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167 Commits

Author SHA1 Message Date
inv
d2abb6d844 Update version up to 7.6.1 2022-02-01 15:05:58 +03:00
jgv
e697b85307 0032747: Modeling Algorithms - Exact HLR algorithm gives wrong result
Modify the method IntWalk_IWalking::TestArretCadre: correct the value of scalar product of two vectors according to the tolerances in U and V.
2022-01-31 18:26:58 +03:00
emv
9967602647 0032333: Modeling Algorithms - Empty(wrong) result of offset operation in mode "Complete" join type "Intersection"
Add more faces for intersection in rebuilding process basing on the connection of the splits of offset faces (special treatment for the artificially invalid faces).
When rebuilding faces add vertices common for faces for trimming the new intersection edges.

Adjust existing and create new test cases.
2022-01-31 18:23:59 +03:00
kgv
e1a92d9ef0 0032484: Configuration, CMake fails to find EGL and GLES2 include directory on iOS platform
Fixed configuration errors and compilation errors on iOS target due to unexpected EGL usage (non-existing on iOS).
2022-01-31 18:21:49 +03:00
atychini
730b9ecc2d 0032748: Data Exchange, Step Import - xstep.cascade.unit doesn't work [regression since OCCT 7.6.0]
Added new condition in STEPControl_ActorRead::Transfer: if StepData_StepModel is not an initialized Unit - we set unit to this step model
2022-01-31 16:06:08 +03:00
Dzmitry Razmyslovich
336e2cdeda 0032784: BinXCAF fails to load documents containing the shapes with scaled/mirrored location
A flag not to raise an exception is used on reading of an XCAF document. If such a shape with scaling transformation is stored in the document, it should be read.
2022-01-19 10:34:30 +03:00
vro
e5021ff47f 0032757: Application Framework, scaling transformation - loading of an OCAF XML document fails
A flag not to raise an exception is used on reading of an OCAF document. If such a shape with scaling transformation is stored in the document, it should be read.

Modified files:
XmlMNaming\XmlMNaming_NamedShapeDriver.cxx: not checking of the type of transformation for a read shape
2022-01-18 17:49:03 +03:00
Dzmitry Razmyslovich
9735948819 0031087: Configuration - make FreeType dependency optional [part 2] 2021-11-25 20:52:26 +03:00
kgv
660a8938a3 0032652: Visualization - Select3D_SensitiveCylinder returns wrong 3D point on transformed shape
SelectMgr_RectangularFrustum::OverlapsCylinder() - added missing 3D point transformation.
StdSelect_BRepSelectionTool::ComputeSensitive() - fixed cylinder height computation on TopoDS_Shape with scale transformation.
SelectMgr_AxisIntersector::OverlapsCylinder(),::OverlapsSphere() - added missing computations of surface normal.
2021-11-19 10:13:36 +03:00
dipts
642ddd1253 0032661: Coding - Forward class declaration in ProjLib collides with typeref
Removed redundant forward declarations from ProjLib.hxx.
2021-11-19 10:13:12 +03:00
Xu Zhongxing
03fc07c28b 0032649: Bug in BRepLib::EnsureNormalConsistency()
Fix a typo in variable name.
2021-11-19 10:12:42 +03:00
kgv
2e84f455db 0032654: Data Exchange - fix misprint in RWGltf_TriangulationReader::readDracoBuffer()
Added missing break.
Fixes reading of glTF files with Normal attributes preceding Position
(and eliminates redundant / erroneous copy when Position attributes precede Normal).
2021-11-19 10:12:36 +03:00
kgv
2d7f390051 Update version up to 7.6.1dev. 2021-11-19 10:11:21 +03:00
inv
80ffc5f84d Update version up to 7.6.0 2021-11-01 18:12:14 +03:00
kgv
d1069cad4b 0032156: Documentation, gendoc.tcl - wrong processing of 'mathjax' option
Fixed handling of -s=<search_mode> option.
Fixed handling of -mathjax=<path> option.
2021-11-01 18:12:14 +03:00
akaftasev
0c4931e873 0032444: Modeling Algorithm - BRepOffsetAPI_MakePipeShell crash when using -DT mode and DT_ShapeDivide on the spine
Added checking for null edges in BRepFill_TrimShellCorner::ChooseSection()
2021-10-29 17:18:18 +03:00
btokarev
3ea347e562 0032551: Documentation - Novice user guide for OCCT Documentation
Added novice guide.
Improved structure of Tutorials & Samples.
2021-10-29 17:08:16 +03:00
dpasukhi
510d099d15 0028104: Data Exchange - Extract sub-assembly (XDE)
- Added getting and setting Material, VisMaterial and Props to XCAFDoc_Editor::Expand.
- Added XCAFDoc_Editor::Extract to transfer part to a new location
  - XCAFDoc_Editor::Extract allows to extract a part as a component or simply extract to an empty label with attached colors, layers, materials, vismaterials and props
- Added XCAFDoc_Editor::CloneMetaData to clone shape's attributes to new location
- Added XCAFDoc_Editor::CloneShapeLabel to clone shape to new document
- Added XCAFDoc_DocumentTool::Check*Tool methods to check an existing of an any tool
- Protected against creating a new label for non-existent tools via extract or expand process
2021-10-28 22:04:04 +03:00
ski
5bd54bef32 0024975: Improve of preprocessor directives in header files to be equal to the file name
Preprocessor directives were changed or created by function "check_headers" from script adm/upgrade.tcl (CR24816)
2021-10-27 21:00:02 +03:00
kgv
4f7ad5fb76 0032640: Coding Rules - fix misprints in GeomliteTest_API2dCommands.cxx 2021-10-27 20:58:18 +03:00
aml
f706c128c2 0032641: Coding - get rid of unused forward declarations [IGESAppli to LDOM] 2021-10-27 20:57:19 +03:00
asuraven
209ae313a5 0032031: Analyze Precise HLR behaviour in Draw/AIS
- Set "Algo" as default HLR algorithm in MFC HLR sample
2021-10-26 23:12:30 +03:00
knosulko
81f57d1135 0030046: Modeling Algorithms - Cannot find necessary projection of the curve
move algorithm of obtaining results from function gproject to method ProjLib_CompProjectedCurve::Perform;
fix tolerances in ProjLib_PrjResolve::ProjLib_PrjResolve;
new treatment of myMaxDist;
use extend bounds in approximation;
add test;
test case "bugs modalg_5 bug25980", "bugs modalg_7 bug24185" have been changed according to new behavior.
2021-10-26 23:10:34 +03:00
ifv
9923f08703 0032557: Modeling Data - Use of BRepBuilderAPI_NurbsConvert create 2d p-curves with gaps
GeomConvert/GeomConvert_1.cxx - method CheckAndSegment is added to adjust surface periodic boundaries
bug32557 - test is updated by new cases
2021-10-25 11:18:27 +03:00
aml
5b756182c2 0032630: Coding - get rid of unsused forward declarations [BinMDF to IFSelect] 2021-10-22 20:17:18 +03:00
kgv
5f69cfa70c 0032638: Draw Harness, ViewerTest - HTML input range misbehavior in WebAssembly
ViewerTest_EventManager - added tracking of EMSCRIPTEN_EVENT_FOCUSOUT event.
onWasmMouseCallback() has been adjusted to return FALSE for EMSCRIPTEN_EVENT_TARGET_WINDOW
target to avoid misbehavior of other HTML controls.

WNT_Window::ProcessMessage() now handles WM_SETFOCUS/WM_KILLFOCUS instead of WM_ACTIVATE to track focus changes.

AIS_ViewController::ProcessFocus() now redirects to AIS_ViewController::ResetViewInput() on focus loss.
This fixes issues when key action (like WASD navigation) keep working even after releasing key if window has been switched.
2021-10-22 19:58:16 +03:00
vro
19da974edc 0032632: Visualization, AIS_ViewCube - the class AIS_ViewCubeSensitive is hidden inside CXX file 2021-10-22 19:58:16 +03:00
kgv
bcb2a742a7 0032631: Draw Harness - add DRAWEXE.evalAsync() to WebAssembly 2021-10-22 19:58:16 +03:00
kgv
005caf39cf 0032633: Draw Harness - extend command incmesh to apply default visualization parameters
incmesh - added -prs option to use StdPrs_ToolTriangulatedShape::GetDeflection() as meshing parameters.
vdisplay, XDisplay - added -autoTriangulation option to manage meshing behavior before displaying a shape.
trinfo - added output of meshing parameters.
Fixed broken incmesh syntax usage in several test cases.
2021-10-22 19:58:15 +03:00
kgv
2c8c4b8086 0032629: Configuration, scripts - add USE_PTHREADS building option to wasm_build.bat 2021-10-22 19:58:15 +03:00
mpv
7e63845c9e 0026981: Application Framework - read a BinOcaf document from С++ stream sequentially
The current version of the document supports partial reading. So, as a result, the shapes section is dispersed into attributes and it becomes easy avoid any seekg call during the reading.
But this will work only in case whole document is opened. For partial reading seekg functions could be naturally called.
2021-10-22 19:58:15 +03:00
jgv
f8d8c3f2bc 0032623: [Regression] Modelling Algorithms - UnifySameDomain invalid result only in release mode
Correct local function ReconstructMissedSeam: use copy of existing pcurve for seam edge reconstruction to prevent possible corruption of another edges.
2021-10-20 20:06:30 +03:00
kgv
4e61131a1c 0032626: Samples - add Qt::WA_NativeWindow attribute to Qt IESample 2021-10-18 20:14:35 +03:00
kgv
4e2151f654 0032624: Configuration, genproj - add support for VS 2022 / vc143 2021-10-18 20:13:10 +03:00
dpasukhi
475da0f135 0032310: Data Exchange - Invalid STEP export/import of backslashes in names [Regression since OCCT 7.5.0]
Fixed a problem with handling slashes and apostrophes
Changed cleaning of the 'TEXT' fields of the step entity to direct order w/o removing operations
Changed converting text locale to covert before cleaning directives and specials symbols (all directives and sp. symbols encoded in ASCII[0-125] and haven't any differ with any locals)
Special case, when directives have two slashes before name changed to don't handle directives value and converts as is (combine two slashes as one and write, for example "\\X2\00C3" as "X2\00C3")
2021-10-15 19:52:25 +03:00
jgv
538700ffa2 0032619: [Regression] Modelling Algorithms - UnifySameDomain ignores shared face
Correct method ShapeUpgrade_UnifySameDomain::UnifyFaces: exclude free boundary edges from unification.
2021-10-15 19:50:25 +03:00
abulyche
eb78d737d4 0030747: Modeling Algorithms - 2d Curves concatenator doesn't properly process closed contours.
Corrected Geom2dConvert_CompCurveToBSplineCurve::Add in Geom2dConvert_CompCurveToBSplineCurve.cxx;
Added the test for this problem;
Corrected "gluing" curves in ProjLib_ProjectedCurve.cxx.
2021-10-14 20:19:22 +03:00
kgv
c1638a8db8 0032622: Draw Harness - writebrep "-version 3" is unrecognized
Fixed version range check.
Added description of -normals argument.
2021-10-14 20:17:11 +03:00
aml
0c9c466e9d CR32614 Coding - get rid of unsused forward declarations [Adaptor2d to GccAna]
Packages from Adaptor2d to GccAna are processed.
2021-10-12 20:11:16 +03:00
kgv
16f9b46dbb 0032612: Data Exchange, RWGltf_CafReader - lost hierarchy of two nested compounds
RWGltf_GltfJsonParser::gltfParseSceneNode() - prevent flattering of Scene nodes
(allow flattering only of Mesh nodes).

Added command XAutoNaming managing XCAFDoc_ShapeTool::SetAutoNaming().
Added comparisons with reference Xdump data to glTF tests.
2021-10-12 20:08:57 +03:00
kgv
34043fc845 0032613: Samples - glfw compilation error on Linux
GlfwOcctWindow - added cast to Aspect_XDisplay*.
Added auxiliary OCCT searching script as alternative to CMake config files.
2021-10-12 09:37:23 +03:00
ifv
56b495d93b 0032607: Modeling Algorithms - BOPAlgo_BOP returns incomplete result
IntPatch/IntPatch_ImpPrmIntersection.cxx - decreasing step for some conditions
tests/lowalgos/intss/bug32607 - test case added
2021-10-08 20:51:50 +03:00
vkuzin
96b92906de 0029405: Modeling Algorithms - Check normal define status in HLRBRep_Data
Fixed exception when trying to calculate line and edge normal in methods HLRBRep_Data::OrientOutLine and HLRBRep_Data::OrientOthEdge, added a check for the existence of the normal before subsequent calculations. A correct check for zero derivative, correction of floating point error and division by zero determinant directly in HLRBRep_EdgeFaceTool::CurvatureValue was set.
2021-10-08 20:51:13 +03:00
kgv
f1c209dc77 0032609: Visualization, Wasm_Window - handle mouse movements outside canvas element
Wasm_Window::ProcessMouseEvent() - removed redundant check on EMSCRIPTEN_EVENT_MOUSEUP event.
ViewerTest and WebGL sample - mouse movements are now tracked on window element
to allow tracking updates when mouse with clicked button is moved outside canvas element.
2021-10-08 20:26:22 +03:00
kgv
f9ae10ed21 0032604: Visualization, AIS_LightSource - improve dragging robustness 2021-10-08 20:24:43 +03:00
achesnok
956d91571c 0032591: Visualization, V3d_View - improve corner gradient
- Added new shader for correct Aspect_GradientFillMethod_Corner mode shading.
2021-10-08 20:22:22 +03:00
aml
c2064b60e7 0032603: Coding - get rid of unsused forward declarations
Packages from Adaptor2d to BRepMesh are processed.
2021-10-04 20:03:10 +03:00
kgv
eba0379cde 0032602: Configuration, genconf - reduce window height with empty error log
Font height is reduced to 1 for empty error labels is empty to win some space.
2021-10-04 19:54:22 +03:00
msv
41fc11b056 0032601: Foundation Classes - Poly_Connect hangs on the given incorrect triangulation 2021-10-04 19:53:12 +03:00
asuraven
0f05f21194 0032539: Modeling Algorithms - Parallelize BRepExtrema_DistShapeShape algorithm 2021-10-01 19:14:13 +03:00
dpasukhi
7d5e26eb2e 0032596: [REGRESSION] Data Exchange, STEP Reader - OCCT 7.6.0dev does not open file correctly
Fixed typo in the StepToTopoDS_TranslateFace.cxx after #29564 issue
2021-10-01 19:08:36 +03:00
btokarev
5c38397303 0032550: Documentation - Proofreading for "Tutorials and Samples -> Tutorial"
New images added for better representation of solid model;
Minor fixes for misprints and old classes;
Proofreading done.
2021-10-01 19:06:33 +03:00
jgv
ca65b1ae37 0032581: Modelling Algorithms - UnifySameDomain produces invalid result
1. Correct local function TransformPCurves of ShapeUpgrade_UnifySameDomain: take into account the case of seam edge.
2. Correct local function ReconstructMissedSeam of ShapeUpgrade_UnifySameDomain: use previously stored seam edge in some cases.
2021-09-30 19:43:06 +03:00
kgv
b4871a3b12 0032595: Documentation - revise "Build OCCT" structure to highlight CMake usage
"Building with CMake tool" subsection has been moved out from "Windows" to a dedicated top-level section.
genproj sections have been merged and restructured.
Added description of some new CMake configuration options.
Updated URL to 3rd-party components on Development Portal.
2021-09-30 19:41:47 +03:00
kgv
ff60d28357 0032597: Coding Rules, Wasm_Window - add missing setter for DevicePixelRatio property 2021-09-30 19:39:45 +03:00
aml
307fef1dcd 0032593: Documentation - get rid of unused file in the documentation. 2021-09-28 20:15:15 +03:00
abulyche
95c380d252 0030148: Modeling Algorithms - exception in BRepOffestAPI_MakePipe for some periodic BSpline spines
This problem was solved by fix for 0030597.
Added the non-regression test for this problem.
2021-09-28 20:12:06 +03:00
ifv
f277dcbbc0 0032557: Modeling Data - Use of BRepBuilderAPI_NurbsConvert create 2d p-curves with errors
BRepTools/BRepTools_NurbsConvertModification.cxx -
 Checking domain of 2dCurves if surfaces are periodic is improved

tests/bugs/moddata_3/bug32557 - test case added
2021-09-28 20:10:04 +03:00
ifv
af0cb16691 0032569: Modeling Algorithm - Section not found
IntPatch/IntPatch_WLineTool.cxx - adding control of maximal ratio of distances between 3 sequential points.
tests/bugs/modalg_7/bug32569 - new test case added
tests/lowalgos/intss/bug29972_1 test case is modified according new behavior of intersection algorithm
2021-09-28 20:06:09 +03:00
emv
f72c595119 0032578: Modeling Algorithms - Splitting face by set of edges fails
Update information about ON/IN sub-shapes for all touched faces when intersection with shapes of lower types (edges and vertices) complete.
Previously only the faces participating in the Face/Face intersection were updated.
2021-09-27 20:12:00 +03:00
kgv
3e9cb80644 0032590: Visualization, V3d_View - improve API for setting Image Based Lighting
Added method V3d_View::SetImageBasedLighting() for managing IBL.
OpenGl_View implementation has been revised to handle IBL updates in a more straightforward way,
2021-09-26 16:44:20 +03:00
achesnok
9af0d66b84 0031039: Visualization - add elliptical gradient background style
Added new elliptical gradient fill method and updated vbackground command.
Renamed enum values of Aspect_GradientFillMethod and defined aliases for old ones.
Changed draw mode in OpenGl_BackgroundArray from triangle-strip to GL_TRIANGLES.
2021-09-26 11:05:34 +03:00
kgv
3be25c1170 0032585: Data Exchange, RWGltf_CafWriter - include OCCT version 2021-09-24 18:34:45 +03:00
kgv
ea99d048d7 0032582: Configuration, genproj - make CSF_OPT_LIB64D configurable by genconf 2021-09-23 19:59:22 +03:00
kgv
c585f731eb 0032579: Draw Harness, ViewerTest - extend vbackground -cubemap syntax to configure sRGB flag
Command vbackground has been refactored to simplify logic and relax syntax.
Added -srgb argument to vbackground and vtexture commands.
2021-09-22 20:11:44 +03:00
kgv
c983176406 0032580: Data Exchange, STL - add option splitting nodes at sharp corners
Added Poly_MergeNodesTool tool for merging nodes within triangulation.
Added RWStl_Reader::MergeAngle() property managing merging behavior.
2021-09-22 20:09:48 +03:00
asemenov
5dd92c395a 0029478: Crash because bSplineSurfaceWithKnots is NULL.
Modified the method void RWStepGeom_RWBSplineSurfaceWithKnotsAndRationalBSplineSurface::ReadStep
Added processing B spline surface with knots and rational B spline surface with empty data in the name field
Added test
2021-09-20 20:03:49 +03:00
abulyche
296dbe8cc8 0031631: Modeling Algorithms - Invalid result of Pipe builder
Added the ability to operate the algorithm with different types of curves.
2021-09-18 17:07:06 +03:00
dpasukhi
812ee2c9be 0031388: Data Exchange - support kinematics data in STEP format
- add new STEP entities.
2021-09-17 20:08:51 +03:00
asuraven
92c1f9728e 0032552: Modeling Algorithms - BRepExtrema_DistShapeShape algorithm consumes too much memory
Used a new BRepExtrema_DistShapeShape::DistanceVertVert() function to replace DistanceMapMap() to calculate vertex/vertex distance
2021-09-17 20:07:40 +03:00
emv
b878139461 0032566: Modeling Algorithms - Incorrect result of offset operation in mode "Complete" join type "Intersection"
Before removal of the part make sure that it was not filled due to overlapping of opposite parts.
Improve procedure of checking for inverted edges by taking into account that the original edges may not be connected.

Correct test case offset/shape_type_i_c/YL5, as it was working incorrectly - some parts were missing.
2021-09-17 20:07:39 +03:00
kgv
5aa7b61083 0032236: Modeling Algorithms - Exception on calculation optimal bounding box
- BRepBndLib - added VOID box checks to AdjustFaceBox() method.
 - added the test
2021-09-17 20:07:39 +03:00
kgv
eee6a80a90 0032089: Visualization, TKOpenGl - support GL_EXT_sRGB extension to OpenGL ES 2.0 2021-09-17 20:07:39 +03:00
sshutina
58f2990bc5 0032461: Visualization - expensive call of glGetTexEnviv/glTexEnvi in each render of OpenGl_Text
- removed the call of glGetTexEnviv, glTexEnvi
 - replaced on the OpenGl_Sampler::applyGlobalTextureParams/resetGlobalTextureParams
 - added the method in OpenGl_Font returning first texture
2021-09-15 20:12:43 +03:00
akaftasev
7c6fecf9a8 0032330: Modeling Algorithms - Extend Offset algorithm with Progress Indicator and User Break
Add progress indicator to BRepOffset_MakeOffset::MakeOffsetShape().
2021-09-15 20:08:36 +03:00
kgv
13b36bb14f 0032567: Coding Rules - rename Graphic3d_TypeOfShadingModel values to include full enumeration name 2021-09-15 20:07:06 +03:00
ifv
e2421df543 0030422: Random behaviour of BRepAdaptor_CompCurve
BRepTools/BRepTools_WireExplorer.cxx - replace MapOfShape vmap by IndexedMapOfShape
to avoid random behavior of algorithm

bugs/moddata_3/bug30422 - new test case added
2021-09-15 20:07:06 +03:00
jgv
1e6b2065b5 0032561: Modelling Algorithms - UnifySameDomain does nothing while it is expected to union two pairs of faces
Correct method ShapeUpgrade_UnifySameDomain::UnifyFaces: when creating the Edge-Face map of initial shape, count each face only once.
2021-09-15 20:07:06 +03:00
kgv
e2d6f0e37a 0032423: Coding Rules - NSOpenGLContext deprecation warnings during compilation for macOS 10.14+
The warning has been suppressed for building TKOpenGl.
2021-09-15 20:07:05 +03:00
asuraven
9ae883970d 0032450: Modeling Algorithms - change BRepLib_CheckCurveOnSurface & GeomLib_CheckCurveOnSurface interfaces to adapters 2021-09-11 11:15:44 +03:00
asemenov
8019a482b5 0029233: Incorrect result of conversion to the STEP format.
Modified the method TopoDSToStep_MakeStepFace::Init
Added processing of degenerate toroidal surfaces, which are the base surfaces of offset surfaces
Added test
2021-09-10 20:24:53 +03:00
kgv
36d21f1a1a 0032565: Foundation Classes, OSD_FileSystem - expose interface for registering global protocols
Added methods OSD_FileSystem::AddDefaultProtocol()/::RemoveDefaultProtocol()
and fixed misleading description of OSD_FileSystemSelector::AddProtocol().
2021-09-10 20:24:52 +03:00
kgv
8a17a8bb45 0032540: RWGltf_CafReader - optional "scene" parameter encoded as mandatory
First scene is now loaded when default one is undefined.
2021-09-10 20:24:52 +03:00
sshutina
8dcb81ac82 0031337: Inspectors - user guide update
- Modifyed 3D view:
     Added the trihedron, view cube
     Removed the scene manipulation actions (Fit all isn't removed)
 - Added the new MessageView plugin to display content of Message_Report
 - DFBrowser plugin improvements:
     Added the  button to switch ON DumpJson in DFBrowser(OFF by default, for better performance)
     Renamed in DFBrowser "Property Panel" into "Property Panel (custom)
     Removed the selection controls
 - ShapeView plugin improvements:
     Property View content based on DumpJson (columns in tree view for properties are removed),
     Properties for TopoDS_Shape are displayed
 - VInspector plugin imrovements:
      Property View content based on DumpJson (columns in tree view for properties are removed),
      Properties for AIS_InteractiveContext and AIS_InteractiveObject are displayed
      Removed History panel in VInspector as not used
      Implemented the item and actions in VInspector for setting Lights in the view
2021-09-10 20:24:52 +03:00
kgv
cd4977383d 0032092: Visualization, TKService - Image_VideoRecorder writes garbage from Grayscale image
Image_VideoRecorder::writeVideoFrame(), added protection from API misuse.
2021-09-10 20:24:51 +03:00
kgv
801e67bc7b 0032564: Foundation Classes, OSD_CachedFileSystem - allow referring to non-default File System
Linked file system can be now customized within OSD_CachedFileSystem.
2021-09-10 20:24:51 +03:00
sshutina
7d7541ceeb 0032507: Visualization, TKOpenGl - topmost text disappears with Graphic3d_RTM_DEPTH_PEELING_OIT enabled 2021-09-10 20:24:51 +03:00
vro
e8ae1c42a8 0032531: Application Framework - There should be methods to get explanations of PCDM_StoreStatus and PCDM_ReaderStatus values
Documentation is added for PCDM_ReaderStatus enumeration.

Modified:
- PCDM_ReaderStatus.hxx: each value received a short explanation.
2021-09-10 20:24:51 +03:00
emv
74a53b82dc 0030206: Improve API of commands bbop and bapibop
0030620: Tests - perf/bop/buildfaces does not match description (broken)

Allow using meaningful parameters for the commands bbop and bapibop:
* common - for Common operation
* fuse - for Fuse operation
* cut - for Cut operation
* tuc/cut21 - for Cut21 operation
* section - for Section operation

Add description for the commands dealing with Boolean/GF/Split operations.
Validate arguments of these commands.

Correct test case perf/bop/buildfaces to perform GF execution in parallel and serial modes - compare the results.
2021-09-10 20:24:50 +03:00
emv
efac173377 0030151: Modeling Algorithms - Removal of the API level of old Boolean operations algorithm (BRepAlgo_BooleanOperation)
The following classes have been removed as obsolete:
- BRepAlgo_BooleanOperation
- BRepAlgo_Fuse
- BRepAlgo_Cut
- BRepAlgo_Common
- BRepAlgo_Section

The corresponding classes from BRepAlgoAPI package have to be used instead.

Draw commands:
- fuse
- cut
- common
- section/psection
have also been removed as obsolete.

The corresponding commands for modern Boolean operations algorithm (bfuse/bcut/bcommon/bsection) have to be used instead.

Adjustment of the test cases to use the commands for modern algorithm.
2021-09-10 20:24:50 +03:00
kgv
35ad04e78b 0032107: Data Exchange, RWGltf_CafReader - reading glTF document back loses sharing
RWGltf_CafWriter has been fixed to write shared Faces having a different style.
RWGltf_GltfJsonParser::gltfParsePrimArray() now tries to create a shared TopoDS_Face
from the same primitive array definition.

RWGltf_CafReader - improved name generation.
2021-09-10 20:22:59 +03:00
akaftasev
8ab0b859df 0030788: Modeling Algorithms - BRepAlgoAPI_Defeaturing does not propagate progress indicator to underlying algorithms
Added progress indicator to BRepAlgoAPI_Defeaturing
2021-09-08 19:14:11 +03:00
kgv
5e76328243 0032328: Missing include of TopoDS_Edge.hxx in ShapeUpgrade_UnifySameDomain.hxx 2021-09-07 20:03:29 +03:00
abulyche
41e2eed0fc 0030722: Modeling Algorithms - BRepExtrema_DistShapeShape computes wrong distances
Updated the math_DirectPolynomialRoots.cxx
Added the test case "bug30722"
Updated the command "b2dclassify" in the BOPTest_LowCommands.cxx
2021-09-07 20:01:40 +03:00
msv
a1ae05e173 0018170: Modeling Data - crash in TopExp_Explorer::Init if Clear was called after empty constructor
TopExp_Explorer::Clear() now sets myTop=-1 with align to TopExp_Explorer::Init() logic.
2021-09-05 23:13:27 +03:00
asuraven
f26ee38f2a 0029792: Add ::IsParallel method to GeomAPI_Extrema* classes
Add IsParallel() methods for classes:
- GeomAPI_ExtremaCurveCurve
- GeomAPI_ExtremaCurveSurface
- GeomAPI_ExtremaSurfaceSurface
2021-09-03 20:20:20 +03:00
ifv
4391df896c 0026269: Modeling Data - Analytical extrema does not take into account trimmed input data
Treatment of trimmed data is added
Extrema/Extrema_ExtCC.cxx

Test cases added
tests/lowalgos/extcc/bug26269_1
tests/lowalgos/extcc/bug26269_2

Test cases are modified according to new behavior of algorithm
2021-09-03 20:19:56 +03:00
asuraven
872a7e3a7e 0032485: Modeling Algorithms - Add Clone() function for adapters
Provide ShallowCopy() functions for adapters & evaluators of curves, 2d curves and surfaces. This will allow using copies of the same adapter in multi-thread calculations.
2021-09-03 20:19:56 +03:00
asuraven
82bee1621a 0031942: Modeling Algorithms - add possibility to abort the BRepExtrema_DistShapeShape algorithm
- Now available to interrupt the DRAW 'distmini' command by Ctrl/C
- Message_ProgressRange/Message_ProgressScope used in BRepExtrema_DistShapeShape::Perform() to provide user break
2021-09-03 20:19:56 +03:00
akaftasev
d03c08988c 0021264: Modeling Algorithms - Progress indicator for Boolean operations
Update BOP commands to use progress indicator
Deleted wrong usage of progress indicator from bop operations
Added UserBreak() method to break execution boolean operation if progress indicator is used
Added method AnalyzeProgress() to calculate steps of progress indicator
Introduce BOPAlgo_ParallelAlgo which has myRange as a field to be used in parallel vector.
Provide suitable way of keeping the progress steps of operations.
Give meaningful names to progress scopes.
Propagate progress indicator into deeper methods of BOA.
Add progress indicator to BOPAlgo_BuilderFace and BOPAlgo_WireSplitter, BOPAlgo_BuilderSolid and BOPAlgo_ShellSplitter
2021-09-03 20:19:55 +03:00
vro
632deee0b0 0032125: Application Framework, OCAF - need to have adequate message if document cannot be saved due to unrecognized format
A list of storage statuses (PCDM_StoreStatus) is extended for PCDM_SS_UnrecognizedFormat. It is set if
- extension of a document file name is not defined (the extension doesn't correspond to any declared file formats) or
- a storage driver is not found for the document storage format.

Modified:
CDF_StoreList.cxx: the mechanism of raising and catching exceptions is replaced by direct setting the status and error message for each particular error.
PCDM_StoreStatus.hxx: a new enumeration value is added - PCDM_SS_UnrecognizedFormat. Also, a short explanation is added to each enumeration value.
DDocStd_ApplicationCommands.cxx: processing of a new enumeration value by the draw-command.
XDEDRAW.cxx: processed a new enumeration value PCDM_SS_UnrecognizedFormat by saveDoc draw-command.

Deleted:
CDF_MetaDataDriverError.hxx: It is not used anywhere and it seems it will not be used by someone.
2021-09-03 20:19:55 +03:00
dpasukhi
9443cf8ec4 0032556: Data Exchange - A toroidal part of solid is corrupted while writing or reading STEP file
Fix STEP writing Wire for periodic surface
2021-09-03 20:19:54 +03:00
mkrylova
3016a39071 0032495: Coding rules - eliminate CLang UndefinedBehaviorSanitizer warnings
- fixed CLang UndefinedBehaviorSanitizer warnings
2021-09-03 20:19:54 +03:00
kgv
e21db5b80e 0030976: Configuration, CMake - Build failure with static FreeType dependency
Removed linkage with "freetype.lib" with help of pragma lib specific to msvc.
FreeType library should be configured as a normal external dependency via CSF_FreeType
by CMake and genproj, which is already done (information was duplicated).
2021-09-03 20:19:53 +03:00
kgv
e639e9bcdc 0032553: Configuration, CMake - unable to building with ActiveTcl
Removed linkage with "tcl8.6.lib" with help of pragma lib specific to msvc.
Tcl libraries should be configured as normal external dependencies via CSF_TclLibs
by CMake and genproj, which is already done (information was duplicated).
2021-09-03 20:19:53 +03:00
sshutina
0b1fd5909d 0031351: Inspectors - thread in DFBrowser removing
- DFBrowser_Thread and connected are removed from the package as obsolete
2021-09-03 20:19:52 +03:00
jgv
13584d1468 0032502: Modeling Algorithms - BOP wrong result on sphere and cylinder
Modifications in the method IntPatch_ALineToWLine::MakeWLine:
correct setting parameters to vertices on IntPatch_WLine curve.
2021-09-03 20:19:52 +03:00
kgv
c1b3ce202a 0032549: Configuration - fix misprint in adm/scripts/android_build.bat for Draco library name 2021-08-31 20:54:52 +03:00
kgv
ce83709ac9 0032546: Data Exchange, XCAF - mark material as defined XCAFDoc_VisMaterialPBR::IsDefined=true within default constructor
XCAFDoc_VisMaterialCommon and XCAFDoc_VisMaterialPBR default constructors now set IsDefined property to TRUE.
So that it is required to set IsDefined=false explicitly to create an undefined material,
which is done by XCAFDoc_VisMaterial constructor.

Existing application code shouldn't require any modifications in most cases
(IsDefined=true required before to setup material could be now removed).
2021-08-31 20:05:37 +03:00
kgv
19691a22fd 0032545: Configuration, CMake - add BUILD_FORCE_RelWithDebInfo option for generating VS project files with Debug info in Release mode 2021-08-31 19:53:33 +03:00
akaftasev
7e187d6b22 0028687: Offset for open wire is built with incorrect direction
Added new condition to exclude offsetting non closed part of circle as complete circle
2021-08-30 09:47:33 +03:00
akaftasev
55b5d19bd8 0028684: BRepOffsetAPI_MakeOffset produces wire with another orientation in compare with source wire
Added flag to reverse resulting shape, if it was reverse in BuildDomains() to bringing to the same direction as the original shape
2021-08-30 09:47:33 +03:00
kgv
8f70959571 0032464: Draw Harness, ViewerTest - rely on AIS_ViewController within vanimation command
Added AIS_ViewController::ObjectsAnimation() property
similar to AIS_ViewController::ViewAnimation() but designed for objects animation.
2021-08-27 19:11:44 +03:00
mkrylova
9dd8af261f 0032281: Visualization - add Select3D_SensitiveCylinder
- implemented Select3D_SensitiveCylinder class performing an analytical intersection with an untriangulated cone/cylinder
- added tests
2021-08-27 19:09:09 +03:00
kgv
8a77384b0c 0032403: Visualization - RayTracing renders all object as white color in view with white background
OpenGl_Caps::buffersOpaqueAlpha is now set to TRUE by default.
OpenGl_View::runPathtrace - fixed higlighting with PathTracing turned on and buffersOpaqueAlpha=true.
2021-08-27 19:08:14 +03:00
msv
45d498ef1f 0031514: Foundation Classes - Add Base64 encoding function
The class FSD_Base64Decoder has been renamed to FSD_Base64.
The new method FSD_Base64::Encode has been added.
The method Decode has been improved for performance.
2021-08-27 19:08:14 +03:00
dpasukhi
da80ff68f1 0031382: Data Exchange - BinXCAF should preserve length unit information
Possibility for adding LengthUnit info to XCAF document using special class XCAFDoc_LenghtUnit and XCAFDoc_LenghtUnitTool is implemented.
Package UnitsMethods is split: geom methods were placed to new file GeomConvert_Units which is in the toolkit TKXSBase, internal step scale factors was placed to StepData.
Updated UnitMethods to convert scale factor to different unit types.
Now, XSAlgo::XSAlgo_AlgoContainer is used to update unit info from static interface values.
New Draw command "XSetLengthUnit" and "XGetLengthUnit" for set or get XDE attribute.
Upgraded tests for STEP, IGES, OBJ, glTF, VRML formats to check area regressing with used unit.
Upgraded tests\de test cases to use any units in the "loop back" algorithms.
2021-08-20 20:30:11 +03:00
ifv
9592ae247b 0027457: Modeling - Raise exception if scaled transformation is used for shape location
Implementation of raising exception while using scale and mirror transformation in shape location
TopLoc/TopLoc_Location.hxx
TopoDS/TopoDS_Shape.hxx

Implementation of new tools for removing forbidden locations from shapes:
BRepTools/BRepTools_PurgeLocations.cxx
BRepTools/BRepTools_PurgeLocations.hxx
BRepTools/BRepTools.cxx
BRepTools/BRepTools.hxx

Draw commands for transforming shapes are corrected, new draw commands: purgeloc, checkloc added
BRepTest/BRepTest_BasicCommands.cxx

Fixing unstable test bug xde bug24759
StepToGeom/StepToGeom.cxx

All other C++ commits are modification of algorithms used mainly in import/export operations in order to allows these operations if shape locations contains scale and mirror transformations.

New test for command purgeloc added
tests/bugs/moddata_3/bug27457
tests/bugs/moddata_3/bug27457_1
tests/bugs/moddata_3/bug27457_2

Some test corrected according to modifications.
2021-08-20 20:18:06 +03:00
kgv
91428b468b 0032536: Configuration - extend adm/scripts with USE_DRACO option 2021-08-14 18:00:19 +03:00
knosulko
7b5f784419 0026979: Parabola curve intersection with variety of surfaces produces incorrect results.
Method Intf_Tool::ParabBox now properly estimates the number of segments for a 3D parabola.
Fix input arguments of called Bnd_Box::Get method in Intf_Tool::HyprBox method.
2021-08-13 20:43:47 +03:00
abulyche
715fcb5a92 0027884: Modeling Algorithms - Possible improvement for 2d classifier
Added the implementation of bndbox<->line and bndbox<->segment intersections for 2D to Bnd_Box2d
Added the speedup for 2d classification to BRepClass_Intersector.cxx
Added the test for our improvement
2021-08-13 20:22:41 +03:00
kgv
fceeb82917 0032533: Visualization, TKOpenGl - suppress error reported on Intel drivers due to OpenGL 4.5 specs violation
OpenGl_GlCore45 - removed a couple of FFP-related functions introduced by OpenGL 4.5 Compatible Profile, but not Core Profile.

OpenGl_GlFunctions::load() now tries to load a set of functions
from GL_ARB_robustness extension (having ARB suffix) to fill OpenGL 4.5 function table,
and from GL_ARB_indirect_parameters extension to fill missing items in OpenGL 4.6 function table on Intel drivers.
Warning message (trace level) is now reported instead of error in case of fallback usage.
2021-08-12 19:15:44 +03:00
kgv
11c23250dc 0032530: Data Exchange, RWGltf_CafWriter - add option merging Faces within the Part
Added RWGltf_CafWriter::ToMergeFaces() property disabled by default.
RWMesh_MaterialMap - fixed creation of texture folder within working dir ".".
XCAFDoc_VisMaterial::FillMaterialAspect() - added clamping of too small shininess values.

Added options -mergefaces and -splitindices16 to WriteGltf for new feature.
Added -systemCoordSys option to WriteGltf for consistency with WriteObj.
2021-08-12 19:12:23 +03:00
kgv
fd42e7645d 0032527: Data Exchange, RWGltf_CafWriter - make name format configurable
Added properties RWGltf_CafWriter::NodeNameFormat() and ::MeshNameFormat().
2021-08-12 19:07:52 +03:00
kgv
d9d75a845f 0032525: Data Exchange, RWGltf_CafReader - support KHR_draco_mesh_compression
Added new optional dependency - Draco library.
RWGltf_GltfJsonParser now detects KHR_draco_mesh_compression extension,
marks accessor being compressed and redirects to compressed buffer view.
RWGltf_TriangulationReader now handles decoding of buffer view compressed using Draco.

env.bat template for genproj has been modified to allow specifying dedicated folders
with debug versions of libraries (CSF_OPT_LIB64D / CSF_OPT_BIN64D) within custom.bat.
Removed unused CSF_FREETYPE from TKOpenGl.
2021-08-12 19:03:55 +03:00
kgv
aeef9e2c13 0032524: Data Exchange, RWGltf_CafWriter - avoid writing translucent metallic materials
RWGltf_GltfMaterialMap::DefineMaterial() and XCAFDoc_VisMaterial::ConvertToPbrMaterial()
now reset matallic factor to 0.0f in case of transparent color.
2021-08-12 18:59:54 +03:00
achesnok
45fc824bac 0031220: Visualization - remove internal field of viewer selector in context
- Removed myMainSel field from AIS_InteractiveContext and obtained this value from mgrSelector.
- Moved SelectMgr_ViewerSelector3d implementation into SelectMgr_ViewerSelector to get rid of redundant separation and extra DownCast's.
- Declared SelectMgr_ViewerSelector3d as deprecated.
2021-08-12 18:57:05 +03:00
kgv
f227f3dc96 0032523: Draw Harness, ViewerTest - vrepaint -continuous has no effect
ViewerTest_ContinuousRedrawer now explicitly invalidates V3d_View content
in addition to emitting window content redrawing request.

"vrepaint -continuous" now tries to avoid creation of dedicated thread
on Windows platform and relies on AIS_ViewController::SetContinuousRedraw().
2021-08-12 18:53:12 +03:00
achesnok
1b5eb2be23 0026083: Coding Rules - Poor design of Graphic3d_GraduatedTrihedron
- Made class Graphic3d_AxisAspect publicly nested in Graphic3d_GraduatedTrihedron.
- Removed public PtrView field from trihedron and obtained it from OpenGL_Workspace while rendering.
- Made CubicAxesCallback protected and provided corresponding getter/setter.
- Renamed AxisAspect() to AxisAspectAt().
2021-08-09 19:14:26 +03:00
mkrylova
27e64adb38 0032490: Data Exchange - provide OSD_FileSystem::OpenOStream() for output streams
- provided OSD_FileSystem::OpenOStream() for output streams
- replaced OSD_OpenStream() usage with OSD_FileSystem::DefaultFileSystem()
2021-08-04 20:13:20 +03:00
kgv
e93008abdd 0032518: Visualization - add AIS_InteractiveContext::SetDefaultDrawer() 2021-08-04 20:11:27 +03:00
jgv
1a75fcddae 0032470: Modeling Algorithms - BOP wrong result on sphere and box
Correct adjusting pcurves on periodic surfaces: take the middle point as a reference point.
2021-08-04 20:08:52 +03:00
kgv
286e9f13f3 0032508: Visualization - OpenGl_FrameBuffer::InitWrapper() should not fail on wrapping textured FBO
OpenGl_FrameBuffer::InitWrapper() now reads viewport from GL_VIEWPORT
and doesn't return error on GL_TEXTURE attachments.
OpenGl_FrameBuffer::Release() assertion is now skipped for wrapped FBOs.
2021-08-01 12:34:41 +03:00
kgv
32f86ef5a3 0032506: Visualization - add AIS_InteractiveContext::ObjectIterator() for iterating over objects in context 2021-07-31 13:14:05 +03:00
kgv
6054db8a29 0032482: Visualization - Object owner isn't removed from picked owner when object is removed
SelectMgr_ViewerSelector::RemoveSelectableObject() now removes object from picking results.
2021-07-31 13:11:27 +03:00
asuraven
bec59435e0 0032492: Coding - New warnings after integration fix for 27814 2021-07-27 14:51:05 +03:00
nds
4e993e4d0d 0027919: Visualization - support multiple transformation persistence groups within single presentation
Added transform persistence property to Graphic3d_Group and Select3D_SensitiveEntity.
SelectMgr_ViewerSelector, Graphic3d_Layer and OpenGl_Structure have been updated
to process per-group transform persistence within picking, ZFit and rendering.

Added zoomable state to Prs3d_ArrowAspect supported by PrsDim_Dimension.

Added gp_GTrsf::SetMat4(), opposite to gp_GTrsf::GetMat4().
2021-07-23 18:31:51 +03:00
mkrylova
ad3f20c684 0032455: Data Exchange - replace OSD_OpenStream() usage with OSD_FileSystem::DefaultFileSystem()
- replaced OSD_OpenStream() usage with OSD_FileSystem::DefaultFileSystem()
2021-07-23 18:28:23 +03:00
asuraven
000c21fa0c 0027814: Parallelize BRepCheck_Analyzer
Change BRepCheck_Analyzer::Perform algorithm from recursion to 'for' loop
Add parallelization to BRepCheck_Analyzer::Perform
Add '-parallel' option to checkshape command to use parallelization. Default mode is single-thread.

mutex as Handle
2021-07-23 18:15:55 +03:00
oan
f1c034f905 0032471: Mesh - Deflection of the triangulation is not recomputed for planar face
Method EstimateDeflection has been added to BRepLib in order to check and update value of deflection provided by Poly_Triangulation;
Introduction of Poly_TriangulationParameters intended to keep info about initial parameters of mesh stored by Poly_Triangulation;
BRepMesh stores user-specified parameters to Poly_Triangulation via Poly_TriangulationParameters;
Prefer initial parameters of mesh generator stored in Poly_Triangulation during check of mesh consistency.
2021-07-23 18:15:55 +03:00
mkrylova
a3b2aaefac 0032183: Visualization - implement AIS_LightSource::ProcessDragging() for rotating directional light
- Added sensitive sphere for a light source
- Implemented AIS_LightSource::ProcessDragging() interface for rotating directional light source
- Added possibility to turn on/off directional light source dragging
- Added test
2021-07-23 11:28:42 +03:00
emv
b7344f5d72 0032329: Modeling Algorithms - Refactoring of the BRepOffset_MakeOffset_1.cxx to decrease number of static methods
Refactoring of the BRepOffset_MakeOffset_1.cxx - Introduce local class BRepOffset_BuildOffsetFaces to compute splits of offset faces.

Change of tests is caused by the correction of the misprint in the code (incorrect input parameter for CheckEdgesCreatedByVertex method).
2021-07-23 11:28:42 +03:00
kgv
acab849d30 0032479: Application Framework - unnecessary API break within TDocStd_Application::Open()
Added aliases to Open() without theFilter argument for compatibility with old API.
2021-07-15 20:09:58 +03:00
oan
9ee9e5ec34 0032424: [Regression] Mesh - Slow triangulation of a simple shape.
Check links produced by splitting of an initial link by the middle point for MinSize requirement.
2021-07-15 20:05:10 +03:00
kgv
06d40093b7 0032121: Draw Harness, ViewerTest - implement -reset option for vlight command
vlight command has been revised to provide more friendly syntax.
Command now accepts light index or name as first argument.
Added arguments -enable/-disable for managing enabled state.
Added argument -reset to reset light parameters to default values.

V3d_Viewer::SetDefaultLights() now sets names "headlight" and "ambient" to created lights.
Graphic3d_TypeOfLightSource enumeration values have been renamed to avoid shortcuts.
Draw::Atof(), applied corrections to avoid explicit new/delete calls.
2021-07-12 20:50:25 +03:00
abulyche
cb7f92396f 0031047: Modeling Algorithms - BRepExtrema_DistShapeShape gives wrong result
Added map of edges to BrepClass_Edge
Added searching of vertices with high tolerance to BrepClass_Intersector.cxx
Added check for hitting a vertex with high tolerance
Added the creation of a segment for the correct work of the classifier
2021-07-09 19:16:14 +03:00
kgv
7b17aba789 0032473: Visualization, WNT_Window::ProcessMessage() - handle WM_TOUCH
WNT_Window::ProcessMessage() now redirects WM_TOUCH events to AIS_ViewController,
so that it is possible to use multitouch displays in Draw Harness on Windows platform.

_WIN32_WINNT in CMake configuration for MinGW has been raised from 0x0501 to 0x0601.
2021-07-09 19:14:39 +03:00
kgv
0f04bd99d0 0032475: Configuration, qmake - drop "-z defs" linker flag on macOS 2021-07-09 19:14:00 +03:00
jgv
d1b591e580 0031890: Modeling Algorithms - Invalid result of common fuse BOP. Intersection has failed.
Modify the method BOPTools_AlgoTools3D::DoSplitSEAMOnFace: correct processing closed non-periodic surfaces.
2021-07-09 19:14:00 +03:00
mpv
d5c71e2057 0031918: Application Framework - New binary format for fast reading part of OCAF document
Implementation of new format for quick reading and writing parts of the documents (sub-set of labels and sub-set of attributes). It consists in writing shapes and all their contents right in the TNaming_NamedShape attribute placement and skipping the shape section. New format 12 for Binary file types is assigned to this version.

Added PCDM_ReaderFilter class that could be used in Open methods of TDocStd_Application. If it is defined, it allows to read:
- into already opened document in append mode AppendMode_Protect (do not overwrite existing attributes) or AppendMode_Overwrite
- only specified sub-trees of the document using AddPath (const TCollection_AsciiString& theEntryToRead)
- only specified attributes using AddRead (const TCollection_AsciiString& theRead) where theRead could be "TDataStd_Name", for example
- to skip specified attributes read using AddSkipped (const TCollection_AsciiString& theSkipped) where theSkipped could be "TDF_Reference", for example

The current limitations:
- only in Bin format
- if shapes have in the document shared topology, loaded in "append" mode in different "load" operations, they will have no shared topology anymore

Modifications:
BinLDrivers and BinDrivers packages - modifications related to the quick part tree format flag usage, skipping shape section writing and adding labels sizes into the document to be able to pass labels during the reading quickly.
BinObjMgt_Persistent and BinObjMgt_Position - to add possibility to write directly into the stream some data just after the attribute. Before this record a data-size is recorded.
BinMXCAFDoc package modifications to write BinMXCAFDoc_LocationDriver location in the same way as shapes write location data right after the attribute (empty) data in this new format.
BinTools package: creation of ShapeReader and ShapeWriter classes with same root class ShapeSetBase with ShapeSet class. These classes allows to write/read shapes directly to the stream. If some object is already in the stream, write a reference - relative position of the duplicated object. The old format of documents is still supported by Bin_ToolsShapeSet class.
PCDM_ReaderFilter - Allows the user to create a reading filter. It contains algorithm to browse labels tree quickly, without usage of referencing by entry-strings.
TDocStd, CDF and some other packages are changed for supporting reading filters API and options.

Tests, documentation and upgrade information are also added for both issues: 31839 and 31918 related to this commit.
2021-07-09 19:13:59 +03:00
kgv
9e5e4c0c84 0032429: Coding - Warnings during compilation on macosx arm64 with option BUILD_Inspector:BOOL=ON - part 2 2021-07-06 16:46:31 +03:00
mkrylova
1f3c5058f2 0032389: Visualization, AIS_Axis - simple ray creation and displaying
- Added constructor to create axis by gp_Ax1
- Added possibility to display axis as ray
- Added function SetDisplayAspect to set required visualization parameters
2021-07-01 22:27:46 +03:00
mkrylova
9749af25ae 0032441: Draw Harness - command readstl doesn't print error message on failure
- added producing error message when passing an invalid file path
2021-07-01 22:26:10 +03:00
kgv
0770d850d6 0032465: Visualization, TKOpenGles - invalid enum on GL_RGBA16F initialization in Edge 92
GL_HALF_FLOAT_OES from OpenGL ES 2.0 extension
is now avoided within OpenGL ES 3.0+ context in favor of GL_HALF_FLOAT.

emscripten_webgl_enable_extension() is now called for all extensions
checked by OpenGl_Context::CheckExtension().
So far this doesn't solve any problem, but looks more logical and provisional.
2021-06-28 23:01:11 +03:00
kgv
16222b8cd2 0032463: Visualization - implement Image_AlienPixMap::Load() via emscripten_get_preloaded_image_data() 2021-06-27 17:32:27 +03:00
kgv
73dee81133 0032460: Coding Rules - eliminate CLang warning -Wunused-but-set-variable
Code has been adjusted to suppress -Wunused-but-set-variable warnings.

DRAWEXE.wasm, compiler flags have been moved to linker flags
to eliminiate -Wunused-command-line-argument warnings.
2021-06-24 23:47:45 +03:00
mkrylova
503374ad84 0032182: Visualization - add Select3D_SensitiveSphere
- created Select3D_SensitiveSphere class
- implemented interfaces for intersection methods
- added tests
2021-06-24 19:52:25 +03:00
kgv
c123c310df 0032459: Draw Harness, ViewerTest - fix description of vrenderparams -oit 2021-06-24 19:50:48 +03:00
kgv
91836c86eb 0032458: Draw Harness, ViewerTest - fix misprint in vaspects -drawSilhouette 2021-06-24 19:49:35 +03:00
asuraven
c9337e33a6 0029059: It is necessary to have a unique way of checking of the validity of the edge and its 2D curves
Add new class BRepLib_ValidateEdge to use for edge checking instead of functions:
- Validate() from BOPTools_AlgoTools.cxx
- Validate() from BRepCheck_Edge.cxx
- ShapeAnalysis_Edge::ComputeDeviation()
2021-06-24 19:47:49 +03:00
osa
51d4a4f9d0 0032390: Visualization, SelectMgr_FrustumBuilder - use camera instead of duplicated methods
Fix incorrect value of axis intersection with segment inside of SelectMgr_AxisIntersector::raySegmentDistance().
Move camera definition to base intersector (it is not possible to set it for axis intersector, is is not applicable).
Add method Graphic3d_Camera::SetIdentityOrientation() to set camera parameters to make current orientation matrix identity one.
Remove all matrices from selection intersectors and frustum builder and use camera instead of them.
Fix missed axis tests in vselect grid.
2021-06-22 11:17:39 +03:00
kgv
4db6d89bc6 0032429: Coding - Warnings during compilation on macosx arm64 with option BUILD_Inspector:BOOL=ON 2021-06-18 18:36:57 +03:00
kgv
690757a382 0032453: Documentation - nested multiline comments within BOPAlgo_CellsBuilder.hxx destroy Java wrapping 2021-06-18 18:35:43 +03:00
osa
168c27c69e 0032400: Visualization, TKIVtk - convert VTK camera to OCC
Add new interfaces GetEyePosition(), GetClippingRange(), GetAspectRatio() to IVTK_IView
Add ivtkviewparams command to print current parameters of view
Add ivtkcamera comand to print current camera parameters or manages camera parameters (set ortho or persp projection)
2021-06-18 18:34:02 +03:00
kgv
1790e9f28c 0032430: Coding Rules - eliminate CLang warning -Wdeprecated-copy
Introduced Standard_DELETE alias to C++11 feature "=delete".
2021-06-18 18:23:45 +03:00
bugmaster
42633ff642 0032156: Documentation, gendoc.tcl - wrong processing of 'mathjax' option 2021-06-18 18:23:45 +03:00
Natalia Ermolaeva
1aee888374 0032432: Inspectors - problems with tools test group
Adding __APPLE_ definition for libraries
2021-06-18 18:23:44 +03:00
2835 changed files with 75787 additions and 25573 deletions

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@@ -91,6 +91,16 @@ if (NOT DEFINED BUILD_RELEASE_DISABLE_EXCEPTIONS)
set (BUILD_RELEASE_DISABLE_EXCEPTIONS ON CACHE BOOL "${BUILD_RELEASE_DISABLE_EXCEPTIONS_DESCR}")
endif()
if (MSVC)
set (BUILD_FORCE_RelWithDebInfo OFF CACHE BOOL "${BUILD_FORCE_RelWithDebInfo_DESCR}")
else()
set (BUILD_FORCE_RelWithDebInfo OFF)
endif()
if (BUILD_FORCE_RelWithDebInfo)
set (CMAKE_CONFIGURATION_TYPES Release Debug CACHE INTERNAL "" FORCE)
endif()
# option to enable or disable use of precompiled headers
if (NOT DEFINED BUILD_USE_PCH)
set (BUILD_USE_PCH OFF CACHE BOOL "${BUILD_USE_PCH_DESCR}")
@@ -370,6 +380,7 @@ set (USE_FREEIMAGE OFF CACHE BOOL "${USE_FREEIMAGE_DESCR}")
set (USE_FFMPEG OFF CACHE BOOL "${USE_FFMPEG_DESCR}")
set (USE_OPENVR OFF CACHE BOOL "${USE_OPENVR_DESCR}")
set (USE_RAPIDJSON OFF CACHE BOOL "${USE_RAPIDJSON_DESCR}")
set (USE_DRACO OFF CACHE BOOL "${USE_DRACO_DESCR}")
set (USE_TBB OFF CACHE BOOL "${USE_TBB_DESCR}")
set (USE_EIGEN OFF CACHE BOOL "${USE_EIGEN_DESCR}")
@@ -650,8 +661,10 @@ endif()
if (CAN_USE_GLES2)
if (USE_GLES2)
add_definitions (-DHAVE_GLES2_EXT)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/egl")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/gles2")
if (NOT IOS)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/egl")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/gles2")
endif()
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EGL")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_GLES2")
@@ -716,6 +729,24 @@ else()
OCCT_CHECK_AND_UNSET ("INSTALL_RAPIDJSON")
endif()
# Draco library
# search for CSF_Draco variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_Draco CAN_USE_DRACO)
if (CAN_USE_DRACO)
if (USE_DRACO)
add_definitions (-DHAVE_DRACO)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/draco")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_DRACO")
OCCT_CHECK_AND_UNSET ("INSTALL_DRACO")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_DRACO")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_DRACO")
OCCT_CHECK_AND_UNSET ("INSTALL_DRACO")
endif()
# EIGEN
if (CAN_USE_EIGEN)
if (USE_EIGEN)

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@@ -328,6 +328,7 @@ n RWStepDimTol
n RWStepElement
n RWStepFEA
n RWStepGeom
n RWStepKinematics
n RWStepRepr
n RWStepShape
n RWStepVisual
@@ -347,6 +348,7 @@ n StepDimTol
n StepElement
n StepFEA
n StepGeom
n StepKinematics
n StepRepr
n StepSelect
n StepShape

4
adm/cmake/draco.cmake Normal file
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@@ -0,0 +1,4 @@
# Draco - a library for a lossy vertex data compression, used as extension to glTF format.
# https://github.com/google/draco
THIRDPARTY_PRODUCT("DRACO" "draco/compression/decode.h" "CSF_Draco" "")

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@@ -191,13 +191,13 @@ foreach (LIBRARY_NAME ${CSF_FFmpeg})
else()
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/${INSTALL_DIR_BIN}")
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/${INSTALL_DIR_BIN}i")
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component(3RDPARTY_FFMPEG_LIBRARY_ABS ${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}} REALPATH)

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@@ -75,6 +75,13 @@ if (USE_TK)
endif()
endif()
# Draco
if (USE_DRACO)
set (CSF_Draco "draco")
else()
set (CSF_Draco)
endif()
if (WIN32)
set (CSF_advapi32 "advapi32.lib")
set (CSF_gdi32 "gdi32.lib")

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@@ -40,6 +40,19 @@ elseif (MSVC)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHa")
endif()
if (MSVC)
# string pooling (GF), function-level linking (Gy)
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GF /Gy")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /GF /Gy")
if (BUILD_FORCE_RelWithDebInfo)
# generate debug info (Zi), inline expansion level (Ob1)
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi /Ob1")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /Zi /Ob1")
# generate debug info (debug), OptimizeReferences=true (OPT:REF), EnableCOMDATFolding=true (OPT:ICF)
set (CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /debug /OPT:REF /OPT:ICF")
endif()
endif()
# remove _WINDOWS flag if it exists
string (REGEX MATCH "/D_WINDOWS" IS_WINDOWSFLAG "${CMAKE_CXX_FLAGS}")
if (IS_WINDOWSFLAG)
@@ -123,7 +136,9 @@ if ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
# Optimize size of binaries
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,-s ${CMAKE_SHARED_LINKER_FLAGS}")
elseif(MINGW)
add_definitions(-D_WIN32_WINNT=0x0501)
add_definitions(-D_WIN32_WINNT=0x0601)
# _WIN32_WINNT=0x0601 (use Windows 7 SDK)
#set (CMAKE_SYSTEM_VERSION "6.1")
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")

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@@ -236,8 +236,13 @@ else()
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE} ${RESOURCE_FILES} ${${PROJECT_NAME}_MOC_FILES})
if (MSVC)
if (BUILD_FORCE_RelWithDebInfo)
set (aReleasePdbConf "Release")
else()
set (aReleasePdbConf)
endif()
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin\${OCCT_INSTALL_BIN_LETTER}/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug RelWithDebInfo
CONFIGURATIONS Debug ${aReleasePdbConf} RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
endif()

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@@ -38,6 +38,9 @@ set (BUILD_ENABLE_FPE_SIGNAL_HANDLER_DESCR
Corresponding environment variable (CSF_FPE) can be changed manually
in custom.bat/sh scripts without regeneration by CMake.")
set (BUILD_FORCE_RelWithDebInfo_DESCR
"Generate PDB files within normal Release build.")
set (BUILD_USE_PCH_DESCR
"Use precompiled headers to accelerate the build.
Precompiled headers are generated automatically by Cotire tool.")
@@ -176,6 +179,9 @@ set (USE_RAPIDJSON_DESCR
"Indicates whether RapidJSON product should be used in OCCT DataExchange
module for support of JSON-based formats like glTF")
set (USE_DRACO_DESCR
"Indicates whether Draco mesh decoding library should be used by glTF reader")
set (USE_EGL_DESCR
"Indicates whether EGL should be used in OCCT visualization
module instead of conventional OpenGL context creation APIs")

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@@ -56,36 +56,52 @@ lappend ::SYS_PRJNAME_LIST "Qt Creator (.pro)"
set aPrjIndex [lsearch $::SYS_PRJFMT_LIST $::PRJFMT]
set ::PRJNAME [lindex $::SYS_PRJNAME_LIST $aPrjIndex]
set ::CONFIG "Release"
set SYS_VS_LIST {}
set SYS_VC_LIST {}
set SYS_VCVARS_LIST {}
# detect installed Visual Studio 2017+ instances by running vswhere.exe
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] } {
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2017 (15, toolset v141)"
lappend ::SYS_VC_LIST "vc141"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] } {
if { ! [catch {exec vswhere.exe -version "\[15.0,15.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2017 (15, toolset v141) UWP"
lappend ::SYS_VC_LIST "vc141-uwp"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] } {
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset v142)"
lappend ::SYS_VC_LIST "vc142"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] } {
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset v142) UWP"
lappend ::SYS_VC_LIST "vc142-uwp"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] } {
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset ClangCL)"
lappend ::SYS_VC_LIST "vclang"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
lappend ::SYS_VCVARS_LIST "$res\\VC\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[17.0,17.99\]" -latest -requires Microsoft.VisualStudio.Workload.NativeDesktop -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2022 (17, toolset v143)"
lappend ::SYS_VC_LIST "vc143"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[17.0,17.99\]" -latest -requires Microsoft.VisualStudio.Workload.Universal -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2022 (17, toolset v143) UWP"
lappend ::SYS_VC_LIST "vc143-uwp"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[17.0,17.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] && "$res" != "" } {
lappend ::SYS_VS_LIST "Visual Studio 2022 (17, toolset ClangCL)"
lappend ::SYS_VC_LIST "vclang"
lappend ::SYS_VCVARS_LIST "$res\\VC\\Auxiliary\\Build\\vcvarsall.bat"
}
# detect installed Visual Studio instances from global environment
@@ -138,6 +154,13 @@ proc wokdep:gui:Close {} {
exit
}
proc wokdep:gui:configSuffix {} {
if { "$::CONFIG" == "Debug" } {
return "D"
}
return ""
}
proc wokdep:gui:SwitchConfig {} {
set ::PRJFMT [lindex $::SYS_PRJFMT_LIST [.myFrame.myPrjFrame.myPrjCombo current]]
set ::VCVER [lindex $::SYS_VC_LIST [.myFrame.myVsFrame.myVsCombo current]]
@@ -148,16 +171,15 @@ proc wokdep:gui:SwitchConfig {} {
set ::CSF_OPT_LIB64 {}
set ::CSF_OPT_BIN32 {}
set ::CSF_OPT_BIN64 {}
set ::CSF_OPT_LIB32D {}
set ::CSF_OPT_LIB64D {}
set ::CSF_OPT_BIN32D {}
set ::CSF_OPT_BIN64D {}
wokdep:gui:UpdateList
}
proc wokdep:gui:SwitchArch {} {
if { "$::ARCH" == "32" } {
wokdep:gui:Show32Bitness ::aRowIter
}
if { "$::ARCH" == "64" } {
wokdep:gui:Show64Bitness ::aRowIter
}
wokdep:gui:Show3264Bitness ::aRowIter
if { [llength [grid info .myFrame.mySave]] != 0 } {
grid forget .myFrame.mySave .myFrame.myClose
@@ -168,6 +190,16 @@ proc wokdep:gui:SwitchArch {} {
grid .myFrame.myClose -row $::aRowIter -column 6 -columnspan 2
}
# update label text and visibility
font create wokdep:gui:EmptyFont -size -1
proc wokdep:gui:SetLabelText {theLabel theText} {
set aFont TkDefaultFont
if { $theText == "" } {
set aFont wokdep:gui:EmptyFont
}
$theLabel configure -text $theText -font $aFont
}
proc wokdep:gui:UpdateList {} {
set anIncErrs {}
set anLib32Errs {}
@@ -227,6 +259,10 @@ proc wokdep:gui:UpdateList {} {
if { "$::HAVE_RAPIDJSON" == "true" } {
wokdep:SearchRapidJson anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_DRACO" == "true" } {
set aDummy {}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs aDummy aDummy "draco" "draco/compression/decode.h" "draco" {"draco"}
}
if {"$::BUILD_Inspector" == "true" } {
set ::CHECK_QT "true"
@@ -240,11 +276,28 @@ proc wokdep:gui:UpdateList {} {
wokdep:SearchJDK anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
.myFrame.myIncErrLbl configure -text [join $anIncErrs "\n"]
.myFrame.myLib32ErrLbl configure -text [join $anLib32Errs "\n"]
.myFrame.myLib64ErrLbl configure -text [join $anLib64Errs "\n"]
.myFrame.myBin32ErrLbl configure -text [join $anBin32Errs "\n"]
.myFrame.myBin64ErrLbl configure -text [join $anBin64Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myIncErrLbl [join $anIncErrs "\n"]
wokdep:gui:SetLabelText .myFrame.myIncErrLbl [join $anIncErrs "\n"]
wokdep:gui:SetLabelText .myFrame.myLib32_ErrLbl [join $anLib32Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myLib64_ErrLbl [join $anLib64Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myBin32_ErrLbl [join $anBin32Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myBin64_ErrLbl [join $anBin64Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myLib32D_ErrLbl [join $anLib32Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myLib64D_ErrLbl [join $anLib64Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myBin32D_ErrLbl [join $anBin32Errs "\n"]
wokdep:gui:SetLabelText .myFrame.myBin64D_ErrLbl [join $anBin64Errs "\n"]
# merge duplicates
set ::CSF_OPT_LIB32 [lsort -unique $::CSF_OPT_LIB32]
set ::CSF_OPT_LIB64 [lsort -unique $::CSF_OPT_LIB64]
set ::CSF_OPT_BIN32 [lsort -unique $::CSF_OPT_BIN32]
set ::CSF_OPT_BIN64 [lsort -unique $::CSF_OPT_BIN64]
set ::CSF_OPT_LIB32D [lsort -unique $::CSF_OPT_LIB32D]
set ::CSF_OPT_LIB64D [lsort -unique $::CSF_OPT_LIB64D]
set ::CSF_OPT_BIN32D [lsort -unique $::CSF_OPT_BIN32D]
set ::CSF_OPT_BIN64D [lsort -unique $::CSF_OPT_BIN64D]
}
proc wokdep:gui:BrowseVcVars {} {
@@ -270,34 +323,20 @@ proc wokdep:gui:AddIncPath {} {
}
}
proc wokdep:gui:AddLib32Path {} {
proc wokdep:gui:AddLibPath {} {
set aCfg [wokdep:gui:configSuffix]
set aResult [tk_chooseDirectory -title "Choose a directory"]
if { "$aResult" != "" } {
lappend ::CSF_OPT_LIB32 "$aResult"
lappend ::CSF_OPT_LIB${::ARCH}${aCfg} "$aResult"
wokdep:gui:UpdateList
}
}
proc wokdep:gui:AddLib64Path {} {
proc wokdep:gui:AddBinPath {} {
set aCfg [wokdep:gui:configSuffix]
set aResult [tk_chooseDirectory -title "Choose a directory"]
if { "$aResult" != "" } {
lappend ::CSF_OPT_LIB64 "$aResult"
wokdep:gui:UpdateList
}
}
proc wokdep:gui:AddBin32Path {} {
set aResult [tk_chooseDirectory -title "Choose a directory"]
if { "$aResult" != "" } {
lappend ::CSF_OPT_BIN32 "$aResult"
wokdep:gui:UpdateList
}
}
proc wokdep:gui:AddBin64Path {} {
set aResult [tk_chooseDirectory -title "Choose a directory"]
if { "$aResult" != "" } {
lappend ::CSF_OPT_BIN64 "$aResult"
lappend ::CSF_OPT_BIN${::ARCH}${aCfg} "$aResult"
wokdep:gui:UpdateList
}
}
@@ -310,34 +349,20 @@ proc wokdep:gui:RemoveIncPath {} {
wokdep:gui:UpdateList
}
proc wokdep:gui:RemoveLib32Path {} {
set aSelIndices [.myFrame.myLib32List curselection]
proc wokdep:gui:RemoveLibPath {} {
set aCfg [wokdep:gui:configSuffix]
set aSelIndices [.myFrame.myLib${::ARCH}${aCfg}_List curselection]
if { [llength $aSelIndices] != 0 } {
.myFrame.myLib32List delete [lindex $aSelIndices 0]
.myFrame.myLib${::ARCH}${aCfg}_List delete [lindex $aSelIndices 0]
}
wokdep:gui:UpdateList
}
proc wokdep:gui:RemoveLib64Path {} {
set aSelIndices [.myFrame.myLib64List curselection]
proc wokdep:gui:RemoveBinPath {} {
set aCfg [wokdep:gui:configSuffix]
set aSelIndices [.myFrame.myBin${::ARCH}${aCfg}_List curselection]
if { [llength $aSelIndices] != 0 } {
.myFrame.myLib64List delete [lindex $aSelIndices 0]
}
wokdep:gui:UpdateList
}
proc wokdep:gui:RemoveBin32Path {} {
set aSelIndices [.myFrame.myBin32List curselection]
if { [llength $aSelIndices] != 0 } {
.myFrame.myBin32List delete [lindex $aSelIndices 0]
}
wokdep:gui:UpdateList
}
proc wokdep:gui:RemoveBin64Path {} {
set aSelIndices [.myFrame.myBin64List curselection]
if { [llength $aSelIndices] != 0 } {
.myFrame.myBin64List delete [lindex $aSelIndices 0]
.myFrame.myBin${::ARCH}${aCfg}_List delete [lindex $aSelIndices 0]
}
wokdep:gui:UpdateList
}
@@ -347,109 +372,73 @@ proc wokdep:gui:ResetIncPath {} {
wokdep:gui:UpdateList
}
proc wokdep:gui:ResetLib32Path {} {
set ::CSF_OPT_LIB32 {}
proc wokdep:gui:ResetLibPath {} {
set ::CSF_OPT_LIB${::ARCH} {}
set ::CSF_OPT_LIB${::ARCH}D {}
set ::CSF_OPT_BIN${::ARCH} {}
set ::CSF_OPT_BIN${::ARCH}D {}
wokdep:gui:UpdateList
}
proc wokdep:gui:ResetLib64Path {} {
set ::CSF_OPT_LIB64 {}
wokdep:gui:UpdateList
}
proc wokdep:gui:ResetBin32Path {} {
set ::CSF_OPT_BIN32 {}
wokdep:gui:UpdateList
}
proc wokdep:gui:ResetBin64Path {} {
set ::CSF_OPT_BIN64 {}
wokdep:gui:UpdateList
}
proc wokdep:gui:Show32Bitness { theRowIter } {
proc wokdep:gui:Show3264Bitness { theRowIter } {
upvar $theRowIter aRowIter
if { [llength [grid info .myFrame.myLib64Lbl]] != 0 } {
grid forget .myFrame.myLib64Lbl .myFrame.myLib64List .myFrame.myLib64Scrl
grid forget .myFrame.myLib64Add .myFrame.myLib64Remove .myFrame.myLib64Clear .myFrame.myLib64ErrLbl
grid forget .myFrame.myBin64Lbl .myFrame.myBin64List .myFrame.myBin64Scrl
grid forget .myFrame.myBin64Add .myFrame.myBin64Remove .myFrame.myBin64Clear .myFrame.myBin64ErrLbl
set aArchOld ""
set aCfg [wokdep:gui:configSuffix]
if { "$::ARCH" == "32" } {
set aArchOld "64"
} else {
set aArchOld "32"
}
# Additional libraries (32-bit) search paths
grid .myFrame.myLib32Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
grid .myFrame.myLib32List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
grid .myFrame.myLib32Scrl -row $aRowIter -column 5 -rowspan 4
grid .myFrame.myLib32Add -row $aRowIter -column 6
incr aRowIter
#grid .myFrame.myLib32Edit -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myLib32Remove -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myLib32Clear -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myLib32ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
# Additional executables (32-bit) search paths
grid .myFrame.myBin32Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
grid .myFrame.myBin32List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
grid .myFrame.myBin32Scrl -row $aRowIter -column 5 -rowspan 4
grid .myFrame.myBin32Add -row $aRowIter -column 6
incr aRowIter
#grid .myFrame.myBin32Edit -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myBin32Remove -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myBin32Clear -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myBin32ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
}
proc wokdep:gui:Show64Bitness { theRowIter } {
upvar $theRowIter aRowIter
if { [llength [grid info .myFrame.myLib32Lbl]] != 0 } {
grid forget .myFrame.myLib32Lbl .myFrame.myLib32List .myFrame.myLib32Scrl
grid forget .myFrame.myLib32Add .myFrame.myLib32Remove .myFrame.myLib32Clear .myFrame.myLib32ErrLbl
grid forget .myFrame.myBin32Lbl .myFrame.myBin32List .myFrame.myBin32Scrl
grid forget .myFrame.myBin32Add .myFrame.myBin32Remove .myFrame.myBin32Clear .myFrame.myBin32ErrLbl
set aCfgOld "D"
if { "$::CONFIG" == "Debug" } { set aCfgOld "" }
set aDelArch ${aArchOld}${aCfg}
if { [llength [grid info .myFrame.myLib${aDelArch}_Lbl]] != 0 } {
grid forget .myFrame.myLib${aDelArch}_Lbl .myFrame.myLib${aDelArch}_List .myFrame.myLib${aDelArch}_Scrl
grid forget .myFrame.myLib${aDelArch}_Add .myFrame.myLib${aDelArch}_Remove .myFrame.myLib${aDelArch}_Clear .myFrame.myLib${aDelArch}_ErrLbl
grid forget .myFrame.myBin${aDelArch}_Lbl .myFrame.myBin${aDelArch}_List .myFrame.myBin${aDelArch}_Scrl
grid forget .myFrame.myBin${aDelArch}_Add .myFrame.myBin${aDelArch}_Remove .myFrame.myBin${aDelArch}_Clear .myFrame.myBin${aDelArch}_ErrLbl
}
set aDelCfg ${::ARCH}${aCfgOld}
if { [llength [grid info .myFrame.myLib${aDelCfg}_Lbl]] != 0 } {
grid forget .myFrame.myLib${aDelCfg}_Lbl .myFrame.myLib${aDelCfg}_List .myFrame.myLib${aDelCfg}_Scrl
grid forget .myFrame.myLib${aDelCfg}_Add .myFrame.myLib${aDelCfg}_Remove .myFrame.myLib${aDelCfg}_Clear .myFrame.myLib${aDelCfg}_ErrLbl
grid forget .myFrame.myBin${aDelCfg}_Lbl .myFrame.myBin${aDelCfg}_List .myFrame.myBin${aDelCfg}_Scrl
grid forget .myFrame.myBin${aDelCfg}_Add .myFrame.myBin${aDelCfg}_Remove .myFrame.myBin${aDelCfg}_Clear .myFrame.myBin${aDelCfg}_ErrLbl
}
# Additional libraries (64-bit) search paths
grid .myFrame.myLib64Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
set aNewCfg ${::ARCH}${aCfg}
# Additional libraries search paths
grid .myFrame.myLib${aNewCfg}_Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
grid .myFrame.myLib64List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
grid .myFrame.myLib64Scrl -row $aRowIter -column 5 -rowspan 4
grid .myFrame.myLib64Add -row $aRowIter -column 6
grid .myFrame.myLib${aNewCfg}_List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
grid .myFrame.myLib${aNewCfg}_Scrl -row $aRowIter -column 5 -rowspan 4
grid .myFrame.myLib${aNewCfg}_Add -row $aRowIter -column 6
incr aRowIter
#grid .myFrame.myLib64Edit -row $aRowIter -column 6
#grid .myFrame.myLib${aNewCfg}_Edit -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myLib64Remove -row $aRowIter -column 6
grid .myFrame.myLib${aNewCfg}_Remove -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myLib64Clear -row $aRowIter -column 6
grid .myFrame.myLib${aNewCfg}_Clear -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myLib64ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myLib${aNewCfg}_ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
# Additional executables (64-bit) search paths
grid .myFrame.myBin64Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
# Additional executables search paths
grid .myFrame.myBin${aNewCfg}_Lbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
grid .myFrame.myBin64List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
grid .myFrame.myBin64Scrl -row $aRowIter -column 5 -rowspan 4
grid .myFrame.myBin64Add -row $aRowIter -column 6
grid .myFrame.myBin${aNewCfg}_List -row $aRowIter -column 0 -rowspan 4 -columnspan 5
grid .myFrame.myBin${aNewCfg}_Scrl -row $aRowIter -column 5 -rowspan 4
grid .myFrame.myBin${aNewCfg}_Add -row $aRowIter -column 6
incr aRowIter
#grid .myFrame.myBin64Edit -row $aRowIter -column 6
#grid .myFrame.myBin${aNewCfg}_Edit -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myBin64Remove -row $aRowIter -column 6
grid .myFrame.myBin${aNewCfg}_Remove -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myBin64Clear -row $aRowIter -column 6
grid .myFrame.myBin${aNewCfg}_Clear -row $aRowIter -column 6
incr aRowIter
grid .myFrame.myBin64ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myBin${aNewCfg}_ErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
}
@@ -459,6 +448,7 @@ ttk::combobox .myFrame.myPrjFrame.myPrjCombo -values $SYS_PRJNAME_LIST -state
ttk::label .myFrame.myVsFrame.myVsLbl -text "Visual Studio configuration:" -padding {5 5 20 5}
ttk::combobox .myFrame.myVsFrame.myVsCombo -values $SYS_VS_LIST -state readonly -textvariable VSVER -width 40
ttk::combobox .myFrame.myVsFrame.myArchCombo -values { {32} {64} } -textvariable ARCH -state readonly -width 6
ttk::combobox .myFrame.myVsFrame.myConfigCombo -values { {Release} {Debug} } -textvariable CONFIG -state readonly -width 6
entry .myFrame.myVcEntry -textvariable VCVER -width 10
entry .myFrame.myVcVarsEntry -textvariable VCVARS -width 70
ttk::button .myFrame.myVcBrowseBtn -text "Browse" -command wokdep:gui:BrowseVcVars
@@ -495,6 +485,8 @@ ttk::label .myFrame.myChecks.myFFmpegLbl -text "Use FFmpeg"
#ttk::label .myFrame.myChecks.myOpenClLbl -text "Use OpenCL"
checkbutton .myFrame.myChecks.myRapidJsonCheck -offvalue "false" -onvalue "true" -variable HAVE_RAPIDJSON -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myRapidJsonLbl -text "Use RapidJSON"
checkbutton .myFrame.myChecks.myDracoCheck -offvalue "false" -onvalue "true" -variable HAVE_DRACO -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myDracoLbl -text "Use Draco"
checkbutton .myFrame.myChecks.myXLibCheck -offvalue "false" -onvalue "true" -variable HAVE_XLIB
ttk::label .myFrame.myChecks.myXLibLbl -text "Use X11 for windows drawing"
@@ -529,44 +521,84 @@ ttk::button .myFrame.myIncClear -text "Reset" -command wokdep:gui:ResetIncP
ttk::label .myFrame.myIncErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional libraries (32-bit) search paths
ttk::label .myFrame.myLib32Lbl -text "Additional libraries (32-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myLib32Scrl -command ".myFrame.myLib32List yview"
listbox .myFrame.myLib32List -listvariable CSF_OPT_LIB32 -width 80 -height 5 -yscrollcommand ".myFrame.myLib32Scrl set"
ttk::button .myFrame.myLib32Add -text "Add" -command wokdep:gui:AddLib32Path
ttk::button .myFrame.myLib32Edit -text "Edit"
ttk::button .myFrame.myLib32Remove -text "Remove" -command wokdep:gui:RemoveLib32Path
ttk::button .myFrame.myLib32Clear -text "Reset" -command wokdep:gui:ResetLib32Path
ttk::label .myFrame.myLib32ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
ttk::label .myFrame.myLib32_Lbl -text "Additional libraries (32-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myLib32_Scrl -command ".myFrame.myLib32_List yview"
listbox .myFrame.myLib32_List -listvariable CSF_OPT_LIB32 -width 80 -height 5 -yscrollcommand ".myFrame.myLib32_Scrl set"
ttk::button .myFrame.myLib32_Add -text "Add" -command wokdep:gui:AddLibPath
ttk::button .myFrame.myLib32_Edit -text "Edit"
ttk::button .myFrame.myLib32_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
ttk::button .myFrame.myLib32_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myLib32_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional debug libraries (32-bit) search paths
ttk::label .myFrame.myLib32D_Lbl -text "Additional debug libraries (32-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myLib32D_Scrl -command ".myFrame.myLib32D_List yview"
listbox .myFrame.myLib32D_List -listvariable CSF_OPT_LIB32D -width 80 -height 5 -yscrollcommand ".myFrame.myLib32D_Scrl set"
ttk::button .myFrame.myLib32D_Add -text "Add" -command wokdep:gui:AddLibPath
ttk::button .myFrame.myLib32D_Edit -text "Edit"
ttk::button .myFrame.myLib32D_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
ttk::button .myFrame.myLib32D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myLib32D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional libraries (64-bit) search paths
ttk::label .myFrame.myLib64Lbl -text "Additional libraries (64-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myLib64Scrl -command ".myFrame.myLib64List yview"
listbox .myFrame.myLib64List -listvariable CSF_OPT_LIB64 -width 80 -height 5 -yscrollcommand ".myFrame.myLib64Scrl set"
ttk::button .myFrame.myLib64Add -text "Add" -command wokdep:gui:AddLib64Path
ttk::button .myFrame.myLib64Edit -text "Edit"
ttk::button .myFrame.myLib64Remove -text "Remove" -command wokdep:gui:RemoveLib64Path
ttk::button .myFrame.myLib64Clear -text "Reset" -command wokdep:gui:ResetLib64Path
ttk::label .myFrame.myLib64ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
ttk::label .myFrame.myLib64_Lbl -text "Additional libraries (64-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myLib64_Scrl -command ".myFrame.myLib64_List yview"
listbox .myFrame.myLib64_List -listvariable CSF_OPT_LIB64 -width 80 -height 5 -yscrollcommand ".myFrame.myLib64_Scrl set"
ttk::button .myFrame.myLib64_Add -text "Add" -command wokdep:gui:AddLibPath
ttk::button .myFrame.myLib64_Edit -text "Edit"
ttk::button .myFrame.myLib64_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
ttk::button .myFrame.myLib64_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myLib64_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional debug libraries (64-bit) search paths
ttk::label .myFrame.myLib64D_Lbl -text "Additional debug libraries (64-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myLib64D_Scrl -command ".myFrame.myLib64D_List yview"
listbox .myFrame.myLib64D_List -listvariable CSF_OPT_LIB64D -width 80 -height 5 -yscrollcommand ".myFrame.myLib64D_Scrl set"
ttk::button .myFrame.myLib64D_Add -text "Add" -command wokdep:gui:AddLibPath
ttk::button .myFrame.myLib64D_Edit -text "Edit"
ttk::button .myFrame.myLib64D_Remove -text "Remove" -command wokdep:gui:RemoveLibPath
ttk::button .myFrame.myLib64D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myLib64D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional executables (32-bit) search paths
ttk::label .myFrame.myBin32Lbl -text "Additional executables (32-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myBin32Scrl -command ".myFrame.myBin32List yview"
listbox .myFrame.myBin32List -listvariable CSF_OPT_BIN32 -width 80 -height 5 -yscrollcommand ".myFrame.myBin32Scrl set"
ttk::button .myFrame.myBin32Add -text "Add" -command wokdep:gui:AddBin32Path
ttk::button .myFrame.myBin32Edit -text "Edit"
ttk::button .myFrame.myBin32Remove -text "Remove" -command wokdep:gui:RemoveBin32Path
ttk::button .myFrame.myBin32Clear -text "Reset" -command wokdep:gui:ResetBin32Path
ttk::label .myFrame.myBin32ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
ttk::label .myFrame.myBin32_Lbl -text "Additional executables (32-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myBin32_Scrl -command ".myFrame.myBin32_List yview"
listbox .myFrame.myBin32_List -listvariable CSF_OPT_BIN32 -width 80 -height 5 -yscrollcommand ".myFrame.myBin32_Scrl set"
ttk::button .myFrame.myBin32_Add -text "Add" -command wokdep:gui:AddBinPath
ttk::button .myFrame.myBin32_Edit -text "Edit"
ttk::button .myFrame.myBin32_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
ttk::button .myFrame.myBin32_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myBin32_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional debug executables (32-bit) search paths
ttk::label .myFrame.myBin32D_Lbl -text "Additional debug executables (32-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myBin32D_Scrl -command ".myFrame.myBin32D_List yview"
listbox .myFrame.myBin32D_List -listvariable CSF_OPT_BIN32D -width 80 -height 5 -yscrollcommand ".myFrame.myBin32D_Scrl set"
ttk::button .myFrame.myBin32D_Add -text "Add" -command wokdep:gui:AddBinPath
ttk::button .myFrame.myBin32D_Edit -text "Edit"
ttk::button .myFrame.myBin32D_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
ttk::button .myFrame.myBin32D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myBin32D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional executables (64-bit) search paths
ttk::label .myFrame.myBin64Lbl -text "Additional executables (64-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myBin64Scrl -command ".myFrame.myBin64List yview"
listbox .myFrame.myBin64List -listvariable CSF_OPT_BIN64 -width 80 -height 5 -yscrollcommand ".myFrame.myBin64Scrl set"
ttk::button .myFrame.myBin64Add -text "Add" -command wokdep:gui:AddBin64Path
ttk::button .myFrame.myBin64Edit -text "Edit"
ttk::button .myFrame.myBin64Remove -text "Remove" -command wokdep:gui:RemoveBin64Path
ttk::button .myFrame.myBin64Clear -text "Reset" -command wokdep:gui:ResetBin64Path
ttk::label .myFrame.myBin64ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
ttk::label .myFrame.myBin64_Lbl -text "Additional executables (64-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myBin64_Scrl -command ".myFrame.myBin64_List yview"
listbox .myFrame.myBin64_List -listvariable CSF_OPT_BIN64 -width 80 -height 5 -yscrollcommand ".myFrame.myBin64_Scrl set"
ttk::button .myFrame.myBin64_Add -text "Add" -command wokdep:gui:AddBinPath
ttk::button .myFrame.myBin64_Edit -text "Edit"
ttk::button .myFrame.myBin64_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
ttk::button .myFrame.myBin64_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myBin64_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional debug executables (64-bit) search paths
ttk::label .myFrame.myBin64D_Lbl -text "Additional debug executables (64-bit) search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myBin64D_Scrl -command ".myFrame.myBin64D_List yview"
listbox .myFrame.myBin64D_List -listvariable CSF_OPT_BIN64D -width 80 -height 5 -yscrollcommand ".myFrame.myBin64D_Scrl set"
ttk::button .myFrame.myBin64D_Add -text "Add" -command wokdep:gui:AddBinPath
ttk::button .myFrame.myBin64D_Edit -text "Edit"
ttk::button .myFrame.myBin64D_Remove -text "Remove" -command wokdep:gui:RemoveBinPath
ttk::button .myFrame.myBin64D_Clear -text "Reset" -command wokdep:gui:ResetLibPath
ttk::label .myFrame.myBin64D_ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Bottom
ttk::button .myFrame.mySave -text "Save" -command wokdep:SaveCustom
@@ -577,17 +609,22 @@ ttk::button .myFrame.myClose -text "Close" -command wokdep:gui:Close
grid .myFrame.myPrjFrame -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myPrjFrame.myPrjLbl -row 0 -column 0
grid .myFrame.myPrjFrame.myPrjCombo -row 0 -column 1
incr aRowIter
if { "$tcl_platform(platform)" == "windows" } {
incr aRowIter
grid .myFrame.myVsFrame -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myVsFrame.myVsLbl -row 0 -column 0
grid .myFrame.myVsFrame.myVsCombo -row 0 -column 1 -padx 5
grid .myFrame.myVsFrame.myArchCombo -row 0 -column 2
grid .myFrame.myVsFrame.myConfigCombo -row 0 -column 3
incr aRowIter
grid .myFrame.myVcEntry -row $aRowIter -column 0
grid .myFrame.myVcVarsEntry -row $aRowIter -column 1 -columnspan 4 -sticky w
grid .myFrame.myVcBrowseBtn -row $aRowIter -column 6
incr aRowIter
} else {
grid .myFrame.myVsFrame -row $aRowIter -column 4 -sticky w
grid .myFrame.myVsFrame.myConfigCombo -row 0 -column 0
incr aRowIter
}
#
@@ -627,8 +664,9 @@ grid .myFrame.myChecks.myQtLbl -row $aCheckRowIter -column 13 -sticky w
incr aCheckRowIter
grid .myFrame.myChecks.myFImageCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myFImageLbl -row $aCheckRowIter -column 1 -sticky w
grid .myFrame.myChecks.myTbbCheck -row $aCheckRowIter -column 2 -sticky e
grid .myFrame.myChecks.myTbbLbl -row $aCheckRowIter -column 3 -sticky w
grid .myFrame.myChecks.myDracoCheck -row $aCheckRowIter -column 2 -sticky e
grid .myFrame.myChecks.myDracoLbl -row $aCheckRowIter -column 3 -sticky w
if { "$::tcl_platform(platform)" == "windows" } {
grid .myFrame.myChecks.myD3dCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myD3dLbl -row $aCheckRowIter -column 5 -sticky w
@@ -658,6 +696,11 @@ if { "$::tcl_platform(platform)" == "windows" } {
incr aCheckRowIter
grid .myFrame.myChecks.myTbbCheck -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myTbbLbl -row $aCheckRowIter -column 13 -sticky w
incr aCheckRowIter
# Additional headers search paths
grid .myFrame.myIncLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
@@ -674,15 +717,8 @@ incr aRowIter
grid .myFrame.myIncErrLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
# Additional 32-bit search paths
if { "$ARCH" == "32" } {
wokdep:gui:Show32Bitness aRowIter
}
# Additional 64-bit search paths
if { "$ARCH" == "64" } {
wokdep:gui:Show64Bitness aRowIter
}
# Additional search paths
wokdep:gui:Show3264Bitness aRowIter
# Bottom section
grid .myFrame.mySave -row $aRowIter -column 4 -columnspan 2
@@ -698,6 +734,9 @@ bind .myFrame.myVsFrame.myVsCombo <<ComboboxSelected>> {
bind .myFrame.myVsFrame.myArchCombo <<ComboboxSelected>> {
wokdep:gui:SwitchArch
}
bind .myFrame.myVsFrame.myConfigCombo <<ComboboxSelected>> {
wokdep:gui:SwitchArch
}
.myFrame.mySrchEntry configure -validate all -validatecommand {
set ::PRODUCTS_PATH [file normalize "$::PRODUCTS_PATH_INPUT"]

View File

@@ -52,6 +52,10 @@ set CSF_OPT_LIB32 [list]
set CSF_OPT_LIB64 [list]
set CSF_OPT_BIN32 [list]
set CSF_OPT_BIN64 [list]
set CSF_OPT_LIB32D [list]
set CSF_OPT_LIB64D [list]
set CSF_OPT_BIN32D [list]
set CSF_OPT_BIN64D [list]
if { "$tcl_platform(pointerSize)" == "4" } {
set ARCH "32"
@@ -68,7 +72,10 @@ if { [info exists ::env(SHORTCUT_HEADERS)] } {
}
# fetch environment variables (e.g. set by custom.sh or custom.bat) and set them as tcl variables with the same name
set THE_ENV_VARIABLES {HAVE_TK HAVE_FREETYPE HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_OPENVR HAVE_OPENCL CHECK_QT4 CHECK_JDK HAVE_XLIB HAVE_RelWithDebInfo BUILD_Inspector}
set THE_ENV_VARIABLES { HAVE_TK HAVE_FREETYPE HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK \
HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_DRACO HAVE_OPENVR HAVE_OPENCL \
CHECK_QT4 CHECK_JDK HAVE_XLIB \
HAVE_RelWithDebInfo BUILD_Inspector }
foreach anEnvIter $THE_ENV_VARIABLES { set ${anEnvIter} "false" }
set HAVE_TK "true"
set HAVE_FREETYPE "true"
@@ -113,6 +120,35 @@ if { [info exists ::env(CSF_OPT_BIN64)] } {
set CSF_OPT_BIN64 [split "$::env(CSF_OPT_BIN64)" $::SYS_PATH_SPLITTER]
}
if { [info exists ::env(CSF_OPT_LIB32D)] } {
set CSF_OPT_LIB32D [split "$::env(CSF_OPT_LIB32D)" $::SYS_PATH_SPLITTER]
foreach aLibIter $::CSF_OPT_LIB32 {
set aPos [lsearch -exact $::CSF_OPT_LIB32D $aLibIter]
set ::CSF_OPT_LIB32D [lreplace $::CSF_OPT_LIB32D $aPos $aPos]
}
}
if { [info exists ::env(CSF_OPT_LIB64D)] } {
set CSF_OPT_LIB64D [split "$::env(CSF_OPT_LIB64D)" $::SYS_PATH_SPLITTER]
foreach aLibIter $::CSF_OPT_LIB64 {
set aPos [lsearch -exact $::CSF_OPT_LIB64D $aLibIter]
set ::CSF_OPT_LIB64D [lreplace $::CSF_OPT_LIB64D $aPos $aPos]
}
}
if { [info exists ::env(CSF_OPT_BIN32D)] } {
set CSF_OPT_BIN32D [split "$::env(CSF_OPT_BIN32D)" $::SYS_PATH_SPLITTER]
foreach aLibIter $::CSF_OPT_BIN32 {
set aPos [lsearch -exact $::CSF_OPT_BIN32D $aLibIter]
set ::CSF_OPT_BIN32D [lreplace $::CSF_OPT_BIN32D $aPos $aPos]
}
}
if { [info exists ::env(CSF_OPT_BIN64D)] } {
set CSF_OPT_BIN64D [split "$::env(CSF_OPT_BIN64D)" $::SYS_PATH_SPLITTER]
foreach aLibIter $::CSF_OPT_BIN64 {
set aPos [lsearch -exact $::CSF_OPT_BIN64D $aLibIter]
set ::CSF_OPT_BIN64D [lreplace $::CSF_OPT_BIN64D $aPos $aPos]
}
}
# Search header file in $::CSF_OPT_INC and standard paths
proc wokdep:SearchHeader {theHeader} {
# search in custom paths
@@ -313,6 +349,12 @@ proc wokdep:SearchStandardLibrary {theErrInc theErrLib32 theErrLib64 theErrBin32
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
set hasLib true
set aLibDPath [wokdep:SearchLib "$theCheckLib" "$anArchIter" "$aPath/libd"]
if { "$aLibDPath" != "" } {
lappend ::CSF_OPT_LIB${anArchIter}D "$aPath/libd"
lappend ::CSF_OPT_BIN${anArchIter}D "$aPath/bind"
}
break
}
}
@@ -1284,6 +1326,18 @@ proc wokdep:SaveCustom {} {
puts $aFile "rem Additional libraries (32-bit) search paths"
puts $aFile "set \"CSF_OPT_LIB32=$aStringLib32\""
set aStringLib32d [join $::CSF_OPT_LIB32D $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLib32d [regsub -all "$::PRODUCTS_PATH" $aStringLib32d "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional debug libraries (32-bit) search paths"
if { "$aStringLib32d" != "" && "$aStringLib32" != "" } {
puts $aFile "set \"CSF_OPT_LIB32D=$aStringLib32d;%CSF_OPT_LIB32%\""
} else {
puts $aFile "set \"CSF_OPT_LIB32D=$aStringLib32d\""
}
set aStringLib64 [join $::CSF_OPT_LIB64 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLib64 [regsub -all "$::PRODUCTS_PATH" $aStringLib64 "%PRODUCTS_PATH%"]
@@ -1292,6 +1346,18 @@ proc wokdep:SaveCustom {} {
puts $aFile "rem Additional libraries (64-bit) search paths"
puts $aFile "set \"CSF_OPT_LIB64=$aStringLib64\""
set aStringLib64d [join $::CSF_OPT_LIB64D $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLib64d [regsub -all "$::PRODUCTS_PATH" $aStringLib64d "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional debug libraries (64-bit) search paths"
if { "$aStringLib64d" != "" && "$aStringLib64" != "" } {
puts $aFile "set \"CSF_OPT_LIB64D=$aStringLib64d;%CSF_OPT_LIB64%\""
} else {
puts $aFile "set \"CSF_OPT_LIB64D=$aStringLib64d\""
}
set aStringBin32 [join $::CSF_OPT_BIN32 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin32 [regsub -all "$::PRODUCTS_PATH" $aStringBin32 "%PRODUCTS_PATH%"]
@@ -1300,6 +1366,18 @@ proc wokdep:SaveCustom {} {
puts $aFile "rem Additional (32-bit) search paths"
puts $aFile "set \"CSF_OPT_BIN32=$aStringBin32\""
set aStringBin32d [join $::CSF_OPT_BIN32D $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin32d [regsub -all "$::PRODUCTS_PATH" $aStringBin32d "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional debug (32-bit) search paths"
if { "$aStringBin32d" != "" && "$aStringBin32" != "" } {
puts $aFile "set \"CSF_OPT_BIN32D=$aStringBin32d;%CSF_OPT_BIN32%\""
} else {
puts $aFile "set \"CSF_OPT_BIN32D=$aStringBin32d\""
}
set aStringBin64 [join $::CSF_OPT_BIN64 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin64 [regsub -all "$::PRODUCTS_PATH" $aStringBin64 "%PRODUCTS_PATH%"]
@@ -1308,6 +1386,18 @@ proc wokdep:SaveCustom {} {
puts $aFile "rem Additional (64-bit) search paths"
puts $aFile "set \"CSF_OPT_BIN64=$aStringBin64\""
set aStringBin64d [join $::CSF_OPT_BIN64D $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin64d [regsub -all "$::PRODUCTS_PATH" $aStringBin64d "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional debug (64-bit) search paths"
if { "$aStringBin64d" != "" && "$aStringBin64" != "" } {
puts $aFile "set \"CSF_OPT_BIN64D=$aStringBin64d;%CSF_OPT_BIN64%\""
} else {
puts $aFile "set \"CSF_OPT_BIN64D=$aStringBin64d\""
}
close $aFile
} else {
set aCustomFilePath "./custom.sh"
@@ -1349,6 +1439,18 @@ proc wokdep:SaveCustom {} {
puts $aFile "# Additional libraries ($::ARCH-bit) search paths"
puts $aFile "export CSF_OPT_LIB$::ARCH=\"[set aStringLib]\""
set aStringLibD [join [set ::CSF_OPT_LIB${::ARCH}D] $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLibD [regsub -all "$::PRODUCTS_PATH" $aStringLibD "\${PRODUCTS_PATH}"]
}
puts $aFile ""
puts $aFile "# Additional debug libraries ($::ARCH-bit) search paths"
if { "$aStringLibD" != "" && "$aStringLib" != "" } {
puts $aFile "export CSF_OPT_LIB${::ARCH}D=\"[set aStringLibD]:\$CSF_OPT_LIB${::ARCH}\""
} else {
puts $aFile "export CSF_OPT_LIB${::ARCH}D=\"[set aStringLibD]\""
}
set aStringBin [join [set ::CSF_OPT_BIN$::ARCH] $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin [regsub -all "$::PRODUCTS_PATH" $aStringBin "\${PRODUCTS_PATH}"]
@@ -1357,6 +1459,18 @@ proc wokdep:SaveCustom {} {
puts $aFile "# Additional ($::ARCH-bit) search paths"
puts $aFile "export CSF_OPT_BIN$::ARCH=\"[set aStringBin]\""
set aStringBinD [join [set ::CSF_OPT_BIN${::ARCH}D] $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBinD [regsub -all "$::PRODUCTS_PATH" $aStringBinD "\${PRODUCTS_PATH}"]
}
puts $aFile ""
puts $aFile "# Additional debug ($::ARCH-bit) search paths"
if { "$aStringBinD" != "" && "$aStringBin" != "" } {
puts $aFile "export CSF_OPT_BIN${::ARCH}D=\"[set aStringBinD]:\$CSF_OPT_BIN${::ARCH}\""
} else {
puts $aFile "export CSF_OPT_BIN${::ARCH}D=\"[set aStringBinD]\""
}
close $aFile
}
puts "Configuration saved to file '$aCustomFilePath'"
@@ -1394,6 +1508,27 @@ proc wokdep:SaveCustom {} {
puts $aFile "INCLUDEPATH += \"${anIncPath}\""
}
puts $aFile ""
puts $aFile "CONFIG(debug, debug|release) {"
puts $aFile " # Additional debug libraries search paths"
foreach aLibPath [set ::CSF_OPT_LIB${::ARCH}D] {
if { "$::PRODUCTS_PATH" != "" } {
set aLibPath [regsub -all "$::PRODUCTS_PATH" $aLibPath "\$\$\{PRODUCTS_PATH\}"]
}
puts $aFile " LIBS += -L\"${aLibPath}\""
}
if { "$::tcl_platform(platform)" == "windows" } {
puts $aFile ""
puts $aFile " # Additional debug DLLs search paths"
foreach aDllPath [set ::CSF_OPT_BIN${::ARCH}D] {
if { "$::PRODUCTS_PATH" != "" } {
set aDllPath [regsub -all "$::PRODUCTS_PATH" $aDllPath "\$\$\{PRODUCTS_PATH\}"]
}
puts $aFile " LIBS += -L\"${aDllPath}\""
}
}
puts $aFile "}"
puts $aFile ""
puts $aFile "# Additional libraries search paths"
foreach aLibPath [set ::CSF_OPT_LIB$::ARCH] {

View File

@@ -237,8 +237,10 @@ proc gendoc {args} {
}
} elseif {$arg_n == "s"} {
if { [ lsearch $args_names "pdf" ] != -1 } {
puts "Warning: search is not used with PDF and will be ignored."
continue
}
if {$args_values(s) != "NULL"} {
set SEARCH_MODE $args_values(s)
} else {
@@ -247,16 +249,16 @@ proc gendoc {args} {
}
} elseif {$arg_n == "mathjax"} {
if { [ lsearch $args_names "pdf" ] != -1 } {
set possible_mathjax_loc $args_values(mathjax)
if {[file exist [file join $possible_mathjax_loc $mathjax_js_name]]} {
set MATHJAX_LOCATION $args_values(mathjax)
puts "$MATHJAX_LOCATION"
} else {
puts "Warning: $mathjax_js_name is not found in $possible_mathjax_loc."
puts " MathJax will be used from $MATHJAX_LOCATION"
}
puts "Warning: MathJax is not used with PDF and will be ignored."
}
set possible_mathjax_loc $args_values(mathjax)
if {[file exist [file join $possible_mathjax_loc $mathjax_js_name]]} {
set MATHJAX_LOCATION $args_values(mathjax)
puts "$MATHJAX_LOCATION"
} else {
puts "Warning: MathJax is not used with pdf and will be ignored."
puts "Warning: $mathjax_js_name is not found in $possible_mathjax_loc."
puts " MathJax will be used from $MATHJAX_LOCATION"
}
} else {
puts "\nWrong argument: $arg_n"

View File

@@ -260,7 +260,7 @@ proc genAllResources { theSrcDir } {
# Wrapper-function to generate VS project files
proc genproj {theFormat args} {
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "vc142" "vclang" "cbp" "xcd" "pro"}
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "vc142" "vc143" "vclang" "cbp" "xcd" "pro"}
set aSupportedPlatforms { "wnt" "uwp" "lin" "mac" "ios" "qnx" }
set isHelpRequire false
@@ -324,6 +324,7 @@ proc genproj {theFormat args} {
vc14 - Visual Studio 2015
vc141 - Visual Studio 2017
vc142 - Visual Studio 2019
vc143 - Visual Studio 2022
vclang - Visual Studio with ClangCL toolset
cbp - CodeBlocks
xcd - XCode
@@ -560,6 +561,7 @@ proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl theSolution }
"vc14" -
"vc141" -
"vc142" -
"vc143" -
"vclang" { OS:MKVC $anOutDir $aModules $aTools $theSolution $theFormat $isUWP}
"cbp" { OS:MKCBP $anOutDir $aModules $theSolution $thePlatform $theCmpl }
"xcd" {
@@ -1014,8 +1016,8 @@ proc osutils:vcsolution:header { vcversion } {
append var \
"Microsoft Visual Studio Solution File, Format Version 12.00\n" \
"# Visual Studio 2013\n"
} elseif { "$vcversion" == "vc14" || "$vcversion" == "vc141" ||
"$vcversion" == "vc142" || "$vcversion" == "vclang" } {
} elseif { "$vcversion" == "vc14" || "$vcversion" == "vc141" ||
"$vcversion" == "vc142" || "$vcversion" == "vc143" || "$vcversion" == "vclang" } {
append var \
"Microsoft Visual Studio Solution File, Format Version 12.00\n" \
"# Visual Studio 14\n"
@@ -1290,6 +1292,9 @@ proc osutils:vcproj:readtemplate {theVcVer isUWP isExec} {
} elseif { $theVcVer == "vc142" } {
set aVCRTVer "vc14"
set aToolset "v142"
} elseif { $theVcVer == "vc143" } {
set aVCRTVer "vc14"
set aToolset "v143"
} elseif { $theVcVer == "vclang" } {
set aVCRTVer "vc14"
set aToolset "ClangCL"
@@ -1447,6 +1452,9 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap theRelease} {
if { "$::HAVE_LIBLZMA" == "true" } {
set aLibsMap(CSF_LIBLZMA) "liblzma"
}
if { "$::HAVE_DRACO" == "true" } {
set aLibsMap(CSF_Draco) "draco"
}
if { "$::HAVE_OPENVR" == "true" } {
set aLibsMap(CSF_OpenVR) "openvr_api"
}

View File

@@ -43,15 +43,15 @@ win32 {
QMAKE_CXXFLAGS += -fexceptions
QMAKE_CXXFLAGS += -fvisibility=default
DEFINES += OCC_CONVERT_SIGNALS
gcc {
QMAKE_LFLAGS += -Wl,-z,defs
}
mac {
iphoneos {
QMAKE_IOS_DEPLOYMENT_TARGET = 8.0
} else {
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.14
}
} else:gcc {
# ask linker to report missing library dependencies
QMAKE_LFLAGS += -Wl,-z,defs
}
}
!CONFIG(debug, debug|release) {

View File

@@ -13,6 +13,7 @@ rem Paths to 3rd-party tools and libraries
set "anNdkPath="
set "aFreeType="
set "aRapidJson="
set "aDraco="
rem Build stages to perform
set "toCMake=1"
@@ -34,7 +35,9 @@ set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
set "USE_FREETYPE=ON"
set "USE_RAPIDJSON=OFF"
set "USE_DRACO=OFF"
rem Archive tool
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
@@ -138,6 +141,9 @@ echo Start building OCCT for %aPlatformAndCompiler%, API level %anApi%>> %aLogFi
pushd "%aWorkDir%"
set "aFreeTypeLibName=libfreetype.so"
if exist "%aFreeType%/libs/%anAbi%/libfreetype.a" ( set "aFreeTypeLibName=libfreetype.a" )
set "aTimeZERO=%TIME%"
if ["%toCMake%"] == ["1"] (
echo Configuring OCCT for Android %anAbi%, API level %anApi%...
@@ -162,14 +168,19 @@ if ["%toCMake%"] == ["1"] (
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
-D USE_FREETYPE:BOOL="%USE_FREETYPE%" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="%aFreeType%/libs/%anAbi%" ^
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/libfreetype.so" ^
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/%aFreeTypeLibName%" ^
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
-D USE_DRACO:BOOL="%USE_DRACO%" ^
-D 3RDPARTY_DRACO_DIR:PATH="%aDraco%" ^
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="%aDraco%/include" ^
-D 3RDPARTY_DRACO_LIBRARY_DIR_draco:PATH="%aDraco%/libs/%anAbi%" ^
"%aCasSrc%"
if errorlevel 1 (

View File

@@ -6,6 +6,7 @@ rem set "PATH=c:\CMake\bin;%PATH%"
rem set "anNdkPath=c:/android-ndk-r12"
rem set "aFreeType=c:/freetype-2.7.1-android"
rem set "aRapidJson=c:/rapidjson-1.1.0"
rem set "aDraco=c:/draco-1.4.1-android"
rem Uncomment to customize building steps
rem set "aBuildRoot=%~dp0..\..\work"
@@ -28,4 +29,5 @@ rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
rem set USE_RAPIDJSON=ON
rem set "USE_RAPIDJSON=ON"
rem set "USE_DRACO=ON"

View File

@@ -22,6 +22,7 @@ rem set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
rem set BUILD_WITH_DEBUG=OFF
rem set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
rem set BUILD_USE_PCH=OFF
rem set BUILD_FORCE_RelWithDebInfo=OFF
rem Use semicolon-separated list of toolkits if you want to disable all modules
rem and build only some toolkits.
@@ -42,5 +43,6 @@ rem set USE_FFMPEG=OFF
rem set USE_FREEIMAGE=OFF
rem set USE_GLES2=OFF
rem set USE_RAPIDJSON=OFF
rem set USE_DRACO=OFF
rem set USE_TBB=OFF
rem set USE_VTK=OFF

View File

@@ -35,6 +35,7 @@ FREETYPE_DIR="$OCCT3RDPARTY/freetype-2.7.1"
#USE_FREEIMAGE=OFF
#USE_GLES2=OFF
#USE_RAPIDJSON=OFF
#USE_DRACO=OFF
#USE_TBB=OFF
#USE_VTK=OFF

View File

@@ -24,6 +24,7 @@ set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
set BUILD_WITH_DEBUG=OFF
set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
set BUILD_USE_PCH=OFF
set BUILD_FORCE_RelWithDebInfo=OFF
set BUILD_MODULE_ApplicationFramework=ON
set BUILD_MODULE_DataExchange=ON
@@ -37,6 +38,7 @@ set USE_FFMPEG=OFF
set USE_FREEIMAGE=OFF
set USE_GLES2=OFF
set USE_RAPIDJSON=OFF
set USE_DRACO=OFF
set USE_TBB=OFF
set USE_VTK=OFF
@@ -70,12 +72,14 @@ cmake -G "%arch_compile%" ^
-D BUILD_WITH_DEBUG:BOOL=%BUILD_WITH_DEBUG% ^
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=%BUILD_ENABLE_FPE_SIGNAL_HANDLER% ^
-D BUILD_USE_PCH:BOOL=%BUILD_USE_PCH% ^
-D BUILD_FORCE_RelWithDebInfo:BOOL=%BUILD_FORCE_RelWithDebInfo% ^
-D INSTALL_DIR:PATH="%INSTALL_DIR%" ^
-D USE_D3D:BOOL=%USE_D3D% ^
-D USE_FFMPEG:BOOL=%USE_FFMPEG% ^
-D USE_FREEIMAGE:BOOL=%USE_FREEIMAGE% ^
-D USE_GLES2:BOOL=%USE_GLES2% ^
-D USE_RAPIDJSON:BOOL=%USE_RAPIDJSON% ^
-D USE_DRACO:BOOL=%USE_DRACO% ^
-D USE_TBB:BOOL=%USE_TBB% ^
-D USE_VTK:BOOL=%USE_VTK% ^
"%SrcRoot%"

View File

@@ -40,6 +40,7 @@ USE_FFMPEG=OFF
USE_FREEIMAGE=OFF
USE_GLES2=OFF
USE_RAPIDJSON=OFF
USE_DRACO=OFF
USE_TBB=OFF
USE_VTK=OFF
AUX_ARGS=
@@ -79,6 +80,7 @@ cmake -G "Unix Makefiles" \
-D USE_FREEIMAGE:BOOL=$USE_FREEIMAGE \
-D USE_GLES2:BOOL=$USE_GLES2 \
-D USE_RAPIDJSON:BOOL=$USE_RAPIDJSON \
-D USE_DRACO:BOOL=$USE_DRACO \
-D USE_TBB:BOOL=$USE_TBB \
-D USE_VTK:BOOL=$USE_VTK \
$AUX_ARGS "$SrcRoot"

View File

@@ -17,6 +17,7 @@ export aBuildRoot=work
export aFreeType=
export aFreeImage=
export aRapidJson=
export aDraco=
# build stages to perform
export toSimulator=0
@@ -34,8 +35,10 @@ export BUILD_Visualization=ON
export BUILD_ApplicationFramework=ON
export BUILD_DataExchange=ON
export USE_FREETYPE=ON
export USE_FREEIMAGE=OFF
export USE_RAPIDJSON=OFF
export USE_DRACO=OFF
export IPHONEOS_DEPLOYMENT_TARGET=8.0
export anAbi=arm64
@@ -117,13 +120,18 @@ if [[ $toCMake == 1 ]]; then
-D INSTALL_DIR_LIB:STRING="lib" \
-D INSTALL_DIR_RESOURCE:STRING="src" \
-D INSTALL_NAME_DIR:STRING="@executable_path/../Frameworks" \
-D USE_FREETYPE:BOOL="$USE_FREETYPE" \
-D 3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="$aFreeType/lib" \
-D USE_RAPIDJSON:BOOL="ON" \
-D USE_RAPIDJSON:BOOL="$USE_RAPIDJSON" \
-D 3RDPARTY_RAPIDJSON_DIR:PATH="$aRapidJson" \
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="$aRapidJson/include" \
-D USE_DRACO:BOOL="$USE_DRACO" \
-D 3RDPARTY_DRACO_DIR:PATH="$aDraco" \
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="$aDraco/include" \
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="$aDraco/lib" \
-D USE_FREEIMAGE:BOOL="$USE_FREEIMAGE" \
-D 3RDPARTY_FREEIMAGE_DIR:PATH="$aFreeImage" \
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="$aFreeImage/include" \

View File

@@ -3,6 +3,7 @@ export PATH=/Applications/CMake.app/Contents/bin:$PATH
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.10.4-ios"
export aFreeImage="$aSrcRoot/../3rdparty/freeimage-3.18-ios"
export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-ios"
# Uncomment to customize building steps
#export toSimulator=0
@@ -21,6 +22,7 @@ export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
#export BUILD_DataExchange=ON
#export USE_RAPIDJSON=ON
#export USE_DRACO=ON
#export USE_FREEIMAGE=ON
#export IPHONEOS_DEPLOYMENT_TARGET=8.0

View File

@@ -17,6 +17,7 @@ export aBuildRoot=work
export aFreeType=
export aFreeImage=
export aRapidJson=
export aDraco=
# build stages to perform
export toCMake=1
@@ -35,6 +36,7 @@ export BUILD_Draw=ON
export USE_FREEIMAGE=ON
export USE_RAPIDJSON=OFF
export USE_DRACO=OFF
export MACOSX_DEPLOYMENT_TARGET=10.10
#export anAbi=arm64
@@ -106,6 +108,10 @@ if [[ $toCMake == 1 ]]; then
-D USE_RAPIDJSON:BOOL="$USE_RAPIDJSON" \
-D 3RDPARTY_RAPIDJSON_DIR:PATH="$aRapidJson" \
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="$aRapidJson/include" \
-D USE_DRACO:BOOL="$USE_DRACO" \
-D 3RDPARTY_DRACO_DIR:PATH="$aDraco" \
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="$aDraco/include" \
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="$aDraco/lib" \
-D USE_FREEIMAGE:BOOL="$USE_FREEIMAGE" \
-D 3RDPARTY_FREEIMAGE_DIR:PATH="$aFreeImage" \
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="$aFreeImage/include" \

View File

@@ -3,6 +3,7 @@ export PATH=/Applications/CMake.app/Contents/bin:$PATH
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.10.4-macos"
export aFreeImage="$aSrcRoot/../3rdparty/freeimage-3.18-macos"
export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
export aDraco="$aSrcRoot/../3rdparty/draco-1.4.1-macos"
# Uncomment to customize building steps
#export aBuildRoot=work
@@ -20,6 +21,7 @@ export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
#export BUILD_Draw=ON
#export USE_RAPIDJSON=ON
#export USE_DRACO=ON
#export USE_FREEIMAGE=ON
#export MACOSX_DEPLOYMENT_TARGET=10.10

View File

@@ -14,6 +14,7 @@ set "aMingwVars="
set "aFreeType="
set "aFreeImage="
set "aRapidJson="
set "aDraco="
set "aTclTk="
rem Build stages to perform
@@ -34,7 +35,9 @@ set "BUILD_DataExchange=ON"
set "BUILD_Draw=ON"
rem Optional 3rd-party libraries to enable
set "USE_FREETYPE=ON"
set "USE_RAPIDJSON=OFF"
set "USE_DRACO=OFF"
set "USE_FREEIMAGE=ON"
rem Archive tool
@@ -162,7 +165,7 @@ if ["%toCMake%"] == ["1"] (
-D 3RDPARTY_TK_LIBRARY_DIR:PATH="%aTclTk%/lib" ^
-D 3RDPARTY_TK_DLL_DIR:PATH="%aTclTk%/bin" ^
-D USE_D3D:BOOL="ON" ^
-D USE_FREETYPE:BOOL="ON" ^
-D USE_FREETYPE:BOOL="%USE_FREETYPE%" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
@@ -174,6 +177,10 @@ if ["%toCMake%"] == ["1"] (
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
-D USE_DRACO:BOOL="%USE_DRACO%" ^
-D 3RDPARTY_DRACO_DIR:PATH="%aDraco%" ^
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="%aDraco%/include" ^
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="%aDraco%/lib" ^
"%aCasSrc%"
if errorlevel 1 (

View File

@@ -4,6 +4,7 @@ set "aFreeType=%aCasSrc%/../3rdparty/freetype-2.6.3-mingw-64"
set "aTclTk=%aCasSrc%/../3rdparty/tcltk-8.6.4-mingw-64"
set "aFreeImage=%aCasSrc%/../3rdparty/freeimage-3.17-0-mingw-64"
set "aRapidJson=%aCasSrc%/../3rdparty/rapidjson-1.1.0"
set "aDraco=%aCasSrc%/../3rdparty/draco-1.4-1-mingw-64"
set "aMingwVars=c:\mingw-8.3.0-msys2\mingwvars.bat"
@@ -24,4 +25,5 @@ rem set "BUILD_DataExchange=ON"
rem set "BUILD_Draw=ON"
rem set "USE_RAPIDJSON=ON"
rem set "USE_DRACO=ON"
rem set "USE_FREEIMAGE=ON"

View File

@@ -13,6 +13,7 @@ rem Paths to 3rd-party tools and libraries
set "aCmakeBin="
set "aFreeType="
set "aRapidJson="
set "aDraco="
set "aTcl="
rem Build stages to perform
@@ -34,7 +35,10 @@ set "BUILD_DataExchange=ON"
set "BUILD_Draw=OFF"
rem Optional 3rd-party libraries to enable
set "USE_FREETYPE=ON"
set "USE_RAPIDJSON=OFF"
set "USE_DRACO=OFF"
set "USE_PTHREADS=OFF"
rem Archive tool
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
@@ -56,9 +60,14 @@ for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
set "aBuildType=Release"
set "aBuildTypePrefix="
set "anExtraCxxFlags="
if /I ["%USE_PTHREADS%"] == ["ON"] (
set "anExtraCxxFlags=-pthread"
set "aBuildTypePrefix=%aBuildTypePrefix%-pthread"
)
if ["%toDebug%"] == ["1"] (
set "aBuildType=Debug"
set "aBuildTypePrefix=-debug"
set "aBuildTypePrefix=%aBuildTypePrefix%-debug"
)
call :cmakeGenerate
@@ -143,6 +152,10 @@ echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
echo --->> %aLogFile%
call emcc --version >> %aLogFile%
echo --->> %aLogFile%
pushd "%aWorkDir%"
set "aTimeZERO=%TIME%"
@@ -152,12 +165,10 @@ if ["%toCMake%"] == ["1"] (
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
-D BUILD_LIBRARY_TYPE:STRING="Static" ^
-D CMAKE_CXX_FLAGS="%anExtraCxxFlags%" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
@@ -166,14 +177,23 @@ if ["%toCMake%"] == ["1"] (
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="%BUILD_Draw%" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
-D USE_FREETYPE:BOOL="%USE_FREETYPE%" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
-D USE_DRACO:BOOL="%USE_DRACO%" ^
-D 3RDPARTY_DRACO_DIR:PATH="%aDraco%" ^
-D 3RDPARTY_DRACO_INCLUDE_DIR:FILEPATH="%aDraco%/include" ^
-D 3RDPARTY_DRACO_LIBRARY_DIR:PATH="%aDraco%/lib" ^
-D 3RDPARTY_DRACO_LIBRARY:FILEPATH="%aDraco%/lib/libdraco.a" ^
-D USE_TK:BOOL="OFF" ^
-D 3RDPARTY_TCL_DIR:PATH="%aTcl%" ^
-D 3RDPARTY_TCL_INCLUDE_DIR:PATH="%aTcl%/include" ^
-D 3RDPARTY_TCL_LIBRARY_DIR:PATH="%aTcl%/lib" ^
-D 3RDPARTY_TCL_LIBRARY:FILEPATH="%aTcl%/lib/libtcl.a" ^
-D USE_TK:BOOL="OFF" ^
"%aCasSrc%"
if errorlevel 1 (
@@ -243,6 +263,7 @@ if ["%toCMake%"] == ["1"] (
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
-D CMAKE_CXX_FLAGS="%anExtraCxxFlags%" ^
-D CMAKE_INSTALL_PREFIX:PATH="%aDestDirSmpl%" ^
-D SOURCE_MAP_BASE:STRING="%sourceMapBase%" ^
-D OpenCASCADE_DIR:PATH="%aDestDir%/lib/cmake/opencascade" ^

View File

@@ -1,7 +1,8 @@
rem Environment configuration template for wasm_build.bat (to be renamed as wasm_custom.bat)
set "EMSDK_ROOT=%aCasSrc%\..\emsdk"
set "aFreeType=%aCasSrc%\..\3rdparty\freetype-2.7.1-wasm"
set "aFreeType=%aCasSrc%\..\3rdparty\freetype-2.7.1-wasm32"
rem set "aRapidJson=%aCasSrc%\..\3rdparty\rapidjson-1.1.0"
rem set "aDraco=%aCasSrc%\..\3rdparty\draco-1.4.1-wasm32"
rem set "aCmakeBin=%ProgramW6432%\CMake\bin"
rem Uncomment to customize building steps
@@ -23,4 +24,6 @@ rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"
rem set "USE_RAPIDJSON=OFF"
rem set "USE_RAPIDJSON=ON"
rem set "USE_DRACO=ON"
rem set "USE_PTHREADS=ON"

View File

@@ -21,6 +21,8 @@ set "toInstall=1"
set "toDebug=0"
set "sourceMapBase="
set "USE_PTHREADS=OFF"
rem Configuration file
if exist "%~dp0wasm_custom.bat" call "%~dp0wasm_custom.bat"
@@ -30,9 +32,14 @@ if not ["%aCmakeBin%"] == [""] ( set "PATH=%aCmakeBin%;%PATH%" )
set "aBuildType=Release"
set "aBuildTypePrefix="
set "anExtraCxxFlags="
if /I ["%USE_PTHREADS%"] == ["ON"] (
set "anExtraCxxFlags=-pthread"
set "aBuildTypePrefix=%aBuildTypePrefix%-pthread"
)
if ["%toDebug%"] == ["1"] (
set "aBuildType=Debug"
set "aBuildTypePrefix=-debug"
set "aBuildTypePrefix=%aBuildTypePrefix%-debug"
)
call :cmakeGenerate
@@ -64,6 +71,7 @@ if ["%toCMake%"] == ["1"] (
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
-D CMAKE_CXX_FLAGS="%anExtraCxxFlags%" ^
-D CMAKE_INSTALL_PREFIX:PATH="%aDestDirSmpl%" ^
-D SOURCE_MAP_BASE:STRING="%sourceMapBase%" ^
-D OpenCASCADE_DIR:PATH="%aDestDirOcct%/lib/cmake/opencascade" ^

View File

@@ -27,6 +27,7 @@ set "HAVE_D3D=false"
set "HAVE_ZLIB=false"
set "HAVE_LIBLZMA=false"
set "HAVE_RAPIDJSON=false"
set "HAVE_DRACO=false"
set "HAVE_OPENVR=false"
set "HAVE_E57=false"
set "CSF_OPT_INC="
@@ -34,6 +35,14 @@ set "CSF_OPT_LIB32="
set "CSF_OPT_LIB64="
set "CSF_OPT_BIN32="
set "CSF_OPT_BIN64="
set "CSF_OPT_LIB32D="
set "CSF_OPT_LIB64D="
set "CSF_OPT_BIN32D="
set "CSF_OPT_BIN64D="
set "CSF_OPT_LIB32I="
set "CSF_OPT_LIB64I="
set "CSF_OPT_BIN32I="
set "CSF_OPT_BIN64I="
set "CSF_DEFINES=%CSF_DEFINES_EXTRA%"
if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
@@ -112,8 +121,12 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vc143" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[17.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
@@ -128,6 +141,7 @@ if not "%DevEnvDir%" == "" (
echo vc14 = VS 2015
echo vc141 = VS 2017
echo vc142 = VS 2019
echo vc143 = VS 2022
echo vclang = VS 2019 with ClangCL toolset
exit /B
)
@@ -158,10 +172,15 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v142"
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
) else if /I "%VCFMT%" == "vc143" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[17.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v143"
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,17.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=ClangCL"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
@@ -170,14 +189,14 @@ if /I "%VCFMT%" == "vc9" (
exit /B
)
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
if ["%CSF_OPT_LIB32D%"] == [""] set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
if ["%CSF_OPT_LIB64D%"] == [""] set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
if ["%CSF_OPT_BIN32D%"] == [""] set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
if ["%CSF_OPT_BIN64D%"] == [""] set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
if ["%CSF_OPT_LIB32I%"] == [""] set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
if ["%CSF_OPT_LIB64I%"] == [""] set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
if ["%CSF_OPT_BIN32I%"] == [""] set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
if ["%CSF_OPT_BIN64I%"] == [""] set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
set "CSF_OPT_CMPL="
@@ -194,6 +213,7 @@ if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DH
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
if ["%HAVE_RAPIDJSON%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_RAPIDJSON" & set "CSF_DEFINES=HAVE_RAPIDJSON;%CSF_DEFINES%"
if ["%HAVE_DRACO%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_DRACO" & set "CSF_DEFINES=HAVE_DRACO;%CSF_DEFINES%"
if ["%HAVE_OPENVR%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENVR" & set "CSF_DEFINES=HAVE_OPENVR;%CSF_DEFINES%"
if ["%HAVE_E57%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_E57" & set "CSF_DEFINES=HAVE_E57;%CSF_DEFINES%"

View File

@@ -20,6 +20,7 @@ export HAVE_GLES2="false";
export HAVE_ZLIB="false";
export HAVE_LIBLZMA="false";
export HAVE_RAPIDJSON="false";
export HAVE_DRACO="false";
export HAVE_OPENVR="false";
export HAVE_E57="false";
export HAVE_XLIB="true";
@@ -115,6 +116,7 @@ if [ "$HAVE_VTK" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -D
if [ "$HAVE_ZLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_ZLIB"; fi
if [ "$HAVE_LIBLZMA" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_LIBLZMA"; fi
if [ "$HAVE_RAPIDJSON" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_RAPIDJSON"; fi
if [ "$HAVE_DRACO" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_DRACO"; fi
if [ "$HAVE_OPENVR" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_OPENVR"; fi
if [ "$HAVE_E57" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_E57"; fi
if [ "$HAVE_XLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_XLIB"; fi

View File

@@ -12,7 +12,9 @@ samples/samples.md
../samples/CSharp/ReadMe.md
../samples/CSharp/ReadMe_D3D.md
../samples/qt/AndroidQt/ReadMe.md
../samples/qt/IESample/ReadMe.md
../samples/qt/OCCTOverview/ReadMe.md
../samples/qt/Tutorial/ReadMe.md
../samples/java/jniviewer/ReadMe.md
../samples/ios/UIKitSample/ReadMe.md
../samples/webgl/ReadMe.md
@@ -20,6 +22,7 @@ samples/ocaf.md
samples/ocaf_func.md
samples/draw_scripts.md
samples/novice_guide.md
tutorial/tutorial.md
build/build_upgrade.md

View File

@@ -6,6 +6,8 @@
tutorial/tutorial.md
samples/novice_guide.md
upgrade/upgrade.md
user_guides/foundation_classes/foundation_classes.md

View File

@@ -3,29 +3,25 @@ Build OCCT {#build_upgrade__building_occt}
@tableofcontents
@note Before building OCCT, make sure to have all required third-party libraries installed.
Before building OCCT, make sure to have all required third-party libraries installed.
The list of required libraries depends on what OCCT modules will be used, and your preferences.
The typical minimum is **Freetype** (necessary for Visualization) and **Tcl/Tk** (for DRAW).
The typical minimum is **FreeType** (necessary for Visualization) and **Tcl/Tk** (for DRAW).
See @ref intro_req "requirements on 3rdparty libraries" for a full list.
On OS X we recommend to use native libraries.
@section build_occt_windows Windows
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to your target configuration,
from [Development Portal](https://dev.opencascade.org/resources/download/3rd-party-components).
You can also build third-party libraries from their sources, see @ref build_upgrade_building_3rdparty for instructions.
@subsection build_occt_win_cmake Building with CMake tool
On Linux and macOS we recommend to use libraries maintained by distributive developers, when possible.
This article describes the **CMake**-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources. *OCCT requires CMake version 2.8.12 or later*.
@section build_occt_win_cmake Building with CMake tool
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
However, CMake is cross-platform and can be used to build OCCT on Linux and OS X in essentially the same way.
@note Before you start, make sure to have installed all 3-rd party products that you are going to use with OCCT; see @ref build_upgrade.
@subsubsection build_cmake_start Start CMake
This chapter describes the [CMake](https://cmake.org/download/)-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources.
OCCT requires CMake version 2.8.12 or later.
CMake is a tool that generates the actual project files for the selected target build system (e.g. Unix makefiles) or IDE (e.g. Visual Studio 2010).
For unexperienced users we recommend to start with *cmake-gui* -- a cross-platform GUI tool provided by CMake on Windows, Mac and Linux.
A command-line alternative, *ccmake* can also be used.
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
However, CMake is cross-platform and can be used to build OCCT on Linux and macOS in essentially the same way.
CMake deals with three directories: source, build or binary and installation.
@@ -36,272 +32,286 @@ CMake deals with three directories: source, build or binary and installation.
The good practice is not to use the source directory as a build one.
Different configurations should be built in different build directories to avoid conflicts.
It is however possible to choose one installation directory for several configurations of OCCT (differentiated by platform, bitness, compiler and build type), for example:
d:/occt/ -- the source directory
d:/tmp/occt-build-vc10-x64 -- the build directory with the generated
solution and other intermediate files created during a CMake tool working
d:/occt-install -- the installation directory that is
able to contain several OCCT configurations
@subsubsection build_cmake_conf Configuration process
d:/occt/ - the source directory
d:/tmp/occt-build-vc10-x64 - the build directory with the generated
solution and other intermediate files created during a CMake tool working
d:/occt-install - the installation directory that is
able to contain several OCCT configurations
If the command-line tool is used, run the tool from the build directory with a single argument indicating the source (relative or absolute path) directory:
@subsection build_cmake_conf Configuration process
For unexperienced users we recommend to start with *cmake-gui* -- a cross-platform GUI tool provided by CMake on Windows, Mac and Linux.
A command-line alternative, *ccmake* can also be used.
If the command-line tool is used, run the tool from the build directory with a single argument indicating the source (relative or absolute path) directory, and press *c* to configure:
cd d:/tmp/occt-build-vc10-x64
ccmake d:/occt
@figure{/build/build_occt/images/cmake_image000.png}
Press *c* to configure.
All actions required in the configuration process with the GUI tool will be described below.
If the GUI tool is used, run this tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**.
If the GUI tool is used, run this tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**:
@figure{/build/build_occt/images/cmake_image001.png}
**Note**: Each configuration of the project should be built in its own directory. When building multiple configurations it is recommended to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win32-vc10</i> ).
@note Each configuration of the project should be built in its own directory.
When building multiple configurations it is suggested to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win32-vc10</i>).
Once the source and build directories are selected, "Configure" button should be pressed in order to start manual configuration process. It begins with selection of a target configurator. It is "Visual Studio 10 2010 Win64" in our example.
Once the source and build directories are selected, "Configure" button should be pressed in order to start manual configuration process.
It begins with selection of a target configurator. It is "Visual Studio 10 2010 Win64" in our example.
@figure{/build/build_occt/images/cmake_image002.png}
To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
@note To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
Alternatively, if you are using CMake from the command line add options `-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0`.
Universal Windows Platform (UWP) is supported only on "Visual Studio 14 2015".
File `CASROOT/samples/xaml/ReadMe.md` describes the building procedure of XAML (UWP) sample.
Alternatively, if you are using CMake from the command line add options -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0 .
**Note**: Universal Windows Platform (UWP) is supported only on "Visual Studio 14 2015". File <i>d:/occt/samples/xaml/ReadMe.md</i> describes the building procedure of XAML (UWP) sample.
Once "Finish" button is pressed, the first pass of the configuration process is executed. At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
Once "Finish" button is pressed, the first pass of the configuration process is executed.
At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
@figure{/build/build_occt/images/cmake_image003.png}
The error message provides some information about these variables. This message will appear after each pass of the process until all required variables are specified correctly.
The error message provides some information about these variables.
This message will appear after each pass of the process until all required variables are specified correctly.
The change of the state of some variables can lead to the appearance of new variables. The new variables appeared after the pass of the configuration process are highlighted with red color by CMake GUI tool.
The change of the state of some variables can lead to the appearance of new variables.
The new variables appeared after the pass of the configuration process are highlighted with red color by CMake GUI tool.
Note: There is "grouped" option, which groups variables with a common prefix.
@note There is "grouped" option, which groups variables with a common prefix.
The following table gives the full list of environment variables used at the configuration stage:
| Variable | Type | Purpose |
|----------|------|---------|
| CMAKE_BUILD_TYPE | String | Specifies the build type on single-configuration generators (such as make). Possible values are Debug, Release and RelWithDebInfo |
| USE_FREEIMAGE | Boolean flag | Indicates whether FreeImage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP, etc.) |
| USE_RAPIDJSON | Boolean flag | Indicates whether RapidJSON product should be used in OCCT Data Exchange module for support of glTF mesh file format |
| USE_TBB | Boolean flag | Indicates whether TBB 3rd party is used or not. TBB stands for Threading Building Blocks, the technology of Intel Corp, which comes with different mechanisms and patterns for injecting parallelism into your application. OCCT remains parallel even without TBB product |
| USE_VTK | Boolean flag | Indicates whether VTK 3rd party is used or not. VTK stands for Visualization ToolKit, the technology of Kitware Inc intended for general-purpose scientific visualization. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. See the official documentation @ref occt_user_guides__vis for the details on VIS |
| CMAKE_BUILD_TYPE | String | Specifies the build type on single-configuration generators (such as make). Possible values are Debug, Release and RelWithDebInfo |
| USE_FREETYPE | Boolean | Indicates whether FreeType product should be used in OCCT for text rendering |
| USE_FREEIMAGE | Boolean | Indicates whether FreeImage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP, etc.) |
| USE_OPENVR | Boolean | Indicates whether OpenVR product should be used in OCCT visualization module for support of Virtual Reality |
| USE_OPENGL | Boolean | Indicates whether TKOpenGl graphic driver using OpenGL library (desktop) should be built within OCCT visualization module |
| USE_GLES2 | Boolean | Indicates whether TKOpenGles graphic driver using OpenGL ES library (embedded OpenGL) should be built within OCCT visualization module |
| USE_RAPIDJSON | Boolean | Indicates whether RapidJSON product should be used in OCCT Data Exchange module for support of glTF mesh file format |
| USE_DRACO | Boolean | Indicates whether Draco product should be used in OCCT Data Exchange module for support of Draco compression in glTF mesh file format |
| USE_TK | Boolean | Indicates whether Tcl/Tk product should be used in OCCT Draw Harness module for user interface (in addition to Tcl, which is mandatory for Draw Harness) |
| USE_TBB | Boolean | Indicates whether TBB (Threading Building Blocks) 3rd party is used or not. Note that OCCT remains parallel even without TBB product |
| USE_VTK | Boolean | Indicates whether VTK 3rd party is used or not. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. See the official documentation @ref occt_user_guides__vis for the details on VIS |
| 3RDPARTY_DIR | Path | Defines the root directory where all required 3rd party products will be searched. Once you define this path it is very convenient to click "Configure" button in order to let CMake automatically detect all necessary products|
| 3RDPARTY_FREETYPE_* | Path | Path to Freetype binaries |
| 3RDPARTY_FREETYPE_* | Path | Path to FreeType binaries |
| 3RDPARTY_TCL_* 3RDPARTY_TK_* | Path | Path to Tcl/Tk binaries |
| 3RDPARTY_FREEIMAGE* | Path | Path to Freeimage binaries |
| 3RDPARTY_TBB* | Path | Path to TBB binaries |
| 3RDPARTY_FREEIMAGE* | Path | Path to FreeImage binaries |
| 3RDPARTY_TBB* | Path | Path to TBB binaries |
| 3RDPARTY_VTK_* | Path | Path to VTK binaries |
| BUILD_MODULE_<MODULE>| Boolean flag | Indicates whether the corresponding OCCT module should be built or not. It should be noted that some toolkits of a module can be built even if this module is not checked (this happens if some other modules depend on these toolkits). The main modules and their descriptions can be found in @ref user_guides |
| BUILD_MODULE_<MODULE>| Boolean | Indicates whether the corresponding OCCT module should be built or not. It should be noted that some toolkits of a module can be built even if this module is not checked (this happens if some other modules depend on these toolkits). The main modules and their descriptions can be found in @ref user_guides |
| BUILD_LIBRARY_TYPE | String | Specifies the type of library to be created. "Shared" libraries are linked dynamically and loaded at runtime. "Static" libraries are archives of object files used when linking other targets. Note that Draw Harness plugin system is incompatible with "Static" builds, and therefore it is disabled for these builds.|
| BUILD_ADDITIONAL_TOOLKITS | String | Semicolon-separated individual toolkits to include into build process. If you want to build some particular libraries (toolkits) only, then you may uncheck all modules in the corresponding *BUILD_MODUE_\<MODULE\>* options and provide the list of necessary libraries here. Of course, all dependencies will be resolved automatically |
| BUILD_YACCLEX | Boolean flag | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
| BUILD_SAMPLES_MFC | Boolean flag | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
| BUILD_SAMPLES_QT | Boolean flag | Indicates whether QT samples should be built together with OCCT. |
| BUILD_Inspector | Boolean flag | Indicates whether Inspector should be built together with OCCT. |
| BUILD_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
| BUILD_YACCLEX | Boolean | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
| BUILD_SAMPLES_MFC | Boolean | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
| BUILD_SAMPLES_QT | Boolean | Indicates whether QT samples should be built together with OCCT. |
| BUILD_Inspector | Boolean | Indicates whether Inspector should be built together with OCCT. |
| BUILD_DOC_Overview | Boolean | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
| BUILD_PATCH | Path | Points to the directory recognized as a "patch" for OCCT. If specified, the files from this directory take precedence over the corresponding native OCCT sources. This way you are able to introduce patches to Open CASCADE Technology not affecting the original source distribution |
| BUILD_WITH_DEBUG | Boolean flag | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean flag | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
| BUILD_WITH_DEBUG | Boolean | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
| CMAKE_CONFIGURATION_TYPES | String | Semicolon-separated CMake configurations |
| INSTALL_DIR | Path | Points to the installation directory. *INSTALL_DIR* is a synonym of *CMAKE_INSTALL_PREFIX*. The user can specify both *INSTALL_DIR* or *CMAKE_INSTALL_PREFIX* |
| INSTALL_DIR_BIN | Path | Relative path to the binaries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_BIN}) |
| INSTALL_DIR_SCRIPT | Path | Relative path to the scripts installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SCRIPT}) |
| INSTALL_DIR_LIB | Path | Relative path to the libraries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_LIB}) |
| INSTALL_DIR_INCLUDE | Path | Relative path to the includes installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_INCLUDE}) |
| INSTALL_DIR | Path | Points to the installation directory. *INSTALL_DIR* is a synonym of *CMAKE_INSTALL_PREFIX*. The user can specify both *INSTALL_DIR* or *CMAKE_INSTALL_PREFIX* |
| INSTALL_DIR_BIN | Path | Relative path to the binaries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_BIN}) |
| INSTALL_DIR_SCRIPT | Path | Relative path to the scripts installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SCRIPT}) |
| INSTALL_DIR_LIB | Path | Relative path to the libraries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_LIB}) |
| INSTALL_DIR_INCLUDE | Path | Relative path to the includes installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_INCLUDE}) |
| INSTALL_DIR_RESOURCE | Path | Relative path to the resources installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_RESOURCE}) |
| INSTALL_DIR_LAYOUT | String | Defines the structure of OCCT files (binaries, resources, headers, etc.) for the install directory. Two variants are predefined: for Windows (standard OCCT layout) and for Unix operating systems (standard Linux layout). If needed, the layout can be customized with INSTALL_DIR_* variables |
| INSTALL_DIR_DATA | Path | Relative path to the data files installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DATA}) |
| INSTALL_DIR_SAMPLES | Path | Relative path to the samples installation directory. Note that only "samples/tcl" folder will be installed. (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SAMPLES}) |
| INSTALL_DIR_TESTS | Path | Relative path to the tests installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_TESTS}) |
| INSTALL_DIR_DOC | Path | Relative path to the documentation installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DOC}) |
| INSTALL_FREETYPE | Boolean flag | Indicates whether Freetype binaries should be installed into the installation directory |
| INSTALL_FREEIMAGE* | Boolean flag | Indicates whether Freeimage binaries should be installed into the installation directory |
| INSTALL_TBB | Boolean flag | Indicates whether TBB binaries should be installed into the installation directory |
| INSTALL_VTK | Boolean flag | Indicates whether VTK binaries should be installed into the installation directory |
| INSTALL_TCL | Boolean flag | Indicates whether TCL binaries should be installed into the installation directory |
| INSTALL_TEST_CASES | Boolean flag | Indicates whether non-regression OCCT test scripts should be installed into the installation directory |
| INSTALL_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation should be installed into the installation directory |
| INSTALL_DIR_LAYOUT | String | Defines the structure of OCCT files (binaries, resources, headers, etc.) for the install directory. Two variants are predefined: for Windows (standard OCCT layout) and for Unix operating systems (standard Linux layout). If needed, the layout can be customized with INSTALL_DIR_* variables |
| INSTALL_DIR_DATA | Path | Relative path to the data files installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DATA}) |
| INSTALL_DIR_SAMPLES | Path | Relative path to the samples installation directory. Note that only "samples/tcl" folder will be installed. (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SAMPLES}) |
| INSTALL_DIR_TESTS | Path | Relative path to the tests installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_TESTS}) |
| INSTALL_DIR_DOC | Path | Relative path to the documentation installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DOC}) |
| INSTALL_FREETYPE | Boolean | Indicates whether FreeType binaries should be installed into the installation directory |
| INSTALL_FREEIMAGE | Boolean | Indicates whether FreeImage binaries should be installed into the installation directory |
| INSTALL_TBB | Boolean | Indicates whether TBB binaries should be installed into the installation directory |
| INSTALL_VTK | Boolean | Indicates whether VTK binaries should be installed into the installation directory |
| INSTALL_TCL | Boolean | Indicates whether TCL binaries should be installed into the installation directory |
| INSTALL_TEST_CASES | Boolean | Indicates whether non-regression OCCT test scripts should be installed into the installation directory |
| INSTALL_DOC_Overview | Boolean | Indicates whether OCCT overview documentation should be installed into the installation directory |
**Note:** Only the forward slashes ("/") are acceptable in the CMake options defining paths.
@note Only the forward slashes ("/") are acceptable in the CMake options defining paths.
@subsubsection build_cmake_3rdparty 3rd party search mechanism
If *3RDPARTY_DIR* directory is defined, then required 3rd party binaries are sought in it, and default system folders are ignored.
If `3RDPARTY_DIR` directory is defined, then required 3rd party binaries are sought in it, and default system folders are ignored.
The procedure expects to find binary and header files of each 3rd party product in its own sub-directory: *bin*, *lib* and *include*.
The results of the search (achieved on the next pass of the configuration process) are recorded in the corresponding variables:
* *3RDPARTY_\<PRODUCT\>_DIR* -- path to the 3rdparty directory (with directory name) (e.g. <i>D:/3rdparty/tcltk-86-32</i>)
* *3RDPARTY_\<PRODUCT\>_LIBRARY_DIR* -- path to the directory containing a library (e.g. <i>D:/3rdparty/tcltk-86-32/lib</i>).
* *3RDPARTY_\<PRODUCT\>_INCLUDE_DIR* -- path to the directory containing a header file (e.g., <i>D:/3rdparty/tcltk-86-32/include</i>)
* *3RDPARTY_\<PRODUCT\>_DLL_DIR* -- path to the directory containing a shared library (e.g., <i>D:/3rdparty/tcltk-86-32/bin</i>) This variable is only relevant to Windows platforms.
* `3RDPARTY_<PRODUCT>_DIR` -- path to the 3rdparty directory (with directory name) (e.g. <i>D:/3rdparty/tcltk-86-32</i>);
* `3RDPARTY_<PRODUCT>_LIBRARY_DIR` -- path to the directory containing a library (e.g. <i>D:/3rdparty/tcltk-86-32/lib</i>);
* `3RDPARTY_<PRODUCT>_INCLUDE_DIR` -- path to the directory containing a header file (e.g., <i>D:/3rdparty/tcltk-86-32/include</i>);
* `3RDPARTY_<PRODUCT>_DLL_DIR` -- path to the directory containing a shared library (e.g., <i>D:/3rdparty/tcltk-86-32/bin</i>) This variable is only relevant to Windows platforms.
Note: each library and include directory should be children of the product directory if the last one is defined.
@note Each library and include directory should be children of the product directory if the last one is defined.
The search process is as follows:
1. Common path: *3RDPARTY_DIR*
2. Path to a particular 3rd-party library: *3RDPARTY_\<PRODUCT\>_DIR*
1. Common path: `3RDPARTY_DIR`
2. Path to a particular 3rd-party library: `3RDPARTY_<PRODUCT>_DIR`
3. Paths to headers and binaries:
1. *3RDPARTY_\<PRODUCT\>_INCLUDE_DIR*
2. *3RDPARTY_\<PRODUCT\>_LIBRARY_DIR*
3. *3RDPARTY_\<PRODUCT\>_DLL_DIR*
1. `3RDPARTY_<PRODUCT>_INCLUDE_DIR`
2. `3RDPARTY_<PRODUCT>_LIBRARY_DIR`
3. `3RDPARTY_<PRODUCT>_DLL_DIR`
If a variable of any level is not defined (empty or <i> \<variable name\>-NOTFOUND </i>) and the upper level variable is defined, the content of the non-defined variable will be sought at the next configuration step. If the search process at level 3 does not find the required files, it seeks in default places.
If a variable of any level is not defined (empty or `<variable name>-NOTFOUND`) and the upper level variable is defined, the content of the non-defined variable will be sought at the next configuration step.
If the search process at level 3 does not find the required files, it seeks in default places.
If a search result (include path, or library path, or dll path) does not meet your expectations, you can change *3RDPARTY_\<PRODUCT\>_*_DIR variable*, clear (if they are not empty) *3RDPARTY_\<PRODUCT\>_DLL_DIR, 3RDPARTY_\<PRODUCT\>_INCLUDE_DIR* and 3RDPARTY_\<PRODUCT\>_LIBRARY_DIR variables (or clear one of them) and run the configuration process again.
If a search result (include path, or library path, or dll path) does not meet your expectations, you can change `3RDPARTY_<PRODUCT>_*_DIR` variable,
clear (if they are not empty) `3RDPARTY_<PRODUCT>_DLL_DIR`, `3RDPARTY_<PRODUCT>_INCLUDE_DIR` and `3RDPARTY_<PRODUCT>_LIBRARY_DIR` variables (or clear one of them) and run the configuration process again.
At this time the search will be performed in the newly identified directory
and the result will be recorded to corresponding variables (replace old value if it is necessary).
For example, *3RDPARTY_FREETYPE_DIR* variable
At this time the search will be performed in the newly identified directory and the result will be recorded to corresponding variables (replace old value if it is necessary).
For example, `3RDPARTY_FREETYPE_DIR` variable
d:/3rdparty/freetype-2.4.10
can be changed to
can be changed to
d:/3rdparty/freetype-2.5.3
During the configuration process the related variables (*3RDPARTY_FREETYPE_DLL_DIR*, *3RDPARTY_FREETYPE_INCLUDE_DIR* and *3RDPARTY_FREETYPE_LIBRARY_DIR*) will be filled with new found values.
During the configuration process the related variables (`3RDPARTY_FREETYPE_DLL_DIR`, `3RDPARTY_FREETYPE_INCLUDE_DIR` and `3RDPARTY_FREETYPE_LIBRARY_DIR`) will be filled with new found values.
**Note**: The names of searched libraries and header files are hard-coded. If there is the need to change their names, change appropriate cmake variables (edit CMakeCache.txt file or edit in cmake-gui in advance mode) without reconfiguration: *3RDPARTY_\<PRODUCT\>_INCLUDE* for include, *3RDPARTY_\<PRODUCT\>_LIB* for library and *3RDPARTY_\<PRODUCT\>_DLL* for shared library.
@note The names of searched libraries and header files are hard-coded.
If there is the need to change their names, change appropriate CMake variables (edit CMakeCache.txt file or edit in cmake-gui in advance mode) without reconfiguration:
`3RDPARTY_<PRODUCT>_INCLUDE` for include, `3RDPARTY_<PRODUCT>_LIB` for library and `3RDPARTY_<PRODUCT>_DLL` for shared library.
@subsubsection build_cmake_gen Projects generation
@subsection build_cmake_gen Projects generation
Once the configuration process is done, the "Generate" button is used to prepare project files for the target IDE.
In our exercise the Visual Studio solution will be automatically created in the build directory.
@subsubsection build_cmake_build Building
@subsection build_cmake_build Building
Go to the build folder, start the Visual Studio solution *OCCT.sln* and build it by clicking **Build -> Build Solution**.
@figure{/build/build_occt/images/cmake_image004.png}
By default the build solution process skips the building of the INSTALL and Overview project.
By default, the build solution process skips the building of the INSTALL and Overview projects.
When the building process is finished build:
* Overview project to generate OCCT overview documentation (if BUILD_DOC_Overview variable is checked)
* the *INSTALL* project to run **the installation process**
* *Overview* project to generate OCCT overview documentation (if `BUILD_DOC_Overview` variable is checked)
* the *INSTALL* project to run the **installation process**
For this, right-click on the *Overview/INSTALL* project and select **Project Only -> Build Only** -> *Overview/INSTALL* in the solution explorer.
For this, right-click on the *Overview/INSTALL* project and select **Project Only -> Build Only** -> *Overview/INSTALL* in the solution explorer.
@subsubsection build_cmake_install Installation
@subsection build_cmake_install Installation
Installation is a process of extracting redistributable resources (binaries, include files etc) from the build directory into the installation one. The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
Normally you use the installation directory of OCCT to link against your specific application.
Installation is a process of extracting redistributable resources (binaries, include files etc) from the build directory into the installation one.
The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
Normally you use the installation directory of OCCT to link against your specific application.
The directory structure is as follows:
data -- data files for OCCT (brep, iges, stp)
doc -- OCCT overview documentation in HTML format
inc -- header files
samples -- samples
src -- all required source files for OCCT
tests -- OCCT test suite
win32\vc10\bind -- binary files (installed 3rdparties and occt)
\libd -- libraries (installed 3rdparties and occt)
**Note:** The above example is given for debug configuration. However, it is generally safe to use the same installation directory for the release build. In the latter case the contents of install directory will be enriched with subdirectories and files related to the release configuration. In particular, the binaries directory win64 will be expanded as
follows:
data - data files for OCCT (brep, iges, stp)
doc - OCCT overview documentation in HTML format
inc - header files
samples - samples
src - all required source files for OCCT
tests - OCCT test suite
win32\vc10\bind - binary files (installed 3rdparties and occt)
\libd - libraries (installed 3rdparties and occt)
@note The above example is given for debug configuration.
However, it is generally safe to use the same installation directory for the release build.
In the latter case the contents of install directory will be enriched with subdirectories and files related to the release configuration.
In particular, the binaries directory win64 will be expanded as follows:
\win32\vc10\bind
\libd
\bin
\lib
If CMake installation flags are enabled for the 3rd party products (e.g. INSTALL_FREETYPE), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT. Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
If CMake installation flags are enabled for the 3rd party products (e.g. `INSTALL_FREETYPE`), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT.
Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*), samples (if they were installed) and overview.html (short-cut for installed OCCT overview documentation).
@subsection build_occt_win_codeblocks Building with Code::Blocks
@subsection build_occt_crossplatform_cmake Cross-compiling (Android)
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using project files generated by OCCT legacy tool **genproj**.
It can be used as an alternative to CMake build system (see @ref build_occt_win_cmake) for all supported platforms.
This section describes the steps to build OCCT libraries for Android from a complete source package with GNU make (makefiles).
The steps on Windows 7 and Ubuntu 15.10 are similar. There is the only one difference: makefiles are built with mingw32-make on Windows and native GNU make on Ubuntu.
@subsubsection build_codeblocks_3rdparty Third-party libraries
Required tools (download and install if it is required):
- CMake 3.0+
- [Cross-compilation toolchain for CMake](https://github.com/taka-no-me/android-cmake)
- [Android NDK r12+](https://developer.android.com/ndk/downloads)
- GNU Make: MinGW v4.82+ for [Windows](https://www.mingw-w64.org/), GNU Make 4.0 for Ubuntu.
Before building OCCT, make sure to have all the needed third-party libraries installed, see @ref build_upgrade.
Run GUI tool provided by CMake and:
- Specify the root folder of OCCT (`$CASROOT`, which contains *CMakelists.txt* file) by clicking **Browse Source**.
- Specify the location (build folder) for CMake generated project files by clicking **Browse Build**.
@subsubsection build_codeblocks_conf Configuration
@figure{/build/build_occt/images/android_image001.png}
Before building it is necessary to set up build environment.
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
Select "MinGW MakeFiles" item from the list
- Choose "Specify toolchain file for cross-compiling", and click "Next".
@figure{/build/build_occt/images/android_image002.png}
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited directly:
- Specify a toolchain file at the next dialog to `android.toolchain.cmake`, and click "Finish".
@figure{/build/build_occt/images/android_image003.png}
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
If `ANDROID_NDK` environment variable is not defined in current OS, add cache entry `ANDROID_NDK` (entry type is `PATH`) -- path to the NDK folder ("Add Entry" button):
@figure{/build/build_occt/images/android_image004.png}
If on Windows the message is appeared:
"CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles" CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.",
specify `CMAKE_MAKE_PROGRAM` to mingw32-make executable.
@figure{/build/build_occt/images/android_image005.png}
How to configure OCCT, see @ref build_cmake_conf "Configure" section taking into account the specific configuration variables for Android:
- `ANDROID_ABI` = `armeabi-v7a`
- `ANDROID_NATIVE_API_LEVEL` = `15`
- `ANDROID_NDK_LAYOUT` is equal to `CMAKE_BUILD_TYPE` variable
- `BUILD_MODULE_Draw` = `OFF`
@figure{/build/build_occt/images/android_image006.png}
Click **Generate** button and wait until the generation process is finished.
Then makefiles will appear in the build folder (e.g. <i> D:/tmp/occt-android </i>).
Open console and go to the build folder. Type "mingw32-make" (Windows) or "make" (Ubuntu) to start build process:
> mingw32-make
or
> make
Parallel building can be started with using `-jN` argument of "mingw32-make/make", where `N` is the number of building threads:
> mingw32-make -j4
or
> make -j4
Type "mingw32-make/make" with argument "install" to place the libraries to the install folder:
> mingw32-make install
or
> make install
@section build_occt_genproj Building with Genproj tool
**genproj** is a legacy tool (originated from command "wgenproj" in WOK) for generation of Visual Studio, Code::Blocks, Qt Creator (qmake), and XCode project files for building Open CASCADE Technology.
These project files are placed inside OCCT directory (in *adm* subfolder) and use relative paths, thus can be moved together with sources.
The project files included in official distribution of OCCT are generated by this tool.
@note If you have official distribution with project files included, you can use them directly without a need to call **genproj**.
**genproj** is a less flexible alternative to use of CMake build system (see @ref build_occt_win_cmake), but still has some small features useful for OCCT development.
@subsection build_genproj Configuration process
The environment is defined in the file *custom.sh* (on Linux and macOS) or *custom.bat* (on Windows) which can be edited directly:
* `ARCH` -- architecture (32 or 64), affects only `PATH` variable for execution
* `HAVE_*` -- flags to enable or disable use of optional third-party products
* `CSF_OPT_*` -- paths to search for includes and binaries of all used third-party products
* `SHORTCUT_HEADERS` -- defines method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
~~~~
export HAVE_FREEIMAGE=false
~~~~
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure environment interactively:
@figure{/build/build_occt/images/genconf_linux.png}
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
@subsubsection build_codeblocks_gen Projects generation
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files:
~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj cbp
~~~~
The generated Code::Blocks project are placed into subfolder *adm/&lt;OS&gt;/cbp*.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
@subsubsection build_codeblocks_build Building
To start **Code::Blocks**, launch script *codeblocks.sh*.
To build all toolkits, click **Build->Build workspace** in the menu bar.
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
~~~~
./draw.sh cbp [d]
~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
@subsection build_occt_genproj Building with Genproj tool
This page describes steps to build OCCT libraries from a complete source archive on Windows with <b>MS Visual C++</b> using projects generated by **genproj** tool.
It is an alternative to use of CMake build system (see @ref build_occt_win_cmake).
**genproj** is a legacy tool (originated from command "wgenproj" in WOK) for generation of Visual Studio, Code.Blocks, and XCode project files used for building Open CASCADE Technology.
These project files are placed inside OCCT directory (in *adm* subfolder) and use relative paths, thus can be moved together with sources.
The project files included in official distribution of OCCT are generated by this tool.
If you have official distribution with project files included, you can use them directly without a need to call **genproj**.
@subsubsection build_msvc_3rdparty Third-party libraries
Before building OCCT, make sure to have all the required third-party libraries installed.
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to version of Visual Studio you are using, from https://opencascade.com/content/3rd-party-components.
You can also build third-party libraries from their sources, see @ref build_upgrade_building_3rdparty for instructions.
@subsubsection build_msvc_conf Configuration
If you have Visual Studio projects already available (pre-installed or generated), you can edit file *custom.bat* manually to adjust the environment:
* *VCVER* -- specification of format of project files, defining also version of Visual Studio to be used, and default name of the sub-folder for binaries:
* *HardLink* - hard links to headers located in *src* will be created.
* `VCVER` -- specification of format of project files, defining also version of Visual Studio to be used, and default name of the sub-folder for binaries:
* Add paths to includes of used third-party libraries in variable `CSF_OPT_INC`.
* Add paths to their binary libraries in variable `CSF_OPT_LIB64`.
* For optional third-party libraries, set corresponding environment variable `HAVE_<LIBRARY_NAME>` to either *false*, e.g. `export HAVE_FREEIMAGE=false`.
| VCVER | Visual Studio version | Windows Platform | Binaries folder name |
|-----------|-----------------------|----------------------------------|----------------------|
@@ -315,267 +325,85 @@ If you have Visual Studio projects already available (pre-installed or generated
| vc142 | 2019 (16) | Desktop (Windows API) | vc14 |
| vc142-uwp | 2019 (16) | UWP (Universal Windows Platform) | vc14-uwp |
* *ARCH* -- architecture (32 or 64), affects only *PATH* variable for execution
* <i>HAVE_*</i> -- flags to enable or disable use of optional third-party products
* <i>CSF_OPT_*</i> -- paths to search for includes and binaries of all used third-party products
* *SHORTCUT_HEADERS* -- defines method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
Alternatively, you can launch **genconf**, a GUI tool allowing to configure build options interactively.
That tool will analyze your environment and propose you to choose available options:
* Version of Visual Studio to be used (from the list of installed ones, detected by presence of environment variables like *VS100COMNTOOLS*).
* Type and version of project files to generate (from the list of installed ones, detected by presence of environment variables like `VS100COMNTOOLS` on Windows platform).
* Method to populate folder *inc* (short-cuts by default).
* Location of third-party libraries (usually downloaded from OCCT web site, see above).
* Path to common directory where third-party libraries are located (optional).
* Paths to headers and binaries of the third-party libraries (found automatically basing on previous options; click button "Reset" to update).
* Generation of PDB files within Release build ("Release with Debug info", false by default).
Below are screenshots of **genconf** tool on various platforms (Windows and Linux):
@figure{/build/build_occt/images/genconf_windows.png}
@figure{/build/build_occt/images/genconf_linux.png}
Click "Save" to store the specified configuration in *custom.bat* file.
@subsubsection build_msvc_generate Projects generation
Click "Save" to store the specified configuration in *custom.bat* (Windows) or *custom.sh* (other systems) file.
@subsection build_genproj_generate Projects generation
Launch **genproj** to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by `PATH`.
If Tcl is not found, the tool may prompt you to enter the path to directory where Tcl can be found.
~~~~
$ genproj.bat
~~~~
Note that if *custom.bat* is not present, **genproj** will start **genconf** to configure environment.
@subsubsection build_msvc_build Building
@subsection build_genproj_build Building
@subsubsection build_msvc_build Visual Studio
Launch *msvc.bat* to start Visual Studio with all necessary environment variables defined, and build the whole solution or required toolkits.
Note: the MSVC project files are located in folders <i>adm\\msvc\\vc...</i>.
The MSVC project files are located in folders <i>adm\\msvc\\vc...</i>.
Binaries are produced in *win32* or *win64* folders.
To start DRAW, launch *draw.bat*.
@section build_occt_linux Linux
@subsubsection build_codeblocks_build Code::Blocks
You may choose one of the following ways to generate, configure and build OCCT sources on Linux just keeping in mind
this platform specific:
Code::Blocks is a cross-platform IDE which can be used for building OCCT on Linux, macOS and Windows platforms.
The generated Code::Blocks project could be found within subfolder *adm/&lt;OS&gt;/cbp*.
* @ref build_occt_win_cmake "Configuration, generation and building OCCT on Windows using CMake tool"
* @ref build_occt_code_blocks "Building on Mac OS X with Code::Blocks IDE"
To start **Code::Blocks**, launch script *codeblocks.sh*.
To build all toolkits, click **Build->Build workspace** in the menu bar.
@section build_occt_crossplatform_cmake Android (cross-compiling)
This article describes the steps to build OCCT libraries for Android from a complete source package
with GNU make (makefiles). The steps on Windows 7 and Ubuntu 15.10 are similar. There is the only one difference:
makefiles are built with mingw32-make
on Windows and native GNU make on Ubuntu.
Required tools (download and install if it is required):
- CMake v3.0+ http://www.cmake.org/cmake/resources/software.html
- Cross-compilation toolchain for CMake https://github.com/taka-no-me/android-cmake
- Android NDK rev.10+ https://developer.android.com/tools/sdk/ndk/index.html
- GNU Make: MinGW v4.82+ for Windows (http://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
Run GUI tool provided by CMake.
@subsection build_occt_crossplatform_cmake_config Configuration
**Configure Tools**
- Specify the root folder of OCCT (<i>$CASROOT</i>, which contains *CMakelists.txt* file) by clicking **Browse Source**.
- Specify the location (build folder) for Cmake generated project files by clicking **Browse Build**.
@figure{/build/build_occt/images/android_image001.png}
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
Select "MinGW MakeFiles" item from the list
- Choose "Specify toolchain file for cross-compiling"
- Click "Next"
@figure{/build/build_occt/images/android_image002.png}
- Specify a toolchain file at the next dialog by android.toolchain.cmake . It is contained by cross-compilation
toolchain for CMake
- Click "Finish"
@figure{/build/build_occt/images/android_image003.png}
If ANDROID_NDK environment variable is not defined in current OS, add cache entry ANDROID_NDK (entry type is PATH) --
path to the NDK folder ("Add Entry" button)
@figure{/build/build_occt/images/android_image004.png}
If on Windows the message is appeared: "CMake Error: CMake was unable to find a build program corresponding
to "MinGW Makefiles"
CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.",
specify **CMAKE_MAKE_PROGRAM** to mingw32-make executable.
@figure{/build/build_occt/images/android_image005.png}
**Configure OCCT**
How to configure OCCT, see "OCCT Configuration" section of @ref build_occt_win_cmake
"Configure, Generate, Build using CMake tool" taking into account the specific configuration variables for android:
- ANDROID_ABI = armeabi-v7a
- ANDROID_NATIVE_API_LEVEL = 15
- ANDROID_NDK_LAYOUT is equal to CMAKE_BUILD_TYPE variable
- **BUILD_MODULE_Draw = OFF**
@figure{/build/build_occt/images/android_image006.png}
@subsection build_occt_crossplatform_cmake_generation Generate Makefiles
Click **Generate** button and wait until the generation process is finished.
Then makefiles will appear in the build folder (e.g. <i> D:/tmp/occt-android </i>).
@subsection build_occt_crossplatform_cmake_building Build Makefiles
Open console and go to the build folder. Type "mingw32-make" (Windows) or "make" (Ubuntu) to start build process.
> mingw32-make
or
> make
Parallel building can be started with using **"-jN"** argument of "mingw32-make/make", where N is the number of
building threads.
> mingw32-make -j4
or
> make -j4
@subsection build_occt_crossplatform_cmake_install Install OCCT Libraries
Type "mingw32-make/make" with argument "install" to place the libraries to the install folder
> mingw32-make install
or
> make install
@section build_occt_macos Mac OS X
@subsection build_occt_macos_xcode Building with Xcode
This file describes steps to build OCCT libraries from sources on Mac OS X with **Xcode** projects, generated by OCCT legacy tool **genproj**.
<h2>Configuration</h2>
Before building it is necessary to set up build environment.
The environment is defined in the file *custom.sh* which can be edited directly:
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC* (use colon ":" as path separator).
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
~~~~
export HAVE_FREEIMAGE=false
./draw.sh cbp [d]
~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
Alternatively, or when *custom.sh* does not exist, you can launch *genconf.sh* to configure environment interactively:
@subsubsection build_occt_macos_xcode XCode
@figure{/build/build_occt/images/genconf_osx.png}
XCode is an IDE for development on macOS platform and targeting macOS and iOS platforms.
**genproj** tool comes with a legacy XCode project files generator, but CMake is a preferred way for building OCCT on macOS platform.
Click "Save" to store the specified configuration in *custom.sh* file.
<h2>Projects generation</h2>
Launch **genproj** tool to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
For instance, in Terminal application:
~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj
~~~~
<h2>Building</h2>
To start **Xcode**, launch script *xcode.sh*.
To build a certain toolkit, select it in **Scheme** drop-down list in Xcode toolbar, press **Product** in the menu and click **Build** button.
To start **XCode**, launch script *xcode.sh*.
To build a certain toolkit, select it in **Scheme** drop-down list in XCode toolbar, press **Product** in the menu and click **Build** button.
To build the entire OCCT:
* Create a new empty project (select **File -> New -> Project -> Empty project** in the menu; input the project name, e.g. *OCCT*; then click **Next** and **Create**).
* Drag and drop the *OCCT* folder in the created *OCCT* project in the Project navigator.
* Select **File -> New -> Target -> Aggregate** in the menu.
* Enter the project name (e.g. *OCCT*) and click **Finish**. The **Build Phases** tab will open.
* Click "+" button to add the necessary toolkits to the target project. It is possible to select all toolkits by pressing **Command+A** combination.
* Enter the project name (e.g. *OCCT*) and click **Finish**. The **Build Phases** tab will open.
* Click "+" button to add the necessary toolkits to the target project. It is possible to select all toolkits by pressing **Command+A** combination.
<h2>Launching DRAW</h2>
To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the following steps:
To start *DRAWEXE*, which has been built with XCode on Mac OS X, perform the following steps:
1.Open Terminal application
2.Enter <i>\<OCCT_ROOT_DIR\></i>:
2.Enter `<OCCT_ROOT_DIR>`:
~~~~
cd \<OCCT_ROOT_DIR\>
~~~~
3.Run the script
~~~~
./draw_cbp.sh xcd [d]
./draw.sh xcd [d]
~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
@subsection build_occt_code_blocks Building with Code::Blocks
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using
project files generated by OCCT legacy tool **genproj**.
<h2>Configure</h2>
Before building it is necessary to set up build environment.
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited
directly:
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
~~~~
export HAVE_FREEIMAGE=false
~~~~
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure
environment interactively:
@figure{/build/build_occt/images/genconf_linux.png}
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
<h2>Generate Projects</h2>
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in
OCCT code affecting layout or composition of source files:
~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj cbp
~~~~
The generated Code::Blocks project are placed into subfolder *adm/&lt;OS&gt;/cbp*.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
<h2>Build</h2>
To start **Code::Blocks**, launch script *codeblocks.sh*.
To build all toolkits, click **Build->Build workspace** in the menu bar.
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
~~~~
./draw_cbp.sh cbp [d]
~~~~
Option *d* is used if OCCT has been built in **Debug** mode.

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| VTK 6.1+ | https://www.vtk.org/download/ | Visualization | Optional (VTK integration) |
| Flex 2.6.4+ and Bison 3.7.1+ | https://sourceforge.net/projects/winflexbison/ | Data Exchange | Optional (update of STEP and ExprIntrp parsers) |
| RapidJSON 1.1+ | https://rapidjson.org/ | Data Exchange | Optional (reading glTF files) |
| Draco 1.4.1+ | https://github.com/google/draco | Data Exchange | Optional (reading compressed glTF files) |
| Tcl/Tk 8.6.3+ <br> or ActiveTcl 8.6 | https://www.tcl.tk/software/tcltk/download.html <br> https://www.activestate.com/activetcl/downloads | DRAW Test Harness | Required |
| Qt Desktop: Qt 4.8.6+ <br> Android: Qt 5.3.2+ | https://www.qt.io/download/ | Samples and demos | Optional (Qt samples) |
| Doxygen 1.8.5+ | https://www.doxygen.nl/download.html | Documentation | Required |
@@ -642,6 +643,10 @@ on this tool.
**RapidJSON** is an Open Source JSON parser and generator for C++.
RapidJSON is optionally used by OCCT for reading glTF files (https://rapidjson.org/).
**Draco** is an Open Source JSON parser and generator for C++.
Draco is optionally used by OCCT for reading glTF files using KHR_draco_mesh_compression extension (https://github.com/google/draco).
Draco is available under Apache 2.0 license.
**DejaVu** fonts are a font family based on the Vera Fonts under a permissive license (MIT-like, https://dejavu-fonts.github.io/License.html).
DejaVu Sans (basic Latin sub-set) is used by OCCT as fallback font when no system font is available.

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Draw Demo Scripts {#samples__draw_scripts}
Draw: Demo Scripts {#samples__draw_scripts}
================
All demo scripts are provided with OCCT sources and locate in <i>CASROOT/samples/tcl</i>. To play around them please

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Novice Guide {#samples__novice_guide}
=======
@tableofcontents
@section diffs Modeling with OCCT: Key differences
Open CASCADE Technology (OCCT) is an object-oriented C++ framework designed for rapid production of sophisticated CAD/CAM/CAE applications.
In other words, it provides endless possibilities for raw 2D and 3D modeling in C++ environment.
Unlike end-user software, it is used by the application developers and therefore strongly differs from the most popular CAD/CAM/CAE software packages.
OCCT provides building blocks enough for modeling, editing, visualization, and data interoperability of 2D and 3D objects.
By using OCCT, users can create the objects of their desire (or edit already existing ones) using raw code commands.
It is a more complicated process than using GUI-based software, but it provides much more flexibility than even script-based manipulations that are available within existing CAD/CAM/CAE applications.
However, to fully grasp the possibilities of OCCT it is best for the user to have previous experience in C++ at least at a basic level.
@section basics Understanding the principles
If you don't have any programming skills, grasping the full magnitude of OCCT workflow is still an option.
The documentation for OCCT contains several entry points for new users.
It will not explain all OCCT classes but will help to comprehend the workflow and help start thinking in terms of Open CASCADE Technology.
The most basic workflow is described in the @ref occt__tutorial "OCCT Tutorial" - this is an excellent starting point for new users.
In this tutorial you will create a solid model step-by-step using different classes and methods.
Each step of the tutorial contains code snippets and images.
The basics involved in the modeling process are explained.
When the basics of OCCT are clear, the next logical step is to check out @ref samples "sample applications" and examine those that suit your needs.
For these, the best starting point is **OCCTOverview** located in /samples/qt subfolder of OCCT installation.
This sample provides code examples for several actions as well as visualization of these code snippets output.
The Overview interface is dynamically changing based on selected **Category** at the menu.
Additional menu buttons will appear, providing users with subcategories and relevant commands to select one of the actions.
The result will appear in the viewer window, the code will appear at the top right, and in several cases the output will be produced at the bottom right window.
@figure{sample_overview_qt_viewers.png,"Comparison of 3D and 2D viewer windows",240} height=420px
The 3D viewer window has a row of preset interface buttons to customize the visual output.
Those buttons can be grouped into three types, left to right:
- View controls: **Fit all** and **Isometric**, will center the view and reset the camera angles respectively;
- Display mode customization: **HLR,** e.g. "Hidden line removal" (works only when shading is disabled) can be turned on and off;
solid models may be displayed either in **Shading** or **Wireframe** modes. **Transparency** level may be set for models in shading mode;
- The last four buttons in a row are beautifiers enabling Ray-tracing engine and configuring it's parameters.
At the bottom left of the screen the orientation cube (trihedron) is located.
The trihedron interactively shows the position of the camera in relation to the XYZ axis of the displayed data.
The sides of the trihedron are labeled to help with orientation.
Click on a side of the box to orient the camera view along the preferred axis.
The 2D viewer window lacks most of these elements and only have **Fit all** button.
The **Geometry** category of the Overview focuses on primitive objects like dots, lines (including vectors) or planes.
These objects will appear in the viewer after the subcategory is selected.
This section will demonstrate these entities both in 2D and 3D view mode and provide basic examples of parametric creation and data analysis.
@figure{sample_overview_qt_geometry.png,"",240} height=440px
The usage of the functions shown in the Overview is described more thoroughly at the @ref occt_user_guides__modeling_data "Modeling data" section of the documentation.
Additionally, @ref occt_user_guides__modeling_algos "Modeling Algorithms" are used in more complex cases.
The **Topology** section of the Overview demonstrates the functions used in 3D operations.
Multiple use cases are provided, including different object intersections, modifying and calculations.
Some of these use cases are described in the documentation, such as @ref occt_user_guides__inspector "Inspector" usage.
@figure{sample_overview_qt_topology.png,"",240} height=440px
The subsections are grouped as shown on the screenshot before.
Most shapes and primitive objects are introduced and then followed by a set of operations and interactions.
The **Triangulation** segment allows computing the number of triangles on a shape.
This may be inspected via [Poly_Triangulation Class Reference](https://dev.opencascade.org/doc/refman/html/class_poly___triangulation.html) -
a part of the [Reference manual](https://dev.opencascade.org/doc/refman/html/index.html),
an overall Open CASCADE code guide that may be used to inspect the key points in classes and their connections.
@figure{sample_overview_qt_triangulation.png,"",240} height=440px
The triangulation uses some of Mesh-related classes - see full description at @ref occt_user_guides__mesh "Mesh" documentation section.
The **Data exchange** section provides examples of how to export and import files of several different formats.
@figure{sample_overview_qt_xde.png,"",240} height=440px
The **OCAF** section gives an introduction for the @ref intro_overview_ocaf "Open CASCADE Application Framework" functionality.
To test these functions, create an object first (box or cylinder).
After that, the object may be modified and saved. Actions are recorded and may be undone or redone.
@figure{sample_overview_qt_ocaf.png,"",240} height=440px
**Viewers** section demonstrates examples of the 2D and 3D visualization outputs.
Check @ref occt_user_guides__visualization "Visualization" section of the documentation for a detailed description.
In addition to these two samples, there are much more that might be of use to a new user based on their particular use case.
Check Readme files in the sample directories to learn more about samples compilation.
**Note:** source code for OCCTOverview is stored at 'samples/qt/OCCTOverview/src' folder in your OCCT root,
and the source code files for examples presented in subsections are stored at 'samples/OCCTOverview/code folder'.
Several utility classes that are not presented in the example window may be found in example source code files.
The overall classes introduction may be found in the @ref occt_user_guides__foundation_classes "Foundation Classes" section of the documentation.
The "Introduction" section contains short descriptions of the most massive entries in the documentation.
@section helps Additional assistance
There are several places that may be of use for new users.
The first one is [Training & E-learning](https://dev.opencascade.org/resources/trainings) page that lists available trainings and describes their specifics.
The second one is the Overview documentation (this document is a part of it) - here you can find information that suits most of the use cases.
This may seem overwhelming at first, but if you have the clear understanding of what do you seek, you will most likely find the required information.
Aside from the Overview documentation itself, the [Reference manual](https://dev.opencascade.org/doc/refman/html/index.html) is present.
Use it to check classes descriptions, dependencies and examples.
Additionally, there is a [Forum](https://dev.opencascade.org/forums) where you can contact the OCCT community and developers.

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OCAF Usage {#samples__ocaf}
OCAF: Usage Tutorial {#samples__ocaf}
========
## Getting Started

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Function Mechanism Usage {#samples__ocaf_func}
OCAF: Function Mechanism {#samples__ocaf_func}
========================
Let us describe the usage of the "Function Mechanism" of Open CASCADE Application Framework on a simple example.

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Tutorials and Samples {#samples}
=====================
Tutorial: Modelling a Bottle
----------------------------
The Qt programming tutorial teaches how to use Open CASCADE Technology services to model a 3D object.
The purpose of the tutorial is not to explain all OCCT classes but
to help start thinking in terms of the Open CASCADE Technology.
- @subpage samples__tutorials
* @ref samples__novice_guide
<br>A document providing an introductory information to newcomers.
* @ref samples__draw_scripts
<br>A set of demo scripts demonstrating OCCT functionality from DRAW.
These scripts can be also considered as a tutorials on **Tcl** usage within @ref occt_user_guides__test_harness "Draw Harness".
* @ref occt__tutorial
<br>A programming tutorial teaching how to use OCCT services to model a 3D object.
See also @ref samples_qt_tutorial
* @ref samples__ocaf
<br>A set of code snippets performing typical actions with @ref occt_user_guides__ocaf "OCAF" services for newcomers.
* @ref samples__ocaf_func
<br>A simple example dedicated to the usage of "Function Mechanism" of @ref occt_user_guides__ocaf "OCCT Application Framework".
- @subpage samples__projects
* @ref samples_qt_iesample
<br>A cross-platform multi-document 3D Viewer sample with CAD import / export functionality based on **Qt Widgets** framework.
* @ref samples_qml_android_occt
<br>A cross-platform 3D Viewer sample with CAD import based on **QtQuick** framework.
* @ref samples_qt_tutorial
<br>A cross-platform sample application based on **Qt Widgets** framework and implementing @ref occt__tutorial.
* @ref samples_qt_overview
<br>A sample application interactively demonstrating OCCT C++ usage with code snippets for newcomers.
* @ref samples_mfc_standard
<br>A set of projects for Windows platform demonstrating OCCT usage based on **Microsoft Foundation Class** (**MFC**) library.
* @ref samples_csharp_occt
<br>A Multi-document 3D Viewer sample with CAD import / export functionality based on .NET and **Windows Forms** or **WPF**.
* @ref samples_csharp_direct3d
<br>3D Viewer sample wrapped into Direct3D context based on .NET and **Windows Presentation Foundation** (**WPF**).
* @ref occt_samples_webgl
<br>3D Viewer sample based on **Emscripten SDK** representing a static HTML page to be opened in Web Browser.
* @ref samples_java_android_occt
<br>3D Viewer sample with CAD import for Android mobile platform based on Android SDK and JNI layer.
* @ref occt_samples_ios_uikit
<br>3D Viewer sample for iOS platform based on Apple **UIKit** framework.
This tutorial assumes that the user has experience in using and setting up C++.
From the viewpoint of programming, Open CASCADE Technology is designed
to enhance user's C++ tools with high performance modeling classes, methods and functions.
The combination of these resources allows creating substantial applications.
@page samples__tutorials Tutorials and Demos
- @subpage samples__novice_guide
- @subpage samples__draw_scripts
- @subpage occt__tutorial
- @subpage samples__ocaf
- @subpage samples__ocaf_func
Read more about @subpage occt__tutorial
MFC
---------
Visual C++ programming samples containing 10 Visual C++ projects
illustrating how to use a particular module or functionality.
The list of MFC samples:
* Geometry
* Modeling
* Viewer2d
* Viewer3d
* ImportExport
* Ocaf
* Triangulation
* HLR
* Animation
* Convert
@figure{/samples/images/samples_mvc.png}
**Remarks:**
* MFC samples are available only on Windows platform;
* To start a sample use Open CASCADE Technology\\Samples\\Mfc\\ item of the Start\\Programs menu;
* Read carefully readme.txt to learn about launching and compilation options.
See @subpage samples_mfc_standard "Readme" for details.
Qt
---
OCCT includes several samples based on Qt application framework.
These samples are available on all supported desktop platforms.
To start a sample on Windows use Open CASCADE Technology\\Samples\\Qt\\ item of the Start\\Programs menu.
Import Export
-------------
Import Export programming sample contains 3D Viewer and Import / Export functionality.
@figure{/samples/images/samples_qt.png}
Tutorial
---------
The Qt programming tutorial teaches how to use Open CASCADE Technology services to model a 3D object.
The purpose of the tutorial is not to explain all OCCT classes but
to help start thinking in terms of the Open CASCADE Technology.
This tutorial assumes that the user has experience in using and setting up C++.
From the viewpoint of programming, Open CASCADE Technology is designed
to enhance user's C++ tools with high performance modeling classes, methods and functions.
The combination of these resources allows creating substantial applications.
**See also:** @ref occt__tutorial "OCCT Tutorial"
Overview
---------
The Qt application providing samples for basic usage of C++ API of various OCCT functionality.
The samples are organized in several categories according to relevant module of OCCT:
* Geometry
* Topology,
* Triangulation
* DataExchange
* OCAF
* Viewer 2d
* Viewer 3d
Each sample presents geometry view, C++ code fragment and sample output window.
@figure{/samples/images/sample_overview_qt.png}
See \subpage samples_qt_overview "Readme" for details.
C#
---
C# sample demonstrates integration of OCCT 3D Viewer and Import / Export functionality into .NET applications (using Windows Forms and WPF front ends).
@figure{/samples/images/samples_c__ie.png}
Import:
* BRep
* Iges
* Step
Export:
* Brep
* Iges
* Step
* Stl
* Vrml
See @subpage samples_csharp_occt "C# sample Readme" for details.
There is also another C# example with the same functionality, which demonstrates the integration of Direct3D Viewer into .NET applications using WPF front end.
See @subpage samples_csharp_direct3d "Direct3D C# sample Readme" for details.
Android
---------
There are two samples are representing usage OCCT framework on Android mobile platform. They represent an OCCT-based 3D-viewer with CAD import support in formats BREP, STEP and IGES: jniviewer (java) and AndroidQt (qt+qml)
jniviewer
@figure{/samples/images/samples_java_android_occt.jpg}
Java -- See @subpage samples_java_android_occt "Android Java sample Readme" for details.
AndroidQt
@figure{/samples/images/samples_qml_android_occt.jpg}
Qt -- See \subpage samples_qml_android_occt "Android Qt sample Readme" for details.
iOS
---
There is a sample demonstrating usage of OCCT on iOS with Apple UIKit framework.
@figure{/samples/images/sample_ios_uikit.png}
See @subpage occt_samples_ios_uikit "iOS sample Readme" for details.
Web
---------
WebGL Viewer sample demonstrating usage of OCCT 3D Viewer in Web browser with Emscripten SDK can be found in `samples/webgl`.
@figure{/samples/images/sample_webgl.png}
See @subpage occt_samples_webgl "WebGL sample Readme" for details.
OCAF Usage Sample
------------------
The provided set of samples dedicates to get initial knowledge about typical actions with OCAF services. It may be
useful for newcomers.
Read more about @subpage samples__ocaf
OCAF Function Mechanism Usage
-----------------------------
This simple example dedicates to the usage of "Function Mechanism" of OCCT Application Framework. It represents a "nail"
composed by a cone and two cylinders of different radius and height.
Read more about @subpage samples__ocaf_func
Draw Demo Scripts
------------------
A set of demo scripts demonsrates using OCCT functionality from DRAW. These scripts can be also considered as a
tutorials on tcl usage within Draw.
Read more about @subpage samples__draw_scripts
@page samples__projects Sample Projects
- @subpage samples_qt_iesample
- @subpage samples_qml_android_occt
- @subpage samples_qt_tutorial
- @subpage samples_qt_overview
- @subpage samples_mfc_standard
- @subpage samples_csharp_occt
- @subpage samples_csharp_direct3d
- @subpage occt_samples_webgl
- @subpage samples_java_android_occt
- @subpage occt_samples_ios_uikit

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@@ -1,4 +1,4 @@
Tutorial {#occt__tutorial}
Modeling: Bottle Tutorial {#occt__tutorial}
=======
@tableofcontents
@@ -18,7 +18,7 @@ From a programming standpoint, Open CASCADE Technology is designed to enhance yo
To illustrate the use of classes provided in the 3D geometric modeling toolkits, you will create a bottle as shown:
@figure{/tutorial/images/tutorial_image001.png,"",240}
@figure{/tutorial/images/tutorial_image001.png,"",240} height=350px
In the tutorial we will create, step-by-step, a function that will model a bottle as shown above. You will find the complete source code of this tutorial, including the very function *MakeBottle* in the distribution of Open CASCADE Technology. The function body is provided in the file samples/qt/Tutorial/src/MakeBottle.cxx.
@@ -34,7 +34,7 @@ We first define the bottle specifications as follows:
In addition, we decide that the bottle's profile (base) will be centered on the origin of the global Cartesian coordinate system.
@figure{/tutorial/images/tutorial_image002.png,"",240}
@figure{/tutorial/images/tutorial_image002.png,"",240} height=350px
This modeling requires four steps:
@@ -145,16 +145,16 @@ However, the *TopoDS* package provides only the data structure of the topologica
To create an edge, you use the BRepBuilderAPI_MakeEdge class with the previously computed curves:
~~~~{.cpp}
TopoDS_Edge aEdge1 = BRepBuilderAPI_MakeEdge(aSegment1);
TopoDS_Edge aEdge2 = BRepBuilderAPI_MakeEdge(aArcOfCircle);
TopoDS_Edge aEdge3 = BRepBuilderAPI_MakeEdge(aSegment2);
TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge(aSegment1);
TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge(aArcOfCircle);
TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge(aSegment2);
~~~~
In Open CASCADE Technology, you can create edges in several ways. One possibility is to create an edge directly from two points, in which case the underlying geometry of this edge is a line, bounded by two vertices being automatically computed from the two input points. For example, aEdge1 and aEdge3 could have been computed in a simpler way:
In Open CASCADE Technology, you can create edges in several ways. One possibility is to create an edge directly from two points, in which case the underlying geometry of this edge is a line, bounded by two vertices being automatically computed from the two input points. For example, anEdge1 and anEdge3 could have been computed in a simpler way:
~~~~{.cpp}
TopoDS_Edge aEdge1 = BRepBuilderAPI_MakeEdge(aPnt1, aPnt3);
TopoDS_Edge aEdge2 = BRepBuilderAPI_MakeEdge(aPnt4, aPnt5);
TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge(aPnt1, aPnt3);
TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge(aPnt4, aPnt5);
~~~~
To connect the edges, you need to create a wire with the *BRepBuilderAPI_MakeWire* class. There are two ways of building a wire with this class:
@@ -165,7 +165,7 @@ To connect the edges, you need to create a wire with the *BRepBuilderAPI_MakeWir
When building a wire from less than four edges, as in the present case, you can use the constructor directly as follows:
~~~~{.cpp}
TopoDS_Wire aWire = BRepBuilderAPI_MakeWire(aEdge1, aEdge2, aEdge3);
TopoDS_Wire aWire = BRepBuilderAPI_MakeWire(anEdge1, anEdge2, anEdge3);
~~~~
@@ -250,7 +250,7 @@ The bottle's profile is almost finished. You have created two wires: *aWire* and
@subsection OCCT_TUTORIAL_SUB3_1 Prism the Profile
To compute the main body of the bottle, you need to create a solid shape. The simplest way is to use the previously created profile and to sweep it along a direction. The *Prism* functionality of Open CASCADE Technology is the most appropriate for that task. It accepts a shape and a direction as input and generates a new shape according to the following rules:
To compute the main body of the bottle, you need to create a solid shape. The simplest way is to use the previously created profile and sweep it along a direction. The *Prism* functionality of Open CASCADE Technology is the most appropriate for that task. It accepts a shape and a direction as input and generates a new shape according to the following rules:
| Shape | Generates |
| :----- | :----------------- |
@@ -260,7 +260,7 @@ To compute the main body of the bottle, you need to create a solid shape. The si
| Face | Solid |
| Shell | Compound of Solids |
@figure{/tutorial/images/tutorial_image007.png,"",240}
@figure{/tutorial/images/tutorial_image007.png,"",240} height=350px
Your current profile is a wire. Referring to the Shape/Generates table, you need to compute a face out of its wire to generate a solid.
To create a face, use the *BRepBuilderAPI_MakeFace* class. As previously explained, a face is a part of a surface bounded by a closed wire. Generally, *BRepBuilderAPI_MakeFace* computes a face out of a surface and one or more wires.
@@ -297,7 +297,7 @@ For our purposes, we will specify that fillets must be:
* applied on all edges of the shape
* have a radius of *myThickness* / 12
@figure{/tutorial/images/tutorial_image008.png,"",240}
@figure{/tutorial/images/tutorial_image008.png,"",240} height=350px
To apply fillets on the edges of a shape, you use the *BRepFilletAPI_MakeFillet* class. This class is normally used as follows:
@@ -353,7 +353,7 @@ Once this is done, you perform the last step of the procedure by asking for the
To add a neck to the bottle, you will create a cylinder and fuse it to the body. The cylinder is to be positioned on the top face of the body with a radius of *myThickness* / 4. and a height of *myHeight* / 10.
@figure{/tutorial/images/tutorial_image009.png,"",240}
@figure{/tutorial/images/tutorial_image009.png,"",240} height=350px
To position the cylinder, you need to define a coordinate system with the *gp_Ax2* class defining a right-handed coordinate system from a point and two directions - the main (Z) axis direction and the X direction (the Y direction is computed from these two).
To align the neck with the center of the top face, being in the global coordinate system (0, 0, *myHeight*), with its normal on the global Z axis, your local coordinate system can be defined as follows:
@@ -395,7 +395,7 @@ In Open CASCADE Technology, a hollowed solid is called a *Thick* *Solid* and is
* Create a parallel wall W2 from W1 at a distance D. If D is positive, W2 will be outside the initial solid, otherwise it will be inside.
* Compute a solid from the two walls W1 and W2.
@figure{/tutorial/images/tutorial_image010.png,"",240}
@figure{/tutorial/images/tutorial_image010.png,"",240} height=350px
To compute a thick solid, you create an instance of the *BRepOffsetAPI_MakeThickSolid* class by giving the following information:
@@ -438,7 +438,6 @@ To compare a given type with the type you seek, use the *STANDARD_TYPE* macro, w
~~~~{.cpp}
if(aSurface->DynamicType() == STANDARD_TYPE(Geom_Plane)){
//
}
~~~~
@@ -478,9 +477,9 @@ The collection for shapes can be found in the *TopTools* package. As *BRepOffset
All the necessary data are now available so you can create your hollowed solid by calling the *BRepOffsetAPI_MakeThickSolid* MakeThickSolidByJoin method:
~~~~{.cpp}
BRepOffsetAPI_MakeThickSolid BodyMaker;
BodyMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
myBody = BodyMaker.Shape();
BRepOffsetAPI_MakeThickSolid aSolidMaker;
aSolidMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
myBody = aSolidMaker.Shape();
~~~~
@@ -493,7 +492,7 @@ All the necessary data are now available so you can create your hollowed solid b
Up to now, you have learned how to create edges out of 3D curves.
You will now learn how to create an edge out of a 2D curve and a surface.
To learn this aspect of Open CASCADE Technology, you will build helicoidal profiles out of 2D curves on cylindrical surfaces. The theory is more complex than in previous steps, but applying it is very simple.
As a first step, you compute these cylindrical surfaces. You are already familiar with curves of the *Geom* package. Now you can create a cylindrical surface (*Geom_CylindricalSurface*) using:
As a first step, you compute these cylindrical surfaces. You are already familiar with the curves of the *Geom* package. Now you can create a cylindrical surface (*Geom_CylindricalSurface*) using:
* a coordinate system;
* a radius.
@@ -604,7 +603,7 @@ As the parametric equation of an ellipse is P(U) = O + (MajorRadius * cos(U) * X
~~~~
The last step consists in defining the segment, which is the same for the two profiles: a line limited by the first and the last point of one of the arcs.
To access the point corresponding to the parameter of a curve or a surface, you use the Value or D0 method (meaning 0th derivative), D1 method is for first derivative, D2 for the second one.
To access the point corresponding to the parameter of a curve or a surface, you use the Value or D0 method (meaning 0th derivative), D1 method is for the first derivative, D2 for the second one.
~~~~{.cpp}
gp_Pnt2d anEllipsePnt1 = anEllipse1->Value(0);
@@ -698,7 +697,7 @@ You are almost done building the bottle. Use the *TopoDS_Compound* and *BRep_Bui
Congratulations! Your bottle is complete. Here is the result snapshot of the Tutorial application:
@figure{/tutorial/images/tutorial_image019.png,"",320}
@figure{/tutorial/images/tutorial_image019.png,"",320} height=450px
We hope that this tutorial has provided you with a feel for the industrial strength power of Open CASCADE Technology.
If you want to know more and develop major projects using Open CASCADE Technology, we invite you to study our training, support, and consulting services on our site at https://www.opencascade.com/content/technology-support. Our professional services can maximize the power of your Open CASCADE Technology applications.
@@ -796,9 +795,9 @@ Complete definition of MakeBottle function (defined in the file src/MakeBottle.c
TopTools_ListOfShape facesToRemove;
facesToRemove.Append(faceToRemove);
BRepOffsetAPI_MakeThickSolid BodyMaker;
BodyMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
myBody = BodyMaker.Shape();
BRepOffsetAPI_MakeThickSolid aSolidMaker;
aSolidMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
myBody = aSolidMaker.Shape();
// Threading : Create Surfaces
Handle(Geom_CylindricalSurface) aCyl1 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 0.99);
Handle(Geom_CylindricalSurface) aCyl2 = new Geom_CylindricalSurface(neckAx2, myNeckRadius * 1.05);

View File

@@ -396,7 +396,7 @@ However, due to redesign of basic mechanisms (CDL generic classes, Handles and R
WOK is not necessary anymore for building OCCT from sources, though it still can be used in a traditional way -- auxiliary files required for that are preserved.
The recommended method for building OCCT 7.x is CMake, see @ref build_occt_win_cmake.
The alternative solution is to use project files generated by OCCT legacy tool **genproj**, see @ref build_occt_genproj, @ref build_occt_win_codeblocks, and @ref build_occt_macos_xcode.
The alternative solution is to use project files generated by OCCT legacy tool **genproj**, see @ref build_occt_genproj.
@subsubsection upgrade_occt700_cdl_auto Automatic upgrade
@@ -2211,6 +2211,15 @@ BRep and Binary BRep Shape formats (only in case of triangulation-only Faces, wi
Versions of formats have been changed (11 for BinOCAF, 10 for XmlOCAF, 4 for BRep Shape and 3 for Binary BRep Shape).
Files written with the new version will not be readable by applications of old versions.
@subsection upgrade_760_changesBinaryFormat Changes in storage of binary document format
All kinds of binary document formats since the new version 12 saved with support of partial reading (sub-set of labels and sub-set of attributes).
For that the shapes data structures are stored with the related NamedShape attributes in the file, not in the particular section in the start of the document.
Also, size allocated for each label is stored in the file. This allows to skip big parts of document in partial reading mode if needed.
As a result, the new binary files become some smaller, but default reading and writing of documents may take some more time (depenging on the environment), up to 15 percents slower in the worse cases.
Backward compatibility (loading of old documents in the newer version) is still fully supported, as well as writing the older versions of the document.
@subsection upgrade_occt760_poly Changes in *Poly* package and *Poly_Triangulation* class
*Poly_Triangulation* does no more provide access to internal array structures: methods Nodes(), ChangeNode(), Triangles(), ChangeTriangle(), UVNodes(), ChangeUVNode(), Normals() have been removed.
@@ -2244,3 +2253,43 @@ Access to an OCAF label via its entry is accelerated. In order to activate it, c
The method *TDF_Tool::Label()*, which returns a label by an entry, becomes faster for about 10 .. 20 times.
It has sense for applications, which use an entry as a unique key to access the data in OCAF tree.
Also, the method *TDF_Tool::Entry()*, which returns an entry for a label, is accelerated as well.
@subsection upgrade_occt760_bop_progress_indicator Progress indicator in Boolean operations
Method SetProgressIndicator() has been removed due to Progress indicator mechanism refactoring.
To enable progress indicator and user break in Boolean operations user has to pass progress range as a parameter to Perform or Build method.
For example:
~~~~
Handle(Draw_ProgressIndicator) aProgress = new Draw_ProgressIndicator(di, 1);
BRepAlgoApi_Cut(S1, S2, aProgress->Start()); // method Start() creates range for usage in cut algorithm
~~~~
@subsection upgrade_occt760_change_check_to_adaptors Changes in BRepLib_CheckCurveOnSurface & GeomLib_CheckCurveOnSurface interfaces
Now the classes accept adaptors instead objects as input parameters.
*BRepLib_CheckCurveOnSurface* does no more provide access to curves, surface and parameters: methods PCurve(), PCurve2(), Surface() and Range() have been removed.
*BRepLib_CheckCurveOnSurface*: the default value of the *isMultiThread* parameter of the *Perform()* function has been changed from *true* to *false*
*GeomLib_CheckCurveOnSurface* does no more provide access to curve, surface and parameters: methods Curve(), Surface() and Range() have been removed.
*GeomLib_CheckCurveOnSurface*: the default value of the *isMultiThread* parameter of the *Perform()* function has been changed from *true* to *false*
The following functions in *GeomLib_CheckCurveOnSurface* have been modified:
~~~~{.cpp}
GeomLib_CheckCurveOnSurface(const Handle(Adaptor3d_Curve)& theCurve,
const Standard_Real theTolRange);
void Init (const Handle(Adaptor3d_Curve)& theCurve, const Standard_Real theTolRange);
void Perform(const Handle(Adaptor3d_CurveOnSurface)& theCurveOnSurface,
const Standard_Boolean isMultiThread);
~~~~
@subsection upgrade_occt760_old_bop_removed Removal of old Boolean operations algorithm (BRepAlgo_BooleanOperation)
* The method *BRepAlgo_Tool::Deboucle3D* has been removed as duplicating. The corresponding method from *BRepOffset_Tool* class has to be used instead.
* The API classes from *BRepAlgo* package performing old Boolean operations algorithm have been removed:
- *BRepAlgo_BooleanOperation*
- *BRepAlgo_Fuse*
- *BRepAlgo_Common*
- *BRepAlgo_Cut*
- *BRepAlgo_Section*
The corresponding classes from the *BRepAlgoAPI* package have to be used instead.

View File

@@ -1,4 +1,4 @@
Draw Test Harness {#occt_user_guides__test_harness}
Draw Test Harness {#occt_user_guides__test_harness}
===============================
@tableofcontents
@@ -6866,83 +6866,9 @@ tscale c1 0 0 0 0.5
~~~~
@subsection occt_draw_7_6 Old Topological operations
* **fuse**, **cut**, **common** are boolean operations.
* **section**, **psection** compute sections.
* **sewing** joins two or more shapes.
@subsubsection occt_draw_7_6_1 fuse, cut, common
These commands are no longer supported, so the result may be unpredictable.
Use the commands bfuse, bcut, bcommon instead.
Syntax:
~~~~{.php}
fuse name shape1 shape2
cut name shape1 shape2
common name shape1 shape2
~~~~
**fuse** creates a new shape by a boolean operation on two existing shapes. The new shape contains both originals intact.
**cut** creates a new shape which contains all parts of the second shape but only the first shape without the intersection of the two shapes.
**common** creates a new shape which contains only what is in common between the two original shapes in their intersection.
**Example:**
~~~~{.php}
# all four boolean operations on a box and a cylinder
box b 0 -10 5 20 20 10
pcylinder c 5 20
fuse s1 b c
ttranslate s1 40 0 0
cut s2 b c
ttranslate s2 -40 0 0
cut s3 c b
ttranslate s3 0 40 0
common s4 b c
ttranslate s4 0 -40 0
~~~~
@subsubsection occt_draw_7_6_2 section, psection
These commands are no longer supported, so the result may be unpredictable.
Use the command **bsection** instead.
Syntax:
~~~~{.php}
section result shape1 shape2
psection name shape plane
~~~~
**section** creates a compound object consisting of the edges for the intersection curves on the faces of two shapes.
**psection** creates a planar section consisting of the edges for the intersection curves on the faces of a shape and a plane.
**Example:**
~~~~{.php}
# section line between a cylinder and a box
pcylinder c 10 20
box b 0 0 5 15 15 15
trotate b 0 0 0 1 1 1 20
section s b c
# planar section of a cone
pcone c 10 30 30
plane p 0 0 15 1 1 2
psection s c p
~~~~
@subsubsection occt_draw_7_6_3 sewing
@subsection occt_draw_7_6 Sewing
**sewing** joins two or more shapes.
Syntax:
~~~~{.php}
sewing result [tolerance] shape1 shape2 ...
@@ -6960,7 +6886,8 @@ whatis sr
sr is a shape COMPOUND FORWARD Free Modified
~~~~
@subsection occt_draw_7_7 New Topological operations
@subsection occt_draw_7_7 Topological operations
The new algorithm of Boolean operations avoids a large number of weak points and limitations presented in the old Boolean operation algorithm.
It also provides wider range of options and diagnostics.
@@ -7618,7 +7545,7 @@ xdistc2dc2dss c2d1_1 c2d2_1 s1 s2 0 1 1000
Syntax:
~~~~{.php}
checkshape [-top] shape [result] [-short]
checkshape [-top] shape [result] [-short] [-parallel]
~~~~
Where:
@@ -7626,6 +7553,7 @@ Where:
* *shape* -- the only required parameter, defines the name of the shape to check.
* *result* -- optional parameter, defines custom prefix for the output shape names.
* *short* -- a short description of the check.
* *parallel* -- run check in multithread mode.
**checkshape** examines the selected object for topological and geometric coherence. The object should be a three dimensional shape.

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@@ -18,6 +18,7 @@ Inspector has a plugin-oriented architecture. The current release contains the f
| @ref occt_inspector_2_2 "DFBrowser"| OCAF | *TDocStd_Application* |
| @ref occt_inspector_2_3 "VInspector"| Visualization | *AIS_InteractiveContext* |
| @ref occt_inspector_2_4 "ShapeView"| Modeling Data | *TopoDS_Shape* |
| @ref occt_inspector_2_5 "MessageView"| Modeling Data | *Message_Report* |
Each plugin implements logic of a corresponding OCCT component.
@@ -102,10 +103,16 @@ Context pop-up menu:
| Expand All | Expands the whole tree of the selected item. |
| Collapse All | Collapses the whole tree of the selected item. |
<b>Property Panel</b>
Property panel is used to display the content of *Label* or *Attribute* tree view items or Search result view.
Property panel is used to display the result of <b>TDF_Attribute::Dump()</b> or <b>TDF_Label::Dump()</b> of the selected tree view item.
The information is shown in one table.
@figure{property_panel.png,"PropertyPanel",360}
<b>Property Panel (custom)</b>
Property panel (custom) is used to display the content of *Label* or *Attribute* tree view items or Search result view.
The information is usually shown in one or several tables.
*TDF_Attribute* has the following content in the Property Panel:
@@ -114,28 +121,28 @@ The information is usually shown in one or several tables.
<tr><th>Type</th><th>Description</th><th>Content</th></tr>
<tr><td><i>TDF_Label</i></td>
<td> a table of [entry or attribute name, value]</td>
<td>@figure{property_panel_label.png, "",140}</td></tr>
<td>@figure{property_panel_custom_label.png, "",140}</td></tr>
<tr><td><i>TDocStd_Owner</i>,<br> Simple type attributes, <br> List type attributes</td>
<td>a table of [method name, value]</td>
<td>@figure{property_panel_simple_type.png, "",140}</td></tr>
<td>@figure{property_panel_custom_simple_type.png, "",140}</td></tr>
<tr><td><i>TDataStd_BooleanArray</i>,<br> <i>TDataStd_ByteArray</i>,<br> other Array type attributes</td>
<td>2 controls: <br> - a table of [array bound, value], <br> - a table of [method name, value] </td>
<td>@figure{property_panel_array.png, "",140}</td></tr>
<td>@figure{property_panel_custom_array.png, "",140}</td></tr>
<tr><td><i>TDataStd_TreeNode</i></td>
<td>2 controls: <br> - a table of [Tree ID, value] (visible only if Tree ID() != ID() ), <br> - a tree view of tree nodes starting from *Root()* of the tree node. The current tree node has <b>dark blue</b> text.</td>
<td>@figure{property_panel_tree_node.png, "",140} </td></tr>
<td>@figure{property_panel_custom_tree_node.png, "",140} </td></tr>
<tr><td><i>TDataStd_NamedData</i></td>
<td>tab bar of attribute elements, each tab has a table of [name, value]</td>
<td>@figure{property_panel_named_data.png, "",140}</td></tr>
<td>@figure{property_panel_custom_named_data.png, "",140}</td></tr>
<tr><td><i>TNaming_UsedShapes</i></td>
<td>a table of all shapes handled by the framework</td>
<td>@figure{property_panel_tnaming_used_shapes.png, "",140}</td></tr>
<td>@figure{property_panel_custom_tnaming_used_shapes.png, "",140}</td></tr>
<tr><td><i>TNaming_NamedShape</i></td>
<td>2 controls: <br> - a table of [method name, value] including CurrentShape/OriginalShape methods result of <i>TNaming_Tools</i>, <br> - an evolution table. <br> Tables contain buttons for @ref occt_shape_export "TopoDS_Shape export".</td>
<td>@figure{property_panel_tnaming_named_shape.png, "",140}</td></tr>
<td>@figure{property_panel_custom_tnaming_named_shape.png, "",140}</td></tr>
<tr><td><i>TNaming_Naming</i></td>
<td>2 controls: <br> - a table of <i>TNaming_Name</i> values,<br> - a table of [method name, value]</td>
<td>@figure{property_panel_tnaming_naming.png, "",140}</td></tr>
<td>@figure{property_panel_custom_tnaming_naming.png, "",140}</td></tr>
</table>
@@ -203,17 +210,17 @@ Selection of tree view item updates content of the following controls:
@figure{dfbrowser_selection_in_tree_view.svg,"",360}
<b>Property Panel item selection </b>
<b>Property Panel (custom) item selection </b>
If the property panel shows content of *TDF_Label*:
If the property panel (custom) shows content of *TDF_Label*:
* selection of the table row highlights the corresponding item in the tree view,
* double click on the table row selects this item in the tree view.
If the property panel shows content of *TDF_Attribute* that has reference to another attribute, selection of this reference:
If the property panel (custom) shows content of *TDF_Attribute* that has reference to another attribute, selection of this reference:
* highlights the referenced item in the tree view,
* displays additional presentation in the 3D view if it can be created.
@figure{property_panel_item_selection.svg,"",360}
@figure{property_panel_custom_item_selection.svg,"",360}
Attributes having references:
@@ -281,27 +288,6 @@ Context popup menu in tree view:
This button synchronizes the plugin content with the current state of *AIS_InteractiveContext* and updates the presence of items and their current selection.
<b>Selection controls</b>
Selection controls switch on/off the possibility to set selection in the context from VInspector plugin.
| Action | Tree view item | Functionality |
| :----- | :----- | :----- |
| Select Presentations | *AIS_InteractiveObject* | Calls *AddOrRemoveSelected* of interactive object for the selected item. |
| Select Owners | *SelectMgr_EntityOwner* or <br> *SelectMgr_SensitiveEntity* | Calls *AddOrRemoveSelected* of *SelectMgr_EntityOwner* for the selected item. |
Note that the initial selection in the context will be cleared.
If the button is toggled, the button selection is active. Only one button may be toggled at the moment.
<b>History view</b>
At present, the History view is under implementation and may be used only in a custom application where Inspector is loaded.
To fill this view, *VInspectorAPI_CallBack* should be redefined in the application and send signals about some actions applied to the context.
After that, the call back should be given as a parameter in the plugin.
If done, new items will be created in the history view for each action.
@subsubsection occt_inspector_2_3_3 Elements cooperation
*VInspector* marks the presentations currently selected in *AIS_InteractiveContext* with a blue background in tree items. Use **Update** button to synchronize VInspector selected items state to the context.
@@ -320,6 +306,14 @@ Selection change:
Use context pop-up menu on the tree view header to select, which columns should be displayed.
@figure{vinspector_tree_columns.png, "Vinspector tree header context menu",360}
Use the setting Lights (position, color) in the view.
@figure{vinspector_light_setting.png, "Vinspector light setting",360}
@subsubsection occt_inspector_2_3_5 VInspector property panel
Property panel shows the result of <b>AIS_InteractiveContext::Dump()</b> or <b>AIS_InteractiveObject::Dump()</b>.
@figure{vinspector_property_panel.png, "Vinspector property panel",360}
@subsection occt_inspector_2_4 ShapeView Plugin
@subsubsection occt_inspector_2_4_1 Overview
@@ -328,7 +322,13 @@ Use context pop-up menu on the tree view header to select, which columns should
This plugin visualizes content of *TopoDS_Shape* in a tree view.
@subsubsection occt_inspector_2_4_2 Elements
@subsubsection occt_inspector_2_4_2 Property panel
Property panel shows properties for TopoDS_Shape based on DumpJson.
@figure{shapeview_property_panel.png, "ShapeView Property panel",360}
@subsubsection occt_inspector_2_4_3 Elements
@figure{shapeview_elements.svg,"ShapeView Elements",360}
@@ -351,15 +351,56 @@ Context pop-up menu in tree view:
| Close All BREP views | Closes all opened text views. |
| BREP directory | Displays the folder, where temporary BREP files have been stored. |
@subsubsection occt_inspector_2_4_3 Elements cooperation
@subsubsection occt_inspector_2_4_4 Elements cooperation
Selection of one or several items in *TopoDS_Shape* View creates its *AIS_Shape* presentation and displays it in the 3D View.
@subsubsection occt_inspector_2_4_4 ShapeView tree view columns
@subsubsection occt_inspector_2_4_5 ShapeView tree view columns
Use context pop-up menu on the tree view header to select, which columns should be displayed.
@figure{shapeview_tree_columns.png, "ShapeView tree header context menu",360}
@subsection occt_inspector_2_5 MessageView Plugin
MessageView plugin is used to display content of Message_Report.
@subsubsection occt_inspector_2_5_1 Message report tree view
Message report tree view shows the content of the Message_Report.
Context pop-up menu in message report tree view:
| Action | Functionality |
| :----- | :----- |
| Export Report | Exports the report as json file. |
| WallClock Metric statistic | Creates the table that sums the number of calls and the time spent on the functionality inside the value and shows it in Property panel (custom). It's necessary to activate "WallClock metric". |
| Preview children presentations | Displays presentations of children items of selected items if found. |
| Deactivate | Deactivates all types of metrics for the current report. |
| Activate | Appends items to activate report metrics. |
| Clear | Clears message report. |
| Activate metric | Switches active state in report for clicked type of metric. |
| Test metric | Sends several alerts to check metric of message-alert-tool mechanism. |
| Test Message_Messenger | Sends several alerts to check property panel/presentations of messenger-alert-tool mechanism. |
| Test Tree of messages | Sends several alerts to check tree of alerts. |
@figure{messageview_pop_up_menu.png, "MessageView pop-up menu",360}
@subsubsection occt_inspector_2_5_2 3D View
3D View shows the selected item (TopoDS_Shape) in message report tree view.
@figure{messageview_view.png, "MessageView 3D View",360}
@subsubsection occt_inspector_2_5_3 Dump panel
Shows Dump() information of the selected item if the item has Dump().
@figure{messageview_dump_panel.png, "MessageView 3D View",360}
@subsubsection occt_inspector_2_5_4 Property panel (custom)
Shows the table for WallClock Metric statistic option.
@figure{messageview_property_panel_custom.png, "MessageView 3D View",360}
@subsubsection occt_inspector_2_5_5 Elements
@figure{messageview_elements.svg, "MessageView elements",360}
@section occt_inspector_3 Common controls
@@ -400,7 +441,9 @@ This control for OCCT 3D viewer creates visualization view components and allows
| Context | Allows choosing another context that should be used in the plugin. The following contexts are available:<br> **Own** - the context of this view, <br> **External** - the context of the @ref occt_inspector_4_3 "external application", which initializes the plugin, <br> **None** - the visualization is not performed at all (useful if the presentation is too complex). |
| Multi/Single | The buttons define what to do with the previously displayed objects: <br> **Multi** displays new presentations together with already displayed ones, <br> **Single** removes all previously displayed presentations. |
| Clean | Removes all displayed presentations. |
| Fit All,<br> Fit Area,<br> Zoom,<br> Pan,<br> Rotation | Scene manipulation actions<br> (Fit All is checkable. If checked(by double click), display/hide of new objects will perform **Fit All** of the scene.) |
| Trihedron display | Shows the trihedron. |
| View cube display | Shows the view cube. |
| Fit All | Scene manipulation actions<br> (Fit All is checkable. If checked(by double click), display/hide of new objects will perform **Fit All** of the scene.) |
| Display Mode | Sets *AIS_Shading* or *AIS_WireFrame* display mode for all presentations. |
Context popup menu:
@@ -420,7 +463,7 @@ View preferences store the current view orientation.
Context menu contains:
| Element | Functionality |
| :----- | :----- |
| Tree Level Line,<br> PropertyPanel,<br> Dump, <br> View| Names of dock widgets in the active plugin. If the button is checked, dock widget is visible. |
| Tree Level Line,<br> PropertyPanel,<br> PropertyPanel (custom),<br> Dump, <br> View| Names of dock widgets in the active plugin. If the button is checked, dock widget is visible. |
| Store Preferences | Creates ".tinspector.xml" preferences file with the current settings for each plugin.<br> This file is created in TEMP/TMP directory (by default) or in a user-defined directory. |
| Remove Preferences | Removes preferences file. After the Inspector is restarted, default values will be applied. |
@@ -487,7 +530,7 @@ tinspector
@figure{drawexe_tinspector.png,"tinspector",360}
This command does the following:
- all available Plugins are presented in the Inspector. These are @ref occt_inspector_2_2 "DFBrowser", @ref occt_inspector_2_3 "VInspector" and @ref occt_inspector_2_4 "ShapeView";
- all available Plugins are presented in the Inspector. These are @ref occt_inspector_2_2 "DFBrowser", @ref occt_inspector_2_3 "VInspector", @ref occt_inspector_2_4 "ShapeView" and @ref occt_inspector_2_5 "MessageView";
- DFBrowser is the active plugin;
- OCAF tree is empty.
@@ -527,6 +570,7 @@ void CreateInspector()
MyTCommunicator->RegisterPlugin ("TKDFBrowser");
MyTCommunicator->RegisterPlugin ("TKVInspector");
MyTCommunicator->RegisterPlugin ("TKShapeView");
MyTCommunicator->RegisterPlugin ("TKMessageView");
MyTCommunicator->Init (aParameters);
MyTCommunicator->Activate ("TKDFBrowser");
@@ -542,6 +586,7 @@ Give one the following objects for a plugin using a container of parameters:
| *TKDFBrowser* | *TDocStd_Application* |
| *TKVInspector* | *AIS_InteractiveContext* |
| *TKShapeView* | *TopoDS_TShape* |
| *TKMessageView* | *Message_Report* |
@section occt_inspector_5 Build procedure
@@ -567,11 +612,13 @@ Distribution of plugin packages :
| *DFBrowser*, <br> *DFBrowserPane*, <br> *DFBrowserPaneXDE*, <br> *TKDFBrowser* | DFBrowser |
| *VInspector*, <br> *TKVInspector* | VInspector |
| *ShapeView*, <br> *TKShapeView* | ShapeView |
| *MessageView*, <br> *TKMessageView* | MessageView |
Other packages:
| Source packages| Used in |
| :----- | :----- |
| *TInspectorAPI*, <br> *TKInspectorAPI* | Interface for connection to plugin. |
| *ViewControl*, <br> *TKTreeModel* | Classes for property view, table, table model. |
| *TreeModel*, <br> *TKTreeView* | Items-oriented model to simplify work with GUI tree control. |
| *View*, <br> *TKView* | 3D View component. |
| *TInspector*, <br> *TKTInspector* | Inspector window, where plugins are placed. |

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@@ -745,6 +745,32 @@ To open the document from a file where it has been previously saved, you can use
app->Open("/tmp/example.caf", doc);
~~~~
For binary formats only the part of the stored document can be loaded. For that the *PCDM_ReadingFilter* class could be used. It is possible to define which attributes must be loaded or omitted,
or to define one or several entries for sub-tree that must be loaded only. The following example opens document *doc*, but reads only "0:1:2" label and its sub-labels and only *TDataStd_Name* attributes on them.
~~~~{.cpp}
Handle(PCDM_ReaderFilter) filter = new PCDM_ReaderFilter("0:1:2");
filter->AddRead("TDataStd_Name");
app->Open("example.cbf", doc, filter);
~~~~
Also, using filters, part of the document can be appended into the already loaded document from the same file. For an example, to read into the previously opened *doc* all attributes, except *TDataStd_Name* and *TDataStd_Integer*:
~~~~{.cpp}
Handle(PCDM_ReaderFilter) filter2 = new PCDM_ReaderFilter(PCDM_ReaderFilter::AppendMode_Protect);
filter2->AddSkipped("TDataStd_Name");
filter2->AddSkipped("TDataStd_Integer");
app->Open("example.cbf", doc, filter2);
~~~~
*PCDM_ReaderFilter::AppendMode_Protect* means that if the loading algorithm finds already existing attribute in the document, it will not be overwritten by attibute from the loading file. If it is needed to
substitute the existing attributes, the reading mode *PCDM_ReaderFilter::AppendMode_Overwrite* must be used instead.
*AddRead* and *AddSkipped* methods for attributes should not be used in one filter. If it is so, *AddSkipped* attributes are ignored during the read.
Appending to the document content of already loaded file may be performed several times with the same or different parts of the document loaded. For that the filter reading mode must be *PCDM_ReaderFilter::AppendMode_Protect*
or *PCDM_ReaderFilter::AppendMode_Overwrite*, which enables the "append" mode of document open. If the filter is empty or null or skipped in arguments, it opens document with "append" mode disabled and any loading limitations.
@subsubsection occt_ocaf_4_3_5 Cutting, copying and pasting inside a document
To cut, copy and paste inside a document, use the class *TDF_CopyLabel*.

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@@ -802,7 +802,7 @@ if (MaxOnVertex > MaxAllowed) {
Class ShapeAnalysis_FreeBounds is intended to analyze and output the free bounds of a shape. Free bounds are wires consisting of edges referenced only once by only one face in the shape.
This class works on two distinct types of shapes when analyzing their free bounds:
* Analysis of possible free bounds taking the specified tolerance into account. This analysis can be applied to a compound of faces. The analyzer of the sewing algorithm (*BRepAlgo_Sewing*) is used to forecast what free bounds would be obtained after the sewing of these faces is performed. The following method should be used for this analysis:
* Analysis of possible free bounds taking the specified tolerance into account. This analysis can be applied to a compound of faces. The analyzer of the sewing algorithm is used to forecast what free bounds would be obtained after the sewing of these faces is performed. The following method should be used for this analysis:
~~~~{.cpp}
ShapeAnalysis_FreeBounds safb(shape,toler);
~~~~

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@@ -1468,8 +1468,8 @@ The following items are required to determine the three colors of reflection:
* Coefficient of ambient reflection;
* Coefficient of specular reflection.
Common material properties are used within Gouraud and Phong shading models (Graphic3d_TOSM_FACET, Graphic3d_TOSM_VERTEX and Graphic3d_TOSM_FRAGMENT).
Within PBR shading model (Graphic3d_TOSM_PBR and Graphic3d_TOSM_PBR_FACET), material properties are defined by the following *Graphic3d_PBRMaterial* properties (Graphic3d_MaterialAspect::PBRMaterial()):
Common material properties are used within Phong shading model (Graphic3d_TypeOfShadingModel_Phong, Graphic3d_TypeOfShadingModel_PhongFacet and Graphic3d_TypeOfShadingModel_Gouraud).
Within PBR shading model (Graphic3d_TypeOfShadingModel_Pbr and Graphic3d_TypeOfShadingModel_PbrFacet), material properties are defined by the following *Graphic3d_PBRMaterial* properties (Graphic3d_MaterialAspect::PBRMaterial()):
* Albedo (main color);
* Metallic factor;
* Roughness factor;

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@@ -1,8 +1,9 @@
OCCT CSharp sample {#samples_csharp_occt}
.NET: Import/Export (C#|C++/CLI|WinForms|WPF) {#samples_csharp_occt}
==================
This sample demonstrates how to use OCCT libraries in <b>.Net</b> application
written using **CSharp** and **Windows Forms** or **Windows Presentation Foundation** (WPF).
The sample could be found within OCCT repository in folder `/samples/CSharp/`.
The connection between .Net and OCCT (C++) level is provided by proxy library
**OCCProxy**, written in C++/CLI. The proxy library contains a single *ref* class
@@ -14,6 +15,8 @@ Both applications provide the same functionality as the standard OCCT Import/Exp
The first project is called *IE_WinForms* and uses Windows Forms for GUI.
The second application is called *IE_WPF_WinForms* and uses Windows Presentation Foundation.
@figure{samples_c__ie.png}
Note a few important details:
- OCCT template class *NCollection_Haft* is used to encapsulate C++ class into a field of *ref* class;

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@@ -1,8 +1,9 @@
Direct3D CSharp sample {#samples_csharp_direct3d}
==================
.NET: D3D/OpenGL Viewer (C#|C++/CLI|WPF) {#samples_csharp_direct3d}
==================
This sample demonstrates how to use OCCT and DirectX libraries in <b>.Net</b> application
written using **CSharp** and **Windows Presentation Foundation** (WPF).
The sample could be found within OCCT repository in folder `/samples/CSharp/`.
The connection between .Net, OCCT (C++) and DirectX level is provided by proxy libraries,
**OCCProxy** and **D3DProxy**, written in C++/CLI. The proxy library **OCCProxy** contains a single

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@@ -311,7 +311,7 @@ void OcafSamples::ModifyBoxOcafSample()
Handle(TFunction_Function) aFunction;
if (!aLabel.FindAttribute(TFunction_Function::GetID(), aFunction))
{
myResult << "Object cannot be modify.";
myResult << "Object cannot be modified.";
return;
}
// Get the Standard_GUID of the TFunction_FunctionDriver of the selected object TFunction_Function attribute
@@ -413,7 +413,7 @@ void OcafSamples::ModifyCylinderOcafSample()
Handle(TFunction_Function) aFunction;
if (!aLabel.FindAttribute(TFunction_Function::GetID(), aFunction))
{
myResult << "Object cannot be modify.";
myResult << "Object cannot be modified.";
return;
}
// Get the Standard_GUID of the TFunction_FunctionDriver of the selected object TFunction_Function attribute

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@@ -2,6 +2,8 @@ cmake_minimum_required(VERSION 3.2)
project(glfw-occt-demo)
set (CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/adm/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_CXX_STANDARD 11)
set(APP_VERSION_MAJOR 1)
set(APP_VERSION_MINOR 0)
@@ -24,15 +26,14 @@ source_group ("Sources" FILES
find_package(OpenGL REQUIRED)
# Open CASCADE Technology
find_package(OpenCASCADE REQUIRED NO_DEFAULT_PATH)
if (OpenCASCADE_FOUND)
message (STATUS "Using OpenCASCADE from \"${OpenCASCADE_DIR}\"" )
INCLUDE_DIRECTORIES(${OpenCASCADE_INCLUDE_DIR})
LINK_DIRECTORIES(${OpenCASCADE_LIBRARY_DIR})
find_package (OpenCASCADE REQUIRED)
if (NOT OpenCASCADE_FOUND)
message (FATAL_ERROR "coult not find OpenCASCADE, please set OpenCASCADE_DIR variable" )
else()
message (WARNING "Could not find OpenCASCADE, please set OpenCASCADE_DIR variable." )
set (OCCT_LIBRARY_DIR)
set (OCCT_BIN_DIR)
message (STATUS "Using OpenCASCADE from \"${OpenCASCADE_INSTALL_PREFIX}\"" )
message (STATUS "OpenCASCADE_INCLUDE_DIR=${OpenCASCADE_INCLUDE_DIR}")
message (STATUS "OpenCASCADE_LIBRARY_DIR=${OpenCASCADE_LIBRARY_DIR}")
INCLUDE_DIRECTORIES(${OpenCASCADE_INCLUDE_DIR})
endif()
SET(OpenCASCADE_LIBS

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@@ -55,7 +55,7 @@ GlfwOcctWindow::GlfwOcctWindow (int theWidth, int theHeight, const TCollection_A
myYBottom = myYTop + aHeight;
#if !defined(_WIN32) && !defined(__APPLE__)
myDisplay = new Aspect_DisplayConnection (glfwGetX11Display());
myDisplay = new Aspect_DisplayConnection ((Aspect_XDisplay* )glfwGetX11Display());
#endif
}
}

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@@ -0,0 +1,157 @@
# This script finds OpenCASCADE Technology libraries.
# The script requires:
# OpenCASCADE_DIR - root OCCT folder or folder with CMake configuration files
#
# Script will define the following variables on success:
# OpenCASCADE_FOUND - package is successfully found
# OpenCASCADE_INCLUDE_DIR - directory with headers
# OpenCASCADE_LIBRARY_DIR - directory with libraries for linker
# OpenCASCADE_BINARY_DIR - directory with DLLs
include(FindPackageHandleStandardArgs)
# MY_PLATFORM variable
math (EXPR MY_BITNESS "32 + 32*(${CMAKE_SIZEOF_VOID_P}/8)")
if (WIN32)
set (MY_PLATFORM "win${MY_BITNESS}")
elseif(APPLE)
set (MY_PLATFORM "mac")
else()
set (MY_PLATFORM "lin")
endif()
# MY_PLATFORM_AND_COMPILER variable
if (MSVC)
if (MSVC90)
set (MY_COMPILER vc9)
elseif (MSVC10)
set (MY_COMPILER vc10)
elseif (MSVC11)
set (MY_COMPILER vc11)
elseif (MSVC12)
set (MY_COMPILER vc12)
elseif (MSVC14)
set (MY_COMPILER vc14)
else()
set (MY_COMPILER vc15)
message (WARNING "Unknown msvc version. $$MY_COMPILER is used")
endif()
elseif (DEFINED CMAKE_COMPILER_IS_GNUCC)
set (MY_COMPILER gcc)
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
set (MY_COMPILER gcc)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set (MY_COMPILER clang)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
set (MY_COMPILER icc)
else()
set (MY_COMPILER ${CMAKE_GENERATOR})
string (REGEX REPLACE " " "" COMPILER ${MY_COMPILER})
endif()
set (MY_PLATFORM_AND_COMPILER "${MY_PLATFORM}/${MY_COMPILER}")
set (OpenCASCADE_DIR "" CACHE PATH "Path to Open CASCADE libraries.")
# default paths
set (OpenCASCADE_INCLUDE_DIR "${OpenCASCADE_DIR}/inc")
set (OpenCASCADE_LIBRARY_DIR "${OpenCASCADE_DIR}/${MY_PLATFORM_AND_COMPILER}/lib")
set (OpenCASCADE_BINARY_DIR "${OpenCASCADE_DIR}/${MY_PLATFORM_AND_COMPILER}/bin")
# complete list of OCCT Toolkits (copy-paste from adm/UDLIST, since installed OCCT does not include UDLIST)
set (OpenCASCADE_TKLIST "")
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKernel TKMath) # FoundationClasses
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKG2d TKG3d TKGeomBase TKBRep) # ModelingData
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKGeomAlgo TKTopAlgo TKPrim TKBO TKBool TKHLR TKFillet TKOffset TKFeat TKMesh TKXMesh TKShHealing) # ModelingAlgorithms
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKService TKV3d TKOpenGl TKMeshVS TKIVtk TKD3DHost) # Visualization
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKCDF TKLCAF TKCAF TKBinL TKXmlL TKBin TKXml TKStdL TKStd TKTObj TKBinTObj TKXmlTObj TKVCAF) # ApplicationFramework
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF TKRWMesh) # DataExchange
set (OpenCASCADE_TKLIST ${OpenCASCADE_TKLIST} TKDraw TKViewerTest) # Draw
# validate location of OCCT libraries and headers
set (OpenCASCADE_INCLUDE_DIR_FOUND)
set (OpenCASCADE_LIBRARY_DIR_FOUND)
set (OpenCASCADE_LIBRARY_DEBUG_DIR_FOUND)
set (OpenCASCADE_IMPLIB_SUFFIX ${CMAKE_STATIC_LIBRARY_SUFFIX})
set (OpenCASCADE_SHAREDLIB_RELEASE_FOUND)
set (OpenCASCADE_SHAREDLIB_DEBUG_FOUND)
if (EXISTS "${OpenCASCADE_INCLUDE_DIR}/Standard.hxx")
set (OpenCASCADE_INCLUDE_DIR_FOUND ON)
endif()
if (EXISTS "${OpenCASCADE_LIBRARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_STATIC_LIBRARY_SUFFIX}")
set (OpenCASCADE_LIBRARY_DIR_FOUND ON)
elseif (NOT WIN32 AND EXISTS "${OpenCASCADE_LIBRARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_SHARED_LIBRARY_SUFFIX}")
set (OpenCASCADE_LIBRARY_DIR_FOUND ON)
set (OpenCASCADE_IMPLIB_SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX})
endif()
if (EXISTS "${OpenCASCADE_LIBRARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_STATIC_LIBRARY_SUFFIX}")
set (OpenCASCADE_LIBRARY_DEBUG_DIR_FOUND ON)
elseif (NOT WIN32 AND EXISTS "${OpenCASCADE_LIBRARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_SHARED_LIBRARY_SUFFIX}")
set (OpenCASCADE_LIBRARY_DEBUG_DIR_FOUND ON)
set (OpenCASCADE_IMPLIB_SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX})
elseif (OpenCASCADE_LIBRARY_DIR_FOUND)
message (STATUS "Only release OpenCASCADE libraries have been found")
endif()
if (NOT OpenCASCADE_LIBRARY_DIR_FOUND AND OpenCASCADE_LIBRARY_DEBUG_DIR_FOUND)
set (OpenCASCADE_LIBRARY_DIR_FOUND ON)
message (WARNING "Only debug OpenCASCADE libraries have been found")
endif()
if (WIN32)
if (EXISTS "${OpenCASCADE_BINARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_SHARED_LIBRARY_SUFFIX}")
set (OpenCASCADE_SHAREDLIB_RELEASE_FOUND ON)
endif()
if (EXISTS "${OpenCASCADE_BINARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_SHARED_LIBRARY_SUFFIX}")
set (OpenCASCADE_SHAREDLIB_DEBUG_FOUND ON)
endif()
else()
if (EXISTS "${OpenCASCADE_LIBRARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_SHARED_LIBRARY_SUFFIX}")
set (OpenCASCADE_SHAREDLIB_RELEASE_FOUND ON)
endif()
if (EXISTS "${OpenCASCADE_LIBRARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}TKernel${CMAKE_SHARED_LIBRARY_SUFFIX}")
set (OpenCASCADE_SHAREDLIB_DEBUG_FOUND ON)
endif()
endif()
if (OpenCASCADE_INCLUDE_DIR_FOUND AND OpenCASCADE_LIBRARY_DIR_FOUND)
set (OpenCASCADE_FOUND ON)
set (OpenCASCADE_INSTALL_PREFIX ${OpenCASCADE_DIR})
# Define OCCT toolkits so that CMake can put absolute paths to linker;
# the library existance is not checked here, since modules can be disabled.
foreach (aLibIter ${OpenCASCADE_TKLIST})
add_library (${aLibIter} SHARED IMPORTED)
set_property (TARGET ${aLibIter} APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties (${aLibIter} PROPERTIES IMPORTED_IMPLIB_RELEASE "${OpenCASCADE_LIBRARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}${aLibIter}${OpenCASCADE_IMPLIB_SUFFIX}")
if (OpenCASCADE_SHAREDLIB_RELEASE_FOUND)
if (WIN32)
set_target_properties (${aLibIter} PROPERTIES IMPORTED_LOCATION_RELEASE "${OpenCASCADE_BINARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}${aLibIter}${CMAKE_SHARED_LIBRARY_SUFFIX}")
else()
set_target_properties (${aLibIter} PROPERTIES IMPORTED_LOCATION_RELEASE "${OpenCASCADE_LIBRARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}${aLibIter}${CMAKE_SHARED_LIBRARY_SUFFIX}")
endif()
endif()
if (OpenCASCADE_LIBRARY_DEBUG_DIR_FOUND)
set_property (TARGET ${aLibIter} APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties (${aLibIter} PROPERTIES IMPORTED_IMPLIB_DEBUG "${OpenCASCADE_LIBRARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}${aLibIter}${OpenCASCADE_IMPLIB_SUFFIX}")
if (OpenCASCADE_SHAREDLIB_DEBUG_FOUND)
if (WIN32)
set_target_properties (${aLibIter} PROPERTIES IMPORTED_LOCATION_DEBUG "${OpenCASCADE_BINARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}${aLibIter}${CMAKE_SHARED_LIBRARY_SUFFIX}")
else()
set_target_properties (${aLibIter} PROPERTIES IMPORTED_LOCATION_DEBUG "${OpenCASCADE_LIBRARY_DIR}d/${CMAKE_SHARED_LIBRARY_PREFIX}${aLibIter}${CMAKE_SHARED_LIBRARY_SUFFIX}")
endif()
endif()
endif()
endforeach()
else()
# fallback searching for CMake configs
if (NOT "${OpenCASCADE_DIR}" STREQUAL "")
set (anOcctDirBak "${OpenCASCADE_DIR}")
find_package (OpenCASCADE CONFIG QUIET PATHS "${OpenCASCADE_DIR}" NO_DEFAULT_PATH)
set (OpenCASCADE_DIR "${anOcctDirBak}" CACHE PATH "Path to Open CASCADE libraries." FORCE)
else()
find_package (OpenCASCADE CONFIG QUIET)
endif()
endif()

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