OpenGl_LayerList::renderTransparent() - color mask is now set to write into Alpha channel of depth peeling FBOs.
OpenGl_View::blitBuffers() - avoid using undefined color for glClear(GL_COLOR_BUFFER_BIT) operation.
OpenGl_Caps::useSystemBuffer is now set to FALSE on both OpenGL and OpenGL ES.
OpenGl_Caps::buffersNoSwap and OpenGl_Caps::buffersOpaqueAlpha are now set to TRUE by default on WebGL.
Added new rendering parameter Graphic3d_RenderingParams::FontHinting
allowing to enable/disable hinting (default is no hinting preserving old behavior).
Command vrenderparams has been extended with arguments -fontHinting.
HLRBRep_PolyAlgo::StoreShell() - removed a couple of redundant variables (pointers to handles) and extra iterators.
Added a couple of missing NULL checks (HLRBRep_PolyAlgo::Normal() now skips CSLib::Normal() in case of no surface).
Introduced NCollection_Mat3 class similar to NCollection_Mat4.
Added NCollection_Mat4::operator() alias to NCollection_Mat4::Value().
Added NCollection_Mat4::Negated(), ::Subtracted(), ::Added(), ::Divided() operations.
Added a note to NCollection_Mat4::GetData() that matrix values are stored in column-major order.
Removed duplicated operator== operators from NCollection_Mat4/NCollection_Vec4/NCollection_Vec3/NCollection_Vec2 classes.
Removed obsolete and no more used matrix state fields from OpenGl_Workspace.
Removed obsoiete structure OpenGl_Matrix (replaced by OpenGl_Mat4).
OpenGl_ShaderProgram - duplicated methods have been replaced by templates.
BOPTools_AlgoTools2D::MakePCurveOnFace(...): extension of surface for projection with large tolerance is added.
test/bugs/modalg_7/bug32106 : new test case added
Added option USE_FREETYPE to CMake configuration, enabled by default.
Added handling of HAVE_FREETYPE macros.
genproj now overrides env.bat/env.sh on template change.
IVtk_IShapeData::InsertCoordinate() has been replaced by IVtk_IShapeData::InsertPoint()
defining vertex position with surface normal.
IVtkVTK_ShapeData now allocates normals array within vtkPolyData.
IVtkOCC_ShapeMesher now fills in vertex positions with surfcae normals.
IVtkTools_SubPolyDataFilter has been corrected to optionally copy normals.
ivtksetboundingdraw command has been merged into "ivtksetdispmode -faceBoundaryDraw".
IVtkOCC_Shape now stores Prs3d_Drawer object used by IVtkOCC_ShapeMesher and IVtkOCC_SelectableObject.
IVtkOCC_ShapeMesher::internalBuild() made more consistent to AIS_Shape::Compute() in cleaning/triangulating shape.
Added command ivtkdefaults similar to vdefaults managing triangulation default parameters.
Extrema_GenExtCS.cxx: subdivision on intervals for periodic c curves is added
Extrema_FuncExtCS.hxx: access to fields mySqDist, myPoint1, myPoint2 is added
bug32225: new test case is added
Extrema_GenLocateExtPS.cxx, Extrema_GenLocateExtPS.hxx:
Adjusting tolerances according to surface sizes is added.
Additional methods for searching solution are added for cases if basic method fails.
Extrema_FuncPSDist.cxx - small bug fixing.
BRepFill_TrimShellCorner.cxx - fixing regression
ChFi3d_Builder_CnCrn.cxx setting parameters for Plate algorithm to improve stability of solution
ProjLib_ComputeApproxOnPolarSurface.cxx - code optimization
Some test cases are modified according to current state of Extrema algorithm
1) Extend Poly_Triangulation by mesh purpose, possibility to be cleared and late-load deferred data interfaces.
2) Update BRep_TFace to store list of triangulations istead of single one. And also active one. Update getter and setter of single triangulation and add new methods to interaction with whole triangulations list.
3) Update BRep_Tool to get single triangulation of face according to the input mesh purpose or whole triangulations list.
4) Update BRep_Builder to make face by not only single triangulation but whole triangulations list with specified active one.
5) Add new methods to BRepTools to interact with shape triangulations (Load/Unload/Activate/LoadAll/UnloadAllTriangulation(s))
6) Add new 'tlateload'command for shape to load/unload/activate triangulations.
7) Update 'trinfo' command by '-lods' options to print detailaed information about LODs of this shape
8) Support empty triangulations by selection. Use bounding box selection in this case.
9) Add new 'outdisplist' option to XDispaly command to print list of displayed objects to output variable but not to theDI
10) Add new '-noecho' option to vdisplay command to skip printing of displayed objects to theDI
11) Create new RWMesh_TriangulationSource as mesh data wrapper for delayed triangulation loading.
12) Create new RWMesh_TriangulationReader as base interface for reading primitive array from the buffer.
13) Cache nodes/triangles number defined in glTF file
14) Use RWMesh_TriangulationSource class as base of RWGltf_GltfLatePrimitiveArray one and RWMesh_TriangulationReader class as base of RWGltf_TriangulationReader one
15) Add possibilty to support of LODs by glTF reader. It is possible to skip data loading and load them later
16) Add new '-skiplateloading' (to skip triangulation loading), '-keeplate' (to keep information about deferred storage to load/unload triangulation later),
'-toprintdebuginfo' (to print additional debug information) options to ReadGltf command
17) Add new test of glTF late loading
Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids.
Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'.
Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality
and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups.
Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar)
and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar.
Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality
and reusing tests from 'opengl' testgrid.
Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2.
while ANGLE library implements only OpenGL ES 3.0.
Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality
and reusing a limited subset of passing tests from 'opengl' testgrid.
Currently testgrid is activated only on Windows platform when using ANGLE library
(properietary OpenGL ES drivers do not allow creation of restricted 2.0 context).
Test cases have been cleaned out to put bug description into log,
to properly load necessary plugins and to explicitly dump viewer.
Improvements of functionality of Poly package:
* Add function to intersect a triangulation by an axis.
* Add function to intersect a triangle by an axis.
* Correct the bugs in the methods RemoveDegenerated, RemoveTriangle and ReplaceNodes of the class Poly_CoherentTriangulation.
1. Correct unification of circular edges: avoid trying to make an axis with null magnitude.
2. New method UnionPCurves: unify existing pcurves of chain instead of projecting the curve of unified edge onto surfaces
Added TKOpenGlTest and TKD3DHostTest Draw Harness plugins.
TKOpenGlTest is automatically loaded by ViewerTest::ViewerInit().
Commands vgldebug, vvbo, vcaps and vuserdraw have been moved to TKOpenGlTest.
New command vglshaders lists GLSL programs defined by OpenGl_GraphicDriver,
previously implemented by "vshaderprog -list".
Added new command vdriver for graphic driver selection.
Removed erroneous code from command vstereo.
OpenGl_GlFunctions no more loads unused FFP functions.
OpenGl_GlCoreXX function tables no more defined two hierarchies with and without FFP functions,
and OpenGl_Context::coreXXback fields have been removed.
Introduced OpenGl_Context::core11ffp as more straightforward naming for obsolete FFP function set.
Graphic3d_ShaderManager - Phong shading now uses World space calculations.
OpenGl_ShaderManager::pushLightSourceState() - fixed unnormalized direction of headlight source.