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Author SHA1 Message Date
inv
096cf1a146 Update 2022-11-04 13:27:23 +03:00
inv
c31a49b778 Update 2022-11-04 13:20:37 +03:00
inv
bad68e8523 Update 2022-11-04 13:02:30 +03:00
inv
4213cad6ed Update 2022-11-04 13:02:08 +03:00
inv
234ee68005 Update 2022-11-04 13:02:08 +03:00
inv
d348d04593 Update 2022-11-04 13:02:08 +03:00
inv
b24aa87dc3 CR3 adding get files 2022-11-04 13:02:07 +03:00
inv
12d8001d20 Correction Adaptor3d_Curve.cxx 2022-11-03 18:55:30 +03:00
inv
fd4af9bf4e Update 2022-11-03 18:50:02 +03:00
smoskvin
d404757de0 Increment OCCT version up to 7.8.0dev 2022-11-02 22:23:14 +03:00
atychini
402ad27743 0033190: Error on de_wrapper/configuration/A3
Removing provider.VRML.OCC.read.memory.limit from the test because this parameter doesn't exist inside the Vrml_ConfigurationNode class
2022-11-02 22:22:09 +03:00
aba
f8d4cfbb80 0027142: Data Exchange - add possibility to set location in XCAFDoc_ShapeTool interface 2022-10-31 19:19:33 +03:00
azv
aaacd83510 0033032: Samples - Warning on Ubuntu 20.04
Fix warnings:
* catching polymorphic type 'class Standard_Failure' by value [-Wcatch-value=]
* this 'if' clause does not guard... [-Wmisleading-indentation]
2022-10-31 19:18:08 +03:00
mahaidong
3e06b70623 0032350: Data Exchange - STEPControl_Writer.writeStream(std::ostream)
STEPCAFControl_Writer::WriteStream(), STEPControl_Writer::WriteStream() - added interface for writing into stream.
STEPCAFControl_Reader::ReadStream() - added stream reading method (similar to STEPControl_Reader::ReadStream()).

Added option -stream to commands ReadStep, WriteStep, and testwritestep.
2022-10-31 19:18:08 +03:00
oan
b77de43fb0 0032053: Mesh - Invalid mesh after shape scaling
Added test case
2022-10-31 19:18:08 +03:00
oan
59223e118d 0031926: Shape Healing - ShapeAnalysis::OuterWire() considers next iteration element always to be a wire causing skipping of primal one
ShapeAnalysis::OuterWire(): fixed missed logic when TopoDS_Iterator notifies about more objects to iterate, but there are only vertices and no additional wires at all.
2022-10-31 19:18:07 +03:00
oan
3b5a94a165 0033050: [Regression to OCCT 7.3.0] Mesh - meshing deflection is not reached
Add parameter EnableControlSurfaceDeflectionAllSurfaces to IMeshTools_Parameters enabling possibility to optimize mesh even on analytical surfaces;
Add corresponding parameter -surf_def_all to incmesh Draw command.
2022-10-31 19:18:07 +03:00
akaftasev
5cbd98a5be 0029093: BOP PaveFiller hungs and constantly consumes memory
Method IntWalk_PWalking::ExtendLineInCommonZone(...) now is not called if the already found intersection point is on surface boundary.
As result, the intersection line going along any boundary will never be extended. It is appropriate for high-level OCCT-algorithm because they will take the boundary (not computed line) as intersection result.
2022-10-31 19:18:07 +03:00
akaftasev
25b5e83a4c 0032691: Modeling Algorithms - Exception when trying to build solid during sweep algorithm
Changed the condition for checking the correctness of the sweep algorithm. Exception is no longer raised, algorithm finishes with "Not done" status.
2022-10-31 19:18:06 +03:00
vmigunov
3c9178dd5c 0033165: Data exchange - Instance name is not saved during writing step file
Instance name is saved also with identity location transformation
2022-10-31 18:22:37 +03:00
oan
f73592edf0 0028500: Artifact in shaded view of the shape
Increase minimum number of discretization points by one explicitly on each iteration of model healer to cover cases degenerated to line (for cases when face consists of 2 edges only).
2022-10-31 18:21:44 +03:00
oan
a24391a133 0033163: Bad definition of values in IMeshData_Status
Corrected value of status enum
2022-10-31 18:21:08 +03:00
oan
3a24514d48 0031476: Wrong shading of a toroidal face from a SAT file
Added test case
2022-10-31 18:20:29 +03:00
kgv
3453354ee1 0033141: BVH_BaseBox<T, 3, BVH_Box>::Transformed() returns empty box for identity matrix 2022-10-31 18:19:37 +03:00
Eugeny Maltchikov
9218d04b9a 0033138: [Foundation Classes] - NCollection_IncAllocator- Decrease the default block size
Set default memory block size for IncAllocator to 12KB to make sure the Low Fragmentation Heap is used for memory allocations on Windows platform.
2022-10-31 18:18:21 +03:00
abulyche
259b930379 0023954: Modeling Algorithms - BRepPrimAPI_MakeRevol fails to recognize a torus case
Fixed the Toroidal surface recognition;
The test case bugs/moddata_1/bug22296: the result is a torus with parameters: u [0, 2*PI], v [PI, 3*PI];
The test case bugs/modalg_5/bug23954: BAD -> OK.
2022-10-31 18:17:37 +03:00
ddzama
3536158f11 0033153: Configuration: Linker error when building from source for VS2022 x64.
With enabled flag BUILD_USE_PCH we get an error of compilation of TKService:

1>Image_VideoRecorder.obj :
  error LNK2019:
    unresolved external symbol
      "int __cdecl av_strerror(int,char *,unsigned __int64)"
      (?av_strerror@@YAHHPEAD_K@Z) referenced in function
      "protected: class TCollection_AsciiString __cdecl Image_VideoRecorder::formatAvError(int)const "
      (?formatAvError@Image_VideoRecorder@@IEBA?AVTCollection_AsciiString@@H@Z)
1>Media_FormatContext.obj :
  error LNK2001:
    unresolved external symbol
      "int __cdecl av_strerror(int,char *,unsigned __int64)" (?av_strerror@@YAHHPEAD_K@Z)

And many other similar errors. Similar errors occures in some other projects too:

TKService
TKOpenGl
TKOpenGles
TKXCAF
TKXDEDRAW
TKDFBrowser
TKMessageModel
TKMessageView
TKShapeView
TKTInspector
TKTreeModel
TKVInspector
TKView

Proposed solution: turn off cotire from targets, whose compilation cause error while applying cotire tool.
In this ticket migration to cotire 1.8.1 (from 1.7.9) is done.

COTIRE_PREFIX_HEADER_IGNORE_PATH does not apply here, because its employing
causes some errors in 3rdparty libraries (for example, in TKService project).

Projects (TKDFBrowser TKMessageModel TKMessageView TKShapeView TKTInspector TKTreeModel TKVInspector TKView)
which use Qt may be proceeded by cotire tool, but after fixing a bug of cotire:

https://gitlab.kitware.com/cmake/cmake/-/issues/18353

0033153: Fix cotire bug, causing impossibility of compilation targets depending from Qt.

Solution is proposed in:
https://gitlab.kitware.com/cmake/cmake/-/issues/18353
2022-10-31 18:16:19 +03:00
ddzama
cb77bfc4f0 0033155: Regression [0033117] Coding, relocation R_X86_64_PC32 against symbol `TT_RunIns' can not be used.
After emploing intel oneTBB of version 2021.5 on NEXT platforms arises error on OCC Pr.:

`
*/ld: */libfreetype.a(truetype.o): relocation R_X86_64_PC32 against symbol `TT_RunIns' can not be used when making a shared object; recompile with -fPIC
*/ld: final link failed: bad value
`

Proposed solution: linking with shared object of libfreetype, rather than with archive library.
Despite that error occurred only in OCC Pr., it is worth to accept changes for OCCT too.
2022-10-31 18:14:31 +03:00
ddzama
92f1875fc0 0033147: [Regression to 7.6.3] Coding, Configuration - CMake Error TBB "Directory is not set".
Previous approach do not taking into account, that oneTBB library may be installed in the system folder
on Linux. So, solve the problem it is proposed to employ find_package utility, that works great
as on Windows, as on Linux.
2022-10-31 18:13:44 +03:00
atereshi
a453f9d128 0028414: Data Exchange, STEP - Face on a closed surface with single inner wire and without natural bound not correctly read
Problem: From the point of view of the STEP format (and others), it is allowed
to describe a face on a surface with natural boundaries (torus, sphere) without
specifying these boundaries. Thus, a face on a closed surface and containing
an inner wire (or several) is correctly defined and describes a face with a
cutout defined by this wire. At the same time, there is a function
(ShapeFix_Face::FixOrientation) in the ShapeHealing procedure that corrects the
orientation of the wires, and it starts before the function of adding natural
boundaries (ShapeFix_Face::FixAddNaturalBound). There are many shapes that have
incorrectly oriented wires and this procedure successfully heals them, but on a
correctly specified face with single inner wire on closed surface, we do not get
the entire surface with a cutout, but a part of the surface defined by the wire.
This fix is intended to resolve this ambiguity.

Change:
1. Added function isNeedAddNaturalBound that returns TRUE if face needs to add
 natural bounds.
2. Corrected condition in FixOrientation to ignoring faces that needs to add
 natural bounds.
3. For tests in which one wire was incorrectly oriented on a closed surface,
flag AddNaturalBound was disabled.
5. Test with cutout from torus was created: bugs step bug28414.

Result: By default, it is correct to add natural boundaries, because this case
 is correct from the point of view of the STEP format and others.
2022-10-31 18:10:55 +03:00
gelin
492b09dcae 0032850: Modeling Algorithms - Surface Surface Intersect Lost one line
IntStart_SearchOnBoundaries.gxx - improving tangent criteria
2022-10-31 18:09:15 +03:00
kgv
f55fe3b3f7 0033149: Mesh - misprint in BRepMesh_NURBSRangeSplitter::computeGrainAndFilterParameters() 2022-10-31 18:08:24 +03:00
atereshi
51329afcef 0028024: Data Exchange - create a convenient mechanism for managing shape healing options when reading STEP or IGES file
Problem: There is no possibility to change shape healing options from DRAW without rewriting resource file.
Change: Shape healing parameters from STEP and IGES resource files were duplicated to InterfaceStatic. Resource manager initialize from InterfaceStatic if resource file name is empty.
Result: User can operationally change shape healing parameters from DRAW command using "param" command.
2022-10-31 18:06:02 +03:00
ddzama
13f5da81ad 0033152: Fix searching tbb in 3rdparty directory.
Currently directory containing tbb 3rdparty installation should match the template tbb*.
But after using oneTbb of version 2021.5 standard installation directory is onetbb*.
So, for this 3rdparty modify searching template.
2022-10-31 18:01:27 +03:00
nmanchen
f0049a9599 0028640: Modeling Algorithms - BRepBuilderAPI_Transform builds invalid shape
Adapt test case, the problem is not reproduced any more.
Problem is fixed by the commit: 46478ffe32 (0030008: BRepMesh does not respect angular deflection in internal area of bspline surface)
2022-09-30 10:35:34 +03:00
smoskvin
0b4962a7f0 Update version up to 7.7.0 2022-09-26 20:06:01 +03:00
ddzama
b3284f3ba9 0033117: migration to intel oneTBB 2021.5.0 (c++20 ready)
MSVC 2022/c++20.

After employed c++20 language standard errors of compilation in intel oneTBB occurred.
To get rid of compilation errors proposed moving on actual (2021.5.0) intel oneTBB occ products and occt.

After migration errors of compilation of TKernel and TMath have been occurred...
...Error occurred if using c++20 standard with new oneTBB 2021.5.0.
The error was:
   Error C2672 'tbb::v1::parallel_for_each': no matching overloaded function found TKernel
   could be 'void tbb::detail::d2::parallel_for_each(Iterator,Iterator,const Body &)' TKernel
   'tbb::detail::d2::parallel_for_each': the associated constraints are not satisfied TKernel
Note, that if we use c++14 or c++17, all ok, error does not occures.
To solve the problem, i have to modify `UniversalIterator` class:
`value_type` instead `UniversalIterator` converted to `IteratorInterface*`
`pointer` = `reference` = `value_type`
Method `DownCast` moved into `FunctorInterface` abstract class.
argument `UniversalIterator& item` of the unary fuctions converted to `IteratorInterface*`.
The proposed solution removes compilation error.

Affected projects: TKernel, TMath
Affected sources: src/OSD/OSD_Parallel.hxx, src/OSD/OSD_Parallel_Threads.cxx
Affected classes: class OSD_Parallel, OSD_Parallel::UniversalIterator, OSD_Parallel::FunctorInterface, OSD_Parallel::FunctorWrapperIter, OSD_Parallel:;FunctorWrapperInt.
2022-09-25 01:09:12 +03:00
jgv
b95eefe1c2 0031992: Modeling Algorithms - Offset of closed B-spline edge fails
1. Increase the tolerance of approximation.
2. Update auxiliary Draw command "topoload" for usage of option "-approx".

Add missing comment
2022-09-23 18:31:02 +03:00
atychini
5bde4773f9 0032820: Data Exchange - add VRML reader to XCAF document
Implementing VRML reader into XCAF document.
Updating DE_Wrapper according to VRML Reader.
2022-09-23 18:30:08 +03:00
ona
b0f92d3d5c 0032239: Data Exchange, STEP import - bounding box is too large
- ShapeFix_Face::FixMissingSeam method is fixed in order to handle degenerated torus
- Calculation of degenerated torus bounding box is fixed
- Test reference data is changed
2022-09-21 23:09:17 +03:00
mzernova
b9f787f180 0033114: Visualization - AIS_Animation returns 0 elapsed time after finishing playback
Added -elapsedTime option to DRAW vanim command
2022-09-20 12:03:58 +03:00
oan
a939fd40eb 0031853: Mesh - holes in triangulation with large linear deflection
0030442: Mesh - broken triangulation on pipe shape

Scale down min size parameter for NURBS taking into account its U and V resolution in order to prevent comparison of 2d parameters with 3d value involved in filtering process.
2022-09-16 18:35:32 +03:00
oan
c4ea4ca3d1 0032241: Mesh - wrong shading display of thrusections [regression since OCCT 7.4.0]
0032422: Mesh - Weird rendering
0029641: Mesher produce 'bad' result for extruded spline with given deviation coefficient

Added method BRepMesh_NURBSRangeSplitter::getUndefinedInterval() intended to compute checkpoint parameters for those NURBS surfaces which have no intervals at all. In this case number of poles is used to produce artificial regular grid which can be refined further. Add at least one midpoint for surfaces with one interval and only two poles.

Added BRepMesh_ExtrusionRangeSplitter and BRepMesh_UndefinedRangeSplitter derivatives from BRepMesh_NURBSRangeSplitter intended to handle special cases of extrusion surfaces and general surfaces with undefined parameters.
2022-09-16 18:34:44 +03:00
oan
f3573fb54b 0031449: Mesh - BRepMesh works too long and produces many free nodes on a valid face
Added test cases
2022-09-13 23:30:33 +03:00
knosulko
78aade7569 0033017: Implement an algorithm to find a proximity between a pair of shapes
Extend "proximity" command to be able to compute the proximity value;
Implement classes for calculate proximity value between two shapes;
Add possibility to set up the number of sample points for the input shapes;
Add tests lowalgos/proximity.
2022-09-13 23:29:39 +03:00
kgv
03b0ca59cb 0033142: Configuration, genproj - ExpToCasExe building fails with generated VS projects
Generate executable single MSVC project per-Unit instead of per-source file.
2022-09-13 23:28:49 +03:00
ddzama
d6baf70a93 0032960: Wrong result of BRepExtrema_DistShapeShape after translation.
Add corresponding test.
2022-09-13 10:57:29 +03:00
ifv
526c506cb0 0032859: Modeling Algorithms - BRepLib_FindSurface not return an expect plane
BRepLib/BRepLib_FindSurface.cxx = removing very small values from coordinate of normal
bug32859 - test case added
2022-09-10 17:14:05 +03:00
ddzama
2949b238c1 0033137: Updating minimal supported Microsoft Visual Studio version up to 2015 (VC140).
Microsoft Visual C++ compiler of version 2015 or higher should used to compile OCCT and Products on Windows.
2022-09-10 17:14:05 +03:00
oan
dfb5aebd35 0032982: [Regression to 7.3.0] Mesh - Meshing the shape takes too long and visualization is bad
New formula to calculate number of points along V axis of a cone depending on ratio of its size along V and U.
2022-09-08 22:06:40 +03:00
atychini
8da2801496 0033058: JT Import - perform XT translation in multiple threads
Creating mutex for proper parallel processing.
2022-09-06 20:10:58 +03:00
ddzama
e92d322d40 0032921: Configuration, CMake - allow selecting C++ standard.
Make C++ standard to be enable from cmake settings:

User will be able choosing C++ language standard by selecting cmake variable BUILD_CPP_STANDARD.
For correct working, CMAKE_CXX_STANDARD cmake built-in variable should be available.
To enable CMAKE_CXX_STANDARD, minimum CMAKE version has been updated to 3.1.

Available next standard items:
C++11
C++14
C++17
C++20
C++23

This issue consists from several steps to achive main goal:
1) Configuratiuon, CMake - allow selecting C++ standard.
2) Require minimum CMAKE version 3.1 (for enabling CMAKE_CXX_STANDARD).
3) More flexible CMAKE_CXX_COMPILER_ID identification (fixups previous commit!)
4) Add description of new CMAKE variable `BUILD_CPP_STANDARD` into documentation.
5) Update CMAKE requirements in documentation.
6) Set C++11 standard for several projects.
2022-09-06 20:06:54 +03:00
jgv
b71cb85f67 0032214: Modeling Algorithms - 2d Offset produces wrong result
Add new option to convert input contours into ones consisting of 2D circular arcs and 2D linear segments only.

Update documentation
2022-09-06 20:04:21 +03:00
abv
05cfce4d83 0031481: Data Exchange - provide parser of STEP EXPRESS schema for generation of new STEP entities
Integration of ExpToCas tool ported to modern state of OCCT:
- new package Express and toolkit TKExpress for EXPRESS data structures and OCCT class generator
- executable ExpToCasExe including lax/yacc parsers, for parsing a Part 21 file and generating classes

Formatting added files from package Express following OCCT Coding Rules

Changes for correspondence generated files to OCCT Code Rules.

Add generation hxx files with declaration of arrays.
If field is a HArray1 method for get length of array and method for get element of array by its index are generated.

Changes for generation parser from Lex and YACC files.

Update description file ReadMe.md
2022-09-06 19:59:09 +03:00
ddzama
d7eefb11bf 0032986: Samples - csharp sample is crashed on compilation with VC++ 2022
While demanding c++ language standard c++20, the error of OCCTProxy compilation is occured:

warning C4857: C++/CLI mode does not support C++ versions newer than C++17; setting language to /std:c++17
error C7681: two-phase name lookup is not supported for C++/CLI or C++/CX; use /Zc:twoPhase-

Officially, C++/CLI mode does not support C++ version newer than C++17, so we should not demand C++20 to compile csharp samples.
Alternative solution - using /permissive (ConformanceMode = false), rather than default value /permissive- (ConformanceMode = true)
option to compile OCCTProxy. But alternative solution has been denied.
So, here is nothing to do to fix compilation of OCCTProxy project.

Nevertheless, error occures in IE_WPF_WinForms and IE_WinForms - if we trying to compile with VC++ 2022 (not demanding c++20):

warning MSB3274: The primary reference "*\OCCTProxy.dll" could not be resolved because it was built against the ".NETFramework,Version=v4.7.2" framework.
This is a higher version than the currently targeted framework ".NETFramework,Version=v4.0".

To solve the problem it is proposed to demand by default the highest version of NETFramework - 4.8.
So, demanding NETFramework v4.8 does not crashing compilation of csharp samples with VC++ 2015.
2022-09-06 19:57:24 +03:00
abulyche
80d4753574 0032876: Modeling algorithms - BRepClass_FaceClassifier issue
Modification of checking points for the state "ON" in BRepClass_Intersector.cxx;
Added the test for this ticket;
test case lowalgos/classifier/bug377: BAD -> OK
2022-09-06 19:48:57 +03:00
ifv
ed6a17ef6c 0033104: Modeling Algorithms - Checking for canonical geometry: surface, close to a cylinder, is not recognized
Adjusting parameters of algorithm for recognizing cylindrical surfaces.
Test case added
2022-09-05 19:24:03 +03:00
mzernova
2182812a5b 0033112: Visualization - AIS_InteractiveContext::RecomputeSelectionOnly() may should handle selection tolerance changes 2022-09-05 19:21:50 +03:00
akaftasev
92915edda8 0030955: [Regression to 7.3.0] Modeling Algorithms - Incorrect result of fuse operation
Added test case.
2022-09-01 21:55:21 +03:00
mzernova
06aa200142 0032172: Visualization, TKOpenGl - implement simple shadow mapping for a spot light source
added test: opengl/data/shadows/spotlight
2022-08-31 10:27:30 +03:00
dpasukhi
acac44d571 0033053: Data Exchange, Step Export - Compound with vertex is ignored
Fixed problem with deep compound including with vertex group.
2022-08-26 17:39:36 +03:00
mzernova
7aaed2ce3b 0032547: Visualization, Select3D_SensitiveCylinder - implement picking of a hollow cylinder
Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity.
The sensitive circle sector is created using the Select3D_SensitivePoly class directly.

Added appropriate methods for selecting sensitive circles.
Added parameter myIsHollow to Select3D_SensitiveCylinder class.
It allows you to search for intersections with cylinders without covers.

The Draw vcircle command has been extended with UStart and UEnd parameters
to create a sector of a circle.

Added tests: vselect/cone_cylinder/circle_sector
             vselect/cone_cylinder/circle_wire
             vselect/cone_cylinder/filled_circle
             vselect/cone_cylinder/transformed
             vselect/cone_cylinder/hollow_cone_cyl
2022-08-26 17:38:19 +03:00
ngavrilo
da76ea432b 0032782: Visualization, TKD3DHost - improve robustness of test case opengl/drivers/d3dhost 2022-08-23 18:35:39 +03:00
gka
53152e6dd9 0033101: Data Exchange - STEP reader makes unexpected enormous scaling of some parts
Modification to apply units scale factor for faces based on the triangulation
2022-08-23 18:34:10 +03:00
ddzama
1a1739b200 0032957: Add Standard_Noexcept definition
into Standard_Macro.hxx and
employ Standard_Noexcept.
2022-08-18 11:55:14 +03:00
msv
fd5c113a03 0033100: Modeling Algorithms - XCAFDoc_Editor::RescaleGeometry does not rescale triangulations
Make XCAFDoc_Editor::RescaleGeometry to pass the flag theCopyMesh==true
in call to BRepBuilderAPI_Transform::Perform.

Correct the help of the command XRescaleGeometry.
2022-08-13 13:53:14 +03:00
ichesnok
f74f684b16 0032979: Data Exchange, RWGltf_CafWriter - support multi-threaded Draco compression
'MultiThread' field was added to structure RWGltf_DracoParameters for using multithreading.
Class CafWriter_DracoEncodingFunctor was added for multithreaded compression.
2022-08-12 19:04:03 +03:00
dpasukhi
621ed3bc36 0033095: Data Exchange, Step Import - Wrong PMI values when loading a *.stp file in m
Fixed problem with dimension tolerance values (upper/lower)
 - Update supported type for tolerance measure unit, now we can handle base class
2022-08-11 10:43:32 +03:00
mzernova
81d569625e 0033084: Visualization - Cylindrical prism is selectable only by its base when extruded in some directions
Fixed bounding boxes for Select3D_SensitiveCylinder.

Added display of Select3D_SensitiveCylinder presentation using the "vsensdis" command.
Added test vselect/bugs/bug33084.
2022-08-04 17:50:46 +03:00
ngavrilo
6072d3093c 0032992: Visualization - Font_TextFormatter should wrap words when possible 2022-08-02 17:13:03 +03:00
jgv
e1b097eb67 0033006: Modelling Algorithms - UnifySameDomain raises exception
Correct processing cases where a group of faces lies on U-periodic and V-periodic (torus-like) surface.

Add comments according to the remarks
2022-07-29 19:11:52 +03:00
jgv
92d22d7d62 0033080: Wrong projection point from ShapeAnalysis_Surface
Correct Draw command "projface" so that it really finds only projection points belonging to the face.
2022-07-29 19:10:37 +03:00
dpasukhi
1b423e3287 0033068: Draw Harness, XDEDRAW - improve XGetProperties command to work with all document labels
Upgrade DRAW function XGetProperties to work with all document labels or sequence of labels
2022-07-24 22:33:24 +03:00
kgv
cb8519be19 0033074: Visualization, TKOpenGl - PBR shader compilation error on Mesa OpenGL 3.10033074
Graphic3d_ShaderManager::getPBREnvBakingProgram() - fix setting Graphic3d_ShaderProgram::SetPBR()
before defining GLSL version via defaultGlslVersion() that relies on this property.
2022-07-22 20:30:00 +03:00
kgv
617a2905a9 0033073: Coding Rules, RWGltf_CafWriter - suppress CLang warning coming from Draco library 2022-07-22 20:29:08 +03:00
kgv
18559e93cf 0033072: Configuration - ViewerTest_EventManager.cxx compilation error due to missing header on Emscripten
Added missing `#include <Message.hxx>`.
2022-07-22 20:28:01 +03:00
abulyche
c2e01cc5cc 0024049: Modeling Algorithms - crash in BRepOffsetAPI_MakePipe
Added the test for this ticket.
2022-07-22 20:27:15 +03:00
oan
0acc1ab47c 0033060: [Regression to 7.4.0] Mesh - Sub-precisional links provoke failure on face
Slightly increase exact resolution so to cover links with approximate length equal to resolution itself on sub-resolution differences.
2022-07-19 21:22:41 +03:00
ifv
b315a85dd7 0032940: Canonical Recognition: Some surfaces are not recognized as cylindrical surfaces
New method for recognizing cylindrical surfaces based on analysis Gaussian field of initial surface is added  in
class GeomConvert_SurfToAnaSurf
2022-07-19 21:20:53 +03:00
atychini
411ad1a819 0033055: Data Exchange, RWPly_Provider - remove dependency from BRepLib_PointCloudShape
Removing PointCloud writing feature from the RWPly_Provider class.
Getting rid of Pointcloud-related parameters in the RWPly_ConfigurationNode.
2022-07-18 07:32:54 +03:00
kgv
bbf49a300c 0033066: Visualization - null pointer dereference in MeshVS_ElementalColorPrsBuilder::Build() function
Added missing Boolean flag check.
2022-07-15 18:23:06 +03:00
ona
0bab2704ae 0031080: Data Exchange, STL reader - improve API for reading multi-domain STL files
reading of multidomain stl files into separate Poly_Triangulation objects
2022-07-15 18:22:10 +03:00
azv
33c8a72788 0031479: Modeling Algorithms - exception on geometry transformation of triangulation-only shapes (without geometry surface)
* Avoid crash in BRepBuilderAPI_GTransform algorithm. The crash in BRepBuilder_Transform has been solved by 0032716.
* Move copying modifier to BRepTools package.
* Implement copying of triangulation in BRepTools_NurbsConvertModification.
* Implement transformation of a triangulation in BRepTools_GTrsfModification.
* Update test case bugs/mesh/bug22778 to clean the triangulation after conversion to NURBS (reproduce the same behavior as before).
2022-07-08 19:30:13 +03:00
abulyche
315ed0be41 0032716: Modeling Algorithms - BRepBuilderAPI_Transform discards triangulation
* Implement methods for copying tessellation to BRepTools_TrsfModification to keep the triangulation during transformation.
* Add tests to reproduce the problem.
2022-07-08 19:30:13 +03:00
azv
d74b1e9dd3 0033049: Command 'tclean -geom' does not remove all geometric objects from the shape
Remove unused P-curves when cleaning the geometry
2022-07-08 19:30:12 +03:00
ifv
b47b075ac5 0032995: Modeling algorithms - Interface for checking canonical geometry
GeomConvert_CurveToAnaCurve, GeomConvert_SurfToAnaSurf - geometrical algorithms
for converting geometrical curve and surfaces in canonical geometry with given tolerance.

ShapeAnalysis_CanonicalRecognition - interface for checking canonical geometry.
2022-07-08 19:26:37 +03:00
kgv
7a52478f16 0032952: Coding Rules, Graphic3d_DisplayPriority - rename inconsistent Below2/Above1 enties
Below/Below2/Below3 triplet has been renamed to Below/Below1/Below2
for consistency with Above/Above1/Above2
2022-07-07 19:28:28 +03:00
kgv
9db675b3d6 0033056: Visualization - add front face culling option
Added Graphic3d_TypeOfBackfacingModel_FrontCulled enumeration value.
OpenGl_Context::SetFaceCulling() now supports GL_FRONT in addition to GL_BACK.

Added -faceCulling option to vaspects Draw command.
2022-07-07 19:27:17 +03:00
aml
e1d576bf31 0033046: Modeling algorithms - improve performance of per-facet shape construction
Add new class (BRepBuilderAPI_MakeShapeOnMesh) to reconstruct shape from triangulation on per-facet basis.
2022-07-07 19:26:22 +03:00
ifv
e1f7382910 0028243: Bad result of the canonical recognition
LProp/LProp_CLProps.gxx - minor modification to avoid floating overflow because of multiplication of large values
2022-07-07 19:23:55 +03:00
kgv
dee5eb82b5 0033054: Configuration - link errors due to missing references to new TKXDE toolkit
src/OS/DataExchange.tcl - added missing new toolkits.
TKRWMesh - added missing reference to TKTopAlgo (for using BRepLib_PointCloudShape).
Removed redundant dependency from TKBinXCAF.
DRAWEXE - added missing references for a static build.

THE_CONFIGURATION_SCOPE definition has been corrected to postpoine calling constructor till the first variable usage.
Fixed compiler warning at SelectMgr_Frustum<3>::DumpJson() due to misleading Standard_EXPORT for an inline template method definition.
2022-07-07 19:23:00 +03:00
aml
c2eed2a326 0033048: Foundation Classes - math_ComputeKronrodPointsAndWeights indexation goes beyond the limit
Add test and explanatory comment.
2022-07-06 19:16:55 +03:00
ichesnok
3a2ca49b6d 0032867: Data Exchange - Implement Draco compression for writing glTF
Draco compression added in RWGltf_CafWriter class.
2022-07-06 19:15:56 +03:00
dpasukhi
4f53e7b37c 0033011: Data Exchange - Backward compatibility XBF format
Fixed problem with moving the attribute position.
Made the same positions as version 7.5 with adding to the end.
2022-07-04 18:58:05 +03:00
ona
e01ce0cd52 0029854: XCAF GD&T: Clear contents of reserved labels only
Clear attributes from reserved child labels only
2022-06-30 19:33:37 +03:00
ona
34c407eb34 0029415: Data Exchange - Step reader cannot read the surfaces of the main body of the shape
Test for model reading check is added
2022-06-30 19:33:37 +03:00
aml
ef4e5e3bf1 0033040: Coding - get rid of unused headers [Storage to TopOpeBRepTool] 2022-06-30 19:33:36 +03:00
mgerus
ca1491f88b 0030398: Modeling Algorithms - thrusection produces twisted solid
Change FirstBary to PrevBary to correct Offset calculation relative prev wire instead of first wire
2022-06-30 19:33:35 +03:00
akaftasev
b284dc42dc 0032446: BRepOffsetAPI_MakePipeShell crash when using -DT mode and DT_ShapeDivide on the spine
Added test case
2022-06-30 19:33:35 +03:00
akaftasev
a0ffd4a521 0032445: BRepOffsetAPI_MakePipeShell crash when using -DT mode and DT_ShapeDivide on the spine
Added test case
2022-06-30 19:33:35 +03:00
jgv
07e803dee1 0032999: Modeling Algorithms - New option in ShapeUpgrade_ShapeDivide algorithm: splitting into N parts, into N*M parts
1. Multiple changes in ShapeUpgrade_ShapeDivideArea, ShapeUpgrade_FaceDivide, ShapeUpgrade_FaceDivideArea, ShapeUpgrade_SplitSurface, ShapeUpgrade_SplitSurfaceArea: new methods NbParts and SetSplittingByNumber, changes in ShapeUpgrade_FaceDivideArea::Perform and ShapeUpgrade_SplitSurfaceArea::Compute concerning new modes of splitting.
2. New Draw command "DT_SplitByNumber" for testing new modes of splitting.
3. New subgroups "split_number" and "split_two_numbers" in the group of tests "heal" for testing new modes of splitting.
2022-06-30 19:33:34 +03:00
aml
ec2d883e53 0033041: Coding - get rid of unused headers [TopTools to Xw] 2022-06-30 19:33:34 +03:00
oan
1593d38b13 0032692: Mesh - In BRepMesh_ModelPreProcessor avoid crashes with problematic topology
Improved the processing for the case where Failure flag for the meshing face is set. Specific tests added.
Check triangulation consistency even for shapes with problematic topology given that they are suitable for keeping it.
2022-06-29 21:32:45 +03:00
atychini
aaa03c1efb 0033029: Warning on Windows 32 and 64 with VC14 after the integration of ticket 32821
Warning has been fixed by adding condition.
2022-06-29 21:32:45 +03:00
aml
b2bce1d928 0033039: Coding - get rid of unused headers [StepData to StlAPI] 2022-06-28 20:23:23 +03:00
azv
581016faeb 0033028: Standard_ConstructionError while using ShapeUpgrade_UnifySameDomain
Additional check if the sequence of circular edges is a closed chain.
2022-06-28 20:22:28 +03:00
aml
6bf38f219b 0033025: Coding - get rid of unused Standard_TooManyUsers class 2022-06-27 07:02:50 +03:00
azv
63fa56bc83 0032915: Geom2dAPI_InterCurveCurve, The algorithm lost an intersection point.
Get rid of strange code: preliminary check of self-intersections is made on a polygonal representation of a curve, it is able to find possible intersections, but after that it filter out segments neighbor to the pair of non-intersected segments.

Test case de step_4 I1 has been marked BAD, because the self-intersection is treated correctly, but the projection algorithm generates such crooked 2D curve.

Reference data in test cases heal split_angle_advanced ZA5 and ZA6 has been updated, because those shapes have self-intersected edges, which are being detected now.
2022-06-23 20:40:07 +03:00
mgerus
a29bae45f9 0032877: Modeling algorithms - Sweeping issue
Add fix at sweeping algorithm: sweeping happens in the opposite direction as expected
Add test case tests/bugs/modalg_7/bug32877
2022-06-23 20:37:37 +03:00
atychini
6d1a049be7 0032821: DEWrapper - Implementation of a common toolkit for importing and exporting CAD files
Implementing DE_Wrapper and its formats
2022-06-23 20:29:00 +03:00
aml
b1970c8a47 0033022: Coding - get rid of unused headers [ShapeBuild to STEPControl] 2022-06-22 19:26:41 +03:00
mpv
f8c45c2f0d 0032894: Application Framework - Regressions on Ubuntu 20.04
Updated corrupted file reading error management, make memory unit-tests more stable.
2022-06-20 17:45:27 +03:00
aml
94748ad20e 0032653: Modeling Data - misprint in Geom2d_Conic.hxx api SetYAxis(const gp_Ax2d& theAY)
Fix misprint.
2022-06-17 19:28:07 +03:00
aml
2e0b684df3 0033019: Coding - get rid of unused classes 2022-06-15 20:46:16 +03:00
aml
a1f027b66e 0033018: Coding - get rid of unused headers [Plugin to ShapeAnalysis] 2022-06-15 20:41:12 +03:00
kgv
88ff1a3834 0033016: Documentation - Draw Harness User Guide mentions removed commands 'meshdispmode'
Updated description of MeshVS commands in User's Guide.
2022-06-14 21:52:44 +03:00
akondrat
fb30026cf1 0033009: Foundation Classes - Bnd_OBB::ReBuild() expects point array starting from 0
Add test. Update OBBTool constructor for any bounds of array of points.
2022-06-14 21:50:31 +03:00
snn
714fb6b516 0032954: Tool for applying transformation to OCAF document
New XCAFDoc classes:
- XCAFDoc_AssemblyIterator: iterator in depth along the assembly tree
- XCAFDoc_AssemblyGraph: assembly graph with iterator
- XCAFDoc_AssemblyTool: provides generic methods for traversing assembly tree and graph

A method for re-scaling (sub-)assembly geometry is added to XCAFDoc_Editor.

New DRAW commands:
- XDumpAssemblyTree: iterates through the assembly tree in depth up to the specified level, if any
- XDumpAssemblyGraph: prints assembly graph structure
- XDumpNomenclature: prints number of (sub-)assembly/part instances
- XRescaleGeometry: applies geometrical scale to (sub-)assembly
2022-06-10 18:56:40 +03:00
aml
bf8b7e08f1 0030492: Foundation Classes - math_BFGS fails if starting point is exactly the minimum
Fix affects BFGS optimization methods by checking convergence as the first step on each iteration. FRPR works well, but it is updated as well since its logic potentially dangerous.
2022-06-09 20:34:57 +03:00
Charlemagne Lasse
24e4b3c83b 0032929: Modeling Algorithms - Crash in PerformIntersectionAtEnd after deletion of surfdata
When creating a fillet, num is calculated via ChFi3d_IndexOfSurfData. If it
returns just the number of entries in surfdata, it can happen that this
value becomes invalid when handling the case "two faces common to the edge
are found". When both components are on an arc, there will be num removed
from the surfdata.

num would then be larger than the number of entries surfdata. The derived
num1 is therefore also incorrect. The subsequent usage of this
value will either:

* Debug build: cause an out of bounds exception in ChangeValue
  (`SeqFil.ChangeValue(num)`)
* Release build: cause a segfault when retrieving it via index num1
  (`SeqFil(num1)`)

num + num1 must be recalculated after the deletion happens to correctly
calculate the fillet.

Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
2022-06-03 17:51:01 +03:00
Charlemagne Lasse
10a19b2a75 0032930: Modeling Algorithms - Crash in PerformIntersectionAtEnd when no face was found
The PerformIntersectionAtEnd code is currently not handling all the faces
correctly. If it retrieves Face[0] as F, it can happen that the previously
ran code didn't actually retrieve any faces in this array at all.

For example when:

* "if (nface==3)" is true
  - "if (!findonf1)" is true (doesn't assign any faces to this array)
  - "if (!findonf2)" is true (doesn't assign any faces to this array)
  - "if (state == ChFiDS_OnSame)" is not true (because it is
    ChFiDS_AllSame)
  - "if (findonf1 && !isOnSame1)" cannot be true (see above, but would
    handle faces)
  - "if (findonf2 && !isOnSame2)" cannot be true (see above, but would
    handle faces)
  - "if (isOnSame2)" is false (but would also handle faces)

Since no faces were assigned here, F would be a NULL face. As result, the
function will crash when trying to access the Surface behind the face via
`BRep_Tool::Surface(F);`.

While the best approach would be to identify the implementation bug in the
algorithm behind PerformIntersectionAtEnd, a check + exception is used
instead because the actual algorithm is not known.

Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
2022-06-03 17:48:22 +03:00
Charlemagne Lasse
d30f25e6b1 0032931: Modeling Algorithms - Crash in ChFi3d_IsInFront when no face was found
The ChFi3d_IsInFront code is currently not handling all the combinations
correctly. For example, if `if(fd1->IndexOfS2() == fd2->IndexOfS2())` is
true, it can happen that the `TopoDS::Face(DStr.Shape(fd1->Index(jf1)))`
returns a Face with entity == NULL. The subsequent usage of this NULL face
in `BRep_Tool::Parameters( Vtx, face )` will then cause a segfault.

While the best approach would be to identify the implementation bug in the
algorithm behind PChFi3d_IsInFron, a check + exception is used instead
because the actual algorithm is not known.

Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
2022-06-03 17:46:28 +03:00
snn
cec41bb93d 0030024: Data Exchange - STEP, IGES export support of BRep shapes based on tessellated geometry
Support of reading and writing tessellated geometry is added for the following STEP entities:
- triangulated face
- complex triangulated face
- tessellated shell
- tessellated solid
- tessellated shape representation

Models without BRep geometry (mesh formats like STL, OBJ and so on) are supported for writing to STEP.

New parameters are added to enable/disable tessellated geometry reading and writing:
- read.step.tessellated (On/Off/OnNoBRep) (On by default)
- write.step.tessellated (On/Off/OnNoBRep) (OnNoBRep by default)

OnNoBRep - tessellation is read/written only for entities for which there is no BRep representation.

Faces with poly triangulation are written in STEP as triangulated face entities with one coordinates list per face.
Only one poly triangulation per face (returned by BRep_Tool::Triangulation) is written to STEP.
2022-06-03 17:44:17 +03:00
kgv
e9c43fee29 0032989: Data Exchange, RWGltf_CafReader - fill in metadata map from asset.extras 2022-05-31 19:26:25 +03:00
kgv
812afe4edb 0032991: Visualization, TKOpenGl - OpenGl_Window::Resize() ignores window virtual flag on macOS
Added handling of Aspect_Window::IsVirtual() flag on macOS platform.
2022-05-30 20:47:07 +03:00
kgv
48e4aad412 0032990: Configuration - compilation errors since Emscripten 3.1.11 due to time_t redefined long->int
Add std::is_same filter to IsEqual(time_t, time_t) definition.
2022-05-29 12:11:24 +03:00
afokin
23c56fc66a 0032974: Configuration - update environment for VS2022
removing a repeating condition in install.bat

add vc143 in .md files
2022-05-27 19:05:24 +03:00
akaftasev
795c0d5d73 0032447: BRepOffsetAPI_MakePipeShell result in inaccurate shape when using -DT mode and DT_ShapeDivide on the spine
Added new option '-C' with possibility to set value of Angular and linear tolerances to 'mksweep' command to correct input spine by merging smooth connected neighboring edges
2022-05-27 18:21:34 +03:00
akaftasev
fbf9efb8d5 0025309: Modeling Algorithms - Check of shape validity for BOP takes too long
Simplified condition to allow sampling for curve/surface data with depth == 0
Changed sorting method in MergeSolutions() method
2022-05-27 18:14:04 +03:00
atereshi
9b9aac4a7b 0032922: Data Exchange, STEP - The torus is stored incorrectly in STEP format
Problem: the complete surface of the torus is not stored correctly in STEP format due to the fact that the edges are not properly ordered.
Change: added a mode for reordering edges in the wire with simultaneous use of 2d and 3d information (ShapeAnalysis_WireOrder). The new mode is used for torus-like surfaces before saving to STEP format.
 Result: Torus correctly stored.
2022-05-27 18:14:03 +03:00
kgv
86d6c284c2 0032978: Visualization - AIS_ViewController::PickPoint() includes objects invisible in current View
SelectMgr_ViewerSelector::TraverseSensitives() now takes into account object's view affinity.
AIS_InteractiveContext::moveTo() - dropped code SelectMgr_AndOrFilter::SetDisabledObjects()
as filtering is now done by selector itself.

ViewAffinity property has been moved to PrsMgr_PresentableObject for simplicity.
Removed redundant map Graphic3d_CView::HiddenObjects().
2022-05-21 17:25:43 +03:00
ifv
84d39c06fa 0032973: Modeling Algorithms - Regression in BRepExtrema_DistShapeShape compared with 7.5
BRepExtrema/BRepExtrema_ExtCF.cxx - set correct using BRepAdaptor_Curve in Extrema
tests/bugs/modalg_8/bug32973 - new test case added
2022-05-18 19:18:52 +03:00
mgerus
df69c26472 0026697: BRepFeat_MakePrism returns empty compound
Add fix in direction of prism calculation
2022-05-18 19:14:43 +03:00
kgv
b56df3a60a 0032976: Visualization - AIS_InteractiveContext::FitSelected() includes objects invisible in current View 2022-05-17 20:15:55 +03:00
kgv
dcbd679c8b 0032975: Visualization, TKOpenGl - do not blit inactive Subview 2022-05-17 20:13:42 +03:00
aml
b9280b8b27 0032969: Coding - get rid of unused headers [IMeshData to PLib]
Removed unused exception classes OSD_Exception_FLT_DIVIDE_BY_ZERO, OSD_Exception_INT_DIVIDE_BY_ZERO, OSD_Exception_FLT_DENORMAL_OPERAND, OSD_Exception_FLT_INEXACT_RESULT, OSD_Exception_FLT_INVALID_OPERATION, OSD_Exception_FLT_OVERFLOW, OSD_Exception_FLT_STACK_CHECK, OSD_Exception_FLT_UNDERFLOW.
2022-05-17 20:09:12 +03:00
mgerus
2052b04e5b 0032807: Modeling Algorithms - Bad result of sweep operation when the UEdges has more than one intersect points
Add choosing the intersect point taking into account the tangentCross when prev UEdge and next UEdge has more than one intersect points;
Add exact correction of edge tolerance (it fix problems with edge tolerance on Linux);
Add exact check of edge tolerance in testcase
2022-05-16 21:08:21 +03:00
kgv
6036998511 0032970: Visualization, TKOpenGl - fix compilation on Linux: 'False' was not declared 2022-05-15 01:11:06 +03:00
ifv
33463eef63 0032942: Modeling Algorithms - Boolean operation Common has no result in specific example
IntTools/IntTools_BeanFaceIntersector.cxx - calculation of deflection for surface bnd box is added
tests/bugs/modalg_8/bug32942,bug32943,bug32944,bug32945 - new test cases added
2022-05-06 00:44:14 +03:00
abulyche
84f42008b7 0027081: BRepOffsetAPI_MakeOffsetShape fails on shapes with internal edges
Added the test for this problem.
Added new draw command "mkoffsetshape".
2022-05-06 00:43:27 +03:00
kgv
cb6c7c458c 0032955: Draw Harness, ViewerTest - extend vcolorconvert command to print color in hex format 2022-05-06 00:42:12 +03:00
aml
d2c11b791c 0032961: Coding - get rid of unused headers [IGESAppli to IGESToBRep] 2022-05-06 00:41:19 +03:00
ddzama
73035770f6 0032908: Coding Rules - fix E0349 MSVC compilation error on VS2019/C++20
Get rid of raw C strings in error code to avoid error 0349.
Use std::string instead.
2022-05-04 21:12:54 +03:00
ddzama
1966e6af07 0032919: Coding Rules - suppress useless MSVC warning C26812 on VS2019/C++20 (prefer 'enum class' over 'enum')
CMake and genproj scripts have been updated to suppress this misleading warning that cannot be fixed without breaking existing API.
2022-05-04 21:11:11 +03:00
aml
5dd4cb6e60 0032958: Coding - problem compile OCCT on Debian80-64 and MacOS-x86_64 with debugging mode
Add missing include.
2022-05-04 21:10:02 +03:00
aml
034d1403b1 0032953: Coding - add missing references where applicable 2022-05-04 21:08:16 +03:00
kgv
267738fc40 0032959: Visualization, OpenVR - add Oculus Touch controller bindings 2022-05-04 12:55:59 +03:00
ddzama
e976df2329 0032920: Coding - fix checking of std::stringstream buffer size on VS2019/C++20
Use tellp() instead of in_avail() for testing non-empty std::stringstream state.
2022-04-30 13:22:46 +03:00
aml
82598ec0f2 0032951: Coding - get rid of unused headers [GeomConvert to IGESBasic] 2022-04-29 18:09:58 +03:00
ddzama
7b3f255f23 0032917: Coding Rules - eliminate MSVS warning C26440 on VS2019/C++20 (If your function may not throw, declare it noexcept)
Microsoft Visual Studio Professional 2019
Version 16.11.11
std=c++20

Get rid of warning C26440: "If your function may not throw, declare it noexcept"

"If code is not supposed to cause any exceptions,
it should be marked as such by using the 'noexcept' specifier.
This would help to simplify error handling on the client code side,
as well as enable compiler to do additional optimizations."
2022-04-29 18:09:00 +03:00
ddzama
4e1b5fcbf0 0032903: Coding Rules - eliminate MSVC warning C26451 on VS2019/C++20
Put explicit type casting to avoid:
Warning C26451 Arithmetic overflow: Using operator '-' on a 4 byte
value and then casting the result to a 8 byte value.
Cast the value to the wider type before calling operator '-' to avoid overflow (io.2).
2022-04-27 00:59:45 +03:00
ddzama
9416ba5fb0 0032907: Coding Rules - eliminate MSVC warning C5054 on VS2019/C++20 (operator &,|: deprecated between enumerations of different types)
operator `&`,`|`: deprecated between enumerations of different types
2022-04-27 00:58:30 +03:00
snn
e9a13cf123 0032914: Data Exchange - Some parts of compound are lost while writing STEP in nonmanifold mode
Code related to supporting of single SDR for a non-manifold group, which prevents writing all translation results except the first one, is removed.
SDRs with null used representation object are excluded from writing.
2022-04-27 00:57:20 +03:00
ifv
a0b4fff17a 0028866: Modeling Data - Problem with GeomAPI_ProjectPointOnSurf
Extrema/Extrema_GenExtPS.cxx - adaptive setting of sample points is implemented
bugs/moddata_3/bug28866 - test case added
2022-04-22 18:51:27 +03:00
jgv
51db8cab7b 0032864: Modeling Algorithms - Normal projection of a wire on a cylinder produces wrong result
Minor correction in method BRepAlgo_NormalProjection::Build: correct mixed up first and last parameters of the projected curve.
2022-04-22 00:29:38 +03:00
ddzama
8af9bbd59a 0032906: Coding Rules - get rid of std::iterator inheritance (deprecated since C++17) 2022-04-22 00:27:47 +03:00
jgv
1f45f21358 0032721: Modeling Algorithms - BOP wrong results on a cone and an extrusion
1. Modify method IntPatch_ALineToWLine::MakeWLine: add correction of end points of each line on 2 surfaces if an end point is a pole on a surface.
2. Modify method IntPatch_WLine::ComputeVertexParameters: adjust a point on curve to corresponding vertex the following way: set 3D point as the point of the vertex and 2D points as the points of the point on curve.
2022-04-19 19:23:10 +03:00
ifv
d7f5072158 0032882: Modeling Data - Extrema curve/curve cannot find all solutions
Extrema/Extrema_GenExtCC.gxx - estimation of Lipchitz constant is improved
Extrema_GlobOptFuncCC.cxx - function value is changed

LocOpe/LocOpe_WiresOnShape.cxx - small correction to fix regression

lowalgos/extcc/bug32882 - new test case is added

some test were updated according new behavior of extrema algo
2022-04-19 19:20:12 +03:00
kgv
7090725e2b 0032935: Visualization, TKOpenGles - use size window within OpenGl_Window::init() 2022-04-19 19:18:42 +03:00
azv
d8bfee7b03 0031437: Modeling Data - Offset surface throws exception when trying to evaluate at singularity point
Add test case to prove the exception is avoided.
2022-04-16 22:29:47 +03:00
kgv
879768fbf2 0032886: Visualization, V3d_View - introduce interface for creating a subview
V3d_View/Graphic3d_CView pair has been extended to define subview within the other V3d_View instance.
The initialization is done in form of V3d_View::SetWindow() taking parent V3d_View instance on input.

Subview definition includes dimensions defined as a fraction of a parent view and offset from a corner.
This scheme allows splitting window into several subviews automatically occupying entire viewport,
like splitting window into two vertial subviews (100%x50% + 100%x50%),
three horizontal subviews (33%x100% + 30%x100% + 30%x100%),
1 + 2 stacked subviews (50%x100% + 50%x50% + 50%x50%),
as well as thumbnail-alike subviews displayed on top of another larger view.

OpenGl_View::Redraw() blits content of subviews into the window within immediate redraw step.

AIS_ViewController::FlushViewEvents() has been extended
to re-calculate mouse input into local subview coordinates.
AIS_ViewController::handleViewRedraw() first redraws subviews and then parent views.
Introduced new callback AIS_ViewController::OnSubviewChanged()
to switch input focus to another subview on mouse click,
implemented by ViewerTest_EventManager (has to be done at application level).

vinit command has been extended with parameters -subview and -parent to create a subview.
In addition, view dimension arguments now can be defined as a fraction of screen size instead of pixels.
2022-04-15 18:23:16 +03:00
atychini
179fb34661 0029435: Data Exchange - Exporting wires consisting of more than one edge results in loss of color data in IGES
Colors wasn't read correctly because of incorrect curve transfers in IGESToBRep_TopoCurve.cxx
I added new calls to SetShapeResult() at the necessary places.
Also in the IGESCAFControl_Writer.cxx I added new condition because of the possible NULL exception.
2022-04-15 18:21:46 +03:00
kgv
1caf5fd317 0032924: Configuration, CMake - export INTERFACE_INCLUDE_DIRECTORIES within targets
Add 'INCLUDES' property within INSTALL targets.
2022-04-15 18:20:01 +03:00
ifv
fc41d3b1c0 0032842: Modeling Data - a regression in conversion of a face to bspline
GeomConvert/GeomConvert_1.cxx - forbid using CheckAndSegment if trim is out of base period when converting
                                trimmed torus

tests/bugs/moddata_3/bug32842 - test case added
2022-04-12 20:50:29 +03:00
kgv
08d9c0ae45 0032926: Coding, StdPrs_ToolTriangulatedShape::Normal() - range of "for" not correspond to the NCollection index which run in "for"
Obsolete method has been removed.
2022-04-12 20:46:27 +03:00
ddzama
7021de2fe7 0032909: Coding Rules - replace (removed from C++17) std::random_shuffle with std::shuffle for random permutation algorithm
Since C++17 the accessible version of permutation function left the function:

template< class RandomIt, class URBG >
void shuffle( RandomIt first, RandomIt last, URBG&& g );

See details and example of use: https://en.cppreference.com/w/cpp/algorithm/random_shuffle
2022-04-08 19:04:34 +03:00
ddzama
e455c54bf0 0032918: Coding Rules - suppress MSVS warnings from 3rdparty rapidjson on VS2019/C++20
Microsoft Visual Studio Professional 2019
Version 16.11.11
std=c++20

Disable warning messages, occures in rapidjson library.
2022-04-08 19:02:14 +03:00
ddzama
d31e5dbbb4 0032916: Coding Rules - eliminate MSVS warning C26451 on VS2019/C++20 (Arithmetic overflow: Using operator '+' on a 4 byte value...)
Microsoft Visual Studio Professional 2019
Version 16.11.11
std=c++20

Get rid of `Warning C26451 Arithmetic overflow: Using operator '+' on a 4 byte value
and then casting the result to a 8 byte value.
Cast the value to the wider type before calling operator '+' to avoid overflow (io.2)`
2022-04-08 18:55:02 +03:00
ddzama
878ea8cd2b 0032910: Coding Rules - fix uninitialized class fields in constructor initialization block reported by VS2019/C++20
Microsoft Visual Studio Professional 2019
Version 16.11.11
std=c++20

Get rid of warnings about uninitialized class fields in constructor initialization block.
2022-04-08 18:52:41 +03:00
azv
ee6581adbe 0032874: IsParallel() method of Extrema_ExtCC does not give same results in OCC 7.6.0 vs OCC 7.5.0
Use precision depending on radii of participating circles.
2022-04-08 18:50:30 +03:00
mpv
1fff4ad5a7 0032870: Tests - bugs/caf/bug31918_1 is unstable
# Make the compared values more stable.
2022-04-07 19:21:40 +03:00
azv
a793b75e21 0032809: Sweep algorithm with Round Corner mode failed
Fix indentation within GeomFill_Sweep.cxx

0032809: Sweep algorithm with Round Corner mode failed

Add fix what repair shipping at corner after circle edge at path
Add fix test for bug 24909_3
2022-04-07 19:20:09 +03:00
kgv
5078d0d84e 0032912: Visualization - crash when displaying an OBJ file with missing texture file
Fix NULL dereference within Graphic3d_TextureRoot::convertToCompatible() due to wrong order of checks.
2022-04-06 22:58:16 +03:00
azv
ad3825f821 0030160: DBRep_IsoBuilder builds wrong isolines for planar faces
Add test case
2022-04-06 03:20:38 +03:00
AndreyLA
fe12f15cb4 0024657: 2dintersect returns different number of intersect points in curve intersecting the polygon points is never replaced by line
Test for 2d intersection is added
2022-04-06 03:19:45 +03:00
mgerus
b2ec2f5d42 0031361: Modeling algorithms - An exception arise when building tube
* Add status flag to GeomFill_Pipe
* Add myIsPerform flag to GeomFill_Pipe
* Add checking vectors in GeomFill_CorrectedFrenet
* Add boolean return to SetCurve virtual methods
* Add test case
2022-04-06 03:17:55 +03:00
sshutina
e3fd3d83da 0032861: Visualization - Separate rotate and move the object behavior in AIS_ViewController
Added the flag in Dragging structure that defines perform dragging (ToMove).
2022-04-06 03:16:12 +03:00
ifv
1f37f1d50a 0031661: Modeling Data - Exception when projecting parabola or hyperbola to plane
ProjLib/ProjLib_ProjectOnPlane.cxx - formatting

0031661: Modeling Data - Algorithm crashes when projecting parabola or hyperbola to plane

ProjLib/ProjLib_ProjectOnPlane.cxx - building of analytical parabola and hyperbola is added
bugs/moddata_3/bug31661_* - new test cases are added
2022-04-06 03:15:07 +03:00
AndreyLA
1f000e5974 0031009: Modeling Algorithms - leak reported by Clang address sanitizer in IntCurvesFace_ShapeIntersector
Refactor IntCurvesFace_ShapeIntersector. Use handles and std::unique_ptr instead of raw pointers.
2022-04-06 03:13:47 +03:00
kgv
2491eec38b 0032897: Tests - include elapsed time into test log
Added "ELAPSED TIME" to test case log.
Improved syntax of chrono/dchrono command:
added -elapsed, -userCPU, -sysCPU options printing individual values in seconds.

OSD_Chronometer::IsThisThreadOnly() - added missing accessors to the property.
2022-03-31 21:49:12 +03:00
abulyche
ab279b126b 0029745: Modeling Data - GeomAdaptor_Surface::VIntervals fails on periodic surfaces
Fixed GeomAdaptor_Curve::LocalContinuity() for periodic curves.
Fixed GeomAdaptor_Curve::NbIntervals() for periodic curves.
Fixed GeomAdaptor_Curve::Intervals() for periodic curves.
Improved definition of length in tests.
Update Geom2dAdaptor_Curve to the same behavior.
2022-03-31 21:47:58 +03:00
azv
e4753a7d16 0032863: Cone surface returns wrong v derivative
* Fix error on computing V first derivative on a cone (take into account the slope of the conical generatrix).
* Add DRAW command 'sderivative' to compute certain derivative on a surface.
2022-03-25 20:13:38 +03:00
knosulko
5ae6f08cc6 0024772: Modeling Algorithms - Intersection of cylinder and cone produces incorrect results
GeomInt/GeomInt_IntSS.cxx - handle flat cone case
IntPatch/IntPatch_Intersection.hxx, IntPatch/IntPatch_Intersection.cxx - method for preparing surfaces is added
bugs/lowalgos/intss/bug24772 - test case is changed according new behavior
2022-03-24 19:56:56 +03:00
azv
9b337ad8e5 0032874: IsParallel() method of Extrema_ExtCC does not give same results in OCC 7.6.0 vs OCC 7.5.0
Improve tolerance criteria to check values of extremas for equality: use multiplier, which depends on the value, instead of magic number
2022-03-21 19:11:50 +03:00
AndreiLA
3425e83f4b 0023820: Wrong result of projection algorithm when a polygon geometry is projected on a set of multiple faces
The tests are added to verify the correctness of the projection algorithm's work in two cases.
2022-03-21 19:08:57 +03:00
mpv
e720157864 0032442: Application Framework - Problems of testing on MacOS arm64 platform
Fixed the problem of reading XML files on MacOS. 'errno' was not reseted
even the 'strtol' function produced a good value. So, now it is erased
forcibly before the call.
2022-03-18 17:53:47 +03:00
atychini
452ba192d5 0032817: Data Exchange - Step export - writing untrimmed Curve
Incorrect curve handling.
If curve doesn't have trims and vertexes, we handle it such as trimmed curve, but it should be a simple curve.
Curves with only one vertex and one trim should handle by another way, such as a curve that has trims but doesn't have vertexes.
So I added conditions which handles these cases
2022-03-17 18:44:06 +03:00
azv
9140163ba8 0032066: Modeling Algorithms - Incorrect result of Boolean CUT operation
Do not limit the normalization factor of the highly anisotropic parametric space when filtering start points in the algorithm of walking line construction.
Additionally check the knots are in the increasing orders when merging two B-spline curves
2022-03-17 18:42:34 +03:00
mpv
7573a45deb 0032870: Tests - bugs/caf/bug31918_1 is unstable
Improved the test stability: created 10 iterations of measurements and take the minimum to
minimize the affect of other processes and threads; increased the compare range of
the quarter and the whole of the document load.
2022-03-14 19:25:14 +03:00
jgv
802180e1a5 0032719: Modelling Algorithms - UnifySameDomain result has incorrect triangulation
Correct method ShapeUpgrade_UnifySameDomain::UnionPCurves: reparametrize unified pcurves to fit the new range of 3D-curve.
2022-03-14 19:24:17 +03:00
kgv
8ca58a51a7 0032866: Visualization, TKOpenGles - FitAll() is broken when performance counters are displayed
OpenGl_View::MinMaxValues() - added missing theToIncludeAuxiliary check.
2022-03-07 02:13:22 +03:00
vro
acce2c1448 0032796: Modeling Data - Calculation of distance between two circles crashes
Modified:
- Extrema_ExtCC.cxx, the method PrepareParallelResult() - angular tolerance is increased.

Added:
- A test: lowalgos extcc bug32796
2022-03-05 17:33:56 +03:00
kgv
633084b809 0032862: Visualization, Graphic3d_TextureMap - add 3D texture definition
Image_PixMap has been extended to support definition of 3D bitmap (as an array of 2D slices).

Graphic3d_TypeOfTexture enumeration values have been renamed to include full enum prefix.
Added Graphic3d_TypeOfTexture_3D redirecting to GL_TEXTURE_3D.
OpenGl_Texture::Init() has been extended to allow initialization of 3D texture.

Graphic3d_Texture2Dmanual merged into Graphic3d_Texture2D and marked as deprecated alias.
Graphic3d_TOT_2D_MIPMAP has been deprecated in favor of dedicated Graphic3d_TextureRoot::SetMipMaps().

Added Graphic3d_Texture3D class.
vtexture - added argument -3d for uploading 3D texture.
2022-03-05 17:31:39 +03:00
kgv
a9e5f65041 0032837: Documentation, Geom_Surface - add references to GeomLib::NormEstim() for Normal computations
References to GeomLib::NormEstim() have been put to Geom_Surface, Adaptor3d_Surface and BRepAdaptor_Surface.
Improved documentation of GeomLib::NormEstim().
2022-03-03 20:09:35 +03:00
kgv
b9a372bbcd 0032841: Visualization - add 16-bit grayscale pixel format to Image_PixMap
Added Image_Format_Gray16 pixel format definition, which could be uploaded into GL_R16 texture.
Added Image_Format_GrayF_half mapped to GL_R16F texture.
2022-03-03 20:07:53 +03:00
kgv
b5204c6c37 0032860: Coding Rules, Extrema_GenExtPS - add exported destructor
Added eplicit destructors to classes Extrema_GenExtCS, Extrema_GenExtPS and Extrema_GenExtSS.
2022-03-03 20:06:50 +03:00
kgv
75e2ba1695 0032856: Configuration, CMake - SONAME should include minor version in addition to major to reflect ABI compatibility
Added option BUILD_SOVERSION_NUMBERS to manage SOVERSION length.
Default option value is set to 2 (major.minor) instead of previously used 1 (major),
excluding Android/Emscripten/Windows platforms that use 0 by default.
2022-03-01 19:22:48 +03:00
ifv
5c48956f8e 0032849: Modeling Algorithms - Intersection algorithm returns incomplete result.
GeomInt/GeomInt_IntSS.cxx, IntTools/IntTools_FaceFace.cxx - setting deflection 0.01
for case of two bspline surfaces
IntPolyh/IntPolyh_Intersection.cxx, IntPolyh/IntPolyh_Intersection.hxx - status IsParallel is added

BndLib/BndLib_Add3dCurve.cxx, IntTools/IntTools_TopolTool.cxx - fix small bugs

Correction of test scripts according to current behavior of algorithms

lowalgos/intss/bug32849 - test case added
2022-03-01 18:57:09 +03:00
kgv
b9184c2714 0032834: Configuration, CMake - DESTDIR ignored for OpenCASCADECompileDefinitionsAndFlags-${CMAKE_INSTALL_CONFIG_NAME_LOWER}.cmake
Replace redundant configure_file() with normal file copy for installing OpenCASCADECompileDefinitionsAndFlags- files.
2022-02-26 21:52:21 +03:00
kgv
e61aa824db 0032854: Documentation - minor clean-up of User Guide for XDE module
Applied minor formatting improvements to `xde.md`.
Fixed small misprints and artifacts in text.
Removed redundant section "Working with XDE".
2022-02-25 18:10:52 +03:00
vro
5a846a5d2c 0029219: Application Framework - XML document is written with CRLF on Windows
The last symbol of a line is synchronized with external products.
Also, XML ends by LF now.

Modified:
XML: XmlLDrivers_DocumentStorageDriver::Write() ends by LF
BREP: BRepTools::Write(), Draw_VariableCommands::save() ends by LF
STEP: StepSelect_WorkLibrary::WriteFile() ends by LF
IGES: IGESSelect_WorkLibrary::WriteFile(), IGESControl_Writer::Write(), XSDRAWIGES::WriteShape() ends by LF
VRML: VrmlAPI_Writer::write_v2() ends by LF

0029219: Application Framework - XML document is written with CRLF on Windows

The last symbol of a line is synchronized with external products.
Also, XML ends by LF now.

Modified:
XML: XmlLDrivers_DocumentStorageDriver::Write() ends by LF
BREP: BRepTools::Write(), Draw_VariableCommands::save() ends by LF
STEP: StepSelect_WorkLibrary::WriteFile() ends by LF
IGES: IGESSelect_WorkLibrary::WriteFile(), IGESControl_Writer::Write(), XSDRAWIGES::WriteShape() ends by LF
VRML: VrmlAPI_Writer::write_v2() ends by LF
STL: RWStl::WriteAscii() ends by CR LF (to synchronize with Blender)

0029219: Application Framework - XML document is written with CRLF on Windows

The last symbol of a line is synchronized with external products.
Also, XML ends by LF now.

Modified:
XML: XmlLDrivers_DocumentStorageDriver::Write() ends by LF
BREP: BRepTools::Write(), Draw_VariableCommands::save() ends by LF
STEP: StepSelect_WorkLibrary::WriteFile() ends by LF
IGES: IGESSelect_WorkLibrary::WriteFile(), IGESControl_Writer::Write(), XSDRAWIGES::WriteShape() ends by LF
VRML: VrmlAPI_Writer::write_v2() ends by LF
2022-02-22 20:25:47 +03:00
vro
b91e601442 0032785: Application Framework - CDF_Store::SetFolder incorrectly processes relative paths on Linux
The code is simplified - it checks the last character and if it is a folder separator, it removes it.

Modified file:
- CDF_Store.cxx, the method SetFolder().

0032785: Application Framework - CDF_Store::SetFolder incorrectly processes relative paths on Linux

The code is simplified - it checks the last character and if it is a folder separator, it removes it.

Modified file:
- CDF_Store.cxx, the method SetFolder().

0032785: Application Framework - CDF_Store::SetFolder incorrectly processes relative paths on Linux

The code is simplified - it checks the last character and if it is a folder separator, it removes it.
// Also, variable 'l' is renamed to 'aLen'.
// And a check on the number of characters is added to avoid removal of the root folder ('/').

Modified file:
- CDF_Store.cxx, the method SetFolder().
2022-02-22 20:23:29 +03:00
knosulko
cfde7eebb3 0024418: Modeling Algorithms - Wrong section curves when intersecting analytical surfaces
IntPatch_ALineToWLine.cxx - setting minimal number of points in a WLine depending on step size
IntPatch_WLineTool.cxx - fix WLines connecting check condition
test cases has been changed according to new behavior
2022-02-22 20:07:12 +03:00
jgv
600ee85631 0032814: Modeling algorithms - Unifysamedom produces invalid result
Minor correction in ShapeUpgrade_UnifySameDomain::IntUnifyFaces: correct collecting splitting vertices in the new wire
2022-02-18 18:29:10 +03:00
vro
8dee83b0f3 0032840: Application Framework, copying of a scaled shape fails
A flag not to raise an exception is set for a copying shape. A reason: if a shape is already in the model, the user should have an opportunity to copy it.

Modified files:
TNaming_CopyShape.cxx, the method Translate(). A false-flag is used on copying of location of the shape.
2022-02-18 18:27:59 +03:00
jgv
2d0dd76414 0032715: Modelling Algorithms - UnifySameDomain does incomplete union
Add the case of closed, smooth but not periodic surface (unification of faces lying on it if the flag "myConcatBSplines" is true - modify the underlying surface to make it periodic).
2022-02-17 21:45:44 +03:00
aml
08984eda3d 0032838: Coding - get rid of unused forward declarations (misc) 2022-02-17 21:42:56 +03:00
aml
b66cf6dae5 0032832: Coding - get rid of unused headers [FairCurve to GeomAPI] 2022-02-14 22:07:15 +03:00
Chris Hennes
f91202f3ee 0031585: Access Violation while creating fillet - ChiFi3d_Builder::PerformIntersectionAtEnd
There is one case in PerformIntersectionAtEnd that did not test whether
an array access exceeded the length of the array, in rare cases
resulting in a segmentation fault. That error-handling behavior is
replaced by the exception code used elsewhere in the function. For
consistency, the code is copied exactly as implemented elsewhere. This
code has the same effect as that proposed by the bug submitter.
2022-02-14 22:02:07 +03:00
kgv
072b4d382d 0032831: Documentation - drop misleading "FreeType 2.4.10 - 2.5.3" version range
Removed duplicating information about supported versions of 3rdparty libraries from `building_3rdparty.md`.
2022-02-14 22:00:32 +03:00
8011 changed files with 114221 additions and 66164 deletions

View File

@@ -1,4 +1,4 @@
cmake_minimum_required (VERSION 2.8.12 FATAL_ERROR)
cmake_minimum_required (VERSION 3.1 FATAL_ERROR)
set (CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/adm/cmake")
@@ -6,6 +6,26 @@ set (CMAKE_SUPPRESS_REGENERATION TRUE)
set (CMAKE_CONFIGURATION_TYPES Release Debug RelWithDebInfo CACHE INTERNAL "" FORCE)
# set using C++ standard
set (BUILD_CPP_STANDARD "C++11" CACHE STRING "Select using c++ standard.")
set_property(CACHE BUILD_CPP_STANDARD PROPERTY STRINGS "C++11" "C++14" "C++17" "C++20" "C++23")
# Set desired C++ standard
if ("${BUILD_CPP_STANDARD}" STREQUAL "C++11")
set (CMAKE_CXX_STANDARD 11)
elseif ("${BUILD_CPP_STANDARD}" STREQUAL "C++14")
set (CMAKE_CXX_STANDARD 14)
elseif ("${BUILD_CPP_STANDARD}" STREQUAL "C++17")
set (CMAKE_CXX_STANDARD 17)
elseif ("${BUILD_CPP_STANDARD}" STREQUAL "C++20")
set (CMAKE_CXX_STANDARD 20)
elseif ("${BUILD_CPP_STANDARD}" STREQUAL "C++23")
set (CMAKE_CXX_STANDARD 23)
else ()
message (FATAL_ERROR, "misprint in c++ standard name")
endif()
set (CMAKE_CXX_STANDARD_REQUIRED ON)
# macro: include patched file if it exists
macro (OCCT_INCLUDE_CMAKE_FILE BEING_INCLUDED_FILE)
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${BEING_INCLUDED_FILE}.cmake")
@@ -56,6 +76,20 @@ set_property (GLOBAL PROPERTY OCC_VERSION_MAJOR ${OCC_VERSION_MAJOR})
set_property (GLOBAL PROPERTY OCC_VERSION_MINOR ${OCC_VERSION_MINOR})
set_property (GLOBAL PROPERTY OCC_VERSION_MAINTENANCE ${OCC_VERSION_MAINTENANCE})
# set soversion variable determining compatibility version on platforms with symlinks
# 0 - for empty, 1 - for major, 2 - for major.minor, 3 - for major.minor.maintenance
if (NOT BUILD_SOVERSION_NUMBERS)
set (BUILD_SOVERSION_NUMBERS "0" CACHE STRING "${BUILD_SOVERSION_NUMBERS_DESCR}" FORCE)
SET_PROPERTY(CACHE BUILD_SOVERSION_NUMBERS PROPERTY STRINGS 0 1 2 3)
# update default state of soversion on different platforms
if (WIN32 OR ANDROID OR EMSCRIPTEN)
set (BUILD_SOVERSION_NUMBERS 0)
else()
set (BUILD_SOVERSION_NUMBERS 2)
endif()
endif()
set (INSTALL_TEST_CASES OFF CACHE BOOL "${INSTALL_TEST_CASES_DESCR}")
# Regeneration of OCCT resource files
@@ -786,6 +820,12 @@ else()
OCCT_CHECK_AND_UNSET ("3RDPARTY_DOT_EXECUTABLE")
endif()
# ExpToCasExe
if (EMSCRIPTEN)
list (REMOVE_ITEM BUILD_TOOLKITS TKExpress)
list (REMOVE_ITEM BUILD_TOOLKITS ExpToCasExe)
endif()
# bison
if (BUILD_YACCLEX)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/bison")
@@ -1225,7 +1265,7 @@ foreach (OCCT_CONFIGURATION ${CMAKE_CONFIGURATION_TYPES})
endforeach()
# install OpenCASCADE config file with compile definitions and C/C++ flags ONLY for current configuration
install (CODE "string (TOLOWER \"\${CMAKE_INSTALL_CONFIG_NAME}\" CMAKE_INSTALL_CONFIG_NAME_LOWER)")
install (CODE "configure_file(\"${CMAKE_BINARY_DIR}/OpenCASCADECompileDefinitionsAndFlags-\${CMAKE_INSTALL_CONFIG_NAME_LOWER}.cmake\" \"${INSTALL_DIR}/${INSTALL_DIR_CMAKE}/OpenCASCADECompileDefinitionsAndFlags-\${CMAKE_INSTALL_CONFIG_NAME_LOWER}.cmake\" COPYONLY)")
install (CODE "file(INSTALL FILES \"${CMAKE_BINARY_DIR}/OpenCASCADECompileDefinitionsAndFlags-\${CMAKE_INSTALL_CONFIG_NAME_LOWER}.cmake\" DESTINATION \"${INSTALL_DIR}/${INSTALL_DIR_CMAKE}/\" TYPE FILE)")
foreach (OCCT_MODULE ${OCCT_MODULES})
if (BUILD_MODULE_${OCCT_MODULE})

View File

@@ -3,5 +3,5 @@ ModelingData TKG2d TKG3d TKGeomBase TKBRep
ModelingAlgorithms TKGeomAlgo TKTopAlgo TKPrim TKBO TKBool TKHLR TKFillet TKOffset TKFeat TKMesh TKXMesh TKShHealing
Visualization TKService TKV3d TKOpenGl TKOpenGles TKMeshVS TKIVtk TKD3DHost
ApplicationFramework TKCDF TKLCAF TKCAF TKBinL TKXmlL TKBin TKXml TKStdL TKStd TKTObj TKBinTObj TKXmlTObj TKVCAF
DataExchange TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF TKRWMesh
DataExchange TKXDE TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF TKRWMesh TKXDECascade TKExpress ExpToCasExe
Draw TKDraw TKTopTest TKOpenGlTest TKOpenGlesTest TKD3DHostTest TKViewerTest TKXSDRAW TKDCAF TKXDEDRAW TKTObjDRAW TKQADraw TKIVtkDraw DRAWEXE

View File

@@ -384,6 +384,8 @@ t TKSTEPBase
t TKSTL
t TKVRML
t TKXCAF
t TKXDE
t TKXDECascade
t TKXDEIGES
t TKXDESTEP
t TKXSBase
@@ -394,6 +396,9 @@ n DBRep
n DDF
n DDataStd
n DDocStd
n DE
n DEXCAFCascade
n DEBRepCascade
n DNaming
n DPrsStd
n Draw
@@ -475,3 +480,6 @@ n TreeModel
n View
n ViewControl
n VInspector
n Express
t TKExpress
x ExpToCasExe

View File

@@ -22,6 +22,4 @@ if (3RDPARTY_DIR)
endforeach()
endif()
# bison 3.2 is required because it provides options to avoid generation of redundant header
# files and embedding of local paths in the generated code
find_package (BISON 3.2)
find_package (BISON 3.7.4)

View File

@@ -3,7 +3,7 @@
# See the cotire manual for usage hints.
#
#=============================================================================
# Copyright 2012-2016 Sascha Kratky
# Copyright 2012-2018 Sascha Kratky
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation
@@ -43,7 +43,7 @@ if (NOT CMAKE_SCRIPT_MODE_FILE)
endif()
set (COTIRE_CMAKE_MODULE_FILE "${CMAKE_CURRENT_LIST_FILE}")
set (COTIRE_CMAKE_MODULE_VERSION "1.7.9")
set (COTIRE_CMAKE_MODULE_VERSION "1.8.1")
# activate select policies
if (POLICY CMP0025)
@@ -106,6 +106,11 @@ if (POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
if (POLICY CMP0055)
# strict checking for break() command
cmake_policy(SET CMP0055 NEW)
endif()
include(CMakeParseArguments)
include(ProcessorCount)
@@ -234,7 +239,13 @@ function (cotire_filter_language_source_files _language _target _sourceFilesVar
# add to excluded sources, if file has custom compile flags
list (APPEND _excludedSourceFiles "${_sourceFile}")
else()
list (APPEND _sourceFiles "${_sourceFile}")
get_source_file_property(_sourceCompileOptions "${_sourceFile}" COMPILE_OPTIONS)
if (_sourceCompileOptions)
# add to excluded sources, if file has list of custom compile options
list (APPEND _excludedSourceFiles "${_sourceFile}")
else()
list (APPEND _sourceFiles "${_sourceFile}")
endif()
endif()
endif()
endforeach()
@@ -293,7 +304,7 @@ function (cotire_get_source_file_property_values _valuesVar _property)
set (${_valuesVar} ${_values} PARENT_SCOPE)
endfunction()
function (cotire_resolve_config_properites _configurations _propertiesVar)
function (cotire_resolve_config_properties _configurations _propertiesVar)
set (_properties "")
foreach (_property ${ARGN})
if ("${_property}" MATCHES "<CONFIG>")
@@ -309,8 +320,8 @@ function (cotire_resolve_config_properites _configurations _propertiesVar)
set (${_propertiesVar} ${_properties} PARENT_SCOPE)
endfunction()
function (cotire_copy_set_properites _configurations _type _source _target)
cotire_resolve_config_properites("${_configurations}" _properties ${ARGN})
function (cotire_copy_set_properties _configurations _type _source _target)
cotire_resolve_config_properties("${_configurations}" _properties ${ARGN})
foreach (_property ${_properties})
get_property(_isSet ${_type} ${_source} PROPERTY ${_property} SET)
if (_isSet)
@@ -320,13 +331,18 @@ function (cotire_copy_set_properites _configurations _type _source _target)
endforeach()
endfunction()
function (cotire_get_target_usage_requirements _target _targetRequirementsVar)
function (cotire_get_target_usage_requirements _target _config _targetRequirementsVar)
set (_targetRequirements "")
get_target_property(_librariesToProcess ${_target} LINK_LIBRARIES)
while (_librariesToProcess)
# remove from head
list (GET _librariesToProcess 0 _library)
list (REMOVE_AT _librariesToProcess 0)
if (_library MATCHES "^\\$<\\$<CONFIG:${_config}>:([A-Za-z0-9_:-]+)>$")
set (_library "${CMAKE_MATCH_1}")
elseif (_config STREQUAL "None" AND _library MATCHES "^\\$<\\$<CONFIG:>:([A-Za-z0-9_:-]+)>$")
set (_library "${CMAKE_MATCH_1}")
endif()
if (TARGET ${_library})
list (FIND _targetRequirements ${_library} _index)
if (_index LESS 0)
@@ -441,7 +457,7 @@ function (cotire_get_target_compile_flags _config _language _target _flagsVar)
# interface compile options from linked library targets
if (_target)
set (_linkedTargets "")
cotire_get_target_usage_requirements(${_target} _linkedTargets)
cotire_get_target_usage_requirements(${_target} ${_config} _linkedTargets)
foreach (_linkedTarget ${_linkedTargets})
get_target_property(_targetOptions ${_linkedTarget} INTERFACE_COMPILE_OPTIONS)
if (_targetOptions)
@@ -573,7 +589,7 @@ function (cotire_get_target_include_directories _config _language _target _inclu
# interface include directories from linked library targets
if (_target)
set (_linkedTargets "")
cotire_get_target_usage_requirements(${_target} _linkedTargets)
cotire_get_target_usage_requirements(${_target} ${_config} _linkedTargets)
foreach (_linkedTarget ${_linkedTargets})
get_target_property(_linkedTargetType ${_linkedTarget} TYPE)
if (CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE AND NOT CMAKE_VERSION VERSION_LESS "3.4.0" AND
@@ -627,7 +643,7 @@ function (cotire_get_target_include_directories _config _language _target _inclu
if (CMAKE_${_language}_IMPLICIT_INCLUDE_DIRECTORIES)
list (REMOVE_ITEM _includeDirs ${CMAKE_${_language}_IMPLICIT_INCLUDE_DIRECTORIES})
endif()
if (WIN32)
if (WIN32 AND NOT MINGW)
# convert Windows paths in include directories to CMake paths
if (_includeDirs)
set (_paths "")
@@ -703,7 +719,7 @@ function (cotire_get_target_compile_definitions _config _language _target _defin
endif()
# interface compile definitions from linked library targets
set (_linkedTargets "")
cotire_get_target_usage_requirements(${_target} _linkedTargets)
cotire_get_target_usage_requirements(${_target} ${_config} _linkedTargets)
foreach (_linkedTarget ${_linkedTargets})
get_target_property(_definitions ${_linkedTarget} INTERFACE_COMPILE_DEFINITIONS)
if (_definitions)
@@ -711,7 +727,7 @@ function (cotire_get_target_compile_definitions _config _language _target _defin
endif()
endforeach()
# parse additional compile definitions from target compile flags
# and don't look at directory compile definitions, which we already handled
# and do not look at directory compile definitions, which we already handled
set (_targetFlags "")
cotire_get_target_compile_flags("${_config}" "${_language}" "${_target}" _targetFlags)
cotire_filter_compile_flags("${_language}" "D" _definitions _ignore ${_targetFlags})
@@ -859,6 +875,9 @@ macro (cotire_set_cmd_to_prologue _cmdVar)
list (APPEND ${_cmdVar} "--warn-uninitialized")
endif()
list (APPEND ${_cmdVar} "-DCOTIRE_BUILD_TYPE:STRING=$<CONFIGURATION>")
if (XCODE)
list (APPEND ${_cmdVar} "-DXCODE:BOOL=TRUE")
endif()
if (COTIRE_VERBOSE)
list (APPEND ${_cmdVar} "-DCOTIRE_VERBOSE:BOOL=ON")
elseif("${CMAKE_GENERATOR}" MATCHES "Makefiles")
@@ -876,6 +895,9 @@ function (cotire_init_compile_cmd _cmdVar _language _compilerLauncher _compilerE
if (NOT _compilerArg1)
set (_compilerArg1 ${CMAKE_${_language}_COMPILER_ARG1})
endif()
if (WIN32)
file (TO_NATIVE_PATH "${_compilerExe}" _compilerExe)
endif()
string (STRIP "${_compilerArg1}" _compilerArg1)
if ("${CMAKE_GENERATOR}" MATCHES "Make|Ninja")
# compiler launcher is only supported for Makefile and Ninja
@@ -902,16 +924,16 @@ function (cotire_add_includes_to_cmd _cmdVar _language _includesVar _systemInclu
foreach (_include ${_includeDirs})
if (WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
file (TO_NATIVE_PATH "${_include}" _include)
list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_${_language}_SEP}${_include}")
list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_SEP_${_language}}${_include}")
else()
set (_index -1)
if ("${CMAKE_INCLUDE_SYSTEM_FLAG_${_language}}" MATCHES ".+")
list (FIND ${_systemIncludesVar} "${_include}" _index)
endif()
if (_index GREATER -1)
list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_SYSTEM_FLAG_${_language}}${_include}")
list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_SYSTEM_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_SEP_${_language}}${_include}")
else()
list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_${_language}_SEP}${_include}")
list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_SEP_${_language}}${_include}")
endif()
endif()
endforeach()
@@ -1046,10 +1068,10 @@ macro (cotire_check_ignore_header_file_path _headerFile _headerIsIgnoredVar)
set (${_headerIsIgnoredVar} TRUE)
elseif (IS_DIRECTORY "${_headerFile}")
set (${_headerIsIgnoredVar} TRUE)
elseif ("${_headerFile}" MATCHES "\\.\\.|[_-]fixed" AND "${_headerFile}" MATCHES "\\.h$")
# heuristic: ignore C headers with embedded parent directory references or "-fixed" or "_fixed" in path
elseif ("${_headerFile}" MATCHES "\\.\\.|[_-]fixed")
# heuristic: ignore headers with embedded parent directory references or "-fixed" or "_fixed" in path
# these often stem from using GCC #include_next tricks, which may break the precompiled header compilation
# with the error message "error: no include path in which to search for header.h"
# with the error message "error: no include path in which to search for header"
set (${_headerIsIgnoredVar} TRUE)
else()
set (${_headerIsIgnoredVar} FALSE)
@@ -1070,12 +1092,11 @@ endmacro()
macro (cotire_parse_line _line _headerFileVar _headerDepthVar)
if (MSVC)
# cl.exe /showIncludes output looks different depending on the language pack used, e.g.:
# cl.exe /showIncludes produces different output, depending on the language pack used, e.g.:
# English: "Note: including file: C:\directory\file"
# German: "Hinweis: Einlesen der Datei: C:\directory\file"
# We use a very general regular expression, relying on the presence of the : characters
if (_line MATCHES "( +)([a-zA-Z]:[^:]+)$")
# Visual Studio compiler output
string (LENGTH "${CMAKE_MATCH_1}" ${_headerDepthVar})
get_filename_component(${_headerFileVar} "${CMAKE_MATCH_2}" ABSOLUTE)
else()
@@ -1233,11 +1254,19 @@ function (cotire_scan_includes _includesVar)
set (${_includesVar} "" PARENT_SCOPE)
return()
endif()
list (APPEND _cmd ${_existingSourceFiles})
# add source files to be scanned
if (WIN32)
foreach (_sourceFile ${_existingSourceFiles})
file (TO_NATIVE_PATH "${_sourceFile}" _sourceFileNative)
list (APPEND _cmd "${_sourceFileNative}")
endforeach()
else()
list (APPEND _cmd ${_existingSourceFiles})
endif()
if (COTIRE_VERBOSE)
message (STATUS "execute_process: ${_cmd}")
endif()
if (_option_COMPILER_ID MATCHES "MSVC")
if (MSVC_IDE OR _option_COMPILER_ID MATCHES "MSVC")
# cl.exe messes with the output streams unless the environment variable VS_UNICODE_OUTPUT is cleared
unset (ENV{VS_UNICODE_OUTPUT})
endif()
@@ -1473,11 +1502,16 @@ function (cotire_generate_prefix_header _prefixFile)
if (_unparsedLines)
if (COTIRE_VERBOSE OR _scanResult OR NOT _selectedHeaders)
list (LENGTH _unparsedLines _skippedLineCount)
message (STATUS "${_skippedLineCount} line(s) skipped, see ${_unparsedLinesFile}")
if (WIN32)
file (TO_NATIVE_PATH "${_unparsedLinesFile}" _unparsedLinesLogPath)
else()
set (_unparsedLinesLogPath "${_unparsedLinesFile}")
endif()
message (STATUS "${_skippedLineCount} line(s) skipped, see ${_unparsedLinesLogPath}")
endif()
string (REPLACE ";" "\n" _unparsedLines "${_unparsedLines}")
endif()
file (WRITE "${_unparsedLinesFile}" "${_unparsedLines}")
file (WRITE "${_unparsedLinesFile}" "${_unparsedLines}\n")
endfunction()
function (cotire_add_makedep_flags _language _compilerID _compilerVersion _flagsVar)
@@ -1507,7 +1541,7 @@ function (cotire_add_makedep_flags _language _compilerID _compilerVersion _flags
# append to list
list (APPEND _flags -H -E)
if (NOT "${_compilerVersion}" VERSION_LESS "4.3.0")
list (APPEND _flags "-fdirectives-only")
list (APPEND _flags -fdirectives-only)
endif()
else()
# return as a flag string
@@ -1517,16 +1551,36 @@ function (cotire_add_makedep_flags _language _compilerID _compilerVersion _flags
endif()
endif()
elseif (_compilerID MATCHES "Clang")
# Clang options used
# -H print the name of each header file used
# -E invoke preprocessor
# -fno-color-diagnostics don't prints diagnostics in color
if (_flags)
# append to list
list (APPEND _flags -H -E -fno-color-diagnostics)
else()
# return as a flag string
set (_flags "-H -E -fno-color-diagnostics")
if (UNIX)
# Clang options used
# -H print the name of each header file used
# -E invoke preprocessor
# -fno-color-diagnostics do not print diagnostics in color
# -Eonly just run preprocessor, no output
if (_flags)
# append to list
list (APPEND _flags -H -E -fno-color-diagnostics -Xclang -Eonly)
else()
# return as a flag string
set (_flags "-H -E -fno-color-diagnostics -Xclang -Eonly")
endif()
elseif (WIN32)
# Clang-cl.exe options used
# /TC treat all files named on the command line as C source files
# /TP treat all files named on the command line as C++ source files
# /EP preprocess to stdout without #line directives
# -H print the name of each header file used
# -fno-color-diagnostics do not print diagnostics in color
# -Eonly just run preprocessor, no output
set (_sourceFileTypeC "/TC")
set (_sourceFileTypeCXX "/TP")
if (_flags)
# append to list
list (APPEND _flags "${_sourceFileType${_language}}" /EP -fno-color-diagnostics -Xclang -H -Xclang -Eonly)
else()
# return as a flag string
set (_flags "${_sourceFileType${_language}} /EP -fno-color-diagnostics -Xclang -H -Xclang -Eonly")
endif()
endif()
elseif (_compilerID MATCHES "Intel")
if (WIN32)
@@ -1600,8 +1654,8 @@ function (cotire_add_pch_compilation_flags _language _compilerID _compilerVersio
set (_flags "${_flags} /Zm${COTIRE_PCH_MEMORY_SCALING_FACTOR}")
endif()
endif()
elseif (_compilerID MATCHES "GNU|Clang")
# GCC / Clang options used
elseif (_compilerID MATCHES "GNU")
# GCC options used
# -x specify the source language
# -c compile but do not link
# -o place output in file
@@ -1611,11 +1665,55 @@ function (cotire_add_pch_compilation_flags _language _compilerID _compilerVersio
set (_xLanguage_CXX "c++-header")
if (_flags)
# append to list
list (APPEND _flags "-x" "${_xLanguage_${_language}}" "-c" "${_prefixFile}" -o "${_pchFile}")
list (APPEND _flags -x "${_xLanguage_${_language}}" -c "${_prefixFile}" -o "${_pchFile}")
else()
# return as a flag string
set (_flags "-x ${_xLanguage_${_language}} -c \"${_prefixFile}\" -o \"${_pchFile}\"")
endif()
elseif (_compilerID MATCHES "Clang")
if (UNIX)
# Clang options used
# -x specify the source language
# -c compile but do not link
# -o place output in file
# -fno-pch-timestamp disable inclusion of timestamp in precompiled headers (clang 4.0.0+)
set (_xLanguage_C "c-header")
set (_xLanguage_CXX "c++-header")
if (_flags)
# append to list
list (APPEND _flags -x "${_xLanguage_${_language}}" -c "${_prefixFile}" -o "${_pchFile}")
if (NOT "${_compilerVersion}" VERSION_LESS "4.0.0")
list (APPEND _flags -Xclang -fno-pch-timestamp)
endif()
else()
# return as a flag string
set (_flags "-x ${_xLanguage_${_language}} -c \"${_prefixFile}\" -o \"${_pchFile}\"")
if (NOT "${_compilerVersion}" VERSION_LESS "4.0.0")
set (_flags "${_flags} -Xclang -fno-pch-timestamp")
endif()
endif()
elseif (WIN32)
file (TO_NATIVE_PATH "${_prefixFile}" _prefixFileNative)
file (TO_NATIVE_PATH "${_pchFile}" _pchFileNative)
file (TO_NATIVE_PATH "${_hostFile}" _hostFileNative)
# Clang-cl.exe options used
# /Yc creates a precompiled header file
# /Fp specifies precompiled header binary file name
# /FI forces inclusion of file
# /Zs syntax check only
# /TC treat all files named on the command line as C source files
# /TP treat all files named on the command line as C++ source files
set (_sourceFileTypeC "/TC")
set (_sourceFileTypeCXX "/TP")
if (_flags)
# append to list
list (APPEND _flags "${_sourceFileType${_language}}"
"/Yc${_prefixFileNative}" "/Fp${_pchFileNative}" "/FI${_prefixFileNative}" /Zs "${_hostFileNative}")
else()
# return as a flag string
set (_flags "/Yc\"${_prefixFileNative}\" /Fp\"${_pchFileNative}\" /FI\"${_prefixFileNative}\"")
endif()
endif()
elseif (_compilerID MATCHES "Intel")
if (WIN32)
file (TO_NATIVE_PATH "${_prefixFile}" _prefixFileNative)
@@ -1657,20 +1755,28 @@ function (cotire_add_pch_compilation_flags _language _compilerID _compilerVersio
get_filename_component(_pchName "${_pchFile}" NAME)
set (_xLanguage_C "c-header")
set (_xLanguage_CXX "c++-header")
set (_pchSuppressMessages FALSE)
if ("${CMAKE_${_language}_FLAGS}" MATCHES ".*-Wno-pch-messages.*")
set(_pchSuppressMessages TRUE)
endif()
if (_flags)
# append to list
if ("${_language}" STREQUAL "CXX")
list (APPEND _flags -Kc++)
endif()
list (APPEND _flags "-include" "${_prefixFile}" "-pch-dir" "${_pchDir}" "-pch-create" "${_pchName}" "-fsyntax-only" "${_hostFile}")
list (APPEND _flags -include "${_prefixFile}" -pch-dir "${_pchDir}" -pch-create "${_pchName}" -fsyntax-only "${_hostFile}")
if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
list (APPEND _flags "-Wpch-messages")
if (NOT _pchSuppressMessages)
list (APPEND _flags -Wpch-messages)
endif()
endif()
else()
# return as a flag string
set (_flags "-include \"${_prefixFile}\" -pch-dir \"${_pchDir}\" -pch-create \"${_pchName}\"")
if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
set (_flags "${_flags} -Wpch-messages")
if (NOT _pchSuppressMessages)
set (_flags "${_flags} -Wpch-messages")
endif()
endif()
endif()
endif()
@@ -1721,23 +1827,48 @@ function (cotire_add_prefix_pch_inclusion_flags _language _compilerID _compilerV
# note: ccache requires the -include flag to be used in order to process precompiled header correctly
if (_flags)
# append to list
list (APPEND _flags "-Winvalid-pch" "-include" "${_prefixFile}")
list (APPEND _flags -Winvalid-pch -include "${_prefixFile}")
else()
# return as a flag string
set (_flags "-Winvalid-pch -include \"${_prefixFile}\"")
endif()
elseif (_compilerID MATCHES "Clang")
# Clang options used
# -include process include file as the first line of the primary source file
# -include-pch include precompiled header file
# -Qunused-arguments don't emit warning for unused driver arguments
# note: ccache requires the -include flag to be used in order to process precompiled header correctly
if (_flags)
# append to list
list (APPEND _flags "-Qunused-arguments" "-include" "${_prefixFile}")
else()
# return as a flag string
set (_flags "-Qunused-arguments -include \"${_prefixFile}\"")
if (UNIX)
# Clang options used
# -include process include file as the first line of the primary source file
# note: ccache requires the -include flag to be used in order to process precompiled header correctly
if (_flags)
# append to list
list (APPEND _flags -include "${_prefixFile}")
else()
# return as a flag string
set (_flags "-include \"${_prefixFile}\"")
endif()
elseif (WIN32)
file (TO_NATIVE_PATH "${_prefixFile}" _prefixFileNative)
# Clang-cl.exe options used
# /Yu uses a precompiled header file during build
# /Fp specifies precompiled header binary file name
# /FI forces inclusion of file
if (_pchFile)
file (TO_NATIVE_PATH "${_pchFile}" _pchFileNative)
if (_flags)
# append to list
list (APPEND _flags "/Yu${_prefixFileNative}" "/Fp${_pchFileNative}" "/FI${_prefixFileNative}")
else()
# return as a flag string
set (_flags "/Yu\"${_prefixFileNative}\" /Fp\"${_pchFileNative}\" /FI\"${_prefixFileNative}\"")
endif()
else()
# no precompiled header, force inclusion of prefix header
if (_flags)
# append to list
list (APPEND _flags "/FI${_prefixFileNative}")
else()
# return as a flag string
set (_flags "/FI\"${_prefixFileNative}\"")
endif()
endif()
endif()
elseif (_compilerID MATCHES "Intel")
if (WIN32)
@@ -1781,24 +1912,32 @@ function (cotire_add_prefix_pch_inclusion_flags _language _compilerID _compilerV
if (_pchFile)
get_filename_component(_pchDir "${_pchFile}" DIRECTORY)
get_filename_component(_pchName "${_pchFile}" NAME)
set (_pchSuppressMessages FALSE)
if ("${CMAKE_${_language}_FLAGS}" MATCHES ".*-Wno-pch-messages.*")
set(_pchSuppressMessages TRUE)
endif()
if (_flags)
# append to list
list (APPEND _flags "-include" "${_prefixFile}" "-pch-dir" "${_pchDir}" "-pch-use" "${_pchName}")
list (APPEND _flags -include "${_prefixFile}" -pch-dir "${_pchDir}" -pch-use "${_pchName}")
if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
list (APPEND _flags "-Wpch-messages")
if (NOT _pchSuppressMessages)
list (APPEND _flags -Wpch-messages)
endif()
endif()
else()
# return as a flag string
set (_flags "-include \"${_prefixFile}\" -pch-dir \"${_pchDir}\" -pch-use \"${_pchName}\"")
if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
set (_flags "${_flags} -Wpch-messages")
if (NOT _pchSuppressMessages)
set (_flags "${_flags} -Wpch-messages")
endif()
endif()
endif()
else()
# no precompiled header, force inclusion of prefix header
if (_flags)
# append to list
list (APPEND _flags "-include" "${_prefixFile}")
list (APPEND _flags -include "${_prefixFile}")
else()
# return as a flag string
set (_flags "-include \"${_prefixFile}\"")
@@ -1836,9 +1975,17 @@ function (cotire_precompile_prefix_header _prefixFile _pchFile _hostFile)
if (COTIRE_VERBOSE)
message (STATUS "execute_process: ${_cmd}")
endif()
if (_option_COMPILER_ID MATCHES "MSVC")
if (MSVC_IDE OR _option_COMPILER_ID MATCHES "MSVC")
# cl.exe messes with the output streams unless the environment variable VS_UNICODE_OUTPUT is cleared
unset (ENV{VS_UNICODE_OUTPUT})
elseif (_option_COMPILER_ID MATCHES "Clang" AND _option_COMPILER_VERSION VERSION_LESS "4.0.0")
if (_option_COMPILER_LAUNCHER MATCHES "ccache" OR
_option_COMPILER_EXECUTABLE MATCHES "ccache")
# Newer versions of Clang embed a compilation timestamp into the precompiled header binary,
# which results in "file has been modified since the precompiled header was built" errors if ccache is used.
# We work around the problem by disabling ccache upon pre-compiling the prefix header.
set (ENV{CCACHE_DISABLE} "true")
endif()
endif()
execute_process(
COMMAND ${_cmd}
@@ -1853,7 +2000,7 @@ function (cotire_check_precompiled_header_support _language _target _msgVar)
set (_unsupportedCompiler
"Precompiled headers not supported for ${_language} compiler ${CMAKE_${_language}_COMPILER_ID}")
if (CMAKE_${_language}_COMPILER_ID MATCHES "MSVC")
# supported since Visual Studio C++ 6.0
# PCH supported since Visual Studio C++ 6.0
# and CMake does not support an earlier version
set (${_msgVar} "" PARENT_SCOPE)
elseif (CMAKE_${_language}_COMPILER_ID MATCHES "GNU")
@@ -1864,8 +2011,16 @@ function (cotire_check_precompiled_header_support _language _target _msgVar)
set (${_msgVar} "" PARENT_SCOPE)
endif()
elseif (CMAKE_${_language}_COMPILER_ID MATCHES "Clang")
# all Clang versions have PCH support
set (${_msgVar} "" PARENT_SCOPE)
if (UNIX)
# all Unix Clang versions have PCH support
set (${_msgVar} "" PARENT_SCOPE)
elseif (WIN32)
# only clang-cl is supported under Windows
get_filename_component(_compilerName "${CMAKE_${_language}_COMPILER}" NAME_WE)
if (NOT _compilerName MATCHES "cl$")
set (${_msgVar} "${_unsupportedCompiler} version ${CMAKE_${_language}_COMPILER_VERSION}. Use clang-cl instead." PARENT_SCOPE)
endif()
endif()
elseif (CMAKE_${_language}_COMPILER_ID MATCHES "Intel")
# Intel PCH support requires version >= 8.0.0
if ("${CMAKE_${_language}_COMPILER_VERSION}" VERSION_LESS "8.0.0")
@@ -1876,29 +2031,38 @@ function (cotire_check_precompiled_header_support _language _target _msgVar)
else()
set (${_msgVar} "${_unsupportedCompiler}." PARENT_SCOPE)
endif()
# check if ccache is used as a compiler launcher
get_target_property(_launcher ${_target} ${_language}_COMPILER_LAUNCHER)
if (CMAKE_${_language}_COMPILER MATCHES "ccache" OR _launcher MATCHES "ccache")
get_filename_component(_realCompilerExe "${CMAKE_${_language}_COMPILER}" REALPATH)
if (_realCompilerExe MATCHES "ccache" OR _launcher MATCHES "ccache")
# verify that ccache configuration is compatible with precompiled headers
# always check environment variable CCACHE_SLOPPINESS, because earlier versions of ccache
# do not report the "sloppiness" setting correctly upon printing ccache configuration
if (DEFINED ENV{CCACHE_SLOPPINESS})
if (NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "pch_defines" OR NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "time_macros")
if (NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "pch_defines" OR
NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "time_macros")
set (${_msgVar}
"ccache requires the environment variable CCACHE_SLOPPINESS to be set to \"pch_defines,time_macros\"."
PARENT_SCOPE)
endif()
else()
if (_launcher MATCHES "ccache")
get_filename_component(_ccacheExe "${_launcher}" REALPATH)
if (_realCompilerExe MATCHES "ccache")
set (_ccacheExe "${_realCompilerExe}")
else()
get_filename_component(_ccacheExe "${CMAKE_${_language}_COMPILER}" REALPATH)
set (_ccacheExe "${_launcher}")
endif()
# ccache 3.7.0 replaced --print-config with --show-config
# use -p instead, which seems to work for all version for now, sigh
execute_process(
COMMAND "${_ccacheExe}" "--print-config"
COMMAND "${_ccacheExe}" "-p"
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
RESULT_VARIABLE _result
OUTPUT_VARIABLE _ccacheConfig OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
if (_result OR NOT
_ccacheConfig MATCHES "sloppiness.*=.*time_macros" OR NOT
_ccacheConfig MATCHES "sloppiness.*=.*pch_defines")
if (_result)
set (${_msgVar} "ccache configuration cannot be determined." PARENT_SCOPE)
elseif (NOT _ccacheConfig MATCHES "sloppiness.*=.*time_macros" OR
NOT _ccacheConfig MATCHES "sloppiness.*=.*pch_defines")
set (${_msgVar}
"ccache requires configuration setting \"sloppiness\" to be set to \"pch_defines,time_macros\"."
PARENT_SCOPE)
@@ -2191,7 +2355,7 @@ function (cotire_generate_target_script _language _configurations _target _targe
XCODE MSVC CMAKE_GENERATOR CMAKE_BUILD_TYPE CMAKE_CONFIGURATION_TYPES
CMAKE_${_language}_COMPILER_ID CMAKE_${_language}_COMPILER_VERSION
CMAKE_${_language}_COMPILER_LAUNCHER CMAKE_${_language}_COMPILER CMAKE_${_language}_COMPILER_ARG1
CMAKE_INCLUDE_FLAG_${_language} CMAKE_INCLUDE_FLAG_${_language}_SEP
CMAKE_INCLUDE_FLAG_${_language} CMAKE_INCLUDE_FLAG_SEP_${_language}
CMAKE_INCLUDE_SYSTEM_FLAG_${_language}
CMAKE_${_language}_FRAMEWORK_SEARCH_FLAG
CMAKE_${_language}_SYSTEM_FRAMEWORK_SEARCH_FLAG
@@ -2224,8 +2388,9 @@ endfunction()
function (cotire_setup_pch_file_compilation _language _target _targetScript _prefixFile _pchFile _hostFile)
set (_sourceFiles ${ARGN})
if (CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
# for Visual Studio and Intel, we attach the precompiled header compilation to the host file
if (CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel" OR
(WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "Clang"))
# for MSVC, Intel and Clang-cl, we attach the precompiled header compilation to the host file
# the remaining files include the precompiled header, see cotire_setup_pch_file_inclusion
if (_sourceFiles)
set (_flags "")
@@ -2233,6 +2398,9 @@ function (cotire_setup_pch_file_compilation _language _target _targetScript _pre
"${_language}" "${CMAKE_${_language}_COMPILER_ID}" "${CMAKE_${_language}_COMPILER_VERSION}"
"${_prefixFile}" "${_pchFile}" "${_hostFile}" _flags)
set_property (SOURCE ${_hostFile} APPEND_STRING PROPERTY COMPILE_FLAGS " ${_flags} ")
if (COTIRE_DEBUG)
message (STATUS "set_property: SOURCE ${_hostFile} APPEND_STRING COMPILE_FLAGS ${_flags}")
endif()
set_property (SOURCE ${_hostFile} APPEND PROPERTY OBJECT_OUTPUTS "${_pchFile}")
# make object file generated from host file depend on prefix header
set_property (SOURCE ${_hostFile} APPEND PROPERTY OBJECT_DEPENDS "${_prefixFile}")
@@ -2270,8 +2438,9 @@ function (cotire_setup_pch_file_compilation _language _target _targetScript _pre
endfunction()
function (cotire_setup_pch_file_inclusion _language _target _wholeTarget _prefixFile _pchFile _hostFile)
if (CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
# for Visual Studio and Intel, we include the precompiled header in all but the host file
if (CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel" OR
(WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "Clang"))
# for MSVC, Intel and clang-cl, we include the precompiled header in all but the host file
# the host file does the precompiled header compilation, see cotire_setup_pch_file_compilation
set (_sourceFiles ${ARGN})
list (LENGTH _sourceFiles _numberOfSourceFiles)
@@ -2283,6 +2452,9 @@ function (cotire_setup_pch_file_inclusion _language _target _wholeTarget _prefix
"${_language}" "${CMAKE_${_language}_COMPILER_ID}" "${CMAKE_${_language}_COMPILER_VERSION}"
"${_prefixFile}" "${_pchFile}" _flags)
set_property (SOURCE ${_sourceFiles} APPEND_STRING PROPERTY COMPILE_FLAGS " ${_flags} ")
if (COTIRE_DEBUG)
message (STATUS "set_property: SOURCE ${_sourceFiles} APPEND_STRING COMPILE_FLAGS ${_flags}")
endif()
# make object files generated from source files depend on precompiled header
set_property (SOURCE ${_sourceFiles} APPEND PROPERTY OBJECT_DEPENDS "${_pchFile}")
endif()
@@ -2296,6 +2468,9 @@ function (cotire_setup_pch_file_inclusion _language _target _wholeTarget _prefix
"${_language}" "${CMAKE_${_language}_COMPILER_ID}" "${CMAKE_${_language}_COMPILER_VERSION}"
"${_prefixFile}" "${_pchFile}" _flags)
set_property (SOURCE ${_sourceFiles} APPEND_STRING PROPERTY COMPILE_FLAGS " ${_flags} ")
if (COTIRE_DEBUG)
message (STATUS "set_property: SOURCE ${_sourceFiles} APPEND_STRING COMPILE_FLAGS ${_flags}")
endif()
# mark sources as cotired to prevent them from being used in another cotired target
set_source_files_properties(${_sourceFiles} PROPERTIES COTIRE_TARGET "${_target}")
endif()
@@ -2313,6 +2488,9 @@ function (cotire_setup_prefix_file_inclusion _language _target _prefixFile)
"${_language}" "${CMAKE_${_language}_COMPILER_ID}" "${CMAKE_${_language}_COMPILER_VERSION}"
"${_prefixFile}" "${_pchFile}" _flags)
set_property (SOURCE ${_sourceFiles} APPEND_STRING PROPERTY COMPILE_FLAGS " ${_flags} ")
if (COTIRE_DEBUG)
message (STATUS "set_property: SOURCE ${_sourceFiles} APPEND_STRING COMPILE_FLAGS ${_flags}")
endif()
# mark sources as cotired to prevent them from being used in another cotired target
set_source_files_properties(${_sourceFiles} PROPERTIES COTIRE_TARGET "${_target}")
# make object files generated from source files depend on prefix header
@@ -2402,7 +2580,7 @@ function (cotire_setup_target_pch_usage _languages _target _wholeTarget)
message (STATUS "add_custom_command: TARGET ${_target} PRE_BUILD ${_cmds}")
endif()
# because CMake PRE_BUILD command does not support dependencies,
# we check dependencies explicitly in cotire script mode when the pre-build action is run
# we check dependencies explicity in cotire script mode when the pre-build action is run
add_custom_command(
TARGET "${_target}"
PRE_BUILD ${_cmds}
@@ -2417,9 +2595,10 @@ function (cotire_setup_target_pch_usage _languages _target _wholeTarget)
# if this is a single-language target without any excluded files
if (_wholeTarget)
set (_language "${_languages}")
# for Visual Studio and Intel, precompiled header inclusion is always done on the source file level
# for MSVC, Intel and clang-cl, precompiled header inclusion is always done on the source file level
# see cotire_setup_pch_file_inclusion
if (NOT CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
if (NOT CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel" AND NOT
(WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "Clang"))
get_property(_prefixFile TARGET ${_target} PROPERTY COTIRE_${_language}_PREFIX_HEADER)
if (_prefixFile)
get_property(_pchFile TARGET ${_target} PROPERTY COTIRE_${_language}_PRECOMPILED_HEADER)
@@ -2428,6 +2607,9 @@ function (cotire_setup_target_pch_usage _languages _target _wholeTarget)
"${_language}" "${CMAKE_${_language}_COMPILER_ID}" "${CMAKE_${_language}_COMPILER_VERSION}"
"${_prefixFile}" "${_pchFile}" _options)
set_property(TARGET ${_target} APPEND PROPERTY ${_options})
if (COTIRE_DEBUG)
message (STATUS "set_property: TARGET ${_target} APPEND PROPERTY ${_options}")
endif()
endif()
endif()
endif()
@@ -2454,7 +2636,8 @@ function (cotire_setup_unity_generation_commands _language _target _targetScript
set_property (SOURCE "${_unityFile}" PROPERTY OBJECT_DEPENDS ${_objectDependsPaths})
endif()
if (WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
# unity file compilation results in potentially huge object file, thus use /bigobj by default unter MSVC and Windows Intel
# unity file compilation results in potentially huge object file,
# thus use /bigobj by default unter cl.exe and Windows Intel
set_property (SOURCE "${_unityFile}" APPEND_STRING PROPERTY COMPILE_FLAGS "/bigobj")
endif()
cotire_set_cmd_to_prologue(_unityCmd)
@@ -2660,6 +2843,9 @@ function (cotire_make_target_message _target _languages _disableMsg _targetMsgVa
else()
set (_targetMsg "${_languagesStr} target ${_target} cotired without unity build.")
endif()
if (_disableMsg)
set (_targetMsg "${_targetMsg} ${_disableMsg}")
endif()
else()
if (_excludedStr)
set (_targetMsg "${_languagesStr} target ${_target} cotired ${_excludedStr}.")
@@ -2749,6 +2935,20 @@ function (cotire_choose_target_languages _target _targetLanguagesVar _wholeTarge
set (_targetUsePCH FALSE)
endif()
endif()
if (_targetAddSCU)
# disable unity builds if automatic Qt processing is used
get_target_property(_targetAutoMoc ${_target} AUTOMOC)
get_target_property(_targetAutoUic ${_target} AUTOUIC)
get_target_property(_targetAutoRcc ${_target} AUTORCC)
if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
if (_disableMsg)
set (_disableMsg "${_disableMsg} Target uses automatic CMake Qt processing.")
else()
set (_disableMsg "Target uses automatic CMake Qt processing.")
endif()
set (_targetAddSCU FALSE)
endif()
endif()
set_property(TARGET ${_target} PROPERTY COTIRE_ENABLE_PRECOMPILED_HEADER ${_targetUsePCH})
set_property(TARGET ${_target} PROPERTY COTIRE_ADD_UNITY_BUILD ${_targetAddSCU})
cotire_make_target_message(${_target} "${_targetLanguages}" "${_disableMsg}" _targetMsg ${_allExcludedSourceFiles})
@@ -2776,7 +2976,11 @@ function (cotire_compute_unity_max_number_of_includes _target _maxIncludesVar)
set (_sourceFiles ${ARGN})
get_target_property(_maxIncludes ${_target} COTIRE_UNITY_SOURCE_MAXIMUM_NUMBER_OF_INCLUDES)
if (_maxIncludes MATCHES "(-j|--parallel|--jobs) ?([0-9]*)")
set (_numberOfThreads "${CMAKE_MATCH_2}")
if (DEFINED CMAKE_MATCH_2)
set (_numberOfThreads "${CMAKE_MATCH_2}")
else()
set (_numberOfThreads "")
endif()
if (NOT _numberOfThreads)
# use all available cores
ProcessorCount(_numberOfThreads)
@@ -2889,8 +3093,9 @@ function (cotire_setup_pch_target _languages _configurations _target)
set (_dependsFiles "")
foreach (_language ${_languages})
set (_props COTIRE_${_language}_PREFIX_HEADER COTIRE_${_language}_UNITY_SOURCE)
if (NOT CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
# Visual Studio and Intel only create precompiled header as a side effect
if (NOT CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel" AND NOT
(WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "Clang"))
# MSVC, Intel and clang-cl only create precompiled header as a side effect
list (INSERT _props 0 COTIRE_${_language}_PRECOMPILED_HEADER)
endif()
cotire_get_first_set_property_value(_dependsFile TARGET ${_target} ${_props})
@@ -2938,6 +3143,7 @@ function (cotire_collect_unity_target_sources _target _languages _unityTargetSou
list (APPEND _unityTargetSources ${_unityFiles})
endif()
endforeach()
# handle object libraries which are part of the target's sources
get_target_property(_linkLibrariesStrategy ${_target} COTIRE_UNITY_LINK_LIBRARIES_INIT)
if ("${_linkLibrariesStrategy}" MATCHES "^COPY_UNITY$")
cotire_filter_object_libraries(${_target} _objectLibraries ${_targetSourceFiles})
@@ -2982,21 +3188,6 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
# determine unity target sources
set (_unityTargetSources "")
cotire_collect_unity_target_sources(${_target} "${_languages}" _unityTargetSources)
# handle automatic Qt processing
get_target_property(_targetAutoMoc ${_target} AUTOMOC)
get_target_property(_targetAutoUic ${_target} AUTOUIC)
get_target_property(_targetAutoRcc ${_target} AUTORCC)
if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
# if the original target sources are subject to CMake's automatic Qt processing,
# also include implicitly generated <targetname>_automoc.cpp file
if (CMAKE_VERSION VERSION_LESS "3.8.0")
list (APPEND _unityTargetSources "${_target}_automoc.cpp")
set_property (SOURCE "${_target}_automoc.cpp" PROPERTY GENERATED TRUE)
else()
list (APPEND _unityTargetSources "${_target}_autogen/moc_compilation.cpp")
set_property (SOURCE "${_target}_autogen/moc_compilation.cpp" PROPERTY GENERATED TRUE)
endif()
endif()
# prevent AUTOMOC, AUTOUIC and AUTORCC properties from being set when the unity target is created
set (CMAKE_AUTOMOC OFF)
set (CMAKE_AUTOUIC OFF)
@@ -3010,21 +3201,6 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
else()
add_library(${_unityTargetName} ${_unityTargetSubType} EXCLUDE_FROM_ALL ${_unityTargetSources})
endif()
if ("${CMAKE_GENERATOR}" MATCHES "Visual Studio")
# depend on original target's automoc target, if it exists
if (TARGET ${_target}_automoc)
add_dependencies(${_unityTargetName} ${_target}_automoc)
endif()
else()
if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
# depend on the original target's implicitly generated <targetname>_automoc target
if (CMAKE_VERSION VERSION_LESS "3.8.0")
add_dependencies(${_unityTargetName} ${_target}_automoc)
else()
add_dependencies(${_unityTargetName} ${_target}_autogen)
endif()
endif()
endif()
# copy output location properties
set (_outputDirProperties
ARCHIVE_OUTPUT_DIRECTORY ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
@@ -3036,8 +3212,8 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
set (_outputDir "${COTIRE_UNITY_OUTPUT_DIRECTORY}")
else()
# append relative COTIRE_UNITY_OUTPUT_DIRECTORY to target's actual output directory
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName} ${_outputDirProperties})
cotire_resolve_config_properites("${_configurations}" _properties ${_outputDirProperties})
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName} ${_outputDirProperties})
cotire_resolve_config_properties("${_configurations}" _properties ${_outputDirProperties})
foreach (_property ${_properties})
get_property(_outputDir TARGET ${_target} PROPERTY ${_property})
if (_outputDir)
@@ -3057,11 +3233,11 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
RUNTIME_OUTPUT_DIRECTORY "${_outputDir}")
endif()
else()
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
${_outputDirProperties})
endif()
# copy output name
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
ARCHIVE_OUTPUT_NAME ARCHIVE_OUTPUT_NAME_<CONFIG>
LIBRARY_OUTPUT_NAME LIBRARY_OUTPUT_NAME_<CONFIG>
OUTPUT_NAME OUTPUT_NAME_<CONFIG>
@@ -3069,7 +3245,7 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
PREFIX <CONFIG>_POSTFIX SUFFIX
IMPORT_PREFIX IMPORT_SUFFIX)
# copy compile stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
COMPILE_DEFINITIONS COMPILE_DEFINITIONS_<CONFIG>
COMPILE_FLAGS COMPILE_OPTIONS
Fortran_FORMAT Fortran_MODULE_DIRECTORY
@@ -3081,12 +3257,12 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
C_VISIBILITY_PRESET CXX_VISIBILITY_PRESET VISIBILITY_INLINES_HIDDEN
C_CLANG_TIDY CXX_CLANG_TIDY)
# copy compile features
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
C_EXTENSIONS C_STANDARD C_STANDARD_REQUIRED
CXX_EXTENSIONS CXX_STANDARD CXX_STANDARD_REQUIRED
COMPILE_FEATURES)
# copy interface stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
COMPATIBLE_INTERFACE_BOOL COMPATIBLE_INTERFACE_NUMBER_MAX COMPATIBLE_INTERFACE_NUMBER_MIN
COMPATIBLE_INTERFACE_STRING
INTERFACE_COMPILE_DEFINITIONS INTERFACE_COMPILE_FEATURES INTERFACE_COMPILE_OPTIONS
@@ -3094,8 +3270,9 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
INTERFACE_POSITION_INDEPENDENT_CODE INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
INTERFACE_AUTOUIC_OPTIONS NO_SYSTEM_FROM_IMPORTED)
# copy link stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
BUILD_WITH_INSTALL_RPATH INSTALL_RPATH INSTALL_RPATH_USE_LINK_PATH SKIP_BUILD_RPATH
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
BUILD_WITH_INSTALL_RPATH BUILD_WITH_INSTALL_NAME_DIR
INSTALL_RPATH INSTALL_RPATH_USE_LINK_PATH SKIP_BUILD_RPATH
LINKER_LANGUAGE LINK_DEPENDS LINK_DEPENDS_NO_SHARED
LINK_FLAGS LINK_FLAGS_<CONFIG>
LINK_INTERFACE_LIBRARIES LINK_INTERFACE_LIBRARIES_<CONFIG>
@@ -3103,18 +3280,18 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
LINK_SEARCH_START_STATIC LINK_SEARCH_END_STATIC
STATIC_LIBRARY_FLAGS STATIC_LIBRARY_FLAGS_<CONFIG>
NO_SONAME SOVERSION VERSION
LINK_WHAT_YOU_USE)
LINK_WHAT_YOU_USE BUILD_RPATH)
# copy cmake stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
IMPLICIT_DEPENDS_INCLUDE_TRANSFORM RULE_LAUNCH_COMPILE RULE_LAUNCH_CUSTOM RULE_LAUNCH_LINK)
# copy Apple platform specific stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
BUNDLE BUNDLE_EXTENSION FRAMEWORK FRAMEWORK_VERSION INSTALL_NAME_DIR
MACOSX_BUNDLE MACOSX_BUNDLE_INFO_PLIST MACOSX_FRAMEWORK_INFO_PLIST MACOSX_RPATH
OSX_ARCHITECTURES OSX_ARCHITECTURES_<CONFIG> PRIVATE_HEADER PUBLIC_HEADER RESOURCE XCTEST
IOS_INSTALL_COMBINED)
IOS_INSTALL_COMBINED XCODE_EXPLICIT_FILE_TYPE XCODE_PRODUCT_TYPE)
# copy Windows platform specific stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
GNUtoMS
COMPILE_PDB_NAME COMPILE_PDB_NAME_<CONFIG>
COMPILE_PDB_OUTPUT_DIRECTORY COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
@@ -3128,15 +3305,19 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
VS_WINRT_COMPONENT VS_WINRT_EXTENSIONS VS_WINRT_REFERENCES
WIN32_EXECUTABLE WINDOWS_EXPORT_ALL_SYMBOLS
DEPLOYMENT_REMOTE_DIRECTORY VS_CONFIGURATION_TYPE
VS_SDK_REFERENCES)
VS_SDK_REFERENCES VS_USER_PROPS VS_DEBUGGER_WORKING_DIRECTORY)
# copy Android platform specific stuff
cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
ANDROID_API ANDROID_API_MIN ANDROID_GUI
ANDROID_ANT_ADDITIONAL_OPTIONS ANDROID_ARCH ANDROID_ASSETS_DIRECTORIES
ANDROID_JAR_DEPENDENCIES ANDROID_JAR_DIRECTORIES ANDROID_JAVA_SOURCE_DIR
ANDROID_NATIVE_LIB_DEPENDENCIES ANDROID_NATIVE_LIB_DIRECTORIES
ANDROID_PROCESS_MAX ANDROID_PROGUARD ANDROID_PROGUARD_CONFIG_PATH
ANDROID_SECURE_PROPS_PATH ANDROID_SKIP_ANT_STEP ANDROID_STL_TYPE)
# copy CUDA platform specific stuff
cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
CUDA_PTX_COMPILATION CUDA_SEPARABLE_COMPILATION CUDA_RESOLVE_DEVICE_SYMBOLS
CUDA_EXTENSIONS CUDA_STANDARD CUDA_STANDARD_REQUIRED)
# use output name from original target
get_target_property(_targetOutputName ${_unityTargetName} OUTPUT_NAME)
if (NOT _targetOutputName)
@@ -3150,6 +3331,13 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
set_property(TARGET ${_unityTargetName} PROPERTY ENABLE_EXPORTS TRUE)
endif()
endif()
# enable parallel compilation for MSVC
if (MSVC AND "${CMAKE_GENERATOR}" MATCHES "Visual Studio")
list (LENGTH _unityTargetSources _numberOfUnityTargetSources)
if (_numberOfUnityTargetSources GREATER 1)
set_property(TARGET ${_unityTargetName} APPEND PROPERTY COMPILE_OPTIONS "/MP")
endif()
endif()
cotire_init_target(${_unityTargetName})
cotire_add_to_unity_all_target(${_unityTargetName})
set_property(TARGET ${_target} PROPERTY COTIRE_UNITY_TARGET_NAME "${_unityTargetName}")
@@ -3308,6 +3496,13 @@ function (cotire_target_link_libraries _target)
message (STATUS "unity target ${_unityTargetName} interface link libraries: ${_unityLinkInterfaceLibraries}")
endif()
endif()
get_target_property(_manualDependencies ${_target} MANUALLY_ADDED_DEPENDENCIES)
if (_manualDependencies)
cotire_map_libraries("${_linkLibrariesStrategy}" _unityManualDependencies ${_manualDependencies})
if (_unityManualDependencies)
add_dependencies("${_unityTargetName}" ${_unityManualDependencies})
endif()
endif()
endif()
endif()
endfunction(cotire_target_link_libraries)
@@ -3340,9 +3535,9 @@ function (cotire_init_target _targetName)
set_target_properties(${_targetName} PROPERTIES FOLDER "${COTIRE_TARGETS_FOLDER}")
endif()
set_target_properties(${_targetName} PROPERTIES EXCLUDE_FROM_ALL TRUE)
if (MSVC_IDE)
set_target_properties(${_targetName} PROPERTIES EXCLUDE_FROM_DEFAULT_BUILD TRUE)
endif()
# if (MSVC_IDE)
# set_target_properties(${_targetName} PROPERTIES EXCLUDE_FROM_DEFAULT_BUILD TRUE)
# endif()
endfunction()
function (cotire_add_to_pch_all_target _pchTargetName)
@@ -3604,7 +3799,7 @@ else()
set (COTIRE_UNITY_SOURCE_EXCLUDE_EXTENSIONS "m;mm" CACHE STRING
"Ignore sources with the listed file extensions from the generated unity source.")
set (COTIRE_MINIMUM_NUMBER_OF_TARGET_SOURCES "3" CACHE STRING
set (COTIRE_MINIMUM_NUMBER_OF_TARGET_SOURCES "2" CACHE STRING
"Minimum number of sources in target required to enable use of precompiled header.")
if (NOT DEFINED COTIRE_MAXIMUM_NUMBER_OF_UNITY_INCLUDES_INIT)
@@ -3703,7 +3898,7 @@ else()
FULL_DOCS
"The variable can be set to an integer > 0."
"If a target contains less than that number of source files, cotire will not enable the use of the precompiled header for the target."
"If not defined, defaults to 3."
"If not defined, defaults to 2."
)
define_property(

View File

@@ -1,4 +1,96 @@
# Draco - a library for a lossy vertex data compression, used as extension to glTF format.
# https://github.com/google/draco
THIRDPARTY_PRODUCT("DRACO" "draco/compression/decode.h" "CSF_Draco" "")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
if (NOT DEFINED INSTALL_DRACO)
set (INSTALL_DRACO OFF CACHE BOOL "${INSTALL_DRACO_DESCR}")
endif()
if (NOT DEFINED 3RDPARTY_DRACO_DIR)
set (3RDPARTY_DRACO_DIR "" CACHE PATH "The directory containing Draco")
endif()
if (NOT DEFINED 3RDPARTY_DRACO_INCLUDE_DIR)
set (3RDPARTY_DRACO_INCLUDE_DIR "" CACHE PATH "The directory containing headers of the Draco")
endif()
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY OR NOT 3RDPARTY_DRACO_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_DRACO_LIBRARY_DIR}")
set (3RDPARTY_DRACO_LIBRARY "" CACHE FILEPATH "Draco library" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY_DIR)
set (3RDPARTY_DRACO_LIBRARY_DIR "" CACHE PATH "The directory containing Draco library")
endif()
if (3RDPARTY_DIR AND EXISTS "${3RDPARTY_DIR}")
if (NOT 3RDPARTY_DRACO_DIR OR NOT EXISTS "${3RDPARTY_DRACO_DIR}")
FIND_PRODUCT_DIR("${3RDPARTY_DIR}" draco DRACO_DIR_NAME)
if (DRACO_DIR_NAME)
set (3RDPARTY_DRACO_DIR "${3RDPARTY_DIR}/${DRACO_DIR_NAME}" CACHE PATH "The directory containing Draco" FORCE)
endif()
endif()
endif()
if (3RDPARTY_DRACO_DIR AND EXISTS "${3RDPARTY_DRACO_DIR}")
set (DRACO_INCLUDE_PATH "${3RDPARTY_DRACO_DIR}/include")
set (DRACO_LIBRARY_PATH "${3RDPARTY_DRACO_DIR}/lib")
endif()
if (NOT 3RDPARTY_DRACO_INCLUDE_DIR)
if (DRACO_INCLUDE_PATH AND EXISTS "${DRACO_INCLUDE_PATH}")
set (3RDPARTY_DRACO_INCLUDE_DIR "${DRACO_INCLUDE_PATH}" CACHE FILEPATH "The directory containing headers of DRACO" FORCE)
endif()
endif()
if (NOT 3RDPARTY_DRACO_LIBRARY_DIR)
if (DRACO_LIBRARY_PATH AND EXISTS "${DRACO_LIBRARY_PATH}")
set (3RDPARTY_DRACO_LIBRARY_DIR "${DRACO_LIBRARY_PATH}" CACHE FILEPATH "The directory containing DRACO library" FORCE)
endif()
endif()
if (3RDPARTY_DRACO_INCLUDE_DIR AND EXISTS "${3RDPARTY_DRACO_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_DRACO_INCLUDE_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_DRACO_INCLUDE_DIR)
endif()
if (3RDPARTY_DRACO_DIR AND EXISTS "${3RDPARTY_DRACO_DIR}")
if (NOT 3RDPARTY_DRACO_LIBRARY OR NOT EXISTS "${3RDPARTY_DRACO_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
set (3RDPARTY_DRACO_LIBRARY "3RDPARTY_DRACO_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to Draco library" FORCE)
find_library (3RDPARTY_DRACO_LIBRARY NAMES ${CSF_Draco}
PATHS "${3RDPARTY_DRACO_LIBRARY_DIR}"
PATH_SUFFIXES lib
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
if (3RDPARTY_DRACO_LIBRARY AND EXISTS "${3RDPARTY_DRACO_LIBRARY}")
get_filename_component (3RDPARTY_DRACO_LIBRARY_DIR "${3RDPARTY_DRACO_LIBRARY}" PATH)
set (3RDPARTY_DRACO_LIBRARY_DIR "${3RDPARTY_DRACO_LIBRARY_DIR}" CACHE FILEPATH "The directory containing Draco library" FORCE)
endif()
endif()
endif()
if (3RDPARTY_DRACO_LIBRARY_DIR AND EXISTS "${3RDPARTY_DRACO_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_DRACO_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NO_LIBS 3RDPARTY_DRACO_LIBRARY_DIR)
endif()
if (INSTALL_DRACO)
get_filename_component(3RDPARTY_DRACO_LIBRARY_REALPATH ${3RDPARTY_DRACO_LIBRARY} REALPATH)
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH} DESTINATION "${INSTALL_DIR_LIB}")
else()
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}")
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i")
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d")
endif()
endif()

View File

@@ -26,9 +26,7 @@ if (3RDPARTY_DIR)
endforeach()
endif()
# flex 2.5.37 is required because closest known lower version, 2.5.3 from WOK 6.8.0,
# generates code which is unusable on Windows (includes unistd.h without any way to avoid this)
find_package (FLEX 2.5.37)
find_package (FLEX 2.6.4)
if (NOT FLEX_FOUND OR NOT FLEX_INCLUDE_DIR OR NOT EXISTS "${FLEX_INCLUDE_DIR}/FlexLexer.h")
list (APPEND 3RDPARTY_NOT_INCLUDED FLEX_INCLUDE_DIR)

View File

@@ -110,8 +110,19 @@ if (IS_BUILTIN_SEARCH_REQUIRED)
set (ENV{FREETYPE_DIR} "${3RDPARTY_FREETYPE_DIR}")
endif()
unset (FREETYPE_LIBRARY_RELEASE)
find_package(Freetype)
# Only for UNIX (not APPLE)
if ((NOT WIN32) AND (NOT APPLE))
# To avoid linker error on Ubuntu 18.04 and others linux distributives we should
# link with freetype library, compiled as Position Independent Code (PIC),
# for example, with shared object.
if ((DEFINED FREETYPE_LIBRARY_RELEASE) AND (NOT "${FREETYPE_LIBRARY_RELEASE}" STREQUAL "") AND (EXISTS "${FREETYPE_LIBRARY_RELEASE}"))
string (REPLACE "\.a" "\.so" FREETYPE_LIBRARY_RELEASE "${FREETYPE_LIBRARY_RELEASE}")
endif()
endif()
# restore ENV{FREETYPE_DIR}
if (3RDPARTY_FREETYPE_DIR AND EXISTS "${3RDPARTY_FREETYPE_DIR}")
set (ENV{FREETYPE_DIR} ${CACHED_FREETYPE_DIR})
@@ -122,7 +133,7 @@ if (IS_BUILTIN_SEARCH_REQUIRED)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_INCLUDE_DIR_ft2build FILEPATH "The directory containing ft2build.h header")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_INCLUDE_DIR_freetype2 FILEPATH "The directory containing ftheader.h header")
if (BUILD_SHARED_LIBS)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_LIBRARY FILEPATH "freetype library")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_LIBRARY_RELEASE FILEPATH "freetype library")
endif()
endif()
@@ -141,8 +152,8 @@ if (IS_BUILTIN_SEARCH_REQUIRED)
if (BUILD_SHARED_LIBS)
if (NOT 3RDPARTY_FREETYPE_LIBRARY OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
if (FREETYPE_LIBRARY AND EXISTS "${FREETYPE_LIBRARY}")
set (3RDPARTY_FREETYPE_LIBRARY "${FREETYPE_LIBRARY}" CACHE FILEPATH "The path to freetype library" FORCE)
if (FREETYPE_LIBRARY_RELEASE AND EXISTS "${FREETYPE_LIBRARY_RELEASE}")
set (3RDPARTY_FREETYPE_LIBRARY "${FREETYPE_LIBRARY_RELEASE}" CACHE FILEPATH "The path to freetype library" FORCE)
endif()
endif()
@@ -220,7 +231,7 @@ endif()
# freetype library
#if (BUILD_SHARED_LIBS)
if (NOT 3RDPARTY_FREETYPE_LIBRARY OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib)
set (FREETYPE_PATH_SUFFIXES lib)
if (ANDROID)
@@ -242,6 +253,16 @@ endif()
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
# Only for UNIX (not APPLE)
if ((NOT WIN32) AND (NOT APPLE))
# To avoid linker error on Ubuntu 18.04 and some others linux distributives we should
# link with freetype library, compiled as Position Independent Code (PIC),
# for example, with shared object.
if ((DEFINED 3RDPARTY_FREETYPE_LIBRARY) AND (NOT "${3RDPARTY_FREETYPE_LIBRARY}" STREQUAL "") AND (EXISTS "${3RDPARTY_FREETYPE_LIBRARY}"))
string (REPLACE "\.a" "\.so" 3RDPARTY_FREETYPE_LIBRARY "${3RDPARTY_FREETYPE_LIBRARY}")
endif()
endif()
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
@@ -350,7 +371,7 @@ endif()
# unset all redundant variables
OCCT_CHECK_AND_UNSET(FREETYPE_INCLUDE_DIR_ft2build)
OCCT_CHECK_AND_UNSET(FREETYPE_INCLUDE_DIR_freetype2)
OCCT_CHECK_AND_UNSET(FREETYPE_LIBRARY)
OCCT_CHECK_AND_UNSET(FREETYPE_LIBRARY_RELEASE)
if (BUILD_SHARED_LIBS)
mark_as_advanced (3RDPARTY_FREETYPE_LIBRARY 3RDPARTY_FREETYPE_DLL)

View File

@@ -25,6 +25,9 @@ if (NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
endif()
if (MSVC)
# suppress C26812 on VS2019/C++20 (prefer 'enum class' over 'enum')
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:precise /wd\"26812\"")
# suppress warning on using portable non-secure functions in favor of non-portable secure ones
add_definitions (-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE)
else()
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexceptions -fPIC")
@@ -113,9 +116,9 @@ if (MSVC)
else()
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
endif()
elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR (CMAKE_CXX_COMPILER_ID MATCHES "[Cc][Ll][Aa][Nn][Gg]"))
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
if (CMAKE_CXX_COMPILER_ID MATCHES "[Cc][Ll][Aa][Nn][Gg]")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wshorten-64-to-32")
endif()
if (BUILD_SHARED_LIBS)
@@ -127,14 +130,10 @@ elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMP
endif()
endif()
if ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if (CMAKE_CXX_COMPILER_ID MATCHES "[Cc][Ll][Aa][Nn][Gg]")
if (APPLE)
# CLang can be used with both libstdc++ and libc++, however on OS X libstdc++ is outdated.
set (CMAKE_CXX_FLAGS "-std=c++0x -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
elseif(NOT WIN32)
# CLang for Windows (at least CLang 8.0 distributed with VS 2019)
# does not support option "-std=c++0x"
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
set (CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}")
endif()
# Optimize size of binaries
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,-s ${CMAKE_SHARED_LINKER_FLAGS}")
@@ -145,14 +144,10 @@ elseif(MINGW)
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")
# Require C++11
set (CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}")
# Optimize size of binaries
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
# Require C++11
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
# Optimize size of binaries
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")

View File

@@ -80,9 +80,9 @@ macro (OCCT_MAKE_COMPILER_SHORT_NAME)
set (COMPILER gcc)
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
set (COMPILER gxx)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "[Cc][Ll][Aa][Nn][Gg]")
set (COMPILER clang)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "[Ii][Nn][Tt][Ee][Ll]")
set (COMPILER icc)
else()
set (COMPILER ${CMAKE_GENERATOR})
@@ -160,6 +160,8 @@ function (FIND_PRODUCT_DIR ROOT_DIR PRODUCT_NAME RESULT)
if ("${lower_PRODUCT_NAME}" STREQUAL "egl")
string (SUBSTRING "${lower_PRODUCT_NAME}" 1 -1 lower_PRODUCT_NAME)
list (APPEND SEARCH_TEMPLATES "[^gl]+${lower_PRODUCT_NAME}.*")
elseif ("${lower_PRODUCT_NAME}" STREQUAL "tbb")
list (APPEND SEARCH_TEMPLATES "^.*${lower_PRODUCT_NAME}.*")
else()
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*${COMPILER}.*${COMPILER_BITNESS}")
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*[0-9.]+.*${COMPILER}.*${COMPILER_BITNESS}")
@@ -589,9 +591,7 @@ macro (OCCT_UPDATE_TARGET_FILE)
endif()
install (CODE
"cmake_policy(PUSH)
cmake_policy(SET CMP0007 NEW)
string (TOLOWER \"\${CMAKE_INSTALL_CONFIG_NAME}\" CMAKE_INSTALL_CONFIG_NAME_LOWERCASE)
"string (TOLOWER \"\${CMAKE_INSTALL_CONFIG_NAME}\" CMAKE_INSTALL_CONFIG_NAME_LOWERCASE)
file (GLOB ALL_OCCT_TARGET_FILES \"${INSTALL_DIR}/${INSTALL_DIR_CMAKE}/OpenCASCADE*Targets-\${CMAKE_INSTALL_CONFIG_NAME_LOWERCASE}.cmake\")
foreach(TARGET_FILENAME \${ALL_OCCT_TARGET_FILES})
file (STRINGS \"\${TARGET_FILENAME}\" TARGET_FILE_CONTENT)
@@ -600,8 +600,7 @@ macro (OCCT_UPDATE_TARGET_FILE)
string (REGEX REPLACE \"[\\\\]?[\\\$]{OCCT_INSTALL_BIN_LETTER}\" \"\${OCCT_INSTALL_BIN_LETTER}\" line \"\${line}\")
file (APPEND \"\${TARGET_FILENAME}\" \"\${line}\\n\")
endforeach()
endforeach()
cmake_policy(POP)")
endforeach()")
endmacro()
macro (OCCT_INSERT_CODE_FOR_TARGET)
@@ -615,17 +614,14 @@ macro (OCCT_INSERT_CODE_FOR_TARGET)
endmacro()
macro (OCCT_UPDATE_DRAW_DEFAULT_FILE)
install(CODE "cmake_policy(PUSH)
cmake_policy(SET CMP0007 NEW)
set (DRAW_DEFAULT_FILE_NAME \"${INSTALL_DIR}/${INSTALL_DIR_RESOURCE}/DrawResources/DrawPlugin\")
install(CODE "set (DRAW_DEFAULT_FILE_NAME \"${INSTALL_DIR}/${INSTALL_DIR_RESOURCE}/DrawResources/DrawPlugin\")
file (STRINGS \"\${DRAW_DEFAULT_FILE_NAME}\" DRAW_DEFAULT_CONTENT)
file (REMOVE \"\${DRAW_DEFAULT_FILE_NAME}\")
foreach (line IN LISTS DRAW_DEFAULT_CONTENT)
string (REGEX MATCH \": TK\([a-zA-Z]+\)$\" IS_TK_LINE \"\${line}\")
string (REGEX REPLACE \": TK\([a-zA-Z]+\)$\" \": TK\${CMAKE_MATCH_1}${BUILD_SHARED_LIBRARY_NAME_POSTFIX}\" line \"\${line}\")
file (APPEND \"\${DRAW_DEFAULT_FILE_NAME}\" \"\${line}\\n\")
endforeach()
cmake_policy(POP)")
endforeach()")
endmacro()
macro (OCCT_CREATE_SYMLINK_TO_FILE LIBRARY_NAME LINK_NAME)

View File

@@ -106,6 +106,12 @@ foreach (OCCT_PACKAGE ${USED_PACKAGES})
set (BISON_OUTPUT_FILE_EXT "cxx")
endif()
endforeach()
if (EXISTS ${FLEX_BISON_TARGET_DIR}/FlexLexer.h)
message (STATUS "Info: remove old FLEX header file: ${FLEX_BISON_TARGET_DIR}/FlexLexer.h")
file(REMOVE ${FLEX_BISON_TARGET_DIR}/FlexLexer.h)
endif()
file (STRINGS "${CURRENT_FLEX_FILE}" FILE_FLEX_CONTENT)
foreach (FILE_FLEX_CONTENT_LINE ${FILE_FLEX_CONTENT})
string (REGEX MATCH "%option c\\+\\+" CXX_FLEX_LANGUAGE_FOUND ${FILE_FLEX_CONTENT_LINE})
@@ -121,6 +127,19 @@ foreach (OCCT_PACKAGE ${USED_PACKAGES})
set (BISON_OUTPUT_FILE ${CURRENT_BISON_FILE_NAME}.tab.${BISON_OUTPUT_FILE_EXT})
set (FLEX_OUTPUT_FILE lex.${CURRENT_FLEX_FILE_NAME}.${FLEX_OUTPUT_FILE_EXT})
if (EXISTS ${FLEX_BISON_TARGET_DIR}/${CURRENT_BISON_FILE_NAME}.tab.${BISON_OUTPUT_FILE_EXT})
message (STATUS "Info: remove old output BISON file: ${FLEX_BISON_TARGET_DIR}/${CURRENT_BISON_FILE_NAME}.tab.${BISON_OUTPUT_FILE_EXT}")
file(REMOVE ${FLEX_BISON_TARGET_DIR}/${CURRENT_BISON_FILE_NAME}.tab.${BISON_OUTPUT_FILE_EXT})
endif()
if (EXISTS ${FLEX_BISON_TARGET_DIR}/${CURRENT_BISON_FILE_NAME}.tab.hxx)
message (STATUS "Info: remove old output BISON file: ${FLEX_BISON_TARGET_DIR}/${CURRENT_BISON_FILE_NAME}.tab.hxx")
file(REMOVE ${FLEX_BISON_TARGET_DIR}/${CURRENT_BISON_FILE_NAME}.tab.hxx)
endif()
if (EXISTS ${FLEX_BISON_TARGET_DIR}/${FLEX_OUTPUT_FILE})
message (STATUS "Info: remove old output FLEX file: ${FLEX_BISON_TARGET_DIR}/${FLEX_OUTPUT_FILE}")
file(REMOVE ${FLEX_BISON_TARGET_DIR}/${FLEX_OUTPUT_FILE})
endif()
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} "${FLEX_BISON_TARGET_DIR}/${BISON_OUTPUT_FILE}"
COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME} -l -M ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/=")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} "${FLEX_BISON_TARGET_DIR}/${FLEX_OUTPUT_FILE}"
@@ -226,6 +245,18 @@ endif (USE_QT)
if (EXECUTABLE_PROJECT)
add_executable (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE} ${RESOURCE_FILES} ${${PROJECT_NAME}_MOC_FILES})
if (DEFINED ${PROJECT_NAME}_DISABLE_COTIRE AND ${PROJECT_NAME}_DISABLE_COTIRE)
set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_ENABLE_PRECOMPILED_HEADER FALSE)
set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_ADD_UNITY_BUILD FALSE)
else()
# To avoid excluding of PROJECT_NAME from cotire tool, we may use cotire
# COTIRE_PREFIX_HEADER_IGNORE_PATH instead. But, practically it causes many 'undefined symbols' error.
# So, we just exclude PROJECT_NAME from cotire list.
# if (DEFINED ${PROJECT_NAME}_COTIRE_IGNORE_PATH)
# set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_PREFIX_HEADER_IGNORE_PATH "${${PROJECT_NAME}_COTIRE_IGNORE_PATH}")
# endif()
endif()
install (TARGETS ${PROJECT_NAME}
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
@@ -235,6 +266,18 @@ if (EXECUTABLE_PROJECT)
else()
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE} ${RESOURCE_FILES} ${${PROJECT_NAME}_MOC_FILES})
if (DEFINED ${PROJECT_NAME}_DISABLE_COTIRE AND ${PROJECT_NAME}_DISABLE_COTIRE)
set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_ENABLE_PRECOMPILED_HEADER FALSE)
set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_ADD_UNITY_BUILD FALSE)
else()
# To avoid excluding of PROJECT_NAME from cotire tool, we may use cotire
# COTIRE_PREFIX_HEADER_IGNORE_PATH instead. But, practically it causes many 'undefined symbols' error.
# So, we just exclude PROJECT_NAME from cotire list.
# if (DEFINED ${PROJECT_NAME}_COTIRE_IGNORE_PATH)
# set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_PREFIX_HEADER_IGNORE_PATH "${${PROJECT_NAME}_COTIRE_IGNORE_PATH}")
# endif()
endif()
if (MSVC)
if (BUILD_FORCE_RelWithDebInfo)
set (aReleasePdbConf "Release")
@@ -255,7 +298,8 @@ else()
EXPORT OpenCASCADE${CURRENT_MODULE}Targets
RUNTIME DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}"
ARCHIVE DESTINATION "${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}"
LIBRARY DESTINATION "${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}")
LIBRARY DESTINATION "${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}"
INCLUDES DESTINATION ${INSTALL_DIR_INCLUDE})
if (NOT WIN32)
if (BUILD_SHARED_LIBS AND NOT "${BUILD_SHARED_LIBRARY_NAME_POSTFIX}" STREQUAL "")
@@ -280,14 +324,17 @@ get_property (OCC_VERSION_MAJOR GLOBAL PROPERTY OCC_VERSION_MAJOR)
get_property (OCC_VERSION_MINOR GLOBAL PROPERTY OCC_VERSION_MINOR)
get_property (OCC_VERSION_MAINTENANCE GLOBAL PROPERTY OCC_VERSION_MAINTENANCE)
if (ANDROID)
# do not append version to the filename
set_target_properties (${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "${PRECOMPILED_DEFS}")
else()
set_target_properties (${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "${PRECOMPILED_DEFS}"
SOVERSION "${OCC_VERSION_MAJOR}"
VERSION "${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}.${OCC_VERSION_MAINTENANCE}")
set (OCC_SOVERSION "")
if (BUILD_SOVERSION_NUMBERS GREATER 2)
set (OCC_SOVERSION "${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}.${OCC_VERSION_MAINTENANCE}")
elseif (BUILD_SOVERSION_NUMBERS GREATER 1)
set (OCC_SOVERSION "${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}")
elseif (BUILD_SOVERSION_NUMBERS GREATER 0)
set (OCC_SOVERSION "${OCC_VERSION_MAJOR}")
endif()
set_target_properties (${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "${PRECOMPILED_DEFS}"
SOVERSION "${OCC_SOVERSION}"
VERSION "${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}.${OCC_VERSION_MAINTENANCE}")
set (USED_TOOLKITS_BY_CURRENT_PROJECT)
set (USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT)
@@ -316,10 +363,10 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
else() # get CSF_ value
set (CURRENT_CSF ${${USED_ITEM}})
if (NOT "x${CURRENT_CSF}" STREQUAL "x")
if ("${CURRENT_CSF}" STREQUAL "CSF_OpenGlLibs")
if ("${CURRENT_CSF}" STREQUAL "${CSF_OpenGlLibs}")
add_definitions (-DHAVE_OPENGL)
endif()
if ("${CURRENT_CSF}" STREQUAL "CSF_OpenGlesLibs")
if ("${CURRENT_CSF}" STREQUAL "${CSF_OpenGlesLibs}")
add_definitions (-DHAVE_GLES2)
endif()

View File

@@ -1,294 +1,240 @@
# tbb
if (NOT DEFINED INSTALL_TBB AND BUILD_SHARED_LIBS)
set (INSTALL_TBB OFF CACHE BOOL "${INSTALL_TBB_DESCR}")
endif()
# tbb directory
if (NOT DEFINED 3RDPARTY_TBB_DIR)
set (3RDPARTY_TBB_DIR "" CACHE PATH "The directory containing tbb")
endif()
if (MSVC AND BUILD_SHARED_LIBS)
add_definitions (-D__TBB_NO_IMPLICIT_LINKAGE)
add_definitions (-D__TBBMALLOC_NO_IMPLICIT_LINKAGE)
endif()
# include occt macros. compiler_bitness, os_wiht_bit, compiler
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
if (NOT DEFINED INSTALL_TBB AND BUILD_SHARED_LIBS)
set (INSTALL_TBB OFF CACHE BOOL "${INSTALL_TBB_DESCR}")
endif()
# specify TBB folder in connectin with 3RDPARTY_DIR
if (3RDPARTY_DIR AND EXISTS "${3RDPARTY_DIR}")
#CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_DIR 3RDPARTY_TBB_DIR PATH "The directory containing tbb")
# Initialize tbb directory.
if (NOT DEFINED 3RDPARTY_TBB_DIR)
set (3RDPARTY_TBB_DIR "" CACHE PATH "The directory containing tbb")
endif()
if (NOT 3RDPARTY_TBB_DIR OR NOT EXISTS "${3RDPARTY_TBB_DIR}")
if (WIN32)
if (NOT DEFINED 3RDPARTY_DIR)
message (FATAL_ERROR "3RDPARTY_DIR is not defined.")
endif()
if ("${3RDPARTY_DIR}" STREQUAL "")
message (FATAL_ERROR "3RDPARTY_DIR is empty string.")
endif()
if (NOT EXISTS "${3RDPARTY_DIR}")
message (FATAL_ERROR "3RDPARTY_DIR is not exist.")
endif()
# Below, we have correct 3RDPARTY_DIR.
# Initialize TBB folder in connectin with 3RDPARTY_DIR.
if (("${3RDPARTY_TBB_DIR}" STREQUAL "") OR (NOT EXISTS "${3RDPARTY_TBB_DIR}"))
FIND_PRODUCT_DIR ("${3RDPARTY_DIR}" TBB TBB_DIR_NAME)
if (TBB_DIR_NAME)
set (3RDPARTY_TBB_DIR "${3RDPARTY_DIR}/${TBB_DIR_NAME}" CACHE PATH "The directory containing tbb" FORCE)
endif()
endif()
else()
#set (3RDPARTY_TBB_DIR "" CACHE PATH "The directory containing TBB" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_TBB_INCLUDE_DIR)
set (3RDPARTY_TBB_INCLUDE_DIR "" CACHE PATH "The directory containing headers of the TBB")
endif()
# Here we have full path name to installation directory of TBB.
# Employ it.
if (EXISTS "${3RDPARTY_TBB_DIR}")
find_package (
TBB 2021.5
PATHS "${3RDPARTY_TBB_DIR}" NO_DEFAULT_PATH
REQUIRED
CONFIG)
if (3RDPARTY_TBB_DIR AND EXISTS "${3RDPARTY_TBB_DIR}")
# check 3RDPARTY_TBB_INCLUDE_DIR for consictency with specified 3RDPARTY_TBB_DIR
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_TBB_DIR 3RDPARTY_TBB_INCLUDE_DIR PATH "The directory containing headers of the TBB")
endif()
# tbb.h
if (NOT 3RDPARTY_TBB_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_TBB_INCLUDE_DIR}")
set (HEADER_NAMES tbb.h tbb/tbb.h)
# set 3RDPARTY_TBB_INCLUDE_DIR as notfound, otherwise find_library can't assign a new value to 3RDPARTY_TBB_INCLUDE_DIR
set (3RDPARTY_TBB_INCLUDE_DIR "3RDPARTY_TBB_INCLUDE_DIR-NOTFOUND" CACHE PATH "the path to tbb.h" FORCE)
if (3RDPARTY_TBB_DIR AND EXISTS "${3RDPARTY_TBB_DIR}")
find_path (3RDPARTY_TBB_INCLUDE_DIR NAMES ${HEADER_NAMES}
PATHS ${3RDPARTY_TBB_DIR}
PATH_SUFFIXES include
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_path (3RDPARTY_TBB_INCLUDE_DIR NAMES ${HEADER_NAMES}
PATH_SUFFIXES include
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
endif()
if (3RDPARTY_TBB_INCLUDE_DIR AND EXISTS "${3RDPARTY_TBB_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_TBB_INCLUDE_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TBB_INCLUDE_DIR)
set (3RDPARTY_TBB_INCLUDE_DIR "" CACHE PATH "the path to tbb.h" FORCE)
endif()
# common steps for tbb and tbbmalloc
macro (TBB_PRODUCT_SEARCH PRODUCT_LIBRARY_NAME)
string (TOUPPER ${PRODUCT_LIBRARY_NAME} upper_PRODUCT_LIBRARY_NAME)
# define required tbb/tbbmalloc variables
if (NOT DEFINED 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY OR NOT 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR}")
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY "" CACHE FILEPATH "${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR "" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} library")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL OR NOT 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR OR NOT EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR}")
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL "" CACHE FILEPATH "${upper_PRODUCT_LIBRARY_NAME} shared library" FORCE)
# Achive include directory
get_target_property (TBB_INCLUDE_DIR TBB::tbb INTERFACE_INCLUDE_DIRECTORIES)
if (NOT DEFINED 3RDPARTY_TBB_INCLUDE_DIR)
set (3RDPARTY_TBB_INCLUDE_DIR "" CACHE PATH "The directory containing headers of the TBB")
endif()
endif()
if (WIN32 AND NOT DEFINED 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR "" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} shared library")
endif()
# check 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_ paths for consistency with specified 3RDPARTY_TBB_DIR
if (3RDPARTY_TBB_DIR AND EXISTS "${3RDPARTY_TBB_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_TBB_DIR 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY FILEPATH "the path to ${upper_PRODUCT_LIBRARY_NAME} library")
if (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY AND EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}")
get_filename_component (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}" PATH)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR}" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
if (EXISTS "${TBB_INCLUDE_DIR}")
set (3RDPARTY_TBB_INCLUDE_DIR "${TBB_INCLUDE_DIR}" CACHE PATH "The directory containing headers of the TBB" FORCE)
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_TBB_INCLUDE_DIR}")
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_TBB_DIR 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} library")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TBB_INCLUDE_DIR)
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_TBB_DIR 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL FILEPATH "the path to ${upper_PRODUCT_LIBRARY_NAME} shared library")
separate_arguments (CSF_TBB)
foreach (LIB IN LISTS CSF_TBB)
string(TOLOWER "${LIB}" LIB_LOWER)
string(TOUPPER "${LIB}" LIB_UPPER)
if (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL AND EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}")
get_filename_component (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}" PATH)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR}" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} shared library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_TBB_DIR 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} shared library")
# Achive *.lib files and directory containing it.
get_target_property (TBB_LIB_FILE "TBB::${LIB_LOWER}" IMPORTED_IMPLIB_RELEASE)
# Reserve cache variable for *.lib.
if (NOT DEFINED 3RDPARTY_${LIB_UPPER}_LIBRARY)
set (3RDPARTY_${LIB_UPPER}_LIBRARY "" CACHE FILEPATH "${LIB_UPPER} library (*.lib)")
endif()
endif()
endif()
OCCT_MAKE_COMPILER_SHORT_NAME()
OCCT_MAKE_COMPILER_BITNESS()
if (${COMPILER_BITNESS} EQUAL 32)
set (${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME ia32)
else()
set (${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME intel64)
endif()
# tbb/tbbmalloc library
if (NOT 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY OR NOT EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
set (PRODUCT_PATH_SUFFIXES lib ${PRODUCT_LIBRARY_NAME})
# set 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY "3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to ${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
if (3RDPARTY_TBB_DIR AND EXISTS "${3RDPARTY_TBB_DIR}")
if (NOT EXISTS "${3RDPARTY_TBB_DIR}/lib/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/${COMPILER}")
if (EXISTS "${3RDPARTY_TBB_DIR}/lib/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}")
file (GLOB ${upper_PRODUCT_LIBRARY_NAME}_COMPILER_LIST "${3RDPARTY_TBB_DIR}/lib/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/*")
if (${upper_PRODUCT_LIBRARY_NAME}_COMPILER_LIST)
list (GET ${upper_PRODUCT_LIBRARY_NAME}_COMPILER_LIST -1 THE_MOST_FRESH_COMPILER_VERSION)
if (THE_MOST_FRESH_COMPILER_VERSION)
get_filename_component (THE_MOST_FRESH_COMPILER_VERSION_NAME "${THE_MOST_FRESH_COMPILER_VERSION}" NAME)
set (PRODUCT_PATH_SUFFIXES lib ${PRODUCT_LIBRARY_NAME} lib/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/${THE_MOST_FRESH_COMPILER_VERSION_NAME})
endif()
endif()
endif()
# Reserve cache variable for directory containing *.lib file.
if (NOT DEFINED 3RDPARTY_${LIB_UPPER}_LIBRARY_DIR)
set (3RDPARTY_${LIB_UPPER}_LIBRARY_DIR "" CACHE PATH "The directory containing ${LIB_UPPER} library (*.lib)")
endif()
if (EXISTS "${TBB_LIB_FILE}")
set (3RDPARTY_${LIB_UPPER}_LIBRARY
"${TBB_LIB_FILE}"
CACHE FILEPATH
"${LIB_UPPER} library (*.lib)"
FORCE)
get_filename_component (TBB_LIB_FILE_DIRECTORY "${TBB_LIB_FILE}" DIRECTORY)
set (3RDPARTY_${LIB_UPPER}_LIBRARY_DIR
"${TBB_LIB_FILE_DIRECTORY}"
CACHE PATH
"The directory containing ${LIB_UPPER} library (*.lib)"
FORCE)
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_${LIB_UPPER}_LIBRARY_DIR}")
else()
set (PRODUCT_PATH_SUFFIXES lib ${PRODUCT_LIBRARY_NAME} lib/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/${COMPILER})
list (APPEND 3RDPARTY_NO_LIBS 3RDPARTY_${LIB_UPPER}_LIBRARY_DIR)
endif()
find_library (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY ${PRODUCT_LIBRARY_NAME}
PATHS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR}" "${3RDPARTY_TBB_DIR}"
PATH_SUFFIXES ${PRODUCT_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY ${PRODUCT_LIBRARY_NAME}
PATH_SUFFIXES ${PRODUCT_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
# Achive *.dll files and directory containing it.
get_target_property (TBB_DLL_FILE "TBB::${LIB_LOWER}" IMPORTED_LOCATION_RELEASE)
# Reserve cache variable for *.dll.
if (NOT DEFINED 3RDPARTY_${LIB_UPPER}_DLL)
set (3RDPARTY_${LIB_UPPER}_DLL "" CACHE FILEPATH "${LIB_UPPER} library (*.dll)")
endif()
# Reserve cache variable for directory containing *.dll file.
if (NOT DEFINED 3RDPARTY_${LIB_UPPER}_DLL_DIR)
set (3RDPARTY_${LIB_UPPER}_DLL_DIR "" CACHE PATH "The directory containing ${LIB_UPPER} library (*.dll)")
endif()
if (EXISTS "${TBB_DLL_FILE}")
set (3RDPARTY_${LIB_UPPER}_DLL
"${TBB_DLL_FILE}"
CACHE FILEPATH
"${LIB_UPPER} library (*.dll)"
FORCE)
get_filename_component (TBB_DLL_FILE_DIRECTORY "${TBB_DLL_FILE}" DIRECTORY)
set (3RDPARTY_${LIB_UPPER}_DLL_DIR
"${TBB_DLL_FILE_DIRECTORY}"
CACHE PATH
"The directory containing ${LIB_UPPER} library (*.dll)"
FORCE)
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_${LIB_UPPER}_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NO_DLLS 3RDPARTY_${LIB_UPPER}_DLL_DIR)
endif()
if (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY AND EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}")
get_filename_component (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}" PATH)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR}" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
else()
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR "" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
endif()
endif()
# install *.dll (tbb & tbbmalloc)
if (INSTALL_TBB)
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR AND EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NO_LIBS 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY_DIR)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY "" CACHE FILEPATH "The path to ${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
endif()
# tbb/tbbmalloc shared library
if (WIN32)
if (NOT 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL OR NOT EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
set (PRODUCT_PATH_SUFFIXES bin)
# set 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL "3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL-NOTFOUND" CACHE FILEPATH "${upper_PRODUCT_LIBRARY_NAME} shared library" FORCE)
if (3RDPARTY_TBB_DIR AND EXISTS "${3RDPARTY_TBB_DIR}")
if (NOT EXISTS "${3RDPARTY_TBB_DIR}/bin/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/${COMPILER}")
if (EXISTS "${3RDPARTY_TBB_DIR}/bin/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}")
file (GLOB ${upper_PRODUCT_LIBRARY_NAME}_COMPILER_LIST "${3RDPARTY_TBB_DIR}/bin/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/*")
if (${upper_PRODUCT_LIBRARY_NAME}_COMPILER_LIST)
list (GET ${upper_PRODUCT_LIBRARY_NAME}_COMPILER_LIST -1 THE_MOST_FRESH_COMPILER_VERSION)
if (THE_MOST_FRESH_COMPILER_VERSION)
get_filename_component (THE_MOST_FRESH_COMPILER_VERSION_NAME "${THE_MOST_FRESH_COMPILER_VERSION}" NAME)
set (PRODUCT_PATH_SUFFIXES bin bin/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/${THE_MOST_FRESH_COMPILER_VERSION_NAME})
endif()
endif()
endif()
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_${LIB_UPPER}_DLL} DESTINATION "${INSTALL_DIR_BIN}")
else()
set (PRODUCT_PATH_SUFFIXES bin bin/${${upper_PRODUCT_LIBRARY_NAME}_ARCH_NAME}/${COMPILER})
endif()
if (3RDPARTY_TBB_DIR AND EXISTS "${3RDPARTY_TBB_DIR}")
find_library (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL ${PRODUCT_LIBRARY_NAME}
PATHS "${3RDPARTY_TBB_DIR}"
PATH_SUFFIXES ${PRODUCT_PATH_SUFFIXES}
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL ${PRODUCT_LIBRARY_NAME} PATH_SUFFIXES ${PRODUCT_PATH_SUFFIXES})
endif()
if (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL AND EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}")
get_filename_component (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}" PATH)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR}" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} library" FORCE)
else()
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR "" CACHE PATH "The directory containing ${upper_PRODUCT_LIBRARY_NAME} shared library" FORCE)
set (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL "" CACHE FILEPATH "${upper_PRODUCT_LIBRARY_NAME} shared library" FORCE)
install (FILES ${3RDPARTY_${LIB_UPPER}_DLL} CONFIGURATIONS Release DESTINATION "${INSTALL_DIR_BIN}")
install (FILES ${3RDPARTY_${LIB_UPPER}_DLL} CONFIGURATIONS RelWithDebInfo DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES ${3RDPARTY_${LIB_UPPER}_DLL} CONFIGURATIONS Debug DESTINATION "${INSTALL_DIR_BIN}d")
endif()
endif()
endif()
if (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR OR EXISTS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR}")
mark_as_advanced (3RDPARTY_${LIB_UPPER}_LIBRARY 3RDPARTY_${LIB_UPPER}_DLL)
endforeach()
if (INSTALL_TBB)
set (USED_3RDPARTY_TBB_DIR "")
else()
list (APPEND 3RDPARTY_NO_DLLS 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL_DIR)
# the *.dll/*.so* directory for using by the executable
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_DLL_DIR})
endif()
else()
message (FATAL_ERROR "Installation directory with TBB is not exist.")
endif()
else ()
# NOT WIN32 branch
if ((DEFINED 3RDPARTY_DIR) AND (NOT "${3RDPARTY_DIR}" STREQUAL "") AND (EXISTS "${3RDPARTY_DIR}"))
# Here, we have correct 3RDPARTY_DIR.
# Trying to specify TBB folder in connection with 3RDPARTY_DIR
if (("${3RDPARTY_TBB_DIR}" STREQUAL "") OR (NOT EXISTS "${3RDPARTY_TBB_DIR}"))
FIND_PRODUCT_DIR ("${3RDPARTY_DIR}" TBB TBB_DIR_NAME)
if (TBB_DIR_NAME)
set (3RDPARTY_TBB_DIR "${3RDPARTY_DIR}/${TBB_DIR_NAME}" CACHE PATH "The directory containing tbb" FORCE)
endif()
endif()
if ((NOT "${3RDPARTY_TBB_DIR}" STREQUAL "") AND (EXISTS "${3RDPARTY_TBB_DIR}"))
# Find TBB 2021.5 in existing directory.
find_package (
TBB 2021.5
PATHS "${3RDPARTY_TBB_DIR}" NO_DEFAULT_PATH
REQUIRED
CONFIG)
else()
# Find TBB 2021.5 in system directory.
find_package (
TBB 2021.5
REQUIRED
CONFIG)
endif()
else()
# Find TBB 2021.5 in system directory.
find_package (
TBB 2021.5
REQUIRED
CONFIG)
endif()
# TBB has been configured (in other case FATAL_ERROR occures).
# Achive include directory.
get_target_property (TBB_INCLUDE_DIR TBB::tbb INTERFACE_INCLUDE_DIRECTORIES)
if (NOT DEFINED 3RDPARTY_TBB_INCLUDE_DIR)
set (3RDPARTY_TBB_INCLUDE_DIR "" CACHE PATH "The directory containing headers of the TBB")
endif()
if (EXISTS "${TBB_INCLUDE_DIR}")
set (3RDPARTY_TBB_INCLUDE_DIR "${TBB_INCLUDE_DIR}" CACHE PATH "The directory containing headers of the TBB" FORCE)
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_TBB_INCLUDE_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TBB_INCLUDE_DIR)
endif()
# install tbb/tbbmalloc
if (INSTALL_TBB)
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL} DESTINATION "${INSTALL_DIR_BIN}")
else()
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component (PRODUCT_LIBRARY_NAME ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY} NAME)
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}.2
DESTINATION "${INSTALL_DIR_LIB}"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
else()
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}.2
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}.2
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
install (FILES ${3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY}.2
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
endif()
endif()
endif()
mark_as_advanced (3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_LIBRARY 3RDPARTY_${upper_PRODUCT_LIBRARY_NAME}_DLL)
endmacro()
#if (BUILD_SHARED_LIBS)
separate_arguments (CSF_TBB)
foreach (LIB IN LISTS CSF_TBB)
TBB_PRODUCT_SEARCH (${LIB})
endforeach()
string(TOLOWER "${LIB}" LIB_LOWER)
string(TOUPPER "${LIB}" LIB_UPPER)
# Achive *.so files and directory containing it.
get_target_property (TBB_SO_FILE "TBB::${LIB_LOWER}" IMPORTED_LOCATION_RELEASE)
# Reserve cache variable for *.so.
if (NOT DEFINED 3RDPARTY_${LIB_UPPER}_LIBRARY)
set (3RDPARTY_${LIB_UPPER}_LIBRARY "" CACHE FILEPATH "${LIB_UPPER} library (*.so)")
endif()
# Reserve cache variable for directory containing *.so file.
if (NOT DEFINED 3RDPARTY_${LIB_UPPER}_LIBRARY_DIR)
set (3RDPARTY_${LIB_UPPER}_LIBRARY_DIR "" CACHE PATH "The directory containing ${LIB_UPPER} library (*.so)")
endif()
if (EXISTS "${TBB_SO_FILE}")
set (3RDPARTY_${LIB_UPPER}_LIBRARY
"${TBB_SO_FILE}"
CACHE FILEPATH
"${LIB_UPPER} library (*.so)"
FORCE)
get_filename_component (TBB_SO_FILE_DIRECTORY "${TBB_SO_FILE}" DIRECTORY)
set (3RDPARTY_${LIB_UPPER}_LIBRARY_DIR
"${TBB_SO_FILE_DIRECTORY}"
CACHE PATH
"The directory containing ${LIB_UPPER} library (*.so)"
FORCE)
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_${LIB_UPPER}_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NO_LIBS 3RDPARTY_${LIB_UPPER}_LIBRARY_DIR)
endif()
# install *.so* (tbb & tbbmalloc)
if (INSTALL_TBB)
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_${LIB_UPPER}_LIBRARY} DESTINATION "${INSTALL_DIR_LIB}")
else()
install (FILES ${3RDPARTY_${LIB_UPPER}_LIBRARY} CONFIGURATIONS Release DESTINATION "${INSTALL_DIR_LIB}")
install (FILES ${3RDPARTY_${LIB_UPPER}_LIBRARY} CONFIGURATIONS RelWithDebInfo DESTINATION "${INSTALL_DIR_LIB}i")
install (FILES ${3RDPARTY_${LIB_UPPER}_LIBRARY} CONFIGURATIONS Debug DESTINATION "${INSTALL_DIR_LIB}d")
endif()
endif()
endforeach()
if (INSTALL_TBB)
set (USED_3RDPARTY_TBB_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_DLL_DIR})
else()
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_LIBRARY_DIR})
endif()
# the *.so* directory for using by the executable
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_LIBRARY_DIR})
endif()
#endif()
endif()

View File

@@ -28,6 +28,9 @@ Applies only for Debug configuration.")
set (BUILD_SHARED_LIBRARY_NAME_POSTFIX_DESCR
"Append the postfix to names of output libraries")
set (BUILD_SOVERSION_NUMBERS_DESCR
"Version numbers to put into SONAME: 0 - for empty, 1 - for major, 2 - for major.minor, 3 - for major.minor.maintenance")
set (BUILD_RELEASE_DISABLE_EXCEPTIONS_DESCR
"Disables exceptions like Standard_OutOfRange in Release builds.
Defines No_Exception macros for Release builds when enabled (default).

View File

@@ -780,14 +780,14 @@ proc wokdep:SearchTBB {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aTbbDllPath [wokdep:SearchBin "tbb.dll" "$anArchIter"]
set aTbbDllPath [wokdep:SearchBin "tbb12.dll" "$anArchIter"]
if { "$aTbbDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{tbb}*] $aVcLib "$anArchIter" ]
set aTbbDllPath [wokdep:SearchBin "tbb.dll" "$anArchIter" "$aPath/bin/$aSubDir/$aVcLib"]
set aTbbDllPath [wokdep:SearchBin "tbb12.dll" "$anArchIter" "$aPath/bin/$aSubDir/$aVcLib"]
if { "$aTbbDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin/$aSubDir/$aVcLib"
} else {
lappend anErrBin$anArchIter "Error: 'tbb.dll' not found (Intel TBB)"
lappend anErrBin$anArchIter "Error: 'tbb12.dll' not found (Intel TBB)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}

View File

@@ -1233,28 +1233,11 @@ proc osutils:convertModules { theModules theSrcDir theSourceDirOther theProjects
lappend aProjectsInModule($aModule) $aToolKit
lappend aDependencies [LibToLink $aToolKit $theSrcDir $theSourceDirOther]
}
# executables, assume one project per cxx file...
# executables
foreach aUnit [OS:executable ${aModule}] {
set aUnitLoc $aUnit
set src_files [_get_used_files $aUnit $theSrcDir false]
set aSrcFiles {}
foreach s $src_files {
regexp {source ([^\s]+)} $s dummy name
lappend aSrcFiles $name
}
foreach aSrcFile $aSrcFiles {
set aFileExtension [file extension $aSrcFile]
if { $aFileExtension == ".cxx" } {
set aPrjName [file rootname $aSrcFile]
lappend aProjects $aPrjName
lappend aProjectsInModule($aModule) $aPrjName
if {[file isdirectory $path/$theSrcDir/$aUnitLoc]} {
lappend aDependencies [LibToLinkX $aUnitLoc [file rootname $aSrcFile] $theSrcDir $theSourceDirOther]
} else {
lappend aDependencies {}
}
}
}
lappend aProjects $aUnit
lappend aProjectsInModule($aModule) $aUnit
lappend aDependencies [LibToLink $aUnit $theSrcDir $theSourceDirOther]
}
}
}
@@ -2110,98 +2093,106 @@ proc osutils:tk:execfiles { theFiles theOutDir theCommand thePrefix theExtension
# Generate Visual Studio project file for executable
proc osutils:vcprojx { theVcVer isUWP theOutDir theToolKit theGuidsMap theSrcDir theSourceDirOther } {
set aVcFiles {}
foreach f [osutils:tk:cxxfiles $theToolKit wnt $theSrcDir] {
set aProjTmpl [osutils:vcproj:readtemplate $theVcVer $isUWP 1]
set aProjTmpl [osutils:vcproj:readtemplate $theVcVer $isUWP 1]
set aProjName [file rootname [file tail $f]]
set l_compilable [osutils:compilable wnt]
regsub -all -- {__XQTNAM__} $aProjTmpl $aProjName aProjTmpl
set aProjName $theToolKit
set l_compilable [osutils:compilable wnt]
regsub -all -- {__XQTNAM__} $aProjTmpl $aProjName aProjTmpl
upvar $theGuidsMap aGuidsMap
if { ! [info exists aGuidsMap($aProjName)] } {
set aGuidsMap($aProjName) [OS:genGUID]
}
regsub -all -- {__PROJECT_GUID__} $aProjTmpl $aGuidsMap($aProjName) aProjTmpl
upvar $theGuidsMap aGuidsMap
if { ! [info exists aGuidsMap($aProjName)] } {
set aGuidsMap($aProjName) [OS:genGUID]
}
regsub -all -- {__PROJECT_GUID__} $aProjTmpl $aGuidsMap($aProjName) aProjTmpl
set aUsedLibs [list]
foreach tkx [osutils:commonUsedTK $theToolKit $theSrcDir $theSourceDirOther] {
lappend aUsedLibs "${tkx}.lib"
}
set aUsedLibs [list]
foreach tkx [osutils:commonUsedTK $theToolKit $theSrcDir $theSourceDirOther] {
lappend aUsedLibs "${tkx}.lib"
}
set anOsReleaseLibs {}
set anOsDebugLibs {}
osutils:usedOsLibs $theToolKit "wnt" anOsReleaseLibs aFrameworks $theSrcDir true
osutils:usedOsLibs $theToolKit "wnt" anOsDebugLibs aFrameworks $theSrcDir false
set anOsReleaseLibs {}
set anOsDebugLibs {}
osutils:usedOsLibs $theToolKit "wnt" anOsReleaseLibs aFrameworks $theSrcDir true
osutils:usedOsLibs $theToolKit "wnt" anOsDebugLibs aFrameworks $theSrcDir false
set aVCRTVer [string range $theVcVer 0 3]
regsub -all -- {__TKDEP__} $aProjTmpl [osutils:depLibraries $aUsedLibs $anOsReleaseLibs $theVcVer] aProjTmpl
regsub -all -- {__TKDEP_DEBUG__} $aProjTmpl [osutils:depLibraries $aUsedLibs $anOsDebugLibs $theVcVer] aProjTmpl
regsub -all -- {__TKDEFINES__} $aProjTmpl "" aProjTmpl
set aVCRTVer [string range $theVcVer 0 3]
regsub -all -- {__TKDEP__} $aProjTmpl [osutils:depLibraries $aUsedLibs $anOsReleaseLibs $theVcVer] aProjTmpl
regsub -all -- {__TKDEP_DEBUG__} $aProjTmpl [osutils:depLibraries $aUsedLibs $anOsDebugLibs $theVcVer] aProjTmpl
regsub -all -- {__TKDEFINES__} $aProjTmpl "" aProjTmpl
set aFilesSection ""
set aVcFilesCxx(units) ""
set aVcFilesHxx(units) ""
set aFilesSection ""
set aVcFilesCxx(units) ""
set aVcFilesHxx(units) ""
if { ![info exists written([file tail $f])] } {
set written([file tail $f]) 1
if { "$theVcVer" != "vc7" && "$theVcVer" != "vc8" && "$theVcVer" != "vc9" } {
if { "$theVcVer" != "vc7" && "$theVcVer" != "vc8" && "$theVcVer" != "vc9" } {
foreach f [osutils:tk:cxxfiles $theToolKit wnt $theSrcDir] {
if { ![info exists written([file tail $f])] } {
set written([file tail $f]) 1
append aFilesSection [osutils:vcxproj:cxxfile $f "" 3]
if { ! [info exists aVcFilesCxx($theToolKit)] } { lappend aVcFilesCxx(units) $theToolKit }
lappend aVcFilesCxx($theToolKit) $f
} else {
append aFilesSection "\t\t\t<Filter\n"
append aFilesSection "\t\t\t\tName=\"$theToolKit\"\n"
append aFilesSection "\t\t\t\t>\n"
append aFilesSection [osutils:vcproj:file $theVcVer $f ""]
append aFilesSection "\t\t\t</Filter>"
puts "Warning : in vcproj there are more than one occurrences for [file tail $f]"
}
} else {
puts "Warning : in vcproj there are more than one occurrences for [file tail $f]"
}
#puts "$aProjTmpl $aFilesSection"
set anIncPaths "..\\..\\..\\inc"
regsub -all -- {__TKINC__} $aProjTmpl $anIncPaths aProjTmpl
regsub -all -- {__FILES__} $aProjTmpl $aFilesSection aProjTmpl
regsub -all -- {__CONF__} $aProjTmpl Application aProjTmpl
} else {
append aFilesSection "\t\t\t<Filter\n"
append aFilesSection "\t\t\t\tName=\"$theToolKit\"\n"
append aFilesSection "\t\t\t\t>\n"
foreach f [osutils:tk:cxxfiles $theToolKit wnt $theSrcDir] {
if { ![info exists written([file tail $f])] } {
set written([file tail $f]) 1
append aFilesSection [osutils:vcproj:file $theVcVer $f ""]
} else {
puts "Warning : in vcproj there are more than one occurrences for [file tail $f]"
}
}
append aFilesSection "\t\t\t</Filter>"
}
regsub -all -- {__XQTEXT__} $aProjTmpl "exe" aProjTmpl
#puts "$aProjTmpl $aFilesSection"
set anIncPaths "..\\..\\..\\inc"
regsub -all -- {__TKINC__} $aProjTmpl $anIncPaths aProjTmpl
regsub -all -- {__FILES__} $aProjTmpl $aFilesSection aProjTmpl
regsub -all -- {__CONF__} $aProjTmpl Application aProjTmpl
set aFile [open [set aVcFilePath [file join $theOutDir ${aProjName}.[osutils:vcproj:ext $theVcVer]]] w]
regsub -all -- {__XQTEXT__} $aProjTmpl "exe" aProjTmpl
set aFile [open [set aVcFilePath [file join $theOutDir ${aProjName}.[osutils:vcproj:ext $theVcVer]]] w]
fconfigure $aFile -translation crlf
puts $aFile $aProjTmpl
close $aFile
set aCommonSettingsFile "$aVcFilePath.user"
lappend aVcFiles $aVcFilePath
# write filters file for vc10
if { "$theVcVer" != "vc7" && "$theVcVer" != "vc8" && "$theVcVer" != "vc9" } {
lappend aVcFiles [osutils:vcxproj:filters $theOutDir $aProjName aVcFilesCxx aVcFilesHxx]
}
# write resource file
lappend aVcFiles [osutils:readtemplate:rc $theOutDir $aProjName]
set aCommonSettingsFileTmpl ""
if { "$theVcVer" == "vc7" || "$theVcVer" == "vc8" } {
# nothing
} elseif { "$theVcVer" == "vc9" } {
set aCommonSettingsFileTmpl [wokUtils:FILES:FileToString "$::THE_CASROOT/adm/templates/vcproj.user.vc9x"]
} else {
set aCommonSettingsFileTmpl [wokUtils:FILES:FileToString "$::THE_CASROOT/adm/templates/vcxproj.user.vc10x"]
}
if { "$aCommonSettingsFileTmpl" != "" } {
regsub -all -- {__VCVER__} $aCommonSettingsFileTmpl $aVCRTVer aCommonSettingsFileTmpl
set aFile [open [set aVcFilePath "$aCommonSettingsFile"] w]
fconfigure $aFile -translation crlf
puts $aFile $aProjTmpl
puts $aFile $aCommonSettingsFileTmpl
close $aFile
set aCommonSettingsFile "$aVcFilePath.user"
lappend aVcFiles $aVcFilePath
# write filters file for vc10
if { "$theVcVer" != "vc7" && "$theVcVer" != "vc8" && "$theVcVer" != "vc9" } {
lappend aVcFiles [osutils:vcxproj:filters $theOutDir $aProjName aVcFilesCxx aVcFilesHxx]
}
# write resource file
lappend aVcFiles [osutils:readtemplate:rc $theOutDir $aProjName]
set aCommonSettingsFileTmpl ""
if { "$theVcVer" == "vc7" || "$theVcVer" == "vc8" } {
# nothing
} elseif { "$theVcVer" == "vc9" } {
set aCommonSettingsFileTmpl [wokUtils:FILES:FileToString "$::THE_CASROOT/adm/templates/vcproj.user.vc9x"]
} else {
set aCommonSettingsFileTmpl [wokUtils:FILES:FileToString "$::THE_CASROOT/adm/templates/vcxproj.user.vc10x"]
}
if { "$aCommonSettingsFileTmpl" != "" } {
regsub -all -- {__VCVER__} $aCommonSettingsFileTmpl $aVCRTVer aCommonSettingsFileTmpl
set aFile [open [set aVcFilePath "$aCommonSettingsFile"] w]
fconfigure $aFile -translation crlf
puts $aFile $aCommonSettingsFileTmpl
close $aFile
lappend aVcFiles "$aCommonSettingsFile"
}
lappend aVcFiles "$aCommonSettingsFile"
}
return $aVcFiles
}

View File

@@ -119,6 +119,8 @@ android-g++ {
# VS2015, vc141
} else:equals(aMsvcVer, 16.0){
# VS2019, vc142
} else:equals(aMsvcVer, 17.0){
# VS2022, vc143
} else {
warning (Unknown msvc version. "$$MY_COMPILER" is used)
}

View File

@@ -132,21 +132,31 @@ for (aPackage, aPackages) {
}
}
# extend clean with versioned .so files
!win32 {
aVerList = $$split(VERSION, ".")
aVerMaj = $$member(aVerList, 0)
aVerMin = $$member(aVerList, 1)
aVerMic = $$member(aVerList, 2)
equals(TEMPLATE, app) {
QMAKE_CLEAN += $$DESTDIR/$${TARGET}
} else {
mac {
# override qmake soname versionong logic
QMAKE_LFLAGS_SONAME =
QMAKE_LFLAGS += -Wl,-soname=lib$${TARGET}.dylib.$${aVerMaj}.$${aVerMin}
# extend clean with versioned .dylib files
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.dylib
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.$${aVerMaj}.dylib
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.$${aVerMaj}.$${aVerMin}.dylib
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.$${aVerMaj}.$${aVerMin}.$${aVerMic}.dylib
} else {
# override qmake soname versionong logic
QMAKE_LFLAGS_SONAME =
QMAKE_LFLAGS += -Wl,-soname=lib$${TARGET}.so.$${aVerMaj}.$${aVerMin}
# extend clean with versioned .so files
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so.$${aVerMaj}
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so.$${aVerMaj}.$${aVerMin}

View File

@@ -23,6 +23,8 @@ if "%VCVER%" == "vc8" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc143" (
call "%VS143COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B

View File

@@ -74,6 +74,10 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vc143" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[17.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -107,6 +111,11 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v142"
) else if /I "%VCFMT%" == "vc143" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[17.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v142"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -126,6 +135,7 @@ if ["%ARCH%"] == ["64"] set VCARCH=amd64
if /I ["%1"] == ["vc141"] set "VCVER=vc14"
if /I ["%1"] == ["vc142"] set "VCVER=vc14"
if /I ["%1"] == ["vc143"] set "VCVER=vc14"
if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %VCVER% %ARCH% %CASDEB%

View File

@@ -7,6 +7,7 @@ if exist "%~dp0custom.bat" (
call "@INSTALL_DIR_ABSOLUTE@\@INSTALL_DIR_SCRIPT@\env.bat" %1 %2 %3
if /I ["%1"] == ["vc141"] set "VCVER=vc141"
if /I ["%1"] == ["vc142"] set "VCVER=vc142"
if /I ["%1"] == ["vc143"] set "VCVER=vc143"
set "BIN_DIR=win%ARCH%\%VCVER%\bind"
set "LIB_DIR=win%ARCH%\%VCVER%\libd"

View File

@@ -23,6 +23,8 @@ if "%VCVER%" == "vc8" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc143" (
call "%VS143COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B

View File

@@ -100,7 +100,7 @@
<ProgramDataBaseFileName>.\..\..\..\win32\__VCVER__\obj\__TKNAM__/</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
__VCMPL32__
@@ -148,7 +148,7 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
@@ -196,7 +196,7 @@
<ProgramDataBaseFileName>.\..\..\..\win64\__VCVER__\obj\__TKNAM__/</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
__VCMPL64__
@@ -244,7 +244,7 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>

View File

@@ -95,7 +95,7 @@
<ProgramDataBaseFileName>.\..\..\..\win32\__VCVER__\obj\__XQTNAM__/</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<FloatingPointModel>Precise</FloatingPointModel>__VCMPL32__
</ClCompile>
<ResourceCompile>
@@ -140,7 +140,7 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<FloatingPointModel>Precise</FloatingPointModel>__VCMPL32__
</ClCompile>
@@ -185,7 +185,7 @@
<ProgramDataBaseFileName>.\..\..\..\win64\__VCVER__\obj\__XQTNAM__/</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<FloatingPointModel>Precise</FloatingPointModel>__VCMPL64__
</ClCompile>
<ResourceCompile>
@@ -229,7 +229,7 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<FloatingPointModel>Precise</FloatingPointModel>__VCMPL64__
</ClCompile>

View File

@@ -2,30 +2,18 @@
==============================================
@tableofcontents
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://opencascade.com/content/3rd-party-components.
On Linux and OS X, it is recommended to use the version installed in the system natively.
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://dev.opencascade.org/resources/download/3rd-party-components.
On Linux and macOS, it is recommended to use the version installed in the system natively.
@section dev_guides__building_3rdparty_win_1 Windows
This document presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform. It is assumed that you are already familiar with MS Visual Studio / Visual C++.
This section presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform.
It is assumed that you are already familiar with MS Visual Studio / Visual C++.
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of runtime binaries.
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
There are two types of third-party products used by OCCT:
* Mandatory products:
* Tcl/Tk 8.5 -- 8.6;
* FreeType 2.4.10 -- 2.5.3.
* Optional products:
* TBB 3.x -- 4.x;
* FreeImage 3.14.1 -- 3.16.0;
* VTK 6.1.0.
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, *c:\\occ3rdparty*).
Further in this document, this folder is referred to as *3rdparty*.
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, `c:/occ3rdparty`).
Further in this document, this folder is referred to as `3rdparty`.
@subsection dev_guides__building_3rdparty_win_2 Tcl/Tk
@@ -35,9 +23,9 @@ Tcl/Tk is required for DRAW test harness.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. In the *win* sub-directory, edit file *buildall.vc.bat*:
1. In the `win` sub-directory, edit file `buildall.vc.bat`:
* Edit the line "call ... vcvars32.bat" to have correct path to the version of Visual Studio to be used for building, for instance:
* Edit the line `"call ... vcvars32.bat"` to have correct path to the version of Visual Studio to be used for building, for instance:
call "%VS80COMNTOOLS%\vsvars32.bat"
@@ -45,17 +33,17 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
call "%VS80COMNTOOLS%\..\..\VC\vcvarsall.bat" amd64
* Define variable *INSTALLDIR* pointing to directory where Tcl/Tk will be installed, e.g.:
* Define variable `INSTALLDIR` pointing to directory where Tcl/Tk will be installed, e.g.:
set INSTALLDIR=D:\OCCT\3rdparty\tcltk-86-32
* Add option *install* to the first command line calling *nmake*:
* Add option `install` to the first command line calling `nmake`:
nmake -nologo -f makefile.vc release htmlhelp install %1
* Remove second call to *nmake* (building statically linked executable)
* Remove second call to `nmake` (building statically linked executable)
2. Edit file *rules.vc* replacing line
2. Edit file `rules.vc` replacing line
SUFX = tsgx
@@ -65,21 +53,18 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
This is to avoid extra prefix 't' in the library name, which is not recognized by default by OCCT build tools.
3. By default, Tcl uses dynamic version of run-time library (MSVCRT), which must be installed on the system where Tcl will be used.
You may wish to link Tcl library with static version of run-time to avoid this dependency.
For that:
* Edit file *makefile.vc* replacing strings "crt = -MD" by "crt = -MT"
* Edit file `makefile.vc` replacing strings `"crt = -MD"` by `"crt = -MT"`
* Edit source file *tclMain.c* (located in folder *generic*) commenting out forward declaration of function *isatty()*.
* Edit source file `tclMain.c` (located in folder `generic`) commenting out forward declaration of function `isatty()`.
4. In the command prompt, run `buildall.vc.bat`<br>
You might need to run this script twice to have `tclsh` executable installed; check subfolder `bin` of specified installation path to verify this.
4. In the command prompt, run *buildall.vc.bat*
You might need to run this script twice to have *tclsh* executable installed; check subfolder *bin* of specified installation path to verify this.
5. For convenience of use, we recommend making a copy of *tclsh* executable created in subfolder *bin* of *INSTALLDIR* and named with Tcl version number suffix, as *tclsh.exe* (with no suffix)
5. For convenience of use, we recommend making a copy of `tclsh` executable created in subfolder `bin` of `INSTALLDIR` and named with Tcl version number suffix, as `tclsh.exe` (with no suffix)
> cd D:\OCCT\3rdparty\tcltk-86-32\bin
> cp tclsh86.exe tclsh.exe
@@ -87,129 +72,114 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
**Installation from sources: Tk**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
Apply the same steps as described for building Tcl above, with the same `INSTALLDIR`.
Note that Tk produces its own executable, called `wish`.
Apply the same steps as described for building Tcl above, with the same INSTALLDIR.
Note that Tk produces its own executable, called *wish*.
You might need to edit default value of *TCLDIR* variable defined in *buildall.vc.bat* (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
You might need to edit default value of `TCLDIR` variable defined in `buildall.vc.bat` (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
FreeType is required for text display in a 3D viewer. You can download its sources from https://sourceforge.net/projects/freetype/files/
FreeType is required for text display in a 3D viewer.
You can download its sources from https://freetype.org/
### The building procedure
1. Unpack the downloaded archive of FreeType product into the `3rdparty` folder.
As a result, you will get a folder named, for example, `3rdparty/freetype-2.4.10`.
Further in this document, this folder is referred to as `freetype`.
1. Unpack the downloaded archive of FreeType product into the *3rdparty* folder. As a result, you will get a folder named, for example, *3rdparty\\freetype-2.4.10*. Further in this document, this folder is referred to as *freetype*.
2. Open the solution file `freetype/builds/win32/vc20xx/freetype.sln` in Visual Studio.
Here `vc20xx` stands for your version of Visual Studio.
2. Open the solution file *freetype\\builds\\win32\\vc20xx\\freetype.sln* in Visual Studio. Here *vc20xx* stands for your version of Visual Studio.
3. Select the configuration to build: either `Debug` or `Release`.
3. Select the configuration to build: either Debug or Release.
4. Build the `freetype` project.<br>
As a result, you will get a `freetype` import library (`.lib`) in the `freetype/obj/win32/vc20xx` folder.
4. Build the *freetype* project.
As a result, you will get a freetype import library (.lib) in the *freetype\\obj\\win32\\vc20xx* folder.
5. If you build FreeType for a 64 bit platform, select in the main menu **Build - Configuration Manager** and add *x64* platform to the solution configuration by copying the settings from Win32 platform:
5. If you build FreeType for a 64 bit platform, select in the main menu `Build - Configuration Manager`
and add `x64` platform to the solution configuration by copying the settings from `Win32` platform:
@figure{/build/build_3rdparty/images/3rdparty_image001.png}
Update the value of the Output File for x64 configuration:
Update the value of the Output File for `x64` configuration:
@figure{/build/build_3rdparty/images/3rdparty_image003.png}
Build the *freetype* project.
Build the `freetype` project.<br>
As a result, you will obtain a 64 bit import library (`.lib`) file in the `freetype/x64/vc20xx` folder.
To build FreeType as a dynamic library (`.dll`) follow steps 6, 7 and 8 of this procedure.
As a result, you will obtain a 64 bit import library (.lib) file in the *freetype\\x64\\vc20xx* folder.
To build FreeType as a dynamic library (.dll) follow steps 6, 7 and 8 of this procedure.
6. Open menu Project-> Properties-> Configuration Properties-> General and change option **Configuration Type** to *Dynamic Library (.dll)*.
7. Edit file *freetype\\include\\freetype\\config\\ftoption.h*:
in line 255, uncomment the definition of macro *FT_EXPORT* and change it as follows:
6. Open menu Project-> Properties-> Configuration Properties-> General and change option `Configuration Type` to `Dynamic Library (.dll)`.
7. Edit file `freetype/include/freetype/config/ftoption.h`:<br>
in line 255, uncomment the definition of macro `FT_EXPORT` and change it as follows:
#define FT_EXPORT(x) __declspec(dllexport) x
8. Build the *freetype* project.
As a result, you will obtain the files of the import library (.lib) and the dynamic library (.dll) in folders <i>freetype \\objs\\release</i> or <i>\\objs\\debug </i>.
8. Build the `freetype` project.<br>
As a result, you will obtain the files of the import library (`.lib`) and the dynamic library (`.dll`) in folders `freetype/objs/release` or `freetype/objs/debug`.
If you build for a 64 bit platform, follow step 5 of the procedure.
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures, it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern: *freetype-compiler-bitness-building mode*, where:
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **bitness** is *32* or *64*;
* **building mode** is *opt* (for Release) or *deb* (for Debug).
The *include* subfolder should be copied as is, while libraries should be renamed to *freetype.lib* and *freetype.dll* (suffixes removed) and placed to subdirectories *lib *and *bin*, respectively. If the Debug configuration is built, the Debug libraries should be put into subdirectories *libd* and *bind*.
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures,
it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern `freetype-compiler-bitness-building mode`, where:
* `compiler` is `vc8` or `vc9` or `vc10` or `vc11`;
* `bitness` is `32` or `64`;
* `building mode` is `opt` (for `Release`) or `deb` (for `Debug`).
The `include` subfolder should be copied as is, while libraries should be renamed to `freetype.lib` and `freetype.dll` (suffixes removed) and placed to subdirectories `lib` and `bin`, respectively.
If the `Debug` configuration is built, the Debug libraries should be put into subdirectories `libd` and `bind`.
@subsection dev_guides__building_3rdparty_win_3_1 TBB
This third-party product is installed with binaries
from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*) and pick the archive for Windows platform.
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0.
Go to the **Download** page, find the release version you need (e.g. `oneTBB 2021.5.0`) and pick the archive for Windows platform.
To install, unpack the downloaded archive of TBB product (`oneapi-tbb-2021.5.0-win.zip`)
Unpack the downloaded archive of TBB product into the *3rdparty* folder.
Unpack the downloaded archive of TBB product into the `3rdparty` folder.
Further in this document, this folder is referred to as *tbb*.
Further in this document, this folder is referred to as `tbb`.
@subsection dev_guides__building_3rdparty_win_3_3 FreeImage
This third-party product should be built as a dynamically loadable library (.dll file).
This third-party product should be built as a dynamically loadable library (`.dll` file).
You can download its sources from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
### The building procedure:
1. Unpack the downloaded archive of FreeImage product into `3rdparty` folder.<br>
As a result, you should have a folder named `3rdparty/FreeImage`.
Rename it according to the rule: `freeimage-platform-compiler-building mode`, where
1. Unpack the downloaded archive of FreeImage product into *3rdparty* folder.
* `platform` is `win32` or `win64`;
* `compiler` is `vc8` or `vc9` or `vc10` or `vc11`;
* `building mode` is *opt* (for release) or `deb` (for debug)
As a result, you should have a folder named *3rdparty\\FreeImage*.
Rename it according to the rule: *freeimage-platform-compiler-building mode*, where
* **platform** is *win32* or *win64*;
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **building mode** is *opt* (for release) or *deb* (for debug)
Further in this document, this folder is referred to as *freeimage*.
2. Open the solution file *freeimage\\FreeImage.*.sln* in your Visual Studio.
Further in this document, this folder is referred to as `freeimage`.
2. Open the solution file `freeimage/FreeImage.*.sln` in your Visual Studio.<br>
If you use a Visual Studio version higher than VC++ 2008, apply conversion of the workspace.
Such conversion should be suggested automatically by Visual Studio.
Such conversion should be suggested automatically by Visual Studio.
3. Select a configuration to build.
- Choose **Release** if you are building Release binaries.
- Choose **Debug** if you are building Debug binaries.
3. Select a configuration to build.
- Choose `Release` if you are building Release binaries.
- Choose `Debug` if you are building Debug binaries.
*Note:*
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage and FreeimagePlus projects:
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage projects:
Project -> Properties -> Configuration Properties -> Linker -> General -> Output File
FreeImage*d*.dll to FreeImage.dll
FreeImagePlus*d*.dll to FreeImagePlus.dll
Project -> Properties -> Configuration Properties -> Linker -> Debugging-> Generate Program Database File
FreeImage*d*.pdb to FreeImage.pdb
FreeImagePlus*d*.pdb to FreeImagePlus.pdb
Project -> Properties -> Configuration Properties -> Linker -> Advanced-Import Library
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.lib to FreeImagePlus.lib
Project -> Properties -> Configuration Properties -> Build Events -> Post -> Build Event -> Command Line
FreeImage*d*.dll to FreeImage.dll
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.dll to FreeImagePlus.dll
FreeImagePlus*d*.lib to FreeImagePlus.lib
Additionally, rename in project FreeImagePlus
@@ -218,59 +188,38 @@ https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
from FreeImage*d*.lib to FreeImage.lib
4. Select a platform to build.
- Choose `Win32` if you are building for a 32 bit platform.
- Choose `x64` if you are building for a 64 bit platform.
- Choose *Win32* if you are building for a 32 bit platform.
- Choose *x64* if you are building for a 64 bit platform.
5. Start the building process.
As a result, you should have the library files of FreeImage product in *freeimage\\Dist* folder (*FreeImage.dll* and *FreeImage.lib*) and in *freeimage\\Wrapper\\FreeImagePlus\\dist* folder (*FreeImagePlus.dll* and *FreeImagePlus.lib*).
5. Start the building process.<br>
As a result, you should have the library files of FreeImage product in `freeimage/Dist` folder (`FreeImage.dll` and `FreeImage.lib`).
@subsection dev_guides__building_3rdparty_win_3_4 VTK
VTK is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
### The building procedure:
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
As a result, you will get a folder named, for example, <i>3rdparty\VTK-6.1.0.</i>
Further in this document, this folder is referred to as *VTK*.
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into `3rdparty` folder.<br>
As a result, you will get a folder named, for example, `3rdparty/VTK-6.1.0`.
Further in this document, this folder is referred to as `VTK`.
2. Use CMake to generate VS projects for building the library:
- Start CMake-GUI and select VTK folder as source path, and the folder of your choice for VS project and intermediate build data.
- Start CMake-GUI and select `VTK` folder as source path, and the folder of your choice for VS project and intermediate build data.
- Click **Configure**.
- Select the VS version to be used from the ones you have installed (we recommend using VS 2015) and the architecture (32 or 64-bit).
- Generate VS projects with default CMake options. The open solution *VTK.sln* will be generated in the build folder.
- Generate VS projects with default CMake options. The open solution `VTK.sln` will be generated in the build folder.
3. Build project VTK in Release mode.
@section build_3rdparty_linux Linux
This document presents additional guidelines for building third-party
products used by Open CASCADE Technology and samples on Linux platform.
The links for downloading the third-party products are available on the web site at
https://opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;  
* FreeType 2.4.10 - 2.5.3;
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0;
* VTK 6.1.0.
This section presents additional guidelines for building third-party products used by Open CASCADE Technology and samples on Linux platform.
@subsection dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
**Debian-based distributives**
All 3rd-party products required for building of OCCT could be installed
from official repositories. You may install them from console using apt-get utility:
All 3rd-party products required for building of OCCT could be installed from official repositories.
You may install them from console using apt-get utility:
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libx11-dev libgl1-mesa-dev libfreeimage-dev
sudo apt-get install rapidjson-dev libdraco-dev
@@ -287,22 +236,22 @@ Tcl/Tk is required for DRAW test harness.
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
1. Enter the `unix` sub-directory of the directory where the Tcl source files are located (`TCL_SRC_DIR`).
cd TCL_SRC_DIR/unix
2. Run the *configure* command:
2. Run the `configure` command:
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
For a 64 bit platform also add `--enable-64bit` option to the command line.
3. If the configure command has finished successfully, start the building process:
3. If the configure command has finished successfully, start the building process:
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*
All binary and service files of the product will be copied to the directory defined by `TCL_INSTALL_DIR`
make install
@@ -310,15 +259,15 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tk source files are located <i>(TK_SRC_DIR)</i>
1. Enter the `unix` sub-directory of the directory where the Tk source files are located (`TK_SRC_DIR`)
cd TK_SRC_DIR/unix
2. Run the configure command, where <i>TCL_LIB_DIR</i> is *TCL_INSTALL_DIR/lib*.
2. Run the `configure` command, where `TCL_LIB_DIR` is `TCL_INSTALL_DIR/lib`.
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
For a 64 bit platform also add `--enable-64bit` option to the command line.
3. If the configure command has finished successfully, start the building process:
@@ -326,52 +275,51 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
4. If the building has finished successfully, start the installation of Tk.
All binary and service files of the product will be copied
to the directory defined by *TK_INSTALL_DIR* (usually it is *TCL_INSTALL_DIR*)
to the directory defined by `TK_INSTALL_DIR` (usually it is `TCL_INSTALL_DIR`)
make install
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
Download the necessary archive from https://freetype.org/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
1. Enter the directory where the source files of FreeType are located (`FREETYPE_SRC_DIR`).
cd FREETYPE_SRC_DIR
2. Run the *configure* command:
2. Run the `configure` command:
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
For a 64 bit platform also add `CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'` option to the command line.
3. If the *configure* command has finished successfully, start the building process:
3. If the `configure` command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*
All binary and service files of the product will be copied to the directory defined by `FREETYPE_INSTALL_DIR`
make install
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need and pick the archive for Linux platform.
To install, unpack the downloaded archive of TBB product.
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0.
Go to the **Download** page, find the release version you need (e.g. `oneTBB 2021.5.0`) and pick the archive for Linux platform.
To install, unpack the downloaded archive of TBB product (`oneapi-tbb-2021.5.0-lin.tgz`).
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/ and unpack it.
The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DIR`.
1. Modify *FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h*:
1. Modify `FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h`:<br>
In line 60 insert the following:
#include string.h
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
2. Enter the directory where the source files of FreeImage are located (`FREEIMAGE_SRC_DIR`).
cd FREEIMAGE_SRC_DIR
@@ -381,10 +329,11 @@ and unpack it. The directory with unpacked sources is further referred to as *F
4. Run the installation process
a. If you have the permission to write into directories <i>/usr/include</i> and <i>/usr/lib</i>, run the following command:
a. If you have the permission to write into directories `/usr/include` and `/usr/lib`, run the following command:
make install
b. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.gnu*:
b. If you do not have this permission, you need to modify file `FREEIMAGE_SRC_DIR/Makefile.gnu`:
Change lines 7-9 from:
@@ -410,7 +359,7 @@ and unpack it. The directory with unpacked sources is further referred to as *F
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
Change line 70 from: 
Change line 70 from:
ldconfig
@@ -428,148 +377,128 @@ and unpack it. The directory with unpacked sources is further referred to as *F
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
You can download VTK sources from https://www.vtk.org/VTK/resources/software.html
### The building procedure:
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
1. Install or build *cmake* product from the source file.
2. Start *cmake* in GUI mode with the directory where the source files of *VTK* are located:
1. Install or build `cmake` product from the source file.
2. Start `cmake` in GUI mode with the directory where the source files of *VTK* are located:
ccmake VTK_SRC_DIR
* Press <i>[c]</i> to make the initial configuration
* Define the necessary options in *VTK_INSTALL_PREFIX*
* Press <i>[c]</i> to make the final configuration
* Press <i>[g]</i> to generate Makefile and exit
* Press `[c]` to make the initial configuration
* Define the necessary options in `VTK_INSTALL_PREFIX`
* Press `[c]` to make the final configuration
* Press `[g]` to generate `Makefile` and exit
3. Start the building of VTK:
make
4. Start the installation of VTK. Binaries will be installed according to the *VTK_INSTALL_PREFIX* option.
4. Start the installation of VTK. Binaries will be installed according to the `VTK_INSTALL_PREFIX` option.
make install
@section build_3rdparty_macos Mac OS X
This document presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
This section presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk
There are two types of third-party products, which are necessary to build OCCT:
Tcl/Tk is required for DRAW test harness.
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;
* FreeType 2.4.10 - 2.5.3.
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk 8.5
Tcl/Tk is required for DRAW test harness. Version 8.5 or 8.6 can be used with OCCT.
**Installation from sources: Tcl 8.5**
**Installation from sources: Tcl**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
1. Enter the `macosx` sub-directory of the directory where the Tcl source files are located (`TCL_SRC_DIR`).
cd TCL_SRC_DIR/macosx
2. Run the *configure* command
2. Run the `configure` command
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
For a 64 bit platform also add `--enable-64bit` option to the command line.
3. If the *configure* command has finished successfully, start the building process
3. If the `configure` command has finished successfully, start the building process
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*.
All binary and service files of the product will be copied to the directory defined by `TCL_INSTALL_DIR`.
make install
**Installation from sources: Tk 8.5**
**Installation from sources: Tk**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the source files of Tk are located <i>(TK_SRC_DIR)</i>.
1. Enter the `macosx` sub-directory of the directory where the source files of Tk are located (`TK_SRC_DIR`).
cd TK_SRC_DIR/macosx
2. Run the *configure* command, where TCL_LIB_DIR is TCL_INSTALL_DIR/lib
2. Run the `configure` command, where `TCL_LIB_DIR` is `TCL_INSTALL_DIR/lib`
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
For a 64 bit platform also add `--enable-64bit` option to the command line.
3. If the *configure* command has finished successfully, start the building process:
3. If the `configure` command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk. All binary and service files of the product will be copied to the directory defined by *TK_INSTALL_DIR* (usually it is TCL_INSTALL_DIR)
4. If the building has finished successfully, start the installation of Tk.
All binary and service files of the product will be copied to the directory defined by `TK_INSTALL_DIR` (usually it is `TCL_INSTALL_DIR`).
make install
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType 2.4.10
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://freetype.org/ and unpack it.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
1. Enter the directory where the source files of FreeType are located (`FREETYPE_SRC_DIR`).
cd FREETYPE_SRC_DIR
2. Run the *configure* command
2. Run the `configure` command
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
For a 64 bit platform also add `CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'` option to the command line.
3. If the *configure* command has finished successfully, start the building process
3. If the `configure` command has finished successfully, start the building process
make
4. If building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*.
All binary and service files of the product will be copied to the directory defined by `FREETYPE_INSTALL_DIR`.
make install
@subsection dev_guides__building_3rdparty_osx_3_1 TBB 3.x or 4.x
@subsection dev_guides__building_3rdparty_osx_3_1 TBB
This third-party product is installed with binaries from the archive
that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*)
and pick the archive for Mac OS X platform.
To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.tgz*).
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0.
Go to the **Download** page, find the release version you need (e.g. `oneTBB 2021.5.0`) and pick the archive for Mac OS X platform.
To install, unpack the downloaded archive of TBB product (`oneapi-tbb-2021.5.0-mac.tgz`).
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage 3.14.1 or 3.15.x
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage
Download the necessary archive from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
and unpack it. The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DIR`.
Note that for building FreeImage on Mac OS X 10.7 you should replace *Makefile.osx*
in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment to issue #22811 in OCCT Mantis bug tracker
(https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
Note that for building FreeImage on Mac OS X 10.7 you should replace `Makefile.osx`
in `FREEIMAGE_SRC_DIR` by the corrected file, which you can find in attachment to issue [`#22811`](https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug) in OCCT Mantis bug tracker.
1. If you build FreeImage 3.15.x you can skip this step.
Modify <i>FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:</i>
1. If you build FreeImage 3.15.x you can skip this step.
Modify `FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:`<br>
In line 60 insert the following:
#include string.h
Modify <i>FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp:</i>
Modify `FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp`:<br>
In line 320 replace:
SwapShort(value);
@@ -578,7 +507,7 @@ in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment t
SwapShort(&value);
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
2. Enter the directory where the source files of FreeImage are located (`FREEIMAGE_SRC_DIR`).
cd FREEIMAGE_SRC_DIR
@@ -588,13 +517,12 @@ in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment t
4. Run the installation process
1. If you have the permission to write into <i>/usr/local/include</i> and <i>/usr/local/lib</i> directories, run the following command:
1. If you have the permission to write into `/usr/local/include` and `/usr/local/lib` directories, run the following command:
make install
2. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.osx*:
Change line 49 from:   
2. If you do not have this permission, you need to modify file `FREEIMAGE_SRC_DIR/Makefile.osx`:<br>
Change line 49 from:
PREFIX ?= /usr/local

View File

@@ -17,7 +17,7 @@ On Linux and macOS we recommend to use libraries maintained by distributive deve
@section build_occt_win_cmake Building with CMake tool
This chapter describes the [CMake](https://cmake.org/download/)-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources.
OCCT requires CMake version 2.8.12 or later.
OCCT requires CMake version 3.1 or later.
CMake is a tool that generates the actual project files for the selected target build system (e.g. Unix makefiles) or IDE (e.g. Visual Studio 2010).
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
@@ -113,6 +113,7 @@ The following table gives the full list of environment variables used at the con
| BUILD_PATCH | Path | Points to the directory recognized as a "patch" for OCCT. If specified, the files from this directory take precedence over the corresponding native OCCT sources. This way you are able to introduce patches to Open CASCADE Technology not affecting the original source distribution |
| BUILD_WITH_DEBUG | Boolean | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
| BUILD_CPP_STANDARD | String | Employ corresponding c++ standard (C++11, C++14, ..C++23) for building OCCT |
| CMAKE_CONFIGURATION_TYPES | String | Semicolon-separated CMake configurations |
| INSTALL_DIR | Path | Points to the installation directory. *INSTALL_DIR* is a synonym of *CMAKE_INSTALL_PREFIX*. The user can specify both *INSTALL_DIR* or *CMAKE_INSTALL_PREFIX* |
| INSTALL_DIR_BIN | Path | Relative path to the binaries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_BIN}) |
@@ -324,6 +325,7 @@ The environment is defined in the file *custom.sh* (on Linux and macOS) or *cust
| vc141-uwp | 2017 (15) | UWP (Universal Windows Platform) | vc14-uwp |
| vc142 | 2019 (16) | Desktop (Windows API) | vc14 |
| vc142-uwp | 2019 (16) | UWP (Universal Windows Platform) | vc14-uwp |
| vc143 | 2022 (17) | Desktop (Windows API) | vc14 |
Alternatively, you can launch **genconf**, a GUI tool allowing to configure build options interactively.
That tool will analyze your environment and propose you to choose available options:

View File

@@ -341,7 +341,7 @@ The tables below describe the recommended software configurations for which OCCT
| OS | Compiler |
| --------- | ----------- |
| Windows | Microsoft Visual Studio: 2013 Update 5, 2015 Update 3, 2017 <sup>1</sup>, 2019, 2022 <br>, LLVM (ClangCL), GCC 4.3+ (Mingw-w64)|
| Windows | Microsoft Visual Studio: 2015 Update 3, 2017 <sup>1</sup>, 2019, 2022 <br>, LLVM (ClangCL), GCC 4.3+ (Mingw-w64)|
| Linux | GNU gcc 4.3+ <br> LLVM CLang 3.6+ |
| OS X / macOS | XCode 6 or newer |
| Android | NDK r12, GNU gcc 4.9 or newer |
@@ -359,8 +359,8 @@ https://dev.opencascade.org/resources/download/3rd-party-components
| Component | Where to find | Used for | Purpose |
| --------- | ------------- | -------- | -------------------- |
| CMake 2.8+ | https://cmake.org/ | Configuration | Build from sources |
| Intel TBB 4.x or later | https://oneapi-src.github.io/oneTBB/ | All | Parallelization of algorithms (alternative to built-in thread pool) |
| CMake 3.1+ | https://cmake.org/ | Configuration | Build from sources |
| Intel oneTBB 2021.5.0 | https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0 | All | Parallelization of algorithms (alternative to built-in thread pool) |
| OpenGL 3.3+, OpenGL ES 2.0+ | System | Visualization | Required for using 3D Viewer |
| OpenVR 1.10+ | https://github.com/ValveSoftware/openvr | Visualization | VR (Virtual Reality) support in 3D Viewer |
| FreeType 2.4+ | https://www.freetype.org/download.html | Visualization | Text rendering in 3D Viewer |
@@ -462,7 +462,7 @@ To run any Open CASCADE Technology application you need to set the environment v
You can define the environment variables with env.bat script located in the
$CASROOT folder. This script accepts two arguments to be used:
the version of Visual Studio (vc12 -- vc142) and the architecture (win32 or win64).
the version of Visual Studio (vc12 -- vc143) and the architecture (win32 or win64).
The additional environment settings necessary for compiling OCCT libraries and samples
by Microsoft Visual Studio can be set using script custom.bat located in the same folder.
@@ -572,8 +572,7 @@ FreeType 2 is released under two open-source licenses: BSD-like FreeType License
It is a library that helps you to take advantage of multi-core processor performance without having to be a threading expert.
Threading Building Blocks is not just a threads-replacement library. It represents a higher-level, task-based parallelism that
abstracts platform details and threading mechanisms for scalability and performance.
TBB version 2017 is available under Apache 2.0 license, while older versions
until 4.4 are available under GPLv2 license with the runtime exception (https://www.threadingbuildingblocks.org).
Intel oneTBB 2021.5.0 is available under Apache 2.0 license (https://www.threadingbuildingblocks.org).
**OpenGL** is an industry standard API for 3D graphics used by OCCT for
implementation of 3D viewer. OpenGL specification is developed by the

View File

@@ -2333,3 +2333,13 @@ Applications extending OCCT 3D Viewer and calling OpenGL functions directly (lik
This header, as well as `OpenGl_GlCore20.hxx` and similar, no more include system OpenGL / OpenGL ES headers to define function table.
Application code calling OpenGL functions directly should be changed to either use `OpenGl_Context::core11fwd` (as designed)
or to include system OpenGL headers in advance (with help of `OpenGl_GlNative.hxx`).
@subsection upgrade_occt770_tooltriangulatedshape StdPrs_ToolTriangulatedShape
Method `StdPrs_ToolTriangulatedShape::Normal()` has been removed.
Please use `BRepLib_ToolTriangulatedShape::ComputeNormals()` to fill in normal attributes in triangulation and fetch them directly using `Poly_Triangulation::Normal()`.
@subsection upgrade_occt770_shapeproximity BRepExtrema_ShapeProximity
A new way of using the `BRepExtrema_ShapeProximity` class was provided for computing a proximity value between two shapes.
If at initialization of the `BRepExtrema_ShapeProximity` class the *theTolerance* parameter is not defined (Precision::Infinite() by default), the proximity value will be computed.

View File

@@ -2044,14 +2044,14 @@ Creates a *MeshVS_Mesh* object based on STL file data. The object will be displa
meshfromstl mesh myfile.stl
~~~~
@subsubsection occt_draw_4_5_2 meshdispmode
@subsubsection occt_draw_4_5_2 vsetdispmode
Syntax:
~~~~{.php}
meshdispmode meshname displaymode
vsetdispmode meshname displaymode
~~~~
Changes the display mode of object **meshname**. The **displaymode** is integer, which can be:
Changes the display mode of object **meshname**. The **displaymode** is integer (`MeshVS_DisplayModeFlags`), which can be:
* *1* for *wireframe*,
* *2* for *shading* mode, or
* *3* for *shrink* mode.
@@ -2060,27 +2060,31 @@ Changes the display mode of object **meshname**. The **displaymode** is integer,
~~~~{.php}
vinit
meshfromstl mesh myfile.stl
meshdispmode mesh 2
vsetdispmode mesh 2
~~~~
@subsubsection occt_draw_4_5_3 meshselmode
@subsubsection occt_draw_4_5_3 vselmode
Syntax:
~~~~{.php}
meshselmode meshname selectionmode
vselmode meshname selectionmode {on|off}
~~~~
Changes the selection mode of object **meshname**. The *selectionmode* is integer OR-combination of mode flags. The basic flags are the following:
Changes the selection mode of object **meshname**.
The *selectionmode* is integer OR-combination of mode flags (`MeshVS_SelectionModeFlags`). The basic flags are the following:
* *0* -- selection of mesh as whole;
* *1* -- node selection;
* *2* -- 0D elements (not supported in STL);
* *4* -- links (not supported in STL);
* *8* -- faces.
* *8* -- faces;
* *16* -- volumes (not supported in STL);
* *256* -- groups (not supported in STL).
**Example:**
~~~~{.php}
vinit
meshfromstl mesh myfile.stl
meshselmode mesh 1
vselmode mesh 1
~~~~
@subsubsection occt_draw_4_5_4 meshshadcolor
@@ -2119,39 +2123,37 @@ meshlinkcolormode mesh 0.5 0.5 0.5
Syntax:
~~~~{.php}
meshmat meshname material
meshmat meshname material [transparency]
~~~~
Changes the material of object **meshname**.
*material* is represented with an integer value as follows (equivalent to enumeration *Graphic3d_NameOfMaterial*):
* *0 -- BRASS,*
* *1 -- BRONZE,*
* *2 -- COPPER,*
* *3 -- GOLD,*
* *4 -- PEWTER,*
* *5 -- PLASTER,*
* *6 -- PLASTIC,*
* *7 -- SILVER,*
* *8 -- STEEL,*
* *9 -- STONE,*
* *10 -- SHINY_PLASTIC,*
* *11 -- SATIN,*
* *12 -- METALIZED,*
* *13 -- NEON_GNC,*
* *14 -- CHROME,*
* *15 -- ALUMINIUM,*
* *16 -- OBSIDIAN,*
* *17 -- NEON_PHC,*
* *18 -- JADE,*
* *19 -- DEFAULT,*
* *20 -- UserDefined*
* *0 -- BRASS*,
* *1 -- BRONZE*,
* *2 -- COPPER*,
* *3 -- GOLD*,
* *4 -- PEWTER*,
* *5 -- PLASTER*,
* *6 -- PLASTIC*,
* *7 -- SILVER*,
* *8 -- STEEL*,
* *9 -- STONE*,
* *10 -- SHINY_PLASTIC*,
* *11 -- SATIN*,
* *12 -- METALIZED*,
* *13 -- NEON_GNC*,
* *14 -- CHROME*,
* *15 -- ALUMINIUM*,
* *16 -- OBSIDIAN*,
* *17 -- NEON_PHC*,
* *18 -- JADE*.
**Example:**
~~~~{.php}
vinit
meshfromstl mesh myfile.stl
meshmat mesh JADE
meshmat mesh 18
~~~~
@subsubsection occt_draw_4_5_7 meshshrcoef
@@ -2161,7 +2163,9 @@ Syntax:
meshshrcoef meshname shrinkcoefficient
~~~~
Changes the value of shrink coefficient used in the shrink mode. In the shrink mode the face is shown as a congruent part of a usual face, so that *shrinkcoefficient* controls the value of this part. The *shrinkcoefficient* is a positive real number.
Changes the value of shrink coefficient used in the shrink mode.
In the shrink mode the face is shown as a congruent part of a usual face, so that *shrinkcoefficient* controls the value of this part.
The *shrinkcoefficient* is a positive real number.
**Example:**
~~~~{.php}
@@ -2178,6 +2182,7 @@ meshshow meshname
~~~~
Displays **meshname** in the viewer (if it is erased).
The same as calling `vdisplay`.
**Example:**
~~~~{.php}
@@ -2194,6 +2199,7 @@ meshhide meshname
~~~~
Hides **meshname** in the viewer.
The same as calling `verase`.
**Example:**
~~~~{.php}
@@ -2229,11 +2235,11 @@ meshshowall meshname
Changes the state of all entities to visible for **meshname**.
@subsubsection occt_draw_4_5_13 meshdelete
@subsubsection occt_draw_4_5_13 vremove
Syntax:
~~~~{.php}
meshdelete meshname
vremove meshname
~~~~
Deletes MeshVS_Mesh object **meshname**.
@@ -2242,7 +2248,7 @@ Deletes MeshVS_Mesh object **meshname**.
~~~~{.php}
vinit
meshfromstl mesh myfile.stl
meshdelete mesh
vremove mesh
~~~~
@subsection occt_draw_4_6 VIS Viewer commands

View File

@@ -1331,7 +1331,7 @@ Therefore if the user of *NCollection* does not specify any allocator as a param
Nevertheless, it is possible to define a custom *Allocator* type to manage the memory in the most optimal or convenient way for this algorithm.
As one possible choice, the class *NCollection_IncAllocator* is included.
Unlike *NCollection_BaseAllocator*, the memory is allocated in big blocks (about 20kB) and the allocator keeps track of the amount of occupied memory.
Unlike *NCollection_BaseAllocator*, the memory is allocated in big blocks (about 12kB) and the allocator keeps track of the amount of occupied memory.
The method *Allocate* just increments the pointer to non-occupied memory and returns its previous value.
Memory is only released in the destructor of *NCollection_IncAllocator*, the method *Free* is empty.
If used properly, this Allocator can greatly improve the performance of specific algorithms.

View File

@@ -326,7 +326,8 @@ The <i>Geom2dConvert</i> package provides the following:
* a global function which is used to construct a BSpline curve from a bounded curve based on a 2D curve from the Geom2d package,
* a splitting algorithm which computes the points at which a 2D BSpline curve should be cut in order to obtain arcs with the same degree of continuity,
* global functions used to construct the BSpline curves created by this splitting algorithm, or by other types of segmentation of the BSpline curve,
* an algorithm which converts a 2D BSpline curve into a series of adjacent Bezier curves.
* an algorithm which converts a 2D BSpline curve into a series of adjacent Bezier curves,
* an algorithm which converts an arbitrary 2D curve into a series of adjacent 2D circular arcs and 2D linear segments.
The <i>GeomConvert</i> package also provides the following:
@@ -339,6 +340,7 @@ The <i>GeomConvert</i> package also provides the following:
* global functions to construct BSpline surfaces created by this splitting algorithm, or by other types of BSpline surface segmentation,
* an algorithm, which converts a BSpline surface into a series of adjacent Bezier surfaces,
* an algorithm, which converts a grid of adjacent Bezier surfaces into a BSpline surface.
* algorithms that converts NURBS, Bezier and other general parametrized curves and surface into anaytical curves and surfaces.
@subsection occt_modat_1_4 Points on Curves

View File

@@ -1007,6 +1007,25 @@ Standard_Integer aNbOffsetSurfaces = aCheckContents.NbOffsetSurf();
Handle(TopTools_HSequenceOfShape) aSeqFaces = aCheckContents.OffsetSurfaceSec();
~~~~
@subsubsection occt_shg_3_2_4 Analysis of shape underlined geometry
Class *ShapeAnalysis_CanonicalRecognition* provides tools that analyze geometry of shape and explore the possibility of converting geometry into a canonical form.
Canonical forms for curves are lines, circles and ellipses.
Canonical forms for surfaces are planar, cylindrical, conical and spherical surfaces.
Recognition and converting into canonical form is performed according to maximal deviation criterium: maximal distance between initial and canonical geometrical objects must be less, than given value.
Analysis of curves is allowed for following shapes:
* edge - algorithm checks 3d curve of edge
* wire - algorithm checks 3d curves of all edges in order to convert them in the same analytical curve
Analysis of surfaces is allowed for following shapes:
* face - algorithm checks surface of face
* shell - algorithm checks surfaces of all faces in order to convert them in the same analytical surface
* edge - algorithm checks all surfaces that are shared by given edge in order convert one of them in analytical surface, which most close to the input sample surface.
* wire - the same as for edge, but algorithm checks all edges of wire in order to find analytical surface, which most close to the input sample surface.
@section occt_shg_4 Upgrading
Upgrading tools are intended for adaptation of shapes for better use by Open CASCADE Technology or for customization to particular needs, i.e. for export to another system.

View File

@@ -94,6 +94,7 @@ The types of STEP representation entities that are recognized are:
* geometrically_bounded_wireframe_shape_representation
* geometrically_bounded_surface_shape_representation
* hybrid representations (shape_representation containing models of different type)
* tessellated_shape_representation
@subsubsection occt_step_2_2_3 Topological entities
The types of STEP topological entities that can be translated are:
@@ -112,6 +113,7 @@ The types of STEP geometrical entities that can be translated are:
* directions
* curves
* surfaces
* triangulations
For further information see 2.4 Mapping STEP entities to Open CASCADE Technology shapes.
@@ -337,7 +339,7 @@ Specifies preferred type of representation of the shape of the product, in case
* 4 (GBSSR) -- Prefer GEOMETRICALLY_BOUNDED_SURFACE_SHAPE_REPRESENTATION
* 5 (FBSR) -- Prefer FACETTED_BREP_SHAPE_REPRESENTATION
* 6 (EBWSR) -- Prefer EDGE_BASED_WIREFRAME_SHAPE_REPRESENTATION
* 7 (GBWSR) -- Prefer GEOMETRICALLY_BOUNDED_WIREFRAME _SHAPE_REPRESENTATION
* 7 (GBWSR) -- Prefer GEOMETRICALLY_BOUNDED_WIREFRAME_SHAPE_REPRESENTATION
When this option is not equal to 1, for products with multiple representations the representation having a type closest to the selected one in this list will be translated.
@@ -447,6 +449,34 @@ of for each of the two "AXIS2_PLACEMENT_3D" entities referenced by it. as follow
}
~~~~
<h4>read.step.tessellated:</h4>
Boolean flag regulating translation of entities that define tessellated geometry:
* TESSELLATED_SHAPE_REPRESENTATION
* TESSELLATED_SHELL
* TESSELLATED_SOLID
* TRIANGULATED_FACE
* COMPLEX_TRIANGULATED_FACE
Tesselated geometry is attached to shapes as objects of <i>Poly_Triangulation</i> type using STEP links.
* 0 (Off) -- do not translate
* 1 (On) -- translate
* 2 (OnNoBRep) - tessellation is read only for entities for which there is no BRep representation
Read this parameter with:
~~~~{.cpp}
Standard_Integer ic = Interface_Static::IVal("read.step.tessellated");
~~~~
Modify this parameter with:
~~~~{.cpp}
if(!Interface_Static::SetIVal("read.step.tessellated",1))
.. error ..
~~~~
Default value is 0 (On).
@subsubsection occt_step_2_3_4 Performing the STEP file translation
Perform the translation according to what you want to translate. You can choose either root entities (all or selected by the number of root), or select any entity by its number in the STEP file. There is a limited set of types of entities that can be used as starting entities for translation. Only the following entities are recognized as transferable:
@@ -464,6 +494,11 @@ Perform the translation according to what you want to translate. You can choose
* subtypes of face_surface (including advanced_face)
* subtypes of shape_representation_relationship
* context_dependent_shape_representation
* tessellated_shape_representation
* tessellated_shell
* tessellated_solid
* triangulated_face
* complex_triangulated_face
The following methods are used for translation:
@@ -683,6 +718,10 @@ Not all entities defining the assembly structure in the STEP file are translated
| | quasi_uniform_surface | Geom_BSplineSurface | |
| | rectangular_composite_surface | TopoDS_Compound | Contains *TopoDS_Faces* |
| | curve_bounded_surface | TopoDS_Face | |
| Tessellations | tessellated_shell | TopoDS_Shell | |
| | tessellated_solid | TopoDS_Solid | |
| | triangulated_face | TopoDS_Face | Contains *Poly_Triangulation* |
| | complex_triangulated_face | TopoDS_Face | Contains *Poly_Triangulation* |
@subsection occt_step_2_5 Tolerance management
@@ -745,6 +784,7 @@ The following default tolerances are used when creating shapes and how they are
* *StepToTopoDS_TranslatePolyLoop* constructs *TopoDS_Edges* in *TopoDS_Wire* with help of class *StepToTopoDS_TranslateEdge*. Their tolerances are not modified inside this method.
* *StepToTopoDS_TranslateFace* constructs *TopoDS_Face* with the initial value of tolerance. *TopoDS_Wire* on *TopoDS_Face* is constructed with the help of classes *StepToTopoDS_TranslatePolyLoop, StepToTopoDS_TranslateEdgeLoop* or *StepToTopoDS_TranslateVertexLoop*.
* *StepToTopoDS_TranslateShell* calls *StepToTopoDS_TranslateFace::Init* for each face. This class does not modify the tolerance value.
* *StepToTopoDS_TranslateSolid* calls *StepToTopoDS_TranslateFace::Init* for each face. This class does not modify the tolerance value.
* *StepToTopoDS_TranslateCompositeCurve* constructs *TopoDS_Edges* in *TopoDS_Wire* with help of class *BRepAPI_MakeEdge* and have a tolerance 10-7. Pcurves from a STEP file are translated if they are present and if *read.surfacecurve.mode* is not -3. The connection between segments of a composite curve (edges in the wire) is provided by calling method *ShapeFix_Wire::FixConnected()\** with a precision equal to the initial value of tolerance.
* *StepToTopoDS_TranslateCurveBoundedSurface* constructs *TopoDS_Face* with tolerance *Precision::Confusion()*. *TopoDS_Wire* on *TopoDS_Face* is constructed with the help of class *StepToTopoDS_TranslateCompositeCurve*. Missing pcurves are computed using projection algorithm with the help of method *ShapeFix_Face::FixPcurves()*. For resulting face method *ShapeFix::SameParameter()* is called. It calls standard *BRepLib::SameParameter* for each edge in each wire, which can either increase or decrease the tolerances of the edges and vertices. *SameParameter* writes the tolerance corresponding to the real deviation of pcurves from 3D curve which can be less or greater than the tolerance in a STEP file.
* *StepToTopoDS_Builder* a high level class. Its methods perform translation with the help of the classes listed above. If the value of *read.maxprecision.mode* is set to 1 then the tolerance of subshapes of the resulting shape is limited by 0 and *read.maxprecision.val*. Else this class does not change the tolerance value.
@@ -971,6 +1011,34 @@ if(!Interface_Static::SetIVal("write.step.vertex.mode",1))
~~~~
Default value is 0.
<h4>write.step.tessellated:</h4>
Boolean flag regulating writing of entities that define tessellated geometry:
* TESSELLATED_SHAPE_REPRESENTATION
* TESSELLATED_SHELL
* TESSELLATED_SOLID
* TRIANGULATED_FACE
Tesselated geometry is taken as objects of <i>Poly_Triangulation type</i> from the active <i>TopoDS_Face</i> triangulation.
* 0 (Off) -- do not write
* 1 (On) -- write
* 2 (OnNoBRep) - tessellation is written only for entities for which there is no BRep representation
Read this parameter with:
~~~~{.cpp}
Standard_Integer ic = Interface_Static::IVal("write.step.tessellated");
~~~~
Modify this parameter with:
~~~~{.cpp}
if(!Interface_Static::SetIVal("write.step.tessellated",1))
.. error ..
~~~~
Default value is 2 (OnNoBep).
@subsubsection occt_step_3_3_3 Performing the Open CASCADE Technology shape translation
An OCCT shape can be translated to STEP using one of the following models (shape_representations):
* manifold_solid_brep (advanced_brep_shape_representation)
@@ -1094,6 +1162,7 @@ The table below describes STEP entities, which are created when the assembly str
| | Geom_ToroidalSurface | toroidal_surface or degenerate_toroidal_surface | *degenerate_toroidal_surface* is produced if the minor radius is greater then the major one |
| | Geom_BezierSurface | b_spline_surface_with_knots | |
| | Geom_BsplineSurface | b_spline_surface_with_knots or rational_b_spline_surface | *rational_b_spline_surface* is produced if *Geom_BSplineSurface* is a rational Bspline |
| Triangulations | Poly_Triangulation | *triangulated_face* is produced for face active triangulation | |
@subsection occt_step_3_5 Tolerance management

File diff suppressed because it is too large Load Diff

29
get.sh Normal file
View File

@@ -0,0 +1,29 @@
#!/bin/bash
problem_file=upgrade.bat
list="master integration"
echo "Getting commit hash"
for name in $list ; do
echo $name
export shorthash_$name=$(git rev-parse --short $name)
echo shorthash_$name=$(eval echo "\$shorthash_${name}")
done
echo "Getting list of commits between master and integration"
list=$(git rev-list --ancestry-path ${shorthash_master}..${shorthash_integration})
echo "Getting commit whose hash matches the hash of commit with problematic file"
for hash in $list ; do
list_changed_files=$(git diff-tree --no-commit-id --name-only -r $hash | sed 's/\// /g' | awk '{ print $NF }')
for changed_file in $list_changed_files; do
if [ "$problem_file" == "$changed_file" ] ; then
echo Reverting:
echo $(git log -1 --format=oneline $hash)
# git revert $hash
hash=$(echo $hash | head -c 10)
echo $hash
git rebase --onto $hash^ $hash
fi
done
done

View File

@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>IE_WPF_D3D</RootNamespace>
<AssemblyName>IE_WPF_D3D</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>

View File

@@ -1,3 +1,3 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>

View File

@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>IE_WPF_WinForms</RootNamespace>
<AssemblyName>IE_WPF_WinForms</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>

View File

@@ -1,3 +1,3 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>

View File

@@ -27,7 +27,7 @@
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<TargetFrameworkProfile />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>

View File

@@ -35,4 +35,4 @@
</providers>
</roleManager>
</system.web>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>

View File

@@ -25,6 +25,7 @@
#include <AIS_InteractiveObject.hxx>
#include <Geom2d_TrimmedCurve.hxx>
#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <TopoDS_Face.hxx>
#include <TColGeom_SequenceOfCurve.hxx>

View File

@@ -26,9 +26,7 @@
#include <BRepBuilderAPI_MakeWire.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <gp_Pnt.hxx>
#include <Graphic3d_Texture1D.hxx>
#include <Graphic3d_Texture1Dsegment.hxx>
#include <Graphic3d_Texture2Dmanual.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Image_AlienPixMap.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <TopoDS_Edge.hxx>
@@ -81,7 +79,7 @@ void Sample2D_Image::SetContext (const Handle(AIS_InteractiveContext)& theContex
this->Set(TopoDS_Shape(myFace));
myDrawer->SetShadingAspect(new Prs3d_ShadingAspect());
Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(myFilename);
Handle(Graphic3d_Texture2D) aTexture = new Graphic3d_Texture2D (myFilename);
aTexture->DisableModulate();
myDrawer->ShadingAspect()->Aspect()->SetTextureMap (aTexture);
myDrawer->ShadingAspect()->Aspect()->SetTextureMapOn();

View File

@@ -24,6 +24,7 @@
#include <AIS_InteractiveObject.hxx>
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
//! AIS AIS interactive object for sample 2D marker
class Sample2D_Markers : public AIS_InteractiveObject

View File

@@ -4,7 +4,6 @@ project(glfw-occt-demo)
set (CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/adm/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_CXX_STANDARD 11)
set(APP_VERSION_MAJOR 1)
set(APP_VERSION_MINOR 0)
set(APP_TARGET glfwocct)

View File

@@ -39,9 +39,9 @@ elseif (DEFINED CMAKE_COMPILER_IS_GNUCC)
set (MY_COMPILER gcc)
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
set (MY_COMPILER gcc)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "[Cc][Ll][Aa][Nn][Gg]")
set (MY_COMPILER clang)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "[Ii][Nn][Tt][Ee][Ll]")
set (MY_COMPILER icc)
else()
set (MY_COMPILER ${CMAKE_GENERATOR})

View File

@@ -37,7 +37,7 @@ list(APPEND aLibDeps lib_FreeType)
# system libraries
list(APPEND aLibDeps EGL GLESv2 log android)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -frtti -fexceptions -fpermissive")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -frtti -fexceptions -fpermissive")
add_library(TKJniSample SHARED ${SOURCE_FILES})
target_link_libraries(TKJniSample ${aLibDeps})

View File

@@ -1,4 +1,10 @@
cmake_minimum_required (VERSION 2.6)
# Caution! Be careful, when increase minimal cmake version:
# using of newer version may leads (by default) to applying
# of some new policies. It may break compilation.
# For canceling of applying new policies use:
# cmake_policy(PUSH) before `cmake_minimum_required`
# and cmake_policy(POP) after.
cmake_minimum_required (VERSION 3.1 FATAL_ERROR)
project (Geometry)

View File

@@ -1,4 +1,10 @@
cmake_minimum_required (VERSION 2.6)
# Caution! Be careful, when increase minimal cmake version:
# using of newer version may leads (by default) to applying
# of some new policies. It may break compilation.
# For canceling of applying new policies use:
# cmake_policy(PUSH) before `cmake_minimum_required`
# and cmake_policy(POP) after.
cmake_minimum_required (VERSION 3.1 FATAL_ERROR)
project (Modeling)

View File

@@ -1,4 +1,10 @@
cmake_minimum_required (VERSION 2.6)
# Caution! Be careful, when increase minimal cmake version:
# using of newer version may leads (by default) to applying
# of some new policies. It may break compilation.
# For canceling of applying new policies use:
# cmake_policy(PUSH) before `cmake_minimum_required`
# and cmake_policy(POP) after.
cmake_minimum_required (VERSION 3.1 FATAL_ERROR)
project (ImportExport)

View File

@@ -1,4 +1,10 @@
cmake_minimum_required (VERSION 2.6)
# Caution! Be careful, when increase minimal cmake version:
# using of newer version may leads (by default) to applying
# of some new policies. It may break compilation.
# For canceling of applying new policies use:
# cmake_policy(PUSH) before `cmake_minimum_required`
# and cmake_policy(POP) after.
cmake_minimum_required (VERSION 3.1 FATAL_ERROR)
project (HLR)

View File

@@ -1,4 +1,10 @@
cmake_minimum_required (VERSION 2.6)
# Caution! Be careful, when increase minimal cmake version:
# using of newer version may leads (by default) to applying
# of some new policies. It may break compilation.
# For canceling of applying new policies use:
# cmake_policy(PUSH) before `cmake_minimum_required`
# and cmake_policy(POP) after.
cmake_minimum_required (VERSION 3.1 FATAL_ERROR)
project (mfcsample)

View File

@@ -221,7 +221,7 @@ Handle(TopTools_HSequenceOfShape) Translate::importModel( const int format, cons
shapes = importSTEP( file );
break;
}
} catch ( Standard_Failure ) {
} catch ( const Standard_Failure& ) {
shapes.Nullify();
}
return shapes;
@@ -256,7 +256,7 @@ bool Translate::exportModel( const int format, const QString& file, const Handle
case FormatSTL: return exportSTL ( file, shapes );
case FormatVRML: return exportVRML( file, shapes );
}
} catch ( Standard_Failure ) {
} catch ( const Standard_Failure& ) {
//
}
return false;
@@ -528,26 +528,26 @@ bool Translate::exportSTL( const QString& file, const Handle(TopTools_HSequenceO
if ( shapes.IsNull() || shapes->IsEmpty() )
return false;
TopoDS_Compound res;
BRep_Builder builder;
builder.MakeCompound( res );
TopoDS_Compound res;
BRep_Builder builder;
builder.MakeCompound( res );
for ( int i = 1; i <= shapes->Length(); i++ )
{
TopoDS_Shape shape = shapes->Value( i );
if ( shape.IsNull() )
{
myInfo = QObject::tr( "INF_TRANSLATE_ERROR_INVALIDSHAPE" );
return false;
for ( int i = 1; i <= shapes->Length(); i++ )
{
TopoDS_Shape shape = shapes->Value( i );
if ( shape.IsNull() )
{
myInfo = QObject::tr( "INF_TRANSLATE_ERROR_INVALIDSHAPE" );
return false;
}
builder.Add( res, shape );
}
builder.Add( res, shape );
}
StlAPI_Writer writer;
StlAPI_Writer writer;
const TCollection_AsciiString anUtf8Path (file.toUtf8().data());
const TCollection_AsciiString anUtf8Path (file.toUtf8().data());
writer.Write( res, anUtf8Path.ToCString() );
writer.Write( res, anUtf8Path.ToCString() );
return true;
}
@@ -557,26 +557,26 @@ bool Translate::exportVRML( const QString& file, const Handle(TopTools_HSequence
if ( shapes.IsNull() || shapes->IsEmpty() )
return false;
TopoDS_Compound res;
BRep_Builder builder;
builder.MakeCompound( res );
TopoDS_Compound res;
BRep_Builder builder;
builder.MakeCompound( res );
for ( int i = 1; i <= shapes->Length(); i++ )
{
TopoDS_Shape shape = shapes->Value( i );
if ( shape.IsNull() )
{
myInfo = QObject::tr( "INF_TRANSLATE_ERROR_INVALIDSHAPE" );
return false;
for ( int i = 1; i <= shapes->Length(); i++ )
{
TopoDS_Shape shape = shapes->Value( i );
if ( shape.IsNull() )
{
myInfo = QObject::tr( "INF_TRANSLATE_ERROR_INVALIDSHAPE" );
return false;
}
builder.Add( res, shape );
}
builder.Add( res, shape );
}
VrmlAPI_Writer writer;
VrmlAPI_Writer writer;
const TCollection_AsciiString anUtf8Path (file.toUtf8().data());
const TCollection_AsciiString anUtf8Path (file.toUtf8().data());
writer.Write( res, anUtf8Path.ToCString() );
writer.Write( res, anUtf8Path.ToCString() );
return true;
}

View File

@@ -7,6 +7,7 @@ if exist "%~dp0custom.bat" (
call "%CASROOT%\env.bat" %1 %2 %3
if /I ["%1"] == ["vc141"] set "VCVER=vc141"
if /I ["%1"] == ["vc142"] set "VCVER=vc142"
if /I ["%1"] == ["vc143"] set "VCVER=vc143"
set "BIN_DIR=win%ARCH%\%VCVER%\bind"
set "LIB_DIR=win%ARCH%\%VCVER%\libd"

View File

@@ -2,7 +2,6 @@ cmake_minimum_required(VERSION 3.2)
project(occt-webgl-sample)
set(CMAKE_CXX_STANDARD 11)
set(APP_VERSION_MAJOR 1)
set(APP_VERSION_MINOR 0)
set(APP_TARGET occt-webgl-sample)

View File

@@ -251,7 +251,9 @@ void AIS_Animation::Stop()
myState = AnimationState_Stopped;
if (!myTimer.IsNull())
{
const Standard_Real anElapsedTime = ElapsedTime();
myTimer->Stop();
myTimer->Seek (Min (Duration(), anElapsedTime));
}
for (NCollection_Sequence<Handle(AIS_Animation)>::Iterator anIter (myAnimations); anIter.More(); anIter.Next())

View File

@@ -27,6 +27,7 @@
#include <Prs3d_Presentation.hxx>
#include <Quantity_Color.hxx>
#include <Select3D_SensitiveCircle.hxx>
#include <Select3D_SensitivePoly.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_Selection.hxx>
#include <Standard_Type.hxx>
@@ -41,9 +42,9 @@ IMPLEMENT_STANDARD_RTTIEXT(AIS_Circle,AIS_InteractiveObject)
AIS_Circle::AIS_Circle(const Handle(Geom_Circle)& aComponent):
AIS_InteractiveObject(PrsMgr_TOP_AllView),
myComponent(aComponent),
myUStart(0.),
myUEnd(2*M_PI),
myCircleIsArc(Standard_False),
myUStart (0.0),
myUEnd (2.0 * M_PI),
myCircleIsArc (Standard_False),
myIsFilledCircleSens (Standard_False)
{
}
@@ -60,7 +61,7 @@ AIS_Circle::AIS_Circle(const Handle(Geom_Circle)& theComponent,
myComponent (theComponent),
myUStart (theUStart),
myUEnd (theUEnd),
myCircleIsArc (Standard_True),
myCircleIsArc (Abs (Abs (theUEnd - theUStart) - 2.0 * M_PI) > gp::Resolution()),
myIsFilledCircleSens (theIsFilledCircleSens)
{
}
@@ -207,14 +208,14 @@ void AIS_Circle::UnsetWidth()
//function : ComputeCircle
//purpose :
//=======================================================================
void AIS_Circle::ComputeCircle( const Handle(Prs3d_Presentation)& aPresentation)
void AIS_Circle::ComputeCircle (const Handle(Prs3d_Presentation)& thePresentation)
{
GeomAdaptor_Curve curv(myComponent);
Standard_Real prevdev = myDrawer->DeviationCoefficient();
myDrawer->SetDeviationCoefficient(1.e-5);
StdPrs_DeflectionCurve::Add(aPresentation,curv,myDrawer);
myDrawer->SetDeviationCoefficient(prevdev);
myDrawer->SetDeviationCoefficient (1.e-5);
StdPrs_DeflectionCurve::Add (thePresentation, curv, myDrawer);
myDrawer->SetDeviationCoefficient (prevdev);
}
@@ -223,13 +224,13 @@ void AIS_Circle::ComputeCircle( const Handle(Prs3d_Presentation)& aPresentation)
//purpose :
//=======================================================================
void AIS_Circle::ComputeArc( const Handle(Prs3d_Presentation)& aPresentation)
void AIS_Circle::ComputeArc (const Handle(Prs3d_Presentation)& thePresentation)
{
GeomAdaptor_Curve curv(myComponent,myUStart,myUEnd);
GeomAdaptor_Curve curv(myComponent, myUStart, myUEnd);
Standard_Real prevdev = myDrawer->DeviationCoefficient();
myDrawer->SetDeviationCoefficient(1.e-5);
StdPrs_DeflectionCurve::Add(aPresentation,curv,myDrawer);
myDrawer->SetDeviationCoefficient(prevdev);
myDrawer->SetDeviationCoefficient (1.e-5);
StdPrs_DeflectionCurve::Add (thePresentation, curv, myDrawer);
myDrawer->SetDeviationCoefficient (prevdev);
}
//=======================================================================
@@ -237,27 +238,25 @@ void AIS_Circle::ComputeArc( const Handle(Prs3d_Presentation)& aPresentation)
//purpose :
//=======================================================================
void AIS_Circle::ComputeCircleSelection(const Handle(SelectMgr_Selection)& aSelection)
void AIS_Circle::ComputeCircleSelection (const Handle(SelectMgr_Selection)& theSelection)
{
Handle(SelectMgr_EntityOwner) eown = new SelectMgr_EntityOwner(this);
Handle(Select3D_SensitiveCircle) seg = new Select3D_SensitiveCircle (eown,
myComponent->Circ(),
myIsFilledCircleSens);
aSelection->Add(seg);
Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner(this);
Handle(Select3D_SensitiveCircle) aCirc = new Select3D_SensitiveCircle (anOwner,
myComponent->Circ(),
myIsFilledCircleSens);
theSelection->Add (aCirc);
}
//=======================================================================
//function : ComputeArcSelection
//purpose :
//=======================================================================
void AIS_Circle::ComputeArcSelection(const Handle(SelectMgr_Selection)& aSelection)
void AIS_Circle::ComputeArcSelection (const Handle(SelectMgr_Selection)& theSelection)
{
Handle(SelectMgr_EntityOwner) eown = new SelectMgr_EntityOwner(this);
Handle(Select3D_SensitiveCircle) seg = new Select3D_SensitiveCircle (eown,
myComponent->Circ(),
myUStart, myUEnd,
myIsFilledCircleSens);
aSelection->Add(seg);
Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner(this);
Handle(Select3D_SensitivePoly) aSeg = new Select3D_SensitivePoly (anOwner,
myComponent->Circ(),
myUStart, myUEnd,
myIsFilledCircleSens);
theSelection->Add (aSeg);
}

View File

@@ -1,4 +1,4 @@
// Created on: 1997-01-17
// Created on: 1997-01-17
// Created by: Robert COUBLANC
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
@@ -362,7 +362,7 @@ void AIS_InteractiveContext::ObjectsForView (AIS_ListOfInteractive& theListOfIO
continue;
}
Handle(Graphic3d_ViewAffinity) anAffinity = myMainVwr->StructureManager()->ObjectAffinity (anObjIter.Key());
Handle(Graphic3d_ViewAffinity) anAffinity = anObjIter.Key()->ViewAffinity();
const Standard_Boolean isVisible = anAffinity->IsVisible (aViewId);
if (isVisible == theIsVisibleInView)
{
@@ -402,17 +402,9 @@ void AIS_InteractiveContext::SetViewAffinity (const Handle(AIS_InteractiveObject
return;
}
Handle(Graphic3d_ViewAffinity) anAffinity = myMainVwr->StructureManager()->ObjectAffinity (theIObj);
Handle(Graphic3d_ViewAffinity) anAffinity = theIObj->ViewAffinity();
Handle(Graphic3d_CView) aViewImpl = theView->View();
anAffinity->SetVisible (aViewImpl->Identification(), theIsVisible == Standard_True);
if (theIsVisible)
{
theView->View()->ChangeHiddenObjects()->Remove (theIObj.get());
}
else
{
theView->View()->ChangeHiddenObjects()->Add (theIObj.get());
}
}
//=======================================================================
@@ -445,7 +437,8 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
if (!myObjects.IsBound (theIObj))
{
setObjectStatus (theIObj, PrsMgr_DisplayStatus_Displayed, theDispMode, theSelectionMode);
myMainVwr->StructureManager()->RegisterObject (theIObj);
theIObj->ViewAffinity()->SetVisible (true); // reset view affinity mask
myMainVwr->StructureManager()->RegisterObject (theIObj, theIObj->ViewAffinity());
myMainPM->Display(theIObj, theDispMode);
if (theSelectionMode != -1)
{
@@ -521,7 +514,8 @@ void AIS_InteractiveContext::Load (const Handle(AIS_InteractiveObject)& theIObj,
Standard_Integer aDispMode, aHiMod, aSelModeDef;
GetDefModes (theIObj, aDispMode, aHiMod, aSelModeDef);
setObjectStatus (theIObj, PrsMgr_DisplayStatus_Erased, aDispMode, theSelMode != -1 ? theSelMode : aSelModeDef);
myMainVwr->StructureManager()->RegisterObject (theIObj);
theIObj->ViewAffinity()->SetVisible (true); // reset view affinity mask
myMainVwr->StructureManager()->RegisterObject (theIObj, theIObj->ViewAffinity());
}
// Register theIObj in the selection manager to prepare further activation of selection
@@ -1007,6 +1001,14 @@ void AIS_InteractiveContext::RecomputeSelectionOnly (const Handle(AIS_Interactiv
return;
}
TColStd_ListOfInteger aModes;
ActivatedModes (theIO, aModes);
for (TColStd_ListIteratorOfListOfInteger aModesIter (aModes); aModesIter.More(); aModesIter.Next())
{
mgrSelector->Deactivate (theIO, aModesIter.Value());
}
mgrSelector->RecomputeSelection (theIO);
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIO);
@@ -1016,10 +1018,7 @@ void AIS_InteractiveContext::RecomputeSelectionOnly (const Handle(AIS_Interactiv
return;
}
TColStd_ListOfInteger aModes;
ActivatedModes (theIO, aModes);
TColStd_ListIteratorOfListOfInteger aModesIter (aModes);
for (; aModesIter.More(); aModesIter.Next())
for (TColStd_ListIteratorOfListOfInteger aModesIter (aModes); aModesIter.More(); aModesIter.Next())
{
mgrSelector->Activate (theIO, aModesIter.Value());
}
@@ -1900,13 +1899,9 @@ void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& t
mgrSelector->Remove (anObj);
setObjectStatus (theIObj, PrsMgr_DisplayStatus_None, -1, -1);
theIObj->ViewAffinity()->SetVisible (true); // reset view affinity mask
myMainVwr->StructureManager()->UnregisterObject (theIObj);
for (V3d_ListOfViewIterator aDefViewIter (myMainVwr->DefinedViewIterator()); aDefViewIter.More(); aDefViewIter.Next())
{
aDefViewIter.Value()->View()->ChangeHiddenObjects()->Remove (theIObj.get());
}
if (!myLastPicked.IsNull())
{
if (myLastPicked->IsSameSelectable (theIObj))
@@ -2214,10 +2209,11 @@ void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView)
//function : BoundingBoxOfSelection
//purpose :
//=======================================================================
Bnd_Box AIS_InteractiveContext::BoundingBoxOfSelection() const
Bnd_Box AIS_InteractiveContext::BoundingBoxOfSelection (const Handle(V3d_View)& theView) const
{
Bnd_Box aBndSelected;
AIS_MapOfObjectOwners anObjectOwnerMap;
const Standard_Integer aViewId = !theView.IsNull() ? theView->View()->Identification() : -1;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
const Handle(SelectMgr_EntityOwner)& anOwner = aSelIter.Value();
@@ -2227,6 +2223,13 @@ Bnd_Box AIS_InteractiveContext::BoundingBoxOfSelection() const
continue;
}
Handle(Graphic3d_ViewAffinity) anAffinity = anObj->ViewAffinity();
const Standard_Boolean isVisible = aViewId == -1 || anAffinity->IsVisible (aViewId);
if (!isVisible)
{
continue;
}
if (anOwner == anObj->GlobalSelOwner())
{
Bnd_Box aTmpBnd;
@@ -2264,7 +2267,7 @@ void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView,
const Standard_Real theMargin,
const Standard_Boolean theToUpdate)
{
Bnd_Box aBndSelected = BoundingBoxOfSelection();
Bnd_Box aBndSelected = BoundingBoxOfSelection (theView);
if (!aBndSelected.IsVoid())
{
theView->FitAll (aBndSelected, theMargin, theToUpdate);
@@ -2674,12 +2677,10 @@ AIS_StatusOfDetection AIS_InteractiveContext::moveTo (const Handle(V3d_View)& th
myDetectedSeq.Clear();
myLastActiveView = theView.get();
// preliminaires
// preliminaries
AIS_StatusOfDetection aStatus = AIS_SOD_Nothing;
Standard_Boolean toUpdateViewer = Standard_False;
myFilters->SetDisabledObjects (theView->View()->HiddenObjects());
// filling of myAISDetectedSeq sequence storing information about detected AIS objects
// (the objects must be AIS_Shapes)
const Standard_Integer aDetectedNb = MainSelector()->NbPicked();

View File

@@ -42,6 +42,7 @@
#include <TCollection_AsciiString.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <Quantity_Color.hxx>
class V3d_Viewer;
@@ -502,7 +503,10 @@ public: //! @name Selection management
Standard_EXPORT AIS_StatusOfPick SelectDetected (const AIS_SelectionScheme theSelScheme = AIS_SelectionScheme_Replace);
//! Returns bounding box of selected objects.
Standard_EXPORT Bnd_Box BoundingBoxOfSelection() const;
Standard_EXPORT Bnd_Box BoundingBoxOfSelection (const Handle(V3d_View)& theView) const;
Standard_DEPRECATED ("BoundingBoxOfSelection() should be called with View argument")
Bnd_Box BoundingBoxOfSelection() const { return BoundingBoxOfSelection (Handle(V3d_View)()); }
//! Sets list of owner selected/deselected using specified selection scheme.
//! @param theOwners owners to change selection state

View File

@@ -17,6 +17,8 @@
#define _AIS_LightSource_HeaderFile
#include <AIS_InteractiveObject.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <SelectMgr_EntityOwner.hxx>
class Select3D_SensitiveSphere;

View File

@@ -84,9 +84,8 @@ namespace
public:
//! Main constructor.
ManipSensCircle (const Handle(SelectMgr_EntityOwner)& theOwnerId,
const gp_Circ& theCircle,
const Standard_Integer theNbPnts)
: Select3D_SensitiveCircle (theOwnerId, theCircle, Standard_False, theNbPnts),
const gp_Circ& theCircle)
: Select3D_SensitiveCircle (theOwnerId, theCircle, Standard_False),
ManipSensRotation (theCircle.Position().Direction()) {}
//! Checks whether the circle overlaps current selecting volume
@@ -1071,7 +1070,7 @@ void AIS_Manipulator::HilightOwnerWithColor (const Handle(PrsMgr_PresentationMan
return;
}
aPresentation->CStructure()->ViewAffinity = thePM->StructureManager()->ObjectAffinity (Handle(Standard_Transient) (this));
aPresentation->CStructure()->ViewAffinity = myViewAffinity;
if (anOwner->Mode() == AIS_MM_TranslationPlane)
{
@@ -1168,7 +1167,7 @@ void AIS_Manipulator::ComputeSelection (const Handle(SelectMgr_Selection)& theSe
}
// define sensitivity by circle
const gp_Circ aGeomCircle (gp_Ax2 (gp::Origin(), anAxis.ReferenceAxis().Direction()), anAxis.RotatorDiskRadius());
Handle(Select3D_SensitiveCircle) aCircle = new ManipSensCircle (anOwner, aGeomCircle, anAxis.FacettesNumber());
Handle(Select3D_SensitiveCircle) aCircle = new ManipSensCircle (anOwner, aGeomCircle);
aCircle->SetSensitivityFactor (15);
theSelection->Add (aCircle);
// enlarge sensitivity by triangulation

View File

@@ -34,6 +34,8 @@ enum AIS_MouseGesture
AIS_MouseGesture_Pan, //!< view panning gesture
AIS_MouseGesture_RotateOrbit, //!< orbit rotation gesture
AIS_MouseGesture_RotateView, //!< view rotation gesture
AIS_MouseGesture_Drag, //!< object dragging;
//! press button to start, move mouse to define rectangle, release to finish
};
//! Map defining mouse gestures.

View File

@@ -22,7 +22,7 @@
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_Texture2Dmanual.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Message.hxx>
#include <Message_Messenger.hxx>
#include <Prs3d_Drawer.hxx>
@@ -278,17 +278,17 @@ void AIS_TexturedShape::updateAttributes (const Handle(Prs3d_Presentation)& theP
TCollection_AsciiString aTextureDesc;
if (!myTexturePixMap.IsNull())
{
myTexture = new Graphic3d_Texture2Dmanual (myTexturePixMap);
myTexture = new Graphic3d_Texture2D (myTexturePixMap);
aTextureDesc = " (custom image)";
}
else if (myPredefTexture != Graphic3d_NOT_2D_UNKNOWN)
{
myTexture = new Graphic3d_Texture2Dmanual (myPredefTexture);
myTexture = new Graphic3d_Texture2D (myPredefTexture);
aTextureDesc = TCollection_AsciiString(" (predefined texture ") + myTexture->GetId() + ")";
}
else
{
myTexture = new Graphic3d_Texture2Dmanual (myTextureFile.ToCString());
myTexture = new Graphic3d_Texture2D (myTextureFile.ToCString());
aTextureDesc = TCollection_AsciiString(" (") + myTextureFile + ")";
}

View File

@@ -18,6 +18,7 @@
#include <AIS_Shape.hxx>
#include <gp_Pnt2d.hxx>
#include <Graphic3d_NameOfTexture2D.hxx>
#include <Image_PixMap.hxx>
#include <Standard_Type.hxx>
#include <TCollection_AsciiString.hxx>
@@ -26,7 +27,7 @@
#include <PrsMgr_PresentationManager.hxx>
class Graphic3d_AspectFillArea3d;
class Graphic3d_Texture2Dmanual;
class Graphic3d_Texture2D;
//! This class allows to map textures on shapes.
//! Presentations modes AIS_WireFrame (0) and AIS_Shaded (1) behave in the same manner as in AIS_Shape,
@@ -184,7 +185,7 @@ protected: //! @name overridden methods
protected: //! @name presentation fields
Handle(Graphic3d_Texture2Dmanual) myTexture;
Handle(Graphic3d_Texture2D) myTexture;
Handle(Graphic3d_AspectFillArea3d) myAspect;
protected: //! @name texture source fields

View File

@@ -92,6 +92,7 @@ AIS_ViewController::AIS_ViewController()
myTouchPanThresholdPx (4.0f),
myTouchZoomThresholdPx (6.0f),
myTouchZoomRatio (0.13f),
myTouchDraggingThresholdPx (6.0f),
//
myNbTouchesLast (0),
myUpdateStartPointPan (true),
@@ -116,22 +117,37 @@ AIS_ViewController::AIS_ViewController()
myRubberBand->SetDisplayMode (0);
myRubberBand->SetMutable (true);
myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_RotateOrbit);
myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_Zoom);
myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_SHIFT, AIS_MouseGesture_Pan);
myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT, AIS_MouseGesture_SelectRectangle);
myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT | Aspect_VKeyFlags_SHIFT, AIS_MouseGesture_SelectRectangle);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton,
AIS_MouseGesture_RotateOrbit);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_CTRL,
AIS_MouseGesture_Zoom);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
AIS_MouseGesture_Pan);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT,
AIS_MouseGesture_SelectRectangle);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
AIS_MouseGesture_SelectRectangle);
myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton, AIS_SelectionScheme_Replace);
myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT, AIS_SelectionScheme_Replace);
myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_SHIFT, AIS_SelectionScheme_XOR);
myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT | Aspect_VKeyFlags_SHIFT, AIS_SelectionScheme_XOR);
myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton,
AIS_SelectionScheme_Replace);
myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT,
AIS_SelectionScheme_Replace);
myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
AIS_SelectionScheme_XOR);
myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
AIS_SelectionScheme_XOR);
myMouseGestureMap.Bind (Aspect_VKeyMouse_RightButton, AIS_MouseGesture_Zoom);
myMouseGestureMap.Bind (Aspect_VKeyMouse_RightButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_RotateOrbit);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_RightButton,
AIS_MouseGesture_Zoom);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_RightButton | (Standard_UInteger )Aspect_VKeyFlags_CTRL,
AIS_MouseGesture_RotateOrbit);
myMouseGestureMap.Bind (Aspect_VKeyMouse_MiddleButton, AIS_MouseGesture_Pan);
myMouseGestureMap.Bind (Aspect_VKeyMouse_MiddleButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_Pan);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_MiddleButton,
AIS_MouseGesture_Pan);
myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_MiddleButton | (Standard_UInteger )Aspect_VKeyFlags_CTRL,
AIS_MouseGesture_Pan);
myMouseGestureMapDrag.Bind (Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_Drag);
myXRTeleportHaptic.Duration = 3600.0f;
myXRTeleportHaptic.Frequency = 0.1f;
@@ -181,6 +197,53 @@ void AIS_ViewController::FlushViewEvents (const Handle(AIS_InteractiveContext)&
{
flushBuffers (theCtx, theView);
flushGestures(theCtx, theView);
if (theView->IsSubview())
{
// move input coordinates inside the view
const Graphic3d_Vec2i aDelta = theView->View()->SubviewTopLeft();
if (myGL.MoveTo.ToHilight || myGL.Dragging.ToStart)
{
myGL.MoveTo.Point -= aDelta;
}
if (myGL.Panning.ToStart)
{
myGL.Panning.PointStart -= aDelta;
}
if (myGL.Dragging.ToStart)
{
myGL.Dragging.PointStart -= aDelta;
}
if (myGL.Dragging.ToMove)
{
myGL.Dragging.PointTo -= aDelta;
}
if (myGL.OrbitRotation.ToStart)
{
myGL.OrbitRotation.PointStart -= Graphic3d_Vec2d (aDelta);
}
if (myGL.OrbitRotation.ToRotate)
{
myGL.OrbitRotation.PointTo -= Graphic3d_Vec2d (aDelta);
}
if (myGL.ViewRotation.ToStart)
{
myGL.ViewRotation.PointStart -= Graphic3d_Vec2d (aDelta);
}
if (myGL.ViewRotation.ToRotate)
{
myGL.ViewRotation.PointTo -= Graphic3d_Vec2d (aDelta);
}
for (Graphic3d_Vec2i& aPntIter : myGL.Selection.Points)
{
aPntIter -= aDelta;
}
for (Aspect_ScrollDelta& aZoomIter : myGL.ZoomActions)
{
aZoomIter.Point -= aDelta;
}
}
if (theToHandle)
{
HandleViewEvents (theCtx, theView);
@@ -261,12 +324,21 @@ void AIS_ViewController::flushBuffers (const Handle(AIS_InteractiveContext)& ,
myUI.Dragging.ToStop = false;
myGL.Dragging.ToStop = true;
}
else if (myUI.Dragging.ToStart)
else
{
myUI.Dragging.ToStart = false;
myGL.Dragging.ToStart = true;
myGL.Dragging.PointStart = myUI.Dragging.PointStart;
if (myUI.Dragging.ToStart)
{
myUI.Dragging.ToStart = false;
myGL.Dragging.ToStart = true;
myGL.Dragging.PointStart = myUI.Dragging.PointStart;
}
if (myUI.Dragging.ToMove)
{
myUI.Dragging.ToMove = false;
myGL.Dragging.ToMove = true;
}
}
myGL.Dragging.PointTo = myUI.Dragging.PointTo;
if (myUI.OrbitRotation.ToStart)
@@ -351,6 +423,7 @@ void AIS_ViewController::flushGestures (const Handle(AIS_InteractiveContext)& ,
const Graphic3d_Vec2d aRotDelta = aTouch.To - myGL.OrbitRotation.PointStart;
myGL.OrbitRotation.ToRotate = true;
myGL.OrbitRotation.PointTo = myGL.OrbitRotation.PointStart + aRotDelta * aRotAccel;
myGL.Dragging.ToMove = true;
myGL.Dragging.PointTo.SetValues ((int )aTouch.To.x(), (int )aTouch.To.y());
}
else
@@ -358,6 +431,7 @@ void AIS_ViewController::flushGestures (const Handle(AIS_InteractiveContext)& ,
const Graphic3d_Vec2d aRotDelta = aTouch.To - myGL.ViewRotation.PointStart;
myGL.ViewRotation.ToRotate = true;
myGL.ViewRotation.PointTo = myGL.ViewRotation.PointStart + aRotDelta * aRotAccel;
myGL.Dragging.ToMove = true;
myGL.Dragging.PointTo.SetValues ((int )aTouch.To.x(), (int )aTouch.To.y());
}
@@ -780,6 +854,19 @@ bool AIS_ViewController::UpdateMouseButtons (const Graphic3d_Vec2i& thePoint,
UpdatePolySelection (thePoint, true);
break;
}
case AIS_MouseGesture_Drag:
{
if (myToAllowDragging)
{
myUI.Dragging.ToStart = true;
myUI.Dragging.PointStart = thePoint;
}
else
{
myMouseActiveGesture = AIS_MouseGesture_NONE;
}
break;
}
case AIS_MouseGesture_NONE:
{
break;
@@ -787,12 +874,19 @@ bool AIS_ViewController::UpdateMouseButtons (const Graphic3d_Vec2i& thePoint,
}
}
if (theButtons == Aspect_VKeyMouse_LeftButton
&& theModifiers == Aspect_VKeyFlags_NONE
&& myToAllowDragging)
AIS_MouseGesture aSecGesture = AIS_MouseGesture_NONE;
if (myMouseGestureMapDrag.Find (theButtons | theModifiers, aSecGesture))
{
myUI.Dragging.ToStart = true;
myUI.Dragging.PointStart = thePoint;
if (aSecGesture == AIS_MouseGesture_Drag
&& myToAllowDragging)
{
myUI.Dragging.ToStart = true;
myUI.Dragging.PointStart = thePoint;
if (myMouseActiveGesture == AIS_MouseGesture_NONE)
{
myMouseActiveGesture = aSecGesture;
}
}
}
}
@@ -916,7 +1010,8 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
const double aRotTol = theIsEmulated
? double(myTouchToleranceScale) * myTouchRotationThresholdPx
: 0.0;
if (double (Abs (aDelta.x()) + Abs (aDelta.y())) > aRotTol)
const Graphic3d_Vec2d aDeltaF (aDelta);
if (Abs (aDeltaF.x()) + Abs (aDeltaF.y()) > aRotTol)
{
const double aRotAccel = myNavigationMode == AIS_NavigationMode_FirstPersonWalk ? myMouseAccel : myOrbitAccel;
const Graphic3d_Vec2i aRotDelta = thePoint - myMousePressPoint;
@@ -932,6 +1027,8 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
myUI.ViewRotation.PointTo = Graphic3d_Vec2d (myMousePressPoint.x(), myMousePressPoint.y())
+ Graphic3d_Vec2d (aRotDelta.x(), aRotDelta.y()) * aRotAccel;
}
myUI.Dragging.ToMove = true;
myUI.Dragging.PointTo = thePoint;
myMouseProgressPoint = thePoint;
@@ -967,7 +1064,8 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
const double aPanTol = theIsEmulated
? double(myTouchToleranceScale) * myTouchPanThresholdPx
: 0.0;
if (double (Abs (aDelta.x()) + Abs (aDelta.y())) > aPanTol)
const Graphic3d_Vec2d aDeltaF (aDelta);
if (Abs (aDeltaF.x()) + Abs (aDeltaF.y()) > aPanTol)
{
if (myUpdateStartPointPan)
{
@@ -991,6 +1089,31 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
}
break;
}
case AIS_MouseGesture_Drag:
{
if (!myToAllowDragging)
{
break;
}
const double aDragTol = theIsEmulated
? double(myTouchToleranceScale) * myTouchDraggingThresholdPx
: 0.0;
if (double (Abs (aDelta.x()) + Abs (aDelta.y())) > aDragTol)
{
const double aRotAccel = myNavigationMode == AIS_NavigationMode_FirstPersonWalk ? myMouseAccel : myOrbitAccel;
const Graphic3d_Vec2i aRotDelta = thePoint - myMousePressPoint;
myUI.ViewRotation.ToRotate = true;
myUI.ViewRotation.PointTo = Graphic3d_Vec2d (myMousePressPoint.x(), myMousePressPoint.y())
+ Graphic3d_Vec2d (aRotDelta.x(), aRotDelta.y()) * aRotAccel;
myUI.Dragging.ToMove = true;
myUI.Dragging.PointTo = thePoint;
myMouseProgressPoint = thePoint;
toUpdateView = true;
}
break;
}
default:
{
break;
@@ -1508,10 +1631,11 @@ void AIS_ViewController::handleZoom (const Handle(V3d_View)& theView,
Graphic3d_Vec2i aWinSize;
theView->Window()->Size (aWinSize.x(), aWinSize.y());
const Graphic3d_Vec2d aPanFromCenterPx (double(theParams.Point.x()) - 0.5 * double(aWinSize.x()),
double(aWinSize.y() - theParams.Point.y() - 1) - 0.5 * double(aWinSize.y()));
aDxy.x() += -aViewDims1.X() * aPanFromCenterPx.x() / double(aWinSize.x());
aDxy.y() += -aViewDims1.Y() * aPanFromCenterPx.y() / double(aWinSize.y());
const Graphic3d_Vec2d aWinSizeF (aWinSize);
const Graphic3d_Vec2d aPanFromCenterPx (double(theParams.Point.x()) - 0.5 * aWinSizeF.x(),
aWinSizeF.y() - double(theParams.Point.y()) - 1.0 - 0.5 * aWinSizeF.y());
aDxy.x() += -aViewDims1.X() * aPanFromCenterPx.x() / aWinSizeF.x();
aDxy.y() += -aViewDims1.Y() * aPanFromCenterPx.y() / aWinSizeF.y();
}
//theView->Translate (aCam, aDxy.x(), aDxy.y());
@@ -1845,7 +1969,7 @@ gp_Pnt AIS_ViewController::GravityPoint (const Handle(AIS_InteractiveContext)& t
void AIS_ViewController::FitAllAuto (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView)
{
const Bnd_Box aBoxSel = theCtx->BoundingBoxOfSelection();
const Bnd_Box aBoxSel = theCtx->BoundingBoxOfSelection (theView);
const double aFitMargin = 0.01;
if (aBoxSel.IsVoid())
{
@@ -2566,6 +2690,17 @@ void AIS_ViewController::OnSelectionChanged (const Handle(AIS_InteractiveContext
//
}
// =======================================================================
// function : OnSubviewChanged
// purpose :
// =======================================================================
void AIS_ViewController::OnSubviewChanged (const Handle(AIS_InteractiveContext)& ,
const Handle(V3d_View)& ,
const Handle(V3d_View)& )
{
//
}
// =======================================================================
// function : OnObjectDragged
// purpose :
@@ -2913,8 +3048,7 @@ void AIS_ViewController::handleDynamicHighlight (const Handle(AIS_InteractiveCon
myGL.OrbitRotation.ToRotate = false;
myGL.ViewRotation .ToRotate = false;
}
else if (myGL.OrbitRotation.ToRotate
|| myGL.ViewRotation.ToRotate)
else if (myGL.Dragging.ToMove)
{
OnObjectDragged (theCtx, theView, AIS_DragAction_Update);
myGL.OrbitRotation.ToRotate = false;
@@ -2942,6 +3076,8 @@ void AIS_ViewController::handleMoveTo (const Handle(AIS_InteractiveContext)& the
void AIS_ViewController::handleViewRedraw (const Handle(AIS_InteractiveContext)& ,
const Handle(V3d_View)& theView)
{
Handle(V3d_View) aParentView = theView->IsSubview() ? theView->ParentView() : theView;
// manage animation state
if (!myViewAnimation.IsNull()
&& !myViewAnimation->IsStopped())
@@ -2969,31 +3105,82 @@ void AIS_ViewController::handleViewRedraw (const Handle(AIS_InteractiveContext)&
myToAskNextFrame = true;
}
for (V3d_ListOfViewIterator aViewIter (theView->Viewer()->ActiveViewIterator()); aViewIter.More(); aViewIter.Next())
for (int aSubViewPass = 0; aSubViewPass < 2; ++aSubViewPass)
{
const Handle(V3d_View)& aView = aViewIter.Value();
if (aView->IsInvalidated()
|| (myToAskNextFrame && aView == theView))
const bool isSubViewPass = (aSubViewPass == 0);
for (V3d_ListOfViewIterator aViewIter (theView->Viewer()->ActiveViewIterator()); aViewIter.More(); aViewIter.Next())
{
if (aView->ComputedMode())
const Handle(V3d_View)& aView = aViewIter.Value();
if (isSubViewPass
&& !aView->IsSubview())
{
aView->Update();
for (const Handle(V3d_View)& aSubviewIter : aView->Subviews())
{
if (aSubviewIter->Viewer() != theView->Viewer())
{
if (aSubviewIter->IsInvalidated())
{
if (aSubviewIter->ComputedMode())
{
aSubviewIter->Update();
}
else
{
aSubviewIter->Redraw();
}
}
else if (aSubviewIter->IsInvalidatedImmediate())
{
aSubviewIter->RedrawImmediate();
}
}
}
continue;
}
else
else if (!isSubViewPass
&& aView->IsSubview())
{
aView->Redraw();
continue;
}
if (aView->IsInvalidated()
|| (myToAskNextFrame && aView == theView))
{
if (aView->ComputedMode())
{
aView->Update();
}
else
{
aView->Redraw();
}
if (aView->IsSubview())
{
aView->ParentView()->InvalidateImmediate();
}
}
else if (aView->IsInvalidatedImmediate())
{
if (aView->IsSubview())
{
aView->ParentView()->InvalidateImmediate();
}
aView->RedrawImmediate();
}
}
else if (aView->IsInvalidatedImmediate())
{
aView->RedrawImmediate();
}
}
if (theView->IsSubview()
&& theView->Viewer() != aParentView->Viewer())
{
aParentView->RedrawImmediate();
}
if (myToAskNextFrame)
{
// ask more frames
theView->Window()->InvalidateContent (Handle(Aspect_DisplayConnection)());
aParentView->Window()->InvalidateContent (Handle(Aspect_DisplayConnection)());
}
}
@@ -3238,6 +3425,36 @@ void AIS_ViewController::HandleViewEvents (const Handle(AIS_InteractiveContext)&
{
const bool wasImmediateUpdate = theView->SetImmediateUpdate (false);
Handle(V3d_View) aPickedView;
if (theView->IsSubview()
|| !theView->Subviews().IsEmpty())
{
// activate another subview on mouse click
bool toPickSubview = false;
Graphic3d_Vec2i aClickPoint;
if (myGL.Selection.Tool == AIS_ViewSelectionTool_Picking
&& !myGL.Selection.Points.IsEmpty())
{
aClickPoint = myGL.Selection.Points.Last();
toPickSubview = true;
}
else if (!myGL.ZoomActions.IsEmpty())
{
//aClickPoint = myGL.ZoomActions.Last().Point;
//toPickSubview = true;
}
if (toPickSubview)
{
if (theView->IsSubview())
{
aClickPoint += theView->View()->SubviewTopLeft();
}
Handle(V3d_View) aParent = !theView->IsSubview() ? theView : theView->ParentView();
aPickedView = aParent->PickSubview (aClickPoint);
}
}
handleViewOrientationKeys (theCtx, theView);
const AIS_WalkDelta aWalk = handleNavigationKeys (theCtx, theView);
handleXRInput (theCtx, theView, aWalk);
@@ -3255,6 +3472,12 @@ void AIS_ViewController::HandleViewEvents (const Handle(AIS_InteractiveContext)&
theView->SetImmediateUpdate (wasImmediateUpdate);
if (!aPickedView.IsNull()
&& aPickedView != theView)
{
OnSubviewChanged (theCtx, theView, aPickedView);
}
// make sure to not process the same events twice
myGL.Reset();
myToAskNextFrame = false;

View File

@@ -492,6 +492,12 @@ public:
const Handle(V3d_View)& theView,
AIS_DragAction theAction);
//! Callback called by HandleViewEvents() on Selection of another (sub)view.
//! This method is expected to be called from rendering thread.
Standard_EXPORT virtual void OnSubviewChanged (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theOldView,
const Handle(V3d_View)& theNewView);
//! Pick closest point under mouse cursor.
//! This method is expected to be called from rendering thread.
//! @param thePnt [out] result point
@@ -757,6 +763,7 @@ protected: //! @name mouse input variables
Standard_ShortReal myScrollZoomRatio; //!< distance ratio for mapping mouse scroll event to zoom; 15.0 by default
AIS_MouseGestureMap myMouseGestureMap; //!< map defining mouse gestures
AIS_MouseGestureMap myMouseGestureMapDrag; //!< secondary map defining mouse gestures for dragging
AIS_MouseGesture myMouseActiveGesture; //!< initiated mouse gesture (by pressing mouse button)
AIS_MouseSelectionSchemeMap
myMouseSelectionSchemes; //!< map defining selection schemes bound to mouse + modifiers
@@ -777,6 +784,7 @@ protected: //! @name multi-touch input variables
Standard_ShortReal myTouchPanThresholdPx; //!< threshold for starting two-touch panning gesture in pixels; 4 by default
Standard_ShortReal myTouchZoomThresholdPx; //!< threshold for starting two-touch zoom (pitch) gesture in pixels; 6 by default
Standard_ShortReal myTouchZoomRatio; //!< distance ratio for mapping two-touch zoom (pitch) gesture from pixels to zoom; 0.13 by default
Standard_ShortReal myTouchDraggingThresholdPx; //!< distance for starting one-touch dragging gesture in pixels; 6 by default
Aspect_Touch myTouchClick; //!< single touch position for handling clicks
OSD_Timer myTouchDoubleTapTimer; //!< timer for handling double tap

View File

@@ -859,7 +859,7 @@ Standard_Boolean AIS_ViewCube::HasAnimation() const
void AIS_ViewCube::viewFitAll (const Handle(V3d_View)& theView,
const Handle(Graphic3d_Camera)& theCamera)
{
Bnd_Box aBndBox = myToFitSelected ? GetContext()->BoundingBoxOfSelection() : theView->View()->MinMaxValues();
Bnd_Box aBndBox = myToFitSelected ? GetContext()->BoundingBoxOfSelection (theView) : theView->View()->MinMaxValues();
if (aBndBox.IsVoid()
&& myToFitSelected)
{
@@ -1016,7 +1016,7 @@ void AIS_ViewCube::HilightOwnerWithColor (const Handle(PrsMgr_PresentationManage
Handle(Prs3d_Presentation) aHiPrs = GetHilightPresentation (thePrsMgr);
aHiPrs->Clear();
aHiPrs->CStructure()->ViewAffinity = thePrsMgr->StructureManager()->ObjectAffinity (Handle(Standard_Transient)(this));
aHiPrs->CStructure()->ViewAffinity = myViewAffinity;
aHiPrs->SetTransformPersistence (TransformPersistence());
aHiPrs->SetZLayer (aLayer);

View File

@@ -87,12 +87,13 @@ public:
struct _draggingParams
{
bool ToStart; //!< start dragging
bool ToMove; //!< perform dragging
bool ToStop; //!< stop dragging
bool ToAbort; //!< abort dragging (restore previous position)
Graphic3d_Vec2i PointStart; //!< drag start point
Graphic3d_Vec2i PointTo; //!< drag end point
_draggingParams() : ToStart (false), ToStop (false), ToAbort (false) {}
_draggingParams() : ToStart (false), ToMove (false), ToStop (false), ToAbort (false) {}
} Dragging;
struct _orbitRotation
@@ -141,6 +142,7 @@ public:
Panning.ToStart = false;
Panning.ToPan = false;
Dragging.ToStart = false;
Dragging.ToMove = false;
Dragging.ToStop = false;
Dragging.ToAbort = false;
OrbitRotation.ToStart = false;

View File

@@ -15,6 +15,7 @@
#include <Graphic3d_ArrayOfSegments.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Graphic3d_Texture2Dmanual.hxx>
#include <Graphic3d_Group.hxx>
#include <Image_Texture.hxx>
#include <Prs3d_LineAspect.hxx>
@@ -23,14 +24,14 @@
#include <SelectMgr_EntityOwner.hxx>
//! Texture holder.
class AIS_XRTrackedDevice::XRTexture : public Graphic3d_Texture2Dmanual
class AIS_XRTrackedDevice::XRTexture : public Graphic3d_Texture2D
{
public:
//! Constructor.
XRTexture (const Handle(Image_Texture)& theImageSource,
const Graphic3d_TextureUnit theUnit = Graphic3d_TextureUnit_BaseColor)
: Graphic3d_Texture2Dmanual (""), myImageSource (theImageSource)
: Graphic3d_Texture2D (""), myImageSource (theImageSource)
{
if (!theImageSource->TextureId().IsEmpty())
{

View File

@@ -13,7 +13,7 @@
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// branch2
#include <Adaptor3d_Curve.hxx>
#include <Geom_BezierCurve.hxx>

View File

@@ -99,10 +99,10 @@ static gp_Parab to3d(const gp_Pln& Pl, const gp_Parab2d& P)
return gp_Parab(to3d(Pl,P.Axis()),P.Focal());
}
static gp_Vec SetLinearForm(const gp_Vec2d DW, const gp_Vec2d D2W,const gp_Vec2d D3W,
const gp_Vec D1U, const gp_Vec D1V, const gp_Vec D2U,
const gp_Vec D2V, const gp_Vec D2UV, const gp_Vec D3U,
const gp_Vec D3V, const gp_Vec D3UUV,const gp_Vec D3UVV)
static gp_Vec SetLinearForm(const gp_Vec2d& DW, const gp_Vec2d& D2W, const gp_Vec2d& D3W,
const gp_Vec& D1U, const gp_Vec& D1V, const gp_Vec& D2U,
const gp_Vec& D2V, const gp_Vec& D2UV, const gp_Vec& D3U,
const gp_Vec& D3V, const gp_Vec& D3UUV,const gp_Vec& D3UVV)
{gp_Vec V31, V32, V33, V34,V3 ;
V31.SetLinearForm(DW.X(),D1U,
D2W.X()*DW.X(),D2U,

View File

@@ -116,15 +116,16 @@ public:
Standard_EXPORT virtual Standard_Real VPeriod() const;
//! Computes the point of parameters U,V on the surface.
//! Tip: use GeomLib::NormEstim() to calculate surface normal at specified (U, V) point.
Standard_EXPORT virtual gp_Pnt Value (const Standard_Real U, const Standard_Real V) const;
//! Computes the point of parameters U,V on the surface.
Standard_EXPORT virtual void D0 (const Standard_Real U, const Standard_Real V, gp_Pnt& P) const;
//! Computes the point and the first derivatives on
//! the surface.
//! Raised if the continuity of the current
//! intervals is not C1.
//! Computes the point and the first derivatives on the surface.
//! Raised if the continuity of the current intervals is not C1.
//!
//! Tip: use GeomLib::NormEstim() to calculate surface normal at specified (U, V) point.
Standard_EXPORT virtual void D1 (const Standard_Real U, const Standard_Real V, gp_Pnt& P, gp_Vec& D1U, gp_Vec& D1V) const;
//! Computes the point, the first and second

View File

@@ -30,34 +30,6 @@ IMPLEMENT_STANDARD_RTTIEXT(Adaptor3d_TopolTool,Standard_Transient)
#define myInfinite Precision::Infinite()
static void GetConeApexParam(const gp_Cone& C, Standard_Real& U, Standard_Real& V)
{
const gp_Ax3& Pos = C.Position();
Standard_Real Radius = C.RefRadius();
Standard_Real SAngle = C.SemiAngle();
const gp_Pnt& P = C.Apex();
gp_Trsf T;
T.SetTransformation (Pos);
gp_Pnt Ploc = P.Transformed (T);
if(Ploc.X() ==0.0 && Ploc.Y()==0.0 ) {
U = 0.0;
}
else if ( -Radius > Ploc.Z()* Tan(SAngle) ) {
// the point is at the `wrong` side of the apex
U = atan2(-Ploc.Y(), -Ploc.X());
}
else {
U = atan2(Ploc.Y(),Ploc.X());
}
if (U < -1.e-16) U += (M_PI+M_PI);
else if (U < 0) U = 0;
V = sin(SAngle) * ( Ploc.X() * cos(U) + Ploc.Y() * sin(U) - Radius)
+ cos(SAngle) * Ploc.Z();
}
Adaptor3d_TopolTool::Adaptor3d_TopolTool ()
: myNbSamplesU(-1),
@@ -1376,3 +1348,39 @@ Standard_Boolean Adaptor3d_TopolTool::IsUniformSampling() const
return Standard_False;
return Standard_True;
}
//=======================================================================
//function : GetConeApexParam
//purpose : Computes the cone's apex parameters
//=======================================================================
void Adaptor3d_TopolTool::GetConeApexParam (const gp_Cone& theC, Standard_Real& theU, Standard_Real& theV)
{
const gp_Ax3& Pos = theC.Position();
Standard_Real Radius = theC.RefRadius();
Standard_Real SAngle = theC.SemiAngle();
const gp_Pnt& P = theC.Apex();
gp_Trsf T;
T.SetTransformation(Pos);
gp_Pnt Ploc = P.Transformed(T);
if (Ploc.X() == 0.0 && Ploc.Y() == 0.0)
{
theU = 0.0;
}
else if (-Radius > Ploc.Z() * Tan(SAngle))
{
// the point is at the `wrong` side of the apex
theU = atan2(-Ploc.Y(), -Ploc.X());
}
else
{
theU = atan2(Ploc.Y(), Ploc.X());
}
if (theU < -1.e-16) theU += (M_PI + M_PI);
else if (theU < 0) theU = 0;
theV = sin(SAngle) * (Ploc.X() * cos(theU) + Ploc.Y() * sin(theU) - Radius)
+ cos(SAngle) * Ploc.Z();
}

View File

@@ -146,6 +146,12 @@ public:
//! Returns true if provide uniform sampling of points.
Standard_EXPORT virtual Standard_Boolean IsUniformSampling() const;
//! Computes the cone's apex parameters.
//! @param[in] theC conical surface
//! @param[in] theU U parameter of cone's apex
//! @param[in] theV V parameter of cone's apex
Standard_EXPORT static void GetConeApexParam (const gp_Cone& theC, Standard_Real& theU, Standard_Real& theV);
DEFINE_STANDARD_RTTIEXT(Adaptor3d_TopolTool,Standard_Transient)
protected:

View File

@@ -108,7 +108,7 @@ void Approx_SameParameter_Evaluator::Evaluate (Standard_Integer *,/*Dimension*/
//purpose :
//=======================================================================
static void ProjectPointOnCurve(const Standard_Real InitValue,
const gp_Pnt APoint,
const gp_Pnt& APoint,
const Standard_Real Tolerance,
const Standard_Integer NumIteration,
const Adaptor3d_Curve& Curve,
@@ -526,6 +526,8 @@ void Approx_SameParameter::Build(const Standard_Real Tolerance)
}
myDone = Standard_True;
}
myCurveOnSurface = Handle(Adaptor3d_CurveOnSurface)::DownCast(aData.myCOnS.ShallowCopy());
}
//=======================================================================

View File

@@ -81,6 +81,21 @@ public:
return myCurve2d;
}
//! Returns the 3D curve that has the same parameter as
//! the 3D curve once evaluated on the surface up to the
//! specified tolerance.
Handle(Adaptor3d_Curve) Curve3d() const
{
return myC3d;
}
//! Returns the 3D curve on surface that has the same parameter as
//! the 3D curve up to the specified tolerance.
Handle(Adaptor3d_CurveOnSurface) CurveOnSurface() const
{
return myCurveOnSurface;
}
private:
//! Internal data structure to unify access to the most actively used data.
@@ -176,6 +191,7 @@ private:
Handle(Adaptor2d_Curve2d) myHCurve2d;
Handle(Adaptor3d_Curve) myC3d;
Handle(Adaptor3d_Surface) mySurf;
Handle(Adaptor3d_CurveOnSurface) myCurveOnSurface;
};
#endif // _Approx_SameParameter_HeaderFile

View File

@@ -40,18 +40,58 @@ class Aspect_Window : public Standard_Transient
DEFINE_STANDARD_RTTIEXT(Aspect_Window, Standard_Transient)
public:
//! Modifies the window background.
Standard_EXPORT void SetBackground (const Aspect_Background& ABack);
//! Returns True if the window <me> is virtual
Standard_EXPORT Standard_Boolean IsVirtual() const;
//! Setup the virtual state
Standard_EXPORT void SetVirtual (const Standard_Boolean theVirtual);
//! Returns window top-left corner.
Graphic3d_Vec2i TopLeft() const
{
Graphic3d_Vec2i aTopLeft, aBotRight;
Position (aTopLeft.x(), aTopLeft.y(), aBotRight.x(), aBotRight.y());
return aTopLeft;
}
//! Returns window dimensions.
Graphic3d_Vec2i Dimensions() const
{
Graphic3d_Vec2i aSize;
Size (aSize.x(), aSize.y());
return aSize;
}
//! Returns connection to Display or NULL.
const Handle(Aspect_DisplayConnection)& DisplayConnection() const { return myDisplay; }
//! Returns the window background.
Standard_EXPORT Aspect_Background Background() const;
//! Returns the current image background fill mode.
Standard_EXPORT Aspect_FillMethod BackgroundFillMethod() const;
//! Returns the window gradient background.
Standard_EXPORT Aspect_GradientBackground GradientBackground() const;
//! Modifies the window background.
Standard_EXPORT void SetBackground (const Quantity_Color& color);
Standard_EXPORT void SetBackground (const Aspect_Background& theBack);
//! Modifies the window background.
Standard_EXPORT void SetBackground (const Quantity_Color& theColor);
//! Modifies the window gradient background.
Standard_EXPORT void SetBackground (const Aspect_GradientBackground& ABackground);
Standard_EXPORT void SetBackground (const Aspect_GradientBackground& theBackground);
//! Modifies the window gradient background.
Standard_EXPORT void SetBackground (const Quantity_Color& theFirstColor, const Quantity_Color& theSecondColor, const Aspect_GradientFillMethod theFillMethod);
public:
//! Returns True if the window <me> is opened
//! and False if the window is closed.
Standard_EXPORT virtual Standard_Boolean IsMapped() const = 0;
//! Opens the window <me>.
Standard_EXPORT virtual void Map() const = 0;
@@ -65,25 +105,6 @@ public:
//! and returns TRUE if the window is mapped at screen.
Standard_EXPORT virtual Standard_Boolean DoMapping() const = 0;
//! Returns the window background.
Standard_EXPORT Aspect_Background Background() const;
//! Returns the current image background fill mode.
Standard_EXPORT Aspect_FillMethod BackgroundFillMethod() const;
//! Returns the window gradient background.
Standard_EXPORT Aspect_GradientBackground GradientBackground() const;
//! Returns True if the window <me> is opened
//! and False if the window is closed.
Standard_EXPORT virtual Standard_Boolean IsMapped() const = 0;
//! Returns True if the window <me> is virtual
Standard_EXPORT Standard_Boolean IsVirtual() const;
//! Setup the virtual state
Standard_EXPORT void SetVirtual (const Standard_Boolean theVirtual);
//! Returns The Window RATIO equal to the physical
//! WIDTH/HEIGHT dimensions
Standard_EXPORT virtual Standard_Real Ratio() const = 0;
@@ -103,9 +124,6 @@ public:
//! Returns native Window FB config (GLXFBConfig on Xlib)
Standard_EXPORT virtual Aspect_FBConfig NativeFBConfig() const = 0;
//! Returns connection to Display or NULL.
const Handle(Aspect_DisplayConnection)& DisplayConnection() const { return myDisplay; }
//! Sets window title.
virtual void SetTitle (const TCollection_AsciiString& theTitle) { (void )theTitle; }

View File

@@ -525,7 +525,7 @@ protected:
Standard_EXPORT void UpdateEdgeTolerance(const Standard_Integer nE,
const Standard_Real aTolNew);
Standard_EXPORT void RemovePaveBlocks(const TColStd_MapOfInteger theEdges);
Standard_EXPORT void RemovePaveBlocks(const TColStd_MapOfInteger& theEdges);
Standard_EXPORT void CorrectToleranceOfSE();

View File

@@ -3394,7 +3394,7 @@ void BOPAlgo_PaveFiller::UpdatePaveBlocks
//function : RemovePaveBlocks
//purpose :
//=======================================================================
void BOPAlgo_PaveFiller::RemovePaveBlocks(const TColStd_MapOfInteger theEdges)
void BOPAlgo_PaveFiller::RemovePaveBlocks(const TColStd_MapOfInteger& theEdges)
{
// Remove all pave blocks referring to input edges:
//

View File

@@ -141,15 +141,16 @@ public:
virtual Standard_Real VPeriod() const Standard_OVERRIDE { return mySurf.VPeriod(); }
//! Computes the point of parameters U,V on the surface.
//! Tip: use GeomLib::NormEstim() to calculate surface normal at specified (U, V) point.
Standard_EXPORT gp_Pnt Value (const Standard_Real U, const Standard_Real V) const Standard_OVERRIDE;
//! Computes the point of parameters U,V on the surface.
Standard_EXPORT void D0 (const Standard_Real U, const Standard_Real V, gp_Pnt& P) const Standard_OVERRIDE;
//! Computes the point and the first derivatives on
//! the surface.
//! Raised if the continuity of the current
//! intervals is not C1.
//! Computes the point and the first derivatives on the surface.
//! Raised if the continuity of the current intervals is not C1.
//!
//! Tip: use GeomLib::NormEstim() to calculate surface normal at specified (U, V) point.
Standard_EXPORT void D1 (const Standard_Real U, const Standard_Real V, gp_Pnt& P, gp_Vec& D1U, gp_Vec& D1V) const Standard_OVERRIDE;
//! Computes the point, the first and second

View File

@@ -15,8 +15,13 @@
// commercial license or contractual agreement.
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepBuilderAPI_MakeWire.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepAdaptor_Curve2d.hxx>
#include <BRepAlgo.hxx>
#include <BRepLib.hxx>
#include <BRepLib_MakeEdge.hxx>
@@ -25,10 +30,13 @@
#include <ElCLib.hxx>
#include <Geom_Curve.hxx>
#include <Geom_TrimmedCurve.hxx>
#include <Geom2d_TrimmedCurve.hxx>
#include <Geom2dConvert_ApproxArcsSegments.hxx>
#include <GeomAbs_CurveType.hxx>
#include <GeomConvert.hxx>
#include <GeomConvert_CompCurveToBSplineCurve.hxx>
#include <GeomLProp.hxx>
#include <NCollection_Vector.hxx>
#include <gp_Pnt.hxx>
#include <Precision.hxx>
#include <ShapeFix_Shape.hxx>
@@ -40,6 +48,7 @@
#include <TColStd_SequenceOfBoolean.hxx>
#include <TColStd_SequenceOfReal.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopLoc_Location.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
@@ -47,6 +56,166 @@
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
// The minimal tolerance of approximation (edges can be defined with yet smaller tolerance)
static const Standard_Real MINIMAL_TOLERANCE = 0.0001;
namespace {
struct OrientedCurve
{
Handle(Geom2d_TrimmedCurve) Curve;
Standard_Boolean IsReverse;
inline gp_Pnt2d Point (const Standard_Boolean isEnd) const
{
if (isEnd == IsReverse)
return Curve->StartPoint();
return Curve->EndPoint();
}
};
}
//=======================================================================
//function : ConvertWire
//purpose :
//=======================================================================
TopoDS_Wire BRepAlgo::ConvertWire(const TopoDS_Wire& theWire,
const Standard_Real theAngleTol,
const TopoDS_Face& theFace)
{
TopoDS_Wire aResult;
Standard_Real aMaxTol(0.);
const Handle(Geom_Surface) aSurf = BRep_Tool::Surface(theFace);
NCollection_Vector<OrientedCurve> vecCurve;
BRepTools_WireExplorer anExpE(theWire, theFace);
// Explore the edges in the current wire, in their connection order
for (; anExpE.More(); anExpE.Next()) {
const TopoDS_Edge& anEdge = anExpE.Current();
BRepAdaptor_Curve2d aCurve(anEdge, theFace);
Standard_Real aTol = BRep_Tool::Tolerance(anEdge);
if (aTol < MINIMAL_TOLERANCE)
aTol = MINIMAL_TOLERANCE;
if (aTol > aMaxTol)
aMaxTol = aTol;
Geom2dConvert_ApproxArcsSegments anAlgo(aCurve, aTol, theAngleTol);
const TColGeom2d_SequenceOfCurve& aResultApprox = anAlgo.GetResult();
// Form the array of approximated elementary curves
if (anEdge.Orientation() == TopAbs_REVERSED) {
for (Standard_Integer iCrv = aResultApprox.Length(); iCrv > 0 ; iCrv--) {
const Handle(Geom2d_Curve)& aCrv = aResultApprox(iCrv);
if (aCrv.IsNull() == Standard_False) {
OrientedCurve& anOCurve = vecCurve.Append(OrientedCurve());
anOCurve.Curve = Handle(Geom2d_TrimmedCurve)::DownCast(aCrv);
anOCurve.IsReverse = Standard_True;
}
}
} else {
for (Standard_Integer iCrv = 1; iCrv <= aResultApprox.Length(); iCrv++) {
const Handle(Geom2d_Curve)& aCrv = aResultApprox(iCrv);
if (aCrv.IsNull() == Standard_False) {
OrientedCurve& anOCurve = vecCurve.Append(OrientedCurve());
anOCurve.Curve = Handle(Geom2d_TrimmedCurve)::DownCast(aCrv);
anOCurve.IsReverse = Standard_False;
}
}
}
}
if (vecCurve.Length() > 0)
{
// Build the first vertex
BRep_Builder aVBuilder;
gp_Pnt2d aPnt[2] = {
vecCurve(0).Point(Standard_False),
vecCurve(vecCurve.Length() - 1).Point(Standard_True)
};
Standard_Real aDist = aPnt[0].Distance(aPnt[1]);
if (aDist > aMaxTol + Precision::Confusion())
aDist = Precision::Confusion();
else {
aDist = 0.5 * aDist + Precision::Confusion();
aPnt[0] = 0.5 * (aPnt[0].XY() + aPnt[1].XY());
}
gp_Pnt aPnt3d;
aSurf->D0(aPnt[0].X(), aPnt[0].Y(), aPnt3d);
TopoDS_Vertex aFirstVertex;
aVBuilder.MakeVertex(aFirstVertex, aPnt3d, aDist);
// Loop creating edges
BRepBuilderAPI_MakeWire aMkWire;
TopoDS_Edge anEdgeRes;
TopoDS_Vertex aVertex = aFirstVertex;
for (Standard_Integer iCrv = 0; iCrv < vecCurve.Length(); iCrv++) {
const OrientedCurve& anOCurve = vecCurve(iCrv);
TopoDS_Vertex aNextVertex;
aPnt[0] = anOCurve.Point(Standard_True);
if (iCrv == vecCurve.Length() - 1) {
aPnt[1] = vecCurve(0).Point(Standard_False);
aDist = aPnt[0].Distance(aPnt[1]);
if (aDist > aMaxTol + Precision::Confusion()) {
aSurf->D0(aPnt[0].X(), aPnt[0].Y(), aPnt3d);
aVBuilder.MakeVertex(aNextVertex, aPnt3d, Precision::Confusion());
} else {
aNextVertex = aFirstVertex;
}
} else {
aPnt[1] = vecCurve(iCrv + 1).Point(Standard_False);
aDist = 0.5 * (aPnt[0].Distance(aPnt[1])) + Precision::Confusion();
aPnt[0] = 0.5 * (aPnt[0].XY() + aPnt[1].XY());
aSurf->D0(aPnt[0].X(), aPnt[0].Y(), aPnt3d);
aVBuilder.MakeVertex(aNextVertex, aPnt3d, aDist);
}
const Standard_Real aParam[2] = {
anOCurve.Curve->FirstParameter(),
anOCurve.Curve->LastParameter()
};
if (anOCurve.IsReverse) {
BRepBuilderAPI_MakeEdge aMkEdge(anOCurve.Curve, aSurf, aNextVertex,
aVertex, aParam[0], aParam[1]);
anEdgeRes = aMkEdge.Edge();
anEdgeRes.Orientation(TopAbs_REVERSED);
} else {
BRepBuilderAPI_MakeEdge aMkEdge(anOCurve.Curve, aSurf, aVertex,
aNextVertex, aParam[0], aParam[1]);
anEdgeRes = aMkEdge.Edge();
}
aVertex = aNextVertex;
aMkWire.Add(anEdgeRes);
}
if (aMkWire.IsDone())
aResult = aMkWire.Wire();
}
return aResult;
}
//=======================================================================
//function : ConvertFace
//purpose :
//=======================================================================
TopoDS_Face BRepAlgo::ConvertFace (const TopoDS_Face& theFace,
const Standard_Real theAngleTolerance)
{
TopoDS_Face aResult;
const Handle(Geom_Surface) aSurf = BRep_Tool::Surface(theFace);
BRepBuilderAPI_MakeFace aMkFace(aSurf,Precision::Confusion());
TopExp_Explorer anExp(theFace, TopAbs_WIRE);
for (; anExp.More(); anExp.Next()) {
const TopoDS_Wire& aWire = TopoDS::Wire(anExp.Current());
const TopoDS_Wire aNewWire = ConvertWire(aWire, theAngleTolerance, theFace);
aMkFace.Add(aNewWire);
}
if (aMkFace.IsDone()) {
aResult = aMkFace.Face();
}
return aResult;
}
//=======================================================================
//function : ConcatenateWire
//purpose :

View File

@@ -21,6 +21,7 @@
#include <TopTools_ListOfShape.hxx>
class TopoDS_Wire;
class TopoDS_Edge;
class TopoDS_Face;
class TopoDS_Shape;
@@ -44,6 +45,28 @@ public:
//! resulting curve of the resulting edge may be C0.
Standard_EXPORT static TopoDS_Edge ConcatenateWireC0 (const TopoDS_Wire& Wire);
//! Method of wire conversion, calls BRepAlgo_Approx internally.
//! @param theWire
//! Input Wire object.
//! @param theAngleTolerance
//! Angle (in radians) defining the continuity of the wire: if two vectors
//! differ by less than this angle, the result will be smooth (zero angle of
//! tangent lines between curve elements).
//! @return
//! The new TopoDS_Wire object consisting of edges each representing an arc
//! of circle or a linear segment. The accuracy of conversion is defined
//! as the maximal tolerance of edges in theWire.
static Standard_EXPORT TopoDS_Wire ConvertWire
(const TopoDS_Wire& theWire,
const Standard_Real theAngleTolerance,
const TopoDS_Face& theFace);
//! Method of face conversion. The API corresponds to the method ConvertWire.
//! This is a shortcut for calling ConvertWire() for each wire in theFace.
static Standard_EXPORT TopoDS_Face ConvertFace
(const TopoDS_Face& theFace,
const Standard_Real theAngleTolerance);
//! Checks if the shape is "correct". If not, returns
//! <Standard_False>, else returns <Standard_True>.
Standard_EXPORT static Standard_Boolean IsValid (const TopoDS_Shape& S);

View File

@@ -334,7 +334,7 @@ void BRepAlgo_NormalProjection::SetDefaultParams()
if(Only2d && Only3d) {
BRepLib_MakeEdge MKed(GeomAdaptor::MakeCurve(hcur->Curve()),
Ufin, Udeb);
Udeb, Ufin);
prj = MKed.Edge();
BB.UpdateEdge(TopoDS::Edge(prj),
PCur2d,

View File

@@ -15,186 +15,8 @@
// commercial license or contractual agreement.
#include <BRep_Tool.hxx>
#include <BRepBuilderAPI_Copy.hxx>
#include <BRepTools_Modification.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom_Curve.hxx>
#include <Geom_Surface.hxx>
#include <gp_Pnt.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Vertex.hxx>
#include <Poly_Triangulation.hxx>
namespace {
//! Tool class implementing necessary functionality for copying geometry
class BRepBuilderAPI_Copy_Modification : public BRepTools_Modification
{
public:
BRepBuilderAPI_Copy_Modification (const Standard_Boolean copyGeom,
const Standard_Boolean copyMesh)
: myCopyGeom(copyGeom),
myCopyMesh(copyMesh)
{
}
//! Returns true to indicate the need to copy face;
//! copies surface if requested
Standard_Boolean NewSurface (const TopoDS_Face& F, Handle(Geom_Surface)& S,
TopLoc_Location& L, Standard_Real& Tol,
Standard_Boolean& RevWires, Standard_Boolean& RevFace) Standard_OVERRIDE
{
S = BRep_Tool::Surface(F,L);
Tol = BRep_Tool::Tolerance(F);
RevWires = RevFace = Standard_False;
if ( ! S.IsNull() && myCopyGeom )
S = Handle(Geom_Surface)::DownCast(S->Copy());
return Standard_True;
}
//! Returns true to indicate the need to copy triangulation;
//! copies it if required
Standard_Boolean NewTriangulation(const TopoDS_Face& F, Handle(Poly_Triangulation)& T) Standard_OVERRIDE
{
if (!myCopyMesh
&& BRep_Tool::IsGeometric (F))
{
return Standard_False;
}
TopLoc_Location L;
T = BRep_Tool::Triangulation(F, L);
if (T.IsNull())
return Standard_False;
// mesh is copied if and only if the geometry need to be copied too
if (myCopyGeom)
T = T->Copy();
return Standard_True;
}
//! Returns true to indicate the need to copy edge;
//! copies curves if requested
Standard_Boolean NewCurve (const TopoDS_Edge& E, Handle(Geom_Curve)& C,
TopLoc_Location& L, Standard_Real& Tol) Standard_OVERRIDE
{
Standard_Real f,l;
C = BRep_Tool::Curve (E, L, f, l);
Tol = BRep_Tool::Tolerance(E);
if ( ! C.IsNull() && myCopyGeom )
C = Handle(Geom_Curve)::DownCast(C->Copy());
return Standard_True;
}
//! Returns true to indicate the need to copy polygon;
//! copies it if required
Standard_Boolean NewPolygon(const TopoDS_Edge& E, Handle(Poly_Polygon3D)& P) Standard_OVERRIDE
{
if (!myCopyMesh
&& BRep_Tool::IsGeometric (E))
{
return Standard_False;
}
TopLoc_Location aLoc;
P = BRep_Tool::Polygon3D(E, aLoc);
if (P.IsNull())
return Standard_False;
// polygon is copied if and only if the geometry need to be copied too
if (myCopyGeom)
P = P->Copy();
return Standard_True;
}
//! Returns true to indicate the need to copy polygon;
//! copies it if required
Standard_Boolean NewPolygonOnTriangulation(const TopoDS_Edge& E, const TopoDS_Face& F,
Handle(Poly_PolygonOnTriangulation)& P) Standard_OVERRIDE
{
if (!myCopyMesh
&& BRep_Tool::IsGeometric (E))
{
return Standard_False;
}
TopLoc_Location aLoc;
Handle(Poly_Triangulation) aTria = BRep_Tool::Triangulation(F, aLoc);
P = BRep_Tool::PolygonOnTriangulation(E, aTria, aLoc);
if (P.IsNull())
return Standard_False;
// polygon is copied if and only if the geometry need to be copied too
if (myCopyGeom)
P = P->Copy();
return Standard_True;
}
//! Returns true to indicate the need to copy vertex
Standard_Boolean NewPoint (const TopoDS_Vertex& V, gp_Pnt& P,
Standard_Real& Tol) Standard_OVERRIDE
{
P = BRep_Tool::Pnt(V);
Tol = BRep_Tool::Tolerance(V);
return Standard_True;
}
//! Returns true to indicate the need to copy edge;
//! copies pcurve if requested
Standard_Boolean NewCurve2d (const TopoDS_Edge& E,
const TopoDS_Face& F,
const TopoDS_Edge& /*NewE*/,
const TopoDS_Face& /*NewF*/,
Handle(Geom2d_Curve)& C,
Standard_Real& Tol) Standard_OVERRIDE
{
Tol = BRep_Tool::Tolerance(E);
Standard_Real f, l;
C = BRep_Tool::CurveOnSurface (E, F, f, l);
if ( ! C.IsNull() && myCopyGeom )
C = Handle(Geom2d_Curve)::DownCast (C->Copy());
return Standard_True;
}
//! Returns true to indicate the need to copy vertex
Standard_Boolean NewParameter (const TopoDS_Vertex& V, const TopoDS_Edge& E,
Standard_Real& P, Standard_Real& Tol) Standard_OVERRIDE
{
if (V.IsNull()) return Standard_False; // infinite edge may have Null vertex
Tol = BRep_Tool::Tolerance(V);
P = BRep_Tool::Parameter (V, E);
return Standard_True;
}
//! Returns the continuity of E between F1 and F2
GeomAbs_Shape Continuity (const TopoDS_Edge& E, const TopoDS_Face& F1,
const TopoDS_Face& F2, const TopoDS_Edge&,
const TopoDS_Face&, const TopoDS_Face&) Standard_OVERRIDE
{
return BRep_Tool::Continuity (E, F1, F2);
}
public:
DEFINE_STANDARD_RTTI_INLINE(BRepBuilderAPI_Copy_Modification,BRepTools_Modification)
private:
Standard_Boolean myCopyGeom;
Standard_Boolean myCopyMesh;
};
} // anonymous namespace
#include <BRepTools_CopyModification.hxx>
//=======================================================================
//function : BRepBuilderAPI_Copy
@@ -203,7 +25,7 @@ private:
BRepBuilderAPI_Copy::BRepBuilderAPI_Copy ()
{
myModification = new BRepBuilderAPI_Copy_Modification(Standard_True, Standard_False);
myModification = new BRepTools_CopyModification(Standard_True, Standard_False);
}
@@ -214,7 +36,7 @@ BRepBuilderAPI_Copy::BRepBuilderAPI_Copy ()
BRepBuilderAPI_Copy::BRepBuilderAPI_Copy(const TopoDS_Shape& S, const Standard_Boolean copyGeom, const Standard_Boolean copyMesh)
{
myModification = new BRepBuilderAPI_Copy_Modification(copyGeom, copyMesh);
myModification = new BRepTools_CopyModification(copyGeom, copyMesh);
DoModif(S);
}
@@ -226,7 +48,7 @@ BRepBuilderAPI_Copy::BRepBuilderAPI_Copy(const TopoDS_Shape& S, const Standard_B
void BRepBuilderAPI_Copy::Perform(const TopoDS_Shape& S, const Standard_Boolean copyGeom, const Standard_Boolean copyMesh)
{
myModification = new BRepBuilderAPI_Copy_Modification(copyGeom, copyMesh);
myModification = new BRepTools_CopyModification(copyGeom, copyMesh);
NotDone(); // on force la copie si on vient deja d`en faire une
DoModif(S);
}

View File

@@ -0,0 +1,247 @@
// Created on: 2022-06-30
// Created by: Alexander MALYSHEV
// Copyright (c) 2022-2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepBuilderAPI_MakeShapeOnMesh.hxx>
#include <BRep_Builder.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepBuilderAPI_MakeWire.hxx>
#include <NCollection_IndexedDataMap.hxx>
namespace
{
//! Structure representing mesh edge.
struct Edge
{
//! Constructor. Sets edge nodes.
Edge(const Standard_Integer TheIdx1,
const Standard_Integer TheIdx2)
: Idx1(Min(TheIdx1, TheIdx2)),
Idx2(Max(TheIdx1, TheIdx2))
{}
//! Comparison operator.
Standard_Boolean operator<(const Edge& other) const
{
if (Idx1 < other.Idx1 ||
(Idx1 == other.Idx1 && Idx2 < other.Idx2))
{
return Standard_True;
}
return Standard_False;
}
//! First index. It is lower or equal than the second.
Standard_Integer Idx1;
//! Second index.
Standard_Integer Idx2;
};
//! Hasher of Edge structure.
struct EdgeHasher
{
//! Returns hash code for the given edge.
static Standard_Integer HashCode(const Edge& theEdge,
const Standard_Integer theUpperBound)
{
// Circle-based collisions.
return ::HashCode(theEdge.Idx1 * theEdge.Idx1 + theEdge.Idx2 * theEdge.Idx2, theUpperBound);
}
//! Returns true if two edges are equal.
static Standard_Boolean IsEqual(const Edge& theEdge1,
const Edge& theEdge2)
{
return theEdge1.Idx1 == theEdge2.Idx1 && theEdge1.Idx2 == theEdge2.Idx2;
}
};
}
//=======================================================================
//function : Build
//purpose :
//=======================================================================
void BRepBuilderAPI_MakeShapeOnMesh::Build(const Message_ProgressRange& theRange)
{
// Generally, this method guarantees topology sharing by mapping mesh primitives
// into topological counterparts.
// mesh points -> topological vertices
// mesh edges -> topological edges
// Cannot reconstruct anything from null or empty mesh.
if (myMesh.IsNull() || myMesh->NbNodes() == 0 || myMesh->NbTriangles() == 0)
return;
const Standard_Integer aNbNodes = myMesh->NbNodes();
const Standard_Integer aNbTriangles = myMesh->NbTriangles();
// We are going to have three loops: iterate once over nodes and iterate twice
// over triangles of input mesh.
Message_ProgressScope aPS(theRange,
"Per-facet shape construction",
Standard_Real(aNbNodes + 2 * aNbTriangles));
// Build shared vertices.
NCollection_IndexedDataMap<Standard_Integer, TopoDS_Vertex> aPnt2VertexMap;
for (Standard_Integer i = 1; i <= aNbNodes; ++i)
{
aPS.Next();
if (aPS.UserBreak())
return;
const gp_Pnt aP = myMesh->Node(i);
const TopoDS_Vertex aV = BRepBuilderAPI_MakeVertex(aP);
aPnt2VertexMap.Add(i, aV);
}
// Build shared edges.
NCollection_IndexedDataMap<Edge, TopoDS_Edge, EdgeHasher> anEdgeToTEgeMap;
for (Standard_Integer i = 1; i <= aNbTriangles; ++i)
{
aPS.Next();
if (aPS.UserBreak())
return;
Standard_Integer anIdx[3];
const Poly_Triangle& aTriangle = myMesh->Triangle(i);
aTriangle.Get(anIdx[0], anIdx[1], anIdx[2]);
// Skip degenerated triangles.
if (anIdx[0] == anIdx[1] || anIdx[0] == anIdx[2] || anIdx[1] == anIdx[2])
continue;
const gp_Pnt aP1 = myMesh->Node(anIdx[0]);
const gp_Pnt aP2 = myMesh->Node(anIdx[1]);
const gp_Pnt aP3 = myMesh->Node(anIdx[2]);
const Standard_Real aD1 = aP1.SquareDistance(aP2);
const Standard_Real aD2 = aP1.SquareDistance(aP3);
const Standard_Real aD3 = aP2.SquareDistance(aP3);
if (aD1 < gp::Resolution() ||
aD2 < gp::Resolution() ||
aD3 < gp::Resolution())
{
continue;
}
// Edges are constructed in forward order for the existing normals orientation.
// In Poly_Triangulation, positive direction is defined as cross product:
// (aV1, aV2) x (aV1, aV3).
const TopoDS_Vertex& aV1 = aPnt2VertexMap.FindFromKey(anIdx[0]);
const TopoDS_Vertex& aV2 = aPnt2VertexMap.FindFromKey(anIdx[1]);
const TopoDS_Vertex& aV3 = aPnt2VertexMap.FindFromKey(anIdx[2]);
const Edge aMeshEdge1(anIdx[0], anIdx[1]);
const Edge aMeshEdge2(anIdx[1], anIdx[2]);
const Edge aMeshEdge3(anIdx[2], anIdx[0]);
BRepBuilderAPI_MakeEdge aMaker1(aV1, aV2);
BRepBuilderAPI_MakeEdge aMaker2(aV2, aV3);
BRepBuilderAPI_MakeEdge aMaker3(aV3, aV1);
TopoDS_Edge aTE1 = aMaker1.Edge();
if (anIdx[1] < anIdx[0])
aTE1.Reverse();
TopoDS_Edge aTE2 = aMaker2.Edge();
if (anIdx[2] < anIdx[1])
aTE2.Reverse();
TopoDS_Edge aTE3 = aMaker3.Edge();
if (anIdx[0] < anIdx[2])
aTE3.Reverse();
anEdgeToTEgeMap.Add(aMeshEdge1, aTE1);
anEdgeToTEgeMap.Add(aMeshEdge2, aTE2);
anEdgeToTEgeMap.Add(aMeshEdge3, aTE3);
}
// Construct planar faces using shared topology.
TopoDS_Compound aResult;
BRep_Builder aBB;
aBB.MakeCompound(aResult);
for (Standard_Integer i = 1; i <= aNbTriangles; ++i)
{
aPS.Next();
if (aPS.UserBreak())
return;
Standard_Integer anIdx[3];
const Poly_Triangle& aTriangle = myMesh->Triangle(i);
aTriangle.Get(anIdx[0], anIdx[1], anIdx[2]);
const Edge aMeshEdge1(anIdx[0], anIdx[1]);
const Edge aMeshEdge2(anIdx[1], anIdx[2]);
const Edge aMeshEdge3(anIdx[2], anIdx[0]);
const Standard_Boolean isReversed1 = anIdx[1] < anIdx[0];
const Standard_Boolean isReversed2 = anIdx[2] < anIdx[1];
const Standard_Boolean isReversed3 = anIdx[0] < anIdx[2];
// Edges can be skipped in case of mesh defects - topologically or geometrically
// degenerated triangles.
const Standard_Boolean aHasAllEdges = anEdgeToTEgeMap.Contains(aMeshEdge1) &&
anEdgeToTEgeMap.Contains(aMeshEdge2) &&
anEdgeToTEgeMap.Contains(aMeshEdge3) ;
if (!aHasAllEdges)
continue;
TopoDS_Edge aTEdge1 = anEdgeToTEgeMap.FindFromKey(aMeshEdge1);
if (isReversed1)
aTEdge1.Reverse();
TopoDS_Edge aTEdge2 = anEdgeToTEgeMap.FindFromKey(aMeshEdge2);
if (isReversed2)
aTEdge2.Reverse();
TopoDS_Edge aTEdge3 = anEdgeToTEgeMap.FindFromKey(aMeshEdge3);
if (isReversed3)
aTEdge3.Reverse();
BRepBuilderAPI_MakeWire aWireMaker;
aWireMaker.Add(aTEdge1);
aWireMaker.Add(aTEdge2);
aWireMaker.Add(aTEdge3);
const TopoDS_Wire aWire = aWireMaker.Wire();
// Construct plane explicitly since it is faster than automatic construction
// within BRepBuilderAPI_MakeFace.
BRepAdaptor_Curve aC1(aTEdge1);
BRepAdaptor_Curve aC2(aTEdge2);
const gp_Dir aD1 = aC1.Line().Direction();
const gp_Dir aD2 = aC2.Line().Direction();
gp_XYZ aN = aD1.XYZ().Crossed(aD2.XYZ());
if (aN.SquareModulus() < Precision::SquareConfusion())
continue;
if (aTEdge1.Orientation() == TopAbs_REVERSED)
aN.Reverse();
if (aTEdge2.Orientation() == TopAbs_REVERSED)
aN.Reverse();
const gp_Dir aNorm(aN);
gp_Pln aPln(myMesh->Node(anIdx[0]), aNorm);
BRepBuilderAPI_MakeFace aFaceMaker(aPln, aWire);
const TopoDS_Face aFace = aFaceMaker.Face();
aBB.Add(aResult, aFace);
}
this->Done();
myShape = aResult;
}

View File

@@ -0,0 +1,46 @@
// Created on: 2022-06-30
// Created by: Alexander MALYSHEV
// Copyright (c) 2022-2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepBuilderAPI_MakeShapeOnMesh_HeaderFile
#define _BRepBuilderAPI_MakeShapeOnMesh_HeaderFile
#include <BRepBuilderAPI_MakeShape.hxx>
#include <Poly_Triangulation.hxx>
//! Builds shape on per-facet basis on the input mesh. Resulting shape has shared
//! edges by construction, but no maximization (unify same domain) is applied.
//! No generation history is provided.
class BRepBuilderAPI_MakeShapeOnMesh : public BRepBuilderAPI_MakeShape
{
public:
DEFINE_STANDARD_ALLOC
//! Ctor. Sets mesh to process.
//! @param theMesh [in] - Mesh to construct shape for.
BRepBuilderAPI_MakeShapeOnMesh(const Handle(Poly_Triangulation)& theMesh)
: myMesh(theMesh)
{}
//! Builds shape on mesh.
Standard_EXPORT virtual void Build(const Message_ProgressRange& theRange = Message_ProgressRange()) Standard_OVERRIDE;
private:
Handle(Poly_Triangulation) myMesh;
};
#endif // _BRepBuilderAPI_MakeShapeOnMesh_HeaderFile

View File

@@ -36,13 +36,14 @@ BRepBuilderAPI_Transform::BRepBuilderAPI_Transform (const gp_Trsf& T) :
//purpose :
//=======================================================================
BRepBuilderAPI_Transform::BRepBuilderAPI_Transform (const TopoDS_Shape& S,
const gp_Trsf& T,
const Standard_Boolean Copy) :
myTrsf(T)
BRepBuilderAPI_Transform::BRepBuilderAPI_Transform (const TopoDS_Shape& theShape,
const gp_Trsf& theTrsf,
const Standard_Boolean theCopyGeom,
const Standard_Boolean theCopyMesh)
: myTrsf(theTrsf)
{
myModification = new BRepTools_TrsfModification(T);
Perform(S,Copy);
myModification = new BRepTools_TrsfModification(theTrsf);
Perform(theShape, theCopyGeom, theCopyMesh);
}
@@ -52,19 +53,21 @@ BRepBuilderAPI_Transform::BRepBuilderAPI_Transform (const TopoDS_Shape& S,
//purpose :
//=======================================================================
void BRepBuilderAPI_Transform::Perform(const TopoDS_Shape& S,
const Standard_Boolean Copy)
void BRepBuilderAPI_Transform::Perform(const TopoDS_Shape& theShape,
const Standard_Boolean theCopyGeom,
const Standard_Boolean theCopyMesh)
{
myUseModif = Copy || myTrsf.IsNegative() || (Abs(Abs(myTrsf.ScaleFactor()) - 1.) > TopLoc_Location::ScalePrec());
myUseModif = theCopyGeom || myTrsf.IsNegative() || (Abs(Abs(myTrsf.ScaleFactor()) - 1.) > TopLoc_Location::ScalePrec());
if (myUseModif) {
Handle(BRepTools_TrsfModification) theModif =
Handle(BRepTools_TrsfModification)::DownCast(myModification);
theModif->Trsf() = myTrsf;
DoModif(S,myModification);
theModif->IsCopyMesh() = theCopyMesh;
DoModif(theShape, myModification);
}
else {
myLocation = myTrsf;
myShape = S.Moved(myLocation);
myShape = theShape.Moved(myLocation);
Done();
}

View File

@@ -50,28 +50,37 @@ public:
//! to define the shape to transform.
Standard_EXPORT BRepBuilderAPI_Transform(const gp_Trsf& T);
//! Creates a transformation from the gp_Trsf <T>, and
//! applies it to the shape <S>. If the transformation
//! Creates a transformation from the gp_Trsf <theTrsf>, and
//! applies it to the shape <theShape>. If the transformation
//! is direct and isometric (determinant = 1) and
//! <Copy> = Standard_False, the resulting shape is
//! <S> on which a new location has been set.
//! <theCopyGeom> = Standard_False, the resulting shape is
//! <theShape> on which a new location has been set.
//! Otherwise, the transformation is applied on a
//! duplication of <S>.
Standard_EXPORT BRepBuilderAPI_Transform(const TopoDS_Shape& S, const gp_Trsf& T, const Standard_Boolean Copy = Standard_False);
//! duplication of <theShape>.
//! If <theCopyMesh> is true, the triangulation will be copied,
//! and the copy will be assigned to the result shape.
Standard_EXPORT BRepBuilderAPI_Transform(const TopoDS_Shape& theShape,
const gp_Trsf& theTrsf,
const Standard_Boolean theCopyGeom = Standard_False,
const Standard_Boolean theCopyMesh = Standard_False);
//! pplies the geometric transformation defined at the
//! Applies the geometric transformation defined at the
//! time of construction of this framework to the shape S.
//! - If the transformation T is direct and isometric, in
//! other words, if the determinant of the vectorial part
//! of T is equal to 1., and if Copy equals false (the
//! of T is equal to 1., and if theCopyGeom equals false (the
//! default value), the resulting shape is the same as
//! the original but with a new location assigned to it.
//! - In all other cases, the transformation is applied to a duplicate of S.
//! - In all other cases, the transformation is applied to a duplicate of theShape.
//! - If theCopyMesh is true, the triangulation will be copied,
//! and the copy will be assigned to the result shape.
//! Use the function Shape to access the result.
//! Note: this framework can be reused to apply the same
//! geometric transformation to other shapes. You only
//! need to specify them by calling the function Perform again.
Standard_EXPORT void Perform (const TopoDS_Shape& S, const Standard_Boolean Copy = Standard_False);
Standard_EXPORT void Perform (const TopoDS_Shape& theShape,
const Standard_Boolean theCopyGeom = Standard_False,
const Standard_Boolean theCopyMesh = Standard_False);
//! Returns the modified shape corresponding to <S>.
Standard_EXPORT virtual TopoDS_Shape ModifiedShape (const TopoDS_Shape& S) const Standard_OVERRIDE;

View File

@@ -26,6 +26,8 @@ BRepBuilderAPI_MakePolygon.cxx
BRepBuilderAPI_MakePolygon.hxx
BRepBuilderAPI_MakeShape.cxx
BRepBuilderAPI_MakeShape.hxx
BRepBuilderAPI_MakeShapeOnMesh.cxx
BRepBuilderAPI_MakeShapeOnMesh.hxx
BRepBuilderAPI_MakeShell.cxx
BRepBuilderAPI_MakeShell.hxx
BRepBuilderAPI_MakeSolid.cxx

View File

@@ -197,10 +197,12 @@ Standard_Boolean CheckOn(IntRes2d_IntersectionPoint& thePntInter,
if (aMinDist <= theTolZ) {
IntRes2d_Transition aTrOnLin(IntRes2d_Head);
IntRes2d_Position aPosOnCurve = IntRes2d_Middle;
if (Abs(aPar - theDeb) <= Precision::Confusion()) {
if ((Abs(aPar - theDeb) <= Precision::Confusion())
|| (aPar < theDeb)) {
aPosOnCurve = IntRes2d_Head;
}
else if (Abs(aPar - theFin) <= Precision::Confusion()) {
else if ((Abs(aPar - theFin) <= Precision::Confusion())
|| (aPar > theFin)) {
aPosOnCurve = IntRes2d_End;
}
//
@@ -381,8 +383,16 @@ void BRepClass_Intersector::Perform(const gp_Lin2d& L,
{
Standard_Boolean aStatusOn = Standard_False;
IntRes2d_IntersectionPoint aPntInter;
Standard_Real aDebTol = deb;
Standard_Real aFinTol = fin;
if (aTolZ > Precision::Confusion())
{
aDebTol = deb - aTolZ;
aFinTol = fin + aTolZ;
}
Geom2dAdaptor_Curve aCurAdaptor(aC2D, aDebTol, aFinTol);
aStatusOn = CheckOn(aPntInter, F, L, C, aTolZ, fin, deb);
aStatusOn = CheckOn(aPntInter, F, L, aCurAdaptor, aTolZ, fin, deb);
if (aStatusOn)
{
Append(aPntInter);

View File

@@ -30,7 +30,6 @@
#include <TopoDS_Face.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <Precision.hxx>
#include <Bnd_SeqOfBox.hxx>
#include <BRepExtrema_UnCompatibleShape.hxx>
#include <BRep_Tool.hxx>
#include <BRepClass3d_SolidClassifier.hxx>

View File

@@ -81,7 +81,7 @@ void BRepExtrema_ExtCF::Perform(const TopoDS_Edge& E, const TopoDS_Face& F2)
BRepAdaptor_Curve Curv(E);
Handle(BRepAdaptor_Curve) HC = new BRepAdaptor_Curve(Curv);
myExtCS.Perform(HC->Curve(), U1, U2);
myExtCS.Perform(*HC, U1, U2);
if(!myExtCS.IsDone())
return;

View File

@@ -0,0 +1,460 @@
// Created on: 2022-08-08
// Created by: Kseniya NOSULKO
// Copyright (c) 2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepExtrema_ProximityDistTool.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRep_Tool.hxx>
#include <gp_Pln.hxx>
#include <Precision.hxx>
#include <Poly_Connect.hxx>
#include <Standard_NullValue.hxx>
#include <TopoDS.hxx>
//=======================================================================
//function : BRepExtrema_ProximityDistTool
//purpose : Creates new unitialized tool
//=======================================================================
BRepExtrema_ProximityDistTool::BRepExtrema_ProximityDistTool()
: myMinDistance (std::numeric_limits<Standard_Real>::max()),
myProxDist (-1.),
myPntStatus1 (ProxPnt_Status_UNKNOWN),
myPntStatus2 (ProxPnt_Status_UNKNOWN),
myNbSamples1 (0),
myProxVtxIdx1 (-1)
{
}
//=======================================================================
//function : BRepExtrema_ProximityDistTool
//purpose : Creates new tool for the given element sets
//=======================================================================
BRepExtrema_ProximityDistTool::BRepExtrema_ProximityDistTool (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2)
: myMinDistance (std::numeric_limits<Standard_Real>::max()),
myProxDist (-1.),
myPntStatus1 (ProxPnt_Status_UNKNOWN),
myPntStatus2 (ProxPnt_Status_UNKNOWN),
myNbSamples1 (theNbSamples1),
myProxVtxIdx1 (-1)
{
LoadTriangleSets (theSet1, theSet2);
LoadShapeLists (theShapeList1, theShapeList2);
}
//=======================================================================
//function : LoadTriangleSets
//purpose : Loads the given element sets into the tool
//=======================================================================
void BRepExtrema_ProximityDistTool::LoadTriangleSets (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Handle(BRepExtrema_TriangleSet)& theSet2)
{
mySet1 = theSet1;
mySet2 = theSet2;
}
//=======================================================================
//function : LoadTriangleSets
//purpose : Loads the given list of subshapes into the proximity tool
//=======================================================================
void BRepExtrema_ProximityDistTool::LoadShapeLists (const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2)
{
myShapeList1 = theShapeList1;
myShapeList2 = theShapeList2;
}
//=======================================================================
//function : Perform
//purpose : Performs searching of the proximity distance
//=======================================================================
void BRepExtrema_ProximityDistTool::Perform()
{
SetBVHSet (mySet2.get());
const BVH_Array3d& aVertices1 = mySet1->GetVertices();
Standard_Integer aVtxSize = (Standard_Integer)aVertices1.size();
Standard_Integer aVtxStep = Max (myNbSamples1 <= 0 ? 1 : aVtxSize / myNbSamples1, 1);
for (Standard_Integer aVtxIdx = 0; aVtxIdx < aVtxSize; aVtxIdx += aVtxStep)
{
myDistance = std::numeric_limits<Standard_Real>::max();
myMinDistance = std::numeric_limits<Standard_Real>::max();
myIsDone = Standard_False;
SetObject (aVertices1[aVtxIdx]);
ComputeDistance();
if (!IsDone() && myProxDist < 0.) return;
if (IsDone() && myDistance > myProxDist)
{
myPnt1 = aVertices1[aVtxIdx];
myPnt2 = myExtremaPoint;
myProxDist = myDistance;
myProxVtxIdx1 = aVtxIdx;
myProxPrjState = myExtPrjState;
}
}
myIsDone = myProxDist > -1.;
if (myIsDone)
{
DefineStatusProxPnt();
}
}
static Standard_Real pointBoxSquareMaxDistance (const BVH_Vec3d& thePoint,
const BVH_Vec3d& theCMin,
const BVH_Vec3d& theCMax)
{
Standard_Real aDist = 0;
for (int i = 0; i < 3; ++i)
{
if (thePoint[i] <= 0.5 * (theCMax[i] + theCMin[i])) { Standard_Real d = theCMax[i] - thePoint[i]; d *= d; aDist += d; }
else { Standard_Real d = thePoint[i] - theCMin[i]; d *= d; aDist += d; }
}
return aDist;
}
//=======================================================================
//function : Branch rejection
//purpose : Defines the rules for node rejection by bounding box
//=======================================================================
Standard_Boolean BRepExtrema_ProximityDistTool::RejectNode (const BVH_Vec3d& theCornerMin,
const BVH_Vec3d& theCornerMax,
Standard_Real& theMetric) const
{
theMetric = sqrt (BVH_Tools<Standard_Real, 3>::PointBoxSquareDistance (myObject,
theCornerMin,
theCornerMax));
Standard_Real aMaxMetric = sqrt (pointBoxSquareMaxDistance (myObject,
theCornerMin,
theCornerMax));
return theMetric > myDistance || aMaxMetric < myProxDist;
}
//=======================================================================
//function : Leaf acceptance
//purpose : Defines the rules for leaf acceptance
//=======================================================================
Standard_Boolean BRepExtrema_ProximityDistTool::Accept (const Standard_Integer theTrgIdx,
const Standard_Real&)
{
BVH_Vec3d aTrgVert1;
BVH_Vec3d aTrgVert2;
BVH_Vec3d aTrgVert3;
BVH_PrjState aBVH_PrjState;
Standard_Integer aNumberOfFirstNode = -1;
Standard_Integer aNumberOfLastNode = -1;
mySet2->GetVertices (theTrgIdx, aTrgVert1, aTrgVert2, aTrgVert3);
BVH_Vec3d aNearestPnt = BVH_Tools<Standard_Real, 3>::PointTriangleProjection (myObject,
aTrgVert1, aTrgVert2, aTrgVert3,
&aBVH_PrjState,
&aNumberOfFirstNode, &aNumberOfLastNode);
PrjState aPrjState (theTrgIdx, aBVH_PrjState, aNumberOfFirstNode, aNumberOfLastNode);
BVH_Vec3d aDirect = myObject - aNearestPnt;
Standard_Real aSqDistance = aDirect.Dot(aDirect);
if (aSqDistance > Precision::SquareConfusion()) // point belongs to triangle
{
const BVH_Vec3d aAB = aTrgVert2 - aTrgVert1;
BVH_Vec3d aNorm;
if (aTrgVert2.IsEqual (aTrgVert3)) // is this degenerate triangle (= segment)
{
const BVH_Vec3d aAP = myObject - aTrgVert1;
aNorm = BVH_Vec3d::Cross (BVH_Vec3d::Cross (aAP, aAB), aAB);
}
else
{
const BVH_Vec3d aAC = aTrgVert3 - aTrgVert1;
aNorm = BVH_Vec3d::Cross (aAB, aAC);
}
Standard_Real aNormSqLen = aNorm.Dot (aNorm);
// check if the distance is under perpendicular
const BVH_Vec3d aCrossCross = BVH_Vec3d::Cross (aDirect, aNorm);
Standard_Real aCrossCrossSqLen = aCrossCross.Dot (aCrossCross);
if (aCrossCrossSqLen > Precision::SquareConfusion() * aSqDistance * aNormSqLen)
{
// the distance is not under perpendicular
if (myMinDistance - sqrt (aSqDistance) > Precision::Confusion())
{
myMinDistance = sqrt (aSqDistance);
myMinDistPoint = aNearestPnt;
myMinPrjState = aPrjState;
}
return Standard_False;
}
}
// the distance is under perpendicular
if (myDistance - sqrt (aSqDistance) > Precision::Confusion())
{
myDistance = sqrt (aSqDistance);
myExtremaPoint = aNearestPnt;
myExtPrjState = aPrjState;
return Standard_True;
}
return Standard_False;
}
//=======================================================================
//function : ComputeDistance
//purpose : Computes the distance between object and BVH tree
//=======================================================================
Standard_Real BRepExtrema_ProximityDistTool::ComputeDistance()
{
myIsDone = this->Select() > 0;
if (!myIsDone)
{
if (myMinDistance < std::numeric_limits<Standard_Real>::max())
{
myExtremaPoint = myMinDistPoint;
myExtPrjState = myMinPrjState;
myIsDone = true;
}
myDistance = myMinDistance;
}
return myDistance;
}
static Standard_Boolean isNodeOnBorder (const Standard_Integer theNodeIdx, const Handle (Poly_Triangulation)& theTr)
{
Poly_Connect aPolyConnect (theTr);
Standard_Integer aContTrg; //index of triangle containing exploring node
for (aPolyConnect.Initialize (theNodeIdx); aPolyConnect.More(); aPolyConnect.Next())
{
aContTrg = aPolyConnect.Value();
Standard_Integer aContTrgNodes[3];
theTr->Triangle (aContTrg).Get (aContTrgNodes[0], aContTrgNodes[1], aContTrgNodes[2]); //indices of nodes of the triangle
Standard_Integer aAdjTrg[3];
aPolyConnect.Triangles (aContTrg, aAdjTrg[0], aAdjTrg[1], aAdjTrg[2]); //indices of adjacent triangles
for (Standard_Integer j = 0; j < 3; j++)
{
Standard_Integer k = (j + 1) % 3;
if (aAdjTrg[j] == 0) //free segment of triangle
{
//aContTrgNodes[j], aContTrgNodes[k] are ends of free segment and it is a part of border
if (aContTrgNodes[j] == theNodeIdx || aContTrgNodes[k] == theNodeIdx)
{
return Standard_True;
}
}
}
}
return Standard_False;
}
//=======================================================================
//function : defineStatusProxPnt1
//purpose : Defines the status of proximity point from 1st BVH
//=======================================================================
void BRepExtrema_ProximityDistTool::defineStatusProxPnt1()
{
Standard_Integer aFaceID1 = mySet1->GetShapeIDOfVtx (myProxVtxIdx1);
if (myShapeList1 (aFaceID1).ShapeType() == TopAbs_EDGE)
{
const BVH_Array3d& aVertices1 = mySet1->GetVertices();
Standard_Integer aVtxSize = (Standard_Integer)aVertices1.size();
Standard_Integer aLastIdx = aVtxSize - 1;
if ((aVertices1[0] - aVertices1[aLastIdx]).Modulus() < Precision::Confusion()) // if closed
{
myPntStatus1 = ProxPnt_Status_MIDDLE;
return;
}
if (myProxVtxIdx1 == 0 || myProxVtxIdx1 == aLastIdx)
{
myPntStatus1 = ProxPnt_Status_BORDER;
}
else
{
myPntStatus1 = ProxPnt_Status_MIDDLE;
}
}
else if (myShapeList1 (aFaceID1).ShapeType() == TopAbs_FACE)
{
Standard_Integer aNodeIdx = mySet1->GetVtxIdxInShape (myProxVtxIdx1) + 1;
TopLoc_Location aLocation;
const TopoDS_Face& aF = TopoDS::Face (myShapeList1 (aFaceID1));
Handle (Poly_Triangulation) aTr = BRep_Tool::Triangulation (aF, aLocation);
if (isNodeOnBorder (aNodeIdx, aTr))
{
myPntStatus1 = ProxPnt_Status_BORDER;
}
else
{
myPntStatus1 = ProxPnt_Status_MIDDLE;
}
}
}
//=======================================================================
//function : defineStatusProxPnt2
//purpose : Defines the status of proximity point from 2nd BVH
//=======================================================================
void BRepExtrema_ProximityDistTool::defineStatusProxPnt2()
{
Standard_Integer aTrgIdx = myProxPrjState.GetTrgIdx();
Standard_Integer aFaceID2 = mySet2->GetFaceID (aTrgIdx);
if (myShapeList2 (aFaceID2).ShapeType() == TopAbs_EDGE)
{
if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_INNER)
{
return;
}
else
{
const BVH_Array3d& aVertices2 = mySet2->GetVertices();
Standard_Integer aVtxSize = (Standard_Integer)aVertices2.size();
Standard_Integer aLastIdx = aVtxSize - 1;
if ((aVertices2[0] - aVertices2[aLastIdx]).Modulus() < Precision::Confusion()) // if closed
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
return;
}
NCollection_Array1<Standard_Integer> aVtxIndicesOfTrg;
mySet2->GetVtxIndices (aTrgIdx, aVtxIndicesOfTrg);
Standard_Integer aFirstNodeNum = myProxPrjState.GetNumberOfFirstNode();
Standard_Integer aFirstVtxIdx = aVtxIndicesOfTrg[aFirstNodeNum];
if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_VERTEX)
{
if (aFirstVtxIdx == 0 || aFirstVtxIdx == aLastIdx)
{
myPntStatus2 = ProxPnt_Status_BORDER;
}
else
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
}
}
else if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_EDGE)
{
Standard_Integer aLastNodeNum = myProxPrjState.GetNumberOfLastNode();
Standard_Integer aLastVtxIdx = aVtxIndicesOfTrg[aLastNodeNum];
// it could be border only in case projection is on a degenerated edge
if (aFirstVtxIdx == aLastVtxIdx && (aFirstVtxIdx == 0 || aFirstVtxIdx == aLastIdx))
{
myPntStatus2 = ProxPnt_Status_BORDER;
}
else
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
}
}
}
}
else if (myShapeList2 (aFaceID2).ShapeType() == TopAbs_FACE)
{
if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_INNER)
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
}
else
{
TopLoc_Location aLocation;
const TopoDS_Face& aF = TopoDS::Face (myShapeList2 (aFaceID2));
Handle (Poly_Triangulation) aTr = BRep_Tool::Triangulation (aF, aLocation);
NCollection_Array1<Standard_Integer> aVtxIndicesOfTrg;
mySet2->GetVtxIndices (aTrgIdx, aVtxIndicesOfTrg);
if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_VERTEX)
{
Standard_Integer aNodeNum = myProxPrjState.GetNumberOfFirstNode();
Standard_Integer aNodeIdx = mySet2->GetVtxIdxInShape (aVtxIndicesOfTrg[aNodeNum]) + 1;
if (isNodeOnBorder (aNodeIdx, aTr))
{
myPntStatus2 = ProxPnt_Status_BORDER;
}
else
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
}
}
else if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_EDGE)
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
Poly_Connect aPolyConnect (aTr);
Standard_Integer aTrgIdxInShape = mySet2->GetTrgIdxInShape (aTrgIdx) + 1;
Standard_Integer aAdjTrg[3];
aPolyConnect.Triangles (aTrgIdxInShape, aAdjTrg[0], aAdjTrg[1], aAdjTrg[2]); //indices of adjacent triangles
for (Standard_Integer j = 0; j < 3; j++)
{
Standard_Integer k = (j + 1) % 3;
if (aAdjTrg[j] == 0) //free segment of triangle
{
//aVtxIndicesOfTrg[j] and aVtxIndicesOfTrg[k] are ends of free segment and it is a part of border
if (j == myProxPrjState.GetNumberOfFirstNode() &&
k == myProxPrjState.GetNumberOfLastNode())
{
myPntStatus2 = ProxPnt_Status_BORDER;
break;
}
}
}
} //else if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_EDGE)
}
} //else if (myShapeList1 (aFaceID1).ShapeType() == TopAbs_FACE)
}
//=======================================================================
//function : DefineStatusProxPnt
//purpose : Defines the status of proximity points
//=======================================================================
void BRepExtrema_ProximityDistTool::DefineStatusProxPnt()
{
// define the status of proximity point from 1st BVH
defineStatusProxPnt1();
// define the status of proximity point from 2nd BVH
defineStatusProxPnt2();
}

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// Created on: 2022-08-08
// Created by: Kseniya NOSULKO
// Copyright (c) 2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepExtrema_ProximityDistTool_HeaderFile
#define _BRepExtrema_ProximityDistTool_HeaderFile
#include <BRepExtrema_ElementFilter.hxx>
#include <BRepExtrema_MapOfIntegerPackedMapOfInteger.hxx>
#include <BRepExtrema_TriangleSet.hxx>
#include <BVH_Distance.hxx>
#include <BVH_Tools.hxx>
//! Tool class for computation the proximity distance from first
//! primitive set to second one that is the maximal from minimum
//! perpendicular distances. If no perpendicular distance is found, the
//! minimum distance will be returned.
//! This tool is not intended to be used independently, and is integrated
//! in other classes, implementing algorithms based on shape tessellation
//! (BRepExtrema_ProximityValueTool).
//!
//! Please note that algorithm results are approximate and depend greatly
//! on the quality of input tessellation(s).
class BRepExtrema_ProximityDistTool : public BVH_Distance <Standard_Real, 3, BVH_Vec3d,
BRepExtrema_TriangleSet>
{
public:
typedef typename BVH_Tools<Standard_Real, 3>::BVH_PrjStateInTriangle BVH_PrjState;
enum ProxPnt_Status
{
ProxPnt_Status_BORDER,
ProxPnt_Status_MIDDLE,
ProxPnt_Status_UNKNOWN
};
public:
//! Struct with information about projection point state from 2nd BVH,
//! providing proximity point of 2nd shape
struct PrjState
{
PrjState()
: myTrgIdx (0),
myPrjState (BVH_PrjState::BVH_PrjStateInTriangle_INNER),
myNumberOfFirstNode (0),
myNumberOfLastNode (0)
{}
PrjState (const Standard_Integer theTrgIdx,
const BVH_PrjState thePrjState,
const Standard_Integer theNumberOfFirstNode,
const Standard_Integer theNumberOfLastNode)
: myTrgIdx (theTrgIdx),
myPrjState (thePrjState),
myNumberOfFirstNode (theNumberOfFirstNode),
myNumberOfLastNode (theNumberOfLastNode)
{}
Standard_Integer GetTrgIdx() const { return myTrgIdx; }
BVH_PrjState GetPrjState() const { return myPrjState; }
Standard_Integer GetNumberOfFirstNode() const { return myNumberOfFirstNode; }
Standard_Integer GetNumberOfLastNode() const { return myNumberOfLastNode; }
private:
Standard_Integer myTrgIdx; //!< Index of triangle on which the projection is located
BVH_PrjState myPrjState; //!< Position of a projection on the triangle (vertex, edge, inner)
Standard_Integer myNumberOfFirstNode; //!< The 1st vtx of the triangle edge on which the projection is located
Standard_Integer myNumberOfLastNode; //!< The 2nd vtx of the triangle edge on which the projection is located
};
public:
//! Creates new unitialized tool.
Standard_EXPORT BRepExtrema_ProximityDistTool();
//! Creates new tool for the given element sets.
Standard_EXPORT BRepExtrema_ProximityDistTool (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2);
public:
//! Loads the given element sets into the tool.
Standard_EXPORT void LoadTriangleSets (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Handle(BRepExtrema_TriangleSet)& theSet2);
//! Loads the given list of subshapes into the tool.
Standard_EXPORT void LoadShapeLists (const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2);
//! Performs searching of the proximity distance.
Standard_EXPORT void Perform();
public: //! @name Reject/Accept implementations
//! Defines the rules for node rejection by bounding box.
Standard_EXPORT virtual Standard_Boolean RejectNode (const BVH_Vec3d& theCornerMin,
const BVH_Vec3d& theCornerMax,
Standard_Real& theMetric) const Standard_OVERRIDE;
//! Defines the rules for leaf acceptance.
Standard_EXPORT virtual Standard_Boolean Accept (const Standard_Integer theSgmIdx,
const Standard_Real&) Standard_OVERRIDE;
//! Returns points on triangles sets, which provide the proximity distance.
void ProximityPoints (BVH_Vec3d& thePoint1, BVH_Vec3d& thePoint2) const
{
thePoint1 = myPnt1;
thePoint2 = myPnt2;
}
//! Returns status of points on triangles sets, which provide the proximity distance.
void ProximityPointsStatus (ProxPnt_Status& thePointStatus1, ProxPnt_Status& thePointStatus2) const
{
thePointStatus1 = myPntStatus1;
thePointStatus2 = myPntStatus2;
}
//! Returns the computed distance
Standard_Real ProximityDistance() const { return myProxDist; }
protected:
//! Computes the distance between object and BVH tree.
Standard_EXPORT Standard_Real ComputeDistance();
//! Defines the status of proximity points.
Standard_EXPORT void DefineStatusProxPnt();
private:
//! Defines the status of proximity point from 1st BVH.
void defineStatusProxPnt1();
//! Defines the status of proximity point from 2nd BVH.
void defineStatusProxPnt2();
protected:
Standard_Real myMinDistance; //!< Minimal distance from point to BVH, could be not equal to myDistance
BVH_Vec3d myMinDistPoint; //!< Point on BVH providing the minimal distance
BVH_Vec3d myExtremaPoint; //!< Point on BVH providing the extrema
Standard_Real myProxDist; //!< Proximity distance
//! Proximity points
BVH_Vec3d myPnt1, myPnt2;
//! Proximity points' status
ProxPnt_Status myPntStatus1, myPntStatus2;
private:
//! Set of all mesh elements (triangles) of the 1st shape.
Handle(BRepExtrema_TriangleSet) mySet1;
//! Set of all mesh elements (triangles) of the 2nd shape.
Handle(BRepExtrema_TriangleSet) mySet2;
//! List of subshapes of the 1st shape.
BRepExtrema_ShapeList myShapeList1;
//! List of subshapes of the 2nd shape.
BRepExtrema_ShapeList myShapeList2;
Standard_Integer myNbSamples1; //!< Number of samples points on the first shape
//! Vertex index from 1st BVH corresponding to proximity point of 1st shape
Standard_Integer myProxVtxIdx1;
//! Information of projection point state from 2nd BVH providing proximity point of 2nd shape
PrjState myProxPrjState;
//! Information of projection point state from 2nd BVH providing the extrema
PrjState myExtPrjState;
//! Information of projection point state from 2nd BVH providing the minimal distance
PrjState myMinPrjState;
};
#endif // _BRepExtrema_ProximityDistTool_HeaderFile

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// Created on: 2022-08-08
// Created by: Kseniya NOSULKO
// Copyright (c) 2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepExtrema_ProximityValueTool.hxx>
//=======================================================================
//function : BRepExtrema_ProximityValueTool
//purpose : Creates new unitialized proximity tool
//=======================================================================
BRepExtrema_ProximityValueTool::BRepExtrema_ProximityValueTool()
: myDistance (std::numeric_limits<Standard_Real>::max()),
myIsDone (Standard_False),
myNbSamples1(0),
myNbSamples2(0)
{}
//=======================================================================
//function : BRepExtrema_ProximityValueTool
//purpose : Creates new proximity tool for the given element sets
//=======================================================================
BRepExtrema_ProximityValueTool::BRepExtrema_ProximityValueTool (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2)
: myDistance (std::numeric_limits<Standard_Real>::max()),
myIsDone (Standard_False),
myNbSamples1(0),
myNbSamples2(0)
{
LoadTriangleSets (theSet1, theSet2);
LoadShapeLists (theShapeList1, theShapeList2);
}
//=======================================================================
//function : LoadTriangleSets
//purpose : Loads the given element sets into the proximity tool
//=======================================================================
void BRepExtrema_ProximityValueTool::LoadTriangleSets (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Handle(BRepExtrema_TriangleSet)& theSet2)
{
mySet1 = theSet1;
mySet2 = theSet2;
myIsDone = Standard_False;
}
//=======================================================================
//function : LoadTriangleSets
//purpose : Loads the given list of subshapes into the proximity tool
//=======================================================================
void BRepExtrema_ProximityValueTool::LoadShapeLists (const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2)
{
myShapeList1 = theShapeList1;
myShapeList2 = theShapeList2;
myIsDone = Standard_False;
}
//=======================================================================
//function : SetNbSamplePoints
//purpose : Sets number of sample points used for proximity calculation for each shape
//=======================================================================
void BRepExtrema_ProximityValueTool::SetNbSamplePoints(const Standard_Integer theSamples1,
const Standard_Integer theSamples2)
{
myNbSamples1 = theSamples1;
myNbSamples2 = theSamples2;
myIsDone = Standard_False;
}
//=======================================================================
//function : computeProximityValue
//purpose : Returns the computed proximity value from first BVH to another one
//=======================================================================
Standard_Real BRepExtrema_ProximityValueTool::computeProximityDist (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2,
BVH_Vec3d& thePoint1,
BVH_Vec3d& thePoint2,
ProxPnt_Status& thePointStatus1,
ProxPnt_Status& thePointStatus2) const
{
BRepExtrema_ProximityDistTool aProxDistTool (theSet1, theNbSamples1, theSet2, theShapeList1, theShapeList2);
aProxDistTool.Perform();
if (!aProxDistTool.IsDone())
return -1.;
aProxDistTool.ProximityPoints (thePoint1, thePoint2);
aProxDistTool.ProximityPointsStatus (thePointStatus1, thePointStatus2);
return aProxDistTool.ProximityDistance();
}
//=======================================================================
//function : Perform
//purpose : Performs the computation of the proximity value
//=======================================================================
void BRepExtrema_ProximityValueTool::Perform (Standard_Real& theTolerance)
{
myIsDone = Standard_False;
// max(min) dist from the 1st shape to the 2nd one
BVH_Vec3d aP1_1, aP1_2;
ProxPnt_Status aPointStatus1_1 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
ProxPnt_Status aPointStatus1_2 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
Standard_Real aProximityDist1 = computeProximityDist (mySet1, myNbSamples1, mySet2, myShapeList1, myShapeList2,
aP1_1, aP1_2, aPointStatus1_1, aPointStatus1_2);
if (aProximityDist1 < 0.)
return;
// max(min) dist from the 2nd shape to t he 1st one
BVH_Vec3d aP2_1, aP2_2;
ProxPnt_Status aPointStatus2_1 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
ProxPnt_Status aPointStatus2_2 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
Standard_Real aProximityDist2 = computeProximityDist (mySet2, myNbSamples2, mySet1, myShapeList2, myShapeList1,
aP2_2, aP2_1, aPointStatus2_2, aPointStatus2_1);
if (aProximityDist2 < 0.)
return;
// min dist of the two max(min) dists
if (aProximityDist1 < aProximityDist2)
{
myDistance = aProximityDist1;
myPnt1.SetCoord(aP1_1.x(), aP1_1.y(), aP1_1.z());
myPnt2.SetCoord(aP1_2.x(), aP1_2.y(), aP1_2.z());
myPntStatus1 = aPointStatus1_1;
myPntStatus2 = aPointStatus1_2;
}
else
{
myDistance = aProximityDist2;
myPnt1.SetCoord(aP2_1.x(), aP2_1.y(), aP2_1.z());
myPnt2.SetCoord(aP2_2.x(), aP2_2.y(), aP2_2.z());
myPntStatus1 = aPointStatus2_1;
myPntStatus2 = aPointStatus2_2;
}
myIsDone = Standard_True;
theTolerance = myDistance;
}

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// Created on: 2022-08-08
// Created by: Kseniya NOSULKO
// Copyright (c) 2022 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepExtrema_ProximityValueTool_HeaderFile
#define _BRepExtrema_ProximityValueTool_HeaderFile
#include <BRepExtrema_ProximityDistTool.hxx>
#include <BRepExtrema_TriangleSet.hxx>
//! Tool class for computation of the proximity value from one BVH
//! primitive set to another, solving max(min) problem.
//! This tool is not intended to be used independently, and is integrated
//! in other classes, implementing algorithms based on shape tessellation
//! (BRepExtrema_ShapeProximity and BRepExtrema_SelfIntersection).
//!
//! Please note that algorithm results are approximate and depend greatly
//! on the quality of input tessellation(s).
class BRepExtrema_ProximityValueTool
{
public:
typedef typename BRepExtrema_ProximityDistTool::ProxPnt_Status ProxPnt_Status;
public:
//! Creates new unitialized proximity tool.
Standard_EXPORT BRepExtrema_ProximityValueTool();
//! Creates new proximity tool for the given element sets.
Standard_EXPORT BRepExtrema_ProximityValueTool (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2);
public:
//! Loads the given element sets into the proximity tool.
Standard_EXPORT void LoadTriangleSets (const Handle (BRepExtrema_TriangleSet)& theSet1,
const Handle (BRepExtrema_TriangleSet)& theSet2);
//! Loads the given list of subshapes into the proximity tool.
Standard_EXPORT void LoadShapeLists (const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2);
//! Sets number of sample points used for proximity calculation for each shape.
//! If number is less or equal zero, all triangulation nodes are used.
Standard_EXPORT void SetNbSamplePoints (const Standard_Integer theSamples1 = 0,
const Standard_Integer theSamples2 = 0);
//! Performs the computation of the proximity value.
Standard_EXPORT void Perform (Standard_Real& theTolerance);
//! Is proximity test completed?
Standard_Boolean IsDone() const { return myIsDone; }
//! Marks test results as outdated.
void MarkDirty() { myIsDone = Standard_False; }
//! Returns the computed distance.
Standard_Real Distance() const { return myDistance; }
//! Returns points on triangles sets, which provide the proximity distance.
void ProximityPoints(gp_Pnt& thePoint1, gp_Pnt& thePoint2) const
{
thePoint1 = myPnt1;
thePoint2 = myPnt2;
}
//! Returns status of points on triangles sets, which provide the proximity distance.
void ProximityPointsStatus (ProxPnt_Status& thePointStatus1, ProxPnt_Status& thePointStatus2) const
{
thePointStatus1 = myPntStatus1;
thePointStatus2 = myPntStatus2;
}
private:
//! Returns the computed proximity value from first BVH to another one.
Standard_Real computeProximityDist (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2,
BVH_Vec3d& thePoint1,
BVH_Vec3d& thePoint2,
ProxPnt_Status& thePointStatus1,
ProxPnt_Status& thePointStatus2) const;
private:
//! Set of all mesh primitives of the 1st shape.
Handle(BRepExtrema_TriangleSet) mySet1;
//! Set of all mesh primitives of the 2nd shape.
Handle(BRepExtrema_TriangleSet) mySet2;
//! List of subshapes of the 1st shape.
BRepExtrema_ShapeList myShapeList1;
//! List of subshapes of the 2nd shape.
BRepExtrema_ShapeList myShapeList2;
Standard_Real myDistance; //!< Distance
Standard_Boolean myIsDone; //!< State of the algorithm
Standard_Integer myNbSamples1; //!< Number of samples points on the first shape
Standard_Integer myNbSamples2; //!< Number of samples points on the second shape
//! Proximity points
gp_Pnt myPnt1, myPnt2;
//! Proximity points' status
ProxPnt_Status myPntStatus1, myPntStatus2;
};
#endif // _BRepExtrema_ProximityValueTool_HeaderFile

View File

@@ -18,6 +18,8 @@
#include <BRepExtrema_OverlapTool.hxx>
#include <TopoDS.hxx>
//! Tool class for detection of self-sections in the given shape.
//! This class is based on BRepExtrema_OverlapTool and thus uses
//! shape tessellation to detect incorrect mesh fragments (pairs
@@ -76,7 +78,7 @@ public:
//! Returns sub-shape from the shape for the given index (started from 0).
const TopoDS_Face& GetSubShape (const Standard_Integer theID) const
{
return myFaceList.Value (theID);
return TopoDS::Face(myFaceList.Value(theID));
}
//! Returns set of all the face triangles of the shape.

View File

@@ -18,6 +18,28 @@
#include <Precision.hxx>
#include <TopExp_Explorer.hxx>
// Assign a map of sub-shapes (edges/faces) of a given shape
static Standard_Boolean initSubShapes(const TopoDS_Shape& theShape,
BRepExtrema_ShapeList& theSubshapesList,
Handle(BRepExtrema_TriangleSet)& theTriangleSet)
{
theSubshapesList.Clear();
for (TopExp_Explorer anIter(theShape, TopAbs_FACE); anIter.More(); anIter.Next())
{
theSubshapesList.Append(anIter.Current());
}
for (TopExp_Explorer anIter(theShape, TopAbs_EDGE); anIter.More(); anIter.Next())
{
theSubshapesList.Append(anIter.Current());
}
if (theTriangleSet.IsNull())
theTriangleSet = new BRepExtrema_TriangleSet;
return theTriangleSet->Init(theSubshapesList);
}
//=======================================================================
//function : BRepExtrema_ShapeProximity
//purpose : Creates uninitialized proximity tool
@@ -25,7 +47,9 @@
BRepExtrema_ShapeProximity::BRepExtrema_ShapeProximity (const Standard_Real theTolerance)
: myTolerance (theTolerance),
myElementSet1 (new BRepExtrema_TriangleSet),
myElementSet2 (new BRepExtrema_TriangleSet)
myElementSet2 (new BRepExtrema_TriangleSet),
myNbSamples1 (0),
myNbSamples2 (0)
{
// Should be initialized later
myIsInitS1 = myIsInitS2 = Standard_False;
@@ -40,7 +64,9 @@ BRepExtrema_ShapeProximity::BRepExtrema_ShapeProximity (const TopoDS_Shape& theS
const Standard_Real theTolerance)
: myTolerance (theTolerance),
myElementSet1 (new BRepExtrema_TriangleSet),
myElementSet2 (new BRepExtrema_TriangleSet)
myElementSet2 (new BRepExtrema_TriangleSet),
myNbSamples1 (0),
myNbSamples2 (0)
{
LoadShape1 (theShape1);
LoadShape2 (theShape2);
@@ -52,16 +78,18 @@ BRepExtrema_ShapeProximity::BRepExtrema_ShapeProximity (const TopoDS_Shape& theS
//=======================================================================
Standard_Boolean BRepExtrema_ShapeProximity::LoadShape1 (const TopoDS_Shape& theShape1)
{
myFaceList1.Clear();
myIsInitS1 = initSubShapes(theShape1, myShapeList1, myElementSet1);
for (TopExp_Explorer anIter (theShape1, TopAbs_FACE); anIter.More(); anIter.Next())
if (myTolerance == Precision::Infinite())
{
myFaceList1.Append (static_cast<const TopoDS_Face&> (anIter.Current()));
myProxValTool.MarkDirty();
}
else
{
myOverlapTool.MarkDirty();
}
myOverlapTool.MarkDirty();
return myIsInitS1 = myElementSet1->Init (myFaceList1);
return myIsInitS1;
}
//=======================================================================
@@ -70,16 +98,18 @@ Standard_Boolean BRepExtrema_ShapeProximity::LoadShape1 (const TopoDS_Shape& the
//=======================================================================
Standard_Boolean BRepExtrema_ShapeProximity::LoadShape2 (const TopoDS_Shape& theShape2)
{
myFaceList2.Clear();
myIsInitS2 = initSubShapes(theShape2, myShapeList2, myElementSet2);
for (TopExp_Explorer anIter (theShape2, TopAbs_FACE); anIter.More(); anIter.Next())
if (myTolerance == Precision::Infinite())
{
myFaceList2.Append (static_cast<const TopoDS_Face&> (anIter.Current()));
myProxValTool.MarkDirty();
}
else
{
myOverlapTool.MarkDirty();
}
myOverlapTool.MarkDirty();
return myIsInitS2 = myElementSet2->Init (myFaceList2);
return myIsInitS2;
}
//=======================================================================
@@ -88,13 +118,32 @@ Standard_Boolean BRepExtrema_ShapeProximity::LoadShape2 (const TopoDS_Shape& the
//=======================================================================
void BRepExtrema_ShapeProximity::Perform()
{
if (!myIsInitS1 || !myIsInitS2 || myOverlapTool.IsDone())
if (myTolerance == Precision::Infinite())
{
return;
if (!myIsInitS1 || !myIsInitS2 || myProxValTool.IsDone())
{
return;
}
myProxValTool.LoadTriangleSets (myElementSet1,
myElementSet2);
myProxValTool.LoadShapeLists (myShapeList1,
myShapeList2);
myProxValTool.Perform (myTolerance);
myProxValTool.ProximityPoints(myProxPoint1, myProxPoint2);
myProxValTool.ProximityPointsStatus (myProxPntStatus1, myProxPntStatus2);
}
else
{
if (!myIsInitS1 || !myIsInitS2 || myOverlapTool.IsDone())
{
return;
}
myOverlapTool.LoadTriangleSets (myElementSet1,
myElementSet2);
myOverlapTool.LoadTriangleSets (myElementSet1,
myElementSet2);
myOverlapTool.Perform (myTolerance);
myOverlapTool.Perform (myTolerance);
}
}

View File

@@ -16,31 +16,48 @@
#ifndef _BRepExtrema_ShapeProximity_HeaderFile
#define _BRepExtrema_ShapeProximity_HeaderFile
#include <NCollection_DataMap.hxx>
#include <Precision.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <BRepExtrema_ProximityValueTool.hxx>
#include <BRepExtrema_TriangleSet.hxx>
#include <BRepExtrema_OverlapTool.hxx>
//! Tool class for shape proximity detection.
//! @brief Tool class for shape proximity detection.
//!
//! First approach:
//! For two given shapes and given tolerance (offset from the mesh) the algorithm allows
//! to determine whether or not they are overlapped. The algorithm input consists of any
//! shapes which can be decomposed into individual faces (used as basic shape elements).
//! High performance is achieved through the use of existing triangulation of faces. So
//! poly triangulation (with the desired deflection) should already be built. Note that
//! solution is approximate (and corresponds to the deflection used for triangulation).
//!
//! The algorithm can be run in two modes. If tolerance is set to zero, the algorithm
//! will detect only intersecting faces (containing triangles with common points). If
//! tolerance is set to positive value, the algorithm will also detect faces located
//! on distance less than the given tolerance from each other.
//!
//! Second approach:
//! Compute the proximity value between two shapes if the tolerance is not defined (Precision::Infinite()).
//! In this case the proximity value is a minimal thickness of a layer containing both shapes.
//!
//! For the both approaches the high performance is achieved through the use of existing
//! triangulation of faces. So, poly triangulation (with the desired deflection) should already
//! be built. Note that solution is approximate (and corresponds to the deflection used for
//! triangulation).
class BRepExtrema_ShapeProximity
{
public:
typedef typename BRepExtrema_ProximityValueTool::ProxPnt_Status ProxPnt_Status;
public:
//! Creates empty proximity tool.
Standard_EXPORT BRepExtrema_ShapeProximity (const Standard_Real theTolerance = 0.0);
Standard_EXPORT BRepExtrema_ShapeProximity (const Standard_Real theTolerance = Precision::Infinite());
//! Creates proximity tool for the given two shapes.
Standard_EXPORT BRepExtrema_ShapeProximity (const TopoDS_Shape& theShape1,
const TopoDS_Shape& theShape2,
const Standard_Real theTolerance = 0.0);
const Standard_Real theTolerance = Precision::Infinite());
public:
@@ -56,19 +73,33 @@ public:
myTolerance = theTolerance;
}
//! Returns proximity value calculated for the whole input shapes.
Standard_Real Proximity() const
{
return Tolerance();
}
//! Loads 1st shape into proximity tool.
Standard_EXPORT Standard_Boolean LoadShape1 (const TopoDS_Shape& theShape1);
//! Loads 2nd shape into proximity tool.
Standard_EXPORT Standard_Boolean LoadShape2 (const TopoDS_Shape& theShape2);
//! Set number of sample points on the 1st shape used to compute the proximity value.
//! In case of 0, all triangulation nodes will be used.
void SetNbSamples1(const Standard_Integer theNbSamples) { myNbSamples1 = theNbSamples; }
//! Set number of sample points on the 2nd shape used to compute the proximity value.
//! In case of 0, all triangulation nodes will be used.
void SetNbSamples2(const Standard_Integer theNbSamples) { myNbSamples2 = theNbSamples; }
//! Performs search of overlapped faces.
Standard_EXPORT void Perform();
//! True if the search is completed.
Standard_Boolean IsDone() const
{
return myOverlapTool.IsDone();
return myOverlapTool.IsDone() || myProxValTool.IsDone();
}
//! Returns set of IDs of overlapped faces of 1st shape (started from 0).
@@ -84,15 +115,15 @@ public:
}
//! Returns sub-shape from 1st shape with the given index (started from 0).
const TopoDS_Face& GetSubShape1 (const Standard_Integer theID) const
const TopoDS_Shape& GetSubShape1 (const Standard_Integer theID) const
{
return myFaceList1.Value (theID);
return myShapeList1.Value (theID);
}
//! Returns sub-shape from 1st shape with the given index (started from 0).
const TopoDS_Face& GetSubShape2 (const Standard_Integer theID) const
const TopoDS_Shape& GetSubShape2 (const Standard_Integer theID) const
{
return myFaceList2.Value (theID);
return myShapeList2.Value (theID);
}
//! Returns set of all the face triangles of the 1st shape.
@@ -107,6 +138,34 @@ public:
return myElementSet2;
}
//! Returns the point on the 1st shape, which could be used as a reference point
//! for the value of the proximity.
const gp_Pnt& ProximityPoint1() const
{
return myProxPoint1;
}
//! Returns the point on the 2nd shape, which could be used as a reference point
//! for the value of the proximity.
const gp_Pnt& ProximityPoint2() const
{
return myProxPoint2;
}
//! Returns the status of point on the 1st shape, which could be used as a reference point
//! for the value of the proximity.
const ProxPnt_Status& ProxPntStatus1() const
{
return myProxPntStatus1;
}
//! Returns the status of point on the 2nd shape, which could be used as a reference point
//! for the value of the proximity.
const ProxPnt_Status& ProxPntStatus2() const
{
return myProxPntStatus2;
}
private:
//! Maximum overlapping distance.
@@ -117,19 +176,39 @@ private:
//! Is the 2nd shape initialized?
Standard_Boolean myIsInitS2;
//! List of faces of the 1st shape.
BRepExtrema_ShapeList myFaceList1;
//! List of faces of the 2nd shape.
BRepExtrema_ShapeList myFaceList2;
//! List of subshapes of the 1st shape.
BRepExtrema_ShapeList myShapeList1;
//! List of subshapes of the 2nd shape.
BRepExtrema_ShapeList myShapeList2;
//! Set of all the face triangles of the 1st shape.
Handle(BRepExtrema_TriangleSet) myElementSet1;
//! Set of all the face triangles of the 2nd shape.
Handle(BRepExtrema_TriangleSet) myElementSet2;
//! Number of sample points on the 1st shape used to compute the proximity value
//! (if zero (default), all triangulation nodes will be used).
Standard_Integer myNbSamples1;
//! Number of sample points on the 2nd shape used to compute the proximity value
//! (if zero (default), all triangulation nodes will be used).
Standard_Integer myNbSamples2;
//! Reference point of the proximity value on the 1st shape.
gp_Pnt myProxPoint1;
//! Reference point of the proximity value on the 2st shape.
gp_Pnt myProxPoint2;
//! Status of reference points of the proximity value.
ProxPnt_Status myProxPntStatus1, myProxPntStatus2;
//! Overlap tool used for intersection/overlap test.
BRepExtrema_OverlapTool myOverlapTool;
//! Shape-shape proximity tool used for computation of
//! the minimal diameter of a tube containing both edges or
//! the minimal thickness of a shell containing both faces.
BRepExtrema_ProximityValueTool myProxValTool;
};
#endif // _BRepExtrema_ShapeProximity_HeaderFile

View File

@@ -18,6 +18,7 @@
#include <BRep_Tool.hxx>
#include <BVH_LinearBuilder.hxx>
#include <Poly_Triangulation.hxx>
#include <TopoDS.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRepExtrema_TriangleSet, BVH_PrimitiveSet3d)
@@ -114,17 +115,65 @@ void BRepExtrema_TriangleSet::Swap (const Standard_Integer theIndex1, const Stan
{
std::swap (myTriangles[theIndex1],
myTriangles[theIndex2]);
std::swap (myTrgIdxMap (theIndex1),
myTrgIdxMap (theIndex2));
}
//=======================================================================
//function : GetFaceID
//purpose : Returns face ID of the given triangle
//purpose : Returns face ID of the given vertex
//=======================================================================
Standard_Integer BRepExtrema_TriangleSet::GetFaceID (const Standard_Integer theIndex) const
{
return myTriangles[theIndex].w();
}
//=======================================================================
//function : GetShapeIDOfVtx
//purpose : Returns shape ID of the given vertex index
//=======================================================================
Standard_Integer BRepExtrema_TriangleSet::GetShapeIDOfVtx (const Standard_Integer theIndex) const
{
return myShapeIdxOfVtxVec.Value (theIndex);
}
//=======================================================================
//function : GetVtxIdxInShape
//purpose : Returns vertex index in tringulation of the shape, which vertex belongs,
// with the given vtx ID in whole set
//=======================================================================
Standard_Integer BRepExtrema_TriangleSet::GetVtxIdxInShape (const Standard_Integer theIndex) const
{
Standard_Integer aShID = myShapeIdxOfVtxVec.Value (theIndex);
Standard_Integer aNumVertices = 0;
for (Standard_Integer aSIdx = 0; aSIdx < aShID; aSIdx++)
{
aNumVertices += myNumVtxInShapeVec.Value (aSIdx);
}
return theIndex - aNumVertices;
}
//=======================================================================
//function : GetTrgIdxInShape
//purpose : Returns triangle index (before swapping) in tringulation of the shape, which triangle belongs,
// with the given trg ID in whole set (after swapping)
//=======================================================================
Standard_Integer BRepExtrema_TriangleSet::GetTrgIdxInShape (const Standard_Integer theIndex) const
{
Standard_Integer aShID = GetFaceID (theIndex);
Standard_Integer aNumTriangles = 0;
for (Standard_Integer aSIdx = 0; aSIdx < aShID; aSIdx++)
{
aNumTriangles += myNumTrgInShapeVec.Value (aSIdx);
}
return myTrgIdxMap (theIndex) - aNumTriangles;
}
//=======================================================================
//function : GetVertices
//purpose : Returns vertices of the given triangle
@@ -141,6 +190,21 @@ void BRepExtrema_TriangleSet::GetVertices (const Standard_Integer theIndex,
theVertex3 = myVertexArray[aTriangle.z()];
}
//=======================================================================
//function : GetVertices
//purpose : Returns vertices of the given triangle
//=======================================================================
void BRepExtrema_TriangleSet::GetVtxIndices (const Standard_Integer theIndex,
NCollection_Array1<Standard_Integer>& theVtxIndices) const
{
BVH_Vec4i aTriangle = myTriangles[theIndex];
theVtxIndices = NCollection_Array1<Standard_Integer> (0, 2);
theVtxIndices.SetValue (0, aTriangle.x());
theVtxIndices.SetValue (1, aTriangle.y());
theVtxIndices.SetValue (2, aTriangle.z());
}
//=======================================================================
//function : Clear
//purpose : Clears triangle set data
@@ -158,41 +222,26 @@ void BRepExtrema_TriangleSet::Clear()
//function : Init
//purpose : Initializes triangle set
//=======================================================================
Standard_Boolean BRepExtrema_TriangleSet::Init (const BRepExtrema_ShapeList& theFaces)
Standard_Boolean BRepExtrema_TriangleSet::Init (const BRepExtrema_ShapeList& theShapes)
{
Clear();
for (Standard_Integer aFaceIdx = 0; aFaceIdx < theFaces.Size(); ++aFaceIdx)
Standard_Boolean isOK = Standard_True;
for (Standard_Integer aShapeIdx = 0; aShapeIdx < theShapes.Size() && isOK; ++aShapeIdx)
{
TopLoc_Location aLocation;
if (theShapes (aShapeIdx).ShapeType() == TopAbs_FACE)
isOK = initFace (TopoDS::Face (theShapes(aShapeIdx)), aShapeIdx);
else if (theShapes (aShapeIdx).ShapeType() == TopAbs_EDGE)
isOK = initEdge (TopoDS::Edge (theShapes(aShapeIdx)), aShapeIdx);
}
Handle(Poly_Triangulation) aTriangulation =
BRep_Tool::Triangulation (theFaces (aFaceIdx), aLocation);
Standard_Integer aNumTrg = static_cast<Standard_Integer> (myTriangles.size());
myTrgIdxMap.Clear();
myTrgIdxMap.ReSize (aNumTrg);
if (aTriangulation.IsNull())
{
return Standard_False;
}
const Standard_Integer aVertOffset =
static_cast<Standard_Integer> (myVertexArray.size()) - 1;
for (Standard_Integer aVertIdx = 1; aVertIdx <= aTriangulation->NbNodes(); ++aVertIdx)
{
gp_Pnt aVertex = aTriangulation->Node (aVertIdx);
aVertex.Transform (aLocation.Transformation());
myVertexArray.push_back (BVH_Vec3d (aVertex.X(), aVertex.Y(), aVertex.Z()));
}
for (Standard_Integer aTriIdx = 1; aTriIdx <= aTriangulation->NbTriangles(); ++aTriIdx)
{
Standard_Integer aVertex1, aVertex2, aVertex3;
aTriangulation->Triangle (aTriIdx).Get (aVertex1, aVertex2, aVertex3);
myTriangles.push_back (BVH_Vec4i (aVertex1 + aVertOffset,
aVertex2 + aVertOffset,
aVertex3 + aVertOffset,
aFaceIdx));
}
for (Standard_Integer aTrgIdx = 0; aTrgIdx < aNumTrg; ++aTrgIdx)
{
myTrgIdxMap.Bind (aTrgIdx, aTrgIdx);
}
MarkDirty(); // needs BVH rebuilding
@@ -203,3 +252,95 @@ Standard_Boolean BRepExtrema_TriangleSet::Init (const BRepExtrema_ShapeList& the
return Standard_True;
}
//=======================================================================
//function : initFace
//purpose : Initializes triangle set
//=======================================================================
Standard_Boolean BRepExtrema_TriangleSet::initFace (const TopoDS_Face& theFace, const Standard_Integer theIndex)
{
TopLoc_Location aLocation;
Handle(Poly_Triangulation) aTriangulation = BRep_Tool::Triangulation (theFace, aLocation);
if (aTriangulation.IsNull())
{
return Standard_False;
}
const Standard_Integer aVertOffset =
static_cast<Standard_Integer> (myVertexArray.size()) - 1;
initNodes (aTriangulation->MapNodeArray()->ChangeArray1(), aLocation.Transformation(), theIndex);
for (Standard_Integer aTriIdx = 1; aTriIdx <= aTriangulation->NbTriangles(); ++aTriIdx)
{
Standard_Integer aVertex1;
Standard_Integer aVertex2;
Standard_Integer aVertex3;
aTriangulation->Triangle (aTriIdx).Get (aVertex1,
aVertex2,
aVertex3);
myTriangles.push_back (BVH_Vec4i (aVertex1 + aVertOffset,
aVertex2 + aVertOffset,
aVertex3 + aVertOffset,
theIndex));
}
myNumTrgInShapeVec.SetValue (theIndex, aTriangulation->NbTriangles());
return Standard_True;
}
//=======================================================================
//function : initEdge
//purpose : Initializes triangle set
//=======================================================================
Standard_Boolean BRepExtrema_TriangleSet::initEdge (const TopoDS_Edge& theEdge, const Standard_Integer theIndex)
{
TopLoc_Location aLocation;
Handle(Poly_Polygon3D) aPolygon = BRep_Tool::Polygon3D (theEdge, aLocation);
if (aPolygon.IsNull())
{
return Standard_False;
}
const Standard_Integer aVertOffset =
static_cast<Standard_Integer> (myVertexArray.size()) - 1;
initNodes (aPolygon->Nodes(), aLocation.Transformation(), theIndex);
for (Standard_Integer aVertIdx = 1; aVertIdx < aPolygon->NbNodes(); ++aVertIdx)
{
// segment as degenerate triangle
myTriangles.push_back (BVH_Vec4i (aVertIdx + aVertOffset,
aVertIdx + aVertOffset + 1,
aVertIdx + aVertOffset + 1,
theIndex));
}
return Standard_True;
}
//=======================================================================
//function : initNodes
//purpose : Initializes nodes
//=======================================================================
void BRepExtrema_TriangleSet::initNodes (const TColgp_Array1OfPnt& theNodes,
const gp_Trsf& theTrsf,
const Standard_Integer theIndex)
{
for (Standard_Integer aVertIdx = 1; aVertIdx <= theNodes.Size(); ++aVertIdx)
{
gp_Pnt aVertex = theNodes.Value (aVertIdx);
aVertex.Transform (theTrsf);
myVertexArray.push_back (BVH_Vec3d (aVertex.X(),
aVertex.Y(),
aVertex.Z()));
myShapeIdxOfVtxVec.Append (theIndex);
}
myNumVtxInShapeVec.SetValue (theIndex, theNodes.Size());
}

View File

@@ -16,11 +16,14 @@
#ifndef _BRepExtrema_TriangleSet_HeaderFile
#define _BRepExtrema_TriangleSet_HeaderFile
#include <TopoDS_Face.hxx>
#include <BVH_PrimitiveSet3d.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TColStd_DataMapOfIntegerInteger.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
//! List of shapes and their IDs for collision detection.
typedef NCollection_Vector<TopoDS_Face> BRepExtrema_ShapeList;
typedef NCollection_Vector<TopoDS_Shape> BRepExtrema_ShapeList;
//! Triangle set corresponding to specific face.
class BRepExtrema_TriangleSet : public BVH_PrimitiveSet3d
@@ -59,7 +62,10 @@ public:
Standard_EXPORT void Clear();
//! Initializes triangle set.
Standard_EXPORT Standard_Boolean Init (const BRepExtrema_ShapeList& theFaces);
Standard_EXPORT Standard_Boolean Init (const BRepExtrema_ShapeList& theShapes);
//! Returns all vertices.
Standard_EXPORT const BVH_Array3d& GetVertices() const { return myVertexArray; }
//! Returns vertices of the given triangle.
Standard_EXPORT void GetVertices (const Standard_Integer theIndex,
@@ -67,9 +73,37 @@ public:
BVH_Vec3d& theVertex2,
BVH_Vec3d& theVertex3) const;
//! Returns vertex indices of the given triangle.
Standard_EXPORT void GetVtxIndices (const Standard_Integer theIndex,
NCollection_Array1<Standard_Integer>& theVtxIndices) const;
//! Returns face ID of the given triangle.
Standard_EXPORT Standard_Integer GetFaceID (const Standard_Integer theIndex) const;
//! Returns shape ID of the given vertex index.
Standard_EXPORT Standard_Integer GetShapeIDOfVtx (const Standard_Integer theIndex) const;
//! Returns vertex index in tringulation of the shape, which vertex belongs,
//! with the given vtx ID in whole set.
Standard_EXPORT Standard_Integer GetVtxIdxInShape (const Standard_Integer theIndex) const;
//! Returns triangle index (before swapping) in tringulation of the shape, which triangle belongs,
//! with the given trg ID in whole set (after swapping).
Standard_EXPORT Standard_Integer GetTrgIdxInShape (const Standard_Integer theIndex) const;
private:
//! Initializes triangle set from the face
Standard_Boolean initFace (const TopoDS_Face& theFace, const Standard_Integer theIndex);
//! Initializes polygon from the edge
Standard_Boolean initEdge (const TopoDS_Edge& theEdge, const Standard_Integer theIndex);
//! Initializes nodes
void initNodes (const TColgp_Array1OfPnt& theNodes,
const gp_Trsf& theTrsf,
const Standard_Integer theIndex);
protected:
//! Array of vertex indices.
@@ -78,6 +112,19 @@ protected:
//! Array of vertex coordinates.
BVH_Array3d myVertexArray;
//! Vector of shapes' indices where index of item corresponds to index of vertex,
//! belonging to this shape.
NCollection_Vector<Standard_Integer> myShapeIdxOfVtxVec;
//! Vector of vertexes' number belonging to shape which index corresponds item's index.
NCollection_Vector<Standard_Integer> myNumVtxInShapeVec;
//! Vector of triangles' number belonging to shape which index corresponds item's index.
NCollection_Vector<Standard_Integer> myNumTrgInShapeVec;
//! Map of triangles' indices after (key) and before (value) swapping.
TColStd_DataMapOfIntegerInteger myTrgIdxMap;
public:
DEFINE_STANDARD_RTTIEXT(BRepExtrema_TriangleSet, BVH_PrimitiveSet3d)

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