graphic3d_ClipPlane)& Plane() const { return myPlaneRoot; }
//! @return aspect face for rendering capping surface.
inline const OpenGl_AspectFace* AspectFace() const { return myAspect; }
inline const Handle(OpenGl_AspectFace)& AspectFace() const { return myAspect; }
//! @return evaluated orientation matrix to transform infinite plane.
inline const OpenGl_Matrix* Orientation() const { return &myOrientation; }
//! @return primitive array of vertices to render infinite plane.
inline const OpenGl_PrimitiveArray& Primitives() const { return myPrimitives; }
inline const Handle(OpenGl_PrimitiveArray)& Primitives() const { return myPrimitives; }
private:
@@ -79,9 +79,9 @@ private:
private:
OpenGl_PrimitiveArray myPrimitives; //!< vertices and texture coordinates for rendering
Handle(OpenGl_PrimitiveArray) myPrimitives; //!< vertices and texture coordinates for rendering
OpenGl_Matrix myOrientation; //!< plane transformation matrix.
OpenGl_AspectFace* myAspect; //!< capping face aspect.
Handle(OpenGl_AspectFace) myAspect; //!< capping face aspect.
Handle(Graphic3d_ClipPlane) myPlaneRoot; //!< parent clipping plane structure.
Handle(Graphic3d_AspectFillArea3d) myFillAreaAspect; //!< own capping aspect
unsigned int myEquationMod; //!< modification counter for plane equation.

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@@ -3165,7 +3165,7 @@ Handle(OpenGl_FrameBuffer) OpenGl_Context::SetDefaultFrameBuffer (const Handle(O
// function : SetShadingMaterial
// purpose :
// =======================================================================
void OpenGl_Context::SetShadingMaterial (const OpenGl_AspectFace* theAspect,
void OpenGl_Context::SetShadingMaterial (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(Graphic3d_PresentationAttributes)& theHighlight)
{
const Handle(Graphic3d_AspectFillArea3d)& anAspect = (!theHighlight.IsNull() && !theHighlight->BasicFillAreaAspect().IsNull())
@@ -3237,7 +3237,7 @@ void OpenGl_Context::SetShadingMaterial (const OpenGl_AspectFace* theAspect,
// function : CheckIsTransparent
// purpose :
// =======================================================================
Standard_Boolean OpenGl_Context::CheckIsTransparent (const OpenGl_AspectFace* theAspect,
Standard_Boolean OpenGl_Context::CheckIsTransparent (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(Graphic3d_PresentationAttributes)& theHighlight,
Standard_ShortReal& theAlphaFront,
Standard_ShortReal& theAlphaBack)

View File

@@ -696,17 +696,17 @@ public: //! @name methods to alter or retrieve current state
Standard_EXPORT Standard_Boolean BindProgram (const Handle(OpenGl_ShaderProgram)& theProgram);
//! Setup current shading material.
Standard_EXPORT void SetShadingMaterial (const OpenGl_AspectFace* theAspect,
Standard_EXPORT void SetShadingMaterial (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(Graphic3d_PresentationAttributes)& theHighlight);
//! Checks if transparency is required for the given aspect and highlight style.
Standard_EXPORT static Standard_Boolean CheckIsTransparent (const OpenGl_AspectFace* theAspect,
Standard_EXPORT static Standard_Boolean CheckIsTransparent (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(Graphic3d_PresentationAttributes)& theHighlight,
Standard_ShortReal& theAlphaFront,
Standard_ShortReal& theAlphaBack);
//! Checks if transparency is required for the given aspect and highlight style.
static Standard_Boolean CheckIsTransparent (const OpenGl_AspectFace* theAspect,
static Standard_Boolean CheckIsTransparent (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(Graphic3d_PresentationAttributes)& theHighlight)
{
Standard_ShortReal anAlphaFront = 1.0f, anAlphaBack = 1.0f;

View File

@@ -15,6 +15,8 @@
#include <OpenGl_Element.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Element, Standard_Transient)
// =======================================================================
// function : OpenGl_Element
// purpose :

View File

@@ -23,8 +23,9 @@ class OpenGl_Workspace;
class OpenGl_Context;
//! Base interface for drawable elements.
class OpenGl_Element
class OpenGl_Element : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(OpenGl_Element, Standard_Transient)
public:
Standard_EXPORT OpenGl_Element();
@@ -40,18 +41,14 @@ public:
//! Pointer to the context is used because this method might be called
//! when the context is already being destroyed and usage of a handle
//! would be unsafe
template <typename theResource_t>
static void Destroy (OpenGl_Context* theContext,
theResource_t*& theElement)
Handle(OpenGl_Element)& theElement)
{
if (theElement == NULL)
if (theElement.IsNull())
{
return;
}
theElement->Release (theContext);
OpenGl_Element* anElement = theElement;
delete anElement;
theElement = NULL;
}

View File

@@ -22,6 +22,8 @@
#include <gp_Ax2.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Flipper, OpenGl_Element)
// =======================================================================
// function : Constructor
// purpose :

View File

@@ -27,6 +27,7 @@ class gp_Ax2;
//! Originally, this element serves for need of flipping the 3D text of dimension presentations.
class OpenGl_Flipper : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_Flipper, OpenGl_Element)
public:
//! Construct rendering element to flip model-view matrix

View File

@@ -203,9 +203,10 @@ void OpenGl_FrameStats::updateStructures (Standard_Integer theViewId,
for (OpenGl_Structure::GroupIterator aGroupIter (aStruct->Groups()); aGroupIter.More(); aGroupIter.Next())
{
const OpenGl_Group* aGroup = aGroupIter.Value();
for (const OpenGl_ElementNode* aNodeIter = aGroup->FirstNode(); aNodeIter != NULL; aNodeIter = aNodeIter->next)
for (OpenGl_ElementNodes::Iterator anElemIterator (aGroup->GetElements()); anElemIterator.More(); anElemIterator.Next())
{
if (const OpenGl_PrimitiveArray* aPrim = dynamic_cast<const OpenGl_PrimitiveArray*> (aNodeIter->elem))
Handle(OpenGl_PrimitiveArray) aPrim = Handle(OpenGl_PrimitiveArray)::DownCast (anElemIterator.Value());
if (!aPrim.IsNull())
{
myCountersTmp[Graphic3d_FrameStatsCounter_EstimatedBytesGeom] += estimatedDataSize (aPrim->AttributesVbo());
myCountersTmp[Graphic3d_FrameStatsCounter_EstimatedBytesGeom] += estimatedDataSize (aPrim->IndexVbo());
@@ -225,9 +226,10 @@ void OpenGl_FrameStats::updateStructures (Standard_Integer theViewId,
for (OpenGl_Structure::GroupIterator aGroupIter (aStruct->Groups()); aGroupIter.More(); aGroupIter.Next())
{
const OpenGl_Group* aGroup = aGroupIter.Value();
for (const OpenGl_ElementNode* aNodeIter = aGroup->FirstNode(); aNodeIter != NULL; aNodeIter = aNodeIter->next)
for (OpenGl_ElementNodes::Iterator anElemIterator (aGroup->GetElements()); anElemIterator.More(); anElemIterator.Next())
{
if (const OpenGl_PrimitiveArray* aPrim = dynamic_cast<const OpenGl_PrimitiveArray*> (aNodeIter->elem))
Handle(OpenGl_PrimitiveArray) aPrim = Handle(OpenGl_PrimitiveArray)::DownCast (anElemIterator.Value());
if (!aPrim.IsNull())
{
++myCountersTmp[Graphic3d_FrameStatsCounter_NbElemsNotCulled];
if (theToCountMem)
@@ -311,9 +313,8 @@ void OpenGl_FrameStats::updateStructures (Standard_Integer theViewId,
++myCountersTmp[Graphic3d_FrameStatsCounter_NbElemsLineNotCulled];
}
}
else if (const OpenGl_Text* aText = dynamic_cast<const OpenGl_Text*> (aNodeIter->elem))
else if (!Handle(OpenGl_Text)::DownCast(anElemIterator.Value()).IsNull())
{
(void )aText;
++myCountersTmp[Graphic3d_FrameStatsCounter_NbElemsNotCulled];
++myCountersTmp[Graphic3d_FrameStatsCounter_NbElemsTextNotCulled];
}

View File

@@ -19,6 +19,8 @@
#include <Graphic3d_ArrayOfTriangles.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_FrameStatsPrs, OpenGl_Element)
namespace
{
//! Auxiliary structure defining vertex with two attributes.
@@ -50,7 +52,11 @@ OpenGl_FrameStatsPrs::OpenGl_FrameStatsPrs()
myChartIndices (new OpenGl_IndexBuffer()),
myChartLines (new OpenGl_VertexBuffer())
{
//
myCountersText = new OpenGl_Text();
myTextAspect = new OpenGl_AspectText();
myChartLabels[0] = new OpenGl_Text();
myChartLabels[1] = new OpenGl_Text();
myChartLabels[2] = new OpenGl_Text();
}
// =======================================================================
@@ -68,10 +74,10 @@ OpenGl_FrameStatsPrs::~OpenGl_FrameStatsPrs()
// =======================================================================
void OpenGl_FrameStatsPrs::Release (OpenGl_Context* theCtx)
{
myCountersText.Release (theCtx);
myChartLabels[0].Release (theCtx);
myChartLabels[1].Release (theCtx);
myChartLabels[2].Release (theCtx);
myCountersText->Release (theCtx);
myChartLabels[0]->Release (theCtx);
myChartLabels[1]->Release (theCtx);
myChartLabels[2]->Release (theCtx);
myChartVertices->Release (theCtx);
myChartIndices->Release (theCtx);
myChartLines->Release (theCtx);
@@ -88,7 +94,7 @@ void OpenGl_FrameStatsPrs::Update (const Handle(OpenGl_Workspace)& theWorkspace)
const Graphic3d_RenderingParams& aRendParams = theWorkspace->View()->RenderingParams();
myCountersTrsfPers = theWorkspace->View()->RenderingParams().StatsPosition;
myChartTrsfPers = theWorkspace->View()->RenderingParams().ChartPosition;
myTextAspect.SetAspect (aRendParams.StatsTextAspect);
myTextAspect->SetAspect (aRendParams.StatsTextAspect);
// adjust text alignment depending on corner
OpenGl_TextParam aParams;
@@ -111,21 +117,21 @@ void OpenGl_FrameStatsPrs::Update (const Handle(OpenGl_Workspace)& theWorkspace)
{
aParams.VAlign = Graphic3d_VTA_BOTTOM;
}
if (aParams.Height != myCountersText.FormatParams().Height
|| aParams.HAlign != myCountersText.FormatParams().HAlign
|| aParams.VAlign != myCountersText.FormatParams().VAlign)
if (aParams.Height != myCountersText->FormatParams().Height
|| aParams.HAlign != myCountersText->FormatParams().HAlign
|| aParams.VAlign != myCountersText->FormatParams().VAlign)
{
myCountersText.Release (aCtx.operator->());
myCountersText->Release (aCtx.operator->());
}
if (!aStats->IsFrameUpdated (myStatsPrev)
&& !myCountersText.Text().IsEmpty())
&& !myCountersText->Text().IsEmpty())
{
return;
}
TCollection_AsciiString aText = aStats->FormatStats (aRendParams.CollectedStats);
myCountersText.Init (aCtx, aText.ToCString(), OpenGl_Vec3 (0.0f, 0.0f, 0.0f), aParams);
myCountersText->Init (aCtx, aText.ToCString(), OpenGl_Vec3 (0.0f, 0.0f, 0.0f), aParams);
updateChart (theWorkspace);
}
@@ -341,9 +347,9 @@ void OpenGl_FrameStatsPrs::updateChart (const Handle(OpenGl_Workspace)& theWorks
const float aLabX = aParams.HAlign == Graphic3d_HTA_RIGHT
? float(anOffset.x())
: float(anOffset.x() + aCharSize.x());
myChartLabels[0].Init (aCtx, aLabels[isTopDown ? 0 : 2].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y()), 0.0f), aParams);
myChartLabels[1].Init (aCtx, aLabels[isTopDown ? 1 : 1].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y() / 2), 0.0f), aParams);
myChartLabels[2].Init (aCtx, aLabels[isTopDown ? 2 : 0].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y()), 0.0f), aParams);
myChartLabels[0]->Init (aCtx, aLabels[isTopDown ? 0 : 2].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y()), 0.0f), aParams);
myChartLabels[1]->Init (aCtx, aLabels[isTopDown ? 1 : 1].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y() / 2), 0.0f), aParams);
myChartLabels[2]->Init (aCtx, aLabels[isTopDown ? 2 : 0].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y()), 0.0f), aParams);
}
}
@@ -361,7 +367,8 @@ void OpenGl_FrameStatsPrs::Render (const Handle(OpenGl_Workspace)& theWorkspace)
glDepthMask (GL_FALSE);
}
const OpenGl_AspectText* aTextAspectBack = theWorkspace->SetAspectText (&myTextAspect);
const Handle(OpenGl_AspectText)& aTextAspectBack = theWorkspace->AspectText();
theWorkspace->SetAspectText (myTextAspect);
aCtx->ModelWorldState.Push();
aCtx->ModelWorldState.ChangeCurrent().InitIdentity();
@@ -376,7 +383,7 @@ void OpenGl_FrameStatsPrs::Render (const Handle(OpenGl_Workspace)& theWorkspace)
aCtx->VirtualViewport()[2], aCtx->VirtualViewport()[3]);
}
aCtx->ApplyModelViewMatrix();
myCountersText.Render (theWorkspace);
myCountersText->Render (theWorkspace);
aCtx->WorldViewState.Pop();
}
@@ -419,9 +426,9 @@ void OpenGl_FrameStatsPrs::Render (const Handle(OpenGl_Workspace)& theWorkspace)
myChartLines->unbindAttribute (aCtx, Graphic3d_TOA_COLOR);
myChartLines->unbindAttribute (aCtx, Graphic3d_TOA_POS);
myChartLabels[0].Render (theWorkspace);
myChartLabels[1].Render (theWorkspace);
myChartLabels[2].Render (theWorkspace);
myChartLabels[0]->Render (theWorkspace);
myChartLabels[1]->Render (theWorkspace);
myChartLabels[2]->Render (theWorkspace);
aCtx->WorldViewState.Pop();
}

View File

@@ -25,6 +25,7 @@ class OpenGl_VertexBuffer;
//! Element rendering frame statistics.
class OpenGl_FrameStatsPrs : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_FrameStatsPrs, OpenGl_Element)
public:
//! Default constructor.
@@ -43,7 +44,7 @@ public:
Standard_EXPORT void Update (const Handle(OpenGl_Workspace)& theWorkspace);
//! Assign text aspect.
void SetTextAspect (const Handle(Graphic3d_AspectText3d)& theAspect) { myTextAspect.SetAspect (theAspect); }
void SetTextAspect (const Handle(Graphic3d_AspectText3d)& theAspect) { myTextAspect->SetAspect (theAspect); }
protected:
@@ -54,14 +55,14 @@ protected:
Handle(OpenGl_FrameStats) myStatsPrev; //!< currently displayed stats
Handle(Graphic3d_TransformPers) myCountersTrsfPers; //!< transformation persistence for counters presentation
OpenGl_Text myCountersText; //!< counters presentation
OpenGl_AspectText myTextAspect; //!< text aspect
Handle(OpenGl_Text) myCountersText; //!< counters presentation
Handle(OpenGl_AspectText) myTextAspect; //!< text aspect
Handle(Graphic3d_TransformPers) myChartTrsfPers; //!< transformation persistence for chart presentation
Handle(Graphic3d_ArrayOfTriangles) myChartArray; //!< array of chart triangles
Handle(OpenGl_VertexBuffer) myChartVertices; //!< VBO with chart triangles
Handle(OpenGl_IndexBuffer) myChartIndices; //!< VBO with chart triangle indexes
Handle(OpenGl_VertexBuffer) myChartLines; //!< array of chart lines
OpenGl_Text myChartLabels[3]; //!< chart labels
Handle(OpenGl_Text) myChartLabels[3]; //!< chart labels
};

View File

@@ -32,6 +32,8 @@
#include <string.h>
#endif
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_GraduatedTrihedron, OpenGl_Element)
namespace
{
static const OpenGl_TextParam THE_LABEL_PARAMS =
@@ -49,7 +51,11 @@ OpenGl_GraduatedTrihedron::OpenGl_GraduatedTrihedron()
myMax (100.0f, 100.0f, 100.0f),
myIsInitialized (Standard_False)
{
//
myGridLineAspect = new OpenGl_AspectLine();
myLabelValues = new OpenGl_Text();
myAspectLabels = new OpenGl_AspectText();
myAspectValues = new OpenGl_AspectText();
}
// =======================================================================
@@ -80,7 +86,7 @@ void OpenGl_GraduatedTrihedron::Release (OpenGl_Context* theCtx)
myAxes[0].Release (theCtx);
myAxes[1].Release (theCtx);
myAxes[2].Release (theCtx);
myLabelValues.Release (theCtx);
myLabelValues->Release (theCtx);
}
// =======================================================================
@@ -92,7 +98,7 @@ void OpenGl_GraduatedTrihedron::initGlResources (const Handle(OpenGl_Context)& t
myAxes[0].Release (theCtx.operator->());
myAxes[1].Release (theCtx.operator->());
myAxes[2].Release (theCtx.operator->());
myLabelValues.Release (theCtx.operator->());
myLabelValues->Release (theCtx.operator->());
// Initialize text label parameters for x, y, and z axes
myAxes[0] = Axis (myData.XAxisAspect(), OpenGl_Vec3 (1.0f, 0.0f, 0.0f));
@@ -105,19 +111,19 @@ void OpenGl_GraduatedTrihedron::initGlResources (const Handle(OpenGl_Context)& t
myAxes[2].InitArrow (theCtx, myData.ArrowsLength(), OpenGl_Vec3 (1.0f, 0.0f, 0.0f));
for (Standard_Integer anIt = 0; anIt < 3; ++anIt)
{
myAxes[anIt].Label.SetFontSize (theCtx, myData.NamesSize());
myAxes[anIt].Label->SetFontSize (theCtx, myData.NamesSize());
}
myLabelValues.SetFontSize (theCtx, myData.ValuesSize());
myLabelValues->SetFontSize (theCtx, myData.ValuesSize());
myAspectLabels.Aspect()->SetTextFontAspect (myData.NamesFontAspect());
myAspectLabels.Aspect()->SetFont (myData.NamesFont());
myAspectLabels->Aspect()->SetTextFontAspect (myData.NamesFontAspect());
myAspectLabels->Aspect()->SetFont (myData.NamesFont());
myAspectValues.Aspect()->SetTextFontAspect (myData.ValuesFontAspect());
myAspectValues.Aspect()->SetFont (myData.ValuesFont());
myAspectValues->Aspect()->SetTextFontAspect (myData.ValuesFontAspect());
myAspectValues->Aspect()->SetFont (myData.ValuesFont());
// Grid aspect
myGridLineAspect.Aspect()->SetColor (myData.GridColor());
myGridLineAspect->Aspect()->SetColor (myData.GridColor());
}
// =======================================================================
@@ -326,7 +332,7 @@ Standard_ExtCharacter OpenGl_GraduatedTrihedron::getGridAxes (const Standard_Sho
// function : renderLine
// purpose :
// =======================================================================
void OpenGl_GraduatedTrihedron::renderLine (const OpenGl_PrimitiveArray& theLine,
void OpenGl_GraduatedTrihedron::renderLine (const Handle(OpenGl_PrimitiveArray)& theLine,
const Handle(OpenGl_Workspace)& theWorkspace,
const OpenGl_Mat4& theMat,
const Standard_ShortReal theXt,
@@ -338,7 +344,7 @@ void OpenGl_GraduatedTrihedron::renderLine (const OpenGl_PrimitiveArray& theL
Graphic3d_TransformUtils::Translate (aMat, theXt, theYt, theZt);
aContext->WorldViewState.SetCurrent (aMat);
aContext->ApplyWorldViewMatrix();
theLine.Render (theWorkspace);
theLine->Render (theWorkspace);
}
// =======================================================================
@@ -385,7 +391,7 @@ void OpenGl_GraduatedTrihedron::renderGridPlane (const Handle(OpenGl_Workspace)&
Graphic3d_TransformUtils::Translate (aMat, aStepVec.x(), aStepVec.y(), aStepVec.z());
aContext->WorldViewState.SetCurrent (aMat);
aContext->ApplyWorldViewMatrix();
anAxis.Line.Render (theWorkspace);
anAxis.Line->Render (theWorkspace);
}
}
}
@@ -400,7 +406,7 @@ void OpenGl_GraduatedTrihedron::renderAxis (const Handle(OpenGl_Workspace)& theW
{
const Axis& anAxis = myAxes[theIndex];
theWorkspace->SetAspectLine (&anAxis.LineAspect);
theWorkspace->SetAspectLine (anAxis.LineAspect);
const Handle(OpenGl_Context)& aContext = theWorkspace->GetGlContext();
// Reset transformations
@@ -422,7 +428,7 @@ void OpenGl_GraduatedTrihedron::renderAxis (const Handle(OpenGl_Workspace)& theW
aContext->ModelWorldState.SetCurrent (aTransMode.Compute (theWorkspace->View()->Camera(), aProjection, aWorldView, aWidth, aHeight));
aContext->ApplyModelViewMatrix();
anAxis.Arrow.Render (theWorkspace);
anAxis.Arrow->Render (theWorkspace);
// Get current Model-View and Projection states
OpenGl_Mat4 aModelMat;
@@ -457,7 +463,7 @@ void OpenGl_GraduatedTrihedron::renderAxis (const Handle(OpenGl_Workspace)& theW
aContext->WorldViewState.SetCurrent (aModelMat);
aContext->ApplyWorldViewMatrix();
anAxis.Line.Render (theWorkspace);
anAxis.Line->Render (theWorkspace);
}
// =======================================================================
@@ -487,7 +493,7 @@ void OpenGl_GraduatedTrihedron::renderTickmarkLabels (const Handle(OpenGl_Worksp
if (aCurAspect.ToDrawTickmarks() && aCurAspect.TickmarksNumber() > 0)
{
theWorkspace->SetAspectLine (&myGridLineAspect);
theWorkspace->SetAspectLine (myGridLineAspect);
OpenGl_Mat4 aModelMat (theMat);
@@ -500,7 +506,7 @@ void OpenGl_GraduatedTrihedron::renderTickmarkLabels (const Handle(OpenGl_Worksp
OpenGl_Vec3 aStepVec = anAxis.Direction * aStep;
for (Standard_Integer anIter = 0; anIter <= aCurAspect.TickmarksNumber(); ++anIter)
{
anAxis.Tickmark.Render (theWorkspace);
anAxis.Tickmark->Render (theWorkspace);
Graphic3d_TransformUtils::Translate (aModelMat, aStepVec.x(), aStepVec.y(), aStepVec.z());
aContext->WorldViewState.SetCurrent (aModelMat);
aContext->ApplyWorldViewMatrix();
@@ -517,24 +523,24 @@ void OpenGl_GraduatedTrihedron::renderTickmarkLabels (const Handle(OpenGl_Worksp
OpenGl_Vec3 aMiddle (theGridAxes.Ticks[theIndex] + aSizeVec * theGridAxes.Axes[theIndex] * 0.5f + aDir * (Standard_ShortReal)(theDpix * anOffset));
myAspectLabels.Aspect()->SetColor (anAxis.NameColor);
theWorkspace->SetAspectText (&myAspectLabels);
anAxis.Label.SetPosition (aMiddle);
anAxis.Label.Render (theWorkspace);
myAspectLabels->Aspect()->SetColor (anAxis.NameColor);
theWorkspace->SetAspectText (myAspectLabels);
anAxis.Label->SetPosition (aMiddle);
anAxis.Label->Render (theWorkspace);
}
if (aCurAspect.ToDrawValues() && aCurAspect.TickmarksNumber() > 0)
{
myAspectValues.Aspect()->SetColor (anAxis.LineAspect.Aspect()->Color());
theWorkspace->SetAspectText (&myAspectValues);
myAspectValues->Aspect()->SetColor (anAxis.LineAspect->Aspect()->Color());
theWorkspace->SetAspectText (myAspectValues);
Standard_Real anOffset = aCurAspect.ValuesOffset() + aCurAspect.TickmarksLength();
for (Standard_Integer anIt = 0; anIt <= aCurAspect.TickmarksNumber(); ++anIt)
{
sprintf (aTextValue, "%g", theGridAxes.Ticks[theIndex].GetData()[theIndex] + anIt * aStep);
OpenGl_Vec3 aPos (theGridAxes.Ticks[theIndex] + anAxis.Direction* (Standard_ShortReal) (anIt * aStep) + aDir * (Standard_ShortReal) (theDpix * anOffset));
myLabelValues.Init (theWorkspace->GetGlContext(), aTextValue, aPos);
myLabelValues.Render (theWorkspace);
myLabelValues->Init (theWorkspace->GetGlContext(), aTextValue, aPos);
myLabelValues->Render (theWorkspace);
}
}
}
@@ -559,9 +565,9 @@ void OpenGl_GraduatedTrihedron::Render (const Handle(OpenGl_Workspace)& theWorks
if (myData.CubicAxesCallback)
{
myData.CubicAxesCallback (myData.PtrView);
if (!myAxes[0].Line.IsInitialized()
|| !myAxes[1].Line.IsInitialized()
|| !myAxes[2].Line.IsInitialized()
if (!myAxes[0].Line->IsInitialized()
|| !myAxes[1].Line->IsInitialized()
|| !myAxes[2].Line->IsInitialized()
|| OpenGl_Vec3 (anOldMin - myMin).Modulus() > Precision::Confusion()
|| OpenGl_Vec3 (anOldMax - myMax).Modulus() > Precision::Confusion())
{
@@ -605,8 +611,8 @@ void OpenGl_GraduatedTrihedron::Render (const Handle(OpenGl_Workspace)& theWorks
Standard_ExtCharacter anAxesState = getGridAxes (aCorners, aGridAxes);
// Remember current aspects
const OpenGl_AspectLine* anOldAspectLine = theWorkspace->AspectLine();
const OpenGl_AspectText* anOldAspectText = theWorkspace->AspectText();
const Handle(OpenGl_AspectLine)& anOldAspectLine = theWorkspace->AspectLine();
const Handle(OpenGl_AspectText)& anOldAspectText = theWorkspace->AspectText();
OpenGl_Mat4 aModelMatrix;
aModelMatrix.Convert (aContext->WorldViewState.Current());
@@ -618,7 +624,7 @@ void OpenGl_GraduatedTrihedron::Render (const Handle(OpenGl_Workspace)& theWorks
if (myData.ToDrawGrid())
{
theWorkspace->SetAspectLine (&myGridLineAspect);
theWorkspace->SetAspectLine (myGridLineAspect);
// render grid edges
if (anAxesState & XOO_XYO)
@@ -714,13 +720,14 @@ void OpenGl_GraduatedTrihedron::SetMinMax (const OpenGl_Vec3& theMin, const Open
OpenGl_GraduatedTrihedron::Axis::Axis (const Graphic3d_AxisAspect& theAspect,
const OpenGl_Vec3& theDirection)
: Direction (theDirection),
Label (NCollection_String ((Standard_Utf16Char* )theAspect.Name().ToExtString()).ToCString(), theDirection, THE_LABEL_PARAMS),
Tickmark (NULL),
Line (NULL),
Arrow (NULL)
Label (new OpenGl_Text(NCollection_String ((Standard_Utf16Char* )theAspect.Name().ToExtString()).ToCString(), theDirection, THE_LABEL_PARAMS)),
Tickmark (new OpenGl_PrimitiveArray (NULL)),
Line (new OpenGl_PrimitiveArray (NULL)),
Arrow (new OpenGl_PrimitiveArray (NULL))
{
NameColor = theAspect.NameColor();
LineAspect.Aspect()->SetColor (theAspect.Color());
LineAspect = new OpenGl_AspectLine();
LineAspect->Aspect()->SetColor (theAspect.Color());
}
// =======================================================================
@@ -743,9 +750,9 @@ OpenGl_GraduatedTrihedron::Axis& OpenGl_GraduatedTrihedron::Axis::operator= (con
LineAspect = theOther.LineAspect;
Label = theOther.Label;
Line .InitBuffers (NULL, Graphic3d_TOPA_SEGMENTS, theOther.Line.Indices(), theOther.Line.Attributes(), theOther.Line.Bounds());
Tickmark.InitBuffers (NULL, Graphic3d_TOPA_SEGMENTS, theOther.Tickmark.Indices(), theOther.Tickmark.Attributes(), theOther.Tickmark.Bounds());
Arrow .InitBuffers (NULL, Graphic3d_TOPA_POLYLINES, theOther.Arrow.Indices(), theOther.Arrow.Attributes(), theOther.Arrow.Bounds());
Line ->InitBuffers (NULL, Graphic3d_TOPA_SEGMENTS, theOther.Line->Indices(), theOther.Line->Attributes(), theOther.Line->Bounds());
Tickmark->InitBuffers (NULL, Graphic3d_TOPA_SEGMENTS, theOther.Tickmark->Indices(), theOther.Tickmark->Attributes(), theOther.Tickmark->Bounds());
Arrow ->InitBuffers (NULL, Graphic3d_TOPA_POLYLINES, theOther.Arrow->Indices(), theOther.Arrow->Attributes(), theOther.Arrow->Bounds());
return *this;
}
@@ -780,8 +787,8 @@ void OpenGl_GraduatedTrihedron::Axis::InitArrow (const Handle(OpenGl_Context)& t
anArray->AddVertex (aPoint3);
anArray->AddVertex (aPoint1);
Arrow.InitBuffers (theContext, Graphic3d_TOPA_POLYLINES,
anArray->Indices(), anArray->Attributes(), anArray->Bounds());
Arrow->InitBuffers (theContext, Graphic3d_TOPA_POLYLINES,
anArray->Indices(), anArray->Attributes(), anArray->Bounds());
}
// =======================================================================
@@ -795,8 +802,8 @@ void OpenGl_GraduatedTrihedron::Axis::InitTickmark (const Handle(OpenGl_Context)
Handle(Graphic3d_ArrayOfSegments) anArray = new Graphic3d_ArrayOfSegments (2);
anArray->AddVertex (0.0f, 0.0f, 0.0f);
anArray->AddVertex (theDir);
Tickmark.InitBuffers (theContext, Graphic3d_TOPA_SEGMENTS,
anArray->Indices(), anArray->Attributes(), anArray->Bounds());
Tickmark->InitBuffers (theContext, Graphic3d_TOPA_SEGMENTS,
anArray->Indices(), anArray->Attributes(), anArray->Bounds());
}
@@ -812,8 +819,8 @@ void OpenGl_GraduatedTrihedron::Axis::InitLine (const Handle(OpenGl_Context)& th
anArray->AddVertex (0.0f, 0.0f, 0.0f);
anArray->AddVertex (theDir);
Line.InitBuffers (theContext, Graphic3d_TOPA_SEGMENTS,
anArray->Indices(), anArray->Attributes(), anArray->Bounds());
Line->InitBuffers (theContext, Graphic3d_TOPA_SEGMENTS,
anArray->Indices(), anArray->Attributes(), anArray->Bounds());
}
// =======================================================================
@@ -822,8 +829,8 @@ void OpenGl_GraduatedTrihedron::Axis::InitLine (const Handle(OpenGl_Context)& th
// =======================================================================
void OpenGl_GraduatedTrihedron::Axis::Release (OpenGl_Context* theCtx)
{
Label .Release (theCtx);
Tickmark.Release (theCtx);
Line .Release (theCtx);
Arrow .Release (theCtx);
Label ->Release (theCtx);
Tickmark->Release (theCtx);
Line ->Release (theCtx);
Arrow ->Release (theCtx);
}

View File

@@ -34,6 +34,7 @@ class OpenGl_View;
//! @sa Graphic3d_GraduatedTrihedron
class OpenGl_GraduatedTrihedron : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_GraduatedTrihedron, OpenGl_Element)
public:
DEFINE_STANDARD_ALLOC
@@ -70,11 +71,11 @@ private:
OpenGl_Vec3 Direction;
Quantity_Color NameColor;
OpenGl_AspectLine LineAspect;
mutable OpenGl_Text Label;
mutable OpenGl_PrimitiveArray Tickmark;
mutable OpenGl_PrimitiveArray Line;
mutable OpenGl_PrimitiveArray Arrow;
Handle(OpenGl_AspectLine) LineAspect;
mutable Handle(OpenGl_Text) Label;
mutable Handle(OpenGl_PrimitiveArray) Tickmark;
mutable Handle(OpenGl_PrimitiveArray) Line;
mutable Handle(OpenGl_PrimitiveArray) Arrow;
public:
@@ -165,7 +166,7 @@ private:
//! @param thaTx the X for vector of translation
//! @param thaTy the Y for vector of translation
//! @param thaTz the Z for vector of translation
void renderLine (const OpenGl_PrimitiveArray& theLine,
void renderLine (const Handle(OpenGl_PrimitiveArray)& theLine,
const Handle(OpenGl_Workspace)& theWorkspace,
const OpenGl_Mat4& theMat,
const Standard_ShortReal theXt,
@@ -215,13 +216,13 @@ protected:
mutable Axis myAxes[3]; //!< Axes for trihedron
mutable Graphic3d_GraduatedTrihedron myData;
mutable OpenGl_AspectLine myGridLineAspect; //!< Color grid properties
mutable Handle(OpenGl_AspectLine) myGridLineAspect; //!< Color grid properties
protected: //! @name Labels properties
mutable OpenGl_Text myLabelValues;
mutable OpenGl_AspectText myAspectLabels;
mutable OpenGl_AspectText myAspectValues;
mutable Handle(OpenGl_Text) myLabelValues;
mutable Handle(OpenGl_AspectText) myAspectLabels;
mutable Handle(OpenGl_AspectText) myAspectValues;
private:

View File

@@ -560,8 +560,8 @@ void OpenGl_GraphicDriver::TextSize (const Handle(Graphic3d_CView)& theView,
const Standard_ShortReal aHeight = (theHeight < 2.0f) ? DefaultTextHeight() : theHeight;
OpenGl_TextParam aTextParam;
aTextParam.Height = (int )aHeight;
OpenGl_AspectText aTextAspect;
aTextAspect.Aspect()->SetSpace (0.3);
Handle(OpenGl_AspectText) aTextAspect = new OpenGl_AspectText();
aTextAspect->Aspect()->SetSpace (0.3);
TCollection_ExtendedString anExtText = theText;
NCollection_String aText (anExtText.ToExtString());
OpenGl_Text::StringSize(aCtx, aText, aTextAspect, aTextParam, theView->RenderingParams().Resolution, theWidth, theAscent, theDescent);

View File

@@ -40,7 +40,7 @@ namespace
//! should be rendered or not.
//! @return True if element passes the check and renders,
static bool renderFiltered (const Handle(OpenGl_Workspace)& theWorkspace,
OpenGl_Element* theElement)
const Handle(OpenGl_Element)& theElement)
{
if (!theWorkspace->ShouldRender (theElement))
{
@@ -58,12 +58,6 @@ namespace
// =======================================================================
OpenGl_Group::OpenGl_Group (const Handle(Graphic3d_Structure)& theStruct)
: Graphic3d_Group (theStruct),
myAspectLine(NULL),
myAspectFace(NULL),
myAspectMarker(NULL),
myAspectText(NULL),
myFirst(NULL),
myLast(NULL),
myIsRaytracable (Standard_False)
{
Handle(OpenGl_Structure) aStruct = Handle(OpenGl_Structure)::DownCast (myStructure->CStructure());
@@ -93,7 +87,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectLine3d
return;
}
if (myAspectLine == NULL)
if (myAspectLine.IsNull())
{
myAspectLine = new OpenGl_AspectLine (theAspect);
}
@@ -110,7 +104,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectLine3d
// =======================================================================
void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& theAspect)
{
if (myAspectLine == NULL)
if (myAspectLine.IsNull())
{
SetGroupPrimitivesAspect (theAspect);
return;
@@ -120,7 +114,7 @@ void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& th
return;
}
OpenGl_AspectLine* anAspectLine = new OpenGl_AspectLine (theAspect);
Handle(OpenGl_AspectLine) anAspectLine = new OpenGl_AspectLine (theAspect);
AddElement (anAspectLine);
Update();
}
@@ -136,7 +130,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectFillAr
return;
}
if (myAspectFace == NULL)
if (myAspectFace.IsNull())
{
myAspectFace = new OpenGl_AspectFace (theAspect);
}
@@ -163,7 +157,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectFillAr
// =======================================================================
void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectFillArea3d)& theAspect)
{
if (myAspectFace == NULL)
if (myAspectFace.IsNull())
{
SetGroupPrimitivesAspect (theAspect);
return;
@@ -173,7 +167,7 @@ void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectFillArea3d)
return;
}
OpenGl_AspectFace* anAspectFace = new OpenGl_AspectFace (theAspect);
Handle(OpenGl_AspectFace) anAspectFace = new OpenGl_AspectFace (theAspect);
AddElement (anAspectFace);
Update();
}
@@ -189,7 +183,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectMarker
return;
}
if (myAspectMarker == NULL)
if (myAspectMarker.IsNull())
{
myAspectMarker = new OpenGl_AspectMarker (theAspMarker);
}
@@ -206,7 +200,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectMarker
// =======================================================================
void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectMarker3d)& theAspMarker)
{
if (myAspectMarker == NULL)
if (myAspectMarker.IsNull())
{
SetGroupPrimitivesAspect (theAspMarker);
return;
@@ -216,7 +210,7 @@ void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectMarker3d)&
return;
}
OpenGl_AspectMarker* anAspectMarker = new OpenGl_AspectMarker (theAspMarker);
Handle(OpenGl_AspectMarker) anAspectMarker = new OpenGl_AspectMarker (theAspMarker);
AddElement (anAspectMarker);
Update();
}
@@ -232,7 +226,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectText3d
return;
}
if (myAspectText == NULL)
if (myAspectText.IsNull())
{
myAspectText = new OpenGl_AspectText (theAspText);
}
@@ -249,7 +243,7 @@ void OpenGl_Group::SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectText3d
// =======================================================================
void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectText3d)& theAspText)
{
if (myAspectText == NULL)
if (myAspectText.IsNull())
{
SetGroupPrimitivesAspect (theAspText);
return;
@@ -259,7 +253,7 @@ void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectText3d)& th
return;
}
OpenGl_AspectText* anAspectText = new OpenGl_AspectText (theAspText);
Handle(OpenGl_AspectText) anAspectText = new OpenGl_AspectText (theAspText);
AddElement (anAspectText);
Update();
}
@@ -270,25 +264,25 @@ void OpenGl_Group::SetPrimitivesAspect (const Handle(Graphic3d_AspectText3d)& th
// =======================================================================
void OpenGl_Group::SynchronizeAspects()
{
if (myAspectFace != NULL)
if (!myAspectFace.IsNull())
{
myAspectFace->SynchronizeAspects();
}
if (myAspectLine != NULL)
if (!myAspectLine.IsNull())
{
myAspectLine->SynchronizeAspects();
}
if (myAspectMarker != NULL)
if (!myAspectMarker.IsNull())
{
myAspectMarker->SynchronizeAspects();
}
if (myAspectText != NULL)
if (!myAspectText.IsNull())
{
myAspectText->SynchronizeAspects();
}
for (OpenGl_ElementNode* aNode = myFirst; aNode != NULL; aNode = aNode->next)
for (OpenGl_ElementNodes::Iterator anElemIterator(myElements); anElemIterator.More(); anElemIterator.Next())
{
aNode->elem->SynchronizeAspects();
anElemIterator.ChangeValue()->SynchronizeAspects();
}
}
@@ -311,7 +305,7 @@ void OpenGl_Group::AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theTy
OpenGl_Structure* aStruct = GlStruct();
const OpenGl_GraphicDriver* aDriver = aStruct->GlDriver();
OpenGl_PrimitiveArray* anArray = new OpenGl_PrimitiveArray (aDriver, theType, theIndices, theAttribs, theBounds);
Handle(OpenGl_PrimitiveArray) anArray = new OpenGl_PrimitiveArray (aDriver, theType, theIndices, theAttribs, theBounds);
AddElement (anArray);
Graphic3d_Group::AddPrimitiveArray (theType, theIndices, theAttribs, theBounds, theToEvalMinMax);
@@ -341,7 +335,7 @@ void OpenGl_Group::Text (const Standard_CString theTextUtf,
aParams.HAlign = theHta;
aParams.VAlign = theVta;
const OpenGl_Vec3 aPoint (thePoint.X(), thePoint.Y(), thePoint.Z());
OpenGl_Text* aText = new OpenGl_Text (theTextUtf, aPoint, aParams);
Handle(OpenGl_Text) aText = new OpenGl_Text (theTextUtf, aPoint, aParams);
AddElement (aText);
Graphic3d_Group::Text (theTextUtf, thePoint, theHeight, theAngle,
theTp, theHta, theVta, theToEvalMinMax);
@@ -373,7 +367,7 @@ void OpenGl_Group::Text (const Standard_CString theTextUtf,
aParams.HAlign = theHTA;
aParams.VAlign = theVTA;
OpenGl_Text* aText = new OpenGl_Text (theTextUtf, theOrientation, aParams, theHasOwnAnchor != Standard_False);
Handle(OpenGl_Text) aText = new OpenGl_Text (theTextUtf, theOrientation, aParams, theHasOwnAnchor != Standard_False);
AddElement (aText);
@@ -396,7 +390,7 @@ void OpenGl_Group::Text (const Standard_CString theTextUtf,
void OpenGl_Group::SetFlippingOptions (const Standard_Boolean theIsEnabled,
const gp_Ax2& theRefPlane)
{
OpenGl_Flipper* aFlipper = new OpenGl_Flipper (theRefPlane);
Handle(OpenGl_Flipper) aFlipper = new OpenGl_Flipper (theRefPlane);
aFlipper->SetOptions (theIsEnabled);
AddElement (aFlipper);
}
@@ -407,7 +401,7 @@ void OpenGl_Group::SetFlippingOptions (const Standard_Boolean theIsEnabled,
// =======================================================================
void OpenGl_Group::SetStencilTestOptions (const Standard_Boolean theIsEnabled)
{
OpenGl_StencilTest* aStencilTest = new OpenGl_StencilTest();
Handle(OpenGl_StencilTest) aStencilTest = new OpenGl_StencilTest();
aStencilTest->SetOptions (theIsEnabled);
AddElement (aStencilTest);
}
@@ -416,16 +410,11 @@ void OpenGl_Group::SetStencilTestOptions (const Standard_Boolean theIsEnabled)
// function : AddElement
// purpose :
// =======================================================================
void OpenGl_Group::AddElement (OpenGl_Element* theElem)
void OpenGl_Group::AddElement (Handle(OpenGl_Element) theElem)
{
OpenGl_ElementNode *aNode = new OpenGl_ElementNode();
myElements.Append (theElem);
aNode->elem = theElem;
aNode->next = NULL;
(myLast? myLast->next : myFirst) = aNode;
myLast = aNode;
if (OpenGl_Raytrace::IsRaytracedElement (aNode))
if (OpenGl_Raytrace::IsRaytracedElement (theElem))
{
myIsRaytracable = Standard_True;
@@ -446,19 +435,19 @@ void OpenGl_Group::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
// Setup aspects
theWorkspace->SetAllowFaceCulling (myIsClosed
&& !theWorkspace->GetGlContext()->Clipping().IsClippingOrCappingOn());
const OpenGl_AspectLine* aBackAspectLine = theWorkspace->AspectLine();
const OpenGl_AspectFace* aBackAspectFace = theWorkspace->AspectFace();
const OpenGl_AspectMarker* aBackAspectMarker = theWorkspace->AspectMarker();
const OpenGl_AspectText* aBackAspectText = theWorkspace->AspectText();
const bool isLineSet = myAspectLine && renderFiltered (theWorkspace, myAspectLine);
const bool isFaceSet = myAspectFace && renderFiltered (theWorkspace, myAspectFace);
const bool isMarkerSet = myAspectMarker && renderFiltered (theWorkspace, myAspectMarker);
const bool isTextSet = myAspectText && renderFiltered (theWorkspace, myAspectText);
const Handle(OpenGl_AspectLine)& aBackAspectLine = theWorkspace->AspectLine();
const Handle(OpenGl_AspectFace)& aBackAspectFace = theWorkspace->AspectFace();
const Handle(OpenGl_AspectMarker)& aBackAspectMarker = theWorkspace->AspectMarker();
const Handle(OpenGl_AspectText)& aBackAspectText = theWorkspace->AspectText();
const bool isLineSet = !myAspectLine.IsNull() && renderFiltered (theWorkspace, myAspectLine);
const bool isFaceSet = !myAspectFace.IsNull() && renderFiltered (theWorkspace, myAspectFace);
const bool isMarkerSet = !myAspectMarker.IsNull() && renderFiltered (theWorkspace, myAspectMarker);
const bool isTextSet = !myAspectText.IsNull() && renderFiltered (theWorkspace, myAspectText);
// Render group elements
for (OpenGl_ElementNode* aNodeIter = myFirst; aNodeIter != NULL; aNodeIter = aNodeIter->next)
for (OpenGl_ElementNodes::Iterator anElemIterator(myElements); anElemIterator.More(); anElemIterator.Next())
{
renderFiltered (theWorkspace, aNodeIter->elem);
renderFiltered (theWorkspace, anElemIterator.Value());
}
// Restore aspects
@@ -499,14 +488,11 @@ void OpenGl_Group::Clear (const Standard_Boolean theToUpdateStructureMgr)
void OpenGl_Group::Release (const Handle(OpenGl_Context)& theGlCtx)
{
// Delete elements
while (myFirst != NULL)
for (OpenGl_ElementNodes::Iterator anElemIterator(myElements); anElemIterator.More(); anElemIterator.Next())
{
OpenGl_ElementNode* aNext = myFirst->next;
OpenGl_Element::Destroy (theGlCtx.operator->(), myFirst->elem);
delete myFirst;
myFirst = aNext;
OpenGl_Element::Destroy (theGlCtx.operator->(), anElemIterator.ChangeValue());
}
myLast = NULL;
myElements.Clear();
OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectLine);
OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectFace);

View File

@@ -29,12 +29,7 @@
class OpenGl_Group;
class OpenGl_Structure;
struct OpenGl_ElementNode
{
OpenGl_Element* elem;
OpenGl_ElementNode* next;
DEFINE_STANDARD_ALLOC
};
typedef NCollection_List<Handle(OpenGl_Element)> OpenGl_ElementNodes;
//! Implementation of low-level graphic group.
class OpenGl_Group : public Graphic3d_Group
@@ -50,9 +45,9 @@ public:
//! Return line aspect.
virtual Handle(Graphic3d_AspectLine3d) LineAspect() const Standard_OVERRIDE
{
return myAspectLine != NULL
? myAspectLine->Aspect()
: Handle(Graphic3d_AspectLine3d)();
return !myAspectLine.IsNull()
? myAspectLine->Aspect()
: Handle(Graphic3d_AspectLine3d)();
}
//! Update line aspect.
@@ -64,9 +59,9 @@ public:
//! Return marker aspect.
virtual Handle(Graphic3d_AspectMarker3d) MarkerAspect() const Standard_OVERRIDE
{
return myAspectMarker != NULL
? myAspectMarker->Aspect()
: Handle(Graphic3d_AspectMarker3d)();
return !myAspectMarker.IsNull()
? myAspectMarker->Aspect()
: Handle(Graphic3d_AspectMarker3d)();
}
//! Update marker aspect.
@@ -78,7 +73,7 @@ public:
//! Return fill area aspect.
virtual Handle(Graphic3d_AspectFillArea3d) FillAreaAspect() const Standard_OVERRIDE
{
return myAspectFace != NULL
return !myAspectFace.IsNull()
? myAspectFace->Aspect()
: Handle(Graphic3d_AspectFillArea3d)();
}
@@ -92,7 +87,7 @@ public:
//! Return marker aspect.
virtual Handle(Graphic3d_AspectText3d) TextAspect() const Standard_OVERRIDE
{
return myAspectText != NULL
return !myAspectText.IsNull()
? myAspectText->Aspect()
: Handle(Graphic3d_AspectText3d)();
}
@@ -145,16 +140,16 @@ public:
OpenGl_Structure* GlStruct() const { return (OpenGl_Structure* )(myStructure->CStructure().operator->()); }
Standard_EXPORT void AddElement (OpenGl_Element* theElem);
Standard_EXPORT void AddElement (Handle(OpenGl_Element) theElem);
Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theGlCtx);
//! Returns first OpenGL element node of the group.
const OpenGl_ElementNode* FirstNode() const { return myFirst; }
//! Returns OpenGl elements of the group
const OpenGl_ElementNodes& GetElements() const { return myElements; }
//! Returns OpenGL face aspect.
const OpenGl_AspectFace* AspectFace() const { return myAspectFace; }
const Handle(OpenGl_AspectFace)& AspectFace() const { return myAspectFace; }
//! Is the group ray-tracable (contains ray-tracable elements)?
Standard_Boolean IsRaytracable() const { return myIsRaytracable; }
@@ -165,13 +160,12 @@ protected:
protected:
OpenGl_AspectLine* myAspectLine;
OpenGl_AspectFace* myAspectFace;
OpenGl_AspectMarker* myAspectMarker;
OpenGl_AspectText* myAspectText;
Handle(OpenGl_AspectLine) myAspectLine;
Handle(OpenGl_AspectFace) myAspectFace;
Handle(OpenGl_AspectMarker) myAspectMarker;
Handle(OpenGl_AspectText) myAspectText;
OpenGl_ElementNode* myFirst;
OpenGl_ElementNode* myLast;
OpenGl_ElementNodes myElements;
Standard_Boolean myIsRaytracable;

View File

@@ -13,12 +13,13 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <OpenGl_PrimitiveArray.hxx>
#include <OpenGl_AspectFace.hxx>
#include <OpenGl_Context.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <OpenGl_IndexBuffer.hxx>
#include <OpenGl_PointSprite.hxx>
#include <OpenGl_PrimitiveArray.hxx>
#include <OpenGl_Sampler.hxx>
#include <OpenGl_ShaderManager.hxx>
#include <OpenGl_ShaderProgram.hxx>
@@ -28,6 +29,8 @@
#include <Graphic3d_TextureParams.hxx>
#include <NCollection_AlignedAllocator.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_PrimitiveArray, OpenGl_Element)
namespace
{
//! Convert data type to GL info
@@ -502,8 +505,10 @@ void OpenGl_PrimitiveArray::drawEdges (const OpenGl_Vec4& theEdgeCo
return;
}
const OpenGl_AspectLine* anAspectLineOld = theWorkspace->SetAspectLine (theWorkspace->AspectFace()->AspectEdge());
const OpenGl_AspectLine* anAspect = theWorkspace->ApplyAspectLine();
const Handle(OpenGl_AspectLine) anAspectLineOld = theWorkspace->AspectLine();
theWorkspace->SetAspectLine (theWorkspace->AspectFace()->AspectEdge());
const Handle(OpenGl_AspectLine)& anAspect = theWorkspace->ApplyAspectLine();
#if !defined(GL_ES_VERSION_2_0)
glPolygonMode (GL_FRONT_AND_BACK, GL_LINE);
@@ -588,8 +593,8 @@ void OpenGl_PrimitiveArray::drawEdges (const OpenGl_Vec4& theEdgeCo
// =======================================================================
void OpenGl_PrimitiveArray::drawMarkers (const Handle(OpenGl_Workspace)& theWorkspace) const
{
const OpenGl_AspectMarker* anAspectMarker = theWorkspace->ApplyAspectMarker();
const Handle(OpenGl_Context)& aCtx = theWorkspace->GetGlContext();
const Handle(OpenGl_AspectMarker)& anAspectMarker = theWorkspace->ApplyAspectMarker();
const Handle(OpenGl_Context)& aCtx = theWorkspace->GetGlContext();
const GLenum aDrawMode = !aCtx->ActiveProgram().IsNull()
&& aCtx->ActiveProgram()->HasTessellationStage()
? GL_PATCHES
@@ -765,9 +770,9 @@ void OpenGl_PrimitiveArray::Render (const Handle(OpenGl_Workspace)& theWorkspace
return;
}
const OpenGl_AspectFace* anAspectFace = theWorkspace->ApplyAspectFace();
const OpenGl_AspectLine* anAspectLine = theWorkspace->ApplyAspectLine();
const OpenGl_AspectMarker* anAspectMarker = myDrawMode == GL_POINTS
const Handle(OpenGl_AspectFace)& anAspectFace = theWorkspace->ApplyAspectFace();
const Handle(OpenGl_AspectLine)& anAspectLine = theWorkspace->ApplyAspectLine();
const Handle(OpenGl_AspectMarker)& anAspectMarker = myDrawMode == GL_POINTS
? theWorkspace->ApplyAspectMarker()
: theWorkspace->AspectMarker();
@@ -1041,7 +1046,7 @@ Standard_Boolean OpenGl_PrimitiveArray::processIndices (const Handle(OpenGl_Cont
return Standard_True;
}
if (myAttribs->NbElements > std::numeric_limits<GLushort>::max())
if (myAttribs->NbElements > IntegerLast()/*std::numeric_limits<GLushort>::max()*/)
{
Handle(Graphic3d_Buffer) anAttribs = new Graphic3d_Buffer (new NCollection_AlignedAllocator (16));
if (!anAttribs->Init (myIndices->NbElements, myAttribs->AttributesArray(), myAttribs->NbAttributes))

View File

@@ -31,6 +31,7 @@ class OpenGl_GraphicDriver;
//! Class for rendering of arbitrary primitive array.
class OpenGl_PrimitiveArray : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_PrimitiveArray, OpenGl_Element)
public:
//! OpenGL does not provide a constant for "none" draw mode.
//! So we define our own one that does not conflict with GL constants and utilizes common GL invalid value.

View File

@@ -593,21 +593,10 @@ namespace OpenGl_Raytrace
// function : IsRaytracedElement
// purpose : Checks to see if the element contains ray-trace geometry
// =======================================================================
Standard_Boolean IsRaytracedElement (const OpenGl_ElementNode* theNode)
Standard_Boolean IsRaytracedElement (const Handle(OpenGl_Element) theElement)
{
OpenGl_PrimitiveArray* anArray = dynamic_cast<OpenGl_PrimitiveArray*> (theNode->elem);
return anArray != NULL
&& anArray->DrawMode() >= GL_TRIANGLES;
}
// =======================================================================
// function : IsRaytracedElement
// purpose : Checks to see if the element contains ray-trace geometry
// =======================================================================
Standard_Boolean IsRaytracedElement (const OpenGl_Element* theElement)
{
const OpenGl_PrimitiveArray* anArray = dynamic_cast<const OpenGl_PrimitiveArray*> (theElement);
return anArray != NULL
Handle(OpenGl_PrimitiveArray) anArray = Handle(OpenGl_PrimitiveArray)::DownCast (theElement);
return !anArray.IsNull()
&& anArray->DrawMode() >= GL_TRIANGLES;
}
@@ -617,9 +606,9 @@ namespace OpenGl_Raytrace
// =======================================================================
Standard_Boolean IsRaytracedGroup (const OpenGl_Group* theGroup)
{
for (const OpenGl_ElementNode* aNode = theGroup->FirstNode(); aNode != NULL; aNode = aNode->next)
for (OpenGl_ElementNodes::Iterator anElemIterator (theGroup->GetElements()); anElemIterator.More(); anElemIterator.Next())
{
if (IsRaytracedElement (aNode))
if (IsRaytracedElement (anElemIterator.Value()))
{
return Standard_True;
}

View File

@@ -36,10 +36,7 @@ namespace OpenGl_Raytrace
Standard_Boolean IsRaytracedGroup (const OpenGl_Group* theGroup);
//! Checks to see if the element contains ray-trace geometry.
Standard_Boolean IsRaytracedElement (const OpenGl_ElementNode* theNode);
//! Checks to see if the element contains ray-trace geometry.
Standard_Boolean IsRaytracedElement (const OpenGl_Element* theElement);
Standard_Boolean IsRaytracedElement (const Handle(OpenGl_Element) theElement);
}
//! Stores properties of surface material.

View File

@@ -16,6 +16,8 @@
#include <OpenGl_GlCore11.hxx>
#include <OpenGl_StencilTest.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_StencilTest, OpenGl_Element)
OpenGl_StencilTest::OpenGl_StencilTest()
{
//

View File

@@ -20,6 +20,7 @@
class OpenGl_StencilTest : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_StencilTest, OpenGl_Element)
public:
//! Default constructor

View File

@@ -460,10 +460,10 @@ void OpenGl_Structure::Render (const Handle(OpenGl_Workspace) &theWorkspace) con
aCtx->ApplyModelViewMatrix();
// remember aspects
const OpenGl_AspectLine* aPrevAspectLine = theWorkspace->AspectLine();
const OpenGl_AspectFace* aPrevAspectFace = theWorkspace->AspectFace();
const OpenGl_AspectMarker* aPrevAspectMarker = theWorkspace->AspectMarker();
const OpenGl_AspectText* aPrevAspectText = theWorkspace->AspectText();
const Handle(OpenGl_AspectLine)& aPrevAspectLine = theWorkspace->AspectLine();
const Handle(OpenGl_AspectFace)& aPrevAspectFace = theWorkspace->AspectFace();
const Handle(OpenGl_AspectMarker)& aPrevAspectMarker = theWorkspace->AspectMarker();
const Handle(OpenGl_AspectText)& aPrevAspectText = theWorkspace->AspectText();
// Apply correction for mirror transform
if (myIsMirrored)

View File

@@ -29,6 +29,8 @@
#include <Graphic3d_TransformUtils.hxx>
#include <TCollection_HAsciiString.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Text, OpenGl_Element)
namespace
{
static const GLdouble THE_IDENTITY_MATRIX[16] =
@@ -287,7 +289,7 @@ void OpenGl_Text::Release (OpenGl_Context* theCtx)
// =======================================================================
void OpenGl_Text::StringSize (const Handle(OpenGl_Context)& theCtx,
const NCollection_String& theText,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_TextParam& theParams,
const unsigned int theResolution,
Standard_ShortReal& theWidth,
@@ -353,10 +355,10 @@ void OpenGl_Text::StringSize (const Handle(OpenGl_Context)& theCtx,
// =======================================================================
void OpenGl_Text::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
{
theWorkspace->SetAspectFace (&theWorkspace->FontFaceAspect());
theWorkspace->SetAspectFace (theWorkspace->FontFaceAspect());
theWorkspace->ApplyAspectFace();
const OpenGl_AspectText* aTextAspect = theWorkspace->ApplyAspectText();
const Handle(OpenGl_Context)& aCtx = theWorkspace->GetGlContext();
const Handle(OpenGl_AspectText)& aTextAspect = theWorkspace->ApplyAspectText();
const Handle(OpenGl_Context)& aCtx = theWorkspace->GetGlContext();
const Handle(OpenGl_TextureSet) aPrevTexture = aCtx->BindTextures (Handle(OpenGl_TextureSet)());
// Bind custom shader program or generate default version
@@ -367,7 +369,7 @@ void OpenGl_Text::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
// use highlight color or colors from aspect
render (aCtx,
*aTextAspect,
aTextAspect,
theWorkspace->TextColor(),
theWorkspace->TextSubtitleColor(),
aCtx->Resolution());
@@ -390,12 +392,12 @@ void OpenGl_Text::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
// purpose :
// =======================================================================
void OpenGl_Text::Render (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const unsigned int theResolution) const
{
render (theCtx, theTextAspect,
theTextAspect.Aspect()->ColorRGBA(),
theTextAspect.Aspect()->ColorSubTitleRGBA(),
theTextAspect->Aspect()->ColorRGBA(),
theTextAspect->Aspect()->ColorSubTitleRGBA(),
theResolution);
}
@@ -404,7 +406,7 @@ void OpenGl_Text::Render (const Handle(OpenGl_Context)& theCtx,
// purpose :
// =======================================================================
void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_Vec3 theDVec) const
{
OpenGl_Mat4d aModViewMat;
@@ -422,7 +424,7 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
{
Graphic3d_TransformUtils::Translate<GLdouble> (aModViewMat, myPoint.x() + theDVec.x(), myPoint.y() + theDVec.y(), 0.f);
Graphic3d_TransformUtils::Scale<GLdouble> (aModViewMat, 1.f, -1.f, 1.f);
Graphic3d_TransformUtils::Rotate<GLdouble> (aModViewMat, theTextAspect.Aspect()->GetTextAngle(), 0.f, 0.f, 1.f);
Graphic3d_TransformUtils::Rotate<GLdouble> (aModViewMat, theTextAspect->Aspect()->GetTextAngle(), 0.f, 0.f, 1.f);
}
else
{
@@ -464,10 +466,10 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
else
{
Graphic3d_TransformUtils::Translate<GLdouble> (aModViewMat, anObjX, anObjY, anObjZ);
Graphic3d_TransformUtils::Rotate<GLdouble> (aModViewMat, theTextAspect.Aspect()->GetTextAngle(), 0.0, 0.0, 1.0);
Graphic3d_TransformUtils::Rotate<GLdouble> (aModViewMat, theTextAspect->Aspect()->GetTextAngle(), 0.0, 0.0, 1.0);
}
if (!theTextAspect.Aspect()->GetTextZoomable())
if (!theTextAspect->Aspect()->GetTextZoomable())
{
Graphic3d_TransformUtils::Scale<GLdouble> (aModViewMat, myScaleHeight, myScaleHeight, myScaleHeight);
}
@@ -504,7 +506,7 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
// purpose :
// =======================================================================
void OpenGl_Text::drawText (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect) const
const Handle(OpenGl_AspectText)& theTextAspect) const
{
(void )theTextAspect;
if (myVertsVbo.Length() != myTextures.Length()
@@ -535,14 +537,14 @@ void OpenGl_Text::drawText (const Handle(OpenGl_Context)& theCtx,
// function : FontKey
// purpose :
// =======================================================================
TCollection_AsciiString OpenGl_Text::FontKey (const OpenGl_AspectText& theAspect,
TCollection_AsciiString OpenGl_Text::FontKey (const Handle(OpenGl_AspectText)& theAspect,
const Standard_Integer theHeight,
const unsigned int theResolution)
{
const Font_FontAspect anAspect = theAspect.Aspect()->GetTextFontAspect() != Font_FA_Undefined
? theAspect.Aspect()->GetTextFontAspect()
const Font_FontAspect anAspect = theAspect->Aspect()->GetTextFontAspect() != Font_FA_Undefined
? theAspect->Aspect()->GetTextFontAspect()
: Font_FA_Regular;
return theAspect.Aspect()->Font()
return theAspect->Aspect()->Font()
+ TCollection_AsciiString(":") + Standard_Integer(anAspect)
+ TCollection_AsciiString(":") + Standard_Integer(theResolution)
+ TCollection_AsciiString(":") + theHeight;
@@ -553,7 +555,7 @@ TCollection_AsciiString OpenGl_Text::FontKey (const OpenGl_AspectText& theAspect
// purpose :
// =======================================================================
Handle(OpenGl_Font) OpenGl_Text::FindFont (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theAspect,
const Handle(OpenGl_AspectText)& theAspect,
const Standard_Integer theHeight,
const unsigned int theResolution,
const TCollection_AsciiString theKey)
@@ -567,9 +569,9 @@ Handle(OpenGl_Font) OpenGl_Text::FindFont (const Handle(OpenGl_Context)& theCtx,
if (!theCtx->GetResource (theKey, aFont))
{
Handle(Font_FontMgr) aFontMgr = Font_FontMgr::GetInstance();
const TCollection_AsciiString& aFontName = theAspect.Aspect()->Font();
Font_FontAspect anAspect = theAspect.Aspect()->GetTextFontAspect() != Font_FA_Undefined
? theAspect.Aspect()->GetTextFontAspect()
const TCollection_AsciiString& aFontName = theAspect->Aspect()->Font();
Font_FontAspect anAspect = theAspect->Aspect()->GetTextFontAspect() != Font_FA_Undefined
? theAspect->Aspect()->GetTextFontAspect()
: Font_FA_Regular;
Handle(Font_FTFont) aFontFt;
if (Handle(Font_SystemFont) aRequestedFont = aFontMgr->FindFont (aFontName, anAspect))
@@ -583,7 +585,7 @@ Handle(OpenGl_Font) OpenGl_Text::FindFont (const Handle(OpenGl_Context)& theCtx,
{
TCollection_ExtendedString aMsg;
aMsg += "Font '";
aMsg += theAspect.Aspect()->Font();
aMsg += theAspect->Aspect()->Font();
aMsg += "' - initialization of GL resources has failed!";
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH, aMsg);
aFontFt.Nullify();
@@ -595,7 +597,7 @@ Handle(OpenGl_Font) OpenGl_Text::FindFont (const Handle(OpenGl_Context)& theCtx,
{
TCollection_ExtendedString aMsg;
aMsg += "Font '";
aMsg += theAspect.Aspect()->Font();
aMsg += theAspect->Aspect()->Font();
aMsg += "' is broken or has incompatible format! File path: ";
aMsg += aRequestedFont->FontPathAny (anAspect);
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH, aMsg);
@@ -607,7 +609,7 @@ Handle(OpenGl_Font) OpenGl_Text::FindFont (const Handle(OpenGl_Context)& theCtx,
{
TCollection_ExtendedString aMsg;
aMsg += "Font '";
aMsg += theAspect.Aspect()->Font();
aMsg += theAspect->Aspect()->Font();
aMsg += "' is not found in the system!";
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH, aMsg);
aFont = new OpenGl_Font (aFontFt, theKey);
@@ -623,7 +625,7 @@ Handle(OpenGl_Font) OpenGl_Text::FindFont (const Handle(OpenGl_Context)& theCtx,
// purpose :
// =======================================================================
void OpenGl_Text::drawRect (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_Vec4& theColorSubs) const
{
Handle(OpenGl_ShaderProgram) aPrevProgram = theCtx->ActiveProgram();
@@ -674,7 +676,7 @@ void OpenGl_Text::drawRect (const Handle(OpenGl_Context)& theCtx,
// purpose :
// =======================================================================
void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_Vec4& theColorText,
const OpenGl_Vec4& theColorSubs,
const unsigned int theResolution) const
@@ -747,7 +749,7 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
myWinX, myWinY, myWinZ);
// compute scale factor for constant text height
if (theTextAspect.Aspect()->GetTextZoomable())
if (theTextAspect->Aspect()->GetTextZoomable())
{
myExportHeight = aPointSize;
}
@@ -778,7 +780,7 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
// setup depth test
const bool hasDepthTest = !myIs2d
&& theTextAspect.Aspect()->Style() != Aspect_TOST_ANNOTATION;
&& theTextAspect->Aspect()->Style() != Aspect_TOST_ANNOTATION;
if (!hasDepthTest)
{
glDisable (GL_DEPTH_TEST);
@@ -809,7 +811,7 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
const bool anAlphaToCoverageOld = theCtx->SetSampleAlphaToCoverage (false);
// extra drawings
switch (theTextAspect.Aspect()->DisplayType())
switch (theTextAspect->Aspect()->DisplayType())
{
case Aspect_TODT_BLEND:
{
@@ -872,7 +874,7 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
}
#endif
if (theTextAspect.Aspect()->DisplayType() == Aspect_TODT_DIMENSION)
if (theTextAspect->Aspect()->DisplayType() == Aspect_TODT_DIMENSION)
{
glDisable (GL_BLEND);
if (!myIs2d)

View File

@@ -33,7 +33,7 @@
//! Text rendering
class OpenGl_Text : public OpenGl_Element
{
DEFINE_STANDARD_RTTIEXT(OpenGl_Text, OpenGl_Element)
public:
//! Main constructor
@@ -83,13 +83,13 @@ public: //! @name methods for compatibility with layers
Standard_EXPORT OpenGl_Text();
//! Create key for shared resource
Standard_EXPORT static TCollection_AsciiString FontKey (const OpenGl_AspectText& theAspect,
Standard_EXPORT static TCollection_AsciiString FontKey (const Handle(OpenGl_AspectText)& theAspect,
const Standard_Integer theHeight,
const unsigned int theResolution);
//! Find shared resource for specified font or initialize new one
Standard_EXPORT static Handle(OpenGl_Font) FindFont (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theAspect,
const Handle(OpenGl_AspectText)& theAspect,
const Standard_Integer theHeight,
const unsigned int theResolution,
const TCollection_AsciiString theKey);
@@ -97,7 +97,7 @@ public: //! @name methods for compatibility with layers
//! Compute text width
Standard_EXPORT static void StringSize (const Handle(OpenGl_Context)& theCtx,
const NCollection_String& theText,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_TextParam& theParams,
const unsigned int theResolution,
Standard_ShortReal& theWidth,
@@ -112,8 +112,8 @@ public: //! @name methods for compatibility with layers
//! Perform rendering
Standard_EXPORT void Render (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const unsigned int theResolution = Graphic3d_RenderingParams::THE_DEFAULT_RESOLUTION) const;
const Handle(OpenGl_AspectText)& theTextAspect,
const unsigned int theResolution = Graphic3d_RenderingParams::THE_DEFAULT_RESOLUTION) const;
protected:
@@ -127,21 +127,21 @@ private:
//! Setup matrix.
void setupMatrix (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_Vec3 theDVec) const;
//! Draw arrays of vertices.
void drawText (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect) const;
const Handle(OpenGl_AspectText)& theTextAspect) const;
//! Draw rectangle from bounding text box.
void drawRect (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_Vec4& theColorSubs) const;
//! Main rendering code
void render (const Handle(OpenGl_Context)& theCtx,
const OpenGl_AspectText& theTextAspect,
const Handle(OpenGl_AspectText)& theTextAspect,
const OpenGl_Vec4& theColorText,
const OpenGl_Vec4& theColorSubs,
const unsigned int theResolution) const;

View File

@@ -110,6 +110,9 @@ OpenGl_View::OpenGl_View (const Handle(Graphic3d_StructureManager)& theMgr,
myRaytraceFBO1[1] = new OpenGl_FrameBuffer();
myRaytraceFBO2[0] = new OpenGl_FrameBuffer();
myRaytraceFBO2[1] = new OpenGl_FrameBuffer();
myGraduatedTrihedron = new OpenGl_GraduatedTrihedron();
myFrameStatsPrs = new OpenGl_FrameStatsPrs();
}
// =======================================================================
@@ -130,8 +133,8 @@ OpenGl_View::~OpenGl_View()
// =======================================================================
void OpenGl_View::ReleaseGlResources (const Handle(OpenGl_Context)& theCtx)
{
myGraduatedTrihedron.Release (theCtx.operator->());
myFrameStatsPrs.Release (theCtx.operator->());
myGraduatedTrihedron->Release (theCtx.operator->());
myFrameStatsPrs->Release (theCtx.operator->());
if (!myTextureEnv.IsNull())
{
@@ -143,15 +146,15 @@ void OpenGl_View::ReleaseGlResources (const Handle(OpenGl_Context)& theCtx)
myTextureEnv.Nullify();
}
if (myTextureParams != NULL)
if (!myTextureParams.IsNull())
{
myTextureParams->Release (theCtx.operator->());
}
if (myBgGradientArray != NULL)
if (!myBgGradientArray.IsNull())
{
myBgGradientArray->Release (theCtx.operator->());
}
if (myBgTextureArray != NULL)
if (!myBgTextureArray.IsNull())
{
myBgTextureArray->Release (theCtx.operator->());
}
@@ -333,7 +336,7 @@ void OpenGl_View::GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron&
myGTrihedronData = theTrihedronData;
myGTrihedronData.PtrView = this;
myGTrihedronData.CubicAxesCallback = SetMinMaxValuesCallback;
myGraduatedTrihedron.SetValues (myGTrihedronData);
myGraduatedTrihedron->SetValues (myGTrihedronData);
myToShowGradTrihedron = true;
}
@@ -344,7 +347,7 @@ void OpenGl_View::GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron&
void OpenGl_View::GraduatedTrihedronErase()
{
myGTrihedronData.PtrView = NULL;
myGraduatedTrihedron.Release (myWorkspace->GetGlContext().operator->());
myGraduatedTrihedron->Release (myWorkspace->GetGlContext().operator->());
myToShowGradTrihedron = false;
}
@@ -354,7 +357,7 @@ void OpenGl_View::GraduatedTrihedronErase()
// =======================================================================
void OpenGl_View::GraduatedTrihedronMinMaxValues (const Graphic3d_Vec3 theMin, const Graphic3d_Vec3 theMax)
{
myGraduatedTrihedron.SetMinMax (theMin, theMax);
myGraduatedTrihedron->SetMinMax (theMin, theMax);
}
// =======================================================================

View File

@@ -297,7 +297,7 @@ public:
const Quantity_ColorRGBA& BackgroundColor() const { return myBgColor; }
//! Change graduated trihedron.
OpenGl_GraduatedTrihedron& ChangeGraduatedTrihedron() { return myGraduatedTrihedron; }
const Handle(OpenGl_GraduatedTrihedron)& ChangeGraduatedTrihedron() { return myGraduatedTrihedron; }
void SetTextureEnv (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_TextureEnv)& theTexture);
@@ -486,8 +486,8 @@ protected:
//! Is needed for selection of overlapping objects and storage of the current view volume
OpenGl_BVHTreeSelector myBVHSelector;
OpenGl_GraduatedTrihedron myGraduatedTrihedron;
OpenGl_FrameStatsPrs myFrameStatsPrs;
Handle(OpenGl_GraduatedTrihedron) myGraduatedTrihedron;
Handle(OpenGl_FrameStatsPrs) myFrameStatsPrs;
Handle(OpenGl_TextureSet) myTextureEnv;
@@ -520,9 +520,9 @@ protected: //! @name Rendering properties
protected: //! @name Background parameters
OpenGl_AspectFace* myTextureParams; //!< Stores texture and its parameters for textured background
OpenGl_BackgroundArray* myBgGradientArray; //!< Primitive array for gradient background
OpenGl_BackgroundArray* myBgTextureArray; //!< Primitive array for texture background
Handle(OpenGl_AspectFace) myTextureParams; //!< Stores texture and its parameters for textured background
Handle(OpenGl_BackgroundArray) myBgGradientArray; //!< Primitive array for gradient background
Handle(OpenGl_BackgroundArray) myBgTextureArray; //!< Primitive array for texture background
protected: //! @name data types related to ray-tracing
@@ -776,11 +776,11 @@ protected: //! @name methods related to ray-tracing
const Handle(OpenGl_Context)& theGlContext);
//! Creates ray-tracing material properties.
OpenGl_RaytraceMaterial convertMaterial (const OpenGl_AspectFace* theAspect,
OpenGl_RaytraceMaterial convertMaterial (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(OpenGl_Context)& theGlContext);
//! Adds OpenGL primitive array to ray-traced scene geometry.
Handle(OpenGl_TriangleSet) addRaytracePrimitiveArray (const OpenGl_PrimitiveArray* theArray,
Handle(OpenGl_TriangleSet) addRaytracePrimitiveArray (const Handle(OpenGl_PrimitiveArray)& theArray,
const Standard_Integer theMatID,
const OpenGl_Mat4* theTrans);
@@ -789,7 +789,7 @@ protected: //! @name methods related to ray-tracing
const Standard_Integer theMatID,
const Standard_Integer theCount,
const Standard_Integer theOffset,
const OpenGl_PrimitiveArray& theArray);
const Handle(OpenGl_PrimitiveArray)& theArray);
//! Adds OpenGL triangle array to ray-traced scene geometry.
Standard_Boolean addRaytraceTriangleArray (OpenGl_TriangleSet& theSet,

View File

@@ -144,11 +144,10 @@ Standard_Boolean OpenGl_View::updateRaytraceGeometry (const RaytraceUpdateMode
for (OpenGl_Structure::GroupIterator aGroupIter (aStructure->Groups()); aGroupIter.More(); aGroupIter.Next())
{
// Extract OpenGL elements from the group (primitives arrays)
for (const OpenGl_ElementNode* aNode = aGroupIter.Value()->FirstNode(); aNode != NULL; aNode = aNode->next)
for (OpenGl_ElementNodes::Iterator anElemIterator (aGroupIter.Value()->GetElements()); anElemIterator.More(); anElemIterator.Next())
{
OpenGl_PrimitiveArray* aPrimArray = dynamic_cast<OpenGl_PrimitiveArray*> (aNode->elem);
if (aPrimArray != NULL)
Handle(OpenGl_PrimitiveArray) aPrimArray = Handle(OpenGl_PrimitiveArray)::DownCast (anElemIterator.Value());
if (!aPrimArray.IsNull())
{
anArrayIDs.insert (aPrimArray->GetUID());
}
@@ -344,7 +343,7 @@ void buildTextureTransform (const Handle(Graphic3d_TextureParams)& theParams, BV
// function : convertMaterial
// purpose : Creates ray-tracing material properties
// =======================================================================
OpenGl_RaytraceMaterial OpenGl_View::convertMaterial (const OpenGl_AspectFace* theAspect,
OpenGl_RaytraceMaterial OpenGl_View::convertMaterial (const Handle(OpenGl_AspectFace)& theAspect,
const Handle(OpenGl_Context)& theGlContext)
{
OpenGl_RaytraceMaterial theMaterial;
@@ -509,7 +508,7 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
{
// Get group material
OpenGl_RaytraceMaterial aGroupMaterial;
if (aGroupIter.Value()->AspectFace() != NULL)
if (!aGroupIter.Value()->AspectFace().IsNull())
{
aGroupMaterial = convertMaterial (
aGroupIter.Value()->AspectFace(), theGlContext);
@@ -519,14 +518,14 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
// Use group material if available, otherwise use structure material
myRaytraceGeometry.Materials.push_back (
aGroupIter.Value()->AspectFace() != NULL ? aGroupMaterial : theStructMat);
!aGroupIter.Value()->AspectFace().IsNull() ? aGroupMaterial : theStructMat);
// Add OpenGL elements from group (extract primitives arrays and aspects)
for (const OpenGl_ElementNode* aNode = aGroupIter.Value()->FirstNode(); aNode != NULL; aNode = aNode->next)
for (OpenGl_ElementNodes::Iterator anElemIterator (aGroupIter.Value()->GetElements()); anElemIterator.More(); anElemIterator.Next())
{
OpenGl_AspectFace* anAspect = dynamic_cast<OpenGl_AspectFace*> (aNode->elem);
Handle(OpenGl_AspectFace) anAspect = Handle(OpenGl_AspectFace)::DownCast (anElemIterator.Value());
if (anAspect != NULL)
if (!anAspect.IsNull())
{
aMatID = static_cast<Standard_Integer> (myRaytraceGeometry.Materials.size());
@@ -536,9 +535,9 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
}
else
{
OpenGl_PrimitiveArray* aPrimArray = dynamic_cast<OpenGl_PrimitiveArray*> (aNode->elem);
Handle(OpenGl_PrimitiveArray) aPrimArray = Handle(OpenGl_PrimitiveArray)::DownCast (anElemIterator.Value());
if (aPrimArray != NULL)
if (!aPrimArray.IsNull())
{
std::map<Standard_Size, OpenGl_TriangleSet*>::iterator aSetIter = myArrayToTrianglesMap.find (aPrimArray->GetUID());
@@ -585,7 +584,7 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
// function : addRaytracePrimitiveArray
// purpose : Adds OpenGL primitive array to ray-traced scene geometry
// =======================================================================
Handle(OpenGl_TriangleSet) OpenGl_View::addRaytracePrimitiveArray (const OpenGl_PrimitiveArray* theArray,
Handle(OpenGl_TriangleSet) OpenGl_View::addRaytracePrimitiveArray (const Handle(OpenGl_PrimitiveArray)& theArray,
const Standard_Integer theMaterial,
const OpenGl_Mat4* theTransform)
{
@@ -705,7 +704,7 @@ Handle(OpenGl_TriangleSet) OpenGl_View::addRaytracePrimitiveArray (const OpenGl_
{
const Standard_Integer aVertNum = aBounds->Bounds[aBound];
if (!addRaytraceVertexIndices (*aSet, theMaterial, aVertNum, aBoundStart, *theArray))
if (!addRaytraceVertexIndices (*aSet, theMaterial, aVertNum, aBoundStart, theArray))
{
aSet.Nullify();
return Handle(OpenGl_TriangleSet)();
@@ -718,7 +717,7 @@ Handle(OpenGl_TriangleSet) OpenGl_View::addRaytracePrimitiveArray (const OpenGl_
{
const Standard_Integer aVertNum = !anIndices.IsNull() ? anIndices->NbElements : anAttribs->NbElements;
if (!addRaytraceVertexIndices (*aSet, theMaterial, aVertNum, 0, *theArray))
if (!addRaytraceVertexIndices (*aSet, theMaterial, aVertNum, 0, theArray))
{
aSet.Nullify();
return Handle(OpenGl_TriangleSet)();
@@ -742,17 +741,17 @@ Standard_Boolean OpenGl_View::addRaytraceVertexIndices (OpenGl_TriangleSet&
const Standard_Integer theMatID,
const Standard_Integer theCount,
const Standard_Integer theOffset,
const OpenGl_PrimitiveArray& theArray)
const Handle(OpenGl_PrimitiveArray)& theArray)
{
switch (theArray.DrawMode())
switch (theArray->DrawMode())
{
case GL_TRIANGLES: return addRaytraceTriangleArray (theSet, theMatID, theCount, theOffset, theArray.Indices());
case GL_TRIANGLE_FAN: return addRaytraceTriangleFanArray (theSet, theMatID, theCount, theOffset, theArray.Indices());
case GL_TRIANGLE_STRIP: return addRaytraceTriangleStripArray (theSet, theMatID, theCount, theOffset, theArray.Indices());
case GL_TRIANGLES: return addRaytraceTriangleArray (theSet, theMatID, theCount, theOffset, theArray->Indices());
case GL_TRIANGLE_FAN: return addRaytraceTriangleFanArray (theSet, theMatID, theCount, theOffset, theArray->Indices());
case GL_TRIANGLE_STRIP: return addRaytraceTriangleStripArray (theSet, theMatID, theCount, theOffset, theArray->Indices());
#if !defined(GL_ES_VERSION_2_0)
case GL_QUAD_STRIP: return addRaytraceQuadrangleStripArray (theSet, theMatID, theCount, theOffset, theArray.Indices());
case GL_QUADS: return addRaytraceQuadrangleArray (theSet, theMatID, theCount, theOffset, theArray.Indices());
case GL_POLYGON: return addRaytracePolygonArray (theSet, theMatID, theCount, theOffset, theArray.Indices());
case GL_QUAD_STRIP: return addRaytraceQuadrangleStripArray (theSet, theMatID, theCount, theOffset, theArray->Indices());
case GL_QUADS: return addRaytraceQuadrangleArray (theSet, theMatID, theCount, theOffset, theArray->Indices());
case GL_POLYGON: return addRaytracePolygonArray (theSet, theMatID, theCount, theOffset, theArray->Indices());
#endif
}
@@ -2680,7 +2679,7 @@ Standard_Boolean OpenGl_View::setUniformState (const Standard_Integer the
}
// Set background colors (only gradient background supported)
if (myBgGradientArray != NULL && myBgGradientArray->IsDefined())
if (!myBgGradientArray.IsNull() && myBgGradientArray->IsDefined())
{
theProgram->SetUniform (theGlContext,
myUniformLocations[theProgramId][OpenGl_RT_uBackColorTop], myBgGradientArray->GradientColor (0));

View File

@@ -125,7 +125,9 @@ void OpenGl_View::drawBackground (const Handle(OpenGl_Workspace)& theWorkspace)
{
aCtx->core11fwd->glDisable (GL_BLEND);
const OpenGl_AspectFace* anOldAspectFace = theWorkspace->SetAspectFace (myTextureParams);
const Handle(OpenGl_AspectFace) anOldAspectFace = theWorkspace->AspectFace();
theWorkspace->SetAspectFace (myTextureParams);
myBgTextureArray->Render (theWorkspace);
theWorkspace->SetAspectFace (anOldAspectFace);
}
@@ -1161,7 +1163,7 @@ void OpenGl_View::renderTrihedron (const Handle(OpenGl_Workspace) &theWorkspace)
{
if (myToShowGradTrihedron)
{
myGraduatedTrihedron.Render (theWorkspace);
myGraduatedTrihedron->Render (theWorkspace);
}
}
@@ -1174,8 +1176,8 @@ void OpenGl_View::renderFrameStats()
if (myRenderParams.ToShowStats
&& myRenderParams.CollectedStats != Graphic3d_RenderingParams::PerfCounters_NONE)
{
myFrameStatsPrs.Update (myWorkspace);
myFrameStatsPrs.Render (myWorkspace);
myFrameStatsPrs->Update (myWorkspace);
myFrameStatsPrs->Render (myWorkspace);
}
}

View File

@@ -123,16 +123,25 @@ OpenGl_Workspace::OpenGl_Workspace (OpenGl_View* theView, const Handle(OpenGl_Wi
myNbSkippedTranspElems (0),
myRenderFilter (OpenGl_RenderFilter_Empty),
//
myAspectLineSet (&myDefaultAspectLine),
myAspectFaceSet (&myDefaultAspectFace),
myAspectMarkerSet (&myDefaultAspectMarker),
myAspectTextSet (&myDefaultAspectText),
//
ViewMatrix_applied (&myDefaultMatrix),
StructureMatrix_applied (&myDefaultMatrix),
myToAllowFaceCulling (false),
myModelViewMatrix (myDefaultMatrix)
{
myDefaultAspectLine = new OpenGl_AspectLine();
myDefaultAspectFace = new OpenGl_AspectFace();
myDefaultAspectMarker = new OpenGl_AspectMarker();
myDefaultAspectText = new OpenGl_AspectText();
myNoneCulling = new OpenGl_AspectFace();
myFrontCulling = new OpenGl_AspectFace();
myFontFaceAspect = new OpenGl_AspectFace();
myAspectLineSet = myDefaultAspectLine;
myAspectFaceSet = myDefaultAspectFace;
myAspectMarkerSet = myDefaultAspectMarker;
myAspectTextSet = myDefaultAspectText;
if (!myGlContext.IsNull() && myGlContext->MakeCurrent())
{
myGlContext->core11fwd->glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
@@ -155,16 +164,16 @@ OpenGl_Workspace::OpenGl_Workspace (OpenGl_View* theView, const Handle(OpenGl_Wi
#endif
}
myFontFaceAspect.Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Mask, 0.285f);
myFontFaceAspect.Aspect()->SetShadingModel (Graphic3d_TOSM_UNLIT);
myFontFaceAspect->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Mask, 0.285f);
myFontFaceAspect->Aspect()->SetShadingModel (Graphic3d_TOSM_UNLIT);
myNoneCulling .Aspect()->SetSuppressBackFaces (false);
myNoneCulling .Aspect()->SetDrawEdges (false);
myNoneCulling .Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Opaque);
myNoneCulling->Aspect()->SetSuppressBackFaces (false);
myNoneCulling->Aspect()->SetDrawEdges (false);
myNoneCulling->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Opaque);
myFrontCulling.Aspect()->SetSuppressBackFaces (true);
myFrontCulling.Aspect()->SetDrawEdges (false);
myFrontCulling.Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Opaque);
myFrontCulling->Aspect()->SetSuppressBackFaces (true);
myFrontCulling->Aspect()->SetDrawEdges (false);
myFrontCulling->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Opaque);
}
// =======================================================================
@@ -206,12 +215,12 @@ void OpenGl_Workspace::ResetAppliedAspect()
myHighlightStyle.Nullify();
myToAllowFaceCulling = false;
myAspectLineSet = &myDefaultAspectLine;
myAspectFaceSet = &myDefaultAspectFace;
myAspectLineSet = myDefaultAspectLine;
myAspectFaceSet = myDefaultAspectFace;
myAspectFaceApplied.Nullify();
myAspectMarkerSet = &myDefaultAspectMarker;
myAspectMarkerSet = myDefaultAspectMarker;
myAspectMarkerApplied.Nullify();
myAspectTextSet = &myDefaultAspectText;
myAspectTextSet = myDefaultAspectText;
myGlContext->SetPolygonOffset (Graphic3d_PolygonOffset());
ApplyAspectLine();
@@ -219,8 +228,8 @@ void OpenGl_Workspace::ResetAppliedAspect()
ApplyAspectMarker();
ApplyAspectText();
myGlContext->SetTypeOfLine (myDefaultAspectLine.Aspect()->Type());
myGlContext->SetLineWidth (myDefaultAspectLine.Aspect()->Width());
myGlContext->SetTypeOfLine (myDefaultAspectLine->Aspect()->Type());
myGlContext->SetLineWidth (myDefaultAspectLine->Aspect()->Width());
}
// =======================================================================
@@ -229,9 +238,9 @@ void OpenGl_Workspace::ResetAppliedAspect()
// =======================================================================
Graphic3d_PolygonOffset OpenGl_Workspace::SetDefaultPolygonOffset (const Graphic3d_PolygonOffset& theOffset)
{
Graphic3d_PolygonOffset aPrev = myDefaultAspectFace.Aspect()->PolygonOffset();
myDefaultAspectFace.Aspect()->SetPolygonOffset (theOffset);
if (myAspectFaceApplied == myDefaultAspectFace.Aspect()
Graphic3d_PolygonOffset aPrev = myDefaultAspectFace->Aspect()->PolygonOffset();
myDefaultAspectFace->Aspect()->SetPolygonOffset (theOffset);
if (myAspectFaceApplied == myDefaultAspectFace->Aspect()
|| myAspectFaceApplied.IsNull()
|| (myAspectFaceApplied->PolygonOffset().Mode & Aspect_POM_None) == Aspect_POM_None)
{
@@ -244,51 +253,43 @@ Graphic3d_PolygonOffset OpenGl_Workspace::SetDefaultPolygonOffset (const Graphic
// function : SetAspectLine
// purpose :
// =======================================================================
const OpenGl_AspectLine* OpenGl_Workspace::SetAspectLine (const OpenGl_AspectLine* theAspect)
void OpenGl_Workspace::SetAspectLine (const Handle(OpenGl_AspectLine)& theAspect)
{
const OpenGl_AspectLine* aPrevAspectLine = myAspectLineSet;
myAspectLineSet = theAspect;
return aPrevAspectLine;
}
// =======================================================================
// function : SetAspectFace
// purpose :
// =======================================================================
const OpenGl_AspectFace * OpenGl_Workspace::SetAspectFace (const OpenGl_AspectFace* theAspect)
void OpenGl_Workspace::SetAspectFace (const Handle(OpenGl_AspectFace)& theAspect)
{
const OpenGl_AspectFace* aPrevAspectFace = myAspectFaceSet;
myAspectFaceSet = theAspect;
return aPrevAspectFace;
}
// =======================================================================
// function : SetAspectMarker
// purpose :
// =======================================================================
const OpenGl_AspectMarker* OpenGl_Workspace::SetAspectMarker (const OpenGl_AspectMarker* theAspect)
void OpenGl_Workspace::SetAspectMarker (const Handle(OpenGl_AspectMarker)& theAspect)
{
const OpenGl_AspectMarker* aPrevAspectMarker = myAspectMarkerSet;
myAspectMarkerSet = theAspect;
return aPrevAspectMarker;
}
// =======================================================================
// function : SetAspectText
// purpose :
// =======================================================================
const OpenGl_AspectText * OpenGl_Workspace::SetAspectText (const OpenGl_AspectText* theAspect)
void OpenGl_Workspace::SetAspectText (const Handle(OpenGl_AspectText)& theAspect)
{
const OpenGl_AspectText* aPrevAspectText = myAspectTextSet;
myAspectTextSet = theAspect;
return aPrevAspectText;
}
// =======================================================================
// function : ApplyAspectFace
// purpose :
// =======================================================================
const OpenGl_AspectFace* OpenGl_Workspace::ApplyAspectFace()
const Handle(OpenGl_AspectFace)& OpenGl_Workspace::ApplyAspectFace()
{
if (myView->BackfacingModel() == Graphic3d_TOBM_AUTOMATIC)
{
@@ -395,7 +396,7 @@ const OpenGl_AspectFace* OpenGl_Workspace::ApplyAspectFace()
// function : ApplyAspectMarker
// purpose :
// =======================================================================
const OpenGl_AspectMarker* OpenGl_Workspace::ApplyAspectMarker()
const Handle(OpenGl_AspectMarker)& OpenGl_Workspace::ApplyAspectMarker()
{
if (myAspectMarkerSet->Aspect() != myAspectMarkerApplied)
{
@@ -486,7 +487,7 @@ Standard_Boolean OpenGl_Workspace::BufferDump (const Handle(OpenGl_FrameBuffer)&
// function : ShouldRender
// purpose :
// =======================================================================
bool OpenGl_Workspace::ShouldRender (const OpenGl_Element* theElement)
bool OpenGl_Workspace::ShouldRender (const Handle(OpenGl_Element)& theElement)
{
// render only non-raytracable elements when RayTracing is enabled
if ((myRenderFilter & OpenGl_RenderFilter_NonRaytraceableOnly) != 0)
@@ -522,7 +523,7 @@ bool OpenGl_Workspace::ShouldRender (const OpenGl_Element* theElement)
{
if (!theElement->IsFillDrawMode())
{
if (dynamic_cast<const OpenGl_AspectFace*> (theElement) == NULL)
if (Handle(OpenGl_AspectFace)::DownCast(theElement).IsNull())
{
return false;
}

View File

@@ -163,44 +163,44 @@ public:
}
//! Currently set line aspect (can differ from applied).
const OpenGl_AspectLine* AspectLine() const { return myAspectLineSet; }
const Handle(OpenGl_AspectLine)& AspectLine() const { return myAspectLineSet; }
//! Currently set face aspect (can differ from applied).
const OpenGl_AspectFace* AspectFace() const { return myAspectFaceSet; }
const Handle(OpenGl_AspectFace)& AspectFace() const { return myAspectFaceSet; }
//! Currently set marker aspect (can differ from applied).
const OpenGl_AspectMarker* AspectMarker() const { return myAspectMarkerSet; }
const Handle(OpenGl_AspectMarker)& AspectMarker() const { return myAspectMarkerSet; }
//! Currently set text aspect (can differ from applied).
const OpenGl_AspectText* AspectText() const { return myAspectTextSet; }
const Handle(OpenGl_AspectText)& AspectText() const { return myAspectTextSet; }
//! Assign new line aspect (will be applied within ApplyAspectLine()).
Standard_EXPORT const OpenGl_AspectLine* SetAspectLine (const OpenGl_AspectLine* theAspect);
Standard_EXPORT void SetAspectLine (const Handle(OpenGl_AspectLine)& theAspect);
//! Assign new face aspect (will be applied within ApplyAspectFace()).
Standard_EXPORT const OpenGl_AspectFace* SetAspectFace (const OpenGl_AspectFace* theAspect);
Standard_EXPORT void SetAspectFace (const Handle(OpenGl_AspectFace)& theAspect);
//! Assign new marker aspect (will be applied within ApplyAspectMarker()).
Standard_EXPORT const OpenGl_AspectMarker* SetAspectMarker (const OpenGl_AspectMarker* theAspect);
Standard_EXPORT void SetAspectMarker (const Handle(OpenGl_AspectMarker)& theAspect);
//! Assign new text aspect (will be applied within ApplyAspectText()).
Standard_EXPORT const OpenGl_AspectText* SetAspectText (const OpenGl_AspectText* theAspect);
Standard_EXPORT void SetAspectText (const Handle(OpenGl_AspectText)& theAspect);
//! Apply line aspect.
//! @return aspect set by SetAspectLine()
const OpenGl_AspectLine* ApplyAspectLine() { return myAspectLineSet; }
const Handle(OpenGl_AspectLine)& ApplyAspectLine() { return myAspectLineSet; }
//! Apply face aspect.
//! @return aspect set by SetAspectFace()
Standard_EXPORT const OpenGl_AspectFace* ApplyAspectFace();
Standard_EXPORT const Handle(OpenGl_AspectFace)& ApplyAspectFace();
//! Apply marker aspect.
//! @return aspect set by SetAspectMarker()
Standard_EXPORT const OpenGl_AspectMarker* ApplyAspectMarker();
Standard_EXPORT const Handle(OpenGl_AspectMarker)& ApplyAspectMarker();
//! Apply text aspect.
//! @return aspect set by SetAspectText()
const OpenGl_AspectText* ApplyAspectText() { return myAspectTextSet; }
const Handle(OpenGl_AspectText)& ApplyAspectText() { return myAspectTextSet; }
//! Clear the applied aspect state to default values.
void ResetAppliedAspect();
@@ -216,7 +216,7 @@ public:
//! Checks whether the element can be rendered or not.
//! @param theElement [in] the element to check
//! @return True if element can be rendered
bool ShouldRender (const OpenGl_Element* theElement);
bool ShouldRender (const Handle(OpenGl_Element)& theElement);
//! Return the number of skipped transparent elements within active OpenGl_RenderFilter_OpaqueOnly filter.
//! @sa OpenGl_LayerList::Render()
@@ -233,13 +233,13 @@ public:
inline const OpenGl_Matrix* ModelMatrix() const { return StructureMatrix_applied; }
//! Returns face aspect for textured font rendering.
const OpenGl_AspectFace& FontFaceAspect() const { return myFontFaceAspect; }
const Handle(OpenGl_AspectFace)& FontFaceAspect() const { return myFontFaceAspect; }
//! Returns face aspect for none culling mode.
const OpenGl_AspectFace& NoneCulling() const { return myNoneCulling; }
const Handle(OpenGl_AspectFace)& NoneCulling() const { return myNoneCulling; }
//! Returns face aspect for front face culling mode.
const OpenGl_AspectFace& FrontCulling() const { return myFrontCulling; }
const Handle(OpenGl_AspectFace)& FrontCulling() const { return myFrontCulling; }
//! Sets a new environment texture.
void SetEnvironmentTexture (const Handle(OpenGl_TextureSet)& theTexture) { myEnvironmentTexture = theTexture; }
@@ -254,26 +254,26 @@ protected: //! @name protected fields
Handle(OpenGl_Context) myGlContext;
Standard_Boolean myUseZBuffer;
Standard_Boolean myUseDepthWrite;
OpenGl_AspectFace myNoneCulling;
OpenGl_AspectFace myFrontCulling;
OpenGl_AspectFace myFontFaceAspect;
Handle(OpenGl_AspectFace) myNoneCulling;
Handle(OpenGl_AspectFace) myFrontCulling;
Handle(OpenGl_AspectFace) myFontFaceAspect;
protected: //! @name fields related to status
Standard_Integer myNbSkippedTranspElems; //!< counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
Standard_Integer myRenderFilter; //!< active filter for skipping rendering of elements by some criteria (multiple render passes)
OpenGl_AspectLine myDefaultAspectLine;
OpenGl_AspectFace myDefaultAspectFace;
OpenGl_AspectMarker myDefaultAspectMarker;
OpenGl_AspectText myDefaultAspectText;
Handle(OpenGl_AspectLine) myDefaultAspectLine;
Handle(OpenGl_AspectFace) myDefaultAspectFace;
Handle(OpenGl_AspectMarker) myDefaultAspectMarker;
Handle(OpenGl_AspectText) myDefaultAspectText;
const OpenGl_AspectLine* myAspectLineSet;
const OpenGl_AspectFace* myAspectFaceSet;
Handle(OpenGl_AspectLine) myAspectLineSet;
Handle(OpenGl_AspectFace) myAspectFaceSet;
Handle(Graphic3d_AspectFillArea3d) myAspectFaceApplied;
const OpenGl_AspectMarker* myAspectMarkerSet;
Handle(OpenGl_AspectMarker) myAspectMarkerSet;
Handle(Graphic3d_AspectMarker3d) myAspectMarkerApplied;
const OpenGl_AspectText* myAspectTextSet;
Handle(OpenGl_AspectText) myAspectTextSet;
Handle(Graphic3d_PresentationAttributes) myAspectFaceAppliedWithHL;
const OpenGl_Matrix* ViewMatrix_applied;

View File

@@ -158,9 +158,9 @@ void VUserDrawObj::Render(const Handle(OpenGl_Workspace)& theWorkspace) const
const Handle(OpenGl_Context)& aCtx = theWorkspace->GetGlContext();
// To test linking against OpenGl_Workspace and all aspect classes
const OpenGl_AspectMarker* aMA = theWorkspace->AspectMarker();
const Handle(OpenGl_AspectMarker)& aMA = theWorkspace->AspectMarker();
aMA->Aspect()->Type();
const OpenGl_AspectText* aTA = theWorkspace->AspectText();
const Handle(OpenGl_AspectText)& aTA = theWorkspace->AspectText();
aTA->Aspect()->Font();
OpenGl_Vec4 aColor = theWorkspace->LineColor();