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194 Commits

Author SHA1 Message Date
kgv
2c9d55a1aa 0031373: Samples - provide sample combining OCCT and 3 viewer 2020-02-17 15:14:34 +03:00
kgv
566851816b 0031315: Visualization - marker texture is lost after multi-textured object
OpenGl_Context::BindTextures() now iterates over pair of texture sets
considering inconsistent texture unit ranges.
2020-02-17 14:35:46 +03:00
kgv
b380b06c5d 0031206: Foundation Classes, Message_PrinterSystemLog - log messages to Browser console within Emscripten
Message_PrinterOStream::SetConsoleTextColor() skips color tags in case of Emscripten.
Message_PrinterSystemLog now implements log via emscripten_log().
2020-02-17 14:35:46 +03:00
kgv
c64efd9e30 0031375: Visualization, TKOpenGl - suppress warning on WebGL 1.0
Check for WebGL version in advance.
2020-02-17 14:35:44 +03:00
kgv
cd43c08f2b 0031372: Visualization, TKOpenGl - failed to create texture on OpenGL ES 2.0 due to unknown GL_TEXTURE_BASE_LEVEL
OpenGl_Sampler::applySamplerParams() has been corrected to check for OpenGL ES 3.0
when applying GL_TEXTURE_BASE_LEVEL/GL_TEXTURE_MAX_LEVEL parameters.
2020-02-16 15:05:41 +03:00
nds
28b13b31aa 0031014: Inspectors - variables for Qt in CMake
It restores path to Qt binaries in 3RDPARTY_DLL_DIRS for correct start TInspectorEXE under VStudio.
2020-02-13 20:48:05 +03:00
sshutina
10ac040338 0031336: Modeling data - extend BRepPrimAPI_MakeBox with planar shape creation
-Create a new package BRepPreviewAPI, inherited from BRepPrimAPI to create both, valid and degenerative shapes
-Create a new class BRepPreviewAPI_MakeBox for working with a box
    Preview can be vertex, edge, rectangle or box
-BRepPrim_GWedge: in the case of non-valid data, the exception does not happen in the constructor, but at the moment of access to the shape
-BRepPrimAPI_MakeBox: myWedge is now not private, but protected, because used in  BRepPreviewAPI_MakeBox which inherits from BRepPrimAPI_MakeBox
-Add tests for checking of a creation a preview in tests/geometry/preview (vertex, edge, rectangle, box)
-Update a command "box": add new parameters
2020-02-12 18:00:37 +03:00
nds
7e1c1e4869 0030268: Inspectors - improvements in VInspector plugin
- Convert package creation. It is used to prepare some auxiliary presentations/methods to prepare variables for inspector based on occt classes.
- ViewControl package improvement:
  Classes for property view, table, table model are implemented to visualize view of properties.
  This view is filled by selection in tree if the selected object has implemented DumpJson functionality.
- TreeModel package improvements:
  Method InitColumn is implemented in TreeModel_TreeModel to fill default columns in base model. The default columns are:
    Name, Visibility, Rows. Additional columns should be added in successors.
  Container of root items is moved into the base class
- View package imrovements:
  Store preferences: display mode, fit all checked state and type of external context
  View_DisplayPreview is added to process preview for selected in tree view objects
  hide actions Clear, Multi, Single by default (as selection in tree view or Visibility state of item define which presentations should be displayed or erased)
- ShapeView plugin improvements:
  Property View content based on DumpJson (columns in tree view for properties are removed),
  Properties for TopoDS_Shape are displayed
  Explode shape action in tree view to see content of shape by selected shape type. Type of displayed shapes is only preview, it is not used in export action.
  Export shape into BREP. The previous implementation about BREP files in some directory and default view is removed.
- VInspector plugin imrovements:
  Property View content based on DumpJson (columns in tree view for properties are removed),
  Properties for AIS_InteractiveContext and AIS_InteractiveObject are displayed
  obsolete classes to provide properties are removed.
- DFBrowser plugin improvements:
  Property View content based on DumpJson is not used yet. But there is the USE_DUMPJSON macro. It's switch off by default.
  If switch ON, it creates a Property View filled with DumpJson. It's a way of DFBrowser moving on this property view.
  Init uses static variable CDF_Session::CurrentSession()->CurrentApplication to fill plugin if application in plugin is not set but OCAF application exists

- OCC_VERSION_HEX variable used for previous OCCT versions support (before 6.9.0 or 7.2.0) is removed
2020-02-12 18:00:36 +03:00
kgv
a2803f37e7 0031341: Visualization - Graphic3d_Layer::UpdateCulling() ignores Presentation range
Graphic3d_Layer::UpdateCulling() now takes into account BVH_Tree::EndPrimitive().
'vstatprofiler structs' now properly prints number of structures in case of no culling.
2020-02-11 18:42:13 +03:00
abv
18348b382e 0031364: Foundation Classes - unused enumerations in GeomAbs package
Files GeomAbs_CurveForm.hxx, GeomAbs_SurfaceForm.hxx, GeomAbs_UVSense.hxx are removed
2020-02-11 18:42:12 +03:00
abv
64e68ea690 0031363: Documentation - broken Doxygen documentation of header files in Standard package
Documentation is corrected
2020-02-11 18:42:12 +03:00
anv
bee13ef1cf 0031360: Modeling Algorithms - Removing redundant class
math_GaussPoints was removed.
2020-02-07 18:23:45 +03:00
kgv
e73ef9d219 0031356: Visualization - out of range within StdPrs_WFShape::AddEdgesOnTriangulation()
Removed unused code causing the issue.
2020-02-07 14:22:01 +03:00
anv
8b3fbdef34 0031233: Reading SAT files produces invalid shapes
Added removal of overlapping "tails" while splitting wires with a seam edge in ShapeFix_ComposeShell::SplitWire.
2020-02-06 18:01:21 +03:00
kgv
e2550e48f1 0031333: Data Exchange - RWGltf_TriangulationReader::readBuffer() fails to read interleaved buffer at the end of file
Standard_ReadBuffer has been extended with a flag for reading an interleaved data.
RWGltf_TriangulationReader::readBuffer() uses new flag for reading vertex attributes.
2020-02-06 17:45:05 +03:00
oan
62beabff7c 0025551: BRepMesh can produce internal nodes outside the face interior based on distorted BSpline surface
updated test script to see the difference on current version of OCCT
2020-02-06 17:41:07 +03:00
oan
5e06dfcb32 0028247: Effect of minSize parameter of BRepMesh_IncrementalMesh seems to be too strong Updated description of MinSize parameter of IMeshTools_Parameters 2020-02-06 17:41:06 +03:00
oan
35befde2ad 0026382: BRepMesh produces internal nodes outside the face interior
updated test script: clean up shape before meshing to see the difference
2020-02-06 17:41:06 +03:00
nds
bc73b00672 0031313: Foundation Classes - Dump improvement for classes
- Provide DumpJson for geometrical, ocaf and visualization classes;
- Change depth parameter of DumpJson (constant is not obligate here)
- Introduce a new macro for transient objects to be called as the first row in DumpJson: OCCT_DUMP_TRANSIENT_CLASS_BEGIN. We need not put the class name in the macro, using get_type_name of Standard_Transient for it.
- change implementation of OCCT_DUMP_CLASS_BEGIN and OCCT_DUMP_TRANSIENT_CLASS_BEGIN. It is not an sentry more and it does not create a new hierarchy level. It appends a new row into the output stream: "className": <className>
- OCCT_DUMP_* does not require semicolon
- class header is included first in source files of TDataStd, TDocStd, TCAFDoc
2020-01-31 17:13:40 +03:00
kgv
00ea7f2676 0031321: C# wrapper - wrap AIS_ViewController
Added missing virtual destructor for AIS_ViewController.
2020-01-31 16:54:16 +03:00
nds
fe758dbe2c 0031322: Visualization, Select3D_SensitiveEntity - method NbSubElements() should be const
Set constant state for the method NbSubElement to be able to call it from other constant methods (e.g. DumpJson of Select3D_SensitiveEntity).
2020-01-30 18:58:32 +03:00
kgv
8811d6f2aa 0031332: Data Exchange - RWGltf_CafReader ignores bufferView.byteStride within glTF 2.0
RWGltf_GltfJsonParser::gltfParseBufferView() now reads byteStride parameter within bufferView.
2020-01-30 18:55:55 +03:00
nds
1939cfd9cb 0030904: Visualization - OSD_MemInfo provide Update with parameter of computation kind
Added method OSD_MemInfo::SetActive() for disabling specific counter.
2020-01-28 18:02:35 +03:00
iko
7860770232 0031275: Visualization, TKOpenGl - handle normal-map texture with Path-Tracing
Base normal map support has been implemented in path tracing (just geometry normal replacement).
Smooth normal adaptation has been implemeneted in order to avoid black areas artefacts during path tracing.
Tangent normal space calcuation has been moved to separate unified function.
Tangent space orthogonalization algorithm has been changed in order to handle all orientations and combinations of UV coordinates.
2020-01-24 16:35:41 +03:00
kgv
6216ed573e 0031312: Data Exchange - RWGltf_CafReader fails reading texture embedded into base64 bufferView
RWGltf_GltfJsonParser::gltfParseTexture() now handles images embedded into bufferView of non-glb file.
2020-01-23 18:13:19 +03:00
oan
973f7d55bd 0031258: Mesh - OCCT 7.4.0 VIS get wrong render data
Check intervals for infinite value causing exception in GeomLib::NormEstim
2020-01-22 10:16:28 +03:00
emv
0c74168c42 0031306: Modeling Algorithms - Incomplete result of Cut operation
The problem is fixed by #0029323. Integrating test case only.
2020-01-22 10:15:21 +03:00
kgv
3eba1c72ef 0031309: Data Exchange - RWObj_Reader fails to read mh03.obj with multi-line syntax
Standard_ReadLineBuffer::SetMultilineMode() now accepts a flag to put gap space while joining lines, enabled by default.
2020-01-21 13:04:46 +03:00
kgv
e83d440f92 0031304: Configuration - TKACIS building failure due to duplicated symbol GeomFillFusInt()
Added missing "static" to internal methods of GeomFill package.
2020-01-18 12:30:59 +03:00
iko
6558400123 0031302: Visualization, TKOpenGl - wrong tangent space calculation for normal maps
The normal after tangent space calculation has been reverted in order to be in right orientation.
The tangent space calculation has been modified in order to handle back faces with inverted normal.
2020-01-16 18:48:56 +03:00
ifv
389f5b59dd 0031260: Geom2dGcc_Circ2d2TanRad fails in this case (720)
Adaptor2d/Adaptor2d_OffsetCurve.cxx:
Function nbPoints(...) is modified

Test case added
2020-01-16 18:20:01 +03:00
ifv
08353e37cf 0031294: Modeling Algorithms - Regression relatively 7.3.0. Crash in method BRepPrimAPI_MakePrism::Generated(...)
BRepSweep_NumLinearRegularSweep.cxx: raising exeption is removed

Test case is added

QABugs_20.cxx - test command is added
2020-01-14 18:26:50 +03:00
iko
c8bead4752 0031293: Visualization, TKOpenGl - broken capping when PBR shading is ON
Division by 'w' component has been added in texture coordinates calculations in PBR functions.
2020-01-13 16:21:56 +03:00
osa
9df71488b3 0031295: Foundation Classes, BVH_Tools - incorrect detection of ray-box intersection 2020-01-13 16:18:55 +03:00
msv
ef59b5e064 0031292: Data Exchange - SIGSEGV on reading STEP file with references to invalid entities
Changes:

- in StepData_StepReaderData::ReadEntity, make sure that entity handle is not null before calling IsKind() of it.

- in StepData_StepReaderData::SetEntityNumbers, do not invert the sign of entity number of referenced parameter if the second pass is not required. Otherwise, the number -1 (obviously invalid) becomes 1 (invalid, but not obviously) without further correction of it.

- in StepData_UndefinedEntity::ReadRecord, consider the case when the entity number is positive but refers to non-existing entity. In this case literal value will be used instead of null entity for the problematic parameter.
2020-01-13 16:16:48 +03:00
oan
0c061f3d9d 0025287: BRepMesh_IncrementalMesh produces (way) out of tolerance mesh Added test case 2020-01-13 16:13:24 +03:00
iko
88b312d3a4 0031099: Visualization, TKOpenGl - support Point light source with artistic full cut-off distance
"Range" parameter of point light sources (positional and spot) concidering in PBR has been added.
Angular attenuation parameter of spot light in PBR has been reimplemented based on existing "concentration" parameter.
2020-01-13 16:07:19 +03:00
kgv
0858125fd4 0031284: Visualization - XCAFDoc_VisMaterialPBR lacks Index of Refraction
Added missing parameter.
2019-12-27 16:35:31 +03:00
mzernova
89d855ba58 0031225: Visualization, TKOpenGl - support cubemap for environment texture within Ray-Tracing
Ray-Tracing now handles IBL and background cubemaps in similar way as PBR.
Ambient light source is handled by Ray-Tracing in similar way as PBR,
e.g. as coefficient for environment map (IBL) or as constant light source.

Test script generating PBR spheres has been moved to Samples
and now shared by PBR and Path-Tracing tests.
2019-12-27 16:26:48 +03:00
kgv
d415125a68 0031274: Data Exchange - RWObj_Reader ignores usemtl with empty name
Fixed out of range access within pushMaterial().
2019-12-26 17:19:31 +03:00
razmyslovich
0da2ecac41 0031251: Add a new meshing parameter to enforce face linear deflection
Parameter has been renamed to ForceFaceDeflection. Added test case.

New parameter -force_face_def has been added to incmesh command.
2019-12-25 15:25:43 +03:00
ifv
bdd09cfaf4 0031242: Scaling with different coefficients along axes produces invalid shape
GeomConvert_1.cxx:
Creation periodic BSpline surfaces from trimmed periodic surface if trim is boundaries of periodic domain is allowed

BRepTools_NurbsConvertModification.cxx:
Checking domain of 2dCurves if surfaces are periodic is added

Test case tests/bugs/mesh/bug30008_2 is modified according to current behavior

Test case tests/bugs/modalg_7/bug31242 is added
2019-12-23 11:49:04 +03:00
kgv
9504a30d15 0031253: Visualization, TKOpenGl - phong shading GLSL compilation fail on Adreno 308
Removed initialization of global Normal variable outside of main() block.
occLight_IsHeadlight() flag is now packed into occLight_Position().w
2019-12-19 16:55:21 +03:00
jgv
9a1701fbcb 0030597: Result of BRepOffsetAPI_MakePipeShell doesn't match the given profiles
Modify the local function EdgeToBSpline of BRepFill_NSections to build a BSpline curve of general type for each curve of profile.
2019-12-19 16:53:36 +03:00
mzernova
c68c346d2b 0030600: Visualization, TKOpenGl - include GLES3/gl3.h instead of GLES2/gl2.h
Changed GLES2/gl2.h to GLES3/gl3.h.

OpenGl_Window_1.mm has been updated, now it is trying to create kEAGLRenderingAPIOpenGLES3 before trying to create kEAGLRenderingAPIOpenGLES2.
2019-12-19 16:50:16 +03:00
ifv
e2447a80ea 0031203: Test harness command "bsection" on the planar faces return only one vertex instead edge representing intersection line
BRepClass/BRepClass_FaceExplorer.cxx:
Protection against intersection of test ray with almost parallel edges is added.

SWDRAW/SWDRAW_ShapeFix.cxx: add tolerance as parameter in command checkfclass2d

tests/bugs/modalg_7/bug31203:
test case is added
2019-12-19 16:45:54 +03:00
oan
936ce1f273 0031199: BRepMesh fails on thin faces
Use real tolerance of a face to define threshold for tolerance of discrete model instead of empirical values based on discrete model itself
2019-12-19 16:30:06 +03:00
jgv
6ef7a1f9e5 0031187: Modeling Algorithms - Regression relatively 7.3.0. Unify same domain algorithm produces invalid shape.
Modify the local function ReconstructMissedSeam to build new seam edges correctly.
2019-12-18 19:42:50 +03:00
msv
23c2ae55c7 0031120: Memory leak in BRepOffsetAPI_MakeOffset
Add destructor of MAT2d_Mat2d - full removal of edges and bisectors.
2019-12-17 15:51:06 +03:00
abk
8bfae263c1 0031168: JT Import - cannot see properties attached to objects
Draw command GetNDStrings was improved to sort the properties by the keys and
skip conversions of the strings to type TCollection_AsciiString.

Certain Draw commands were corrected to use the Draw interpreter instead of "std::cout".

A Tcl procedure was created to compare two multi-line strings.
2019-12-14 13:52:16 +03:00
ma haidong
1c2ddf5612 0031231: Samples - the command "donl" in ModelingDemo.tcl should be "donly"
Fixed misprint in Tcl sample script.
2019-12-14 13:51:03 +03:00
kgv
5a8d30b87b 0030945: JT Import, JtProperty_LateLoaded - expose type of Deferred object
RWMesh_NodeAttributes has been extended with NamedData property for passing Metadata.

RWMesh_CafReader::addShapeIntoDoc() has been corrected to avoid
adding calling XCAFDoc_ShapeTool::AddSubShape() for sub-shape labels.
Attributes for Products and Instances are now set independently to shape labels.
Sharing of Compounds (previously always duplicated) as sub-Components has been fixed.

TDataStd_NamedData has been extended with interface for deferred data loading.
Setters have been corrected to avoid duplicating lookups within map.
2019-12-06 19:38:01 +03:00
kgv
b7b22996bb 0031227: Tests - log number of compared images into report 2019-12-06 19:32:37 +03:00
anv
552a74d829 0030889: ACIS Import - Incorrect result reading SAT and SAB files
Adapting CR30932 fix for a GeomLib approximator.
2019-12-06 19:32:36 +03:00
mzernova
c37bd936c3 0031213: Coding Rules, RWStl_Reader - misnamed variable THE_BUFFER
Renamed THE_BUFFER variable.
2019-12-06 19:32:35 +03:00
anv
4e8c1d8666 0031202: Shape Healing - FixMissingSeam creates degenerated edge
Adding tolerance to prevent degenerated cuts in cases where all vertex tolerance is covered by distance of the edge curve from vertex point.
2019-12-06 19:32:34 +03:00
iko
72f6dc612c 0031096: Visualization, TKOpenGl - support metallic-roughness texture mapping
OpenGl_ShaderManager - metallic-roughness, emissive, occlusion
and normal texture maps are now supported by PBR.
Emissive, occlusion and normal texture maps are now supported by Phong shading model.
Path-Tracing now handles metallic-roughness and emissive texture maps.

Graphic3d_TextureUnit enumeration has been extended by
new values corresponding to supported texture maps.

OpenGl_TextureSet and OpenGl_ShaderProgram have been extended with
bitmask Graphic3d_TextureSetBits identifying texture slots read from GLSL Program
and slots defined within Texture Set to avoid undefined behavior by binding mock textures.

OpenGl_TextureSet now duplicates texture unit information to handle
textures shared across multiple slots (like Occlusion [R] + Metallic-Roughness [GB]).

OpenGl_Context::BindTextures() has been extended with active GLSL program paramter
to set mock textures to texture units used by program but undefined by texture set.
OpenGl_Workspace::ApplyAspects() has been extended with parameter to avoid bining texture set.
2019-11-29 20:36:23 +03:00
mzernova
f051908edc 0030982: Visualization, OpenGl_View::MinMaxValues() - do not add background quad into depth range
Deleted adding background quad into depth range. Background is drawn in 2D coordinates. Fixed problem with using gradient background in tiles.
2019-11-29 20:19:42 +03:00
emv
420b38fde9 0031148: Modeling Algorithms - Offset adjacent co-planar faces with different offset values
Extend the Offset operation (Join Type "Intersection", mode "Complete") to allow different offset values on adjacent co-planar faces.
The gap between adjacent faces is closed by creating artificial face perpendicular to the face.

Adding test cases.
2019-11-29 10:06:22 +03:00
emv
34e7ac6817 0031201: Modeling Algorithms - Result of a section operation is incomplete
Fixing misprint - use the boundaries of the cylinder for Plane/Cylinder intersection.
Test cases for the issue.
2019-11-29 09:59:01 +03:00
osa
2b5a58a33c 0031186: Foundation Classes - add additional useful methods to BVH_Box.
Add Transform() and Transformed() methods by Mat4 for BVH_Box (only for 3D dimension).
Add PointBoxProjection() method to project point to box and RayBoxIntersection() method to compute hit time of ray-box intersection to BVH_Tools.
Add BVH_Ray class to define ray object.
2019-11-26 18:36:55 +03:00
kgv
e513a6c538 0031188: Draw Harness - enable colorized messages output to console by default
Message_PrinterOStream now uses colorized output by default.
DRAWEXE has been corrected to disabled colorized output
when it is called with -f argument to avoid spoiling testgrid HTML logs.
2019-11-26 18:35:38 +03:00
kgv
8c2d331426 0031007: Coding - eliminate warnings issued while compiling with -pedantic flag
Removed duplicating semicolons ;;.
Removed redundant semicolon at namespace closure.
2019-11-26 18:29:13 +03:00
mzernova
caee80f39f 0030697: Draw Harness - Draw_Printer should not be set to Message::DefaultMessenger() by default
Fixed bugs that occurred when using the default std::cout from Message::DefaultMessenger() instead of Draw_Printer

A dedicated option was added to Draw_ProgressIndicator, for outputting data to the tcl when performing tests

Added -tclOutput parameter to XProgress command
2019-11-23 16:09:07 +03:00
kgv
01b2f506d6 0030953: Data Exchange - implement export of mesh data into glTF 2.0 format
Added new class RWGltf_CafWriter for exporting XCAF document into glTF file
as well as Draw Harness command WriteGltf.

Added auxiliary method OSD_Path::FileNameAndExtension() splitting file name into Name and Extension.
2019-11-23 16:03:19 +03:00
vsv
df8c7e3e18 0031153: Visualization - Non clear highlighting of selected trihedron elements
AIS_Trihedron - removed extra fields holding highlight styles; standard styles are now used instead;
fixed unexpected modification of global aspects;
fixed unhighligting of selected plane within Shaded trihedron.

AIS_InteractiveContext now sets highlight color to highlight aspects, not only base color to drawer itself.
2019-11-21 17:43:07 +03:00
kgv
3f1675c941 0031174: Visualization - support user-provided stipple line patterns 2019-11-21 17:40:58 +03:00
kgv
6a56fe9240 0031178: Configuration, genproj - fix searching for zlib on Linux platform
zlib library is called libz on Linux.
2019-11-21 17:24:12 +03:00
mzernova
51ee6a7dbb 0030964: Data Exchange - use Standard_ReadLineBuffer within OBJ reader
Standard_ReadLineBuffer now supports a processing of the special multi-line case with \ at the end of the line.

Standard_RedLineBuffer was used to load Stl files
2019-11-20 17:08:31 +03:00
kgv
14a356b178 0031015: Visualization, TKOpenGl - OpenGl_WorldViewState does not cache inverted matrix
Implementation has been fixed to proprely set myInverseNeedUpdate flag.
2019-11-19 18:58:54 +03:00
kgv
4eff0c0480 0031175: Visualization - support dumping RED channel as grayscale image
Graphic3d_BufferType has been extended by Graphic3d_BT_Red.
2019-11-19 10:37:54 +03:00
abv
8f00325d73 0031171: Draw - support Unicode input / output in console on Windows
System console is configured at DRAW start to use UTF-8 encoding, for cout and cin to deal correctly with Unicode symbols.
Use of std::wcout is avoided as it leads to corrupted output.

Command testgrid is improved to enforce UTF-8 encoding in child DRAW processes to preserve Unicode symbols in captured output.

Test bugs fclasses bug22125 is refactored:
- avoid dependency on external data file
- avoid producing snapshot
- check that Unicode name of the file created by OCCT procedure matches the name interpreted by Tcl functions
2019-11-17 17:52:38 +03:00
kgv
9a90a4524e 0031159: Visualization - Font_FontMgr skips sub-faces within .ttc font collections
Font_SystemFont now defines Face Id in addition to file path.
Font_FontMgr::CheckFont() has been extended to return the list of Faces from font collections.
2019-11-15 16:51:15 +03:00
abv
31a5a359bb 0031144: Shape Healing - ShapeAnalysis::OuterWire() infinite loop on solid obtained from IFC
Implementation of ShapeAnalysis::OuterWire() is revised to avoid infinite cycle if face contains internal vertex.
2019-11-15 16:37:25 +03:00
jgv
bf97419a18 0030958: BRepOffsetAPI_ThruSections operation raises an exception while building history
Correct methods Build and Generated:
use BRepTools_WireExplorer instead of TopExp_Explorer or TopoDS_Iterator, for compatibility with previous computations.
2019-11-14 22:40:01 +03:00
gka
4c26106f76 0031140: Draw command "cirtang" raises exception on the parallel curves
Exception in the algorithm Geom2dGcc_Circ2dTanOnRadGeo raised because the number of solutions exceeded the size of reserved array for solutions. A check has been added to forbid adding solutions outside of allocated place.

The similar protection has been done in other algorithms of this package.
2019-11-13 18:38:28 +03:00
kgv
15e4e6a23e 0031118: Visualization - Font_FontMgr skips fonts with unknown styles like Narrow or Black
Extended Style name is now appended to Family name for unique identification of the font.
vfont -find now accepts mask to search the font and returns family name.
2019-11-13 18:34:33 +03:00
kgv
6b467e52bb 0031137: Modeling Data, BinTools_ShapeSet - avoid allocation of temporary arrays
BinTools_ShapeSet now defines maps with proper types instead of Standard_Transient.
BinTools_ShapeSet now avoids allocation of temporary arrays while reading
triangulation and polygonal data.

Classes Poly_Triangle, Poly_PolygonOnTriangulation, Poly_Polygon3D and Poly_Polygon2D
have been cleared from .lxx files and extended by new methods for preallocating and filling array,
as alternative to passing arrays by copy.

wavefront command - export "f" instead of obsolete "fo" keys into file.
BinTools - added missing tools for reading/writing short reals.
2019-11-09 19:12:47 +03:00
kgv
08b438b076 0031138: Visualization - Image_AlienPixMap fails to load PNG image with palette
Added fallback code converting unsupported pixel format into RGB24 using FreeImage itself.
2019-11-07 20:19:38 +03:00
kgv
a14f2b4722 0031139: Data Exchange - fix misprint in RWObj_CafReader
RWObj_CafReader::BindNamedShape(), added missing bind to material map.
XCAFDoc_VisMaterial::ConvertToCommonMaterial()/::ConvertToPbrMaterial(), added copying of base color texture.
XCAFPrs_DocumentExplorer now properly fills XCAFDoc_VisMaterial property of XCAFPrs_Style.
2019-11-07 20:18:25 +03:00
kgv
a1a9b24952 0031135: Visualization, TKOpenGl - texture sRGB -> linear conversion is applied twice by Path Tracer
Removed from PathtraceBase.fs redundant gamma correction applied to texture.
2019-11-06 19:33:36 +03:00
abv
f979709590 0031038: Draw - adaptations for running tests with CLang address sanitizer
New optional environment variable CSF_CPULIMIT_FACTOR is introduced, allowing scaling the argument given to DRAW command cpulimit by specified factor.

Command testgrid is extended by two new options:
- -skipped: to re-run tests skipped in specified log
- -skip: to skip specified number of tests in the beginning of test sequence

Temporary Tcl scripts generated by test system are now removed from the test log directories immediately after the test execution, to save disk space.

Advises on use of CLang sanitizers are added in guide "Debugging hints and tips".
2019-11-06 19:22:33 +03:00
oan
e9d05765c2 0031131: [REGRESSION] Mesh - location of Wire affects Poly_Polygon3D
Use TopoDS_Edge without location in case of free edges to produce Poly_Polygon3D without offset.
2019-11-06 19:19:47 +03:00
oan
7756fc599d 0031125: BRepMesh_IncrementalMesh crash in constructor for empty compound shape
Added check for cases of empty shapes producing null models.
NoError status is returned as far as empty compounds are generally coorect shapes.
2019-11-06 19:17:24 +03:00
abv
b31fbc832d 0031124: Configuration - linker errors when building with CLang on Windows
Standard_EXPORT is added in declaration of virtual methods where it was missing, to allow creation of sub-classes in other DLLs.
In some classes in OpenGl package Standard_EXPORT is added for all methods to make these classes usable in other DLLs.
2019-11-04 14:08:18 +03:00
abv
1bd04b5a02 0031060: Configuration - Support building with CLang compiler under VS 2019
Build tools are updated to support building with Visual Studion 2019 toolset ClangCL (LLVM clang-cl):
- In CMake builds, use of unsupported option "-std=c++0x" is avoided
- Tool genconf recognizes availability of ClangCL toolset and proposes it in the list
- Tool genproj recognizes new compiler specification VCVER=vclang and generates VS 2019 projects for it

Note that vclang configuration puts binaries to folder "vc14" as it is compatible with vc14 CRT.

Code is updated to build with Clang for Windows without errors and warnings:
- In BVH classes, pure virtual destructors are replaced by empty ones, to avoid bogus compiler warning
- In .lex files, pragmas are added to disable warnings in parser code
- In OSD, signature of function _osd_wnt_set_error() is corrected to avoid warning on incorrect use of va_args (undefined behavior)
- In OSD_Host, OSD_Parallel_TBB, warnings on usage of deprecated function are disabled
- In Quantity_ColorRGBA and ViewerTest_CmdParser, incorrect use of predefined macro __FUNCTION__ assuming it was a string literal is avoided
- In Standard_Macro.hxx, code is reordered to handle Clang for Windows appropriately
- In AdvApp2Var_SysBase.hxx, inclusion of obsolete (MSVC-specific) header file is replaced by Standard_TypeDef.hxx
- In Standard_ErrorHandler.hxx, empty statements added to avoid warning on unused class fields
- In IVtkDraw and ViewerTest, interface is corrected to use actual type avoiding unnecessary type casts

Off-topic: corrections of some errors (uninitialized class fields) reported by VS Code Analysis in TKernel
2019-11-03 21:47:59 +03:00
vro
6466cc9eb1 0031117: Visualization, AIS_ViewCube - additional properties for visualization of trihedron of a View Cube
AIS_ViewCube has been extended by additional properties (previously hard-coded):
- radius of axes of the trihedron
- radius of cones of the axes of the trihedron
- radius of a sphere (central point) of the trihedron

ViewerTest command vviewcube has been extended to support new parameters:
-axesradius, -axesconeradius, -axessphereradius.
2019-11-01 18:29:12 +03:00
osa
f7fc0c03be 0029367: Visualization - simplify interface of V3d_View and V3d_Viewer
The interface of V3d_View and V3d_Viewer has been simplified.
For the fields myDefinedViews, myActiveViews, myDefinedLights, myActiveLights were added appropriate methods returning the internal raw data.
Make the next methods deprecated:
IfMoreLights(), InitActiveLights(), MoreActiveLights(), NextActiveLights(), ActiveLight() and
InitActiveViews(), MoreActiveViews(), NextActiveViews(), ActiveView(), InitDefinedViews(), MoreDefinedViews(), NextDefinedViews(), DefinedView(),
InitActiveLights(), MoreActiveLights(), NextActiveLights(), ActiveLight(), InitDefinedLights(), MoreDefinedLights(), NextDefinedLights(), DefinedLight().

Remove deprecated methods added in scope of tasks 0029290 and 0028987 (Target Version 7.3.0):
SelectMgr_SelectableObject: Init(), More(), Next(), CurrentSelection().
SelectMgr_Selection: Init(), More(), Next(), Sensitive().
V3d_AmbientLight: one constructor.
V3d_DirectionalLight: two constructors.
V3d_PositionalLight: one constructor.
V3d_SpotLight: two constructors.
2019-11-01 18:27:06 +03:00
iko
67312b7991 0030700: Visualization, TKOpenGl - support PBR Metallic-Roughness shading model
Metallic-Roughness shading model Graphic3d_TOSM_PBR has been implemented.
New materials descriptors Graphic3d_PBRMaterial have been added to Graphic3d_MaterialAspect.
PBR shading model requires OpenGL 3.0+ or OpenGL ES 3.0+ hardware.
Environment cubemap is expected to be provided for realistic look of metallic materials.

occLight_IsHeadlight() now returns bool instead of int.
Avoid using lowp for enumerations to workaround occLight_IsHeadlight()
ignorance on Adreno 308 caused by some GLSL optimizator bugs.

OpenGl_Texture::EstimatedDataSize() - fixed estimation for Cubemap textures.
OpenGl_Sampler::applySamplerParams() - fixed uninitialized GL_TEXTURE_WRAP_R in case of GL_TEXTURE_CUBE_MAP target.
2019-11-01 18:25:28 +03:00
tiv
f4a7308f61 0030609: Coding - eliminate warnings issued by gcc 8.1.0
Warnings issued by gcc 8.1.0 are eliminated.

New Standard_WarningDisableFunctionCast.hxx header file is introduced to disable GCC warning "-Wcast-function-type" in those files *.cxx where it is issued. This warning is issued when the conversion from the pointer to one function type to the pointer to another function type takes places, it was added in gcc 8.1.0.

The function MyVISEDG in SWDRAW_ShapeAnalysis.cxx is removed as it does not seem to do anything useful and relevant DRAW command K_VISEDG is never used in tests.
2019-10-30 23:26:08 +03:00
abv
53d770b3a2 0031092: Foundation Classes - incorrect last output value for Infinite progress indicator
DRAW implementation of progress indicator is corrected to print "finished" instead of 1e100 for the end of infinite range.
Added test bugs fclasses bug31092
2019-10-30 23:23:55 +03:00
abv
7ed6e985e2 0013175: XCAF document with one vertex is exported to an incorrect STEP file
Added non-regression test case
2019-10-30 23:23:54 +03:00
oan
da6b95a075 0031043: GCPnts_TangentialDeflection generates points which number is inconsistent with MinimumOfPoints Parameter
Updated crvtpoints command API to reproduce reported problem
Generate number of points according to the specified minimum value
2019-10-29 11:04:53 +03:00
kgv
565baee64b 0031070: Configuration - fix building issues when using Emscripten toolchain
Handled __EMSCRIPTEN__ macros to:
- Workaround atomics (__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4 is undefined, but GCC atomics are provided).
- Suppress non-standard header <sys/signal.h> warning.
- Return OSD_LinuxREDHAT.
- Avoid inclusion of XLib headers.
- Skip fontconfig library.
- Enable EGL+GLES path (translated by Emscripten into WebGL).
- Skip eglCreatePbufferSurface() not implemented by Emscripten EGL.

Fixed Graphic3d_Vec4.hxx usage within Quantity_ColorRGBA.hxx.

OpenGl_ShaderManager::defaultGlslVersion() now prefers GLSL 300 es when WebGL 2.0 is available,
as there no any OpenGL ES greater than 3.0 emulation so far.

Shaders_Declarations.glsl - added workaround for GLSL compilation on WebGL 1.0
by defining Light properties accessors as macros instead of functions
('[]' : Index expression must be constant).

OpenGl_FrameBuffer::Init() - added workaround for initialization of GL_DEPTH24_STENCIL8
depth-stencil attachment on WebGL 1.0 + GL_WEBGL_depth_texture extension.

OpenGl_Context::Vec4FromQuantityColor() now considers myIsSRgbActive flag
to handle use case, when Immediate Layer is drawn directly into window buffer,
which is not sRGB-ready.

Added new sample - OCCT WebGL viewer.
2019-10-27 00:43:07 +03:00
kgv
36e28f96f6 0031079: Visualization - embed minimal fallback font
Font_FTFont::FindAndCreate() now loads embedded fallback font within Font_StrictLevel_Any level.
Font_FontMgr::FindFont() - fixed misprint in message, and customized message for range fallback error.
Font_FontMgr - added one more fallback Korean font for Linux.

vfont command has been extended with options to clear Font Manager content.
2019-10-27 00:43:06 +03:00
kgv
215dd33149 0031102: Visualization, AIS_ViewController - AIS_DragAction_Stop is never emitted on mouse unclick
AIS_ViewController::UpdateMousePosition() now sets myMouseStopDragOnUnclick flag
to emit AIS_DragAction_Stop on mouse unclick.
2019-10-27 00:43:05 +03:00
emv
5646c90e87 0030878: Modeling Algorithms - BRepLib_MakeFace produces face with abnormal surface
When collecting the points to build plane use the points on the curve instead of poles (in case of BSpline and Bezier curves).

Side effect changes:
Changes in Geom2dHatch_Elements are to increase the chance of correct 2d classification (by the means of Geom2dHatch_Classifier) by taking more than just one point on the edge to construct the classification ray and by checking if this ray is not tangent to the edge itself.
2019-10-24 17:47:28 +03:00
kgv
97e0059b05 0031088: Visualization - GL_INVALID_ENUM while dumping view within OpenGL 1.1
OpenGl_Sampler::resetGlobalTextureParams() - added missing version check before disabling GL_POINT_SPRITE.
2019-10-24 17:45:00 +03:00
kgv
8445efca81 0031082: Visualization - crash on display if there are no lights in the view
OpenGl_View - fixed uninitialized property myLights.
2019-10-24 17:43:38 +03:00
kgv
a6a66c3a21 0031037: Foundation Classes - add class Message_PrinterSystemLog for printing messages into system log
Added new class Message_PrinterSystemLog that can be used for logging messages into system log for debugging application in restricted environment.
2019-10-22 15:17:00 +03:00
kgv
cc99be369e 0025341: Visualization - disallow displaying object as part of connected one and as a free one at the same time
AIS_ConnectedInteractive::connect() now throws exception on connecting already displayed object.
AIS_TextLabel::AcceptDisplayMode() - added missing Display Mode filter.

Commands vconnect, vconnectto and vaddconnected have been corrected to
replace dispalyed AIS_Shape with AIS_ConnectedInteractive in context.
2019-10-22 15:15:56 +03:00
kgv
1a5007a920 0031067: Visualization - Aspect_Window::DoResize() should be a non-const method
Removed 'const' from Aspect_Window::DoResize() virtual method.
2019-10-22 15:15:55 +03:00
kgv
3818aacaa5 0031056: Samples - update glfw sample to use AIS_ViewController 2019-10-22 15:15:54 +03:00
kgv
e1d039d56d 0031036: Foundation Classes, Message_PrinterOStream - add option printing colored text into console
New property Message_PrinterOStream::ToColorize() can be set to colorize text output into console.
The new option is disabled by default.
2019-10-22 15:15:53 +03:00
kgv
a4815d5509 0029902: Data Exchange, XCAF - provide extended Material definition for visualization purposes
Introduced new attribute XCAFDoc_VisMaterial storing visualization material definition.

XCAFPrs_Style has been exteneded Material() property.
XCAFPrs_AISObject::DispatchStyles() maps new XCAFPrs_Style::Material() property onto graphics aspects.

RWGltf_GltfJsonParser and RWObj_CafReader now put Material definition into XCAF document instead of a color label.
RWGltf_MaterialMetallicRoughness - added missing properties AlphaMode, AlphaCutOff and IsDoubleSided;
fixed default values in constructor for Metallic and Roughness.

Added commands XGetAllVisMaterials, XGetVisMaterial, XAddVisMaterial,
XRemoveVisMaterial, XSetVisMaterial, XUnsetVisMaterial for working with
new visualization materials table in the document.
2019-10-22 15:15:53 +03:00
kgv
ba00aab7a0 0029528: Visualization, TKOpenGl - allow defining sRGB textures
OpenGL rendering is now done into sRGB framebuffer.
OpenGl_ShaderManager::prepareStdProgramFboBlit() has been extended
by programs resolving MSAA texture and applying gamma correction as fallbacks.

Quantity_Color definition has been modified to store RGB components
in linear color space within Quantity_TOC_RGB type.
Standard colors defined by Quantity_NameOfColor enumeration has been updated accordingly.
New Quantity_TOC_sRGB type has been introduced to handle RGB components in non-linear sRGB color space.

OpenGl_TextureFormat class definition has been moved to dedicated files.
New method OpenGl_TextureFormat::FindFormat() replaces OpenGl_Texture::GetDataFormat().
New method OpenGl_TextureFormat::FindSizedFormat() replaces OpenGl_FrameBuffer::getColorDataFormat()
and OpenGl_FrameBuffer::getDepthDataFormat().

Graphic3d_TextureRoot::IsColorMap() - introduced new property defining
if RGB(A)8 image formats should be loaded as sRGB(A) textures or as data RGB(A) textures.
OpenGl_Texture initialization methods have been extended with new theIsColorMap argument.

vreadpixel - added argument -sRGB printing color in sRGB color space.

Test cases have been updated to new sRGB rendered results.
2019-10-22 15:15:52 +03:00
kgv
aaf8d6a98d 0030969: Coding Rules - refactor Quantity_Color.cxx color table definition
The table of named colors has been compressed and moved out
from Quantity_Color.cxx into Quantity_ColorTable.pxx.

Quantity_NameOfColor - grayscale enumeration values have been re-ordered to fix discontinuity.
Duplicating colors has been merged within enumeration:
  CHARTREUSE=CHARTREUSE1, GOLD=GOLD1, GREEN=GREEN1, ORANGE=ORANGE1,
  ORANGERED=ORANGERED1, RED=RED1, TOMATO=TOMATO1, YELLOW=YELLOW1.
Added aliases to several other common colors:
  BLUE=BLUE1, CYAN=CYAN1, LIGHTCYAN=LIGHTCYAN1, MAGENTA=MAGENTA1.

Quantity_Color class definition has been cleaned to follow OCCT coding style.
Quantity_Color now stores NCollection_Vec3<float> as class field instead of separate components.
Removed unused class Quantity_ColorDefinitionError.

New methods Quantity_Color::Convert_LinearRGB_To_sRGB() and Quantity_Color::Convert_sRGB_To_LinearRGB()
converting RGB components from linear to non-linear sRGB colorspace and vice versa.
Image_PixMap::PixelColor() and Image_PixMap::SetPixelColor() methods have been extended
with an optional argument for performing linearization/delinearization of 8-bit sRGB pixel formats.

Draw Harness command AISColor has been corrected to take color name instead of enumeration index.
2019-10-22 15:15:51 +03:00
jgv
b008226203 0031023: Fillet regression in OCCT 7.4 from 7.3
Modify local static function ReorderFaces to be able to process multiple-faces-connecting vertices.
2019-10-22 15:15:50 +03:00
jgv
eff3eff916 0030940: BRepFilletAPI_MakeFillet algorithm fails on closed shell
1. Add check of configuration of corner in the end of spine.
2. Correct treatment of "smooth corners".
2019-10-22 15:15:49 +03:00
jgv
bf327822d6 0026071: BRepOffsetAPI_MakePipeShell produces rough result
1. Correct building history: the case of closed spine.
2. Rollback method GeomFill_CorrectedFrenet::InitInterval - correct processing singularities on spine.
3. Correct test cases.
2019-10-22 15:15:48 +03:00
jgv
63da0df9c2 0031066: Infinite loop in ShapeUpgrade_UnifySameDomain
Modification in local static method TransformPCurves - compute real U And V bounds of a face and use them in further computations.
2019-10-22 15:15:47 +03:00
skl
13a44c4b7f 0029068: Data Exchange - Invalid rotation of result shape after import attached STEP file
Changes for using Axis Placement(not used during creation of assembly) as transformation for root Shape Representation.
Test for bug 29068 and auxilary command are added.
2019-10-22 15:15:46 +03:00
aml
f04de1335c 0030932: Modeling Algorithms - Invalid result on 2d curve on surface approximation
New method generating 3D curve is added when 2D curve is linear isoline.
2019-10-22 15:15:46 +03:00
emv
c08fd12706 0029843: Modeling Algorithms - Boolean FUSE produces incorrect result
When splitting the shell/face with internal faces/edges use the 'internal' criteria of the face to choose the way to create loops.

Side effect changes:
- When performing Boolean operation - move the objects located far from Origin to the Origin to increase the accuracy of intersections.
2019-10-22 15:15:45 +03:00
ifv
d7992a77f6 0031029: BRepLib::SameParameter regression in OCCT 7.4 from OCCT 7.3
1. BRepLib.cxx: calculation of 2d tolerance is changed in method BRepLib::SameParameter(Edge..)
2. Geom2dConvert.cxx: incorrect comparing
"SquareDistance < tolerance"
is replaced by
"SquareDistance < tolerance*tolerance"
because tolerance is linear value.
2019-10-22 15:15:44 +03:00
kgv
8c787b5fa9 0031050: Data Exchange - XmlXCAF persistence stores triangulation-only Faces without any geometry
BRepTools_ShapeSet now ignores myWithTriangles flag in case if triangulation is the only geometry representation.
2019-10-22 15:15:43 +03:00
ifv
44fafc477f 0031031: Incorrect result is returned from BRepPrimAPI_MakePrism::Generated()
1. src\BRepSweep\BRepSweep_NumLinearRegularSweep.cxx

Fix bug by adding result in list of generated shapes, if initial shape is vertex, edge or face.

2. src\BRepLib\BRepLib.cxx

Add protection against treatment not geometric edge in BRepLib::UpdateInnerTolerances(...)

3. Add test case for bug and correct test for bug 30346 according to new behavior of algorithm
2019-10-22 15:15:43 +03:00
vro
780fbc2897 0031013: Application Framework - Storage status is wrong after a failure
CDF_StoreList.cxx::Store() was amended
2019-10-22 15:15:42 +03:00
apn
620a6baa59 0030456: Make OCCT_CHECK_AND_UNSET_GROUP more general
Modify OCCT_CHECK_AND_UNSET_GROUP function to allow unset any group of variables
2019-10-22 15:15:41 +03:00
kgv
89073268fd 0031021: Coding Rules - Deprecation warnings on OSX within Draw_Window_1.mm
Use new renamed enumeration values instead of deprecated ones.
2019-10-22 15:15:40 +03:00
abv
6ed44b1ca9 0031044: Coding - Standard_NODISCARD should be placed before Standard_EXPORT
Standard_NODISCARD is put before Standard_EXPORT in all places throughout OCCT code
2019-10-22 12:12:26 +03:00
msv
746cb7c328 0031020: Coding - invalid inline usage in BRepBlend_AppSurface
BRepBlend_AppSurface and some other classes have been corrected to avoid inlining member functions in .cxx code.
2019-10-22 12:12:25 +03:00
kgv
8ba3d978db 0031048: Visualization - runtime error reported by Clang undefined behavior sanitizer in Image_AlienPixMap::Save()
Image_PixMapData - use unsigned math (uintptr_t) instead of signed math with pointers for defining negative stride.
2019-10-19 22:59:21 +03:00
abv
c275673dbf 0030993: Modeling Algorithms - heap-use-after-free reported by Clang address sanitizer in BRepFeat_MakeRevolutionForm::Perform()
Use of reference to object removed from the list after that removal is avoided
2019-10-19 12:31:38 +03:00
abv
9e3045dae1 0030992: Foundation Classes - heap-buffer-overflow reported by Clang address sanitizer in BSplCLib::BuildKnots()
Inconsistent code for guessing bspline span index is removed in Geom_OsculatingSurface::BuildOsculatingSurface().
2019-10-19 12:31:38 +03:00
kgv
c2bcd98369 0031024: Coding - invalid left shift in BVH_RadixSorter::Perform() using -fsanitize=undefined
Standard_Integer has been replaced by unsigned int for bit operations.
2019-10-19 12:31:37 +03:00
abv
683b72c3c1 0031010: Foundation Classes - heap-buffer-overflow reported by Clang address sanitizer in OSD_Path::IsUncExtendedPath()
Use of memcmp is replaced by strncmp to avoid possible read access out of string buffer size
2019-10-19 12:31:36 +03:00
mpv
3358ed643b 0031008: Application Framework - memcpy-param-overlap reported by Clang address sanitizer in LDOM_XmlReader::ReadRecord()
Use memmove instead of memcpy because of copy of the possible overlapped source and destination parts of the buffer.
2019-10-19 12:31:35 +03:00
abv
2724a0b3cc 0031034: Visualization - stack-use-after-scope reported by Clang address sanitizer in AIS_FixRelation::Compute()
Methods of classes Geom_ElementarySurface, Geom_Conic, and Geom2d_Conic setting or returning values of fields are made inline and return const& to avoid copying
2019-10-19 12:31:35 +03:00
abv
0deeff45a0 Update version of OCCT up to 7.4.1 2019-10-19 12:31:33 +03:00
bugmaster
fd47711d68 Increment OCCT version up to 7.4.0 2019-09-29 12:12:58 +03:00
kgv
c61c864f73 0031006: Draw Harness - locate_data_file fails on path containing spaces 2019-09-29 12:12:58 +03:00
bugmaster
d9619512e1 Update of environment files 2019-09-29 12:12:57 +03:00
kgv
7863dabb54 0031002: Documentation - update Overview for 7.4.0
Updated OCC logo.
Replaced some external links to https.
Added references to VS2019 support.
Added glTF, OBJ, IFC, JT into listing within appropriate sections.
Replaced dead URLs.

Fixed misleading information.
2019-09-26 17:01:58 +03:00
apn
cf97685735 0031001: Documentation - modeling_algos.md can not be generated
'\n' was returned to @figure ALIAS because it doesn't cause the appearance of warnings during generation of PDF documentation
2019-09-25 21:04:20 +03:00
emv
92686513a2 0030994: Test cases of group sat/read_parallel_1/_2 are crashed with exception
Revert changes by #30518
2019-09-25 17:49:04 +03:00
drazmyslovich
8c186dad9b 0025044: BRepMesh tweaks - treatments for degenerated and tiny faces
BRepMesh_ModelHealer - recognize a small face with 1 wire and 2 small edges as a face for refinement.
BRepMesh_DefaultRangeSplinner - reduce tolerance on tiny faces to improve the meshing results.

Added new test cases: bugs mesh bug25044_*.
Existing test cases updated to reflect improvements.
2019-09-25 17:46:57 +03:00
nds
3de0f78449 0030997: Foundation Classes - name correction of dump macros 2019-09-25 17:35:15 +03:00
nds
8aafd5f9e3 0030886: Documentation - provide information about some changes in upgrade 7.4.0
Modifications added to upgrade guide:
- Font_FontAspect enum digits have different values (0030439),
- Graphic3d_PolygonOffset default value change (0030716),
- AddZLayer inserts layer before Graphic3d_ZLayerId_Top, the previous implementation inserted it above all layers(0030668).
2019-09-25 17:31:30 +03:00
oan
cc50812d6f 0025588: BRepMesh_ShapeTool::FindUV check for 2d points to be the same is inconsistent with ShapeAnalysis_Wire::CheckLacking 2019-09-25 16:23:11 +03:00
tiv
467e864adf 0030720: Coding - fix HashCode() function problems that are not resolved with 30550
Undefined behavior caused by left shift operations in TopLoc_Location::HashCode() function is fixed.
HashCode() function overload for Standard_Size type is made available only if Standard_Size and "unsigned int" are different types (it is usually true for 64-bit platforms). The overload for "unsigned int" is made simple non-templated function (so it behaves the same on 32-bit and 64-bit platforms).
HashCode() function overload for Standard_Utf32Char type is made available only if Standard_Utf32Char and "unsigned int" are different types (it is needed for some old compilers).
2019-09-25 15:58:08 +03:00
abv
0a5ec5f380 0030990: Foundation Classes - unexpected change in numerical results on bsplines after 0029769
Added DRAW command and test case for detection of inconsistent update of B-Spline surface cache
2019-09-24 14:15:18 +03:00
kgv
27bd52b540 0030966: Configuration, genproj.tcl - look for an optional libraries e57 and xerces
Added missing HAVE_RAPIDJSON to env.sh.

genconf.tcl has been extended with new option HAVE_E57
which enables looking for E57 and xerces libraries.
Added new libraries CSF_E57 and CSF_xerces to genproj.tcl.
2019-09-24 14:04:54 +03:00
kgv
9196ea9d5a 0030991: Draw Harness - ViewerTest::ParseColor() defines out-of-range alpha component
ViewerTest::ParseColor() - fixed alpha component defined as 255 for RGB-only input.
Quantity_Color::ColorToHex() now rounds-up float values to closest integer.
Quantity_ColorRGBA::ColorToHex() - added method formatting color into hex with alpha component consistent to Quantity_Color::ColorToHex() for RGB.

vdrawtext command now uses ViewerTest::ParseColor() for parsing color argument, so that it accepts hex.
vreadpixel command now has been extended with -hex argument for printing color in hex format.

Commands XSetColor, XGetColor, XGetShapeColor, XGetAllColors, XAddColor, XRemoveColor, XFindColor,
XUnsetColor, XGetInstanceColor, XSetInstanceColor have been corrected to properly report syntax input errors
and to accept color names and hex (by reusing ViewerTest::ParseColor()).
2019-09-24 13:52:45 +03:00
abv
d537c5e67d 0029705: Foundation Classes - ShapeAnalysis_FreeBounds intention documentation is misleading
Description of the purpose of the class is corrected (wording improved)
2019-09-24 13:45:19 +03:00
ifv
e774a5534c 0030907: Visualization Algorithms - failure on attempt to compute iso-lines for an offset face made by a face of linear extrusion
The visualization code drawing iso-lines has been protected against getting iso-lines of infinite offset surface. In such case the surface is trimmed by UV bounds of the face.
Test case added
2019-09-24 13:18:28 +03:00
gka
258a844b63 0029780: [REGRESSION] Shape Healing - Operator FixShape failed with exception
Method ShapeFix_Wire::FixNotchedEdges() is corrected to handle the case of closed notched edges: on such edges split parameter may fall to wrong end of the curve due to projection.
2019-09-20 19:40:47 +03:00
abv
cbaac5de6d 0030985: Modeling Algorithms - heap-use-after-free reported by Clang address sanitizer in TopOpeBRepTool_REGUW::InitBlock()
Code is corrected to avoid use of reference to a shape removed from the list after that removal
2019-09-20 19:39:33 +03:00
emv
1f99e08822 0022886: Bug in Boolean
Updating test case as the problem is not reproduced anymore.
2019-09-20 19:39:30 +03:00
abv
eb62cbc494 0030518: Foundation Classes - NCollection_IndexedDataMap array out of bounds
Implementation of NCollection_IndexedDataMap::Iterator is revised to avoid unintended access to the element out of array bounds
2019-09-20 19:39:30 +03:00
abv
1e0a1fc9cb 0030981: Foundation Classes - heap-buffer-overflow reported by Clang address sanitizer in TCollection_ExtendedString
Avoid using memcmp on null-terminated extended (16-bit) strings.
Plain zero is used instead of one-byte null char literal for 16-bit chars.
2019-09-20 19:39:29 +03:00
abv
25093c3f54 0030980: Data Exchange - global-buffer-overflow reported by Clang address sanitizer in iges_newchar()
Avoid unnecessary copying of characters with zero-length string literal as source
2019-09-20 19:39:28 +03:00
nds
0904aa6395 0030949: Foundation Classes - Dump improvement for OCCT classes
1. new file Standard_Dump to prepare and parse Dump in JSON format for OCCT objects
2. some presentations cover the proposed dump functionality.
3. 'bounding', 'vaspects' has '-dumpJson' field to see the DumpJson result
4. Bnd_Box constructor with min/max points is implemented to use Dump of this class in Dump BVH_Box
5. Limitation (some classes of Graphic3d, Prs3d has not full filling for DumpJson)
2019-09-20 19:39:28 +03:00
mzernova
c42ef16585 0030180: Data Exchange - VrmlAPI_Writer is expected to return export state
The VrmlAPI_Writer::WriteDoc() and VrmlAPI_Writer::Write() methods now return the export state.
2019-09-20 19:39:27 +03:00
abv
1f44d29a0f 0030978: Visualization - stack-use-after-scope reported by Clang address sanitizer in OpenGl_Text.cxx
Implementation of auxiliary class in OpenGl_Text.cxx is corrected to avoid storing reference to temporary object.

Off-topic: test parse rules are corrected to recognize situation when test is killed by elapsed time, and report it as such.
2019-09-20 19:39:27 +03:00
apn
05ed7ed8e0 0029308: Configuration, Inspectors - search of Qt in CMake scripts is separated from search of other 3rd-party libs
Qt for inspector and samples is searched together with all 3rd-party products
2019-09-18 19:20:10 +03:00
kgv
f4b0c77247 0030967: Configuration, genproj.tcl - generate OCCProducts solution for products
genproj procedure has been extended with new parameters -solution, set to OCCT by default.
Added missing HAVE_RAPIDJSON to env.sh.

Added implicit file path normalization for PRODUCTS_PATH variable,
to avoid genconf.tcl script malfunction on backslashed.
2019-09-16 19:41:13 +03:00
msv
487942b562 0030968: Update the upgrade guide regarding the issue 30778 2019-09-16 19:40:03 +03:00
mzernova
8b037fe4ea 0030866: Visualization - remove map of AIS_Manipulator from ViewerText
ViewerTest_MapOfAISManipulators and ViewerTest_AISManipulator have been removed from ViewerTest
2019-09-16 19:38:33 +03:00
abv
cd58de63de 0028144: Modeling Data, GeomAdaptor_Curve - regression in comparison of version OCCT654
Test case moved to grid modalg_7 and corrected to use BREP instead of STEP, and to use wireframe in 3D viewer
2019-09-16 09:47:26 +03:00
gka
5859be3886 0030302: XCAF - Typo in XCAFDoc_GeomTolerance
Typo in the XCAFDoc_GeomTolerance.cxx where Loc is used instead of aPnt was corrected.
2019-09-14 11:45:37 +03:00
gka
d45b7860a5 0030113: Data Exchange - STL file in text format with "Facet" keywords can't be imported
Case-sensitive method strncmp used in the REStl_Reader cosidered register of letter was replaced on the method _strnicmp for Windows and strncasecmp for Linux and MacOs
Test script for case 0030113
2019-09-14 11:45:36 +03:00
agv
0cdaa8a4a5 0030831: ShapeFix algorithm (creation of seam edge) takes too long time with thin faces
In class ShapeFix_ComposeShell the U- and V-closedness of input face is taken immediately avoiding the error when the face is small in any of these dimensions.
Test case for bug 0030831
2019-09-14 11:45:36 +03:00
abv
3b80dc166a 0030948: Configuration, CMake - problem building with CMake 3.15.2
Minor corrections in CMake procedures and include statements
2019-09-14 11:45:35 +03:00
mzernova
fdae2107d9 0030946: Visualization - Image_AlienPixMap ignores 1-bit pixelformat when using FreeImage
Convert 1-bit image to 8-bit one during its loading because only greyscale images are supported by visualization
2019-09-14 11:45:35 +03:00
kgv
44b80414d3 0030775: Foundation Classes - Preserve application-defined top-level exception filter
New overload for method OSD::SetSignal() is added accepting argument specifying how to set or unset handlers.
New enum OSD_SignalMode describes different modes of signal handlers setting used in extended version of OSD::SetSignal().
Method OSD::SignalMode() returns mode set by the last call to SetSignal().
Method OSD::IsFloatingSignalSet() is changed to return value based on actual floating point exception flags (rather than on variable set by previous call to SetSignal()).

Added new method OSD::SetThreadLocalSignal() intended to setup thread-specific handlers (e.g. _set_se_translator() on Windows) and FPE settings.
OSD_ThreadPool and Media_PlayerContext now use new method instead of OSD::SetSignal(), to avoid overriding global handlers.

dsetsignal syntax has been extended to support choice of signal handling mode.

DRAW command OCC30775 is added allowing to test signal handling in multithreaded process.
2019-09-14 11:45:34 +03:00
mzernova
b1492cb30f 0022777: Visualization - Unsafe way to get attribute values from MeshVS_Drawer
Set default values for local variables used for storing values that are obtained by MeshVS_Drawer::Get****() methods
2019-09-14 10:49:50 +03:00
iko
5c225e8e07 0030963: Visualization, TKOpenGl - texture unit error during FFP global texture's parameters processing
The texture units used in FFP texture functions are correct now.
2019-09-14 10:49:49 +03:00
oan
3068c3bb65 0030959: OSD_Parallel_TBB: number of execution threads is strictly limited by the root scope
Do not limit number of available threads by number of items processed within the root scope due to possibility of spawning of an additional threads within the subscopes.
2019-09-14 10:49:48 +03:00
tma
ac293bde7f 0030957: Data Exchange - Assembly item Id should not start with '/' symbol
Fix test case: added parsing of the output of the dump note command
2019-09-11 18:48:14 +03:00
jgv
a53d3975c9 0023380: BRepOffsetAPI_MakeFilling fails and leaves boundary faces with high tolerance
Avoid exception: use BRep_Builder for building wire instead of using BRepLib_MakeWire.
2019-09-09 19:27:59 +03:00
aml
94beb42a68 0029858: Modeling Data - Regression in GeomAPI_ExtremaCurveCurve
Fix Newton's minimum projection algorithm onto boundaries in case of conditional optimization.
Add possibility to detect several optimal points at initialization of the math_GlobOptMin.
2019-09-09 19:26:39 +03:00
bugmaster
5a7808160e Increment OCCT version up to 7.4.0beta 2019-09-06 19:24:56 +03:00
drazmyslovich
9063f1e089 0030870: Data Exchange - Add the support for empty draughting models and empty presentation layer assignments for step import
Protections to avoid exception in the methods  RWStepVisual_RWDraughtingModel::ReadStep and RWStepVisual_RWPresentationLayerAssignment::ReadStep for case when assigned items are absent were added
2019-09-06 19:24:56 +03:00
abv
fa68c1e116 0029979: Data Exchange - Crash by reading STEP file
Added work-around against specific problem of ORIENTED_EDGE referring to another ORIENTED_EDGE instead of EDGE_CURVE.
Added handling of edges with null EDGE_CURVE, to allow passing the translation further instead of exception.

Off-topic: text of warning message is corrected in genproj

Added test bugs step bug29979
2019-09-06 19:23:19 +03:00
emv
ba165db3d3 0030880: Modeling Algorithms - Bug in BRepExtrema_ExtCF
Use the BRepTopAdaptor_FClass2d instead of BRepClass_FaceClassifier in BRepExtrema_ExtCF for classification of the found intersection points.
2019-09-06 19:23:19 +03:00
vro
f2c862db07 0030704: Modeling Data, Bnd_OBB - Oriented bounding box gives a wrong result if a box is added to a void box
Added protection on a void box to methods Bnd_OBB::Add() to escape taking into account "heap trash" coordinates of a void box.
2019-09-06 19:23:18 +03:00
drazmyslovich
a90dd15e6b 0030876: Data Exchange - StepToTopoDS edge translation should be resistant to malformed parameter values
Corrected misprint in the method CheckPCurves of the class StepToTopoDS_TranslateEdgeLoop for case when higher bound of the range of pcurve on the edge greater then last parameter of the pcurve.
Added check on the not periodic flag for pcurve when range pcurve on the edge is adjusted to parameters pcurve.
2019-09-06 19:23:17 +03:00
gka
f9c58d7c4e 0029269: Improvement for thread safety of the STEP translator - cleanup
Removal of unused stuff and some protections implemented within #29269
2019-09-06 18:26:44 +03:00
msv
ce64c9ad5e 0030778: [Regression to 7.3.0] Extrema raises exception StdFail_InfiniteSolutions
The exception StdFail_InfiniteSolutions has been suppressed in all Points() methods.
2019-09-06 18:26:44 +03:00
ifv
dec7af167b 0030196: [REGRESSION] Modeling Algorithms - Crash in BRepBuilderAPI_GTransform
Test case is added
2019-09-06 18:26:43 +03:00
kgv
14c7f553a9 0030942: Draw Harness, ViewerTest - command vdefaults should abort script on unknown argument 2019-09-06 18:26:42 +03:00
aml
7a74087601 0027534: [Regression to 6.9.1]: Infinite loop in Curve on Surface projection algorithm
Add test case.
2019-09-06 18:26:42 +03:00
kgv
9eefb360a7 0030846: Foundation Classes - StorageInfo violates the C++ One Definition Rule
Local definitions have been put into anonymouse namespace within files
OSD_MAllocHook.cxx and NCollection_BaseAllocator.cxx.
2019-09-06 18:26:41 +03:00
drazmyslovich
3f50e94e33 0029717: Shape Healing - ShapeFix_Face::FixSmallAreaWire delivers a face with wrong-oriented wires + 1 small crash-fix
- Fix FixSmallAreaWire for the reversed faces.

- Add nullptr check for FixOrient...

- Test bugs heal bug25923 is corrected to avoid relying on wrong orientation of face after fixing small wire
2019-09-06 18:26:41 +03:00
kgv
bbd8ce1008 0030721: Visualization - Arrows in dimensions are drawn behind some other lines after applying 30716
AIS_Dimension::DrawArrow() now disables polygon offsets for drawing 2D arrow,
so that it is expected to be drawn at the same depth as dimension line.
2019-09-05 18:01:39 +03:00
abv
30870f51f4 Test for 0023979: Performance problem of STEP export for large files 2019-09-04 18:34:07 +03:00
nds
741c4f3ecc 0030728: Visualization - using one implementation of highlight/unhighlight in context 2019-09-04 18:05:55 +03:00
kgv
611684187d 0029516: Visualization - eliminate redundant property Graphic3d_MaterialAspect::ReflectionMode()
Decomposition of Ambient, Diffuse, Specular and Emissive properties has been eliminated within *Graphic3d_MaterialAspect* definition,
so that following methods of *Graphic3d_MaterialAspect* class have been removed:
SetReflectionMode(), SetReflectionModeOn(), Ambient(), Diffuse(), Emissive(), Specular(), SetAmbient(), SetDiffuse(), SetSpecular(), SetEmissive().

Graphic3d_NOM_NEON_GNC non-physical material definition has been corrected
and define WHITE emission color coefficient instead of YELLOW.

Added method Graphic3d_ClipPlane::SetCappingColor() for more straight-forward modification of Capping color in case of non-physical material.
Prs3d_ShadingAspect::Color() has been fixed to return InteriorColor instead of material color coefficient in case of non-physical material.
2019-09-04 15:13:18 +03:00
abv
c8428cb3e4 0030938: Configuration, genproj - Support building with VS 2019
Commands genproj and genconf are updated to support generation of projects for VS 2019, toolset v142
2019-09-04 15:08:14 +03:00
kgv
1202160b57 0030931: Visualization, TKOpenGl - do not render into GL_FRONT within "GDI Generic" renderer
OpenGl_Workspace now disables at initialization time
OpenGl_View::SetImmediateModeDrawToFront() property in case of "GDI Generic" OpenGL implementation.

OpenGl_View::redrawImmediate() - fixed no buffer swap in case of
myTransientDrawToFront without offscreen FBO.
2019-09-02 19:18:36 +03:00
kgv
59ee34efc0 0030930: Draw Harness, ViewerTest - add commands vlistcolors and vlistmaterials listing standard Colors and Materials
Introduced two new commands vlistcolors listing named colors and vlistmaterials listing standard materials.
These commands also can generate HTML table listing colors/materials with their properties.
vlistmaterials can generate OBJ model for comparing OCCT materials in different viewers.
New test cases use these commands for generating HTML tables.

Graphic3d_MaterialAspect::MaterialType() - added missing getter.
Corrected name of unlit shading model within vaspects and vrenderparams commands.
2019-09-02 19:17:23 +03:00
abv
7185019ae6 0028242: [Regression] HLR Poly Algo has broken edges
Added test hlr poly_hlr bug28242
2019-09-02 19:16:38 +03:00
abv
090ef04012 0029334: Simple offsets complicate geometry
Method BRepOffset::Surface() is used in simple offset algorithm to create offset surface, instead of direct and unconditional construction of new Geom_OffsetSurface instance.

Added test bugs modalg_7 bug29334
2019-09-02 08:08:37 +03:00
2370 changed files with 54338 additions and 21468 deletions

View File

@@ -708,6 +708,18 @@ else()
OCCT_CHECK_AND_UNSET ("3RDPARTY_FLEX_EXECUTABLE")
endif()
# qt for inspector and samples
if (BUILD_Inspector OR BUILD_SAMPLES_QT)
# check qt 3rdparty path
add_definitions (-DHAVE_QT)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/qt")
message (STATUS "Info: Qt is used by OCCT")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_QT")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TQTMALLOC")
OCCT_CHECK_AND_UNSET ("INSTALL_QT")
endif()
# check all 3rdparty include paths
string (REGEX REPLACE ";" " " 3RDPARTY_NOT_INCLUDED "${3RDPARTY_NOT_INCLUDED}")
if (3RDPARTY_NOT_INCLUDED)
@@ -795,17 +807,6 @@ else()
set (SCRIPT_EXT sh)
endif()
if (BUILD_Inspector OR BUILD_SAMPLES_QT)
# check qt 3rdparty path
add_definitions (-DHAVE_QT)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/qt")
message (STATUS "Info: Qt is used by OCCT")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_QT")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TQTMALLOC")
OCCT_CHECK_AND_UNSET ("INSTALL_QT")
endif()
# OCCT tools
# include the patched or original list of tools
# list <TOOLNAME>_TOOLKITS is created foreach tool and contains its toolkits

View File

@@ -108,6 +108,7 @@ n BRepMesh
n BRepMeshData
n BRepOffset
n BRepOffsetAPI
n BRepPreviewAPI
n BRepPrim
n BRepPrimAPI
n BRepProj

View File

@@ -108,6 +108,7 @@ else()
elseif (ANDROID)
set (CSF_ThreadLibs "c")
set (CSF_OpenGlLibs "EGL GLESv2")
set (CSF_androidlog "log")
elseif (UNIX)
set (CSF_ThreadLibs "pthread rt stdc++")
if (USE_GLES2)

View File

@@ -130,7 +130,9 @@ elseif ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if (APPLE)
# CLang can be used with both libstdc++ and libc++, however on OS X libstdc++ is outdated.
set (CMAKE_CXX_FLAGS "-std=c++0x -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
else()
elseif(NOT WIN32)
# CLang for Windows (at least CLang 8.0 distributed with VS 2019)
# does not support option "-std=c++0x"
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
endif()
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)

View File

@@ -12,18 +12,12 @@ macro (OCCT_CHECK_AND_UNSET VARNAME)
endif()
endmacro()
macro (OCCT_CHECK_AND_UNSET_GROUP VARNAME)
OCCT_CHECK_AND_UNSET ("${VARNAME}_DIR")
OCCT_CHECK_AND_UNSET ("${VARNAME}_INCLUDE_DIR")
OCCT_CHECK_AND_UNSET ("${VARNAME}_LIBRARY")
OCCT_CHECK_AND_UNSET ("${VARNAME}_LIBRARY_DIR")
if (WIN32)
OCCT_CHECK_AND_UNSET ("${VARNAME}_DLL")
OCCT_CHECK_AND_UNSET ("${VARNAME}_DLL_DIR")
endif()
macro (OCCT_CHECK_AND_UNSET_GROUP GROUPNAME)
get_cmake_property(VARS VARIABLES)
string (REGEX MATCHALL "(^|;)${GROUPNAME}[A-Za-z0-9_]*" GROUPNAME_VARS "${VARS}")
foreach(GROUPNAME_VAR ${GROUPNAME_VARS})
OCCT_CHECK_AND_UNSET(${GROUPNAME_VAR})
endforeach()
endmacro()
macro (OCCT_CHECK_AND_UNSET_INSTALL_DIR_SUBDIRS)
@@ -274,7 +268,7 @@ macro (COLLECT_AND_INSTALL_OCCT_HEADER_FILES ROOT_TARGET_OCCT_DIR OCCT_BUILD_TOO
list (LENGTH OCCT_ALL_FILE_NAMES ALL_FILES_NB)
math (EXPR ALL_FILES_NB "${ALL_FILES_NB} - 1" )
# emit warnings if there is unprocessed headers
# emit warnings if there are unprocessed headers
file (GLOB OCCT_ALL_FILES_IN_DIR "${OCCT_COLLECT_SOURCE_DIR}/${OCCT_PACKAGE}/*.*")
file (GLOB OCCT_ALL_FILES_IN_PATCH_DIR "${BUILD_PATCH}/src/${OCCT_PACKAGE}/*.*")
@@ -307,8 +301,8 @@ macro (COLLECT_AND_INSTALL_OCCT_HEADER_FILES ROOT_TARGET_OCCT_DIR OCCT_BUILD_TOO
list (APPEND OCCT_HEADER_FILES_COMPLETE ${OCCT_FILE_IN_DIR})
# collect header files with name that does not contain its package one
string (FIND "${OCCT_FILE_NAME}" "${OCCT_PACKAGE}_" FOUND_INDEX)
if (NOT ${FOUND_INDEX} EQUAL 0)
string (REGEX MATCH "^${OCCT_PACKAGE}[_.]" IS_HEADER_MATHCING_PACKAGE "${OCCT_FILE_NAME}")
if (NOT IS_HEADER_MATHCING_PACKAGE)
list (APPEND OCCT_HEADER_FILE_WITH_PROPER_NAMES "${OCCT_FILE_NAME}")
endif()
endif()
@@ -355,12 +349,12 @@ macro (COLLECT_AND_INSTALL_OCCT_HEADER_FILES ROOT_TARGET_OCCT_DIR OCCT_BUILD_TOO
list (FIND OCCT_USED_PACKAGES ${PACKAGE_NAME} IS_HEADER_FOUND)
if (NOT ${IS_HEADER_FOUND} EQUAL -1)
if (NOT EXISTS "${OCCT_COLLECT_SOURCE_DIR}/${PACKAGE_NAME}/${HEADER_FILE_NAME}")
message (STATUS "Warning. ${OCCT_HEADER_FILE_OLD} is not presented in the sources and will be removed from ${ROOT_TARGET_OCCT_DIR}/inc")
message (STATUS "Warning. ${OCCT_HEADER_FILE_OLD} is not present in the sources and will be removed from ${ROOT_TARGET_OCCT_DIR}/inc")
file (REMOVE "${OCCT_HEADER_FILE_OLD}")
else()
list (FIND OCCT_HEADER_FILE_NAMES_NOT_IN_FILES ${PACKAGE_NAME} IS_HEADER_FOUND)
if (NOT ${IS_HEADER_FOUND} EQUAL -1)
message (STATUS "Warning. ${OCCT_HEADER_FILE_OLD} is presented in the sources but not involved in FILES and will be removed from ${ROOT_TARGET_OCCT_DIR}/inc")
message (STATUS "Warning. ${OCCT_HEADER_FILE_OLD} is present in the sources but not involved in FILES and will be removed from ${ROOT_TARGET_OCCT_DIR}/inc")
file (REMOVE "${OCCT_HEADER_FILE_OLD}")
endif()
endif()

View File

@@ -1,23 +1,22 @@
#qt
#looking for 3RDPARTY_QT_DIR variable used later in qt_macro.cmake
SET(CSF_QtCore "QtCore")
THIRDPARTY_PRODUCT("QT" "" "CSF_QtCore" "d")
# Qt is searched manually first (just determine root)
message (STATUS "Processing Qt 3-rd party")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_QT_DIR}/bin")
if (NOT DEFINED ${3RDPARTY_QT_DIR} AND ${3RDPARTY_QT_DIR} STREQUAL "")
FIND_PRODUCT_DIR ("${3RDPARTY_DIR}" Qt 3RDPARTY_QT_DIR_NAME)
list (REMOVE_ITEM 3RDPARTY_NOT_INCLUDED "3RDPARTY_QT_INCLUDE_DIR")
list (REMOVE_ITEM 3RDPARTY_NO_LIBS "3RDPARTY_QT_LIBRARY_DIR")
list (REMOVE_ITEM 3RDPARTY_NO_DLLS "3RDPARTY_QT_DLL_DIR")
if (NOT DEFINED ${3RDPARTY_QT_DIR_NAME} AND ${3RDPARTY_QT_DIR_NAME} STREQUAL "")
set (3RDPARTY_QT_DIR "" CACHE PATH "The directory containing qt")
message (FATAL_ERROR "Could not find used third-party product: 3RDPARTY_QT_DIR")
endif()
UNSET (${3RDPARTY_QT_DLL} CACHE)
UNSET (${3RDPARTY_QT_DLL_DIR} CACHE)
UNSET (${3RDPARTY_QT_INCLUDE_DIR} CACHE)
UNSET (${3RDPARTY_QT_LIBRARY} CACHE)
UNSET (${3RDPARTY_QT_LIBRARY_DIR} CACHE)
# Combine directory name with absolute path and show in GUI
set (3RDPARTY_QT_DIR "${3RDPARTY_DIR}/${3RDPARTY_QT_DIR_NAME}" CACHE PATH "The directory containing Qt" FORCE)
message (STATUS "Info: Qt is used from folder: ${3RDPARTY_QT_DIR}")
endif()
set (USED_3RDPARTY_QT_DIR "${3RDPARTY_QT_DIR}")
message (STATUS "Info: Qt is used from folder: ${3RDPARTY_QT_DIR}")
# Now set CMAKE_PREFIX_PATH to point to local Qt installation.
# Without this setting find_package() will not work
@@ -34,3 +33,9 @@ if (NOT ${Qt5_FOUND})
else()
#message (STATUS "Qt5 cmake configuration")
endif()
if (3RDPARTY_QT_DIR OR EXISTS "${3RDPARTY_QT_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_QT_DIR}/bin")
else()
list (APPEND 3RDPARTY_NO_DLLS 3RDPARTY_QT_DLL_DIR)
endif()

View File

@@ -24,6 +24,9 @@
# load tools
source [file join [file dirname [info script]] genconfdeps.tcl]
# proxy variable for implicit file path normalization
set PRODUCTS_PATH_INPUT "$::PRODUCTS_PATH"
package require Tk
set aRowIter 0
@@ -58,7 +61,7 @@ set SYS_VS_LIST {}
set SYS_VC_LIST {}
set SYS_VCVARS_LIST {}
# detect installed Visual Studio 2017 instances by running vswhere.exe
# detect installed Visual Studio 2017+ instances by running vswhere.exe
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] } {
lappend ::SYS_VS_LIST "Visual Studio 2017 (15, toolset v141)"
lappend ::SYS_VC_LIST "vc141"
@@ -69,6 +72,21 @@ if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Micr
lappend ::SYS_VC_LIST "vc141-uwp"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset v142)"
lappend ::SYS_VC_LIST "vc142"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset v142) UWP"
lappend ::SYS_VC_LIST "vc142-uwp"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset ClangCL)"
lappend ::SYS_VC_LIST "vclang"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
}
# detect installed Visual Studio instances from global environment
if { [info exists ::env(VS140COMNTOOLS)] } {
@@ -180,7 +198,11 @@ proc wokdep:gui:UpdateList {} {
}
if { "$::HAVE_ZLIB" == "true" } {
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "zlib" "zlib.h" "zlib" {"zlib"}
set aCheckLib "z"
if { "$::tcl_platform(platform)" == "windows" } {
set aCheckLib "zlib"
}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "zlib" "zlib.h" "$aCheckLib" {"zlib"}
}
if { "$::HAVE_LIBLZMA" == "true" } {
set aCheckLib "lzma"
@@ -189,6 +211,14 @@ proc wokdep:gui:UpdateList {} {
}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "liblzma" "lzma.h" "$aCheckLib" {"lzma" "xz"}
}
if { "$::HAVE_E57" == "true" } {
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "e57" "e57/E57Foundation.h" "E57RefImpl" {"e57"}
set aCheckLib "xerces-c"
if { "$::tcl_platform(platform)" == "windows" } {
set aCheckLib "xerces-c_3"
}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "xerces-c" "xercesc/sax2/XMLReaderFactory.hpp" "$aCheckLib" {"xerces"}
}
if { "$::HAVE_RAPIDJSON" == "true" } {
wokdep:SearchRapidJson anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
@@ -215,9 +245,9 @@ proc wokdep:gui:BrowseVcVars {} {
}
proc wokdep:gui:BrowsePartiesRoot {} {
set aResult [tk_chooseDirectory -initialdir $::PRODUCTS_PATH -title "Choose a directory"]
set aResult [tk_chooseDirectory -initialdir $::PRODUCTS_PATH_INPUT -title "Choose a directory"]
if { "$aResult" != "" } {
set ::PRODUCTS_PATH $aResult
set ::PRODUCTS_PATH_INPUT $aResult
wokdep:gui:UpdateList
}
}
@@ -431,7 +461,7 @@ ttk::label .myFrame.myHxxChecks.myScutsLbl -text "Strategy for filling he
#
ttk::label .myFrame.mySrchLbl -text "3rd-parties search path:" -padding {5 5 80 5}
entry .myFrame.mySrchEntry -textvariable PRODUCTS_PATH -width 80
entry .myFrame.mySrchEntry -textvariable PRODUCTS_PATH_INPUT -width 80
ttk::button .myFrame.mySrchBrowseBtn -text "Browse" -command wokdep:gui:BrowsePartiesRoot
checkbutton .myFrame.myChecks.myFImageCheck -offvalue "false" -onvalue "true" -variable HAVE_FREEIMAGE -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myFImageLbl -text "Use FreeImage"
@@ -449,6 +479,9 @@ checkbutton .myFrame.myChecks.myFFmpegCheck -offvalue "false" -onvalue "true
ttk::label .myFrame.myChecks.myFFmpegLbl -text "Use FFmpeg"
#checkbutton .myFrame.myChecks.myOpenClCheck -offvalue "false" -onvalue "true" -variable HAVE_OPENCL -command wokdep:gui:UpdateList
#ttk::label .myFrame.myChecks.myOpenClLbl -text "Use OpenCL"
checkbutton .myFrame.myChecks.myRapidJsonCheck -offvalue "false" -onvalue "true" -variable HAVE_RAPIDJSON -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myRapidJsonLbl -text "Use RapidJSON"
checkbutton .myFrame.myChecks.myMacGLXCheck -offvalue "false" -onvalue "true" -variable MACOSX_USE_GLX
ttk::label .myFrame.myChecks.myMacGLXLbl -text "Use X11 for windows drawing"
ttk::label .myFrame.myChecks.myVtkLbl -text "Use VTK"
@@ -458,9 +491,8 @@ checkbutton .myFrame.myChecks.myZLibCheck -offvalue "false" -onvalue "true
ttk::label .myFrame.myChecks.myZLibLbl -text "Use zlib"
checkbutton .myFrame.myChecks.myLzmaCheck -offvalue "false" -onvalue "true" -variable HAVE_LIBLZMA -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myLzmaLbl -text "Use liblzma"
checkbutton .myFrame.myChecks.myRapidJsonCheck -offvalue "false" -onvalue "true" -variable HAVE_RAPIDJSON -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myRapidJsonLbl -text "Use RapidJSON"
checkbutton .myFrame.myChecks.myE57Check -offvalue "false" -onvalue "true" -variable HAVE_E57 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myE57Lbl -text "Use E57"
checkbutton .myFrame.myChecks.myQt4Check -offvalue "false" -onvalue "true" -variable CHECK_QT4 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myQt4Lbl -text "Search Qt4"
@@ -581,6 +613,9 @@ grid .myFrame.myChecks.myVtkLbl -row $aCheckRowIter -column 3 -sticky w
if { "$::tcl_platform(platform)" == "windows" } {
grid .myFrame.myChecks.myD3dCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myD3dLbl -row $aCheckRowIter -column 5 -sticky w
} elseif { "$::tcl_platform(os)" == "Darwin" } {
grid .myFrame.myChecks.myMacGLXCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myMacGLXLbl -row $aCheckRowIter -column 5 -sticky w
}
grid .myFrame.myChecks.myLzmaCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myLzmaLbl -row $aCheckRowIter -column 7 -sticky w
@@ -588,14 +623,11 @@ grid .myFrame.myChecks.myJDKCheck -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 13 -sticky w
incr aCheckRowIter
if { "$::tcl_platform(os)" == "Darwin" } {
grid .myFrame.myChecks.myMacGLXCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myMacGLXLbl -row $aCheckRowIter -column 1 -sticky w
incr aCheckRowIter
}
grid .myFrame.myChecks.myRapidJsonCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myRapidJsonLbl -row $aCheckRowIter -column 1 -sticky w
grid .myFrame.myChecks.myE57Check -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myE57Lbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myRapidJsonCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myRapidJsonLbl -row $aCheckRowIter -column 7 -sticky w
incr aCheckRowIter
# Additional headers search paths
@@ -640,6 +672,7 @@ bind .myFrame.myVsFrame.myArchCombo <<ComboboxSelected>> {
}
.myFrame.mySrchEntry configure -validate all -validatecommand {
set ::PRODUCTS_PATH [file normalize "$::PRODUCTS_PATH_INPUT"]
#return [file exists "$::PRODUCTS_PATH"]
wokdep:gui:UpdateList
return 1

View File

@@ -68,7 +68,7 @@ if { [info exists ::env(SHORTCUT_HEADERS)] } {
}
# fetch environment variables (e.g. set by custom.sh or custom.bat) and set them as tcl variables with the same name
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_RAPIDJSON HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo}
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo}
foreach anEnvIter $THE_ENV_VARIABLES {
set ${anEnvIter} "false"
if { [info exists ::env(${anEnvIter})] } {
@@ -85,11 +85,14 @@ if { "$tcl_platform(platform)" != "windows" } {
set HAVE_D3D ""
set HAVE_RelWithDebInfo ""
}
foreach anEnvIter {ARCH VCVER VCVARS PRJFMT PRODUCTS_PATH} {
foreach anEnvIter {ARCH VCVER VCVARS PRJFMT } {
if { [info exists ::env(${anEnvIter})] } {
set ${anEnvIter} "$::env(${anEnvIter})"
}
}
if { [info exists ::env(PRODUCTS_PATH)] } {
set PRODUCTS_PATH [file normalize "$::env(PRODUCTS_PATH)"]
}
if { [info exists ::env(CSF_OPT_INC)] } {
set CSF_OPT_INC [split "$::env(CSF_OPT_INC)" $::SYS_PATH_SPLITTER]
@@ -143,9 +146,12 @@ proc wokdep:SearchHeader {theHeader} {
# Search library file in $::CSF_OPT_LIB* and standard paths
proc wokdep:SearchLib {theLib theBitness {theSearchPath ""}} {
if { "$theSearchPath" != "" } {
set aPath "${theSearchPath}/${::SYS_LIB_PREFIX}${theLib}.${::SYS_LIB_SUFFIX}"
set aPath "${theSearchPath}/${::SYS_LIB_PREFIX}${theLib}.${::SYS_LIB_SUFFIX}"
set aPath2 "${theSearchPath}/${::SYS_LIB_PREFIX}${theLib}.a"
if { [file exists "$aPath"] } {
return "$aPath"
} elseif { "$::tcl_platform(platform)" != "windows" && [file exists "$aPath2"] } {
return "$aPath2"
} else {
return ""
}
@@ -153,31 +159,42 @@ proc wokdep:SearchLib {theLib theBitness {theSearchPath ""}} {
# search in custom paths
foreach aLibPath [set ::CSF_OPT_LIB$theBitness] {
set aPath "${aLibPath}/${::SYS_LIB_PREFIX}${theLib}.${::SYS_LIB_SUFFIX}"
set aPath "${aLibPath}/${::SYS_LIB_PREFIX}${theLib}.${::SYS_LIB_SUFFIX}"
set aPath2 "${aLibPath}/${::SYS_LIB_PREFIX}${theLib}.a"
if { [file exists "$aPath"] } {
return "$aPath"
} elseif { "$::tcl_platform(platform)" != "windows" && [file exists "$aPath2"] } {
return "$aPath2"
}
}
# search in system
if { "$::ARCH" == "$theBitness"} {
set aPath "/usr/lib/${::SYS_LIB_PREFIX}${theLib}.${::SYS_LIB_SUFFIX}"
set aPath "/usr/lib/${::SYS_LIB_PREFIX}${theLib}.${::SYS_LIB_SUFFIX}"
set aPath2 "/usr/lib/${::SYS_LIB_PREFIX}${theLib}.a"
if { [file exists "$aPath"] } {
return "$aPath"
} elseif { [file exists "$aPath2"] } {
return "$aPath2"
}
}
if { "$::tcl_platform(os)" == "Linux" } {
if { "$theBitness" == "64" } {
set aPath "/usr/lib/x86_64-linux-gnu/lib${theLib}.so"
set aPath "/usr/lib/x86_64-linux-gnu/lib${theLib}.so"
set aPath2 "/usr/lib/x86_64-linux-gnu/lib${theLib}.a"
if { [file exists "$aPath"] } {
return "$aPath"
} elseif { [file exists "$aPath2"] } {
return "$aPath2"
}
} else {
set aPath "/usr/lib/i386-linux-gnu/lib${theLib}.so"
set aPath "/usr/lib/i386-linux-gnu/lib${theLib}.so"
set aPath2 "/usr/lib/i386-linux-gnu/lib${theLib}.a"
if { [file exists "$aPath"] } {
return "$aPath"
} elseif { [file exists "$aPath2"] } {
return "$aPath2"
}
}
}
@@ -224,7 +241,11 @@ proc wokdep:Preferred {theList theCmpl theArch} {
# keep only two first digits in "vc141"
if { ! [regexp {^vc[0-9][0-9]} $theCmpl aCmpl] } {
set aCmpl $theCmpl
if { [regexp {^vclang} $theCmpl] } {
set aCmpl vc14
} else {
set aCmpl $theCmpl
}
}
set aShortList {}
@@ -614,7 +635,11 @@ proc wokdep:SearchTBB {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
# keep only two first digits in "vc141"
if { ! [regexp {^vc[0-9][0-9]} ${::VCVER} aVcLib] } {
set aVcLib ${::VCVER}
if { [regexp {^vclang} ${::VCVER}] } {
set aVcLib vc14
} else {
set aVcLib ${::VCVER}
}
}
set isFound "true"

View File

@@ -256,7 +256,7 @@ proc genAllResources {} {
# Wrapper-function to generate VS project files
proc genproj {theFormat args} {
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "cbp" "xcd" "pro"}
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "vc142" "vclang" "cbp" "xcd" "pro"}
set aSupportedPlatforms { "wnt" "uwp" "lin" "mac" "ios" "qnx" }
set isHelpRequire false
@@ -284,8 +284,12 @@ proc genproj {theFormat args} {
# Check optional arguments
set aLibType "dynamic"
foreach arg $args {
if { $arg == "-h" || $arg == "-help" || $arg == "--help" } {
set aSolution "OCCT"
for {set anArgIter 0} {$anArgIter < [llength args]} {incr anArgIter} {
set arg [lindex $args $anArgIter]
if { $arg == "" } {
continue
} elseif { $arg == "-h" || $arg == "-help" || $arg == "--help" } {
set isHelpRequire true
} elseif { [lsearch -exact $aSupportedPlatforms $arg] >= 0 } {
set aPlatform $arg
@@ -295,6 +299,9 @@ proc genproj {theFormat args} {
} elseif { $arg == "-dynamic" } {
set aLibType "dynamic"
puts "Dynamic build has been selected"
} elseif { $arg == "-solution" } {
incr anArgIter
set aSolution [lindex $args $anArgIter]
} else {
puts "Error: genproj: unrecognized option \"$arg\""
set isHelpRequire true
@@ -312,6 +319,8 @@ proc genproj {theFormat args} {
vc12 - Visual Studio 2013
vc14 - Visual Studio 2015
vc141 - Visual Studio 2017
vc142 - Visual Studio 2019
vclang - Visual Studio with ClangCL toolset
cbp - CodeBlocks
xcd - XCode
pro - Qt Creator
@@ -339,9 +348,9 @@ proc genproj {theFormat args} {
# base path to where to generate projects, hardcoded from current dir
set anAdmPath [file normalize "${::path}/adm"]
OS:MKPRC "$anAdmPath" "$theFormat" "$aLibType" "$aPlatform" "$aCmpl"
OS:MKPRC "$anAdmPath" "$theFormat" "$aLibType" "$aPlatform" "$aCmpl" "$aSolution"
genprojbat "$theFormat" "$aPlatform"
genprojbat "$theFormat" "$aPlatform" "$aSolution"
genAllResources
}
@@ -361,7 +370,8 @@ proc copy_with_warning {from to} {
file copy -force -- "$from" "$to"
}
proc genprojbat {theFormat thePlatform} {
# Generate auxiliary scripts for launching IDE.
proc genprojbat {theFormat thePlatform theSolution} {
set aTargetPlatformExt sh
if { $thePlatform == "wnt" || $thePlatform == "uwp" } {
set aTargetPlatformExt bat
@@ -389,14 +399,13 @@ proc genprojbat {theFormat thePlatform} {
copy_with_warning "$::THE_CASROOT/adm/templates/draw.${aTargetPlatformExt}" "$::path/draw.${aTargetPlatformExt}"
}
set aSolShList ""
if { [regexp {^vc} $theFormat] } {
copy_with_warning "$::THE_CASROOT/adm/templates/msvc.bat" "$::path/msvc.bat"
set aSolShList "msvc.bat"
} else {
switch -exact -- "$theFormat" {
"cbp" {
file copy -force -- "$::THE_CASROOT/adm/templates/codeblocks.sh" "$::path/codeblocks.sh"
file copy -force -- "$::THE_CASROOT/adm/templates/codeblocks.bat" "$::path/codeblocks.bat"
"cbp" {
set aSolShList { "codeblocks.sh" "codeblocks.bat" }
# Code::Blocks 16.01 does not create directory for import libs, help him
set aPlatformAndCompiler "${thePlatform}/gcc"
if { "$thePlatform" == "mac" || "$thePlatform" == "ios" } {
@@ -405,9 +414,21 @@ proc genprojbat {theFormat thePlatform} {
file mkdir "$::path/${aPlatformAndCompiler}/lib"
file mkdir "$::path/${aPlatformAndCompiler}/libd"
}
"xcd" { file copy -force -- "$::THE_CASROOT/adm/templates/xcode.sh" "$::path/xcode.sh" }
"xcd" { set aSolShList "xcode.sh" }
}
}
foreach aSolSh $aSolShList {
set anShFile [open "$::THE_CASROOT/adm/templates/${aSolSh}" "r"]
set anShTmpl [read $anShFile]
close $anShFile
regsub -all -- {__SOLUTION__} $anShTmpl "$theSolution" anShTmpl
set anShFile [open "$::path/${aSolSh}" "w"]
puts $anShFile $anShTmpl
close $anShFile
}
}
###### MSVC #############################################################33
@@ -428,7 +449,8 @@ set THE_GUIDS_LIST($aTKNullKey) "{00000000-0000-0000-0000-000000000000}"
# @param theLibType Library type - dynamic or static
# @param thePlatform Optional target platform for cross-compiling, e.g. ios for iOS
# @param theCmpl Compiler option (msvc or gcc)
proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl } {
# @param theSolution Solution name
proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl theSolution } {
global path
set anOutRoot $theOutDir
if { $anOutRoot == "" } {
@@ -492,9 +514,6 @@ proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl } {
return
}
# generate one solution for all projects if complete OS or VAS is processed
set anAllSolution "OCCT"
wokUtils:FILES:mkdir $anOutDir
if { ![file exists $anOutDir] } {
puts stderr "Error: Could not create output directory \"$anOutDir\""
@@ -510,11 +529,13 @@ proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl } {
"vc11" -
"vc12" -
"vc14" -
"vc141" { OS:MKVC $anOutDir $aModules $anAllSolution $theFormat $isUWP}
"cbp" { OS:MKCBP $anOutDir $aModules $anAllSolution $thePlatform $theCmpl }
"vc141" -
"vc142" -
"vclang" { OS:MKVC $anOutDir $aModules $theSolution $theFormat $isUWP}
"cbp" { OS:MKCBP $anOutDir $aModules $theSolution $thePlatform $theCmpl }
"xcd" {
set ::THE_GUIDS_LIST($::aTKNullKey) "000000000000000000000000"
OS:MKXCD $anOutDir $aModules $anAllSolution $theLibType $thePlatform
OS:MKXCD $anOutDir $aModules $theSolution $theLibType $thePlatform
}
}
@@ -934,7 +955,7 @@ proc osutils:collectinc {theModules theIncPath} {
set anIncFiles [glob -tails -nocomplain -dir ${anIncPath} "*"]
foreach anIncFile ${anIncFiles} {
if { [lsearch -exact ${allHeaderFiles} ${anIncFile}] == -1 } {
puts "Warning: file ${anIncPath}/${anIncFile} is not presented in the sources and will be removed from ${theIncPath}!"
puts "Warning: file ${anIncPath}/${anIncFile} is not present in the sources and will be removed from ${theIncPath}"
file delete -force "${theIncPath}/${anIncFile}"
}
}
@@ -965,7 +986,8 @@ proc osutils:vcsolution:header { vcversion } {
append var \
"Microsoft Visual Studio Solution File, Format Version 12.00\n" \
"# Visual Studio 2013\n"
} elseif { "$vcversion" == "vc14" || "$vcversion" == "vc141"} {
} elseif { "$vcversion" == "vc14" || "$vcversion" == "vc141" ||
"$vcversion" == "vc142" || "$vcversion" == "vclang" } {
append var \
"Microsoft Visual Studio Solution File, Format Version 12.00\n" \
"# Visual Studio 14\n"
@@ -1203,6 +1225,12 @@ proc osutils:vcproj:readtemplate {theVcVer isUWP isExec} {
if { $theVcVer == "vc141" } {
set aVCRTVer "vc14"
set aToolset "v141"
} elseif { $theVcVer == "vc142" } {
set aVCRTVer "vc14"
set aToolset "v142"
} elseif { $theVcVer == "vclang" } {
set aVCRTVer "vc14"
set aToolset "ClangCL"
}
set what "$theVcVer"
@@ -1343,11 +1371,16 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
}
}
if { "$::HAVE_ZLIB" == "true" } {
set aLibsMap(CSF_ZLIB) "zlib"
set aLibsMap(CSF_ZLIB) "z"
}
if { "$::HAVE_LIBLZMA" == "true" } {
set aLibsMap(CSF_LIBLZMA) "liblzma"
}
if { "$::HAVE_E57" == "true" && "$theOS" != "wnt" } {
# exclude wnt, as there are different pragma lib depending on debug/release
set aLibsMap(CSF_E57) "E57RefImpl"
set aLibsMap(CSF_xerces) "xerces-c"
}
if { "$theOS" == "wnt" } {
# WinAPI libraries
@@ -1375,6 +1408,10 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
# tbb headers define different pragma lib depending on debug/release
set aLibsMap(CSF_TBB) ""
if { "$::HAVE_ZLIB" == "true" } {
set aLibsMap(CSF_ZLIB) "zlib"
}
} else {
set aLibsMap(CSF_dl) "dl"
if { "$theOS" == "mac" || "$theOS" == "ios" } {
@@ -1392,6 +1429,9 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
set aFrmsMap(CSF_TclTkLibs) "Tk"
set aLibsMap(CSF_TclTkLibs) ""
set aLibsMap(CSF_QT) "QtCore QtGui"
} elseif { "$theOS" == "android" } {
set aLibsMap(CSF_OpenGlLibs) "EGL GLESv2"
set aLibsMap(CSF_androidlog) "log"
} else {
set aLibsMap(CSF_fontconfig) "fontconfig"
if { "$theOS" == "qnx" } {

View File

@@ -1,11 +1,12 @@
#!/bin/bash
# This file has been generated by genproj.tcl script from CASROOT/adm/templates/codeblocks.sh
export TARGET="cbp"
source ./env.sh "$1" "$TARGET"
if [ -e "/Applications/CodeBlocks.app/Contents/MacOS/CodeBlocks" ]; then
/Applications/CodeBlocks.app/Contents/MacOS/CodeBlocks ./adm/$WOKSTATION/cbp/OCCT.workspace
/Applications/CodeBlocks.app/Contents/MacOS/CodeBlocks ./adm/$WOKSTATION/cbp/__SOLUTION__.workspace
else
codeblocks ./adm/$WOKSTATION/cbp/OCCT.workspace
codeblocks ./adm/$WOKSTATION/cbp/__SOLUTION__.workspace
fi

View File

@@ -25,6 +25,7 @@ set "HAVE_D3D=false"
set "HAVE_ZLIB=false"
set "HAVE_LIBLZMA=false"
set "HAVE_RAPIDJSON=false"
set "HAVE_E57=false"
set "CSF_OPT_INC="
set "CSF_OPT_LIB32="
set "CSF_OPT_LIB64="
@@ -76,6 +77,9 @@ if "%VCVER:~-4%" == "-uwp" (
set VCLIB=%VCLIB%-uwp
set VCPROP=Universal
)
if "%VCFMT%" == "vclang" (
set VCLIB=vc14
)
rem echo VCVER=%VCVER% VCFMT=%VCFMT% VCLIB=%VCLIB% VCPROP=%VCPROP%
rem ----- Parsing of Visual Studio platform -----
@@ -101,6 +105,14 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[15.0,15.99]" -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vc142" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -112,6 +124,8 @@ if not "%DevEnvDir%" == "" (
echo vc12 = VS 2013 ^(SP3^)
echo vc14 = VS 2015
echo vc141 = VS 2017
echo vc142 = VS 2019
echo vclang = VS 2019 with ClangCL toolset
exit /B
)
@@ -136,6 +150,16 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v141"
) else if /I "%VCFMT%" == "vc142" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v142"
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=ClangCL"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -165,6 +189,7 @@ if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DH
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
if ["%HAVE_RAPIDJSON%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_RAPIDJSON" & set "CSF_DEFINES=HAVE_RAPIDJSON;%CSF_DEFINES%"
if ["%HAVE_E57%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_E57" & set "CSF_DEFINES=HAVE_E57;%CSF_DEFINES%"
rem Eliminate VS warning
if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"

View File

@@ -70,6 +70,10 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[15.0,15.99]" -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vc142" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -98,6 +102,11 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v141"
) else if /I "%VCFMT%" == "vc142" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v142"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (

View File

@@ -15,6 +15,8 @@ export HAVE_VTK="false";
export HAVE_GLES2="false";
export HAVE_ZLIB="false";
export HAVE_LIBLZMA="false";
export HAVE_RAPIDJSON="false";
export HAVE_E57="false";
export MACOSX_USE_GLX="false";
export CSF_OPT_INC=""
export CSF_OPT_LIB32=""
@@ -103,6 +105,8 @@ if [ "$HAVE_GLES2" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -D
if [ "$HAVE_VTK" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_VTK"; fi
if [ "$HAVE_ZLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_ZLIB"; fi
if [ "$HAVE_LIBLZMA" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_LIBLZMA"; fi
if [ "$HAVE_RAPIDJSON" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_RAPIDJSON"; fi
if [ "$HAVE_E57" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_E57"; fi
# Option to compile OCCT with X11 libs on Mac OS X
if [ "$MACOSX_USE_GLX" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DMACOSX_USE_GLX"; fi

View File

@@ -1,10 +1,11 @@
@echo off
rem This file has been generated by genproj.tcl script from CASROOT/adm/templates/msvc.bat
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0\adm\msvc\%VCVER%\OCCT.sln"
set "PRJFILE=%~dp0\adm\msvc\%VCVER%\__SOLUTION__.sln"
if not exist "%PRJFILE%" set "PRJFILE=%~dp0\adm\msvc\%VCVER%\Products.sln"
if not "%4" == "" (
set "PRJFILE=%4"

View File

@@ -1,7 +1,8 @@
#!/bin/bash
# This file has been generated by genproj.tcl script from CASROOT/adm/templates/xcode.sh
export TARGET="xcd"
source ./env.sh "$1" "$TARGET"
open -a Xcode ./adm/mac/xcd/OCCT.xcworkspace
open -a Xcode ./adm/mac/xcd/__SOLUTION__.xcworkspace

View File

@@ -14,6 +14,7 @@ overview/overview.md
../samples/qt/AndroidQt/ReadMe.md
../samples/java/jniviewer/ReadMe.md
../samples/ios/UIKitSample/ReadMe.md
../samples/webgl/ReadMe.md
tutorial/tutorial.md

View File

@@ -10,7 +10,7 @@ products used by Open CASCADE Technology and samples on Linux platform.
The links for downloading the third-party products are available on the web site
of OPEN CASCADE SAS at
http://www.opencascade.com/content/3rd-party-components.
https://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
@@ -30,7 +30,7 @@ Tcl/Tk is required for DRAW test harness.
@subsubsection dev_guides__building_3rdparty_linux_2_1_2 Installation from sources: Tcl
Download the necessary archive from http://www.tcl.tk/software/tcltk/download.html and unpack it.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
@@ -53,7 +53,7 @@ Download the necessary archive from http://www.tcl.tk/software/tcltk/download.ht
@subsubsection dev_guides__building_3rdparty_linux_2_1_3 Installation from sources: Tk
Download the necessary archive from http://www.tcl.tk/software/tcltk/download.html and unpack it.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tk source files are located <i>(TK_SRC_DIR)</i>
@@ -78,7 +78,7 @@ Download the necessary archive from http://www.tcl.tk/software/tcltk/download.ht
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
FreeType is required for text display in the 3D viewer.
Download the necessary archive from http://sourceforge.net/projects/freetype/files/ and unpack it.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
@@ -103,13 +103,13 @@ Download the necessary archive from http://sourceforge.net/projects/freetype/fil
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
This third-party product is installed with binaries from the archive that can be downloaded from http://threadingbuildingblocks.org.
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need and pick the archive for Linux platform.
To install, unpack the downloaded archive of TBB product.
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
Download the necessary archive from http://sourceforge.net/projects/freeimage/files/Source%20Distribution/
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
1. Modify *FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h*:
@@ -174,11 +174,11 @@ and unpack it. The directory with unpacked sources is further referred to as *F
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
You can download VTK sources from http://www.vtk.org/VTK/resources/software.html
You can download VTK sources from https://www.vtk.org/VTK/resources/software.html
### The building procedure:
Download the necessary archive from http://www.vtk.org/VTK/resources/software.html and unpack it.
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
1. Install or build *cmake* product from the source file.
2. Start *cmake* in GUI mode with the directory where the source files of *VTK* are located:

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@@ -8,7 +8,7 @@ This document presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
The links for downloading the third-party products are available
on the web site of OPEN CASCADE SAS at http://www.opencascade.com/content/3rd-party-components.
on the web site of OPEN CASCADE SAS at https://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
@@ -27,7 +27,7 @@ Tcl/Tk is required for DRAW test harness. Version 8.5 or 8.6 can be used with O
@subsubsection dev_guides__building_3rdparty_osx_2_1_2 Installation from sources: Tcl 8.5
Download the necessary archive from http://www.tcl.tk/software/tcltk/download.html and unpack it.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
@@ -50,7 +50,7 @@ Download the necessary archive from http://www.tcl.tk/software/tcltk/download.ht
@subsubsection dev_guides__building_3rdparty_osx_2_1_3 Installation from sources: Tk 8.5
Download the necessary archive from http://www.tcl.tk/software/tcltk/download.html and unpack it.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the source files of Tk are located <i>(TK_SRC_DIR)</i>.
@@ -74,7 +74,7 @@ Download the necessary archive from http://www.tcl.tk/software/tcltk/download.ht
FreeType is required for text display in the 3D viewer.
Download the necessary archive from http://sourceforge.net/projects/freetype/files/ and unpack it.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
@@ -100,7 +100,7 @@ Download the necessary archive from http://sourceforge.net/projects/freetype/fil
@subsection dev_guides__building_3rdparty_osx_3_1 TBB 3.x or 4.x
This third-party product is installed with binaries from the archive
that can be downloaded from http://threadingbuildingblocks.org/.
that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*)
and pick the archive for Mac OS X platform.
To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.tgz*).
@@ -108,12 +108,12 @@ To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage 3.14.1 or 3.15.x
Download the necessary archive from
http://sourceforge.net/projects/freeimage/files/Source%20Distribution/
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
Note that for building FreeImage on Mac OS X 10.7 you should replace *Makefile.osx*
in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment to issue #22811 in OCCT Mantis bug tracker
(http://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
(https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
1. If you build FreeImage 3.15.x you can skip this step.
Modify <i>FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:</i>

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@@ -8,7 +8,7 @@ This document presents guidelines for building third-party products used by Open
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
The links for downloading the third-party products are available on the web site of OPEN CASCADE SAS at http://www.opencascade.com/content/3rd-party-components.
The links for downloading the third-party products are available on the web site of OPEN CASCADE SAS at https://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products used by OCCT:
@@ -32,7 +32,7 @@ Tcl/Tk is required for DRAW test harness.
@subsubsection dev_guides__building_3rdparty_win_2_1_1 Installation from sources: Tcl
Download the necessary archive from http://www.tcl.tk/software/tcltk/download.html and unpack it.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. In the *win* sub-directory, edit file *buildall.vc.bat*:
@@ -85,7 +85,7 @@ Download the necessary archive from http://www.tcl.tk/software/tcltk/download.ht
@subsubsection dev_guides__building_3rdparty_win_2_1_2 Installation from sources: Tk
Download the necessary archive from http://www.tcl.tk/software/tcltk/download.html and unpack it.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
Apply the same steps as described for building Tcl above, with the same INSTALLDIR.
Note that Tk produces its own executable, called *wish*.
@@ -94,7 +94,7 @@ You might need to edit default value of *TCLDIR* variable defined in *buildall.v
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
FreeType is required for text display in a 3D viewer. You can download its sources from http://sourceforge.net/projects/freetype/files/
FreeType is required for text display in a 3D viewer. You can download its sources from https://sourceforge.net/projects/freetype/files/
### The building procedure
@@ -148,7 +148,7 @@ FreeType is required for text display in a 3D viewer. You can download its sourc
@subsection dev_guides__building_3rdparty_win_3_1 TBB
This third-party product is installed with binaries
from the archive that can be downloaded from http://threadingbuildingblocks.org/.
from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*) and pick the archive for Windows platform.
Unpack the downloaded archive of TBB product into the *3rdparty* folder.
@@ -159,7 +159,7 @@ Further in this document, this folder is referred to as *tbb*.
This third-party product should be built as a dynamically loadable library (.dll file).
You can download its sources from
http://sourceforge.net/projects/freeimage/files/Source%20Distribution/
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
### The building procedure:
@@ -232,7 +232,7 @@ VTK is an open-source, freely available software system for 3D computer graphics
### The building procedure:
1. Download the necessary archive from http://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
As a result, you will get a folder named, for example, <i>3rdparty\VTK-6.1.0.</i>

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@@ -10,9 +10,9 @@ The steps on Windows and Ubuntu are similar. There is the only one difference: m
on Windows and native GNU make on Ubuntu.
Required tools (download and install if it is required):
- CMake v3.7+ http://www.cmake.org/cmake/resources/software.html
- CMake v3.7+ https://www.cmake.org/cmake/resources/software.html
- Android NDK rev.10+ https://developer.android.com/tools/sdk/ndk/index.html
- GNU Make: MinGW v4.82+ for Windows (http://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
- GNU Make: MinGW v4.82+ for Windows (https://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
## Prerequisites
@@ -64,7 +64,7 @@ Then makefiles will appear in the build folder (e.g. <i> D:/occt/build-android <
Alternatively one may specify the values without a toolchain file:
> cmake -G "MinGW Makefiles" -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK=D:/DevTools/android-ndk-r13b -DCMAKE_ANDROID_STL_TYPE=gnustl_shared -DCMAKE_SYSTEM_VERSION=15 -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_MAKE_PROGRAM=D:/DevTools/MinGW/bin/mingw32-make.exe -D3RDPARTY_DIR=D:/occt-3rdparty D:/occt
> cmake -G "MinGW Makefiles" -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK=D:/DevTools/android-ndk-r13b -DCMAKE_ANDROID_STL_TYPE=gnustl_shared -DCMAKE_SYSTEM_VERSION=21 -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_MAKE_PROGRAM=D:/DevTools/MinGW/bin/mingw32-make.exe -D3RDPARTY_DIR=D:/occt-3rdparty D:/occt
@figure{/dev_guides/building/android/images/android_image006.png}

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@@ -6,7 +6,7 @@ The list of required libraries depends on what OCCT modules will be used, and yo
The typical minimum is **Freetype** (necessary for Visualization) and **Tcl/Tk** (for DRAW Test Harness).
See "Third-party libraries" section in \ref OCCT_OVW_SECTION_5 "Overview" for a full list.
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from http://www.opencascade.com/content/3rd-party-components.
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://www.opencascade.com/content/3rd-party-components.
On Linux and OS X, it is recommended to use the version installed in the system natively.
You can also build third-party libraries from their sources:

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@@ -82,6 +82,7 @@ The following table gives the full list of environment variables used at the con
|----------|------|---------|
| CMAKE_BUILD_TYPE | String | Specifies the build type on single-configuration generators (such as make). Possible values are Debug, Release and RelWithDebInfo |
| USE_FREEIMAGE | Boolean flag | Indicates whether FreeImage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP, etc.) |
| USE_RAPIDJSON | Boolean flag | Indicates whether RapidJSON product should be used in OCCT Data Exchange module for support of glTF mesh file format |
| USE_TBB | Boolean flag | Indicates whether TBB 3rd party is used or not. TBB stands for Threading Building Blocks, the technology of Intel Corp, which comes with different mechanisms and patterns for injecting parallelism into your application. OCCT remains parallel even without TBB product |
| USE_VTK | Boolean flag | Indicates whether VTK 3rd party is used or not. VTK stands for Visualization ToolKit, the technology of Kitware Inc intended for general-purpose scientific visualization. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. See the official documentation @ref occt_user_guides__vis for the details on VIS |
| 3RDPARTY_DIR | Path | Defines the root directory where all required 3rd party products will be searched. Once you define this path it is very convenient to click "Configure" button in order to let CMake automatically detect all necessary products|

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@@ -18,7 +18,7 @@ If you have official distribution with project files included, you can use them
Before building OCCT, make sure to have all the required third-party libraries installed.
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to version of Visual Studio you are using, from http://www.opencascade.com/content/3rd-party-components.
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to version of Visual Studio you are using, from https://www.opencascade.com/content/3rd-party-components.
You can also build third-party libraries from their sources, see @ref occt_dev_guides__building_3rdparty_windows for instructions.
@@ -37,6 +37,8 @@ If you have Visual Studio projects already available (pre-installed or generated
| vc14-uwp | 2015 (14) | UWP (Universal Windows Platform) | vc14-uwp |
| vc141 | 2017 (15) | Desktop (Windows API) | vc14 |
| vc141-uwp | 2017 (15) | UWP (Universal Windows Platform) | vc14-uwp |
| vc142 | 2019 (16) | Desktop (Windows API) | vc14 |
| vc142-uwp | 2019 (16) | UWP (Universal Windows Platform) | vc14-uwp |
* *ARCH* -- architecture (32 or 64), affects only *PATH* variable for execution
* <i>HAVE_*</i> -- flags to enable or disable use of optional third-party products

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@@ -82,7 +82,7 @@ To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the fol
3.Run the script
~~~~~
./draw_cbp.sh xcd [d]
./draw.sh xcd [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.

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@@ -10,7 +10,7 @@ The purpose of this document is to describe standard workflow for processing con
Each contribution should have corresponding issue (bug, or feature, or integration request)
registered in the MantisBT issue tracker system accessible by URL
http://tracker.dev.opencascade.org.
https://tracker.dev.opencascade.org.
The issue is processed according to the described workflow.
@subsection occt_contribution_intro_access Access levels

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@@ -136,11 +136,70 @@ const char* GeomTools_Dump (void* theHandlePtr)
Dump geometric object to cout.
- *theHandlePtr* -- a pointer to the geometric variable (<i>Handle</i> to *Geom_Geometry* or *Geom2d_Curve* or descendant) to be set.
@section occt_debug_dump_json Dump OCCT objects into Json
Many OCCT classes may dump the current state into the stream. This stream contains the information about the class field into the field value/s.
It is possible to prepare recursive dump using corresponded macro for class fields. The depth of this recursion is defined by parameter of the dump.
The object defines What parameters should be presented in the Dump. The usual way is to dump all object fields.
@subsection occt_debug_dump_json_object Implementation in object
Steps to prepare dump of the object into json:
1. Create method <b>DumpJson</b>. The method should accept the output stream and the depth for the fields dump.
Depth, equal to zero means that only fields of this class should be dumped. Default value -1 means that whole tree of dump will be built recursively calling dump of all fields.
2. Put into the first row of the method <b>OCCT_DUMP_CLASS_BEGIN</b> or <b>OCCT_DUMP_TRANSIENT_CLASS_BEGIN</b> (for Standard_Transient objects).
This macro appends class name into output stream.
3. Add several macro to store field values.
The following macro are defined to cover the object parameters into json format:
| Name | Result in json |
| :-------------------------- | :--------|
| OCCT_DUMP_FIELD_VALUE_NUMERICAL | "field": value |
| OCCT_DUMP_FIELD_VALUE_STRING | "field": "value" |
| OCCT_DUMP_FIELD_VALUE_POINTER | "field": "pointer address" |
| OCCT_DUMP_FIELD_VALUES_DUMPED | "field": { result of field->DumpJson(...) } |
| OCCT_DUMP_FIELD_VALUES_NUMERICAL | "field": [value_1, ..., value_n]
| OCCT_DUMP_FIELD_VALUES_STRING | "field": ["value_1", ..., "value_n"]
| OCCT_DUMP_BASE_CLASS | "kind": { result of kind::DumpJson(...) } |
@subsection occt_debug_dump_json_draw Using in DRAW
In DRAW, key '-dumpJson' is used to dump an object.
It is implemented in 'vaspect' and 'boundingbox' commands.
Json output for Bnd_OBB (using command 'bounding v -obb -dumpJson'):
~~~~~
"Bnd_OBB": {
"Center": {
"gp_XYZ": [1, 2, 3]
},
"Axes[0]": {
"gp_XYZ:" [1, 0, 0]
},
"Axes[1]": {
"gp_XYZ:" [0, 1, 0]
},
"Axes[2]": {
"gp_XYZ:" [0, 0, 1]
},
"HDims[0]": 0,
"HDims[1]": 0,
"HDims[2]": 0,
"IsAABox": 1,
}
~~~~~
@section occt_debug_vstudio Using Visual Studio debugger
@subsection occt_debug_vstudio_command Command window
Visual Studio debugger provides the Command Window (can be activated from menu <b>View / Other Windows / Command Window</b>), which can be used to evaluate variables and expressions interactively in a debug session (see http://msdn.microsoft.com/en-us/library/c785s0kz.aspx). Note that the Immediate Window can also be used but it has some limitations, e.g. does not support aliases.
Visual Studio debugger provides the Command Window (can be activated from menu <b>View / Other Windows / Command Window</b>), which can be used to evaluate variables and expressions interactively in a debug session (see https://msdn.microsoft.com/en-us/library/c785s0kz.aspx). Note that the Immediate Window can also be used but it has some limitations, e.g. does not support aliases.
When the execution is interrupted by a breakpoint, you can use this window to call the above described functions in context of the currently debugged function. Note that in most cases you will need to specify explicitly context of the function by indicating the name of the DLL where it is defined.
@@ -310,3 +369,53 @@ Each counter has its name shown when the collected statistics are printed.
In DRAW, use command *dperf* to print all performance statistics.
Note that performance counters are not thread-safe.
@section occt_debug_sanitizers Use of compiler sanitizers
GCC and Clang compilers provide options for instrumenting the code with the tools intended for detection of run-time errors, called sanitizers.
This section provides some hints for using sanitizers for detecting possible errors in OCCT code.
@subsection occt_debug_sanitizers_linux Linux
Example of configuration steps for Ubuntu:
1. In CMake configuration:
- Use up-to-date version of the GCC or CLang compiler; make sure that if CMAKE_CXX_COMPILER is set to C++ compiler (e.g. "clang++-6.0") and CMAKE_C_COMPILER is set to C compiler (e.g. "clang-6.0")
- Ensure that CMAKE_LINKER is set to the C++ linker bundled with compiler (e.g. clang++-6.0); this is important to avoid linking problems
- For building with Address sanitizer, set CMAKE_CXX_FLAGS and CMAKE_C_FLAGS to "-fsanitize=address -fno-omit-frame-pointer -fno-optimize-sibling-calls"
- For building with Undefined Behavior sanitizer, set CMAKE_CXX_FLAGS and CMAKE_C_FLAGS to "-fsanitize=undefined -fno-omit-frame-pointer -fno-optimize-sibling-calls"
- Set CMAKE_BUILD_TYPE to RelWithDebInfo to get more informative stack traces on errors
2. Build as usual (make)
Be prepared that it works much slower than normal build and consumes more disk space.
3. Before running executable, make sure that "llvm-symbolizer" is in PATH; this is necessary to get human-readable stack traces. The tool must have exactly that name.
If it is installed in common folder (/usr/bin or similar) with different name, one option is to create a symlink, for instance:
> sudo ln -s /usr/bin/llvm-symbolizer-6.0 /usr/bin/llvm-symbolizer
Alternatively, add directory where actual llvm-symbolizer is located (such as /usr/lib/llvm-6.0/bin) to the PATH variable.
4. Set environment variable to disable memory leaks detection (they seem to be reported for every global variable at exit, not much useful):
> export ASAN_OPTIONS=detect_leaks=0
5. Set environment variable CSF_CPULIMIT_FACTOR to reasonably large number to increase the time limits for program execution (used by OCCT tests) to compensate the performance penalty introduced by sanitizers:
> export CSF_CPULIMIT_FACTOR=20
6. When using UBSan, set environment variable UBSAN_OPTIONS to get stack traces:
> export UBSAN_OPTIONS=print_stacktrace=1
7. Run DRAW and perform tests as usual, keeping in mind that running with sanitizer is much heavier than normal build:
> ./draw.sh relwithdeb <br>
> Draw[]> testgrid -parallel 0
Note that when running tests under sanitizers, behavior may be different.
Known problems (as of CLang 6.0) are:
- Software signals (access violation etc.) are not handled
- Heap memory usage always reports zero
@subsection occt_debug_sanitizers_windows Windows
Though CLang toolset is available in Visual Studio 2015 and newer, sanitizer do not seem to be available out of the box (last tested with VS 2019 16.2.3).

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@@ -12,15 +12,15 @@ This document provides practical guidelines for generation and editing of OCCT u
You need to have the following software installed to generate the documentation.
**Tcl/Tk**
Version 8.5 or 8.6: http://www.tcl.tk/software/tcltk/download.html
Version 8.5 or 8.6: https://www.tcl.tk/software/tcltk/download.html
**Doxygen**
Version 1.8.4 or above: http://www.stack.nl/~dimitri/doxygen/download.html
Version 1.8.4 or above: http://www.doxygen.nl/download.html
**Dot**
Part of Graphviz software, used by Doxygen for generation of class diagrams in Reference Manual: http://www.graphviz.org/Download..php
Part of Graphviz software, used by Doxygen for generation of class diagrams in Reference Manual: https://www.graphviz.org/download/
**MiKTeX** or other package providing **pdflatex** command (only needed for generation of PDF documents): http://miktex.org/download
**MiKTeX** or other package providing **pdflatex** command (only needed for generation of PDF documents): https://miktex.org/download
**Inkscape** (only needed for generation of PDF documents containing SVG images): http://www.inkscape.org/download

View File

@@ -12,7 +12,7 @@ Guide to installing and using Git for OCCT development {#occt_dev_guides__git_gu
and to facilitate the use of the official OCCT Git repository for code contribution to OCCT.
It can be useful to learn more about Git concepts and tools from a book a or manual.
Many good books on Git can be found at http://git-scm.com/documentation
Many good books on Git can be found at https://git-scm.com/documentation
For the experienced Git users it can be enough to read sections 1 and 3
of this document to start working with the repository.
@@ -21,7 +21,7 @@ Guide to installing and using Git for OCCT development {#occt_dev_guides__git_gu
that describes how Git is used for processing contributions to OCCT.
This and related documents are available at the Resources page
of the OCCT development portal at http://dev.opencascade.org/index.php?q=home/resources.
of the OCCT development portal at https://dev.opencascade.org/index.php?q=home/resources.
@subsection occt_gitguide_1_2 Git URL
@@ -113,7 +113,7 @@ The official repository contains:
@subsubsection occt_gitguide_2_1_2 Installation and configuration of TortoiseGit
Download TortoiseGit distributive from http://code.google.com/p/tortoisegit/downloads/list.
Download TortoiseGit distributive from https://tortoisegit.org/download/.
Launch the installation.
* Select your SSH client. Choose option
@@ -238,7 +238,7 @@ The official repository contains:
@subsection occt_gitguide_3_3 Adding public key in your account
Log in on the portal http://dev.opencascade.org and click on **My account** link to the right. If you have a Contributor status, you will see **SSH keys** tab to the right.
Log in on the portal https://dev.opencascade.org and click on **My account** link to the right. If you have a Contributor status, you will see **SSH keys** tab to the right.
Click on that tab, then click **Add a public key**, and paste the text of the public key (see above sections on how to generate the key) into the text box.
@@ -496,7 +496,7 @@ To rebase your branch into a single commit, you need to do the following:
The changes made in the branch can be reviewed without direct access to Git, using GitWeb interface:
* Open GitWeb in your web browser: http://git.dev.opencascade.org/gitweb/?p=occt.git
* Open GitWeb in your web browser: https://git.dev.opencascade.org/gitweb/?p=occt.git
* Locate the branch you want to review among **heads** (click ‘…’ at the bottom of the page to see the full list).
* Click **log** (or **shortlog**) to see the history of the branch.

View File

@@ -347,7 +347,7 @@ The test group may contain *parse.rules* file. This file defines patterns used f
Each line in the file should specify a status (single word), followed by a regular expression delimited by slashes (*/*) that will be matched against lines in the test output log to check if it corresponds to this status.
The regular expressions should follow <a href="http://www.tcl.tk/man/tcl/TclCmd/re_syntax.htm">Tcl syntax</a>, with a special exception that "\b" is considered as word limit (Perl-style), in addition to "\y" used in Tcl.
The regular expressions should follow <a href="https://www.tcl.tk/man/tcl/TclCmd/re_syntax.htm">Tcl syntax</a>, with a special exception that "\b" is considered as word limit (Perl-style), in addition to "\y" used in Tcl.
The rest of the line can contain a comment message, which will be added to the test report when this status is detected.
@@ -622,7 +622,7 @@ The new test created for an unsolved problem should return BAD. The new test cre
@subsection testmanual_3_6 Marking BAD cases
If the test produces an invalid result at a certain moment then the corresponding bug should be created in the OCCT issue tracker located at http://tracker.dev.opencascade.org, and the problem should be marked as TODO in the test script.
If the test produces an invalid result at a certain moment then the corresponding bug should be created in the OCCT issue tracker located at https://tracker.dev.opencascade.org, and the problem should be marked as TODO in the test script.
The following statement should be added to such a test script:
~~~~~

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@@ -439,7 +439,7 @@ class TColStd_Array1OfReal; -> #include <TColStd_Array1OfReal.hxx>
~~~~~
Handle_Class -> Handle(Class)
~~~~~
This change is not applied if the source or header file is recognized as containing the definition of Qt class with signals or slots, to avoid possible compilation errors of MOC files caused by inability of MOC to recognize macros (see http://doc.qt.io/qt-4.8/signalsandslots.html).
This change is not applied if the source or header file is recognized as containing the definition of Qt class with signals or slots, to avoid possible compilation errors of MOC files caused by inability of MOC to recognize macros (see https://doc.qt.io/qt-4.8/signalsandslots.html).
The file is considered as defining a Qt object if it contains strings *Q_OBJECT* and either *slots:* or *signals:*.
4. Removes forward declarations of classes with names <i>Handle(C)</i> or *Handle_C*, replacing them either by forward declaration of its argument class, or (for files defining Qt objects) <i>\#include</i> statement for a header with the name of the argument class and extension .hxx:
@@ -736,9 +736,9 @@ If you like to preserve the compatibility of your application code with OCCT ver
If your application is essentially based on CDL, and you need to upgrade it to OCCT 7.0, you will very likely need to convert your application code to non-CDL form.
This is a non-trivial effort; the required actions would depend strongly on the structure of the code and used CDL features.
The upgrade script and sources of a specialized WOK version used for OCCT code upgrade can be found in WOK Git repository in branch [CR0_700_2](http://git.dev.opencascade.org/gitweb/?p=occt-wok.git;a=log;h=refs/heads/CR0_700_2).
The upgrade script and sources of a specialized WOK version used for OCCT code upgrade can be found in WOK Git repository in branch [CR0_700_2](https://git.dev.opencascade.org/gitweb/?p=occt-wok.git;a=log;h=refs/heads/CR0_700_2).
[Contact us](http://www.opencascade.com/contact/) if you need more help.
[Contact us](https://www.opencascade.com/contact/) if you need more help.
@subsection upgrade_occt700_bspline Separation of BSpline cache
@@ -1584,10 +1584,6 @@ To use the custom printer in OCAF, it can be either added to default messenger o
@subsection upgrade_740_BRepPrimAPI_MakeRevol Changes in BRepPrimAPI_MakeRevol algorithm
Previously the algorithm could create a shape with the same degenerated edge shared between some faces. Now it is prevented. The algorithm creates the different copy of this edge for each face. The method *Generated(...)* has been changed in order to apply restriction to the input shape: input shape can be only of type VERTEX, EDGE, FACE or SOLID. For input shape of another type the method always returns empty list.
@subsection upgrade_740_extremaalgo Changes in behavior of Extrema algorithms
Since OCCT 7.4.0 exception is thrown on the attempt of taking points in case of infinite number of solution (IsParallel status). Request of distances is available as before. Method NbExt() always returns 1 in such cases.
@subsection upgrade_740_removed Removed features
* The following methods of the class *BRepAlgoAPI_BooleanOperation* have been removed as obsolete or replaced:
- *BuilderCanWork* can be replaced with *IsDone* or *HasErrors* method.
@@ -1716,6 +1712,40 @@ aGroup->SetPrimitivesAspect (myDrawer->LineAspect()->Aspect()); //!< next array
aGroup->AddPrimitiveArray (aLines);
~~~~
@subsection upgrade_740_materials Material definition
Decomposition of Ambient, Diffuse, Specular and Emissive properties has been eliminated within *Graphic3d_MaterialAspect* definition.
As result, the following methods of *Graphic3d_MaterialAspect* class have been removed: SetReflectionMode(), SetReflectionModeOn(), Ambient(), Diffuse(), Emissive(), Specular(), SetAmbient(), SetDiffuse(), SetSpecular(), SetEmissive().
Previously, computation of final value required the following code:
~~~~
Graphic3d_MaterialAspect theMaterial; Quantity_Color theInteriorColor;
Graphic3d_Vec3 anAmbient (0.0f);
if (theMaterial.ReflectionMode (Graphic3d_TOR_AMBIENT))
{
anAmbient = theMaterial.MaterialType (Graphic3d_MATERIAL_ASPECT)
? (Graphic3d_Vec3 )theInteriorColor * theMaterial.Ambient()
: (Graphic3d_Vec3 )theMaterial.AmbientColor() * theMaterial.Ambient();
}
~~~~
New code looks like this:
~~~~
Graphic3d_MaterialAspect theMaterial; Quantity_Color theInteriorColor;
Graphic3d_Vec3 anAmbient = theMaterial.AmbientColor();
if (theMaterial.MaterialType (Graphic3d_MATERIAL_ASPECT)) { anAmbient *= (Graphic3d_Vec3 )theInteriorColor; }
~~~~
Existing code should be updated to:
- Replace Graphic3d_MaterialAspect::SetReflectionModeOff() with setting black color; SetReflectionModeOn() calls can be simply removed.
R.g. theMaterial.SetAmbientColor(Quantity_NOC_BLACK).
- Replace Graphic3d_MaterialAspect::Ambient(), SetAmbient(), Diffuse(), SetDiffuse(), Specular(), SetSpecular(), Emissive(), SetEmissive() with methods working with pre-multiplied color.
E.g. theMaterial.SetAmbientColor(Graphic3d_Vec3 (1.0f, 0.0f, 0.0f) * 0.2f).
- Avoid using Graphic3d_MaterialAspect::Color() and SetColor() with non-physical materials (Graphic3d_MATERIAL_ASPECT).
These materials do not include color definition, because it is taken from Graphic3d_Aspects::InteriorColor() - this has not been changed.
However, previously it was possible storing the color with SetColor() call and then fetching it with Color() by application code (the rendering ignored this value);
now SetColor() explicitly ignores call for Graphic3d_MATERIAL_ASPECT materials and Color() returns DiffuseColor() multiplication coefficients.
@subsection upgrade_740_text Changes in Graphic3d_Text and OpenGl_Text API
Parameters of *Text* in *Graphic3d_Group* are moved into a new *Graphic3d_Text* class. *AddText* of *Graphic3d_Group* should be used instead of the previous *Text*.
@@ -1781,6 +1811,34 @@ Forward declarations of *Prs3d_Presentation* should be corrected, since it is no
Proxy classes *SelectBasics_SensitiveEntity* and *SelectBasics_EntityOwner* have been removed - *Select3D_SensitiveEntity* and *SelectMgr_EntityOwner* should be now used directly instead.
@subsection upgrade_740_offset Polygon offset defaults
*Graphic3d_PolygonOffset* default constructor has been corrected to define Units=1 instead of Units=0.
Default polygon offset settings Mode=Aspect_POM_Fill + Factor=1 + Units=1 are intended to push triangulation
(Shaded presentation) a little bit behind of lines (Wireframe and Face Edges)
for reducing z-fighting effect of Shaded+Wireframe combination.
The change in defaults (Units changed from 0 to 1) is intended to cover scenario when camera direction is perpendicular to model plane (like 2D view).
Application observing unexpected visual difference on this change should consider customizing this property within AIS_InteractiveContext default attributes
or on per-presentation basis via *Graphic3d_Aspects::SetPolygonOffset()* methods.
@subsection upgrade_740_zlayer Adding ZLayers in given position
Interface of insertion ZLayer in the viewer has been improved with ability to insert new layer before or after existing one.
Previously undocumented behavior of *V3d_Viewer::AddZlayer()* method has been corrected to insert new layer before *Graphic3d_ZLayerId_Top*.
Applications might need revising their custom layers creation code and specify precisely their order with new methods *V3d_Viewer::InsertLayerBefore()* and *V3d_Viewer::InsertLayerAfter()*.
@subsection upgrade_740_enum_changed Modified enumerations
Applications using integer values of the following enumerations in persistence
should be corrected as these enumerations have been modified:
| Name |
| :----- |
| AIS_TypeOfAttribute |
| Aspect_InteriorStyle |
| Font_FontAspect |
@subsection upgrade_740_geproj Custom defines within env.bat
*env.bat* produced by Visual Studio project generator *genproj.bat* has been modified so that *%CSF_DEFINES%* variable is reset to initial state.
@@ -1799,3 +1857,38 @@ The following API changes have been made:
@subsection upgrade_740_stdnamespace Standard_Stream.hxx no more has "using std::" statements
*Standard_Stream.hxx* header, commonly included by other OCCT header files, does no more add entities from *std namespace* related to streams (like *std::cout*, *std::istream* and others) into global namespace.
The application code relying on this matter should be updated to either specify std namespace explicitly (like std::cout) or add "using std::" statements locally.
@section upgrade_occt750 Upgrade to OCCT 7.5.0
@subsection upgrade_750_srgb_color RGB color definition
OCCT 3D Viewer has been improved to properly perform lighting using in linear RGB color space and then convert result into non-linear gamma-shifted sRGB color space before displaying on display.
This change affects texture mapping, material definition and color definition.
Previously *Quantity_Color* definition was provided with unspecified RGB color space.
In practice, mixed color spaces have been actually used, with non-linear sRGB prevailing in general.
Since OCCT 7.5.0, *Quantity_Color* now specifies that components are defined in linear RGB color space.
This change affects following parts:
* Standard colors defined by *Quantity_NameOfColor* enumeration have been converted into linear RGB values within Quantity_Color construction.
* Application may use new enumeration value *Quantity_TOC_sRGB* for passing/fetching colors in sRGB color space,
which can be useful for interoperation with color picking widgets (returning 8-bit integer values within [0..255] range)
or for porting colors constants within old application code without manual conversion.
* *Graphic3d_MaterialAspect* color components are now expected in linear RGB color space,
and standard OCCT materials within *Graphic3d_NameOfMaterial* enumeration have been updated accordingly.
* Texture mapping now handles new *Graphic3d_TextureRoot::IsColorMap()* for interpreting content in linear RGB or sRGB color space.
It is responsibility of user specifying this flag correctly. The flag value is TRUE by default.
* Method *Image_PixMap::PixelColor()* has been extended with a new Boolean flag for performing linearization of non-linear sRGB.
This flag is FALSE by default; application should consider passing TRUE instead for further handling *Quantity_Color* properly as linear RGB values.
@subsection upgrade_750_aspectwindow Aspect_Window interface change
Unexpected const-ness of Aspect_Window::DoResize() method has been removed, so that application classes implementing this interface should be updated accordingly.
@subsection upgrade_750_rename Renaming of types
Enumeration BRepOffset_Type is renamed to ChFiDS_TypeOfConcavity.
@subsection upgrade_750_sensitiveEntity Select3D_SensitiveEntity interface change
The method Select3D_SensitiveEntity::NbSubElements() has been changed to be constant. Select3D_SensitiveEntity subclasses at application level should be updated accordingly.

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@@ -109,7 +109,7 @@ implementation of 3D viewer. OpenGL specification is developed by the
Khronos group, https://www.khronos.org/opengl/. OCCT code includes header
file *glext.h* obtained from Khronos web site.
**VTK** -- The **Visualization Toolkit (VTK)** is an open-source, freely available software system for 3D computer graphics, image processing and visualization. OCCT VIS component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library. If you need further information on VTK, refer to VTK Homepage http://www.vtk.org/.
**VTK** -- The **Visualization Toolkit (VTK)** is an open-source, freely available software system for 3D computer graphics, image processing and visualization. OCCT VIS component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library. If you need further information on VTK, refer to VTK Homepage https://www.vtk.org/.
**Doxygen** developed by Dimitri van Heesch is open source documentation system for
C++, C, Java, Objective-C, Python, IDL, PHP and C#. This product is used in Open CASCADE Technology
@@ -120,7 +120,7 @@ If you need further information on Doxygen, refer to https://www.stack.nl/~dimit
Graph visualization is representiation of structured information as diagrams of abstract graphs and networks.
This product is used together with Doxygen in Open CASCADE Technology for automatic creation of Technical Documentation
(generation of dependency graphs). Current versions of Graphviz are licensed on an open source
basis under The Eclipse Public License (EPL) (http://www.graphviz.org/License.php).
basis under The Eclipse Public License (EPL) (https://www.graphviz.org/license/).
**Inno Setup** is a free script-driven installation system created in CodeGear Delphi by Jordan Russell.
In OCCT Inno Setup is used to create Installation Wizard on Windows.
@@ -130,10 +130,10 @@ It is licensed under Inno Setup License (http://www.jrsoftware.org/files/is/lice
and others used by multimedia applications. This library is developed by Hervé Drolon and Floris van den Berg.
FreeImage is easy to use, fast, multithreading safe, compatible with all 32-bit or 64-bit versions of Windows,
and cross-platform (works both with Linux and Mac OS X). FreeImage is optionally used by OCCT to work
with images, on conditions of the FreeImage Public License (FIPL) (http://freeimage.sourceforge.net/freeimage-license.txt).
with images, on conditions of the FreeImage Public License (FIPL) (https://freeimage.sourceforge.net/freeimage-license.txt).
**David M. Gay's floating point routines** (dtoa.c) are used for fast reading of floating point values from text strings.
These routines are available under MIT-like license (see http://www.netlib.org/fp/).
These routines are available under MIT-like license (see https://www.netlib.org/fp/).
**CMake** is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice.
OCCT uses CMake as a build system. CMake is available under BSD 3-Clause license. See more at https://cmake.org/
@@ -150,6 +150,12 @@ FFmpeg is optionally used by OCCT for video recording, on LGPL conditions (https
for generation of User and Developer Guides in PDF format. See https://miktex.org for information
on this tool.
**RapidJSON** is an Open Source JSON parser and generator for C++.
RapidJSON is optionally used by OCCT for reading glTF files (https://rapidjson.org/).
**DejaVu** fonts are a font family based on the Vera Fonts under a permissive license (MIT-like, https://dejavu-fonts.github.io/License.html).
DejaVu Sans (basic Latin sub-set) is used by OCCT as fallback font when no system font is available.
Adobe Systems, Inc. provides **Adobe Reader**, which can be used to view files in Portable Document Format (PDF).
@section OCCT_OVW_SECTION_3 Documentation
@@ -204,13 +210,13 @@ for which OCCT is certified to work.
| OS | Compiler |
| --------- | ----------- |
| Windows | Microsoft Visual Studio: 2008 SP1, 2010 SP1<sup>1</sup>, 2012 Update 4, 2013 Update 5, 2015, 2017 <br> GCC 4.3+ (Mingw-w64)|
| Windows | Microsoft Visual Studio: 2008 SP1, 2010 SP1, 2012 Update 4, 2013 Update 5, 2015 Update 3, 2017 <sup>1</sup>, 2019 <br>, LLVM (ClangCL), GCC 4.3+ (Mingw-w64)|
| Linux | GNU gcc 4.3+ <br> LLVM CLang 3.6+ |
| OS X / macOS | XCode 6 or newer |
| Android | NDK r10, GNU gcc 4.8 or newer |
| Web | Emscripten SDK 1.39 or newer (CLang) |
1) VC++ 10 64-bit is used for regular testing and for building
binary package of official release of OCCT on Windows.
1) VC++ 141 64-bit is used for regular testing and for building binary package of official release of OCCT on Windows.
@subsection overview_req_libs Third-party libraries
@@ -222,9 +228,9 @@ for which OCCT is certified to work.
| Freetype (for text rendering) | FreeType 2.4.11-2.7.1 https://sourceforge.net/projects/freetype/files/ |
| FreeImage (optional, for support of common 2D graphic formats) | FreeImage 3.17.0+ https://sourceforge.net/projects/freeimage/files |
| FFmpeg (optional, for video recording) | FFmpeg 3.1+ https://www.ffmpeg.org/download.html |
| RapidJSON (optional, for reading glTF) | RapidJSON 1.1+ http://rapidjson.org/ |
| RapidJSON (optional, for reading glTF) | RapidJSON 1.1+ https://rapidjson.org/ |
| Intel TBB (optional, for multithreaded algorithms) | TBB 4.x or 5.x https://www.threadingbuildingblocks.org/ |
| VTK (for VTK Integration Services | VTK 6.1+ http://www.vtk.org/download/ |
| VTK (for VTK Integration Services | VTK 6.1+ https://www.vtk.org/download/ |
| Doxygen (optional for building documentation) | Doxygen 1.8.5+ https://www.stack.nl/~dimitri/doxygen/download.html |
@subsection overview_req_hw Hardware
@@ -282,13 +288,13 @@ When the installation is complete, you will find the directories for 3rd party p
@figure{/overview/images/overview_3rdparty.png}
The contents of the OCCT-7.3.0 directory (called further "OCCT root", or $CASROOT) are as follows:
The contents of the OCCT-7.4.0 directory (called further "OCCT root", or $CASROOT) are as follows:
@figure{/overview/images/overview_installation.png, "The directory tree"}
* **adm** This folder contains administration files, which allow rebuilding OCCT;
* **adm/cmake** This folder contains files of CMake building procedure;
* **adm/msvc** This folder contains Visual Studio projects for Visual C++ 2010, 2012, 2013, 2015 and 2017 which allow rebuilding OCCT under Windows platform in 32 and 64-bit mode;
* **adm/msvc** This folder contains Visual Studio projects for Visual C++ 2010, 2012, 2013, 2015, 2017 and 2019 which allow rebuilding OCCT under Windows platform in 32 and 64-bit mode;
* **data** This folder contains CAD files in different formats, which can be used to test the OCCT functionality;
* **doc** This folder contains OCCT documentation in HTML and PDF format;
* **dox** This folder contains sources of OCCT documentation in plain text (MarkDown) format;
@@ -307,7 +313,7 @@ To run any Open CASCADE Technology application you need to set the environment v
You can define the environment variables with env.bat script located in the
$CASROOT folder. This script accepts two arguments to be used:
the version of Visual Studio (vc10 -- vc141) and the architecture (win32 or win64).
the version of Visual Studio (vc10 -- vc142) and the architecture (win32 or win64).
The additional environment settings necessary for compiling OCCT libraries and samples
by Microsoft Visual Studio can be set using script custom.bat located in the same folder.
@@ -330,7 +336,7 @@ The scripts are located in the OCCT root folder.
* **CASROOT** is used to define the root directory of Open CASCADE Technology;
* **PATH** is required to define the path to OCCT binaries and 3rdparty folder;
* **LD_LIBRARY_PATH** is required to define the path to OCCT libraries (on UNIX platforms only);
* **LD_LIBRARY_PATH** is required to define the path to OCCT libraries (on UNIX platforms only; **DYLD_LIBRARY_PATH** variable in case of macOS);
* **MMGT_OPT** (optional) if set to 1, the memory manager performs optimizations as described below; if set to 2,
Intel (R) TBB optimized memory manager is used; if 0 (default), every memory block is allocated
in C memory heap directly (via malloc() and free() functions).
@@ -411,8 +417,7 @@ Remarks:
**On Linux:**
1. If OCCT was built by Code::Blocks use <i>$CASROOT/draw_cbp.sh</i> file to launch *DRAWEXE* executable;
2. If OCCT was built by Automake use <i>$CASROOT/draw_amk.sh</i> file to launch *DRAWEXE* executable;
* If OCCT was built by Code::Blocks use <i>$CASROOT/draw.sh</i> file to launch *DRAWEXE* executable.
Draw[1]> prompt appears in the command window
@@ -568,3 +573,11 @@ There is a sample demonstrating usage of OCCT on iOS with Apple UIKit framework.
@figure{/overview/images/sample_ios_uikit.png}
See \subpage occt_samples_ios_uikit "iOS sample Readme" for details.
@subsubsection OCCT_OVW_SECTION_7_3_6 Web
WebGL Viewer sample demonstrating usage of OCCT 3D Viewer in Web browser with Emscripten SDK can be found in `samples/webgl`.
@figure{/overview/images/sample_webgl.png}
See \subpage occt_samples_webgl "WebGL sample Readme" for details.

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@@ -48,6 +48,6 @@ LATEX_CMD_NAME = latex
MAKEINDEX_CMD_NAME = makeindex
# Define alias for inserting images in uniform way (both HTML and PDF)
ALIASES += figure{1}="\image latex \1"
ALIASES += figure{2}="\image latex \1 \2"
ALIASES += figure{3}="\image latex \1 \2 width=\3"
ALIASES += figure{1}="\image latex \1 \n"
ALIASES += figure{2}="\image latex \1 \2 \n"
ALIASES += figure{3}="\image latex \1 \2 width=\3 \n"

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@@ -58,7 +58,7 @@ This module also provides a variety of general-purpose services, such as:
See the details in @ref occt_user_guides__foundation_classes "Foundation Classes User's Guide"
See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also: our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section OCCT_TOVW_SECTION_3 Modeling Data
@@ -90,7 +90,7 @@ See the details in @ref occt_user_guides__modeling_data "Modeling Data User's Gu
3D geometric models can be stored in OCCT native BREP format.
See @ref occt_user_guides__brep_wp "BREP Format Description White Paper" for details on the format.
See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also: our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section OCCT_TOVW_SECTION_4 Modeling Algorithms
@@ -149,7 +149,7 @@ See @ref occt_user_guides__boolean_operations "Boolean Operations" User's Guide
See the details in @ref occt_user_guides__modeling_algos "Modeling Algorithms User's Guide".
See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also: our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section OCCT_TOVW_SECTION_4a Mesh
@@ -163,8 +163,8 @@ Open CASCADE Technology includes two mesh converters:
- STL converter translates Open CASCADE shapes to STL files. STL (STtereoLithography) format is widely used for rapid prototyping (3D printing).
Open CASCADE SAS also offers Advanced Mesh Products:
- <a href="http://www.opencascade.com/content/mesh-framework">Open CASCADE Mesh Framework (OMF)</a>
- <a href="http://www.opencascade.com/content/express-mesh">Express Mesh</a>
- <a href="https://www.opencascade.com/content/mesh-framework">Open CASCADE Mesh Framework (OMF)</a>
- <a href="https://www.opencascade.com/content/express-mesh">Express Mesh</a>
@figure{/technical_overview/images/0003.png}
@@ -208,7 +208,7 @@ For more details, see @ref occt_user_guides__visualization "Visualization User's
The visualization of OCCT topological shapes by means of VTK library provided by VIS component is described in a separate @ref occt_user_guides__vis "VTK Integration Services" User's Guide.
See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also: our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section OCCT_TOVW_SECTION_6 Data Exchange
@@ -222,12 +222,14 @@ See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-l
* **Standardized Data Exchange** interfaces allow querying and examining the input file, converting its contents to a CAD model and running validity checks on a fully translated shape. The following formats are currently supported.
* @ref occt_user_guides__step "STEP" (AP203 : Mechanical Design, this covers General 3D CAD; AP214: Automotive Design)
* @ref occt_user_guides__iges "IGES" (up to 5.3)
* VRML and STL meshes.
* glTF, OBJ, VRML and STL meshes.
* @ref occt_user_guides__xde "Extended data exchange" (XDE) allows translating additional attributes attached to geometric data (colors, layers, names, materials etc).
* <a href="http://www.opencascade.com/content/advanced-data-exchange-components">Advanced Data Exchange Components</a> are available in addition to standard Data Exchange interfaces to support interoperability and data adaptation (also using @ref OCCT_TOVW_SECTION_6a "Shape Healing") with CAD software using the following proprietary formats:
* <a href="http://www.opencascade.com/content/acis-sat-import-export">ACIS SAT</a>
* <a href="http://www.opencascade.com/content/parasolid-import">Parasolid</a>
* <a href="http://www.opencascade.com/content/dxf-import-export">DXF</a>
* <a href="https://www.opencascade.com/content/advanced-data-exchange-components">Advanced Data Exchange Components</a> are available in addition to standard Data Exchange interfaces to support interoperability and data adaptation (also using @ref OCCT_TOVW_SECTION_6a "Shape Healing") with CAD software using the following proprietary formats:
* <a href="https://www.opencascade.com/content/acis-sat-import-export">ACIS SAT</a>
* <a href="https://www.opencascade.com/content/parasolid-import">Parasolid</a>
* <a href="https://www.opencascade.com/content/dxf-import-export">DXF</a>
* <a href="https://www.opencascade.com/content/ifc-import">IFC</a>
* <a href="https://www.opencascade.com/content/jt-import-export">JT</a>
These components are based on the same architecture as interfaces with STEP and IGES.
@@ -265,7 +267,7 @@ Each sub-domain of Shape Healing has its own scope of functionality:
For more details, refer to @ref occt_user_guides__shape_healing "Shape Healing User's guide".
See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also: our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section OCCT_TOVW_SECTION_7 Application Framework
@@ -287,7 +289,7 @@ OCAF organizes and embeds these attributes in a document. OCAF documents, in the
For more details, see @ref occt_user_guides__ocaf "OCAF User's Guide".
See also: our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also: our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section OCCT_TOVW_SECTION_8 Draw Test Harness

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@@ -701,7 +701,7 @@ Congratulations! Your bottle is complete. Here is the result snapshot of the Tut
@figure{/tutorial/images/tutorial_image019.png,"",320}
We hope that this tutorial has provided you with a feel for the industrial strength power of Open CASCADE Technology.
If you want to know more and develop major projects using Open CASCADE Technology, we invite you to study our training, support, and consulting services on our site at http://www.opencascade.com/content/technology-support. Our professional services can maximize the power of your Open CASCADE Technology applications.
If you want to know more and develop major projects using Open CASCADE Technology, we invite you to study our training, support, and consulting services on our site at https://www.opencascade.com/content/technology-support. Our professional services can maximize the power of your Open CASCADE Technology applications.
@section sec6 Appendix

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@@ -5,7 +5,7 @@ Foundation Classes {#occt_user_guides__foundation_classes}
@section occt_fcug_1 Introduction
This manual explains how to use Open CASCADE Technology (**OCCT**) Foundation Classes. It provides basic documentation on foundation classes. For advanced information on foundation classes and their applications, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
This manual explains how to use Open CASCADE Technology (**OCCT**) Foundation Classes. It provides basic documentation on foundation classes. For advanced information on foundation classes and their applications, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
Foundation Classes provide a variety of general-purpose services such as automated dynamic memory management (manipulation of objects by handle), collections, exception handling, genericity by down-casting and plug-in creation.
@@ -183,12 +183,12 @@ The table below presents the equivalence existing between C++ fundamental types
| int | Standard_Integer |
| double | Standard_Real |
| float | Standard_ShortReal |
| unsigned int | Standard_Boolean |
| bool | Standard_Boolean |
| char | Standard_Character |
| short | Standard_ExtCharacter |
| char16_t | Standard_ExtCharacter |
| char\* | Standard_CString |
| void\* | Standard_Address |
| short\* | Standard_ExtString |
| char16_t\* | Standard_ExtString |
\* The types with asterisk are pointers.
@@ -197,12 +197,12 @@ The table below presents the equivalence existing between C++ fundamental types
* **Standard_Integer** : fundamental type representing 32-bit integers yielding negative, positive or null values. *Integer* is implemented as a *typedef* of the C++ *int* fundamental type. As such, the algebraic operations +, -, *, / as well as the ordering and equivalence relations <, <=, ==, !=, >=, > are defined on it.
* **Standard_Real** : fundamental type representing real numbers with finite precision and finite size. **Real** is implemented as a *typedef* of the C++ *double* (double precision) fundamental type. As such, the algebraic operations +, -, *, /, unary- and the ordering and equivalence relations <, <=, ==, !=, >=, > are defined on reals.
* **Standard_ShortReal** : fundamental type representing real numbers with finite precision and finite size. *ShortReal* is implemented as a *typedef* of the C++ *float* (simple precision) fundamental type. As such, the algebraic operations +, -, *, /, unary- and the ordering and equivalence relations <, <=, ==, !=, >=, > are defined on reals.
* **Standard_Boolean** : fundamental type representing logical expressions. It has two values: *false* and *true*. *Boolean* is implemented as a *typedef* of the C++ *unsigned int* fundamental type. As such, the algebraic operations *and, or, xor* and *not* as well as equivalence relations == and != are defined on Booleans.
* **Standard_Boolean** : fundamental type representing logical expressions. It has two values: *false* and *true*. *Boolean* is implemented as a *typedef* of the C++ *bool* fundamental type. As such, the algebraic operations *and, or, xor* and *not* as well as equivalence relations == and != are defined on Booleans.
* **Standard_Character** : fundamental type representing the normalized ASCII character set. It may be assigned the values of the 128 ASCII characters. *Character* is implemented as a *typedef* of the C++ *char* fundamental type. As such, the ordering and equivalence relations <, <=, ==, !=, >=, > are defined on characters using the order of the ASCII chart (ex: A B).
* **Standard_ExtCharacter** : fundamental type representing the Unicode character set. It is a 16-bit character type. *ExtCharacter* is implemented as a *typedef* of the C++ *short* fundamental type. As such, the ordering and equivalence relations <, <=, ==, !=, >=, > are defined on extended characters using the order of the UNICODE chart (ex: A B).
* **Standard_CString** : fundamental type representing string literals. A string literal is a sequence of ASCII (8 bits) characters enclosed in double quotes. *CString* is implemented as a *typedef* of the C++ *char* fundamental type.
* **Standard_ExtCharacter** : fundamental type representing the Unicode character set. It is a 16-bit character type. *ExtCharacter* is implemented as a *typedef* of the C++ *char16_t* fundamental type. As such, the ordering and equivalence relations <, <=, ==, !=, >=, > are defined on extended characters using the order of the UNICODE chart (ex: A B).
* **Standard_CString** : fundamental type representing string literals. A string literal is a sequence of UTF-8 (8 bits) code points enclosed in double quotes. *CString* is implemented as a *typedef* of the C++ *char* fundamental type.
* **Standard_Address** : fundamental type representing a generic pointer. *Address* is implemented as a *typedef* of the C++ *void* fundamental type.
* **Standard_ExtString** is a fundamental type representing string literals as sequences of Unicode (16 bits) characters. *ExtString* is implemented as a *typedef* of the C++ *short* fundamental type.
* **Standard_ExtString** is a fundamental type representing string literals as sequences of Unicode (16 bits) characters. *ExtString* is implemented as a *typedef* of the C++ *char16_t* fundamental type.
@subsubsection occt_fcug_2_1_2 Types manipulated by value
There are three categories of types which are manipulated by value:
@@ -254,13 +254,13 @@ Objects of classes derived (directly or indirectly) from *Transient*, are normal
Handle is defined as template class *opencascade::handle<>*.
Open CASCADE Technology provides preprocessor macro *Handle()* that is historically used throughout OCCT code to name a handle:
~~~~~{.cpp}
Handle(Geom_Line) aLine; // "Handle(Geom_Line)" is expanded to "opencascade::handleL<Geom_Line>"
Handle(Geom_Line) aLine; // "Handle(Geom_Line)" is expanded to "opencascade::handle<Geom_Line>"
~~~~~
In addition, for standard OCCT classes additional *typedef* is defined for a handle, as the name of a class prefixed by *Handle_*.
For instance, the above example can be also coded as:
~~~~~{.cpp}
Handle_Geom_Line aLine; // "Handle_Geom_Line" is typedef to "opencascade::handleL<Geom_Line>"
Handle_Geom_Line aLine; // "Handle_Geom_Line" is typedef to "opencascade::handle<Geom_Line>"
~~~~~
#### Using a Handle
@@ -593,16 +593,16 @@ The following paragraphs describe recommended approaches for using exceptions w
To raise an exception of a definite type method Raise() of the appropriate exception class shall be used.
~~~~~
DomainError::Raise(“Cannot cope with this condition”);
Standard_DomainError::Raise(“Cannot cope with this condition”);
~~~~~
raises an exception of *DomainError* type with the associated message “Cannot cope with this condition”, the message being optional. This exception may be caught by a handler of a *DomainError* type as follows:
raises an exception of *Standard_DomainError* type with the associated message “Cannot cope with this condition”, the message being optional. This exception may be caught by a handler of a *Standard_DomainError* type as follows:
~~~~~
try {
OCC_CATCH_SIGNALS
// try block
}
catch(DomainError) {
// handle DomainError exceptions here
catch(const Standard_DomainError& ) {
// handle Standard_DomainError exceptions here
}
~~~~~
@@ -652,8 +652,7 @@ Using this syntax, the *Value* function becomes:
~~~~~
Item TCollection_Array1::Value (const Standard_Integer&index) const
{
OutOfRange_Raise_if(index < r1 || index > r2,
“index out of range in Array1::Value”);
Standard_OutOfRange_Raise_if(index < r1 || index > r2, “index out of range in Array1::Value”);
return contents[index];
}
~~~~~

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@@ -15,7 +15,7 @@ Other kinds of data such as colors and names can be read or written with the hel
* an IGES entity is an entity in the IGES normal sense.
* a root entity is the highest level entity of any given type, e.g. type 144 for surfaces and type 186 for solids. Roots are not referenced by other entities.
This manual mainly explains how to convert an IGES file to an Open CASCADE Technology (**OCCT**) shape and vice versa. It provides basic documentation on conversion. For advanced information on conversion, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
This manual mainly explains how to convert an IGES file to an Open CASCADE Technology (**OCCT**) shape and vice versa. It provides basic documentation on conversion. For advanced information on conversion, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
IGES files produced in accordance with IGES standard versions up to and including version 5.3 can be read. IGES files that are produced by this interface conform to IGES version 5.3 (Initial Graphics Exchange Specification, IGES 5.3. ANS US PRO/IPO-100-1996).

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@@ -5,7 +5,7 @@ Modeling Algorithms {#occt_user_guides__modeling_algos}
@section occt_modalg_1 Introduction
This manual explains how to use the Modeling Algorithms. It provides basic documentation on modeling algorithms. For advanced information on Modeling Algorithms, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
This manual explains how to use the Modeling Algorithms. It provides basic documentation on modeling algorithms. For advanced information on Modeling Algorithms, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
The Modeling Algorithms module brings together a wide range of topological algorithms used in modeling. Along with these tools, you will find the geometric algorithms, which they call.
@@ -475,7 +475,7 @@ The Curves and Surfaces from Constraints component groups together high level fu
* construction of plate surfaces
* extension of a 3D curve or surface beyond its original bounds.
OPEN CASCADE company also provides a product known as <a href="http://www.opencascade.com/content/surfaces-scattered-points">Surfaces from Scattered Points</a>, which allows constructing surfaces from scattered points. This algorithm accepts or constructs an initial B-Spline surface and looks for its deformation (finite elements method) which would satisfy the constraints. Using optimized computation methods, this algorithm is able to construct a surface from more than 500 000 points.
OPEN CASCADE company also provides a product known as <a href="https://www.opencascade.com/content/surfaces-scattered-points">Surfaces from Scattered Points</a>, which allows constructing surfaces from scattered points. This algorithm accepts or constructs an initial B-Spline surface and looks for its deformation (finite elements method) which would satisfy the constraints. Using optimized computation methods, this algorithm is able to construct a surface from more than 500 000 points.
SSP product is not supplied with Open CASCADE Technology, but can be purchased separately.
@@ -3089,14 +3089,14 @@ Open CASCADE Technology includes two mesh converters:
- STL converter translates Open CASCADE shapes to STL files. STL (STtereoLithography) format is widely used for rapid prototyping.
Open CASCADE SAS also offers Advanced Mesh Products:
- <a href="http://www.opencascade.com/content/mesh-framework">Open CASCADE Mesh Framework (OMF)</a>
- <a href="http://www.opencascade.com/content/express-mesh">Express Mesh</a>
- <a href="https://www.opencascade.com/content/mesh-framework">Open CASCADE Mesh Framework (OMF)</a>
- <a href="https://www.opencascade.com/content/express-mesh">Express Mesh</a>
Besides, we can efficiently help you in the fields of surface and volume meshing algorithms, mesh optimization algorithms etc. If you require a qualified advice about meshing algorithms, do not hesitate to benefit from the expertise of our team in that domain.
The projects dealing with numerical simulation can benefit from using SALOME - an Open Source Framework for CAE with CAD data interfaces, generic Pre- and Post- F.E. processors and API for integrating F.E. solvers.
Learn more about SALOME platform on http://www.salome-platform.org
Learn more about SALOME platform on https://www.salome-platform.org
@subsection occt_modalg_11_2 Meshing algorithm

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@@ -7,7 +7,7 @@ Modeling Data {#occt_user_guides__modeling_data}
Modeling Data supplies data structures to represent 2D and 3D geometric models.
This manual explains how to use Modeling Data. For advanced information on modeling data, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
This manual explains how to use Modeling Data. For advanced information on modeling data, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section occt_modat_1 Geometry Utilities
@@ -1324,7 +1324,7 @@ BRepBndLib class contains methods for creation of bounding boxes (both AABB and
@subsubsection occt_modat_6_1_1 Creation of OBB from set of points
The algorithm is described in <a href="http://www.idt.mdh.se/~tla/publ/FastOBBs.pdf">"Fast Computation of Tight Fitting Oriented Bounding Boxes" by Thomas Larsson and Linus Källberg</a>. It includes the following steps:
The algorithm is described in "Fast Computation of Tight Fitting Oriented Bounding Boxes" by Thomas Larsson and Linus Källberg (FastOBBs.pdf). It includes the following steps:
<span>1.</span> Choose \f$ N_{a} (N_{a} \geq 3) \f$ initial axes.<br>
<span>2.</span> Project every given point to the every chosen (in item 1) axis. At that, "minimal" and "maximal" points of every axis (i.e. point having minimal and maximal parameter (correspondingly) of the projection to this axis) are chosen. I.e. \f$ 2*N_{a} \f$ points will be held and this set can contain equal points. Later (unless otherwise specified) in this algorithm we will work with these \f$ 2*N_{a} \f$ points only.<br>
@@ -1379,7 +1379,7 @@ The algorithm contains the following steps:
@subsubsection occt_modat_6_1_4 Method IsOut for another OBB
According to the <a href="http://www.jkh.me/files/tutorials/Separating%20Axis%20Theorem%20for%20Oriented%20Bounding%20Boxes.pdf">"Separating Axis Theorem for Oriented Bounding Boxes"</a>, it is necessary to check the 15 separating axes: 6 axes of the boxes and 9 are their cross products.<br>
According to the <a href="https://www.jkh.me/files/tutorials/Separating%20Axis%20Theorem%20for%20Oriented%20Bounding%20Boxes.pdf">"Separating Axis Theorem for Oriented Bounding Boxes"</a>, it is necessary to check the 15 separating axes: 6 axes of the boxes and 9 are their cross products.<br>
The algorithm of analyzing axis \f$ \mathbf{l} \f$ is following:
1. Compute the "length" according to the formula: \f$ L_{j}=\sum_{i=0}^{2}{H_{i}\cdot \left | \overrightarrow{\mathbf{a_{i}}} \cdot \overrightarrow{\mathbf{l}} \right |} \f$. Here, \f$ \mathbf{a_{i}} \f$ is an i-th axis (X-axis, Y-axis, Z-axis) of j-th BndBox (j=1...2). \f$ H_{i} \f$ is a half-dimension along i-th axis.
2. If \f$ \left |\overrightarrow{C_{1}C_{2}} \cdot \overrightarrow{\mathbf{l}} \right | > L_{1}+L_{2} \f$ (where \f$ C_{j} \f$ is the center of j-th OBB) then the considered OBBs are not interfered in terms of the axis \f$ \mathbf{l} \f$.

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@@ -7,7 +7,7 @@ OCAF {#occt_user_guides__ocaf}
This manual explains how to use the Open CASCADE Application Framework (OCAF).
It provides basic documentation on using OCAF. For advanced information on OCAF
and its applications, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
and its applications, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@subsection occt_ocaf_1_1 Purpose of OCAF

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@@ -7,7 +7,7 @@ Shape Healing {#occt_user_guides__shape_healing}
@subsection occt_shg_1_1 Introduction
This manual explains how to use Shape Healing. It provides basic documentation on its operation. For advanced information on Shape Healing and its applications, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
This manual explains how to use Shape Healing. It provides basic documentation on its operation. For advanced information on Shape Healing and its applications, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
The **Shape Healing** toolkit provides a set of tools to work on the geometry and topology of Open CASCADE Technology (**OCCT**) shapes. Shape Healing adapts shapes so as to make them as appropriate for use by Open CASCADE Technology as possible.

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@@ -24,7 +24,7 @@ File translation is performed in the programming mode, via C++ calls.
For testing the STEP component in DRAW Test Harness, a set of commands for reading and writing STEP files and analysis of relevant data are provided by the *TKXSDRAW* plugin.
See also our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
See also our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@subsection occt_step_1_1 STEP Exchanges in Open Cascade technology
@@ -123,7 +123,7 @@ For further information see 2.4 Mapping STEP entities to Open CASCADE Technology
Before performing any other operation you have to load the file with:
~~~~~
STEPControl_Reader reader;
IFSelect_ReturnStatus stat = reader.ReadFile(;filename.stp;);
IFSelect_ReturnStatus stat = reader.ReadFile("filename.stp");
~~~~~
Loading the file only memorizes the data, it does not translate it.
@@ -602,21 +602,21 @@ Not all entities defining the assembly structure in the STEP file are translated
| Placements | axis1_placement | Geom_Axis1Placement | |
| | axis2_placement_2d | Geom2d_AxisPlacement | |
| | axis2_placement_3d | Geom_Axis2Placement | |
| Curves | circle | Geom_Circle, Geom2d_Circle, Geom2d_BsplineCurve | Circle is translated into *Geom2d_BSplineCurve* when it references the surface of revolution (spherical surface, conical surface, etc.) |
| | ellipse | Geom_Ellipse, Geom2d_Ellipse, Geom2d_BsplineCurve | Ellipse is translated into *Geom2d_BSplineCurve* when it references the surface of revolution (spherical surface, conical surface, etc.) |
| Curves | circle | Geom_Circle, Geom2d_Circle, Geom2d_BSplineCurve | Circle is translated into *Geom2d_BSplineCurve* when it references the surface of revolution (spherical surface, conical surface, etc.) |
| | ellipse | Geom_Ellipse, Geom2d_Ellipse, Geom2d_BSplineCurve | Ellipse is translated into *Geom2d_BSplineCurve* when it references the surface of revolution (spherical surface, conical surface, etc.) |
| | hyperbola | Geom_Hyperbola, Geom2d_Hyperbola | |
| | line | Geom_Line, Geom2d_Line | |
| | parabola | Geom_Parabola, Geom2d_Parabola | |
| | pcurve | Geom2d_Curve | Pcurve in edge |
| | curve_replica | Geom_Curve or Geom2d_Curve | Depending on the type of the base curve |
| | offset_curve_3d | Geom_OffsetCurve | |
| | trimmed_curve | Geom_TrimmedCurve or Geom2d_BsplineCurve | Only trimmed_curves trimmed by parameters are translated. All *trimmed_curves* are converted to *Geom2d_BSplineCurve*. |
| | b_spline_curve | Geom_BsplineCurve or Geom2d_BsplineCurve | |
| | b_spline_curve_with_knots | Geom_BsplineCurve or Geom2d_BsplineCurve | |
| | bezier_curve | Geom_BsplineCurve or Geom2d_BsplineCurve | |
| | rational_b_spline_curve | Geom_BsplineCurve or Geom2d_BsplineCurve | |
| | uniform_curve | Geom_BsplineCurve or Geom2d_BsplineCurve | |
| | quasi_ uniform_curve | Geom_BsplineCurve or Geom2d_BsplineCurve | |
| | trimmed_curve | Geom_TrimmedCurve or Geom2d_BSplineCurve | Only trimmed_curves trimmed by parameters are translated. All *trimmed_curves* are converted to *Geom2d_BSplineCurve*. |
| | b_spline_curve | Geom_BSplineCurve or Geom2d_BSplineCurve | |
| | b_spline_curve_with_knots | Geom_BSplineCurve or Geom2d_BSplineCurve | |
| | bezier_curve | Geom_BSplineCurve or Geom2d_BSplineCurve | |
| | rational_b_spline_curve | Geom_BSplineCurve or Geom2d_BSplineCurve | |
| | uniform_curve | Geom_BSplineCurve or Geom2d_BSplineCurve | |
| | quasi_ uniform_curve | Geom_BSplineCurve or Geom2d_BSplineCurve | |
| | surface_curve | TopoDS_Edge | *surface_curve* defines geometrical support of an edge and its pcurves. |
| | seam_curve | TopoDS_Edge | The same as *surface_curve* |
| | composite_curve_segment | TopoDS_Edge | as a segment of *composite_curve* |
@@ -746,7 +746,7 @@ The following diagram illustrates the structure of calls in reading STEP. The hi
Standard_Integer main()
{
STEPControl_Reader reader;
reader.ReadFile(;MyFile.stp;);
reader.ReadFile("MyFile.stp");
// Loads file MyFile.stp
Standard_Integer NbRoots = reader.NbRootsForTransfer();
@@ -1037,8 +1037,8 @@ The table below describes STEP entities, which are created when the assembly str
| | Geom2d_Ellipse | Ellipse, rational_b_spline_curve | |
| | Geom_Hyperbola, Geom2d_Hyperbola | Hyperbola | |
| | Geom_Parabola, Geom2d_Parabola | Parabola | |
| | Geom_BSplineCurve | b_spline_curve_with_knots or rational_b_spline_curve | *rational_b_spline_curve* is produced if *Geom_BsplineCurve* is a rational BSpline |
| | Geom2d_BSplineCurve | b_spline_curve_with_knots or rational_b_spline_curve | *rational_b_spline_curve* is produced if *Geom2d_BsplineCurve* is a rational BSpline |
| | Geom_BSplineCurve | b_spline_curve_with_knots or rational_b_spline_curve | *rational_b_spline_curve* is produced if *Geom_BSplineCurve* is a rational BSpline |
| | Geom2d_BSplineCurve | b_spline_curve_with_knots or rational_b_spline_curve | *rational_b_spline_curve* is produced if *Geom2d_BSplineCurve* is a rational BSpline |
| | Geom_BezierCurve | b_spline_curve_with_knots | |
| | Geom_Line or Geom2d_Line | Line | |
| Surfaces | Geom_Plane | Plane | |
@@ -1439,7 +1439,7 @@ where *doc* is a variable which contains a handle to the output document and sho
@subsection occt_step_7_2 Attributes read from STEP
### Colors
Colors are implemented in accordance with <a href="http://www.cax-if.org/documents/rec_prac_styling_org_v15.pdf">Recommended practices for model styling and organization</a> sections 4 and 5.
Colors are implemented in accordance with <a href="https://www.cax-if.org/documents/rec_prac_styling_org_v15.pdf">Recommended practices for model styling and organization</a> sections 4 and 5.
The following attributes are imported from STEP file:
* colors linked to assemblies, solids, shells, faces/surfaces, wireframes, edges/curves and vertices/points;
@@ -1452,15 +1452,15 @@ The following attributes are mentioned in the Recommended Practices, but not han
* point markers.
### Layers
Layers are implemented in accordance with <a href="http://www.cax-if.org/documents/rec_prac_styling_org_v15.pdf">Recommended practices for model styling and organization</a> section 6.
Layers are implemented in accordance with <a href="https://www.cax-if.org/documents/rec_prac_styling_org_v15.pdf">Recommended practices for model styling and organization</a> section 6.
All layers are imported, but invisibility styles are skipped.
### Materials
Materials are implemented in accordance with <a href="http://www.cax-if.org/documents/RecPrac_MaterialDensity_v21.pdf">Recommended practices for material identification and density</a> section 4.
Materials are implemented in accordance with <a href="https://www.cax-if.org/documents/RecPrac_MaterialDensity_v21.pdf">Recommended practices for material identification and density</a> section 4.
OCCT translator processes materials attached to solids in shape representations. The name, description and density (name and value) are imported for each material.
### Validation properties
Validation properties are implemented in accordance with <a href="http://www.cax-if.org/documents/rec_prac_gvp_v44.pdf">Recommended practices for geometric and assembly validation properties</a> section 4 for AP214.
Validation properties are implemented in accordance with <a href="https://www.cax-if.org/documents/rec_prac_gvp_v44.pdf">Recommended practices for geometric and assembly validation properties</a> section 4 for AP214.
OCCT processes several types of geometric validation properties for solids, shells and geometric sets:
* area;
* volume;
@@ -1530,7 +1530,7 @@ OCCT STEP Reader also handles Annotations, linked directly to shapes (section 9.
Simple types of GD&T (Dimensions, Tolerances and Datums without presentations or any types of modifiers) are also handled in AP214. However, according to the Recommended Practices for the Representation and Presentation of Product Manufacturing, this implementation is obsolete.
### Saved views
Saved views are implemented in accordance with <a href="http://www.cax-if.org/documents/rec_pracs_pmi_v40.pdf">Recommended practices for the Representation and Presentation of Product Manufacturing</a> section 9.4.1-9.4.4.
Saved views are implemented in accordance with <a href="https://www.cax-if.org/documents/rec_pracs_pmi_v40.pdf">Recommended practices for the Representation and Presentation of Product Manufacturing</a> section 9.4.1-9.4.4.
For each Saved View OCCT STEP Reader will retrieve the following attributes:
- set of displayed shape representations;
- set of displayed PMI presentations;

View File

@@ -35,7 +35,7 @@ To answer different needs of CASCADE users, this User's Guide offers the followi
* If the 3D services proposed in AIS meet your requirements, you need only read chapter 3 @ref occt_visu_3 "AIS: Application Interactive Services".
* If you need more detail, for example, a selection filter on another type of entity -- you should read chapter 2 @ref occt_visu_2 "Fundamental Concepts", chapter 3 @ref occt_visu_3 "AIS: Application Interactive Services", and 4 @ref occt_visu_4 "3D Presentations". You may want to begin with the chapter presenting AIS.
For advanced information on visualization algorithms, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
For advanced information on visualization algorithms, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
@section occt_visu_2 Fundamental Concepts
@@ -88,7 +88,7 @@ Handle(AIS_InteractiveContext) aContext = new AIS_InteractiveContext (theViewer)
BRepPrimAPI_MakeWedge aWedgeMaker (theWedgeDX, theWedgeDY, theWedgeDZ, theWedgeLtx);
TopoDS_Solid aShape = aWedgeMaker.Solid();
Handle(AIS_Shape) aShapePrs = new AIS_Shape (aShape); // creation of the presentable object
aContext->Display (aShapePrs); // display the presentable object in the 3d viewer
aContext->Display (aShapePrs, AIS_Shaded, 0, true); // display the presentable object and redraw 3d viewer
~~~~~
The shape is created using the *BRepPrimAPI_MakeWedge* command. An *AIS_Shape* is then created from the shape. When calling the *Display* command, the interactive context calls the Compute method of the presentable object to calculate the presentation data and transfer it to the viewer. See figure below.
@@ -137,14 +137,14 @@ Selectable object stores information about all created selection modes and sensi
All successors of a selectable object must implement the method that splits its presentation into sensitive entities according to the given mode. The computed entities are arranged in one selection and added to the list of all selections of this object. No selection will be removed from the list until the object is deleted permanently.
For all standard OCCT shapes, zero mode is supposed to select the whole object (but it may be redefined easily in the custom object). For example, the standard OCCT selection mechanism and *AIS_Shape* determine the following modes:
For all standard OCCT shapes, zero mode is supposed to select the whole object (but it may be redefined easily in the custom object). For example, the standard OCCT selection mechanism and *AIS_Shape* determine the following modes (see AIS_Shape::SelectionMode()):
- 0 -- selection of the entire object *(AIS_Shape)*;
- 1 -- selection of the vertices;
- 2 -- selection of the edges;
- 3 -- selection of the wires;
- 4 -- selection of the faces;
- 5 -- selection of the shells;
- 6 -- selection of the constituent solids.
- 1 -- selection of the vertices (TopAbs_VERTEX);
- 2 -- selection of the edges (TopAbs_EDGE);
- 3 -- selection of the wires (TopAbs_WIRE);
- 4 -- selection of the faces (TopAbs_FACE);
- 5 -- selection of the shells (TopAbs_SHELL);
- 6 -- selection of the constituent solids (TopAbs_SOLID).
@figure{visualization_image006.png,"Hierarchy of references from sensitive entity to selectable object",400}
@@ -263,7 +263,7 @@ The package also contains two auxiliary classes, *Select3D_SensitivePoly* and *S
- keeping selection BVH data up-to-date.
A brief description of the main classes:
- *SelectMgr_FrustumBase*, *SelectMgr_Frustum*, *SelectMgr_RectangularFrustum*, *SelectMgr_TriangluarFrustum* and *SelectMgr_TriangularFrustumSet* -- interfaces and implementations of selecting frustums, these classes implement different SAT tests for overlap and inclusion detection. They also contain methods to measure characteristics of detected entities (depth, distance to center of geometry);
- *SelectMgr_BaseFrustum*, *SelectMgr_Frustum*, *SelectMgr_RectangularFrustum*, *SelectMgr_TriangularFrustum* and *SelectMgr_TriangularFrustumSet* -- interfaces and implementations of selecting frustums, these classes implement different SAT tests for overlap and inclusion detection. They also contain methods to measure characteristics of detected entities (depth, distance to center of geometry);
- *SelectMgr_SensitiveEntity*, *SelectMgr_Selection* and *SelectMgr_SensitiveEntitySet* -- store and handle sensitive entities; *SelectMgr_SensitiveEntitySet* implements a primitive set for the second level BVH tree;
- *SelectMgr_SelectableObject* and *SelectMgr_SelectableObjectSet* -- describe selectable objects. They also manage storage, calculation and removal of selections. *SelectMgr_SelectableObjectSet* implements a primitive set for the first level BVH tree;
- *SelectMgr_ViewerSelector* -- encapsulates all logics of the selection algorithm and implements the third level BVH tree traverse;
@@ -274,7 +274,7 @@ A brief description of the main classes:
*StdSelect* package contains the implementation of some *SelectMgr* classes and tools for creation of selection structures. For example,
- *StdSelect_BRepOwner* -- defines an entity owner with a link to its topological shape and methods for highlighting;
- *StdSelect_BRepSelectionTool* -- contains algorithms for splitting standard AIS shapes into sensitive primitives;
- *StdSelect_ViewerSelector3d* -- an example of *SelectMgr_ViewerSelecor* implementation, which is used in a default OCCT selection mechanism;
- *StdSelect_ViewerSelector3d* -- an example of *SelectMgr_ViewerSelector* implementation, which is used in a default OCCT selection mechanism;
- *StdSelect_FaceFilter*, *StdSelect_EdgeFilter* -- implementation of selection filters.
@subsubsection occt_visu_2_2_4 Examples of usage
@@ -315,7 +315,7 @@ void InteractiveBox::ComputeSelection (const Handle(SelectMgr_Selection)& theSel
~~~~
The algorithms for creating selection structures store sensitive primitives in *SelectMgr_Selection* instance. Each *SelectMgr_Selection* sequence in the list of selections of the object must correspond to a particular selection mode.
To describe the decomposition of the object into selectable primitives, a set of ready-made sensitive entities is supplied in *Select3D* package. Custom sensitive primitives can be defined through inheritance from *SelectBasics_SensitiveEntity*.
To describe the decomposition of the object into selectable primitives, a set of ready-made sensitive entities is supplied in *Select3D* package. Custom sensitive primitives can be defined through inheritance from *Select3D_SensitiveEntity*.
To make custom interactive objects selectable or customize selection modes of existing objects, the entity owners must be defined. They must inherit *SelectMgr_EntityOwner* interface.
Selection structures for any interactive object are created in *SelectMgr_SelectableObject::ComputeSelection()* method.
@@ -340,7 +340,7 @@ The *StdSelect_BRepSelectionTool* class provides a high level API for computing
The traditional way of highlighting selected entity owners adopted by Open CASCADE Technology assumes that each entity owner highlights itself on its own. This approach has two drawbacks:
- each entity owner has to maintain its own *Prs3d_Presentation* object, that results in a considerable memory overhead;
- each entity owner has to maintain its own *Graphic3d_Structure* object, that results in a considerable memory overhead;
- drawing selected owners one by one is not efficient from the visualization point of view.
Therefore, to overcome these limitations, OCCT has an alternative way to implement the highlighting of a selected presentation. Using this approach, the interactive object itself will be responsible for the highlighting, not the entity owner.
@@ -348,7 +348,6 @@ Therefore, to overcome these limitations, OCCT has an alternative way to impleme
On the basis of *SelectMgr_EntityOwner::IsAutoHilight()* return value, *AIS_InteractiveContext* object either uses the traditional way of highlighting (in case if *IsAutoHilight()* returns TRUE) or groups such owners according to their selectable objects and finally calls *SelectMgr_SelectableObject::HilightSelected()* or *SelectMgr_SelectableObject::ClearSelected()*, passing a group of owners as an argument.
Hence, an application can derive its own interactive object and redefine virtual methods *HilightSelected()*, *ClearSelected()* and *HilightOwnerWithColor()* from *SelectMgr_SelectableObject*. *SelectMgr_SelectableObject::GetHilightPresentation* and *SelectMgr_SelectableObject::GetSelectPresentation* methods can be used to optimize filling of selection and highlight presentations according to the user's needs.
The *AIS_InteractiveContext::HighlightSelected()* method can be used for efficient redrawing of the selection presentation for a given interactive object from an application code.
After all the necessary sensitive entities are computed and packed in *SelectMgr_Selection* instance with the corresponding owners in a redefinition of *SelectMgr_SelectableObject::ComputeSelection()* method, it is necessary to register the prepared selection in *SelectMgr_SelectionManager* through the following steps:
- if there was no *AIS_InteractiveContext* opened, create an interactive context and display the selectable object in it;
@@ -376,7 +375,7 @@ theContext->Activate (theBox, 1);
// Run the detection mechanism for activated entities in the current mouse coordinates and in the current view.
// Detected owners will be highlighted with context highlight color
theContext->MoveTo (aXMousePos, aYMousePos, myView);
theContext->MoveTo (aXMousePos, aYMousePos, myView, false);
// Select the detected owners
theContext->Select();
// Iterate through the selected owners
@@ -449,6 +448,7 @@ void PackageName_ClassName::Compute (const Handle(PrsMgr_PresentationManager3d)&
~~~~~
#### For hidden line removal (HLR) mode in 3D:
~~~~~
void PackageName_ClassName::Compute (const Handle(Prs3d_Projector)& theProjector,
const Handle(Prs3d_Presentation)& thePresentation);
@@ -460,7 +460,7 @@ The view can have two states: the normal mode or the computed mode (Hidden Line
By convention, the Interactive Object accepts or rejects the representation of HLR mode. It is possible to make this declaration in one of two ways:
* Initially by using one of the values of the enumeration *PrsMgr_TypeOfPresentation*:
* Initially by using one of the values of the enumeration *PrsMgr_TypeOfPresentation3d*:
* *PrsMgr_TOP_AllView*,
* *PrsMgr_TOP_ProjectorDependant*
@@ -475,7 +475,7 @@ The type of the HLR algorithm is stored in *Prs3d_Drawer* of the shape. It is a
The type of the HLR algorithm used for *AIS_Shape* can be changed by calling the *AIS_Shape::SetTypeOfHLR()* method.
The current HLR algorithm type can be obtained using *AIS_Shape::TypeOfHLR()* method is to be used.
These methods get the value from the drawer of *AIS_Shape*. If the HLR algorithm type in the *AIS_Drawer* is set to *Prs3d_TOH_NotSet*, the *AIS_Drawer* gets the value from the default drawer of *AIS_InteractiveContext*.
These methods get the value from the drawer of *AIS_Shape*. If the HLR algorithm type in the *Prs3d_Drawer* is set to *Prs3d_TOH_NotSet*, the *Prs3d_Drawer* gets the value from the default drawer of *AIS_InteractiveContext*.
So it is possible to change the default HLR algorithm used by all newly displayed interactive objects. The value of the HLR algorithm type stored in the context drawer can be *Prs3d_TOH_Algo* or *Prs3d_TOH_PolyAlgo*. The polygonal algorithm is the default one.
@subsubsection occt_visu_3_2_3 Presentation modes
@@ -503,7 +503,7 @@ The functions *AIS_InteractiveContext::SetDisplayMode* and *AIS_InteractiveConte
At dynamic detection, the presentation echoed by the Interactive Context, is by default the presentation already on the screen.
The functions *AIS_InteractiveObject::SetHilightMode* and *AIS_InteractiveObject::UnSetHilightMode* allow specifying the display mode used for highlighting (so called highlight mode), which is valid independently from the active representation of the object. It makes no difference whether this choice is temporary or definitive.
The functions *AIS_InteractiveObject::SetHilightMode* and *AIS_InteractiveObject::UnsetHilightMode* allow specifying the display mode used for highlighting (so called highlight mode), which is valid independently from the active representation of the object. It makes no difference whether this choice is temporary or definitive.
Note that the same presentation (and consequently the same highlight mode) is used for highlighting *detected* objects and for highlighting *selected* objects, the latter being drawn with a special *selection color* (refer to the section related to *Interactive Context* services).
@@ -516,9 +516,14 @@ If you do not want an object to be affected by a *FitAll* view, you must declare
Let us take for example the class called *IShape* representing an interactive object:
~~~~~
myPk_IShape::myPK_IShape (const TopoDS_Shape& theShape, PrsMgr_TypeOfPresentation theType)
myPk_IShape::myPk_IShape (const TopoDS_Shape& theShape, PrsMgr_TypeOfPresentation theType)
: AIS_InteractiveObject (theType), myShape (theShape) { SetHilightMode (0); }
Standard_Boolean myPk_IShape::AcceptDisplayMode (const Standard_Integer theMode) const
{
return theMode == 0 || theMode == 1;
}
void myPk_IShape::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
const Handle(Prs3d_Presentation)& thePrs,
const Standard_Integer theMode)
@@ -598,14 +603,14 @@ The following functions allow "moving" the representation and selection of Inter
#### Connect an interactive object to an applicative entity
Each Interactive Object has functions that allow attributing it an *Owner* in form of a *Transient*.
Each Interactive Object has functions that allow attributing it an *GetOwner* in form of a *Transient*.
* *AIS_InteractiveObject::SetOwner*
* *AIS_InteractiveObject::HasOwner*
* *AIS_InteractiveObject::Owner*
* *AIS_InteractiveObject::GetOwner*
An interactive object can therefore be associated or not with an applicative entity, without affecting its behavior.
**NOTE:** Don't be confused by owners of another kind - *SelectBasics_EntityOwner* used for identifying selectable parts of the object or object itself.
**NOTE:** Don't be confused by owners of another kind - *SelectMgr_EntityOwner* used for identifying selectable parts of the object or object itself.
#### Resolving coincident topology
@@ -758,6 +763,9 @@ theCtx->SetDisplayMode (2, true);
*PresentationManager* and *Selector3D*, which manage the presentation and selection of present interactive objects, are associated to the main Viewer.
*WARNING!* Do NOT use integer values (like in sample above) in real code - use appropriate enumerations instead!
Each presentable object has independent list of supported display and selection modes; for instance, *AIS_DisplayMode* enumeration is applicable only to *AIS_Shape* presentations.
@subsection occt_visu_3_4 Local Selection
@subsubsection occt_visu_3_4_1 Selection Modes
@@ -767,7 +775,7 @@ See, for example, *MeshVS_SelectionModeFlags* for *MeshVS_Mesh* object.
*AIS_Shape* is the most used interactive object. It provides API to manage selection operations on the constituent elements of shapes (selection of vertices, edges, faces, etc.). The Selection Mode for a specific shape type (*TopAbs_ShapeEnum*) is returned by method *AIS_Shape::SelectionMode()*.
The method *AIS_InteractiveObject::Display()* without a Selection Mode argument activates the default Selection Mode of the object.
The method *AIS_InteractiveContext::Display()* without a Selection Mode argument activates the default Selection Mode of the object.
The methods *AIS_InteractiveContext::Activate()* and *AIS_InteractiveContext::Deactivate()* activate and deactivate a specific Selection Mode.
More than one Selection Mode can be activated at the same time (but default 0 mode for selecting entire object is exclusive - it cannot be combined with others).
@@ -815,7 +823,7 @@ myContext->AddFilter (aFil1);
myContext->AddFilter (aFil2);
// only faces of revolution or planar faces will be selected
myContext->MoveTo (thePixelX, thePixelY, myView);
myContext->MoveTo (thePixelX, thePixelY, myView, true);
~~~~~
@subsubsection occt_visu_3_4_6 Selection
@@ -848,6 +856,7 @@ The Interactive Object itself can be retrieved by method *SelectMgr_EntityOwner:
In case of *AIS_Shape*, the (sub)shape is returned by method *StdSelect_BRepOwner::Shape*.
#### Example
~~~~~
for (myAISCtx->InitSelected(); myAISCtx->MoreSelected(); myAISCtx->NextSelected())
{
@@ -879,12 +888,12 @@ If you want to give a particular type and signature to your interactive object,
The **Datum** groups together the construction elements such as lines, circles, points, trihedrons, plane trihedrons, planes and axes.
*AIS_Point, AIS_Axis, AIS_Line, AIS_Circle, AIS_Plane* and *AIS_Trihedron* have four selection modes:
* mode 0 : selection of a trihedron;
* mode 1 : selection of the origin of the trihedron;
* mode 2 : selection of the axes;
* mode 3 : selection of the planes XOY, YOZ, XOZ.
* mode AIS_TrihedronSelectionMode_EntireObject : selection of a trihedron;
* mode AIS_TrihedronSelectionMode_Origin : selection of the origin of the trihedron;
* mode AIS_TrihedronSelectionMode_Axes : selection of the axes;
* mode AIS_TrihedronSelectionMode_MainPlanes : selection of the planes XOY, YOZ, XOZ.
when you activate one of modes: 1 2 3 4, you pick AIS objects of type:
when you activate one of modes, you pick AIS objects of type:
* *AIS_Point*;
* *AIS_Axis* (and information on the type of axis);
* *AIS_Plane* (and information on the type of plane).
@@ -901,8 +910,8 @@ For the presentation of planes and trihedra, the default length unit is millimet
The **Object** type includes topological shapes, and connections between shapes.
*AIS_Shape* has two visualization modes:
* mode 0 : Line (default mode)
* mode 1 : Shading (depending on the type of shape)
* mode AIS_WireFrame : Line (default mode)
* mode AIS_Shaded : Shading (depending on the type of shape)
*AIS_ConnectedInteractive* is an Interactive Object connecting to another interactive object reference, and located elsewhere in the viewer makes it possible not to calculate presentation and selection, but to deduce them from your object reference.
*AIS_MultipleConnectedInteractive* is an object connected to a list of interactive objects (which can also be Connected objects. It does not require memory-hungry presentation calculations).
@@ -1196,7 +1205,7 @@ aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
@subsubsection occt_visu_4_2_5 Text primitive
*TKOpenGL* toolkit renders text labels using texture fonts. *Graphic3d* text primitives have the following features:
*TKOpenGl* toolkit renders text labels using texture fonts. *Graphic3d* text primitives have the following features:
* fixed size (non-zoomable) or zoomable,
* can be rotated to any angle in the view plane,
* support unicode charset.
@@ -1204,46 +1213,13 @@ aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
The text attributes for the group could be defined with the *Graphic3d_AspectText3d* attributes group.
To add any text to the graphic structure you can use the following methods:
~~~~~
void Graphic3d_Group::Text (const Standard_CString theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Quantity_PlaneAngle theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax);
void Graphic3d_Group::AddText (const Handle(Graphic3d_Text)& theTextParams,
const Standard_Boolean theToEvalMinMax);
~~~~~
The meaning of these parameters is as follows:
* *theText* - the text string,
* *thePoint* - the three-dimensional position of the text,
* *theHeight* - the text height,
* *theAngle* - the text orientation (at the moment, this parameter has no effect, but you can specify the text orientation through the *Graphic3d_AspectText3d* attributes).
* *theTp* defines the text path,
* *theHta* - the horizontal alignment of the text,
* *theVta* - the vertical alignment of the text.
You can pass FALSE as *theToEvalMinMax* if you do not want the graphic3d structure boundaries to be affected by the text position.
**Note** that the text orientation angle can be defined by *Graphic3d_AspectText3d* attributes.
~~~~~
void Graphic3d_Group::Text (const Standard_CString theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Standard_Boolean theToEvalMinMax);
void Graphic3d_Group::Text (const TCcollection_ExtendedString& theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Quantity_PlaneAngle theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax);
void Graphic3d_Group::Text (const TCcollection_ExtendedString& theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Standard_Boolean theToEvalMinMax);
~~~~~
See the example:
~~~~~
@@ -1257,8 +1233,10 @@ aTextAspect->SetTextAngle (45.0);
aGroup->SetPrimitivesAspect (aTextAspect);
// add a text primitive to the structure
Graphic3d_Vertex aPoint (1, 1, 1);
aGroup->Text (Standard_CString ("Text"), aPoint, 16.0);
Handle(Graphic3d_Text) aText = new Graphic3d_Text (16.0f);
aText->SetText ("Text");
aText->SetPosition (gp_Pnt (1, 1, 1));
aGroup->AddText (aText);
~~~~~
@subsubsection occt_visu_4_2_6 Materials
@@ -1451,8 +1429,8 @@ aView->Update();
**IOD** -- defines the intraocular distance (in world space units).
There are two types of IOD:
* _IODType_Absolute_ : Intraocular distance is defined as an absolute value.
* _IODType_Relative_ : Intraocular distance is defined relative to the camera focal length (as its coefficient).
* _Graphic3d_Camera::IODType_Absolute_ : Intraocular distance is defined as an absolute value.
* _Graphic3d_Camera::IODType_Relative_ : Intraocular distance is defined relative to the camera focal length (as its coefficient).
**Field of view (FOV)** -- defines the field of camera view by y axis in degrees (45<34> is default).
@@ -1468,7 +1446,7 @@ To enable stereo projection, your workstation should meet the following requirem
In stereographic projection mode the camera prepares two projection matrices to display different stereo-pictures for the left and for the right eye. In a non-stereo camera this effect is not visible because only the same projection is used for both eyes.
To enable quad buffering support you should provide the following settings to the graphic driver *opengl_caps*:
To enable quad buffering support you should provide the following settings to the graphic driver *OpenGl_Caps*:
~~~~~
Handle(OpenGl_GraphicDriver) aDriver = new OpenGl_GraphicDriver();
@@ -1493,7 +1471,7 @@ aView->Update();
The algorithm of frustum culling on CPU-side is activated by default for 3D viewer. This algorithm allows skipping the presentation outside camera at the rendering stage, providing better performance. The following features support this method:
* *Graphic3d_Structure::CalculateBoundBox()* is used to calculate axis-aligned bounding box of a presentation considering its transformation.
* *V3d_View::SetFrustumCulling* enables or disables frustum culling for the specified view.
* Classes *OpenGl_BVHClipPrimitiveSet* and *OpenGl_BVHTreeSelector* handle the detection of outer objects and usage of acceleration structure for frustum culling.
* Classes *Graphic3d_BvhCStructureSet* and *Graphic3d_CullingTool* handle the detection of outer objects and usage of acceleration structure for frustum culling.
* *BVH_BinnedBuilder* class splits several objects with null bounding box.
@subsubsection occt_visu_4_4_9 View background styles
@@ -1537,7 +1515,7 @@ Standard_Boolean V3d_View::Dump (const Standard_CString theFile,
~~~~
Dumps the scene into an image file with the view dimensions.
The raster image data handling algorithm is based on the *Image_AlienPixMap* class. The supported extensions are ".png", ".bmp", ".jpg" and others supported by **FreeImage** library.
The value passed as *theBufferType* argument defines the type of the buffer for an output image *(RGB, RGBA, floating-point, RGBF, RGBAF)*. Method returns TRUE if the scene has been successfully dumped.
The value passed as *theBufferType* argument defines the type of the buffer for an output image (RGB, RGBA, floating-point, RGBF, RGBAF). Method returns TRUE if the scene has been successfully dumped.
~~~~
Standard_Boolean V3d_View::ToPixMap (Image_PixMap& theImage,
@@ -1728,7 +1706,7 @@ aView->Update();
Back face culling reduces the rendered number of triangles (which improves the performance) and eliminates artifacts at shape boundaries. However, this option can be used only for solid objects, where the interior is actually invisible from any point of view. Automatic back-face culling mechanism is turned on by default, which is controlled by *V3d_View::SetBackFacingModel()*.
The following features are applied in *StdPrs_ToolShadedShape::IsClosed()*, which is used for definition of back face culling in *ShadingAspect*:
The following features are applied in *StdPrs_ToolTriangulatedShape::IsClosed()*, which is used for definition of back face culling in *ShadingAspect*:
* disable culling for free closed Shells (not inside the Solid) since reversed orientation of a free Shell is a valid case;
* enable culling for Solids packed into a compound;
* ignore Solids with incomplete triangulation.
@@ -1856,7 +1834,7 @@ myAISContext->Display (anAISShape);
Follow the procedure below to compute the presentable object:
1. Build a presentable object inheriting from *AIS_InteractiveObject* (refer to the Chapter on @ref occt_visu_2_1 "Presentable Objects").
2. Reuse the *Prs3d_Presentation* provided as an argument of the compute methods.
2. Reuse the *Graphic3d_Structure* provided as an argument of the compute methods.
**Note** that there are two compute methods: one for a standard representation, and the other for a degenerated representation, i.e. in hidden line removal and wireframe modes.
@@ -1864,14 +1842,14 @@ Let us look at the example of compute methods
~~~~~
void MyPresentableObject::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsManager,
const Handle(Prs3d_Presentation)& thePrs,
const Handle(Graphic3d_Structure)& thePrs,
const Standard_Integer theMode)
(
//...
)
void MyPresentableObject::Compute (const Handle(Prs3d_Projector)& theProjector,
const Handle(Prs3d_Presentation)& thePrs)
const Handle(Graphic3d_Structure)& thePrs)
(
//...
)
@@ -1879,7 +1857,7 @@ void MyPresentableObject::Compute (const Handle(Prs3d_Projector)& theProjector,
@subsubsection occt_visu_4_5_6 Create primitives in the interactive object
Get the group used in *Prs3d_Presentation*.
Get the group used in *Graphic3d_Structure*.
~~~~~
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();

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@@ -5,7 +5,7 @@
@section occt_xde_1 Introduction
This manual explains how to use the Extended Data Exchange (XDE). It provides basic documentation on setting up and using XDE. For advanced information on XDE and its applications, see our <a href="http://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
This manual explains how to use the Extended Data Exchange (XDE). It provides basic documentation on setting up and using XDE. For advanced information on XDE and its applications, see our <a href="https://www.opencascade.com/content/tutorial-learning">E-learning & Training</a> offerings.
The Extended Data Exchange (XDE) module allows extending the scope of exchange by translating additional data attached to geometric BREP data, thereby improving the interoperability with external software.

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@@ -40,7 +40,7 @@ if [ "$aTarget" == "" ]; then
fi
cd $aScriptPath
tclsh "./adm/start.tcl" genproj ${aTarget} $anOpt2 $anOpt3 $anOpt4 $anOpt5
tclsh "./adm/start.tcl" genproj ${aTarget} -solution "OCCT" $anOpt2 $anOpt3 $anOpt4 $anOpt5
export PATH="$anOldPath"
export LD_LIBRARY_PATH="$anOldLd"

View File

@@ -54,5 +54,5 @@ if "%aPrjFmt%" == "" ( set "aPrjFmt=vcxproj" )
if "%aPrjFmt%" == "vcxproj" ( set "aPrjFmt=%VCFMT%" )
cd %~dp0
%TCL_EXEC% %~dp0adm/start.tcl genproj %aPrjFmt% %aPlatform% %3 %4 %5
%TCL_EXEC% %~dp0adm/start.tcl genproj %aPrjFmt% %aPlatform% -solution "OCCT" %3 %4 %5
SET "PATH=%OLD_PATH%"

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@@ -35,13 +35,49 @@
#include <GLFW/glfw3.h>
namespace
{
//! Convert GLFW mouse button into Aspect_VKeyMouse.
static Aspect_VKeyMouse mouseButtonFromGlfw (int theButton)
{
switch (theButton)
{
case GLFW_MOUSE_BUTTON_LEFT: return Aspect_VKeyMouse_LeftButton;
case GLFW_MOUSE_BUTTON_RIGHT: return Aspect_VKeyMouse_RightButton;
case GLFW_MOUSE_BUTTON_MIDDLE: return Aspect_VKeyMouse_MiddleButton;
}
return Aspect_VKeyMouse_NONE;
}
//! Convert GLFW key modifiers into Aspect_VKeyFlags.
static Aspect_VKeyFlags keyFlagsFromGlfw (int theFlags)
{
Aspect_VKeyFlags aFlags = Aspect_VKeyFlags_NONE;
if ((theFlags & GLFW_MOD_SHIFT) != 0)
{
aFlags |= Aspect_VKeyFlags_SHIFT;
}
if ((theFlags & GLFW_MOD_CONTROL) != 0)
{
aFlags |= Aspect_VKeyFlags_CTRL;
}
if ((theFlags & GLFW_MOD_ALT) != 0)
{
aFlags |= Aspect_VKeyFlags_ALT;
}
if ((theFlags & GLFW_MOD_SUPER) != 0)
{
aFlags |= Aspect_VKeyFlags_META;
}
return aFlags;
}
}
// ================================================================
// Function : GlfwOcctView
// Purpose :
// ================================================================
GlfwOcctView::GlfwOcctView()
: myCurAction3d (CurAction3d_Nothing),
myToRedraw (true)
{
}
@@ -193,15 +229,7 @@ void GlfwOcctView::mainloop()
glfwWaitEvents();
if (!myView.IsNull())
{
if (myView->IsInvalidated())
{
myView->Redraw();
}
else if (myToRedraw)
{
myView->RedrawImmediate();
}
myToRedraw = false;
FlushViewEvents (myContext, myView, true);
}
}
}
@@ -237,7 +265,6 @@ void GlfwOcctView::onResize (int theWidth, int theHeight)
myView->MustBeResized();
myView->Invalidate();
myView->Redraw();
//myToRedraw = true;
}
}
@@ -247,13 +274,10 @@ void GlfwOcctView::onResize (int theWidth, int theHeight)
// ================================================================
void GlfwOcctView::onMouseScroll (double theOffsetX, double theOffsetY)
{
if (myView.IsNull()) { return; }
const Graphic3d_Vec2i aPos = myOcctWindow->CursorPosition();
myView->StartZoomAtPoint (aPos.x(), aPos.y());
myView->ZoomAtPoint (0, 0, int(theOffsetY * 4.0), int(theOffsetY * 4.0));
myView->Invalidate();
myToRedraw = true;
if (!myView.IsNull())
{
UpdateZoom (Aspect_ScrollDelta (myOcctWindow->CursorPosition(), int(theOffsetY * 8.0)));
}
}
// ================================================================
@@ -265,27 +289,13 @@ void GlfwOcctView::onMouseButton (int theButton, int theAction, int theMods)
if (myView.IsNull()) { return; }
const Graphic3d_Vec2i aPos = myOcctWindow->CursorPosition();
if (theAction != GLFW_PRESS)
if (theAction == GLFW_PRESS)
{
myCurAction3d = CurAction3d_Nothing;
return;
PressMouseButton (aPos, mouseButtonFromGlfw (theButton), keyFlagsFromGlfw (theMods), false);
}
myMouseMin = aPos;
myMouseMax = aPos;
switch (theButton)
else
{
case GLFW_MOUSE_BUTTON_RIGHT:
{
myCurAction3d = CurAction3d_DynamicRoation;
myView->StartRotation (aPos.x(), aPos.y());
break;
}
case GLFW_MOUSE_BUTTON_MIDDLE:
{
myCurAction3d = CurAction3d_DynamicPanning;
break;
}
ReleaseMouseButton (aPos, mouseButtonFromGlfw (theButton), keyFlagsFromGlfw (theMods), false);
}
}
@@ -295,30 +305,9 @@ void GlfwOcctView::onMouseButton (int theButton, int theAction, int theMods)
// ================================================================
void GlfwOcctView::onMouseMove (int thePosX, int thePosY)
{
if (myView.IsNull()) { return; }
switch (myCurAction3d)
const Graphic3d_Vec2i aNewPos (thePosX, thePosY);
if (!myView.IsNull())
{
case CurAction3d_DynamicRoation:
{
myView->Rotation (thePosX, thePosY);
myView->Invalidate();
myToRedraw = true;
break;
}
case CurAction3d_DynamicPanning:
{
myView->Pan (thePosX - myMouseMax.x(), -(thePosY - myMouseMax.y()));
myView->Invalidate();
myToRedraw = true;
myMouseMax.SetValues (thePosX, thePosY);
break;
}
default:
{
myContext->MoveTo (thePosX, thePosY, myView, false);
myToRedraw = true;
break;
}
UpdateMousePosition (aNewPos, PressedMouseButtons(), LastMouseFlags(), false);
}
}

View File

@@ -25,20 +25,12 @@
#include "GlfwOcctWindow.h"
#include <AIS_InteractiveContext.hxx>
#include <AIS_ViewController.hxx>
#include <V3d_View.hxx>
//! Sample class creating 3D Viewer within GLFW window.
class GlfwOcctView
class GlfwOcctView : protected AIS_ViewController
{
public:
enum CurAction3d
{
CurAction3d_Nothing,
CurAction3d_DynamicZooming,
CurAction3d_DynamicPanning,
CurAction3d_DynamicRoation
};
public:
//! Default constructor.
GlfwOcctView();
@@ -115,11 +107,6 @@ private:
Handle(V3d_View) myView;
Handle(AIS_InteractiveContext) myContext;
CurAction3d myCurAction3d;
Graphic3d_Vec2i myMouseMin;
Graphic3d_Vec2i myMouseMax;
bool myToRedraw;
};
#endif // _GlfwOcctView_Header

View File

@@ -134,17 +134,17 @@ void GlfwOcctWindow::Unmap() const
// Function : DoResize
// Purpose :
// ================================================================
Aspect_TypeOfResize GlfwOcctWindow::DoResize() const
Aspect_TypeOfResize GlfwOcctWindow::DoResize()
{
if (glfwGetWindowAttrib (myGlfwWindow, GLFW_VISIBLE) == 1)
{
int anXPos = 0, anYPos = 0, aWidth = 0, aHeight = 0;
glfwGetWindowPos (myGlfwWindow, &anXPos, &anYPos);
glfwGetWindowSize(myGlfwWindow, &aWidth, &aHeight);
*const_cast<Standard_Integer*>(&myXLeft ) = anXPos;
*const_cast<Standard_Integer*>(&myXRight ) = anXPos + aWidth;
*const_cast<Standard_Integer*>(&myYTop ) = anYPos;
*const_cast<Standard_Integer*>(&myYBottom) = anYPos + aHeight;
myXLeft = anXPos;
myXRight = anXPos + aWidth;
myYTop = anYPos;
myYBottom = anYPos + aHeight;
}
return Aspect_TOR_UNKNOWN;
}

View File

@@ -65,7 +65,7 @@ public:
virtual Aspect_Drawable NativeParentHandle() const Standard_OVERRIDE { return 0; }
//! Applies the resizing to the window <me>
virtual Aspect_TypeOfResize DoResize() const Standard_OVERRIDE;
virtual Aspect_TypeOfResize DoResize() Standard_OVERRIDE;
//! Returns True if the window <me> is opened and False if the window is closed.
virtual Standard_Boolean IsMapped() const Standard_OVERRIDE;

View File

@@ -44,7 +44,7 @@ public:
virtual void Unmap() const Standard_OVERRIDE {}
//! Applies the resizing to the window <me>
virtual Aspect_TypeOfResize DoResize() const Standard_OVERRIDE { return Aspect_TOR_UNKNOWN; }
virtual Aspect_TypeOfResize DoResize() Standard_OVERRIDE { return Aspect_TOR_UNKNOWN; }
//! Apply the mapping change to the window <me>
virtual Standard_Boolean DoMapping() const Standard_OVERRIDE { return Standard_True; }

View File

@@ -216,8 +216,7 @@ void GeomSources::DisplaySurface(CGeometryDoc* aDoc,
void GeomSources::ResetView(CGeometryDoc* aDoc)
{
aDoc->GetAISContext()->CurrentViewer()->InitActiveViews();
Handle(V3d_View) aView = aDoc->GetAISContext()->CurrentViewer()->ActiveView();
Handle(V3d_View) aView = aDoc->GetAISContext()->CurrentViewer()->ActiveViews().First();
aView->Reset();
}

View File

@@ -68,8 +68,7 @@ void TexturesExt_Presentation::DoSample()
void TexturesExt_Presentation::Init()
{
// initialize v3d_view so it displays TexturesExt well
getViewer()->InitActiveViews();
Handle(V3d_View) aView = getViewer()->ActiveView();
Handle(V3d_View) aView = getViewer()->ActiveViews().First();
aView->SetSize(ZVIEW_SIZE);
// getDocument()->UpdateResultMessageDlg("Textured Shape",

View File

@@ -1020,8 +1020,7 @@ void CViewer3dDoc::OnDumpView()
pView->UpdateWindow();
}
myViewer->InitActiveViews();
Handle(V3d_View) aView = myViewer->ActiveView();
Handle(V3d_View) aView = myViewer->ActiveViews().First();
ExportView (aView);
}

View File

@@ -1012,65 +1012,61 @@ aParams.NbMsaaSamples = aParams.NbMsaaSamples == 0 ? 8 : 0;\n\
GetDocument()->UpdateResultMessageDlg("SetAntialiasingOn/SetAntialiasingOff",Message);
}
void CViewer3dView::OnClearLights()
void CViewer3dView::OnClearLights()
{
// Setting Off all viewer active lights
TColStd_ListOfTransient lights;
for(myView->Viewer()->InitActiveLights(); myView->Viewer()->MoreActiveLights(); myView->Viewer()->NextActiveLights())
// Setting Off all viewer active lights
V3d_ListOfLight lights;
for (V3d_ListOfLightIterator anIter = myView->Viewer()->ActiveLightIterator(); anIter.More(); anIter.Next())
{
lights.Append(myView->Viewer()->ActiveLight());
lights.Append (anIter.Value());
}
TColStd_ListIteratorOfListOfTransient itrLights(lights);
V3d_ListOfLightIterator itrLights(lights);
for (; itrLights.More(); itrLights.Next())
{
Handle(V3d_Light) light = Handle(V3d_Light)::DownCast(itrLights.Value());
myView->Viewer()->SetLightOff(light);
myView->Viewer()->SetLightOff (itrLights.Value());
}
// Setting Off all view active lights
// Setting Off all view active lights
lights.Clear();
for(myView->InitActiveLights(); myView->MoreActiveLights(); myView->NextActiveLights())
for (V3d_ListOfLightIterator anIter = myView->ActiveLightIterator(); anIter.More(); anIter.Next())
{
lights.Append(myView->ActiveLight());
lights.Append (anIter.Value());
}
itrLights.Initialize(lights);
itrLights.Initialize (lights);
for (; itrLights.More(); itrLights.Next())
{
Handle(V3d_Light) light = Handle(V3d_Light)::DownCast(itrLights.Value());
myView->SetLightOff(light);
myView->SetLightOff (itrLights.Value());
}
myView->Viewer()->SetDefaultLights();// Setting the default lights on
myView->Viewer()->SetDefaultLights(); // Setting the default lights on
NbActiveLights = 2;// There are 2 default active lights
NbActiveLights = 2; // There are 2 default active lights
myView->Update();
myView->Update();
TCollection_AsciiString Message("\
// Setting Off all viewer active lights\n\
TColStd_ListOfTransient lights;\n\
for(myView->Viewer()->InitActiveLights(); myView->Viewer()->MoreActiveLights(); myView->Viewer()->NextActiveLights())\n\
// Setting Off all viewer active lights\n\
V3d_ListOfLight lights;\n\
for (V3d_ListOfLightIterator anIter = myView->Viewer()->ActiveLightIterator(); anIter.More(); anIter.Next())\n\
{\n\
lights.Append(myView->Viewer()->ActiveLight());\n\
lights.Append (anIter.Value());\n\
}\n\
TColStd_ListIteratorOfListOfTransient itrLights(lights);\n\
V3d_ListOfLightIterator itrLights(lights);\n\
for (; itrLights.More(); itrLights.Next())\n\
{\n\
Handle(V3d_Light) light = Handle(V3d_Light)::DownCast(itrLights.Value());\n\
myView->Viewer()->SetLightOff(light);\n\
myView->Viewer()->SetLightOff (itrLights.Value())\n\
}\n\
\n\
// Setting Off all view active lights\n\
// Setting Off all view active lights\n\
lights.Clear();\n\
for(myView->InitActiveLights(); myView->MoreActiveLights(); myView->NextActiveLights())\n\
for (V3d_ListOfLightIterator anIter = myView->ActiveLightIterator(); anIter.More(); anIter.Next())\n\
{\n\
lights.Append(myView->ActiveLight());\n\
lights.Append (anIter.Value());\n\
}\n\
itrLights.Initialize(lights);\n\
for (; itrLights.More(); itrLights.Next())\n\
{\n\
Handle(V3d_Light) light = Handle(V3d_Light)::DownCast(itrLights.Value());\n\
myView->SetLightOff(light);\n\
myView->SetLightOff (itrLights.Value());\n\
}\n\
\n\
myView->Viewer()->SetDefaultLights();// Setting the default lights on\n\

View File

@@ -413,8 +413,7 @@ void CTriangulationDoc::OnDumpView()
pView->UpdateWindow();
}
myViewer->InitActiveViews();
Handle(V3d_View) aView = myViewer->ActiveView();
Handle(V3d_View) aView = myViewer->ActiveViews().First();
ExportView (aView);
}

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@@ -230,8 +230,7 @@ void COCCDemoDoc::OnDumpView()
pView->UpdateWindow();
}
myViewer->InitActiveViews();
Handle(V3d_View) aView = myViewer->ActiveView();
Handle(V3d_View) aView = myViewer->ActiveViews().First();
ExportView (aView);
}

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@@ -489,8 +489,7 @@ void OCC_3dBaseDoc::OnUpdateV3dButtons (CCmdUI* pCmdUI)
// Common function to change raytracing params and redraw view
void OCC_3dBaseDoc::OnObjectRayTracingAction()
{
myAISContext->CurrentViewer()->InitActiveViews();
Handle(V3d_View) aView = myAISContext->CurrentViewer()->ActiveView();
Handle(V3d_View) aView = myAISContext->CurrentViewer()->ActiveViews().First();
Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
if (myRayTracingIsOn)
aParams.Method = Graphic3d_RM_RAYTRACING;

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@@ -79,10 +79,10 @@ case 6: //color
Handle(Graphic3d_Group) mygroup = Prs3d_Root::CurrentGroup(aPresentation);
myAspect = (new Prs3d_ShadingAspect())->Aspect();
Graphic3d_MaterialAspect material = myAspect->FrontMaterial();
material.SetReflectionModeOff(Graphic3d_TOR_AMBIENT);
material.SetReflectionModeOff(Graphic3d_TOR_DIFFUSE);
material.SetReflectionModeOff(Graphic3d_TOR_SPECULAR);
material.SetReflectionModeOff(Graphic3d_TOR_EMISSION);
material.SetAmbientColor (Quantity_NOC_BLACK);
material.SetDiffuseColor (Quantity_NOC_BLACK);
material.SetSpecularColor(Quantity_NOC_BLACK);
material.SetEmissiveColor(Quantity_NOC_BLACK);
myAspect->SetFrontMaterial(material);
mygroup->SetPrimitivesAspect(myAspect);

View File

@@ -44,7 +44,7 @@ public:
virtual void Unmap() const {}
//! Applies the resizing to the window <me>
virtual Aspect_TypeOfResize DoResize() const { return Aspect_TOR_UNKNOWN; }
virtual Aspect_TypeOfResize DoResize() { return Aspect_TOR_UNKNOWN; }
//! Apply the mapping change to the window <me>
virtual Standard_Boolean DoMapping() const { return Standard_True; }

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@@ -81,7 +81,7 @@ void OcctWindow::Unmap() const
// function : DoResize
// purpose :
// =======================================================================
Aspect_TypeOfResize OcctWindow::DoResize() const
Aspect_TypeOfResize OcctWindow::DoResize()
{
int aMask = 0;
Aspect_TypeOfResize aMode = Aspect_TOR_UNKNOWN;
@@ -126,10 +126,10 @@ Aspect_TypeOfResize OcctWindow::DoResize() const
break;
} // end switch
*( ( Standard_Integer* )&myXLeft ) = myWidget->rect().left();
*( ( Standard_Integer* )&myXRight ) = myWidget->rect().right();
*( ( Standard_Integer* )&myYTop ) = myWidget->rect().top();
*( ( Standard_Integer* )&myYBottom) = myWidget->rect().bottom();
myXLeft = myWidget->rect().left();
myXRight = myWidget->rect().right();
myYTop = myWidget->rect().top();
myYBottom = myWidget->rect().bottom();
}
return aMode;

View File

@@ -51,7 +51,7 @@ public:
virtual Aspect_Drawable NativeParentHandle() const;
//! Applies the resizing to the window <me>
virtual Aspect_TypeOfResize DoResize() const;
virtual Aspect_TypeOfResize DoResize();
//! Returns True if the window <me> is opened
//! and False if the window is closed.

View File

@@ -276,7 +276,7 @@ blend result _model 2 _model_161
# Show result
pload VISUALIZATION
vinit Driver1/Viewer1/View1
vbackground -color 0.784314 0.784314 1
vbackground -color C8C8FF
vdisplay -dispMode 1 result
vfit
vaspects result -setFaceBoundaryDraw 1 -mostContinuity c2

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@@ -262,7 +262,7 @@ unifysamedom result p_1
# Show result
pload VISUALIZATION
vinit Driver1/Viewer1/View1
vbackground -color 0.784314 0.784314 1
vbackground -color C8C8FF
vdisplay -dispMode 1 result
vfit
vaspects result -setFaceBoundaryDraw 1

View File

@@ -86,7 +86,7 @@ sage " Fusion of this prism with the original part "
sage " fuse result rr result"
sage " "
fuse result rr result
donl result
donly result
nexplode result f
erase result
fit
@@ -108,13 +108,13 @@ ttranslate cyl cyl 0 7.5 0
sage " Display the Shape on Hidden Line Mode "
sage " hlr hid r"
sage ""
donl r
donly r
hlr hid r
sage " Display the Shape on HLR Mode "
sage " hlr nohid r"
sage " hlr hlr r"
sage ""
donl r
donly r
hlr nohid r
hlr hlr r
sage "Demo completed"

View File

@@ -68,18 +68,18 @@ vlight add directional direction 0 -10 0 head 1 color white
vdisplay b1 b2 b3 b4 b5 b6 b7 b8 b9 b10
# set colors like in boxes of on OCC logo
vsetcolor b1 0.8671875 0 0.16015625
vsetcolor b2 0.96484375 0.8671875 0
vsetcolor b3 0.609375 0.97734375 0.09375
vsetcolor b4 0.90234375 0 0.48046875
vsetcolor b5 0 0.48046875 0.73828125
vsetcolor b6 0.578125 0 0.48046875
vsetcolor b7 0.93359375 0.609375 0
vsetcolor b8 0 0.70703125 0.9296875
vsetcolor b9 0 0.64453125 0.48046875
vsetcolor b10 0 0.48046875 0.73828125
vsetcolor b1 DD0029
vsetcolor b2 F6DD00
vsetcolor b3 98F918
vsetcolor b4 E9007A
vsetcolor b5 007ABC
vsetcolor b6 93007A
vsetcolor b7 EE9800
vsetcolor b8 00B489
vsetcolor b9 00A47A
vsetcolor b10 007ABC
# set material to plastic for better look
for {set i 1} {$i <= 10} {incr i} {vsetmaterial b$i plastic}
vdrawtext label "Which\nbox\nis\ncloser\nto\nyou?" -pos 0 -6 -2 -color 0 0 0 -halign left -valign bottom -angle 0 -zoom 0 -height 40
vdrawtext label "Which\nbox\nis\ncloser\nto\nyou?" -pos 0 -6 -2 -color BLACK -halign left -valign bottom -angle 0 -zoom 0 -height 40

View File

@@ -255,27 +255,27 @@ if [info exists i7_show_3dview] {
vlight add directional direction 1 -1 -2 head 1
vdisplay case
vsetcolor case 0.7 0.7 0.7
vsetcolor case GRAY70
vdisplay title
vsetcolor title 0.1 0.1 0.1
vsetcolor title GRAY10
# board is mostly yellow (edges, triangle markers)
foreach f [explode board f] { vdisplay $f; vsetcolor $f 0.7 0.5 0.3 }
foreach f [explode board f] { vdisplay $f; vsetcolor $f B3803D }
# top and bottom faces are light-green (outside) and dark-green (inside)
vsetcolor board_4 0 0.6 0.55
vsetcolor board_5 0 0.6 0.55
vsetcolor board_12 0 0.3 0.33
vsetcolor board_14 0 0.3 0.33
vsetcolor board_4 00998C
vsetcolor board_5 00998C
vsetcolor board_12 004D54
vsetcolor board_14 004D54
vdisplay rpads
vsetcolor rpads 0.7 0.6 0.4
vsetcolor rpads B39966
vdisplay bpads
vsetcolor bpads 0.7 0.6 0.4
vsetcolor bpads B39966
vdisplay brpk
vsetcolor brpk 0.5 0.4 0.3
vsetcolor brpk 80664D
donly board case rpads brpk; fit
}
@@ -287,17 +287,17 @@ pload OCAF XDE
NewDocument D MDTV-XCAF
SetName D [XAddShape D board 0] "Board"
foreach f [explode board f] { XSetColor D $f 0.7 0.5 0.3 }
XSetColor D board_4 0 0.6 0.55
XSetColor D board_5 0 0.6 0.55
XSetColor D board_12 0 0.3 0.33
XSetColor D board_14 0 0.3 0.33
foreach f [explode board f] { XSetColor D $f B3803D }
XSetColor D board_4 00998C
XSetColor D board_5 00998C
XSetColor D board_12 004D54
XSetColor D board_14 004D54
SetName D [XAddShape D case 0] "Case"
XSetColor D case 0.7 0.7 0.7
XSetColor D case GRAY70
SetName D [XAddShape D title 0] "Case title"
XSetColor D title 0.1 0.1 0.1
XSetColor D title GRAY10
SetName D [XAddShape D rpads 1] "Top side contact pads"
SetName D [XAddShape D bpads 1] "Bottom contact pads"
@@ -306,17 +306,17 @@ SetName D [XFindShape D rpad] "Round pad"
SetName D [XFindShape D Rpad] "Big round pad"
SetName D [XFindShape D spad_1] "Square pad 1"
SetName D [XFindShape D spad_2] "Square pad 2"
XSetColor D rpad 0.7 0.6 0.4
XSetColor D Rpad 0.7 0.6 0.4
XSetColor D bpad 0.7 0.6 0.4
XSetColor D spad_1 0.7 0.6 0.4
XSetColor D spad_2 0.7 0.6 0.4
XSetColor D rpad B39966
XSetColor D Rpad B39966
XSetColor D bpad B39966
XSetColor D spad_1 B39966
XSetColor D spad_2 B39966
SetName D [XAddShape D brpk 1] "Bottom packages"
SetName D [XFindShape D rpk] "Bottom package"
XSetColor D rpk1 0.7 0.7 0.7
XSetColor D rpk2 0.5 0.4 0.3
XSetColor D rpk3 0.7 0.7 0.7
XSetColor D rpk1 GRAY70
XSetColor D rpk2 80664D
XSetColor D rpk3 GRAY70
XShow D
vlight clear

View File

@@ -36,9 +36,7 @@ set anArrAngle [expr 3.14 * 12.0 / 180.0]
# Form dimension names list to set parameters with vdimparam command
set aList {rd_1 rd_2 ad_1 ad_2 ad_3}
for {set i 1} {$i <= 10} {incr i} {
lappend aList ld_$i
}
for {set i 1} {$i <= 10} {incr i} { lappend aList ld_$i }
puts "Creating dimensions..."
vdimension ld_1 -length -shapes bs_27 -plane xoy -color black -flyout -15
@@ -67,29 +65,14 @@ foreach i $aList {
vfit
puts "Displaying exported shapes..."
vdisplay a b
vsetdispmode a 1
vsetdispmode b 1
vdisplay -dispMode 1 a b
vaspects a -setmaterial steel
vaspects b -setmaterial bronze
puts "Clipping shapes for better view..."
vclipplane create pa
vclipplane change pa equation 0 0 1 0
vclipplane change pa capping on
vclipplane change pa capping color 0.9 0.9 0.9
vclipplane set pa object a
vclipplane create pb
vclipplane change pb equation 0 0 1 0
vclipplane change pb capping on
vclipplane change pb capping color 1.0 0.8 0.0
vclipplane set pb object b
vclipplane change pa capping texname $aHatch
vclipplane change pa capping texscale 0.05 -0.05
vclipplane change pb capping texname $aHatch
vclipplane change pb capping texscale 0.05 0.05
vclipplane pa -set a -equation 0 0 1 0 -capping on -color GRAY90 -texName $aHatch -texScale 0.05 -0.05
vclipplane pb -set b -equation 0 0 1 0 -capping on -color GOLD -texName $aHatch -texScale 0.05 -0.05
vbottom
vrotate -0.3 -0.3 0

View File

@@ -77,14 +77,13 @@ SetName D $main "OCC Logo 2019"
SetName D [XFindShape D sb] "Core"
SetName D [XFindShape D tp] "Loop"
SetName D [XFindShape D rs] "Connector"
XSetColor D sb 1 0.21 0.32
XSetColor D tp 0 0.667 0.855
XSetColor D rs 0 0.45 0.69
XSetColor D sb FF3652
XSetColor D tp 00AADA
XSetColor D rs 0073B0
# display
vinit
vsetcolorbg 1 1 1
vsetdispmode 1
XDisplay D
vinit View1
vbackground -color WHITE
XDisplay -dispMode 1 D
vtop
vfit

View File

@@ -56,7 +56,7 @@ for { set aMarkerType 0 } { $aMarkerType <= 13 } { incr aMarkerType } {
set aRow [expr $aMarkerType - 7]
set aCol 5
set aName [lindex $aMarkerTypeNames $aMarkerType]
vdrawtext "$aName" "$aName" -pos 0 [expr $aRow + 0.5] 0 -color 0.5 1.0 1.0 -halign center -valign center -angle 000 -zoom 0 -height 12 -aspect bold -font $aLabelFont -noupdate
vdrawtext "$aName" "$aName" -pos 0 [expr $aRow + 0.5] 0 -color 7FFFFF -halign center -valign center -angle 000 -zoom 0 -height 12 -aspect bold -font $aLabelFont -noupdate
vdisplay -top -noupdate "$aName"
if { $aMarkerType == 13 } {
vmarkerstest m${aMarkerType}_${aCol} $aCol $aRow 0 PointsOnSide=1 FileName=$aCustom1

View File

@@ -4,36 +4,22 @@
#Title: Material properties in viewer
set THE_MATERIALS {brass bronze copper gold jade neon_phc pewter obsidian plaster plastic satin silver steel stone chrome aluminium water glass diamond charcoal}
set THE_COLORS {default red green blue1}
set THE_COLORS {default red green blue}
set THE_ROW_DIST 35
proc drawLabels {} {
set x 20
set y 15
set r 0.098
set g 0.098
set b 0.098
foreach aMatIter $::THE_MATERIALS {
vdrawtext "$aMatIter" "$aMatIter" -pos $x $y 0 -color $r $g $b -halign right -valign center -angle 000 -zoom 0 -height 14 -aspect regular -font Arial
vdrawtext "$aMatIter" "$aMatIter" -pos $x $y 0 -color GRAY10 -halign right -valign center -angle 000 -zoom 0 -height 14 -aspect regular -font Arial
incr y 10
}
set x 40
set y 5
foreach aColIter $::THE_COLORS {
if { $aColIter == "red" } {
set r 1.0
set g 0.0
set b 0
} elseif { $aColIter == "green" } {
set r 0.0
set g 1.0
set b 0.0
} elseif { $aColIter == "blue1" } {
set r 0.0
set g 0.0
set b 1.0
}
vdrawtext "$aColIter" "$aColIter" -pos $x $y 0 -color $r $g $b -halign center -valign center -angle 000 -zoom 0 -height 14 -aspect regular -font Arial
set aLabColor "$aColIter"
if { "$aColIter" == "default" } { set aLabColor BLACK }
vdrawtext "$aColIter" "$aColIter" -pos $x $y 0 -color "$aLabColor" -halign center -valign center -angle 000 -zoom 0 -height 14 -aspect regular -font Arial
incr x $::THE_ROW_DIST
}
}
@@ -69,7 +55,7 @@ vclose ALL
vinit View1 w=768 h=768
vtop
vglinfo
vbackground -gradient 0.705882 0.784314 1 0.705882 0.705882 0.705882 -gradientMode VERTICAL
vbackground -gradient B4C8FF B4B4B4 -gradientMode VERTICAL
vlight -change 0 -dir 0.577 -0.577 -0.577
vrenderparams -msaa 8
@@ -86,3 +72,4 @@ drawObjects 0 ""
drawObjects 1 red
drawObjects 2 green
drawObjects 3 blue1
vrepaint

View File

@@ -57,11 +57,10 @@ for {set i 0} {$i < 12} {incr i} {
}
# Configure light sources
vlight del 1
vlight change 0 head 0
vlight change 0 direction -0.25 -1 -1
vlight change 0 sm 0.3
vlight change 0 int 10
vlight -change 0 -head 0
vlight -change 0 -direction -0.25 -1 -1
vlight -change 0 -sm 0.3
vlight -change 0 -int 10.0
# Load environment map
vtextureenv on 1
@@ -75,4 +74,4 @@ vrenderparams -ray -gi -rayDepth 10
puts "Make several path tracing iterations to refine the picture, please wait..."
vfps 100
puts "Done. To improve the image further, or after view manipulations, give command:"
puts "vfps \[nb_iteratons\]"
puts "vfps \[nb_iteratons\] or vrepaint -continuous"

View File

@@ -12,11 +12,8 @@ vinit name=View1 w=512 h=512
vglinfo
# setup light sources
vlight del 0
vlight del 1
vlight add positional head 0 pos 0.5 0.5 0.85
vlight change 0 sm 0.06
vlight change 0 int 30.0
vlight -clear
vlight -add positional -head 0 -pos 0.5 0.5 0.85 -sm 0.06 -int 30.0
vvbo 0
vsetdispmode 1
@@ -85,4 +82,4 @@ vrenderparams -ray -gi -rayDepth 8
puts "Make several path tracing iterations to refine the picture, please wait..."
vfps 100
puts "Done. To improve the image further, or after view manipulations, give command:"
puts "vfps \[nb_iteratons\]"
puts "vfps \[nb_iteratons\] or vrepaint -continuous"

View File

@@ -208,8 +208,9 @@ vviewparams -eye 139.412 -1.62643 178.037
vviewparams -size 170.508
# Restore light source parameters
vlight clear
vlight add directional direction -0.303949 -0.434084 -0.848048 smoothness 0.3 intensity 12
vlight -clear
vlight -add ambient
vlight -add directional -direction -0.303949 -0.434084 -0.848048 -smoothness 0.3 -intensity 12
# Load environment map
vtextureenv on 1
@@ -223,4 +224,4 @@ vrenderparams -ray -gi -rayDepth 10
puts "Make several path tracing iterations to refine the picture, please wait..."
vfps 512
puts "Done. To improve the image further, or after view manipulations, give command:"
puts "vfps \[nb_iteratons\]"
puts "vfps \[nb_iteratons\] or vrepaint -continuous"

View File

@@ -46,18 +46,17 @@ NewDocument D
XAddShape D body_1
XAddShape D core_1
#XSetColor D body_1 0. 0. 1.
for {set i 1} {$i <= 26} {incr i} {XSetColor D body_1_$i 0. 0. 1.}
XSetColor D body_1_1 0.9 0.5 0.4
XSetColor D body_1_9 0.9 0.5 0.4
for {set i 10} {$i <= 22} {incr i} {XSetColor D body_1_$i 0.6 0.7 0.0}
XSetColor D core_1 0.1 0.1 1.
foreach ff [explode core_1 f] { XSetColor D $ff 0.1 0.1 1. ; puts "set color $ff" }
XShow D
for {set i 1} {$i <= 26} {incr i} {XSetColor D body_1_$i BLUE}
XSetColor D body_1_1 E68066
XSetColor D body_1_9 E68066
for {set i 10} {$i <= 22} {incr i} {XSetColor D body_1_$i 99B300}
XSetColor D core_1 1A1AFF
foreach ff [explode core_1 f] { XSetColor D $ff 1A1AFF ; puts "set color $ff" }
vclear
vinit View1
XDisplay -dispMode 1 D -explore
vfit
vsetdispmode 1
vrenderparams -msaa 8
vbackground -color WHITE

View File

@@ -0,0 +1,91 @@
# Script demonstrating PBR metallic-roughness material properties
#Category: Visualization
#Title: PBR metallic-rougness spheres
pload XDE OCAF MODELING VISUALIZATION
psphere s 0.35
catch { Close D }
XNewDoc D
# grid of spheres
set THE_UPPER 6
foreach i [list 0 3] {
set aPrefix ""
set aColor "GRAY80"
if { $i != 0 } {
set aPrefix "g_";
set aColor "CCB11D"
}
set aColShapes {}
for { set m 0 } { $m <= $THE_UPPER } { incr m } {
set aRowShapes {}
for { set r 0 } { $r <= $THE_UPPER } { incr r } {
set aName ${aPrefix}m${m}r${r}
copy s $aName
lappend aRowShapes $aName
ttranslate $aName ${r} ${i} ${m}
}
set aName ${aPrefix}m${m}
compound {*}$aRowShapes $aName
lappend aColShapes $aName
}
set aName ${aPrefix}spheres
compound {*}$aColShapes $aName
set aLabName "Gray Spheres"
if { $i != 0 } { set aLabName "Golden Spheres" }
set aLabComp [XAddShape D $aName 0]
SetName D $aLabComp $aLabName
for { set m 0 } { $m <= $THE_UPPER } { incr m } {
set aMet [expr 100 * ${m}/$THE_UPPER]
set aName ${aPrefix}m${m}
XAddComponent D $aLabComp $aName
set aLabCompCol [XFindShape D $aName]
SetName D $aLabCompCol "${aPrefix}m${aMet}%"
SetName D {*}[XFindComponent D $aName] "${aPrefix}m${aMet}%"
for { set r 0 } { $r <= $THE_UPPER } { incr r } {
set aRoug [expr 100 * ${r}/$THE_UPPER]
set aName ${aPrefix}m${m}r${r}
XAddComponent D $aLabCompCol $aName
set aLab [XFindComponent D $aName]
SetName D {*}$aLab "${aPrefix}m${aMet}%_r${aRoug}%"
XAddVisMaterial D $aName -baseColor $aColor -metallic ${m}/$THE_UPPER -roughness ${r}/$THE_UPPER
XSetVisMaterial D {*}$aLab $aName
}
}
}
set aLab [XFindShape D s]
SetName D {*}$aLab "Sphere"
XGetAllVisMaterials D
# labels
text2brep tm "Metal" -plane 0 -1 0 0 0 -1 -height 0.5 -pos -0.5 0 6.5 -halign left -valign top -font monospace
text2brep tnm "Non-metal" -plane 0 -1 0 0 0 -1 -height 0.5 -pos -0.5 0 -0.5 -halign right -valign top -font monospace
text2brep ts "Smooth" -plane 0 -1 0 1 0 0 -height 0.5 -pos -0.5 0 -0.5 -halign left -valign top -font monospace
text2brep tr "Rough" -plane 0 -1 0 1 0 0 -height 0.5 -pos 6.5 0 -0.5 -halign right -valign top -font monospace
compound tm tnm ts tr labs
set aLab [XAddShape D labs 0]
SetName D $aLab "Labels"
XAddComponent D $aLab tm
XAddComponent D $aLab tnm
XAddComponent D $aLab ts
XAddComponent D $aLab tr
SetName D {*}[XFindComponent D tm] "Metal"
SetName D [XFindShape D tm] "Metal"
SetName D {*}[XFindComponent D tnm] "Non-metal"
SetName D [XFindShape D tnm] "Non-metal"
SetName D {*}[XFindComponent D ts] "Smooth"
SetName D [XFindShape D ts] "Smooth"
SetName D {*}[XFindComponent D tr] "Rough"
SetName D [XFindShape D tr] "Rough"
vclear
vinit View1 -width 768 -height 768
vfront
vrenderparams -shadingModel PBR
vlight -change 0 -intensity 2.5
XDisplay -dispMode 1 D
vcamera -ortho
vfit

View File

@@ -28,19 +28,20 @@ SetName D [XFindShape D link]:2 "Nut instance 1"
SetName D [XFindShape D link]:3 "Nut instance 2"
puts "- Pin will be white"
XSetColor D [XFindShape D pin] 1 1 1
XSetColor D [XFindShape D pin] WHITE
puts "- Nut itself will be dark gray"
XSetColor D [XFindShape D nut] 0.1 0.1 0.1
XSetColor D [XFindShape D nut] GRAY10
puts "- Nut instance #1 will be red"
XSetColor D [XFindShape D link]:2 1 0 0
XSetColor D [XFindShape D link]:2 RED
puts "- Nut instance #2 will be green"
XSetColor D [XFindShape D link]:3 0 1 0
XSetColor D [XFindShape D link]:3 GREEN
puts "Starting DF browser..."
DFBrowse D
puts "Expand the document tree to see its structure and assigned names"
puts "Showing assembly in 3d view..."
XShow D
vclear
vinit View1
XDisplay -dispMode 1 D -explore
vfit
vsetdispmode 1

2
samples/webgl/.gitignore vendored Normal file
View File

@@ -0,0 +1,2 @@
/build
/work

View File

@@ -0,0 +1,66 @@
cmake_minimum_required(VERSION 3.2)
project(occt-webgl-sample)
set(CMAKE_CXX_STANDARD 11)
set(APP_VERSION_MAJOR 1)
set(APP_VERSION_MINOR 0)
set(APP_TARGET occt-webgl-sample)
# customize build
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s WASM=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_WEBGL2=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s ALLOW_MEMORY_GROWTH=1")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s SAFE_HEAP=1")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s NO_EXIT_RUNTIME=1")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s TOTAL_MEMORY=16MB")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s ABORTING_MALLOC=0")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s FORCE_FILESYSTEM=1")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --preload-file myFile")
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR})
file(GLOB SOURCES
*.h
*.cpp
)
source_group ("Headers" FILES
WasmOcctView.h)
source_group ("Sources" FILES
WasmOcctView.cpp
main.cpp)
# FreeType
find_package(freetype REQUIRED NO_DEFAULT_PATH)
if(freetype_FOUND)
message (STATUS "Using FreeType from \"${freetype_DIR}\"" )
else()
message(WARNING "Could not find FreeType, please set freetype_DIR variable." )
endif()
# Open CASCADE Technology
find_package(OpenCASCADE REQUIRED NO_DEFAULT_PATH)
if(OpenCASCADE_FOUND)
message (STATUS "Using OpenCASCADE from \"${OpenCASCADE_DIR}\"" )
INCLUDE_DIRECTORIES(${OpenCASCADE_INCLUDE_DIR})
LINK_DIRECTORIES(${OpenCASCADE_LIBRARY_DIR})
else()
message(WARNING "Could not find OpenCASCADE, please set OpenCASCADE_DIR variable." )
set(OCCT_LIBRARY_DIR)
set(OCCT_BIN_DIR)
endif()
set(OpenCASCADE_LIBS TKRWMesh TKBinXCAF TKBin TKBinL TKOpenGl TKXCAF TKVCAF TKCAF TKV3d TKHLR TKMesh TKService TKShHealing TKPrim TKTopAlgo TKGeomAlgo TKBRep TKGeomBase TKG3d TKG2d TKMath TKLCAF TKCDF TKernel)
add_executable(${APP_TARGET} ${SOURCES})
target_link_libraries(
${APP_TARGET}
${OpenCASCADE_LIBS}
freetype
)
set_target_properties(${APP_TARGET} PROPERTIES LINK_FLAGS "-s EXPORTED_FUNCTIONS=['_main','_onFileDataRead'] -s EXTRA_EXPORTED_RUNTIME_METHODS=['ccall','cwrap']")
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" LIBRARY DESTINATION "${CMAKE_INSTALL_PREFIX}")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}.wasm DESTINATION ${CMAKE_INSTALL_PREFIX})
install(FILES occt-webgl-sample.html DESTINATION ${CMAKE_INSTALL_PREFIX})
install(FILES ${OpenCASCADE_RESOURCE_DIR}/DrawResources/OCC_logo.png DESTINATION ${CMAKE_INSTALL_PREFIX})
install(FILES ${OpenCASCADE_RESOURCE_DIR}/DrawResources/lamp.ico DESTINATION ${CMAKE_INSTALL_PREFIX})

28
samples/webgl/ReadMe.md Normal file
View File

@@ -0,0 +1,28 @@
OCCT WebGL Viewer sample {#occt_samples_webgl}
==================
This sample demonstrates simple way of using OCCT libraries in Web application written in C++ and translated into WebAssembly module using Emscripten SDK (emsdk):
https://emscripten.org/
Sample consists of the Open CASCADE 3D Viewer with a button for opening a model in BREP format.
The sample requires a WebGL 2.0 capable browser supporting WebAssembly 1.0 (Wasm).
Installation and configuration:
1. Install Emscripten SDK and activate minimal configuration (Python, Java and CLang) following *emsdk* documentation. Activate also MinGW when building sample on Windows host.
2. Build (using *emsdk*) or download FreeType static library.
3. Configure CMake for building Open CASCADE Technology (OCCT) static libraries (BUILD_LIBRARY_TYPE="Static").
For this, activate *emsdk* command prompt, configure CMake for building OCCT using cross-compilation toolchain, disable *BUILD_MODULE_Draw*.
4. Perform building and installation steps.
~~~~~
> ${EMSDK}/fastcomp/emscripten/cmake/Modules/Platform/Emscripten.cmake
~~~~~
5. Configure CMake for building this WebGL sample using *emsdk* with paths to OCCT and FreeType. Perform building and installation steps.
6. Copy data/occ/Ball.brep from OCCT into "samples" folder within WebGL sample installation path.
7. Navigate to installation folder and start web server from it; Python coming with *emsdk* can be used for this purpose:
~~~~~
> python -m SimpleHTTPServer 8080
~~~~~
8. Open compatible browser and enter path taking into account your web server settings:
~~~~~
> http://localhost:8080/occt-webgl-sample.html
~~~~~

View File

@@ -0,0 +1,692 @@
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#include "WasmOcctView.h"
#include "WasmVKeys.h"
#include <AIS_Shape.hxx>
#include <AIS_ViewCube.hxx>
#include <Aspect_Handle.hxx>
#include <Aspect_DisplayConnection.hxx>
#include <Aspect_NeutralWindow.hxx>
#include <Message.hxx>
#include <Message_Messenger.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <Prs3d_DatumAspect.hxx>
#include <iostream>
#define THE_CANVAS_ID "canvas"
namespace
{
EM_JS(int, jsCanvasGetWidth, (), {
return canvas.width;
});
EM_JS(int, jsCanvasGetHeight, (), {
return canvas.height;
});
EM_JS(float, jsDevicePixelRatio, (), {
var aDevicePixelRatio = window.devicePixelRatio || 1;
return aDevicePixelRatio;
});
/*EM_JS(void, jsSetOcctCamera, (float theFOV, float theAspect, float theNear, float theFar), {
setOcctCamera();
});*/
EM_JS(void, jsPostFrameRender, (), {
postFrameRender();
});
//! Return cavas size in pixels.
static Graphic3d_Vec2i jsCanvasSize()
{
return Graphic3d_Vec2i (jsCanvasGetWidth(), jsCanvasGetHeight());
}
}
// ================================================================
// Function : WasmOcctView
// Purpose :
// ================================================================
WasmOcctView::WasmOcctView()
: myDevicePixelRatio (1.0f),
myUpdateRequests (0)
{
}
// ================================================================
// Function : ~WasmOcctView
// Purpose :
// ================================================================
WasmOcctView::~WasmOcctView()
{
}
// ================================================================
// Function : run
// Purpose :
// ================================================================
void WasmOcctView::run()
{
initWindow();
initViewer();
initDemoScene();
if (myView.IsNull())
{
return;
}
myView->MustBeResized();
myView->Redraw();
// There is no inifinite message loop, main() will return from here immediately.
// Tell that our Module should be left loaded and handle events through callbacks.
//emscripten_set_main_loop (redrawView, 60, 1);
//emscripten_set_main_loop (redrawView, -1, 1);
EM_ASM(Module['noExitRuntime'] = true);
}
// ================================================================
// Function : initWindow
// Purpose :
// ================================================================
void WasmOcctView::initWindow()
{
myDevicePixelRatio = jsDevicePixelRatio();
myCanvasId = THE_CANVAS_ID;
const char* aTargetId = !myCanvasId.IsEmpty() ? myCanvasId.ToCString() : NULL;
const EM_BOOL toUseCapture = EM_TRUE;
emscripten_set_resize_callback (NULL, this, toUseCapture, onResizeCallback);
emscripten_set_mousedown_callback (NULL, this, toUseCapture, onMouseCallback);
emscripten_set_mouseup_callback (NULL, this, toUseCapture, onMouseCallback);
emscripten_set_mousemove_callback (NULL, this, toUseCapture, onMouseCallback);
emscripten_set_dblclick_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_click_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_mouseenter_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_mouseleave_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_wheel_callback (aTargetId, this, toUseCapture, onWheelCallback);
emscripten_set_touchstart_callback (aTargetId, this, toUseCapture, onTouchCallback);
emscripten_set_touchend_callback (aTargetId, this, toUseCapture, onTouchCallback);
emscripten_set_touchmove_callback (aTargetId, this, toUseCapture, onTouchCallback);
emscripten_set_touchcancel_callback(aTargetId, this, toUseCapture, onTouchCallback);
//emscripten_set_keypress_callback (NULL, this, toUseCapture, onKeyCallback);
emscripten_set_keydown_callback (NULL, this, toUseCapture, onKeyDownCallback);
emscripten_set_keyup_callback (NULL, this, toUseCapture, onKeyUpCallback);
}
// ================================================================
// Function : dumpGlInfo
// Purpose :
// ================================================================
void WasmOcctView::dumpGlInfo (bool theIsBasic)
{
TColStd_IndexedDataMapOfStringString aGlCapsDict;
myView->DiagnosticInformation (aGlCapsDict, theIsBasic ? Graphic3d_DiagnosticInfo_Basic : Graphic3d_DiagnosticInfo_Complete);
if (theIsBasic)
{
TCollection_AsciiString aViewport;
aGlCapsDict.FindFromKey ("Viewport", aViewport);
aGlCapsDict.Clear();
aGlCapsDict.Add ("Viewport", aViewport);
}
aGlCapsDict.Add ("Display scale", TCollection_AsciiString(myDevicePixelRatio));
// beautify output
{
TCollection_AsciiString* aGlVer = aGlCapsDict.ChangeSeek ("GLversion");
TCollection_AsciiString* aGlslVer = aGlCapsDict.ChangeSeek ("GLSLversion");
if (aGlVer != NULL
&& aGlslVer != NULL)
{
*aGlVer = *aGlVer + " [GLSL: " + *aGlslVer + "]";
aGlslVer->Clear();
}
}
TCollection_AsciiString anInfo;
for (TColStd_IndexedDataMapOfStringString::Iterator aValueIter (aGlCapsDict); aValueIter.More(); aValueIter.Next())
{
if (!aValueIter.Value().IsEmpty())
{
if (!anInfo.IsEmpty())
{
anInfo += "\n";
}
anInfo += aValueIter.Key() + ": " + aValueIter.Value();
}
}
::Message::DefaultMessenger()->Send (anInfo, Message_Warning);
}
// ================================================================
// Function : initPixelScaleRatio
// Purpose :
// ================================================================
void WasmOcctView::initPixelScaleRatio()
{
SetTouchToleranceScale (myDevicePixelRatio);
if (!myView.IsNull())
{
myView->ChangeRenderingParams().Resolution = (unsigned int )(96.0 * myDevicePixelRatio + 0.5);
}
if (!myContext.IsNull())
{
myContext->SetPixelTolerance (int(myDevicePixelRatio * 6.0));
if (!myViewCube.IsNull())
{
static const double THE_CUBE_SIZE = 60.0;
myViewCube->SetSize (myDevicePixelRatio * THE_CUBE_SIZE, false);
myViewCube->SetBoxFacetExtension (myViewCube->Size() * 0.15);
myViewCube->SetAxesPadding (myViewCube->Size() * 0.10);
myViewCube->SetFontHeight (THE_CUBE_SIZE * 0.16);
if (myViewCube->HasInteractiveContext())
{
myContext->Redisplay (myViewCube, false);
}
}
}
}
// ================================================================
// Function : initViewer
// Purpose :
// ================================================================
bool WasmOcctView::initViewer()
{
// Build with "--preload-file MyFontFile.ttf" option
// and register font in Font Manager to use custom font(s).
/*const char* aFontPath = "MyFontFile.ttf";
if (Handle(Font_SystemFont) aFont = Font_FontMgr::GetInstance()->CheckFont (aFontPath))
{
Font_FontMgr::GetInstance()->RegisterFont (aFont, true);
}
else
{
Message::DefaultMessenger()->Send (TCollection_AsciiString ("Error: font '") + aFontPath + "' is not found", Message_Fail);
}*/
Handle(Aspect_DisplayConnection) aDisp;
Handle(OpenGl_GraphicDriver) aDriver = new OpenGl_GraphicDriver (aDisp, false);
aDriver->ChangeOptions().buffersNoSwap = true; // swap has no effect in WebGL
if (!aDriver->InitContext())
{
Message::DefaultMessenger()->Send (TCollection_AsciiString ("Error: EGL initialization failed"), Message_Fail);
return false;
}
Handle(V3d_Viewer) aViewer = new V3d_Viewer (aDriver);
aViewer->SetComputedMode (false);
aViewer->SetDefaultShadingModel (Graphic3d_TOSM_FRAGMENT);
aViewer->SetDefaultLights();
aViewer->SetLightOn();
Handle(Aspect_NeutralWindow) aWindow = new Aspect_NeutralWindow();
Graphic3d_Vec2i aWinSize = jsCanvasSize();
if (aWinSize.x() < 10 || aWinSize.y() < 10)
{
Message::DefaultMessenger()->Send (TCollection_AsciiString ("Warning: invalid canvas size"), Message_Warning);
}
aWindow->SetSize (aWinSize.x(), aWinSize.y());
myTextStyle = new Prs3d_TextAspect();
myTextStyle->SetFont (Font_NOF_ASCII_MONO);
myTextStyle->SetHeight (12);
myTextStyle->Aspect()->SetColor (Quantity_NOC_GRAY95);
myTextStyle->Aspect()->SetColorSubTitle (Quantity_NOC_BLACK);
myTextStyle->Aspect()->SetDisplayType (Aspect_TODT_SHADOW);
myTextStyle->Aspect()->SetTextFontAspect (Font_FA_Bold);
myTextStyle->Aspect()->SetTextZoomable (false);
myTextStyle->SetHorizontalJustification (Graphic3d_HTA_LEFT);
myTextStyle->SetVerticalJustification (Graphic3d_VTA_BOTTOM);
myView = new V3d_View (aViewer);
myView->SetImmediateUpdate (false);
myView->ChangeRenderingParams().Resolution = (unsigned int )(96.0 * myDevicePixelRatio + 0.5);
myView->ChangeRenderingParams().ToShowStats = true;
myView->ChangeRenderingParams().StatsTextAspect = myTextStyle->Aspect();
myView->ChangeRenderingParams().StatsTextHeight = (int )myTextStyle->Height();
myView->SetWindow (aWindow);
dumpGlInfo (false);
myContext = new AIS_InteractiveContext (aViewer);
initPixelScaleRatio();
return true;
}
// ================================================================
// Function : initDemoScene
// Purpose :
// ================================================================
void WasmOcctView::initDemoScene()
{
if (myContext.IsNull())
{
return;
}
//myView->TriedronDisplay (Aspect_TOTP_LEFT_LOWER, Quantity_NOC_GOLD, 0.08, V3d_WIREFRAME);
myViewCube = new AIS_ViewCube();
// presentation parameters
initPixelScaleRatio();
myViewCube->SetTransformPersistence (new Graphic3d_TransformPers (Graphic3d_TMF_TriedronPers, Aspect_TOTP_RIGHT_LOWER, Graphic3d_Vec2i (100, 100)));
myViewCube->Attributes()->SetDatumAspect (new Prs3d_DatumAspect());
myViewCube->Attributes()->DatumAspect()->SetTextAspect (myTextStyle);
// animation parameters
myViewCube->SetViewAnimation (myViewAnimation);
myViewCube->SetFixedAnimationLoop (false);
myViewCube->SetAutoStartAnimation (true);
myContext->Display (myViewCube, false);
// Build with "--preload-file MySampleFile.brep" option to load some shapes here.
}
// ================================================================
// Function : updateView
// Purpose :
// ================================================================
void WasmOcctView::updateView()
{
if (!myView.IsNull())
{
if (++myUpdateRequests == 1)
{
emscripten_async_call (onRedrawView, this, 0);
}
}
}
// ================================================================
// Function : redrawView
// Purpose :
// ================================================================
void WasmOcctView::redrawView()
{
if (!myView.IsNull())
{
FlushViewEvents (myContext, myView, true);
}
}
// ================================================================
// Function : handleViewRedraw
// Purpose :
// ================================================================
void WasmOcctView::handleViewRedraw (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView)
{
myUpdateRequests = 0;
theView->Invalidate(); /// Three.js cannot be rendered properly without full redraw
glEnable (GL_POLYGON_OFFSET_FILL); /// reset defaults Graphic3d_PolygonOffset after Three.js
glPolygonOffset (1.0f, 1.0f);
AIS_ViewController::handleViewRedraw (theCtx, theView);
jsPostFrameRender();
if (myToAskNextFrame)
{
// ask more frames
++myUpdateRequests;
emscripten_async_call (onRedrawView, this, 0);
}
}
// ================================================================
// Function : onResizeEvent
// Purpose :
// ================================================================
EM_BOOL WasmOcctView::onResizeEvent (int theEventType, const EmscriptenUiEvent* theEvent)
{
(void )theEventType; // EMSCRIPTEN_EVENT_RESIZE or EMSCRIPTEN_EVENT_CANVASRESIZED
(void )theEvent;
if (myView.IsNull())
{
return EM_FALSE;
}
Handle(Aspect_NeutralWindow) aWindow = Handle(Aspect_NeutralWindow)::DownCast (myView->Window());
Graphic3d_Vec2i aWinSizeOld, aWinSizeNew (jsCanvasSize());
if (aWinSizeNew.x() < 10 || aWinSizeNew.y() < 10)
{
Message::DefaultMessenger()->Send (TCollection_AsciiString ("Warning: invalid canvas size"), Message_Warning);
}
aWindow->Size (aWinSizeOld.x(), aWinSizeOld.y());
const float aPixelRatio = jsDevicePixelRatio();
if (aWinSizeNew != aWinSizeOld
|| aPixelRatio != myDevicePixelRatio)
{
if (myDevicePixelRatio != aPixelRatio)
{
myDevicePixelRatio = aPixelRatio;
initPixelScaleRatio();
}
aWindow->SetSize (aWinSizeNew.x(), aWinSizeNew.y());
myView->MustBeResized();
myView->Invalidate();
myView->Redraw();
dumpGlInfo (true);
}
return EM_TRUE;
}
// ================================================================
// Function : onMouseEvent
// Purpose :
// ================================================================
EM_BOOL WasmOcctView::onMouseEvent (int theEventType, const EmscriptenMouseEvent* theEvent)
{
if (myView.IsNull())
{
return EM_FALSE;
}
Graphic3d_Vec2i aWinSize;
myView->Window()->Size (aWinSize.x(), aWinSize.y());
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (theEvent->canvasX, theEvent->canvasY));
Aspect_VKeyFlags aFlags = 0;
if (theEvent->ctrlKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_CTRL; }
if (theEvent->shiftKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_SHIFT; }
if (theEvent->altKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_ALT; }
if (theEvent->metaKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_META; }
const bool isEmulated = false;
const Aspect_VKeyMouse aButtons = WasmVKeys_MouseButtonsFromNative (theEvent->buttons);
switch (theEventType)
{
case EMSCRIPTEN_EVENT_MOUSEMOVE:
{
if ((aNewPos.x() < 0 || aNewPos.x() > aWinSize.x()
|| aNewPos.y() < 0 || aNewPos.y() > aWinSize.y())
&& PressedMouseButtons() == Aspect_VKeyMouse_NONE)
{
return EM_FALSE;
}
if (UpdateMousePosition (aNewPos, aButtons, aFlags, isEmulated))
{
updateView();
}
break;
}
case EMSCRIPTEN_EVENT_MOUSEDOWN:
case EMSCRIPTEN_EVENT_MOUSEUP:
{
if (aNewPos.x() < 0 || aNewPos.x() > aWinSize.x()
|| aNewPos.y() < 0 || aNewPos.y() > aWinSize.y())
{
return EM_FALSE;
}
if (UpdateMouseButtons (aNewPos, aButtons, aFlags, isEmulated))
{
updateView();
}
break;
}
case EMSCRIPTEN_EVENT_CLICK:
case EMSCRIPTEN_EVENT_DBLCLICK:
{
if (aNewPos.x() < 0 || aNewPos.x() > aWinSize.x()
|| aNewPos.y() < 0 || aNewPos.y() > aWinSize.y())
{
return EM_FALSE;
}
break;
}
case EMSCRIPTEN_EVENT_MOUSEENTER:
{
break;
}
case EMSCRIPTEN_EVENT_MOUSELEAVE:
{
// there is no SetCapture() support, so that mouse unclick events outside canvas will not arrive,
// so we have to forget current state...
if (UpdateMouseButtons (aNewPos, Aspect_VKeyMouse_NONE, aFlags, isEmulated))
{
updateView();
}
break;
}
}
return EM_TRUE;
}
// ================================================================
// Function : onWheelEvent
// Purpose :
// ================================================================
EM_BOOL WasmOcctView::onWheelEvent (int theEventType, const EmscriptenWheelEvent* theEvent)
{
if (myView.IsNull()
|| theEventType != EMSCRIPTEN_EVENT_WHEEL)
{
return EM_FALSE;
}
Graphic3d_Vec2i aWinSize;
myView->Window()->Size (aWinSize.x(), aWinSize.y());
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (theEvent->mouse.canvasX, theEvent->mouse.canvasY));
if (aNewPos.x() < 0 || aNewPos.x() > aWinSize.x()
|| aNewPos.y() < 0 || aNewPos.y() > aWinSize.y())
{
return EM_FALSE;
}
double aDelta = 0.0;
switch (theEvent->deltaMode)
{
case DOM_DELTA_PIXEL:
{
aDelta = theEvent->deltaY / (5.0 * myDevicePixelRatio);
break;
}
case DOM_DELTA_LINE:
{
aDelta = theEvent->deltaY * 8.0;
break;
}
case DOM_DELTA_PAGE:
{
aDelta = theEvent->deltaY >= 0.0 ? 24.0 : -24.0;
break;
}
}
if (UpdateZoom (Aspect_ScrollDelta (aNewPos, -aDelta)))
{
updateView();
}
return EM_TRUE;
}
// ================================================================
// Function : onTouchEvent
// Purpose :
// ================================================================
EM_BOOL WasmOcctView::onTouchEvent (int theEventType, const EmscriptenTouchEvent* theEvent)
{
const double aClickTolerance = 5.0;
if (myView.IsNull())
{
return EM_FALSE;
}
Graphic3d_Vec2i aWinSize;
myView->Window()->Size (aWinSize.x(), aWinSize.y());
bool hasUpdates = false;
for (int aTouchIter = 0; aTouchIter < theEvent->numTouches; ++aTouchIter)
{
const EmscriptenTouchPoint& aTouch = theEvent->touches[aTouchIter];
if (!aTouch.isChanged)
{
continue;
}
const Standard_Size aTouchId = (Standard_Size )aTouch.identifier;
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (aTouch.canvasX, aTouch.canvasY));
switch (theEventType)
{
case EMSCRIPTEN_EVENT_TOUCHSTART:
{
if (aNewPos.x() >= 0 && aNewPos.x() < aWinSize.x()
&& aNewPos.y() >= 0 && aNewPos.y() < aWinSize.y())
{
hasUpdates = true;
AddTouchPoint (aTouchId, Graphic3d_Vec2d (aNewPos));
myClickTouch.From.SetValues (-1.0, -1.0);
if (myTouchPoints.Extent() == 1)
{
myClickTouch.From = Graphic3d_Vec2d (aNewPos);
}
}
break;
}
case EMSCRIPTEN_EVENT_TOUCHMOVE:
{
const int anOldIndex = myTouchPoints.FindIndex (aTouchId);
if (anOldIndex != 0)
{
hasUpdates = true;
UpdateTouchPoint (aTouchId, Graphic3d_Vec2d (aNewPos));
if (myTouchPoints.Extent() == 1
&& (myClickTouch.From - Graphic3d_Vec2d (aNewPos)).cwiseAbs().maxComp() > aClickTolerance)
{
myClickTouch.From.SetValues (-1.0, -1.0);
}
}
break;
}
case EMSCRIPTEN_EVENT_TOUCHEND:
case EMSCRIPTEN_EVENT_TOUCHCANCEL:
{
if (RemoveTouchPoint (aTouchId))
{
if (myTouchPoints.IsEmpty()
&& myClickTouch.From.minComp() >= 0.0)
{
if (myDoubleTapTimer.IsStarted()
&& myDoubleTapTimer.ElapsedTime() <= myMouseDoubleClickInt)
{
myView->FitAll (0.01, false);
myView->Invalidate();
}
else
{
myDoubleTapTimer.Stop();
myDoubleTapTimer.Reset();
myDoubleTapTimer.Start();
SelectInViewer (Graphic3d_Vec2i (myClickTouch.From), false);
}
}
hasUpdates = true;
}
break;
}
}
}
if (hasUpdates)
{
updateView();
}
return hasUpdates || !myTouchPoints.IsEmpty() ? EM_TRUE : EM_FALSE;
}
// ================================================================
// Function : onKeyDownEvent
// Purpose :
// ================================================================
EM_BOOL WasmOcctView::onKeyDownEvent (int theEventType, const EmscriptenKeyboardEvent* theEvent)
{
if (myView.IsNull()
|| theEventType != EMSCRIPTEN_EVENT_KEYDOWN) // EMSCRIPTEN_EVENT_KEYPRESS
{
return EM_FALSE;
}
const double aTimeStamp = EventTime();
const Aspect_VKey aVKey = WasmVKeys_VirtualKeyFromNative (theEvent->keyCode);
if (aVKey == Aspect_VKey_UNKNOWN)
{
return EM_FALSE;
}
if (theEvent->repeat == EM_FALSE)
{
myKeys.KeyDown (aVKey, aTimeStamp);
}
if (Aspect_VKey2Modifier (aVKey) == 0)
{
// normal key
}
return EM_FALSE;
}
// ================================================================
// Function : onKeyUpEvent
// Purpose :
// ================================================================
EM_BOOL WasmOcctView::onKeyUpEvent (int theEventType, const EmscriptenKeyboardEvent* theEvent)
{
if (myView.IsNull()
|| theEventType != EMSCRIPTEN_EVENT_KEYUP)
{
return EM_FALSE;
}
const double aTimeStamp = EventTime();
const Aspect_VKey aVKey = WasmVKeys_VirtualKeyFromNative (theEvent->keyCode);
if (aVKey == Aspect_VKey_UNKNOWN)
{
return EM_FALSE;
}
if (theEvent->repeat == EM_TRUE)
{
return EM_FALSE;
}
const unsigned int aModif = myKeys.Modifiers();
myKeys.KeyUp (aVKey, aTimeStamp);
if (Aspect_VKey2Modifier (aVKey) == 0)
{
// normal key released
switch (aVKey | aModif)
{
case Aspect_VKey_F:
{
myView->FitAll (0.01, false);
myView->Invalidate();
updateView();
return EM_TRUE;
}
}
}
return EM_FALSE;
}

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// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#ifndef _WasmOcctView_HeaderFile
#define _WasmOcctView_HeaderFile
#include <AIS_InteractiveContext.hxx>
#include <AIS_ViewController.hxx>
#include <V3d_View.hxx>
#include <emscripten.h>
#include <emscripten/html5.h>
class AIS_ViewCube;
//! Sample class creating 3D Viewer within Emscripten canvas.
class WasmOcctView : protected AIS_ViewController
{
public:
//! Default constructor.
WasmOcctView();
//! Destructor.
virtual ~WasmOcctView();
//! Main application entry point.
void run();
//! Return interactive context.
const Handle(AIS_InteractiveContext)& Context() const { return myContext; }
//! Return view.
const Handle(V3d_View)& View() const { return myView; }
//! Return device pixel ratio for handling high DPI displays.
float DevicePixelRatio() const { return myDevicePixelRatio; }
private:
//! Create window.
void initWindow();
//! Create 3D Viewer.
bool initViewer();
//! Fill 3D Viewer with a DEMO items.
void initDemoScene();
//! Application event loop.
void mainloop();
//! Request view redrawing.
void updateView();
//! Flush events and redraw view.
void redrawView();
//! Handle view redraw.
virtual void handleViewRedraw (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView) override;
//! Dump WebGL context information.
void dumpGlInfo (bool theIsBasic);
//! Initialize pixel scale ratio.
void initPixelScaleRatio();
//! Return point from logical units to backing store.
Graphic3d_Vec2d convertPointToBacking (const Graphic3d_Vec2d& thePnt) const
{
return thePnt * myDevicePixelRatio;
}
//! Return point from logical units to backing store.
Graphic3d_Vec2i convertPointToBacking (const Graphic3d_Vec2i& thePnt) const
{
Graphic3d_Vec2d aPnt = Graphic3d_Vec2d (thePnt) * myDevicePixelRatio + Graphic3d_Vec2d (0.5);
return Graphic3d_Vec2i (aPnt);
}
//! @name Emscripten callbacks
private:
//! Window resize event.
EM_BOOL onResizeEvent (int theEventType, const EmscriptenUiEvent* theEvent);
//! Mouse event.
EM_BOOL onMouseEvent (int theEventType, const EmscriptenMouseEvent* theEvent);
//! Scroll event.
EM_BOOL onWheelEvent (int theEventType, const EmscriptenWheelEvent* theEvent);
//! Touch event.
EM_BOOL onTouchEvent (int theEventType, const EmscriptenTouchEvent* theEvent);
//! Key down event.
EM_BOOL onKeyDownEvent (int theEventType, const EmscriptenKeyboardEvent* theEvent);
//! Key up event.
EM_BOOL onKeyUpEvent (int theEventType, const EmscriptenKeyboardEvent* theEvent);
//! @name Emscripten callbacks (static functions)
private:
static EM_BOOL onResizeCallback (int theEventType, const EmscriptenUiEvent* theEvent, void* theView)
{ return ((WasmOcctView* )theView)->onResizeEvent (theEventType, theEvent); }
static void onRedrawView (void* theView)
{ return ((WasmOcctView* )theView)->redrawView(); }
static EM_BOOL onMouseCallback (int theEventType, const EmscriptenMouseEvent* theEvent, void* theView)
{ return ((WasmOcctView* )theView)->onMouseEvent (theEventType, theEvent); }
static EM_BOOL onWheelCallback (int theEventType, const EmscriptenWheelEvent* theEvent, void* theView)
{ return ((WasmOcctView* )theView)->onWheelEvent (theEventType, theEvent); }
static EM_BOOL onTouchCallback (int theEventType, const EmscriptenTouchEvent* theEvent, void* theView)
{ return ((WasmOcctView* )theView)->onTouchEvent (theEventType, theEvent); }
static EM_BOOL onKeyDownCallback (int theEventType, const EmscriptenKeyboardEvent* theEvent, void* theView)
{ return ((WasmOcctView* )theView)->onKeyDownEvent (theEventType, theEvent); }
static EM_BOOL onKeyUpCallback (int theEventType, const EmscriptenKeyboardEvent* theEvent, void* theView)
{ return ((WasmOcctView* )theView)->onKeyUpEvent (theEventType, theEvent); }
private:
Handle(AIS_InteractiveContext) myContext; //!< interactive context
Handle(V3d_View) myView; //!< 3D view
Handle(Prs3d_TextAspect) myTextStyle; //!< text style for OSD elements
Handle(AIS_ViewCube) myViewCube; //!< view cube object
TCollection_AsciiString myCanvasId; //!< canvas element id on HTML page
Aspect_Touch myClickTouch; //!< single touch position for handling clicks
OSD_Timer myDoubleTapTimer; //!< timer for handling double tap
float myDevicePixelRatio; //!< device pixel ratio for handling high DPI displays
unsigned int myUpdateRequests; //!< counter for unhandled update requests
};
#endif // _WasmOcctView_HeaderFile

264
samples/webgl/WasmVKeys.h Normal file
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// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#ifndef _WasmVKeys_HeaderFile
#define _WasmVKeys_HeaderFile
#include <Aspect_VKey.hxx>
#include <emscripten/key_codes.h>
//! Convert Emscripten mouse buttons into Aspect_VKeyMouse.
inline Aspect_VKeyMouse WasmVKeys_MouseButtonsFromNative (unsigned short theButtons)
{
Aspect_VKeyMouse aButtons = Aspect_VKeyMouse_NONE;
if ((theButtons & 0x1) != 0)
{
aButtons |= Aspect_VKeyMouse_LeftButton;
}
if ((theButtons & 0x2) != 0)
{
aButtons |= Aspect_VKeyMouse_RightButton;
}
if ((theButtons & 0x4) != 0)
{
aButtons |= Aspect_VKeyMouse_MiddleButton;
}
return aButtons;
}
//! Convert DOM virtual key into Aspect_VKey.
inline Aspect_VKey WasmVKeys_VirtualKeyFromNative (Standard_Integer theKey)
{
if (theKey >= DOM_VK_0
&& theKey <= DOM_VK_9)
{
// numpad keys
return Aspect_VKey((theKey - DOM_VK_0) + Aspect_VKey_0);
}
if (theKey >= DOM_VK_A
&& theKey <= DOM_VK_Z)
{
// main latin alphabet keys
return Aspect_VKey((theKey - DOM_VK_A) + Aspect_VKey_A);
}
if (theKey >= DOM_VK_F1
&& theKey <= DOM_VK_F24)
{
// special keys
if (theKey <= DOM_VK_F12)
{
return Aspect_VKey((theKey - DOM_VK_F1) + Aspect_VKey_F1);
}
return Aspect_VKey_UNKNOWN;
}
if (theKey >= DOM_VK_NUMPAD0
&& theKey <= DOM_VK_NUMPAD9)
{
// numpad keys
return Aspect_VKey((theKey - DOM_VK_NUMPAD0) + Aspect_VKey_Numpad0);
}
switch (theKey)
{
case DOM_VK_CANCEL:
case DOM_VK_HELP:
return Aspect_VKey_UNKNOWN;
case DOM_VK_BACK_SPACE:
return Aspect_VKey_Backspace;
case DOM_VK_TAB:
return Aspect_VKey_Tab;
case DOM_VK_CLEAR:
return Aspect_VKey_UNKNOWN;
case DOM_VK_RETURN:
case DOM_VK_ENTER:
return Aspect_VKey_Enter;
case DOM_VK_SHIFT:
return Aspect_VKey_Shift;
case DOM_VK_CONTROL:
return Aspect_VKey_Control;
case DOM_VK_ALT:
return Aspect_VKey_Alt;
case DOM_VK_PAUSE:
case DOM_VK_CAPS_LOCK:
case DOM_VK_KANA:
//case DOM_VK_HANGUL:
case DOM_VK_EISU:
case DOM_VK_JUNJA:
case DOM_VK_FINAL:
case DOM_VK_HANJA:
//case DOM_VK_KANJI:
return Aspect_VKey_UNKNOWN;
case DOM_VK_ESCAPE:
return Aspect_VKey_Escape;
case DOM_VK_CONVERT:
case DOM_VK_NONCONVERT:
case DOM_VK_ACCEPT:
case DOM_VK_MODECHANGE:
return Aspect_VKey_UNKNOWN;
case DOM_VK_SPACE:
return Aspect_VKey_Space;
case DOM_VK_PAGE_UP:
return Aspect_VKey_PageUp;
case DOM_VK_PAGE_DOWN:
return Aspect_VKey_PageDown;
case DOM_VK_END:
return Aspect_VKey_End;
case DOM_VK_HOME:
return Aspect_VKey_Home;
case DOM_VK_LEFT:
return Aspect_VKey_Left;
case DOM_VK_UP:
return Aspect_VKey_Up;
case DOM_VK_RIGHT:
return Aspect_VKey_Right;
case DOM_VK_DOWN:
return Aspect_VKey_Down;
case DOM_VK_SELECT:
case DOM_VK_PRINT:
case DOM_VK_EXECUTE:
case DOM_VK_PRINTSCREEN:
case DOM_VK_INSERT:
return Aspect_VKey_UNKNOWN;
case DOM_VK_DELETE:
return Aspect_VKey_Delete;
case DOM_VK_COLON:
return Aspect_VKey_Comma;
case DOM_VK_SEMICOLON:
return Aspect_VKey_Semicolon;
case DOM_VK_LESS_THAN:
return Aspect_VKey_UNKNOWN;
case DOM_VK_EQUALS:
return Aspect_VKey_Equal;
case DOM_VK_GREATER_THAN:
return Aspect_VKey_UNKNOWN;
case DOM_VK_QUESTION_MARK:
return Aspect_VKey_Slash;
case DOM_VK_AT: // @ key
return Aspect_VKey_UNKNOWN;
case DOM_VK_WIN:
return Aspect_VKey_Meta;
case DOM_VK_CONTEXT_MENU:
case DOM_VK_SLEEP:
return Aspect_VKey_UNKNOWN;
case DOM_VK_MULTIPLY:
return Aspect_VKey_NumpadMultiply;
case DOM_VK_ADD:
return Aspect_VKey_NumpadAdd;
case DOM_VK_SEPARATOR:
return Aspect_VKey_UNKNOWN;
case DOM_VK_SUBTRACT:
return Aspect_VKey_NumpadSubtract;
case DOM_VK_DECIMAL:
return Aspect_VKey_UNKNOWN;
case DOM_VK_DIVIDE:
return Aspect_VKey_NumpadDivide;
case DOM_VK_NUM_LOCK:
return Aspect_VKey_Numlock;
case DOM_VK_SCROLL_LOCK:
return Aspect_VKey_Scroll;
case DOM_VK_WIN_OEM_FJ_JISHO:
case DOM_VK_WIN_OEM_FJ_MASSHOU:
case DOM_VK_WIN_OEM_FJ_TOUROKU:
case DOM_VK_WIN_OEM_FJ_LOYA:
case DOM_VK_WIN_OEM_FJ_ROYA:
case DOM_VK_CIRCUMFLEX:
return Aspect_VKey_UNKNOWN;
case DOM_VK_EXCLAMATION:
case DOM_VK_DOUBLE_QUOTE:
//case DOM_VK_HASH:
case DOM_VK_DOLLAR:
case DOM_VK_PERCENT:
case DOM_VK_AMPERSAND:
case DOM_VK_UNDERSCORE:
case DOM_VK_OPEN_PAREN:
case DOM_VK_CLOSE_PAREN:
case DOM_VK_ASTERISK:
return Aspect_VKey_UNKNOWN;
case DOM_VK_PLUS:
return Aspect_VKey_Plus;
case DOM_VK_PIPE:
case DOM_VK_HYPHEN_MINUS:
return Aspect_VKey_UNKNOWN;
case DOM_VK_OPEN_CURLY_BRACKET:
return Aspect_VKey_BracketLeft;
case DOM_VK_CLOSE_CURLY_BRACKET:
return Aspect_VKey_BracketRight;
case DOM_VK_TILDE:
return Aspect_VKey_Tilde;
case DOM_VK_VOLUME_MUTE:
return Aspect_VKey_VolumeMute;
case DOM_VK_VOLUME_DOWN:
return Aspect_VKey_VolumeDown;
case DOM_VK_VOLUME_UP:
return Aspect_VKey_VolumeUp;
case DOM_VK_COMMA:
return Aspect_VKey_Comma;
case DOM_VK_PERIOD:
return Aspect_VKey_Period;
case DOM_VK_SLASH:
return Aspect_VKey_Slash;
case DOM_VK_BACK_QUOTE:
return Aspect_VKey_UNKNOWN;
case DOM_VK_OPEN_BRACKET:
return Aspect_VKey_BracketLeft;
case DOM_VK_BACK_SLASH:
return Aspect_VKey_Backslash;
case DOM_VK_CLOSE_BRACKET:
return Aspect_VKey_BracketRight;
case DOM_VK_QUOTE:
return Aspect_VKey_UNKNOWN;
case DOM_VK_META:
return Aspect_VKey_Meta;
case DOM_VK_ALTGR:
return Aspect_VKey_Alt;
case DOM_VK_WIN_ICO_HELP:
case DOM_VK_WIN_ICO_00:
case DOM_VK_WIN_ICO_CLEAR:
case DOM_VK_WIN_OEM_RESET:
case DOM_VK_WIN_OEM_JUMP:
case DOM_VK_WIN_OEM_PA1:
case DOM_VK_WIN_OEM_PA2:
case DOM_VK_WIN_OEM_PA3:
case DOM_VK_WIN_OEM_WSCTRL:
case DOM_VK_WIN_OEM_CUSEL:
case DOM_VK_WIN_OEM_ATTN:
case DOM_VK_WIN_OEM_FINISH:
case DOM_VK_WIN_OEM_COPY:
case DOM_VK_WIN_OEM_AUTO:
case DOM_VK_WIN_OEM_ENLW:
case DOM_VK_WIN_OEM_BACKTAB:
case DOM_VK_ATTN:
case DOM_VK_CRSEL:
case DOM_VK_EXSEL:
case DOM_VK_EREOF:
return Aspect_VKey_UNKNOWN;
case DOM_VK_PLAY:
return Aspect_VKey_MediaPlayPause;
case DOM_VK_ZOOM:
case DOM_VK_PA1:
case DOM_VK_WIN_OEM_CLEAR:
return Aspect_VKey_UNKNOWN;
}
return Aspect_VKey_UNKNOWN;
}
#endif // _WasmVKeys_HeaderFile

69
samples/webgl/main.cpp Normal file
View File

@@ -0,0 +1,69 @@
#include <iostream>
#include "WasmOcctView.h"
#include <Message.hxx>
#include <Message_Messenger.hxx>
#include <Message_PrinterSystemLog.hxx>
#include <OSD_MemInfo.hxx>
#include <OSD_Parallel.hxx>
#include <AIS_Shape.hxx>
#include <BRepTools.hxx>
#include <BRep_Builder.hxx>
#include <Standard_ArrayStreamBuffer.hxx>
#include <emscripten.h>
#include <emscripten/html5.h>
//! Global viewer instance.
static WasmOcctView aViewer;
//! File data read event.
extern "C" void onFileDataRead (void* theOpaque, void* theBuffer, int theDataLen)
{
const char* aName = theOpaque != NULL ? (const char* )theOpaque : "";
{
AIS_ListOfInteractive aShapes;
aViewer.Context()->DisplayedObjects (AIS_KOI_Shape, -1, aShapes);
for (AIS_ListOfInteractive::Iterator aShapeIter (aShapes); aShapeIter.More(); aShapeIter.Next())
{
aViewer.Context()->Remove (aShapeIter.Value(), false);
}
}
Standard_ArrayStreamBuffer aStreamBuffer ((const char* )theBuffer, theDataLen);
std::istream aStream (&aStreamBuffer);
TopoDS_Shape aShape;
BRep_Builder aBuilder;
BRepTools::Read (aShape, aStream, aBuilder);
Handle(AIS_Shape) aShapePrs = new AIS_Shape (aShape);
aShapePrs->SetMaterial (Graphic3d_NOM_SILVER);
aViewer.Context()->Display (aShapePrs, AIS_Shaded, 0, false);
aViewer.View()->FitAll (0.01, false);
aViewer.View()->Redraw();
Message::DefaultMessenger()->Send (TCollection_AsciiString("Loaded file ") + aName, Message_Info);
Message::DefaultMessenger()->Send (OSD_MemInfo::PrintInfo(), Message_Trace);
}
//! File read error event.
static void onFileReadFailed (void* theOpaque)
{
const char* aName = (const char* )theOpaque;
Message::DefaultMessenger()->Send (TCollection_AsciiString("Error: unable to load file ") + aName, Message_Fail);
}
int main()
{
Message::DefaultMessenger()->Printers().First()->SetTraceLevel (Message_Trace);
Handle(Message_PrinterSystemLog) aJSConsolePrinter = new Message_PrinterSystemLog ("webgl-sample", Message_Trace);
Message::DefaultMessenger()->AddPrinter (aJSConsolePrinter); // open JavaScript console within the Browser to see this output
Message::DefaultMessenger()->Send (TCollection_AsciiString("NbLogicalProcessors: ") + OSD_Parallel::NbLogicalProcessors(), Message_Trace);
aViewer.run();
Message::DefaultMessenger()->Send (OSD_MemInfo::PrintInfo(), Message_Trace);
// load some file
emscripten_async_wget_data ("samples/Ball.brep", (void* )"samples/Ball.brep", onFileDataRead, onFileReadFailed);
return 0;
}

View File

@@ -0,0 +1,173 @@
<!DOCTYPE html>
<html lang=en-us>
<head>
<meta charset=utf-8><meta content="text/html; charset=utf-8" http-equiv=Content-Type>
<link rel="shortcut icon" href="lamp.ico" type="image/x-icon" />
<title>OCCT WebGL Viewer Sample</title>
</head>
<body>
<h2>OCCT WebGL Viewer Sample</h2>
<div>
<canvas id=canvas oncontextmenu=event.preventDefault() tabindex=-1 style="border:0 none;background-color:#000" width="409" height="409"></canvas>
<img id=occlogo src="OCC_logo.png" style="position: absolute; left: 20px; top: 0px; z-index: 2;" />
</div>
<div><label for="fileInput">Choose BREP file to upload: </label><input type="file" id="fileInput" accept=".brep"></div>
<h4>Console output:</h4>
<p id="output"></p>
<script src="three.min.js"></script>
<script>
//! Resize canvas to fit into window.
function updateCanvasSize()
{
// size of canvas in logical (density-independent) units
var aSizeX = Math.min (window.innerWidth, window.screen.availWidth);
var aSizeY = Math.min (window.innerHeight, window.screen.availHeight);
aSizeX = Math.max (300, aSizeX - 30);
aSizeY = Math.max (300, aSizeY / 2);
canvas.style.width = aSizeX + "px";
canvas.style.height = aSizeY + "px";
// drawing buffer size (aka backing store)
var aDevicePixelRatio = window.devicePixelRatio || 1;
canvas.width = aSizeX * aDevicePixelRatio;
canvas.height = aSizeY * aDevicePixelRatio;
occlogo.style.top = (aSizeY - 30) + "px";
}
window.onresize = updateCanvasSize;
updateCanvasSize();
//! Check browser support.
function isWasmSupported()
{
try {
if (typeof WebAssembly === "object"
&& typeof WebAssembly.instantiate === "function") {
const aDummyModule = new WebAssembly.Module (Uint8Array.of (0x0, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00));
if (aDummyModule instanceof WebAssembly.Module)
{
return new WebAssembly.Instance(aDummyModule) instanceof WebAssembly.Instance;
}
}
} catch (e) {}
return false;
}
if (!isWasmSupported())
{
var anElement = document.getElementById('output');
anElement.innerHTML += "Browser is too old - WebAssembly support is missing!<br>Please check updates or install a modern browser.<br>";
throw new Error();
}
//! Define OCCT WebGL Viewer module.
var Module =
{
print: (function() {
var anElement = document.getElementById('output');
return function(theText) { anElement.innerHTML += theText + "<br>"; };
})(),
printErr: function(theText) {
//var anElement = document.getElementById('output');
//anElement.innerHTML += theText + "<br>";
},
canvas: (function() {
var aCanvas = document.getElementById('canvas');
return aCanvas;
})()
};
var aCanvas = document.getElementById ('canvas');
var aGlCtx = aCanvas.getContext ('webgl2', { alpha: false, depth: true, antialias: false, preserveDrawingBuffer: true } );
if (aGlCtx == null)
{
aGlCtx = aCanvas.getContext ('webgl', { alpha: false, depth: true, antialias: false, preserveDrawingBuffer: true } );
}
var aScene = new THREE.Scene();
var aCamera = new THREE.PerspectiveCamera (75, window.innerWidth / window.innerHeight);
//var aRenderer = new THREE.WebGLRenderer ({antialias: true});
var aRenderer = new THREE.WebGLRenderer ({antialias: false, canvas: aCanvas, context: aGlCtx});
aRenderer.autoClear = false;
aRenderer.autoClearColor = false;
aRenderer.autoClearDepth = false;
aRenderer.autoClearStencil = false;
aRenderer.setSize (window.innerWidth,window.innerHeight);
//document.body.appendChild (aRenderer.domElement);
var aGeom = new THREE.BoxGeometry (1,1,1);
var aMat = new THREE.MeshBasicMaterial ({color: 0xff0000});
var aCube = new THREE.Mesh (aGeom, aMat);
aScene.add (aCube);
aCube.position.z = -5; aCube.rotation.x = 10; aCube.rotation.y = 5;
/*aRenderer.render (aScene, aCamera);
var anAnimate = function(){
aCube.rotation.x += 0.01;
aRenderer.state.reset();
aRenderer.render (aScene, aCamera);
requestAnimationFrame (anAnimate);
}
anAnimate();*/
function postFrameRender()
{
//console.log("postFrameRender()"); ///
//aCamera.
aRenderer.state.reset();
aRenderer.render (aScene, aCamera)
}
//! Handle file uploading.
fileInput.onchange = function()
{
if (fileInput.files.length == 0) { return; }
// Warning! Entire file is pre-loaded into memory.
var aFile = fileInput.files[0];
var aReader = new FileReader();
aReader.onload = function()
{
var aDataArray = new Uint8Array (aReader.result);
var aNameArray = new Uint8Array (toUtf8Array (aFile.name));
const aDataBuffer = Module._malloc(aDataArray.length);
const aNameBuffer = Module._malloc(aNameArray.length);
Module.HEAPU8.set(aNameArray, aNameBuffer);
Module.HEAPU8.set(aDataArray, aDataBuffer);
Module.ccall('onFileDataRead', null, ['number', 'number', 'number'], [aNameBuffer, aDataBuffer, aDataArray.length]);
Module._free(aDataBuffer);
Module._free(aNameBuffer);
fileInput.value = '';
};
aReader.readAsArrayBuffer(aFile);
};
//! Convert string into UTF-8 array.
function toUtf8Array (theText)
{
var aRes = [];
for (var aCharIter = 0; aCharIter < theText.length; ++aCharIter)
{
var aCharCode = theText.charCodeAt (aCharIter);
if (aCharCode < 0x80)
{
aRes.push (aCharCode);
}
else if (aCharCode < 0x800)
{
aRes.push (0xc0 | (aCharCode >> 6), 0x80 | (aCharCode & 0x3f));
}
else if (aCharCode < 0xd800 || aCharCode >= 0xe000)
{
aRes.push (0xe0 | (aCharCode >> 12), 0x80 | ((aCharCode>>6) & 0x3f), 0x80 | (aCharCode & 0x3f));
}
else
{
++aCharIter;
aCharCode = 0x10000 + (((aCharCode & 0x3ff)<<10) | (theText.charCodeAt (aCharIter) & 0x3ff));
aRes.push(0xf0 | (aCharCode >>18), 0x80 | ((aCharCode>>12) & 0x3f), 0x80 | ((aCharCode>>6) & 0x3f), 0x80 | (aCharCode & 0x3f));
}
}
return aRes;
}
</script>
<script type="text/javascript" src="occt-webgl-sample.js" charset="utf-8"></script>
</body>
</html>

View File

@@ -197,7 +197,7 @@ void AIS_Circle::UnsetColor()
}
else
{
Quantity_Color CC = Quantity_NOC_YELLOW;;
Quantity_Color CC = Quantity_NOC_YELLOW;
if( HasColor() ) CC = myDrawer->Color();
else if (myDrawer->HasLink()) AIS_GraphicTool::GetLineColor(myDrawer->Link(),AIS_TOA_Line,CC);
myDrawer->LineAspect()->SetColor(CC);

View File

@@ -415,11 +415,6 @@ Standard_Boolean AIS_ColorScale::FindColor (const Standard_Real theValue,
//=======================================================================
Standard_Integer AIS_ColorScale::computeMaxLabelWidth (const TColStd_SequenceOfExtendedString& theLabels) const
{
{
Handle(V3d_Viewer) aViewer = GetContext()->CurrentViewer();
aViewer->InitActiveViews(); // for AIS_ColorScale::TextSize()
}
Standard_Integer aWidthMax = 0;
for (TColStd_SequenceOfExtendedString::Iterator aLabIter (theLabels); aLabIter.More(); aLabIter.Next())
{

View File

@@ -26,6 +26,7 @@ public:
//! Default constructor.
AIS_ColoredDrawer (const Handle(Prs3d_Drawer)& theLink)
: myIsHidden (false),
myHasOwnMaterial(false),
myHasOwnColor (false),
myHasOwnTransp(false),
myHasOwnWidth (false)
@@ -36,6 +37,10 @@ public:
bool IsHidden() const { return myIsHidden; }
void SetHidden (const bool theToHide) { myIsHidden = theToHide;}
bool HasOwnMaterial() const { return myHasOwnMaterial; }
void UnsetOwnMaterial() { myHasOwnMaterial = false; }
void SetOwnMaterial() { myHasOwnMaterial = true; }
bool HasOwnColor() const { return myHasOwnColor; }
void UnsetOwnColor() { myHasOwnColor = false; }
void SetOwnColor (const Quantity_Color& /*theColor*/) { myHasOwnColor = true; }
@@ -51,6 +56,7 @@ public:
public: //! @name list of overridden properties
bool myIsHidden;
bool myHasOwnMaterial;
bool myHasOwnColor;
bool myHasOwnTransp;
bool myHasOwnWidth;

View File

@@ -333,7 +333,11 @@ void AIS_ColoredShape::SetMaterial (const Graphic3d_MaterialAspect& theMaterial)
for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
{
const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
//if (aDrawer->HasOwnMaterial()) continue;
if (aDrawer->HasOwnMaterial())
{
continue;
}
if (aDrawer->HasOwnShadingAspect())
{
setMaterial (aDrawer, theMaterial, aDrawer->HasOwnColor(), aDrawer->HasOwnTransparency());

View File

@@ -79,6 +79,12 @@ void AIS_ConnectedInteractive::connect (const Handle(AIS_InteractiveObject)& the
if (!myReference.IsNull())
{
if (myReference->HasInteractiveContext()
&& myReference->GetContext()->DisplayStatus (myReference) != AIS_DS_None)
{
myReference.Nullify();
throw Standard_ProgramError("AIS_ConnectedInteractive::Connect() - connected object should NOT be displayed in context");
}
myTypeOfPresentation3d = myReference->TypeOfPresentation3d();
}
setLocalTransformation (theLocation);

View File

@@ -403,16 +403,17 @@ void AIS_Dimension::DrawArrow (const Handle(Prs3d_Presentation)& thePresentation
anArrow->AddVertex (aRightPoint);
// Set aspect for arrow triangles
Graphic3d_MaterialAspect aShadeMat (Graphic3d_NOM_DEFAULT);
aShadeMat.SetReflectionModeOff (Graphic3d_TOR_AMBIENT);
aShadeMat.SetReflectionModeOff (Graphic3d_TOR_DIFFUSE);
aShadeMat.SetReflectionModeOff (Graphic3d_TOR_SPECULAR);
Handle(Prs3d_ShadingAspect) aShadingStyle = new Prs3d_ShadingAspect();
Graphic3d_PolygonOffset aPolOffset;
aPolOffset.Mode = Aspect_POM_Off;
aPolOffset.Factor = 0.0f;
aPolOffset.Units = 0.0f;
Handle(Graphic3d_AspectFillArea3d) aShadingStyle = new Graphic3d_AspectFillArea3d();
aShadingStyle->SetInteriorStyle (Aspect_IS_SOLID);
aShadingStyle->SetColor (myDrawer->DimensionAspect()->ArrowAspect()->Aspect()->Color());
aShadingStyle->SetMaterial (aShadeMat);
aShadingStyle->SetShadingModel (Graphic3d_TOSM_UNLIT);
aShadingStyle->SetPolygonOffset (aPolOffset);
aGroup->SetPrimitivesAspect (aShadingStyle->Aspect());
aGroup->SetPrimitivesAspect (aShadingStyle);
aGroup->AddPrimitiveArray (anArrow);
}
@@ -530,9 +531,9 @@ void AIS_Dimension::drawText (const Handle(Prs3d_Presentation)& thePresentation,
}
Graphic3d_MaterialAspect aShadeMat (Graphic3d_NOM_DEFAULT);
aShadeMat.SetReflectionModeOff (Graphic3d_TOR_AMBIENT);
aShadeMat.SetReflectionModeOff (Graphic3d_TOR_DIFFUSE);
aShadeMat.SetReflectionModeOff (Graphic3d_TOR_SPECULAR);
aShadeMat.SetAmbientColor (Quantity_NOC_BLACK);
aShadeMat.SetDiffuseColor (Quantity_NOC_BLACK);
aShadeMat.SetSpecularColor(Quantity_NOC_BLACK);
myDrawer->ShadingAspect()->Aspect()->SetInteriorColor (aColor);
myDrawer->ShadingAspect()->Aspect()->SetBackInteriorColor (aColor);
myDrawer->ShadingAspect()->SetMaterial (aShadeMat);

View File

@@ -300,7 +300,7 @@ void AIS_FixRelation::ComputeVertex(const TopoDS_Vertex& /*FixVertex*/,
gp_Pln pln(myPlane->Pln());
gp_Dir dir(pln.XAxis().Direction());
gp_Vec transvec = gp_Vec(dir)*myArrowSize;
curpos = myPntAttach.Translated(transvec);;
curpos = myPntAttach.Translated(transvec);
myPosition = curpos;
myAutomaticPosition = Standard_True;
}

View File

@@ -65,7 +65,7 @@ public:
//! Returns true if the Interactive Objects in the relation
//! are movable.
virtual Standard_Boolean IsMovable() const Standard_OVERRIDE;
virtual Standard_Boolean IsMovable() const Standard_OVERRIDE { return Standard_True; }
//! computes the presentation according to a point of view
//! given by <aProjector>.
@@ -109,6 +109,4 @@ private:
};
#include <AIS_FixRelation.lxx>
#endif // _AIS_FixRelation_HeaderFile

View File

@@ -1,24 +0,0 @@
// Created on: 1997-02-28
// Created by: Jean-Pierre COMBE
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//=======================================================================
//function : IsMovable
//purpose :
//=======================================================================
inline Standard_Boolean AIS_FixRelation::IsMovable() const
{
return Standard_True;
}

View File

@@ -92,7 +92,7 @@ Aspect_TypeOfLine AIS_GraphicTool::GetLineType (const Handle(Prs3d_Drawer)& Dr,
const AIS_TypeOfAttribute Att)
{
Handle(Prs3d_LineAspect) LA = GetLineAspect(Dr,Att);
return LA->Aspect()->Type();;
return LA->Aspect()->Type();
}

View File

@@ -560,7 +560,7 @@ void AIS_IdenticRelation::ComputeTwoLinesPresentation(const Handle(Prs3d_Present
gp_Pln pln(myPlane->Pln());
gp_Dir dir(pln.XAxis().Direction());
gp_Vec transvec = gp_Vec(dir)*myArrowSize;
curpos = myFAttach.Translated(transvec);;
curpos = myFAttach.Translated(transvec);
myPosition = curpos;
myAutomaticPosition = Standard_True;
}

View File

@@ -58,7 +58,7 @@ public:
void ClearUsers() { myUsers.Clear(); }
//! Returns true if the interactive object is movable.
virtual Standard_Boolean IsMovable() const Standard_OVERRIDE;
virtual Standard_Boolean IsMovable() const Standard_OVERRIDE { return Standard_True; }
//! computes the presentation according to a point of view
//! given by <aProjector>.
@@ -134,11 +134,4 @@ private:
};
#include <AIS_IdenticRelation.lxx>
#endif // _AIS_IdenticRelation_HeaderFile

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