Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
a5f4ef48dd |
4
.gitattributes
vendored
@@ -1,8 +1,6 @@
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.gitattributes eol=lf
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.gitignore eol=lf
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*.txt eol=lf
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*.htm eol=lf
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*.html eol=lf
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*.h eol=lf
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*.c eol=lf
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*.inl eol=lf
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@@ -31,7 +29,6 @@
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*.xib eol=lf
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*.plist eol=lf
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*.java eol=lf
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*.js eol=lf
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*.igs eol=lf
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*.iges eol=lf
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*.stp eol=lf
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@@ -47,7 +44,6 @@
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FILES eol=lf
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PACKAGES eol=lf
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EXTERNLIB eol=lf
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EXTERNLIB_STATIC eol=lf
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UDLIST eol=lf
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tests/* eol=lf
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tests/*/* eol=lf
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|
191
CMakeLists.txt
@@ -91,16 +91,6 @@ if (NOT DEFINED BUILD_RELEASE_DISABLE_EXCEPTIONS)
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set (BUILD_RELEASE_DISABLE_EXCEPTIONS ON CACHE BOOL "${BUILD_RELEASE_DISABLE_EXCEPTIONS_DESCR}")
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endif()
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if (MSVC)
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set (BUILD_FORCE_RelWithDebInfo OFF CACHE BOOL "${BUILD_FORCE_RelWithDebInfo_DESCR}")
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else()
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set (BUILD_FORCE_RelWithDebInfo OFF)
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endif()
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if (BUILD_FORCE_RelWithDebInfo)
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set (CMAKE_CONFIGURATION_TYPES Release Debug CACHE INTERNAL "" FORCE)
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endif()
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# option to enable or disable use of precompiled headers
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if (NOT DEFINED BUILD_USE_PCH)
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set (BUILD_USE_PCH OFF CACHE BOOL "${BUILD_USE_PCH_DESCR}")
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@@ -374,28 +364,12 @@ if (MSVC)
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endif()
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# whether use optional 3rdparty or not
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set (USE_TK ON CACHE BOOL "${USE_TK_DESCR}")
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set (USE_FREETYPE ON CACHE BOOL "${USE_FREETYPE_DESCR}")
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set (USE_FREEIMAGE OFF CACHE BOOL "${USE_FREEIMAGE_DESCR}")
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set (USE_FFMPEG OFF CACHE BOOL "${USE_FFMPEG_DESCR}")
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set (USE_OPENVR OFF CACHE BOOL "${USE_OPENVR_DESCR}")
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set (USE_RAPIDJSON OFF CACHE BOOL "${USE_RAPIDJSON_DESCR}")
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set (USE_DRACO OFF CACHE BOOL "${USE_DRACO_DESCR}")
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set (USE_TBB OFF CACHE BOOL "${USE_TBB_DESCR}")
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set (USE_EIGEN OFF CACHE BOOL "${USE_EIGEN_DESCR}")
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if (WIN32 OR ANDROID OR IOS OR EMSCRIPTEN)
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# no Xlib
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elseif (APPLE)
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set (USE_XLIB OFF CACHE BOOL "${USE_XLIB_DESCR}")
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else()
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set (USE_XLIB ON CACHE BOOL "${USE_XLIB_DESCR}")
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if (APPLE)
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set (USE_GLX OFF CACHE BOOL "${USE_GLX_DESCR}")
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endif()
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if (WIN32)
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set (USE_D3D OFF CACHE BOOL "${USE_D3D_DESCR}")
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else()
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set (USE_D3D OFF)
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endif()
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# Enable/Disable the floating point exceptions (FPE) during runtime.
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@@ -409,15 +383,6 @@ else()
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set (BUILD_ENABLE_FPE_SIGNAL_HANDLER 0)
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endif()
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# OpenGL
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if (ANDROID OR IOS OR EMSCRIPTEN OR "${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
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set (USE_OPENGL OFF)
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set (USE_GLES2 ON)
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else()
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set (USE_OPENGL ON CACHE BOOL "${USE_OPENGL_DESCR}")
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set (USE_GLES2 OFF CACHE BOOL "${USE_GLES2_DESCR}")
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endif()
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# include the patched or original list of modules
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# list <MODULENAME>_TOOLKITS is created foreach module and contains its toolkits
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# list <OCCT_MODULES> will contain all modules
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@@ -449,6 +414,10 @@ if (NOT DEFINED BUILD_DOC_Overview)
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set (BUILD_DOC_Overview ${CAN_DOXYGEN_BE_USED} CACHE BOOL "${BUILD_DOC_Overview_DESCR}")
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endif()
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if (NOT USE_D3D)
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list (REMOVE_ITEM Visualization_TOOLKITS TKD3DHost)
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endif()
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# accumulate used toolkits (first level) in BUILD_TOOLKITS variable
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list (APPEND BUILD_TOOLKITS ${BUILD_ADDITIONAL_TOOLKITS})
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@@ -458,6 +427,12 @@ foreach (OCCT_MODULE ${OCCT_MODULES})
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endif()
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endforeach()
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# DRAWEXE excluded when library build is static
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if (NOT BUILD_SHARED_LIBS)
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list (REMOVE_ITEM BUILD_TOOLKITS DRAWEXE)
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message (STATUS "Info: DRAWEXE is not included due to ${BUILD_LIBRARY_TYPE} build library type")
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endif()
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# accumulate all used toolkits
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list (REMOVE_DUPLICATES BUILD_TOOLKITS)
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set (RAW_BUILD_TOOLKITS)
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@@ -509,60 +484,30 @@ endif()
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# search for CSF variable in EXTERNLIB of each being used toolkit
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OCCT_IS_PRODUCT_REQUIRED (CSF_FreeImagePlus CAN_USE_FREEIMAGE)
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OCCT_IS_PRODUCT_REQUIRED (CSF_TclLibs USE_TCL)
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OCCT_IS_PRODUCT_REQUIRED (CSF_TclTkLibs CAN_USE_TK)
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OCCT_IS_PRODUCT_REQUIRED (CSF_XwLibs CAN_USE_XLIB)
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OCCT_IS_PRODUCT_REQUIRED (CSF_FREETYPE CAN_USE_FREETYPE)
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OCCT_IS_PRODUCT_REQUIRED (CSF_OpenGlLibs CAN_USE_OPENGL)
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OCCT_IS_PRODUCT_REQUIRED (CSF_OpenGlesLibs CAN_USE_GLES2)
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OCCT_IS_PRODUCT_REQUIRED (CSF_FREETYPE USE_FREETYPE)
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OCCT_IS_PRODUCT_REQUIRED (CSF_OpenGlLibs CAN_USE_GLES2)
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OCCT_IS_PRODUCT_REQUIRED (CSF_TBB CAN_USE_TBB)
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OCCT_IS_PRODUCT_REQUIRED (CSF_EIGEN CAN_USE_EIGEN)
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# define CSF variable
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_csf")
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# Tcl (mandatory for Draw Harness)
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if (USE_TCL)
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message (STATUS "Info: TCL is used by OCCT")
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tcl")
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else()
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OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TCL")
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OCCT_CHECK_AND_UNSET ("INSTALL_TCL")
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endif()
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# Tk (optional for Draw Harness)
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if (CAN_USE_TK)
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if (USE_TK)
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message (STATUS "Info: TK is used by OCCT")
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add_definitions (-DHAVE_TK)
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tk")
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else()
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OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TCL")
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OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TK")
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OCCT_CHECK_AND_UNSET ("INSTALL_TK")
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endif()
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else()
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OCCT_CHECK_AND_UNSET ("USE_TK")
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OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TK")
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OCCT_CHECK_AND_UNSET ("INSTALL_TCL")
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OCCT_CHECK_AND_UNSET ("INSTALL_TK")
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endif()
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# Xlib
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if (CAN_USE_XLIB)
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if (USE_XLIB)
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message (STATUS "Info: Xlib is used by OCCT")
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add_definitions (-DHAVE_XLIB)
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if (APPLE)
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/glx")
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endif()
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endif()
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else()
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OCCT_CHECK_AND_UNSET ("USE_XLIB")
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endif()
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# FreeType
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if (CAN_USE_FREETYPE)
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if (USE_FREETYPE)
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message (STATUS "Info: FreeType is used by OCCT")
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add_definitions (-DHAVE_FREETYPE)
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message (STATUS "Info: Freetype is used by OCCT")
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/freetype")
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else()
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OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_FREETYPE")
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||||
@@ -570,11 +515,6 @@ if (CAN_USE_FREETYPE)
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OCCT_CHECK_AND_UNSET ("3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build")
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OCCT_CHECK_AND_UNSET ("INSTALL_FREETYPE")
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endif()
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else()
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OCCT_CHECK_AND_UNSET ("USE_FREETYPE")
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OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_FREETYPE")
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OCCT_CHECK_AND_UNSET ("INSTALL_FREETYPE")
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endif()
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||||
|
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# VTK
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if (USE_VTK)
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@@ -592,8 +532,25 @@ else()
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endif()
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endif()
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# D3D
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if (USE_D3D)
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add_definitions (-DHAVE_D3D)
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#if(MSVC_VERSION LESS 1700)
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#OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/d3d")
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#endif()
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endif()
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# GLX
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if (USE_GLX)
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add_definitions (-DMACOSX_USE_GLX)
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/glx")
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endif()
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# FREEIMAGE
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||||
|
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if (CAN_USE_FREEIMAGE)
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set (USE_FREEIMAGE OFF CACHE BOOL "${USE_FREEIMAGE_DESCR}")
|
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|
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if (USE_FREEIMAGE)
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add_definitions (-DHAVE_FREEIMAGE)
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/freeimage")
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@@ -612,6 +569,8 @@ endif()
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# search for CSF_OpenVR variable in EXTERNLIB of each being used toolkit
|
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OCCT_IS_PRODUCT_REQUIRED (CSF_OpenVR CAN_USE_OPENVR)
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if (CAN_USE_OPENVR)
|
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set (USE_OPENVR OFF CACHE BOOL "${USE_OPENVR_DESCR}")
|
||||
|
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if (USE_OPENVR)
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add_definitions (-DHAVE_OPENVR)
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/openvr")
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@@ -631,6 +590,8 @@ endif()
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||||
OCCT_IS_PRODUCT_REQUIRED (CSF_FFmpeg CAN_USE_FFMPEG)
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||||
|
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if (CAN_USE_FFMPEG)
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set (USE_FFMPEG OFF CACHE BOOL "${USE_FFMPEG_DESCR}")
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|
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if (USE_FFMPEG)
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add_definitions (-DHAVE_FFMPEG)
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OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/ffmpeg")
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||||
@@ -645,33 +606,23 @@ else()
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OCCT_CHECK_AND_UNSET ("INSTALL_FFMPEG")
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||||
endif()
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|
||||
# OpenGL
|
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if (CAN_USE_OPENGL)
|
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if (USE_OPENGL)
|
||||
add_definitions (-DHAVE_OPENGL_EXT)
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else()
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list (REMOVE_ITEM BUILD_TOOLKITS TKOpenGl)
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list (REMOVE_ITEM BUILD_TOOLKITS TKOpenGlTest)
|
||||
endif()
|
||||
else()
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||||
OCCT_CHECK_AND_UNSET ("USE_OPENGL")
|
||||
endif()
|
||||
|
||||
# OpenGL ES 2.0
|
||||
if (CAN_USE_GLES2)
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
|
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set (USE_GLES2 ON)
|
||||
else()
|
||||
set (USE_GLES2 OFF CACHE BOOL "${USE_GLES2_DESCR}")
|
||||
endif()
|
||||
|
||||
if (USE_GLES2)
|
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add_definitions (-DHAVE_GLES2_EXT)
|
||||
if (NOT IOS)
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add_definitions (-DHAVE_GLES2)
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/egl")
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/gles2")
|
||||
endif()
|
||||
else()
|
||||
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EGL")
|
||||
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_GLES2")
|
||||
OCCT_CHECK_AND_UNSET ("INSTALL_EGL")
|
||||
OCCT_CHECK_AND_UNSET ("INSTALL_GLES2")
|
||||
list (REMOVE_ITEM BUILD_TOOLKITS TKOpenGles)
|
||||
list (REMOVE_ITEM BUILD_TOOLKITS TKOpenGlesTest)
|
||||
endif()
|
||||
else()
|
||||
OCCT_CHECK_AND_UNSET ("USE_GLES2")
|
||||
@@ -682,19 +633,10 @@ else()
|
||||
OCCT_CHECK_AND_UNSET ("INSTALL_GLES2")
|
||||
endif()
|
||||
|
||||
# D3D
|
||||
if (USE_D3D)
|
||||
add_definitions (-DHAVE_D3D)
|
||||
#if(MSVC_VERSION LESS 1700)
|
||||
#OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/d3d")
|
||||
#endif()
|
||||
else()
|
||||
list (REMOVE_ITEM BUILD_TOOLKITS TKD3DHost)
|
||||
list (REMOVE_ITEM BUILD_TOOLKITS TKD3DHostTest)
|
||||
endif()
|
||||
|
||||
# TBB
|
||||
if (NOT DEFINED ANDROID AND CAN_USE_TBB)
|
||||
set (USE_TBB OFF CACHE BOOL "${USE_TBB_DESCR}")
|
||||
|
||||
if (USE_TBB)
|
||||
add_definitions (-DHAVE_TBB)
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tbb")
|
||||
@@ -715,6 +657,8 @@ endif()
|
||||
# search for CSF_RapidJSON variable in EXTERNLIB of each being used toolkit
|
||||
OCCT_IS_PRODUCT_REQUIRED (CSF_RapidJSON CAN_USE_RAPIDJSON)
|
||||
if (CAN_USE_RAPIDJSON)
|
||||
set (USE_RAPIDJSON OFF CACHE BOOL "${USE_RAPIDJSON_DESCR}")
|
||||
|
||||
if (USE_RAPIDJSON)
|
||||
add_definitions (-DHAVE_RAPIDJSON)
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/rapidjson")
|
||||
@@ -729,26 +673,10 @@ else()
|
||||
OCCT_CHECK_AND_UNSET ("INSTALL_RAPIDJSON")
|
||||
endif()
|
||||
|
||||
# Draco library
|
||||
# search for CSF_Draco variable in EXTERNLIB of each being used toolkit
|
||||
OCCT_IS_PRODUCT_REQUIRED (CSF_Draco CAN_USE_DRACO)
|
||||
if (CAN_USE_DRACO)
|
||||
if (USE_DRACO)
|
||||
add_definitions (-DHAVE_DRACO)
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/draco")
|
||||
else()
|
||||
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_DRACO")
|
||||
OCCT_CHECK_AND_UNSET ("INSTALL_DRACO")
|
||||
endif()
|
||||
else()
|
||||
OCCT_CHECK_AND_UNSET ("USE_DRACO")
|
||||
|
||||
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_DRACO")
|
||||
OCCT_CHECK_AND_UNSET ("INSTALL_DRACO")
|
||||
endif()
|
||||
|
||||
# EIGEN
|
||||
if (CAN_USE_EIGEN)
|
||||
set (USE_EIGEN OFF CACHE BOOL "${USE_EIGEN_DESCR}")
|
||||
|
||||
if (USE_EIGEN)
|
||||
add_definitions (-DHAVE_EIGEN)
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/eigen")
|
||||
@@ -1126,8 +1054,14 @@ if (BUILD_SAMPLES_MFC)
|
||||
add_subdirectory(samples/mfc/standard/mfcsample)
|
||||
add_subdirectory(samples/mfc/standard/01_Geometry)
|
||||
add_subdirectory(samples/mfc/standard/02_Modeling)
|
||||
add_subdirectory(samples/mfc/standard/03_ImportExport)
|
||||
add_subdirectory(samples/mfc/standard/04_HLR)
|
||||
add_subdirectory(samples/mfc/standard/03_Viewer2d)
|
||||
add_subdirectory(samples/mfc/standard/04_Viewer3d)
|
||||
add_subdirectory(samples/mfc/standard/05_ImportExport)
|
||||
add_subdirectory(samples/mfc/standard/06_Ocaf)
|
||||
add_subdirectory(samples/mfc/standard/07_Triangulation)
|
||||
add_subdirectory(samples/mfc/standard/08_HLR)
|
||||
add_subdirectory(samples/mfc/standard/09_Animation)
|
||||
add_subdirectory(samples/mfc/standard/10_Convert)
|
||||
|
||||
message (STATUS "Info: \(${CURRENT_TIME}\) MFC Sample projects added")
|
||||
endif()
|
||||
@@ -1205,9 +1139,6 @@ foreach (OCCT_TOOLKIT ${BUILD_TOOLKITS})
|
||||
endforeach()
|
||||
list (REMOVE_DUPLICATES OCCT_MODULES_ENABLED)
|
||||
list (REMOVE_DUPLICATES OCCT_COMPILE_DEFINITIONS)
|
||||
# these macros are defined for specific tookits, not globalwise
|
||||
list (REMOVE_ITEM OCCT_COMPILE_DEFINITIONS HAVE_OPENGL)
|
||||
list (REMOVE_ITEM OCCT_COMPILE_DEFINITIONS HAVE_GLES2)
|
||||
|
||||
# export compile definitions and C/C++ flags for each configuration to OpenCASCADE config files
|
||||
foreach (OCCT_CONFIGURATION ${CMAKE_CONFIGURATION_TYPES})
|
||||
@@ -1261,7 +1192,7 @@ if (WIN32)
|
||||
set (SET_OpenCASCADE_WITH_D3D "set (OpenCASCADE_WITH_D3D ${USE_D3D})")
|
||||
endif()
|
||||
if (APPLE)
|
||||
set (SET_OpenCASCADE_WITH_GLX "set (OpenCASCADE_WITH_GLX ${USE_XLIB})")
|
||||
set (SET_OpenCASCADE_WITH_GLX "set (OpenCASCADE_WITH_GLX ${USE_GLX})")
|
||||
endif()
|
||||
|
||||
# Configure and install cmake config file
|
||||
|
@@ -1,7 +1,7 @@
|
||||
FoundationClasses TKernel TKMath
|
||||
ModelingData TKG2d TKG3d TKGeomBase TKBRep
|
||||
ModelingAlgorithms TKGeomAlgo TKTopAlgo TKPrim TKBO TKBool TKHLR TKFillet TKOffset TKFeat TKMesh TKXMesh TKShHealing
|
||||
Visualization TKService TKV3d TKOpenGl TKOpenGles TKMeshVS TKIVtk TKD3DHost
|
||||
Visualization TKService TKV3d TKOpenGl TKMeshVS TKIVtk TKD3DHost
|
||||
ApplicationFramework TKCDF TKLCAF TKCAF TKBinL TKXmlL TKBin TKXml TKStdL TKStd TKTObj TKBinTObj TKXmlTObj TKVCAF
|
||||
DataExchange TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF TKRWMesh
|
||||
Draw TKDraw TKTopTest TKOpenGlTest TKOpenGlesTest TKD3DHostTest TKViewerTest TKXSDRAW TKDCAF TKXDEDRAW TKTObjDRAW TKQADraw TKIVtkDraw DRAWEXE
|
||||
Draw TKDraw TKTopTest TKViewerTest TKXSDRAW TKDCAF TKXDEDRAW TKTObjDRAW TKQADraw TKIVtkDraw DRAWEXE
|
||||
|
@@ -1,4 +1,4 @@
|
||||
TModelingData TKShapeView TKMessageModel TKMessageView
|
||||
TModelingData TKShapeView
|
||||
TVisualization TKView TKVInspector
|
||||
TApplicationFramework TKTreeModel TKTInspectorAPI TKDFBrowser
|
||||
TTool TKTInspector TKToolsDraw TInspectorEXE
|
13
adm/UDLIST
@@ -197,6 +197,7 @@ t TKPrim
|
||||
t TKShHealing
|
||||
t TKTopAlgo
|
||||
t TKXMesh
|
||||
n InterfaceGraphic
|
||||
n AIS
|
||||
n Aspect
|
||||
n DsgPrs
|
||||
@@ -206,7 +207,6 @@ n Image
|
||||
n Media
|
||||
n MeshVS
|
||||
n OpenGl
|
||||
n OpenGles
|
||||
n D3DHost
|
||||
n Prs3d
|
||||
n PrsMgr
|
||||
@@ -216,7 +216,6 @@ n SelectMgr
|
||||
n StdPrs
|
||||
n StdSelect
|
||||
n V3d
|
||||
n Wasm
|
||||
n WNT
|
||||
n Xw
|
||||
n Cocoa
|
||||
@@ -225,7 +224,6 @@ r Shaders
|
||||
r XRResources
|
||||
t TKMeshVS
|
||||
t TKOpenGl
|
||||
t TKOpenGles
|
||||
t TKD3DHost
|
||||
t TKService
|
||||
t TKV3d
|
||||
@@ -328,7 +326,6 @@ n RWStepDimTol
|
||||
n RWStepElement
|
||||
n RWStepFEA
|
||||
n RWStepGeom
|
||||
n RWStepKinematics
|
||||
n RWStepRepr
|
||||
n RWStepShape
|
||||
n RWStepVisual
|
||||
@@ -348,7 +345,6 @@ n StepDimTol
|
||||
n StepElement
|
||||
n StepFEA
|
||||
n StepGeom
|
||||
n StepKinematics
|
||||
n StepRepr
|
||||
n StepSelect
|
||||
n StepShape
|
||||
@@ -406,9 +402,6 @@ n HLRTest
|
||||
n MeshTest
|
||||
n SWDRAW
|
||||
n TObjDRAW
|
||||
n OpenGlTest
|
||||
n OpenGlesTest
|
||||
n D3DHostTest
|
||||
n ViewerTest
|
||||
n XDEDRAW
|
||||
n XSDRAW
|
||||
@@ -420,9 +413,6 @@ t TKDCAF
|
||||
t TKDraw
|
||||
t TKTObjDRAW
|
||||
t TKTopTest
|
||||
t TKOpenGlTest
|
||||
t TKOpenGlesTest
|
||||
t TKD3DHostTest
|
||||
t TKViewerTest
|
||||
t TKXDEDRAW
|
||||
t TKXSDRAW
|
||||
@@ -454,7 +444,6 @@ t TKRWMesh
|
||||
n RWGltf
|
||||
n RWMesh
|
||||
n RWObj
|
||||
n RWPly
|
||||
n DFBrowser
|
||||
n DFBrowserPane
|
||||
n DFBrowserPaneXDE
|
||||
|
@@ -1,4 +0,0 @@
|
||||
# Draco - a library for a lossy vertex data compression, used as extension to glTF format.
|
||||
# https://github.com/google/draco
|
||||
|
||||
THIRDPARTY_PRODUCT("DRACO" "draco/compression/decode.h" "CSF_Draco" "")
|
@@ -1,3 +1,3 @@
|
||||
# EGL
|
||||
|
||||
THIRDPARTY_PRODUCT("EGL" "EGL/egl.h" "CSF_OpenGlesLibs" "")
|
||||
THIRDPARTY_PRODUCT("EGL" "EGL/egl.h" "CSF_OpenGlLibs" "")
|
||||
|
@@ -191,13 +191,13 @@ foreach (LIBRARY_NAME ${CSF_FFmpeg})
|
||||
else()
|
||||
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
|
||||
CONFIGURATIONS Release
|
||||
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/${INSTALL_DIR_BIN}")
|
||||
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
|
||||
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/${INSTALL_DIR_BIN}i")
|
||||
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
|
||||
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
|
||||
CONFIGURATIONS Debug
|
||||
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/${INSTALL_DIR_BIN}d")
|
||||
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
|
||||
endif()
|
||||
else()
|
||||
get_filename_component(3RDPARTY_FFMPEG_LIBRARY_ABS ${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}} REALPATH)
|
||||
|
@@ -1,3 +1,3 @@
|
||||
# OpenGL ES 2.0
|
||||
|
||||
THIRDPARTY_PRODUCT("GLES2" "GLES2/gl2.h" "CSF_OpenGlesLibs" "")
|
||||
THIRDPARTY_PRODUCT("GLES2" "GLES2/gl2.h" "CSF_OpenGlLibs" "")
|
||||
|
@@ -49,39 +49,22 @@ else()
|
||||
set (CSF_OpenVR)
|
||||
endif()
|
||||
|
||||
# TCL
|
||||
# TCL/TK
|
||||
if (USE_TCL)
|
||||
if (WIN32)
|
||||
set (CSF_TclLibs "tcl86")
|
||||
else()
|
||||
if(APPLE)
|
||||
set (CSF_TclLibs Tcl)
|
||||
elseif(UNIX)
|
||||
set (CSF_TclLibs "tcl8.6")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# TK
|
||||
if (USE_TK)
|
||||
if (WIN32)
|
||||
set (CSF_TclTkLibs "tk86")
|
||||
else()
|
||||
if(APPLE)
|
||||
set (CSF_TclTkLibs Tk)
|
||||
set (CSF_TclLibs Tcl)
|
||||
elseif(UNIX)
|
||||
set (CSF_TclLibs "tcl8.6")
|
||||
set (CSF_TclTkLibs "tk8.6")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Draco
|
||||
if (USE_DRACO)
|
||||
set (CSF_Draco "draco")
|
||||
else()
|
||||
set (CSF_Draco)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set (CSF_advapi32 "advapi32.lib")
|
||||
set (CSF_gdi32 "gdi32.lib")
|
||||
@@ -91,8 +74,12 @@ if (WIN32)
|
||||
set (CSF_psapi "psapi.lib")
|
||||
set (CSF_winmm "winmm.lib")
|
||||
set (CSF_d3d9 "D3D9.lib")
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" OR USE_GLES2)
|
||||
set (CSF_OpenGlLibs "libEGL libGLESv2")
|
||||
else()
|
||||
set (CSF_OpenGlLibs "opengl32.lib")
|
||||
set (CSF_OpenGlesLibs "libEGL libGLESv2")
|
||||
endif()
|
||||
|
||||
else()
|
||||
|
||||
if (APPLE)
|
||||
@@ -113,38 +100,31 @@ else()
|
||||
OCCT_CHECK_AND_UNSET (IOKit_LIB)
|
||||
|
||||
if (IOS)
|
||||
find_library (OpenGlesLibs_LIB NAMES OpenGLES)
|
||||
set (CSF_OpenGlesLibs ${OpenGlesLibs_LIB})
|
||||
OCCT_CHECK_AND_UNSET (OpenGlesLibs_LIB)
|
||||
elseif (USE_XLIB)
|
||||
set (CSF_OpenGlLibs "GL")
|
||||
set (CSF_XwLibs "X11")
|
||||
find_library (OpenGlLibs_LIB NAMES OpenGLES)
|
||||
set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
|
||||
OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
|
||||
elseif (USE_GLX)
|
||||
set (CSF_OpenGlLibs GL)
|
||||
set (CSF_XwLibs "X11 Xext Xmu Xi")
|
||||
else()
|
||||
find_library (OpenGlLibs_LIB NAMES OpenGL)
|
||||
set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
|
||||
OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
|
||||
endif()
|
||||
|
||||
elseif (EMSCRIPTEN)
|
||||
set (CSF_ThreadLibs "pthread rt stdc++")
|
||||
set (CSF_OpenGlesLibs "EGL GLESv2")
|
||||
set (CSF_dl "dl")
|
||||
elseif (ANDROID)
|
||||
set (CSF_ThreadLibs "c")
|
||||
set (CSF_OpenGlesLibs "EGL GLESv2")
|
||||
set (CSF_OpenGlLibs "EGL GLESv2")
|
||||
set (CSF_androidlog "log")
|
||||
elseif (UNIX)
|
||||
set (CSF_ThreadLibs "pthread rt stdc++")
|
||||
if (USE_XLIB)
|
||||
set (CSF_OpenGlLibs "GL")
|
||||
set (CSF_XwLibs "X11")
|
||||
if (USE_GLES2)
|
||||
set (CSF_OpenGlLibs "EGL GLESv2")
|
||||
else()
|
||||
set (CSF_OpenGlLibs "GL EGL")
|
||||
set (CSF_OpenGlLibs "GL")
|
||||
endif()
|
||||
set (CSF_OpenGlesLibs "EGL GLESv2")
|
||||
set (CSF_XwLibs "X11 Xext Xmu Xi")
|
||||
set (CSF_dl "dl")
|
||||
if (USE_FREETYPE)
|
||||
set (CSF_fontconfig "fontconfig")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
@@ -40,19 +40,6 @@ elseif (MSVC)
|
||||
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHa")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# string pooling (GF), function-level linking (Gy)
|
||||
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GF /Gy")
|
||||
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /GF /Gy")
|
||||
if (BUILD_FORCE_RelWithDebInfo)
|
||||
# generate debug info (Zi), inline expansion level (Ob1)
|
||||
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi /Ob1")
|
||||
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /Zi /Ob1")
|
||||
# generate debug info (debug), OptimizeReferences=true (OPT:REF), EnableCOMDATFolding=true (OPT:ICF)
|
||||
set (CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /debug /OPT:REF /OPT:ICF")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# remove _WINDOWS flag if it exists
|
||||
string (REGEX MATCH "/D_WINDOWS" IS_WINDOWSFLAG "${CMAKE_CXX_FLAGS}")
|
||||
if (IS_WINDOWSFLAG)
|
||||
@@ -115,9 +102,6 @@ if (MSVC)
|
||||
endif()
|
||||
elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wshorten-64-to-32")
|
||||
endif()
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (APPLE)
|
||||
set (CMAKE_SHARED_LINKER_FLAGS "-lm ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
@@ -139,9 +123,7 @@ if ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
|
||||
# Optimize size of binaries
|
||||
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,-s ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
elseif(MINGW)
|
||||
add_definitions(-D_WIN32_WINNT=0x0601)
|
||||
# _WIN32_WINNT=0x0601 (use Windows 7 SDK)
|
||||
#set (CMAKE_SYSTEM_VERSION "6.1")
|
||||
add_definitions(-D_WIN32_WINNT=0x0501)
|
||||
# workaround bugs in mingw with vtable export
|
||||
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")
|
||||
|
||||
|
@@ -22,7 +22,7 @@ if ("${OCCT_TOOLKITS_NAME_SUFFIX}" STREQUAL "")
|
||||
set (OCCT_TOOLKITS_NAME_SUFFIX "TOOLKITS")
|
||||
endif()
|
||||
|
||||
# parse PACKAGES file
|
||||
# parce PACKAGES file
|
||||
FILE_TO_LIST ("${RELATIVE_SOURCES_DIR}/${PROJECT_NAME}/PACKAGES" USED_PACKAGES)
|
||||
if ("${USED_PACKAGES}" STREQUAL "")
|
||||
set (USED_PACKAGES ${PROJECT_NAME})
|
||||
@@ -39,7 +39,7 @@ set (PRECOMPILED_DEFS)
|
||||
|
||||
if (NOT BUILD_SHARED_LIBS)
|
||||
list (APPEND PRECOMPILED_DEFS "-DOCCT_NO_PLUGINS")
|
||||
if (WIN32 AND NOT EXECUTABLE_PROJECT)
|
||||
if (WIN32)
|
||||
list (APPEND PRECOMPILED_DEFS "-DOCCT_STATIC_BUILD")
|
||||
endif()
|
||||
endif()
|
||||
@@ -228,21 +228,12 @@ if (EXECUTABLE_PROJECT)
|
||||
|
||||
install (TARGETS ${PROJECT_NAME}
|
||||
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
|
||||
|
||||
if (EMSCRIPTEN)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin\${OCCT_INSTALL_BIN_LETTER}/${PROJECT_NAME}.wasm DESTINATION "${INSTALL_DIR_BIN}/${OCCT_INSTALL_BIN_LETTER}")
|
||||
endif()
|
||||
else()
|
||||
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE} ${RESOURCE_FILES} ${${PROJECT_NAME}_MOC_FILES})
|
||||
|
||||
if (MSVC)
|
||||
if (BUILD_FORCE_RelWithDebInfo)
|
||||
set (aReleasePdbConf "Release")
|
||||
else()
|
||||
set (aReleasePdbConf)
|
||||
endif()
|
||||
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin\${OCCT_INSTALL_BIN_LETTER}/${PROJECT_NAME}.pdb
|
||||
CONFIGURATIONS Debug ${aReleasePdbConf} RelWithDebInfo
|
||||
CONFIGURATIONS Debug RelWithDebInfo
|
||||
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
|
||||
endif()
|
||||
|
||||
@@ -292,12 +283,8 @@ endif()
|
||||
set (USED_TOOLKITS_BY_CURRENT_PROJECT)
|
||||
set (USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT)
|
||||
|
||||
# parse EXTERNLIB file
|
||||
if (CUSTOM_EXTERNLIB)
|
||||
set (USED_EXTERNLIB_AND_TOOLKITS ${CUSTOM_EXTERNLIB})
|
||||
else()
|
||||
# parce EXTERNLIB file
|
||||
FILE_TO_LIST ("${RELATIVE_SOURCES_DIR}/${PROJECT_NAME}/EXTERNLIB" USED_EXTERNLIB_AND_TOOLKITS)
|
||||
endif()
|
||||
foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
|
||||
string (REGEX MATCH "^ *#" COMMENT_FOUND ${USED_ITEM})
|
||||
if (NOT COMMENT_FOUND)
|
||||
@@ -316,13 +303,6 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
|
||||
else() # get CSF_ value
|
||||
set (CURRENT_CSF ${${USED_ITEM}})
|
||||
if (NOT "x${CURRENT_CSF}" STREQUAL "x")
|
||||
if ("${CURRENT_CSF}" STREQUAL "CSF_OpenGlLibs")
|
||||
add_definitions (-DHAVE_OPENGL)
|
||||
endif()
|
||||
if ("${CURRENT_CSF}" STREQUAL "CSF_OpenGlesLibs")
|
||||
add_definitions (-DHAVE_GLES2)
|
||||
endif()
|
||||
|
||||
set (LIBRARY_FROM_CACHE 0)
|
||||
separate_arguments (CURRENT_CSF)
|
||||
foreach (CSF_LIBRARY ${CURRENT_CSF})
|
||||
@@ -364,7 +344,7 @@ endforeach()
|
||||
if (APPLE)
|
||||
list (FIND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT X11 IS_X11_FOUND)
|
||||
if (NOT ${IS_X11_FOUND} EQUAL -1)
|
||||
find_package (X11 COMPONENTS X11)
|
||||
find_package (X11 COMPONENTS X11 Xext Xmu Xi)
|
||||
if (NOT X11_FOUND)
|
||||
message (STATUS "Warning: X11 is not found. It's required to install The XQuartz project: http://www.xquartz.org")
|
||||
endif()
|
||||
@@ -396,7 +376,7 @@ else()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS OR EXECUTABLE_PROJECT)
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if(IS_VTK_9XX)
|
||||
string (REGEX REPLACE "vtk" "VTK::" USED_TOOLKITS_BY_CURRENT_PROJECT "${USED_TOOLKITS_BY_CURRENT_PROJECT}")
|
||||
endif()
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# tcl
|
||||
|
||||
if (NOT DEFINED INSTALL_TCL)
|
||||
if (NOT DEFINED INSTALL_TCL AND BUILD_SHARED_LIBS)
|
||||
set (INSTALL_TCL OFF CACHE BOOL "${INSTALL_TCL_DESCR}")
|
||||
endif()
|
||||
|
||||
@@ -14,7 +14,7 @@ if (NOT DEFINED 3RDPARTY_TCL_INCLUDE_DIR)
|
||||
set (3RDPARTY_TCL_INCLUDE_DIR "" CACHE FILEPATH "The directory containing headers of tcl")
|
||||
endif()
|
||||
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
# tcl library file (with absolute path)
|
||||
if (NOT DEFINED 3RDPARTY_TCL_LIBRARY OR NOT 3RDPARTY_TCL_LIBRARY_DIR)
|
||||
set (3RDPARTY_TCL_LIBRARY "" CACHE FILEPATH "tcl library" FORCE)
|
||||
@@ -36,7 +36,7 @@ endif()
|
||||
if (WIN32 AND NOT DEFINED 3RDPARTY_TCL_DLL_DIR)
|
||||
set (3RDPARTY_TCL_DLL_DIR "" CACHE FILEPATH "The directory containing tcl shared library")
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
# search for tcl in user defined directory
|
||||
if (NOT 3RDPARTY_TCL_DIR AND 3RDPARTY_DIR)
|
||||
@@ -64,6 +64,7 @@ if (NOT 3RDPARTY_TCL_INCLUDE_DIR)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
# tcl dir and library
|
||||
if (NOT 3RDPARTY_TCL_LIBRARY)
|
||||
if (TCL_LIBRARY AND EXISTS "${TCL_LIBRARY}")
|
||||
@@ -76,6 +77,7 @@ if (NOT 3RDPARTY_TCL_LIBRARY)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
if (WIN32)
|
||||
if (NOT 3RDPARTY_TCL_DLL)
|
||||
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .dll .a)
|
||||
@@ -96,9 +98,11 @@ if (WIN32)
|
||||
NO_DEFAULT_PATH)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
COMPLIANCE_PRODUCT_CONSISTENCY(TCL)
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
# tcl dir and library
|
||||
if (NOT 3RDPARTY_TCL_LIBRARY)
|
||||
set (3RDPARTY_TCL_LIBRARY "3RDPARTY_TCL_LIBRARY-NOTFOUND" CACHE FILEPATH "TCL library" FORCE)
|
||||
@@ -111,6 +115,7 @@ if (NOT 3RDPARTY_TCL_LIBRARY)
|
||||
PATHS "${3RDPARTY_TCL_DIR}/lib"
|
||||
NO_DEFAULT_PATH)
|
||||
|
||||
|
||||
if (NOT 3RDPARTY_TCL_LIBRARY OR NOT EXISTS "${3RDPARTY_TCL_LIBRARY}")
|
||||
set (3RDPARTY_TCL_LIBRARY "" CACHE FILEPATH "TCL library" FORCE)
|
||||
endif()
|
||||
@@ -255,6 +260,7 @@ else()
|
||||
endif()
|
||||
|
||||
mark_as_advanced (3RDPARTY_TCL_LIBRARY 3RDPARTY_TCL_DLL)
|
||||
endif()
|
||||
|
||||
if (TK_FOUND AND 3RDPARTY_TCL_DIR)
|
||||
|
||||
@@ -279,3 +285,10 @@ OCCT_CHECK_AND_UNSET (TK_LIBRARY)
|
||||
OCCT_CHECK_AND_UNSET (TK_INCLUDE_PATH)
|
||||
OCCT_CHECK_AND_UNSET (TK_WISH)
|
||||
|
||||
if (NOT BUILD_SHARED_LIBS)
|
||||
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_LIBRARY)
|
||||
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_LIBRARY_DIR)
|
||||
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_DLL)
|
||||
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_DLL_DIR)
|
||||
OCCT_CHECK_AND_UNSET (INSTALL_TCL)
|
||||
endif()
|
||||
|
@@ -38,9 +38,6 @@ set (BUILD_ENABLE_FPE_SIGNAL_HANDLER_DESCR
|
||||
Corresponding environment variable (CSF_FPE) can be changed manually
|
||||
in custom.bat/sh scripts without regeneration by CMake.")
|
||||
|
||||
set (BUILD_FORCE_RelWithDebInfo_DESCR
|
||||
"Generate PDB files within normal Release build.")
|
||||
|
||||
set (BUILD_USE_PCH_DESCR
|
||||
"Use precompiled headers to accelerate the build.
|
||||
Precompiled headers are generated automatically by Cotire tool.")
|
||||
@@ -158,18 +155,12 @@ set (3RDPARTY_DIR_DESCR
|
||||
third-party product have been found - corresponding CMake variables will be specified
|
||||
(VTK: 3RDPARTY_VTK_DIR, 3RDPARTY_VTK_INCLUDE_DIR, 3RDPARTY_VTK_LIBRARY_DIR)")
|
||||
|
||||
set (USE_TK_DESCR
|
||||
"Indicates whether Tk product should be used by Draw Harness for user interface")
|
||||
|
||||
set (USE_FREETYPE_DESCR
|
||||
"Indicates whether FreeType product should be used in OCCT for text rendering using external font files")
|
||||
|
||||
set (USE_FFMPEG_DESCR
|
||||
"Indicates whether FFmpeg framework is used or not. FFmpeg stands for
|
||||
multimedia data handling, open-source software libraries used for video encoding and decoding.")
|
||||
|
||||
set (USE_FREEIMAGE_DESCR
|
||||
"Indicates whether FreeImage product should be used in OCCT visualization
|
||||
"Indicates whether Freeimage product should be used in OCCT visualization
|
||||
module for support of popular graphics image formats (PNG, BMP etc)")
|
||||
|
||||
set (USE_OPENVR_DESCR
|
||||
@@ -179,17 +170,13 @@ set (USE_RAPIDJSON_DESCR
|
||||
"Indicates whether RapidJSON product should be used in OCCT DataExchange
|
||||
module for support of JSON-based formats like glTF")
|
||||
|
||||
set (USE_DRACO_DESCR
|
||||
"Indicates whether Draco mesh decoding library should be used by glTF reader")
|
||||
|
||||
set (USE_EGL_DESCR
|
||||
"Indicates whether EGL should be used in OCCT visualization
|
||||
module instead of conventional OpenGL context creation APIs")
|
||||
|
||||
set (USE_OPENGL_DESCR
|
||||
"Indicates whether OpenGL desktop should be used in OCCT visualization module")
|
||||
set (USE_GLES2_DESCR
|
||||
"Indicates whether OpenGL ES 2.0 should be used in OCCT visualization module")
|
||||
"Indicates whether OpenGL ES 2.0 should be used in OCCT visualization
|
||||
module instead of desktop OpenGL")
|
||||
|
||||
set (USE_TBB_DESCR
|
||||
"Indicates whether TBB is used or not. TBB stands for Threading Building Blocks,
|
||||
@@ -202,7 +189,7 @@ ToolKit, the technology of Kitware Inc intended for general-purpose scientific
|
||||
visualization. OCCT comes with a bridge between CAD data representation and
|
||||
VTK by means of its dedicated VIS component (VTK Integration Services).")
|
||||
|
||||
set (USE_XLIB_DESCR "Indicates whether X11 is used or not")
|
||||
set (USE_GLX_DESCR "Indicates whether X11 OpenGl on OSX is used or not")
|
||||
|
||||
set (USE_D3D_DESCR "Indicates whether optional Direct3D wrapper in OCCT visualization module should be build or not")
|
||||
|
||||
|
453
adm/genconf.tcl
@@ -56,52 +56,36 @@ lappend ::SYS_PRJNAME_LIST "Qt Creator (.pro)"
|
||||
|
||||
set aPrjIndex [lsearch $::SYS_PRJFMT_LIST $::PRJFMT]
|
||||
set ::PRJNAME [lindex $::SYS_PRJNAME_LIST $aPrjIndex]
|
||||
set ::CONFIG "Release"
|
||||
|
||||
set SYS_VS_LIST {}
|
||||
set SYS_VC_LIST {}
|
||||
set SYS_VCVARS_LIST {}
|
||||
|
||||
# detect installed Visual Studio 2017+ instances by running vswhere.exe
|
||||
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] && "$res" != "" } {
|
||||
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2017 (15, toolset v141)"
|
||||
lappend ::SYS_VC_LIST "vc141"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] && "$res" != "" } {
|
||||
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2017 (15, toolset v141) UWP"
|
||||
lappend ::SYS_VC_LIST "vc141-uwp"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] && "$res" != "" } {
|
||||
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset v142)"
|
||||
lappend ::SYS_VC_LIST "vc142"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] && "$res" != "" } {
|
||||
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset v142) UWP"
|
||||
lappend ::SYS_VC_LIST "vc142-uwp"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] && "$res" != "" } {
|
||||
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset ClangCL)"
|
||||
lappend ::SYS_VC_LIST "vclang"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\Auxiliary\\Build\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[17.0,17.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] && "$res" != "" } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2022 (17, toolset v143)"
|
||||
lappend ::SYS_VC_LIST "vc143"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[17.0,17.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] && "$res" != "" } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2022 (17, toolset v143) UWP"
|
||||
lappend ::SYS_VC_LIST "vc143-uwp"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
}
|
||||
if { ! [catch {exec vswhere.exe -version "\[17.0,17.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] && "$res" != "" } {
|
||||
lappend ::SYS_VS_LIST "Visual Studio 2022 (17, toolset ClangCL)"
|
||||
lappend ::SYS_VC_LIST "vclang"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
|
||||
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
|
||||
}
|
||||
|
||||
# detect installed Visual Studio instances from global environment
|
||||
@@ -154,13 +138,6 @@ proc wokdep:gui:Close {} {
|
||||
exit
|
||||
}
|
||||
|
||||
proc wokdep:gui:configSuffix {} {
|
||||
if { "$::CONFIG" == "Debug" } {
|
||||
return "D"
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
proc wokdep:gui:SwitchConfig {} {
|
||||
set ::PRJFMT [lindex $::SYS_PRJFMT_LIST [.myFrame.myPrjFrame.myPrjCombo current]]
|
||||
set ::VCVER [lindex $::SYS_VC_LIST [.myFrame.myVsFrame.myVsCombo current]]
|
||||
@@ -171,15 +148,16 @@ proc wokdep:gui:SwitchConfig {} {
|
||||
set ::CSF_OPT_LIB64 {}
|
||||
set ::CSF_OPT_BIN32 {}
|
||||
set ::CSF_OPT_BIN64 {}
|
||||
set ::CSF_OPT_LIB32D {}
|
||||
set ::CSF_OPT_LIB64D {}
|
||||
set ::CSF_OPT_BIN32D {}
|
||||
set ::CSF_OPT_BIN64D {}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:SwitchArch {} {
|
||||
wokdep:gui:Show3264Bitness ::aRowIter
|
||||
if { "$::ARCH" == "32" } {
|
||||
wokdep:gui:Show32Bitness ::aRowIter
|
||||
}
|
||||
if { "$::ARCH" == "64" } {
|
||||
wokdep:gui:Show64Bitness ::aRowIter
|
||||
}
|
||||
|
||||
if { [llength [grid info .myFrame.mySave]] != 0 } {
|
||||
grid forget .myFrame.mySave .myFrame.myClose
|
||||
@@ -190,16 +168,6 @@ proc wokdep:gui:SwitchArch {} {
|
||||
grid .myFrame.myClose -row $::aRowIter -column 6 -columnspan 2
|
||||
}
|
||||
|
||||
# update label text and visibility
|
||||
font create wokdep:gui:EmptyFont -size -1
|
||||
proc wokdep:gui:SetLabelText {theLabel theText} {
|
||||
set aFont TkDefaultFont
|
||||
if { $theText == "" } {
|
||||
set aFont wokdep:gui:EmptyFont
|
||||
}
|
||||
$theLabel configure -text $theText -font $aFont
|
||||
}
|
||||
|
||||
proc wokdep:gui:UpdateList {} {
|
||||
set anIncErrs {}
|
||||
set anLib32Errs {}
|
||||
@@ -207,9 +175,7 @@ proc wokdep:gui:UpdateList {} {
|
||||
set anBin32Errs {}
|
||||
set anBin64Errs {}
|
||||
wokdep:SearchTclTk anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
|
||||
if { "$::HAVE_FREETYPE" == "true" } {
|
||||
wokdep:SearchFreeType anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
|
||||
}
|
||||
wokdep:SearchX11 anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
|
||||
if { "$::HAVE_GLES2" == "true" } {
|
||||
wokdep:SearchEGL anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
|
||||
@@ -259,10 +225,6 @@ proc wokdep:gui:UpdateList {} {
|
||||
if { "$::HAVE_RAPIDJSON" == "true" } {
|
||||
wokdep:SearchRapidJson anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
|
||||
}
|
||||
if { "$::HAVE_DRACO" == "true" } {
|
||||
set aDummy {}
|
||||
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs aDummy aDummy "draco" "draco/compression/decode.h" "draco" {"draco"}
|
||||
}
|
||||
|
||||
if {"$::BUILD_Inspector" == "true" } {
|
||||
set ::CHECK_QT "true"
|
||||
@@ -276,28 +238,11 @@ proc wokdep:gui:UpdateList {} {
|
||||
wokdep:SearchJDK anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
|
||||
}
|
||||
|
||||
wokdep:gui:SetLabelText .myFrame.myIncErrLbl [join $anIncErrs "\n"]
|
||||
|
||||
wokdep:gui:SetLabelText .myFrame.myIncErrLbl [join $anIncErrs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myLib32_ErrLbl [join $anLib32Errs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myLib64_ErrLbl [join $anLib64Errs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myBin32_ErrLbl [join $anBin32Errs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myBin64_ErrLbl [join $anBin64Errs "\n"]
|
||||
|
||||
wokdep:gui:SetLabelText .myFrame.myLib32D_ErrLbl [join $anLib32Errs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myLib64D_ErrLbl [join $anLib64Errs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myBin32D_ErrLbl [join $anBin32Errs "\n"]
|
||||
wokdep:gui:SetLabelText .myFrame.myBin64D_ErrLbl [join $anBin64Errs "\n"]
|
||||
|
||||
# merge duplicates
|
||||
set ::CSF_OPT_LIB32 [lsort -unique $::CSF_OPT_LIB32]
|
||||
set ::CSF_OPT_LIB64 [lsort -unique $::CSF_OPT_LIB64]
|
||||
set ::CSF_OPT_BIN32 [lsort -unique $::CSF_OPT_BIN32]
|
||||
set ::CSF_OPT_BIN64 [lsort -unique $::CSF_OPT_BIN64]
|
||||
set ::CSF_OPT_LIB32D [lsort -unique $::CSF_OPT_LIB32D]
|
||||
set ::CSF_OPT_LIB64D [lsort -unique $::CSF_OPT_LIB64D]
|
||||
set ::CSF_OPT_BIN32D [lsort -unique $::CSF_OPT_BIN32D]
|
||||
set ::CSF_OPT_BIN64D [lsort -unique $::CSF_OPT_BIN64D]
|
||||
.myFrame.myIncErrLbl configure -text [join $anIncErrs "\n"]
|
||||
.myFrame.myLib32ErrLbl configure -text [join $anLib32Errs "\n"]
|
||||
.myFrame.myLib64ErrLbl configure -text [join $anLib64Errs "\n"]
|
||||
.myFrame.myBin32ErrLbl configure -text [join $anBin32Errs "\n"]
|
||||
.myFrame.myBin64ErrLbl configure -text [join $anBin64Errs "\n"]
|
||||
}
|
||||
|
||||
proc wokdep:gui:BrowseVcVars {} {
|
||||
@@ -323,20 +268,34 @@ proc wokdep:gui:AddIncPath {} {
|
||||
}
|
||||
}
|
||||
|
||||
proc wokdep:gui:AddLibPath {} {
|
||||
set aCfg [wokdep:gui:configSuffix]
|
||||
proc wokdep:gui:AddLib32Path {} {
|
||||
set aResult [tk_chooseDirectory -title "Choose a directory"]
|
||||
if { "$aResult" != "" } {
|
||||
lappend ::CSF_OPT_LIB${::ARCH}${aCfg} "$aResult"
|
||||
lappend ::CSF_OPT_LIB32 "$aResult"
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
}
|
||||
|
||||
proc wokdep:gui:AddBinPath {} {
|
||||
set aCfg [wokdep:gui:configSuffix]
|
||||
proc wokdep:gui:AddLib64Path {} {
|
||||
set aResult [tk_chooseDirectory -title "Choose a directory"]
|
||||
if { "$aResult" != "" } {
|
||||
lappend ::CSF_OPT_BIN${::ARCH}${aCfg} "$aResult"
|
||||
lappend ::CSF_OPT_LIB64 "$aResult"
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
}
|
||||
|
||||
proc wokdep:gui:AddBin32Path {} {
|
||||
set aResult [tk_chooseDirectory -title "Choose a directory"]
|
||||
if { "$aResult" != "" } {
|
||||
lappend ::CSF_OPT_BIN32 "$aResult"
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
}
|
||||
|
||||
proc wokdep:gui:AddBin64Path {} {
|
||||
set aResult [tk_chooseDirectory -title "Choose a directory"]
|
||||
if { "$aResult" != "" } {
|
||||
lappend ::CSF_OPT_BIN64 "$aResult"
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
}
|
||||
@@ -349,20 +308,34 @@ proc wokdep:gui:RemoveIncPath {} {
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:RemoveLibPath {} {
|
||||
set aCfg [wokdep:gui:configSuffix]
|
||||
set aSelIndices [.myFrame.myLib${::ARCH}${aCfg}_List curselection]
|
||||
proc wokdep:gui:RemoveLib32Path {} {
|
||||
set aSelIndices [.myFrame.myLib32List curselection]
|
||||
if { [llength $aSelIndices] != 0 } {
|
||||
.myFrame.myLib${::ARCH}${aCfg}_List delete [lindex $aSelIndices 0]
|
||||
.myFrame.myLib32List delete [lindex $aSelIndices 0]
|
||||
}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:RemoveBinPath {} {
|
||||
set aCfg [wokdep:gui:configSuffix]
|
||||
set aSelIndices [.myFrame.myBin${::ARCH}${aCfg}_List curselection]
|
||||
proc wokdep:gui:RemoveLib64Path {} {
|
||||
set aSelIndices [.myFrame.myLib64List curselection]
|
||||
if { [llength $aSelIndices] != 0 } {
|
||||
.myFrame.myBin${::ARCH}${aCfg}_List delete [lindex $aSelIndices 0]
|
||||
.myFrame.myLib64List delete [lindex $aSelIndices 0]
|
||||
}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:RemoveBin32Path {} {
|
||||
set aSelIndices [.myFrame.myBin32List curselection]
|
||||
if { [llength $aSelIndices] != 0 } {
|
||||
.myFrame.myBin32List delete [lindex $aSelIndices 0]
|
||||
}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:RemoveBin64Path {} {
|
||||
set aSelIndices [.myFrame.myBin64List curselection]
|
||||
if { [llength $aSelIndices] != 0 } {
|
||||
.myFrame.myBin64List delete [lindex $aSelIndices 0]
|
||||
}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
@@ -372,73 +345,109 @@ proc wokdep:gui:ResetIncPath {} {
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:ResetLibPath {} {
|
||||
set ::CSF_OPT_LIB${::ARCH} {}
|
||||
set ::CSF_OPT_LIB${::ARCH}D {}
|
||||
set ::CSF_OPT_BIN${::ARCH} {}
|
||||
set ::CSF_OPT_BIN${::ARCH}D {}
|
||||
proc wokdep:gui:ResetLib32Path {} {
|
||||
set ::CSF_OPT_LIB32 {}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:Show3264Bitness { theRowIter } {
|
||||
proc wokdep:gui:ResetLib64Path {} {
|
||||
set ::CSF_OPT_LIB64 {}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:ResetBin32Path {} {
|
||||
set ::CSF_OPT_BIN32 {}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:ResetBin64Path {} {
|
||||
set ::CSF_OPT_BIN64 {}
|
||||
wokdep:gui:UpdateList
|
||||
}
|
||||
|
||||
proc wokdep:gui:Show32Bitness { theRowIter } {
|
||||
upvar $theRowIter aRowIter
|
||||
|
||||
set aArchOld ""
|
||||
set aCfg [wokdep:gui:configSuffix]
|
||||
if { "$::ARCH" == "32" } {
|
||||
set aArchOld "64"
|
||||
} else {
|
||||
set aArchOld "32"
|
||||
if { [llength [grid info .myFrame.myLib64Lbl]] != 0 } {
|
||||
grid forget .myFrame.myLib64Lbl .myFrame.myLib64List .myFrame.myLib64Scrl
|
||||
grid forget .myFrame.myLib64Add .myFrame.myLib64Remove .myFrame.myLib64Clear .myFrame.myLib64ErrLbl
|
||||
grid forget .myFrame.myBin64Lbl .myFrame.myBin64List .myFrame.myBin64Scrl
|
||||
grid forget .myFrame.myBin64Add .myFrame.myBin64Remove .myFrame.myBin64Clear .myFrame.myBin64ErrLbl
|
||||
}
|
||||
|
||||
set aCfgOld "D"
|
||||
if { "$::CONFIG" == "Debug" } { set aCfgOld "" }
|
||||
set aDelArch ${aArchOld}${aCfg}
|
||||
if { [llength [grid info .myFrame.myLib${aDelArch}_Lbl]] != 0 } {
|
||||
grid forget .myFrame.myLib${aDelArch}_Lbl .myFrame.myLib${aDelArch}_List .myFrame.myLib${aDelArch}_Scrl
|
||||
grid forget .myFrame.myLib${aDelArch}_Add .myFrame.myLib${aDelArch}_Remove .myFrame.myLib${aDelArch}_Clear .myFrame.myLib${aDelArch}_ErrLbl
|
||||
grid forget .myFrame.myBin${aDelArch}_Lbl .myFrame.myBin${aDelArch}_List .myFrame.myBin${aDelArch}_Scrl
|
||||
grid forget .myFrame.myBin${aDelArch}_Add .myFrame.myBin${aDelArch}_Remove .myFrame.myBin${aDelArch}_Clear .myFrame.myBin${aDelArch}_ErrLbl
|
||||
}
|
||||
set aDelCfg ${::ARCH}${aCfgOld}
|
||||
if { [llength [grid info .myFrame.myLib${aDelCfg}_Lbl]] != 0 } {
|
||||
grid forget .myFrame.myLib${aDelCfg}_Lbl .myFrame.myLib${aDelCfg}_List .myFrame.myLib${aDelCfg}_Scrl
|
||||
grid forget .myFrame.myLib${aDelCfg}_Add .myFrame.myLib${aDelCfg}_Remove .myFrame.myLib${aDelCfg}_Clear .myFrame.myLib${aDelCfg}_ErrLbl
|
||||
grid forget .myFrame.myBin${aDelCfg}_Lbl .myFrame.myBin${aDelCfg}_List .myFrame.myBin${aDelCfg}_Scrl
|
||||
grid forget .myFrame.myBin${aDelCfg}_Add .myFrame.myBin${aDelCfg}_Remove .myFrame.myBin${aDelCfg}_Clear .myFrame.myBin${aDelCfg}_ErrLbl
|
||||
}
|
||||
|
||||
set aNewCfg ${::ARCH}${aCfg}
|
||||
# Additional libraries search paths
|
||||
grid .myFrame.myLib${aNewCfg}_Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
# Additional libraries (32-bit) search paths
|
||||
grid .myFrame.myLib32Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib${aNewCfg}_List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
|
||||
grid .myFrame.myLib${aNewCfg}_Scrl -row $aRowIter -column 5 -rowspan 4
|
||||
grid .myFrame.myLib${aNewCfg}_Add -row $aRowIter -column 6
|
||||
grid .myFrame.myLib32List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
|
||||
grid .myFrame.myLib32Scrl -row $aRowIter -column 5 -rowspan 4
|
||||
grid .myFrame.myLib32Add -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
#grid .myFrame.myLib${aNewCfg}_Edit -row $aRowIter -column 6
|
||||
#grid .myFrame.myLib32Edit -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib${aNewCfg}_Remove -row $aRowIter -column 6
|
||||
grid .myFrame.myLib32Remove -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib${aNewCfg}_Clear -row $aRowIter -column 6
|
||||
grid .myFrame.myLib32Clear -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib${aNewCfg}_ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
grid .myFrame.myLib32ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
|
||||
# Additional executables search paths
|
||||
grid .myFrame.myBin${aNewCfg}_Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
# Additional executables (32-bit) search paths
|
||||
grid .myFrame.myBin32Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin${aNewCfg}_List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
|
||||
grid .myFrame.myBin${aNewCfg}_Scrl -row $aRowIter -column 5 -rowspan 4
|
||||
grid .myFrame.myBin${aNewCfg}_Add -row $aRowIter -column 6
|
||||
grid .myFrame.myBin32List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
|
||||
grid .myFrame.myBin32Scrl -row $aRowIter -column 5 -rowspan 4
|
||||
grid .myFrame.myBin32Add -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
#grid .myFrame.myBin${aNewCfg}_Edit -row $aRowIter -column 6
|
||||
#grid .myFrame.myBin32Edit -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin${aNewCfg}_Remove -row $aRowIter -column 6
|
||||
grid .myFrame.myBin32Remove -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin${aNewCfg}_Clear -row $aRowIter -column 6
|
||||
grid .myFrame.myBin32Clear -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin${aNewCfg}_ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
grid .myFrame.myBin32ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
}
|
||||
|
||||
proc wokdep:gui:Show64Bitness { theRowIter } {
|
||||
upvar $theRowIter aRowIter
|
||||
|
||||
if { [llength [grid info .myFrame.myLib32Lbl]] != 0 } {
|
||||
grid forget .myFrame.myLib32Lbl .myFrame.myLib32List .myFrame.myLib32Scrl
|
||||
grid forget .myFrame.myLib32Add .myFrame.myLib32Remove .myFrame.myLib32Clear .myFrame.myLib32ErrLbl
|
||||
grid forget .myFrame.myBin32Lbl .myFrame.myBin32List .myFrame.myBin32Scrl
|
||||
grid forget .myFrame.myBin32Add .myFrame.myBin32Remove .myFrame.myBin32Clear .myFrame.myBin32ErrLbl
|
||||
}
|
||||
|
||||
# Additional libraries (64-bit) search paths
|
||||
grid .myFrame.myLib64Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib64List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
|
||||
grid .myFrame.myLib64Scrl -row $aRowIter -column 5 -rowspan 4
|
||||
grid .myFrame.myLib64Add -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
#grid .myFrame.myLib64Edit -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib64Remove -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib64Clear -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myLib64ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
|
||||
# Additional executables (64-bit) search paths
|
||||
grid .myFrame.myBin64Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin64List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
|
||||
grid .myFrame.myBin64Scrl -row $aRowIter -column 5 -rowspan 4
|
||||
grid .myFrame.myBin64Add -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
#grid .myFrame.myBin64Edit -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin64Remove -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin64Clear -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
grid .myFrame.myBin64ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
}
|
||||
|
||||
@@ -448,7 +457,6 @@ ttk::combobox .myFrame.myPrjFrame.myPrjCombo -values $SYS_PRJNAME_LIST -state
|
||||
ttk::label .myFrame.myVsFrame.myVsLbl -text "Visual Studio configuration:" -padding {5 5 20 5}
|
||||
ttk::combobox .myFrame.myVsFrame.myVsCombo -values $SYS_VS_LIST -state readonly -textvariable VSVER -width 40
|
||||
ttk::combobox .myFrame.myVsFrame.myArchCombo -values { {32} {64} } -textvariable ARCH -state readonly -width 6
|
||||
ttk::combobox .myFrame.myVsFrame.myConfigCombo -values { {Release} {Debug} } -textvariable CONFIG -state readonly -width 6
|
||||
entry .myFrame.myVcEntry -textvariable VCVER -width 10
|
||||
entry .myFrame.myVcVarsEntry -textvariable VCVARS -width 70
|
||||
ttk::button .myFrame.myVcBrowseBtn -text "Browse" -command wokdep:gui:BrowseVcVars
|
||||
@@ -463,8 +471,6 @@ ttk::label .myFrame.myHxxChecks.myScutsLbl -text "Strategy for filling he
|
||||
ttk::label .myFrame.mySrchLbl -text "3rd-parties search path:" -padding {5 5 80 5}
|
||||
entry .myFrame.mySrchEntry -textvariable PRODUCTS_PATH_INPUT -width 80
|
||||
ttk::button .myFrame.mySrchBrowseBtn -text "Browse" -command wokdep:gui:BrowsePartiesRoot
|
||||
checkbutton .myFrame.myChecks.myFreeTypeCheck -offvalue "false" -onvalue "true" -variable HAVE_FREETYPE -command wokdep:gui:UpdateList
|
||||
ttk::label .myFrame.myChecks.myFreeTypeLbl -text "Use FreeType"
|
||||
checkbutton .myFrame.myChecks.myFImageCheck -offvalue "false" -onvalue "true" -variable HAVE_FREEIMAGE -command wokdep:gui:UpdateList
|
||||
ttk::label .myFrame.myChecks.myFImageLbl -text "Use FreeImage"
|
||||
checkbutton .myFrame.myChecks.myTbbCheck -offvalue "false" -onvalue "true" -variable HAVE_TBB -command wokdep:gui:UpdateList
|
||||
@@ -485,11 +491,9 @@ ttk::label .myFrame.myChecks.myFFmpegLbl -text "Use FFmpeg"
|
||||
#ttk::label .myFrame.myChecks.myOpenClLbl -text "Use OpenCL"
|
||||
checkbutton .myFrame.myChecks.myRapidJsonCheck -offvalue "false" -onvalue "true" -variable HAVE_RAPIDJSON -command wokdep:gui:UpdateList
|
||||
ttk::label .myFrame.myChecks.myRapidJsonLbl -text "Use RapidJSON"
|
||||
checkbutton .myFrame.myChecks.myDracoCheck -offvalue "false" -onvalue "true" -variable HAVE_DRACO -command wokdep:gui:UpdateList
|
||||
ttk::label .myFrame.myChecks.myDracoLbl -text "Use Draco"
|
||||
|
||||
checkbutton .myFrame.myChecks.myXLibCheck -offvalue "false" -onvalue "true" -variable HAVE_XLIB
|
||||
ttk::label .myFrame.myChecks.myXLibLbl -text "Use X11 for windows drawing"
|
||||
checkbutton .myFrame.myChecks.myMacGLXCheck -offvalue "false" -onvalue "true" -variable MACOSX_USE_GLX
|
||||
ttk::label .myFrame.myChecks.myMacGLXLbl -text "Use X11 for windows drawing"
|
||||
ttk::label .myFrame.myChecks.myVtkLbl -text "Use VTK"
|
||||
checkbutton .myFrame.myChecks.myVtkCheck -offvalue "false" -onvalue "true" -variable HAVE_VTK -command wokdep:gui:UpdateList
|
||||
|
||||
@@ -521,84 +525,44 @@ ttk::button .myFrame.myIncClear -text "Reset" -command wokdep:gui:ResetIncP
|
||||
ttk::label .myFrame.myIncErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional libraries (32-bit) search paths
|
||||
ttk::label .myFrame.myLib32_Lbl -text "Additional libraries (32-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myLib32_Scrl -command ".myFrame.myLib32_List yview"
|
||||
listbox .myFrame.myLib32_List -listvariable CSF_OPT_LIB32 -width 80 -height 5 -yscrollcommand ".myFrame.myLib32_Scrl set"
|
||||
ttk::button .myFrame.myLib32_Add -text "Add" -command wokdep:gui:AddLibPath
|
||||
ttk::button .myFrame.myLib32_Edit -text "Edit"
|
||||
ttk::button .myFrame.myLib32_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
|
||||
ttk::button .myFrame.myLib32_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myLib32_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional debug libraries (32-bit) search paths
|
||||
ttk::label .myFrame.myLib32D_Lbl -text "Additional debug libraries (32-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myLib32D_Scrl -command ".myFrame.myLib32D_List yview"
|
||||
listbox .myFrame.myLib32D_List -listvariable CSF_OPT_LIB32D -width 80 -height 5 -yscrollcommand ".myFrame.myLib32D_Scrl set"
|
||||
ttk::button .myFrame.myLib32D_Add -text "Add" -command wokdep:gui:AddLibPath
|
||||
ttk::button .myFrame.myLib32D_Edit -text "Edit"
|
||||
ttk::button .myFrame.myLib32D_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
|
||||
ttk::button .myFrame.myLib32D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myLib32D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
ttk::label .myFrame.myLib32Lbl -text "Additional libraries (32-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myLib32Scrl -command ".myFrame.myLib32List yview"
|
||||
listbox .myFrame.myLib32List -listvariable CSF_OPT_LIB32 -width 80 -height 5 -yscrollcommand ".myFrame.myLib32Scrl set"
|
||||
ttk::button .myFrame.myLib32Add -text "Add" -command wokdep:gui:AddLib32Path
|
||||
ttk::button .myFrame.myLib32Edit -text "Edit"
|
||||
ttk::button .myFrame.myLib32Remove -text "Remove" -command wokdep:gui:RemoveLib32Path
|
||||
ttk::button .myFrame.myLib32Clear -text "Reset" -command wokdep:gui:ResetLib32Path
|
||||
ttk::label .myFrame.myLib32ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional libraries (64-bit) search paths
|
||||
ttk::label .myFrame.myLib64_Lbl -text "Additional libraries (64-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myLib64_Scrl -command ".myFrame.myLib64_List yview"
|
||||
listbox .myFrame.myLib64_List -listvariable CSF_OPT_LIB64 -width 80 -height 5 -yscrollcommand ".myFrame.myLib64_Scrl set"
|
||||
ttk::button .myFrame.myLib64_Add -text "Add" -command wokdep:gui:AddLibPath
|
||||
ttk::button .myFrame.myLib64_Edit -text "Edit"
|
||||
ttk::button .myFrame.myLib64_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
|
||||
ttk::button .myFrame.myLib64_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myLib64_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional debug libraries (64-bit) search paths
|
||||
ttk::label .myFrame.myLib64D_Lbl -text "Additional debug libraries (64-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myLib64D_Scrl -command ".myFrame.myLib64D_List yview"
|
||||
listbox .myFrame.myLib64D_List -listvariable CSF_OPT_LIB64D -width 80 -height 5 -yscrollcommand ".myFrame.myLib64D_Scrl set"
|
||||
ttk::button .myFrame.myLib64D_Add -text "Add" -command wokdep:gui:AddLibPath
|
||||
ttk::button .myFrame.myLib64D_Edit -text "Edit"
|
||||
ttk::button .myFrame.myLib64D_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
|
||||
ttk::button .myFrame.myLib64D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myLib64D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
ttk::label .myFrame.myLib64Lbl -text "Additional libraries (64-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myLib64Scrl -command ".myFrame.myLib64List yview"
|
||||
listbox .myFrame.myLib64List -listvariable CSF_OPT_LIB64 -width 80 -height 5 -yscrollcommand ".myFrame.myLib64Scrl set"
|
||||
ttk::button .myFrame.myLib64Add -text "Add" -command wokdep:gui:AddLib64Path
|
||||
ttk::button .myFrame.myLib64Edit -text "Edit"
|
||||
ttk::button .myFrame.myLib64Remove -text "Remove" -command wokdep:gui:RemoveLib64Path
|
||||
ttk::button .myFrame.myLib64Clear -text "Reset" -command wokdep:gui:ResetLib64Path
|
||||
ttk::label .myFrame.myLib64ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional executables (32-bit) search paths
|
||||
ttk::label .myFrame.myBin32_Lbl -text "Additional executables (32-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myBin32_Scrl -command ".myFrame.myBin32_List yview"
|
||||
listbox .myFrame.myBin32_List -listvariable CSF_OPT_BIN32 -width 80 -height 5 -yscrollcommand ".myFrame.myBin32_Scrl set"
|
||||
ttk::button .myFrame.myBin32_Add -text "Add" -command wokdep:gui:AddBinPath
|
||||
ttk::button .myFrame.myBin32_Edit -text "Edit"
|
||||
ttk::button .myFrame.myBin32_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
|
||||
ttk::button .myFrame.myBin32_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myBin32_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional debug executables (32-bit) search paths
|
||||
ttk::label .myFrame.myBin32D_Lbl -text "Additional debug executables (32-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myBin32D_Scrl -command ".myFrame.myBin32D_List yview"
|
||||
listbox .myFrame.myBin32D_List -listvariable CSF_OPT_BIN32D -width 80 -height 5 -yscrollcommand ".myFrame.myBin32D_Scrl set"
|
||||
ttk::button .myFrame.myBin32D_Add -text "Add" -command wokdep:gui:AddBinPath
|
||||
ttk::button .myFrame.myBin32D_Edit -text "Edit"
|
||||
ttk::button .myFrame.myBin32D_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
|
||||
ttk::button .myFrame.myBin32D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myBin32D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
ttk::label .myFrame.myBin32Lbl -text "Additional executables (32-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myBin32Scrl -command ".myFrame.myBin32List yview"
|
||||
listbox .myFrame.myBin32List -listvariable CSF_OPT_BIN32 -width 80 -height 5 -yscrollcommand ".myFrame.myBin32Scrl set"
|
||||
ttk::button .myFrame.myBin32Add -text "Add" -command wokdep:gui:AddBin32Path
|
||||
ttk::button .myFrame.myBin32Edit -text "Edit"
|
||||
ttk::button .myFrame.myBin32Remove -text "Remove" -command wokdep:gui:RemoveBin32Path
|
||||
ttk::button .myFrame.myBin32Clear -text "Reset" -command wokdep:gui:ResetBin32Path
|
||||
ttk::label .myFrame.myBin32ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional executables (64-bit) search paths
|
||||
ttk::label .myFrame.myBin64_Lbl -text "Additional executables (64-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myBin64_Scrl -command ".myFrame.myBin64_List yview"
|
||||
listbox .myFrame.myBin64_List -listvariable CSF_OPT_BIN64 -width 80 -height 5 -yscrollcommand ".myFrame.myBin64_Scrl set"
|
||||
ttk::button .myFrame.myBin64_Add -text "Add" -command wokdep:gui:AddBinPath
|
||||
ttk::button .myFrame.myBin64_Edit -text "Edit"
|
||||
ttk::button .myFrame.myBin64_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
|
||||
ttk::button .myFrame.myBin64_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myBin64_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Additional debug executables (64-bit) search paths
|
||||
ttk::label .myFrame.myBin64D_Lbl -text "Additional debug executables (64-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myBin64D_Scrl -command ".myFrame.myBin64D_List yview"
|
||||
listbox .myFrame.myBin64D_List -listvariable CSF_OPT_BIN64D -width 80 -height 5 -yscrollcommand ".myFrame.myBin64D_Scrl set"
|
||||
ttk::button .myFrame.myBin64D_Add -text "Add" -command wokdep:gui:AddBinPath
|
||||
ttk::button .myFrame.myBin64D_Edit -text "Edit"
|
||||
ttk::button .myFrame.myBin64D_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
|
||||
ttk::button .myFrame.myBin64D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
|
||||
ttk::label .myFrame.myBin64D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
ttk::label .myFrame.myBin64Lbl -text "Additional executables (64-bit) search paths:" -padding {5 5 80 5}
|
||||
scrollbar .myFrame.myBin64Scrl -command ".myFrame.myBin64List yview"
|
||||
listbox .myFrame.myBin64List -listvariable CSF_OPT_BIN64 -width 80 -height 5 -yscrollcommand ".myFrame.myBin64Scrl set"
|
||||
ttk::button .myFrame.myBin64Add -text "Add" -command wokdep:gui:AddBin64Path
|
||||
ttk::button .myFrame.myBin64Edit -text "Edit"
|
||||
ttk::button .myFrame.myBin64Remove -text "Remove" -command wokdep:gui:RemoveBin64Path
|
||||
ttk::button .myFrame.myBin64Clear -text "Reset" -command wokdep:gui:ResetBin64Path
|
||||
ttk::label .myFrame.myBin64ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
|
||||
|
||||
# Bottom
|
||||
ttk::button .myFrame.mySave -text "Save" -command wokdep:SaveCustom
|
||||
@@ -609,22 +573,17 @@ ttk::button .myFrame.myClose -text "Close" -command wokdep:gui:Close
|
||||
grid .myFrame.myPrjFrame -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
grid .myFrame.myPrjFrame.myPrjLbl -row 0 -column 0
|
||||
grid .myFrame.myPrjFrame.myPrjCombo -row 0 -column 1
|
||||
if { "$tcl_platform(platform)" == "windows" } {
|
||||
incr aRowIter
|
||||
if { "$tcl_platform(platform)" == "windows" } {
|
||||
grid .myFrame.myVsFrame -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
grid .myFrame.myVsFrame.myVsLbl -row 0 -column 0
|
||||
grid .myFrame.myVsFrame.myVsCombo -row 0 -column 1 -padx 5
|
||||
grid .myFrame.myVsFrame.myArchCombo -row 0 -column 2
|
||||
grid .myFrame.myVsFrame.myConfigCombo -row 0 -column 3
|
||||
incr aRowIter
|
||||
grid .myFrame.myVcEntry -row $aRowIter -column 0
|
||||
grid .myFrame.myVcVarsEntry -row $aRowIter -column 1 -columnspan 4 -sticky w
|
||||
grid .myFrame.myVcBrowseBtn -row $aRowIter -column 6
|
||||
incr aRowIter
|
||||
} else {
|
||||
grid .myFrame.myVsFrame -row $aRowIter -column 4 -sticky w
|
||||
grid .myFrame.myVsFrame.myConfigCombo -row 0 -column 0
|
||||
incr aRowIter
|
||||
}
|
||||
|
||||
#
|
||||
@@ -645,10 +604,10 @@ incr aRowIter
|
||||
|
||||
grid .myFrame.myChecks -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
grid .myFrame.myChecks.myFreeTypeCheck -row $aCheckRowIter -column 0 -sticky e
|
||||
grid .myFrame.myChecks.myFreeTypeLbl -row $aCheckRowIter -column 1 -sticky w
|
||||
grid .myFrame.myChecks.myRapidJsonCheck -row $aCheckRowIter -column 2 -sticky e
|
||||
grid .myFrame.myChecks.myRapidJsonLbl -row $aCheckRowIter -column 3 -sticky w
|
||||
grid .myFrame.myChecks.myFImageCheck -row $aCheckRowIter -column 0 -sticky e
|
||||
grid .myFrame.myChecks.myFImageLbl -row $aCheckRowIter -column 1 -sticky w
|
||||
grid .myFrame.myChecks.myTbbCheck -row $aCheckRowIter -column 2 -sticky e
|
||||
grid .myFrame.myChecks.myTbbLbl -row $aCheckRowIter -column 3 -sticky w
|
||||
if { "$::tcl_platform(os)" != "Darwin" } {
|
||||
grid .myFrame.myChecks.myGlesCheck -row $aCheckRowIter -column 4 -sticky e
|
||||
grid .myFrame.myChecks.myGlesLbl -row $aCheckRowIter -column 5 -sticky w
|
||||
@@ -662,17 +621,16 @@ grid .myFrame.myChecks.myQtCheck -row $aCheckRowIter -column 12 -sticky e
|
||||
grid .myFrame.myChecks.myQtLbl -row $aCheckRowIter -column 13 -sticky w
|
||||
|
||||
incr aCheckRowIter
|
||||
grid .myFrame.myChecks.myFImageCheck -row $aCheckRowIter -column 0 -sticky e
|
||||
grid .myFrame.myChecks.myFImageLbl -row $aCheckRowIter -column 1 -sticky w
|
||||
grid .myFrame.myChecks.myDracoCheck -row $aCheckRowIter -column 2 -sticky e
|
||||
grid .myFrame.myChecks.myDracoLbl -row $aCheckRowIter -column 3 -sticky w
|
||||
|
||||
grid .myFrame.myChecks.myFFmpegCheck -row $aCheckRowIter -column 0 -sticky e
|
||||
grid .myFrame.myChecks.myFFmpegLbl -row $aCheckRowIter -column 1 -sticky w
|
||||
grid .myFrame.myChecks.myVtkCheck -row $aCheckRowIter -column 2 -sticky e
|
||||
grid .myFrame.myChecks.myVtkLbl -row $aCheckRowIter -column 3 -sticky w
|
||||
if { "$::tcl_platform(platform)" == "windows" } {
|
||||
grid .myFrame.myChecks.myD3dCheck -row $aCheckRowIter -column 4 -sticky e
|
||||
grid .myFrame.myChecks.myD3dLbl -row $aCheckRowIter -column 5 -sticky w
|
||||
} else {
|
||||
grid .myFrame.myChecks.myXLibCheck -row $aCheckRowIter -column 4 -sticky e
|
||||
grid .myFrame.myChecks.myXLibLbl -row $aCheckRowIter -column 5 -sticky w
|
||||
} elseif { "$::tcl_platform(os)" == "Darwin" } {
|
||||
grid .myFrame.myChecks.myMacGLXCheck -row $aCheckRowIter -column 4 -sticky e
|
||||
grid .myFrame.myChecks.myMacGLXLbl -row $aCheckRowIter -column 5 -sticky w
|
||||
}
|
||||
grid .myFrame.myChecks.myLzmaCheck -row $aCheckRowIter -column 6 -sticky e
|
||||
grid .myFrame.myChecks.myLzmaLbl -row $aCheckRowIter -column 7 -sticky w
|
||||
@@ -680,10 +638,8 @@ grid .myFrame.myChecks.myJDKCheck -row $aCheckRowIter -column 12 -sticky e
|
||||
grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 13 -sticky w
|
||||
|
||||
incr aCheckRowIter
|
||||
grid .myFrame.myChecks.myFFmpegCheck -row $aCheckRowIter -column 0 -sticky e
|
||||
grid .myFrame.myChecks.myFFmpegLbl -row $aCheckRowIter -column 1 -sticky w
|
||||
grid .myFrame.myChecks.myVtkCheck -row $aCheckRowIter -column 2 -sticky e
|
||||
grid .myFrame.myChecks.myVtkLbl -row $aCheckRowIter -column 3 -sticky w
|
||||
grid .myFrame.myChecks.myRapidJsonCheck -row $aCheckRowIter -column 0 -sticky e
|
||||
grid .myFrame.myChecks.myRapidJsonLbl -row $aCheckRowIter -column 1 -sticky w
|
||||
grid .myFrame.myChecks.myOpenVrCheck -row $aCheckRowIter -column 4 -sticky e
|
||||
grid .myFrame.myChecks.myOpenVrLbl -row $aCheckRowIter -column 5 -sticky w
|
||||
grid .myFrame.myChecks.myE57Check -row $aCheckRowIter -column 6 -sticky e
|
||||
@@ -696,11 +652,6 @@ if { "$::tcl_platform(platform)" == "windows" } {
|
||||
|
||||
incr aCheckRowIter
|
||||
|
||||
grid .myFrame.myChecks.myTbbCheck -row $aCheckRowIter -column 12 -sticky e
|
||||
grid .myFrame.myChecks.myTbbLbl -row $aCheckRowIter -column 13 -sticky w
|
||||
|
||||
incr aCheckRowIter
|
||||
|
||||
# Additional headers search paths
|
||||
grid .myFrame.myIncLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
@@ -717,8 +668,15 @@ incr aRowIter
|
||||
grid .myFrame.myIncErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
|
||||
incr aRowIter
|
||||
|
||||
# Additional search paths
|
||||
wokdep:gui:Show3264Bitness aRowIter
|
||||
# Additional 32-bit search paths
|
||||
if { "$ARCH" == "32" } {
|
||||
wokdep:gui:Show32Bitness aRowIter
|
||||
}
|
||||
|
||||
# Additional 64-bit search paths
|
||||
if { "$ARCH" == "64" } {
|
||||
wokdep:gui:Show64Bitness aRowIter
|
||||
}
|
||||
|
||||
# Bottom section
|
||||
grid .myFrame.mySave -row $aRowIter -column 4 -columnspan 2
|
||||
@@ -734,9 +692,6 @@ bind .myFrame.myVsFrame.myVsCombo <<ComboboxSelected>> {
|
||||
bind .myFrame.myVsFrame.myArchCombo <<ComboboxSelected>> {
|
||||
wokdep:gui:SwitchArch
|
||||
}
|
||||
bind .myFrame.myVsFrame.myConfigCombo <<ComboboxSelected>> {
|
||||
wokdep:gui:SwitchArch
|
||||
}
|
||||
|
||||
.myFrame.mySrchEntry configure -validate all -validatecommand {
|
||||
set ::PRODUCTS_PATH [file normalize "$::PRODUCTS_PATH_INPUT"]
|
||||
|
@@ -52,10 +52,6 @@ set CSF_OPT_LIB32 [list]
|
||||
set CSF_OPT_LIB64 [list]
|
||||
set CSF_OPT_BIN32 [list]
|
||||
set CSF_OPT_BIN64 [list]
|
||||
set CSF_OPT_LIB32D [list]
|
||||
set CSF_OPT_LIB64D [list]
|
||||
set CSF_OPT_BIN32D [list]
|
||||
set CSF_OPT_BIN64D [list]
|
||||
|
||||
if { "$tcl_platform(pointerSize)" == "4" } {
|
||||
set ARCH "32"
|
||||
@@ -72,15 +68,9 @@ if { [info exists ::env(SHORTCUT_HEADERS)] } {
|
||||
}
|
||||
|
||||
# fetch environment variables (e.g. set by custom.sh or custom.bat) and set them as tcl variables with the same name
|
||||
set THE_ENV_VARIABLES { HAVE_TK HAVE_FREETYPE HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK \
|
||||
HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_DRACO HAVE_OPENVR HAVE_OPENCL \
|
||||
CHECK_QT4 CHECK_JDK HAVE_XLIB \
|
||||
HAVE_RelWithDebInfo BUILD_Inspector }
|
||||
foreach anEnvIter $THE_ENV_VARIABLES { set ${anEnvIter} "false" }
|
||||
set HAVE_TK "true"
|
||||
set HAVE_FREETYPE "true"
|
||||
if { "$tcl_platform(os)" != "Darwin" } { set HAVE_XLIB "true" }
|
||||
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_OPENVR HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo BUILD_Inspector}
|
||||
foreach anEnvIter $THE_ENV_VARIABLES {
|
||||
set ${anEnvIter} "false"
|
||||
if { [info exists ::env(${anEnvIter})] } {
|
||||
set ${anEnvIter} "$::env(${anEnvIter})"
|
||||
}
|
||||
@@ -88,12 +78,12 @@ foreach anEnvIter $THE_ENV_VARIABLES {
|
||||
# do not export platform-specific variables
|
||||
if { "$::tcl_platform(os)" == "Darwin" } {
|
||||
set HAVE_GLES2 ""
|
||||
} else {
|
||||
set MACOSX_USE_GLX ""
|
||||
}
|
||||
if { "$tcl_platform(platform)" != "windows" } {
|
||||
set HAVE_D3D ""
|
||||
set HAVE_RelWithDebInfo ""
|
||||
} else {
|
||||
set HAVE_XLIB ""
|
||||
}
|
||||
foreach anEnvIter {ARCH VCVER VCVARS PRJFMT } {
|
||||
if { [info exists ::env(${anEnvIter})] } {
|
||||
@@ -120,35 +110,6 @@ if { [info exists ::env(CSF_OPT_BIN64)] } {
|
||||
set CSF_OPT_BIN64 [split "$::env(CSF_OPT_BIN64)" $::SYS_PATH_SPLITTER]
|
||||
}
|
||||
|
||||
if { [info exists ::env(CSF_OPT_LIB32D)] } {
|
||||
set CSF_OPT_LIB32D [split "$::env(CSF_OPT_LIB32D)" $::SYS_PATH_SPLITTER]
|
||||
foreach aLibIter $::CSF_OPT_LIB32 {
|
||||
set aPos [lsearch -exact $::CSF_OPT_LIB32D $aLibIter]
|
||||
set ::CSF_OPT_LIB32D [lreplace $::CSF_OPT_LIB32D $aPos $aPos]
|
||||
}
|
||||
}
|
||||
if { [info exists ::env(CSF_OPT_LIB64D)] } {
|
||||
set CSF_OPT_LIB64D [split "$::env(CSF_OPT_LIB64D)" $::SYS_PATH_SPLITTER]
|
||||
foreach aLibIter $::CSF_OPT_LIB64 {
|
||||
set aPos [lsearch -exact $::CSF_OPT_LIB64D $aLibIter]
|
||||
set ::CSF_OPT_LIB64D [lreplace $::CSF_OPT_LIB64D $aPos $aPos]
|
||||
}
|
||||
}
|
||||
if { [info exists ::env(CSF_OPT_BIN32D)] } {
|
||||
set CSF_OPT_BIN32D [split "$::env(CSF_OPT_BIN32D)" $::SYS_PATH_SPLITTER]
|
||||
foreach aLibIter $::CSF_OPT_BIN32 {
|
||||
set aPos [lsearch -exact $::CSF_OPT_BIN32D $aLibIter]
|
||||
set ::CSF_OPT_BIN32D [lreplace $::CSF_OPT_BIN32D $aPos $aPos]
|
||||
}
|
||||
}
|
||||
if { [info exists ::env(CSF_OPT_BIN64D)] } {
|
||||
set CSF_OPT_BIN64D [split "$::env(CSF_OPT_BIN64D)" $::SYS_PATH_SPLITTER]
|
||||
foreach aLibIter $::CSF_OPT_BIN64 {
|
||||
set aPos [lsearch -exact $::CSF_OPT_BIN64D $aLibIter]
|
||||
set ::CSF_OPT_BIN64D [lreplace $::CSF_OPT_BIN64D $aPos $aPos]
|
||||
}
|
||||
}
|
||||
|
||||
# Search header file in $::CSF_OPT_INC and standard paths
|
||||
proc wokdep:SearchHeader {theHeader} {
|
||||
# search in custom paths
|
||||
@@ -349,12 +310,6 @@ proc wokdep:SearchStandardLibrary {theErrInc theErrLib32 theErrLib64 theErrBin32
|
||||
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
|
||||
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
|
||||
set hasLib true
|
||||
|
||||
set aLibDPath [wokdep:SearchLib "$theCheckLib" "$anArchIter" "$aPath/libd"]
|
||||
if { "$aLibDPath" != "" } {
|
||||
lappend ::CSF_OPT_LIB${anArchIter}D "$aPath/libd"
|
||||
lappend ::CSF_OPT_BIN${anArchIter}D "$aPath/bind"
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
@@ -1086,45 +1041,36 @@ proc wokdep:SearchVTK {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Search binary path
|
||||
if { "$::tcl_platform(platform)" == "windows" } {
|
||||
foreach anArchIter {64 32} {
|
||||
set aVtkBinPath [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter"]
|
||||
if { "$aVtkBinPath" == "" } {
|
||||
set aPathList [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{VTK}*]
|
||||
set aPath [wokdep:Preferred $aPathList "$::VCVER" "$anArchIter" ]
|
||||
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{VTK}*] "$::VCVER" "$anArchIter" ]
|
||||
set aVtkBinPath [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter" "$aPath/bin"]
|
||||
if { "$aVtkBinPath" != "" } {
|
||||
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
|
||||
if { "$aVtkBinPath" != "" } { lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
|
||||
} else {
|
||||
# Try to find in lib path
|
||||
set aVtkBinPath [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter" "$aPath/lib"]
|
||||
if { "$aVtkBinPath" != "" } {
|
||||
lappend ::CSF_OPT_BIN$anArchIter "$aPath/lib"
|
||||
} else {
|
||||
# We didn't find preferred binary path => search through all available VTK directories
|
||||
foreach anIt $aPathList {
|
||||
set aVtkBinPath [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter" "$anIt/bin"]
|
||||
if { "$aVtkBinPath" != "" } {
|
||||
lappend ::CSF_OPT_BIN$anArchIter "$anIt/bin"
|
||||
break
|
||||
} else {
|
||||
# Try to find in lib path
|
||||
set aVtkBinPath [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter" "$anIt/lib"]
|
||||
if { "$aVtkBinPath" != "" } {
|
||||
lappend ::CSF_OPT_BIN$anArchIter "$anIt/lib"
|
||||
if { "$aVtkBinPath" != "" } { lappend ::CSF_OPT_BIN$anArchIter "$aPath/lib" }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# We didn't find preferred binary path => search through inc path or among all available VTK directories
|
||||
if { "$aVtkBinPath" == "" } {
|
||||
# Try to find in lib path
|
||||
set aPath [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter" "$aVtkLibPath/bin"]
|
||||
if { "$aPath" != "" } { lappend ::CSF_OPT_BIN$anArchIter "$aVtkLibPath/bin"
|
||||
} elseif { [wokdep:SearchBin "vtkCommonCore-${aVtkVer}.dll" "$anArchIter" "$aVtkLibPath/lib"] != "" } {
|
||||
lappend ::CSF_OPT_BIN$anArchIter "$aVtkLibPath/lib"
|
||||
} else {
|
||||
lappend anErrBin$anArchIter "Error: 'vtkCommonCore-${aVtkVer}.dll' not found (VTK)"
|
||||
set isFound "false"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return "$isFound"
|
||||
}
|
||||
@@ -1247,17 +1193,17 @@ proc wokdep:SearchX11 {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
|
||||
upvar $theErrBin64 anErrBin64
|
||||
|
||||
set isFound "true"
|
||||
if { "$::tcl_platform(platform)" == "windows" || ( "$::tcl_platform(os)" == "Darwin" && "$::HAVE_XLIB" != "true" ) } {
|
||||
if { "$::tcl_platform(platform)" == "windows" || ( "$::tcl_platform(os)" == "Darwin" && "$::MACOSX_USE_GLX" != "true" ) } {
|
||||
return "$isFound"
|
||||
}
|
||||
|
||||
set aX11LibPath [wokdep:SearchLib "X11" "$::ARCH"]
|
||||
if { "$aX11LibPath" == "" } {
|
||||
set aX11LibPath [wokdep:SearchLib "X11" "$::ARCH" "/usr/X11/lib"]
|
||||
if { "$aX11LibPath" != "" } {
|
||||
set aXmuLibPath [wokdep:SearchLib "Xmu" "$::ARCH"]
|
||||
if { "$aXmuLibPath" == "" } {
|
||||
set aXmuLibPath [wokdep:SearchLib "Xmu" "$::ARCH" "/usr/X11/lib"]
|
||||
if { "$aXmuLibPath" != "" } {
|
||||
#lappend ::CSF_OPT_LIB$::ARCH "/usr/X11/lib"
|
||||
} else {
|
||||
lappend anErrLib$::ARCH "Error: '${::SYS_LIB_PREFIX}X11.${::SYS_LIB_SUFFIX}' not found (X11)"
|
||||
lappend anErrLib$::ARCH "Error: '${::SYS_LIB_PREFIX}Xmu.${::SYS_LIB_SUFFIX}' not found (X11)"
|
||||
set isFound "false"
|
||||
}
|
||||
}
|
||||
@@ -1326,18 +1272,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "rem Additional libraries (32-bit) search paths"
|
||||
puts $aFile "set \"CSF_OPT_LIB32=$aStringLib32\""
|
||||
|
||||
set aStringLib32d [join $::CSF_OPT_LIB32D $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringLib32d [regsub -all "$::PRODUCTS_PATH" $aStringLib32d "%PRODUCTS_PATH%"]
|
||||
}
|
||||
puts $aFile ""
|
||||
puts $aFile "rem Additional debug libraries (32-bit) search paths"
|
||||
if { "$aStringLib32d" != "" && "$aStringLib32" != "" } {
|
||||
puts $aFile "set \"CSF_OPT_LIB32D=$aStringLib32d;%CSF_OPT_LIB32%\""
|
||||
} else {
|
||||
puts $aFile "set \"CSF_OPT_LIB32D=$aStringLib32d\""
|
||||
}
|
||||
|
||||
set aStringLib64 [join $::CSF_OPT_LIB64 $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringLib64 [regsub -all "$::PRODUCTS_PATH" $aStringLib64 "%PRODUCTS_PATH%"]
|
||||
@@ -1346,18 +1280,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "rem Additional libraries (64-bit) search paths"
|
||||
puts $aFile "set \"CSF_OPT_LIB64=$aStringLib64\""
|
||||
|
||||
set aStringLib64d [join $::CSF_OPT_LIB64D $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringLib64d [regsub -all "$::PRODUCTS_PATH" $aStringLib64d "%PRODUCTS_PATH%"]
|
||||
}
|
||||
puts $aFile ""
|
||||
puts $aFile "rem Additional debug libraries (64-bit) search paths"
|
||||
if { "$aStringLib64d" != "" && "$aStringLib64" != "" } {
|
||||
puts $aFile "set \"CSF_OPT_LIB64D=$aStringLib64d;%CSF_OPT_LIB64%\""
|
||||
} else {
|
||||
puts $aFile "set \"CSF_OPT_LIB64D=$aStringLib64d\""
|
||||
}
|
||||
|
||||
set aStringBin32 [join $::CSF_OPT_BIN32 $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringBin32 [regsub -all "$::PRODUCTS_PATH" $aStringBin32 "%PRODUCTS_PATH%"]
|
||||
@@ -1366,18 +1288,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "rem Additional (32-bit) search paths"
|
||||
puts $aFile "set \"CSF_OPT_BIN32=$aStringBin32\""
|
||||
|
||||
set aStringBin32d [join $::CSF_OPT_BIN32D $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringBin32d [regsub -all "$::PRODUCTS_PATH" $aStringBin32d "%PRODUCTS_PATH%"]
|
||||
}
|
||||
puts $aFile ""
|
||||
puts $aFile "rem Additional debug (32-bit) search paths"
|
||||
if { "$aStringBin32d" != "" && "$aStringBin32" != "" } {
|
||||
puts $aFile "set \"CSF_OPT_BIN32D=$aStringBin32d;%CSF_OPT_BIN32%\""
|
||||
} else {
|
||||
puts $aFile "set \"CSF_OPT_BIN32D=$aStringBin32d\""
|
||||
}
|
||||
|
||||
set aStringBin64 [join $::CSF_OPT_BIN64 $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringBin64 [regsub -all "$::PRODUCTS_PATH" $aStringBin64 "%PRODUCTS_PATH%"]
|
||||
@@ -1386,18 +1296,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "rem Additional (64-bit) search paths"
|
||||
puts $aFile "set \"CSF_OPT_BIN64=$aStringBin64\""
|
||||
|
||||
set aStringBin64d [join $::CSF_OPT_BIN64D $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringBin64d [regsub -all "$::PRODUCTS_PATH" $aStringBin64d "%PRODUCTS_PATH%"]
|
||||
}
|
||||
puts $aFile ""
|
||||
puts $aFile "rem Additional debug (64-bit) search paths"
|
||||
if { "$aStringBin64d" != "" && "$aStringBin64" != "" } {
|
||||
puts $aFile "set \"CSF_OPT_BIN64D=$aStringBin64d;%CSF_OPT_BIN64%\""
|
||||
} else {
|
||||
puts $aFile "set \"CSF_OPT_BIN64D=$aStringBin64d\""
|
||||
}
|
||||
|
||||
close $aFile
|
||||
} else {
|
||||
set aCustomFilePath "./custom.sh"
|
||||
@@ -1439,18 +1337,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "# Additional libraries ($::ARCH-bit) search paths"
|
||||
puts $aFile "export CSF_OPT_LIB$::ARCH=\"[set aStringLib]\""
|
||||
|
||||
set aStringLibD [join [set ::CSF_OPT_LIB${::ARCH}D] $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringLibD [regsub -all "$::PRODUCTS_PATH" $aStringLibD "\${PRODUCTS_PATH}"]
|
||||
}
|
||||
puts $aFile ""
|
||||
puts $aFile "# Additional debug libraries ($::ARCH-bit) search paths"
|
||||
if { "$aStringLibD" != "" && "$aStringLib" != "" } {
|
||||
puts $aFile "export CSF_OPT_LIB${::ARCH}D=\"[set aStringLibD]:\$CSF_OPT_LIB${::ARCH}\""
|
||||
} else {
|
||||
puts $aFile "export CSF_OPT_LIB${::ARCH}D=\"[set aStringLibD]\""
|
||||
}
|
||||
|
||||
set aStringBin [join [set ::CSF_OPT_BIN$::ARCH] $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringBin [regsub -all "$::PRODUCTS_PATH" $aStringBin "\${PRODUCTS_PATH}"]
|
||||
@@ -1459,18 +1345,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "# Additional ($::ARCH-bit) search paths"
|
||||
puts $aFile "export CSF_OPT_BIN$::ARCH=\"[set aStringBin]\""
|
||||
|
||||
set aStringBinD [join [set ::CSF_OPT_BIN${::ARCH}D] $::SYS_PATH_SPLITTER]
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aStringBinD [regsub -all "$::PRODUCTS_PATH" $aStringBinD "\${PRODUCTS_PATH}"]
|
||||
}
|
||||
puts $aFile ""
|
||||
puts $aFile "# Additional debug ($::ARCH-bit) search paths"
|
||||
if { "$aStringBinD" != "" && "$aStringBin" != "" } {
|
||||
puts $aFile "export CSF_OPT_BIN${::ARCH}D=\"[set aStringBinD]:\$CSF_OPT_BIN${::ARCH}\""
|
||||
} else {
|
||||
puts $aFile "export CSF_OPT_BIN${::ARCH}D=\"[set aStringBinD]\""
|
||||
}
|
||||
|
||||
close $aFile
|
||||
}
|
||||
puts "Configuration saved to file '$aCustomFilePath'"
|
||||
@@ -1508,27 +1382,6 @@ proc wokdep:SaveCustom {} {
|
||||
puts $aFile "INCLUDEPATH += \"${anIncPath}\""
|
||||
}
|
||||
|
||||
puts $aFile ""
|
||||
puts $aFile "CONFIG(debug, debug|release) {"
|
||||
puts $aFile " # Additional debug libraries search paths"
|
||||
foreach aLibPath [set ::CSF_OPT_LIB${::ARCH}D] {
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aLibPath [regsub -all "$::PRODUCTS_PATH" $aLibPath "\$\$\{PRODUCTS_PATH\}"]
|
||||
}
|
||||
puts $aFile " LIBS += -L\"${aLibPath}\""
|
||||
}
|
||||
if { "$::tcl_platform(platform)" == "windows" } {
|
||||
puts $aFile ""
|
||||
puts $aFile " # Additional debug DLLs search paths"
|
||||
foreach aDllPath [set ::CSF_OPT_BIN${::ARCH}D] {
|
||||
if { "$::PRODUCTS_PATH" != "" } {
|
||||
set aDllPath [regsub -all "$::PRODUCTS_PATH" $aDllPath "\$\$\{PRODUCTS_PATH\}"]
|
||||
}
|
||||
puts $aFile " LIBS += -L\"${aDllPath}\""
|
||||
}
|
||||
}
|
||||
puts $aFile "}"
|
||||
|
||||
puts $aFile ""
|
||||
puts $aFile "# Additional libraries search paths"
|
||||
foreach aLibPath [set ::CSF_OPT_LIB$::ARCH] {
|
||||
|
@@ -237,10 +237,8 @@ proc gendoc {args} {
|
||||
}
|
||||
} elseif {$arg_n == "s"} {
|
||||
if { [ lsearch $args_names "pdf" ] != -1 } {
|
||||
puts "Warning: search is not used with PDF and will be ignored."
|
||||
continue
|
||||
}
|
||||
|
||||
if {$args_values(s) != "NULL"} {
|
||||
set SEARCH_MODE $args_values(s)
|
||||
} else {
|
||||
@@ -249,9 +247,6 @@ proc gendoc {args} {
|
||||
}
|
||||
} elseif {$arg_n == "mathjax"} {
|
||||
if { [ lsearch $args_names "pdf" ] != -1 } {
|
||||
puts "Warning: MathJax is not used with PDF and will be ignored."
|
||||
}
|
||||
|
||||
set possible_mathjax_loc $args_values(mathjax)
|
||||
if {[file exist [file join $possible_mathjax_loc $mathjax_js_name]]} {
|
||||
set MATHJAX_LOCATION $args_values(mathjax)
|
||||
@@ -260,6 +255,9 @@ proc gendoc {args} {
|
||||
puts "Warning: $mathjax_js_name is not found in $possible_mathjax_loc."
|
||||
puts " MathJax will be used from $MATHJAX_LOCATION"
|
||||
}
|
||||
} else {
|
||||
puts "Warning: MathJax is not used with pdf and will be ignored."
|
||||
}
|
||||
} else {
|
||||
puts "\nWrong argument: $arg_n"
|
||||
OCCDoc_PrintHelpMessage
|
||||
@@ -688,17 +686,6 @@ proc OCCDoc_MakeDoxyfile {docType outDir tagFileDir {doxyFileName} {generatorMod
|
||||
# Write specific options
|
||||
if { $docType == "REFMAN" } {
|
||||
|
||||
# always include optional components
|
||||
set aHaveD3dBack ""
|
||||
set aHaveGlesBack ""
|
||||
set aHaveVtkBack ""
|
||||
if { [info exists ::env(HAVE_D3D)] } { set aHaveD3dBack "$::env(HAVE_D3D)" }
|
||||
if { [info exists ::env(HAVE_GLES2)] } { set aHaveGlesBack "$::env(HAVE_GLES2)" }
|
||||
if { [info exists ::env(HAVE_VTK)] } { set aHaveVtkBack "$::env(HAVE_VTK)" }
|
||||
set ::env(HAVE_D3D) "true"
|
||||
set ::env(HAVE_GLES2) "true"
|
||||
set ::env(HAVE_VTK) "true"
|
||||
|
||||
# Load lists of modules scripts
|
||||
if { $productsPath == "" } {
|
||||
set modules_scripts [glob -nocomplain -type f -directory "[OCCDoc_GetSourceDir $productsPath]/OS/" *.tcl]
|
||||
@@ -824,18 +811,12 @@ proc OCCDoc_MakeDoxyfile {docType outDir tagFileDir {doxyFileName} {generatorMod
|
||||
|
||||
puts $doxyFile ""
|
||||
|
||||
# restore environment variables
|
||||
set ::env(HAVE_D3D) "$aHaveD3dBack"
|
||||
set ::env(HAVE_GLES2) "$aHaveGlesBack"
|
||||
set ::env(HAVE_VTK) "$aHaveVtkBack"
|
||||
|
||||
} elseif { $docType == "OVERVIEW" } {
|
||||
|
||||
# Add common options for generation of Overview and User Guides
|
||||
puts $doxyFile "PROJECT_NUMBER = $occt_version"
|
||||
puts $doxyFile "OUTPUT_DIRECTORY = $outDir/."
|
||||
puts $doxyFile "PROJECT_LOGO = [OCCDoc_GetDoxDir]/resources/occ_logo.png"
|
||||
puts $doxyFile "EXAMPLE_PATH = [OCCDoc_GetSourceDir $productsPath]"
|
||||
|
||||
set PARAM_INPUT "INPUT ="
|
||||
set PARAM_IMAGEPATH "IMAGE_PATH = [OCCDoc_GetDoxDir]/resources/ "
|
||||
|
@@ -129,7 +129,7 @@ proc osutils:isEqualContent { theContent1 theContent2 } {
|
||||
# Auxiliary function for writing new file content only if it has been actually changed
|
||||
# (e.g. to preserve file timestamp on no change).
|
||||
# Useful for automatically (re)generated files.
|
||||
proc osutils:writeTextFile { theFile theContent {theEol lf} {theToBackup false} } {
|
||||
proc osutils:writeTextFile { theFile theContent {theEol lf} } {
|
||||
if {[file exists "${theFile}"]} {
|
||||
set aFileOld [open "${theFile}" rb]
|
||||
fconfigure $aFileOld -translation crlf
|
||||
@@ -143,10 +143,6 @@ proc osutils:writeTextFile { theFile theContent {theEol lf} {theToBackup false}
|
||||
return false
|
||||
}
|
||||
|
||||
if { $theToBackup == true } {
|
||||
puts "Warning: file ${theFile} is updated. Old content is saved to ${theFile}.bak"
|
||||
file copy -force -- "${theFile}" "${theFile}.bak"
|
||||
}
|
||||
file delete -force "${theFile}"
|
||||
}
|
||||
|
||||
@@ -260,7 +256,7 @@ proc genAllResources { theSrcDir } {
|
||||
|
||||
# Wrapper-function to generate VS project files
|
||||
proc genproj {theFormat args} {
|
||||
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "vc142" "vc143" "vclang" "cbp" "xcd" "pro"}
|
||||
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "vc142" "vclang" "cbp" "xcd" "pro"}
|
||||
set aSupportedPlatforms { "wnt" "uwp" "lin" "mac" "ios" "qnx" }
|
||||
set isHelpRequire false
|
||||
|
||||
@@ -324,7 +320,6 @@ proc genproj {theFormat args} {
|
||||
vc14 - Visual Studio 2015
|
||||
vc141 - Visual Studio 2017
|
||||
vc142 - Visual Studio 2019
|
||||
vc143 - Visual Studio 2022
|
||||
vclang - Visual Studio with ClangCL toolset
|
||||
cbp - CodeBlocks
|
||||
xcd - XCode
|
||||
@@ -378,16 +373,14 @@ proc copy_with_warning {from to} {
|
||||
# Generate auxiliary scripts for launching IDE.
|
||||
proc genprojbat {theFormat thePlatform theSolution} {
|
||||
set aTargetPlatformExt sh
|
||||
set aTargetEol lf
|
||||
if { $thePlatform == "wnt" || $thePlatform == "uwp" } {
|
||||
set aTargetPlatformExt bat
|
||||
set aTargetEol crlf
|
||||
}
|
||||
|
||||
if { [file exists "$::path/src/OS/FoundationClasses.tcl"] || ![file exists "$::path/env.${aTargetPlatformExt}"] } {
|
||||
# generate env.bat/sh
|
||||
set anEnvTmplFilePath "$::THE_CASROOT/adm/templates/env.${aTargetPlatformExt}"
|
||||
set anEnvTmplFile [open "$anEnvTmplFilePath" "r"]
|
||||
if {"$theFormat" != "cmake"} {
|
||||
# copy env.bat/sh only if not yet present
|
||||
if { ! [file exists "$::path/env.${aTargetPlatformExt}"] } {
|
||||
set anEnvTmplFile [open "$::THE_CASROOT/adm/templates/env.${aTargetPlatformExt}" "r"]
|
||||
set anEnvTmpl [read $anEnvTmplFile]
|
||||
close $anEnvTmplFile
|
||||
|
||||
@@ -397,8 +390,11 @@ proc genprojbat {theFormat thePlatform theSolution} {
|
||||
}
|
||||
|
||||
regsub -all -- {__CASROOT__} $anEnvTmpl "$aCasRoot" anEnvTmpl
|
||||
set aLineList [split $anEnvTmpl "\n"]
|
||||
osutils:writeTextFile "$::path/env.${aTargetPlatformExt}" $aLineList $aTargetEol true
|
||||
|
||||
set anEnvFile [open "$::path/env.${aTargetPlatformExt}" "w"]
|
||||
puts $anEnvFile $anEnvTmpl
|
||||
close $anEnvFile
|
||||
}
|
||||
|
||||
copy_with_warning "$::THE_CASROOT/adm/templates/draw.${aTargetPlatformExt}" "$::path/draw.${aTargetPlatformExt}"
|
||||
|
||||
@@ -561,7 +557,6 @@ proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl theSolution }
|
||||
"vc14" -
|
||||
"vc141" -
|
||||
"vc142" -
|
||||
"vc143" -
|
||||
"vclang" { OS:MKVC $anOutDir $aModules $aTools $theSolution $theFormat $isUWP}
|
||||
"cbp" { OS:MKCBP $anOutDir $aModules $theSolution $thePlatform $theCmpl }
|
||||
"xcd" {
|
||||
@@ -1017,7 +1012,7 @@ proc osutils:vcsolution:header { vcversion } {
|
||||
"Microsoft Visual Studio Solution File, Format Version 12.00\n" \
|
||||
"# Visual Studio 2013\n"
|
||||
} elseif { "$vcversion" == "vc14" || "$vcversion" == "vc141" ||
|
||||
"$vcversion" == "vc142" || "$vcversion" == "vc143" || "$vcversion" == "vclang" } {
|
||||
"$vcversion" == "vc142" || "$vcversion" == "vclang" } {
|
||||
append var \
|
||||
"Microsoft Visual Studio Solution File, Format Version 12.00\n" \
|
||||
"# Visual Studio 14\n"
|
||||
@@ -1292,9 +1287,6 @@ proc osutils:vcproj:readtemplate {theVcVer isUWP isExec} {
|
||||
} elseif { $theVcVer == "vc142" } {
|
||||
set aVCRTVer "vc14"
|
||||
set aToolset "v142"
|
||||
} elseif { $theVcVer == "vc143" } {
|
||||
set aVCRTVer "vc14"
|
||||
set aToolset "v143"
|
||||
} elseif { $theVcVer == "vclang" } {
|
||||
set aVCRTVer "vc14"
|
||||
set aToolset "ClangCL"
|
||||
@@ -1417,13 +1409,9 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap theRelease} {
|
||||
unset theCsfLibsMap
|
||||
unset theCsfFrmsMap
|
||||
|
||||
if { "$::HAVE_FREETYPE" == "true" } {
|
||||
set aLibsMap(CSF_FREETYPE) "freetype"
|
||||
}
|
||||
set aLibsMap(CSF_TclLibs) "tcl8.6"
|
||||
if { "$::HAVE_TK" == "true" } {
|
||||
set aLibsMap(CSF_TclTkLibs) "tk8.6"
|
||||
}
|
||||
if { "$::HAVE_FREEIMAGE" == "true" } {
|
||||
if { "$theOS" == "wnt" } {
|
||||
set aLibsMap(CSF_FreeImagePlus) "FreeImage"
|
||||
@@ -1452,9 +1440,6 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap theRelease} {
|
||||
if { "$::HAVE_LIBLZMA" == "true" } {
|
||||
set aLibsMap(CSF_LIBLZMA) "liblzma"
|
||||
}
|
||||
if { "$::HAVE_DRACO" == "true" } {
|
||||
set aLibsMap(CSF_Draco) "draco"
|
||||
}
|
||||
if { "$::HAVE_OPENVR" == "true" } {
|
||||
set aLibsMap(CSF_OpenVR) "openvr_api"
|
||||
}
|
||||
@@ -1476,15 +1461,15 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap theRelease} {
|
||||
set aLibsMap(CSF_netapi32) "netapi32"
|
||||
set aLibsMap(CSF_winmm) "winmm"
|
||||
set aLibsMap(CSF_OpenGlLibs) "opengl32"
|
||||
set aLibsMap(CSF_OpenGlesLibs) "libEGL libGLESv2"
|
||||
if { "$::HAVE_GLES2" == "true" } {
|
||||
set aLibsMap(CSF_OpenGlLibs) "libEGL libGLESv2"
|
||||
}
|
||||
set aLibsMap(CSF_psapi) "Psapi"
|
||||
set aLibsMap(CSF_d3d9) "d3d9"
|
||||
|
||||
# the naming is different on Windows
|
||||
set aLibsMap(CSF_TclLibs) "tcl86"
|
||||
if { "$::HAVE_TK" == "true" } {
|
||||
set aLibsMap(CSF_TclTkLibs) "tk86"
|
||||
}
|
||||
if { "$theRelease" == "true" } {
|
||||
set aLibsMap(CSF_QT) "Qt5Gui Qt5Widgets Qt5Xml Qt5Core"
|
||||
} else {
|
||||
@@ -1499,47 +1484,39 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap theRelease} {
|
||||
}
|
||||
} else {
|
||||
set aLibsMap(CSF_dl) "dl"
|
||||
if { "$::HAVE_XLIB" == "true" } {
|
||||
set aLibsMap(CSF_OpenGlLibs) "GL"
|
||||
} else {
|
||||
set aLibsMap(CSF_OpenGlLibs) "GL EGL"
|
||||
}
|
||||
set aLibsMap(CSF_OpenGlesLibs) "EGL GLESv2"
|
||||
if { "$theOS" == "mac" || "$theOS" == "ios" } {
|
||||
set aLibsMap(CSF_objc) "objc"
|
||||
set aLibsMap(CSF_OpenGlLibs) ""
|
||||
set aLibsMap(CSF_OpenGlesLibs) ""
|
||||
set aFrmsMap(CSF_OpenGlLibs) "OpenGL"
|
||||
set aFrmsMap(CSF_OpenGlesLibs) "OpenGLES"
|
||||
if { "$theOS" == "ios" } {
|
||||
set aFrmsMap(CSF_Appkit) "UIKit"
|
||||
set aFrmsMap(CSF_OpenGlLibs) "OpenGLES"
|
||||
} else {
|
||||
set aFrmsMap(CSF_Appkit) "AppKit"
|
||||
set aFrmsMap(CSF_OpenGlLibs) "OpenGL"
|
||||
}
|
||||
set aFrmsMap(CSF_IOKit) "IOKit"
|
||||
set aLibsMap(CSF_TclLibs) ""
|
||||
set aLibsMap(CSF_TclTkLibs) ""
|
||||
set aFrmsMap(CSF_TclLibs) "Tcl"
|
||||
if { "$::HAVE_TK" == "true" } {
|
||||
set aLibsMap(CSF_TclLibs) ""
|
||||
set aFrmsMap(CSF_TclTkLibs) "Tk"
|
||||
}
|
||||
set aLibsMap(CSF_TclTkLibs) ""
|
||||
set aLibsMap(CSF_QT) "QtCore QtGui"
|
||||
} elseif { "$theOS" == "android" } {
|
||||
set aLibsMap(CSF_OpenGlLibs) "EGL GLESv2"
|
||||
set aLibsMap(CSF_androidlog) "log"
|
||||
} else {
|
||||
if { "$::HAVE_FREETYPE" == "true" } {
|
||||
set aLibsMap(CSF_fontconfig) "fontconfig"
|
||||
}
|
||||
if { "$theOS" == "qnx" } {
|
||||
# CSF_ThreadLibs - pthread API is part of libc on QNX
|
||||
set aLibsMap(CSF_OpenGlLibs) "EGL GLESv2"
|
||||
} else {
|
||||
set aLibsMap(CSF_ThreadLibs) "pthread rt"
|
||||
if { "$::HAVE_TK" == "true" } {
|
||||
set aLibsMap(CSF_TclTkLibs) "tk8.6"
|
||||
}
|
||||
if { "$::HAVE_XLIB" == "true" } {
|
||||
set aLibsMap(CSF_XwLibs) "X11"
|
||||
set aLibsMap(CSF_OpenGlLibs) "GL"
|
||||
set aLibsMap(CSF_TclTkLibs) "X11 tk8.6"
|
||||
set aLibsMap(CSF_XwLibs) "X11 Xext Xmu Xi"
|
||||
set aLibsMap(CSF_MotifLibs) "X11"
|
||||
}
|
||||
|
||||
if { "$::HAVE_GLES2" == "true" } {
|
||||
set aLibsMap(CSF_OpenGlLibs) "EGL GLESv2"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1808,14 +1785,9 @@ proc osutils:vcproj { theVcVer isUWP theOutDir theToolKit theGuidsMap theSrcDir
|
||||
global path
|
||||
|
||||
set aHasQtDep "false"
|
||||
set aTkDefines ""
|
||||
foreach aCsfElem [osutils:tk:csfInExternlib "$path/$theSrcDir/${theToolKit}/EXTERNLIB"] {
|
||||
if { "$aCsfElem" == "CSF_QT" } {
|
||||
set aHasQtDep "true"
|
||||
} elseif { "$aCsfElem" == "CSF_OpenGlLibs" } {
|
||||
set aTkDefines "$aTkDefines;HAVE_OPENGL"
|
||||
} elseif { "$aCsfElem" == "CSF_OpenGlesLibs" } {
|
||||
set aTkDefines "$aTkDefines;HAVE_GLES2"
|
||||
}
|
||||
}
|
||||
set theProjTmpl [osutils:vcproj:readtemplate $theVcVer $isUWP 0]
|
||||
@@ -1850,9 +1822,9 @@ proc osutils:vcproj { theVcVer isUWP theOutDir theToolKit theGuidsMap theSrcDir
|
||||
# depending on VC version
|
||||
regsub -all -- {__TKDEP__} $theProjTmpl [osutils:depLibraries $aUsedLibs $anOsReleaseLibs $theVcVer] theProjTmpl
|
||||
regsub -all -- {__TKDEP_DEBUG__} $theProjTmpl [osutils:depLibraries $aUsedLibs $anOsDebugLibs $theVcVer] theProjTmpl
|
||||
regsub -all -- {__TKDEFINES__} $theProjTmpl $aTkDefines theProjTmpl
|
||||
|
||||
set anIncPaths "..\\..\\..\\inc"
|
||||
# set aTKDefines ""
|
||||
set aFilesSection ""
|
||||
set aVcFilesCxx(units) ""
|
||||
set aVcFilesHxx(units) ""
|
||||
@@ -2136,7 +2108,6 @@ proc osutils:vcprojx { theVcVer isUWP theOutDir theToolKit theGuidsMap theSrcDir
|
||||
set aVCRTVer [string range $theVcVer 0 3]
|
||||
regsub -all -- {__TKDEP__} $aProjTmpl [osutils:depLibraries $aUsedLibs $anOsReleaseLibs $theVcVer] aProjTmpl
|
||||
regsub -all -- {__TKDEP_DEBUG__} $aProjTmpl [osutils:depLibraries $aUsedLibs $anOsDebugLibs $theVcVer] aProjTmpl
|
||||
regsub -all -- {__TKDEFINES__} $aProjTmpl "" aProjTmpl
|
||||
|
||||
set aFilesSection ""
|
||||
set aVcFilesCxx(units) ""
|
||||
@@ -2544,7 +2515,6 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
|
||||
lappend aCmplFlags "-DOCC_CONVERT_SIGNALS"
|
||||
}
|
||||
lappend aCmplFlags "-Wall"
|
||||
lappend aCmplFlags "-Wextra"
|
||||
lappend aCmplFlags "-fexceptions"
|
||||
}
|
||||
lappend aCmplFlagsRelease "-DNDEBUG"
|
||||
|
@@ -13,8 +13,8 @@ OccGitRoot = $$_PRO_FILE_PWD_/../../../..
|
||||
|
||||
# Define compilation flags
|
||||
CONFIG += warn_on
|
||||
QMAKE_CFLAGS_WARN_ON = -Wall -Wextra
|
||||
QMAKE_CXXFLAGS_WARN_ON = -Wall -Wextra
|
||||
QMAKE_CFLAGS_WARN_ON = -Wall
|
||||
QMAKE_CXXFLAGS_WARN_ON = -Wall
|
||||
win32 {
|
||||
QMAKE_CFLAGS_WARN_ON = -W4
|
||||
QMAKE_CXXFLAGS_WARN_ON = -W4
|
||||
@@ -39,10 +39,6 @@ win32 {
|
||||
DEFINES += _SCL_SECURE_NO_WARNINGS
|
||||
} else {
|
||||
CONFIG += c++11
|
||||
clang {
|
||||
QMAKE_CFLAGS_WARN_ON += -Wshorten-64-to-32
|
||||
QMAKE_CXXFLAGS_WARN_ON += -Wshorten-64-to-32
|
||||
}
|
||||
QMAKE_CFLAGS += -fexceptions
|
||||
QMAKE_CXXFLAGS += -fexceptions
|
||||
QMAKE_CXXFLAGS += -fvisibility=default
|
||||
@@ -53,9 +49,6 @@ win32 {
|
||||
} else {
|
||||
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.14
|
||||
}
|
||||
} else:gcc {
|
||||
# ask linker to report missing library dependencies
|
||||
QMAKE_LFLAGS += -Wl,-z,defs
|
||||
}
|
||||
}
|
||||
!CONFIG(debug, debug|release) {
|
||||
@@ -160,4 +153,5 @@ win32 {
|
||||
}
|
||||
}
|
||||
|
||||
OBJECTS_DIR = $$DESTDIR/../obj$${MY_BUILDTYPE}/$${TARGET}
|
||||
#OBJECTS_DIR = $$DESTDIR/../obj$${MY_BUILDTYPE}/$${TARGET}
|
||||
OBJECTS_DIR = $$DESTDIR/../obj$${MY_BUILDTYPE}
|
||||
|
@@ -15,14 +15,8 @@ for (aModuleIter, aModuleList) {
|
||||
equals (aToolKit, $$OCC_MODULE_NAME) { toSkipToolkit = 1 }
|
||||
!HAVE_VTK:equals (aToolKit, "TKIVtk") { toSkipToolkit = 1 }
|
||||
!HAVE_VTK:equals (aToolKit, "TKIVtkDraw") { toSkipToolkit = 1 }
|
||||
#!HAVE_OPENGL: equals (aToolKit, "TKOpenGl") { toSkipToolkit = 1 }
|
||||
#!HAVE_OPENGL: equals (aToolKit, "TKOpenGlTest") { toSkipToolkit = 1 }
|
||||
!HAVE_GLES2: equals (aToolKit, "TKOpenGles") { toSkipToolkit = 1 }
|
||||
!HAVE_GLES2: equals (aToolKit, "TKOpenGlesTest") { toSkipToolkit = 1 }
|
||||
!win32: equals (aToolKit, "TKD3DHost") { toSkipToolkit = 1 }
|
||||
!win32: equals (aToolKit, "TKD3DHostTest") { toSkipToolkit = 1 }
|
||||
equals (toSkipToolkit, 0) {
|
||||
|
||||
#warning(aToolKit($$OCC_MODULE_NAME)=$$aToolKit)
|
||||
eval(occtkgen_$${aToolKit}.input = $$_PRO_FILE_PWD_/../OccToolkit.pro.in)
|
||||
eval(occtkgen_$${aToolKit}.output = $$_PRO_FILE_PWD_/$${aToolKit}/$${aToolKit}.pro)
|
||||
|
@@ -18,7 +18,7 @@ aHxxRoot = $$OccGitRoot/inc
|
||||
INCLUDEPATH += $$aHxxRoot
|
||||
|
||||
# CSF variables
|
||||
HAVE_FREETYPE { CSF_FREETYPE = -lfreetype }
|
||||
CSF_FREETYPE = -lfreetype
|
||||
CSF_TclLibs = -ltcl8.6
|
||||
CSF_TclTkLibs = -ltk8.6
|
||||
HAVE_FREEIMAGE { CSF_FreeImagePlus = -lfreeimage } else:win32 { CSF_FreeImagePlus = -lwindowscodecs -lole32 }
|
||||
@@ -26,7 +26,6 @@ HAVE_FFMPEG { CSF_FFmpeg = -lavcodec -lavformat -lswscale -lavutil }
|
||||
HAVE_TBB { CSF_TBB = -ltbb -ltbbmalloc }
|
||||
HAVE_ZLIB { CSF_ZLIB = -lzlib }
|
||||
HAVE_LIBLZMA { CSF_LIBLZMA = -lliblzma }
|
||||
HAVE_DRACO { CSF_Draco = -ldraco }
|
||||
win32 {
|
||||
CSF_kernel32 = -lkernel32
|
||||
CSF_advapi32 = -ladvapi32
|
||||
@@ -37,7 +36,7 @@ win32 {
|
||||
CSF_wsock32 = -lwsock32
|
||||
CSF_netapi32 = -lnetapi32
|
||||
CSF_OpenGlLibs = -lopengl32
|
||||
CSF_OpenGlesLibs = -llibEGL -llibGLESv2
|
||||
HAVE_GLES2 { CSF_OpenGlLibs = -llibEGL -llibGLESv2 }
|
||||
CSF_psapi = -lPsapi
|
||||
CSF_winmm = -lwinmm
|
||||
CSF_d3d9 = -ld3d9
|
||||
@@ -47,12 +46,12 @@ win32 {
|
||||
} else:mac {
|
||||
CSF_dl = -ldl
|
||||
CSF_objc = -lobjc
|
||||
CSF_OpenGlLibs = -framework OpenGL
|
||||
CSF_OpenGlesLibs = -framework OpenGLES
|
||||
iphoneos {
|
||||
CSF_Appkit = -framework UIKit
|
||||
CSF_OpenGlLibs = -framework OpenGLES
|
||||
} else {
|
||||
CSF_Appkit = -framework AppKit
|
||||
CSF_OpenGlLibs = -framework OpenGL
|
||||
}
|
||||
CSF_IOKit = -framework IOKit
|
||||
CSF_TclLibs = -framework Tcl
|
||||
@@ -60,25 +59,20 @@ win32 {
|
||||
} else {
|
||||
CSF_dl = -ldl
|
||||
CSF_ThreadLibs = -lpthread -lrt
|
||||
CSF_OpenGlesLibs = -lEGL -lGLESv2
|
||||
CSF_TclTkLibs = -ltk8.6
|
||||
HAVE_XLIB {
|
||||
CSF_OpenGlLibs = -lGL
|
||||
CSF_XwLibs = -lX11
|
||||
} else {
|
||||
CSF_OpenGlLibs = -lGL -lEGL
|
||||
}
|
||||
HAVE_FREETYPE { CSF_fontconfig = -lfontconfig }
|
||||
CSF_TclTkLibs = -lX11 -ltk8.6
|
||||
CSF_XwLibs = -lX11 -lXext -lXmu -lXi
|
||||
CSF_MotifLibs = -lX11
|
||||
CSF_fontconfig = -lfontconfig
|
||||
HAVE_GLES2 { CSF_OpenGlLibs = -lEGL -lGLESv2 }
|
||||
}
|
||||
|
||||
for (aCfgIter, CONFIG) {
|
||||
aRes = $$find(aCfgIter, "^HAVE_")
|
||||
!equals(aCfgIter, "HAVE_GLES2") {
|
||||
count(aRes, 1) {
|
||||
DEFINES += $$aCfgIter
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Define the list of standard OCCT file extensions
|
||||
aHxxRegex = ^.*\.(hxx|h|lxx|gxx)$
|
||||
@@ -109,12 +103,6 @@ for (anExternLib, anExternLibs) {
|
||||
count(hasCsf, 1) {
|
||||
aList = $$split($$anExternLib, "\n")
|
||||
LIBS += $$aList
|
||||
equals(anExternLib, "CSF_OpenGlLibs") {
|
||||
DEFINES += "HAVE_OPENGL"
|
||||
}
|
||||
equals(anExternLib, "CSF_OpenGlesLibs") {
|
||||
DEFINES += "HAVE_GLES2"
|
||||
}
|
||||
} else {
|
||||
LIBS += -l$$anExternLib
|
||||
}
|
||||
|
@@ -9,10 +9,6 @@
|
||||
# - Open project in Qt Creator, and call "Run qmake".
|
||||
# - Close the project in Qt Creator, open it again so that you should see the sub-modules in Project tree; call "Run qmake" again.
|
||||
# - "Run qmake" and perform Build.
|
||||
#
|
||||
# Within Debian-based Linux repository Qt Creator can be installed like this:
|
||||
# > sudo apt-get install qtcreator qtbase5-dev
|
||||
|
||||
TEMPLATE = subdirs
|
||||
exists(custom.auto.pri) { include(custom.auto.pri) }
|
||||
exists(custom.pri) { include(custom.pri) }
|
||||
|
@@ -1,39 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE QtCreatorCodeStyle>
|
||||
<!-- Written by QtCreator 3.6.1, 2016-05-19T14:46:43. -->
|
||||
<qtcreator>
|
||||
<data>
|
||||
<variable>CodeStyleData</variable>
|
||||
<valuemap type="QVariantMap">
|
||||
<value type="bool" key="AlignAssignments">true</value>
|
||||
<value type="bool" key="AutoSpacesForTabs">false</value>
|
||||
<value type="bool" key="BindStarToIdentifier">false</value>
|
||||
<value type="bool" key="BindStarToLeftSpecifier">true</value>
|
||||
<value type="bool" key="BindStarToRightSpecifier">false</value>
|
||||
<value type="bool" key="BindStarToTypeName">true</value>
|
||||
<value type="bool" key="ExtraPaddingForConditionsIfConfusingAlign">true</value>
|
||||
<value type="bool" key="IndentAccessSpecifiers">false</value>
|
||||
<value type="bool" key="IndentBlockBody">true</value>
|
||||
<value type="bool" key="IndentBlockBraces">false</value>
|
||||
<value type="bool" key="IndentBlocksRelativeToSwitchLabels">true</value>
|
||||
<value type="bool" key="IndentClassBraces">false</value>
|
||||
<value type="bool" key="IndentControlFlowRelativeToSwitchLabels">true</value>
|
||||
<value type="bool" key="IndentDeclarationsRelativeToAccessSpecifiers">true</value>
|
||||
<value type="bool" key="IndentEnumBraces">false</value>
|
||||
<value type="bool" key="IndentFunctionBody">true</value>
|
||||
<value type="bool" key="IndentFunctionBraces">false</value>
|
||||
<value type="bool" key="IndentNamespaceBody">true</value>
|
||||
<value type="bool" key="IndentNamespaceBraces">false</value>
|
||||
<value type="int" key="IndentSize">2</value>
|
||||
<value type="bool" key="IndentStatementsRelativeToSwitchLabels">true</value>
|
||||
<value type="bool" key="IndentSwitchLabels">true</value>
|
||||
<value type="int" key="PaddingMode">2</value>
|
||||
<value type="bool" key="SpacesForTabs">true</value>
|
||||
<value type="int" key="TabSize">2</value>
|
||||
</valuemap>
|
||||
</data>
|
||||
<data>
|
||||
<variable>DisplayName</variable>
|
||||
<value type="QString">occt</value>
|
||||
</data>
|
||||
</qtcreator>
|
@@ -13,7 +13,6 @@ rem Paths to 3rd-party tools and libraries
|
||||
set "anNdkPath="
|
||||
set "aFreeType="
|
||||
set "aRapidJson="
|
||||
set "aDraco="
|
||||
|
||||
rem Build stages to perform
|
||||
set "toCMake=1"
|
||||
@@ -35,9 +34,7 @@ set "BUILD_ApplicationFramework=ON"
|
||||
set "BUILD_DataExchange=ON"
|
||||
|
||||
rem Optional 3rd-party libraries to enable
|
||||
set "USE_FREETYPE=ON"
|
||||
set "USE_RAPIDJSON=OFF"
|
||||
set "USE_DRACO=OFF"
|
||||
|
||||
rem Archive tool
|
||||
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
|
||||
@@ -141,9 +138,6 @@ echo Start building OCCT for %aPlatformAndCompiler%, API level %anApi%>> %aLogFi
|
||||
|
||||
pushd "%aWorkDir%"
|
||||
|
||||
set "aFreeTypeLibName=libfreetype.so"
|
||||
if exist "%aFreeType%/libs/%anAbi%/libfreetype.a" ( set "aFreeTypeLibName=libfreetype.a" )
|
||||
|
||||
set "aTimeZERO=%TIME%"
|
||||
if ["%toCMake%"] == ["1"] (
|
||||
echo Configuring OCCT for Android %anAbi%, API level %anApi%...
|
||||
@@ -168,19 +162,14 @@ if ["%toCMake%"] == ["1"] (
|
||||
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
|
||||
-D BUILD_MODULE_Draw:BOOL="OFF" ^
|
||||
-D BUILD_DOC_Overview:BOOL="OFF" ^
|
||||
-D USE_FREETYPE:BOOL="%USE_FREETYPE%" ^
|
||||
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
|
||||
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="%aFreeType%/libs/%anAbi%" ^
|
||||
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/%aFreeTypeLibName%" ^
|
||||
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/libfreetype.so" ^
|
||||
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
|
||||
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
|
||||
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
|
||||
-D USE_DRACO:BOOL="%USE_DRACO%" ^
|
||||
-D 3RDPARTY_DRACO_DIR:PATH="%aDraco%" ^
|
||||
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="%aDraco%/include" ^
|
||||
-D 3RDPARTY_DRACO_LIBRARY_DIR_draco:PATH="%aDraco%/libs/%anAbi%" ^
|
||||
"%aCasSrc%"
|
||||
|
||||
if errorlevel 1 (
|
||||
|
@@ -6,7 +6,6 @@ rem set "PATH=c:\CMake\bin;%PATH%"
|
||||
rem set "anNdkPath=c:/android-ndk-r12"
|
||||
rem set "aFreeType=c:/freetype-2.7.1-android"
|
||||
rem set "aRapidJson=c:/rapidjson-1.1.0"
|
||||
rem set "aDraco=c:/draco-1.4.1-android"
|
||||
|
||||
rem Uncomment to customize building steps
|
||||
rem set "aBuildRoot=%~dp0..\..\work"
|
||||
@@ -29,5 +28,4 @@ rem set "BUILD_ApplicationFramework=ON"
|
||||
rem set "BUILD_DataExchange=ON"
|
||||
|
||||
rem Optional 3rd-party libraries to enable
|
||||
rem set "USE_RAPIDJSON=ON"
|
||||
rem set "USE_DRACO=ON"
|
||||
rem set USE_RAPIDJSON=ON
|
||||
|
@@ -22,7 +22,6 @@ rem set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
|
||||
rem set BUILD_WITH_DEBUG=OFF
|
||||
rem set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
|
||||
rem set BUILD_USE_PCH=OFF
|
||||
rem set BUILD_FORCE_RelWithDebInfo=OFF
|
||||
|
||||
rem Use semicolon-separated list of toolkits if you want to disable all modules
|
||||
rem and build only some toolkits.
|
||||
@@ -43,6 +42,5 @@ rem set USE_FFMPEG=OFF
|
||||
rem set USE_FREEIMAGE=OFF
|
||||
rem set USE_GLES2=OFF
|
||||
rem set USE_RAPIDJSON=OFF
|
||||
rem set USE_DRACO=OFF
|
||||
rem set USE_TBB=OFF
|
||||
rem set USE_VTK=OFF
|
||||
|
@@ -35,7 +35,6 @@ FREETYPE_DIR="$OCCT3RDPARTY/freetype-2.7.1"
|
||||
#USE_FREEIMAGE=OFF
|
||||
#USE_GLES2=OFF
|
||||
#USE_RAPIDJSON=OFF
|
||||
#USE_DRACO=OFF
|
||||
#USE_TBB=OFF
|
||||
#USE_VTK=OFF
|
||||
|
||||
|
@@ -12,7 +12,6 @@ set VS=14
|
||||
set VSDATA=2015
|
||||
set VSPLATFORM=Win64
|
||||
set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
|
||||
set "OCCT3RDPARTY="
|
||||
set "INSTALL_DIR=%SrcRoot%\install"
|
||||
|
||||
set BUILD_ADDITIONAL_TOOLKITS=
|
||||
@@ -24,7 +23,6 @@ set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
|
||||
set BUILD_WITH_DEBUG=OFF
|
||||
set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
|
||||
set BUILD_USE_PCH=OFF
|
||||
set BUILD_FORCE_RelWithDebInfo=OFF
|
||||
|
||||
set BUILD_MODULE_ApplicationFramework=ON
|
||||
set BUILD_MODULE_DataExchange=ON
|
||||
@@ -38,7 +36,6 @@ set USE_FFMPEG=OFF
|
||||
set USE_FREEIMAGE=OFF
|
||||
set USE_GLES2=OFF
|
||||
set USE_RAPIDJSON=OFF
|
||||
set USE_DRACO=OFF
|
||||
set USE_TBB=OFF
|
||||
set USE_VTK=OFF
|
||||
|
||||
@@ -72,14 +69,12 @@ cmake -G "%arch_compile%" ^
|
||||
-D BUILD_WITH_DEBUG:BOOL=%BUILD_WITH_DEBUG% ^
|
||||
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=%BUILD_ENABLE_FPE_SIGNAL_HANDLER% ^
|
||||
-D BUILD_USE_PCH:BOOL=%BUILD_USE_PCH% ^
|
||||
-D BUILD_FORCE_RelWithDebInfo:BOOL=%BUILD_FORCE_RelWithDebInfo% ^
|
||||
-D INSTALL_DIR:PATH="%INSTALL_DIR%" ^
|
||||
-D USE_D3D:BOOL=%USE_D3D% ^
|
||||
-D USE_FFMPEG:BOOL=%USE_FFMPEG% ^
|
||||
-D USE_FREEIMAGE:BOOL=%USE_FREEIMAGE% ^
|
||||
-D USE_GLES2:BOOL=%USE_GLES2% ^
|
||||
-D USE_RAPIDJSON:BOOL=%USE_RAPIDJSON% ^
|
||||
-D USE_DRACO:BOOL=%USE_DRACO% ^
|
||||
-D USE_TBB:BOOL=%USE_TBB% ^
|
||||
-D USE_VTK:BOOL=%USE_VTK% ^
|
||||
"%SrcRoot%"
|
||||
|
@@ -40,7 +40,6 @@ USE_FFMPEG=OFF
|
||||
USE_FREEIMAGE=OFF
|
||||
USE_GLES2=OFF
|
||||
USE_RAPIDJSON=OFF
|
||||
USE_DRACO=OFF
|
||||
USE_TBB=OFF
|
||||
USE_VTK=OFF
|
||||
AUX_ARGS=
|
||||
@@ -80,7 +79,6 @@ cmake -G "Unix Makefiles" \
|
||||
-D USE_FREEIMAGE:BOOL=$USE_FREEIMAGE \
|
||||
-D USE_GLES2:BOOL=$USE_GLES2 \
|
||||
-D USE_RAPIDJSON:BOOL=$USE_RAPIDJSON \
|
||||
-D USE_DRACO:BOOL=$USE_DRACO \
|
||||
-D USE_TBB:BOOL=$USE_TBB \
|
||||
-D USE_VTK:BOOL=$USE_VTK \
|
||||
$AUX_ARGS "$SrcRoot"
|
||||
|
@@ -17,16 +17,15 @@ export aBuildRoot=work
|
||||
export aFreeType=
|
||||
export aFreeImage=
|
||||
export aRapidJson=
|
||||
export aDraco=
|
||||
|
||||
# build stages to perform
|
||||
export toSimulator=0
|
||||
export isStatic=1
|
||||
export toCMake=1
|
||||
export toClean=1
|
||||
export toMake=1
|
||||
export toInstall=1
|
||||
export toPack=0
|
||||
export toPackFat=0
|
||||
export toDebug=0
|
||||
|
||||
export BUILD_ModelingData=ON
|
||||
@@ -35,31 +34,17 @@ export BUILD_Visualization=ON
|
||||
export BUILD_ApplicationFramework=ON
|
||||
export BUILD_DataExchange=ON
|
||||
|
||||
export USE_FREETYPE=ON
|
||||
export USE_FREEIMAGE=OFF
|
||||
export USE_RAPIDJSON=OFF
|
||||
export USE_DRACO=OFF
|
||||
|
||||
export IPHONEOS_DEPLOYMENT_TARGET=8.0
|
||||
#export anAbiList="iPhoneOS|arm64 iPhoneSimulator|arm64 iPhoneSimulator|x86_64"
|
||||
export anAbiList="iPhoneOS|arm64"
|
||||
export anAbi=arm64
|
||||
#export anAbi=x86_64
|
||||
|
||||
if [[ -f "${aScriptDir}/ios_custom.sh" ]]; then
|
||||
source "${aScriptDir}/ios_custom.sh"
|
||||
fi
|
||||
|
||||
anOcctVerSuffix=`grep -e "#define OCC_VERSION_DEVELOPMENT" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
anOcctVersion=`grep -e "#define OCC_VERSION_COMPLETE" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
aGitBranch=`git symbolic-ref --short HEAD`
|
||||
|
||||
YEAR=$(date +"%Y")
|
||||
MONTH=$(date +"%m")
|
||||
DAY=$(date +"%d")
|
||||
aRevision=-${YEAR}-${MONTH}-${DAY}
|
||||
#aRevision=-${aGitBranch}
|
||||
|
||||
set -o pipefail
|
||||
|
||||
aBuildType="Release"
|
||||
aBuildTypePrefix=
|
||||
if [[ $toDebug == 1 ]]; then
|
||||
@@ -70,12 +55,15 @@ aLibType="Shared"
|
||||
if [[ $isStatic == 1 ]]; then
|
||||
aLibType="Static"
|
||||
fi
|
||||
|
||||
function buildArch {
|
||||
anAbi=$1
|
||||
aPlatformSdk=$2
|
||||
|
||||
aPlatformAndCompiler=${aPlatformSdk}-${anAbi}${aBuildTypePrefix}-clang
|
||||
aPlatformAndCompiler=ios-${anAbi}${aBuildTypePrefix}-clang
|
||||
aPlatformSdk="iphoneos"
|
||||
aSysRoot="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
|
||||
if [[ $toSimulator == 1 ]]; then
|
||||
#anAbi=x86_64
|
||||
aPlatformAndCompiler=ios-simulator64-${anAbi}${aBuildTypePrefix}-clang
|
||||
aPlatformSdk="iphonesimulator"
|
||||
aSysRoot="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
|
||||
fi
|
||||
|
||||
aWorkDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}-make"
|
||||
aDestDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}"
|
||||
@@ -89,6 +77,10 @@ function buildArch {
|
||||
mkdir -p "$aDestDir"
|
||||
rm -f "$aLogFile"
|
||||
|
||||
anOcctVerSuffix=`grep -e "#define OCC_VERSION_DEVELOPMENT" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
anOcctVersion=`grep -e "#define OCC_VERSION_COMPLETE" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
aGitBranch=`git symbolic-ref --short HEAD`
|
||||
|
||||
# include some information about OCCT into archive
|
||||
echo \<pre\>> "${aWorkDir}/VERSION.html"
|
||||
git status >> "${aWorkDir}/VERSION.html"
|
||||
@@ -98,6 +90,7 @@ function buildArch {
|
||||
pushd "$aWorkDir"
|
||||
|
||||
aTimeZERO=$SECONDS
|
||||
set -o pipefail
|
||||
|
||||
function logDuration {
|
||||
if [[ $1 == 1 ]]; then
|
||||
@@ -106,8 +99,6 @@ function buildArch {
|
||||
fi
|
||||
}
|
||||
|
||||
aSysRoot="/Applications/Xcode.app/Contents/Developer/Platforms/${aPlatformSdk}.platform/Developer/SDKs/${aPlatformSdk}.sdk"
|
||||
|
||||
# (re)generate Make files
|
||||
if [[ $toCMake == 1 ]]; then
|
||||
echo Configuring OCCT for iOS...
|
||||
@@ -116,6 +107,7 @@ function buildArch {
|
||||
-D CMAKE_OSX_ARCHITECTURES:STRING="$anAbi" \
|
||||
-D CMAKE_OSX_DEPLOYMENT_TARGET:STRING="$IPHONEOS_DEPLOYMENT_TARGET" \
|
||||
-D CMAKE_OSX_SYSROOT:PATH="$aSysRoot" \
|
||||
-D ENABLE_VISIBILITY:BOOL="TRUE" \
|
||||
-D CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS:BOOL="OFF" \
|
||||
-D CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS:BOOL="OFF" \
|
||||
-D CMAKE_BUILD_TYPE:STRING="$aBuildType" \
|
||||
@@ -125,18 +117,13 @@ function buildArch {
|
||||
-D INSTALL_DIR_LIB:STRING="lib" \
|
||||
-D INSTALL_DIR_RESOURCE:STRING="src" \
|
||||
-D INSTALL_NAME_DIR:STRING="@executable_path/../Frameworks" \
|
||||
-D USE_FREETYPE:BOOL="$USE_FREETYPE" \
|
||||
-D 3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
|
||||
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="$aFreeType/lib" \
|
||||
-D USE_RAPIDJSON:BOOL="$USE_RAPIDJSON" \
|
||||
-D USE_RAPIDJSON:BOOL="ON" \
|
||||
-D 3RDPARTY_RAPIDJSON_DIR:PATH="$aRapidJson" \
|
||||
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="$aRapidJson/include" \
|
||||
-D USE_DRACO:BOOL="$USE_DRACO" \
|
||||
-D 3RDPARTY_DRACO_DIR:PATH="$aDraco" \
|
||||
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="$aDraco/include" \
|
||||
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="$aDraco/lib" \
|
||||
-D USE_FREEIMAGE:BOOL="$USE_FREEIMAGE" \
|
||||
-D 3RDPARTY_FREEIMAGE_DIR:PATH="$aFreeImage" \
|
||||
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="$aFreeImage/include" \
|
||||
@@ -176,13 +163,18 @@ function buildArch {
|
||||
echo Installing OCCT into $aDestDir...
|
||||
make install 2>&1 | tee -a "$aLogFile"
|
||||
cp -f "$aWorkDir/VERSION.html" "$aDestDir/VERSION.html"
|
||||
echo Platform: ${aPlatformSdk} ABI: ${anAbi} Build: ${aBuildType} IPHONEOS_DEPLOYMENT_TARGET: ${IPHONEOS_DEPLOYMENT_TARGET} > "$aDestDir/build_target.txt"
|
||||
fi
|
||||
aTimeINSTALL=$SECONDS
|
||||
logDuration $toInstall "Install" $aTimeBUILD $aTimeINSTALL
|
||||
|
||||
# create an archive
|
||||
if [[ $toPack == 1 ]]; then
|
||||
YEAR=$(date +"%Y")
|
||||
MONTH=$(date +"%m")
|
||||
DAY=$(date +"%d")
|
||||
aRevision=-${YEAR}-${MONTH}-${DAY}
|
||||
#aRevision=-${aGitBranch}
|
||||
|
||||
anArchName=occt-${anOcctVersion}${anOcctVerSuffix}${aRevision}-${aPlatformAndCompiler}.tar.bz2
|
||||
echo Creating an archive ${aCasSrc}/${aBuildRoot}/${anArchName}...
|
||||
rm ${aDestDir}/../${anArchName} &>/dev/null
|
||||
@@ -199,69 +191,3 @@ function buildArch {
|
||||
logDuration 1 "Total" $aTimeZERO $aTimePACK
|
||||
|
||||
popd
|
||||
}
|
||||
|
||||
for anArchIter in $anAbiList
|
||||
do
|
||||
IFS="|" read -r aPlatform anArch <<< "$anArchIter"
|
||||
echo Platform: ${aPlatform} ABI: ${anArch} Build: ${aBuildType}
|
||||
buildArch $anArch $aPlatform
|
||||
done
|
||||
|
||||
# create a FAT archive
|
||||
if [[ $toPackFat == 1 ]]; then
|
||||
for aPlatIter in iPhoneOS iPhoneSimulator
|
||||
do
|
||||
aSuffixFat=${aPlatIter}${aBuildTypePrefix}-clang
|
||||
aFatDir="${aCasSrc}/${aBuildRoot}/${aSuffixFat}"
|
||||
|
||||
# merge per-arch builds into fat builds
|
||||
hasPlatform=0
|
||||
for anArchIter in $anAbiList
|
||||
do
|
||||
IFS="|" read -r aPlatform anArch <<< "$anArchIter"
|
||||
if [[ $aPlatIter != ${aPlatform} ]]; then
|
||||
continue
|
||||
fi
|
||||
|
||||
aSuffixThin=${aPlatform}-${anArch}${aBuildTypePrefix}-clang
|
||||
anArchDir="${aCasSrc}/${aBuildRoot}/${aSuffixThin}"
|
||||
if [[ $hasPlatform == 0 ]]; then
|
||||
hasPlatform=1
|
||||
echo Packing FAT archive for platform: ${aPlatform}
|
||||
rm -r -f "$aFatDir"
|
||||
mkdir -p "$aFatDir"
|
||||
rsync -r --exclude '*.a' "$anArchDir/" "$aFatDir"
|
||||
rm -f "$aFatDir/build_target.txt"
|
||||
for aLibIter in $anArchDir/lib/*.a; do
|
||||
aLibName=`basename $aLibIter`
|
||||
lipo "$anArchDir/lib/$aLibName" -output "$aFatDir/lib/$aLibName" -create
|
||||
done
|
||||
else
|
||||
for aLibIter in $aFatDir/lib/*.a; do
|
||||
aLibName=`basename $aLibIter`
|
||||
lipo "$aFatDir/lib/$aLibName" "$anArchDir/lib/$aLibName" -output "$aFatDir/lib/$aLibName" -create
|
||||
#lipo -info "$aFatDir/lib/$aLibName"
|
||||
done
|
||||
fi
|
||||
cat "$anArchDir/build_target.txt" >> "$aFatDir/build_target.txt"
|
||||
done
|
||||
|
||||
# create an archive
|
||||
for anArchIter in $anAbiList
|
||||
do
|
||||
IFS="|" read -r aPlatform anArch <<< "$anArchIter"
|
||||
if [[ $aPlatIter != ${aPlatform} ]]; then
|
||||
continue
|
||||
fi
|
||||
|
||||
anArchName=occt-${anOcctVersion}${anOcctVerSuffix}${aRevision}-${aSuffixFat}.tar.bz2
|
||||
echo Creating an archive ${aCasSrc}/${aBuildRoot}/${anArchName}...
|
||||
rm ${aFatDir}/../${anArchName} &>/dev/null
|
||||
pushd "$aFatDir"
|
||||
tar -jcf ${aFatDir}/../${anArchName} *
|
||||
popd
|
||||
break
|
||||
done
|
||||
done
|
||||
fi
|
||||
|
@@ -1,18 +1,17 @@
|
||||
# environment configuration template for ios_build.sh (to be renamed as ios_custom_env.sh)
|
||||
# environment configuration template for macos_build.sh (to be renamed as macos_custom_env.sh)
|
||||
export PATH=/Applications/CMake.app/Contents/bin:$PATH
|
||||
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.10.4-ios"
|
||||
export aFreeImage="$aSrcRoot/../3rdparty/freeimage-3.18-ios"
|
||||
export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
|
||||
export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-ios"
|
||||
|
||||
# Uncomment to customize building steps
|
||||
#export toSimulator=0
|
||||
#export isStatic=0
|
||||
#export toCMake=1
|
||||
#export toClean=1
|
||||
#export toMake=1
|
||||
#export toInstall=1
|
||||
#export toPack=0
|
||||
#export toPackFat=1
|
||||
#export toDebug=0
|
||||
|
||||
#export BUILD_ModelingData=ON
|
||||
@@ -22,9 +21,8 @@ export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-ios"
|
||||
#export BUILD_DataExchange=ON
|
||||
|
||||
#export USE_RAPIDJSON=ON
|
||||
#export USE_DRACO=ON
|
||||
#export USE_FREEIMAGE=ON
|
||||
|
||||
#export IPHONEOS_DEPLOYMENT_TARGET=8.0
|
||||
#export anAbiList="iPhoneOS|arm64 iPhoneSimulator|arm64 iPhoneSimulator|x86_64"
|
||||
#export anAbiList="iPhoneOS|arm64"
|
||||
#export anAbi=arm64
|
||||
#export anAbi=x86_64
|
||||
|
@@ -17,16 +17,13 @@ export aBuildRoot=work
|
||||
export aFreeType=
|
||||
export aFreeImage=
|
||||
export aRapidJson=
|
||||
export aDraco=
|
||||
|
||||
# build stages to perform
|
||||
export isStatic=0
|
||||
export toCMake=1
|
||||
export toClean=1
|
||||
export toMake=1
|
||||
export toInstall=1
|
||||
export toPack=0
|
||||
export toPackFat=0
|
||||
export toDebug=0
|
||||
|
||||
export BUILD_ModelingData=ON
|
||||
@@ -36,49 +33,24 @@ export BUILD_ApplicationFramework=ON
|
||||
export BUILD_DataExchange=ON
|
||||
export BUILD_Draw=ON
|
||||
|
||||
export USE_FREETYPE=ON
|
||||
export USE_FREEIMAGE=ON
|
||||
export USE_RAPIDJSON=OFF
|
||||
export USE_DRACO=OFF
|
||||
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.10
|
||||
#export anAbiList="arm64 x86_64"
|
||||
export anAbiList="x86_64"
|
||||
aPlatform="macos"
|
||||
#export anAbi=arm64
|
||||
export anAbi=x86_64
|
||||
|
||||
if [[ -f "${aScriptDir}/macos_custom.sh" ]]; then
|
||||
source "${aScriptDir}/macos_custom.sh"
|
||||
fi
|
||||
|
||||
anOcctVerSuffix=`grep -e "#define OCC_VERSION_DEVELOPMENT" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
anOcctVersion=`grep -e "#define OCC_VERSION_COMPLETE" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
aGitBranch=`git symbolic-ref --short HEAD`
|
||||
|
||||
YEAR=$(date +"%Y")
|
||||
MONTH=$(date +"%m")
|
||||
DAY=$(date +"%d")
|
||||
aRevision=-${YEAR}-${MONTH}-${DAY}
|
||||
#aRevision=-${aGitBranch}
|
||||
|
||||
set -o pipefail
|
||||
|
||||
aBuildType="Release"
|
||||
aBuildTypePrefix=
|
||||
if [[ $toDebug == 1 ]]; then
|
||||
aBuildType="Debug"
|
||||
aBuildTypePrefix="-debug"
|
||||
fi
|
||||
aLibType="Shared"
|
||||
aLibExt="dylib"
|
||||
if [[ $isStatic == 1 ]]; then
|
||||
aLibType="Static"
|
||||
aLibExt="a"
|
||||
fi
|
||||
|
||||
function buildArch {
|
||||
anAbi=$1
|
||||
|
||||
aPlatformAndCompiler=${aPlatform}-${anAbi}${aBuildTypePrefix}-clang
|
||||
aPlatformAndCompiler=mac-${anAbi}${aBuildTypePrefix}-clang
|
||||
|
||||
aWorkDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}-make"
|
||||
aDestDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}"
|
||||
@@ -92,6 +64,10 @@ function buildArch {
|
||||
mkdir -p "$aDestDir"
|
||||
rm -f "$aLogFile"
|
||||
|
||||
anOcctVerSuffix=`grep -e "#define OCC_VERSION_DEVELOPMENT" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
anOcctVersion=`grep -e "#define OCC_VERSION_COMPLETE" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
|
||||
aGitBranch=`git symbolic-ref --short HEAD`
|
||||
|
||||
# include some information about OCCT into archive
|
||||
echo \<pre\>> "${aWorkDir}/VERSION.html"
|
||||
git status >> "${aWorkDir}/VERSION.html"
|
||||
@@ -101,6 +77,7 @@ function buildArch {
|
||||
pushd "$aWorkDir"
|
||||
|
||||
aTimeZERO=$SECONDS
|
||||
set -o pipefail
|
||||
|
||||
function logDuration {
|
||||
if [[ $1 == 1 ]]; then
|
||||
@@ -113,15 +90,14 @@ function buildArch {
|
||||
if [[ $toCMake == 1 ]]; then
|
||||
echo Configuring OCCT for macOS...
|
||||
cmake -G "Unix Makefiles" \
|
||||
-D CMAKE_OSX_ARCHITECTURES:STRING="$anAbi" \
|
||||
-D CMAKE_BUILD_TYPE:STRING="$aBuildType" \
|
||||
-D BUILD_LIBRARY_TYPE:STRING="$aLibType" \
|
||||
-D BUILD_LIBRARY_TYPE:STRING="Shared" \
|
||||
-D CMAKE_OSX_ARCHITECTURES:STRING="$anAbi" \
|
||||
-D INSTALL_DIR:PATH="$aDestDir" \
|
||||
-D INSTALL_DIR_INCLUDE:STRING="inc" \
|
||||
-D INSTALL_DIR_LIB:STRING="lib" \
|
||||
-D INSTALL_DIR_RESOURCE:STRING="src" \
|
||||
-D INSTALL_NAME_DIR:STRING="@executable_path/../Frameworks" \
|
||||
-D USE_FREETYPE:BOOL="$USE_FREETYPE" \
|
||||
-D 3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
|
||||
@@ -130,10 +106,6 @@ function buildArch {
|
||||
-D USE_RAPIDJSON:BOOL="$USE_RAPIDJSON" \
|
||||
-D 3RDPARTY_RAPIDJSON_DIR:PATH="$aRapidJson" \
|
||||
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="$aRapidJson/include" \
|
||||
-D USE_DRACO:BOOL="$USE_DRACO" \
|
||||
-D 3RDPARTY_DRACO_DIR:PATH="$aDraco" \
|
||||
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="$aDraco/include" \
|
||||
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="$aDraco/lib" \
|
||||
-D USE_FREEIMAGE:BOOL="$USE_FREEIMAGE" \
|
||||
-D 3RDPARTY_FREEIMAGE_DIR:PATH="$aFreeImage" \
|
||||
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="$aFreeImage/include" \
|
||||
@@ -173,13 +145,18 @@ function buildArch {
|
||||
echo Installing OCCT into $aDestDir...
|
||||
make install 2>&1 | tee -a "$aLogFile"
|
||||
cp -f "$aWorkDir/VERSION.html" "$aDestDir/VERSION.html"
|
||||
echo Platform: macOS ABI: ${anAbi} Build: ${aBuildType} MACOSX_DEPLOYMENT_TARGET: ${MACOSX_DEPLOYMENT_TARGET} > "$aDestDir/build_target.txt"
|
||||
fi
|
||||
aTimeINSTALL=$SECONDS
|
||||
logDuration $toInstall "Install" $aTimeBUILD $aTimeINSTALL
|
||||
|
||||
# create an archive
|
||||
if [[ $toPack == 1 ]]; then
|
||||
YEAR=$(date +"%Y")
|
||||
MONTH=$(date +"%m")
|
||||
DAY=$(date +"%d")
|
||||
aRevision=-${YEAR}-${MONTH}-${DAY}
|
||||
#aRevision=-${aGitBranch}
|
||||
|
||||
anArchName=occt-${anOcctVersion}${anOcctVerSuffix}${aRevision}-${aPlatformAndCompiler}.tar.bz2
|
||||
echo Creating an archive ${aCasSrc}/${aBuildRoot}/${anArchName}...
|
||||
rm ${aDestDir}/../${anArchName} &>/dev/null
|
||||
@@ -196,73 +173,3 @@ function buildArch {
|
||||
logDuration 1 "Total" $aTimeZERO $aTimePACK
|
||||
|
||||
popd
|
||||
}
|
||||
|
||||
for anArchIter in $anAbiList
|
||||
do
|
||||
echo Platform: macOS ABI: ${anArchIter} Build: ${aBuildType}
|
||||
buildArch $anArchIter
|
||||
done
|
||||
|
||||
# create a FAT archive
|
||||
if [[ $toPackFat == 1 ]]; then
|
||||
aSuffixFat=${aPlatform}${aBuildTypePrefix}-clang
|
||||
aFatDir="${aCasSrc}/${aBuildRoot}/${aSuffixFat}"
|
||||
|
||||
# merge per-arch builds into fat builds
|
||||
hasPlatform=0
|
||||
for anArchIter in $anAbiList
|
||||
do
|
||||
aSuffixThin=${aPlatform}-${anArchIter}${aBuildTypePrefix}-clang
|
||||
anArchDir="${aCasSrc}/${aBuildRoot}/${aSuffixThin}"
|
||||
if [[ $hasPlatform == 0 ]]; then
|
||||
hasPlatform=1
|
||||
echo Packing FAT archive
|
||||
rm -r -f "$aFatDir"
|
||||
mkdir -p "$aFatDir"
|
||||
if [[ $isStatic == 1 ]]; then
|
||||
rsync -r -l --exclude '*.a' "$anArchDir/" "$aFatDir"
|
||||
else
|
||||
rsync -r -l --exclude '*.dylib' "$anArchDir/" "$aFatDir"
|
||||
fi
|
||||
rm -f "$aFatDir/build_target.txt"
|
||||
|
||||
if [[ -L "$anArchDir/bin/DRAWEXE" ]]; then
|
||||
aDrawExe=$(readlink "$anArchDir/bin/DRAWEXE")
|
||||
rm $aFatDir/bin/$aDrawExe
|
||||
lipo "$anArchDir/bin/$aDrawExe" -output "$aFatDir/bin/$aDrawExe" -create
|
||||
fi
|
||||
|
||||
for aLibIter in $anArchDir/lib/*.$aLibExt; do
|
||||
aLibName=`basename $aLibIter`
|
||||
if [[ -L "$anArchDir/lib/$aLibName" ]]; then
|
||||
cp -a "$anArchDir/lib/$aLibName" "$aFatDir/lib/"
|
||||
else
|
||||
lipo "$anArchDir/lib/$aLibName" -output "$aFatDir/lib/$aLibName" -create
|
||||
fi
|
||||
done
|
||||
else
|
||||
if [[ -L "$anArchDir/bin/DRAWEXE" ]]; then
|
||||
aDrawExe=$(readlink "$anArchDir/bin/DRAWEXE")
|
||||
lipo "$aFatDir/bin/$aDrawExe" "$anArchDir/bin/$aDrawExe" -output "$aFatDir/bin/$aDrawExe" -create
|
||||
fi
|
||||
|
||||
for aLibIter in $aFatDir/lib/*.$aLibExt; do
|
||||
aLibName=`basename $aLibIter`
|
||||
if [[ ! -L "$anArchDir/lib/$aLibName" ]]; then
|
||||
lipo "$aFatDir/lib/$aLibName" "$anArchDir/lib/$aLibName" -output "$aFatDir/lib/$aLibName" -create
|
||||
#lipo -info "$aFatDir/lib/$aLibName"
|
||||
fi
|
||||
done
|
||||
fi
|
||||
cat "$anArchDir/build_target.txt" >> "$aFatDir/build_target.txt"
|
||||
done
|
||||
|
||||
# create an archive
|
||||
anArchName=occt-${anOcctVersion}${anOcctVerSuffix}${aRevision}-${aSuffixFat}.tar.bz2
|
||||
echo Creating an archive ${aCasSrc}/${aBuildRoot}/${anArchName}...
|
||||
rm ${aFatDir}/../${anArchName} &>/dev/null
|
||||
pushd "$aFatDir"
|
||||
tar -jcf ${aFatDir}/../${anArchName} *
|
||||
popd
|
||||
fi
|
||||
|
@@ -3,7 +3,6 @@ export PATH=/Applications/CMake.app/Contents/bin:$PATH
|
||||
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.10.4-macos"
|
||||
export aFreeImage="$aSrcRoot/../3rdparty/freeimage-3.18-macos"
|
||||
export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
|
||||
export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-macos"
|
||||
|
||||
# Uncomment to customize building steps
|
||||
#export aBuildRoot=work
|
||||
@@ -12,7 +11,6 @@ export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-macos"
|
||||
#export toMake=1
|
||||
#export toInstall=1
|
||||
#export toPack=1
|
||||
#export toPackFat=1
|
||||
|
||||
#export BUILD_ModelingData=ON
|
||||
#export BUILD_ModelingAlgorithms=ON
|
||||
@@ -22,10 +20,8 @@ export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-macos"
|
||||
#export BUILD_Draw=ON
|
||||
|
||||
#export USE_RAPIDJSON=ON
|
||||
#export USE_DRACO=ON
|
||||
#export USE_FREEIMAGE=ON
|
||||
|
||||
#export MACOSX_DEPLOYMENT_TARGET=10.10
|
||||
#export anAbiList=arm64
|
||||
#export anAbiList=x86_64
|
||||
#export anAbiList="arm64 x86_64"
|
||||
#export anAbi=arm64
|
||||
#export anAbi=x86_64
|
||||
|
@@ -1,267 +0,0 @@
|
||||
@echo OFF
|
||||
|
||||
rem Auxiliary script for semi-automated building of OCCT for Mingw-w64 platform.
|
||||
rem mingw_custom.bat should be configured with paths to CMake, 3rd-parties and MinGW.
|
||||
|
||||
set "aCasSrc=%~dp0..\.."
|
||||
set "aBuildRoot=%aCasSrc%\work"
|
||||
|
||||
set aNbJobs=%NUMBER_OF_PROCESSORS%
|
||||
|
||||
rem Paths to 3rd-party tools and libraries
|
||||
set "aCmakeBin="
|
||||
set "aMingwVars="
|
||||
set "aFreeType="
|
||||
set "aFreeImage="
|
||||
set "aRapidJson="
|
||||
set "aDraco="
|
||||
set "aTclTk="
|
||||
|
||||
rem Build stages to perform
|
||||
set "toCMake=1"
|
||||
set "toClean=0"
|
||||
set "toMake=1"
|
||||
set "toInstall=1"
|
||||
set "toPack=0"
|
||||
set "toDebug=0"
|
||||
set "isStatic=0"
|
||||
|
||||
rem OCCT Modules to build
|
||||
set "BUILD_ModelingData=ON"
|
||||
set "BUILD_ModelingAlgorithms=ON"
|
||||
set "BUILD_Visualization=ON"
|
||||
set "BUILD_ApplicationFramework=ON"
|
||||
set "BUILD_DataExchange=ON"
|
||||
set "BUILD_Draw=ON"
|
||||
|
||||
rem Optional 3rd-party libraries to enable
|
||||
set "USE_FREETYPE=ON"
|
||||
set "USE_RAPIDJSON=OFF"
|
||||
set "USE_DRACO=OFF"
|
||||
set "USE_FREEIMAGE=ON"
|
||||
|
||||
rem Archive tool
|
||||
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
|
||||
set "THE_7Z_PATH=%ProgramW6432%\7-Zip\7z.exe"
|
||||
|
||||
rem Configuration file
|
||||
if exist "%~dp0mingw_custom.bat" call "%~dp0mingw_custom.bat"
|
||||
|
||||
if not ["%aMingwVars%"] == [""] ( call "%aMingwVars%" )
|
||||
if not ["%aCmakeBin%"] == [""] ( set "PATH=%aCmakeBin%;%PATH%" )
|
||||
|
||||
set "anOcctVerSuffix="
|
||||
set "anOcctVersion=0.0.0"
|
||||
set "aGitBranch="
|
||||
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
|
||||
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
|
||||
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
|
||||
|
||||
set "aBuildType=Release"
|
||||
set "aBuildTypePrefix="
|
||||
set "aLibType=Shared"
|
||||
if ["%isStatic%"] == ["1"] set "aLibType=Static"
|
||||
if ["%toDebug%"] == ["1"] (
|
||||
set "aBuildType=Debug"
|
||||
set "aBuildTypePrefix=-debug"
|
||||
)
|
||||
|
||||
call :cmakeGenerate
|
||||
if errorlevel 1 (
|
||||
if not ["%1"] == ["-nopause"] (
|
||||
pause
|
||||
)
|
||||
exit /B 1
|
||||
goto :eof
|
||||
)
|
||||
|
||||
for /F "skip=1 delims=" %%F in ('
|
||||
wmic PATH Win32_LocalTime GET Day^,Month^,Year /FORMAT:TABLE
|
||||
') do (
|
||||
for /F "tokens=1-3" %%L in ("%%F") do (
|
||||
set DAY00=0%%L
|
||||
set MONTH00=0%%M
|
||||
set YEAR=%%N
|
||||
)
|
||||
)
|
||||
set DAY00=%DAY00:~-2%
|
||||
set MONTH00=%MONTH00:~-2%
|
||||
set "aRevision=-%YEAR%-%MONTH00%-%DAY00%"
|
||||
rem set "aRevision=-%aGitBranch%"
|
||||
set "anArchName=occt-%anOcctVersion%%anOcctVerSuffix%%aRevision%-mingw64%aBuildTypePrefix%"
|
||||
set "aTarget=%aBuildRoot%\%anArchName%"
|
||||
if ["%toPack%"] == ["1"] (
|
||||
echo Creating archive %anArchName%.7z
|
||||
rmdir /S /Q "%aTarget%"
|
||||
if not exist "%aTarget%" ( mkdir "%aTarget%" )
|
||||
if exist "%aBuildRoot%/%anArchName%.7z" del "%aBuildRoot%/%anArchName%.7z"
|
||||
xcopy /S /Y "%aDestDir%\*" "%aTarget%\"
|
||||
|
||||
echo Copying dependencies...
|
||||
for %%i in (libstdc++-6.dll libwinpthread-1.dll libgcc_s_seh-1.dll) do (
|
||||
if "%%~$PATH:i" == "" (
|
||||
echo "Error: could not find %%i"
|
||||
) else (
|
||||
xcopy /Y "%%~$PATH:i" "%aTarget%\win64\gcc\bin"
|
||||
)
|
||||
)
|
||||
|
||||
"%THE_7Z_PATH%" a -r %THE_7Z_PARAMS% "%aBuildRoot%/%anArchName%.7z" "%aTarget%"
|
||||
)
|
||||
if not ["%1"] == ["-nopause"] (
|
||||
pause
|
||||
)
|
||||
|
||||
goto :eof
|
||||
|
||||
:cmakeGenerate
|
||||
set "aPlatformAndCompiler=mingw64%aBuildTypePrefix%"
|
||||
set "aWorkDir=%aBuildRoot%\occt-%aPlatformAndCompiler%-make"
|
||||
set "aDestDir=%aBuildRoot%\occt-%aPlatformAndCompiler%"
|
||||
set "aLogFile=%aBuildRoot%\occt-%aPlatformAndCompiler%-build.log"
|
||||
if ["%toCMake%"] == ["1"] (
|
||||
if ["%toClean%"] == ["1"] (
|
||||
rmdir /S /Q %aWorkDir%"
|
||||
rmdir /S /Q %aDestDir%"
|
||||
)
|
||||
)
|
||||
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
|
||||
if exist "%aLogFile%" ( del "%aLogFile%" )
|
||||
|
||||
rem include some information about OCCT into archive
|
||||
echo ^<pre^>> "%aWorkDir%\VERSION.html"
|
||||
git status >> "%aWorkDir%\VERSION.html"
|
||||
git log -n 100 >> "%aWorkDir%\VERSION.html"
|
||||
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
|
||||
|
||||
echo Start building OCCT for %aPlatformAndCompiler%
|
||||
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
|
||||
|
||||
pushd "%aWorkDir%"
|
||||
|
||||
set "aTimeZERO=%TIME%"
|
||||
if ["%toCMake%"] == ["1"] (
|
||||
echo Configuring OCCT for MinGW-w64...
|
||||
cmake -G "MinGW Makefiles" ^
|
||||
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
|
||||
-D BUILD_LIBRARY_TYPE:STRING="%aLibType%" ^
|
||||
-D INSTALL_DIR:PATH="%aDestDir%" ^
|
||||
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
|
||||
-D INSTALL_DIR_RESOURCE:STRING="src" ^
|
||||
-D BUILD_DOC_Overview:BOOL="OFF" ^
|
||||
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
|
||||
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
|
||||
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
|
||||
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
|
||||
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
|
||||
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
|
||||
-D BUILD_MODULE_Draw:BOOL="%BUILD_Draw%" ^
|
||||
-D 3RDPARTY_TCL_DIR:PATH="%aTclTk%" ^
|
||||
-D 3RDPARTY_TCL_INCLUDE_DIR:FILEPATH="%aTclTk%/include" ^
|
||||
-D 3RDPARTY_TCL_LIBRARY_DIR:PATH="%aTclTk%/lib" ^
|
||||
-D 3RDPARTY_TCL_DLL_DIR:PATH="%aTclTk%/bin" ^
|
||||
-D 3RDPARTY_TK_DIR:PATH="%aTclTk%" ^
|
||||
-D 3RDPARTY_TK_INCLUDE_DIR:FILEPATH="%aTclTk%/include" ^
|
||||
-D 3RDPARTY_TK_LIBRARY_DIR:PATH="%aTclTk%/lib" ^
|
||||
-D 3RDPARTY_TK_DLL_DIR:PATH="%aTclTk%/bin" ^
|
||||
-D USE_D3D:BOOL="ON" ^
|
||||
-D USE_FREETYPE:BOOL="%USE_FREETYPE%" ^
|
||||
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
|
||||
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="%aFreeType%/lib" ^
|
||||
-D USE_FREEIMAGE:BOOL="%USE_FREEIMAGE%" ^
|
||||
-D 3RDPARTY_FREEIMAGE_DIR:PATH="%aFreeImage%" ^
|
||||
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="%aFreeImage%/include" ^
|
||||
-D 3RDPARTY_FREEIMAGE_LIBRARY_DIR:PATH="%aFreeImage%/lib" ^
|
||||
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
|
||||
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
|
||||
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
|
||||
-D USE_DRACO:BOOL="%USE_DRACO%" ^
|
||||
-D 3RDPARTY_DRACO_DIR:PATH="%aDraco%" ^
|
||||
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="%aDraco%/include" ^
|
||||
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="%aDraco%/lib" ^
|
||||
"%aCasSrc%"
|
||||
|
||||
if errorlevel 1 (
|
||||
popd
|
||||
exit /B 1
|
||||
goto :eof
|
||||
)
|
||||
)
|
||||
set "aTimeGEN=%TIME%"
|
||||
call :computeDuration %aTimeZERO% %aTimeGEN%
|
||||
if ["%toCMake%"] == ["1"] (
|
||||
echo Generation time: %DURATION%
|
||||
echo Generation time: %DURATION%>> "%aLogFile%"
|
||||
)
|
||||
|
||||
if ["%toClean%"] == ["1"] (
|
||||
mingw32-make clean
|
||||
)
|
||||
|
||||
if ["%toMake%"] == ["1"] (
|
||||
echo Building...
|
||||
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
|
||||
if errorlevel 1 (
|
||||
type "%aLogFile%"
|
||||
popd
|
||||
exit /B 1
|
||||
goto :eof
|
||||
)
|
||||
type "%aLogFile%"
|
||||
)
|
||||
set "aTimeBUILD=%TIME%"
|
||||
call :computeDuration %aTimeGEN% %aTimeBUILD%
|
||||
if ["%toMake%"] == ["1"] (
|
||||
echo Building time: %DURATION%
|
||||
echo Building time: %DURATION%>> "%aLogFile%"
|
||||
)
|
||||
call :computeDuration %aTimeZERO% %aTimeBUILD%
|
||||
if ["%toMake%"] == ["1"] (
|
||||
echo Total building time: %DURATION%
|
||||
echo Total building time: %DURATION%>> "%aLogFile%"
|
||||
)
|
||||
|
||||
if ["%toInstall%"] == ["1"] (
|
||||
echo Installing into %aDestDir%...
|
||||
mingw32-make install 2>> "%aLogFile%"
|
||||
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
|
||||
)
|
||||
set "aTimeINSTALL=%TIME%"
|
||||
call :computeDuration "%aTimeBUILD%" "%aTimeINSTALL%"
|
||||
if ["%toInstall%"] == ["1"] (
|
||||
echo Install time: %DURATION%
|
||||
echo Install time: %DURATION%>> "%aLogFile%"
|
||||
)
|
||||
|
||||
call :computeDuration "%aTimeZERO%" "%aTimeINSTALL%"
|
||||
echo Total time: %DURATION%
|
||||
echo Total time: %DURATION%>> "%aLogFile%"
|
||||
|
||||
popd
|
||||
goto :eof
|
||||
|
||||
:computeDuration
|
||||
set "aTimeFrom=%~1"
|
||||
set "aTimeEnd=%~2"
|
||||
rem handle time before 10AM (win10 - remove empty space at the beginning)
|
||||
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
|
||||
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
|
||||
rem handle time before 10AM (win7 - add 0 at the beginning)
|
||||
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
|
||||
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
|
||||
rem convert hours:minutes:seconds:ms into duration
|
||||
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
|
||||
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
|
||||
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
|
||||
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
|
||||
set /A aDurHH=%aDurTotalSec% / 360000
|
||||
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
|
||||
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
|
||||
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
|
||||
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
|
||||
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
|
||||
|
||||
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
|
||||
goto :eof
|
@@ -1,29 +0,0 @@
|
||||
rem Environment configuration template for mingw_build.bat (to be renamed as mingw_custom.bat)
|
||||
set "aCmakeBin=%ProgramW6432%\CMake\bin"
|
||||
set "aFreeType=%aCasSrc%/../3rdparty/freetype-2.6.3-mingw-64"
|
||||
set "aTclTk=%aCasSrc%/../3rdparty/tcltk-8.6.4-mingw-64"
|
||||
set "aFreeImage=%aCasSrc%/../3rdparty/freeimage-3.17-0-mingw-64"
|
||||
set "aRapidJson=%aCasSrc%/../3rdparty/rapidjson-1.1.0"
|
||||
set "aDraco=%aCasSrc%/../3rdparty/draco-1.4-1-mingw-64"
|
||||
|
||||
set "aMingwVars=c:\mingw-8.3.0-msys2\mingwvars.bat"
|
||||
|
||||
rem Uncomment to customize building steps
|
||||
rem set "aBuildRoot=work"
|
||||
rem set "toCMake=1"
|
||||
rem set "toClean=1"
|
||||
rem set "toMake=1"
|
||||
rem set "toInstall=1"
|
||||
rem set "toPack=1"
|
||||
rem set "toDebug=0"
|
||||
|
||||
rem set "BUILD_ModelingData=ON"
|
||||
rem set "BUILD_ModelingAlgorithms=ON"
|
||||
rem set "BUILD_Visualization=ON"
|
||||
rem set "BUILD_ApplicationFramework=ON"
|
||||
rem set "BUILD_DataExchange=ON"
|
||||
rem set "BUILD_Draw=ON"
|
||||
|
||||
rem set "USE_RAPIDJSON=ON"
|
||||
rem set "USE_DRACO=ON"
|
||||
rem set "USE_FREEIMAGE=ON"
|
@@ -13,8 +13,6 @@ rem Paths to 3rd-party tools and libraries
|
||||
set "aCmakeBin="
|
||||
set "aFreeType="
|
||||
set "aRapidJson="
|
||||
set "aDraco="
|
||||
set "aTcl="
|
||||
|
||||
rem Build stages to perform
|
||||
set "toCMake=1"
|
||||
@@ -32,13 +30,9 @@ set "BUILD_ModelingAlgorithms=ON"
|
||||
set "BUILD_Visualization=ON"
|
||||
set "BUILD_ApplicationFramework=ON"
|
||||
set "BUILD_DataExchange=ON"
|
||||
set "BUILD_Draw=OFF"
|
||||
|
||||
rem Optional 3rd-party libraries to enable
|
||||
set "USE_FREETYPE=ON"
|
||||
set "USE_RAPIDJSON=OFF"
|
||||
set "USE_DRACO=OFF"
|
||||
set "USE_PTHREADS=OFF"
|
||||
|
||||
rem Archive tool
|
||||
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
|
||||
@@ -60,14 +54,9 @@ for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
|
||||
|
||||
set "aBuildType=Release"
|
||||
set "aBuildTypePrefix="
|
||||
set "anExtraCxxFlags="
|
||||
if /I ["%USE_PTHREADS%"] == ["ON"] (
|
||||
set "anExtraCxxFlags=-pthread"
|
||||
set "aBuildTypePrefix=%aBuildTypePrefix%-pthread"
|
||||
)
|
||||
if ["%toDebug%"] == ["1"] (
|
||||
set "aBuildType=Debug"
|
||||
set "aBuildTypePrefix=%aBuildTypePrefix%-debug"
|
||||
set "aBuildTypePrefix=-debug"
|
||||
)
|
||||
|
||||
call :cmakeGenerate
|
||||
@@ -152,10 +141,6 @@ echo ^</pre^>>> "%aWorkDir%\VERSION.html"
|
||||
echo Start building OCCT for %aPlatformAndCompiler%
|
||||
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
|
||||
|
||||
echo --->> %aLogFile%
|
||||
call emcc --version >> %aLogFile%
|
||||
echo --->> %aLogFile%
|
||||
|
||||
pushd "%aWorkDir%"
|
||||
|
||||
set "aTimeZERO=%TIME%"
|
||||
@@ -165,35 +150,23 @@ if ["%toCMake%"] == ["1"] (
|
||||
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
|
||||
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
|
||||
-D BUILD_LIBRARY_TYPE:STRING="Static" ^
|
||||
-D CMAKE_CXX_FLAGS="%anExtraCxxFlags%" ^
|
||||
-D INSTALL_DIR:PATH="%aDestDir%" ^
|
||||
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
|
||||
-D INSTALL_DIR_RESOURCE:STRING="src" ^
|
||||
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
|
||||
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
|
||||
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
|
||||
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
|
||||
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
|
||||
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
|
||||
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
|
||||
-D BUILD_MODULE_Draw:BOOL="%BUILD_Draw%" ^
|
||||
-D BUILD_MODULE_Draw:BOOL="OFF" ^
|
||||
-D BUILD_DOC_Overview:BOOL="OFF" ^
|
||||
-D USE_FREETYPE:BOOL="%USE_FREETYPE%" ^
|
||||
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
|
||||
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
|
||||
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
|
||||
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
|
||||
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
|
||||
-D USE_DRACO:BOOL="%USE_DRACO%" ^
|
||||
-D 3RDPARTY_DRACO_DIR:PATH="%aDraco%" ^
|
||||
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="%aDraco%/include" ^
|
||||
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="%aDraco%/lib" ^
|
||||
-D 3RDPARTY_DRACO_LIBRARY:FILEPATH="%aDraco%/lib/libdraco.a" ^
|
||||
-D USE_TK:BOOL="OFF" ^
|
||||
-D 3RDPARTY_TCL_DIR:PATH="%aTcl%" ^
|
||||
-D 3RDPARTY_TCL_INCLUDE_DIR:PATH="%aTcl%/include" ^
|
||||
-D 3RDPARTY_TCL_LIBRARY_DIR:PATH="%aTcl%/lib" ^
|
||||
-D 3RDPARTY_TCL_LIBRARY:FILEPATH="%aTcl%/lib/libtcl.a" ^
|
||||
"%aCasSrc%"
|
||||
|
||||
if errorlevel 1 (
|
||||
@@ -263,7 +236,6 @@ if ["%toCMake%"] == ["1"] (
|
||||
cmake -G "MinGW Makefiles" ^
|
||||
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
|
||||
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
|
||||
-D CMAKE_CXX_FLAGS="%anExtraCxxFlags%" ^
|
||||
-D CMAKE_INSTALL_PREFIX:PATH="%aDestDirSmpl%" ^
|
||||
-D SOURCE_MAP_BASE:STRING="%sourceMapBase%" ^
|
||||
-D OpenCASCADE_DIR:PATH="%aDestDir%/lib/cmake/opencascade" ^
|
||||
|
@@ -1,8 +1,7 @@
|
||||
rem Environment configuration template for wasm_build.bat (to be renamed as wasm_custom.bat)
|
||||
set "EMSDK_ROOT=%aCasSrc%\..\emsdk"
|
||||
set "aFreeType=%aCasSrc%\..\3rdparty\freetype-2.7.1-wasm32"
|
||||
set "aFreeType=%aCasSrc%\..\3rdparty\freetype-2.7.1-wasm"
|
||||
rem set "aRapidJson=%aCasSrc%\..\3rdparty\rapidjson-1.1.0"
|
||||
rem set "aDraco=%aCasSrc%\..\3rdparty\draco-1.4.1-wasm32"
|
||||
rem set "aCmakeBin=%ProgramW6432%\CMake\bin"
|
||||
|
||||
rem Uncomment to customize building steps
|
||||
@@ -24,6 +23,4 @@ rem set "BUILD_Visualization=ON"
|
||||
rem set "BUILD_ApplicationFramework=ON"
|
||||
rem set "BUILD_DataExchange=ON"
|
||||
|
||||
rem set "USE_RAPIDJSON=ON"
|
||||
rem set "USE_DRACO=ON"
|
||||
rem set "USE_PTHREADS=ON"
|
||||
rem set "USE_RAPIDJSON=OFF"
|
||||
|
@@ -21,8 +21,6 @@ set "toInstall=1"
|
||||
set "toDebug=0"
|
||||
set "sourceMapBase="
|
||||
|
||||
set "USE_PTHREADS=OFF"
|
||||
|
||||
rem Configuration file
|
||||
if exist "%~dp0wasm_custom.bat" call "%~dp0wasm_custom.bat"
|
||||
|
||||
@@ -32,14 +30,9 @@ if not ["%aCmakeBin%"] == [""] ( set "PATH=%aCmakeBin%;%PATH%" )
|
||||
|
||||
set "aBuildType=Release"
|
||||
set "aBuildTypePrefix="
|
||||
set "anExtraCxxFlags="
|
||||
if /I ["%USE_PTHREADS%"] == ["ON"] (
|
||||
set "anExtraCxxFlags=-pthread"
|
||||
set "aBuildTypePrefix=%aBuildTypePrefix%-pthread"
|
||||
)
|
||||
if ["%toDebug%"] == ["1"] (
|
||||
set "aBuildType=Debug"
|
||||
set "aBuildTypePrefix=%aBuildTypePrefix%-debug"
|
||||
set "aBuildTypePrefix=-debug"
|
||||
)
|
||||
|
||||
call :cmakeGenerate
|
||||
@@ -71,7 +64,6 @@ if ["%toCMake%"] == ["1"] (
|
||||
cmake -G "MinGW Makefiles" ^
|
||||
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
|
||||
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
|
||||
-D CMAKE_CXX_FLAGS="%anExtraCxxFlags%" ^
|
||||
-D CMAKE_INSTALL_PREFIX:PATH="%aDestDirSmpl%" ^
|
||||
-D SOURCE_MAP_BASE:STRING="%sourceMapBase%" ^
|
||||
-D OpenCASCADE_DIR:PATH="%aDestDirOcct%/lib/cmake/opencascade" ^
|
||||
|
@@ -17,8 +17,6 @@ set "ARCH=64"
|
||||
set "VCVARS="
|
||||
set "HAVE_TBB=false"
|
||||
set "HAVE_OPENCL=false"
|
||||
set "HAVE_TK=true"
|
||||
set "HAVE_FREETYPE=true"
|
||||
set "HAVE_FREEIMAGE=false"
|
||||
set "HAVE_FFMPEG=false"
|
||||
set "HAVE_VTK=false"
|
||||
@@ -27,7 +25,6 @@ set "HAVE_D3D=false"
|
||||
set "HAVE_ZLIB=false"
|
||||
set "HAVE_LIBLZMA=false"
|
||||
set "HAVE_RAPIDJSON=false"
|
||||
set "HAVE_DRACO=false"
|
||||
set "HAVE_OPENVR=false"
|
||||
set "HAVE_E57=false"
|
||||
set "CSF_OPT_INC="
|
||||
@@ -35,14 +32,6 @@ set "CSF_OPT_LIB32="
|
||||
set "CSF_OPT_LIB64="
|
||||
set "CSF_OPT_BIN32="
|
||||
set "CSF_OPT_BIN64="
|
||||
set "CSF_OPT_LIB32D="
|
||||
set "CSF_OPT_LIB64D="
|
||||
set "CSF_OPT_BIN32D="
|
||||
set "CSF_OPT_BIN64D="
|
||||
set "CSF_OPT_LIB32I="
|
||||
set "CSF_OPT_LIB64I="
|
||||
set "CSF_OPT_BIN32I="
|
||||
set "CSF_OPT_BIN64I="
|
||||
set "CSF_DEFINES=%CSF_DEFINES_EXTRA%"
|
||||
|
||||
if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
|
||||
@@ -67,9 +56,9 @@ rem Decode VCVER variable and define related ones:
|
||||
rem
|
||||
rem VCFMT - "vc" followed by full version number of Visual Studio toolset
|
||||
rem (same as VCVER without optional suffix "-uwp")
|
||||
rem VCLIB - name of folder containing binaries
|
||||
rem VCLIB - name of folder contining binaries
|
||||
rem (same as VCVER except without third version in number)
|
||||
rem VCPROP - name of required Visual Studio Workload (starting with VS 2017)
|
||||
rem VCPROP - name of required Visual Studion Workload (starting with VS 2017)
|
||||
rem
|
||||
rem Note that for VS before 2015 (vc14) always
|
||||
rem VCFMT=VCLIB=VCVER and VCPROP=NativeDesktop
|
||||
@@ -121,12 +110,8 @@ if not "%DevEnvDir%" == "" (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
set "DevEnvDir=%%i\Common7\IDE\"
|
||||
)
|
||||
) else if /I "%VCFMT%" == "vc143" (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[17.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
set "DevEnvDir=%%i\Common7\IDE\"
|
||||
)
|
||||
) else if /I "%VCFMT%" == "vclang" (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
set "DevEnvDir=%%i\Common7\IDE\"
|
||||
)
|
||||
) else if /I "%VCFMT%" == "gcc" (
|
||||
@@ -141,7 +126,6 @@ if not "%DevEnvDir%" == "" (
|
||||
echo vc14 = VS 2015
|
||||
echo vc141 = VS 2017
|
||||
echo vc142 = VS 2019
|
||||
echo vc143 = VS 2022
|
||||
echo vclang = VS 2019 with ClangCL toolset
|
||||
exit /B
|
||||
)
|
||||
@@ -172,13 +156,8 @@ if /I "%VCFMT%" == "vc9" (
|
||||
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
|
||||
)
|
||||
set "VCPlatformToolSet=v142"
|
||||
) else if /I "%VCFMT%" == "vc143" (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[17.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
|
||||
)
|
||||
set "VCPlatformToolSet=v143"
|
||||
) else if /I "%VCFMT%" == "vclang" (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
|
||||
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
|
||||
)
|
||||
set "VCPlatformToolSet=ClangCL"
|
||||
@@ -189,31 +168,28 @@ if /I "%VCFMT%" == "vc9" (
|
||||
exit /B
|
||||
)
|
||||
|
||||
if ["%CSF_OPT_LIB32D%"] == [""] set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
|
||||
if ["%CSF_OPT_LIB64D%"] == [""] set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
|
||||
if ["%CSF_OPT_BIN32D%"] == [""] set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
|
||||
if ["%CSF_OPT_BIN64D%"] == [""] set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
|
||||
if ["%CSF_OPT_LIB32I%"] == [""] set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
|
||||
if ["%CSF_OPT_LIB64I%"] == [""] set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
|
||||
if ["%CSF_OPT_BIN32I%"] == [""] set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
|
||||
if ["%CSF_OPT_BIN64I%"] == [""] set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
|
||||
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
|
||||
set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
|
||||
set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
|
||||
set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
|
||||
set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
|
||||
set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
|
||||
set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
|
||||
set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
|
||||
|
||||
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
|
||||
set "CSF_OPT_CMPL="
|
||||
set "PRODUCTS_DEFINES="
|
||||
if ["%HAVE_TBB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TBB" & set "CSF_DEFINES=HAVE_TBB;%CSF_DEFINES%"
|
||||
if ["%HAVE_OPENCL%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENCL" & set "CSF_DEFINES=HAVE_OPENCL;%CSF_DEFINES%"
|
||||
if ["%HAVE_TK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TK" & set "CSF_DEFINES=HAVE_TK;%CSF_DEFINES%"
|
||||
if ["%HAVE_FREETYPE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE" & set "CSF_DEFINES=HAVE_FREETYPE;%CSF_DEFINES%"
|
||||
if ["%HAVE_FREEIMAGE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE" & set "CSF_DEFINES=HAVE_FREEIMAGE;%CSF_DEFINES%"
|
||||
if ["%HAVE_FFMPEG%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FFMPEG" & set "CSF_DEFINES=HAVE_FFMPEG;%CSF_DEFINES%"
|
||||
if ["%HAVE_VTK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_VTK" & set "CSF_DEFINES=HAVE_VTK;%CSF_DEFINES%"
|
||||
if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GLES2_EXT" & set "CSF_DEFINES=HAVE_GLES2_EXT;%CSF_DEFINES%"
|
||||
if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GLES2" & set "CSF_DEFINES=HAVE_GLES2;%CSF_DEFINES%"
|
||||
if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D" & set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
|
||||
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
|
||||
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
|
||||
if ["%HAVE_RAPIDJSON%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_RAPIDJSON" & set "CSF_DEFINES=HAVE_RAPIDJSON;%CSF_DEFINES%"
|
||||
if ["%HAVE_DRACO%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_DRACO" & set "CSF_DEFINES=HAVE_DRACO;%CSF_DEFINES%"
|
||||
if ["%HAVE_OPENVR%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENVR" & set "CSF_DEFINES=HAVE_OPENVR;%CSF_DEFINES%"
|
||||
if ["%HAVE_E57%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_E57" & set "CSF_DEFINES=HAVE_E57;%CSF_DEFINES%"
|
||||
|
||||
@@ -223,20 +199,20 @@ if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"
|
||||
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
|
||||
if not ["%PRODUCTS_DEFINES%"] == [""] set "CSF_OPT_CMPL=%CSF_OPT_CMPL% %PRODUCTS_DEFINES%"
|
||||
|
||||
rem ----- Collect 3rd-parties additional include paths into compiler options -----
|
||||
rem ----- Colect 3rd-parties additional include paths into compiler options -----
|
||||
for %%a in ("%CSF_OPT_INC:;=";"%") do (
|
||||
set "anItem=%%~a"
|
||||
if not ["%%~a"] == [""] call :concatCmplInc %%~a
|
||||
)
|
||||
|
||||
rem ----- Collect 3rd-parties additional library paths (32-bit) into linker options -----
|
||||
rem ----- Colect 3rd-parties additional library paths (32-bit) into linker options -----
|
||||
set "OPT_LIB32="
|
||||
for %%a in ("%CSF_OPT_LIB32:;=";"%") do (
|
||||
set "anItem=%%~a"
|
||||
if not ["%%~a"] == [""] call :concatLib32 %%~a
|
||||
)
|
||||
|
||||
rem ----- Collect 3rd-parties additional library paths (64-bit) into linker options -----
|
||||
rem ----- Colect 3rd-parties additional library paths (64-bit) into linker options -----
|
||||
set "OPT_LIB64="
|
||||
for %%a in ("%CSF_OPT_LIB64:;=";"%") do (
|
||||
set "anItem=%%~a"
|
||||
@@ -268,7 +244,7 @@ if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64D%;%PAT
|
||||
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32I%;%PATH%"
|
||||
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64I%;%PATH%"
|
||||
|
||||
rem ----- Set environment variables used by OCCT -----
|
||||
rem ----- Set envoronment variables used by OCCT -----
|
||||
set CSF_LANGUAGE=us
|
||||
set MMGT_CLEAR=1
|
||||
set "CSF_SHMessage=%CSF_OCCTResourcePath%\SHMessage"
|
||||
|
@@ -131,10 +131,6 @@ if exist "%CASROOT%\custom.bat" (
|
||||
call "%CASROOT%\custom.bat" %VCVER% %ARCH% %CASDEB%
|
||||
)
|
||||
|
||||
if not ["%QTDIR%"] == [""] (
|
||||
set "PATH=%QTDIR%/bin;%PATH%"
|
||||
set "QT_PLUGIN_PATH=%QTDIR%/plugins"
|
||||
)
|
||||
if not ["%TCL_DIR%"] == [""] set "PATH=%TCL_DIR%;%PATH%"
|
||||
if not ["%TK_DIR%"] == [""] set "PATH=%TK_DIR%;%PATH%"
|
||||
if not ["%FREETYPE_DIR%"] == [""] set "PATH=%FREETYPE_DIR%;%PATH%"
|
||||
@@ -145,6 +141,10 @@ if not ["%TBB_DIR%"] == [""] set "PATH=%TBB_DIR%;%PATH%"
|
||||
if not ["%VTK_DIR%"] == [""] set "PATH=%VTK_DIR%;%PATH%"
|
||||
if not ["%FFMPEG_DIR%"] == [""] set "PATH=%FFMPEG_DIR%;%PATH%"
|
||||
if not ["%OPENVR_DIR%"] == [""] set "PATH=%OPENVR_DIR%;%PATH%"
|
||||
if not ["%QTDIR%"] == [""] (
|
||||
set "PATH=%QTDIR%/bin;%PATH%"
|
||||
set "QT_PLUGIN_PATH=%QTDIR%/plugins"
|
||||
)
|
||||
|
||||
rem ----- Set path to 3rd party and OCCT libraries -----
|
||||
if not "%CSF_OCCTBinPath%" == "" (
|
||||
|
@@ -3,16 +3,12 @@
|
||||
# go to the script directory
|
||||
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
|
||||
|
||||
aSystem=`uname -s`
|
||||
|
||||
# Reset values
|
||||
export CASROOT="__CASROOT__"
|
||||
export CASDEB=""
|
||||
export PRJFMT="";
|
||||
export HAVE_TBB="false";
|
||||
export HAVE_OPENCL="false";
|
||||
export HAVE_TK="true";
|
||||
export HAVE_FREETYPE="true";
|
||||
export HAVE_FREEIMAGE="false";
|
||||
export HAVE_FFMPEG="false";
|
||||
export HAVE_VTK="false";
|
||||
@@ -20,13 +16,9 @@ export HAVE_GLES2="false";
|
||||
export HAVE_ZLIB="false";
|
||||
export HAVE_LIBLZMA="false";
|
||||
export HAVE_RAPIDJSON="false";
|
||||
export HAVE_DRACO="false";
|
||||
export HAVE_OPENVR="false";
|
||||
export HAVE_E57="false";
|
||||
export HAVE_XLIB="true";
|
||||
if [ "$aSystem" == "Darwin" ]; then
|
||||
export HAVE_XLIB="false";
|
||||
fi
|
||||
export MACOSX_USE_GLX="false";
|
||||
export CSF_OPT_INC=""
|
||||
export CSF_OPT_LIB32=""
|
||||
export CSF_OPT_LIB64=""
|
||||
@@ -66,6 +58,7 @@ else
|
||||
export ARCH="64";
|
||||
fi
|
||||
|
||||
aSystem=`uname -s`
|
||||
if [ "$aSystem" == "Darwin" ]; then
|
||||
export WOKSTATION="mac";
|
||||
export ARCH="64";
|
||||
@@ -107,19 +100,17 @@ export CSF_OPT_CMPL=""
|
||||
# Optiona 3rd-parties should be enabled by HAVE macros
|
||||
if [ "$HAVE_TBB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_TBB"; fi
|
||||
if [ "$HAVE_OPENCL" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_OPENCL"; fi
|
||||
if [ "$HAVE_TK" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_TK"; fi
|
||||
if [ "$HAVE_FREETYPE" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_FREETYPE"; fi
|
||||
if [ "$HAVE_FREEIMAGE" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_FREEIMAGE"; fi
|
||||
if [ "$HAVE_FFMPEG" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_FFMPEG"; fi
|
||||
if [ "$HAVE_GLES2" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_GLES2_EXT"; fi
|
||||
if [ "$HAVE_GLES2" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_GLES2"; fi
|
||||
if [ "$HAVE_VTK" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_VTK"; fi
|
||||
if [ "$HAVE_ZLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_ZLIB"; fi
|
||||
if [ "$HAVE_LIBLZMA" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_LIBLZMA"; fi
|
||||
if [ "$HAVE_RAPIDJSON" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_RAPIDJSON"; fi
|
||||
if [ "$HAVE_DRACO" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_DRACO"; fi
|
||||
if [ "$HAVE_OPENVR" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_OPENVR"; fi
|
||||
if [ "$HAVE_E57" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_E57"; fi
|
||||
if [ "$HAVE_XLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_XLIB"; fi
|
||||
# Option to compile OCCT with X11 libs on Mac OS X
|
||||
if [ "$MACOSX_USE_GLX" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DMACOSX_USE_GLX"; fi
|
||||
|
||||
# To split string into array
|
||||
aDelimBack=$IFS
|
||||
|
@@ -90,7 +90,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -107,7 +107,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
|
||||
@@ -138,7 +138,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<AssemblerListingLocation>.\..\..\..\win32\__VCVER__\objd\__TKNAM__/</AssemblerListingLocation>
|
||||
@@ -156,7 +156,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
|
||||
@@ -186,7 +186,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -203,7 +203,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
|
||||
@@ -234,7 +234,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<AssemblerListingLocation>.\..\..\..\win64\__VCVER__\objd\__TKNAM__/</AssemblerListingLocation>
|
||||
@@ -252,7 +252,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
|
||||
|
@@ -85,7 +85,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -100,7 +100,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
|
||||
@@ -130,7 +130,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<AssemblerListingLocation>.\..\..\..\win32\__VCVER__\objd\__XQTNAM__/</AssemblerListingLocation>
|
||||
@@ -146,7 +146,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
|
||||
@@ -175,7 +175,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -190,7 +190,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
|
||||
@@ -219,7 +219,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<AssemblerListingLocation>.\..\..\..\win64\__VCVER__\objd\__XQTNAM__/</AssemblerListingLocation>
|
||||
@@ -235,7 +235,7 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories>..\..\..\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;__TKDEFINES__;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
|
||||
|
@@ -94,7 +94,6 @@ GeomAdaptor_HCurve GeomAdaptor_Curve
|
||||
GeomAdaptor_HSurface GeomAdaptor_Surface
|
||||
GeomAdaptor_HSurfaceOfLinearExtrusion GeomAdaptor_SurfaceOfLinearExtrusion
|
||||
GeomAdaptor_HSurfaceOfRevolution GeomAdaptor_SurfaceOfRevolution
|
||||
PrsMgr_PresentationManager3d PrsMgr_PresentationManager
|
||||
|
||||
[tcollection]
|
||||
AdvApp2Var_SequenceOfNode
|
||||
|
@@ -43,7 +43,6 @@ configure_file ("${OCCT_OVERVIEW_RESOURCE_DIR}/occt_ug_html.doxyfile" "${OCCT_CO
|
||||
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nPROJECT_NUMBER = ${OCC_VERSION_STRING_EXT}")
|
||||
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nOUTPUT_DIRECTORY = ${OCCT_GENERATED_OVERVIEW_DIR}/.")
|
||||
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nPROJECT_LOGO = ${OCCT_OVERVIEW_DIR}/resources/occ_logo.png")
|
||||
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nEXAMPLE_PATH = ${CMAKE_SOURCE_DIR}/src")
|
||||
|
||||
set (OCCT_ARTICLE_PARAM_INPUT "INPUT =")
|
||||
set (OCCT_ARTICLE_PARAM_IMAGEPATH "IMAGE_PATH = ${OCCT_OVERVIEW_DIR}/resources/ ")
|
||||
|
@@ -12,19 +12,14 @@ samples/samples.md
|
||||
../samples/CSharp/ReadMe.md
|
||||
../samples/CSharp/ReadMe_D3D.md
|
||||
../samples/qt/AndroidQt/ReadMe.md
|
||||
../samples/qt/IESample/ReadMe.md
|
||||
../samples/qt/OCCTOverview/ReadMe.md
|
||||
../samples/qt/Tutorial/ReadMe.md
|
||||
../samples/java/jniviewer/ReadMe.md
|
||||
../samples/ios/UIKitSample/ReadMe.md
|
||||
../samples/webgl/ReadMe.md
|
||||
../samples/glfw/readme.md
|
||||
samples/ocaf.md
|
||||
samples/ocaf_func.md
|
||||
samples/draw_scripts.md
|
||||
samples/ais_object.md
|
||||
|
||||
samples/novice_guide.md
|
||||
tutorial/tutorial.md
|
||||
|
||||
build/build_upgrade.md
|
||||
|
@@ -6,8 +6,6 @@
|
||||
|
||||
tutorial/tutorial.md
|
||||
|
||||
samples/novice_guide.md
|
||||
|
||||
upgrade/upgrade.md
|
||||
|
||||
user_guides/foundation_classes/foundation_classes.md
|
||||
|
384
dox/build/build_3rdparty/building_3rdparty.md
vendored
@@ -2,18 +2,30 @@
|
||||
==============================================
|
||||
@tableofcontents
|
||||
|
||||
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://dev.opencascade.org/resources/download/3rd-party-components.
|
||||
On Linux and macOS, it is recommended to use the version installed in the system natively.
|
||||
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://opencascade.com/content/3rd-party-components.
|
||||
On Linux and OS X, it is recommended to use the version installed in the system natively.
|
||||
|
||||
@section dev_guides__building_3rdparty_win_1 Windows
|
||||
|
||||
This section presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform.
|
||||
It is assumed that you are already familiar with MS Visual Studio / Visual C++.
|
||||
This document presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform. It is assumed that you are already familiar with MS Visual Studio / Visual C++.
|
||||
|
||||
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of runtime binaries.
|
||||
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
|
||||
|
||||
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, `c:/occ3rdparty`).
|
||||
Further in this document, this folder is referred to as `3rdparty`.
|
||||
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
|
||||
|
||||
There are two types of third-party products used by OCCT:
|
||||
|
||||
* Mandatory products:
|
||||
* Tcl/Tk 8.5 -- 8.6;
|
||||
* FreeType 2.4.10 -- 2.5.3.
|
||||
* Optional products:
|
||||
* TBB 3.x -- 4.x;
|
||||
* FreeImage 3.14.1 -- 3.16.0;
|
||||
* VTK 6.1.0.
|
||||
|
||||
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, *c:\\occ3rdparty*).
|
||||
|
||||
Further in this document, this folder is referred to as *3rdparty*.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_2 Tcl/Tk
|
||||
|
||||
@@ -23,9 +35,9 @@ Tcl/Tk is required for DRAW test harness.
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. In the `win` sub-directory, edit file `buildall.vc.bat`:
|
||||
1. In the *win* sub-directory, edit file *buildall.vc.bat*:
|
||||
|
||||
* Edit the line `"call ... vcvars32.bat"` to have correct path to the version of Visual Studio to be used for building, for instance:
|
||||
* Edit the line "call ... vcvars32.bat" to have correct path to the version of Visual Studio to be used for building, for instance:
|
||||
|
||||
call "%VS80COMNTOOLS%\vsvars32.bat"
|
||||
|
||||
@@ -33,17 +45,17 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
|
||||
|
||||
call "%VS80COMNTOOLS%\..\..\VC\vcvarsall.bat" amd64
|
||||
|
||||
* Define variable `INSTALLDIR` pointing to directory where Tcl/Tk will be installed, e.g.:
|
||||
* Define variable *INSTALLDIR* pointing to directory where Tcl/Tk will be installed, e.g.:
|
||||
|
||||
set INSTALLDIR=D:\OCCT\3rdparty\tcltk-86-32
|
||||
|
||||
* Add option `install` to the first command line calling `nmake`:
|
||||
* Add option *install* to the first command line calling *nmake*:
|
||||
|
||||
nmake -nologo -f makefile.vc release htmlhelp install %1
|
||||
|
||||
* Remove second call to `nmake` (building statically linked executable)
|
||||
* Remove second call to *nmake* (building statically linked executable)
|
||||
|
||||
2. Edit file `rules.vc` replacing line
|
||||
2. Edit file *rules.vc* replacing line
|
||||
|
||||
SUFX = tsgx
|
||||
|
||||
@@ -53,18 +65,21 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
|
||||
|
||||
This is to avoid extra prefix 't' in the library name, which is not recognized by default by OCCT build tools.
|
||||
|
||||
|
||||
3. By default, Tcl uses dynamic version of run-time library (MSVCRT), which must be installed on the system where Tcl will be used.
|
||||
You may wish to link Tcl library with static version of run-time to avoid this dependency.
|
||||
For that:
|
||||
|
||||
* Edit file `makefile.vc` replacing strings `"crt = -MD"` by `"crt = -MT"`
|
||||
* Edit file *makefile.vc* replacing strings "crt = -MD" by "crt = -MT"
|
||||
|
||||
* Edit source file `tclMain.c` (located in folder `generic`) commenting out forward declaration of function `isatty()`.
|
||||
* Edit source file *tclMain.c* (located in folder *generic*) commenting out forward declaration of function *isatty()*.
|
||||
|
||||
4. In the command prompt, run `buildall.vc.bat`<br>
|
||||
You might need to run this script twice to have `tclsh` executable installed; check subfolder `bin` of specified installation path to verify this.
|
||||
|
||||
5. For convenience of use, we recommend making a copy of `tclsh` executable created in subfolder `bin` of `INSTALLDIR` and named with Tcl version number suffix, as `tclsh.exe` (with no suffix)
|
||||
4. In the command prompt, run *buildall.vc.bat*
|
||||
|
||||
You might need to run this script twice to have *tclsh* executable installed; check subfolder *bin* of specified installation path to verify this.
|
||||
|
||||
5. For convenience of use, we recommend making a copy of *tclsh* executable created in subfolder *bin* of *INSTALLDIR* and named with Tcl version number suffix, as *tclsh.exe* (with no suffix)
|
||||
|
||||
> cd D:\OCCT\3rdparty\tcltk-86-32\bin
|
||||
> cp tclsh86.exe tclsh.exe
|
||||
@@ -72,113 +87,129 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
|
||||
**Installation from sources: Tk**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
Apply the same steps as described for building Tcl above, with the same `INSTALLDIR`.
|
||||
Note that Tk produces its own executable, called `wish`.
|
||||
|
||||
You might need to edit default value of `TCLDIR` variable defined in `buildall.vc.bat` (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
|
||||
Apply the same steps as described for building Tcl above, with the same INSTALLDIR.
|
||||
Note that Tk produces its own executable, called *wish*.
|
||||
|
||||
You might need to edit default value of *TCLDIR* variable defined in *buildall.vc.bat* (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
|
||||
|
||||
FreeType is required for text display in a 3D viewer.
|
||||
You can download its sources from https://freetype.org/
|
||||
FreeType is required for text display in a 3D viewer. You can download its sources from https://sourceforge.net/projects/freetype/files/
|
||||
|
||||
1. Unpack the downloaded archive of FreeType product into the `3rdparty` folder.
|
||||
As a result, you will get a folder named, for example, `3rdparty/freetype-2.4.10`.
|
||||
Further in this document, this folder is referred to as `freetype`.
|
||||
### The building procedure
|
||||
|
||||
2. Open the solution file `freetype/builds/win32/vc20xx/freetype.sln` in Visual Studio.
|
||||
Here `vc20xx` stands for your version of Visual Studio.
|
||||
1. Unpack the downloaded archive of FreeType product into the *3rdparty* folder. As a result, you will get a folder named, for example, *3rdparty\\freetype-2.4.10*. Further in this document, this folder is referred to as *freetype*.
|
||||
|
||||
3. Select the configuration to build: either `Debug` or `Release`.
|
||||
2. Open the solution file *freetype\\builds\\win32\\vc20xx\\freetype.sln* in Visual Studio. Here *vc20xx* stands for your version of Visual Studio.
|
||||
|
||||
4. Build the `freetype` project.<br>
|
||||
As a result, you will get a `freetype` import library (`.lib`) in the `freetype/obj/win32/vc20xx` folder.
|
||||
3. Select the configuration to build: either Debug or Release.
|
||||
|
||||
5. If you build FreeType for a 64 bit platform, select in the main menu `Build - Configuration Manager`
|
||||
and add `x64` platform to the solution configuration by copying the settings from `Win32` platform:
|
||||
4. Build the *freetype* project.
|
||||
|
||||
As a result, you will get a freetype import library (.lib) in the *freetype\\obj\\win32\\vc20xx* folder.
|
||||
|
||||
|
||||
5. If you build FreeType for a 64 bit platform, select in the main menu **Build - Configuration Manager** and add *x64* platform to the solution configuration by copying the settings from Win32 platform:
|
||||
|
||||
@figure{/build/build_3rdparty/images/3rdparty_image001.png}
|
||||
|
||||
Update the value of the Output File for `x64` configuration:
|
||||
Update the value of the Output File for x64 configuration:
|
||||
|
||||
@figure{/build/build_3rdparty/images/3rdparty_image003.png}
|
||||
|
||||
Build the `freetype` project.<br>
|
||||
As a result, you will obtain a 64 bit import library (`.lib`) file in the `freetype/x64/vc20xx` folder.
|
||||
To build FreeType as a dynamic library (`.dll`) follow steps 6, 7 and 8 of this procedure.
|
||||
Build the *freetype* project.
|
||||
|
||||
6. Open menu Project-> Properties-> Configuration Properties-> General and change option `Configuration Type` to `Dynamic Library (.dll)`.
|
||||
7. Edit file `freetype/include/freetype/config/ftoption.h`:<br>
|
||||
in line 255, uncomment the definition of macro `FT_EXPORT` and change it as follows:
|
||||
As a result, you will obtain a 64 bit import library (.lib) file in the *freetype\\x64\\vc20xx* folder.
|
||||
|
||||
To build FreeType as a dynamic library (.dll) follow steps 6, 7 and 8 of this procedure.
|
||||
|
||||
6. Open menu Project-> Properties-> Configuration Properties-> General and change option **Configuration Type** to *Dynamic Library (.dll)*.
|
||||
7. Edit file *freetype\\include\\freetype\\config\\ftoption.h*:
|
||||
|
||||
in line 255, uncomment the definition of macro *FT_EXPORT* and change it as follows:
|
||||
|
||||
#define FT_EXPORT(x) __declspec(dllexport) x
|
||||
|
||||
8. Build the `freetype` project.<br>
|
||||
As a result, you will obtain the files of the import library (`.lib`) and the dynamic library (`.dll`) in folders `freetype/objs/release` or `freetype/objs/debug`.
|
||||
8. Build the *freetype* project.
|
||||
|
||||
As a result, you will obtain the files of the import library (.lib) and the dynamic library (.dll) in folders <i>freetype \\objs\\release</i> or <i>\\objs\\debug </i>.
|
||||
|
||||
If you build for a 64 bit platform, follow step 5 of the procedure.
|
||||
|
||||
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures,
|
||||
it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern `freetype-compiler-bitness-building mode`, where:
|
||||
* `compiler` is `vc8` or `vc9` or `vc10` or `vc11`;
|
||||
* `bitness` is `32` or `64`;
|
||||
* `building mode` is `opt` (for `Release`) or `deb` (for `Debug`).
|
||||
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures, it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern: *freetype-compiler-bitness-building mode*, where:
|
||||
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
|
||||
* **bitness** is *32* or *64*;
|
||||
* **building mode** is *opt* (for Release) or *deb* (for Debug).
|
||||
|
||||
The *include* subfolder should be copied as is, while libraries should be renamed to *freetype.lib* and *freetype.dll* (suffixes removed) and placed to subdirectories *lib *and *bin*, respectively. If the Debug configuration is built, the Debug libraries should be put into subdirectories *libd* and *bind*.
|
||||
|
||||
The `include` subfolder should be copied as is, while libraries should be renamed to `freetype.lib` and `freetype.dll` (suffixes removed) and placed to subdirectories `lib` and `bin`, respectively.
|
||||
If the `Debug` configuration is built, the Debug libraries should be put into subdirectories `libd` and `bind`.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_3_1 TBB
|
||||
|
||||
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
|
||||
Go to the **Download** page, find the release version you need (e.g. `tbb30_018oss`) and pick the archive for Windows platform.
|
||||
This third-party product is installed with binaries
|
||||
from the archive that can be downloaded from https://github.com/intel/tbb.
|
||||
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*) and pick the archive for Windows platform.
|
||||
|
||||
Unpack the downloaded archive of TBB product into the `3rdparty` folder.
|
||||
Unpack the downloaded archive of TBB product into the *3rdparty* folder.
|
||||
|
||||
Further in this document, this folder is referred to as `tbb`.
|
||||
Further in this document, this folder is referred to as *tbb*.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_3_3 FreeImage
|
||||
|
||||
This third-party product should be built as a dynamically loadable library (`.dll` file).
|
||||
This third-party product should be built as a dynamically loadable library (.dll file).
|
||||
You can download its sources from
|
||||
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
|
||||
|
||||
1. Unpack the downloaded archive of FreeImage product into `3rdparty` folder.<br>
|
||||
As a result, you should have a folder named `3rdparty/FreeImage`.
|
||||
Rename it according to the rule: `freeimage-platform-compiler-building mode`, where
|
||||
### The building procedure:
|
||||
|
||||
* `platform` is `win32` or `win64`;
|
||||
* `compiler` is `vc8` or `vc9` or `vc10` or `vc11`;
|
||||
* `building mode` is *opt* (for release) or `deb` (for debug)
|
||||
1. Unpack the downloaded archive of FreeImage product into *3rdparty* folder.
|
||||
|
||||
Further in this document, this folder is referred to as `freeimage`.
|
||||
As a result, you should have a folder named *3rdparty\\FreeImage*.
|
||||
|
||||
Rename it according to the rule: *freeimage-platform-compiler-building mode*, where
|
||||
|
||||
* **platform** is *win32* or *win64*;
|
||||
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
|
||||
* **building mode** is *opt* (for release) or *deb* (for debug)
|
||||
|
||||
Further in this document, this folder is referred to as *freeimage*.
|
||||
|
||||
2. Open the solution file *freeimage\\FreeImage.*.sln* in your Visual Studio.
|
||||
|
||||
2. Open the solution file `freeimage/FreeImage.*.sln` in your Visual Studio.<br>
|
||||
If you use a Visual Studio version higher than VC++ 2008, apply conversion of the workspace.
|
||||
Such conversion should be suggested automatically by Visual Studio.
|
||||
|
||||
3. Select a configuration to build.
|
||||
- Choose `Release` if you are building Release binaries.
|
||||
- Choose `Debug` if you are building Debug binaries.
|
||||
|
||||
- Choose **Release** if you are building Release binaries.
|
||||
- Choose **Debug** if you are building Debug binaries.
|
||||
|
||||
*Note:*
|
||||
|
||||
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage projects:
|
||||
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage and FreeimagePlus projects:
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> General -> Output File
|
||||
|
||||
FreeImage*d*.dll to FreeImage.dll
|
||||
FreeImagePlus*d*.dll to FreeImagePlus.dll
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> Debugging-> Generate Program Database File
|
||||
|
||||
FreeImage*d*.pdb to FreeImage.pdb
|
||||
FreeImagePlus*d*.pdb to FreeImagePlus.pdb
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> Advanced-Import Library
|
||||
|
||||
FreeImage*d*.lib to FreeImage.lib
|
||||
FreeImagePlus*d*.lib to FreeImagePlus.lib
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Build Events -> Post -> Build Event -> Command Line
|
||||
|
||||
FreeImage*d*.dll to FreeImage.dll
|
||||
FreeImage*d*.lib to FreeImage.lib
|
||||
FreeImagePlus*d*.dll to FreeImagePlus.dll
|
||||
FreeImagePlus*d*.lib to FreeImagePlus.lib
|
||||
|
||||
Additionally, rename in project FreeImagePlus
|
||||
|
||||
@@ -187,45 +218,53 @@ https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
|
||||
from FreeImage*d*.lib to FreeImage.lib
|
||||
|
||||
4. Select a platform to build.
|
||||
- Choose `Win32` if you are building for a 32 bit platform.
|
||||
- Choose `x64` if you are building for a 64 bit platform.
|
||||
|
||||
5. Start the building process.<br>
|
||||
As a result, you should have the library files of FreeImage product in `freeimage/Dist` folder (`FreeImage.dll` and `FreeImage.lib`).
|
||||
- Choose *Win32* if you are building for a 32 bit platform.
|
||||
- Choose *x64* if you are building for a 64 bit platform.
|
||||
|
||||
5. Start the building process.
|
||||
|
||||
As a result, you should have the library files of FreeImage product in *freeimage\\Dist* folder (*FreeImage.dll* and *FreeImage.lib*) and in *freeimage\\Wrapper\\FreeImagePlus\\dist* folder (*FreeImagePlus.dll* and *FreeImagePlus.lib*).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_3_4 VTK
|
||||
|
||||
VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
|
||||
VTK is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
|
||||
|
||||
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into `3rdparty` folder.<br>
|
||||
As a result, you will get a folder named, for example, `3rdparty/VTK-6.1.0`.
|
||||
Further in this document, this folder is referred to as `VTK`.
|
||||
### The building procedure:
|
||||
|
||||
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
|
||||
|
||||
As a result, you will get a folder named, for example, <i>3rdparty\VTK-6.1.0.</i>
|
||||
|
||||
Further in this document, this folder is referred to as *VTK*.
|
||||
|
||||
2. Use CMake to generate VS projects for building the library:
|
||||
- Start CMake-GUI and select `VTK` folder as source path, and the folder of your choice for VS project and intermediate build data.
|
||||
- Start CMake-GUI and select VTK folder as source path, and the folder of your choice for VS project and intermediate build data.
|
||||
- Click **Configure**.
|
||||
- Select the VS version to be used from the ones you have installed (we recommend using VS 2015) and the architecture (32 or 64-bit).
|
||||
- Generate VS projects with default CMake options. The open solution `VTK.sln` will be generated in the build folder.
|
||||
- Select the VS version to be used from the ones you have installed (we recommend using VS 2010) and the architecture (32 or 64-bit).
|
||||
- Generate VS projects with default CMake options. The open solution *VTK.sln* will be generated in the build folder.
|
||||
|
||||
3. Build project VTK in Release mode.
|
||||
|
||||
|
||||
@section build_3rdparty_linux Linux
|
||||
|
||||
This section presents additional guidelines for building third-party products used by Open CASCADE Technology and samples on Linux platform.
|
||||
This document presents additional guidelines for building third-party
|
||||
products used by Open CASCADE Technology and samples on Linux platform.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
|
||||
The links for downloading the third-party products are available on the web site at
|
||||
https://opencascade.com/content/3rd-party-components.
|
||||
|
||||
**Debian-based distributives**
|
||||
There are two types of third-party products, which are necessary to build OCCT:
|
||||
|
||||
All 3rd-party products required for building of OCCT could be installed from official repositories.
|
||||
You may install them from console using apt-get utility:
|
||||
* Mandatory products:
|
||||
* Tcl/Tk 8.5 - 8.6;
|
||||
* FreeType 2.4.10 - 2.5.3;
|
||||
* Optional products:
|
||||
* TBB 3.x - 4.x;
|
||||
* FreeImage 3.14.1 - 3.16.0;
|
||||
* VTK 6.1.0.
|
||||
|
||||
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libx11-dev libgl1-mesa-dev libfreeimage-dev
|
||||
sudo apt-get install rapidjson-dev libdraco-dev
|
||||
|
||||
Building is possible with C++ compliant compiler:
|
||||
|
||||
sudo apt-get install g++
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_2_1 Tcl/Tk
|
||||
|
||||
@@ -235,22 +274,22 @@ Tcl/Tk is required for DRAW test harness.
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `unix` sub-directory of the directory where the Tcl source files are located (`TCL_SRC_DIR`).
|
||||
1. Enter the unix sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
|
||||
|
||||
cd TCL_SRC_DIR/unix
|
||||
|
||||
2. Run the `configure` command:
|
||||
2. Run the *configure* command:
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
|
||||
|
||||
3. If the configure command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If building is finished successfully, start the installation of Tcl.
|
||||
All binary and service files of the product will be copied to the directory defined by `TCL_INSTALL_DIR`
|
||||
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*
|
||||
|
||||
make install
|
||||
|
||||
@@ -258,15 +297,15 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `unix` sub-directory of the directory where the Tk source files are located (`TK_SRC_DIR`)
|
||||
1. Enter the unix sub-directory of the directory where the Tk source files are located <i>(TK_SRC_DIR)</i>
|
||||
|
||||
cd TK_SRC_DIR/unix
|
||||
|
||||
2. Run the `configure` command, where `TCL_LIB_DIR` is `TCL_INSTALL_DIR/lib`.
|
||||
2. Run the configure command, where <i>TCL_LIB_DIR</i> is *TCL_INSTALL_DIR/lib*.
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
|
||||
|
||||
3. If the configure command has finished successfully, start the building process:
|
||||
|
||||
@@ -274,34 +313,35 @@ Download the necessary archive from https://www.tcl.tk/software/tcltk/download.h
|
||||
|
||||
4. If the building has finished successfully, start the installation of Tk.
|
||||
All binary and service files of the product will be copied
|
||||
to the directory defined by `TK_INSTALL_DIR` (usually it is `TCL_INSTALL_DIR`)
|
||||
to the directory defined by *TK_INSTALL_DIR* (usually it is *TCL_INSTALL_DIR*)
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
|
||||
|
||||
FreeType is required for text display in the 3D viewer.
|
||||
Download the necessary archive from https://freetype.org/ and unpack it.
|
||||
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
|
||||
|
||||
1. Enter the directory where the source files of FreeType are located (`FREETYPE_SRC_DIR`).
|
||||
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
|
||||
|
||||
cd FREETYPE_SRC_DIR
|
||||
|
||||
2. Run the `configure` command:
|
||||
2. Run the *configure* command:
|
||||
|
||||
configure --prefix=FREETYPE_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'` option to the command line.
|
||||
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process:
|
||||
3. If the *configure* command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If the building has finished successfully, start the installation of FreeType.
|
||||
All binary and service files of the product will be copied to the directory defined by `FREETYPE_INSTALL_DIR`
|
||||
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*
|
||||
|
||||
make install
|
||||
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
|
||||
|
||||
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
|
||||
@@ -310,15 +350,15 @@ To install, unpack the downloaded archive of TBB product.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
|
||||
|
||||
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/ and unpack it.
|
||||
The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DIR`.
|
||||
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
|
||||
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
|
||||
|
||||
1. Modify `FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h`:<br>
|
||||
1. Modify *FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h*:
|
||||
In line 60 insert the following:
|
||||
|
||||
#include string.h
|
||||
|
||||
2. Enter the directory where the source files of FreeImage are located (`FREEIMAGE_SRC_DIR`).
|
||||
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
|
||||
|
||||
cd FREEIMAGE_SRC_DIR
|
||||
|
||||
@@ -328,11 +368,10 @@ The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DI
|
||||
|
||||
4. Run the installation process
|
||||
|
||||
a. If you have the permission to write into directories `/usr/include` and `/usr/lib`, run the following command:
|
||||
a. If you have the permission to write into directories <i>/usr/include</i> and <i>/usr/lib</i>, run the following command:
|
||||
|
||||
make install
|
||||
|
||||
b. If you do not have this permission, you need to modify file `FREEIMAGE_SRC_DIR/Makefile.gnu`:
|
||||
b. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.gnu*:
|
||||
|
||||
Change lines 7-9 from:
|
||||
|
||||
@@ -358,7 +397,7 @@ The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DI
|
||||
install -m 755 $(STATICLIB) $(INSTALLDIR)
|
||||
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
|
||||
|
||||
Change line 70 from:
|
||||
Change line 70 from:
|
||||
|
||||
ldconfig
|
||||
|
||||
@@ -376,128 +415,166 @@ The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DI
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
|
||||
|
||||
You can download VTK sources from https://www.vtk.org/VTK/resources/software.html
|
||||
|
||||
### The building procedure:
|
||||
|
||||
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
|
||||
|
||||
1. Install or build `cmake` product from the source file.
|
||||
2. Start `cmake` in GUI mode with the directory where the source files of *VTK* are located:
|
||||
1. Install or build *cmake* product from the source file.
|
||||
2. Start *cmake* in GUI mode with the directory where the source files of *VTK* are located:
|
||||
|
||||
ccmake VTK_SRC_DIR
|
||||
|
||||
* Press `[c]` to make the initial configuration
|
||||
* Define the necessary options in `VTK_INSTALL_PREFIX`
|
||||
* Press `[c]` to make the final configuration
|
||||
* Press `[g]` to generate `Makefile` and exit
|
||||
* Press <i>[c]</i> to make the initial configuration
|
||||
* Define the necessary options in *VTK_INSTALL_PREFIX*
|
||||
* Press <i>[c]</i> to make the final configuration
|
||||
* Press <i>[g]</i> to generate Makefile and exit
|
||||
|
||||
3. Start the building of VTK:
|
||||
|
||||
make
|
||||
|
||||
4. Start the installation of VTK. Binaries will be installed according to the `VTK_INSTALL_PREFIX` option.
|
||||
4. Start the installation of VTK. Binaries will be installed according to the *VTK_INSTALL_PREFIX* option.
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
|
||||
|
||||
**Debian-based distributives**
|
||||
|
||||
All 3rd-party products required for building of OCCT could be installed
|
||||
from official repositories. You may install them from console using apt-get utility:
|
||||
|
||||
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libxt-dev libxmu-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libfreeimage-dev libtbb-dev
|
||||
|
||||
To launch binaries built with WOK you need to install C shell and 32-bit libraries on x86_64 distributives:
|
||||
|
||||
# you may need to add i386 if not done already by command "dpkg --add-architecture i386"
|
||||
sudo apt-get install csh libstdc++6:i386 libxt6:i386 libxext6:i386 libxmu6:i386
|
||||
|
||||
Building is possible with C++ compliant compiler:
|
||||
|
||||
sudo apt-get install g++
|
||||
|
||||
@section build_3rdparty_macos Mac OS X
|
||||
|
||||
This section presents additional guidelines for building third-party products
|
||||
This document presents additional guidelines for building third-party products
|
||||
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk
|
||||
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
|
||||
|
||||
Tcl/Tk is required for DRAW test harness.
|
||||
There are two types of third-party products, which are necessary to build OCCT:
|
||||
|
||||
**Installation from sources: Tcl**
|
||||
* Mandatory products:
|
||||
* Tcl/Tk 8.5 - 8.6;
|
||||
* FreeType 2.4.10 - 2.5.3.
|
||||
* Optional products:
|
||||
* TBB 3.x - 4.x;
|
||||
* FreeImage 3.14.1 - 3.16.0
|
||||
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk 8.5
|
||||
|
||||
Tcl/Tk is required for DRAW test harness. Version 8.5 or 8.6 can be used with OCCT.
|
||||
|
||||
**Installation from sources: Tcl 8.5**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `macosx` sub-directory of the directory where the Tcl source files are located (`TCL_SRC_DIR`).
|
||||
1. Enter the *macosx* sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
|
||||
|
||||
cd TCL_SRC_DIR/macosx
|
||||
|
||||
2. Run the `configure` command
|
||||
2. Run the *configure* command
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process
|
||||
3. If the *configure* command has finished successfully, start the building process
|
||||
|
||||
make
|
||||
|
||||
4. If building is finished successfully, start the installation of Tcl.
|
||||
All binary and service files of the product will be copied to the directory defined by `TCL_INSTALL_DIR`.
|
||||
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*.
|
||||
|
||||
make install
|
||||
|
||||
**Installation from sources: Tk**
|
||||
**Installation from sources: Tk 8.5**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `macosx` sub-directory of the directory where the source files of Tk are located (`TK_SRC_DIR`).
|
||||
1. Enter the *macosx* sub-directory of the directory where the source files of Tk are located <i>(TK_SRC_DIR)</i>.
|
||||
|
||||
cd TK_SRC_DIR/macosx
|
||||
|
||||
2. Run the `configure` command, where `TCL_LIB_DIR` is `TCL_INSTALL_DIR/lib`
|
||||
2. Run the *configure* command, where TCL_LIB_DIR is TCL_INSTALL_DIR/lib
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process:
|
||||
3. If the *configure* command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If the building has finished successfully, start the installation of Tk.
|
||||
All binary and service files of the product will be copied to the directory defined by `TK_INSTALL_DIR` (usually it is `TCL_INSTALL_DIR`).
|
||||
4. If the building has finished successfully, start the installation of Tk. All binary and service files of the product will be copied to the directory defined by *TK_INSTALL_DIR* (usually it is TCL_INSTALL_DIR)
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType
|
||||
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType 2.4.10
|
||||
|
||||
FreeType is required for text display in the 3D viewer.
|
||||
Download the necessary archive from https://freetype.org/ and unpack it.
|
||||
|
||||
1. Enter the directory where the source files of FreeType are located (`FREETYPE_SRC_DIR`).
|
||||
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
|
||||
|
||||
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
|
||||
|
||||
cd FREETYPE_SRC_DIR
|
||||
|
||||
2. Run the `configure` command
|
||||
2. Run the *configure* command
|
||||
|
||||
configure --prefix=FREETYPE_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'` option to the command line.
|
||||
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process
|
||||
3. If the *configure* command has finished successfully, start the building process
|
||||
|
||||
make
|
||||
|
||||
4. If building has finished successfully, start the installation of FreeType.
|
||||
All binary and service files of the product will be copied to the directory defined by `FREETYPE_INSTALL_DIR`.
|
||||
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*.
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_3_1 TBB
|
||||
@subsection dev_guides__building_3rdparty_osx_3_1 TBB 3.x or 4.x
|
||||
|
||||
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
|
||||
Go to the **Download** page, find the release version you need (e.g. `tbb30_018oss`) and pick the archive for Mac OS X platform.
|
||||
To install, unpack the downloaded archive of TBB product (`tbb30_018oss_osx.tgz`).
|
||||
This third-party product is installed with binaries from the archive
|
||||
that can be downloaded from https://github.com/intel/tbb.
|
||||
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*)
|
||||
and pick the archive for Mac OS X platform.
|
||||
To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.tgz*).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage
|
||||
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage 3.14.1 or 3.15.x
|
||||
|
||||
Download the necessary archive from
|
||||
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
|
||||
and unpack it. The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DIR`.
|
||||
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
|
||||
|
||||
Note that for building FreeImage on Mac OS X 10.7 you should replace `Makefile.osx`
|
||||
in `FREEIMAGE_SRC_DIR` by the corrected file, which you can find in attachment to issue [`#22811`](https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug) in OCCT Mantis bug tracker.
|
||||
Note that for building FreeImage on Mac OS X 10.7 you should replace *Makefile.osx*
|
||||
in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment to issue #22811 in OCCT Mantis bug tracker
|
||||
(https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
|
||||
|
||||
1. If you build FreeImage 3.15.x you can skip this step.
|
||||
Modify <i>FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:</i>
|
||||
|
||||
Modify `FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:`<br>
|
||||
In line 60 insert the following:
|
||||
|
||||
#include string.h
|
||||
|
||||
Modify `FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp`:<br>
|
||||
Modify <i>FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp:</i>
|
||||
|
||||
In line 320 replace:
|
||||
|
||||
SwapShort(value);
|
||||
@@ -506,7 +583,7 @@ in `FREEIMAGE_SRC_DIR` by the corrected file, which you can find in attachment t
|
||||
|
||||
SwapShort(&value);
|
||||
|
||||
2. Enter the directory where the source files of FreeImage are located (`FREEIMAGE_SRC_DIR`).
|
||||
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
|
||||
|
||||
cd FREEIMAGE_SRC_DIR
|
||||
|
||||
@@ -516,12 +593,13 @@ in `FREEIMAGE_SRC_DIR` by the corrected file, which you can find in attachment t
|
||||
|
||||
4. Run the installation process
|
||||
|
||||
1. If you have the permission to write into `/usr/local/include` and `/usr/local/lib` directories, run the following command:
|
||||
1. If you have the permission to write into <i>/usr/local/include</i> and <i>/usr/local/lib</i> directories, run the following command:
|
||||
|
||||
make install
|
||||
|
||||
2. If you do not have this permission, you need to modify file `FREEIMAGE_SRC_DIR/Makefile.osx`:<br>
|
||||
Change line 49 from:
|
||||
2. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.osx*:
|
||||
|
||||
Change line 49 from:
|
||||
|
||||
PREFIX ?= /usr/local
|
||||
|
||||
|
@@ -3,25 +3,31 @@ Build OCCT {#build_upgrade__building_occt}
|
||||
|
||||
@tableofcontents
|
||||
|
||||
Before building OCCT, make sure to have all required third-party libraries installed.
|
||||
@note Before building OCCT, make sure to have all required third-party libraries installed.
|
||||
The list of required libraries depends on what OCCT modules will be used, and your preferences.
|
||||
The typical minimum is **FreeType** (necessary for Visualization) and **Tcl/Tk** (for DRAW).
|
||||
The typical minimum is **Freetype** (necessary for Visualization) and **Tcl/Tk** (for DRAW).
|
||||
See @ref intro_req "requirements on 3rdparty libraries" for a full list.
|
||||
On OS X we recommend to use native libraries.
|
||||
|
||||
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to your target configuration,
|
||||
from [Development Portal](https://dev.opencascade.org/resources/download/3rd-party-components).
|
||||
You can also build third-party libraries from their sources, see @ref build_upgrade_building_3rdparty for instructions.
|
||||
@section build_occt_windows Windows
|
||||
|
||||
On Linux and macOS we recommend to use libraries maintained by distributive developers, when possible.
|
||||
@subsection build_occt_win_cmake Building with CMake tool
|
||||
|
||||
@section build_occt_win_cmake Building with CMake tool
|
||||
This article describes the **CMake**-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources. *OCCT requires CMake version 2.8.12 or later*.
|
||||
|
||||
This chapter describes the [CMake](https://cmake.org/download/)-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources.
|
||||
OCCT requires CMake version 2.8.12 or later.
|
||||
@note Compared to the previous (6.x) releases of Open CASCADE Technology, OCCT 7.x has a complete set of CMake scripts and projects, so that there is no need to use WOK anymore. Moreover, CMake gives you a powerful configuration tool, which allows to control many aspects of OCCT deployment. At the same time this tool is quite intuitive, which is a significant advantage over the legacy WOK utilities.
|
||||
|
||||
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
|
||||
However, CMake is cross-platform and can be used to build OCCT on Linux and OS X in essentially the same way.
|
||||
|
||||
@note Before you start, make sure to have installed all 3-rd party products that you are going to use with OCCT; see @ref build_upgrade.
|
||||
|
||||
@subsubsection build_cmake_start Start CMake
|
||||
|
||||
CMake is a tool that generates the actual project files for the selected target build system (e.g. Unix makefiles) or IDE (e.g. Visual Studio 2010).
|
||||
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
|
||||
However, CMake is cross-platform and can be used to build OCCT on Linux and macOS in essentially the same way.
|
||||
|
||||
For unexperienced users we recommend to start with *cmake-gui* -- a cross-platform GUI tool provided by CMake on Windows, Mac and Linux.
|
||||
A command-line alternative, *ccmake* can also be used.
|
||||
|
||||
CMake deals with three directories: source, build or binary and installation.
|
||||
|
||||
@@ -33,86 +39,77 @@ The good practice is not to use the source directory as a build one.
|
||||
Different configurations should be built in different build directories to avoid conflicts.
|
||||
It is however possible to choose one installation directory for several configurations of OCCT (differentiated by platform, bitness, compiler and build type), for example:
|
||||
|
||||
d:/occt/ - the source directory
|
||||
d:/tmp/occt-build-vc10-x64 - the build directory with the generated
|
||||
d:/occt/ -- the source directory
|
||||
d:/tmp/occt-build-vc10-x64 -- the build directory with the generated
|
||||
solution and other intermediate files created during a CMake tool working
|
||||
d:/occt-install - the installation directory that is
|
||||
d:/occt-install -- the installation directory that is
|
||||
able to contain several OCCT configurations
|
||||
|
||||
@subsection build_cmake_conf Configuration process
|
||||
@subsubsection build_cmake_conf Configuration process
|
||||
|
||||
For unexperienced users we recommend to start with *cmake-gui* -- a cross-platform GUI tool provided by CMake on Windows, Mac and Linux.
|
||||
A command-line alternative, *ccmake* can also be used.
|
||||
|
||||
If the command-line tool is used, run the tool from the build directory with a single argument indicating the source (relative or absolute path) directory, and press *c* to configure:
|
||||
If the command-line tool is used, run the tool from the build directory with a single argument indicating the source (relative or absolute path) directory:
|
||||
|
||||
cd d:/tmp/occt-build-vc10-x64
|
||||
ccmake d:/occt
|
||||
|
||||
@figure{/build/build_occt/images/cmake_image000.png}
|
||||
|
||||
If the GUI tool is used, run this tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**:
|
||||
Press *c* to configure.
|
||||
|
||||
All actions required in the configuration process with the GUI tool will be described below.
|
||||
|
||||
If the GUI tool is used, run this tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**.
|
||||
|
||||
@figure{/build/build_occt/images/cmake_image001.png}
|
||||
|
||||
@note Each configuration of the project should be built in its own directory.
|
||||
When building multiple configurations it is suggested to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win32-vc10</i>).
|
||||
**Note**: Each configuration of the project should be built in its own directory. When building multiple configurations it is recommended to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win32-vc10</i> ).
|
||||
|
||||
Once the source and build directories are selected, "Configure" button should be pressed in order to start manual configuration process.
|
||||
It begins with selection of a target configurator. It is "Visual Studio 10 2010 Win64" in our example.
|
||||
Once the source and build directories are selected, "Configure" button should be pressed in order to start manual configuration process. It begins with selection of a target configurator. It is "Visual Studio 10 2010 Win64" in our example.
|
||||
|
||||
@figure{/build/build_occt/images/cmake_image002.png}
|
||||
|
||||
@note To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
|
||||
Alternatively, if you are using CMake from the command line add options `-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0`.
|
||||
Universal Windows Platform (UWP) is supported only on "Visual Studio 14 2015".
|
||||
File `CASROOT/samples/xaml/ReadMe.md` describes the building procedure of XAML (UWP) sample.
|
||||
To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
|
||||
|
||||
Once "Finish" button is pressed, the first pass of the configuration process is executed.
|
||||
At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
|
||||
Alternatively, if you are using CMake from the command line add options -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0 .
|
||||
|
||||
**Note**: Universal Windows Platform (UWP) is supported only on "Visual Studio 14 2015". File <i>d:/occt/samples/xaml/ReadMe.md</i> describes the building procedure of XAML (UWP) sample.
|
||||
|
||||
Once "Finish" button is pressed, the first pass of the configuration process is executed. At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
|
||||
|
||||
@figure{/build/build_occt/images/cmake_image003.png}
|
||||
|
||||
The error message provides some information about these variables.
|
||||
This message will appear after each pass of the process until all required variables are specified correctly.
|
||||
The error message provides some information about these variables. This message will appear after each pass of the process until all required variables are specified correctly.
|
||||
|
||||
The change of the state of some variables can lead to the appearance of new variables.
|
||||
The new variables appeared after the pass of the configuration process are highlighted with red color by CMake GUI tool.
|
||||
The change of the state of some variables can lead to the appearance of new variables. The new variables appeared after the pass of the configuration process are highlighted with red color by CMake GUI tool.
|
||||
|
||||
@note There is "grouped" option, which groups variables with a common prefix.
|
||||
Note: There is "grouped" option, which groups variables with a common prefix.
|
||||
|
||||
The following table gives the full list of environment variables used at the configuration stage:
|
||||
|
||||
| Variable | Type | Purpose |
|
||||
|----------|------|---------|
|
||||
| CMAKE_BUILD_TYPE | String | Specifies the build type on single-configuration generators (such as make). Possible values are Debug, Release and RelWithDebInfo |
|
||||
| USE_FREETYPE | Boolean | Indicates whether FreeType product should be used in OCCT for text rendering |
|
||||
| USE_FREEIMAGE | Boolean | Indicates whether FreeImage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP, etc.) |
|
||||
| USE_OPENVR | Boolean | Indicates whether OpenVR product should be used in OCCT visualization module for support of Virtual Reality |
|
||||
| USE_OPENGL | Boolean | Indicates whether TKOpenGl graphic driver using OpenGL library (desktop) should be built within OCCT visualization module |
|
||||
| USE_GLES2 | Boolean | Indicates whether TKOpenGles graphic driver using OpenGL ES library (embedded OpenGL) should be built within OCCT visualization module |
|
||||
| USE_RAPIDJSON | Boolean | Indicates whether RapidJSON product should be used in OCCT Data Exchange module for support of glTF mesh file format |
|
||||
| USE_DRACO | Boolean | Indicates whether Draco product should be used in OCCT Data Exchange module for support of Draco compression in glTF mesh file format |
|
||||
| USE_TK | Boolean | Indicates whether Tcl/Tk product should be used in OCCT Draw Harness module for user interface (in addition to Tcl, which is mandatory for Draw Harness) |
|
||||
| USE_TBB | Boolean | Indicates whether TBB (Threading Building Blocks) 3rd party is used or not. Note that OCCT remains parallel even without TBB product |
|
||||
| USE_VTK | Boolean | Indicates whether VTK 3rd party is used or not. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. See the official documentation @ref occt_user_guides__vis for the details on VIS |
|
||||
| USE_FREEIMAGE | Boolean flag | Indicates whether FreeImage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP, etc.) |
|
||||
| USE_RAPIDJSON | Boolean flag | Indicates whether RapidJSON product should be used in OCCT Data Exchange module for support of glTF mesh file format |
|
||||
| USE_TBB | Boolean flag | Indicates whether TBB 3rd party is used or not. TBB stands for Threading Building Blocks, the technology of Intel Corp, which comes with different mechanisms and patterns for injecting parallelism into your application. OCCT remains parallel even without TBB product |
|
||||
| USE_VTK | Boolean flag | Indicates whether VTK 3rd party is used or not. VTK stands for Visualization ToolKit, the technology of Kitware Inc intended for general-purpose scientific visualization. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. See the official documentation @ref occt_user_guides__vis for the details on VIS |
|
||||
| 3RDPARTY_DIR | Path | Defines the root directory where all required 3rd party products will be searched. Once you define this path it is very convenient to click "Configure" button in order to let CMake automatically detect all necessary products|
|
||||
| 3RDPARTY_FREETYPE_* | Path | Path to FreeType binaries |
|
||||
| 3RDPARTY_FREETYPE_* | Path | Path to Freetype binaries |
|
||||
| 3RDPARTY_TCL_* 3RDPARTY_TK_* | Path | Path to Tcl/Tk binaries |
|
||||
| 3RDPARTY_FREEIMAGE* | Path | Path to FreeImage binaries |
|
||||
| 3RDPARTY_FREEIMAGE* | Path | Path to Freeimage binaries |
|
||||
| 3RDPARTY_TBB* | Path | Path to TBB binaries |
|
||||
| 3RDPARTY_VTK_* | Path | Path to VTK binaries |
|
||||
| BUILD_MODULE_<MODULE>| Boolean | Indicates whether the corresponding OCCT module should be built or not. It should be noted that some toolkits of a module can be built even if this module is not checked (this happens if some other modules depend on these toolkits). The main modules and their descriptions can be found in @ref user_guides |
|
||||
| BUILD_MODULE_<MODULE>| Boolean flag | Indicates whether the corresponding OCCT module should be built or not. It should be noted that some toolkits of a module can be built even if this module is not checked (this happens if some other modules depend on these toolkits). The main modules and their descriptions can be found in @ref user_guides |
|
||||
| BUILD_LIBRARY_TYPE | String | Specifies the type of library to be created. "Shared" libraries are linked dynamically and loaded at runtime. "Static" libraries are archives of object files used when linking other targets. Note that Draw Harness plugin system is incompatible with "Static" builds, and therefore it is disabled for these builds.|
|
||||
| BUILD_ADDITIONAL_TOOLKITS | String | Semicolon-separated individual toolkits to include into build process. If you want to build some particular libraries (toolkits) only, then you may uncheck all modules in the corresponding *BUILD_MODUE_\<MODULE\>* options and provide the list of necessary libraries here. Of course, all dependencies will be resolved automatically |
|
||||
| BUILD_YACCLEX | Boolean | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
|
||||
| BUILD_SAMPLES_MFC | Boolean | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
|
||||
| BUILD_SAMPLES_QT | Boolean | Indicates whether QT samples should be built together with OCCT. |
|
||||
| BUILD_Inspector | Boolean | Indicates whether Inspector should be built together with OCCT. |
|
||||
| BUILD_DOC_Overview | Boolean | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
|
||||
| BUILD_YACCLEX | Boolean flag | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
|
||||
| BUILD_SAMPLES_MFC | Boolean flag | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
|
||||
| BUILD_SAMPLES_QT | Boolean flag | Indicates whether QT samples should be built together with OCCT. |
|
||||
| BUILD_Inspector | Boolean flag | Indicates whether Inspector should be built together with OCCT. |
|
||||
| BUILD_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
|
||||
| BUILD_PATCH | Path | Points to the directory recognized as a "patch" for OCCT. If specified, the files from this directory take precedence over the corresponding native OCCT sources. This way you are able to introduce patches to Open CASCADE Technology not affecting the original source distribution |
|
||||
| BUILD_WITH_DEBUG | Boolean | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
|
||||
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
|
||||
| BUILD_WITH_DEBUG | Boolean flag | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
|
||||
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean flag | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
|
||||
| CMAKE_CONFIGURATION_TYPES | String | Semicolon-separated CMake configurations |
|
||||
| INSTALL_DIR | Path | Points to the installation directory. *INSTALL_DIR* is a synonym of *CMAKE_INSTALL_PREFIX*. The user can specify both *INSTALL_DIR* or *CMAKE_INSTALL_PREFIX* |
|
||||
| INSTALL_DIR_BIN | Path | Relative path to the binaries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_BIN}) |
|
||||
@@ -125,46 +122,48 @@ The following table gives the full list of environment variables used at the con
|
||||
| INSTALL_DIR_SAMPLES | Path | Relative path to the samples installation directory. Note that only "samples/tcl" folder will be installed. (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SAMPLES}) |
|
||||
| INSTALL_DIR_TESTS | Path | Relative path to the tests installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_TESTS}) |
|
||||
| INSTALL_DIR_DOC | Path | Relative path to the documentation installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DOC}) |
|
||||
| INSTALL_FREETYPE | Boolean | Indicates whether FreeType binaries should be installed into the installation directory |
|
||||
| INSTALL_FREEIMAGE | Boolean | Indicates whether FreeImage binaries should be installed into the installation directory |
|
||||
| INSTALL_TBB | Boolean | Indicates whether TBB binaries should be installed into the installation directory |
|
||||
| INSTALL_VTK | Boolean | Indicates whether VTK binaries should be installed into the installation directory |
|
||||
| INSTALL_TCL | Boolean | Indicates whether TCL binaries should be installed into the installation directory |
|
||||
| INSTALL_TEST_CASES | Boolean | Indicates whether non-regression OCCT test scripts should be installed into the installation directory |
|
||||
| INSTALL_DOC_Overview | Boolean | Indicates whether OCCT overview documentation should be installed into the installation directory |
|
||||
| INSTALL_FREETYPE | Boolean flag | Indicates whether Freetype binaries should be installed into the installation directory |
|
||||
| INSTALL_FREEIMAGE* | Boolean flag | Indicates whether Freeimage binaries should be installed into the installation directory |
|
||||
| INSTALL_TBB | Boolean flag | Indicates whether TBB binaries should be installed into the installation directory |
|
||||
| INSTALL_VTK | Boolean flag | Indicates whether VTK binaries should be installed into the installation directory |
|
||||
| INSTALL_TCL | Boolean flag | Indicates whether TCL binaries should be installed into the installation directory |
|
||||
| INSTALL_TEST_CASES | Boolean flag | Indicates whether non-regression OCCT test scripts should be installed into the installation directory |
|
||||
| INSTALL_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation should be installed into the installation directory |
|
||||
|
||||
@note Only the forward slashes ("/") are acceptable in the CMake options defining paths.
|
||||
**Note:** Only the forward slashes ("/") are acceptable in the CMake options defining paths.
|
||||
|
||||
@subsubsection build_cmake_3rdparty 3rd party search mechanism
|
||||
|
||||
If `3RDPARTY_DIR` directory is defined, then required 3rd party binaries are sought in it, and default system folders are ignored.
|
||||
If *3RDPARTY_DIR* directory is defined, then required 3rd party binaries are sought in it, and default system folders are ignored.
|
||||
|
||||
The procedure expects to find binary and header files of each 3rd party product in its own sub-directory: *bin*, *lib* and *include*.
|
||||
|
||||
The results of the search (achieved on the next pass of the configuration process) are recorded in the corresponding variables:
|
||||
|
||||
* `3RDPARTY_<PRODUCT>_DIR` -- path to the 3rdparty directory (with directory name) (e.g. <i>D:/3rdparty/tcltk-86-32</i>);
|
||||
* `3RDPARTY_<PRODUCT>_LIBRARY_DIR` -- path to the directory containing a library (e.g. <i>D:/3rdparty/tcltk-86-32/lib</i>);
|
||||
* `3RDPARTY_<PRODUCT>_INCLUDE_DIR` -- path to the directory containing a header file (e.g., <i>D:/3rdparty/tcltk-86-32/include</i>);
|
||||
* `3RDPARTY_<PRODUCT>_DLL_DIR` -- path to the directory containing a shared library (e.g., <i>D:/3rdparty/tcltk-86-32/bin</i>) This variable is only relevant to Windows platforms.
|
||||
* *3RDPARTY_\<PRODUCT\>_DIR* -- path to the 3rdparty directory (with directory name) (e.g. <i>D:/3rdparty/tcltk-86-32</i>)
|
||||
* *3RDPARTY_\<PRODUCT\>_LIBRARY_DIR* -- path to the directory containing a library (e.g. <i>D:/3rdparty/tcltk-86-32/lib</i>).
|
||||
* *3RDPARTY_\<PRODUCT\>_INCLUDE_DIR* -- path to the directory containing a header file (e.g., <i>D:/3rdparty/tcltk-86-32/include</i>)
|
||||
* *3RDPARTY_\<PRODUCT\>_DLL_DIR* -- path to the directory containing a shared library (e.g., <i>D:/3rdparty/tcltk-86-32/bin</i>) This variable is only relevant to Windows platforms.
|
||||
|
||||
@note Each library and include directory should be children of the product directory if the last one is defined.
|
||||
Note: each library and include directory should be children of the product directory if the last one is defined.
|
||||
|
||||
The search process is as follows:
|
||||
|
||||
1. Common path: `3RDPARTY_DIR`
|
||||
2. Path to a particular 3rd-party library: `3RDPARTY_<PRODUCT>_DIR`
|
||||
1. Common path: *3RDPARTY_DIR*
|
||||
2. Path to a particular 3rd-party library: *3RDPARTY_\<PRODUCT\>_DIR*
|
||||
3. Paths to headers and binaries:
|
||||
1. `3RDPARTY_<PRODUCT>_INCLUDE_DIR`
|
||||
2. `3RDPARTY_<PRODUCT>_LIBRARY_DIR`
|
||||
3. `3RDPARTY_<PRODUCT>_DLL_DIR`
|
||||
1. *3RDPARTY_\<PRODUCT\>_INCLUDE_DIR*
|
||||
2. *3RDPARTY_\<PRODUCT\>_LIBRARY_DIR*
|
||||
3. *3RDPARTY_\<PRODUCT\>_DLL_DIR*
|
||||
|
||||
If a variable of any level is not defined (empty or `<variable name>-NOTFOUND`) and the upper level variable is defined, the content of the non-defined variable will be sought at the next configuration step.
|
||||
If the search process at level 3 does not find the required files, it seeks in default places.
|
||||
If a variable of any level is not defined (empty or <i> \<variable name\>-NOTFOUND </i>) and the upper level variable is defined, the content of the non-defined variable will be sought at the next configuration step. If the search process at level 3 does not find the required files, it seeks in default places.
|
||||
|
||||
If a search result (include path, or library path, or dll path) does not meet your expectations, you can change `3RDPARTY_<PRODUCT>_*_DIR` variable,
|
||||
clear (if they are not empty) `3RDPARTY_<PRODUCT>_DLL_DIR`, `3RDPARTY_<PRODUCT>_INCLUDE_DIR` and `3RDPARTY_<PRODUCT>_LIBRARY_DIR` variables (or clear one of them) and run the configuration process again.
|
||||
If a search result (include path, or library path, or dll path) does not meet your expectations, you can change *3RDPARTY_\<PRODUCT\>_*_DIR variable*, clear (if they are not empty) *3RDPARTY_\<PRODUCT\>_DLL_DIR, 3RDPARTY_\<PRODUCT\>_INCLUDE_DIR* and 3RDPARTY_\<PRODUCT\>_LIBRARY_DIR variables (or clear one of them) and run the configuration process again.
|
||||
|
||||
At this time the search will be performed in the newly identified directory and the result will be recorded to corresponding variables (replace old value if it is necessary).
|
||||
For example, `3RDPARTY_FREETYPE_DIR` variable
|
||||
At this time the search will be performed in the newly identified directory
|
||||
and the result will be recorded to corresponding variables (replace old value if it is necessary).
|
||||
|
||||
For example, *3RDPARTY_FREETYPE_DIR* variable
|
||||
|
||||
d:/3rdparty/freetype-2.4.10
|
||||
|
||||
@@ -172,146 +171,139 @@ can be changed to
|
||||
|
||||
d:/3rdparty/freetype-2.5.3
|
||||
|
||||
During the configuration process the related variables (`3RDPARTY_FREETYPE_DLL_DIR`, `3RDPARTY_FREETYPE_INCLUDE_DIR` and `3RDPARTY_FREETYPE_LIBRARY_DIR`) will be filled with new found values.
|
||||
During the configuration process the related variables (*3RDPARTY_FREETYPE_DLL_DIR*, *3RDPARTY_FREETYPE_INCLUDE_DIR* and *3RDPARTY_FREETYPE_LIBRARY_DIR*) will be filled with new found values.
|
||||
|
||||
@note The names of searched libraries and header files are hard-coded.
|
||||
If there is the need to change their names, change appropriate CMake variables (edit CMakeCache.txt file or edit in cmake-gui in advance mode) without reconfiguration:
|
||||
`3RDPARTY_<PRODUCT>_INCLUDE` for include, `3RDPARTY_<PRODUCT>_LIB` for library and `3RDPARTY_<PRODUCT>_DLL` for shared library.
|
||||
**Note**: The names of searched libraries and header files are hard-coded. If there is the need to change their names, change appropriate cmake variables (edit CMakeCache.txt file or edit in cmake-gui in advance mode) without reconfiguration: *3RDPARTY_\<PRODUCT\>_INCLUDE* for include, *3RDPARTY_\<PRODUCT\>_LIB* for library and *3RDPARTY_\<PRODUCT\>_DLL* for shared library.
|
||||
|
||||
@subsection build_cmake_gen Projects generation
|
||||
@subsubsection build_cmake_gen Projects generation
|
||||
|
||||
Once the configuration process is done, the "Generate" button is used to prepare project files for the target IDE.
|
||||
In our exercise the Visual Studio solution will be automatically created in the build directory.
|
||||
|
||||
@subsection build_cmake_build Building
|
||||
@subsubsection build_cmake_build Building
|
||||
|
||||
Go to the build folder, start the Visual Studio solution *OCCT.sln* and build it by clicking **Build -> Build Solution**.
|
||||
|
||||
@figure{/build/build_occt/images/cmake_image004.png}
|
||||
|
||||
By default, the build solution process skips the building of the INSTALL and Overview projects.
|
||||
By default the build solution process skips the building of the INSTALL and Overview project.
|
||||
|
||||
When the building process is finished build:
|
||||
* *Overview* project to generate OCCT overview documentation (if `BUILD_DOC_Overview` variable is checked)
|
||||
* the *INSTALL* project to run the **installation process**
|
||||
* Overview project to generate OCCT overview documentation (if BUILD_DOC_Overview variable is checked)
|
||||
* the *INSTALL* project to run **the installation process**
|
||||
|
||||
For this, right-click on the *Overview/INSTALL* project and select **Project Only -> Build Only** -> *Overview/INSTALL* in the solution explorer.
|
||||
|
||||
@subsection build_cmake_install Installation
|
||||
@subsubsection build_cmake_install Installation
|
||||
|
||||
Installation is a process of extracting redistributable resources (binaries, include files etc) from the build directory into the installation one.
|
||||
The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
|
||||
Installation is a process of extracting redistributable resources (binaries, include files etc) from the build directory into the installation one. The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
|
||||
|
||||
Normally you use the installation directory of OCCT to link against your specific application.
|
||||
|
||||
The directory structure is as follows:
|
||||
|
||||
data - data files for OCCT (brep, iges, stp)
|
||||
doc - OCCT overview documentation in HTML format
|
||||
inc - header files
|
||||
samples - samples
|
||||
src - all required source files for OCCT
|
||||
tests - OCCT test suite
|
||||
win32\vc10\bind - binary files (installed 3rdparties and occt)
|
||||
\libd - libraries (installed 3rdparties and occt)
|
||||
data -- data files for OCCT (brep, iges, stp)
|
||||
doc -- OCCT overview documentation in HTML format
|
||||
inc -- header files
|
||||
samples -- samples
|
||||
src -- all required source files for OCCT
|
||||
tests -- OCCT test suite
|
||||
win32\vc10\bind -- binary files (installed 3rdparties and occt)
|
||||
\libd -- libraries (installed 3rdparties and occt)
|
||||
|
||||
@note The above example is given for debug configuration.
|
||||
However, it is generally safe to use the same installation directory for the release build.
|
||||
In the latter case the contents of install directory will be enriched with subdirectories and files related to the release configuration.
|
||||
In particular, the binaries directory win64 will be expanded as follows:
|
||||
**Note:** The above example is given for debug configuration. However, it is generally safe to use the same installation directory for the release build. In the latter case the contents of install directory will be enriched with subdirectories and files related to the release configuration. In particular, the binaries directory win64 will be expanded as
|
||||
follows:
|
||||
|
||||
\win32\vc10\bind
|
||||
\libd
|
||||
\bin
|
||||
\lib
|
||||
|
||||
If CMake installation flags are enabled for the 3rd party products (e.g. `INSTALL_FREETYPE`), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT.
|
||||
Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
|
||||
If CMake installation flags are enabled for the 3rd party products (e.g. INSTALL_FREETYPE), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT. Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
|
||||
|
||||
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*), samples (if they were installed) and overview.html (short-cut for installed OCCT overview documentation).
|
||||
|
||||
@subsection build_occt_crossplatform_cmake Cross-compiling (Android)
|
||||
@subsection build_occt_win_codeblocks Building with Code::Blocks
|
||||
|
||||
This section describes the steps to build OCCT libraries for Android from a complete source package with GNU make (makefiles).
|
||||
The steps on Windows 7 and Ubuntu 15.10 are similar. There is the only one difference: makefiles are built with mingw32-make on Windows and native GNU make on Ubuntu.
|
||||
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using project files generated by OCCT legacy tool **genproj**.
|
||||
It can be used as an alternative to CMake build system (see @ref build_occt_win_cmake) for all supported platforms.
|
||||
|
||||
Required tools (download and install if it is required):
|
||||
- CMake 3.0+
|
||||
- [Cross-compilation toolchain for CMake](https://github.com/taka-no-me/android-cmake)
|
||||
- [Android NDK r12+](https://developer.android.com/ndk/downloads)
|
||||
- GNU Make: MinGW v4.82+ for [Windows](https://www.mingw-w64.org/), GNU Make 4.0 for Ubuntu.
|
||||
@subsubsection build_codeblocks_3rdparty Third-party libraries
|
||||
|
||||
Run GUI tool provided by CMake and:
|
||||
- Specify the root folder of OCCT (`$CASROOT`, which contains *CMakelists.txt* file) by clicking **Browse Source**.
|
||||
- Specify the location (build folder) for CMake generated project files by clicking **Browse Build**.
|
||||
Before building OCCT, make sure to have all the needed third-party libraries installed, see @ref build_upgrade.
|
||||
|
||||
@figure{/build/build_occt/images/android_image001.png}
|
||||
@subsubsection build_codeblocks_conf Configuration
|
||||
|
||||
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
|
||||
Select "MinGW MakeFiles" item from the list
|
||||
- Choose "Specify toolchain file for cross-compiling", and click "Next".
|
||||
@figure{/build/build_occt/images/android_image002.png}
|
||||
Before building it is necessary to set up build environment.
|
||||
|
||||
- Specify a toolchain file at the next dialog to `android.toolchain.cmake`, and click "Finish".
|
||||
@figure{/build/build_occt/images/android_image003.png}
|
||||
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited directly:
|
||||
|
||||
If `ANDROID_NDK` environment variable is not defined in current OS, add cache entry `ANDROID_NDK` (entry type is `PATH`) -- path to the NDK folder ("Add Entry" button):
|
||||
@figure{/build/build_occt/images/android_image004.png}
|
||||
|
||||
If on Windows the message is appeared:
|
||||
"CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles" CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.",
|
||||
specify `CMAKE_MAKE_PROGRAM` to mingw32-make executable.
|
||||
@figure{/build/build_occt/images/android_image005.png}
|
||||
|
||||
How to configure OCCT, see @ref build_cmake_conf "Configure" section taking into account the specific configuration variables for Android:
|
||||
- `ANDROID_ABI` = `armeabi-v7a`
|
||||
- `ANDROID_NATIVE_API_LEVEL` = `15`
|
||||
- `ANDROID_NDK_LAYOUT` is equal to `CMAKE_BUILD_TYPE` variable
|
||||
- `BUILD_MODULE_Draw` = `OFF`
|
||||
|
||||
@figure{/build/build_occt/images/android_image006.png}
|
||||
|
||||
Click **Generate** button and wait until the generation process is finished.
|
||||
Then makefiles will appear in the build folder (e.g. <i> D:/tmp/occt-android </i>).
|
||||
|
||||
Open console and go to the build folder. Type "mingw32-make" (Windows) or "make" (Ubuntu) to start build process:
|
||||
> mingw32-make
|
||||
or
|
||||
> make
|
||||
|
||||
Parallel building can be started with using `-jN` argument of "mingw32-make/make", where `N` is the number of building threads:
|
||||
> mingw32-make -j4
|
||||
or
|
||||
> make -j4
|
||||
|
||||
Type "mingw32-make/make" with argument "install" to place the libraries to the install folder:
|
||||
> mingw32-make install
|
||||
or
|
||||
> make install
|
||||
|
||||
@section build_occt_genproj Building with Genproj tool
|
||||
|
||||
**genproj** is a legacy tool (originated from command "wgenproj" in WOK) for generation of Visual Studio, Code::Blocks, Qt Creator (qmake), and XCode project files for building Open CASCADE Technology.
|
||||
These project files are placed inside OCCT directory (in *adm* subfolder) and use relative paths, thus can be moved together with sources.
|
||||
The project files included in official distribution of OCCT are generated by this tool.
|
||||
|
||||
@note If you have official distribution with project files included, you can use them directly without a need to call **genproj**.
|
||||
|
||||
**genproj** is a less flexible alternative to use of CMake build system (see @ref build_occt_win_cmake), but still has some small features useful for OCCT development.
|
||||
|
||||
@subsection build_genproj Configuration process
|
||||
|
||||
The environment is defined in the file *custom.sh* (on Linux and macOS) or *custom.bat* (on Windows) which can be edited directly:
|
||||
|
||||
* `ARCH` -- architecture (32 or 64), affects only `PATH` variable for execution
|
||||
* `HAVE_*` -- flags to enable or disable use of optional third-party products
|
||||
* `CSF_OPT_*` -- paths to search for includes and binaries of all used third-party products
|
||||
* `SHORTCUT_HEADERS` -- defines method for population of folder *inc* by header files. Supported methods are:
|
||||
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
|
||||
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
|
||||
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
|
||||
* *Copy* - headers will be copied from *src*;
|
||||
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
|
||||
* *HardLink* - hard links to headers located in *src* will be created.
|
||||
* `VCVER` -- specification of format of project files, defining also version of Visual Studio to be used, and default name of the sub-folder for binaries:
|
||||
* Add paths to includes of used third-party libraries in variable `CSF_OPT_INC`.
|
||||
* Add paths to their binary libraries in variable `CSF_OPT_LIB64`.
|
||||
* For optional third-party libraries, set corresponding environment variable `HAVE_<LIBRARY_NAME>` to either *false*, e.g. `export HAVE_FREEIMAGE=false`.
|
||||
* "HardLink* - hard links to headers located in *src* will be created.
|
||||
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
|
||||
~~~~~
|
||||
export HAVE_FREEIMAGE=false
|
||||
~~~~~
|
||||
|
||||
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure environment interactively:
|
||||
|
||||
@figure{/build/build_occt/images/genconf_linux.png}
|
||||
|
||||
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
|
||||
|
||||
@subsubsection build_codeblocks_gen Projects generation
|
||||
|
||||
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files:
|
||||
|
||||
~~~~~
|
||||
$ cd /dev/OCCT/opencascade-7.0.0
|
||||
$ ./genproj cbp
|
||||
~~~~~
|
||||
|
||||
The generated Code::Blocks project are placed into subfolder *adm/<OS>/cbp*.
|
||||
|
||||
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
|
||||
|
||||
@subsubsection build_codeblocks_build Building
|
||||
|
||||
To start **Code::Blocks**, launch script *codeblocks.sh*.
|
||||
|
||||
To build all toolkits, click **Build->Build workspace** in the menu bar.
|
||||
|
||||
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
|
||||
~~~~~
|
||||
./draw.sh cbp [d]
|
||||
~~~~~
|
||||
Option *d* is used if OCCT has been built in **Debug** mode.
|
||||
|
||||
@subsection build_occt_genproj Building with Genproj tool
|
||||
|
||||
This page describes steps to build OCCT libraries from a complete source archive on Windows with <b>MS Visual C++</b> using projects generated by **genproj** tool.
|
||||
It is an alternative to use of CMake build system (see @ref build_occt_win_cmake).
|
||||
|
||||
**genproj** is a legacy tool (originated from command "wgenproj" in WOK) for generation of Visual Studio, Code.Blocks, and XCode project files used for building Open CASCADE Technology.
|
||||
These project files are placed inside OCCT directory (in *adm* subfolder) and use relative paths, thus can be moved together with sources.
|
||||
|
||||
The project files included in official distribution of OCCT are generated by this tool.
|
||||
If you have official distribution with project files included, you can use them directly without a need to call **genproj**.
|
||||
|
||||
@subsubsection build_msvc_3rdparty Third-party libraries
|
||||
|
||||
Before building OCCT, make sure to have all the required third-party libraries installed.
|
||||
|
||||
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to version of Visual Studio you are using, from https://opencascade.com/content/3rd-party-components.
|
||||
|
||||
You can also build third-party libraries from their sources, see @ref build_upgrade_building_3rdparty for instructions.
|
||||
|
||||
@subsubsection build_msvc_conf Configuration
|
||||
|
||||
If you have Visual Studio projects already available (pre-installed or generated), you can edit file *custom.bat* manually to adjust the environment:
|
||||
|
||||
* *VCVER* -- specification of format of project files, defining also version of Visual Studio to be used, and default name of the sub-folder for binaries:
|
||||
|
||||
| VCVER | Visual Studio version | Windows Platform | Binaries folder name |
|
||||
|-----------|-----------------------|----------------------------------|----------------------|
|
||||
@@ -325,67 +317,189 @@ The environment is defined in the file *custom.sh* (on Linux and macOS) or *cust
|
||||
| vc142 | 2019 (16) | Desktop (Windows API) | vc14 |
|
||||
| vc142-uwp | 2019 (16) | UWP (Universal Windows Platform) | vc14-uwp |
|
||||
|
||||
* *ARCH* -- architecture (32 or 64), affects only *PATH* variable for execution
|
||||
* <i>HAVE_*</i> -- flags to enable or disable use of optional third-party products
|
||||
* <i>CSF_OPT_*</i> -- paths to search for includes and binaries of all used third-party products
|
||||
* *SHORTCUT_HEADERS* -- defines method for population of folder *inc* by header files. Supported methods are:
|
||||
* *Copy* - headers will be copied from *src*;
|
||||
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
|
||||
* "HardLink* - hard links to headers located in *src* will be created.
|
||||
|
||||
Alternatively, you can launch **genconf**, a GUI tool allowing to configure build options interactively.
|
||||
That tool will analyze your environment and propose you to choose available options:
|
||||
|
||||
* Type and version of project files to generate (from the list of installed ones, detected by presence of environment variables like `VS100COMNTOOLS` on Windows platform).
|
||||
* Version of Visual Studio to be used (from the list of installed ones, detected by presence of environment variables like *VS100COMNTOOLS*).
|
||||
* Method to populate folder *inc* (short-cuts by default).
|
||||
* Location of third-party libraries (usually downloaded from OCCT web site, see above).
|
||||
* Path to common directory where third-party libraries are located (optional).
|
||||
* Paths to headers and binaries of the third-party libraries (found automatically basing on previous options; click button "Reset" to update).
|
||||
* Generation of PDB files within Release build ("Release with Debug info", false by default).
|
||||
|
||||
Below are screenshots of **genconf** tool on various platforms (Windows and Linux):
|
||||
@figure{/build/build_occt/images/genconf_windows.png}
|
||||
@figure{/build/build_occt/images/genconf_linux.png}
|
||||
|
||||
Click "Save" to store the specified configuration in *custom.bat* (Windows) or *custom.sh* (other systems) file.
|
||||
Click "Save" to store the specified configuration in *custom.bat* file.
|
||||
|
||||
@subsection build_genproj_generate Projects generation
|
||||
@subsubsection build_msvc_generate Projects generation
|
||||
|
||||
Launch **genproj** to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
|
||||
|
||||
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by `PATH`.
|
||||
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
|
||||
If Tcl is not found, the tool may prompt you to enter the path to directory where Tcl can be found.
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
$ genproj.bat
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that if *custom.bat* is not present, **genproj** will start **genconf** to configure environment.
|
||||
|
||||
@subsection build_genproj_build Building
|
||||
|
||||
@subsubsection build_msvc_build Visual Studio
|
||||
@subsubsection build_msvc_build Building
|
||||
|
||||
Launch *msvc.bat* to start Visual Studio with all necessary environment variables defined, and build the whole solution or required toolkits.
|
||||
|
||||
The MSVC project files are located in folders <i>adm\\msvc\\vc...</i>.
|
||||
Note: the MSVC project files are located in folders <i>adm\\msvc\\vc...</i>.
|
||||
Binaries are produced in *win32* or *win64* folders.
|
||||
|
||||
To start DRAW, launch *draw.bat*.
|
||||
|
||||
@subsubsection build_codeblocks_build Code::Blocks
|
||||
@section build_occt_linux Linux
|
||||
|
||||
Code::Blocks is a cross-platform IDE which can be used for building OCCT on Linux, macOS and Windows platforms.
|
||||
The generated Code::Blocks project could be found within subfolder *adm/<OS>/cbp*.
|
||||
You may choose one of the following ways to generate, configure and build OCCT sources on Linux just keeping in mind
|
||||
this platform specific:
|
||||
|
||||
To start **Code::Blocks**, launch script *codeblocks.sh*.
|
||||
To build all toolkits, click **Build->Build workspace** in the menu bar.
|
||||
* @ref build_occt_win_cmake "Configuration, generation and building OCCT on Windows using CMake tool"
|
||||
* @ref build_occt_code_blocks "Building on Mac OS X with Code::Blocks IDE"
|
||||
|
||||
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
|
||||
~~~~
|
||||
./draw.sh cbp [d]
|
||||
~~~~
|
||||
Option *d* is used if OCCT has been built in **Debug** mode.
|
||||
@section build_occt_crossplatform_cmake Android (cross-compiling)
|
||||
|
||||
@subsubsection build_occt_macos_xcode XCode
|
||||
This article describes the steps to build OCCT libraries for Android from a complete source package
|
||||
with GNU make (makefiles). The steps on Windows 7 and Ubuntu 15.10 are similar. There is the only one difference:
|
||||
makefiles are built with mingw32-make
|
||||
on Windows and native GNU make on Ubuntu.
|
||||
|
||||
XCode is an IDE for development on macOS platform and targeting macOS and iOS platforms.
|
||||
**genproj** tool comes with a legacy XCode project files generator, but CMake is a preferred way for building OCCT on macOS platform.
|
||||
Required tools (download and install if it is required):
|
||||
- CMake v3.0+ http://www.cmake.org/cmake/resources/software.html
|
||||
- Cross-compilation toolchain for CMake https://github.com/taka-no-me/android-cmake
|
||||
- Android NDK rev.10+ https://developer.android.com/tools/sdk/ndk/index.html
|
||||
- GNU Make: MinGW v4.82+ for Windows (http://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
|
||||
|
||||
To start **XCode**, launch script *xcode.sh*.
|
||||
To build a certain toolkit, select it in **Scheme** drop-down list in XCode toolbar, press **Product** in the menu and click **Build** button.
|
||||
Run GUI tool provided by CMake.
|
||||
|
||||
@subsection build_occt_crossplatform_cmake_config Configuration
|
||||
|
||||
**Configure Tools**
|
||||
- Specify the root folder of OCCT (<i>$CASROOT</i>, which contains *CMakelists.txt* file) by clicking **Browse Source**.
|
||||
- Specify the location (build folder) for Cmake generated project files by clicking **Browse Build**.
|
||||
|
||||
@figure{/build/build_occt/images/android_image001.png}
|
||||
|
||||
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
|
||||
|
||||
Select "MinGW MakeFiles" item from the list
|
||||
- Choose "Specify toolchain file for cross-compiling"
|
||||
- Click "Next"
|
||||
@figure{/build/build_occt/images/android_image002.png}
|
||||
|
||||
- Specify a toolchain file at the next dialog by android.toolchain.cmake . It is contained by cross-compilation
|
||||
toolchain for CMake
|
||||
- Click "Finish"
|
||||
@figure{/build/build_occt/images/android_image003.png}
|
||||
|
||||
If ANDROID_NDK environment variable is not defined in current OS, add cache entry ANDROID_NDK (entry type is PATH) --
|
||||
path to the NDK folder ("Add Entry" button)
|
||||
@figure{/build/build_occt/images/android_image004.png}
|
||||
|
||||
If on Windows the message is appeared: "CMake Error: CMake was unable to find a build program corresponding
|
||||
to "MinGW Makefiles"
|
||||
CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.",
|
||||
specify **CMAKE_MAKE_PROGRAM** to mingw32-make executable.
|
||||
@figure{/build/build_occt/images/android_image005.png}
|
||||
|
||||
**Configure OCCT**
|
||||
|
||||
How to configure OCCT, see "OCCT Configuration" section of @ref build_occt_win_cmake
|
||||
"Configure, Generate, Build using CMake tool" taking into account the specific configuration variables for android:
|
||||
- ANDROID_ABI = armeabi-v7a
|
||||
- ANDROID_NATIVE_API_LEVEL = 15
|
||||
- ANDROID_NDK_LAYOUT is equal to CMAKE_BUILD_TYPE variable
|
||||
- **BUILD_MODULE_Draw = OFF**
|
||||
|
||||
@figure{/build/build_occt/images/android_image006.png}
|
||||
|
||||
@subsection build_occt_crossplatform_cmake_generation Generate Makefiles
|
||||
|
||||
Click **Generate** button and wait until the generation process is finished.
|
||||
Then makefiles will appear in the build folder (e.g. <i> D:/tmp/occt-android </i>).
|
||||
|
||||
@subsection build_occt_crossplatform_cmake_building Build Makefiles
|
||||
|
||||
Open console and go to the build folder. Type "mingw32-make" (Windows) or "make" (Ubuntu) to start build process.
|
||||
|
||||
> mingw32-make
|
||||
or
|
||||
> make
|
||||
|
||||
Parallel building can be started with using **"-jN"** argument of "mingw32-make/make", where N is the number of
|
||||
building threads.
|
||||
|
||||
> mingw32-make -j4
|
||||
or
|
||||
> make -j4
|
||||
|
||||
@subsection build_occt_crossplatform_cmake_install Install OCCT Libraries
|
||||
|
||||
Type "mingw32-make/make" with argument "install" to place the libraries to the install folder
|
||||
|
||||
> mingw32-make install
|
||||
or
|
||||
> make install
|
||||
|
||||
@section build_occt_macos Mac OS X
|
||||
|
||||
@subsection build_occt_macos_xcode Building with Xcode
|
||||
|
||||
This file describes steps to build OCCT libraries from sources on Mac OS X with **Xcode** projects, generated by OCCT legacy tool **genproj**.
|
||||
|
||||
<h2>Configuration</h2>
|
||||
|
||||
Before building it is necessary to set up build environment.
|
||||
|
||||
The environment is defined in the file *custom.sh* which can be edited directly:
|
||||
|
||||
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC* (use colon ":" as path separator).
|
||||
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
|
||||
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
|
||||
* *Copy* - headers will be copied from *src*;
|
||||
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
|
||||
* "HardLink* - hard links to headers located in *src* will be created.
|
||||
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
|
||||
~~~~~
|
||||
export HAVE_GL2PS=false
|
||||
~~~~~
|
||||
|
||||
Alternatively, or when *custom.sh* does not exist, you can launch *genconf.sh* to configure environment interactively:
|
||||
|
||||
@figure{/build/build_occt/images/genconf_osx.png}
|
||||
|
||||
Click "Save" to store the specified configuration in *custom.sh* file.
|
||||
|
||||
<h2>Projects generation</h2>
|
||||
|
||||
Launch **genproj** tool to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
|
||||
|
||||
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
|
||||
|
||||
For instance, in Terminal application:
|
||||
|
||||
~~~~~
|
||||
$ cd /dev/OCCT/opencascade-7.0.0
|
||||
$ ./genproj
|
||||
~~~~~
|
||||
|
||||
<h2>Building</h2>
|
||||
|
||||
To start **Xcode**, launch script *xcode.sh*.
|
||||
|
||||
To build a certain toolkit, select it in **Scheme** drop-down list in Xcode toolbar, press **Product** in the menu and click **Build** button.
|
||||
|
||||
To build the entire OCCT:
|
||||
* Create a new empty project (select **File -> New -> Project -> Empty project** in the menu; input the project name, e.g. *OCCT*; then click **Next** and **Create**).
|
||||
@@ -394,16 +508,76 @@ To build the entire OCCT:
|
||||
* Enter the project name (e.g. *OCCT*) and click **Finish**. The **Build Phases** tab will open.
|
||||
* Click "+" button to add the necessary toolkits to the target project. It is possible to select all toolkits by pressing **Command+A** combination.
|
||||
|
||||
To start *DRAWEXE*, which has been built with XCode on Mac OS X, perform the following steps:
|
||||
<h2>Launching DRAW</h2>
|
||||
|
||||
To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the following steps:
|
||||
|
||||
1.Open Terminal application
|
||||
2.Enter `<OCCT_ROOT_DIR>`:
|
||||
~~~~
|
||||
|
||||
2.Enter <i>\<OCCT_ROOT_DIR\></i>:
|
||||
~~~~~
|
||||
cd \<OCCT_ROOT_DIR\>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
3.Run the script
|
||||
~~~~
|
||||
./draw.sh xcd [d]
|
||||
~~~~
|
||||
~~~~~
|
||||
./draw_cbp.sh xcd [d]
|
||||
~~~~~
|
||||
|
||||
Option *d* is used if OCCT has been built in **Debug** mode.
|
||||
|
||||
@subsection build_occt_code_blocks Building with Code::Blocks
|
||||
|
||||
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using
|
||||
project files generated by OCCT legacy tool **genproj**.
|
||||
|
||||
<h2>Configure</h2>
|
||||
|
||||
Before building it is necessary to set up build environment.
|
||||
|
||||
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited
|
||||
directly:
|
||||
|
||||
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
|
||||
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
|
||||
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
|
||||
* *Copy* - headers will be copied from *src*;
|
||||
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
|
||||
* "HardLink* - hard links to headers located in *src* will be created.
|
||||
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
|
||||
~~~~~
|
||||
export HAVE_GL2PS=false
|
||||
~~~~~
|
||||
|
||||
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure
|
||||
environment interactively:
|
||||
|
||||
@figure{/build/build_occt/images/genconf_linux.png}
|
||||
|
||||
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
|
||||
|
||||
<h2>Generate Projects</h2>
|
||||
|
||||
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in
|
||||
OCCT code affecting layout or composition of source files:
|
||||
|
||||
~~~~~
|
||||
$ cd /dev/OCCT/opencascade-7.0.0
|
||||
$ ./genproj cbp
|
||||
~~~~~
|
||||
|
||||
The generated Code::Blocks project are placed into subfolder *adm/<OS>/cbp*.
|
||||
|
||||
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
|
||||
|
||||
<h2>Build</h2>
|
||||
|
||||
To start **Code::Blocks**, launch script *codeblocks.sh*.
|
||||
|
||||
To build all toolkits, click **Build->Build workspace** in the menu bar.
|
||||
|
||||
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
|
||||
~~~~~
|
||||
./draw_cbp.sh cbp [d]
|
||||
~~~~~
|
||||
Option *d* is used if OCCT has been built in **Debug** mode.
|
||||
|
BIN
dox/build/build_occt/images/genconf_osx.png
Normal file
After Width: | Height: | Size: 194 KiB |
@@ -48,11 +48,11 @@ For example, method *GetCoord* returns a triple of real values and is defined fo
|
||||
Camel Case style is preferred for names.
|
||||
For example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer awidthofbox; // this is bad
|
||||
Standard_Integer width_of_box; // this is bad
|
||||
Standard_Integer aWidthOfBox; // this is OK
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection occt_coding_rules_2_2 Names of development units
|
||||
|
||||
@@ -80,9 +80,9 @@ Toolkit names are prefixed by *TK*, followed by a meaningful part of the name ex
|
||||
|
||||
Names of public classes and other types (structures, enums, typedefs) should match the common pattern: name of the package followed by underscore and suffix (the own name of the type):
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
<package-name>_<class-name>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Static methods related to the whole package are defined in the class with the same name as package (without suffix).
|
||||
|
||||
@@ -95,9 +95,9 @@ This rule also applies to complex types constructed by instantiation of template
|
||||
Such types should be given own names using *typedef* statement, located in same-named header file.
|
||||
|
||||
For example, see definition in the file *TColStd_IndexedDataMapOfStringString.hxx*:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
typedef NCollection_IndexedDataMap<TCollection_AsciiString,TCollection_AsciiString,TCollection_AsciiString> TColStd_IndexedDataMapOfStringString;
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Names of functions
|
||||
|
||||
@@ -109,7 +109,7 @@ The term **function** here is defined as:
|
||||
It is preferred to start names of public methods from an upper case character and to start names of protected and private methods from a lower case character.
|
||||
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
class MyPackage_MyClass
|
||||
{
|
||||
|
||||
@@ -123,7 +123,7 @@ private:
|
||||
void setIntegerValue (const Standard_Integer theValue);
|
||||
|
||||
};
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection occt_coding_rules_2_3 Names of variables
|
||||
|
||||
@@ -137,13 +137,13 @@ The name of a variable should not start with an underscore.
|
||||
|
||||
See the following examples:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer Elapsed_Time = 0; // this is bad - possible class name
|
||||
Standard_Integer gp = 0; // this is bad - existing package name
|
||||
Standard_Integer aGp = 0; // this is OK
|
||||
Standard_Integer _KERNEL = 0; // this is bad
|
||||
Standard_Integer THE_KERNEL = 0; // this is OK
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Names of function parameters
|
||||
|
||||
@@ -151,11 +151,11 @@ The name of a function (procedure, class method) parameter should start with pre
|
||||
|
||||
See the following examples:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
void Package_MyClass::MyFunction (const gp_Pnt& p); // this is bad
|
||||
void Package_MyClass::MyFunction (const gp_Pnt& theP); // this is OK
|
||||
void Package_MyClass::MyFunction (const gp_Pnt& thePoint); // this is preferred
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Names of class member variables
|
||||
|
||||
@@ -163,11 +163,11 @@ The name of a class member variable should start with prefix *my* followed by th
|
||||
|
||||
See the following examples:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer counter; // This is bad
|
||||
Standard_Integer myC; // This is OK
|
||||
Standard_Integer myCounter; // This is preferred
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Names of global variables
|
||||
|
||||
@@ -176,18 +176,18 @@ However, as soon as a global variable is necessary, its name should be prefixed
|
||||
|
||||
See the following examples:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer MyPackage_myGlobalVariable = 0;
|
||||
Standard_Integer MyPackage_MyClass_myGlobalVariable = 0;
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Static constants within the file should be written in upper-case and begin with prefix *THE_*:
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
namespace
|
||||
{
|
||||
static const Standard_Real THE_CONSTANT_COEF = 3.14;
|
||||
};
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Names of local variables
|
||||
|
||||
@@ -197,12 +197,12 @@ It is preferred to prefix local variable names with *a* and *an* (or *is*, *to*
|
||||
|
||||
See the following example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer theI; // this is bad
|
||||
Standard_Integer i; // this is bad
|
||||
Standard_Integer index; // this is bad
|
||||
Standard_Integer anIndex; // this is OK
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Avoid dummy names
|
||||
Avoid dummy names, such as <i>i, j, k</i>. Such names are meaningless and easy to mix up.
|
||||
@@ -211,7 +211,7 @@ The code becomes more and more complicated when such dummy names are used there
|
||||
|
||||
See the following examples for preferred style:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
void Average (const Standard_Real** theArray,
|
||||
Standard_Integer theRowsNb,
|
||||
Standard_Integer theRowLen,
|
||||
@@ -227,7 +227,7 @@ void Average (const Standard_Real** theArray,
|
||||
theResult /= Standard_Real(aRowsNb * aRowLen);
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section occt_coding_rules_3 Formatting rules
|
||||
|
||||
@@ -262,7 +262,7 @@ Punctuation rules follow the rules of the English language.
|
||||
* For better readability it is also recommended to surround conventional operators by a space character.
|
||||
Examples:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
while (true) // NOT: while( true ) ...
|
||||
{
|
||||
DoSomething (theA, theB, theC, theD); // NOT: DoSomething(theA,theB,theC,theD);
|
||||
@@ -271,7 +271,7 @@ for (anIter = 0; anIter < 10; ++anIter) // NOT: for (anIter=0;anIter<10;++anIter
|
||||
{
|
||||
theA = (theB + theC) * theD; // NOT: theA=(theB+theC)*theD
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Declaration of pointers and references
|
||||
|
||||
@@ -281,7 +281,7 @@ Since declaration of several variables with mixed pointer types contrudicts this
|
||||
|
||||
Examples:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer *theVariable; // not recommended
|
||||
Standard_Integer * theVariable; // not recommended
|
||||
Standard_Integer* theVariable; // this is OK
|
||||
@@ -295,7 +295,7 @@ Standard_Integer ** theVariable; // not recommended
|
||||
Standard_Integer** theVariable; // this is OK
|
||||
|
||||
Standard_Integer *theA, theB, **theC; // not recommended (declare each variable independently)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Separate logical blocks
|
||||
|
||||
@@ -303,7 +303,7 @@ Separate logical blocks of code with one blank line and comments.
|
||||
|
||||
See the following example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
// check arguments
|
||||
Standard_Integer anArgsNb = argCount();
|
||||
if (anArgsNb < 3 || isSmthInvalid)
|
||||
@@ -318,7 +318,7 @@ if (anArgsNb < 3 || isSmthInvalid)
|
||||
// do our job
|
||||
...
|
||||
...
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Notice that multiple blank lines should be avoided.
|
||||
|
||||
@@ -329,7 +329,7 @@ Each descriptive block should contain at least a function name and purpose descr
|
||||
|
||||
See the following example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
// =======================================================================
|
||||
// function : TellMeSmthGood
|
||||
// purpose : Gives me good news
|
||||
@@ -347,19 +347,19 @@ void TellMeSmthBad()
|
||||
{
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Block layout [MANDATORY]
|
||||
Figure brackets <i>{ }</i> and each operator <i>(for, if, else, try, catch)</i> should be written on a dedicated line.
|
||||
|
||||
In general, the layout should be as follows:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
while (expression)
|
||||
{
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Entering a block increases and leaving a block decreases the indentation by one tabulation.
|
||||
|
||||
@@ -367,7 +367,7 @@ Entering a block increases and leaving a block decreases the indentation by one
|
||||
|
||||
Single-line conditional operators <i>(if, while, for,</i> etc.) can be written without brackets on the following line.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
if (!myIsInit) return Standard_False; // bad
|
||||
|
||||
if (thePtr == NULL) // OK
|
||||
@@ -377,7 +377,7 @@ if (!theAlgo.IsNull()) // preferred
|
||||
{
|
||||
DoSomething();
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Having all code in the same line is less convenient for debugging.
|
||||
|
||||
@@ -386,7 +386,7 @@ Having all code in the same line is less convenient for debugging.
|
||||
In comparisons, put the variable (in the current context) on the left side and constant on the right side of expression.
|
||||
That is, the so called "Yoda style" is to be avoided.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
if (NULL != thePointer) // Yoda style, not recommended
|
||||
if (thePointer != NULL) // OK
|
||||
|
||||
@@ -398,13 +398,13 @@ if (anIter <= theNbValues) // OK
|
||||
|
||||
if (THE_LIMIT == theValue) // bad style (global constant vs. variable)
|
||||
if (theValue == THE_LIMIT) // OK
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Alignment
|
||||
|
||||
Use alignment wherever it enhances the readability. See the following example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
MyPackage_MyClass anObject;
|
||||
Standard_Real aMinimum = 0.0;
|
||||
Standard_Integer aVal = theVal;
|
||||
@@ -415,7 +415,7 @@ switch (aVal)
|
||||
case 3:
|
||||
default: computeSomethingElseYet(); break;
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Indentation of comments
|
||||
|
||||
@@ -425,7 +425,7 @@ The text of the comment should be separated from the slash character by a single
|
||||
|
||||
See the following example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
while (expression) //bad comment
|
||||
{
|
||||
// this is a long multi-line comment
|
||||
@@ -433,7 +433,7 @@ while (expression) //bad comment
|
||||
DoSomething(); // maybe, enough
|
||||
DoSomethingMore(); // again
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Early return statement
|
||||
|
||||
@@ -441,7 +441,7 @@ Use an early return condition rather than collect indentations.
|
||||
|
||||
Write like this:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer ComputeSumm (const Standard_Integer* theArray,
|
||||
const Standard_Size theSize)
|
||||
{
|
||||
@@ -454,11 +454,11 @@ Standard_Integer ComputeSumm (const Standard_Integer* theArray,
|
||||
... computing summ ...
|
||||
return aSumm;
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Rather than:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer ComputeSumm (const Standard_Integer* theArray,
|
||||
const Standard_Size theSize)
|
||||
{
|
||||
@@ -469,7 +469,7 @@ Standard_Integer ComputeSumm (const Standard_Integer* theArray,
|
||||
}
|
||||
return aSumm;
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
This helps to improve readability and reduce the unnecessary indentation depth.
|
||||
|
||||
@@ -490,7 +490,7 @@ An exception to the rule is ordering system headers generating a macros declarat
|
||||
|
||||
The source or header file should include only minimal set of headers necessary for compilation, without duplicates (considering nested includes).
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
// the header file of implemented class
|
||||
#include <PackageName_ClassName.hxx>
|
||||
|
||||
@@ -506,7 +506,7 @@ The source or header file should include only minimal set of headers necessary f
|
||||
// system headers
|
||||
#include <iostream>
|
||||
#include <windows.h>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section occt_coding_rules_4 Documentation rules
|
||||
|
||||
@@ -623,7 +623,7 @@ A class with virtual function(s) ought to have a virtual destructor.
|
||||
Declaration of overriding method should contains specifiers "virtual" and "override"
|
||||
(using Standard_OVERRIDE alias for compatibility with old compilers).
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
class MyPackage_BaseClass
|
||||
{
|
||||
|
||||
@@ -641,7 +641,7 @@ public:
|
||||
Standard_EXPORT virtual Standard_Boolean Perform() Standard_OVERRIDE;
|
||||
|
||||
};
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
This makes class definition more clear (virtual methods become highlighted).
|
||||
|
||||
@@ -667,20 +667,20 @@ Avoid *goto* statement unless it is really needed.
|
||||
|
||||
Declare a cycle variable in the header of the *for()* statement if not used out of cycle.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Real aMinDist = Precision::Infinite();
|
||||
for (NCollection_Sequence<gp_Pnt>::Iterator aPntIter (theSequence);
|
||||
aPntIter.More(); aPntIter.Next())
|
||||
{
|
||||
aMinDist = Min (aMinDist, theOrigin.Distance (aPntIter.Value()));
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Condition statements within zero
|
||||
|
||||
Avoid usage of C-style comparison for non-boolean variables:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
void Function (Standard_Integer theValue,
|
||||
Standard_Real* thePointer)
|
||||
{
|
||||
@@ -699,7 +699,7 @@ void Function (Standard_Integer theValue,
|
||||
DoSome2();
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section occt_coding_rules_7 Portability issues
|
||||
|
||||
@@ -791,11 +791,11 @@ In C++ use *new* and *delete* operators instead of *malloc()* and *free()*. Try
|
||||
|
||||
Use the same form of new and delete.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
aPtr1 = new TypeA[n]; ... ; delete[] aPtr1;
|
||||
aPtr2 = new TypeB(); ... ; delete aPtr2;
|
||||
aPtr3 = Standard::Allocate (4096); ... ; Standard::Free (aPtr3);
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Methods managing dynamical allocation [MANDATORY]
|
||||
|
||||
@@ -805,10 +805,10 @@ Define a destructor, a copy constructor and an assignment operator for classes w
|
||||
|
||||
Every variable should be initialized.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Integer aTmpVar1; // bad
|
||||
Standard_Integer aTmpVar2 = 0; // OK
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Uninitialized variables might be kept only within performance-sensitive code blocks and only when their initialization is guaranteed by subsequent code.
|
||||
|
||||
@@ -824,12 +824,12 @@ In *operator=()* assign to all data members and check for assignment to self.
|
||||
|
||||
Don't check floats for equality or non-equality; check for GT, GE, LT or LE.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
if (Abs (theFloat1 - theFloat2) < theTolerance)
|
||||
{
|
||||
DoSome();
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Package *Precision* provides standard values for SI units and widely adopted by existing modeling algorithms:
|
||||
|
||||
@@ -872,7 +872,7 @@ Generally, try to reduce misaligned accesses since they impact the performance (
|
||||
|
||||
List class data members in the constructor's initialization list in the order they are declared.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
class MyPackage_MyClass
|
||||
{
|
||||
|
||||
@@ -892,19 +892,19 @@ private:
|
||||
Standard_Integer myPropertyB;
|
||||
|
||||
};
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Initialization over assignment
|
||||
|
||||
Prefer initialization over assignment in class constructors.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
MyPackage_MyClass()
|
||||
: myPropertyA (1) // preferred
|
||||
{
|
||||
myPropertyB = 2; // not recommended
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Optimize caching
|
||||
|
||||
@@ -912,23 +912,23 @@ When programming procedures with extensive memory access, try to optimize them i
|
||||
|
||||
On x86 this code
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Real anArray[4096][2];
|
||||
for (Standard_Integer anIter = 0; anIter < 4096; ++anIter)
|
||||
{
|
||||
anArray[anIter][0] = anArray[anIter][1];
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
is more efficient then
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Real anArray[2][4096];
|
||||
for (Standard_Integer anIter = 0; anIter < 4096; ++anIter)
|
||||
{
|
||||
anArray[0][anIter] = anArray[1][anIter];
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
since linear access does not invalidate cache too often.
|
||||
|
||||
@@ -952,7 +952,7 @@ Command arguments should be validated before usage. The user should see a human-
|
||||
|
||||
Command should warn the user about unknown arguments, including cases when extra parameters have been pushed for the command with a fixed number of arguments.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
if (theArgsNb != 3)
|
||||
{
|
||||
std::cout << "Syntax error - wrong number of arguments!\n";
|
||||
@@ -971,7 +971,7 @@ Command should warn the user about unknown arguments, including cases when extra
|
||||
}
|
||||
DBRep::Set (aResName, aFaceShape);
|
||||
return 0;
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Message printing
|
||||
|
||||
@@ -984,9 +984,9 @@ Information printed into Draw Interpreter should be well-structured to allow usa
|
||||
Any command with a long list of obligatory parameters should be considered as ill-formed by design.
|
||||
Optional parameters should start with flag name (with '-' prefix) and followed by its values:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~{.tcl}
|
||||
myCommand -flag1 value1 value2 -flag2 value3
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### Arguments parser
|
||||
|
||||
@@ -996,7 +996,7 @@ myCommand -flag1 value1 value2 -flag2 value3
|
||||
|
||||
Functions *Draw::Atof()* and *Draw::Atoi()* support expressions and read values in C-locale.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~{.cpp}
|
||||
Standard_Real aPosition[3] = {0.0, 0.0, 0.0};
|
||||
for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
|
||||
{
|
||||
@@ -1020,7 +1020,7 @@ Functions *Draw::Atof()* and *Draw::Atoi()* support expressions and read values
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section occt_coding_rules_11 Examples
|
||||
|
||||
@@ -1051,7 +1051,7 @@ private: //! \@name private fields
|
||||
|
||||
@endverbatim
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
#include <Package_Class.hxx>
|
||||
// ==========================================================
|
||||
// function : Square
|
||||
@@ -1071,11 +1071,11 @@ void Package_Class::increment()
|
||||
{
|
||||
++myCounter;
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### TCL script for Draw Harness
|
||||
|
||||
~~~~{.tcl}
|
||||
~~~~~{.tcl}
|
||||
# show fragments (solids) in shading with different colors
|
||||
proc DisplayColored {theShape} {
|
||||
set aSolids [uplevel #0 explode $theShape so]
|
||||
@@ -1106,10 +1106,10 @@ vzbufftrihedron
|
||||
DisplayColored c
|
||||
vfit
|
||||
vdump $imagedir/${casename}.png 512 512
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### GLSL program:
|
||||
~~~~{.cpp}
|
||||
~~~~~{.fs}
|
||||
vec3 Ambient; //!< Ambient contribution of light sources
|
||||
vec3 Diffuse; //!< Diffuse contribution of light sources
|
||||
vec3 Specular; //!< Specular contribution of light sources
|
||||
@@ -1149,4 +1149,4 @@ void main()
|
||||
normalize (View),
|
||||
Position);
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
@@ -152,11 +152,11 @@ The official repository contains:
|
||||
Make sure to configure Git so that the user name is equal to your username
|
||||
on the OCCT development portal, and set SafeCrLf option to true:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git config --global user.name "Your User Name"
|
||||
> git config --global user.email your@mail.address
|
||||
> git config --global your@mail.address
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section occt_gitguide_3 Getting access to the repository
|
||||
|
||||
@@ -213,9 +213,9 @@ The official repository contains:
|
||||
On Windows, you might need to start **Git Bash** command prompt window.
|
||||
|
||||
Use the following command to generate SSH keys:
|
||||
~~~~
|
||||
~~~~~
|
||||
> ssh-keygen -t rsa -C "your@mail.address"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
The last argument is an optional comment, which can be included with the public key and used to distinguish between different keys (if you have many). The common practice is to put here your mail address or workstation name.
|
||||
|
||||
@@ -290,9 +290,9 @@ Click **Save** to input the key to the system.
|
||||
|
||||
* From command line by command:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git clone gitolite@git.dev.opencascade.org:occt <path>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
where <i>\<path\></i> is the path to the new folder which will be created for the repository.
|
||||
|
||||
@@ -314,9 +314,9 @@ Click **Save** to input the key to the system.
|
||||
|
||||
In the console:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git checkout -b CR12345 origin/master
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
In TortoiseGit:
|
||||
* Go to the local copy of the repository.
|
||||
@@ -332,9 +332,9 @@ In TortoiseGit:
|
||||
If you need to switch to another branch, use Git command checkout for that.
|
||||
In the console:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git checkout CR12345
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
In TortoiseGit: right-click in the explorer window and select in the context menu **TortoiseGit** -> **Switch/Checkout**.
|
||||
|
||||
@@ -351,11 +351,11 @@ In TortoiseGit:
|
||||
|
||||
* In the console:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git diff
|
||||
…
|
||||
> git commit -a -m "Write meaningful commit message here"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Option -a tells the command to automatically include (stage) files
|
||||
that have been modified or deleted, but it will omit the new files that might have been added by you.
|
||||
@@ -363,12 +363,12 @@ In TortoiseGit:
|
||||
|
||||
To find new unstaged files and them to commit, use commands:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git status -s
|
||||
?? file1.hxx
|
||||
?? file2.cxx
|
||||
> git add file1.hxx file2.cxx
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* In TortoiseGit: right-click in the explorer window and select in the context menu <b>Git Commit -> CR…</b>:
|
||||
|
||||
@@ -384,9 +384,9 @@ In TortoiseGit:
|
||||
|
||||
* In the console:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
> git push "origin" CR12345:CR12345
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* In TortoiseGit: right-click in the explorer window and select in the context menu, TortoiseGit -> **Push**
|
||||
|
||||
@@ -410,9 +410,9 @@ Note that Git forbids pushing a branch if the corresponding remote branch alread
|
||||
Use Git command *fetch* with option *prune* to get the update of all branches from the remote repository and to clean your local repository from the remote branches that have been deleted.
|
||||
|
||||
* In the console:
|
||||
~~~~
|
||||
~~~~~
|
||||
> git fetch --prune
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* In TortoiseGit: right-click in the explorer window and select in the context menu **TortoiseGit** -> **Fetch**. Check in **Prune** check-box.
|
||||
|
||||
@@ -423,9 +423,9 @@ Note that Git forbids pushing a branch if the corresponding remote branch alread
|
||||
This operation is required in particular to update your local master branch when the remote master changes.
|
||||
|
||||
* In console:
|
||||
~~~~
|
||||
~~~~~
|
||||
> git pull
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* In TortoiseGit: right-click in the explorer window and select in the context menu **TortoiseGit** -> **Pull**.
|
||||
|
||||
@@ -436,9 +436,9 @@ Note that the local branches of your repository are the primary place, where you
|
||||
Remove the local branches that you do not need any more. Note that you cannot delete the current branch. It means that you need to switch to another one (e.g. master) if the branch you are going to delete is the current one.
|
||||
|
||||
* In the console:
|
||||
~~~~
|
||||
~~~~~
|
||||
> git branch -d CR12345
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* In TortoiseGit: right-click in the explorer window and select in the context menu **TortoiseGit** -> **Git Show Log**.
|
||||
|
||||
|
@@ -51,9 +51,9 @@ For this it is recommended to add a file *DrawAppliInit* in the directory which
|
||||
|
||||
Example (Windows)
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~{.tcl}
|
||||
set env(CSF_TestDataPath) $env(CSF_TestDataPath)\;d:/occt/test-data
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that variable *CSF_TestDataPath* is set to default value at DRAW start, pointing at the folder <i>$CASROOT/data</i>.
|
||||
In this example, subdirectory <i>d:/occt/test-data</i> is added to this path. Similar code could be used on Linux and Mac OS X except that on non-Windows platforms colon ":" should be used as path separator instead of semicolon ";".
|
||||
@@ -66,18 +66,18 @@ To run all tests, type command *testgrid*
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[]> testgrid
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
To run only a subset of test cases, give masks for group, grid, and test case names to be executed.
|
||||
Each argument is a list of file masks separated with commas or spaces; by default "*" is assumed.
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[]> testgrid bugs caf,moddata*,xde
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
As the tests progress, the result of each test case is reported.
|
||||
At the end of the log a summary of test cases is output,
|
||||
@@ -86,7 +86,7 @@ including the list of detected regressions and improvements, if any.
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
Tests summary
|
||||
|
||||
CASE 3rdparty export A1: OK
|
||||
@@ -97,7 +97,7 @@ Example:
|
||||
Total cases: 208 BAD, 31 SKIPPED, 3 IMPROVEMENT, 1791 OK
|
||||
Elapsed time: 1 Hours 14 Minutes 33.7384512019 Seconds
|
||||
Detailed logs are saved in D:/occt/results_2012-06-04T0919
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The tests are considered as non-regressive if only OK, BAD (i.e. known problem), and SKIPPED (i.e. not executed, typically because of lack of a data file) statuses are reported. See @ref testmanual_details_results "Interpretation of test results" for details.
|
||||
|
||||
@@ -105,22 +105,22 @@ The results and detailed logs of the tests are saved by default to a new subdire
|
||||
If necessary, a non-default output directory can be specified using option <i> -outdir</i> followed by a path to the directory. This directory should be new or empty; use option <i>-overwrite</i> to allow writing results in the existing non-empty directory.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[]> testgrid -outdir d:/occt/last_results -overwrite
|
||||
~~~~
|
||||
~~~~~
|
||||
In the output directory, a cumulative HTML report <i>summary.html</i> provides links to reports on each test case. An additional report in JUnit-style XML format can be output for use in Jenkins or other continuous integration system.
|
||||
|
||||
To re-run the test cases, which were detected as regressions on the previous run, option <i>-regress dirname</i> should be used.
|
||||
<i>dirname</i> is a path to the directory containing the results of the previous run. Only the test cases with *FAILED* and *IMPROVEMENT* statuses will be tested.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[]> testgrid -regress d:/occt/last_results
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Type <i>help testgrid</i> in DRAW prompt to get help on options supported by *testgrid* command:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[3]> help testgrid
|
||||
testgrid: Run all tests, or specified group, or one grid
|
||||
Use: testgrid [groupmask [gridmask [casemask]]] [options...]
|
||||
@@ -135,7 +135,7 @@ testgrid: Run all tests, or specified group, or one grid
|
||||
Here "dirname" is a path to the directory containing the results of the previous run.
|
||||
Groups, grids, and test cases to be executed can be specified by the list of file
|
||||
masks separated by spaces or commas; default is all (*).
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_1_3_3 Running a Single Test
|
||||
|
||||
@@ -143,11 +143,11 @@ To run a single test, type command *test* followed by names of group, grid, and
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
Draw[1]> test blend simple A1
|
||||
CASE blend simple A1: OK
|
||||
Draw[2]>
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Note that normally an intermediate output of the script is not shown. The detailed log of the test can be obtained after the test execution by running command <i>"dlog get"</i>.
|
||||
|
||||
@@ -156,7 +156,7 @@ To see intermediate commands and their output during the test execution, add one
|
||||
|
||||
Type <i>help test</i> in DRAW prompt to get help on options supported by *test* command:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[3]> help test
|
||||
test: Run specified test case
|
||||
Use: test group grid casename [options...]
|
||||
@@ -174,7 +174,7 @@ test: Run specified test case
|
||||
-beep: play sound signal at the end of the test
|
||||
-errors: show all lines from the log report that are recognized as errors
|
||||
This key will be ignored if the "-echo" key is already set.
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_intro_quick_create Creating a New Test
|
||||
|
||||
@@ -203,29 +203,29 @@ Example:
|
||||
|
||||
* Added files:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
git status -short
|
||||
A tests/bugs/heal/data/bug210_a.brep
|
||||
A tests/bugs/heal/data/bug210_b.brep
|
||||
A tests/bugs/heal/bug210_1
|
||||
A tests/bugs/heal/bug210_2
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* Test script
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~{.tcl}
|
||||
puts "OCC210 (case 1): Improve FixShape for touching wires"
|
||||
|
||||
restore [locate_data_file bug210_a.brep] a
|
||||
|
||||
fixshape result a 0.01 0.01
|
||||
checkshape result
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
DRAW command *testfile* should be used to check the data files used by the test for possible duplication of content or names.
|
||||
The command accepts the list of paths to files to be checked (as a single argument) and gives a conclusion on each of the files, for instance:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[1]> testfile [glob /my/data/path/bug12345*]
|
||||
Collecting info on test data files repository...
|
||||
Checking new file(s)...
|
||||
@@ -247,7 +247,7 @@ Checking new file(s)...
|
||||
* /my/data/path/case_8_wire4.brep: error
|
||||
name is already used by existing file
|
||||
--> //server/occt_tests_data/public/brep/case_8_wire4.brep
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section testmanual_2 Organization of Test Scripts
|
||||
|
||||
@@ -284,11 +284,11 @@ The names of directories of test groups containing systematic test grids corresp
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
caf
|
||||
mesh
|
||||
offset
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Test group *bugs* is used to collect the tests coming from bug reports. Group *demo* collects tests of the test system, DRAW, samples, etc.
|
||||
|
||||
@@ -296,19 +296,19 @@ Test group *bugs* is used to collect the tests coming from bug reports. Group *d
|
||||
|
||||
This test group contains file *grids.list*, which defines an ordered list of grids in this group in the following format:
|
||||
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~
|
||||
001 gridname1
|
||||
002 gridname2
|
||||
...
|
||||
NNN gridnameN
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~
|
||||
001 basic
|
||||
002 advanced
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsubsection testmanual_2_2_3 File "begin"
|
||||
|
||||
@@ -318,10 +318,10 @@ additional Tcl functions used in test scripts.
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
pload TOPTEST ;# load topological command
|
||||
set cpulimit 300 ;# set maximum time allowed for script execution
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsubsection testmanual_2_2_4 File "end"
|
||||
|
||||
@@ -332,14 +332,14 @@ Note: *TEST COMPLETED* string should be present in the output to indicate that t
|
||||
See @ref testmanual_3 "Creation and modification of tests" chapter for more information.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
if { [isdraw result] } {
|
||||
checkshape result
|
||||
} else {
|
||||
puts "Error: The result shape can not be built"
|
||||
}
|
||||
puts "TEST COMPLETED"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_2_2_5 File "parse.rules"
|
||||
|
||||
@@ -353,12 +353,12 @@ The rest of the line can contain a comment message, which will be added to the t
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
FAILED /\b[Ee]xception\b/ exception
|
||||
FAILED /\bError\b/ error
|
||||
SKIPPED /Cannot open file for reading/ data file is missing
|
||||
SKIPPED /Could not read file .*, abandon/ data file is missing
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Lines starting with a *#* character and blank lines are ignored to allow comments and spacing.
|
||||
|
||||
@@ -368,11 +368,11 @@ If a line matches several rules, the first one applies. Rules defined in the gri
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
FAILED /\\bFaulty\\b/ bad shape
|
||||
IGNORE /^Error [23]d = [\d.-]+/ debug output of blend command
|
||||
IGNORE /^Tcl Exception: tolerance ang : [\d.-]+/ blend failure
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsubsection testmanual_2_2_6 Directory "data"
|
||||
The test group may contain subdirectory *data*, where test scripts shared by different test grids can be put. See also @ref testmanual_2_3_5 "Directory data".
|
||||
@@ -386,12 +386,12 @@ Each directory contains a set of related test cases. The name of a directory sho
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
caf
|
||||
basic
|
||||
bugs
|
||||
presentation
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Here *caf* is the name of the test group and *basic*, *bugs*, *presentation*, etc. are the names of grids.
|
||||
|
||||
@@ -403,9 +403,9 @@ Usually it sets variables specific for the current grid.
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
set command bopfuse ;# command tested in this grid
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsubsection testmanual_2_3_3 File "end"
|
||||
|
||||
@@ -415,9 +415,9 @@ Usually it executes a specific sequence of commands common for all tests in the
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
vdump $imagedir/${casename}.png ;# makes a snap-shot of AIS viewer
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsubsection testmanual_2_3_4 File "cases.list"
|
||||
|
||||
@@ -427,9 +427,9 @@ This file should contain a single line defining the relative path to the collect
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
../data/simple
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
This option is used for creation of several grids of tests with the same data files and operations but performed with differing parameters. The common scripts are usually located place in the common
|
||||
subdirectory of the test group, <i>data/simple</i> for example.
|
||||
@@ -450,25 +450,25 @@ and produces meaningful messages that can be used to check the validity of the r
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
pcylinder c1 10 20 ;# create first cylinder
|
||||
pcylinder c2 5 20 ;# create second cylinder
|
||||
ttranslate c2 5 0 10 ;# translate second cylinder to x,y,z
|
||||
bsection result c1 c2 ;# create a section of two cylinders
|
||||
checksection result ;# will output error message if result is bad
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The test case can have any name (except for the reserved names *begin, end, data, cases.list* and *parse.rules*).
|
||||
For systematic grids it is usually a capital English letter followed by a number.
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
A1
|
||||
A2
|
||||
B1
|
||||
B2
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Such naming facilitates compact representation of tests execution results in tabular format within HTML reports.
|
||||
|
||||
@@ -488,11 +488,11 @@ The test case name in the bugs group should be prefixed by the ID of the corresp
|
||||
|
||||
Example:
|
||||
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
|
||||
bug12345_coaxial
|
||||
bug12345_orthogonal_1
|
||||
bug12345_orthogonal_2
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
If the new test corresponds to a functionality already covered by the existing systematic test grid (e.g. group *mesh* for *BRepMesh* issues), this test can be added (or moved later by OCC team) to that grid.
|
||||
|
||||
@@ -526,32 +526,32 @@ The test should run commands necessary to perform the tested operations, in gene
|
||||
Usually the script represents a set of commands that a person would run interactively to perform the operation and see its results, with additional comments to explain what happens.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
# Simple test of fusing box and sphere
|
||||
box b 10 10 10
|
||||
sphere s 5
|
||||
bfuse result b s
|
||||
checkshape result
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Make sure that file *parse.rules* in the grid or group directory contains a regular expression to catch possible messages indicating the failure of the test.
|
||||
|
||||
For instance, for catching errors reported by *checkshape* command relevant grids define a rule to recognize its report by the word *Faulty*:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
FAILED /\bFaulty\b/ bad shape
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
For the messages generated in the script it is recommended to use the word 'Error' in the error message.
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
set expected_length 11
|
||||
if { [expr $actual_length - $expected_length] > 0.001 } {
|
||||
puts "Error: The length of the edge should be $expected_length"
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
At the end, the test script should output *TEST COMPLETED* string to mark a successful completion of the script. This is often done by the *end* script in the grid.
|
||||
|
||||
@@ -571,9 +571,9 @@ During execution of the test, location of such data file can be constructed usin
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkresult $result $::dirname/$::groupname/$::gridname/data/${::casename}.txt
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
CAD models and other data files which are not going to change over time should be stored separately from the source repository.
|
||||
Use Tcl procedure *locate_data_file* to get a path to such data files, instead of coding the path explicitly.
|
||||
@@ -583,9 +583,9 @@ If the file is not found, *locate_data_file* will raise exception, and the test
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
stepread [locate_data_file CAROSKI_COUPELLE.step] a *
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
When the test needs to produce some snapshots or other artefacts, use Tcl variable *imagedir* as the location where such files should be put.
|
||||
* Command *testgrid* sets this variable to the subdirectory of the results folder corresponding to the grid.
|
||||
@@ -601,20 +601,20 @@ The test system can recognize an image file (snapshot) and include it in HTML lo
|
||||
The image format (defined by extension) should be *png*.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
xwd $::imagedir/${::casename}.png
|
||||
vdisplay result; vfit
|
||||
vdump $::imagedir/${::casename}-axo.png
|
||||
vfront; vfit
|
||||
vdump $::imagedir/${::casename}-front.png
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
would produce:
|
||||
~~~~
|
||||
~~~~~
|
||||
A1.png
|
||||
A1-axo.png
|
||||
A1-front.png
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that OCCT must be built with FreeImage support to be able to produce usable images.
|
||||
|
||||
@@ -644,26 +644,26 @@ The new test created for an unsolved problem should return BAD. The new test cre
|
||||
If the test produces an invalid result at a certain moment then the corresponding bug should be created in the OCCT issue tracker located at https://tracker.dev.opencascade.org, and the problem should be marked as TODO in the test script.
|
||||
|
||||
The following statement should be added to such a test script:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
puts "TODO BugNumber ListOfPlatforms: RegularExpression"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Here:
|
||||
* *BugNumber* is the bug ID in the tracker. For example: #12345.
|
||||
* *ListOfPlatforms* is a list of platforms, at which the bug is reproduced (Linux, Windows, MacOS, or All). Note that the platform name is custom for the OCCT test system; Use procedure *checkplatform* to get the platform name.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[2]> checkplatform
|
||||
Windows
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
* RegularExpression is a regular expression, which should be matched against the line indicating the problem in the script output.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
puts "TODO #22622 Mandriva2008: Abort .* an exception was raised"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
The parser checks the test output and if an output line matches the *RegularExpression* then it will be assigned a BAD status instead of FAILED.
|
||||
|
||||
@@ -673,29 +673,29 @@ To mark the test as BAD for an incomplete case (when the final *TEST COMPLETE* m
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
puts "TODO OCC22817 All: exception.+There are no suitable edges"
|
||||
puts "TODO OCC22817 All: \\*\\* Exception \\*\\*"
|
||||
puts "TODO OCC22817 All: TEST INCOMPLETE"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection testmanual_3_7 Marking required output
|
||||
|
||||
To check the obtained test output matches the expected results considered correct, add REQUIRED statement for each specific message.
|
||||
For that, the following statement should be added to the corresponding test script:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
puts "REQUIRED ListOfPlatforms: RegularExpression"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Here *ListOfPlatforms* and *RegularExpression* have the same meaning as in TODO statements described above.
|
||||
|
||||
The REQUIRED statement can also be used to mask the message that would normally be interpreted as error (according to the rules defined in *parse.rules*) but should not be considered as such within the current test.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
puts "REQUIRED Linux: Faulty shapes in variables faulty_1 to faulty_5"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
This statement notifies test system that errors reported by *checkshape* command are expected in that test case, and test should be considered as OK if this message appears, despite of presence of general rule stating that 'Faulty' signals failure.
|
||||
|
||||
@@ -711,13 +711,13 @@ Note: in OCCT 6.5.3, file *DrawAppliInit* already exists in <i>$CASROOT/src/Draw
|
||||
|
||||
For example, let us assume that *d:/occt* contains an up-to-date version of OCCT sources with tests, and the test data archive is unpacked to *d:/test-data*):
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
set env(CASROOT) d:/occt
|
||||
set env(CSF_TestScriptsPath) $env(CASROOT)/tests
|
||||
source $env(CASROOT)/src/DrawResources/TestCommands.tcl
|
||||
set env(CSF_TestDataPath) $env(CASROOT)/data;d:/test-data
|
||||
return
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that on older versions of OCCT the tests are run in compatibility mode and thus not all output of the test command can be captured; this can lead to absence of some error messages (can be reported as either a failure or an improvement).
|
||||
|
||||
@@ -728,13 +728,13 @@ You can extend the test system by adding your own tests. For that it is necessar
|
||||
Use Tcl command <i>_path_separator</i> to insert a platform-dependent separator to the path list.
|
||||
|
||||
For example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
set env(CSF_TestScriptsPath) \
|
||||
$env(TestScriptsPath)[_path_separator]d:/MyOCCTProject/tests
|
||||
set env(CSF_TestDataPath) \
|
||||
d:/occt/test-data[_path_separator]d:/MyOCCTProject/data
|
||||
return ;# this is to avoid an echo of the last command above in cout
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection testmanual_4_3 Parallel execution of tests
|
||||
|
||||
@@ -749,9 +749,9 @@ Some test results are very dependent on the characteristics of the workstation,
|
||||
|
||||
OCCT test system provides a dedicated command *testdiff* for comparing CPU time of execution, memory usage, and images produced by the tests.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
testdiff dir1 dir2 [groupname [gridname]] [options...]
|
||||
~~~~
|
||||
~~~~~
|
||||
Here *dir1* and *dir2* are directories containing logs of two test runs.
|
||||
|
||||
Possible options are:
|
||||
@@ -771,18 +771,18 @@ Possible options are:
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
Draw[]> testdiff results/CR12345-2012-10-10T08:00 results/master-2012-10-09T21:20
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Particular tests can generate additional data that need to be compared by *testdiff* command.
|
||||
For that, for each parameter to be controlled, the test should produce the line containing keyword "COUNTER* followed by arbitrary name of the parameter, then colon and numeric value of the parameter.
|
||||
|
||||
Example of test code:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
puts "COUNTER Memory heap usage at step 5: [meminfo h]"
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section testmanual_5 APPENDIX
|
||||
|
||||
@@ -1106,50 +1106,50 @@ This group allows testing extended data exchange packages.
|
||||
Run command *checkshape* on the result (or intermediate) shape and make sure that *parse.rules* of the test grid or group reports bad shapes (usually recognized by word "Faulty") as error.
|
||||
|
||||
Example
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkshape result
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
To check the number of faults in the shape command *checkfaults* can be used.
|
||||
|
||||
Use: checkfaults shape source_shape [ref_value=0]
|
||||
|
||||
The default syntax of *checkfaults* command:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkfaults results a_1
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
The command will check the number of faults in the source shape (*a_1*) and compare it
|
||||
with number of faults in the resulting shape (*result*). If shape *result* contains
|
||||
more faults, you will get an error:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkfaults results a_1
|
||||
Error : Number of faults is 5
|
||||
~~~~
|
||||
~~~~~
|
||||
It is possible to set the reference value for comparison (reference value is 4):
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkfaults results a_1 4
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
If number of faults in the resulting shape is unstable, reference value should be set to "-1".
|
||||
As a result command *checkfaults* will return the following error:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkfaults results a_1 -1
|
||||
Error : Number of faults is UNSTABLE
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_2 Shape tolerance
|
||||
|
||||
The maximal tolerance of sub-shapes of each kind of the resulting shape can be extracted from output of tolerance command as follows:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
set tolerance [tolerance result]
|
||||
regexp { *FACE +: +MAX=([-0-9.+eE]+)} $tolerance dummy max_face
|
||||
regexp { *EDGE +: +MAX=([-0-9.+eE]+)} $tolerance dummy max_edgee
|
||||
regexp { *VERTEX +: +MAX=([-0-9.+eE]+)} $tolerance dummy max_vertex
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
It is possible to use command *checkmaxtol* to check maximal tolerance of shape and compare it with reference value.
|
||||
|
||||
@@ -1162,39 +1162,39 @@ Allowed options are:
|
||||
* <i>-multi_tol</i> -- tolerance multiplier.
|
||||
|
||||
The default syntax of *checkmaxtol* command for comparison with the reference value:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkmaxtol result -ref 0.00001
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
There is an opportunity to compare max tolerance of resulting shape with max tolerance of source shape.
|
||||
In the following example command *checkmaxtol* gets max tolerance among objects *a_1* and *a_2*.
|
||||
Then it chooses the maximum value between founded tolerance and value -min_tol (0.000001)
|
||||
and multiply it on the coefficient -multi_tol (i.e. 2):
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkmaxtol result -source {a_1 a_2} -min_tol 0.000001 -multi_tol 2
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
If the value of maximum tolerance more than founded tolerance for comparison, the command will return an error.
|
||||
|
||||
Also, command *checkmaxtol* can be used to get max tolerance of the shape:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
set maxtol [checkmaxtol result]
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_3 Shape volume, area, or length
|
||||
|
||||
Use command *vprops, sprops,* or *lprops* to correspondingly measure volume, area, or length of the shape produced by the test. The value can be extracted from the result of the command by *regexp*.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
# check area of shape result with 1% tolerance
|
||||
regexp {Mass +: +([-0-9.+eE]+)} [sprops result] dummy area
|
||||
if { abs($area - $expected) > 0.1 + 0.01 * abs ($area) } {
|
||||
puts "Error: The area of result shape is $area, while expected $expected"
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_4 Memory leaks
|
||||
|
||||
@@ -1204,7 +1204,7 @@ To check memory leak on a particular operation, run it in a cycle, measure the m
|
||||
The command *checktrend* (defined in *tests/bugs/begin*) can be used to analyze a sequence of memory measurements and to get a statistically based evaluation of the leak presence.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
set listmem {}
|
||||
for {set i 1} {$i < 100} {incr i} {
|
||||
# run suspect operation
|
||||
@@ -1216,13 +1216,13 @@ for {set i 1} {$i < 100} {incr i} {
|
||||
break
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_5 Visualization
|
||||
|
||||
The following command sequence allows you to take a snapshot of the viewer, give it the name of the test case, and save in the directory indicated by Tcl variable *imagedir*.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
vinit
|
||||
vclear
|
||||
vdisplay result
|
||||
@@ -1230,7 +1230,7 @@ vsetdispmode 1
|
||||
vfit
|
||||
vzfit
|
||||
vdump $imagedir/${casename}_shading.png
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
This image will be included in the HTML log produced by *testgrid* command and will be checked for non-regression through comparison of images by command *testdiff*.
|
||||
|
||||
@@ -1256,21 +1256,21 @@ Allowed options are:
|
||||
Note that is required to use either option <i> -2d </i> or option <i> -3d</i>.
|
||||
|
||||
Examples:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkview -display result -2d -path ${imagedir}/${test_image}.png
|
||||
checkview -display result -3d -path ${imagedir}/${test_image}.png
|
||||
checkview -display result_2d -2d v2d -path ${imagedir}/${test_image}.png
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
box a 10 10 10
|
||||
box b 5 5 5 10 10 10
|
||||
bcut result b a
|
||||
set result_vertices [explode result v]
|
||||
checkview -display result -2d -with ${result_vertices} -otherwise { a b } -l -path ${imagedir}/${test_image}.png
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
box a 10 10 10
|
||||
box b 5 5 5 10 10 10
|
||||
bcut result b a
|
||||
@@ -1278,7 +1278,7 @@ vinit
|
||||
vdisplay a b
|
||||
vfit
|
||||
checkview -screenshot -3d -path ${imagedir}/${test_image}.png
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_6 Number of free edges
|
||||
|
||||
@@ -1290,9 +1290,9 @@ Allowed options are:
|
||||
* <i>-tol N</i> -- used tolerance (default -0.01);
|
||||
* <i>-type N</i> -- used type, possible values are "closed" and "opened" (default "closed").
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkfreebounds result 13
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Option <i>-tol N</i> defines tolerance for command *freebounds*, which is used within command *checkfreebounds*.
|
||||
|
||||
@@ -1301,10 +1301,10 @@ Option <i>-type N</i> is used to select the type of counted free edges: closed o
|
||||
If the number of free edges in the resulting shape is unstable, the reference value should be set to "-1".
|
||||
As a result command *checkfreebounds* will return the following error:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkfreebounds result -1
|
||||
Error : Number of free edges is UNSTABLE
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_7 Compare numbers
|
||||
|
||||
@@ -1312,9 +1312,9 @@ Procedure *checkreal* checks the equality of two reals with a tolerance (relativ
|
||||
|
||||
Use: checkreal name value expected tol_abs tol_rel
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkreal "Some important value" $value 5 0.0001 0.01
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_8 Check number of sub-shapes
|
||||
|
||||
@@ -1336,9 +1336,9 @@ Allowed options are:
|
||||
the same sub-shapes with different location as different sub-shapes.
|
||||
* <i>-m msg</i> -- prints "msg" in case of error
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checknbshapes result -vertex 8 -edge 4
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_9 Check pixel color
|
||||
|
||||
@@ -1354,9 +1354,9 @@ This procedure checks color with tolerance (5x5 area).
|
||||
|
||||
Next example will compare color of point with coordinates x=100 y=100 with RGB color R=1 G=0 B=0.
|
||||
If colors are not equal, procedure will check the nearest ones points (5x5 area)
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkcolor 100 100 1 0 0
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_10 Compute length, area and volume of input shape
|
||||
|
||||
@@ -1375,10 +1375,10 @@ Allowed options are:
|
||||
|
||||
Options <i> -l, -s </i> and <i> -v</i> are independent and can be used in any order. Tolerance *epsilon* is the same for all options.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkprops result -s 6265.68
|
||||
checkprops result -s -equal FaceBrep
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_11 Parse output dump and compare it with reference values
|
||||
|
||||
@@ -1391,9 +1391,9 @@ Allowed options are:
|
||||
* <i>-ref VALUE</i> -- list of reference values for each parameter in *NAME*;
|
||||
* <i>-eps EPSILON</i> -- the epsilon defines relative precision of computation.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checkdump result -name {Center Axis XAxis YAxis Radii} -ref {{-70 0} {-1 -0} {-1 -0} {0 -1} {20 10}} -eps 0.01
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection testmanual_5_3_12 Compute length of input curve
|
||||
|
||||
@@ -1407,10 +1407,10 @@ Allowed options are:
|
||||
* <i>-equal CURVE</i> -- compares the length of input curves. Puts error if they are not equal;
|
||||
* <i>-notequal CURVE</i> -- compares the length of input curves. Puts error if they are equal.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checklength cp1 -l 7.278
|
||||
checklength res -l -equal ext_1
|
||||
~~~~
|
||||
~~~~~
|
||||
@subsubsection testmanual_5_3_13 Check maximum deflection, number of triangles and nodes in mesh
|
||||
|
||||
Command *checktrinfo* can be used to to check the maximum deflection, as well as the number of nodes and triangles in mesh.
|
||||
@@ -1438,33 +1438,33 @@ Note that options <i> -tri, -nod </i> and <i> -defl </i> do not work together wi
|
||||
Examples:
|
||||
|
||||
Comparison with some reference values:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checktrinfo result -tri 129 -nod 131 -defl 0.01
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Comparison with another mesh:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checktrinfo result -ref [tringo a]
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Comparison of deflection with the max possible value:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checktrinfo result -max_defl 1
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Check that the current values are not equal to zero:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checktrinfo result -tri -nod -defl
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Check that the number of triangles and the number of nodes are not equal to some specific values:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checktrinfo result -tri !10 -nod !8
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
It is possible to compare current values with reference values with some tolerances.
|
||||
Use options <i>-tol_\* </i> for that.
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
checktrinfo result -defl 1 -tol_abs_defl 0.001
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
|
@@ -49,34 +49,34 @@ Open CASCADE Test Harness or @ref occt_user_guides__test_harness "DRAW" provides
|
||||
|
||||
In some cases the objects to be inspected are available in DRAW as results of DRAW commands. In other cases, however, it is necessary to inspect intermediate objects created by the debugged algorithm. To support this, DRAW provides a set of commands allowing the developer to store intermediate objects directly from the debugger stopped at some point during the program execution (usually at a breakpoint).
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* Draw_Eval (const char *theCommandStr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Evaluates a DRAW command or script.
|
||||
A command is passed as a string parameter.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* DBRep_Set (const char* theNameStr, void* theShapePtr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Sets the specified shape as a value of DRAW interpreter variable with the given name.
|
||||
- *theNameStr* -- the DRAW interpreter variable name to set.
|
||||
- *theShapePtr* -- a pointer to *TopoDS_Shape* variable.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* DBRep_SetComp (const char* theNameStr, void* theListPtr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Makes a compound from the specified list of shapes and sets it as a value of DRAW interpreter variable with the given name.
|
||||
- *theNameStr* -- the DRAW interpreter variable name to set.
|
||||
- *theListPtr* -- a pointer to *TopTools_ListOfShape* variable.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* DrawTrSurf_Set (const char* theNameStr, void* theHandlePtr)
|
||||
const char* DrawTrSurf_SetPnt (const char* theNameStr, void* thePntPtr)
|
||||
const char* DrawTrSurf_SetPnt2d (const char* theNameStr, void* thePnt2dPtr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Sets the specified geometric object as a value of DRAW interpreter variable with the given name.
|
||||
- *theNameStr* -- the DRAW interpreter variable name to set.
|
||||
@@ -90,27 +90,27 @@ All these functions are defined in *TKDraw* toolkit and return a string indicati
|
||||
|
||||
The following functions are provided by *TKBRep* toolkit and can be used from debugger prompt:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* BRepTools_Write (const char* theFileNameStr, void* theShapePtr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Saves the specified shape to a file with the given name.
|
||||
- *theFileNameStr* -- the name of the file where the shape is saved.
|
||||
- *theShapePtr* -- a pointer to *TopoDS_Shape* variable.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* BRepTools_Dump (void* theShapePtr)
|
||||
const char* BRepTools_DumpLoc (void* theShapePtr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Dumps shape or its location to cout.
|
||||
- *theShapePtr* -- a pointer to *TopoDS_Shape* variable.
|
||||
|
||||
The following function is provided by *TKMesh* toolkit:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* BRepMesh_Dump (void* theMeshHandlePtr, const char* theFileNameStr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Stores mesh produced in parametric space to BREP file.
|
||||
- *theMeshHandlePtr* -- a pointer to *Handle(BRepMesh_DataStructureOfDelaun)* variable.
|
||||
@@ -118,10 +118,10 @@ Stores mesh produced in parametric space to BREP file.
|
||||
|
||||
The following functions are provided by *TKTopTest* toolkit:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* MeshTest_DrawLinks(const char* theNameStr, void* theFaceAttr)
|
||||
const char* MeshTest_DrawTriangles(const char* theNameStr, void* theFaceAttr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Sets the edges or triangles from mesh data structure of type *Handle(BRepMesh_FaceAttribute)* as DRAW interpreter variables, assigning a unique name in the form "<theNameStr>_<index>" to each object.
|
||||
- *theNameStr* -- the prefix to use in names of objects.
|
||||
@@ -129,9 +129,9 @@ Sets the edges or triangles from mesh data structure of type *Handle(BRepMesh_Fa
|
||||
|
||||
The following additional function is provided by *TKGeomBase* toolkit:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
const char* GeomTools_Dump (void* theHandlePtr)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Dump geometric object to cout.
|
||||
- *theHandlePtr* -- a pointer to the geometric variable (<i>Handle</i> to *Geom_Geometry* or *Geom2d_Curve* or descendant) to be set.
|
||||
@@ -174,7 +174,7 @@ It is implemented in 'vaspect' and 'boundingbox' commands.
|
||||
|
||||
Json output for Bnd_OBB (using command 'bounding v -obb -dumpJson'):
|
||||
|
||||
~~~~{.java}
|
||||
~~~~~
|
||||
"Bnd_OBB": {
|
||||
"Center": {
|
||||
"gp_XYZ": [1, 2, 3]
|
||||
@@ -193,7 +193,7 @@ Json output for Bnd_OBB (using command 'bounding v -obb -dumpJson'):
|
||||
"HDims[2]": 0,
|
||||
"IsAABox": 1,
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@section occt_debug_vstudio Using Visual Studio debugger
|
||||
|
||||
@@ -206,18 +206,18 @@ When the execution is interrupted by a breakpoint, you can use this window to ca
|
||||
For example, assume that you are debugging a function, where local variable *TopoDS_Edge* *anEdge1* is of interest.
|
||||
The following set of commands in the Command window will save this edge to file *edge1.brep*, then put it to DRAW variable *e1* and show it maximized in the axonometric DRAW view:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
>? ({,,TKBRep.dll}BRepTools_Write)("d:/edge1.brep",(void*)&anEdge1)
|
||||
0x04a2f234 "d:/edge1.brep"
|
||||
>? ({,,TKDraw.dll}DBRep_Set)("e1",(void*)&anEdge1)
|
||||
0x0369eba8 "e1"
|
||||
>? ({,,TKDraw.dll}Draw_Eval)("donly e1; axo; fit")
|
||||
0x029a48f0 ""
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
For convenience it is possible to define aliases to commands in this window, for instance (here ">" is prompt provided by the command window; in the Immediate window this symbol should be entered manually):
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
>alias deval ? ({,,TKDraw}Draw_Eval)
|
||||
>alias dsetshape ? ({,,TKDraw}DBRep_Set)
|
||||
>alias dsetcomp ? ({,,TKDraw}DBRep_SetComp)
|
||||
@@ -229,18 +229,18 @@ For convenience it is possible to define aliases to commands in this window, for
|
||||
>alias dumploc ? ({,,TKBRep}BRepTools_DumpLoc)
|
||||
>alias dumpmesh ? ({,,TKMesh}BRepMesh_Dump)
|
||||
>alias dumpgeom ? ({,,TKGeomBase}GeomTools_Dump)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that aliases are stored in the Visual Studio user's preferences and it is sufficient to define them once on a workstation. With these aliases, the above example can be reproduced easier (note the space symbol after alias name!):
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
>saveshape ("d:/edge1.brep",(void*)&anEdge1)
|
||||
0x04a2f234 "d:/edge1.brep"
|
||||
>dsetshape ("e1",(void*)&anEdge1)
|
||||
0x0369eba8 "e1"
|
||||
>deval ("donly e1; axo; fit")
|
||||
0x029a48f0 ""
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that there is no guarantee that the call will succeed and will not affect the program execution, thus use this feature at your own risk. In particular, the commands interacting with window system (such as *axo*, *vinit*, etc.) are known to cause application crash when the program is built in 64-bit mode. To avoid this, it is recommended to prepare all necessary view windows in advance, and arrange these windows to avoid overlapping with the Visual Studio window, to ensure that they are visible during debug.
|
||||
|
||||
@@ -252,7 +252,7 @@ In Visual Studio 2005-2010 the rules for this display are defined in file *autoe
|
||||
|
||||
### \[AutoExpand\] section
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
; Open CASCADE classes
|
||||
Standard_Transient=<,t> count=<count,d>
|
||||
Handle_Standard_Transient=<entity,x> count=<entity->count,d> <,t>
|
||||
@@ -274,11 +274,11 @@ gp_Dir2d=<coord.x,g>, <coord.y,g>
|
||||
gp_Vec2d=<coord.x,g>, <coord.y,g>
|
||||
gp_Mat2d={<matrix[0][0],g>,<matrix[0][1],g>}, {<matrix[1][0],g>,<matrix[1][1],g>}
|
||||
gp_Ax1=loc={<loc.coord.x,g>, <loc.coord.y,g>, <loc.coord.z,g>} vdir={<vdir.coord.x,g>, <vdir.coord.y,g>, <vdir.coord.z,g>}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
### \[Visualizer\] section
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
; Open CASCADE classes
|
||||
|
||||
NCollection_Handle<*> {
|
||||
@@ -342,7 +342,7 @@ Handle_TCollection_HAsciiString {
|
||||
#array( expr: ((TCollection_HAsciiString*)$e.entity)->myString.mystring[$i],
|
||||
size: ((TCollection_HAsciiString*)$e.entity)->myString.mylength) ) )
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
In Visual Studio 2012 and later, visualizers can be put in a separate file in subdirectory *Visualizers*. See file *occt.natvis* for example.
|
||||
|
||||
@@ -403,10 +403,7 @@ Example of configuration steps for Ubuntu:
|
||||
|
||||
7. Run DRAW and perform tests as usual, keeping in mind that running with sanitizer is much heavier than normal build:
|
||||
> ./draw.sh relwithdeb <br>
|
||||
|
||||
~~~~{.php}
|
||||
Draw[]> testgrid -parallel 0
|
||||
~~~~
|
||||
> Draw[]> testgrid -parallel 0
|
||||
|
||||
Note that when running tests under sanitizers, behavior may be different.
|
||||
Known problems (as of CLang 6.0) are:
|
||||
|
@@ -234,7 +234,7 @@ This module handles various problems of interoperability between CAD systems, ca
|
||||
* @ref occt_user_guides__step "STEP" (AP203: Mechanical Design, this covers General 3D CAD; AP214: Automotive Design; AP242).
|
||||
* @ref occt_iges_1 "IGES" (up to 5.3).
|
||||
* **glTF** 2.0 reader and writer.
|
||||
* **OBJ** mesh file reader and writer.
|
||||
* **OBJ** mesh file reader.
|
||||
* **VRML** converter translates Open CASCADE shapes to VRML 1.0 files (Virtual Reality Modeling Language).
|
||||
* **STL** converter translates Open CASCADE shapes to STL files.
|
||||
STL (STtereoLithography) format is widely used for rapid prototyping (3D printing).
|
||||
@@ -332,19 +332,23 @@ For more details, see @ref occt_user_guides__test_harness "Draw Test Harness Man
|
||||
|
||||
@section intro_req Requirements
|
||||
|
||||
Open CASCADE Technology is designed to be highly portable and is known to work on wide range of platforms.
|
||||
Current version is officially certified on Windows (x86-64), Linux (x86-64), OS X / macOS (x86-64, arm64), Android (arm64), and iOS (arm64) platforms.
|
||||
Open CASCADE Technology is designed to be highly portable and is known to
|
||||
work on wide range of platforms.
|
||||
Current version is officially certified on Windows (IA-32 and x86-64),
|
||||
Linux (x86-64), OS X / macOS (x86-64), Android (armv7 and x86), and
|
||||
iOS (armv7, arm64) platforms.
|
||||
|
||||
The tables below describe the recommended software configurations for which OCCT is certified to work.
|
||||
The tables below describe the recommended software configurations
|
||||
for which OCCT is certified to work.
|
||||
|
||||
@subsection intro_req_cpp C++ Compiler / IDE
|
||||
|
||||
| OS | Compiler |
|
||||
| --------- | ----------- |
|
||||
| Windows | Microsoft Visual Studio: 2013 Update 5, 2015 Update 3, 2017 <sup>1</sup>, 2019, 2022 <br>, LLVM (ClangCL), GCC 4.3+ (Mingw-w64)|
|
||||
| Windows | Microsoft Visual Studio: 2008 SP1, 2010 SP1, 2012 Update 4, 2013 Update 5, 2015 Update 3, 2017 <sup>1</sup>, 2019 <br>, LLVM (ClangCL), GCC 4.3+ (Mingw-w64)|
|
||||
| Linux | GNU gcc 4.3+ <br> LLVM CLang 3.6+ |
|
||||
| OS X / macOS | XCode 6 or newer |
|
||||
| Android | NDK r12, GNU gcc 4.9 or newer |
|
||||
| Android | NDK r10, GNU gcc 4.8 or newer |
|
||||
| Web | Emscripten SDK 1.39 or newer (CLang) |
|
||||
|
||||
1) VC++ 141 64-bit is used for regular testing and for building binary package of official release of OCCT on Windows.
|
||||
@@ -352,42 +356,42 @@ The tables below describe the recommended software configurations for which OCCT
|
||||
@subsection intro_req_libs Third-party libraries and tools
|
||||
|
||||
The following third-party libraries and tools are not included in OCCT sources but are either required or can be optionally used for the indicated components of OCCT.
|
||||
They are not needed if relevant component is not needed - it is possible building core OCCT modules without additional dependencies.
|
||||
They are not needed if relevant component is not needed.
|
||||
|
||||
Note that pre-built packages of many of the listed libraries are available at
|
||||
https://dev.opencascade.org/resources/download/3rd-party-components
|
||||
https://www.opencascade.com/content/3rd-party-components
|
||||
|
||||
| Component | Where to find | Used for | Purpose |
|
||||
| Component | Where to find | Used for | Required or optional |
|
||||
| --------- | ------------- | -------- | -------------------- |
|
||||
| CMake 2.8+ | https://cmake.org/ | Configuration | Build from sources |
|
||||
| Intel TBB 4.x or later | https://oneapi-src.github.io/oneTBB/ | All | Parallelization of algorithms (alternative to built-in thread pool) |
|
||||
| OpenGL 3.3+, OpenGL ES 2.0+ | System | Visualization | Required for using 3D Viewer |
|
||||
| OpenVR 1.10+ | https://github.com/ValveSoftware/openvr | Visualization | VR (Virtual Reality) support in 3D Viewer |
|
||||
| FreeType 2.4+ | https://www.freetype.org/download.html | Visualization | Text rendering in 3D Viewer |
|
||||
| FreeImage 3.17+ | https://sourceforge.net/projects/freeimage/files | Visualization | Reading/writing image files |
|
||||
| FFmpeg 3.1+ | https://www.ffmpeg.org/download.html | Visualization | Video recording |
|
||||
| VTK 6.1+ | https://www.vtk.org/download/ | IVtk | VTK integration module |
|
||||
| Flex 2.6.4+ and Bison 3.7.1+ | https://sourceforge.net/projects/winflexbison/ | Data Exchange | Updating STEP and ExprIntrp parsers |
|
||||
| RapidJSON 1.1+ | https://rapidjson.org/ | Data Exchange | Reading glTF files |
|
||||
| Draco 1.4.1+ | https://github.com/google/draco | Data Exchange | Reading compressed glTF files |
|
||||
| Tcl/Tk 8.6.3+ | https://www.tcl.tk/software/tcltk/download.html | DRAW Test Harness | Tcl interpretor in Draw module |
|
||||
| Qt 5.3.2+ | https://www.qt.io/download/ | Inspector and Samples | Inspector Qt samples and |
|
||||
| Doxygen 1.8.5+ | https://www.doxygen.nl/download.html | Documentation | (Re)generating documentation |
|
||||
| Graphviz 2.38+ | https://graphviz.org/ | Documentation | Generating dependency graphs |
|
||||
| CMake 2.8+ | https://cmake.org/ | Build from sources | Optional |
|
||||
| Intel TBB 4.x or later | https://www.threadingbuildingblocks.org/ | All | Optional (advanced parallelization of algorithms) |
|
||||
| OpenGL 3.3+, OpenGL ES 2.0+ | System | Visualization | Required |
|
||||
| OpenVR 1.10+ | https://github.com/ValveSoftware/openvr | Visualization | Optional (VR support) |
|
||||
| Direct3D 9 | Windows | Visualization | Optional (integration with GUI using Direct3D) |
|
||||
| FreeType 2.4.11-2.7.1 | https://sourceforge.net/projects/freetype/files/ | Visualization | Required |
|
||||
| FreeImage 3.17.0+ | https://sourceforge.net/projects/freeimage/files | Visualization | Optional (support of common 2D graphic formats) |
|
||||
| FFmpeg 3.1+ | https://www.ffmpeg.org/download.html | Visualization | Optional (video recording) |
|
||||
| VTK 6.1+ | https://www.vtk.org/download/ | Visualization | Optional (VTK integration) |
|
||||
| Flex 2.6.4+ and Bison 3.7.1+ | https://sourceforge.net/projects/winflexbison/ | Data Exchange | Optional (update of STEP and ExprIntrp parsers) |
|
||||
| RapidJSON 1.1+ | https://rapidjson.org/ | Data Exchange | Optional (reading glTF files) |
|
||||
| Tcl/Tk 8.6.3+ <br> or ActiveTcl 8.6 | https://www.tcl.tk/software/tcltk/download.html <br> https://www.activestate.com/activetcl/downloads | DRAW Test Harness | Required |
|
||||
| Qt Desktop: Qt 4.8.6+ <br> Android: Qt 5.3.2+ | https://www.qt.io/download/ | Samples and demos | Optional (Qt samples) |
|
||||
| Doxygen 1.8.5+ | https://www.doxygen.nl/download.html | Documentation | Required |
|
||||
| Graphviz 2.38+ | https://graphviz.org/ | Documentation | Optional (dependency graphs) |
|
||||
|
||||
@subsection intro_req_hw Hardware
|
||||
|
||||
| Component | Requirement |
|
||||
| --------- | ----------- |
|
||||
| Minimum memory | 512 MB, 1 GB recommended |
|
||||
| Free disk space (complete installation) | 1,5 GB approx. |
|
||||
| Free disk space (complete installation) | 600 MB approx. |
|
||||
|
||||
On desktop, 3D viewer for optimal performance requires graphics processing unit (GPU) supporting OpenGL 3.3 or above.
|
||||
Ray tracing requires OpenGL 4.0+ or OpenGL 3.3+ with *GL_ARB_texture_buffer_object_rgb32* extension.
|
||||
Textures within ray tracing will be available only when *GL_ARB_bindless_texture extension* is provided by driver.
|
||||
|
||||
On mobile platforms, OpenGL ES 2.0+ is required for 3D viewer (OpenGL ES 3.1+ is recommended).
|
||||
Ray tracing requires OpenGL ES 3.2.
|
||||
The ray tracing is not yet available on mobile platforms.
|
||||
Some old hardware might be unable to execute complex GLSL programs (e.g. with high number of light sources, clipping planes).
|
||||
|
||||
OCCT 3D Viewer, in general, supports wide range of graphics hardware - from very old to new.
|
||||
@@ -397,7 +401,7 @@ Don't forget to report these bugs to vendors.
|
||||
|
||||
@section intro_install Download and Installation
|
||||
|
||||
OCCT can be downloaded from https://dev.opencascade.org/release
|
||||
OCCT can be downloaded from https://www.opencascade.com/content/latest-release
|
||||
|
||||
In most cases you would want to rebuild OCCT from sources on your platform (OS, compiler) before
|
||||
using it in your project, to ensure binary compatibility and appropriate configuration of the library.
|
||||
@@ -431,7 +435,7 @@ The contents of the OCCT-7.4.0 directory (called further "OCCT root", or $CASROO
|
||||
|
||||
* **adm** This folder contains administration files, which allow rebuilding OCCT;
|
||||
* **adm/cmake** This folder contains files of CMake building procedure;
|
||||
* **adm/msvc** This folder contains Visual Studio projects for Visual C++ 2013, 2015, 2017, 2019 and 2022 which allow rebuilding OCCT under Windows platform in 32 and 64-bit mode;
|
||||
* **adm/msvc** This folder contains Visual Studio projects for Visual C++ 2010, 2012, 2013, 2015, 2017 and 2019 which allow rebuilding OCCT under Windows platform in 32 and 64-bit mode;
|
||||
* **adm/scripts** This folder contains auxiliary scripts for semi-automated building and packaging of OCCT for different platforms;
|
||||
* **data** This folder contains CAD files in different formats, which can be used to test the OCCT functionality;
|
||||
* **doc** This folder contains OCCT documentation in HTML and PDF format;
|
||||
@@ -441,7 +445,7 @@ The contents of the OCCT-7.4.0 directory (called further "OCCT root", or $CASROO
|
||||
* **src** This folder contains OCCT source files. They are organized in folders, one per development unit;
|
||||
* **tests** This folder contains scripts for OCCT testing.
|
||||
* **tools** This folder contains sources of Inspector tool.
|
||||
* **win64/vc14** This folder contains executable and library files built in optimize mode for Windows platform by Visual C++ 2015;
|
||||
* **win64/vc10** This folder contains executable and library files built in optimize mode for Windows platform by Visual C++ 2010;
|
||||
|
||||
@subsection intro_install_linux Linux
|
||||
|
||||
@@ -462,7 +466,7 @@ To run any Open CASCADE Technology application you need to set the environment v
|
||||
|
||||
You can define the environment variables with env.bat script located in the
|
||||
$CASROOT folder. This script accepts two arguments to be used:
|
||||
the version of Visual Studio (vc12 -- vc142) and the architecture (win32 or win64).
|
||||
the version of Visual Studio (vc10 -- vc142) and the architecture (win32 or win64).
|
||||
|
||||
The additional environment settings necessary for compiling OCCT libraries and samples
|
||||
by Microsoft Visual Studio can be set using script custom.bat located in the same folder.
|
||||
@@ -506,7 +510,7 @@ The scripts are located in the OCCT root folder.
|
||||
* **CSF_ShadersDirectory** (optional) defines the directory for GLSL programs for Ray Tracing renderer (embedded resources are used when variable is undefined);
|
||||
* **CSF_SHMessage** (optional) defines the path to the messages file for *ShapeHealing*;
|
||||
* **CSF_XSMessage** (optional) defines the path to the messages file for **STEP** and **IGES** translators;
|
||||
* **CSF_StandardDefaults**, **CSF_StandardLiteDefaults**, **CSF_XCAFDefaults**, and **CSF_PluginDefaults** define paths to directory where configuration files for OCAF persistence are located (required for open/save operations with OCAF documents);
|
||||
* **CSF_StandardDefaults**, **CSF_StandardLiteDefaults*, **CSF_XCAFDefaults**, and **CSF_PluginDefaults** define paths to directory where configuration files for OCAF persistence are located (required for open/save operations with OCAF documents);
|
||||
* **CSF_IGESDefaults** and **CSF_STEPDefaults** (optional) define paths to directory where resource files of **IGES** and **STEP** translators are located;
|
||||
* **CSF_XmlOcafResource** is required in order to set the path to **XSD** resources, which defines XML grammar.
|
||||
* **CSF_MIGRATION_TYPES** is required in order to read documents that contain old data types, such as *TDataStd_Shape*;
|
||||
@@ -531,7 +535,7 @@ At minimum the following should be considered:
|
||||
the application should be provided separately in a modifiable form, with all materials needed for the user to be able to run the application with a modified version of OCCT.
|
||||
|
||||
If you want to use Open CASCADE Technology without being bound by LGPL requirements,
|
||||
please <a href="https://dev.opencascade.org/webform/contact_us">contact Open CASCADE company</a> for a commercial license.
|
||||
please <a href="https://www.opencascade.com/contact">contact Open CASCADE company</a> for a commercial license.
|
||||
|
||||
Note that Open CASCADE Technology is provided on an "AS IS" basis, WITHOUT
|
||||
WARRANTY OF ANY KIND. The entire risk related to any use of the OCCT code and
|
||||
@@ -592,10 +596,10 @@ If you need further information on VTK, refer to VTK Homepage https://www.vtk.or
|
||||
**Doxygen** developed by Dimitri van Heesch is open source documentation system for
|
||||
C++, C, Java, Objective-C, Python, IDL, PHP and C#. This product is used in Open CASCADE Technology
|
||||
for automatic creation of Technical Documentation from C++ header files.
|
||||
If you need further information on Doxygen, refer to https://www.doxygen.nl/index.html.
|
||||
If you need further information on Doxygen, refer to https://www.stack.nl/~dimitri/doxygen/index.html.
|
||||
|
||||
**Graphviz** is open source graph visualization software developed by John Ellson, Emden Gansner, Yifan Hu and Arif Bilgin.
|
||||
Graph visualization is representation of structured information as diagrams of abstract graphs and networks.
|
||||
Graph visualization is representiation of structured information as diagrams of abstract graphs and networks.
|
||||
This product is used together with Doxygen in Open CASCADE Technology for automatic creation of Technical Documentation
|
||||
(generation of dependency graphs). Current versions of Graphviz are licensed on an open source
|
||||
basis under The Eclipse Public License (EPL) (https://www.graphviz.org/license/).
|
||||
@@ -642,10 +646,6 @@ on this tool.
|
||||
**RapidJSON** is an Open Source JSON parser and generator for C++.
|
||||
RapidJSON is optionally used by OCCT for reading glTF files (https://rapidjson.org/).
|
||||
|
||||
**Draco** is an Open Source JSON parser and generator for C++.
|
||||
Draco is optionally used by OCCT for reading glTF files using KHR_draco_mesh_compression extension (https://github.com/google/draco).
|
||||
Draco is available under Apache 2.0 license.
|
||||
|
||||
**DejaVu** fonts are a font family based on the Vera Fonts under a permissive license (MIT-like, https://dejavu-fonts.github.io/License.html).
|
||||
DejaVu Sans (basic Latin sub-set) is used by OCCT as fallback font when no system font is available.
|
||||
|
||||
|
@@ -21,6 +21,7 @@ FILE_PATTERNS = *.md *.dox
|
||||
RECURSIVE = YES
|
||||
SOURCE_BROWSER = NO
|
||||
INLINE_SOURCES = YES
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
GENERATE_DOCSET = NO
|
||||
GENERATE_CHI = NO
|
||||
GENERATE_QHP = NO
|
||||
|
@@ -21,6 +21,7 @@ FILE_PATTERNS = *.md *.dox
|
||||
RECURSIVE = YES
|
||||
SOURCE_BROWSER = NO
|
||||
INLINE_SOURCES = YES
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
GENERATE_DOCSET = NO
|
||||
GENERATE_CHI = NO
|
||||
GENERATE_QHP = NO
|
||||
|
@@ -1,911 +0,0 @@
|
||||
AIS: Custom Presentation {#tutorials__ais_object}
|
||||
========
|
||||
|
||||
@tableofcontents
|
||||
|
||||
@section intro Getting Started
|
||||
|
||||
OCCT provides a strong set of built-in Interactive Objects for rapid application development,
|
||||
but the real power and flexibility of **Application Interactive Services** (@c AIS) could be revealed by subclassing and implementing custom presentations.
|
||||
In this tutorial we will focus on the development of a custom @c AIS_InteractiveObject and show the basics step by step.
|
||||
|
||||
Let's start from the very beginning and try subclassing @c AIS_InteractiveObject object:
|
||||
|
||||
~~~~{.cpp}
|
||||
class MyAisObject : public AIS_InteractiveObject
|
||||
{
|
||||
DEFINE_STANDARD_RTTI_INLINE(MyAisObject, AIS_InteractiveObject)
|
||||
public:
|
||||
MyAisObject() {}
|
||||
public:
|
||||
virtual void Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode) override {}
|
||||
|
||||
virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Standard_Integer theMode) override {}
|
||||
|
||||
virtual bool AcceptDisplayMode (const Standard_Integer theMode) const override
|
||||
{ return true; }
|
||||
};
|
||||
~~~~
|
||||
|
||||
@c DEFINE_STANDARD_RTTI_INLINE() macro will register the new class within the OCCT Run-Time Type Information (RTTI) system.
|
||||
This step is optional (you may skip it if you are not going to use methods like @c Standard_Transient::DynamicType() in application code), but it is a common practice while subclassing OCCT classes.
|
||||
|
||||
The @c AIS_InteractiveObject interface defines only a couple of pure virtual methods - @c @::Compute() defining an object presentation and @c @::ComputeSelection() defining a selectable (pickable) volume.
|
||||
Selection and presentation are two independent mechanisms in **AIS**. Presentation rendering is done with help of OpenGL or a similar low-level graphics library, while selection doesn't depend on a graphic driver at all.
|
||||
Providing an empty implementation of these two methods would be enough for adding the object to @c AIS_InteractiveContext (@c @::Display()), but obviously nothing will appear on the screen.
|
||||
|
||||
@section prs_builders Presentation builders
|
||||
|
||||
To go ahead, we need to define some presentation of our object.
|
||||
OCCT provides a set of presentation building tools for common elements like arrows, shapes, boxes, etc.
|
||||
These tools could be found within @c Prs3d, @c StdPrs and @c DsgPrs packages:
|
||||
|
||||
- **Prs3d**
|
||||
provides builders for simple geometric elements.
|
||||
- @c Prs3d_Arrow, @c Prs3d_BndBox, @c Prs3d_Point, @c Prs3d_Text, @c Prs3d_ToolCylinder, @c Prs3d_ToolDisk, @c Prs3d_ToolSector, @c Prs3d_ToolSphere, @c Prs3d_ToolTorus
|
||||
- **StdPrs**
|
||||
provides builders for analytical geometry and B-Rep shapes (@c TopoDS_Shape).
|
||||
- @c StdPrs_WFShape, @c StdPrs_ShadedShape, @c StdPrs_BRepTextBuilder
|
||||
- **DsgPrs**
|
||||
provides builders for datums, dimensions and relations.
|
||||
|
||||
Presentation builders are reusable bricks for constructing @c AIS objects.
|
||||
Standard OCCT interactive objects highly rely on them, so that you may easily replicate @c AIS_Shape presentation for displaying a shape with just a couple of lines calling @c StdPrs_ShadedShape:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (100.0, 100.0);
|
||||
StdPrs_ShadedShape::Add (thePrs, aShape, myDrawer);
|
||||
}
|
||||
...
|
||||
Handle(AIS_InteractiveContext) theCtx;
|
||||
Handle(MyAisObject) aPrs = new MyAisObject();
|
||||
theCtx->Display (aPrs, true);
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step1_shaded.png,"@c StdPrs_ShadedShape presentation builder.",409} height=409px
|
||||
|
||||
@c PrsMgr_PresentableObject::Compute() method takes three arguments:
|
||||
- **Presentation Manager** (@c PrsMgr_PresentationManager).
|
||||
Rarely used parameter, but might be necessary for some advanced use cases.
|
||||
- **Presentation** (@c Prs3d_Presentation or @c Graphic3d_Structure).
|
||||
Defines the structure to fill in with presentation elements.
|
||||
- **Display Mode** (integer number).
|
||||
Specifies the display mode to compute.
|
||||
**0** is a default display mode, if not overridden by @c AIS_InteractiveObject::SetDisplayMode() or by @c AIS_InteractiveContext::Display().
|
||||
|
||||
For each supported display mode, the **Presentation Manager** creates a dedicated @c Prs3d_Presentation and stores it within the object itself as a list of presentations @c PrsMgr_PresentableObject::Presentations().
|
||||
It is a good practice to reject unsupported display modes within @c @::Compute() method:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (theMode != 0) { return; } // reject non-zero display modes
|
||||
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (100.0, 100.0);
|
||||
StdPrs_ShadedShape::Add (thePrs, aShape, myDrawer);
|
||||
}
|
||||
~~~~
|
||||
|
||||
This wouldn't, however, prevent application from displaying the object with another display mode like this:
|
||||
|
||||
~~~~{.cpp}
|
||||
Handle(AIS_InteractiveContext) theCtx;
|
||||
Handle(MyAisObject) aPrs = new MyAisObject();
|
||||
theCtx->Display (aPrs, 100, -1, true);
|
||||
~~~~
|
||||
|
||||
The code above will display @c MyAisObject with display mode equal to 100, and after @c @::Compute() modifications nothing will be displayed on the screen.
|
||||
@c AIS will still create a presentation with specified display mode, but it will be empty - method @c @::AcceptDisplayMode() could be overridden to disallow even creation of an empty presentation:
|
||||
|
||||
~~~~{.cpp}
|
||||
bool MyAisObject::AcceptDisplayMode (const Standard_Integer theMode) const
|
||||
{
|
||||
return theMode == 0; // reject non-zero display modes
|
||||
}
|
||||
~~~~
|
||||
|
||||
@c AIS_InteractiveContext::Display() checks if requested display mode is actually supported by the object, and uses default display mode (_**0**_) if it is not.
|
||||
@c StdPrs_ShadedShape prepares a shaded (triangulated) presentation of a shape, while @c StdPrs_WFShape creates a wireframe presentation with B-Rep wire boundaries:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (!AcceptDisplayMode (theMode)) { return; }
|
||||
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (100.0, 100.0);
|
||||
StdPrs_ShadedShape::Add (thePrs, aShape, myDrawer); // add shading
|
||||
StdPrs_WFShape::Add (thePrs, aShape, myDrawer); // add wireframe
|
||||
}
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step1_shaded_wf.png,"Result of @c StdPrs_ShadedShape + @c StdPrs_WFShape presentation builders.",409} height=409px
|
||||
|
||||
Presentation builders take the @c Prs3d_Drawer object defining various attributes - material of shaded shape, number of isolines in wireframe mode, tessellation quality, line colors and many others.
|
||||
@c PrsMgr_PresentableObject defines @c myDrawer property with default attributes.
|
||||
@c StdPrs makes it easy to display topological shapes.
|
||||
With the help of @c Prs3d tools we may display elements like arrows, boxes or text labels.
|
||||
Let's extend our presentation with a second **display mode 1** showing a bounding box using @c Prs3d_BndBox builder:
|
||||
|
||||
~~~~{.cpp}
|
||||
bool MyAisObject::AcceptDisplayMode (const Standard_Integer theMode) const
|
||||
{
|
||||
return theMode == 0 || theMode == 1;
|
||||
}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (100.0, 100.0);
|
||||
if (theMode == 0)
|
||||
{
|
||||
StdPrs_ShadedShape::Add (thePrs, aShape, myDrawer);
|
||||
StdPrs_WFShape::Add (thePrs, aShape, myDrawer); // add wireframe
|
||||
}
|
||||
else if (theMode == 1)
|
||||
{
|
||||
Bnd_Box aBox;
|
||||
BRepBndLib::Add (aShape, aBox);
|
||||
Prs3d_BndBox::Add (thePrs, aBox, myDrawer);
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
|
||||
Now, displaying an object with **display mode 1** will show a box:
|
||||
|
||||
~~~~{.cpp}
|
||||
Handle(AIS_InteractiveContext) theCtx;
|
||||
Handle(MyAisObject) aPrs = new MyAisObject();
|
||||
theCtx->Display (aPrs, 1, 0, true);
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step1_bndbox.png,"@c Prs3d_BndBox presentation builder.",409} height=409px
|
||||
|
||||
@c AIS disallows activating multiple display modes at the same time, so that these presentation modes should be alternatives to each other.
|
||||
But @c AIS may use non-active display mode for highlighting purposes - like wireframe (@c AIS_Wireframe) presentation displayed on top of shaded (@c AIS_Shaded) presentation for selected @c AIS_Shape objects.
|
||||
|
||||
Let's define a dedicated enumeration for display modes supported by our interactive object and setup the 1st (@c MyDispMode_Highlight) display mode for highlighting with help of @c PrsMgr_PresentableObject::SetHilightMode():
|
||||
|
||||
~~~~{.cpp}
|
||||
class MyAisObject : public AIS_InteractiveObject
|
||||
{
|
||||
public:
|
||||
enum MyDispMode { MyDispMode_Main = 0, MyDispMode_Highlight = 1 };
|
||||
|
||||
...
|
||||
|
||||
MyAisObject::MyAisObject()
|
||||
{
|
||||
SetDisplayMode (MyDispMode_Main); // main (active) display mode
|
||||
SetHilightMode (MyDispMode_Highlight); // auxiliary (highlighting) mode
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
Handle(AIS_InteractiveContext) theCtx;
|
||||
Handle(MyAisObject) aPrs = new MyAisObject();
|
||||
theCtx->Display (aPrs, MyAisObject::MyDispMode_Main, 0, false);
|
||||
theCtx->HilightWithColor (aPrs, aPrs->HilightAttributes(), false);
|
||||
theCtx->CurrentViewer()->Redraw();
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step1_highlight.png,"Highlighting by color (left) and highlighting by another display mode (right).",818} height=409px
|
||||
|
||||
In this particular use case we've used the method @c AIS_InteractiveContext::HilightWithColor() instead of @c @::SetSelected() - just because our object is not selectable yet and @c @::SetSelected() wouldn't work.
|
||||
Highlighted presentation appears on the screen with modulated color (see left screenshot above).
|
||||
Using a dedicated display mode for highlighting (right screenshot above) allows customizing presentation in selected / highlighted states.
|
||||
|
||||
@section prim_arrays Primitive arrays
|
||||
|
||||
@c Prs3d_Presentation might be filled in by the following **primitives**:
|
||||
- **Triangles**
|
||||
- @c Graphic3d_ArrayOfTriangles
|
||||
- @c Graphic3d_ArrayOfTriangleFans
|
||||
- @c Graphic3d_ArrayOfTriangleStrips
|
||||
- **Lines**
|
||||
- @c Graphic3d_ArrayOfSegments
|
||||
- @c Graphic3d_ArrayOfPolylines
|
||||
- **Points** or **Markers**
|
||||
- @c Graphic3d_ArrayOfPoints
|
||||
|
||||
This triplet of primitives is what graphics hardware is capable of rendering, so that it could be transferred directly to low-level graphics libraries in the form of *Vertex Buffer Objects* (VBO).
|
||||
Each **primitive array** consists of an array of vertex attributes (_**position**, **normal**, **texture coordinates**, **vertex colors**_, etc.) and optional **array of indices**.
|
||||
The latter one avoids duplicating vertices shared between connected elements (triangles, polylines) in attributes array.
|
||||
|
||||
@c Graphic3d_ArrayOfPrimitives and it's subclasses provide a convenient interface for filling in primitive arrays:
|
||||
- Constructor takes a number of vertices, number of edges (indices) and a bitmask of optional vertex attributes.
|
||||
- @c Graphic3d_ArrayOfPrimitives::AddVertex() appends a vertex with specified attributes to the end of the array (within the range specified at construction time).
|
||||
- @c Graphic3d_ArrayOfPrimitives::AddEdges() appends indices, starting with 1.
|
||||
Each line segment is defined by two consequential edges, each triangle is defined by three consequential edges.
|
||||
|
||||
Let's extend our sample and display a cylinder section contour defined by array of indexed segments (e.g. a polyline of four vertices):
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (aRadius, aHeight);
|
||||
if (theMode == MyDispMode_Main)
|
||||
{
|
||||
StdPrs_ShadedShape::Add (thePrs, aShape, myDrawer);
|
||||
//StdPrs_WFShape::Add (thePrs, aShape, myDrawer);
|
||||
Handle(Graphic3d_ArrayOfSegments) aSegs = new Graphic3d_ArrayOfSegments (4, 4 * 2, Graphic3d_ArrayFlags_None);
|
||||
aSegs->AddVertex (gp_Pnt (0.0, -aRadius, 0.0));
|
||||
aSegs->AddVertex (gp_Pnt (0.0, -aRadius, aHeight));
|
||||
aSegs->AddVertex (gp_Pnt (0.0, aRadius, aHeight));
|
||||
aSegs->AddVertex (gp_Pnt (0.0, aRadius, 0.0));
|
||||
aSegs->AddEdges (1, 2);
|
||||
aSegs->AddEdges (2, 3);
|
||||
aSegs->AddEdges (3, 4);
|
||||
aSegs->AddEdges (4, 1);
|
||||
Handle(Graphic3d_Group) aGroupSegs = thePrs->NewGroup();
|
||||
aGroupSegs->SetGroupPrimitivesAspect (myDrawer->WireAspect()->Aspect());
|
||||
aGroupSegs->AddPrimitiveArray (aSegs);
|
||||
}
|
||||
else if (theMode == MyDispMode_Highlight) { ... }
|
||||
}
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step2_segments.png,"Displaying @c Graphic3d_ArrayOfSegments.",409} height=409px
|
||||
|
||||
The process is quite straightforward:
|
||||
- Create a new @c Graphic3d_Group using @c Prs3d_Presentation::NewGroup();
|
||||
- Specify presentation aspects using @c Graphic3d_Group::SetGroupPrimitivesAspect();
|
||||
- Create and add an array of primitives using @c Graphic3d_Group::AddPrimitiveArray().
|
||||
|
||||
Standard presentation builders like @c StdPrs_ShadedShape / @c StdPrs_WFShape internally do exactly the same thing - a tessellated representation of a shape is added to presentation in form of triangles (shaded),
|
||||
line segments (wireframe and free edges) and markers (free shape vertices).
|
||||
|
||||
A single @c Graphic3d_Group normally defines just a single primitive array, but it is technically possible adding more arrays to the same group @c Graphic3d_Group::AddPrimitiveArray()
|
||||
and with different aspects @c Graphic3d_Group::SetPrimitivesAspect(), which might be considered in advanced scenarios.
|
||||
|
||||
Method @c Graphic3d_Group::AddText() allows adding text labels to a presentation.
|
||||
Internally, text labels are rendered as an array of textured triangles using texture atlas created from a font, but this complex logic is hidden from the user.
|
||||
|
||||
@section prim_aspects Primitive aspects
|
||||
|
||||
@c Graphic3d_Aspects is a class defining **display properties** of a primitive array (@c Graphic3d_Group::SetGroupPrimitivesAspect()) -
|
||||
_**material**, **shading model**, **color**, **texture maps**, **blending mode**, **line width**_ and others.
|
||||
|
||||
There are also subclasses @c Graphic3d_AspectFillArea3d (triangles), @c Graphic3d_AspectLine3d (lines), @c Graphic3d_AspectMarker3d (markers)
|
||||
and @c Graphic3d_AspectText3d (text labels) defined as specializations for a specific primitive array type.
|
||||
These subclasses exist for historical reasons and are treated by renderers in exactly the same way.
|
||||
|
||||
It is technically possible to create transient aspects directly within @c @::Compute() method like this:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
Handle(Graphic3d_Aspects) anAspects = new Graphic3d_Aspects();
|
||||
anAspects->SetShadingModel (Graphic3d_TypeOfShadingModel_Unlit);
|
||||
anAspects->SetColor (Quantity_NOC_RED);
|
||||
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
|
||||
aGroup->SetGroupPrimitivesAspect (anAspects);
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
|
||||
While this code would work as expected, but prevents further dynamic updates of presentation aspects without recomputing entire presentation.
|
||||
Instead, it is preferred taking attributes from @c PrsMgr_PresentableObject::myDrawer / @c @::Attributes() or storing custom attributes as class fields.
|
||||
@c Prs3d_Drawer defines a set of attributes used by @c AIS presentation builders, but the same parameters might be used by a custom builder as well.
|
||||
|
||||
It is also preferred preallocating attributes in the class constructor.
|
||||
This would allow changing attributes without recomputing the entire presentation - just by calling @c PrsMgr_PresentableObject::SynchronizeAspects() after modifications.
|
||||
Our custom object uses @c myDrawer->ShadingAspect() and @c myDrawer->WireAspect() aspects, so let's initialize them explicitly - assign silver material for shading and green color to line segments:
|
||||
|
||||
~~~~{.cpp}
|
||||
MyAisObject::MyAisObject()
|
||||
{
|
||||
SetHilightMode (MyDispMode_Highlight);
|
||||
myDrawer->SetupOwnShadingAspect();
|
||||
myDrawer->ShadingAspect()->SetMaterial (Graphic3d_NameOfMaterial_Silver);
|
||||
myDrawer->SetWireAspect (new Prs3d_LineAspect (Quantity_NOC_GREEN, Aspect_TOL_SOLID, 2.0));
|
||||
}
|
||||
~~~~
|
||||
|
||||
@section quadric_builders Quadric builders
|
||||
|
||||
Previously, we've used @c StdPrs_ShadedShape for displaying cylinder geometry.
|
||||
The @c Prs3d package provides a simpler way for displaying geometry like cylinders, spheres and toruses - based on the @c Prs3d_ToolQuadric interface.
|
||||
This interface allows bypassing creation of a complex B-Rep (@c TopoDS_Shape) definition of a simple geometry, and to avoid using general-purpose tessellators like @c BRepMesh.
|
||||
|
||||
> This difference could be negligible for a small number of such objects, but might become considerable for larger amounts.
|
||||
> The B-Rep definition of a valid cylinder includes 2 unique @c TopoDS_Vertex, 3 @c TopoDS_Edge, 3 @c TopoDS_Wire, 3 @c TopoDS_Face, 1 @c TopoDS_Shell and 1 @c TopoDS_Solid.
|
||||
> Internally each @c TopoDS_Edge also defines curves (@c Geom_Curve as well as 2D parametric @c Geom2d_Curve) and each @c TopoDS_Face defines analytical surface (@c Geom_Surface).
|
||||
> Meshing such geometry with the help of @c BRepMesh is much more complicated than one may think.
|
||||
> A plenty of data structures (memory!) and computations (time!) for displaying a geometry that could be triangulated by a simple for loop.
|
||||
|
||||
@c Prs3d_ToolQuadric solves this problem by creating a triangulation for such kinds of shapes in a straight-forward way.
|
||||
Let's try using @c Prs3d_ToolCylinder in our sample:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (aRadius, aHeight);
|
||||
if (theMode == MyDispMode_Main)
|
||||
{
|
||||
//StdPrs_ShadedShape::Add (thePrs, aShape, myDrawer); // add shading
|
||||
//StdPrs_WFShape::Add (thePrs, aShape, myDrawer); // add wireframe
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris =
|
||||
Prs3d_ToolCylinder::Create (aRadius, aRadius, aHeight, 10, 10, gp_Trsf());
|
||||
Handle(Graphic3d_Group) aGroupTris = thePrs->NewGroup();
|
||||
aGroupTris->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
|
||||
aGroupTris->AddPrimitiveArray (aTris);
|
||||
...
|
||||
}
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step3_quadrics_10.png,"@c Prs3d_ToolCylinder (10 slices).",409} height=409px
|
||||
|
||||
Well... that looks a little bit edgy.
|
||||
Quadric builder creates a triangulation taking the following parameters:
|
||||
- Geometry parameters.
|
||||
(in case of a cylinder - base radius, top radius and height).
|
||||
- Number of subdivisions along U (slices) and V (stacks) parameters.
|
||||
In some cases only one parametric scope matters.
|
||||
- Transformation @c gp_Trsf to apply
|
||||
(original geometry is defined within some reference coordinate system).
|
||||
|
||||
Let's increase number of subdivisions from _10_ to _25_:
|
||||
~~~~{.cpp}
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris =
|
||||
Prs3d_ToolCylinder::Create (aRadius, aRadius, aHeight, 25, 25, gp_Trsf());
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step3_quadrics_25.png,"@c Prs3d_ToolCylinder (25 slices).",409} height=409px
|
||||
|
||||
It looks much better now! Note that @c Prs3d_ToolCylinder could be used for building both cones and cylinders depending on top/bottom radius definition.
|
||||
|
||||
There is one issue though - our cylinder doesn't have top and bottom anymore!
|
||||
To fix this problem we will use one more quadric builder @c Prs3d_ToolDisk:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
if (theMode == MyDispMode_Main)
|
||||
{
|
||||
Prs3d_ToolCylinder aCyl (aRadius, aRadius, aHeight, 25, 25);
|
||||
Prs3d_ToolDisk aDisk (0.0, aRadius, 25, 1);
|
||||
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris =
|
||||
new Graphic3d_ArrayOfTriangles (aCyl.VerticesNb() + 2 * aDisk.VerticesNb(),
|
||||
3 * (aCyl.TrianglesNb() + 2 * aDisk.TrianglesNb()),
|
||||
Graphic3d_ArrayFlags_VertexNormal);
|
||||
aCyl .FillArray (aTris, gp_Trsf());
|
||||
aDisk.FillArray (aTris, gp_Trsf());
|
||||
|
||||
gp_Trsf aDisk2Trsf;
|
||||
aDisk2Trsf.SetTransformation (gp_Ax3 (gp_Pnt (0.0, 0.0, aHeight), -gp::DZ(), gp::DX()), gp::XOY());
|
||||
aDisk.FillArray (aTris, aDisk2Trsf);
|
||||
|
||||
Handle(Graphic3d_Group) aGroupTris = thePrs->NewGroup();
|
||||
aGroupTris->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
|
||||
aGroupTris->AddPrimitiveArray (aTris);
|
||||
aGroupTris->SetClosed (true);
|
||||
...
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
|
||||
Now our cylinder looks solid! The sample above merges two triangulations into a single one instead of appending each primitive array individually.
|
||||
|
||||
This looks like a minor difference, but it might have a _dramatic impact on performance_ in case of a large scene,
|
||||
as each `Graphic3d_ArrayOfPrimitives` is mapped into a dedicated draw call at graphic driver (OpenGL) level.
|
||||
|
||||
@figure{ais_object_step3_quadrics_fin.png,"@c Prs3d_ToolCylinder + @c Prs3d_ToolDisk.",409} height=409px
|
||||
|
||||
As an exercise, let's try computing a triangulation for cylinder disk without help of @c Prs3d_ToolDisk builder:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
if (theMode == MyDispMode_Main)
|
||||
{
|
||||
const int aNbSlices = 25;
|
||||
Prs3d_ToolCylinder aCyl (aRadius, aRadius, aHeight, aNbSlices, aNbSlices);
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris =
|
||||
new Graphic3d_ArrayOfTriangles (aCyl.VerticesNb(),
|
||||
3 * (aCyl.TrianglesNb()),
|
||||
Graphic3d_ArrayFlags_VertexNormal);
|
||||
aCyl.FillArray (aTris, gp_Trsf());
|
||||
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris2 =
|
||||
new Graphic3d_ArrayOfTriangles (aNbSlices + 1, aNbSlices * 3, Graphic3d_ArrayFlags_VertexNormal);
|
||||
aTris2->AddVertex (gp_Pnt (0.0, 0.0, aHeight), -gp::DZ());
|
||||
for (int aSliceIter = 0; aSliceIter < aNbSlices; ++aSliceIter)
|
||||
{
|
||||
double anAngle = M_PI * 2.0 * double(aSliceIter) / double(aNbSlices);
|
||||
aTris2->AddVertex (gp_Pnt (Cos (anAngle) * aRadius, Sin (anAngle) * aRadius, aHeight), -gp::DZ());
|
||||
}
|
||||
for (int aSliceIter = 0; aSliceIter < aNbSlices; ++aSliceIter)
|
||||
{
|
||||
aTris2->AddEdges (1, aSliceIter + 2, aSliceIter + 1 < aNbSlices ? (aSliceIter + 3) : 2);
|
||||
}
|
||||
|
||||
Handle(Graphic3d_Group) aGroupTris = thePrs->NewGroup();
|
||||
aGroupTris->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
|
||||
aGroupTris->AddPrimitiveArray (aTris);
|
||||
aGroupTris->AddPrimitiveArray (aTris2);
|
||||
...
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step3_quadrics_disk.png,"Manually triangulated disk.",409} height=409px
|
||||
|
||||
The disk is here, but it has a strange color - like it is not affected by lighting.
|
||||
This happens when vertex normals are defined incorrectly.
|
||||
In our case we defined disk normal as @c -DZ (see the second argument of @c Graphic3d_ArrayOfTriangles::AddVertex()),
|
||||
but normal direction should be also aligned to triangulation winding rule.
|
||||
Graphic driver defines the front side of triangle using clockwise order of triangle nodes, and normal should be defined for a front side of triangle - e.g. it should be @c gp::DZ() in our case.
|
||||
After reversing vertex normal direction, cylinder looks exactly like when @c Prs3d_ToolDisk was used.
|
||||
|
||||
Front / back face orientation might be displayed using different material based on @c Graphic3d_Aspects::SetDistinguish() flag and @c @::FrontMaterial() / @c @::BackMaterial() setup.
|
||||
|
||||
@section ais_selection Computing selection
|
||||
In the first part of the tutorial we have created a custom @c AIS object @c MyAisObject computing presentation by implementing the @c PrsMgr_PresentableObject::Compute() interface.
|
||||
In this part we will extend our object with interactive capabilities and make it selectable through implementing @c SelectMgr_SelectableObject interface.
|
||||
|
||||
Let's do the first step and put into @c @::ComputeSelection() method some logic.
|
||||
This method should fill in the @c SelectMgr_Selection argument with @c SelectMgr_SensitiveEntity entities defining selectable elements - triangulations, polylines, points and their composition.
|
||||
@c Select3D_SensitiveBox is probably the simplest way to define selectable volume - by it's bounding box:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (aRadius, aHeight);
|
||||
Bnd_Box aBox;
|
||||
BRepBndLib::Add (aShape, aBox);
|
||||
Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner (this);
|
||||
Handle(Select3D_SensitiveBox) aSensBox = new Select3D_SensitiveBox (anOwner, aBox);
|
||||
theSel->Add (aSensBox);
|
||||
}
|
||||
~~~~
|
||||
|
||||
@c SelectMgr_EntityOwner is a key object in selection logic - it serves as an identifier of a pickable object or it's part.
|
||||
You may see this object in methods like @c AIS_InteractiveContext::DetectedOwner(), **Owners** are stored within the list of selection objects @c AIS_Selection
|
||||
and it received by methods like @c AIS_InteractiveContext::SetSelected() and @c AIS_InteractiveContext::AddOrRemoveSelected().
|
||||
From the Selector's point of view, @c AIS_InteractiveObject is just a drawer for @c SelectMgr_EntityOwner.
|
||||
|
||||
The _**0th selection mode**_ normally defines a single Owner of the entire object.
|
||||
To make a composite object selectable as whole, we add to Selection as many SensitiveEntity as necessary referring to the same Owner.
|
||||
It might look confusing from first glance, that @c SelectMgr_SensitiveEntity stores @c SelectMgr_EntityOwner as a class field, and not in the opposite way
|
||||
(@c SelectMgr_EntityOwner doesn't store the list of @c SelectMgr_SensitiveEntity defining it's picking volume).
|
||||
|
||||
For local selection (selection of object parts) we create individual Owners for each part and add SensitiveEntity to Selection in the same way.
|
||||
Owner may store an additional identifier as a class field, like @c StdSelect_BRepOwner stores @c TopoDS_Shape as an identifier of picked sub-shape with @c AIS_Shape object.
|
||||
|
||||
In a similar way as @c StdPrs_ShadedShape is a **presentation builder** for @c TopoDS_Shape, the @c StdSelect_BRepSelectionTool can be seen as a standard **selection builder** for shapes:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
TopoDS_Shape aShape = BRepPrimAPI_MakeCylinder (aRadius, aHeight);
|
||||
Standard_Real aDefl = StdPrs_ToolTriangulatedShape::GetDeflection (aShape, myDrawer);
|
||||
StdSelect_BRepSelectionTool::Load (theSel, this, aShape, TopAbs_SHAPE, aDefl,
|
||||
myDrawer->DeviationAngle(),
|
||||
myDrawer->IsAutoTriangulation());
|
||||
}
|
||||
~~~~
|
||||
|
||||
Internally, @c StdSelect_BRepSelectionTool iterates over sub-shapes and appends to the Selection (@c theSel) entities like @c Select3D_SensitiveTriangulation (for faces) and @c Select3D_SensitiveCurve (for edges).
|
||||
|
||||
Previously, we have used @c Prs3d_ToolCylinder to triangulate a cylinder, so let's try to construct @c Select3D_SensitivePrimitiveArray from the same triangulation:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner (this);
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris =
|
||||
Prs3d_ToolCylinder::Create (aRadius, aRadius, aHeight, 25, 25, gp_Trsf());
|
||||
Handle(Select3D_SensitivePrimitiveArray) aSensTri =
|
||||
new Select3D_SensitivePrimitiveArray (anOwner);
|
||||
aSensTri->InitTriangulation (aTris->Attributes(), aTris->Indices(),
|
||||
TopLoc_Location());
|
||||
theSel->Add (aSensTri);
|
||||
}
|
||||
~~~~
|
||||
|
||||
Selection is computed independently from presentation, so that they don't have to match each other.
|
||||
But inconsistency between presentation and selection might confuse a user, when he will not be able to pick an object clearly displayed under the mouse cursor.
|
||||
These issues might happen, for example, when selection uses tessellated representation of the same geometry computed with different parameters (different number of subdivisions, or different deflection parameters).
|
||||
|
||||
As in case of @c @::Compute(), it makes sense defining some enumeration of **selection modes** supported by specific object and reject unsupported ones to avoid unexpected behavior:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (theMode != 0) { return; }
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
|
||||
Unlike display modes, @c AIS_InteractiveContext allows activating an arbitrary combination of selection modes.
|
||||
A user should be careful to activate only the modes that actually make sense and may work together.
|
||||
|
||||
Selection mode to activate could be specified while displaying the object (passing _**-1**_ instead of _**0**_ would display an object with deactivated selection):
|
||||
|
||||
~~~~{.cpp}
|
||||
Handle(AIS_InteractiveContext) theCtx;
|
||||
Handle(MyAisObject) aPrs = new MyAisObject();
|
||||
theCtx->Display (aPrs, MyAisObject::MyDispMode_Main, 0, false);
|
||||
~~~~
|
||||
|
||||
Later on @c AIS_InteractiveContext::SetSelectionModeActive(), or it's wrappers @c AIS_InteractiveContext::Activate() and @c AIS_InteractiveContext::Deactivate(),
|
||||
could be used to enable or disable desired selection modes one by one.
|
||||
|
||||
@section sel_owner_highlight Highlighting selection owner
|
||||
|
||||
As has been mentioned in the previous section, @c SelectMgr_EntityOwner is a key object which can be used as an identifier of selectable part(s).
|
||||
Naturally, you might want to subclass it to put some application-specific ids for identification of selected parts.
|
||||
But there are more things you may do with the Owner class like customized highlighting.
|
||||
|
||||
Let's start from the beginning and define a custom Owner class:
|
||||
|
||||
~~~~{.cpp}
|
||||
class MyAisOwner : public SelectMgr_EntityOwner
|
||||
{
|
||||
DEFINE_STANDARD_RTTI_INLINE(MyAisOwner, SelectMgr_EntityOwner)
|
||||
public:
|
||||
MyAisOwner (const Handle(MyAisObject)& theObj, int thePriority = 0)
|
||||
: SelectMgr_EntityOwner (theObj, thePriority) {}
|
||||
|
||||
virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Drawer)& theStyle,
|
||||
const Standard_Integer theMode) override
|
||||
{ base_type::HilightWithColor (thePrsMgr, theStyle, theMode); }
|
||||
|
||||
virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Standard_Integer theMode) override
|
||||
{ base_type::Unhilight (thePrsMgr, theMode); }
|
||||
protected:
|
||||
Handle(Prs3d_Presentation) myPrs;
|
||||
};
|
||||
~~~~
|
||||
|
||||
@c SelectMgr_EntityOwner doesn't define any pure virtual methods, and can be instanced straight ahead, like it was done within @c MyAisObject::ComputeSelection() implementation above.
|
||||
Let's revert usage of a dedicated display mode for highlighting (remove @c SetHilightMode() in @c MyAisObject constructor) and use our new class @c MyAisOwner within @c @::ComputeSelection():
|
||||
|
||||
~~~~{.cpp}
|
||||
MyAisObject::MyAisObject()
|
||||
{
|
||||
//SetHilightMode (MyDispMode_Highlight);
|
||||
myDrawer->SetupOwnShadingAspect();
|
||||
...
|
||||
}
|
||||
|
||||
void MyAisObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const double aRadius = 100.0, aHeight = 100.0;
|
||||
Handle(MyAisOwner) anOwner = new MyAisOwner (this);
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
|
||||
The further logic creating sensitive entities and filling in Selection could be left as is.
|
||||
Substitution of @c SelectMgr_EntityOwner with @c MyAisOwner currently doesn't change behavior and we see highlighting of the entire object through color modulation.
|
||||
This is because default implementation of @c SelectMgr_EntityOwner for highlighting logic looks like this (simplified):
|
||||
|
||||
~~~~{.cpp}
|
||||
void SelectMgr_EntityOwner::HilightWithColor (
|
||||
const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Drawer)& theStyle,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
const Graphic3d_ZLayerId aHiLayer =
|
||||
theStyle->ZLayer() != Graphic3d_ZLayerId_UNKNOWN
|
||||
? theStyle->ZLayer()
|
||||
: mySelectable->ZLayer();
|
||||
thePrsMgr->Color (mySelectable, theStyle, theMode, NULL, aHiLayer);
|
||||
}
|
||||
~~~~
|
||||
|
||||
@figure{ais_object_step4_highlight1.png,"Default behavior of @c SelectMgr_EntityOwner::HilightWithColor().",409} height=409px
|
||||
|
||||
Now, let's override the @c SelectMgr_EntityOwner::HilightWithColor() method and display a bounding box presentation:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisOwner::HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Drawer)& theStyle,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (myPrs.IsNull())
|
||||
{
|
||||
myPrs = new Prs3d_Presentation (thePrsMgr->StructureManager());
|
||||
MyAisObject* anObj = dynamic_cast<MyAisObject*> (mySelectable);
|
||||
anObj->Compute (thePrsMgr, myPrs, MyAisObject::MyDispMode_Highlight);
|
||||
}
|
||||
if (!thePrsMgr->IsImmediateModeOn())
|
||||
{
|
||||
myPrs->Display();
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
|
||||
@c SelectMgr_EntityOwner::HilightWithColor() doesn't receive a presentation to fill in as an argument; highlight presentation should be manually created and even explicitly displayed on the screen.
|
||||
To avoid code duplication, the code above reuses @c MyAisObject::Compute() already implementing computation of highlight presentation.
|
||||
|
||||
@figure{ais_object_step4_highlight2.png,"Result of custom implementation @c MyAisOwner::HilightWithColor().",409} height=409px
|
||||
|
||||
The visual result of the selected object looks exactly the same as when we've used a dedicated highlight mode.
|
||||
One thing became broken, though - highlighting remains displayed even after clearing selection.
|
||||
To fix this issue, we need implementing @c SelectMgr_EntityOwner::Unhilight() and hide our custom presentation explicitly:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisOwner::Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (!myPrs.IsNull()) { myPrs->Erase(); }
|
||||
}
|
||||
~~~~
|
||||
|
||||
Another problem is that the object is no longer dynamically highlighted.
|
||||
To fix that we need to handle @c PrsMgr_PresentationManager::IsImmediateModeOn() specifically.
|
||||
Within this mode turned ON, presentation should be displayed on the screen with help of @c PrsMgr_PresentationManager::AddToImmediateList() method
|
||||
(it will be cleared from the screen automatically on the next mouse movement):
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisOwner::HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Drawer)& theStyle,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (myPrs.IsNull())
|
||||
{
|
||||
myPrs = new Prs3d_Presentation (thePrsMgr->StructureManager());
|
||||
MyAisObject* anObj = dynamic_cast<MyAisObject*> (mySelectable);
|
||||
anObj->Compute (thePrsMgr, myPrs, MyAisObject::MyDispMode_Highlight);
|
||||
}
|
||||
if (thePrsMgr->IsImmediateModeOn())
|
||||
{
|
||||
Handle(Prs3d_PresentationShadow) aShadow =
|
||||
new Prs3d_PresentationShadow (thePrsMgr->StructureManager(), myPrs);
|
||||
aShadow->SetZLayer (Graphic3d_ZLayerId_Top);
|
||||
aShadow->Highlight (theStyle);
|
||||
thePrsMgr->AddToImmediateList (aShadow);
|
||||
}
|
||||
else
|
||||
{
|
||||
myPrs->Display();
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
|
||||
We may create two dedicated presentations for dynamic highlighting or reuse existing one for both cases with help of a transient object @c Prs3d_PresentationShadow.
|
||||
|
||||
Let's go further and make dynamic highlighting a little bit more interesting - by drawing a surface normal at the point where mouse picked the object:
|
||||
|
||||
~~~~{.cpp}
|
||||
void MyAisOwner::HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
const Handle(Prs3d_Drawer)& theStyle,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
MyAisObject* anObj = dynamic_cast<MyAisObject*> (mySelectable);
|
||||
if (thePrsMgr->IsImmediateModeOn())
|
||||
{
|
||||
Handle(StdSelect_ViewerSelector) aSelector =
|
||||
anObj->InteractiveContext()->MainSelector();
|
||||
SelectMgr_SortCriterion aPickPnt;
|
||||
for (int aPickIter = 1; aPickIter <= aSelector->NbPicked(); ++aPickIter)
|
||||
{
|
||||
if (aSelector->Picked (aPickIter) == this)
|
||||
{
|
||||
aPickPnt = aSelector->PickedData (aPickIter);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Handle(Prs3d_Presentation) aPrs = mySelectable->GetHilightPresentation (thePrsMgr);
|
||||
aPrs->SetZLayer (Graphic3d_ZLayerId_Top);
|
||||
aPrs->Clear();
|
||||
Handle(Graphic3d_Group) aGroup = aPrs->NewGroup();
|
||||
aGroupPnt->SetGroupPrimitivesAspect (theStyle->ArrowAspect()->Aspect());
|
||||
gp_Trsf aTrsfInv = mySelectable->LocalTransformation().Inverted();
|
||||
gp_Dir aNorm (aPickPnt.Normal.x(), aPickPnt.Normal.y(), aPickPnt.Normal.z());
|
||||
Handle(Graphic3d_ArrayOfTriangles) aTris =
|
||||
Prs3d_Arrow::DrawShaded (gp_Ax1(aPickPnt.Point, aNorm).Transformed (aTrsfInv),
|
||||
1.0, 15.0,
|
||||
3.0, 4.0, 10);
|
||||
aGroupPnt->AddPrimitiveArray (aTris);
|
||||
thePrsMgr->AddToImmediateList (aPrs);
|
||||
}
|
||||
}
|
||||
~~~~
|
||||
|
||||
Code above does not store our new highlight presentation as a property of @c MyAisOwner, and instead uses @c SelectMgr_SelectableObject::GetHilightPresentation() method
|
||||
to create a presentation stored directly inside of our interactive object.
|
||||
|
||||
Next trick is passing through the last picking results in @c StdSelect_ViewerSelector.
|
||||
Dynamic highlighting is expected to be called right after picking, so that highlighted Owner should be always found in picking results.
|
||||
@c StdSelect_ViewerSelector::Picked() returns entities in the descending order of their distance from picking ray origin (mouse cursor);
|
||||
normally our Owner should be the very first one in this list when no selection filters are assigned to @c AIS_InteractiveContext.
|
||||
|
||||
@c SelectMgr_SortCriterion provides us useful information like 3D point on detected object lying on the picking ray, and surface normal direction at this point (actually, it would be a normal to a picked triangle),
|
||||
which we display as an arrow with help of @c Prs3d_Arrow presentation builder.
|
||||
|
||||
@figure{ais_object_step4_highlight3.png,"Surface normal on mouse over.",409} height=409px
|
||||
|
||||
Result looks pretty nice on the screenshot, but has interaction problems - once displayed, an arrow is no longer updated with further mouse movements.
|
||||
But this behavior is not a bug - @c AIS calls @c MyAisOwner::HilightWithColor() only when picking Owner changes to avoid unnecessary Viewer updates.
|
||||
To override this behavior, we may override @c SelectMgr_EntityOwner::IsForcedHilight() option:
|
||||
|
||||
~~~~{.cpp}
|
||||
class MyAisOwner : public SelectMgr_EntityOwner
|
||||
{
|
||||
...
|
||||
virtual bool IsForcedHilight() const override { return true; }
|
||||
};
|
||||
~~~~
|
||||
|
||||
This solves the problem within our specific use case.
|
||||
Keep in mind that most objects don't need updating highlight presentation on every mouse move;
|
||||
overriding this flag everywhere would be a waste of resources and may cause performance issues - use it sparingly.
|
||||
|
||||
@section highlight_apporaches Highlighting approaches
|
||||
|
||||
@c AIS provides one more alternative to handle presentation highlighting, which is managed by option @c SelectMgr_SelectableObject::IsAutoHilight().
|
||||
By default, this option is turned ON and redirects highlighting logic to @c SelectMgr_EntityOwner::HilightWithColor() demonstrated in the previous section.
|
||||
Turning this option OFF redirects highlighting logic to the interactive object itself @c SelectMgr_SelectableObject::HilightSelected().
|
||||
|
||||
Apart from moving the logic from Owner to Interactive Object, this approach allows handling highlighting of all selected Owners within the same Object at once and sharing a common presentation
|
||||
instead of per-Owner presentation - improving performance and reducing memory utilization in case of a large number of small selectable elements, like mesh nodes in @c MeshVS_Mesh object.
|
||||
|
||||
The further optimization of such a scenario would be using a single Owner for the entire Object
|
||||
storing the list of selected elements within the Owner itself - as utilized by @c AIS_PointCloud object for highlighting individual points.
|
||||
|
||||
We wouldn't describe these advanced techniques here in detail - let's just summarize main highlighting approaches available in @c AIS:
|
||||
- Highlighting of a main presentation of Interactive Object (active display mode)
|
||||
filled in by @c PrsMgr_PresentableObject::Compute()
|
||||
and displayed with color modulation by @c AIS logic.
|
||||
- Example: @c AIS_TextLabel.
|
||||
- Highlighting of a secondary presentation of Interactive Object
|
||||
filled in by @c PrsMgr_PresentableObject::Compute()
|
||||
and displayed with color modulation by @c AIS logic.
|
||||
- Example: @c AIS_Shape, displayed in @c AIS_Shaded display mode and highlighted using @c AIS_Wireframe display mode (default behavior).
|
||||
See also @c PrsMgr_PresentableObject::SetHilightMode().
|
||||
- Highlight presentation stored within a custom @c SelectMgr_EntityOwner
|
||||
and managed by @c SelectMgr_EntityOwner::HilightWithColor().
|
||||
- Example: @c StdSelect_BRepOwner for selection of sub-shapes.
|
||||
- Custom highlight presentation stored within Interactive Object itself
|
||||
(see @c SelectMgr_SelectableObject::GetHilightPresentation() / @c @::GetSelectPresentation() methods).
|
||||
- Filled in by @c SelectMgr_EntityOwner::HilightWithColor()
|
||||
with @c SelectMgr_SelectableObject::IsAutoHilight() turned ON.<br>
|
||||
Example: @c AIS_PointCloud.
|
||||
- Filled in by @c SelectMgr_SelectableObject::HilightSelected()
|
||||
with @c SelectMgr_SelectableObject::IsAutoHilight() turned OFF.<br>
|
||||
Example: @c MeshVS_Mesh.
|
||||
- Main presentation of Interactive Object (active display mode)
|
||||
filled in by @c PrsMgr_PresentableObject::Compute()
|
||||
and manually updated (recomputed or modified aspects) on highlight events.
|
||||
- Example: @c AIS_Manipulator.
|
||||
|
||||
The number of options looks overwhelming but in general, it is better to stick to the simplest approach working for you and consider alternatives only when you have to.
|
||||
|
||||
@section mouse_click Mouse click
|
||||
|
||||
Dynamic highlighting is only one of scenarios where @c SelectMgr_EntityOwner could be useful.
|
||||
Another feature is an interface for handling a mouse click @c SelectMgr_EntityOwner @c @::HandleMouseClick().
|
||||
|
||||
This interface is useful for defining some user interface elements like buttons, and most likely your application will use a more comprehensive GUI framework for this purpose instead of @c AIS.
|
||||
But let's have some fun and make our object to change a color on each mouse click:
|
||||
|
||||
~~~~{.cpp}
|
||||
class MyAisOwner : public SelectMgr_EntityOwner
|
||||
{
|
||||
...
|
||||
virtual bool HandleMouseClick (const Graphic3d_Vec2i& thePoint,
|
||||
Aspect_VKeyMouse theButton,
|
||||
Aspect_VKeyFlags theModifiers,
|
||||
bool theIsDoubleClick) override;
|
||||
};
|
||||
|
||||
bool MyAisOwner::HandleMouseClick (const Graphic3d_Vec2i& thePoint,
|
||||
Aspect_VKeyMouse theButton,
|
||||
Aspect_VKeyFlags theModifiers,
|
||||
bool theIsDoubleClick)
|
||||
{
|
||||
static math_BullardGenerator aRandGen;
|
||||
Quantity_Color aRandColor (float(aRandGen.NextInt() % 256) / 255.0f,
|
||||
float(aRandGen.NextInt() % 256) / 255.0f,
|
||||
float(aRandGen.NextInt() % 256) / 255.0f,
|
||||
Quantity_TOC_sRGB);
|
||||
mySelectable->Attributes()->ShadingAspect()->SetColor(aRandColor);
|
||||
mySelectable->SynchronizeAspects();
|
||||
return true;
|
||||
}
|
||||
~~~~
|
||||
|
||||
Looks pretty simple. Now let's make things more interesting and launch some simple object animation on each click.
|
||||
We use a couple of global (@c static) variables in our sample for simplicity - don't do that in a real production code.
|
||||
|
||||
~~~~{.cpp}
|
||||
class MyAisOwner : public SelectMgr_EntityOwner
|
||||
{
|
||||
...
|
||||
void SetAnimation (const Handle(AIS_Animation)& theAnim)
|
||||
{ myAnim = theAnim; }
|
||||
...
|
||||
Handle(AIS_Animation) myAnim;
|
||||
};
|
||||
|
||||
bool MyAisOwner::HandleMouseClick (const Graphic3d_Vec2i& thePoint,
|
||||
Aspect_VKeyMouse theButton,
|
||||
Aspect_VKeyFlags theModifiers,
|
||||
bool theIsDoubleClick)
|
||||
{
|
||||
static bool isFirst = true;
|
||||
isFirst = !isFirst;
|
||||
MyAisObject* anObj = dynamic_cast<MyAisObject*> (mySelectable);
|
||||
gp_Trsf aTrsfTo;
|
||||
aTrsfTo.SetRotation (gp_Ax1 (gp::Origin(), gp::DX()),
|
||||
isFirst ? M_PI * 0.5 : -M_PI * 0.5);
|
||||
gp_Trsf aTrsfFrom = anObj->LocalTransformation();
|
||||
Handle(AIS_AnimationObject) anAnim =
|
||||
new AIS_AnimationObject ("MyAnim", anObj->InteractiveContext(),
|
||||
anObj, aTrsfFrom, aTrsfTo);
|
||||
anAnim->SetOwnDuration (2.0);
|
||||
|
||||
myAnim->Clear();
|
||||
myAnim->Add (anAnim);
|
||||
myAnim->StartTimer (0.0, 1.0, true);
|
||||
return true;
|
||||
}
|
||||
~~~~
|
||||
|
||||
Animation is a complex topic that is worth a dedicated article - let's not go too deep in detail here.
|
||||
To perform animation in a non-interrupted way, it should be handled by some class like @c AIS_ViewController, which is responsible for managing user input events and for 3D viewer updates.
|
||||
To utilize it, you need adding a custom object animation to @c AIS_ViewController::ObjectsAnimation() or adding custom view animation to @c AIS_ViewController::ViewAnimation().
|
||||
Somewhere in application this might look like this:
|
||||
|
||||
~~~~{.cpp}
|
||||
Handle(AIS_InteractiveContext) theCtx;
|
||||
Handle(AIS_ViewController) theViewCtrl;
|
||||
Handle(MyAisObject) aPrs = new MyAisObject();
|
||||
aPrs->SetAnimation (theViewCtrl->ObjectsAnimation());
|
||||
theCtx->Display (aPrs, MyAisObject::MyDispMode_Main, 0, false);
|
||||
~~~~
|
||||
|
||||
@section final Final result
|
||||
|
||||
The final sample could be seen by calling @c QATutorialAisObject command from Draw Harness plugin @c QAcommands (@c TKQADraw toolkit):
|
||||
|
||||
~~~~
|
||||
pload VISUALIZATION QAcommands
|
||||
vinit View1
|
||||
QATutorialAisObject p
|
||||
vfit
|
||||
~~~~
|
||||
|
||||
You may also take a look onto source code of this command at @c src/QADraw/QADraw_Tutorials.cxx if you have some problems following the tutorial.
|
@@ -1,4 +1,4 @@
|
||||
Draw: Demo Scripts {#samples__draw_scripts}
|
||||
Draw Demo Scripts {#samples__draw_scripts}
|
||||
================
|
||||
|
||||
All demo scripts are provided with OCCT sources and locate in <i>CASROOT/samples/tcl</i>. To play around them please
|
||||
|
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@@ -1,115 +0,0 @@
|
||||
Novice Guide {#samples__novice_guide}
|
||||
=======
|
||||
|
||||
@tableofcontents
|
||||
|
||||
@section diffs Modeling with OCCT: Key differences
|
||||
|
||||
Open CASCADE Technology (OCCT) is an object-oriented C++ framework designed for rapid production of sophisticated CAD/CAM/CAE applications.
|
||||
In other words, it provides endless possibilities for raw 2D and 3D modeling in C++ environment.
|
||||
Unlike end-user software, it is used by the application developers and therefore strongly differs from the most popular CAD/CAM/CAE software packages.
|
||||
OCCT provides building blocks enough for modeling, editing, visualization, and data interoperability of 2D and 3D objects.
|
||||
|
||||
By using OCCT, users can create the objects of their desire (or edit already existing ones) using raw code commands.
|
||||
It is a more complicated process than using GUI-based software, but it provides much more flexibility than even script-based manipulations that are available within existing CAD/CAM/CAE applications.
|
||||
However, to fully grasp the possibilities of OCCT it is best for the user to have previous experience in C++ at least at a basic level.
|
||||
|
||||
@section basics Understanding the principles
|
||||
|
||||
If you don't have any programming skills, grasping the full magnitude of OCCT workflow is still an option.
|
||||
The documentation for OCCT contains several entry points for new users.
|
||||
It will not explain all OCCT classes but will help to comprehend the workflow and help start thinking in terms of Open CASCADE Technology.
|
||||
|
||||
The most basic workflow is described in the @ref occt__tutorial "OCCT Tutorial" - this is an excellent starting point for new users.
|
||||
In this tutorial you will create a solid model step-by-step using different classes and methods.
|
||||
Each step of the tutorial contains code snippets and images.
|
||||
|
||||
The basics involved in the modeling process are explained.
|
||||
When the basics of OCCT are clear, the next logical step is to check out @ref samples "sample applications" and examine those that suit your needs.
|
||||
For these, the best starting point is **OCCTOverview** located in /samples/qt subfolder of OCCT installation.
|
||||
|
||||
This sample provides code examples for several actions as well as visualization of these code snippets output.
|
||||
The Overview interface is dynamically changing based on selected **Category** at the menu.
|
||||
Additional menu buttons will appear, providing users with subcategories and relevant commands to select one of the actions.
|
||||
The result will appear in the viewer window, the code will appear at the top right, and in several cases the output will be produced at the bottom right window.
|
||||
|
||||
@figure{sample_overview_qt_viewers.png,"Comparison of 3D and 2D viewer windows",240} height=420px
|
||||
|
||||
The 3D viewer window has a row of preset interface buttons to customize the visual output.
|
||||
|
||||
Those buttons can be grouped into three types, left to right:
|
||||
|
||||
- View controls: **Fit all** and **Isometric**, will center the view and reset the camera angles respectively;
|
||||
- Display mode customization: **HLR,** e.g. "Hidden line removal" (works only when shading is disabled) can be turned on and off;
|
||||
solid models may be displayed either in **Shading** or **Wireframe** modes. **Transparency** level may be set for models in shading mode;
|
||||
- The last four buttons in a row are beautifiers enabling Ray-tracing engine and configuring it's parameters.
|
||||
|
||||
At the bottom left of the screen the orientation cube (trihedron) is located.
|
||||
The trihedron interactively shows the position of the camera in relation to the XYZ axis of the displayed data.
|
||||
The sides of the trihedron are labeled to help with orientation.
|
||||
Click on a side of the box to orient the camera view along the preferred axis.
|
||||
|
||||
The 2D viewer window lacks most of these elements and only have **Fit all** button.
|
||||
|
||||
The **Geometry** category of the Overview focuses on primitive objects like dots, lines (including vectors) or planes.
|
||||
These objects will appear in the viewer after the subcategory is selected.
|
||||
This section will demonstrate these entities both in 2D and 3D view mode and provide basic examples of parametric creation and data analysis.
|
||||
|
||||
@figure{sample_overview_qt_geometry.png,"",240} height=440px
|
||||
|
||||
The usage of the functions shown in the Overview is described more thoroughly at the @ref occt_user_guides__modeling_data "Modeling data" section of the documentation.
|
||||
Additionally, @ref occt_user_guides__modeling_algos "Modeling Algorithms" are used in more complex cases.
|
||||
|
||||
The **Topology** section of the Overview demonstrates the functions used in 3D operations.
|
||||
Multiple use cases are provided, including different object intersections, modifying and calculations.
|
||||
Some of these use cases are described in the documentation, such as @ref occt_user_guides__inspector "Inspector" usage.
|
||||
|
||||
@figure{sample_overview_qt_topology.png,"",240} height=440px
|
||||
|
||||
The subsections are grouped as shown on the screenshot before.
|
||||
Most shapes and primitive objects are introduced and then followed by a set of operations and interactions.
|
||||
|
||||
The **Triangulation** segment allows computing the number of triangles on a shape.
|
||||
|
||||
This may be inspected via [Poly_Triangulation Class Reference](https://dev.opencascade.org/doc/refman/html/class_poly___triangulation.html) -
|
||||
a part of the [Reference manual](https://dev.opencascade.org/doc/refman/html/index.html),
|
||||
an overall Open CASCADE code guide that may be used to inspect the key points in classes and their connections.
|
||||
|
||||
@figure{sample_overview_qt_triangulation.png,"",240} height=440px
|
||||
|
||||
The triangulation uses some of Mesh-related classes - see full description at @ref occt_user_guides__mesh "Mesh" documentation section.
|
||||
|
||||
The **Data exchange** section provides examples of how to export and import files of several different formats.
|
||||
|
||||
@figure{sample_overview_qt_xde.png,"",240} height=440px
|
||||
|
||||
The **OCAF** section gives an introduction for the @ref intro_overview_ocaf "Open CASCADE Application Framework" functionality.
|
||||
To test these functions, create an object first (box or cylinder).
|
||||
After that, the object may be modified and saved. Actions are recorded and may be undone or redone.
|
||||
|
||||
@figure{sample_overview_qt_ocaf.png,"",240} height=440px
|
||||
|
||||
**Viewers** section demonstrates examples of the 2D and 3D visualization outputs.
|
||||
Check @ref occt_user_guides__visualization "Visualization" section of the documentation for a detailed description.
|
||||
In addition to these two samples, there are much more that might be of use to a new user based on their particular use case.
|
||||
|
||||
Check Readme files in the sample directories to learn more about samples compilation.
|
||||
|
||||
**Note:** source code for OCCTOverview is stored at 'samples/qt/OCCTOverview/src' folder in your OCCT root,
|
||||
and the source code files for examples presented in subsections are stored at 'samples/OCCTOverview/code folder'.
|
||||
Several utility classes that are not presented in the example window may be found in example source code files.
|
||||
|
||||
The overall classes introduction may be found in the @ref occt_user_guides__foundation_classes "Foundation Classes" section of the documentation.
|
||||
The "Introduction" section contains short descriptions of the most massive entries in the documentation.
|
||||
|
||||
@section helps Additional assistance
|
||||
|
||||
There are several places that may be of use for new users.
|
||||
The first one is [Training & E-learning](https://dev.opencascade.org/resources/trainings) page that lists available trainings and describes their specifics.
|
||||
|
||||
The second one is the Overview documentation (this document is a part of it) - here you can find information that suits most of the use cases.
|
||||
This may seem overwhelming at first, but if you have the clear understanding of what do you seek, you will most likely find the required information.
|
||||
|
||||
Aside from the Overview documentation itself, the [Reference manual](https://dev.opencascade.org/doc/refman/html/index.html) is present.
|
||||
Use it to check classes descriptions, dependencies and examples.
|
||||
Additionally, there is a [Forum](https://dev.opencascade.org/forums) where you can contact the OCCT community and developers.
|
@@ -1,22 +1,26 @@
|
||||
OCAF: Usage Tutorial {#samples__ocaf}
|
||||
OCAF Usage {#samples__ocaf}
|
||||
========
|
||||
|
||||
## Getting Started
|
||||
|
||||
At the beginning of your development, you first define an application class by inheriting from the Application abstract class.
|
||||
You only have to create and determine the resources of the application for specifying the format of your documents (you generally use the standard one) and their file extension.
|
||||
You only have to create and determine the resources of the application
|
||||
for specifying the format of your documents (you generally use the standard one) and their file extension.
|
||||
|
||||
Then, you design the application data model by organizing attributes you choose among those provided with OCAF.
|
||||
You can specialize these attributes using the User attribute. For example, if you need a reflection coefficient,
|
||||
you aggregate a User attribute identified as a reflection coefficient
|
||||
with a Real attribute containing the value of the coefficient (as such, you don't define a new class).
|
||||
|
||||
If you need application specific data not provided with OCAF, for example, to incorporate a finite element model in the data structure,
|
||||
you define a new attribute class containing the mesh, and you include its persistent homologue in a new file format.
|
||||
If you need application specific data not provided with OCAF, for example,
|
||||
to incorporate a finite element model in the data structure,
|
||||
you define a new attribute class containing the mesh,
|
||||
and you include its persistent homologue in a new file format.
|
||||
|
||||
Once you have implemented the commands which create and modify the data structure according to your specification, OCAF provides you, without any additional programming:
|
||||
Once you have implemented the commands which create and modify the data structure
|
||||
according to your specification, OCAF provides you, without any additional programming:
|
||||
|
||||
* Persistent reference to any data, including geometric elements - several documents can be linked with such reference;
|
||||
* Persistent reference to any data, including geometric elements â€" several documents can be linked with such reference;
|
||||
* Document-View association;
|
||||
* Ready-to-use functions such as :
|
||||
* Undo-redo;
|
||||
@@ -27,7 +31,8 @@ Finally, you develop the application's graphical user interface using the toolki
|
||||
* Microsoft Foundation Classes (MFC) on Windows Motif on Sun;
|
||||
* Other commercial products such as Ilog Views.
|
||||
|
||||
You can also implement the user interface in the Java language using the Swing-based Java Application Desktop component (JAD) provided with OCAF.
|
||||
You can also implement the user interface in the Java language using
|
||||
the Swing-based Java Application Desktop component (JAD) provided with OCAF.
|
||||
|
||||
## An example of OCAF usage
|
||||
|
||||
@@ -37,27 +42,27 @@ In the <i>Formats</i> method, add the format of the documents, which need to be
|
||||
|
||||
For example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
void myApplication::Formats(TColStd_SequenceOfExtendedString& Formats)
|
||||
{
|
||||
Formats.Append(TCollection_ExtendedString ("OCAF-myApplication"));
|
||||
}
|
||||
~~~~
|
||||
|
||||
In the <i>ResourcesName</i> method, you only define the name of the resource file.
|
||||
This file contains several definitions for the saving and opening mechanisms associated with each format and calling of the plug-in file.
|
||||
In the <i> ResourcesName</i> method, you only define the name of the resource file. This
|
||||
file contains several definitions for the saving and opening mechanisms associated
|
||||
with each format and calling of the plug-in file.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Standard_CString myApplication::ResourcesName()
|
||||
{
|
||||
return Standard_CString ("Resources");
|
||||
}
|
||||
~~~~
|
||||
|
||||
To obtain the saving and opening mechanisms, it is necessary to set two environment variables: <i>CSF_PluginDefaults</i>, which defines the path of the plug-in file,
|
||||
and <i>CSF_ResourcesDefault</i>, which defines the resource file:
|
||||
To obtain the saving and opening mechanisms, it is necessary to set two environment variables: <i> CSF_PluginDefaults</i>, which defines the path of the plug-in file, and <i> CSF_ResourcesDefault</i>, which defines the resource file:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
SetEnvironmentVariable ( "CSF_ResourcesDefaults",myDirectory);
|
||||
SetEnvironmentVariable ( "CSF_PluginDefaults",myDirectory);
|
||||
~~~~
|
||||
@@ -67,7 +72,8 @@ The name of the plugin file must be <i>Plugin</i>.
|
||||
|
||||
### Resource File
|
||||
|
||||
The resource file describes the documents (type and extension) and the type of data that the application can manipulate
|
||||
The resource file describes the documents (type and extension) and
|
||||
the type of data that the application can manipulate
|
||||
by identifying the storage and retrieval drivers appropriate for this data.
|
||||
|
||||
Each driver is unique and identified by a GUID generated, for example, with the <i> uuidgen </i> tool in Windows.
|
||||
@@ -82,6 +88,7 @@ Five drivers are required to use all standard attributes provided within OCAF:
|
||||
|
||||
These drivers are provided as plug-ins and are located in the <i> PappStdPlugin</i> library.
|
||||
|
||||
|
||||
For example, this is a resource file, which declares a new model document OCAF-MyApplication:
|
||||
|
||||
~~~~
|
||||
@@ -97,11 +104,12 @@ OCAF-MyApplication.AttributeRetrievalPlugin: 47b0b827-d931-11d1-b5da-00a0c906436
|
||||
|
||||
### Plugin File
|
||||
|
||||
The plugin file describes the list of required plug-ins to run the application and the libraries in which plug-ins are located.
|
||||
The plugin file describes the list of required plug-ins to run the application and the
|
||||
libraries in which plug-ins are located.
|
||||
|
||||
You need at least the <i> FWOSPlugin</i> and the plug-in drivers to run an OCAF application.
|
||||
|
||||
The syntax of each item is <i>Identification.Location Library_Name</i>, where:
|
||||
The syntax of each item is <i> Identification.Location Library_Name, </i> where:
|
||||
* Identification is GUID.
|
||||
* Location defines the location of the Identification (where its definition is found).
|
||||
* Library_Name is the name (and path to) the library, where the plug-in is located.
|
||||
@@ -120,18 +128,19 @@ ad696002-5b34-11d1-b5ba-00a0c9064368.Location: PAppStdPlugin
|
||||
|
||||
## Implementation of Attribute Transformation in a HXX file
|
||||
|
||||
~~~~{.cpp}
|
||||
#include <TDF_Attribute.hxx>
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
\#include <TDF_Attribute.hxx>
|
||||
|
||||
#include <gp_Ax3.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <gp_Vec.hxx>
|
||||
#include <gp_Trsf.hxx>
|
||||
\#include <gp_Ax3.hxx>
|
||||
\#include <gp_Pnt.hxx>
|
||||
\#include <gp_Vec.hxx>
|
||||
\#include <gp_Trsf.hxx>
|
||||
|
||||
//! This attribute implements a transformation data container
|
||||
class MyPackage_Transformation : public TDF_Attribute
|
||||
{
|
||||
public: //!@ name Static methods
|
||||
public:
|
||||
//!@ name Static methods
|
||||
|
||||
//! The method returns a unique GUID of this attribute.
|
||||
//! By means of this GUID this attribute may be identified
|
||||
@@ -142,12 +151,12 @@ public: //!@ name Static methods
|
||||
//! The found or created attribute is returned.
|
||||
Standard_EXPORT static Handle(MyPackage_Transformation) Set (const TDF_Label theLabel);
|
||||
|
||||
public: //!@ name Methods for access to the attribute data
|
||||
//!@ name Methods for access to the attribute data
|
||||
|
||||
//! The method returns the transformation.
|
||||
Standard_EXPORT gp_Trsf Get () const;
|
||||
|
||||
public: //!@ name Methods for setting the data of transformation
|
||||
//!@ name Methods for setting the data of transformation
|
||||
|
||||
//! The method defines a rotation type of transformation.
|
||||
Standard_EXPORT void SetRotation (const gp_Ax1& theAxis, Standard_Real theAngle);
|
||||
@@ -170,7 +179,7 @@ public: //!@ name Methods for setting the data of transformation
|
||||
//! The method defines a complex type of transformation from one coordinate system to another.
|
||||
Standard_EXPORT void SetTransformation (const gp_Ax3& theCoordinateSystem1, const gp_Ax3& theCoordinateSystem2);
|
||||
|
||||
public: //!@ name Overridden methods from TDF_Attribute
|
||||
//!@ name Overridden methods from TDF_Attribute
|
||||
|
||||
//! The method returns a unique GUID of the attribute.
|
||||
//! By means of this GUID this attribute may be identified among other attributes attached to the same label.
|
||||
@@ -191,7 +200,7 @@ public: //!@ name Overridden methods from TDF_Attribute
|
||||
//! Prints the content of this attribute into the stream.
|
||||
Standard_EXPORT Standard_OStream& Dump(Standard_OStream& theOS);
|
||||
|
||||
public: //!@ name Constructor
|
||||
//!@ name Constructor
|
||||
|
||||
//! The C++ constructor of this attribute class.
|
||||
//! Usually it is never called outside this class.
|
||||
@@ -214,12 +223,12 @@ private:
|
||||
gp_Pnt myFirstPoint;
|
||||
gp_Pnt mySecondPoint;
|
||||
};
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
## Implementation of Attribute Transformation in a CPP file
|
||||
|
||||
~~~~{.cpp}
|
||||
#include <MyPackage_Transformation.hxx>
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
\#include <MyPackage_Transformation.hxx>
|
||||
|
||||
//=======================================================================
|
||||
//function : GetID
|
||||
@@ -380,7 +389,7 @@ void MyPackage_Transformation::SetScale(const gp_Pnt& thePoint, const Standard_R
|
||||
//=======================================================================
|
||||
//function : SetTransformation
|
||||
//purpose : The method defines a complex type of transformation
|
||||
// from one coordinate system to another
|
||||
// from one coordinate system to another.
|
||||
//=======================================================================
|
||||
void MyPackage_Transformation::SetTransformation(const gp_Ax3& theCoordinateSystem1,
|
||||
const gp_Ax3& theCoordinateSystem2)
|
||||
@@ -456,54 +465,54 @@ void MyPackage_Transformation::Paste (const Handle(TDF_Attribute)& theAttribute,
|
||||
//function : Dump
|
||||
//purpose : Prints the content of this attribute into the stream.
|
||||
//=======================================================================
|
||||
Standard_OStream& MyPackage_Transformation::Dump(Standard_OStream& theOS) const
|
||||
Standard_OStream& MyPackage_Transformation::Dump(Standard_OStream& anOS) const
|
||||
{
|
||||
anOS << "Transformation: ";
|
||||
anOS = "Transformation: ";
|
||||
switch (myType)
|
||||
{
|
||||
case gp_Identity:
|
||||
{
|
||||
anOS << "gp_Identity";
|
||||
anOS = "gp_Identity";
|
||||
break;
|
||||
}
|
||||
case gp_Rotation:
|
||||
{
|
||||
anOS << "gp_Rotation";
|
||||
anOS = "gp_Rotation";
|
||||
break;
|
||||
}
|
||||
case gp_Translation:
|
||||
{
|
||||
anOS << "gp_Translation";
|
||||
anOS = "gp_Translation";
|
||||
break;
|
||||
}
|
||||
case gp_PntMirror:
|
||||
{
|
||||
anOS << "gp_PntMirror";
|
||||
anOS = "gp_PntMirror";
|
||||
break;
|
||||
}
|
||||
case gp_Ax1Mirror:
|
||||
{
|
||||
anOS << "gp_Ax1Mirror";
|
||||
anOS = "gp_Ax1Mirror";
|
||||
break;
|
||||
}
|
||||
case gp_Ax2Mirror:
|
||||
{
|
||||
anOS << "gp_Ax2Mirror";
|
||||
anOS = "gp_Ax2Mirror";
|
||||
break;
|
||||
}
|
||||
case gp_Scale:
|
||||
{
|
||||
anOS << "gp_Scale";
|
||||
anOS = "gp_Scale";
|
||||
break;
|
||||
}
|
||||
case gp_CompoundTrsf:
|
||||
{
|
||||
anOS << "gp_CompoundTrsf";
|
||||
anOS = "gp_CompoundTrsf";
|
||||
break;
|
||||
}
|
||||
case gp_Other:
|
||||
{
|
||||
anOS << "gp_Other";
|
||||
anOS = "gp_Other";
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -514,17 +523,14 @@ Standard_OStream& MyPackage_Transformation::Dump(Standard_OStream& theOS) const
|
||||
//function : MyPackage_Transformation
|
||||
//purpose : A constructor.
|
||||
//=======================================================================
|
||||
MyPackage_Transformation::MyPackage_Transformation()
|
||||
: myType (gp_Identity)
|
||||
{
|
||||
//
|
||||
MyPackage_Transformation::MyPackage_Transformation():myType(gp_Identity){
|
||||
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
## Implementation of typical actions with standard OCAF attributes.
|
||||
|
||||
There are four sample files provided in the directory 'OpenCasCade/ros/samples/ocafsamples'.
|
||||
They present typical actions with OCAF services (mainly for newcomers).
|
||||
There are four sample files provided in the directory 'OpenCasCade/ros/samples/ocafsamples'. They present typical actions with OCAF services (mainly for newcomers).
|
||||
The method *Sample()* of each file is not dedicated for execution 'as is', it is rather a set of logical actions using some OCAF services.
|
||||
|
||||
### TDataStd_Sample.cxx
|
||||
@@ -585,3 +591,4 @@ The following scenario is used:
|
||||
- creating a Fillet (using the selected edges) and pushing the result as a modification of Box1;
|
||||
- creating a Cut (Box1, Box2) as a modification of Box1 and push it in DF;
|
||||
- recovering the result from DF.
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
OCAF: Function Mechanism {#samples__ocaf_func}
|
||||
Function Mechanism Usage {#samples__ocaf_func}
|
||||
========================
|
||||
|
||||
Let us describe the usage of the "Function Mechanism" of Open CASCADE Application Framework on a simple example.
|
||||
@@ -160,7 +160,7 @@ drivers for a function driver table with the help of *TFunction_DriverTable* cl
|
||||
|
||||
This is an example of the code for iteration and execution of functions.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
|
||||
// The scope of functions is defined.
|
||||
Handle(TFunction_Scope) scope = TFunction_Scope::Set( anyLabel );
|
||||
@@ -180,7 +180,7 @@ drivers for a function driver table with the help of *TFunction_DriverTable* cl
|
||||
const TDF_LabelList& currentFunctions = iterator.Current();
|
||||
|
||||
//The list of current functions is iterated.
|
||||
TDF_ListIteratorOfLabelList currentterator( currentFunctions );
|
||||
TDF_ListIteratorOfLabelList currentterator( currentFucntions );
|
||||
for (; currentIterator.More(); currentIterator.Next())
|
||||
{
|
||||
// An interface for the function is created.
|
||||
@@ -200,14 +200,14 @@ drivers for a function driver table with the help of *TFunction_DriverTable* cl
|
||||
} // end of iteration of current functions
|
||||
} // end of iteration of functions.
|
||||
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
### Example 2: Cylinder function driver
|
||||
|
||||
This is an example of the code for a cylinder function driver. To make the things clearer, the methods
|
||||
<i>\::Arguments()</i> and <i>\::Results()</i> from the base class are also mentioned.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
|
||||
// A virtual method ::Arguments() returns a list of arguments of the function.
|
||||
CylinderDriver::Arguments( TDF_LabelList& args )
|
||||
@@ -283,4 +283,4 @@ drivers for a function driver table with the help of *TFunction_DriverTable* cl
|
||||
|
||||
return 0;
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
@@ -1,62 +1,176 @@
|
||||
Tutorials and Samples {#samples}
|
||||
=====================
|
||||
|
||||
- @subpage samples__tutorials
|
||||
* @ref samples__novice_guide
|
||||
<br>A document providing an introductory information to newcomers.
|
||||
* @ref samples__draw_scripts
|
||||
<br>A set of demo scripts demonstrating OCCT functionality from DRAW.
|
||||
These scripts can be also considered as a tutorials on **Tcl** usage within @ref occt_user_guides__test_harness "Draw Harness".
|
||||
* @ref occt__tutorial
|
||||
<br>A programming tutorial teaching how to use OCCT services to model a 3D object.
|
||||
See also @ref samples_qt_tutorial
|
||||
* @ref samples__ocaf
|
||||
<br>A set of code snippets performing typical actions with @ref occt_user_guides__ocaf "OCAF" services for newcomers.
|
||||
* @ref samples__ocaf_func
|
||||
<br>A simple example dedicated to the usage of "Function Mechanism" of @ref occt_user_guides__ocaf "OCCT Application Framework".
|
||||
* @ref tutorials__ais_object
|
||||
<br>A programming tutorial teaching how to compute presentation within AIS_InteractiveObject subclass for displaying in @ref occt_user_guides__visualization "OCCT 3D Viewer".
|
||||
- @subpage samples__projects
|
||||
* @ref samples_qt_iesample
|
||||
<br>A cross-platform multi-document 3D Viewer sample with CAD import / export functionality based on **Qt Widgets** framework.
|
||||
* @ref samples_qml_android_occt
|
||||
<br>A cross-platform 3D Viewer sample with CAD import based on **QtQuick** framework.
|
||||
* @ref samples_qt_tutorial
|
||||
<br>A cross-platform sample application based on **Qt Widgets** framework and implementing @ref occt__tutorial.
|
||||
* @ref samples_qt_overview
|
||||
<br>A sample application interactively demonstrating OCCT C++ usage with code snippets for newcomers.
|
||||
* @ref samples_mfc_standard
|
||||
<br>A set of projects for Windows platform demonstrating OCCT usage based on **Microsoft Foundation Class** (**MFC**) library.
|
||||
* @ref samples_csharp_occt
|
||||
<br>A Multi-document 3D Viewer sample with CAD import / export functionality based on .NET and **Windows Forms** or **WPF**.
|
||||
* @ref samples_csharp_direct3d
|
||||
<br>3D Viewer sample wrapped into Direct3D context based on .NET and **Windows Presentation Foundation** (**WPF**).
|
||||
* @ref occt_samples_webgl
|
||||
<br>3D Viewer sample based on **Emscripten SDK** representing a static HTML page to be opened in Web Browser.
|
||||
* @ref samples_java_android_occt
|
||||
<br>3D Viewer sample with CAD import for Android mobile platform based on Android SDK and JNI layer.
|
||||
* @ref occt_samples_ios_uikit
|
||||
<br>3D Viewer sample for iOS platform based on Apple **UIKit** framework.
|
||||
* @ref occt_samples_glfw
|
||||
<br>A cross-platform 3D Viewer sample using **GLFW** library.
|
||||
Tutorial: Modelling a Bottle
|
||||
----------------------------
|
||||
The Qt programming tutorial teaches how to use Open CASCADE Technology services to model a 3D object.
|
||||
The purpose of the tutorial is not to explain all OCCT classes but
|
||||
to help start thinking in terms of the Open CASCADE Technology.
|
||||
|
||||
@page samples__tutorials Tutorials and Demos
|
||||
- @subpage samples__novice_guide
|
||||
- @subpage samples__draw_scripts
|
||||
- @subpage occt__tutorial
|
||||
- @subpage samples__ocaf
|
||||
- @subpage samples__ocaf_func
|
||||
- @subpage tutorials__ais_object
|
||||
This tutorial assumes that the user has experience in using and setting up C++.
|
||||
From the viewpoint of programming, Open CASCADE Technology is designed
|
||||
to enhance user's C++ tools with high performance modeling classes, methods and functions.
|
||||
The combination of these resources allows creating substantial applications.
|
||||
|
||||
@page samples__projects Sample Projects
|
||||
- @subpage samples_qt_iesample
|
||||
- @subpage samples_qml_android_occt
|
||||
- @subpage samples_qt_tutorial
|
||||
- @subpage samples_qt_overview
|
||||
- @subpage samples_mfc_standard
|
||||
- @subpage samples_csharp_occt
|
||||
- @subpage samples_csharp_direct3d
|
||||
- @subpage occt_samples_webgl
|
||||
- @subpage samples_java_android_occt
|
||||
- @subpage occt_samples_ios_uikit
|
||||
- @subpage occt_samples_glfw
|
||||
Read more about @subpage occt__tutorial
|
||||
|
||||
MFC
|
||||
---------
|
||||
|
||||
Visual C++ programming samples containing 10 Visual C++ projects
|
||||
illustrating how to use a particular module or functionality.
|
||||
|
||||
The list of MFC samples:
|
||||
|
||||
* Geometry
|
||||
* Modeling
|
||||
* Viewer2d
|
||||
* Viewer3d
|
||||
* ImportExport
|
||||
* Ocaf
|
||||
* Triangulation
|
||||
* HLR
|
||||
* Animation
|
||||
* Convert
|
||||
|
||||
@figure{/samples/images/samples_mvc.png}
|
||||
|
||||
**Remarks:**
|
||||
|
||||
* MFC samples are available only on Windows platform;
|
||||
* To start a sample use Open CASCADE Technology\\Samples\\Mfc\\ item of the Start\\Programs menu;
|
||||
* Read carefully readme.txt to learn about launching and compilation options.
|
||||
|
||||
See @subpage samples_mfc_standard "Readme" for details.
|
||||
|
||||
Qt
|
||||
---
|
||||
|
||||
OCCT includes several samples based on Qt application framework.
|
||||
These samples are available on all supported desktop platforms.
|
||||
|
||||
To start a sample on Windows use Open CASCADE Technology\\Samples\\Qt\\ item of the Start\\Programs menu.
|
||||
|
||||
Import Export
|
||||
-------------
|
||||
|
||||
Import Export programming sample contains 3D Viewer and Import / Export functionality.
|
||||
|
||||
@figure{/samples/images/samples_qt.png}
|
||||
|
||||
Tutorial
|
||||
---------
|
||||
|
||||
The Qt programming tutorial teaches how to use Open CASCADE Technology services to model a 3D object.
|
||||
The purpose of the tutorial is not to explain all OCCT classes but
|
||||
to help start thinking in terms of the Open CASCADE Technology.
|
||||
|
||||
This tutorial assumes that the user has experience in using and setting up C++.
|
||||
From the viewpoint of programming, Open CASCADE Technology is designed
|
||||
to enhance user's C++ tools with high performance modeling classes, methods and functions.
|
||||
The combination of these resources allows creating substantial applications.
|
||||
|
||||
**See also:** @ref occt__tutorial "OCCT Tutorial"
|
||||
|
||||
Overview
|
||||
---------
|
||||
|
||||
The Qt application providing samples for basic usage of C++ API of various OCCT functionality.
|
||||
|
||||
The samples are organized in several categories according to relevant module of OCCT:
|
||||
|
||||
* Geometry
|
||||
* Topology,
|
||||
* Triangulation
|
||||
* DataExchange
|
||||
* OCAF
|
||||
* Viewer 2d
|
||||
* Viewer 3d
|
||||
|
||||
Each sample presents geometry view, C++ code fragment and sample output window.
|
||||
|
||||
@figure{/samples/images/sample_overview_qt.png}
|
||||
|
||||
See \subpage samples_qt_overview "Readme" for details.
|
||||
|
||||
C#
|
||||
---
|
||||
|
||||
C# sample demonstrates integration of OCCT 3D Viewer and Import / Export functionality into .NET applications (using Windows Forms and WPF front ends).
|
||||
|
||||
@figure{/samples/images/samples_c__ie.png}
|
||||
|
||||
Import:
|
||||
|
||||
* BRep
|
||||
* Iges
|
||||
* Step
|
||||
|
||||
Export:
|
||||
|
||||
* Brep
|
||||
* Iges
|
||||
* Step
|
||||
* Stl
|
||||
* Vrml
|
||||
|
||||
See @subpage samples_csharp_occt "C# sample Readme" for details.
|
||||
|
||||
There is also another C# example with the same functionality, which demonstrates the integration of Direct3D Viewer into .NET applications using WPF front end.
|
||||
|
||||
See @subpage samples_csharp_direct3d "Direct3D C# sample Readme" for details.
|
||||
|
||||
Android
|
||||
---------
|
||||
|
||||
There are two samples are representing usage OCCT framework on Android mobile platform. They represent an OCCT-based 3D-viewer with CAD import support in formats BREP, STEP and IGES: jniviewer (java) and AndroidQt (qt+qml)
|
||||
|
||||
jniviewer
|
||||
@figure{/samples/images/samples_java_android_occt.jpg}
|
||||
Java -- See @subpage samples_java_android_occt "Android Java sample Readme" for details.
|
||||
|
||||
AndroidQt
|
||||
@figure{/samples/images/samples_qml_android_occt.jpg}
|
||||
Qt -- See \subpage samples_qml_android_occt "Android Qt sample Readme" for details.
|
||||
|
||||
iOS
|
||||
---
|
||||
|
||||
There is a sample demonstrating usage of OCCT on iOS with Apple UIKit framework.
|
||||
|
||||
@figure{/samples/images/sample_ios_uikit.png}
|
||||
|
||||
See @subpage occt_samples_ios_uikit "iOS sample Readme" for details.
|
||||
|
||||
Web
|
||||
---------
|
||||
|
||||
WebGL Viewer sample demonstrating usage of OCCT 3D Viewer in Web browser with Emscripten SDK can be found in `samples/webgl`.
|
||||
|
||||
@figure{/samples/images/sample_webgl.png}
|
||||
|
||||
See @subpage occt_samples_webgl "WebGL sample Readme" for details.
|
||||
|
||||
OCAF Usage Sample
|
||||
------------------
|
||||
|
||||
The provided set of samples dedicates to get initial knowledge about typical actions with OCAF services. It may be
|
||||
useful for newcomers.
|
||||
|
||||
Read more about @subpage samples__ocaf
|
||||
|
||||
OCAF Function Mechanism Usage
|
||||
-----------------------------
|
||||
|
||||
This simple example dedicates to the usage of "Function Mechanism" of OCCT Application Framework. It represents a "nail"
|
||||
composed by a cone and two cylinders of different radius and height.
|
||||
|
||||
Read more about @subpage samples__ocaf_func
|
||||
|
||||
Draw Demo Scripts
|
||||
------------------
|
||||
|
||||
A set of demo scripts demonsrates using OCCT functionality from DRAW. These scripts can be also considered as a
|
||||
tutorials on tcl usage within Draw.
|
||||
|
||||
Read more about @subpage samples__draw_scripts
|
||||
|
@@ -811,7 +811,7 @@ The following example illustrates how to use the GF algorithm:
|
||||
|
||||
#### Usage of the GF algorithm on C++ level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
BOPAlgo_Builder aBuilder;
|
||||
// Setting arguments
|
||||
TopTools_ListOfShape aLSObjects = …; // Objects
|
||||
@@ -865,7 +865,7 @@ const TopoDS_Shape& aResult = aBuilder.Shape();
|
||||
|
||||
#### Usage of the GF algorithm on Tcl level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
box b1 10 10 10
|
||||
box b2 3 4 5 10 10 10
|
||||
@@ -1199,7 +1199,7 @@ It is based on the General Fuse algorithm, thus all options of the General Fuse
|
||||
@subsubsection specification__boolean_8_3_1 API
|
||||
|
||||
On the low level the Splitter algorithm is implemented in class *BOPAlgo_Splitter*. The usage of this algorithm looks as follows:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
BOPAlgo_Splitter aSplitter;
|
||||
// Setting arguments and tools
|
||||
TopTools_ListOfShape aLSObjects = …; // Objects
|
||||
@@ -1218,12 +1218,12 @@ if (aSplitter.HasErrors()) { //check error status
|
||||
}
|
||||
//
|
||||
const TopoDS_Shape& aResult = aSplitter.Shape(); // result of the operation
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection specification__boolean_8_3_2 DRAW
|
||||
|
||||
The command *bsplit* implements the Splitter algorithm in DRAW. Similarly to the *bbuild* command for the General Fuse algorithm, the *bsplit* command should be used after the Pave Filler is filled.
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
# s1 s2 s3 - objects
|
||||
# t1 t2 t3 - tools
|
||||
bclearobjects
|
||||
@@ -1232,7 +1232,7 @@ baddobjects s1 s2 s3
|
||||
baddtools t1 t2 t3
|
||||
bfillds
|
||||
bsplit result
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection specification__boolean_8_4 Examples
|
||||
|
||||
@@ -1240,7 +1240,7 @@ bsplit result
|
||||
|
||||
Splitting a face by the set of edges:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
# draw script for reproducing
|
||||
bclearobjects
|
||||
bcleartools
|
||||
@@ -1286,7 +1286,7 @@ bsplit result
|
||||
|
||||
Splitting a plate by the set of cylinders:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
# draw script for reproducing:
|
||||
bclearobjects
|
||||
bcleartools
|
||||
@@ -2182,7 +2182,7 @@ This option is useful e.g. for building a solid from the faces of one shell or f
|
||||
|
||||
#### C++ Level
|
||||
The usage of the algorithm on the API level:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
BOPAlgo_MakerVolume aMV;
|
||||
// Set the arguments
|
||||
TopTools_ListOfShape aLS = …; // arguments
|
||||
@@ -2206,7 +2206,7 @@ const TopoDS_Shape& aResult = aMV.Shape(); // result of the operation
|
||||
|
||||
#### Tcl Level
|
||||
To use the algorithm in Draw the command mkvolume has been implemented. The usage of this command is following:
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
Usage: mkvolume r b1 b2 ... [-c] [-ni] [-ai]
|
||||
Options:
|
||||
-c - use this option to have input compounds considered as set of separate arguments (allows passing multiple arguments as one compound);
|
||||
@@ -2309,7 +2309,7 @@ aResult = aCBuilder.Shape(); // the result
|
||||
#### DRAW usage
|
||||
|
||||
The following set of new commands has been implemented to run the algorithm in DRAW Test Harness:
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcbuild : Initialization of the Cells Builder. Use: *bcbuild r*
|
||||
bcadd : Add parts to result. Use: *bcadd r s1 (0,1) s2 (0,1) ... [-m material [-u]]*
|
||||
bcaddall : Add all parts to result. Use: *bcaddall r [-m material [-u]]*
|
||||
@@ -2320,7 +2320,7 @@ bcmakecontainers : Make containers from the parts added to result. Use: *bcmakec
|
||||
~~~~
|
||||
|
||||
Here is the example of the algorithm use on the DRAW level:
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
psphere s1 15
|
||||
psphere s2 15
|
||||
psphere s3 15
|
||||
@@ -2343,7 +2343,7 @@ bcremoveint res
|
||||
@subsection specification__boolean_10c_Cells_2 Examples
|
||||
|
||||
The following simple example illustrates the possibilities of the algorithm working on a cylinder and a sphere intersected by a plane:
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
pcylinder c 10 30
|
||||
psphere s 15
|
||||
ttranslate s 0 0 30
|
||||
@@ -2353,7 +2353,7 @@ mkface f p -25 30 -17 17
|
||||
|
||||
@figure{/specification/boolean_operations/images/cells_algorithm_001.png,"Arguments",160}
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bclearobjects
|
||||
bcleartools
|
||||
baddobjects c s f
|
||||
@@ -2363,7 +2363,7 @@ bcbuild r
|
||||
|
||||
#### 1. Common for all arguments
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res c 1 s 1 f 1
|
||||
~~~~
|
||||
@@ -2372,7 +2372,7 @@ bcadd res c 1 s 1 f 1
|
||||
|
||||
#### 2. Common between cylinder and face
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res f 1 c 1
|
||||
~~~~
|
||||
@@ -2381,7 +2381,7 @@ bcadd res f 1 c 1
|
||||
|
||||
#### 3. Common between cylinder and sphere
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res c 1 s 1
|
||||
~~~~
|
||||
@@ -2390,7 +2390,7 @@ bcadd res c 1 s 1
|
||||
|
||||
#### 4. Fuse of cylinder and sphere
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res c 1 -m 1
|
||||
bcadd res s 1 -m 1
|
||||
@@ -2401,7 +2401,7 @@ bcremoveint res
|
||||
|
||||
#### 5. Parts of the face inside solids - FUSE(COMMON(f, c), COMMON(f, s))
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res f 1 s 1 -m 1
|
||||
bcadd res f 1 c 1 -m 1
|
||||
@@ -2409,7 +2409,7 @@ bcadd res f 1 c 1 -m 1
|
||||
|
||||
@figure{/specification/boolean_operations/images/cells_algorithm_006_1.png,"Parts of the face inside solids",160}
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveint res
|
||||
~~~~
|
||||
|
||||
@@ -2417,7 +2417,7 @@ bcremoveint res
|
||||
|
||||
#### 6. Part of the face outside solids
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res f 1 c 0 s 0
|
||||
~~~~
|
||||
@@ -2426,7 +2426,7 @@ bcadd res f 1 c 0 s 0
|
||||
|
||||
#### 7. Fuse operation (impossible using standard Boolean Fuse operation)
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcremoveall
|
||||
bcadd res c 1 -m 1
|
||||
bcadd res s 1 -m 1
|
||||
@@ -2788,7 +2788,7 @@ For setting the Gluing options in DRAW it is necessary to call the <i>bglue</i>
|
||||
* 1 - for partial coincidence;
|
||||
* 2 - for full coincidence
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bglue 1
|
||||
~~~~
|
||||
|
||||
@@ -2836,7 +2836,7 @@ To enable the safe processing mode for the operation in DRAW, it is necessary to
|
||||
* 0 - default value, the safe mode is switched off;
|
||||
* 1 - the safe mode will be switched on.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bnondestructive 1
|
||||
~~~~
|
||||
|
||||
@@ -2867,7 +2867,7 @@ To enable/disable the classification of the solids in DRAW, it is necessary to c
|
||||
* 0 - disabling the classification;
|
||||
* 1 - default value, enabling the classification.
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bcheckinverted 0
|
||||
~~~~
|
||||
|
||||
@@ -2893,7 +2893,7 @@ aGF.SetUseOBB(Standard_True);
|
||||
To enable/disable the usage of OBB in the operation in DRAW it is necessary to call the *buseobb* command with the appropriate value:
|
||||
* 0 - disabling the usage of OBB;
|
||||
* 1 - enabling the usage of OBB.
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
buseobb 1
|
||||
~~~~
|
||||
|
||||
@@ -2919,7 +2919,7 @@ Note that messages corresponding to errors and warnings are defined in resource
|
||||
These messages can be localized; for that put translated version to separate file and load it in the application by call to *Message_MsgFile::Load()* .
|
||||
|
||||
Here is the example of how to use this system:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
BOPAlgo_PaveFiller aPF;
|
||||
aPF.SetArguments(...);
|
||||
aPF.Perform();
|
||||
@@ -2934,12 +2934,12 @@ if (aPF.HasErrors()) {
|
||||
}
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
DRAW commands executing Boolean operations output errors and warnings generated by these operations in textual form.
|
||||
Additional option allows saving shapes for which warnings have been generated, as DRAW variables.
|
||||
To activate this option, run command *bdrawwarnshapes* with argument 1 (or with 0 to deactivate):
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bdrawwarnshapes 1
|
||||
~~~~
|
||||
|
||||
@@ -2978,7 +2978,7 @@ But if the faces are fully coinciding, the result must be empty, and both faces
|
||||
|
||||
Example of the overlapping faces:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
plane p 0 0 0 0 0 1
|
||||
mkface f1 p -10 10 -10 10
|
||||
mkface f2 p 0 20 -10 10
|
||||
@@ -3005,7 +3005,7 @@ Thus, each of the input edges will be Modified into its two splits.
|
||||
But in the CUT operation on the same edges, the tool edge will be Deleted from the result and, thus, will not have any Modified shapes.
|
||||
|
||||
Example of the intersecting edges:
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
line l1 0 0 0 1 0 0
|
||||
mkedge e1 l1 -10 10
|
||||
|
||||
@@ -3051,7 +3051,7 @@ Two intersecting edges will both have the intersection vertices Generated from t
|
||||
|
||||
As for the operation with intersecting faces, consider the following example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
plane p1 0 0 0 0 0 1
|
||||
mkface f1 p1 -10 10 -10 10
|
||||
|
||||
@@ -3115,7 +3115,7 @@ For controlling this possibility in DRAW the command **bsimplify** has been impl
|
||||
|
||||
Here is the simple example of simplification of the result of Fuse operation of two boxes:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
bsimplify -f 1
|
||||
|
||||
box b1 10 10 15
|
||||
@@ -3173,7 +3173,7 @@ The following example illustrates how to use General Fuse operator:
|
||||
|
||||
#### C++ Level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include <BRepAlgoAPI_BuilderAlgo.hxx>
|
||||
@@ -3205,7 +3205,7 @@ The following example illustrates how to use General Fuse operator:
|
||||
|
||||
#### Tcl Level
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
box b1 10 10 10
|
||||
box b2 3 4 5 10 10 10
|
||||
@@ -3231,7 +3231,7 @@ The following example illustrates how to use the Splitter operator:
|
||||
|
||||
#### C++ Level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include <BRepAlgoAPI_Splitter.hxx>
|
||||
@@ -3265,7 +3265,7 @@ const TopoDS_Shape& aResult = aSplitter.Shape();
|
||||
|
||||
#### Tcl Level
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
# objects
|
||||
box b1 10 10 10
|
||||
@@ -3297,7 +3297,7 @@ The following example illustrates how to use Common operation:
|
||||
|
||||
#### C++ Level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include < BRepAlgoAPI_Common.hxx>
|
||||
@@ -3336,7 +3336,7 @@ The following example illustrates how to use Common operation:
|
||||
|
||||
#### Tcl Level
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
box b1 10 10 10
|
||||
box b2 7 0 4 10 10 10
|
||||
@@ -3364,7 +3364,7 @@ The following example illustrates how to use Fuse operation:
|
||||
|
||||
#### C++ Level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include < BRepAlgoAPI_Fuse.hxx>
|
||||
@@ -3403,7 +3403,7 @@ The following example illustrates how to use Fuse operation:
|
||||
|
||||
#### Tcl Level
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
box b1 10 10 10
|
||||
box b2 7 0 4 10 10 10
|
||||
@@ -3431,7 +3431,7 @@ The following example illustrates how to use Cut operation:
|
||||
|
||||
#### C++ Level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include < BRepAlgoAPI_Cut.hxx>
|
||||
@@ -3470,7 +3470,7 @@ The following example illustrates how to use Cut operation:
|
||||
|
||||
#### Tcl Level
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
box b1 10 10 10
|
||||
box b2 7 0 4 10 10 10
|
||||
@@ -3499,7 +3499,7 @@ The following example illustrates how to use Section operation:
|
||||
|
||||
#### C++ Level
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include < BRepAlgoAPI_Section.hxx>
|
||||
@@ -3538,7 +3538,7 @@ The following example illustrates how to use Section operation:
|
||||
|
||||
#### Tcl Level
|
||||
|
||||
~~~~{.php}
|
||||
~~~~
|
||||
# prepare the arguments
|
||||
box b1 10 10 10
|
||||
box b2 3 4 5 10 10 10
|
||||
|
@@ -35,12 +35,12 @@ Each of these methods has two arguments:
|
||||
|
||||
The following sample code reads a shape from ASCII file and writes it to a binary one:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Shape aShape;
|
||||
if (BRepTools::Read (aShape, "source_file.txt")) {
|
||||
BinTools::Write (aShape, "result_file.bin");
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@section specification__brep_format_3 Format Common Structure
|
||||
|
||||
@@ -250,7 +250,7 @@ The example record is interpreted as a line which passes through a point *P*=(1
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<3D curve record 2> = "2" <_> <3D circle center> <_> <3D circle N> <_> <3D circle Dx> <_> <3D circle Dy> <_> <3D circle radius> <_\n>;
|
||||
|
||||
<3D circle center> = <3D point>;
|
||||
@@ -283,7 +283,7 @@ The example record is interpreted as a circle which has its center *P*=(1, 2, 3
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<3D curve record 3> = "3" <_> <3D ellipse center> <_> <3D ellipse N> <_> <3D ellipse Dmaj> <_> <3D ellipse Dmin> <_> <3D ellipse Rmaj> <_> <3D ellipse Rmin> <_\n>;
|
||||
|
||||
<3D ellipse center> = <3D point>;
|
||||
@@ -318,7 +318,7 @@ The example record is interpreted as an ellipse which has its center *P*=(1, 2,
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<3D curve record 4> = "4" <_> <3D parabola origin> <_> <3D parabola N> <_> <3D parabola Dx> <_> <3D parabola Dy> <_> <3D parabola focal length> <_\n>;
|
||||
|
||||
<3D parabola origin> = <3D point>;
|
||||
@@ -352,7 +352,7 @@ The example record is interpreted as a parabola in plane which passes through a
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<3D curve record 5> = "5" <_> <3D hyperbola origin> <_> <3D hyperbola N> <_> <3D hyperbola Dx> <_> <3D hyperbola Dy> <_> <3D hyperbola Kx> <_> <3D hyperbola Ky> <_\n>;
|
||||
|
||||
<3D hyperbola origin> = <3D point>;
|
||||
@@ -428,7 +428,7 @@ The example record is interpreted as a Bezier curve with a rational flag *r*=1,
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<3D curve record 7> = "7" <_> <3D B-spline rational flag> <_> "0" <_> <3D B-spline degree> <_>
|
||||
<3D B-spline pole count> <_> <3D B-spline multiplicity knot count> <3D B-spline weight poles>
|
||||
<_\n> <3D B-spline multiplicity knots> <_\n>;
|
||||
@@ -492,7 +492,7 @@ The example record is interpreted as a B-spline curve with a rational flag *r*=
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<3D curve record 8> = "8" <_> <3D trimmed curve u min> <_> <3D trimmed curve u max> <_\n> <3D curve record>;
|
||||
|
||||
<3D trimmed curve u min> = <real>;
|
||||
@@ -764,7 +764,7 @@ where @f$ V(v)=(5,2,0)+4 \cdot (cos(v) \cdot (1,0,0)+sin(v) \cdot (0,1,0)), V_{D
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<surface record 8> = "8" <_> <Bezier surface u rational flag> <_> <Bezier surface v rational flag> <_> <Bezier surface u degree> <_> <Bezier surface v degree> <_>
|
||||
<Bezier surface weight poles>;
|
||||
|
||||
@@ -1076,7 +1076,7 @@ The example record is interpreted as a line which passes through a point *P*=(3
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<2D curve record 2> = "2" <_> <2D circle center> <_> <2D circle Dx> <_> <2D circle Dy> <_> <2D circle radius> <_\n>;
|
||||
|
||||
<2D circle center> = <2D point>;
|
||||
@@ -1247,7 +1247,7 @@ The example record is interpreted as a Bezier curve with a rational flag *r*=1,
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<2D curve record 7> = "7" <_> <2D B-spline rational flag> <_> "0" <_> <2D B-spline degree> <_> <2D B-spline pole count> <_> <2D B-spline multiplicity knot count> <2D B-spline weight poles> <_\n> <2D B-spline multiplicity knots> <_\n>;
|
||||
|
||||
<2D B-spline rational flag> = <flag>;
|
||||
@@ -1430,7 +1430,7 @@ The example record describes a polyline from *m*=2 nodes with a parameter prese
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<triangulations> = <triangulation header> <_\n> <triangulation records>;
|
||||
|
||||
<triangulation header> = "Triangulations" <_> <triangulation count>;
|
||||
@@ -1785,7 +1785,7 @@ The usage of \<vertex data representation u parameter\> *U* is described belo
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<edge data> = <_> <edge data tolerance> <_> <edge data same parameter flag> <_> edge data same range flag> <_> <edge data degenerated flag> <_\n> <edge data representations>;
|
||||
|
||||
<edge data tolerance> = <real>;
|
||||
@@ -1855,7 +1855,7 @@ Flags \<edge data same parameter flag\>, \<edge data same range flag\> and \<edg
|
||||
|
||||
**BNF-like Definition**
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
<face data> = <face data natural restriction flag> <_> <face data tolerance> <_> <surface number> <_> <location number> <\n> ["2" <_> <triangulation number>];
|
||||
|
||||
<face data natural restriction flag> = <flag>;
|
||||
|
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 4.6 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 42 KiB |
@@ -1,4 +1,4 @@
|
||||
Modeling: Bottle Tutorial {#occt__tutorial}
|
||||
Tutorial {#occt__tutorial}
|
||||
=======
|
||||
|
||||
@tableofcontents
|
||||
@@ -18,7 +18,7 @@ From a programming standpoint, Open CASCADE Technology is designed to enhance yo
|
||||
|
||||
To illustrate the use of classes provided in the 3D geometric modeling toolkits, you will create a bottle as shown:
|
||||
|
||||
@figure{/tutorial/images/tutorial_image001.png,"",240} height=350px
|
||||
@figure{/tutorial/images/tutorial_image001.png,"",240}
|
||||
|
||||
In the tutorial we will create, step-by-step, a function that will model a bottle as shown above. You will find the complete source code of this tutorial, including the very function *MakeBottle* in the distribution of Open CASCADE Technology. The function body is provided in the file samples/qt/Tutorial/src/MakeBottle.cxx.
|
||||
|
||||
@@ -34,7 +34,7 @@ We first define the bottle specifications as follows:
|
||||
|
||||
In addition, we decide that the bottle's profile (base) will be centered on the origin of the global Cartesian coordinate system.
|
||||
|
||||
@figure{/tutorial/images/tutorial_image002.png,"",240} height=350px
|
||||
@figure{/tutorial/images/tutorial_image002.png,"",240}
|
||||
|
||||
This modeling requires four steps:
|
||||
|
||||
@@ -66,19 +66,19 @@ To choose the best class for this application, consider the following:
|
||||
Since all the points you will define are only used to create the profile's curves, an object with a limited lifetime will do. Choose the *gp_Pnt* class.
|
||||
To instantiate a *gp_Pnt* object, just specify the X, Y, and Z coordinates of the points in the global Cartesian coordinate system:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Pnt aPnt1(-myWidth / 2., 0, 0);
|
||||
gp_Pnt aPnt2(-myWidth / 2., -myThickness / 4., 0);
|
||||
gp_Pnt aPnt3(0, -myThickness / 2., 0);
|
||||
gp_Pnt aPnt4(myWidth / 2., -myThickness / 4., 0);
|
||||
gp_Pnt aPnt5(myWidth / 2., 0, 0);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Once your objects are instantiated, you can use methods provided by the class to access and modify its data. For example, to get the X coordinate of a point:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Standard_Real xValue1 = aPnt1.X();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB2_2 Profile: Defining the Geometry
|
||||
With the help of the previously defined points, you can compute a part of the bottle's profile geometry. As shown in the figure below, it will consist of two segments and one arc.
|
||||
@@ -95,15 +95,15 @@ This is because the *GC* provides two algorithm classes which are exactly what i
|
||||
|
||||
Both of these classes return a *Geom_TrimmedCurve* manipulated by handle. This entity represents a base curve (line or circle, in our case), limited between two of its parameter values. For example, circle C is parameterized between 0 and 2PI. If you need to create a quarter of a circle, you create a *Geom_TrimmedCurve* on C limited between 0 and M_PI/2.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Handle(Geom_TrimmedCurve) aArcOfCircle = GC_MakeArcOfCircle(aPnt2,aPnt3,aPnt4);
|
||||
Handle(Geom_TrimmedCurve) aSegment1 = GC_MakeSegment(aPnt1, aPnt2);
|
||||
Handle(Geom_TrimmedCurve) aSegment2 = GC_MakeSegment(aPnt4, aPnt5);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
All *GC* classes provide a casting method to obtain a result automatically with a function-like call. Note that this method will raise an exception if construction has failed. To handle possible errors more explicitly, you may use the *IsDone* and *Value* methods. For example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
GC_MakeSegment mkSeg (aPnt1, aPnt2);
|
||||
Handle(Geom_TrimmedCurve) aSegment1;
|
||||
if(mkSegment.IsDone()){
|
||||
@@ -112,7 +112,7 @@ All *GC* classes provide a casting method to obtain a result automatically with
|
||||
else {
|
||||
// handle error
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB2_3 Profile: Defining the Topology
|
||||
@@ -144,18 +144,18 @@ Referring to the previous table, to build the profile, you will create:
|
||||
However, the *TopoDS* package provides only the data structure of the topological entities. Algorithm classes available to compute standard topological objects can be found in the *BRepBuilderAPI* package.
|
||||
To create an edge, you use the BRepBuilderAPI_MakeEdge class with the previously computed curves:
|
||||
|
||||
~~~~{.cpp}
|
||||
TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge(aSegment1);
|
||||
TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge(aArcOfCircle);
|
||||
TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge(aSegment2);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Edge aEdge1 = BRepBuilderAPI_MakeEdge(aSegment1);
|
||||
TopoDS_Edge aEdge2 = BRepBuilderAPI_MakeEdge(aArcOfCircle);
|
||||
TopoDS_Edge aEdge3 = BRepBuilderAPI_MakeEdge(aSegment2);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
In Open CASCADE Technology, you can create edges in several ways. One possibility is to create an edge directly from two points, in which case the underlying geometry of this edge is a line, bounded by two vertices being automatically computed from the two input points. For example, anEdge1 and anEdge3 could have been computed in a simpler way:
|
||||
In Open CASCADE Technology, you can create edges in several ways. One possibility is to create an edge directly from two points, in which case the underlying geometry of this edge is a line, bounded by two vertices being automatically computed from the two input points. For example, aEdge1 and aEdge3 could have been computed in a simpler way:
|
||||
|
||||
~~~~{.cpp}
|
||||
TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge(aPnt1, aPnt3);
|
||||
TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge(aPnt4, aPnt5);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Edge aEdge1 = BRepBuilderAPI_MakeEdge(aPnt1, aPnt3);
|
||||
TopoDS_Edge aEdge2 = BRepBuilderAPI_MakeEdge(aPnt4, aPnt5);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
To connect the edges, you need to create a wire with the *BRepBuilderAPI_MakeWire* class. There are two ways of building a wire with this class:
|
||||
|
||||
@@ -164,9 +164,9 @@ To connect the edges, you need to create a wire with the *BRepBuilderAPI_MakeWir
|
||||
|
||||
When building a wire from less than four edges, as in the present case, you can use the constructor directly as follows:
|
||||
|
||||
~~~~{.cpp}
|
||||
TopoDS_Wire aWire = BRepBuilderAPI_MakeWire(anEdge1, anEdge2, anEdge3);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Wire aWire = BRepBuilderAPI_MakeWire(aEdge1, aEdge2, aEdge3);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB2_4 Profile: Completing the Profile
|
||||
@@ -186,17 +186,17 @@ The first way is to define it from scratch, using its geometric definition:
|
||||
* X axis is located at (0, 0, 0) - use the *gp_Pnt* class.
|
||||
* X axis direction is (1, 0, 0) - use the *gp_Dir* class. A *gp_Dir* instance is created out of its X, Y and Z coordinates.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Pnt aOrigin(0, 0, 0);
|
||||
gp_Dir xDir(1, 0, 0);
|
||||
gp_Ax1 xAxis(aOrigin, xDir);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The second and simplest way is to use the geometric constants defined in the gp package (origin, main directions and axis of the global coordinate system). To get the X axis, just call the *gp::OX* method:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Ax1 xAxis = gp::OX();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
As previously explained, the 3D geometric transformation is defined with the *gp_Trsf* class. There are two different ways to use this class:
|
||||
|
||||
@@ -205,43 +205,43 @@ As previously explained, the 3D geometric transformation is defined with the *gp
|
||||
|
||||
Since the simplest approach is always the best one, you should use the SetMirror method with the axis as the center of symmetry.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Trsf aTrsf;
|
||||
aTrsf.SetMirror(xAxis);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
You now have all necessary data to apply the transformation with the BRepBuilderAPI_Transform class by specifying:
|
||||
|
||||
* the shape on which the transformation must be applied.
|
||||
* the geometric transformation
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepBuilderAPI_Transform aBRepTrsf(aWire, aTrsf);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
*BRepBuilderAPI_Transform* does not modify the nature of the shape: the result of the reflected wire remains a wire. But the function-like call or the *BRepBuilderAPI_Transform::Shape* method returns a *TopoDS_Shape* object:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Shape aMirroredShape = aBRepTrsf.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
What you need is a method to consider the resulting reflected shape as a wire. The *TopoDS* global functions provide this kind of service by casting a shape into its real type. To cast the transformed wire, use the *TopoDS::Wire* method.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Wire aMirroredWire = TopoDS::Wire(aMirroredShape);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The bottle's profile is almost finished. You have created two wires: *aWire* and *aMirroredWire*. You need to concatenate them to compute a single shape. To do this, you use the *BRepBuilderAPI_MakeWire* class as follows:
|
||||
|
||||
* create an instance of *BRepBuilderAPI_MakeWire*.
|
||||
* add all edges of the two wires by using the *Add* method on this object.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepBuilderAPI_MakeWire mkWire;
|
||||
mkWire.Add(aWire);
|
||||
mkWire.Add(aMirroredWire);
|
||||
TopoDS_Wire myWireProfile = mkWire.Wire();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@section sec3 Building the Body
|
||||
@@ -250,7 +250,7 @@ The bottle's profile is almost finished. You have created two wires: *aWire* and
|
||||
@subsection OCCT_TUTORIAL_SUB3_1 Prism the Profile
|
||||
|
||||
|
||||
To compute the main body of the bottle, you need to create a solid shape. The simplest way is to use the previously created profile and sweep it along a direction. The *Prism* functionality of Open CASCADE Technology is the most appropriate for that task. It accepts a shape and a direction as input and generates a new shape according to the following rules:
|
||||
To compute the main body of the bottle, you need to create a solid shape. The simplest way is to use the previously created profile and to sweep it along a direction. The *Prism* functionality of Open CASCADE Technology is the most appropriate for that task. It accepts a shape and a direction as input and generates a new shape according to the following rules:
|
||||
|
||||
| Shape | Generates |
|
||||
| :----- | :----------------- |
|
||||
@@ -260,15 +260,15 @@ To compute the main body of the bottle, you need to create a solid shape. The si
|
||||
| Face | Solid |
|
||||
| Shell | Compound of Solids |
|
||||
|
||||
@figure{/tutorial/images/tutorial_image007.png,"",240} height=350px
|
||||
@figure{/tutorial/images/tutorial_image007.png,"",240}
|
||||
|
||||
Your current profile is a wire. Referring to the Shape/Generates table, you need to compute a face out of its wire to generate a solid.
|
||||
To create a face, use the *BRepBuilderAPI_MakeFace* class. As previously explained, a face is a part of a surface bounded by a closed wire. Generally, *BRepBuilderAPI_MakeFace* computes a face out of a surface and one or more wires.
|
||||
When the wire lies on a plane, the surface is automatically computed.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Face myFaceProfile = BRepBuilderAPI_MakeFace(myWireProfile);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The *BRepPrimAPI* package provides all the classes to create topological primitive constructions: boxes, cones, cylinders, spheres, etc. Among them is the *BRepPrimAPI_MakePrism* class. As specified above, the prism is defined by:
|
||||
|
||||
@@ -277,15 +277,15 @@ The *BRepPrimAPI* package provides all the classes to create topological primiti
|
||||
|
||||
You want the solid to be finite, swept along the Z axis and to be myHeight height. The vector, defined with the *gp_Vec* class on its X, Y and Z coordinates, is:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Vec aPrismVec(0, 0, myHeight);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
All the necessary data to create the main body of your bottle is now available. Just apply the *BRepPrimAPI_MakePrism* class to compute the solid:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Shape myBody = BRepPrimAPI_MakePrism(myFaceProfile, aPrismVec);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB3_2 Applying Fillets
|
||||
@@ -297,7 +297,7 @@ For our purposes, we will specify that fillets must be:
|
||||
* applied on all edges of the shape
|
||||
* have a radius of *myThickness* / 12
|
||||
|
||||
@figure{/tutorial/images/tutorial_image008.png,"",240} height=350px
|
||||
@figure{/tutorial/images/tutorial_image008.png,"",240}
|
||||
|
||||
To apply fillets on the edges of a shape, you use the *BRepFilletAPI_MakeFillet* class. This class is normally used as follows:
|
||||
|
||||
@@ -305,9 +305,9 @@ To apply fillets on the edges of a shape, you use the *BRepFilletAPI_MakeFillet*
|
||||
* Add the fillet descriptions (an edge and a radius) using the *Add* method (you can add as many edges as you need).
|
||||
* Ask for the resulting filleted shape with the *Shape* method.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepFilletAPI_MakeFillet mkFillet(myBody);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
To add the fillet description, you need to know the edges belonging to your shape. The best solution is to explore your solid to retrieve its edges. This kind of functionality is provided with the *TopExp_Explorer* class, which explores the data structure described in a *TopoDS_Shape* and extracts the sub-shapes you specifically need.
|
||||
Generally, this explorer is created by providing the following information:
|
||||
@@ -315,9 +315,9 @@ Generally, this explorer is created by providing the following information:
|
||||
* the shape to explore
|
||||
* the type of sub-shapes to be found. This information is given with the *TopAbs_ShapeEnum* enumeration.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopExp_Explorer anEdgeExplorer(myBody, TopAbs_EDGE);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
An explorer is usually applied in a loop by using its three main methods:
|
||||
|
||||
@@ -326,26 +326,26 @@ An explorer is usually applied in a loop by using its three main methods:
|
||||
* *Next()* to move onto the next sub-shape to explore.
|
||||
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
while(anEdgeExplorer.More()){
|
||||
TopoDS_Edge anEdge = TopoDS::Edge(anEdgeExplorer.Current());
|
||||
//Add edge to fillet algorithm
|
||||
...
|
||||
anEdgeExplorer.Next();
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
In the explorer loop, you have found all the edges of the bottle shape. Each one must then be added in the *BRepFilletAPI_MakeFillet* instance with the *Add()* method. Do not forget to specify the radius of the fillet along with it.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
mkFillet.Add(myThickness / 12., anEdge);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Once this is done, you perform the last step of the procedure by asking for the filleted shape.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
myBody = mkFillet.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB3_3 Adding the Neck
|
||||
@@ -353,36 +353,36 @@ Once this is done, you perform the last step of the procedure by asking for the
|
||||
|
||||
To add a neck to the bottle, you will create a cylinder and fuse it to the body. The cylinder is to be positioned on the top face of the body with a radius of *myThickness* / 4. and a height of *myHeight* / 10.
|
||||
|
||||
@figure{/tutorial/images/tutorial_image009.png,"",240} height=350px
|
||||
@figure{/tutorial/images/tutorial_image009.png,"",240}
|
||||
|
||||
To position the cylinder, you need to define a coordinate system with the *gp_Ax2* class defining a right-handed coordinate system from a point and two directions - the main (Z) axis direction and the X direction (the Y direction is computed from these two).
|
||||
To align the neck with the center of the top face, being in the global coordinate system (0, 0, *myHeight*), with its normal on the global Z axis, your local coordinate system can be defined as follows:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Pnt neckLocation(0, 0, myHeight);
|
||||
gp_Dir neckAxis = gp::DZ();
|
||||
gp_Ax2 neckAx2(neckLocation, neckAxis);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
To create a cylinder, use another class from the primitives construction package: the *BRepPrimAPI_MakeCylinder* class. The information you must provide is:
|
||||
|
||||
* the coordinate system where the cylinder will be located;
|
||||
* the radius and height.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Standard_Real myNeckRadius = myThickness / 4.;
|
||||
Standard_Real myNeckHeight = myHeight / 10;
|
||||
BRepPrimAPI_MakeCylinder MKCylinder(neckAx2, myNeckRadius, myNeckHeight);
|
||||
TopoDS_Shape myNeck = MKCylinder.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
You now have two separate parts: a main body and a neck that you need to fuse together.
|
||||
The *BRepAlgoAPI* package provides services to perform Boolean operations between shapes, and especially: *common* (Boolean intersection), *cut* (Boolean subtraction) and *fuse* (Boolean union).
|
||||
Use *BRepAlgoAPI_Fuse* to fuse the two shapes:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
myBody = BRepAlgoAPI_Fuse(myBody, myNeck);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB3_4 Creating a Hollowed Solid
|
||||
@@ -395,7 +395,7 @@ In Open CASCADE Technology, a hollowed solid is called a *Thick* *Solid* and is
|
||||
* Create a parallel wall W2 from W1 at a distance D. If D is positive, W2 will be outside the initial solid, otherwise it will be inside.
|
||||
* Compute a solid from the two walls W1 and W2.
|
||||
|
||||
@figure{/tutorial/images/tutorial_image010.png,"",240} height=350px
|
||||
@figure{/tutorial/images/tutorial_image010.png,"",240}
|
||||
|
||||
To compute a thick solid, you create an instance of the *BRepOffsetAPI_MakeThickSolid* class by giving the following information:
|
||||
|
||||
@@ -411,11 +411,11 @@ The challenging part in this procedure is to find the face to remove from your s
|
||||
|
||||
To find the face with such characteristics, you will once again use an explorer to iterate on all the bottle's faces to find the appropriate one.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
for(TopExp_Explorer aFaceExplorer(myBody, TopAbs_FACE) ; aFaceExplorer.More() ; aFaceExplorer.Next()){
|
||||
TopoDS_Face aFace = TopoDS::Face(aFaceExplorer.Current());
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
For each detected face, you need to access the geometric properties of the shape: use the *BRep_Tool* class for that. The most commonly used methods of this class are:
|
||||
|
||||
@@ -423,9 +423,9 @@ For each detected face, you need to access the geometric properties of the shape
|
||||
* *Curve* to access the 3D curve of an edge;
|
||||
* *Point* to access the 3D point of a vertex.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Handle(Geom_Surface) aSurface = BRep_Tool::Surface(aFace);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
As you can see, the *BRep_Tool::Surface* method returns an instance of the *Geom_Surface* class manipulated by handle. However, the *Geom_Surface* class does not provide information about the real type of the object *aSurface*, which could be an instance of *Geom_Plane*, *Geom_CylindricalSurface*, etc.
|
||||
All objects manipulated by handle, like *Geom_Surface*, inherit from the *Standard_Transient* class which provides two very useful methods concerning types:
|
||||
@@ -436,51 +436,52 @@ All objects manipulated by handle, like *Geom_Surface*, inherit from the *Standa
|
||||
DynamicType returns the real type of the object, but you need to compare it with the existing known types to determine whether *aSurface* is a plane, a cylindrical surface or some other type.
|
||||
To compare a given type with the type you seek, use the *STANDARD_TYPE* macro, which returns the type of a class:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
if(aSurface->DynamicType() == STANDARD_TYPE(Geom_Plane)){
|
||||
//
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
If this comparison is true, you know that the *aSurface* real type is *Geom_Plane*. You can then convert it from *Geom_Surface* to *Geom_Plane* by using the *DownCast()* method provided by each class inheriting *Standard_Transient*. As its name implies, this static method is used to downcast objects to a given type with the following syntax:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Handle(Geom_Plane) aPlane = Handle(Geom_Plane)::DownCast(aSurface);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Remember that the goal of all these conversions is to find the highest face of the bottle lying on a plane. Suppose that you have these two global variables:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Face faceToRemove;
|
||||
Standard_Real zMax = -1;
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
You can easily find the plane whose origin is the biggest in Z knowing that the location of the plane is given with the *Geom_Plane::Location* method. For example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Pnt aPnt = aPlane->Location();
|
||||
Standard_Real aZ = aPnt.Z();
|
||||
if(aZ > zMax){
|
||||
zMax = aZ;
|
||||
faceToRemove = aFace;
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
You have now found the top face of the neck. Your final step before creating the hollowed solid is to put this face in a list. Since more than one face can be removed from the initial solid, the *BRepOffsetAPI_MakeThickSolid* constructor takes a list of faces as arguments.
|
||||
Open CASCADE Technology provides many collections for different kinds of objects: see *TColGeom* package for collections of objects from *Geom* package, *TColgp* package for collections of objects from gp package, etc.
|
||||
The collection for shapes can be found in the *TopTools* package. As *BRepOffsetAPI_MakeThickSolid* requires a list, use the *TopTools_ListOfShape* class.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopTools_ListOfShape facesToRemove;
|
||||
facesToRemove.Append(faceToRemove);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
All the necessary data are now available so you can create your hollowed solid by calling the *BRepOffsetAPI_MakeThickSolid* MakeThickSolidByJoin method:
|
||||
|
||||
~~~~{.cpp}
|
||||
BRepOffsetAPI_MakeThickSolid aSolidMaker;
|
||||
aSolidMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
|
||||
myBody = aSolidMaker.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepOffsetAPI_MakeThickSolid BodyMaker;
|
||||
BodyMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
|
||||
myBody = BodyMaker.Shape();
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@section sec4 Building the Threading
|
||||
@@ -492,7 +493,7 @@ All the necessary data are now available so you can create your hollowed solid b
|
||||
Up to now, you have learned how to create edges out of 3D curves.
|
||||
You will now learn how to create an edge out of a 2D curve and a surface.
|
||||
To learn this aspect of Open CASCADE Technology, you will build helicoidal profiles out of 2D curves on cylindrical surfaces. The theory is more complex than in previous steps, but applying it is very simple.
|
||||
As a first step, you compute these cylindrical surfaces. You are already familiar with the curves of the *Geom* package. Now you can create a cylindrical surface (*Geom_CylindricalSurface*) using:
|
||||
As a first step, you compute these cylindrical surfaces. You are already familiar with curves of the *Geom* package. Now you can create a cylindrical surface (*Geom_CylindricalSurface*) using:
|
||||
|
||||
* a coordinate system;
|
||||
* a radius.
|
||||
@@ -503,11 +504,11 @@ Using the same coordinate system *neckAx2* used to position the neck, you create
|
||||
|
||||
Notice that one of the cylindrical surfaces is smaller than the neck. There is a good reason for this: after the thread creation, you will fuse it with the neck. So, we must make sure that the two shapes remain in contact.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Handle(Geom_CylindricalSurface) aCyl1 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 0.99);
|
||||
|
||||
Handle(Geom_CylindricalSurface) aCyl2 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 1.05);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB4_2 Defining 2D Curves
|
||||
@@ -563,11 +564,11 @@ To use 2D primitive geometry types of Open CASCADE Technology for defining a poi
|
||||
* To define a 2D direction (unit vector) from its X and Y coordinates, use the gp_Dir2d class. The coordinates will automatically be normalized.
|
||||
* To define a 2D right-handed coordinate system, use the *gp_Ax2d* class, which is computed from a point (origin of the coordinate system) and a direction - the X direction of the coordinate system. The Y direction will be automatically computed.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Pnt2d aPnt(2. * M_PI, myNeckHeight / 2.);
|
||||
gp_Dir2d aDir(2. * M_PI, myNeckHeight / 4.);
|
||||
gp_Ax2d anAx2d(aPnt, aDir);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
You will now define the curves. As previously mentioned, these thread profiles are computed on two cylindrical surfaces. In the following figure, curves on the left define the base (on *aCyl1* surface) and the curves on the right define the top of the thread's shape (on *aCyl2* surface).
|
||||
|
||||
@@ -587,36 +588,36 @@ Supposing that:
|
||||
|
||||
Your ellipses are defined as follows:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Standard_Real aMajor = 2. * M_PI;
|
||||
Standard_Real aMinor = myNeckHeight / 10;
|
||||
Handle(Geom2d_Ellipse) anEllipse1 = new Geom2d_Ellipse(anAx2d, aMajor, aMinor);
|
||||
Handle(Geom2d_Ellipse) anEllipse2 = new Geom2d_Ellipse(anAx2d, aMajor, aMinor / 4);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
To describe portions of curves for the arcs drawn above, you define *Geom2d_TrimmedCurve* trimmed curves out of the created ellipses and two parameters to limit them.
|
||||
As the parametric equation of an ellipse is P(U) = O + (MajorRadius * cos(U) * XDirection) + (MinorRadius * sin(U) * YDirection), the ellipses need to be limited between 0 and M_PI.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Handle(Geom2d_TrimmedCurve) anArc1 = new Geom2d_TrimmedCurve(anEllipse1, 0, M_PI);
|
||||
Handle(Geom2d_TrimmedCurve) anArc2 = new Geom2d_TrimmedCurve(anEllipse2, 0, M_PI);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The last step consists in defining the segment, which is the same for the two profiles: a line limited by the first and the last point of one of the arcs.
|
||||
To access the point corresponding to the parameter of a curve or a surface, you use the Value or D0 method (meaning 0th derivative), D1 method is for the first derivative, D2 for the second one.
|
||||
To access the point corresponding to the parameter of a curve or a surface, you use the Value or D0 method (meaning 0th derivative), D1 method is for first derivative, D2 for the second one.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
gp_Pnt2d anEllipsePnt1 = anEllipse1->Value(0);
|
||||
gp_Pnt2d anEllipsePnt2;
|
||||
anEllipse1->D0(M_PI, anEllipsePnt2);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
When creating the bottle's profile, you used classes from the *GC* package, providing algorithms to create elementary geometries.
|
||||
In 2D geometry, this kind of algorithms is found in the *GCE2d* package. Class names and behaviors are similar to those in *GC*. For example, to create a 2D segment out of two points:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
Handle(Geom2d_TrimmedCurve) aSegment = GCE2d_MakeSegment(anEllipsePnt1, anEllipsePnt2);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB4_3 Building Edges and Wires
|
||||
@@ -636,28 +637,28 @@ Previously, you have built:
|
||||
|
||||
To compute the edges out of these curves, once again use the *BRepBuilderAPI_MakeEdge* class. One of its constructors allows you to build an edge out of a curve described in the 2D parametric space of a surface.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Edge anEdge1OnSurf1 = BRepBuilderAPI_MakeEdge(anArc1, aCyl1);
|
||||
TopoDS_Edge anEdge2OnSurf1 = BRepBuilderAPI_MakeEdge(aSegment, aCyl1);
|
||||
TopoDS_Edge anEdge1OnSurf2 = BRepBuilderAPI_MakeEdge(anArc2, aCyl2);
|
||||
TopoDS_Edge anEdge2OnSurf2 = BRepBuilderAPI_MakeEdge(aSegment, aCyl2);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now, you can create the two profiles of the threading, lying on each surface.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Wire threadingWire1 = BRepBuilderAPI_MakeWire(anEdge1OnSurf1, anEdge2OnSurf1);
|
||||
TopoDS_Wire threadingWire2 = BRepBuilderAPI_MakeWire(anEdge1OnSurf2, anEdge2OnSurf2);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Remember that these wires were built out of a surface and 2D curves.
|
||||
One important data item is missing as far as these wires are concerned: there is no information on the 3D curves. Fortunately, you do not need to compute this yourself, which can be a difficult task since the mathematics can be quite complex.
|
||||
When a shape contains all the necessary information except 3D curves, Open CASCADE Technology provides a tool to build them automatically. In the BRepLib tool package, you can use the *BuildCurves3d* method to compute 3D curves for all the edges of a shape.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepLib::BuildCurves3d(threadingWire1);
|
||||
BRepLib::BuildCurves3d(threadingWire2);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@subsection OCCT_TUTORIAL_SUB4_4 Creating Threading
|
||||
@@ -674,12 +675,12 @@ The loft function is implemented in the *BRepOffsetAPI_ThruSections* class, whic
|
||||
* Use the *CheckCompatibility* method to activate (or deactivate) the option that checks whether the wires have the same number of edges. In this case, wires have two edges each, so you can deactivate this option.
|
||||
* Ask for the resulting loft shape with the Shape method.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepOffsetAPI_ThruSections aTool(Standard_True);
|
||||
aTool.AddWire(threadingWire1); aTool.AddWire(threadingWire2);
|
||||
aTool.CheckCompatibility(Standard_False);
|
||||
TopoDS_Shape myThreading = aTool.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@section sec5 Building the Resulting Compound
|
||||
@@ -687,17 +688,17 @@ The loft function is implemented in the *BRepOffsetAPI_ThruSections* class, whic
|
||||
|
||||
You are almost done building the bottle. Use the *TopoDS_Compound* and *BRep_Builder* classes to build single shape from *myBody* and *myThreading*:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Compound aRes;
|
||||
BRep_Builder aBuilder;
|
||||
aBuilder.MakeCompound (aRes);
|
||||
aBuilder.Add (aRes, myBody);
|
||||
aBuilder.Add (aRes, myThreading);
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Congratulations! Your bottle is complete. Here is the result snapshot of the Tutorial application:
|
||||
|
||||
@figure{/tutorial/images/tutorial_image019.png,"",320} height=450px
|
||||
@figure{/tutorial/images/tutorial_image019.png,"",320}
|
||||
|
||||
We hope that this tutorial has provided you with a feel for the industrial strength power of Open CASCADE Technology.
|
||||
If you want to know more and develop major projects using Open CASCADE Technology, we invite you to study our training, support, and consulting services on our site at https://www.opencascade.com/content/technology-support. Our professional services can maximize the power of your Open CASCADE Technology applications.
|
||||
@@ -708,7 +709,7 @@ If you want to know more and develop major projects using Open CASCADE Technolog
|
||||
|
||||
Complete definition of MakeBottle function (defined in the file src/MakeBottle.cxx of the Tutorial):
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
TopoDS_Shape MakeBottle(const Standard_Real myWidth, const Standard_Real myHeight,
|
||||
const Standard_Real myThickness)
|
||||
{
|
||||
@@ -795,9 +796,9 @@ Complete definition of MakeBottle function (defined in the file src/MakeBottle.c
|
||||
|
||||
TopTools_ListOfShape facesToRemove;
|
||||
facesToRemove.Append(faceToRemove);
|
||||
BRepOffsetAPI_MakeThickSolid aSolidMaker;
|
||||
aSolidMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
|
||||
myBody = aSolidMaker.Shape();
|
||||
BRepOffsetAPI_MakeThickSolid BodyMaker;
|
||||
BodyMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
|
||||
myBody = BodyMaker.Shape();
|
||||
// Threading : Create Surfaces
|
||||
Handle(Geom_CylindricalSurface) aCyl1 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 0.99);
|
||||
Handle(Geom_CylindricalSurface) aCyl2 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 1.05);
|
||||
@@ -845,5 +846,5 @@ Complete definition of MakeBottle function (defined in the file src/MakeBottle.c
|
||||
|
||||
return aRes;
|
||||
}
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
@@ -7,8 +7,6 @@ Upgrade from older OCCT versions {#occt__upgrade}
|
||||
|
||||
This document provides technical details on changes made in particular versions of OCCT. It can help to upgrade user applications based on previous versions of OCCT to newer ones.
|
||||
|
||||
@ref upgrade_occt770 "SEEK TO THE LAST CHAPTER (UPGRADE TO 7.7.0)"
|
||||
|
||||
@subsection upgrade_intro_precautions Precautions
|
||||
|
||||
Back-up your code before the upgrade.
|
||||
@@ -26,6 +24,7 @@ The automatic upgrade tool is provided as is, without warranty of any kind, and
|
||||
It is your responsibility to ensure that the changes you made in your code are correct.
|
||||
When you upgrade the code by an automatic script, make sure to carefully review the introduced changes at each step before committing them.
|
||||
|
||||
|
||||
@section upgrade_65 Upgrade to OCCT 6.5.0
|
||||
|
||||
Porting of user applications from an earlier OCCT version to version 6.5 requires taking into account the following major changes:
|
||||
@@ -40,7 +39,7 @@ Porting of user applications from an earlier OCCT version to version 6.5 require
|
||||
Porting of user applications from an earlier OCCT version to version 6.5.1 requires taking into account the following major changes:
|
||||
|
||||
* Method *Graphic3d_Structure::Groups()* now returns *Graphic3d_SequenceOfGroup*. If this method has been used, the application code should be updated to iterate another collection type or, if *Graphic3d_HSetOfGroup* is required, to fill its own collection:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
const Graphic3d_SequenceOfGroup& aGroupsSeq = theStructure.Groups();
|
||||
Handle(Graphic3d_HSetOfGroup) aGroupSet = new Graphic3d_HSetOfGroup();
|
||||
Standard_Integer aLen = aGroupsSeq.Length();
|
||||
@@ -63,7 +62,7 @@ Porting of user applications from an earlier OCCT version to version 6.5.2 requi
|
||||
* If the callback mechanism in call_togl_redraw function was used in the application code, it is necessary to revise it to take into account the new callback execution and provide a check of reason value of Aspect_GraphicCallbackStruct in callback methods to confirm that the callback code is executed at the right moment. Now the callbacks are executed before redrawing the underlayer, before redrawing the overlayer and at the end of redrawing. The information about the moment when the callback is invoked is provided with the reason value in form of an additional bit flag <i>(OCC_PRE_REDRAW, OCC_PRE_OVERLAY)</i>. The state of OpenGl changed in callback methods will not be restored automatically, which might lead to unwanted behavior in redrawing procedure.
|
||||
* The print method used in the application code might need to be revised to take into account the ability to choose between print algorithms: tile and stretch. The stretch algorithm will be selected by default during porting.
|
||||
* It is recommended to *BRepMesh_DiscretFactory* users, to check *BRepMesh_DiscretFactory::SetDefault()* return value to determine plugin availability / validity. *BRepMesh_DiscretFactory::Discret()* method now returns handle instead of pointer. The code should be updated in the following manner:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Handle(BRepMesh_DiscretRoot) aMeshAlgo = BRepMesh_DiscretFactory::Get().Discret (theShape, theDeflection, theAngularToler);
|
||||
if (!aMeshAlgo.IsNull()) {}
|
||||
~~~~
|
||||
@@ -89,7 +88,7 @@ Porting of user applications from an earlier OCCT version to version 6.5.3 requi
|
||||
|
||||
Porting of user applications from an earlier OCCT version to version 6.5.4 requires taking into account the following major changes:
|
||||
* The code using obsolete classes *Aspect_PixMap, Xw_PixMap* and *WNT_PixMap* should be rewritten implementing class *Image_PixMap*, which is now retrieved by *ToPixMap* methods as argument. A sample code using *ToPixMap* is given below:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <Image_AlienPixMap.hxx>
|
||||
void dump (Handle(V3d_View)& theView3D)
|
||||
{
|
||||
@@ -122,7 +121,7 @@ Correspondingly, the code using methods *SetAnimationModeOn(), SetAnimationModeO
|
||||
* Interactive selection of 2D presentations should be set up inside *ComputeSelection()* virtual method of a custom interactive object class, using standard sensitive entities from *Select3D* package and standard or custom entity owners derived from *SelectMgr_EntityOwner* base.
|
||||
Refer to the Visualization User's Guide for further details concerning OCCT 3D visualization and selection classes. See also *Viewer2D* OCCT sample application, which shows how 2D drawing can be implemented using TKV3d API.
|
||||
* Run-time graphic driver library loading mechanism based on *CSF_GraphicShr* environment variable usage has been replaced by explicit linking against *TKOpenGl* library. The code sample below shows how the graphic driver should be created and initialized in the application code:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
// initialize a new viewer with OpenGl graphic driver
|
||||
Handle(Graphic3d_GraphicDriver) aGraphicDriver =
|
||||
new OpenGl_GraphicDriver ("TKOpenGl");
|
||||
@@ -265,7 +264,7 @@ Custom Interactive Objects should implement new virtual method *SelectMgr_Select
|
||||
|
||||
Now the method *SelectMgr_Selection::Sensitive()* does not return *SelectBasics_SensitiveEntity*. It returns an instance of *SelectMgr_SensitiveEntity*, which belongs to a different class hierarchy (thus *DownCast()* will fail). To access base sensitive it is necessary to use method *SelectMgr_SensitiveEntity::BaseSensitive()*. For example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Handle(SelectMgr_Selection) aSelection = anInteractiveObject->Selection (aMode);
|
||||
for (aSelection->Init(); aSelection->More(); aSelection->Next())
|
||||
{
|
||||
@@ -287,7 +286,7 @@ The depth and distance to the center of geometry must be calculated for the 3D p
|
||||
|
||||
Here is an example of overlap/inclusion test for a box:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
if (!theMgr.IsOverlapAllowed()) // check for inclusion
|
||||
{
|
||||
Standard_Boolean isInside = Standard_True;
|
||||
@@ -397,7 +396,7 @@ However, due to redesign of basic mechanisms (CDL generic classes, Handles and R
|
||||
|
||||
WOK is not necessary anymore for building OCCT from sources, though it still can be used in a traditional way -- auxiliary files required for that are preserved.
|
||||
The recommended method for building OCCT 7.x is CMake, see @ref build_occt_win_cmake.
|
||||
The alternative solution is to use project files generated by OCCT legacy tool **genproj**, see @ref build_occt_genproj.
|
||||
The alternative solution is to use project files generated by OCCT legacy tool **genproj**, see @ref build_occt_genproj, @ref build_occt_win_codeblocks, and @ref build_occt_macos_xcode.
|
||||
|
||||
@subsubsection upgrade_occt700_cdl_auto Automatic upgrade
|
||||
|
||||
@@ -405,26 +404,26 @@ Most of typical changes required for upgrading code for OCCT 7.0 can be done aut
|
||||
This tool is a Tcl script, thus Tcl should be available on your workstation to run it.
|
||||
|
||||
Example:
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
$ tclsh
|
||||
% source <path_to_occt>/adm/upgrade.tcl
|
||||
% upgrade -recurse -all -src=<path_to_your_sources>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
On Windows, the helper batch script *upgrade.bat* can be used, provided that Tcl is either available in *PATH*, or configured via *custom.bat* script (for instance, if you use OCCT installed from Windows installer package). Start it from the command prompt:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
cmd> <path_to_occt>\upgrade.bat -recurse -all -inc=<path_to_occt>\inc -src=<path_to_your_sources> [options]
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Run the upgrade tool without arguments to see the list of available options.
|
||||
|
||||
The upgrade tool performs the following changes in the code.
|
||||
|
||||
1. Replaces macro *DEFINE_STANDARD_RTTI* by *DEFINE_STANDARD_RTTIEXT*, with second argument indicating base class for the main argument class (if inheritance is recognized by the script):
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
DEFINE_STANDARD_RTTI(Class) -> DEFINE_STANDARD_RTTIEXT(Class, Base)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@note If macro *DEFINE_STANDARD_RTTI* with two arguments (used in intermediate development versions of OCCT 7.0) is found, the script will convert it to either *DEFINE_STANDARD_RTTIEXT* or *DEFINE_STANDARD_RTTI_INLINE*.
|
||||
The former case is used if current file is header and source file with the same name is found in the same folder.
|
||||
@@ -432,50 +431,50 @@ DEFINE_STANDARD_RTTI(Class) -> DEFINE_STANDARD_RTTIEXT(Class, Base)
|
||||
The latter variant defines all methods for RTTI as inline, and does not require *IMPLEMENT_STANDARD_RTTIEXT* macro.
|
||||
|
||||
2. Replaces forward declarations of collection classes previously generated from CDL generics (defined in *TCollection* package) by inclusion of the corresponding header:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
class TColStd_Array1OfReal; -> #include <TColStd_Array1OfReal.hxx>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
3. Replaces underscored names of *Handle* classes by usage of a macro:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle_Class -> Handle(Class)
|
||||
~~~~
|
||||
~~~~~
|
||||
This change is not applied if the source or header file is recognized as containing the definition of Qt class with signals or slots, to avoid possible compilation errors of MOC files caused by inability of MOC to recognize macros (see https://doc.qt.io/qt-4.8/signalsandslots.html).
|
||||
The file is considered as defining a Qt object if it contains strings *Q_OBJECT* and either *slots:* or *signals:*.
|
||||
|
||||
4. Removes forward declarations of classes with names <i>Handle(C)</i> or *Handle_C*, replacing them either by forward declaration of its argument class, or (for files defining Qt objects) <i>\#include</i> statement for a header with the name of the argument class and extension .hxx:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
class Handle(TColStd_HArray1OfReal); -> #include <TColStd_HArray1OfReal.hxx>
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
5. Removes <i> \#includes </i> of files <i>Handle_...hxx</i> that have disappeared in OCCT 7.0:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
#include <Handle_Geom_Curve.hxx> ->
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
6. Removes *typedef* statements that use *Handle* macro to generate the name:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
typedef NCollection_Handle<Message_Msg> Handle(Message_Msg); ->
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
7. Converts C-style casts applied to Handles into calls to <i>DownCast()</i> method:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
((Handle(A)&)b) -> Handle(A)::DownCast(b)
|
||||
(Handle(A)&)b -> Handle(A)::DownCast(b)
|
||||
(*((Handle(A)*)&b)) -> Handle(A)::DownCast(b)
|
||||
*((Handle(A)*)&b) -> Handle(A)::DownCast(b)
|
||||
(*(Handle(A)*)&b) -> Handle(A)::DownCast(b)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
8. Moves <i>Handle()</i> macro out of namespace scope:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Namespace::Handle(Class) -> Handle(Namespace::Class)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
9. Converts local variables of reference type, which are initialized by a temporary object returned by call to <i>DownCast()</i>, to the variables of non-reference type (to avoid using references to destroyed memory):
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
const Handle(A)& a = Handle(B)::DownCast (b); -> Handle(A) a (Handle(B)::DownCast (b));
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
10. Adds <i>\#include</i> for all classes used as argument to macro <i>STANDARD_TYPE()</i>, except for already included ones;
|
||||
|
||||
@@ -488,9 +487,9 @@ Namespace::Handle(Class) -> Handle(Namespace::Class)
|
||||
As long as the upgrade routine runs, some information messages are sent to the standard output.
|
||||
In some cases the warnings or errors like the following may appear:
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
Error in {HEADER_FILE}: Macro DEFINE_STANDARD_RTTI used for class {CLASS_NAME} whose declaration is not found in this file, cannot fix
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Be sure to check carefully all reported errors and warnings, as the corresponding code will likely require manual corrections.
|
||||
In some cases these messages may help you to detect errors in your code, for instance, cases where *DEFINE_STANDARD_RTTI* macro is used with incorrect class name as an argument.
|
||||
@@ -507,12 +506,12 @@ The use of handle objects (construction, comparison using operators == or !=, us
|
||||
|
||||
For example, the following lines will fail to compile if *Geom_Line.hxx* is not included:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Line) aLine = 0;
|
||||
if (aLine != aCurve) {...}
|
||||
if (aCurve->IsKind(STANDARD_TYPE(Geom_Line)) {...}
|
||||
aLine = Handle(Geom_Line)::DownCast (aCurve);
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that it is not necessary to include header of the class to declare Handle to it.
|
||||
However, if you define a class *B* that uses Handle(*A*) in its fields, or contains a method returning Handle(*A*), it is advisable to have header defining *A* included in the header of *B*.
|
||||
@@ -524,31 +523,31 @@ This issue appears in the compilers that do not support default arguments in tem
|
||||
The problem is that operator <i> const handle<T2>& </i> is defined for any type *T2*, thus the compiler cannot make the right choice.
|
||||
|
||||
Example:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
void func (const Handle(Geom_Curve)&);
|
||||
void func (const Handle(Geom_Surface)&);
|
||||
|
||||
Handle(Geom_TrimmedCurve) aCurve = new Geom_TrimmedCurve (...);
|
||||
func (aCurve); // ambiguity error in VC++ 10
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Note that this problem can be avoided in many cases if macro *OCCT_HANDLE_NOCAST* is used, see @ref upgrade_occt700_cdl_nocast "below".
|
||||
|
||||
To resolve this ambiguity, change your code so that argument type should correspond exactly to the function signature.
|
||||
In some cases this can be done by using the relevant type for the corresponding variable, like in the example above:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Curve) aCurve = new Geom_TrimmedCurve (...);
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Other variants consist in assigning the argument to a local variable of the correct type and using the direct cast or constructor:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
const Handle(Geom_Curve)& aGCurve (aTrimmedCurve);
|
||||
func (aGCurve); // OK - argument has exact type
|
||||
func (static_cast(aCurve)); // OK - direct cast
|
||||
func (Handle(Geom_Curve)(aCurve)); // OK - temporary handle is constructed
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Another possibility consists in defining additional template variant of the overloaded function causing ambiguity, and using *SFINAE* to resolve the ambiguity.
|
||||
This technique can be illustrated by the definition of the template variant of method <i>IGESData_IGESWriter::Send()</i>.
|
||||
@@ -559,31 +558,31 @@ As the cast of a handle to the reference to another handle to the base type has
|
||||
|
||||
For example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Geometry) aC = GC_MakeLine (p, v); // compiler error
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
The problem is that the class *GC_MakeLine* has a user-defined conversion to <i>const Handle(Geom_TrimmedCurve)&,</i> which is not the same as the type of the local variable *aC*.
|
||||
|
||||
To resolve this, use method <i>Value()</i>:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Geometry) aC = GC_MakeLine (p, v).Value(); // ok
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
or use variable of the appropriate type:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_TrimmedCurve) aC = GC_MakeLine (p, v); // ok
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
A similar problem appears with GCC compiler, when *const* handle to derived type is used to construct handle to base type via assignment (and in some cases in return statement), for instance:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
const Handle(Geom_Line) aLine;
|
||||
Handle(Geom_Curve) c1 = aLine; // GCC error
|
||||
Handle(Geom_Curve) c2 (aLine); // ok
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
This problem is specific to GCC and it does not appear if macro *OCCT_HANDLE_NOCAST* is used, see @ref upgrade_occt700_cdl_nocast "below".
|
||||
|
||||
@@ -594,20 +593,20 @@ You might need to clean your code from incorrect use of macros *STANDARD_TYPE*()
|
||||
1. Explicit definitions of static functions with names generated by macro *STANDARD_TYPE()*, which are artifacts of old implementation of RTTI, should be removed.
|
||||
|
||||
Example:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
const Handle(Standard_Type)& STANDARD_TYPE(math_GlobOptMin)
|
||||
{
|
||||
static Handle(Standard_Type) _atype = new Standard_Type ("math_GlobOptMin", sizeof (math_GlobOptMin));
|
||||
return _atype;
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
2. Incorrect location of closing parenthesis of *Handle()* macro that was not detectable in OCCT 6.x will cause a compiler error and must be corrected.
|
||||
|
||||
Example (note misplaced closing parenthesis):
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
aBSpline = Handle( Geom2d_BSplineCurve::DownCast(BS->Copy()) );
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
#### Use of class Standard_AncestorIterator
|
||||
|
||||
@@ -618,20 +617,20 @@ Class *Standard_AncestorIterator* has been removed; use method *Parent()* of *St
|
||||
Handles in OCCT 7.0 do not have the operator of conversion to <i>Standard_Transient*,</i> which was present in earlier versions.
|
||||
This is done to prevent possible unintended errors like this:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Line) aLine = ...;
|
||||
Handle(Geom_Surface) aSurf = ...;
|
||||
...
|
||||
if (aLine == aSurf) {...} // will cause a compiler error in OCCT 7.0, but not OCCT 6.x
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
The places where this implicit cast has been used should be corrected manually.
|
||||
The typical situation is when Handle is passed to stream:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Line) aLine = ...;
|
||||
os << aLine; // in OCCT 6.9.0, resolves to operator << (void*)
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Call method <i>get()</i> explicitly to output the address of the Handle.
|
||||
|
||||
@@ -640,24 +639,24 @@ Call method <i>get()</i> explicitly to output the address of the Handle.
|
||||
Method *DownCast()* in OCCT 7.0 is made templated; if its argument is not a base class, "deprecated" compiler warning is generated.
|
||||
This is done to prevent possible unintended errors like this:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Surface) aSurf = ;
|
||||
Handle(Geom_Line) aLine =
|
||||
Handle(Geom_Line)::DownCast (aSurf); // will cause a compiler warning in OCCT 7.0, but not OCCT 6.x
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
The places where this cast has been used should be corrected manually.
|
||||
|
||||
If down casting is used in a template context where the argument can have the same or unrelated type so that *DownCast()* may be not available in all cases, use C++ *dynamic_cast<>* instead, e.g.:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
template <class T>
|
||||
bool CheckLine (const Handle(T) theArg)
|
||||
{
|
||||
Handle(Geom_Line) aLine = dynamic_cast<Geom_Line> (theArg.get());
|
||||
...
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection upgrade_occt700_cdl_runtime Possible runtime problems
|
||||
|
||||
@@ -672,19 +671,19 @@ This problem does not appear if macro *OCCT_HANDLE_NOCAST* is used during compil
|
||||
|
||||
Example:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
// note that DownCast() returns new temporary object!
|
||||
const Handle(Geom_BoundedCurve)& aBC =
|
||||
Handle(Geom_TrimmedCurve)::DownCast(aCurve);
|
||||
aBC->Transform (T); // access violation in OCCT 7.0
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection upgrade_occt700_cdl_nocast Option to avoid cast of handle to reference to base type
|
||||
|
||||
In OCCT 6.x and earlier versions the handle classes formed a hierarchy echoing the hierarchy of the corresponding object classes .
|
||||
This automatically enabled the possibility to use the handle to a derived class in all contexts where the handle to a base class was needed, e.g. to pass it in a function by reference without copying:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Standard_Boolean GetCurve (Handle(Geom_Curve)& theCurve);
|
||||
....
|
||||
Handle(Geom_Line) aLine;
|
||||
@@ -706,13 +705,13 @@ This implies creation of temporary objects and hence may be more expensive at ru
|
||||
The code that relies on the possibility of casting to base should be amended to always use the handle of argument type in function call and to use *DownCast()* to safely convert the result to the desired type.
|
||||
For instance, the code from the example below can be changed as follows:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_Line) aLine;
|
||||
Handle(Geom_Curve) aCurve;
|
||||
if (GetCurve (aCure) && !(aLine = Handle(Geom_Line)::DownCast (aCurve)).IsNull()) {
|
||||
// use aLine safely
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection upgrade_occt700_cdl_compat Preserving compatibility with OCCT 6.x
|
||||
|
||||
@@ -725,12 +724,12 @@ If you like to preserve the compatibility of your application code with OCCT ver
|
||||
3. Define macros *DEFINE_STANDARD_RTTIEXT* and *DEFINE_STANDARD_RTTI_INLINE* when building with previous versions of OCCT, resolving to *DEFINE_STANDARD_RTTI* with single argument
|
||||
|
||||
Example:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
#if OCC_VERSION_HEX < 0x070000
|
||||
#define DEFINE_STANDARD_RTTIEXT(C1,C2) DEFINE_STANDARD_RTTI(C1)
|
||||
#define DEFINE_STANDARD_RTTI_INLINE(C1,C2) DEFINE_STANDARD_RTTI(C1)
|
||||
#endif
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsubsection upgrade_occt700_cdl_wok Applications based on CDL and WOK
|
||||
|
||||
@@ -769,7 +768,7 @@ The code that used the tools provided by that package should be corrected manual
|
||||
The recommended approach is to use sorting algorithms provided by STL.
|
||||
|
||||
For instance:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
#include <SortTools_StraightInsertionSortOfReal.hxx>
|
||||
#include <SortTools_ShellSortOfReal.hxx>
|
||||
#include <TCollection_CompareOfReal.hxx>
|
||||
@@ -778,15 +777,15 @@ TCollection_Array1OfReal aValues = ...;
|
||||
...
|
||||
TCollection_CompareOfReal aCompReal;
|
||||
SortTools_StraightInsertionSortOfReal::Sort(aValues, aCompReal);
|
||||
~~~~
|
||||
~~~~~
|
||||
can be replaced by:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
#include <algorithm>
|
||||
...
|
||||
TCollection_Array1OfReal aValues = ...;
|
||||
...
|
||||
std::stable_sort (aValues.begin(), aValues.end());
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection upgrade_occt700_2dlayers On-screen objects and ColorScale
|
||||
|
||||
@@ -803,7 +802,7 @@ Predefined Z-layers *Graphic3d_ZLayerId_TopOSD* and *Graphic3d_ZLayerId_BotOSD*
|
||||
The property of *V3d_View* storing the global *ColorScale* object has been removed with associated methods *V3d_View::ColorScaleDisplay(), V3d_View::ColorScaleErase(), V3d_View::ColorScaleIsDisplayed()* and *V3d_View::ColorScale()* as well as the classes *V3d_ColorScale, V3d_ColorScaleLayerItem* and *Aspect_ColorScale*.
|
||||
Here is an example of creating *ColorScale* using the updated API:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(AIS_ColorScale) aCS = new AIS_ColorScale();
|
||||
// configuring
|
||||
Standard_Integer aWidth, aHeight;
|
||||
@@ -816,13 +815,13 @@ aCS->SetZLayer (Graphic3d_ZLayerId_TopOSD);
|
||||
aCS->SetTransformPersistence (Graphic3d_TMF_2d, gp_Pnt (-1,-1,0));
|
||||
aCS->SetToUpdate();
|
||||
theContextAIS->Display (aCS);
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
To see how 2d objects are implemented in OCCT you can call Draw commands *vcolorscale, vlayerline* or *vdrawtext* (with <i>-2d</i> option).
|
||||
Draw command *vcolorscale* now requires the name of *ColorScale* object as argument.
|
||||
To display this object use command *vdisplay*. For example:
|
||||
|
||||
~~~~{.php}
|
||||
~~~~~
|
||||
pload VISUALIZATION
|
||||
vinit
|
||||
vcolorscale cs -demo
|
||||
@@ -833,16 +832,16 @@ vsetdispmode 1
|
||||
vfit
|
||||
vlayerline 0 300 300 300 10
|
||||
vdrawtext t "2D-TEXT" -2d -pos 0 150 0 -color red
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
Here is a small example in C++ illustrating how to display a custom AIS object in 2d:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(AIS_InteractiveContext) aContext = ...;
|
||||
Handle(AIS_InteractiveObject) anObj =...; // create an AIS object
|
||||
anObj->SetZLayer(Graphic3d_ZLayerId_TopOSD); // display object in overlay
|
||||
anObj->SetTransformPersistence (Graphic3d_TMF_2d, gp_Pnt (-1,-1,0)); // set 2d flag, coordinate origin is set to down-left corner
|
||||
aContext->Display (anObj); // display the object
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection upgrade_occt700_userdraw UserDraw and Visual3d
|
||||
|
||||
@@ -880,12 +879,12 @@ The functionality previously provided by *Visual3d* package has been redesigned
|
||||
Old APIs based on global callback functions for creating *UserDraw* objects and for performing custom OpenGL rendering within the view have been dropped.
|
||||
*UserDraw* callbacks are no more required since *OpenGl_Group* now inherits *Graphic3d_Group* and thus can be accessed directly from *AIS_InteractiveObject*:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
//! Class implementing custom OpenGL element.
|
||||
class UserDrawElement : public OpenGl_Element {};
|
||||
|
||||
//! Implementation of virtual method AIS_InteractiveObject::Compute().
|
||||
void UserDrawObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
|
||||
void UserDrawObject::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
|
||||
const Handle(Prs3d_Presentation)& thePrs,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
@@ -902,12 +901,12 @@ void UserDrawObject::Compute (const Handle(PrsMgr_PresentationManager)& thePrsMg
|
||||
// invalidate bounding box of the scene
|
||||
thePrsMgr->StructureManager()->Update();
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
To perform a custom OpenGL code within the view, it is necessary to inherit from class *OpenGl_View*.
|
||||
See the following code sample:
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
//! Custom view.
|
||||
class UserView : public OpenGl_View
|
||||
{
|
||||
@@ -954,7 +953,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection upgrade_occt700_localcontext Deprecation of Local Context
|
||||
|
||||
@@ -1173,22 +1172,22 @@ Class *BRepOffsetAPI_MakeOffsetShape*:
|
||||
* *BRepOffsetAPI_MakeOffsetShape::PerformByJoin()* - method has been added. This method is old algorithm behaviour.
|
||||
|
||||
The code below shows new calling procedure:
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepOffsetAPI_MakeOffsetShape OffsetMaker;
|
||||
OffsetMaker.PerformByJoin(Shape, OffsetValue, Tolerance);
|
||||
NewShape = OffsetMaker.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Class *BRepOffsetAPI_MakeThickSolid*:
|
||||
* *BRepOffsetAPI_MakeThickSolid::BRepOffsetAPI_MakeThickSolid()* - constructor with parameters has been deleted.
|
||||
* *BRepOffsetAPI_MakeThickSolid::MakeThickSolidByJoin()* - method has been added. This method is old algorithm behaviour.
|
||||
|
||||
The code below shows new calling procedure:
|
||||
~~~~{.cpp}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
BRepOffsetAPI_MakeThickSolid BodyMaker;
|
||||
BodyMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
|
||||
myBody = BodyMaker.Shape();
|
||||
~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
@subsection upgrade_720_highlight Highlight style
|
||||
|
||||
@@ -1318,7 +1317,7 @@ One can use this functionality in two ways:
|
||||
|
||||
The code example below demonstrates how to read shapes from a storage driver using *StdStorage* class.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
// aDriver should be created and opened for reading
|
||||
Handle(StdStorage_Data) aData;
|
||||
|
||||
@@ -1356,7 +1355,7 @@ if (!aRoots.IsNull())
|
||||
|
||||
The following code demonstrates how to write shapes in OCCT 7.2.0 using *StdStorage* class.
|
||||
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
// Create a file driver
|
||||
NCollection_Handle<Storage_BaseDriver> aFileDriver(new FSD_File());
|
||||
|
||||
@@ -1641,7 +1640,7 @@ The following changes have been introduced in the API of *BRepMesh_IncrementalMe
|
||||
|
||||
Example of usage:
|
||||
Case 1 (explicit parameters):
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
#include <IMeshData_Status.hxx>
|
||||
#include <IMeshTools_Parameters.hxx>
|
||||
#include <BRepMesh_IncrementalMesh.hxx>
|
||||
@@ -1689,7 +1688,7 @@ In fact, drawing points or lines with lighting applied is a valid use case, but
|
||||
As aspects for different primitive types have been merged, Graphic3d_Group does no more provide per-type aspect properties.
|
||||
Existing code relying on old behavior and putting interleaved per-type aspects into single Graphic3d_Group should be updated.
|
||||
For example, the following pseudo-code will not work anymore, because all *SetGroupPrimitivesAspect* calls will setup the same property:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
|
||||
aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
|
||||
aGroup->SetGroupPrimitivesAspect (myDrawer->LineAspect()->Aspect()); //!< overrides previous aspect
|
||||
@@ -1701,7 +1700,7 @@ aGroup->AddPrimitiveArray (aTris);
|
||||
~~~~
|
||||
|
||||
To solve the problem, the code should be modified to either put primitives into dedicated groups (preferred approach), or using *SetPrimitivesAspect* in proper order:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
|
||||
|
||||
aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
|
||||
@@ -1719,7 +1718,7 @@ Decomposition of Ambient, Diffuse, Specular and Emissive properties has been eli
|
||||
As result, the following methods of *Graphic3d_MaterialAspect* class have been removed: SetReflectionMode(), SetReflectionModeOn(), Ambient(), Diffuse(), Emissive(), Specular(), SetAmbient(), SetDiffuse(), SetSpecular(), SetEmissive().
|
||||
|
||||
Previously, computation of final value required the following code:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Graphic3d_MaterialAspect theMaterial; Quantity_Color theInteriorColor;
|
||||
Graphic3d_Vec3 anAmbient (0.0f);
|
||||
if (theMaterial.ReflectionMode (Graphic3d_TOR_AMBIENT))
|
||||
@@ -1731,7 +1730,7 @@ if (theMaterial.ReflectionMode (Graphic3d_TOR_AMBIENT))
|
||||
~~~~
|
||||
|
||||
New code looks like this:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Graphic3d_MaterialAspect theMaterial; Quantity_Color theInteriorColor;
|
||||
Graphic3d_Vec3 anAmbient = theMaterial.AmbientColor();
|
||||
if (theMaterial.MaterialType (Graphic3d_MATERIAL_ASPECT)) { anAmbient *= (Graphic3d_Vec3 )theInteriorColor; }
|
||||
@@ -1752,7 +1751,7 @@ Existing code should be updated to:
|
||||
Parameters of *Text* in *Graphic3d_Group* are moved into a new *Graphic3d_Text* class. *AddText* of *Graphic3d_Group* should be used instead of the previous *Text*.
|
||||
|
||||
The previous code:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Standard_Real x, y, z;
|
||||
theAttachmentPoint.Coord(x,y,z);
|
||||
theGroup->Text (theText,
|
||||
@@ -1764,7 +1763,7 @@ theGroup->Text (theText,
|
||||
theAspect->VerticalJustification());
|
||||
~~~~
|
||||
should be replaced by the new code:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
Handle(Graphic3d_Text) aText = new Graphic3d_Text (theAspect->Height());
|
||||
aText->SetText (theText.ToExtString());
|
||||
aText->SetPosition (theAttachmentPoint);
|
||||
@@ -1928,7 +1927,7 @@ The method Select3D_SensitiveEntity::NbSubElements() has been changed to be cons
|
||||
@subsection upgrade_750_Booleans Changes in Boolean operations algorithm
|
||||
|
||||
* TreatCompound method has been moved from *BOPAlgo_Tools* to *BOPTools_AlgoTools*. Additionally, the map parameter became optional:
|
||||
~~~~{.cpp}
|
||||
~~~~
|
||||
void BOPTools_AlgoTools::TreatCompound (const TopoDS_Shape& theS,
|
||||
TopTools_ListOfShape& theLS,
|
||||
TopTools_MapOfShape* theMap = NULL);
|
||||
@@ -2095,25 +2094,25 @@ corresponding type of the message.
|
||||
The code that used operator << for messenger, should be ported as follows.
|
||||
|
||||
Before the change:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Message_Messenger) theMessenger = ...;
|
||||
theMessenger << "Value = " << anInteger << Message_EndLine;
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
After the change, single-line variant:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Message_Messenger) theMessenger = ...;
|
||||
theMessenger->SendInfo() << "Value = " << anInteger << std::endl;
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
After the change, extended variant:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Message_Messenger) theMessenger = ...;
|
||||
Message_Messenger::StreamBuffer aSender = theMessenger->SendInfo();
|
||||
aSender << "Array: [ ";
|
||||
for (int i = 0; i < aNb; ++i) { aSender << anArray[i] << " "; }
|
||||
aSender << "]" << std::endl; // aSender can be used further for other messages
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection upgrade_750_message_printer Message_Printer interface change
|
||||
|
||||
@@ -2137,13 +2136,13 @@ provided that each thread deals with its own instance of *TDataStd_Application*
|
||||
Note that neither *TDataStd_Application* nor *TDocStd_Document* is protected from concurrent access from several threads.
|
||||
Such protection, if necessary, shall be implemented on the application level.
|
||||
For an example, access to labels and attributes could be protected by mutex if there is a probability that different threads access the same labels / attributes:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
{
|
||||
Standard_Mutex::Sentry aSentry (myMainLabelAccess);
|
||||
TDF_Label aChildLab = aDocument->Main().NewChild();
|
||||
TDataStd_Integer::Set(aChildLab, 0);
|
||||
}
|
||||
~~~~
|
||||
~~~~~
|
||||
|
||||
@subsection upgrade_750_draw_hotkeys Draw Harness hotkeys
|
||||
|
||||
@@ -2180,10 +2179,10 @@ Existing code relying on old behavior, if any, shall be rewritten.
|
||||
|
||||
Geom_RectangularTrimmedSurface sequentially trimming in U and V directions already no longer loses the first trim.
|
||||
For example:
|
||||
~~~~{.cpp}
|
||||
~~~~~
|
||||
Handle(Geom_RectangularTrimmedSurface) ST = new Geom_RectangularTrimmedSurface (Sbase, u1, u2, Standard_True); // trim along U
|
||||
Handle(Geom_RectangularTrimmedSurface) ST1 = new Geom_RectangularTrimmedSurface (ST, v1, v2, Standard_False); // trim along V
|
||||
~~~~
|
||||
~~~~~
|
||||
gives different result.
|
||||
In current version ST1 - surface trimmed only along V, U trim is removed;
|
||||
After modification ST1 - surface trimmed along U and V, U trim is kept.
|
||||
@@ -2211,125 +2210,3 @@ BRep and Binary BRep Shape formats (only in case of triangulation-only Faces, wi
|
||||
|
||||
Versions of formats have been changed (11 for BinOCAF, 10 for XmlOCAF, 4 for BRep Shape and 3 for Binary BRep Shape).
|
||||
Files written with the new version will not be readable by applications of old versions.
|
||||
|
||||
@subsection upgrade_760_changesBinaryFormat Changes in storage of binary document format
|
||||
|
||||
All kinds of binary document formats since the new version 12 saved with support of partial reading (sub-set of labels and sub-set of attributes).
|
||||
For that the shapes data structures are stored with the related NamedShape attributes in the file, not in the particular section in the start of the document.
|
||||
Also, size allocated for each label is stored in the file. This allows to skip big parts of document in partial reading mode if needed.
|
||||
|
||||
As a result, the new binary files become some smaller, but default reading and writing of documents may take some more time (depenging on the environment), up to 15 percents slower in the worse cases.
|
||||
Backward compatibility (loading of old documents in the newer version) is still fully supported, as well as writing the older versions of the document.
|
||||
|
||||
@subsection upgrade_occt760_poly Changes in *Poly* package and *Poly_Triangulation* class
|
||||
|
||||
*Poly_Triangulation* does no more provide access to internal array structures: methods Nodes(), ChangeNode(), Triangles(), ChangeTriangle(), UVNodes(), ChangeUVNode(), Normals() have been removed.
|
||||
Methods of *Poly_Triangulation* for accessing individual nodal properties / triangles by index and implementing copy semantics should be used instead.
|
||||
The same is applicable to *Poly_PolygonOnTriangulation* interface.
|
||||
|
||||
@subsection upgrade_occt760_glsl Custom GLSL programs
|
||||
|
||||
Accessors to standard materials have been modified within *Declarations.glsl* (*occFrontMaterial_Diffuse()* -> *occMaterial_Diffuse(bool)* and similar).
|
||||
Applications defining custom GLSL programs should take into account syntax changes.
|
||||
|
||||
@subsection upgrade_occt760_noral_colors Nodal color modulation
|
||||
|
||||
Nodal color vertex attribute is now modulated in the same way as a color texture - color is multiplied by material coefficients (diffuse/ambient/specular in case of a common material definition).
|
||||
Existing code defining nodal colors should be updated to:
|
||||
- Use *Graphic3d_TOSM_UNLIT* shading model when lighting is not needed.
|
||||
- Adjust diffuse/ambient material coefficients, which have been previously ignored.
|
||||
- Remove code multiplying nodal colors, intended to compensate over-brightness due to addition of specular color from material definition, as specular component is now also modulated by a vertex color.
|
||||
|
||||
@subsection upgrade_occt760_tkopengles TKOpenGles library
|
||||
|
||||
OCCT now provides two separate toolkits - *TKOpenGl* depending on desktop OpenGL and *TKOpenGles* depending on OpenGL ES.
|
||||
Both libraries can be now built simultaneously on systems providing both APIs (like desktop Linux).
|
||||
|
||||
Existing applications depending on OpenGL ES (mobile projects first of all) should be adjusted to link against *TKOpenGles*.
|
||||
Note that both *TKOpenGl* and *TKOpenGles* keep exporting classes with the same name, so applications should not attempt to link both libraries simultaneously.
|
||||
|
||||
@subsection upgrade_occt760_fast_access_to_labels Fast access to OCAF label
|
||||
|
||||
Access to an OCAF label via its entry is accelerated. In order to activate it, call *TDF_Data::SetAccessByEntries()*.
|
||||
The method *TDF_Tool::Label()*, which returns a label by an entry, becomes faster for about 10 .. 20 times.
|
||||
It has sense for applications, which use an entry as a unique key to access the data in OCAF tree.
|
||||
Also, the method *TDF_Tool::Entry()*, which returns an entry for a label, is accelerated as well.
|
||||
|
||||
@subsection upgrade_occt760_bop_progress_indicator Progress indicator in Boolean operations
|
||||
|
||||
Method SetProgressIndicator() has been removed due to Progress indicator mechanism refactoring.
|
||||
To enable progress indicator and user break in Boolean operations user has to pass progress range as a parameter to Perform or Build method.
|
||||
For example:
|
||||
~~~~
|
||||
Handle(Draw_ProgressIndicator) aProgress = new Draw_ProgressIndicator(di, 1);
|
||||
BRepAlgoApi_Cut(S1, S2, aProgress->Start()); // method Start() creates range for usage in cut algorithm
|
||||
~~~~
|
||||
|
||||
@subsection upgrade_occt760_change_check_to_adaptors Changes in BRepLib_CheckCurveOnSurface & GeomLib_CheckCurveOnSurface interfaces
|
||||
|
||||
Now the classes accept adaptors instead objects as input parameters.
|
||||
*BRepLib_CheckCurveOnSurface* does no more provide access to curves, surface and parameters: methods PCurve(), PCurve2(), Surface() and Range() have been removed.
|
||||
*BRepLib_CheckCurveOnSurface*: the default value of the *isMultiThread* parameter of the *Perform()* function has been changed from *true* to *false*
|
||||
*GeomLib_CheckCurveOnSurface* does no more provide access to curve, surface and parameters: methods Curve(), Surface() and Range() have been removed.
|
||||
*GeomLib_CheckCurveOnSurface*: the default value of the *isMultiThread* parameter of the *Perform()* function has been changed from *true* to *false*
|
||||
|
||||
The following functions in *GeomLib_CheckCurveOnSurface* have been modified:
|
||||
~~~~{.cpp}
|
||||
GeomLib_CheckCurveOnSurface(const Handle(Adaptor3d_Curve)& theCurve,
|
||||
const Standard_Real theTolRange);
|
||||
|
||||
void Init (const Handle(Adaptor3d_Curve)& theCurve, const Standard_Real theTolRange);
|
||||
|
||||
void Perform(const Handle(Adaptor3d_CurveOnSurface)& theCurveOnSurface,
|
||||
const Standard_Boolean isMultiThread);
|
||||
~~~~
|
||||
|
||||
@subsection upgrade_occt760_old_bop_removed Removal of old Boolean operations algorithm (BRepAlgo_BooleanOperation)
|
||||
|
||||
* The method *BRepAlgo_Tool::Deboucle3D* has been removed as duplicating. The corresponding method from *BRepOffset_Tool* class has to be used instead.
|
||||
* The API classes from *BRepAlgo* package performing old Boolean operations algorithm have been removed:
|
||||
- *BRepAlgo_BooleanOperation*
|
||||
- *BRepAlgo_Fuse*
|
||||
- *BRepAlgo_Common*
|
||||
- *BRepAlgo_Cut*
|
||||
- *BRepAlgo_Section*
|
||||
The corresponding classes from the *BRepAlgoAPI* package have to be used instead.
|
||||
|
||||
@section upgrade_occt770 Upgrade to OCCT 7.7.0
|
||||
|
||||
Building OCCT now requires C++11-compliant compiler, so that some legacy compilers (Visual Studio 2010 and 2012) are no more supported.
|
||||
It is recommended using Visual Studio 2015 or newer for building OCCT on Windows platform.
|
||||
|
||||
@subsection upgrade_770_removed_features Removed features
|
||||
|
||||
* One of the constructors of the BRepExtrema_DistanceSS class (the one without deflection parameter) has been removed as excessive. The remaining constructor has to be used instead.
|
||||
|
||||
@subsection upgrade_occt770_parallel_flag_removed Removed parameter theIsParallel from Put/Compute/Perform
|
||||
|
||||
theIsParallel parameter has been removed from Put/Compute/Perform from the next classes:
|
||||
- BRepCheck_Analyzer
|
||||
- BRepCheck_Edge
|
||||
- BRepLib_ValidateEdge
|
||||
- GeomLib_CheckCurveOnSurface
|
||||
- BRepLib_CheckCurveOnSurface
|
||||
|
||||
Now, to set this flag, it is necessary to use method SetParallel()
|
||||
For example:
|
||||
~~~~{.cpp}
|
||||
BRepLib_ValidateEdge aValidateEdge(myHCurve, ACS, SameParameter);
|
||||
aValidateEdge.SetParallel(toRunParallel);
|
||||
aValidateEdge.Process();
|
||||
~~~~
|
||||
|
||||
@subsection upgrade_occt770_drawer_aspects Prs3d_Drawer aspects
|
||||
|
||||
`Prs3d_Drawer` getters no more implicitly create "default" aspects.
|
||||
If specific property has not been set before to this drawer instance nor to linked drawer instance, then NULL property will be returned.
|
||||
Make sure to set property beforehand or to call `SetOwn*` / `SetupOwn*` methods to derive from defaults.
|
||||
|
||||
@subsection upgrade_occt770_opengl OpenGL functions
|
||||
|
||||
Applications extending OCCT 3D Viewer and calling OpenGL functions directly (like @c @::glEnable(), e.g. using global namespace) might be affected by changes in `OpenGl_GlFunctions.hxx`.
|
||||
This header, as well as `OpenGl_GlCore20.hxx` and similar, no more include system OpenGL / OpenGL ES headers to define function table.
|
||||
Application code calling OpenGL functions directly should be changed to either use `OpenGl_Context::core11fwd` (as designed)
|
||||
or to include system OpenGL headers in advance (with help of `OpenGl_GlNative.hxx`).
|
||||
|