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Author SHA1 Message Date
abv
1e63a61a4e 0031113: Foundation Classes - TCollection_ExtendedString constructor from CString is confusing
In constructor of TCollection_ExtendedString from Standard_CSTring (const char*), default value for the second argument (isMultiByte) is changed from False to True, for consistency with constructor from TCollection_AsciiString and adopted approach of using UTF-8 encoding for Unicode strings across OCCT.
2020-10-24 22:46:35 +03:00
kgv
9f9490e1ae 0031875: Draw Harness, ViewerTest - command vaspects -mostContinuity lacks g1 and g2 options
vaspects -mostContinuity now accepts g1 and g2 values.
2020-10-23 19:58:51 +03:00
emv
0612bb7010 0031858: Modeling Algorithms - boolean operation crash between the given cylinder and torus.
Integrating test cases only, as the problem is not reproduced.
2020-10-23 19:57:30 +03:00
ifv
7ccfd41fa2 0031782: Modeling Algorithms - Regressions on VS 2019 (vc142) on fillet tests
ChFiKPart_ComputeData_FilPlnCyl.cxx - rewriting some code to avoid "extra" optimization
2020-10-23 19:56:03 +03:00
dpasukhi
692decba26 0031825: Data Exchange, STEP - NULL dereference while re-exporting model with empty Datum description
Fix adding name and description of the datum
2020-10-23 19:54:58 +03:00
dpasukhi
1b9cb073b9 0028454: Data Exchange, STEP reader - names with special characters cannot be read
- Add support of the control directives ( "\X2\" "\X4" "\X\" "\P*\" "\S\");
- Make param "read.stepcaf.codepage" base for conversion inside StepData instead of CAF;
- Rename "read.stepcaf.codepage" to "read.step.codepage".
- Add ISO 8859-1 - 9 code pages for conversion
- Add Resource_FormatType_NoConversion format type, that indicates non-conversion behavior
- Update old test cases that contain control directives
2020-10-22 17:54:29 +03:00
ifv
380748c340 0027469: Modeling Algorithms - Regression vs 6.9.1: Wrong result of Edge/Face intersection
IntTools/IntTools_BeanFaceIntersector.cxx - decreasing parameter aDeltaRestrictor in method ComputeRangeFromStartPoint(...) to avoid "jumping" across the common part boundary.

IntTools/IntTools_EdgeFace.cxx - method IsCoincident() - improving criteria of coincidence between edge and face.
2020-10-22 17:49:17 +03:00
kgv
a966542b8a 0031866: Documentation - add description to Graphic3d_NameOfMaterial enumeration values
Enumeration values have been renamed to use complete prefix Graphic3d_NOM_ -> Graphic3d_NameOfMaterial_
and to match string names (with old values preserved as aliases).
2020-10-22 17:40:42 +03:00
asuraven
8833fd4dc5 0031827: Samples - Qt OCCT Overview sample is not compiled with VS 2010
* Menu storage changed from json to XML (because Qt 4 does not support json)
 * C++11 for(object : container) construction changed to OCCT iterators / Qt foreach
 * enum type::name changed to type_name
 * non used class members removed
 * Qt connect functions changed to macros version
 * warning 4127 disabled for Q_INIT_RESOURCE in VS2010 / Qt 4 case
 * widgets parent problem on Qt 4 fixed
 * QRegularExpression changed to QRegExp
2020-10-22 17:35:37 +03:00
kgv
1877dc98c9 0031856: Draw Harness - ReadStep should propagate progress indicator
Added progress indication to commands ReadStep, WriteStep, ReadIges, WriteIges, XOpen, XSave.

Draw_ProgressIndicator::Reset() now backups Tcl result string before evaluating command,
so that Draw_ProgressIndicator destructor will not eat error/result message in main command.
2020-10-20 18:16:09 +03:00
jgv
3e98579a83 0031855: Modeling Algorithms - regression of the unifysamedom command.
Transformation of 2d-curves on elementary surfaces has been corrected.
2020-10-20 18:13:49 +03:00
kgv
16ed73bec5 0031790: Configuration, CMake - add optional OpenVR dependency 2020-10-17 18:07:29 +03:00
abv
ae9f4b64ca 0031851: Data Exchange, STEP - enable Unicode symbols in STEP export
Class STEPCAFControl_Writer is corrected to avoid replacing non-Ascii symbols by question marks, and spaces by underscores, on export to STEP.

Related: DRAW commands dealing with strings in OCAF documents are corrected to pass Unicode symbols as UTF-8.

Off-topic: code saving names of external STEP files in XDE and fetching them back is corrected to preserve Unicode symbols as UTF-8.

Added test bugs xde bug31851

Test de step_4 E7 corrected (no more replacement of spaces by underscores in names of layers)
2020-10-14 19:28:58 +03:00
emv
870ae593c3 0031850: Modeling Algorithms - boolean cut and common generate unexpected result
IntPatch_WLineTool::JoinWLines(): using correct point for the check if WLines may be joined.
2020-10-14 19:25:45 +03:00
emv
135c2bd908 0031835: Modeling Algorithms - step by step Boolean common produces bad shape on given three cylinders
Fix inconsistency between IntAna_QuadQuadGeo(gp_Cylinder,gp_Cylinder) and AxeOperator::Coplanar().
2020-10-14 19:23:26 +03:00
kgv
6eeb528cd1 0031848: [REGRESSION] Visualization - MoveTo() triggers exception "gp_Dir() - input vector has zero norm"
SelectMgr_RectangularFrustum::Overlaps() - added zero magnitude check.

Commands vsphere,vcylinder,vtorus have been corrected to provide missing parameters defining number of stacks and slices.
2020-10-14 19:17:33 +03:00
emv
815f039bd2 0031836: Modeling Algorithms - Boolean cut failed between a Cone and a Torus
BOPAlgo_PaveFiller::UpdateExistingPaveBlocks: Add check for closed edge when updating pave block.
2020-10-13 19:18:02 +03:00
abv
81f2078cdb 0031575: Tests - make location of source test folder available in test
Documentation of global variables available for the test script during test execution is improved.

Off-topic: mark-up error is fixed in DRAW user guide
2020-10-13 19:15:39 +03:00
ifv
794aa3390c 0029722: Modeling Algorithms - checkshape modifies UV points of parametric curve
removed updating uvpoints from WireExplorer
2020-10-13 19:09:44 +03:00
kgv
d922149528 0031842: Coding Rules, BOPAlgo - eliminate CLang warning -fsanitize=undefined reference binding to null pointer
Added NULL checks before Progress Scope pointer dereference.
2020-10-13 19:07:42 +03:00
mpv
2958b91f62 0031841: Coding Rules, LDOM_XmlReader - eliminate new CLang compiler warning -Wtautological-overlap-compare 2020-10-13 19:06:40 +03:00
kgv
cdfcd39b69 0031833: Visualization - dynamic highlighting does not appear within ImmediateRedraw()
AIS_ViewController::contextLazyMoveTo() now undoes Z Range changes after MoveTo().
2020-10-09 18:29:52 +03:00
vsv
c4d4fceaa7 0031824: Samples - Code is not displayed in Qt OCCT Overview sample after compilation by CMake 2020-10-09 18:28:27 +03:00
abv
d730835599 0031095: Debugging - add code for display of TCollection_AsciiString as UTF-8 in Visual Studio debugger visualizer 2020-10-09 18:26:03 +03:00
kgv
a84f14abee 0031830: Documentation - broken reference 14 in pbr_math document
References to literature are simplified to reduce duplication of names.
List of references is converted to table for better presentation.
2020-10-09 18:24:24 +03:00
bugmaster
278da162dc Increment OCCT version up to 7.5.0beta 2020-10-06 20:40:27 +03:00
dpasukhi
baf60a870c 0031670: Data Exchange - cp1251 Cyrillic characters in STEP file
Add support for converting pages from Windows encoding to Unicode
2020-10-06 20:40:26 +03:00
jgv
99c9a82021 0031735: Modeling Algorithms - BRepOffset_MakeOffset works slowly and produces wrong result
Modify method IsPlanar of BRepOffset_MakeOffset: try to make planar all possible faces to simplify the input shape.
2020-10-06 20:40:25 +03:00
ifv
bf46352772 0031700: Modeling Algorithms - Regression in 0029580 after integration 0029839
BOPAlgo_PaveFiller_6.cxx: protection against creation of thin faces is added
bug29580_1: reverting in original state

dimensions.tcl: correction according to current state of BO algorithm
2020-10-06 20:40:24 +03:00
asuraven
a2176e6524 0031570: Samples - add Qt samples similar to standard MFC samples
Added Qt sample OCCTOverview providing examples of use of OCCT API with relevant code and demonstration of results in the viewer.

Off-topic: some unused images are removed from dox/introduction/images/
2020-10-06 20:40:23 +03:00
tiv
50ae6dad80 0031821: Coding - Uninitialized variables in TKFillet project
Some variables that remain uninitialized in the project TKFillet received proper initializers.
2020-10-06 20:40:22 +03:00
gka
809a2e13f8 0031812: IGES import - NURBS patches lost in the import process - 720
Correction for case invalid color definition to avoid considering an entity that has a number corresponding to the color field as erroneous if entity is not a color entity.
2020-10-06 20:40:21 +03:00
abv
b81a7e3160 0030378: Data Exchange - extract of subset of model entities fails (regression)
Field theflags in class Interface_BitMap is always initialized to avoid exception on operations with the class.

Added test bugs step bug30378
2020-10-06 20:40:20 +03:00
kgv
afe3ff9aaa 0031820: Tests - "dlog get" skips last exception when calling 'test" with echo OFF
Added missing puts to "test" command.
2020-10-05 13:29:54 +03:00
abv
b9ec690a2f 0031819: Documentation - add references to Flex and Bison
References to Flex and Bison added

Related:
- table of third-party tools in Requirements section is reorganized to be more clear
- sections Acknowledgements and Installation are updated
2020-10-03 16:07:52 +03:00
abv
d430d12909 0030800: Foundation Classes, UnitsAPI - poise dynamic viscosity unit is not defined correctly
Definition of Poise unit corrected.

Added test bugs fclasses bug30800
2020-10-03 16:06:35 +03:00
nds
6522304c17 0029451: Information Message Alert to debug an algorithm or object functionality
- Added possibility to send stream information and transient object into Message_Messenger. Message_Printer will process it if needed.
- Add Message_PrinterToReport to send messenger information into Message_Report.
- Extended Message_Report to collect hierarchical alerts, to be able to collect some metrics during alerts processing.
- Added Message_AlertExtended to prepare hierarchical alerts with custom attributes. One attribute for one alert.
- Added Message_CompositeAlerts class to handle a container of alerts.
- Added Message_Level to start a new hierarchical level by creating an instance, stop by destricting.
- Added Message_Attribute and inheritors to store custom information about alert like object, stream, shape, some metrics.
- Implement Message_AttributeAlert to collect start/stop information about active metrics of Message_Report. This kind of attribute is created if at least one metric is active in the report.
- Add Message_MetricType enumeration with possible kinds of metrics in report.
- Implement DumpJson for Message_Report to store all collected alerts into stream.
- Added draw commands for Message_Report, Message_Messenger.
2020-10-02 20:45:29 +03:00
kgv
dba9887351 0031816: Data Exchange - RWMesh_MaterialMap::CopyTexture() copies glb file instead of a texture inside it
Image_Texture is now checked if it defines an additional offset within the file
to avoided copying an old glb file with embedded image files instead of extracting them.
2020-10-02 19:13:47 +03:00
Vera Sdobnova
e6c8fcfed4 0027191: Documentation - redesign of information architecture -- revision (user guides)
Revision of User Guides

- Changes in User Guides Section to correspond with OCCT Overview structure: Mesh became a direct subsection of User Guides (it was a part of Modeling Algorithms).
  TObj is included into OCAF.
- Changes in User Guides – Modeling Algorithms section: Fillets and Chamfers, Offsets, Drafts, Pipes and Evolved shapes, Sewing, Features, 3D Model Defeaturing, 3D Model Periodicity,
  Object Modification are moved into The Topology API section.
- Changes in User Guides – Modeling Data section: Naming shapes, sub-shapes, their orientation and state section is renamed to Shape content. Shape Location is moved into Shape content section.
  Storage of Shapes is moved into BRep Format section of Specification. Lists and Maps of Shapes subsection is moved into Topology - Exploration of Topological Data Structures.
- Some pictures in User Guides (Foundation Classes, Modeling Data, Modeling Algorithms) and Tutorial are updated to improve quality and correct mistakes.
2020-10-02 18:11:24 +03:00
Vera Sdobnova
0a6d974274 0027191: Documentation - redesign of information architecture -- revision (overview and samples)
Revision of Introduction, Overview, Samples, Tutorial

- Technical Overview is incorporated into Introduction
- Samples (from Overview) and Tutorial are moved into new section Tutorials and Samples
- Content of Getting Started section (Draw Test Harness and Experimenting with Draw Test Harness) is moved into Tutorial and Samples section.
- Content changes: links to Open Cascade website promoting paid training and support are deleted.
- Some pictures in User Guides (Foundation Classes, Modeling Data, Modeling Algorithms) and Tutorial are updated to improve quality and correct mistakes.
2020-10-02 17:46:31 +03:00
Vera Sdobnova
06ce029fb9 0027191: Documentation - redesign of information architecture -- revision (build)
Revised documentation of building OCCT and third-parties; some related tags updated
2020-10-02 16:28:52 +03:00
abv
6b6d06fa08 0027191: Documentation - redesign of information architecture -- renaming (4)
Move documents describing BREP format, Boolean operations, and PBR math to dox/specification
2020-10-02 16:18:37 +03:00
abv
825c3a4a4b 0027191: Documentation - redesign of information architecture -- renaming (3)
Move guides on documentation, tests, coding rules, contribution workflow to dox/contribution
2020-10-02 16:17:08 +03:00
abv
5dab9b575b 0027191: Documentation - redesign of information architecture -- renaming (2)
Move debug and upgrade user guides to corresponding folders on upper level

Related: remove "debug" pattern from .gitignore to avoid ignoring relevant folder in dox
2020-10-02 16:16:51 +03:00
abv
2d863ff7bd 0027191: Documentation - redesign of information architecture -- renaming (1)
Move / rename overview to introduction
2020-10-02 16:16:33 +03:00
iko
27ce25199f 0031645: Documentation - provide external article references to PBR developer guide
References have been added.
2020-10-02 16:15:01 +03:00
kgv
28828566e9 0031813: Data Exchange, RWGltf_GltfJsonParser - debug assertion in progress scope on reading glTF1.0 files
RWGltf_GltfJsonParser::gltfParseSceneNode() - removed redundant progress indication on sub-meshes list level.
2020-10-02 16:12:51 +03:00
bugmaster
7e6da17b9f 0027922: Samples - Qt sample document window display problem 2020-10-02 16:12:51 +03:00
nds
ac5b3cbc0a 0030911: Visualization - Font_BRepFont using as a usual Standard_Transient
- StdPrs_BRepFont inherits Standard_Transient;
- StdPrs_BRepFont contains Font_FTFont in internal field;
- StdPrs_BRepFont implements FindAndCreate;
2020-10-02 16:12:50 +03:00
kgv
6183f3fead 0031762: Visualization, Font_TextFormatter - tabulation length is respected with one extra symbol shift
Integrate test case for checking various scenarios with tabulation symbol.
2020-10-02 16:12:50 +03:00
mkrylova
4945e8be99 0031789: Coding Rules - remove redundant Standard_EXPORT from TKMesh
- Standard_EXPORT which were specified for inline methods were deleted.
- ALL occurrences of DEFINE_STANDARD_RTTI_INLINE were replaced by DEFINE_STANDARD_RTTIEXT in header files and IMPLEMENT_STANDARD_RTTIEXT in source files
- ALL occurrences of "inline" keyword were deleted where it didn't not cause a linkage errors
- Added source files for classes that were without them for IMPLEMENT_STANDARD_RTTIEXT
2020-10-02 16:12:49 +03:00
kgv
42624fdc75 0031799: Configuration - compilation errors with Android NDK r12
Added missing <stdarg.h> include (va_list) to Standard_CString.hxx.
Do not include <search.h> in delabella.cpp when using gcc 4.9 from Android NDK.
2020-10-02 16:12:49 +03:00
mzernova
e2409d34b5 0031793: Draw Harness, vmanipulator - disable sorting picking result workaround
AIS_InteractiveContext::SetPickClosest() has been removed from vmanipulator command,
and test cases using the manipulator have been updated.
2020-09-29 18:11:03 +03:00
kgv
9211c8ffbc 0031795: Documentation - OCCDoc_ProcessSvg uses syntax incompatible with Inkscape 1.0
Detect old/new Inkscape version and pass arguments correspondingly.
2020-09-29 18:09:40 +03:00
imn
68922bccc4 0027342: STEP - support C++ streams for import / export
- STEP low-level parser is converted to C++; required minimal version of flex is elevated to 2.5.37.
- Added possibility to import STEP from stream, see new method XSControl_Reader::ReadStream() (now implemented in STEP only).
- Parsers ported to win_flex_bison 2.5.23 (flex 2.6.4, bison 3.7.1)
- Added support of C++ flex and bison scanners in in CMake scripts
- Some code clean-up in StepFile and around (unused files and functions are eliminated)
- Option to read from stream is added in DRAW command testreadstep for testing ReadStream() function
- Added test bugs step bug27342
2020-09-28 10:46:04 +03:00
sshutina
ed75148574 0031786: Data Exchange - After the importing STEP file the free shape is empty
- Fixed the exception
 - Added the test
2020-09-28 10:46:03 +03:00
kgv
8c36926a54 0031701: Visualization, SelectMgr_ViewerSelector - make depth tolerance configurable
SelectMgr_ViewerSelector::SetDepthTolerance() - added property defining depth tolerance type and value.
Default value remains the same (SelectMgr_TypeOfDepthTolerance_SensitivityFactor),
while new values (SelectMgr_TypeOfDepthTolerance_Uniform, SelectMgr_TypeOfDepthTolerance_UniformPixels) change behavior.

AIS_Manipulator - removed obsolete suggestion to use AIS_InteractiveContext::SetPickClosest()
for issue fixed long time ago by #0027797.
2020-09-28 10:46:02 +03:00
dpasukhi
14abc514ed 0031685: Data Exchange, STEPCAFControl_Reader - NULL dereference on translating PLACED_DATUM_TARGET_FEATURE
- Fix incorrect sharing DatumTargetType_Area
- Add check for null object
2020-09-28 10:46:02 +03:00
abv
8a39adb7d8 0031785: [REGRESSION] Application Framework - application crashes on reading XBF document in background thread
Class CDF_Session is removed.

Integrated previously but not described:

0029195: OCAF - ensure thread safety for different documents.

Static local variables are eliminated in PCDM package.
Global documents metadata look-up table and directory of opened documents are removed.
Look-up table is maintained now as field in instances of the CDM_Application class.
Methods providing iteration by components are removed from class CDF_Store; signature of methods returned Standard_ExtString is changed to return Handle(TCollection_HExtendedString).
Support of different "Presentations" of documents is eliminated.
2020-09-28 10:46:01 +03:00
mkrylova
0e57793fc6 0031688: Visualization - Wrong ISO lines for a face created from BSpline
Added a check to see if the ISO line intersects the bounding contour.
2020-09-27 12:00:08 +03:00
kgv
9df0497931 0031765: Coding Rules - eliminate GCC compiler warnings -Wcatch-value in IVtk
Catched exceptions are now passed by reference and error message is printed.
Added Standard_FALLTHROUGH to IVtkOCC_ShapePickerAlgo::SetSelectionMode().
2020-09-27 12:00:07 +03:00
oan
f2006a6f19 0028089: Mesh - New algorithm for triangulation of 2d polygons
Added custom meshing core algorithm to generate base mesh using Delabella library,
which can be enabled via IMeshTools_Parameters::MeshAlgo option or CSF_MeshAlgo environment variable.

Do not fill cirles filter upon explicit initialization.
Call base postProcessMesh functionality after initialization of circles in BRepMesh_CustomDelaunayBaseMeshAlgo.

Added Vsprintf() wrapper for vsprintf() preserving C locale.
2020-09-27 12:00:07 +03:00
mpv
689dc3b1c9 0031323: OCAF, TObj - TObj_OcafObjectIterator does not go recursively to children if type argument is used
Added theAllSubChildren flag to the TObj_OcafObjectIterator to iterate all sub-children.
By default it still iterates only the first level of children.
2020-09-27 12:00:06 +03:00
tiv
0b55d29b6a 0031628: Configuration - Visual Studio 2019 compiler hangs on building 32-bit target
The workaround for a bug occurred in MS Visual Studio 2019 / Win32 / Release configuration with disabled Whole Program Optimization is implemented.
The problem was at the line "std::stable_sort(aPairList.begin(), aPairList.end(), BRepExtrema_CheckPair_Comparator);" of BRepExtrema_DistShapeShape.cxx source file,
and linked to NCollection_Vector::Differ() method.
This workaround was suggested by MSFT team.
2020-09-27 12:00:05 +03:00
bugmaster
99178701db 0031738: Samples: Update of samples for public release 7.5.0
- Adding VS 2019 redefinition
- Update sln files for vc14,141,142
2020-09-27 12:00:05 +03:00
emv
d476fc37f8 0030559: BOP Fuse: result is inconsistent
Implement alternative approach for making the edge seam (closed) on the face. This approach is useful for non-periodic surfaces (e.g. tore-like surface of revolution is periodic in U direction only).
Avoid internal faces in the affected solids of the result of BOP Fuse.
2020-09-27 12:00:04 +03:00
nds
b3bf8485a2 0031379: Configuration - using defined variable of THIRDPARTY_DIR 2020-09-23 18:49:14 +03:00
mzernova
113bda7072 0031773: Visualization - add Prs3d_ToolTorus
Added Prs3d_ToolTorus tool to create a torus

Added DRAW commands:
- vtorus
- vcylinder
- vsphere

Added test cases:
- v3d/quadric/torus
- v3d/quadric/cylinder
- v3d/quadric/sphere
2020-09-21 12:36:27 +03:00
ika
b0b7668261 0027185: Data Exchange - IGES - incorrect reading of DE for undefined entity
Fix reading of pointers to color entity.
2020-09-18 18:17:21 +03:00
dpasukhi
4661dcadd4 0025171: Data Exchange - STEP Lexer - the strings with quote sign inside can't be properly lexed
Add a test case to verify that the .STEP is read correctly
2020-09-18 18:15:09 +03:00
dpasukhi
3d46ce87d7 0030014: Data Exchange - Step File import does not create shapes, after transfer roots
Add a test case to verify that the .STEP is read correctly
2020-09-18 18:15:01 +03:00
dpasukhi
ebfd071c3c 0031191: Data Exchange - STEP import returns empty shape for a file written by SolidWorks 2018
Add a test case to verify that the .STEP is read correctly
2020-09-18 18:10:03 +03:00
dpasukhi
c6d45aceb8 0030539: Data Exchange - Step file can't be imported (ADT.step)
Add a test case to verify that the .STEP is read correctly
2020-09-18 18:10:03 +03:00
dpasukhi
87cf7029c3 0025440: Data Exchange - STEP file with Japanese unicode symbols cannot be read
Add a test case to verify that the .STEP is read correctly
2020-09-18 18:10:02 +03:00
jgv
06f68996cf 0031766: Modeling Algorithms - Instability on pipe bugs bug26088 test case
Correction in GeomFill_Sweep: set the flags "myExchUV", "isUReversed", "isVReversed" to FALSE (initial state) after failure of BuildKPart method.
2020-09-18 17:47:03 +03:00
ika
ba98b079eb 0031491: Data Exchange, STEP Import - Regression due to patch 29068
Add parameter read.step.root.transformation to switch on/off using transformation placed in the root shape representation.
2020-09-18 17:47:02 +03:00
dpasukhi
16bb5630bc 0031675: Data Exchange - Error opening the STEP-file
Add a check for null array object ("Elements") within StepShape_GeometricSet.cxx
2020-09-18 17:47:01 +03:00
emv
ce97cd9708 0025113: Mesh - Progress indication and user break functionality for BRepMesh component
Added Progress Indicator to BRep_Mesh
2020-09-18 17:47:01 +03:00
abv
99ca2eec6b 0031595: Foundation Classes - make methods Message_Report::SendMessages() virtual 2020-09-18 17:47:00 +03:00
jgv
9390642d49 0025495: Documentation - Enumeration Approx_ParameterizationType is not documented 2020-09-18 17:46:59 +03:00
kgv
df9f66149b 0031513: Data Exchange - FSD_Base64Decoder::Decode() returns buffer with wrong length 2020-09-18 17:46:58 +03:00
age
6a2fb7a1d1 0031757: Visualization - Prebuild BVH for Select3D_SensitiveEntity in separate threads
- Added a new mode in SelectMgr_ViewerSelector for computing BVH for Select3D_SensitiveEntity in background which can be activated via method SelectMgr_ViewerSelector::SetToPrebuildBVH(). Default behavior has not been changed.
- New class SelectMgr_BVHThreadPool manages background processing of BVH building queue.
- Added Select3D_SensitiveEntity::ToBuildBVH() method that checks if BVH (if it used) is in invalidated state. Defined this method for all standard classes inherited from Select3D_SensitiveEntity.
2020-09-18 17:46:57 +03:00
mpv
ee3280a94f 0031769: Application Framework - regression : can not initialize two kinds of application in one thread 2020-09-18 17:46:56 +03:00
emv
296f017a16 0029789: Modeling Algorithms - General Fuse produces invalid shape for valid arguments
Integrating test case for the issue.
2020-09-18 17:46:56 +03:00
emv
242af8c222 0025462: BRepAlgoAPI_Fuse not work correctly for a planar face
Fixed by 0028747. Integrating test case only.
2020-09-18 17:46:55 +03:00
mpv
74fdb82c73 0031770: Application Framework - To add tests of Abort command to 31748 2020-09-18 17:46:54 +03:00
vro
8fde921fbe 0031759: Application Framework - regression: support of old versions of OCAF document fails 2020-09-18 17:46:53 +03:00
kgv
48cbe5f797 0031768: Foundation Classes - use usleep within OSD::MilliSecSleep() 2020-09-18 17:46:52 +03:00
agv
97454ee0cb 0031173: Point Cloud Rendering - Enable remote file systems as input and output for the Point Cloud converter
Make RWStl_Reader::IsAscii() accepting optional argument pointing how to rewind the input stream, using unget() or seekg(). This allows writing a reader that uses a stream supporting seekg but not supporting unget.
2020-09-18 17:46:51 +03:00
emv
cd0705f660 0024789: BOPAlgo_Builder produces invalid result on planar, conical and spherical surfaces
BOPAlgo_PaveFiller::MakeBlocks() - Improve Face/Face post treatment procedure by:
* Adding more existing edge for intersection with section edges to resolve all possible intersections.
* Using tree for edges selection.
* Avoiding intersection of the existing edges among themselves.

IntPatch_ImpImpIntersection::CyCyNoGeometric - add more points to wline to make it more smooth.
2020-09-18 17:46:50 +03:00
gka
65da6e2e3e 0031452: Impossible to get Backup of the attribute and status that attribute was modified before commit transaction
Method TObj_Object::HasModifications() was added to get flag that object or it's children was modified in the current open transaction
2020-09-18 17:46:50 +03:00
emv
7f7d121f90 0030786: BOP Cut: artifacts with enabled nondestructive flag
Avoid PaveBlocks initialization on vertex update.
Test case for the issue.
2020-09-18 17:46:49 +03:00
dpasukhi
2547d97917 0031711: Data Exchange - STEPCAFControl_Reader hangs on attached file in an infinite loop
Add check if .step external file is the same main file.
2020-09-18 17:46:48 +03:00
bugmaster
2fa0e902f0 0030308: OCCT Qt Tutorial Sample Cannot Be Built on Linux 2020-09-18 17:46:48 +03:00
gka
8b77b2fc99 0031219: Application Framework - TObj_Object::SetName(const Standard_CString theName) should use conversion to TCollection_HAsciiString
In the method TObj_Object::TObj_Object::SetName(const Standard_CString theName) conversion to the HAsciiString was used instead of the conversion to the TCollection_HExtendedString. -
2020-09-18 17:46:47 +03:00
emv
6c9f3cf15c 0030792: Modeling Algorithms, BOP Fuse - some parts of the shape are dropped
Integrating test case for the issue.
2020-09-16 19:32:57 +03:00
abv
7a3e8aad74 0031763: Foundation Classes - reporting of progress within parallel algorithms
Classes Message_ProgressRange and Message_ProgressScope are improved to store start point of the range.
Method Message_ProgressScope::Value() is improved to compute the value in the current scope from the actual current value of the global progress.
Description of Message_ProgressScope class is improved.

Off-topic:
- method Message_ProgressScope::Relieve() is renamed to Close() for semantic consistency
- article in Upgrade Guide is revised and corrected
2020-09-16 19:32:57 +03:00
gka
88610dfc0e 0031228: It is impossible switch off setting default names for objects inherited TObj_Partition
In order to switch off setting default names for objects of the type TObj_Partition argument "theSetName" defining addition of the default names was added
2020-09-12 20:42:26 +03:00
kgv
0784d6e3cb 0030662: Documentation - update programming example in Visualization user guide
"A programming example" section has been updated to provide a working code.
2020-09-12 20:42:25 +03:00
sshutina
897aeb207f 0031221: Visualization - selection filter in context
- Added the new filter SelectMgr_AndOrFilter which allows to define the context filter. By default OR selection filter is used
 - Added the enumeration SelectMgr_FilterType provides filter types
 - To define behavior SelectMgr_AndOrFilter use  SetFilterType in AIS_InteractiveContext
 - Added the test
 - SelectMgr_OrFilter don't store the disabled objects, it's stored in SelectMgr_AndOrFilter
2020-09-12 20:42:24 +03:00
ika
b95caec47d 0031466: Data Exchange - Cannot import layers from STeP file (7.4.0 regression)
Return possibility to find layers fir subshapes.
2020-09-12 20:42:23 +03:00
msv
7e785937b3 0025748: Parallel version of progress indicator
Progress indication mechanism is refactored to support incrementing progress within multithreaded algorithms.

The class Message_ProgressIndicator is only an interface to the user application.
It accumulates the progress provided by progress scopes.
The counter is protected by mutex for thread-safety.

The new class Message_ProgressScope replacing Message_ProgressSentry should be used to advance the progress.
The scopes are nested to each other to reflect the nested nature of operations.
The new class Message_ProgressRange should be used to pass the progress to sub-scopes.

All OCCT algorithms involving progress indication have been updated to new API.

Improvements in Draw_ProgressIndicator:
- Separate console mode has been added in order to make possible to put the progress into std::cout instead
  or in addition to the draw interpreter, instead of trigger option "-tclOutput".
- Treatment of Ctrl-Break signal has been added.
  Now any operation can be aborted by Ctrl-C or Ctrl-Break keystroke.

Added new test case 'perf fclasses progr_par' for testing of parallel work of the progress.
2020-09-12 20:42:22 +03:00
mkrylova
99289bed0a 0031683: Visualization - V3d_View::SetBackgroundImage() should accept Image_PixMap
Added V3d_View::SetBackgroundImage() accepting Graphic3d_Texture2D on input.

Graphic3d_CView/OpenGl_View have been modified to merge Graphic3d_CView::SetBackgroundImage()
and ::SetBackgroundCubeMap() implementations into a single method.
2020-09-12 20:42:21 +03:00
dpasukhi
bf0114a372 0030848: Data Exchange - Problem load step file
Update .step scanner rules to read anything within the text, including nested apostrophes
2020-09-12 20:42:20 +03:00
dpasukhi
183c99caf8 0030053: STEP read fails due to comment string
- Update .step scanner:
  - add rules to read anything within the comment
  - add a function to initialize of lexical scanner
  - add states for Commit & End instead of global variables modcom & modend
2020-09-12 20:42:19 +03:00
dpasukhi
e0a25f3d93 0030397: Data Exchange - STEP Reader extension to support entities which have a text description field with not supported symbols
STEP file is now opened in binary mode (instead of text mode) to avoid unexpected handling of control symbols inside string constants.
2020-09-12 20:42:19 +03:00
mpv
c99ad5d760 0030773: Application Framework - To allow to inherit existing attributes to reuse persistence mechanisms
Added possibility to inherit existing attributes if the same persistent fields are used. All methods that allow controlling the data model changes or getting some callbacks may be overridden in successor. They may have same GUIDs as a base class or new ones.

Special macros IMPLEMENT_DERIVED_ATTRIBUTE and IMPLEMENT_DERIVED_ATTRIBUTE_WITH_TYPE must be used instead of standard Handle macro definition IMPLEMENT_STANDARD_RTTIEXT to register new derived attributes.

Using this improvement several existing attributes from TDataStd, TDataXtd and XCAFDoc packages become inherited from other base attribute-classes. XML and Bin drivers of these attributes are removed. New base attribute classes are added: TDataStd_GenericEmpty and TDataStd_GenericExtString.

This improvement does not change both present formats Bin and XML documents. The obsolete Standard scheme is not changed at all.
2020-09-12 20:42:18 +03:00
vro
59e11a2f75 0031310: Application Framework - A document with a reference array attribute crashes on attempt to save on disk 2020-09-12 20:42:17 +03:00
mpv
dbab9c538c 0031748: Application Framework - Efficient OCAF transactions in OCCT 2020-09-12 20:42:16 +03:00
mpv
d9d03f10c3 0029195: OCAF - ensure thread safety for different documents.
OCAF persistence architecture modification to satisfy multi-threading criteria.
2020-09-12 20:42:02 +03:00
jgv
c3e0e1de43 0031736: ShapeUpgrade_UnifySameDomain algorithm does not unify all possible faces
1. Correct processing faces that can be converted into planar ones.
2. Correct processing faces based on V-closed surfaces.
2020-09-10 18:16:44 +03:00
nds
ed753e10df 0031658: Inspector - using AIS_ViewController in View package
- View: using AIS_ViewController, AIS_ViewCube.
2020-09-10 18:15:06 +03:00
nds
630ab53881 0031656: Visualization - drag item to handle in AIS_ViewController
ProcessDragging method in AIS_InteractiveObject. Empty by default. Should be implemented if drag is used for the object.
2020-09-09 19:48:49 +03:00
osa
bbbb6bff1f 0031758: Visualization, AIS_InteractiveContext - unify clearDynamicHighlight() method 2020-09-09 19:46:14 +03:00
nds
6b63dc83c3 0031326: Foundation Classes - Init from Json for base OCCT classes
InitFromJson method implementation for some simple classes.
OCCT_INIT_* defines introduction to do automatic parsing of the stream into values.
Inspector is extended to visualize objects created on the dump stream if it might be created.
2020-09-09 19:36:06 +03:00
nds
b19cde437e 0030784: Visualization - check if selectable of owner in internal container in AIS_InteractiveContext before using 2020-09-09 19:34:18 +03:00
dpasukhi
4637000015 0031489: Data Exchange - STEP Reader can't read a big file
- Add checking for null object for edge_curve within TranslateEdgeLoop;
- Update STEP parser rule allowing empty element in the list of entity parameters;
- Update test case of bug26451 for a new scanner rule;
- Update test case of bug30273 for a new added check for null object
2020-09-09 19:32:00 +03:00
nds
60f7b22536 0030537: Visualization - wrapping text in font text formatter
Font_TextFormatter inherits Standard_Transient, now it is given as a handle in functions.
Graphic3d_Text - extended with Font_TextFormatter to be able to have it filled out of text render. If it is not defined here, the default text formatter of context is used.
OpenGl_Context - has default Font_TextFormatter for rendering OpenGl_Text.
AIS_TextLabel extending with Font_TextFormatter to prepare test case for text wrapping.
Prs3d_Text returns created graphic text to be able to manage it outside.
2020-09-07 11:10:32 +03:00
sshutina
a516227511 0031354: Visualization - Dump improvement for V3d, Graphic3d, Aspect
- do not dump light in view as it's dumped in the viewer
2020-09-04 18:14:24 +03:00
mzernova
f0da497005 0031733: Visualization, Prs3d_ToolQuadric - create indexed arrays
Prs3d_ToolQuadric has been modified to return an indexed triangulation.
Added methods Prs3d_ToolQuadric::CreateTriangulation() and Prs3d_ToolQuadric::CreateTriangulation()
as more straightforward API returning generated triangulation.
Added missing const to constant methods.

Confusing method Prs3d_ToolQuadric::FillArray() filling both
Graphic3d_ArrayOfTriangles and Poly_Triangulation at once has been marked deprecated.

V3d_Trihedron, AIS_ViewCube and AIS_Manipulator
now set Closed flag to groups with shaded sphere and arrows.
2020-09-04 18:14:23 +03:00
emv
ba8175dd5d 0027973: Result of Common operation contains a face with an open wire
Integrating test case only as the problem is not reproduced anymore.
2020-09-04 18:14:22 +03:00
emv
129d6e8cc4 0026534: Boolean Cut returns empty result
Integrating test case only as the problem is not reproduced anymore.
2020-09-04 18:14:21 +03:00
mpv
59af6f852a 0029838: Application Framework - TObj.msg defines unused messages 2020-09-04 18:14:21 +03:00
mpv
8f34d47e21 0031340: LDOM fails to read XML file starting with BOM
Added support of BOM (byte order mask) characters at the start of an XML stream or file and provided information about found BOM in LDOMParser.
2020-09-04 18:14:20 +03:00
emv
b3df3dcd82 0026452: Infinite loop in Edge/Edge intersection.
Integrating test case only as the problem is not reproduced anymore.
2020-09-03 20:02:44 +03:00
akaftasev
992876e98f 0030795: BRepOffsetAPI_MakePipeShell: hangs on the attached model and produces infinite rails
Added new condition to catch bad shape
2020-09-03 20:00:47 +03:00
kgv
eca6e7c547 0031744: Configuration - add batch files to build OCCT for Android target
Added script adm/scripts/android_build.bat and template android_custom.bat.template
intended for automating building routines targeting Android platform.

OpenCASCADEConfig.cmake has been extended to detect "$INSTALL_DIR/libs/$CMAKE_ANDROID_ARCH_ABI/cmake/opencascade" location.
2020-09-03 19:56:25 +03:00
msv
a75f5cdd86 0031742: Configuration - Add batch files for cmake build
The scripts cmake_gen.bat and cmake_gen.sh have been added to facilitate batch building of OCCT correspondingly on Windows and Linux platforms.

The files build.bat and install.bat are copied to the build directory by cmake configure procedure to enable batch building and installation on Windows platform.
2020-09-02 19:58:07 +03:00
osa
b3da9c3ede 0031737: Configuration - Add batch files to build OCCT with Emscripten
The scripts occ_build_wasm.bat and occ_build_wasm.sh have been added
to simplify batch building of OCCT with Emscripten (Web Assembly packages) correspondingly on Windows and Linux platforms.
These scripts are configurable through calling files with custom environment wasm_custom_env.bat and wasm_custom_env.sh.
2020-09-02 19:51:56 +03:00
mpv
17a5b56767 0031320: TObj - method TObj_Object::GetFatherObject() is not protected against deleted object 2020-09-02 19:42:39 +03:00
kgv
f5e758d239 0031728: Visualization, Font_FontMgr - provide function to register fallback fonts in application level
Added public method Font_FontMgr::AddFontAlias() for registering custom aliases and fallback fonts.
vfont command has been extended with arguments -aliases, -addAlias, -removeAlias, -clearAlias and -clearAliases.
2020-09-02 19:38:48 +03:00
ifv
cdddd079cc 0026088: Modeling Algorithms - Exception in pipe algorithm
GeomFill_Sweep.cxx: treatment KPart for sphere is improved
bug26088: test case is corrected - TODO is removed
2020-09-02 19:37:14 +03:00
abv
fba34cf8ba 0031740: Configuration - recover support of Yacc and Lex generation
Scripts adm/cmake/bison.cmake and adm/cmake/flex.cmake are refactored to enable actual search for bison and flex.
Apart of standard locations, also sub-folders of 3RDPARTY_DIR whose names contain "bison" and "flex", respectively, are added to search.
Cache variables 3RDPARTY_BISON_EXECUTABLE and 3RDPARTY_FLEX_EXECUTABLE are removed to avoid confusion (they duplicated similar variables without "3RDPARTY_" prefix).

Lex and Yacc files are corrected to match changes made manually in generated files during last years:
- StepFile/step.yacc: correction missing from #22972
- StepFile/step.lex: corrected for compilation (broken by #31060)
- MSVC-specific code is synchronized between StepFile/step.lex and ExprIntrp/ExprIntrp.lex
- Old commented code and duplicate code blocks removed

Commands for execution of Flex and Bison tools in CMake scripts are tweaked to avoid embedding line numbers (with local paths) in generated files.

Scanners and parsers are regenerated from updated source files with modified options.
Note that lex.ExprIntrp.c is regenerated with multiple differences because option -f (fast scanner) was used for generation of previous version (by WOK).
2020-09-02 19:25:24 +03:00
kgv
dda9303c69 0031743: Draw Harness - fix misprint in Draw_Interpretor::SetToColorize() 2020-09-02 18:54:31 +03:00
kgv
7d47ebdbcd 0030617: Coding - using reinterpret_cast instead of static_cast for downcast
Several reinterpret_cast have been replaced by static_cast when applicable.
2020-09-02 18:48:56 +03:00
kgv
d6c489212b 0028990: Coding Rules - deprecate redundant class Prs3d_Root
Prs3d_Root usage has been replaced by direct calls to Prs3d_Presentation methods.
2020-08-30 19:04:53 +03:00
kgv
68a2329305 0031369: Foundation Classes, Standard_ReadBuffer - access violation on second ::ReadChunk() call after read failure
Standard_ReadBuffer::readRawDataChunk() - do not increment NULL pointer and return invalid address.
2020-08-28 18:13:36 +03:00
kgv
90bc1adb77 0031086: Coding Rules - STEPCAFControl_Reader has virtual functions, but no virtual destructor
Added missing virtual destructor.
2020-08-28 18:11:58 +03:00
kgv
af7fa1438e 0031706: Data Exchange, RWGltf_CafReader - imports model with incorrect transformation
RWGltf_GltfJsonParser::bindNamedShape() - shape location is now multiplied not just overridden.
2020-08-28 18:00:22 +03:00
emv
6f04cbb1fb 0031734: Modeling Algorithms - Incorrect result of offset operation in mode "Complete" join type "Intersection"
BRepOffset_MakeOffset_1::IntersectFaces - Build intersection pairs for rebuilding process basing on the intersection results and removed faces.
2020-08-28 17:53:40 +03:00
kgv
d99f0355e3 0031731: Draw Harness - colorize errors and exception messages
Draw_Interpretor, CommandCmd() - catched exceptions and messages put into Tcl string result
before throwing a Tcl exception (return 1) are now print in intense red (using Message::SendFail()).
Duplication of exception message in std::cout and Tcl output has been removed.

Draw Harness plugins have been updated to use either Message::SendFail() or theDI instead of std::cout/std::cerr
for printing colored error message before throwing a Tcl exception.
2020-08-25 09:44:15 +03:00
kgv
1d99a2baaa 0031720: Visualization, Font_FontMgr - register one more CJK fallback font available on newer Android devices 2020-08-22 12:13:14 +03:00
kgv
4c99a1f80a 0031727: Samples, JNI Sample - JNI DETECTED ERROR on calling OcctJniRenderer.postMessage()
Use CallVoidMethod() instead of CallObjectMethod().
2020-08-22 12:13:13 +03:00
osa
fe3dbc63fc 0031715: Visualization - add access to proxy shader program 2020-08-22 12:13:12 +03:00
kgv
8e16477b50 0031582: Configuration, CMake - OCCT fails to build with VTK 9.0
Handle "VTK::" prefix instead of "vtk" used by previous VTK versions for targets.
Corrected unexpected location of endif() and broken indentation.
Obsolete $VTK_USE_FILE is no more included (basing on VTK version check).

Standard_WarningsDisable.hxx/Standard_WarningsRestore.hxx pair is now used to suppress VTK warnings instead of partial disabling.
2020-08-22 12:13:11 +03:00
ifv
ce9aefc8aa 0026568: Modeling Algorithms - Exception when creating pipe
BRepFill_Pipe.cxx:  protection against wrong shape type is added
GeomFill_Sweep.cxx:  protection against using 0-vector to create Direction is added

bug26568: test script is corrected: "TODO ..." is removed
2020-08-22 12:13:10 +03:00
age
f3269ef5f1 0031716: Visualization, Select3D_SensitiveSet::matches() - avoid building BVH in case of full overlapping by the volume 2020-08-22 12:13:10 +03:00
kgv
63e5cfcaab 0031714: Draw Harness - print command name with intense within help output
Added command "dputs" similar to "puts" but with extra arguments modifying text color/intensity.
Command "help" now prints the name of command with intense style.
2020-08-22 12:13:09 +03:00
mpv
0fb210edbf 0031681: Foundation Classes - Shared Libraries Cannot Be Loaded
Standard_ErrorHandler now accesses global mutex via proxy function
instead of a global variable to avoid initialization order issues.
2020-08-22 12:13:08 +03:00
kgv
4254e74196 0031324: Data Exchange - Cannot read BinOcaf document with colour
BinMDataXtd_PresentationDriver and XmlMDataXtd_PresentationDriver have been corrected
to convert old (OCCT 7.4.0) Quantity_NameOfColor enumeration values to new ones.
2020-08-22 12:13:08 +03:00
kgv
12e6d49993 0031713: Draw Harness, IVtkDraw - add commands ivtksetcolor, ivtkaxo, ivtkclose, ivtksettransparency
Added missing NULL checks before accessing GetInteractor().
Errors are now reported using Message::SendFail().
Not found actor names are now reported as syntax error instead of silently skipping them.

ivtkinit now accepts aguments -srgb and -msaa for overriding defaults.
Default MSAA settings have been changed from 8 to 0 to match vinit behavior.
Added command ivtkclose closing a Vtk view.

Added commands ivtkaxo, ivtkfront, ivtkback, ivtkleft, ivtkright,
ivtktop and ivtkbottom assigning view projection similar to sonamed commands in ViewerTest.

Added commands ivtksetcolor and ivtksettransparency assigning
color properties to shaded presentation.
2020-08-14 13:30:05 +03:00
kgv
dae2a92241 0031709: Draw Harness - move methods ViewerTest::ParseOnOff()/ParseColor() to package Draw
Methods ParseOnOff()/ParseColor() have been moved from package ViewerTest to Draw.
Command "vlight -color" now accepts RGB values, not only name.
Implementation of pload command has been cleaned up.
2020-08-14 13:30:04 +03:00
kgv
76fada6839 0031702: Visualization, TKOpenGl - hatching interior is ignored in second View within the Viewer
Current state variables have been moved out from OpenGl_LineAttributes to OpenGl_Context.
2020-08-14 12:46:34 +03:00
szy
5980a9fb23 0031049: OCAF - Error message during Ascii file (std) opening. 2020-08-14 12:44:54 +03:00
ifv
1bf23e5bb6 0031697: Foundation Classes - Expr_GeneralExpression::Derivative does not seem to work (691 & 720)
Expr_NamedUnknown.cxx - wrong comparing of named unknown is fixed

QABugs_20.cxx - new QAcommand is created
QABugs_11.cxx - wrong command is corrected
bug902 - wrong test is corrected
bug31697 - new test is added
2020-08-07 18:49:38 +03:00
kgv
e0b2443737 0031698: Visualization, Graphic3d_Aspects - provide stipple line factor parameter
Added Graphic3d_Aspects::LineStippleFactor() property.
Adjusted help for vaspects command suggesting a shorter syntax.
2020-08-07 15:17:53 +03:00
kgv
148820b2a9 0031689: Coding Rules - including STEPCAFControl_Writer.hxx produces compilation error
Added missing #include <NCollection_Vector.hxx>.
2020-08-07 15:08:55 +03:00
ifv
9c4214b416 0030944: [Regression to 7.0.0] Modeling Algorithms - Intersection curves between pair of faces are not found
IntPatch_ImpPrmIntersection.cxx: treatment of coinciding lines is improved
IntWalk_IWalking_1.gxx: bug correction
bug30944 : test case added
2020-08-03 10:52:59 +03:00
kgv
4c7a3faef5 0031687: Draw Harness, ViewerTest - extend command vrenderparams with option updating viewer defaults
SelectMgr_ViewerSelector3d::ClearSensitive() - fixed crash on removing presentations (via command vsensera).

Added new parameters -sync and -reset to vrenderparams command synchronizing parameters across Views.
Parameters -raster and -rayTrace now accept optional on|off values.
Improved command description.
2020-07-24 19:20:33 +03:00
kgv
9f013fee98 0031682: Visualization - Prs3d_ShadingAspect::SetTransparency() has no effect with Graphic3d_TOSM_UNLIT shading model
Prs3d_ShadingAspect::SetTransparency() now sets transparency also to interior color.
AIS_RubberBand now uses Graphic3d_TOSM_UNLIT.
2020-07-23 16:14:57 +03:00
akaftasev
6d8f9f4a49 0031353: TDocStd_Application does not have api to set progress indicator
Add support of Message_ProgressIndicator in BinTools classes.

Add support of Message_ProgressIndicator with possibility of user break in methods of opening and saving TDocStd_Application.

Add tests of ProgressIndicator in TDocStd_Applacation.
2020-07-23 16:08:23 +03:00
Benjamin Bihler
d27293d9bf 0031677: Configuration - Allow Optimization Level O3 When Compiling With G++
Removed suppression of optimization level O3 with using Mingw64.
2020-07-23 16:08:22 +03:00
mkrylova
b011420f28 0031618: Data Exchange, RWGltf_CafWriter - exporting some models produces glTF files not passing validation
Added a check for non-empty mesh and new warning
that notifies about skipping an empty node
2020-07-23 16:08:22 +03:00
mkrylova
d533dafb56 0031035: Coding - uninitialized class fields reported by Visual Studio Code Analysis
Added initialization of fields that had not initialization
Added default constructors to classes without constructors
2020-07-23 16:08:20 +03:00
dpasukhi
078f916446 0028345: Data Exchange - Reading STEP model using STEPCAF crashes
# Add test to verify import
* Note: Each layer contains a valid name, but only one contains a link to the shape, so .step file contains only one valid Layer.
2020-07-23 16:08:19 +03:00
jgv
c28d4a89d4 0031617: Export STEP in nonmanifold mode corrupts the shape
Modify method XSControl_TransferWriter::TransferWriteShape: add removal of locations before writing the shape.
2020-07-23 16:08:19 +03:00
Benjamin Bihler
6531dfeacd 0031680: Configuration - Compilation Fails With G++ 10.1, LD 2.34 and Link-Time Optimization
Added a non-inline empty virtual destructor to LDOM_OSStream to force vtable generation in one
translation unit only.
2020-07-23 16:08:18 +03:00
kgv
dbc8becff4 0031673: Draw Harness, ViewerTest - command vlocation applies transformation in opposite order
gp_Trsf::SetRotationPart() - added method replacing rotation matrix without reseting other components,
similar to existing SetTraslationPart() and SetScaleFactor().

Transformation multiplication order has been fixed
for vlocation arguments -rotate, -translate, -mirror and -scale.
Added -prerotate, -pretranslate, -premirror and -prescale options following previous behavior.

vlocation -setRotation now uses new method gp_Trsf::SetRotationPart()
for consistency with methods -setLocation and -setScale.
2020-07-23 16:08:17 +03:00
kgv
99ee8f1a83 0031671: Coding Rules - eliminate warnings issued by clang 11
Fixed -Wdeprecated-copy warning by removing trivial operator=.
Fixed formatting issues in places producing -Wmisleading-indentation warning.
2020-07-23 16:08:17 +03:00
kgv
7465bfa65e 0031668: Visualization - WebGL sample doesn't work on Emscripten 1.39
OpenGl_Context now skips loading functions related to mapping buffer,
which are required by OpenGL ES 3.0 specs but not provided by WebGL 2.0.
Message_PrinterSystemLog does not use a broken emscripten_log() anymore, which corrupted UNICODE strings.

WasmOcctView::initWindow() - callbacks now set using EMSCRIPTEN_EVENT_TARGET_WINDOW
instead of 0 used by older Emscripten API.

Mouse callbacks now track canvas element and use
EmscriptenMouseEvent::targetX/targetY instead of ::canvasX/canvasY
as the latter was broken.

Added emscripten_set_main_loop() setup to shut up eglSwapInterval() error message.
Fixed missing \0 at the end of string converted by toUtf8Array().
2020-07-22 19:24:38 +03:00
azv
b939a13923 0031016: Projection of an ellipse is a B-spline in some cases
Improve projection of ellipse and circle on a plane in case of the same parametrization of the original curve and the projected one is not necessary. Now the projection is a canonical curve instead of B-spline.
2020-07-20 16:57:29 +03:00
emv
41ccce129d 0031662: Modeling Algorithms - Incomplete result of section operation
Integrating test case for the issue as the problem is not reproduced.
2020-07-11 11:35:18 +03:00
emv
529444be92 0031655: Modeling Algorithms - Invalid result of General Fuse operation
IntTools_BeanFaceIntersector: Perform exact intersection range search in case there are few intersection points.
2020-07-11 11:26:31 +03:00
mkrylova
210914d562 0030277: Coding Rules - avoid extremely long class names in STEP packages
Has changed the names of classes that are too long
and fixed names in files where these classes are used
2020-07-11 11:26:30 +03:00
akaftasev
3e85dfc5e5 0026555: Modeling Algorithms - Exception-safe status reporting in BRepOffset_MakeOffset
Set safe exit status for:
Standard_NullObject exception,
Standard_NullObject: BRep_Tool:: TopoDS_Vertex hasn't gp_Pnt,
BRep_Tool: no parameter on edge,
BRepOffset_MakeOffset::TrimEdge no projection
2020-07-11 11:26:29 +03:00
kgv
453103d191 0031637: Documentation - minor clean-up of User Guide for Visualization module
Fixed a couple of misprints, usage of changed classes / methods.
Added references to other supported 3d displays.
Added reference to PBR metallic-roughness material properties in addition to Common.

Cosmetics: removed numerous trailing spaces, double spaces.
Added missing {.cpp} language qualifier to code quotations.
Sentences within paragraphs have been split into multiple lines in source file.
2020-07-10 15:22:15 +03:00
akaftasev
3f54cc41a8 0027909: Modeling Algorithms - Exception during offset computation
Added function ChFi3d::IsTangentFaces for more accurate definition of connection type.
Test cases have been changed according to the current behavior.
2020-07-08 16:03:42 +03:00
ifv
e8e8b273bb 0029839: Modeling Algorithms - Unexpected Circle to BSpline surface extrema behavior
Extrema_ExtCS.cxx: treatment of small line segments is added;
Extrema_GenExtCS.cxx: treatment of particular cases curve-quadric and conic-surface are added
Extrema_GlobOptFuncCQuadric, Extrema_GlobOptFuncConicS: new distance functions for particular cases are added

BOPAlgo_PaveFiller_5.cxx : treatment of large common parts edge-face is improved
ElSLib.cxx : method TorusParameters(...) is modified to avoid divide by zero
math_PSOParticlesPool.cxx : initialization of array is added
2020-07-08 16:03:10 +03:00
emv
2a6b7c2306 0031604: Wrong result of Boolean Operation Cut
BOPAlgo_WireSplitter::Path - continue building the next loop with the last edge not included into found loop.
2020-07-08 16:03:10 +03:00
kgv
cdc54fb017 0031649: Visualization, TKOpenGL - broken skybox in VR output
OpenGl_ShaderManager::GetBgCubeMapProgram() and OpenGl_BackgroundArray::createCubeMapArray()
have been corrected to draw cube in straightforward way instead of a screen-quad.

Graphic3d_Camera::SetCustomStereoProjection() now recieves decomposed projection + head-to-eye matrices.
Added method Graphic3d_Camera::StereoProjection() returning projection matrix without translation part.
OpenGl_BackgroundArray::Render() now applies stereoscopic projection matrix in case of VR output,
but keeps using mono projection matrix in case of common 3D displays.
2020-07-08 15:53:32 +03:00
kgv
6d1d35e4b8 0031652: Visualization - crash on highlighting HLR Computed presentation displayed with Shaded display mode
PrsMgr_PresentationManager::displayImmediate() now uses proper ZLayer for a shadow presentation
of computed presentation (fixes dynamic highlighting on mouse move).
Graphic3d_CView::SetComputedMode() - added invalidation of bounding box on turning OFF compute mode.
AIS_ViewController::contextLazyMoveTo() now ignores MoveTo() while rotating
view with temporary disabled compute mode (leading to undefined results and crashes).

Graphic3d_Structure::Graphic3d_Structure() - do not copy Graphic3d_TOS_COMPUTED visual
from linked structure, as Graphic3d_CView::SetComputedMode() does not compute such structures.
2020-07-08 15:53:31 +03:00
kgv
72e9e86732 0031650: Visualization - invalid picking of object with local transformation and per-object clipping plane
SelectMgr_SelectingVolumeManager::SetViewClipping() now updates clipping range
using picking ray in world coordinates, as clipping planes are always defined in world space.
2020-07-06 18:31:14 +03:00
mzernova
3e9c1d1e5a 0029993: Visualization - AIS_TextLabel computes selection primitive only for attachment point
The text label is selected as a rectangle (adds a sensitive object - Select3D_SensitiveFace).
The bounding box has been resized to fit the sensitive rectangle.
Transform persistent has been added to AIS_TextLabel to correctly position the sensitive rectangle.
The findConnectedObject function has also been changed to correctly set transform persistence.
2020-07-06 18:31:13 +03:00
kgv
8f5760bc16 0031588: Visualization, TKOpenGl - display immediate updates in brackets within frame stats 2020-07-03 17:34:54 +03:00
kgv
6bd5d0a26d 0031647: Samples - do not enable floating point exceptions in MFC samples 2020-07-03 11:03:09 +03:00
emv
bea1065693 0031639: Modeling Algorithms - Offset algorithm incorrectly fills one of the holes
Check if unclassified edge may be added as neutral (invalid in one split, valid in other) by checking the SD faces in which the edge was classified.
2020-07-03 11:03:08 +03:00
kgv
8b742dc132 0031635: Documentation - minor clean-up of User Guide for Foundation Classes module
Changes in Technical Overview:
Corrected reference of "Mesh" as dedicated module, which is actually a Toolkit within "Modeling Algorithms" module.
Reduced references to "Configurable optimized memory manager",
which has not been updated for a long time and no more encouraged to be used as replacement of standard memory allocator of C library.
VRML/STL converters have been moved from section Mesh to Data Exchange.
Visualization chapter has been slightly reworded and reordered;
added references to PBR metallic-roughness material model.
Data Exchange chapter - reworded sentence "The exchanges run smoothly regardless of the quality of external data..."
to "This module handles various problems of interoperability between CAD systems...";
added AP242 to the list of STEP capabilities.

Changes in User Guide for Foundation Classes:
Removed references to "physical quantities" in package Quanity, deprecated since #0028799 and not actually used anywhere.
Adjusted description of string classes to avoid duplicated statements.
Collections section has been refactored to replace obsolete TCollection references by NCollection.
Remove obsolete statement "furthermore *catch()* statement does not allow passing exception object as argument".

Fixed broken nested enumeration in a couple of places.
Fixed usage of inappropriate quote symbols in code snippets.
Fixed references to non-existing classes like ZeroDivide instead of Standard_DivideByZero.
Removed suggested usage of Standard_Failure::Raise() instead of "throw Standard_Failure()" following #0026937.
Code snippets now suggest "catch(const Standard_Failure& )" instead of "catch(Standard_Failure )" (#0026937).
Fixed broken code snippets with lost symbols like <<.

Cosmetics: removed numerous trailing spaces, double spaces.
Added missing {.cpp} language qualifier to code quotations.
Sentences within paragraphs have been split into multiple lines in source file.
2020-07-03 11:03:07 +03:00
kgv
dad7fede39 0031642: Visualization - crash in Graphic3d_Structure::SetVisual() on redisplaying edge in AIS_Shape
Fixed unexpected calling of PrsMgr_Presentation::Erase() from Graphic3d_Structure::SetVisual().
2020-07-03 11:03:07 +03:00
kgv
7e251883e1 0031643: Visualization - Graphic3d_Camera::Copy() raises exception on copying ZNear < 0.0
Graphic3d_Camera::CopyMappingData() now copies ProjectionType at first.
2020-07-03 11:03:06 +03:00
kgv
d6fbb2aba4 0031632: Draw Harness - handle 3d mouse Raw HID input on Windows
WNT_HIDSpaceMouse - added auxiliary class for processing 3d mouse Raw HID input.
AIS_ViewController::Update3dMouse() - added default processor for 3d mouse input event.
ViewerTest now redirects WM_INPUT to AIS_ViewController::Update3dMouse().
Aspect_VKey enumeration has been extended by 3D view buttons.
WNT_Window::RegisterRawInputDevices() has beend added as a small wrapper
over WinAPI RegisterRawInputDevices() for common HID input devices.

AIS_ViewCube now stores animation duration within AIS_AnimationCamera instead of dedicated duplicating class property.
2020-07-03 11:03:05 +03:00
ifv
79e9ba31d2 0031616: Modeling algorithm - Section between two shells returns wire with gaps (720)
Adaptor3d_TopolTool.cxx, IntTools_TopolTool.cxx:

Anisotropy of BSpline surface along U and V direction is taken in account for calculation of numbers of sample points;

bug31616: test case added
2020-07-01 17:50:56 +03:00
mzernova
832a6f4412 0031279: Visualization, TKOpenGl - environment background is misplaced within Ray-Tracing
Fixed problem with misplacing background texture in Ray-Tracing.

An environment background is always drawn using a perspective matrix.
2020-06-26 15:07:40 +03:00
iko
4e8371cb1f 0031370: Documentation - provide information about PBR implementation
PBR documentation (math) has been added as developer guide.
2020-06-25 19:25:52 +03:00
kgv
d22962e4e0 0031621: Draw Harness - handle navigation keys
AIS_ViewController::handleNavigationKeys() - added an interface for processing navigation keys.
ViewerTest_EventManager now maps WASD+Arrows navigation keys.
Axonometric view hotkey A has been replaced by Backspace.
Shaded/Wireframe are now mapped with hotkeys W+Ctrl/S+Ctrl.
Hotkey D (reset view to undefined default state) has been removed.
2020-06-25 19:24:58 +03:00
mzernova
2ff1d580f1 0031412: Visualization - entity behind is returned as topmost at the edges
SelectMgr_RectangularFrustum now handles degenerated triangle as a segment or a point.
Triangle orthogonal to view direction is now handled as a segment.
myViewRayDir field is now defined as normalized vector to avoid confusing math.

For the case when the segment and myViewRayDir are almost parallel,
the segmentSegmentDistance function may set the depth to zero, although this will not
be the correct value, therefore it is better to pass a segment that will not
be parallel to myViewRayDir as an argument to the function.

vpoint command has been extended by arguments -2d and -nosel
for displaying picking mouse position as on-screen point in pixels.
Fixed double-binding-map error in case of displaying point with already used name.

bugs/vis/bug31412: test case added.
2020-06-25 19:09:04 +03:00
kgv
64f128c111 0031622: Samples - update MFC Animation sample with proper frame updates
Animation sample has been updated to:
- use reuse AIS_ViewController for general viewer manipulations;
- update animation using elapsed time;
- do not block camera manipilations;
- get rid of redundant controls.
2020-06-25 19:09:03 +03:00
kgv
08b7a39f75 0030939: Draw Harness, ViewerTest - AIS_ViewCube animation does not work on Linux and macOS
ViewerTest_EventManager::handleViewRedraw() now starts ViewerTest_ContinuousRedrawer
working thread to workaround Tcl event loop invalidation issue.
2020-06-25 19:09:02 +03:00
kgv
ceddb5ca9a 0031620: Samples - update Android JNI sample to use AIS_ViewController
Multi-touch input is now redirected to AIS_ViewController.
GLSurfaceView.RENDERMODE_WHEN_DIRTY is now used by 3D Viewer.
AIS_ViewCube is now displayed instead of trihedron.
2020-06-22 11:53:57 +03:00
kgv
bbe85f2b40 0031619: Samples - update JNI sample to use Android Studio
Project structure and project files have been updated to use Android Studio 4.0, gradle and CMake.
Redundant OcctJni_Window has been replaced by Aspect_NeutralWindow.
SD Card permissions are not dynamically requested for compatibility with Android API level 26+.
2020-06-22 09:19:06 +03:00
mpv
ef779ae0da 0031075: Application Framework - reading STEP file into TDocStd_Document leads to memory leaks
In the TDocStd_Owner keep simple pointer to TDocStd_Document instead of Handle. This causes automatic destruction of the document without explicit call of Close.
In Standard_Type added a static variable theType that initializes theRegistry map earlier. Otherwise exit from Draw interpreter crashes in many test-cases because not-closed transactions are aborted on document handle release from Draw theVariables map.

Corrected method for test OCC159bug due to the fact that Owner does not add a ref count now
Close the document in the end of bugs xde bug22776 otherwise double remove of visualization objects (on library exit and on visualization attributes remove from the document) causes crash on exit from draw
Added a new test bugs caf bug31075
2020-06-19 19:08:46 +03:00
ifv
003c363cf4 0031615: Coding - New warnings after integration fix for 0031552 2020-06-18 20:00:39 +03:00
ifv
dccf867561 0031602: [Regression vs 7.0.0] Modeling Algorithms - Invalid result of boolean operation
IntPatch/IntPatch_ImpImpIntersection_4.gxx : adding tolerance in comparison surface range and surface period
bug31602: test case added
2020-06-18 19:59:49 +03:00
ifv
5d904c3454 0031611: Modeling Algorithms - BRepOffsetAPI_NormalProjection - can't build wire in 720 but it was possible in 691
BRepLib_MakeWire.cxx:
in method BRepLib_BndBoxVertexSelector::Accept() accepting tolerance criterion is changed

BRepLib_MakeWire.hxx:
correctionof class field name

bug31611: test case added
2020-06-18 19:57:46 +03:00
mzernova
9a31c01064 0030922: Visualization - OpenGl_Text wrong local transformation if text has not own attach point
bugs/vis/bug30922: test case added
2020-06-16 14:29:41 +03:00
kgv
32b723d5c6 0031606: Configuration, CMake - build fails with Android NDK + CLang compiler + MinGW Makefiles
CLang is now checked before MINGW within occt_defs_flags.cmake.
Added "-Wl,-s" linker flag when using CLang for stripping symbols consistently to GCC builds.
2020-06-13 17:17:53 +03:00
jgv
36cc58f85d 0031485: Data Exchange - Export STEP in nonmanifold mode looses all faces except one
Small correction in STEPControl_ActorWrite::TransferCompound - take into account the case when a subshape has type TopAbs_FACE.
2020-06-10 20:41:40 +03:00
emv
09543c2d99 0031587: Modeling Data - add BRepTools::RemoveInternals() removing internal sub-shapes from the shape 2020-06-09 20:01:06 +03:00
kgv
a7400019ce 0031599: Visualization - when using AIS_Manipulator, the scene rotates at the same time
AIS_ViewController::HandleViewEvents() - reverted order of handleMoveTo() and handleCameraActions() events.
2020-06-09 19:53:08 +03:00
akaftasev
1fc1a207b0 0031504: Data Exchange - Wrong output of progress indicator when writing to stl
Added new condition for first indicated element at Draw_ProgressIndicator::Show(),
because it’s more logical that at start progress starts at 0
Changed usage of Next() to Next(step) for increment progress to IND_THRESHOLD in RWStl::writeASCII() and RWStl::writeBinary()
Changed condition for continuation of writing and add interrupt to this function
Added possibility to use Progress indicator in writestl
Changed paremeter in constructor Message_ProgressSentry aPS() IND_THRESHOLD to 1
Changed test
2020-06-09 19:53:08 +03:00
kgv
59ec2ccec9 0031596: Visualization, OpenGl_Context - take GL_OES_texture_float extension into account for arbTexFloat flag 2020-06-09 19:53:07 +03:00
kgv
d4cefcc0da 0031477: Visualization, TKOpenGl - fetch/wrap getBufferSubData() function from WebGL 2.0
Added OpenGl_Context::GetBufferSubData() implementing getBufferSubData() based on capabilities of various APIs.
Added OpenGl_VertexBuffer::GetSubData() similar to OpenGl_VertexBuffer::SubData().
2020-05-29 19:40:57 +03:00
kgv
872f98d9ef 0031583: Visualization, OpenGl_Context - load OpenGL ES 3.0 functions
OpenGl_Context now retrieves complete functions sets of OpenGL ES 3.0, 3.1 and 3.2.
2020-05-28 10:24:35 +03:00
vsv
2ba1172b73 0031573: Visualization - Do not show seam edge for shading presentation with boundary edges in VTK 2020-05-28 10:22:54 +03:00
kgv
e4e3254a35 0031580: Visualization, TKOpenGl - cubemap initialization error on OpenGL ES 2.0
OpenGl_Texture::InitCubeMap() now avoids using sized internal format in case of GLES2.
OpenGl_Sampler::applySamplerParams() now checks OpenGL version before setting GL_TEXTURE_WRAP_R.
2020-05-28 10:21:03 +03:00
mkrylova
04c5a696e4 0029917: Foundation Classes - OSD_FileNode AccessMoment and CreationMoment return the same date on Windows
fAccess in CreationMoment() function for Windows has been modified from TRUE to FALSE
2020-05-28 10:18:56 +03:00
ika
ae58f70718 0031568: Data Exchange - invalid model produced after STEP import
Add protection against reference to reference in STEP import.
2020-05-22 19:32:21 +03:00
kgv
faff37677c 0031478: Visualization, TKOpenGl - allow uploading Cubemap in compressed DDS format when supported by GPU
Graphic3d_TextureRoot::GetCompressedImage() - added new interface for fetching compressed texture image.
Default implementation detects DDS image files using Image_DDSParser parser.

Graphic3d_TextureRoot::GetImage() has been extended with new parameter
- the list of image formats supported by OpenGL driver.
Graphic3d_TextureRoot::convertToCompatible() implicitly converts
BGRA image to RGBA on OpenGL ES, which normally does not support BGR formats.

OpenGl_Caps::isTopDownTextureUV - new property defines how application defines
UV texture coordinates in primitive arrays.
OpenGl_Context::SetTextureMatrix() compares this flag with OpenGl_Texture::IsTopDown()
and automatically flips V coordinate in case of mismatch.

OpenGl_Texture now holds exact number of mipmap levels
instead of Boolean flag indicating that they are defined.
This allows loading DDS files with incomplete mipmap level set
by setting GL_TEXTURE_MAX_LEVEL to appropriate value instead of default 1000
(causing black textures in case if mipmap levels are not defined till 1x1).

Fixed order of texture coordinates transformation within GLSL program to match FFP matrix:
Rotate -> Translate -> Scale (previously Rotation was applied afterwards).
2020-05-22 11:08:34 +03:00
Igor Khozhanov
691711cd3e 0031550: Data Exchange, STEP Import - surface transparency is ignored (SURFACE_STYLE_TRANSPARENT)
Implemented reading and writing transparency to/from step files
2020-05-22 11:07:37 +03:00
ifv
8189cc72d0 0028229: BRep_Builder::Transfert must not raise exception if the input edge is Locked
BRep/BRep_Builder.cxx : raising exception is removed
2020-05-22 11:07:36 +03:00
jgv
c6f14a5213 0031558: BRepOffsetAPI_MakeFilling algorithm makes turned inside out face
1. Modification in method BRepFill_Filling::Build - correction of building the wire.
2. Create new subgroup "filling" in the group "bugs".
2020-05-22 11:07:35 +03:00
2611 changed files with 72462 additions and 39589 deletions

6
.gitignore vendored
View File

@@ -12,12 +12,6 @@
win32
win64
# standard names of directories for objects and binaries for samples
bin
obj
Debug
Release
# project files and artifacts
/adm/msvc
/adm/wnt

View File

@@ -101,7 +101,7 @@ if (BUILD_USE_PCH)
# Load Cotire tool for accelerating build procedure
include(cotire)
# Set Cotire to ignore lxx, pxx, gxx
# Set Cotire to ignore lxx, pxx, gxx
set (COTIRE_ADDITIONAL_PREFIX_HEADER_IGNORE_EXTENSIONS "lxx;pxx;gxx" CACHE STRING "Set Cotire to ignore OCCT specific files that can be #included" FORCE)
# Set priority for inclusion of system headers in PCH to reduce problems
@@ -165,7 +165,7 @@ if (NOT DEFINED CMAKE_INSTALL_PREFIX_PREV)
elseif (NOT "${CMAKE_INSTALL_PREFIX_PREV}" STREQUAL "${CMAKE_INSTALL_PREFIX}")
# CMAKE_INSTALL_PREFIX has been changed at previous step
set (CMAKE_INSTALL_PREFIX_PREV "${CMAKE_INSTALL_PREFIX}" CACHE INTERNAL "" FORCE)
# INSTALL_DIR is required to be updated
set (INSTALL_DIR "${CMAKE_INSTALL_PREFIX}" CACHE PATH "${INSTALL_DIR_DESCR}" FORCE)
endif()
@@ -177,10 +177,10 @@ elseif (NOT "${INSTALL_DIR_PREV}" STREQUAL "${INSTALL_DIR}")
# INSTALL_DIR has been changed at previous step
set (INSTALL_DIR_PREV "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
# sync CMAKE_INSTALL_PREFIX with INSTALL_DIR
# sync CMAKE_INSTALL_PREFIX with INSTALL_DIR
set (CMAKE_INSTALL_PREFIX "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
# set CMAKE_INSTALL_PREFIX_PREV to avoid the reset of structure of the install folder
# set CMAKE_INSTALL_PREFIX_PREV to avoid the reset of structure of the install folder
set (CMAKE_INSTALL_PREFIX_PREV "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
endif()
@@ -406,7 +406,7 @@ if (NOT DEFINED BUILD_DOC_Overview)
set (DO_ONLY_CHECK_FOR_DOXYGEN ON)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/doxygen")
set (DO_ONLY_CHECK_FOR_DOXYGEN OFF)
if (CAN_DOXYGEN_BE_USED)
message (STATUS "Info. Overview building is turned on")
endif()
@@ -495,7 +495,7 @@ OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_csf")
if (USE_TCL)
message (STATUS "Info: TCL is used by OCCT")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tcl")
message (STATUS "Info: TK is used by OCCT")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tk")
else()
@@ -523,7 +523,7 @@ if (USE_VTK)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/vtk")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_VTK")
if (NOT CAN_USE_VTK EQUAL -1)
message (STATUS "Info: TKIVtk and TKIVtkDraw toolkits excluded due to VTK usage is disabled")
@@ -565,6 +565,26 @@ else()
OCCT_CHECK_AND_UNSET ("INSTALL_FREEIMAGE")
endif()
# OpenVR
# search for CSF_OpenVR variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_OpenVR CAN_USE_OPENVR)
if (CAN_USE_OPENVR)
set (USE_OPENVR OFF CACHE BOOL "${USE_OPENVR_DESCR}")
if (USE_OPENVR)
add_definitions (-DHAVE_OPENVR)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/openvr")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_OPENVR")
OCCT_CHECK_AND_UNSET ("INSTALL_OPENVR")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_OPENVR")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_OPENVR")
OCCT_CHECK_AND_UNSET ("INSTALL_OPENVR")
endif()
# FFmpeg
# search for CSF_FFmpeg variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_FFmpeg CAN_USE_FFMPEG)
@@ -694,14 +714,14 @@ else()
OCCT_CHECK_AND_UNSET ("3RDPARTY_DOT_EXECUTABLE")
endif()
# bison
# bison
if (BUILD_YACCLEX)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/bison")
else()
OCCT_CHECK_AND_UNSET ("3RDPARTY_BISON_EXECUTABLE")
endif()
# flex
# flex
if (BUILD_YACCLEX)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/flex")
else()
@@ -780,7 +800,7 @@ set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/libd")
if (WIN32)
if (WIN32)
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
@@ -849,9 +869,11 @@ if (INSTALL_SAMPLES)
OCCT_INSTALL_FILE_OR_DIR ("samples/java" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/ocafsamples" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/qt" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code" "${INSTALL_DIR_SAMPLES}/OCCTOverview")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/FuncDemo" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/IESample" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/OCCTOverview" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/Tutorial" RENAME "env.${SCRIPT_EXT}")
endif()
@@ -930,6 +952,9 @@ if (WIN32)
OCCT_CONFIGURE ("adm/templates/env.${SCRIPT_EXT}.in" "env.${SCRIPT_EXT}")
# install env script
install (FILES "${CMAKE_BINARY_DIR}/env.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}")
# copy build.bat and install.bat scripts to CMake binary folder
OCCT_COPY_FILE_OR_DIR ("adm/templates/build.bat" "${CMAKE_BINARY_DIR}")
OCCT_COPY_FILE_OR_DIR ("adm/templates/install.bat" "${CMAKE_BINARY_DIR}")
else()
set (SUB_ENV_NAME "env.${SCRIPT_EXT}")
set (SUB_ENV_BUILD_NAME "env.install.${SCRIPT_EXT}")
@@ -962,6 +987,15 @@ if (BUILD_SAMPLES_QT)
OCCT_INSTALL_FILE_OR_DIR ("samples/${RESOURCE}" "${INSTALL_DIR_RESOURCE}/samples")
#message("Copy Sample resources: samples/${RESOURCE} into ${INSTALL_DIR_RESOURCE}/samples")
endforeach()
## Copy sources of OCCTOverview for using in the sample
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/DataExchangeSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/OcafSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/GeometrySamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/TopologySamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/TriangulationSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/Viewer2dSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/Viewer3dSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
endif()
@@ -1179,7 +1213,7 @@ foreach (OCCT_MODULE ${OCCT_MODULES_ENABLED})
install(EXPORT OpenCASCADE${OCCT_MODULE}Targets DESTINATION "${INSTALL_DIR_CMAKE}")
endforeach()
# Update generated OpenCASCADETargets-*.cmake files
# Update generated OpenCASCADETargets-*.cmake files
# to have correct paths to libraries depending on the configuration
OCCT_UPDATE_TARGET_FILE ()

View File

@@ -1 +1 @@
qt AndroidQt FuncDemo IESample Tutorial
qt AndroidQt FuncDemo IESample Tutorial OCCTOverview

View File

@@ -1,2 +1,3 @@
qt/Common/res/
qt/Tutorial/res/
qt/Tutorial/res/
qt/OCCTOverview/res/

View File

@@ -97,12 +97,12 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_path (3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR NAMES ${HEADER_NAME}
PATHS ${3RDPARTY_${PRODUCT_NAME}_DIR}
PATH_SUFFIXES include inc
PATH_SUFFIXES include inc headers
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_path (3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR NAMES ${HEADER_NAME}
PATH_SUFFIXES include inc
PATH_SUFFIXES include inc headers
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
endif()
@@ -125,10 +125,14 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
set (${PRODUCT_NAME}_PATH_SUFFIXES lib)
if (WIN32)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} win${COMPILER_BITNESS}/${COMPILER}/lib)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} lib/win${COMPILER_BITNESS})
endif()
if (ANDROID)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} libs/${ANDROID_ABI})
endif()
if(UNIX AND NOT APPLE AND NOT ANDROID)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} lib/linux${COMPILER_BITNESS})
endif()
# set 3RDPARTY_${PRODUCT_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_LIBRARY
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX} "3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX}-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} library \"${LIBRARY_NAME}\"" FORCE)
@@ -184,7 +188,7 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
if ((3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}") OR (3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME}}"))
find_library (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME}}" "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES bin win${COMPILER_BITNESS}/${COMPILER}/bin
PATH_SUFFIXES bin win${COMPILER_BITNESS}/${COMPILER}/bin bin/win${COMPILER_BITNESS}
NO_DEFAULT_PATH)
if (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} STREQUAL "3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX}-NOTFOUND")
# find directory recursive
@@ -238,6 +242,7 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
if (INSTALL_${PRODUCT_NAME})
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "")
if (WIN32)
if (SINGLE_GENERATOR)
@@ -280,14 +285,17 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
endif()
else()
# the library directory for using by the executable
foreach (LIBRARY_NAME ${${LIBRARY_CSF_NAME}})
string (REPLACE "." "" LIBRARY_NAME_SUFFIX "${LIBRARY_NAME}")
foreach (LIBRARY_NAME ${${LIBRARY_CSF_NAME}})
string (REPLACE "." "" LIBRARY_NAME_SUFFIX "${LIBRARY_NAME}")
if (WIN32)
set (USED_3RDPARTY_${PRODUCT_NAME}_DIRS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME_SUFFIX}};${USED_3RDPARTY_${PRODUCT_NAME}_DIRS}")
else()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIRS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR_${LIBRARY_NAME_SUFFIX}}:${USED_3RDPARTY_${PRODUCT_NAME}_DIRS}")
endif()
endforeach()
if (WIN32)
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR ${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME_SUFFIX}})
endif()
endif()
mark_as_advanced (3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX} 3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX})

View File

@@ -2,19 +2,26 @@
# execute FindBISON script by "find_package (Bison)" is required to define BISON_TARGET macro
if (NOT DEFINED 3RDPARTY_BISON_EXECUTABLE)
set (3RDPARTY_BISON_EXECUTABLE "" CACHE FILEPATH "The path to the bison command")
# delete obsolete 3RDPARTY_BISON_EXECUTABLE cache variable (not used anymore)
unset (3RDPARTY_BISON_EXECUTABLE CACHE)
# delete BISON_EXECUTABLE cache variable if it is empty, otherwise find_package will fail
# without reasonable diagnostic
if (NOT BISON_EXECUTABLE OR NOT EXISTS "${BISON_EXECUTABLE}")
unset (BISON_EXECUTABLE CACHE)
endif()
# BISON_EXECUTABLE is required by BISON_TARGET macro and should be defined
set (BISON_EXECUTABLE "${3RDPARTY_BISON_EXECUTABLE}" CACHE FILEPATH "path to the bison executable" FORCE)
find_package (BISON)
if (BISON_FOUND)
set (3RDPARTY_BISON_EXECUTABLE "${BISON_EXECUTABLE}" CACHE FILEPATH "The Path to the bison command" FORCE)
# Add paths to 3rdparty subfolders containing name "bison" to CMAKE_PROGRAM_PATH variable to make
# these paths searhed by find_package
if (3RDPARTY_DIR)
file (GLOB BISON_PATHS LIST_DIRECTORIES true "${3RDPARTY_DIR}/*bison*/")
foreach (candidate_path ${BISON_PATHS})
if (IS_DIRECTORY ${candidate_path})
list (APPEND CMAKE_PROGRAM_PATH ${candidate_path})
endif()
endforeach()
endif()
if (NOT 3RDPARTY_BISON_EXECUTABLE OR NOT EXISTS "${3RDPARTY_BISON_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_BISON_EXECUTABLE)
endif()
# bison 3.2 is required because it provides options to avoid generation of redundant header
# files and embedding of local paths in the generated code
find_package (BISON 3.2)

View File

@@ -2,19 +2,34 @@
# execute FindFLEX script by "find_package (Flex)" is required to define FLEX_TARGET macro
if (NOT DEFINED 3RDPARTY_FLEX_EXECUTABLE)
set (3RDPARTY_FLEX_EXECUTABLE "" CACHE FILEPATH "The Path to the flex command")
# delete obsolete 3RDPARTY_FLEX_EXECUTABLE cache variable (not used anymore)
unset (3RDPARTY_FLEX_EXECUTABLE CACHE)
# delete FLEX_EXECUTABLE cache variable if it is empty, otherwise find_package will fail
# without reasonable diagnostic
if (NOT FLEX_EXECUTABLE OR NOT EXISTS "${FLEX_EXECUTABLE}")
unset (FLEX_EXECUTABLE CACHE)
endif()
if (NOT FLEX_INCLUDE_DIR OR NOT EXISTS "${FLEX_INCLUDE_DIR}")
unset (FLEX_INCLUDE_DIR CACHE)
endif()
# FLEX_EXECUTABLE is required by FLEX_TARGET macro and should be defined
set (FLEX_EXECUTABLE "${3RDPARTY_FLEX_EXECUTABLE}" CACHE FILEPATH "path to the flex executable" FORCE)
find_package (FLEX)
if (FLEX_FOUND)
set (3RDPARTY_FLEX_EXECUTABLE "${FLEX_EXECUTABLE}" CACHE FILEPATH "The Path to the flex command" FORCE)
# Add paths to 3rdparty subfolders containing name "flex" to CMAKE_PROGRAM_PATH and
# CMAKE_INCLUDE_PATH variables to make these paths searhed by find_package
if (3RDPARTY_DIR)
file (GLOB FLEX_PATHS LIST_DIRECTORIES true "${3RDPARTY_DIR}/*flex*")
foreach (candidate_path ${FLEX_PATHS})
if (IS_DIRECTORY ${candidate_path})
list (APPEND CMAKE_PROGRAM_PATH ${candidate_path})
list (APPEND CMAKE_INCLUDE_PATH ${candidate_path})
endif()
endforeach()
endif()
# flex 2.5.37 is required because closest known lower version, 2.5.3 from WOK 6.8.0,
# generates code which is unusable on Windows (includes unistd.h without any way to avoid this)
find_package (FLEX 2.5.37)
if (NOT 3RDPARTY_FLEX_EXECUTABLE OR NOT EXISTS "${3RDPARTY_FLEX_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FLEX_EXECUTABLE)
endif()
if (NOT FLEX_FOUND OR NOT FLEX_INCLUDE_DIR OR NOT EXISTS "${FLEX_INCLUDE_DIR}/FlexLexer.h")
list (APPEND 3RDPARTY_NOT_INCLUDED FLEX_INCLUDE_DIR)
endif()

View File

@@ -42,6 +42,13 @@ else()
endif()
endif()
# OpenVR
if (USE_OPENVR)
set (CSF_OpenVR "openvr_api")
else()
set (CSF_OpenVR)
endif()
# TCL/TK
if (USE_TCL)
if (WIN32)

View File

@@ -111,36 +111,31 @@ elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMP
endif()
endif()
if(MINGW)
# Set default release optimization option to O2 instead of O3, since in
# some OCCT related examples, this gives significantly smaller binaries
# at comparable performace with MinGW-w64.
string (REGEX MATCH "-O3" IS_O3_CXX "${CMAKE_CXX_FLAGS_RELEASE}")
if (IS_O3_CXX)
string (REGEX REPLACE "-O3" "-O2" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
else()
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
endif()
set (CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}")
add_definitions(-D_WIN32_WINNT=0x0501)
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")
elseif ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if (APPLE)
# CLang can be used with both libstdc++ and libc++, however on OS X libstdc++ is outdated.
set (CMAKE_CXX_FLAGS "-std=c++0x -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
elseif(NOT WIN32)
# CLang for Windows (at least CLang 8.0 distributed with VS 2019)
# CLang for Windows (at least CLang 8.0 distributed with VS 2019)
# does not support option "-std=c++0x"
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
endif()
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
endif()
# Optimize size of binaries
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,-s ${CMAKE_SHARED_LINKER_FLAGS}")
elseif(MINGW)
add_definitions(-D_WIN32_WINNT=0x0501)
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")
# Optimize size of binaries
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR MINGW)
# Require C++11
set (CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}")
# Optimize size of binaries
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
# Require C++11
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
# Optimize size of binaries
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
endif()

View File

@@ -57,117 +57,140 @@ foreach (OCCT_PACKAGE ${USED_PACKAGES})
set (OCCT_PACKAGE_NAME "${OCCT_PACKAGE}")
endif()
# TKService contains platform-dependent packages: Xw and WNT
if ((WIN32 AND "${OCCT_PACKAGE}" STREQUAL "Xw") OR (NOT WIN32 AND "${OCCT_PACKAGE}" STREQUAL "WNT"))
# do nothing
else()
if (WIN32)
list (APPEND PRECOMPILED_DEFS "-D__${OCCT_PACKAGE_NAME}_DLL")
endif()
set (SOURCE_FILES)
set (HEADER_FILES)
# Generate Flex and Bison files
if (${BUILD_YACCLEX})
# flex files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]lex" SOURCE_FILES_FLEX)
list (LENGTH SOURCE_FILES_FLEX SOURCE_FILES_FLEX_LEN)
# bison files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]yacc" SOURCE_FILES_BISON)
list (LENGTH SOURCE_FILES_BISON SOURCE_FILES_BISON_LEN)
if (${SOURCE_FILES_FLEX_LEN} EQUAL ${SOURCE_FILES_BISON_LEN} AND NOT ${SOURCE_FILES_FLEX_LEN} EQUAL 0)
list (SORT SOURCE_FILES_FLEX)
list (SORT SOURCE_FILES_BISON)
math (EXPR SOURCE_FILES_FLEX_LEN "${SOURCE_FILES_FLEX_LEN} - 1")
foreach (FLEX_FILE_INDEX RANGE ${SOURCE_FILES_FLEX_LEN})
list (GET SOURCE_FILES_FLEX ${FLEX_FILE_INDEX} CURRENT_FLEX_FILE)
get_filename_component (CURRENT_FLEX_FILE_NAME ${CURRENT_FLEX_FILE} NAME_WE)
list (GET SOURCE_FILES_BISON ${FLEX_FILE_INDEX} CURRENT_BISON_FILE)
get_filename_component (CURRENT_BISON_FILE_NAME ${CURRENT_BISON_FILE} NAME_WE)
string (COMPARE EQUAL ${CURRENT_FLEX_FILE_NAME} ${CURRENT_BISON_FILE_NAME} ARE_FILES_EQUAL)
if (EXISTS "${CURRENT_FLEX_FILE}" AND EXISTS "${CURRENT_BISON_FILE}" AND ${ARE_FILES_EQUAL})
set (BISON_OUTPUT_FILE ${CURRENT_BISON_FILE_NAME}.tab.c)
set (FLEX_OUTPUT_FILE lex.${CURRENT_FLEX_FILE_NAME}.c)
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${BISON_OUTPUT_FILE} COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME}")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${FLEX_OUTPUT_FILE} COMPILE_FLAGS "-P${CURRENT_FLEX_FILE_NAME}")
ADD_FLEX_BISON_DEPENDENCY (Scanner_${CURRENT_FLEX_FILE_NAME} Parser_${CURRENT_BISON_FILE_NAME})
list (APPEND SOURCE_FILES ${BISON_OUTPUT_FILE} ${FLEX_OUTPUT_FILE})
endif()
endforeach()
endif()
endif()
# header files
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
else()
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
endif()
list (APPEND HEADER_FILES ${HEADER_FILES_M} ${HEADER_FILES_LXX} ${SOURCE_FILES_GXX})
list (APPEND SOURCE_FILES ${SOURCE_FILES_C})
if(APPLE)
list (APPEND SOURCE_FILES ${SOURCE_FILES_M})
endif()
foreach(HEADER_FILE ${HEADER_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
list (APPEND USED_INCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
else()
list (APPEND USED_INCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
endif()
endforeach()
foreach(SOURCE_FILE ${SOURCE_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
list (APPEND USED_SRCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
else()
list (APPEND USED_SRCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
endif()
endforeach()
if (USE_QT)
FIND_AND_INSTALL_QT_RESOURCES (${OCCT_PACKAGE} RESOURCE_FILES)
#message("Qt Resource files are: ${QT_RESOURCE_FILES} in ${OCCT_PACKAGE}")
endif(USE_QT)
#message("Resource files are: ${RESOURCE_FILES} in ${OCCT_PACKAGE}")
foreach(RESOURCE_FILE ${RESOURCE_FILES})
SOURCE_GROUP ("Resource Files\\${OCCT_PACKAGE_NAME}" FILES "${RESOURCE_FILE}")
endforeach()
if (WIN32)
list (APPEND PRECOMPILED_DEFS "-D__${OCCT_PACKAGE_NAME}_DLL")
endif()
set (SOURCE_FILES)
set (HEADER_FILES)
# Generate Flex and Bison files
if (${BUILD_YACCLEX})
# flex files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]lex" SOURCE_FILES_FLEX)
list (LENGTH SOURCE_FILES_FLEX SOURCE_FILES_FLEX_LEN)
# bison files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]yacc" SOURCE_FILES_BISON)
list (LENGTH SOURCE_FILES_BISON SOURCE_FILES_BISON_LEN)
if (${SOURCE_FILES_FLEX_LEN} EQUAL ${SOURCE_FILES_BISON_LEN} AND NOT ${SOURCE_FILES_FLEX_LEN} EQUAL 0)
list (SORT SOURCE_FILES_FLEX)
list (SORT SOURCE_FILES_BISON)
math (EXPR SOURCE_FILES_FLEX_LEN "${SOURCE_FILES_FLEX_LEN} - 1")
foreach (FLEX_FILE_INDEX RANGE ${SOURCE_FILES_FLEX_LEN})
list (GET SOURCE_FILES_FLEX ${FLEX_FILE_INDEX} CURRENT_FLEX_FILE)
get_filename_component (CURRENT_FLEX_FILE_NAME ${CURRENT_FLEX_FILE} NAME_WE)
list (GET SOURCE_FILES_BISON ${FLEX_FILE_INDEX} CURRENT_BISON_FILE)
get_filename_component (CURRENT_BISON_FILE_NAME ${CURRENT_BISON_FILE} NAME_WE)
string (COMPARE EQUAL ${CURRENT_FLEX_FILE_NAME} ${CURRENT_BISON_FILE_NAME} ARE_FILES_EQUAL)
if (EXISTS "${CURRENT_FLEX_FILE}" AND EXISTS "${CURRENT_BISON_FILE}" AND ${ARE_FILES_EQUAL})
# Note: files are generated in original source directory (not in patch!)
set (FLEX_BISON_TARGET_DIR "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}")
# choose apropriate extension for generated files: "cxx" if source file contains
# instruction to generate C++ code, "c" otherwise
set (BISON_OUTPUT_FILE_EXT "c")
set (FLEX_OUTPUT_FILE_EXT "c")
file (STRINGS "${CURRENT_BISON_FILE}" FILE_BISON_CONTENT)
foreach (FILE_BISON_CONTENT_LINE ${FILE_BISON_CONTENT})
string (REGEX MATCH "%language \"C\\+\\+\"" CXX_BISON_LANGUAGE_FOUND ${FILE_BISON_CONTENT_LINE})
if (CXX_BISON_LANGUAGE_FOUND)
set (BISON_OUTPUT_FILE_EXT "cxx")
endif()
endforeach()
file (STRINGS "${CURRENT_FLEX_FILE}" FILE_FLEX_CONTENT)
foreach (FILE_FLEX_CONTENT_LINE ${FILE_FLEX_CONTENT})
string (REGEX MATCH "%option c\\+\\+" CXX_FLEX_LANGUAGE_FOUND ${FILE_FLEX_CONTENT_LINE})
if (CXX_FLEX_LANGUAGE_FOUND)
set (FLEX_OUTPUT_FILE_EXT "cxx")
# install copy of FlexLexer.h locally to allow further building without flex
if (FLEX_INCLUDE_DIR AND EXISTS "${FLEX_INCLUDE_DIR}/FlexLexer.h")
configure_file("${FLEX_INCLUDE_DIR}/FlexLexer.h" "${FLEX_BISON_TARGET_DIR}/FlexLexer.h" @ONLY NEWLINE_STYLE LF)
endif()
endif()
endforeach()
set (BISON_OUTPUT_FILE ${CURRENT_BISON_FILE_NAME}.tab.${BISON_OUTPUT_FILE_EXT})
set (FLEX_OUTPUT_FILE lex.${CURRENT_FLEX_FILE_NAME}.${FLEX_OUTPUT_FILE_EXT})
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} "${FLEX_BISON_TARGET_DIR}/${BISON_OUTPUT_FILE}"
COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME} -l -M ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/=")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} "${FLEX_BISON_TARGET_DIR}/${FLEX_OUTPUT_FILE}"
COMPILE_FLAGS "-P${CURRENT_FLEX_FILE_NAME} -L")
ADD_FLEX_BISON_DEPENDENCY (Scanner_${CURRENT_FLEX_FILE_NAME} Parser_${CURRENT_BISON_FILE_NAME})
list (APPEND SOURCE_FILES ${BISON_OUTPUT_FILE} ${FLEX_OUTPUT_FILE})
endif()
endforeach()
endif()
endif()
# header files
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
else()
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
endif()
list (APPEND HEADER_FILES ${HEADER_FILES_M} ${HEADER_FILES_LXX} ${SOURCE_FILES_GXX})
list (APPEND SOURCE_FILES ${SOURCE_FILES_C})
if(APPLE)
list (APPEND SOURCE_FILES ${SOURCE_FILES_M})
endif()
foreach(HEADER_FILE ${HEADER_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
list (APPEND USED_INCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
else()
list (APPEND USED_INCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
endif()
endforeach()
foreach(SOURCE_FILE ${SOURCE_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
list (APPEND USED_SRCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
else()
list (APPEND USED_SRCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
endif()
endforeach()
if (USE_QT)
FIND_AND_INSTALL_QT_RESOURCES (${OCCT_PACKAGE} RESOURCE_FILES)
#message("Qt Resource files are: ${QT_RESOURCE_FILES} in ${OCCT_PACKAGE}")
endif(USE_QT)
#message("Resource files are: ${RESOURCE_FILES} in ${OCCT_PACKAGE}")
foreach(RESOURCE_FILE ${RESOURCE_FILES})
SOURCE_GROUP ("Resource Files\\${OCCT_PACKAGE_NAME}" FILES "${RESOURCE_FILE}")
endforeach()
endforeach()
string (REGEX REPLACE ";" " " PRECOMPILED_DEFS "${PRECOMPILED_DEFS}")
@@ -330,7 +353,7 @@ endif()
# Update list of used VTK libraries if OpenGL2 Rendering BackEnd is used.
# Add VTK_OPENGL2_BACKEND definition.
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2")
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2" OR IS_VTK_9XX)
add_definitions(-DVTK_OPENGL2_BACKEND)
foreach (VTK_EXCLUDE_LIBRARY vtkRenderingOpenGL vtkRenderingFreeTypeOpenGL)
list (FIND USED_TOOLKITS_BY_CURRENT_PROJECT "${VTK_EXCLUDE_LIBRARY}" IS_VTK_OPENGL_FOUND)
@@ -354,6 +377,9 @@ else()
endif()
if (BUILD_SHARED_LIBS)
if(IS_VTK_9XX)
string (REGEX REPLACE "vtk" "VTK::" USED_TOOLKITS_BY_CURRENT_PROJECT "${USED_TOOLKITS_BY_CURRENT_PROJECT}")
endif()
target_link_libraries (${PROJECT_NAME} ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
endif()

5
adm/cmake/openvr.cmake Normal file
View File

@@ -0,0 +1,5 @@
# OpenVR SDK
# OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
# https://github.com/ValveSoftware/openvr
THIRDPARTY_PRODUCT("OPENVR" "openvr.h" "CSF_OpenVR" "")

View File

@@ -89,6 +89,7 @@ INSTALL_MESSAGE (INSTALL_TEST_CASES "non-regression OCCT test scripts")
INSTALL_MESSAGE (INSTALL_DOC_Overview "OCCT overview documentation (HTML format)")
INSTALL_MESSAGE (INSTALL_FFMPEG "FFmpeg binaries")
INSTALL_MESSAGE (INSTALL_FREEIMAGE "FreeImage binaries")
INSTALL_MESSAGE (INSTALL_OPENVR "OpenVR binaries")
INSTALL_MESSAGE (INSTALL_EIGEN "EIGEN header files")
INSTALL_MESSAGE (INSTALL_EGL "EGL binaries")
INSTALL_MESSAGE (INSTALL_GLES2 "OpenGL ES 2.0 binaries")
@@ -162,6 +163,9 @@ set (USE_FREEIMAGE_DESCR
"Indicates whether Freeimage product should be used in OCCT visualization
module for support of popular graphics image formats (PNG, BMP etc)")
set (USE_OPENVR_DESCR
"Indicates whether OpenVR should be used in OCCT visualization module for VR support")
set (USE_RAPIDJSON_DESCR
"Indicates whether RapidJSON product should be used in OCCT DataExchange
module for support of JSON-based formats like glTF")

View File

@@ -66,10 +66,15 @@ if (3RDPARTY_VTK_DIR AND EXISTS "${3RDPARTY_VTK_DIR}")
set (ENV{VTK_DIR} ${CACHED_VTK_DIR})
endif()
unset (IS_VTK_9XX)
if (VTK_FOUND)
# add compiler flags, preprocessor definitions, include and link dirs
include (${VTK_USE_FILE})
message ("VTK version (${VTK_VERSION})")
if(VTK_MAJOR_VERSION EQUAL 8 AND VTK_MINOR_VERSION GREATER 9 OR VTK_MAJOR_VERSION GREATER 8)
set (IS_VTK_9XX 1)
else()
# add compiler flags, preprocessor definitions, include and link dirs
include (${VTK_USE_FILE})
endif()
if (VTK_LIBRARIES)
@@ -81,79 +86,83 @@ if (VTK_FOUND)
# endif()
foreach (VTK_LIBRARY ${VTK_LIBRARIES})
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
if (IS_VTK_LIBRARY AND TARGET ${VTK_LIBRARY})
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
if (IS_VTK_9XX)
string (REGEX MATCH "^VTK::" IS_VTK_LIBRARY ${VTK_LIBRARY})
else()
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
endif()
if (NOT IS_VTK_LIBRARY OR NOT TARGET ${VTK_LIBRARY})
continue()
endif()
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
endif()
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
endif()
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
endif()
endif()
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
endif()
endif()
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
endif()
endif()
endif()
@@ -187,6 +196,7 @@ if (VTK_FOUND)
endif()
endif()
# endif()
endif()
if (3RDPARTY_VTK_INCLUDE_DIR AND EXISTS "${3RDPARTY_VTK_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS ${3RDPARTY_VTK_INCLUDE_DIR})

View File

@@ -1596,11 +1596,6 @@ proc osutils:tk:units { tkloc theSrcDir } {
return $l
}
proc osutils:justwnt { listloc } {
set goaway [list Xw]
return [osutils:juststation $goaway $listloc]
}
# remove from listloc OpenCascade units indesirables on NT
proc osutils:juststation {goaway listloc} {
global path
@@ -2267,17 +2262,6 @@ proc wokUtils:FILES:mkdir { d } {
}
}
# remove from listloc OpenCascade units indesirables on Unix
proc osutils:justunix { listloc } {
if { "$::tcl_platform(os)" == "Darwin" } {
set goaway [list Xw WNT]
} else {
set goaway [list WNT]
}
return [osutils:juststation $goaway $listloc]
}
####### CODEBLOCK ###################################################################
# Function to generate Code Blocks workspace and project files
proc OS:MKCBP { theOutDir theModules theAllSolution thePlatform theCmpl } {
@@ -2333,13 +2317,8 @@ proc osutils:cbptk { theCmpl theOutDir theToolKit thePlatform} {
set listloc $theToolKit
}
if { $thePlatform == "wnt" || $thePlatform == "uwp" } {
set resultloc [osutils:justwnt $listloc]
} else {
set resultloc [osutils:justunix $listloc]
}
if [array exists written] { unset written }
foreach fxlo $resultloc {
foreach fxlo $listloc {
set xlo $fxlo
set aSrcFiles [osutils:tk:cxxfiles $xlo $thePlatform "src"]
foreach aSrcFile [lsort $aSrcFiles] {
@@ -2928,9 +2907,8 @@ proc osutils:xcdtk:sources {theToolKit theTargetType theSrcFileRefSection theGro
upvar $theIncPaths anIncPaths
set listloc [osutils:tk:units $theToolKit "src"]
set resultloc [osutils:justunix $listloc]
set aBuildFileSection ""
set aPackages [lsort -nocase $resultloc]
set aPackages [lsort -nocase $listloc]
if { "$theTargetType" == "executable" } {
set aPackages [list "$theToolKit"]
}

View File

@@ -179,8 +179,10 @@ proc OCCDoc_DetectNecessarySoftware { DOXYGEN_PATH GRAPHVIZ_PATH INKSCAPE_PATH H
}
if {"$is_win" == "yes"} {
set exe ".exe"
set com ".com"
} else {
set exe ""
set com ""
}
set g_flag "no"
@@ -224,11 +226,11 @@ proc OCCDoc_DetectNecessarySoftware { DOXYGEN_PATH GRAPHVIZ_PATH INKSCAPE_PATH H
}
}
if {$i_flag == "no"} {
if { [file exists $path/inkscape$exe] } {
if { [file exists $path/inkscape$com] } {
catch { exec $path/inkscape -V } version
puts "Info: $version "
puts " found in $path."
set inkscape_path "$path/inkscape$exe"
set inkscape_path "$path/inkscape$com"
set i_flag "yes"
}
}
@@ -356,15 +358,29 @@ proc OCCDoc_DetectNecessarySoftware { DOXYGEN_PATH GRAPHVIZ_PATH INKSCAPE_PATH H
# Convert SVG files to PDF format to allow including them to PDF
# (requires InkScape to be in PATH)
proc OCCDoc_ProcessSvg {latexDir verboseMode} {
set anSvgList [glob -nocomplain $latexDir/*.svg]
if { $anSvgList == {} } {
return
}
foreach file [glob -nocomplain $latexDir/*.svg] {
catch { exec inkscape -V } anInkVer
set isOldSyntax 0
if {[string match "Inkscape 0.*" $anInkVer]} { set isOldSyntax 1 }
foreach file $anSvgList {
if {$verboseMode == "YES"} {
puts "Info: Converting file $file..."
}
set pdffile "[file rootname $file].pdf"
if { [catch {exec inkscape -z -D --file=$file --export-pdf=$pdffile} res] } {
#puts "Error: $res."
return
if { $isOldSyntax == 1 } {
if { [catch {exec inkscape -z -D --file=$file --export-pdf=$pdffile} res] } {
#puts "Error: $res."
return
}
} else {
if { [catch {exec inkscape $file --export-area-drawing --export-type=pdf --export-filename=$pdffile} res] } {
#puts "Error: $res."
return
}
}
}
}
@@ -899,4 +915,4 @@ proc OCCDoc_ProcessTex {{texFiles {}} {latexDir} verboseMode} {
file delete -force $TEX
file rename $TMPFILENAME $TEX
}
}
}

2
adm/scripts/.gitignore vendored Normal file
View File

@@ -0,0 +1,2 @@
*custom.bat
*custom.sh

View File

@@ -0,0 +1,234 @@
@echo OFF
rem Auxiliary script for semi-automated building of OCCT for Android platform.
rem android_custom.bat should be configured with paths
rem to CMake, 3rd-parties, Android NDK and MinGW make tool.
set "aCasSrc=%~dp0..\.."
set "aBuildRoot=%aCasSrc%\work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
rem Paths to 3rd-party tools and libraries
set "anNdkPath="
set "aFreeType="
set "aRapidJson="
rem Build stages to perform
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "toPack=1"
set "isStatic=0"
rem Minimal Android platform and CPU architectures
set "anNdkApiLevel=21"
set "anNdkAbiList=armeabi-v7a x86 arm64-v8a x86_64"
rem OCCT Modules to build
set "BUILD_ModelingData=ON"
set "BUILD_ModelingAlgorithms=ON"
set "BUILD_Visualization=ON"
set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
set USE_RAPIDJSON=OFF
rem Archive tool
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
set "THE_7Z_PATH=%ProgramW6432%\7-Zip\7z.exe"
rem Configuration file
if exist "%~dp0android_custom.bat" call "%~dp0android_custom.bat"
set "aCompiler=gcc"
set "aCppLib=gnustl_shared"
if not exist "%anNdkPath%/sources/cxx-stl/gnu-libstdc++" (
if exist "%anNdkPath%/sources/cxx-stl/llvm-libc++" (
set "aCompiler=clang"
set "aCppLib=c++_shared"
)
)
set "aLibType=Shared"
if ["%isStatic%"] == ["1"] set "aLibType=Static"
set "aDestDir=%aBuildRoot%\android-%aCompiler%"
set "anOcctVerSuffix="
set "anOcctVersion=0.0.0"
set "aGitBranch="
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
for %%s in (%anNdkAbiList%) do (
call :cmakeGenerate "%anNdkApiLevel%" "%%s"
)
for /F "skip=1 delims=" %%F in ('
wmic PATH Win32_LocalTime GET Day^,Month^,Year /FORMAT:TABLE
') do (
for /F "tokens=1-3" %%L in ("%%F") do (
set DAY00=0%%L
set MONTH00=0%%M
set YEAR=%%N
)
)
set DAY00=%DAY00:~-2%
set MONTH00=%MONTH00:~-2%
set "aRevision=-%YEAR%-%MONTH00%-%DAY00%"
rem set "aRevision=-%aGitBranch%"
set "anArchName=occt-%anOcctVersion%%anOcctVerSuffix%%aRevision%-android"
set "aTarget=%aBuildRoot%\%anArchName%"
if ["%toPack%"] == ["1"] (
echo Creating archive %anArchName%.7z
rmdir /S /Q "%aTarget%"
if not exist "%aTarget%" ( mkdir "%aTarget%" )
if exist "%aBuildRoot%/%anArchName%.7z" del "%aBuildRoot%/%anArchName%.7z"
xcopy /S /Y "%aDestDir%\*" "%aTarget%\"
"%THE_7Z_PATH%" a -r %THE_7Z_PARAMS% "%aBuildRoot%/%anArchName%.7z" "%aTarget%"
)
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "anApi=%~1"
set "anAbi=%~2"
set "aPlatformAndCompiler=android-%anAbi%-%aCompiler%"
set "aWorkDir=%aBuildRoot%\%aPlatformAndCompiler%-make"
set "aLogFile=%aBuildRoot%\build-%aPlatformAndCompiler%.log"
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
if exist "%aLogFile%" ( del "%aLogFile%" )
rem include some information about OCCT into archive
echo ^<pre^>> "%aWorkDir%\VERSION.html"
git status >> "%aWorkDir%\VERSION.html"
git log -n 100 >> "%aWorkDir%\VERSION.html"
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
pushd "%aWorkDir%"
set "aTimeZERO=%TIME%"
if ["%toCMake%"] == ["1"] (
echo Configuring OCCT for Android %anAbi%, API level %anApi%...
cmake -G "MinGW Makefiles" ^
-D CMAKE_SYSTEM_NAME:STRING="Android" ^
-D CMAKE_ANDROID_NDK="%anNdkPath%" ^
-D CMAKE_BUILD_TYPE:STRING="Release" ^
-D CMAKE_ANDROID_ARCH_ABI:STRING="%anAbi%" ^
-D CMAKE_SYSTEM_VERSION:STRING="%anApi%" ^
-D CMAKE_ANDROID_STL_TYPE="%aCppLib%" ^
-D BUILD_LIBRARY_TYPE:STRING="%aLibType%" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_LIB:STRING="libs/%anAbi%" ^
-D INSTALL_DIR_CMAKE:STRING="libs/%anAbi%/cmake/opencascade" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="%aFreeType%/libs/%anAbi%" ^
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/libfreetype.so" ^
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
"%aCasSrc%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
)
set aTimeGEN=%TIME%
call :computeDuration %aTimeZERO% %aTimeGEN%
if ["%toCMake%"] == ["1"] (
echo Generation time: %DURATION%
echo Generation time: %DURATION%>> "%aLogFile%"
)
if ["%toClean%"] == ["1"] (
mingw32-make clean
)
if ["%toMake%"] == ["1"] (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
if errorlevel 1 (
type "%aLogFile%"
popd
exit /B 1
goto :eof
)
type "%aLogFile%"
)
set aTimeBUILD=%TIME%
call :computeDuration %aTimeGEN% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Building time: %DURATION%
echo Building time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Total building time: %DURATION%
echo Total building time: %DURATION%>> "%aLogFile%"
)
if ["%toInstall%"] == ["1"] (
echo Installing into %aDestDir%...
mingw32-make install 2>> "%aLogFile%"
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
)
set "aTimeINSTALL=%TIME%"
call :computeDuration "%aTimeBUILD%" "%aTimeINSTALL%"
if ["%toInstall%"] == ["1"] (
echo Install time: %DURATION%
echo Install time: %DURATION%>> "%aLogFile%"
)
call :computeDuration "%aTimeZERO%" "%aTimeINSTALL%"
echo Total time: %DURATION%
echo Total time: %DURATION%>> "%aLogFile%"
popd
goto :eof
:computeDuration
set "aTimeFrom=%~1"
set "aTimeEnd=%~2"
rem handle time before 10AM (win10 - remove empty space at the beginning)
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
rem handle time before 10AM (win7 - add 0 at the beginning)
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
rem convert hours:minutes:seconds:ms into duration
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
set /A aDurHH=%aDurTotalSec% / 360000
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
goto :eof

View File

@@ -0,0 +1,31 @@
rem Environment configuration template for android_build.bat (to be renamed as android_custom.bat)
rem Paths to 3rd-party tools and libraries
rem call c:\TDM-GCC-64\mingwvars.bat
rem set "PATH=c:\CMake\bin;%PATH%"
rem set "anNdkPath=c:/android-ndk-r12"
rem set "aFreeType=c:/freetype-2.7.1-android"
rem set "aRapidJson=c:/rapidjson-1.1.0"
rem Uncomment to customize building steps
rem set "aBuildRoot=%~dp0..\..\work"
rem set "toCMake=1"
rem set "toClean=0"
rem set "toMake=1"
rem set "toInstall=1"
rem set "toPack=1"
rem set "isStatic=0"
rem Minimal Android platform and CPU architectures
rem set "anNdkApiLevel=21"
rem set "anNdkAbiList=arm64-v8a x86_64"
rem OCCT Modules to build
rem set "BUILD_ModelingData=ON"
rem set "BUILD_ModelingAlgorithms=ON"
rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
rem set USE_RAPIDJSON=ON

View File

@@ -0,0 +1,46 @@
rem Environment configuration template for cmake_gen.bat (to be renamed as cmake_gen_custom.bat)
set "OCCT3RDPARTY=%SrcRoot%\..\3rdparty"
set VS=14
set VSDATA=2015
rem Leave VSPLATFORM empty to build for x86 platform
set VSPLATFORM=Win64
rem ------------------------------------
rem Uncomment to customize building steps
rem ------------------------------------
rem set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
rem set "INSTALL_DIR=%SrcRoot%\install"
rem set BUILD_DOC_Overview=OFF
rem set BUILD_Inspector=OFF
rem set BUILD_LIBRARY_TYPE=Shared
rem set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
rem set BUILD_WITH_DEBUG=OFF
rem set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
rem set BUILD_USE_PCH=OFF
rem Use semicolon-separated list of toolkits if you want to disable all modules
rem and build only some toolkits.
rem set BUILD_ADDITIONAL_TOOLKITS=
rem Set a directory recognized as a patch for OCCT.
rem set BUILD_PATCH=
rem set BUILD_MODULE_ApplicationFramework=ON
rem set BUILD_MODULE_DataExchange=ON
rem set BUILD_MODULE_Draw=ON
rem set BUILD_MODULE_ModelingAlgorithms=ON
rem set BUILD_MODULE_ModelingData=ON
rem set BUILD_MODULE_Visualization=ON
rem set USE_D3D=OFF
rem set USE_FFMPEG=OFF
rem set USE_FREEIMAGE=OFF
rem set USE_GLES2=OFF
rem set USE_RAPIDJSON=OFF
rem set USE_TBB=OFF
rem set USE_VTK=OFF

View File

@@ -0,0 +1,42 @@
# Environment configuration template for cmake_gen.sh (to be renamed as cmake_gen_custom.sh)
OCCT3RDPARTY="$SrcRoot/../3rdparty"
FREETYPE_DIR="$OCCT3RDPARTY/freetype-2.7.1"
# ------------------------------------
# Uncomment to customize building steps
# ------------------------------------
#BUILD_DIR=build
#INSTALL_DIR="$SrcRoot/install"
#BUILD_DOC_Overview=OFF
#BUILD_Inspector=OFF
#BUILD_LIBRARY_TYPE=Shared
#BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
#BUILD_WITH_DEBUG=OFF
#BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
# Use semicolon-separated list of toolkits if you want to disable all modules
# and build only some toolkits.
#BUILD_ADDITIONAL_TOOLKITS=
# Set a directory recognized as a patch for OCCT.
#BUILD_PATCH=
#BUILD_MODULE_ApplicationFramework=ON
#BUILD_MODULE_DataExchange=ON
#BUILD_MODULE_Draw=ON
#BUILD_MODULE_ModelingAlgorithms=ON
#BUILD_MODULE_ModelingData=ON
#BUILD_MODULE_Visualization=ON
#USE_FFMPEG=OFF
#USE_FREEIMAGE=OFF
#USE_GLES2=OFF
#USE_RAPIDJSON=OFF
#USE_TBB=OFF
#USE_VTK=OFF
# This is to add any additional arguments to cmake
#AUX_ARGS=

83
adm/scripts/cmake_gen.bat Normal file
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@@ -0,0 +1,83 @@
@echo off
rem Auxiliary script for semi-automated building of OCCT using cmake.
rem cmake_custom.bat should be configured with VS version and path to 3rd-parties.
rem OCCT3RDPARTY must be specified as mandatory dependency.
setlocal
set "SrcRoot=%~dp0..\.."
set VS=14
set VSDATA=2015
set VSPLATFORM=Win64
set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
set "INSTALL_DIR=%SrcRoot%\install"
set BUILD_ADDITIONAL_TOOLKITS=
set BUILD_DOC_Overview=OFF
set BUILD_Inspector=OFF
set BUILD_LIBRARY_TYPE=Shared
set BUILD_PATCH=
set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
set BUILD_WITH_DEBUG=OFF
set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
set BUILD_USE_PCH=OFF
set BUILD_MODULE_ApplicationFramework=ON
set BUILD_MODULE_DataExchange=ON
set BUILD_MODULE_Draw=ON
set BUILD_MODULE_ModelingAlgorithms=ON
set BUILD_MODULE_ModelingData=ON
set BUILD_MODULE_Visualization=ON
set USE_D3D=OFF
set USE_FFMPEG=OFF
set USE_FREEIMAGE=OFF
set USE_GLES2=OFF
set USE_RAPIDJSON=OFF
set USE_TBB=OFF
set USE_VTK=OFF
if exist "%~dp0cmake_custom.bat" call "%~dp0cmake_custom.bat"
if not "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA% %VSPLATFORM%"
if "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA%"
set "INSTALL_DIR=%INSTALL_DIR:\=/%"
set "OCCT3RDPARTY=%OCCT3RDPARTY:\=/%"
set "BUILD_DIR=%SrcRoot%\%BUILD_DIR%"
if not exist "%BUILD_DIR%" mkdir "%BUILD_DIR%"
pushd "%BUILD_DIR%"
cmake -G "%arch_compile%" ^
-D 3RDPARTY_DIR:STRING="%OCCT3RDPARTY%" ^
-D BUILD_ADDITIONAL_TOOLKITS:STRING="%BUILD_ADDITIONAL_TOOLKITS%" ^
-D BUILD_DOC_Overview:BOOL=%BUILD_DOC_Overview% ^
-D BUILD_Inspector:BOOL=%BUILD_Inspector% ^
-D BUILD_LIBRARY_TYPE:STRING=%BUILD_LIBRARY_TYPE% ^
-D BUILD_MODULE_ApplicationFramework:BOOL=%BUILD_MODULE_ApplicationFramework% ^
-D BUILD_MODULE_DataExchange:BOOL=%BUILD_MODULE_DataExchange% ^
-D BUILD_MODULE_Draw:BOOL=%BUILD_MODULE_Draw% ^
-D BUILD_MODULE_FoundationClasses:BOOL=ON ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL=%BUILD_MODULE_ModelingAlgorithms% ^
-D BUILD_MODULE_ModelingData:BOOL=%BUILD_MODULE_ModelingData% ^
-D BUILD_MODULE_Visualization:BOOL=%BUILD_MODULE_Visualization% ^
-D BUILD_PATCH:PATH="%BUILD_PATCH%" ^
-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=%BUILD_RELEASE_DISABLE_EXCEPTIONS% ^
-D BUILD_WITH_DEBUG:BOOL=%BUILD_WITH_DEBUG% ^
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=%BUILD_ENABLE_FPE_SIGNAL_HANDLER% ^
-D BUILD_USE_PCH:BOOL=%BUILD_USE_PCH% ^
-D INSTALL_DIR:PATH="%INSTALL_DIR%" ^
-D USE_D3D:BOOL=%USE_D3D% ^
-D USE_FFMPEG:BOOL=%USE_FFMPEG% ^
-D USE_FREEIMAGE:BOOL=%USE_FREEIMAGE% ^
-D USE_GLES2:BOOL=%USE_GLES2% ^
-D USE_RAPIDJSON:BOOL=%USE_RAPIDJSON% ^
-D USE_TBB:BOOL=%USE_TBB% ^
-D USE_VTK:BOOL=%USE_VTK% ^
"%SrcRoot%"
popd
endlocal

86
adm/scripts/cmake_gen.sh Executable file
View File

@@ -0,0 +1,86 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT using cmake.
# cmake_custom.sh should be configured with path to 3rd-parties.
# OCCT3RDPARTY and FREETYPE_DIR must be specified as mandatory dependencies.
ScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
SrcRoot="${ScriptDir}/../.."
INSTALL_DIR="$SrcRoot/install"
BUILD_DIR=build
DEB=
CMAKE_BUILD_TYPE=Release
if [ "$1" = "-d" ]; then
DEB=d
BUILD_DIR=${BUILD_DIR}-deb
CMAKE_BUILD_TYPE=Debug
fi
INSTALL_DIR_BIN=lin64/gcc/bin$DEB
INSTALL_DIR_LIB=lin64/gcc/lib$DEB
BUILD_ADDITIONAL_TOOLKITS=
BUILD_DOC_Overview=OFF
BUILD_Inspector=OFF
BUILD_LIBRARY_TYPE=Shared
BUILD_PATCH=
BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
BUILD_WITH_DEBUG=OFF
BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
BUILD_MODULE_ApplicationFramework=ON
BUILD_MODULE_DataExchange=ON
BUILD_MODULE_Draw=ON
BUILD_MODULE_ModelingAlgorithms=ON
BUILD_MODULE_ModelingData=ON
BUILD_MODULE_Visualization=ON
USE_FFMPEG=OFF
USE_FREEIMAGE=OFF
USE_GLES2=OFF
USE_RAPIDJSON=OFF
USE_TBB=OFF
USE_VTK=OFF
AUX_ARGS=
if [ -f "${ScriptDir}/cmake_custom.sh" ]; then
. "${ScriptDir}/cmake_custom.sh"
fi
BUILD_DIR="$SrcRoot/$BUILD_DIR"
if [ ! -d "$BUILD_DIR" ]; then mkdir -p "$BUILD_DIR"; fi
pushd "$BUILD_DIR"
cmake -G "Unix Makefiles" \
-D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
-D 3RDPARTY_DIR:PATH="$OCCT3RDPARTY" \
-D 3RDPARTY_FREETYPE_DIR:PATH="$FREETYPE_DIR" \
-D BUILD_ADDITIONAL_TOOLKITS:STRING="$BUILD_ADDITIONAL_TOOLKITS" \
-D BUILD_DOC_Overview:BOOL=$BUILD_DOC_Overview \
-D BUILD_Inspector:BOOL=$BUILD_Inspector \
-D BUILD_LIBRARY_TYPE:STRING=$BUILD_LIBRARY_TYPE \
-D BUILD_MODULE_ApplicationFramework:BOOL=$BUILD_MODULE_ApplicationFramework \
-D BUILD_MODULE_DataExchange:BOOL=$BUILD_MODULE_DataExchange \
-D BUILD_MODULE_Draw:BOOL=$BUILD_MODULE_Draw \
-D BUILD_MODULE_FoundationClasses:BOOL=ON \
-D BUILD_MODULE_ModelingAlgorithms:BOOL=$BUILD_MODULE_ModelingAlgorithms \
-D BUILD_MODULE_ModelingData:BOOL=$BUILD_MODULE_ModelingData \
-D BUILD_MODULE_Visualization:BOOL=$BUILD_MODULE_Visualization \
-D BUILD_PATCH:PATH="$BUILD_PATCH" \
-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=$BUILD_RELEASE_DISABLE_EXCEPTIONS \
-D BUILD_WITH_DEBUG:BOOL=$BUILD_WITH_DEBUG \
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=$BUILD_ENABLE_FPE_SIGNAL_HANDLER \
-D INSTALL_DIR:PATH="$INSTALL_DIR" \
-D INSTALL_DIR_LAYOUT:STRING=Windows \
-D INSTALL_DIR_BIN:STRING=$INSTALL_DIR_BIN \
-D INSTALL_DIR_LIB:STRING=$INSTALL_DIR_LIB \
-D USE_FFMPEG:BOOL=$USE_FFMPEG \
-D USE_FREEIMAGE:BOOL=$USE_FREEIMAGE \
-D USE_GLES2:BOOL=$USE_GLES2 \
-D USE_RAPIDJSON:BOOL=$USE_RAPIDJSON \
-D USE_TBB:BOOL=$USE_TBB \
-D USE_VTK:BOOL=$USE_VTK \
$AUX_ARGS "$SrcRoot"
popd

165
adm/scripts/wasm_build.bat Normal file
View File

@@ -0,0 +1,165 @@
@echo OFF
rem Auxiliary script for semi-automated building of OCCT for WASM platform.
rem wasm_custom.bat should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
rem FreeType should be specified as mandatory dependency.
set "aSrcRoot=%~dp0..\.."
set "aBuildRoot=work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "BUILD_ModelingData=ON"
set "BUILD_ModelingAlgorithms=ON"
set "BUILD_Visualization=ON"
set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Configuration file
if exist "%~dp0wasm_custom.bat" call "%~dp0wasm_custom.bat"
call "%EMSDK_ROOT%\emsdk_env.bat"
set "aToolchain=%EMSDK%/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
set "anOcctVerSuffix="
set "anOcctVersion=0.0.0"
set "aGitBranch="
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aSrcRoot%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aSrcRoot%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
call :cmakeGenerate
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "aPlatformAndCompiler=wasm"
set "aWorkDir=%aSrcRoot%\%aBuildRoot%\%aPlatformAndCompiler%-make"
set "aDestDir=%aSrcRoot%\%aBuildRoot%\%aPlatformAndCompiler%"
set "aLogFile=%aSrcRoot%\%aBuildRoot%\build-%aPlatformAndCompiler%.log"
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
if exist "%aLogFile%" ( del "%aLogFile%" )
rem include some information about OCCT into archive
echo ^<pre^>> "%aWorkDir%\VERSION.html"
git status >> "%aWorkDir%\VERSION.html"
git log -n 100 >> "%aWorkDir%\VERSION.html"
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
pushd "%aWorkDir%"
set aTimeZERO=%TIME%
if ["%toCMake%"] == ["1"] (
echo "Configuring OCCT for WASM..."
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="Release" ^
-D BUILD_LIBRARY_TYPE:STRING="Static" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
"%aSrcRoot%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
)
set aTimeGEN=%TIME%
call :computeDuration %aTimeZERO% %aTimeGEN%
if ["%toCMake%"] == ["1"] (
echo Generation time: %DURATION%
echo Generation time: %DURATION%>> "%aLogFile%"
)
if "%toClean%"=="1" (
mingw32-make clean
)
if "%toMake%"=="1" (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
type "%aLogFile%"
)
set aTimeBUILD=%TIME%
call :computeDuration %aTimeGEN% %aTimeBUILD%
if "%toMake%"=="1" (
echo Building time: %DURATION%
echo Building time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeBUILD%
if "%toMake%"=="1" (
echo Total building time: %DURATION%
echo Total building time: %DURATION%>> "%aLogFile%"
)
if "%toInstall%"=="1" (
echo Installing into %aDestDir%...
mingw32-make install 2>> "%aLogFile%"
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
)
set aTimeINSTALL=%TIME%
call :computeDuration %aTimeBUILD% %aTimeINSTALL%
if "%toInstall%"=="1" (
echo Install time: %DURATION%
echo Install time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeINSTALL%
echo Total time: %DURATION%
echo Total time: %DURATION%>> "%aLogFile%"
popd
goto :eof
:computeDuration
set aTimeFrom=%1
set aTimeEnd=%2
rem handle time before 10AM (win10 - remove empty space at the beginning)
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
rem handle time before 10AM (win7 - add 0 at the beginning)
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
rem convert hours:minutes:seconds:ms into duration
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
set /A aDurHH=%aDurTotalSec% / 360000
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
goto :eof

126
adm/scripts/wasm_build.sh Executable file
View File

@@ -0,0 +1,126 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT for WASM platform.
# wasm_custom.sh should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
# FreeType should be specified as mandatory dependency.
export aScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
export aSrcRoot="${aScriptDir}/../.."
export aBuildRoot=work
export aNbJobs=${NUMBER_OF_PROCESSORS}
export toCMake=1
export toClean=0
export toMake=1
export toInstall=1
export BUILD_ModelingData=ON
export BUILD_ModelingAlgorithms=ON
export BUILD_Visualization=ON
export BUILD_ApplicationFramework=ON
export BUILD_DataExchange=ON
if [ -f "${aScriptDir}/wasm_custom.sh" ] ; then
. "${aScriptDir}/wasm_custom.sh"
fi
. "${EMSDK_ROOT}/emsdk_env.sh"
export aToolchain="${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
export aGitBranch=`git symbolic-ref --short HEAD`
echo "Compilation OCCT branch : $aGitBranch"
export aPlatformAndCompiler=wasm
export aWorkDir="${aSrcRoot}/${aBuildRoot}/${aPlatformAndCompiler}-make"
if [ ! -d "${aWorkDir}" ]; then
mkdir -p "${aWorkDir}"
fi
export aDestDir="${aSrcRoot}/${aBuildRoot}/${aPlatformAndCompiler}"
if [ ! -d "${aDestDir}" ]; then
mkdir -p "${aDestDir}"
fi
export aLogFile="${aSrcRoot}/${aBuildRoot}/build-${aPlatformAndCompiler}.log"
if [ -f "${aLogFile}" ]; then
rm "${aLogFile}"
fi
echo Start building OCCT for ${aPlatformAndCompiler}
echo Start building OCCT for ${aPlatformAndCompiler}>> "${aLogFile}"
pushd "${aWorkDir}"
pwd
echo toCMake=${toCMake}
if [ "${toCMake}" = "1" ]; then
echo "Configuring OCCT for WASM..."
echo cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE:FILEPATH="${aToolchain}" \
-DCMAKE_BUILD_TYPE:STRING="Release" \
-DBUILD_LIBRARY_TYPE:STRING="Static" \
-DINSTALL_DIR:PATH="${aDestDir}" \
-DINSTALL_DIR_INCLUDE:STRING="inc" \
-DINSTALL_DIR_RESOURCE:STRING="src" \
-D3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-DBUILD_MODULE_FoundationClasses:BOOL="ON" \
-DBUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-DBUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-DBUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-DBUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-DBUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-DBUILD_MODULE_Draw:BOOL="OFF" \
-DBUILD_DOC_Overview:BOOL="OFF" "${aSrcRoot}"
cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE:FILEPATH="${aToolchain}" \
-DCMAKE_BUILD_TYPE:STRING="Release" \
-DBUILD_LIBRARY_TYPE:STRING="Static" \
-DINSTALL_DIR:PATH="${aDestDir}" \
-DINSTALL_DIR_INCLUDE:STRING="inc" \
-DINSTALL_DIR_RESOURCE:STRING="src" \
-D3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-DBUILD_MODULE_FoundationClasses:BOOL="ON" \
-DBUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-DBUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-DBUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-DBUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-DBUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-DBUILD_MODULE_Draw:BOOL="OFF" \
-DBUILD_DOC_Overview:BOOL="OFF" "${aSrcRoot}"
if [ $? -ne 0 ]; then
echo "Problem during configuration"
popd
exit 1
fi
fi
if [ "${toClean}" = "1" ]; then
make clean
fi
if [ "${toMake}" = "1" ]; then
echo Building...
make -j ${aNbJobs} 2>> "${aLogFile}"
if [ $? -ne 0 ]; then
echo "Problem during make operation"
popd
exit 1
fi
echo "${aLogFile}"
fi
if [ "${toInstall}" = "1" ]; then
echo Installing into ${aDestDir}
make install 2>> "${aLogFile}"
fi
popd

View File

@@ -0,0 +1,16 @@
rem Environment configuration template for occ_build_wasm.bat (to be renamed as wasm_custom_env.bat)
set "aFreeType=%aSrcRoot%\..\3rdparty\freetype-2.7.1-wasm"
set "EMSDK_ROOT=%aSrcRoot%\..\emsdk"
rem Uncomment to customize building steps
rem set "aBuildRoot=work"
rem set "toCMake=1"
rem set "toClean=0"
rem set "toMake=1"
rem set "toInstall=1"
rem set "BUILD_ModelingData=ON"
rem set "BUILD_ModelingAlgorithms=ON"
rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"

View File

@@ -0,0 +1,16 @@
# environment configuration template for occ_build_wasm.sh (to be renamed as wasm_custom_env.sh)
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.7.1-wasm"
export EMSDK_ROOT="$aSrcRoot/../emsdk"
# Uncomment to customize building steps
#export aBuildRoot=work
#export toCMake=1
#export toClean=0
#export toMake=1
#export toInstall=1
#export BUILD_ModelingData=ON
#export BUILD_ModelingAlgorithms=ON
#export BUILD_Visualization=ON
#export BUILD_ApplicationFramework=ON
#export BUILD_DataExchange=ON

View File

@@ -21,6 +21,7 @@ set (OpenCASCADE_DEVELOPMENT_VERSION "@OCC_VERSION_DEVELOPMENT@")
# This is made to support different locations of CMake files:
# - in UNIX style: $INSTALL_DIR/lib/cmake/opencascade-<version>
# - in Windows style: $INSTALL_DIR/cmake
# - in Android style: $INSTALL_DIR/libs/$CMAKE_ANDROID_ARCH_ABI/cmake/opencascade-<version>
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/cmake$")
@@ -29,6 +30,10 @@ endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/lib$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/libs/${CMAKE_ANDROID_ARCH_ABI}$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
# Set OpenCASCADE paths to headers, binaries, libraries, resources, tests, samples, data
set (OpenCASCADE_BINARY_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_BIN@")

38
adm/templates/build.bat Normal file
View File

@@ -0,0 +1,38 @@
@echo off
setlocal
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0OCCT.sln"
if "%VCVER%" == "vc8" (
call "%VS80COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc9" (
call "%VS90COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc10" (
call "%VS100COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc11" (
call "%VS110COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc12" (
call "%VS120COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc14" (
call "%VS140COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc141" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B
)
set BUILDCONFIG=Release
if "%CASDEB%"=="i" set BUILDCONFIG=RelWithDebInfo
if "%CASDEB%"=="d" set BUILDCONFIG=Debug
if "%ARCH%"=="32" set PLATFORM=win32
if "%ARCH%"=="64" set PLATFORM=x64
msbuild "%PRJFILE%" /m /fl /flp:LogFile="build_%BUILDCONFIG%.log" /p:Configuration=%BUILDCONFIG% /p:Platform=%PLATFORM% /p:BuildProjectReferences=false
endlocal

View File

@@ -14,6 +14,7 @@ if /I "%VCVER%" == "@COMPILER@" (
set "TBB_DIR=@3RDPARTY_TBB_DLL_DIR@"
set "VTK_DIR=@3RDPARTY_VTK_DLL_DIR@"
set "FFMPEG_DIR=@3RDPARTY_FFMPEG_DLL_DIR@"
set "OPENVR_DIR=@3RDPARTY_OPENVR_DLL_DIRS@"
if not "@3RDPARTY_QT_DIR@" == "" (
set "QTDIR=@3RDPARTY_QT_DIR@"

View File

@@ -10,12 +10,13 @@ if /I "%VCVER%" == "@COMPILER@" (
set "TCL_DIR=@USED_3RDPARTY_TCL_DIR@"
set "TK_DIR=@USED_3RDPARTY_TK_DIR@"
set "FREETYPE_DIR=@USED_3RDPARTY_FREETYPE_DIR@"
set "FREEIMAGE_DIR=@USED_3RDPARTY_FREEIMAGE_DIRS@"
set "FREEIMAGE_DIR=@USED_3RDPARTY_FREEIMAGE_DIR@"
set "EGL_DIR=@USED_3RDPARTY_EGL_DIRS@"
set "GLES2_DIR=@USED_3RDPARTY_GLES2_DIRS@"
set "TBB_DIR=@USED_3RDPARTY_TBB_DIR@"
set "VTK_DIR=@USED_3RDPARTY_VTK_DIR@"
set "FFMPEG_DIR=@USED_3RDPARTY_FFMPEG_DIR@"
set "OPENVR_DIR=@USED_3RDPARTY_OPENVR_DIR@"
if not "@USED_3RDPARTY_QT_DIR@" == "" (
set "QTDIR=@USED_3RDPARTY_QT_DIR@"

View File

@@ -119,12 +119,14 @@ rem ----- For compatability with external application using CASROOT -----
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
rem ----- Define path to 3rdparty products -----
set "THIRDPARTY_DIR=@3RDPARTY_DIR@"
if ["%THIRDPARTY_DIR%"] == [""] set "THIRDPARTY_DIR=@3RDPARTY_DIR@"
if ["%ARCH%"] == ["32"] set VCARCH=x86
if ["%ARCH%"] == ["64"] set VCARCH=amd64
if /I ["%1"] == ["vc141"] set "VCVER=vc14"
if /I ["%1"] == ["vc142"] set "VCVER=vc14"
if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %VCVER% %ARCH% %CASDEB%
)
@@ -138,7 +140,11 @@ if not ["%GLES2_DIR%"] == [""] set "PATH=%GLES2_DIR%;%PATH%"
if not ["%TBB_DIR%"] == [""] set "PATH=%TBB_DIR%;%PATH%"
if not ["%VTK_DIR%"] == [""] set "PATH=%VTK_DIR%;%PATH%"
if not ["%FFMPEG_DIR%"] == [""] set "PATH=%FFMPEG_DIR%;%PATH%"
if not ["%QTDIR%"] == [""] set "PATH=%QTDIR%/bin;%PATH%"
if not ["%OPENVR_DIR%"] == [""] set "PATH=%OPENVR_DIR%;%PATH%"
if not ["%QTDIR%"] == [""] (
set "PATH=%QTDIR%/bin;%PATH%"
set "QT_PLUGIN_PATH=%QTDIR%/plugins"
)
rem ----- Set path to 3rd party and OCCT libraries -----
if not "%CSF_OCCTBinPath%" == "" (

View File

@@ -8,7 +8,9 @@ if [ "${CASROOT}" == "" ]; then
fi
# ----- Define path to 3rdparty products -----
export THIRDPARTY_DIR="@3RDPARTY_DIR@"
if [ "${THIRDPARTY_DIR}" == "" ]; then
export THIRDPARTY_DIR="@3RDPARTY_DIR@"
fi
# ----- Read script arguments -----
shopt -s nocasematch

View File

@@ -6,6 +6,7 @@ if exist "%~dp0custom.bat" (
call "@INSTALL_DIR_ABSOLUTE@\@INSTALL_DIR_SCRIPT@\env.bat" %1 %2 %3
if /I ["%1"] == ["vc141"] set "VCVER=vc141"
if /I ["%1"] == ["vc142"] set "VCVER=vc142"
set "BIN_DIR=win%ARCH%\%VCVER%\bind"
set "LIB_DIR=win%ARCH%\%VCVER%\libd"
@@ -26,3 +27,5 @@ if not "%QTDIR%" == "" (
set "PATH=%QTDIR%/bin;%PATH%"
set "QT_QPA_PLATFORM_PLUGIN_PATH=%QTDIR%\plugins\platforms"
)
set "CSF_OCCTOverviewSampleCodePath=%~dp0..\..\OCCTOverview\code"

View File

@@ -20,3 +20,5 @@ export STATION=$host
export RES_DIR=${aSamplePath}/${STATION}/res
export PATH=${QTDIR}/bin:${PATH}
export "CSF_OCCTOverviewSampleCodePath=${aSamplePath}/../../OCCTOverview/code"

38
adm/templates/install.bat Normal file
View File

@@ -0,0 +1,38 @@
@echo off
setlocal
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0INSTALL.vcxproj"
if "%VCVER%" == "vc8" (
call "%VS80COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc9" (
call "%VS90COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc10" (
call "%VS100COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc11" (
call "%VS110COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc12" (
call "%VS120COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc14" (
call "%VS140COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc141" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B
)
set BUILDCONFIG=Release
if "%CASDEB%"=="i" set BUILDCONFIG=RelWithDebInfo
if "%CASDEB%"=="d" set BUILDCONFIG=Debug
if "%ARCH%"=="32" set PLATFORM=win32
if "%ARCH%"=="64" set PLATFORM=x64
msbuild "%PRJFILE%" /m /fl /flp:LogFile="install_%BUILDCONFIG%.log" /p:Configuration=%BUILDCONFIG% /p:Platform=%PLATFORM% /p:BuildProjectReferences=false
endlocal

View File

@@ -19,6 +19,7 @@ if ["%1"] == [""] (
echo AndroidQt
echo FuncDemo
echo IESample
echo OCCTOverview
echo Tutorial
PAUSE
exit /B
@@ -35,5 +36,8 @@ if not exist "%EXE_PATH%" (
exit /B
)
rem Set path to location where sample code is installed
set "CSF_OCCTOverviewSampleCodePath=%CSF_OCCTSamplesPath%\OCCTOverview\code"
"%EXE_PATH%"

View File

@@ -8,6 +8,7 @@ if [ "$1" == "" ]; then
echo available samples:
echo FuncDemo
echo IESample
echo OCCTOverview
echo Tutorial
fi
@@ -31,5 +32,7 @@ if [ ! -f "$EXE_PATH" ]; then
exit 1
fi
export CSF_OCCTOverviewSampleCodePath="${CSF_OCCTSamplesPath}/OCCTOverview/code"
cd ${aCurrentPath}
"$EXE_PATH"
"$EXE_PATH"

View File

@@ -71,6 +71,7 @@ BOPTools::MapShapesAndAncestors TopExp::MapShapesAndAncestors
BOPCol_Box2DBndTreeSelector BOPTools_BoxSelector<Bnd_Box2d>
BiTgte_DataMapOfShapeBox TopTools_DataMapOfShapeBox
CDM_MessageDriver Message_Messenger
Message_ProgressSentry Message_ProgressScope
[tcollection]
AdvApp2Var_SequenceOfNode

View File

@@ -5,55 +5,56 @@
# The order of files in this list determines order of top-level pages
# in the generated documentation.
overview/overview.md
introduction/introduction.md
samples/samples.md
../samples/mfc/standard/ReadMe.md
../samples/CSharp/ReadMe.md
../samples/CSharp/ReadMe_D3D.md
../samples/qt/AndroidQt/ReadMe.md
../samples/qt/OCCTOverview/ReadMe.md
../samples/java/jniviewer/ReadMe.md
../samples/ios/UIKitSample/ReadMe.md
../samples/webgl/ReadMe.md
samples/ocaf.md
samples/ocaf_func.md
samples/draw_scripts.md
tutorial/tutorial.md
technical_overview/technical_overview.md
build/build_upgrade.md
build/build_occt/building_occt.md
build/build_3rdparty/building_3rdparty.md
build/build_documentation/building_documentation.md
debug/debug.md
upgrade/upgrade.md
user_guides/user_guides.md
user_guides/foundation_classes/foundation_classes.md
user_guides/modeling_data/modeling_data.md
user_guides/modeling_algos/modeling_algos.md
user_guides/boolean_operations/boolean_operations.md
user_guides/mesh/mesh.md
user_guides/shape_healing/shape_healing.md
user_guides/visualization/visualization.md
user_guides/iges/iges.md
user_guides/step/step.md
user_guides/xde/xde.md
user_guides/ocaf/ocaf.md
user_guides/tobj/tobj.md
user_guides/draw_test_harness/draw_test_harness.md
user_guides/inspector/inspector.md
user_guides/brep_wp/brep_wp.md
user_guides/vis/vis.md
dev_guides/dev_guides.md
dev_guides/documentation/documentation.md
dev_guides/contribution/coding_rules.md
dev_guides/contribution_workflow/contribution_workflow.md
dev_guides/git_guide/git_guide.md
dev_guides/tests/tests.md
dev_guides/debug/debug.md
dev_guides/upgrade/upgrade.md
specification/specification.md
specification/boolean_operations/boolean_operations.md
specification/brep_format.md
specification/pbr_math.md
dev_guides/building/building.md
dev_guides/building/3rdparty/3rdparty_windows.md
dev_guides/building/3rdparty/3rdparty_linux.md
dev_guides/building/3rdparty/3rdparty_osx.md
dev_guides/building/cmake/cmake.md
dev_guides/building/android/android.md
dev_guides/building/code_blocks.md
dev_guides/building/msvc.md
dev_guides/building/xcode.md
contribution/contribution.md
contribution/documentation/documentation.md
contribution/coding_rules.md
contribution/contribution_workflow/contribution_workflow.md
contribution/git_guide/git_guide.md
contribution/tests/tests.md
license.md

View File

@@ -4,27 +4,29 @@
# Empty spaces are allowed.
# Strings starting with '#' are treated as comments and ignored.
user_guides/brep_wp/brep_wp.md
tutorial/tutorial.md
upgrade/upgrade.md
user_guides/foundation_classes/foundation_classes.md
user_guides/iges/iges.md
user_guides/modeling_data/modeling_data.md
user_guides/modeling_algos/modeling_algos.md
user_guides/boolean_operations/boolean_operations.md
user_guides/shape_healing/shape_healing.md
user_guides/mesh/mesh.md
user_guides/ocaf/ocaf.md
user_guides/step/step.md
user_guides/draw_test_harness/draw_test_harness.md
user_guides/inspector/inspector.md
user_guides/tobj/tobj.md
user_guides/visualization/visualization.md
user_guides/xde/xde.md
user_guides/vis/vis.md
user_guides/iges/iges.md
user_guides/step/step.md
user_guides/xde/xde.md
user_guides/inspector/inspector.md
user_guides/draw_test_harness/draw_test_harness.md
dev_guides/contribution_workflow/contribution_workflow.md
dev_guides/documentation/documentation.md
dev_guides/contribution/coding_rules.md
dev_guides/git_guide/git_guide.md
dev_guides/tests/tests.md
dev_guides/upgrade/upgrade.md
contribution/contribution_workflow/contribution_workflow.md
contribution/documentation/documentation.md
contribution/coding_rules.md
contribution/git_guide/git_guide.md
contribution/tests/tests.md
tutorial/tutorial.md
specification/boolean_operations/boolean_operations.md
specification/brep_format.md
specification/pbr_math.md

View File

@@ -0,0 +1,633 @@
 Build 3rd-parties {#build_upgrade_building_3rdparty}
==============================================
@tableofcontents
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://opencascade.com/content/3rd-party-components.
On Linux and OS X, it is recommended to use the version installed in the system natively.
@section dev_guides__building_3rdparty_win_1 Windows
This document presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform. It is assumed that you are already familiar with MS Visual Studio / Visual C++.
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
There are two types of third-party products used by OCCT:
* Mandatory products:
* Tcl/Tk 8.5 -- 8.6;
* FreeType 2.4.10 -- 2.5.3.
* Optional products:
* TBB 3.x -- 4.x;
* FreeImage 3.14.1 -- 3.16.0;
* VTK 6.1.0.
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, *c:\\occ3rdparty*).
Further in this document, this folder is referred to as *3rdparty*.
@subsection dev_guides__building_3rdparty_win_2 Tcl/Tk
Tcl/Tk is required for DRAW test harness.
**Installation from sources: Tcl**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. In the *win* sub-directory, edit file *buildall.vc.bat*:
* Edit the line "call ... vcvars32.bat" to have correct path to the version of Visual Studio to be used for building, for instance:
call "%VS80COMNTOOLS%\vsvars32.bat"
If you are building 64-bit version, set environment accordingly, e.g.:
call "%VS80COMNTOOLS%\..\..\VC\vcvarsall.bat" amd64
* Define variable *INSTALLDIR* pointing to directory where Tcl/Tk will be installed, e.g.:
set INSTALLDIR=D:\OCCT\3rdparty\tcltk-86-32
* Add option *install* to the first command line calling *nmake*:
nmake -nologo -f makefile.vc release htmlhelp install %1
* Remove second call to *nmake* (building statically linked executable)
2. Edit file *rules.vc* replacing line
SUFX = tsgx
by
SUFX = sgx
This is to avoid extra prefix 't' in the library name, which is not recognized by default by OCCT build tools.
3. By default, Tcl uses dynamic version of run-time library (MSVCRT), which must be installed on the system where Tcl will be used.
You may wish to link Tcl library with static version of run-time to avoid this dependency.
For that:
* Edit file *makefile.vc* replacing strings "crt = -MD" by "crt = -MT"
* Edit source file *tclMain.c* (located in folder *generic*) commenting out forward declaration of function *isatty()*.
4. In the command prompt, run *buildall.vc.bat*
You might need to run this script twice to have *tclsh* executable installed; check subfolder *bin* of specified installation path to verify this.
5. For convenience of use, we recommend making a copy of *tclsh* executable created in subfolder *bin* of *INSTALLDIR* and named with Tcl version number suffix, as *tclsh.exe* (with no suffix)
> cd D:\OCCT\3rdparty\tcltk-86-32\bin
> cp tclsh86.exe tclsh.exe
**Installation from sources: Tk**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
Apply the same steps as described for building Tcl above, with the same INSTALLDIR.
Note that Tk produces its own executable, called *wish*.
You might need to edit default value of *TCLDIR* variable defined in *buildall.vc.bat* (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
FreeType is required for text display in a 3D viewer. You can download its sources from https://sourceforge.net/projects/freetype/files/
### The building procedure
1. Unpack the downloaded archive of FreeType product into the *3rdparty* folder. As a result, you will get a folder named, for example, *3rdparty\\freetype-2.4.10*. Further in this document, this folder is referred to as *freetype*.
2. Open the solution file *freetype\\builds\\win32\\vc20xx\\freetype.sln* in Visual Studio. Here *vc20xx* stands for your version of Visual Studio.
3. Select the configuration to build: either Debug or Release.
4. Build the *freetype* project.
As a result, you will get a freetype import library (.lib) in the *freetype\\obj\\win32\\vc20xx* folder.
5. If you build FreeType for a 64 bit platform, select in the main menu **Build - Configuration Manager** and add *x64* platform to the solution configuration by copying the settings from Win32 platform:
@figure{/build/build_3rdparty/images/3rdparty_image001.png}
Update the value of the Output File for x64 configuration:
@figure{/build/build_3rdparty/images/3rdparty_image003.png}
Build the *freetype* project.
As a result, you will obtain a 64 bit import library (.lib) file in the *freetype\\x64\\vc20xx* folder.
To build FreeType as a dynamic library (.dll) follow steps 6, 7 and 8 of this procedure.
6. Open menu Project-> Properties-> Configuration Properties-> General and change option **Configuration Type** to *Dynamic Library (.dll)*.
7. Edit file *freetype\\include\\freetype\\config\\ftoption.h*:
in line 255, uncomment the definition of macro *FT_EXPORT* and change it as follows:
#define FT_EXPORT(x) __declspec(dllexport) x
8. Build the *freetype* project.
As a result, you will obtain the files of the import library (.lib) and the dynamic library (.dll) in folders <i>freetype \\objs\\release</i> or <i>\\objs\\debug </i>.
If you build for a 64 bit platform, follow step 5 of the procedure.
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures, it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern: *freetype-compiler-bitness-building mode*, where:
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **bitness** is *32* or *64*;
* **building mode** is *opt* (for Release) or *deb* (for Debug).
The *include* subfolder should be copied as is, while libraries should be renamed to *freetype.lib* and *freetype.dll* (suffixes removed) and placed to subdirectories *lib *and *bin*, respectively. If the Debug configuration is built, the Debug libraries should be put into subdirectories *libd* and *bind*.
@subsection dev_guides__building_3rdparty_win_3_1 TBB
This third-party product is installed with binaries
from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*) and pick the archive for Windows platform.
Unpack the downloaded archive of TBB product into the *3rdparty* folder.
Further in this document, this folder is referred to as *tbb*.
@subsection dev_guides__building_3rdparty_win_3_3 FreeImage
This third-party product should be built as a dynamically loadable library (.dll file).
You can download its sources from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
### The building procedure:
1. Unpack the downloaded archive of FreeImage product into *3rdparty* folder.
As a result, you should have a folder named *3rdparty\\FreeImage*.
Rename it according to the rule: *freeimage-platform-compiler-building mode*, where
* **platform** is *win32* or *win64*;
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **building mode** is *opt* (for release) or *deb* (for debug)
Further in this document, this folder is referred to as *freeimage*.
2. Open the solution file *freeimage\\FreeImage.*.sln* in your Visual Studio.
If you use a Visual Studio version higher than VC++ 2008, apply conversion of the workspace.
Such conversion should be suggested automatically by Visual Studio.
3. Select a configuration to build.
- Choose **Release** if you are building Release binaries.
- Choose **Debug** if you are building Debug binaries.
*Note:*
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage and FreeimagePlus projects:
Project -> Properties -> Configuration Properties -> Linker -> General -> Output File
FreeImage*d*.dll to FreeImage.dll
FreeImagePlus*d*.dll to FreeImagePlus.dll
Project -> Properties -> Configuration Properties -> Linker -> Debugging-> Generate Program Database File
FreeImage*d*.pdb to FreeImage.pdb
FreeImagePlus*d*.pdb to FreeImagePlus.pdb
Project -> Properties -> Configuration Properties -> Linker -> Advanced-Import Library
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.lib to FreeImagePlus.lib
Project -> Properties -> Configuration Properties -> Build Events -> Post -> Build Event -> Command Line
FreeImage*d*.dll to FreeImage.dll
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.dll to FreeImagePlus.dll
FreeImagePlus*d*.lib to FreeImagePlus.lib
Additionally, rename in project FreeImagePlus
Project -> Properties -> Configuration Properties -> Linker -> Input -> Additional Dependencies
from FreeImage*d*.lib to FreeImage.lib
4. Select a platform to build.
- Choose *Win32* if you are building for a 32 bit platform.
- Choose *x64* if you are building for a 64 bit platform.
5. Start the building process.
As a result, you should have the library files of FreeImage product in *freeimage\\Dist* folder (*FreeImage.dll* and *FreeImage.lib*) and in *freeimage\\Wrapper\\FreeImagePlus\\dist* folder (*FreeImagePlus.dll* and *FreeImagePlus.lib*).
@subsection dev_guides__building_3rdparty_win_3_4 VTK
VTK is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
### The building procedure:
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
As a result, you will get a folder named, for example, <i>3rdparty\VTK-6.1.0.</i>
Further in this document, this folder is referred to as *VTK*.
2. Use CMake to generate VS projects for building the library:
- Start CMake-GUI and select VTK folder as source path, and the folder of your choice for VS project and intermediate build data.
- Click **Configure**.
- Select the VS version to be used from the ones you have installed (we recommend using VS 2010) and the architecture (32 or 64-bit).
- Generate VS projects with default CMake options. The open solution *VTK.sln* will be generated in the build folder.
3. Build project VTK in Release mode.
@section build_3rdparty_linux Linux
This document presents additional guidelines for building third-party
products used by Open CASCADE Technology and samples on Linux platform.
The links for downloading the third-party products are available on the web site at
https://opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;  
* FreeType 2.4.10 - 2.5.3;
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0;
* VTK 6.1.0.
@subsection dev_guides__building_3rdparty_linux_2_1 Tcl/Tk
Tcl/Tk is required for DRAW test harness.
**Installation from sources: Tcl**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
cd TCL_SRC_DIR/unix
2. Run the *configure* command:
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the configure command has finished successfully, start the building process:
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*
make install
**Installation from sources: Tk**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tk source files are located <i>(TK_SRC_DIR)</i>
cd TK_SRC_DIR/unix
2. Run the configure command, where <i>TCL_LIB_DIR</i> is *TCL_INSTALL_DIR/lib*.
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the configure command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk.
All binary and service files of the product will be copied
to the directory defined by *TK_INSTALL_DIR* (usually it is *TCL_INSTALL_DIR*)
make install
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
cd FREETYPE_SRC_DIR
2. Run the *configure* command:
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*
make install
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need and pick the archive for Linux platform.
To install, unpack the downloaded archive of TBB product.
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
1. Modify *FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h*:
In line 60 insert the following:
#include string.h
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
cd FREEIMAGE_SRC_DIR
3. Run the building process
make
4. Run the installation process
a. If you have the permission to write into directories <i>/usr/include</i> and <i>/usr/lib</i>, run the following command:
make install
b. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.gnu*:
Change lines 7-9 from:
DESTDIR ?= /
INCDIR ?= $(DESTDIR)/usr/include
INSTALLDIR ?= $(DESTDIR)/usr/lib
to:
DESTDIR ?= $(DESTDIR)
INCDIR ?= $(DESTDIR)/include
INSTALLDIR ?= $(DESTDIR)/lib
Change lines 65-67 from:
install -m 644 -o root -g root $(HEADER) $(INCDIR)
install -m 644 -o root -g root $(STATICLIB) $(INSTALLDIR)
install -m 755 -o root -g root $(SHAREDLIB) $(INSTALLDIR)
to:
install -m 755 $(HEADER) $(INCDIR)
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
Change line 70 from: 
ldconfig
to:
\#ldconfig
Then run the installation process by the following command:
make DESTDIR=FREEIMAGE_INSTALL_DIR install
5. Clean temporary files
make clean
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
You can download VTK sources from https://www.vtk.org/VTK/resources/software.html
### The building procedure:
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
1. Install or build *cmake* product from the source file.
2. Start *cmake* in GUI mode with the directory where the source files of *VTK* are located:
ccmake VTK_SRC_DIR
* Press <i>[c]</i> to make the initial configuration
* Define the necessary options in *VTK_INSTALL_PREFIX*
* Press <i>[c]</i> to make the final configuration
* Press <i>[g]</i> to generate Makefile and exit
3. Start the building of VTK:
make
4. Start the installation of VTK. Binaries will be installed according to the *VTK_INSTALL_PREFIX* option.
make install
@subsection dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
**Debian-based distributives**
All 3rd-party products required for building of OCCT could be installed
from official repositories. You may install them from console using apt-get utility:
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libxt-dev libxmu-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libfreeimage-dev libtbb-dev
To launch binaries built with WOK you need to install C shell and 32-bit libraries on x86_64 distributives:
# you may need to add i386 if not done already by command "dpkg --add-architecture i386"
sudo apt-get install csh libstdc++6:i386 libxt6:i386 libxext6:i386 libxmu6:i386
Building is possible with C++ compliant compiler:
sudo apt-get install g++
@section build_3rdparty_macos Mac OS X
This document presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;
* FreeType 2.4.10 - 2.5.3.
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk 8.5
Tcl/Tk is required for DRAW test harness. Version 8.5 or 8.6 can be used with OCCT.
**Installation from sources: Tcl 8.5**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
cd TCL_SRC_DIR/macosx
2. Run the *configure* command
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*.
make install
**Installation from sources: Tk 8.5**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the source files of Tk are located <i>(TK_SRC_DIR)</i>.
cd TK_SRC_DIR/macosx
2. Run the *configure* command, where TCL_LIB_DIR is TCL_INSTALL_DIR/lib
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk. All binary and service files of the product will be copied to the directory defined by *TK_INSTALL_DIR* (usually it is TCL_INSTALL_DIR)
make install
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType 2.4.10
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
cd FREETYPE_SRC_DIR
2. Run the *configure* command
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process
make
4. If building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*.
make install
@subsection dev_guides__building_3rdparty_osx_3_1 TBB 3.x or 4.x
This third-party product is installed with binaries from the archive
that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*)
and pick the archive for Mac OS X platform.
To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.tgz*).
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage 3.14.1 or 3.15.x
Download the necessary archive from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
Note that for building FreeImage on Mac OS X 10.7 you should replace *Makefile.osx*
in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment to issue #22811 in OCCT Mantis bug tracker
(https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
1. If you build FreeImage 3.15.x you can skip this step.
Modify <i>FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:</i>
In line 60 insert the following:
#include string.h
Modify <i>FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp:</i>
In line 320 replace:
SwapShort(value);
with:
SwapShort(&value);
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
cd FREEIMAGE_SRC_DIR
3. Run the building process
make
4. Run the installation process
1. If you have the permission to write into <i>/usr/local/include</i> and <i>/usr/local/lib</i> directories, run the following command:
make install
2. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.osx*:
Change line 49 from:   
PREFIX ?= /usr/local
to:
PREFIX ?= $(PREFIX)
  Change lines 65-69 from:
install -d -m 755 -o root -g wheel $(INCDIR) $(INSTALLDIR)
install -m 644 -o root -g wheel $(HEADER) $(INCDIR)
install -m 644 -o root -g wheel $(SHAREDLIB) $(STATICLIB) $(INSTALLDIR)
ranlib -sf $(INSTALLDIR)/$(STATICLIB)
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(LIBNAME)
to:
install -d $(INCDIR) $(INSTALLDIR)
install -m 755 $(HEADER) $(INCDIR)
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(VERLIBNAME)
ln -sf $(VERLIBNAME) $(INSTALLDIR)/$(LIBNAME)
Then run the installation process by the following command:
make PREFIX=FREEIMAGE_INSTALL_DIR install
5. Clean temporary files
make clean

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@@ -0,0 +1,19 @@
Build Documentation {#build_upgrade__building_documentation}
=================
To generate HTML documentation from sources contained in *dox* subdirectory,
you need to have Tcl and Doxygen 1.8.5 (or above) installed on your system.
Use script **gendoc** (batch file on Windows, shell script on Linux / Mac OSX) to generate documentation.
To generate Overview documentation:
cmd> gendoc -overview
To generate Reference manual:
cmd> gendoc -refman
Run this command without arguments to get help on supported options.
See @ref occt_contribution__documentation for prerequisites and details on OCCT documentation system.

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@@ -1,9 +1,17 @@
Building with CMake {#occt_dev_guides__building_cmake}
Build OCCT {#build_upgrade__building_occt}
===================
@tableofcontents
@section build_cmake_intro General
@note Before building OCCT, make sure to have all required third-party libraries installed.
The list of required libraries depends on what OCCT modules will be used, and your preferences.
The typical minimum is **Freetype** (necessary for Visualization) and **Tcl/Tk** (for DRAW).
See @ref intro_req "requirements on 3rdparty libraries" for a full list.
On OS X we recommend to use native libraries.
@section build_occt_windows Windows
@subsection build_occt_win_cmake Building with CMake tool
This article describes the **CMake**-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources. *OCCT requires CMake version 2.8.12 or later*.
@@ -12,9 +20,9 @@ This article describes the **CMake**-based build process, which is now suggested
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
However, CMake is cross-platform and can be used to build OCCT on Linux and OS X in essentially the same way.
@note Before you start, make sure to have installed all 3-rd party products that you are going to use with OCCT; see @ref occt_dev_guides__building.
@note Before you start, make sure to have installed all 3-rd party products that you are going to use with OCCT; see @ref build_upgrade.
@section build_cmake_start Start CMake
@subsubsection build_cmake_start Start CMake
CMake is a tool that generates the actual project files for the selected target build system (e.g. Unix makefiles) or IDE (e.g. Visual Studio 2010).
@@ -37,14 +45,14 @@ It is however possible to choose one installation directory for several configur
d:/occt-install -- the installation directory that is
able to contain several OCCT configurations
@section build_cmake_conf Configuration process
@subsubsection build_cmake_conf Configuration process
If the command-line tool is used, run the tool from the build directory with a single argument indicating the source (relative or absolute path) directory:
cd d:/tmp/occt-build-vc10-x64
ccmake d:/occt
@figure{/dev_guides/building/cmake/images/cmake_image000.png}
@figure{/build/build_occt/images/cmake_image000.png}
Press *c* to configure.
@@ -52,13 +60,13 @@ All actions required in the configuration process with the GUI tool will be desc
If the GUI tool is used, run this tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**.
@figure{/dev_guides/building/cmake/images/cmake_image001.png}
@figure{/build/build_occt/images/cmake_image001.png}
**Note**: Each configuration of the project should be built in its own directory. When building multiple configurations it is recommended to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win32-vc10</i> ).
Once the source and build directories are selected, "Configure" button should be pressed in order to start manual configuration process. It begins with selection of a target configurator. It is "Visual Studio 10 2010 Win64" in our example.
@figure{/dev_guides/building/cmake/images/cmake_image002.png}
@figure{/build/build_occt/images/cmake_image002.png}
To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
@@ -68,7 +76,7 @@ Alternatively, if you are using CMake from the command line add options -DCMAKE_
Once "Finish" button is pressed, the first pass of the configuration process is executed. At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
@figure{/dev_guides/building/cmake/images/cmake_image003.png}
@figure{/build/build_occt/images/cmake_image003.png}
The error message provides some information about these variables. This message will appear after each pass of the process until all required variables are specified correctly.
@@ -124,7 +132,7 @@ The following table gives the full list of environment variables used at the con
**Note:** Only the forward slashes ("/") are acceptable in the CMake options defining paths.
@section build_cmake_3rdparty 3rd party search mechanism
@subsubsection build_cmake_3rdparty 3rd party search mechanism
If *3RDPARTY_DIR* directory is defined, then required 3rd party binaries are sought in it, and default system folders are ignored.
@@ -167,15 +175,15 @@ During the configuration process the related variables (*3RDPARTY_FREETYPE_DLL_D
**Note**: The names of searched libraries and header files are hard-coded. If there is the need to change their names, change appropriate cmake variables (edit CMakeCache.txt file or edit in cmake-gui in advance mode) without reconfiguration: *3RDPARTY_\<PRODUCT\>_INCLUDE* for include, *3RDPARTY_\<PRODUCT\>_LIB* for library and *3RDPARTY_\<PRODUCT\>_DLL* for shared library.
@section build_cmake_gen Projects generation
@subsubsection build_cmake_gen Projects generation
Once the configuration process is done, the "Generate" button is used to prepare project files for the target IDE. In our exercise the Visual Studio solution will be automatically created in the buid directory.
@section build_cmake_build Building
@subsubsection build_cmake_build Building
Go to the build folder, start the Visual Studio solution *OCCT.sln* and build it by clicking **Build -> Build Solution**.
@figure{/dev_guides/building/cmake/images/cmake_image004.png}
@figure{/build/build_occt/images/cmake_image004.png}
By default the build solution process skips the building of the INSTALL and Overview project.
@@ -185,7 +193,7 @@ When the building process is finished build:
For this, right-click on the *Overview/INSTALL* project and select **Project Only -> Build Only** -> *Overview/INSTALL* in the solution explorer.
@section build_cmake_install Installation
@subsubsection build_cmake_install Installation
Installation is a process of extracting redistributable resources (binaries, include files etc) from the build directory into the installation one. The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
@@ -213,3 +221,362 @@ follows:
If CMake installation flags are enabled for the 3rd party products (e.g. INSTALL_FREETYPE), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT. Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*), samples (if they were installed) and overview.html (short-cut for installed OCCT overview documentation).
@subsection build_occt_win_codeblocks Building with Code::Blocks
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using project files generated by OCCT legacy tool **genproj**.
It can be used as an alternative to CMake build system (see @ref build_occt_win_cmake) for all supported platforms.
@subsubsection build_codeblocks_3rdparty Third-party libraries
Before building OCCT, make sure to have all the needed third-party libraries installed, see @ref build_upgrade.
@subsubsection build_codeblocks_conf Configuration
Before building it is necessary to set up build environment.
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited directly:
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
~~~~~
export HAVE_FREEIMAGE=false
~~~~~
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure environment interactively:
@figure{/build/build_occt/images/genconf_linux.png}
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
@subsubsection build_codeblocks_gen Projects generation
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files:
~~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj cbp
~~~~~
The generated Code::Blocks project are placed into subfolder *adm/&lt;OS&gt;/cbp*.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
@subsubsection build_codeblocks_build Building
To start **Code::Blocks**, launch script *codeblocks.sh*.
To build all toolkits, click **Build->Build workspace** in the menu bar.
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
~~~~~
./draw.sh cbp [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
@subsection build_occt_genproj Building with Genproj tool
This page describes steps to build OCCT libraries from a complete source archive on Windows with <b>MS Visual C++</b> using projects generated by **genproj** tool.
It is an alternative to use of CMake build system (see @ref build_occt_win_cmake).
**genproj** is a legacy tool (originated from command "wgenproj" in WOK) for generation of Visual Studio, Code.Blocks, and XCode project files used for building Open CASCADE Technology.
These project files are placed inside OCCT directory (in *adm* subfolder) and use relative paths, thus can be moved together with sources.
The project files included in official distribution of OCCT are generated by this tool.
If you have official distribution with project files included, you can use them directly without a need to call **genproj**.
@subsubsection build_msvc_3rdparty Third-party libraries
Before building OCCT, make sure to have all the required third-party libraries installed.
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to version of Visual Studio you are using, from https://opencascade.com/content/3rd-party-components.
You can also build third-party libraries from their sources, see @ref build_upgrade_building_3rdparty for instructions.
@subsubsection build_msvc_conf Configuration
If you have Visual Studio projects already available (pre-installed or generated), you can edit file *custom.bat* manually to adjust the environment:
* *VCVER* -- specification of format of project files, defining also version of Visual Studio to be used, and default name of the sub-folder for binaries:
| VCVER | Visual Studio version | Windows Platform | Binaries folder name |
|-----------|-----------------------|----------------------------------|----------------------|
| vc10 | 2010 (10) | Desktop (Windows API) | vc10 |
| vc11 | 2012 (11) | Desktop (Windows API) | vc11 |
| vc12 | 2013 (12) | Desktop (Windows API) | vc12 |
| vc14 | 2015 (14) | Desktop (Windows API) | vc14 |
| vc14-uwp | 2015 (14) | UWP (Universal Windows Platform) | vc14-uwp |
| vc141 | 2017 (15) | Desktop (Windows API) | vc14 |
| vc141-uwp | 2017 (15) | UWP (Universal Windows Platform) | vc14-uwp |
| vc142 | 2019 (16) | Desktop (Windows API) | vc14 |
| vc142-uwp | 2019 (16) | UWP (Universal Windows Platform) | vc14-uwp |
* *ARCH* -- architecture (32 or 64), affects only *PATH* variable for execution
* <i>HAVE_*</i> -- flags to enable or disable use of optional third-party products
* <i>CSF_OPT_*</i> -- paths to search for includes and binaries of all used third-party products
* *SHORTCUT_HEADERS* -- defines method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
Alternatively, you can launch **genconf**, a GUI tool allowing to configure build options interactively.
That tool will analyze your environment and propose you to choose available options:
* Version of Visual Studio to be used (from the list of installed ones, detected by presence of environment variables like *VS100COMNTOOLS*).
* Method to populate folder *inc* (short-cuts by default).
* Location of third-party libraries (usually downloaded from OCCT web site, see above).
* Path to common directory where third-party libraries are located (optional).
* Paths to headers and binaries of the third-party libraries (found automatically basing on previous options; click button "Reset" to update).
* Generation of PDB files within Release build ("Release with Debug info", false by default).
@figure{/build/build_occt/images/genconf_windows.png}
Click "Save" to store the specified configuration in *custom.bat* file.
@subsubsection build_msvc_generate Projects generation
Launch **genproj** to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
If Tcl is not found, the tool may prompt you to enter the path to directory where Tcl can be found.
~~~~~
$ genproj.bat
~~~~~
Note that if *custom.bat* is not present, **genproj** will start **genconf** to configure environment.
@subsubsection build_msvc_build Building
Launch *msvc.bat* to start Visual Studio with all necessary environment variables defined, and build the whole solution or required toolkits.
Note: the MSVC project files are located in folders <i>adm\\msvc\\vc...</i>.
Binaries are produced in *win32* or *win64* folders.
To start DRAW, launch *draw.bat*.
@section build_occt_linux Linux
You may choose one of the following ways to generate, configure and build OCCT sources on Linux just keeping in mind
this platform specific:
* @ref build_occt_win_cmake "Configuration, generation and building OCCT on Windows using CMake tool"
* @ref build_occt_code_blocks "Building on Mac OS X with Code::Blocks IDE"
@section build_occt_crossplatform_cmake Android (cross-compiling)
This article describes the steps to build OCCT libraries for Android from a complete source package
with GNU make (makefiles). The steps on Windows 7 and Ubuntu 15.10 are similar. There is the only one difference:
makefiles are built with mingw32-make
on Windows and native GNU make on Ubuntu.
Required tools (download and install if it is required):
- CMake v3.0+ http://www.cmake.org/cmake/resources/software.html
- Cross-compilation toolchain for CMake https://github.com/taka-no-me/android-cmake
- Android NDK rev.10+ https://developer.android.com/tools/sdk/ndk/index.html
- GNU Make: MinGW v4.82+ for Windows (http://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
Run GUI tool provided by CMake.
@subsection build_occt_crossplatform_cmake_config Configuration
**Configure Tools**
- Specify the root folder of OCCT (<i>$CASROOT</i>, which contains *CMakelists.txt* file) by clicking **Browse Source**.
- Specify the location (build folder) for Cmake generated project files by clicking **Browse Build**.
@figure{/build/build_occt/images/android_image001.png}
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
Select "MinGW MakeFiles" item from the list
- Choose "Specify toolchain file for cross-compiling"
- Click "Next"
@figure{/build/build_occt/images/android_image002.png}
- Specify a toolchain file at the next dialog by android.toolchain.cmake . It is contained by cross-compilation
toolchain for CMake
- Click "Finish"
@figure{/build/build_occt/images/android_image003.png}
If ANDROID_NDK environment variable is not defined in current OS, add cache entry ANDROID_NDK (entry type is PATH) --
path to the NDK folder ("Add Entry" button)
@figure{/build/build_occt/images/android_image004.png}
If on Windows the message is appeared: "CMake Error: CMake was unable to find a build program corresponding
to "MinGW Makefiles"
CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.",
specify **CMAKE_MAKE_PROGRAM** to mingw32-make executable.
@figure{/build/build_occt/images/android_image005.png}
**Configure OCCT**
How to configure OCCT, see "OCCT Configuration" section of @ref build_occt_win_cmake
"Configure, Generate, Build using CMake tool" taking into account the specific configuration variables for android:
- ANDROID_ABI = armeabi-v7a
- ANDROID_NATIVE_API_LEVEL = 15
- ANDROID_NDK_LAYOUT is equal to CMAKE_BUILD_TYPE variable
- **BUILD_MODULE_Draw = OFF**
@figure{/build/build_occt/images/android_image006.png}
@subsection build_occt_crossplatform_cmake_generation Generate Makefiles
Click **Generate** button and wait until the generation process is finished.
Then makefiles will appear in the build folder (e.g. <i> D:/tmp/occt-android </i>).
@subsection build_occt_crossplatform_cmake_building Build Makefiles
Open console and go to the build folder. Type "mingw32-make" (Windows) or "make" (Ubuntu) to start build process.
> mingw32-make
or
> make
Parallel building can be started with using **"-jN"** argument of "mingw32-make/make", where N is the number of
building threads.
> mingw32-make -j4
or
> make -j4
@subsection build_occt_crossplatform_cmake_install Install OCCT Libraries
Type "mingw32-make/make" with argument "install" to place the libraries to the install folder
> mingw32-make install
or
> make install
@section build_occt_macos Mac OS X
@subsection build_occt_macos_xcode Building with Xcode
This file describes steps to build OCCT libraries from sources on Mac OS X with **Xcode** projects, generated by OCCT legacy tool **genproj**.
<h2>Configuration</h2>
Before building it is necessary to set up build environment.
The environment is defined in the file *custom.sh* which can be edited directly:
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC* (use colon ":" as path separator).
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
~~~~~
export HAVE_GL2PS=false
~~~~~
Alternatively, or when *custom.sh* does not exist, you can launch *genconf.sh* to configure environment interactively:
@figure{/build/build_occt/images/genconf_osx.png}
Click "Save" to store the specified configuration in *custom.sh* file.
<h2>Projects generation</h2>
Launch **genproj** tool to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
For instance, in Terminal application:
~~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj
~~~~~
<h2>Building</h2>
To start **Xcode**, launch script *xcode.sh*.
To build a certain toolkit, select it in **Scheme** drop-down list in Xcode toolbar, press **Product** in the menu and click **Build** button.
To build the entire OCCT:
* Create a new empty project (select **File -> New -> Project -> Empty project** in the menu; input the project name, e.g. *OCCT*; then click **Next** and **Create**).
* Drag and drop the *OCCT* folder in the created *OCCT* project in the Project navigator.
* Select **File -> New -> Target -> Aggregate** in the menu.
* Enter the project name (e.g. *OCCT*) and click **Finish**. The **Build Phases** tab will open.
* Click "+" button to add the necessary toolkits to the target project. It is possible to select all toolkits by pressing **Command+A** combination.
<h2>Launching DRAW</h2>
To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the following steps:
1.Open Terminal application
2.Enter <i>\<OCCT_ROOT_DIR\></i>:
~~~~~
cd \<OCCT_ROOT_DIR\>
~~~~~
3.Run the script
~~~~~
./draw_cbp.sh xcd [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
@subsection build_occt_code_blocks Building with Code::Blocks
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using
project files generated by OCCT legacy tool **genproj**.
<h2>Configure</h2>
Before building it is necessary to set up build environment.
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited
directly:
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
~~~~~
export HAVE_GL2PS=false
~~~~~
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure
environment interactively:
@figure{/build/build_occt/images/genconf_linux.png}
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
<h2>Generate Projects</h2>
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in
OCCT code affecting layout or composition of source files:
~~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj cbp
~~~~~
The generated Code::Blocks project are placed into subfolder *adm/&lt;OS&gt;/cbp*.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
<h2>Build</h2>
To start **Code::Blocks**, launch script *codeblocks.sh*.
To build all toolkits, click **Build->Build workspace** in the menu bar.
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
~~~~~
./draw_cbp.sh cbp [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.

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Build, Debug and Upgrade {#build_upgrade}
=================
This chapter contains the detailed infomation about building, debugging and upgrade procedures:
* @subpage build_upgrade__building_occt
* @subpage build_upgrade_building_3rdparty
* @subpage build_upgrade__building_documentation
* @subpage occt__debug
* @subpage occt__upgrade

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Coding Rules {#occt_dev_guides__coding_rules}
Coding Rules {#occt_contribution__coding_rules}
======================================
@tableofcontents

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@@ -0,0 +1,10 @@
Contribution {#contribution}
============
This chapter contains the detailed infomation about contribution procedure:
* @subpage occt_contribution__contribution_workflow
* @subpage occt_contribution__git_guide
* @subpage occt_contribution__coding_rules
* @subpage occt_contribution__tests
* @subpage occt_contribution__documentation

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@@ -1,4 +1,4 @@
Contribution Workflow {#occt_dev_guides__contribution_workflow}
Contribution Workflow {#occt_contribution__contribution_workflow}
====================================
@tableofcontents
@@ -144,7 +144,7 @@ Change of layout or re-formatting of the existing code is allowed only in the pa
@note If deemed useful, re-formatting or cosmetic changes affecting considerable parts of the code can be made within a dedicated issue.
The changes should comply with the OCCT @ref occt_dev_guides__coding_rules "Codng Rules".
The changes should comply with the OCCT @ref occt_contribution__coding_rules "Codng Rules".
It is especially important to comment the code properly so that other people can understand it easier.
The modification should be tested by running OCCT tests (on the platform and scope available to **Developer**) and ensuring absence of regressions.
@@ -163,9 +163,9 @@ When the test case cannot be provided for any reason, the maximum possible infor
If the change affects a functionality described in @ref user_guides "User Guides", the corresponding user guide should be updated to reflect the change.
If the change affects OCCT test system, build environment, or development tools described in @ref dev_guides "Developer Guides", the corresponding guide should be updated.
If the change affects OCCT test system, build environment, or development tools described in @ref build_upgrade "Build, Debug and Upgrade" or @ref contribution "Contribution", the corresponding guide should be updated.
The changes that break compatibility with the previous versions of OCCT (i.e. affecting API or behavior of existing functionality in the way that may require update of existing applications based on an earlier official release of OCCT to work correctly) should be described in the document @ref occt_dev_guides__upgrade "Upgrade from previous OCCT versions".
The changes that break compatibility with the previous versions of OCCT (i.e. affecting API or behavior of existing functionality in the way that may require update of existing applications based on an earlier official release of OCCT to work correctly) should be described in the document @ref occt__upgrade "Upgrade from previous OCCT versions".
It is recommended to add a sub-section for each change described.
The description should provide the explanation of the incompatibility introduced by the change, and describe how it can be resolved (at least, in known situations).
When feasible, the automatic upgrade procedure (adm/upgrade.tcl) can be extended by a new option to perform the required upgrade of the dependent code automatically.
@@ -183,7 +183,7 @@ In case if the fix is implemented on the previous release of OCCT, the branch ca
The branch name should be composed of letters **CR** (abbreviation of "Change Request") followed by the issue ID number (without leading zeros).
It is possible to add an optional suffix to the branch name after the issue ID, e.g. to distinguish between several versions of the fix (see @ref occt_contribution_nonstd_rebase).
See @ref occt_dev_guides__git_guide "Guide to using GIT" for help.
See @ref occt_contribution__git_guide "Guide to using GIT" for help.
@note When a branch with the name given according to the above rule is pushed to Git, a note is automatically added to the corresponding issue in Mantis, indicating the person who has made the push, the commit hash, and (for new commits) the description.
@@ -226,7 +226,7 @@ The possible variants are:
@subsection occt_contribution_workflow_review Code review
The **Reviewer** analyzes the proposed solution for applicability in accordance with OCCT @ref occt_dev_guides__coding_rules "Coding Rules" and examines all changes in the sources, test case(s), and documentation to detect obvious and possible errors, misprints, or violations of the coding style.
The **Reviewer** analyzes the proposed solution for applicability in accordance with OCCT @ref occt_contribution__coding_rules "Coding Rules" and examines all changes in the sources, test case(s), and documentation to detect obvious and possible errors, misprints, or violations of the coding style.
If the Reviewer detects some problems, he can either:

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Documentation System {#occt_dev_guides__documentation}
Documentation System {#occt_contribution__documentation}
======================
@tableofcontents
@section OCCT_DM_SECTION_1 Introduction
OCCT documentation is provided in several forms:
- This overview provides general description of OCCT structure, functionality, modules, and features.
It is available in HTML format (generated by Doxygen) and includes User and Developer Guides.
The sources of this documentation are contained in **dox** subdirectory of OCCT sources
(plain text format is used, with mixed MarkDown / Doxygen syntax mark-up).
- User and Developer Guides describing in details OCCT modules and development tools are also available in
Adobe Portable Document Format (PDF). To read this format, you need Adobe Acrobat Reader,
which is a freeware and can be downloaded from the Adobe site.
- Full reference documentation covering all OCCT classes generated automatically by Doxygen
software is provided in HTML format.
Reference documentation is presented in **Modules --> Toolkits --> Packages --> Classes**
logic structure with cross-references to all OCCT classes and complete in-browser search by all classes.
This document provides practical guidelines for generation and editing of OCCT user documentation.
@section OCCT_DM_SECTION_2 Prerequisites
@@ -30,7 +46,7 @@ You can use *custom.bat* file to add necessary paths to the *PATH* variable.
Note that in the process of PDF generation MiKTeX may need some packages not installed by default.
We recommend setting option "Install missing packages on-the-fly" to "Ask me first" (default) during MiKTeX installation:
@figure{/dev_guides/documentation/images/documentation_miktex.png,"",320}
@figure{/contribution/documentation/images/documentation_miktex.png,"",320}
On the first run of **pdflatex** it will open a dialog window prompting for installation of missing packages.
Follow the instructions to proceed (define proxy settings if needed, select a mirror site to download from, etc.).
@@ -102,7 +118,7 @@ The MarkDown files have a <i>*.md</i> extension and are based on rules described
@subsection OCCT_DM_SECTION_3_2 Directory Structure
@figure{/dev_guides/documentation/images/documentation_folders.png,"",160}
@figure{/contribution/documentation/images/documentation_folders.png,"",160}
Each document has its own folder if there are any images used in it. These images are stored in *images* subfolder.
@@ -112,7 +128,7 @@ If you want to use the same image for several documents, you can place it in *do
@verbatim
@figure{/dev_guides/documentation/images/documentation_test_image.svg,"",420}
@figure{/contribution/documentation/images/documentation_test_image.svg,"",420}
@endverbatim
@@ -122,16 +138,16 @@ The documentation is generated in subfolder *doc* :
@section OCCT_DM_SECTION_4 Adding a New Document
Place a new document in the folder taking into account its logical position in the documentation hierarchy. For instance, the document *svn.md* about the use of SVN to work with OCCT source code can be placed into <i>/dox/dev_guides/</i>.
Place a new document in the folder taking into account its logical position in the documentation hierarchy. For instance, the document *svn.md* about the use of SVN to work with OCCT source code can be placed into <i>/dox/contribution/</i>.
If there are images in the document, it should be placed in its own folder containing a subfolder for images. For instance:
* <i> /dox/dev_guides/svn/ </i> -- for *svn.md* file;
* <i> /dox/dev_guides/svn/images/ </i> -- for images.
* <i> /dox/contribution/svn/ </i> -- for *svn.md* file;
* <i> /dox/contribution/svn/images/ </i> -- for images.
Add a relative path to *svn.md* in file <i>dox/FILES.txt</i>. For instance
@verbatim
dev_guides/svn/svn.md
contribution/svn/svn.md
@endverbatim
**Note** that the order of paths to documents in *FILES.txt* is reproduced in the Table of Contents in the HTML output, thus they need to be placed logically.
@@ -154,7 +170,7 @@ http://www.stack.nl/~dimitri/doxygen/manual
A document file in *.md format must start with a proper header defining a caption and a unique tag.
@verbatim
Documentation System {#dev_guides__documentation}
Documentation System {#contribution__documentation}
=====================
@endverbatim
@@ -399,12 +415,12 @@ Captions are included below the image; in PDF output the images with caption are
Example:
@verbatim
@figure{/dev_guides/documentation/images/documentation_test_image.svg,"Test SVG image"}
@figure{/contribution/documentation/images/documentation_test_image.svg,"Test SVG image"}
@endverbatim
is rendered as:
@figure{/dev_guides/documentation/images/documentation_test_image.svg,"Test SVG image",320}
@figure{/contribution/documentation/images/documentation_test_image.svg,"Test SVG image",320}
We recommend using **Inkscape** for creation and edition of vector graphics.
The graphics created in MS Word Draw and some other vector editors can be copy-pasted to Inkscape and saved as SVG images.

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Guide to installing and using Git for OCCT development {#occt_dev_guides__git_guide}
Guide to installing and using Git for OCCT development {#occt_contribution__git_guide}
=================================
@tableofcontents
@@ -17,7 +17,7 @@ Guide to installing and using Git for OCCT development {#occt_dev_guides__git_gu
For the experienced Git users it can be enough to read sections 1 and 3
of this document to start working with the repository.
Familiarize yourselves with the @ref occt_dev_guides__contribution_workflow "Contribution Workflow document"
Familiarize yourselves with the @ref occt_contribution__contribution_workflow "Contribution Workflow document"
that describes how Git is used for processing contributions to OCCT.
This and related documents are available at the Resources page
@@ -143,7 +143,7 @@ The official repository contains:
- Extension: <code>.svg</code>
- External program: <code>&lt;path_to_OCCT&gt;\\adm\\svgdiff.bat %%base %%mine %%bname %%yname</code>
@figure{OCCT_GitGuide_V2_svgdiff.png,"",709}
@figure{OCCT_GitGuide_V2_svgdiff.png,"",320}
@subsection occt_gitguide_2_2 Linux platform

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@@ -1,4 +1,4 @@
Automated Testing System {#occt_dev_guides__tests}
Automated Testing System {#occt_contribution__tests}
======================================
@tableofcontents
@@ -273,7 +273,7 @@ The names *begin, end, data, parse.rules, grids.list* and *cases.list* are reser
General layout of test scripts is shown in Figure 1.
@figure{/dev_guides/tests/images/tests_image001.png,"Layout of tests folder",400}
@figure{/contribution/tests/images/tests_image001.png,"Layout of tests folder",400}
@subsection testmanual_2_2 Test Groups
@@ -555,7 +555,31 @@ if { [expr $actual_length - $expected_length] > 0.001 } {
At the end, the test script should output *TEST COMPLETED* string to mark a successful completion of the script. This is often done by the *end* script in the grid.
When the test script requires a data file, use Tcl procedure *locate_data_file* to get a path to it, instead of putting the path explicitly. This will allow easy move of the data file from OCCT sources repository to the data files repository without the need to update the test script.
During execution of a test, the following Tcl variables are defined on global level:
| Variable | Value |
|-----------|-------|
| dirname | Path to the root directory of the current set of test scripts |
| groupname | Name of the test group (subfolder of $dirname) |
| gridname | Name of the test grid (subfolder of $dirname/$gridname) |
| casename | Name of the test |
| imagedir | Path to folder where test log and other artifacts are saved |
The test script can use some data stored in a separate file (e.g. reference results of the test execution).
Such file can be put in subfolder *data* of the test grid directory.
During execution of the test, location of such data file can be constructed using the variables listed above.
Example:
~~~~~
checkresult $result $::dirname/$::groupname/$::gridname/data/${::casename}.txt
~~~~~
CAD models and other data files which are not going to change over time should be stored separately from the source repository.
Use Tcl procedure *locate_data_file* to get a path to such data files, instead of coding the path explicitly.
For the file to be found by that procedure, add directory that contains it into the environment variable *CSF_TestDataPath* (list of paths separated by semicolons on Windows or colons on other platforms).
The search is recursive, thus adding only root folder of a directory containing data files is sufficient.
If the file is not found, *locate_data_file* will raise exception, and the test will be reported as SKIPPED.
Example:
@@ -578,11 +602,11 @@ The image format (defined by extension) should be *png*.
Example:
~~~~~
xwd $imagedir/${casename}.png
xwd $::imagedir/${::casename}.png
vdisplay result; vfit
vdump $imagedir/${casename}-axo.png
vdump $::imagedir/${::casename}-axo.png
vfront; vfit
vdump $imagedir/${casename}-front.png
vdump $::imagedir/${::casename}-front.png
~~~~~
would produce:
@@ -594,11 +618,6 @@ A1-front.png
Note that OCCT must be built with FreeImage support to be able to produce usable images.
Other Tcl variables defined during the test execution are:
- *groupname*: name of the test group;
- *gridname*: name of the test grid;
- *dirname*: path to the root directory of the current set of test scripts.
In order to ensure that the test works as expected in different environments, observe the following additional rules:
* Avoid using external commands such as *grep, rm,* etc., as these commands can be absent on another system (e.g. on Windows); use facilities provided by Tcl instead.
* Do not put call to *locate_data_file* in catch statement -- this can prevent correct interpretation of the missing data file by the test system.

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@@ -1,4 +1,4 @@
Debugging tools and hints {#occt_dev_guides__debug}
Debugging tools and hints {#occt__debug}
=========================
@tableofcontents

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@@ -61,6 +61,9 @@
</Type>
<Type Name="TCollection_AsciiString">
<DisplayString>{mylength}: {mystring,s}</DisplayString>
<Expand>
<Item Name="[utf-8]">mystring,s8</Item>
</Expand>
</Type>
<Type Name="TCollection_HAsciiString">
<DisplayString>{myString.mylength}: {myString.mystring,s}</DisplayString>

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