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23 Commits

Author SHA1 Message Date
nbv
5c90c3a7ef Compilation errors 2018-12-11 09:19:04 +03:00
nbv
cdc74aad9f Documentation 2018-12-10 18:11:35 +03:00
nbv
306c3ea1fe Fix regressions 2018-12-10 18:11:34 +03:00
nbv
0273a8a01e Check of extension validity 2018-12-10 18:11:34 +03:00
nbv
3828af0c3b Pure virtual functions 2018-12-10 18:11:33 +03:00
nbv
e3e176358a HLRBRep_BSurfaceTool::IsUPeriodic
HLRBRep_Surface::IsUPeriodic
2018-12-10 18:11:32 +03:00
nbv
24a9d1a425 Adaptor3d_HSurfaceTool
BRepApprox_SurfaceTool
HLRBRep_SurfaceTool
2018-12-10 18:11:31 +03:00
nbv
1fcb1314a5 IntCurveSurface_TheHCurveTool
HLRBRep_LineTool
2018-12-10 18:11:31 +03:00
nbv
0551d229fe HLRBRep_Curve(Tool) 2018-12-10 18:11:30 +03:00
nbv
b5169952f0 BRepBlend_HCurveTool::IsPeriodic 2018-12-10 18:11:29 +03:00
nbv
a9d16e8a55 IntPatch_HCurve2dTool::IsPeriodic 2018-12-10 18:11:28 +03:00
nbv
b2fbc96924 Extrema_CurveTool::IsPeriodic 2018-12-10 18:11:28 +03:00
nbv
9765ceec03 Contap_HCurve2dTool::IsPeriodic 2018-12-10 18:11:27 +03:00
nbv
9c50685d87 BRepBlend_HCurve2dTool::IsPeriodic 2018-12-10 18:11:26 +03:00
nbv
e29426afd4 src/BOPTools/BOPTools_AlgoTools.cxx 2018-12-10 18:11:26 +03:00
nbv
7a1b6abbea src/ShapeBuild/ShapeBuild_Edge.cxx 2018-12-10 18:11:25 +03:00
nbv
88114cdb41 src/ShapeAnalysis/ShapeAnalysis_Curve.cxx
Conflicts:
	src/ShapeAnalysis/ShapeAnalysis_Curve.cxx
2018-12-10 18:11:24 +03:00
nbv
9d8bbc4755 Adaptor3d_Surface
D:\nbv-29115\occt\src\ProjLib\ProjLib_CompProjectedCurve.cxx (line 748, 930, 1799, 1832)
D:\nbv-29115\occt\src\ProjLib\ProjLib_ComputeApproxOnPolarSurface.cxx (line 113)
D:\nbv-29115\occt\src\IntSurf\IntSurf.cxx (line 104)
D:\nbv-29115\occt\src\BRepMesh\BRepMesh_EdgeTessellator.cxx (line 194)
D:\nbv-29115\occt\src\LocOpe\LocOpe_SplitShape.cxx (line 89)
D:\nbv-29115\occt\src\ChFi3d\ChFi3d_Builder_0.cxx (line 623)
2018-12-10 18:11:23 +03:00
nbv
13223d710e Adaptor3d 2018-12-10 18:11:22 +03:00
nbv
da113e0ffb Adaptor2d_Curve
d:\nbv-29115\occt\src\GCPnts\GCPnts_AbscissaPoint.pxx, line 259
D:\nbv-29115\occt\src\BRepCheck\BRepCheck_Wire.cxx, line 989 && 1078
D:\nbv-29115\occt\src\HLRBRep\HLRBRep_PolyAlgo.cxx, line 884 && 1051
D:\nbv-29115\occt\src\ChFi3d\ChFi3d_Builder_SpKP.cxx, line 854
2018-12-10 18:11:21 +03:00
nbv
6a537593a1 Geom_RectangularTrimmedSurface 2018-12-10 18:11:20 +03:00
nbv
73fbbcd771 Geom_TrimmedCurve 2018-12-10 18:11:19 +03:00
nbv
9c55cd84c9 Geom2d_TrimmedCurve 2018-12-10 18:11:18 +03:00
1796 changed files with 31575 additions and 68738 deletions

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@@ -86,11 +86,6 @@ if (BUILD_WITH_DEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS $<$<CONFIG:DEBUG>:OCCT_DEBUG>)
endif()
# option disabling OCCT exceptions in Release builds (No_Exception)
if (NOT DEFINED BUILD_RELEASE_DISABLE_EXCEPTIONS)
set (BUILD_RELEASE_DISABLE_EXCEPTIONS ON CACHE BOOL "${BUILD_RELEASE_DISABLE_EXCEPTIONS_DESCR}")
endif()
# option to enable or disable use of precompiled headers
if (NOT DEFINED BUILD_USE_PCH)
set (BUILD_USE_PCH OFF CACHE BOOL "${BUILD_USE_PCH_DESCR}")
@@ -633,26 +628,6 @@ else()
OCCT_CHECK_AND_UNSET ("INSTALL_TBB")
endif()
# RapidJSON
# search for CSF_RapidJSON variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_RapidJSON CAN_USE_RAPIDJSON)
if (CAN_USE_RAPIDJSON)
set (USE_RAPIDJSON OFF CACHE BOOL "${USE_RAPIDJSON_DESCR}")
if (USE_RAPIDJSON)
add_definitions (-DHAVE_RAPIDJSON)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/rapidjson")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_RAPIDJSON")
OCCT_CHECK_AND_UNSET ("INSTALL_RAPIDJSON")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_RAPIDJSON")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_RAPIDJSON")
OCCT_CHECK_AND_UNSET ("INSTALL_RAPIDJSON")
endif()
# EIGEN
if (CAN_USE_EIGEN)
set (USE_EIGEN OFF CACHE BOOL "${USE_EIGEN_DESCR}")

1
adm/.gitignore vendored
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@@ -1 +0,0 @@
/build-*

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@@ -3,5 +3,5 @@ ModelingData TKG2d TKG3d TKGeomBase TKBRep
ModelingAlgorithms TKGeomAlgo TKTopAlgo TKPrim TKBO TKBool TKHLR TKFillet TKOffset TKFeat TKMesh TKXMesh TKShHealing
Visualization TKService TKV3d TKOpenGl TKMeshVS TKIVtk TKD3DHost
ApplicationFramework TKCDF TKLCAF TKCAF TKBinL TKXmlL TKBin TKXml TKStdL TKStd TKTObj TKBinTObj TKXmlTObj TKVCAF
DataExchange TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF TKRWMesh
DataExchange TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF
Draw TKDraw TKTopTest TKViewerTest TKXSDRAW TKDCAF TKXDEDRAW TKTObjDRAW TKQADraw TKIVtkDraw DRAWEXE

View File

@@ -203,7 +203,6 @@ n Aspect
n DsgPrs
n Graphic3d
n Image
n Media
n MeshVS
n OpenGl
n D3DHost
@@ -439,7 +438,3 @@ n Geom2dEvaluator
t TKVCAF
n XCAFView
n XCAFNoteObjects
t TKRWMesh
n RWGltf
n RWMesh
n RWObj

View File

@@ -133,7 +133,7 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
# set 3RDPARTY_${PRODUCT_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_LIBRARY
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX} "3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX}-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} library \"${LIBRARY_NAME}\"" FORCE)
if ((3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}") OR (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR_${LIBRARY_NAME}}"))
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_library (3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX} NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR_${LIBRARY_NAME}}" "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES}
@@ -181,9 +181,9 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
# set 3RDPARTY_${PRODUCT_NAME}_DLL as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_DLL
set (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} "3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX}-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} shared library \"${LIBRARY_NAME}\"" FORCE)
if ((3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}") OR (3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME}}"))
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_library (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME}}" "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATHS "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES bin win${COMPILER_BITNESS}/${COMPILER}/bin
NO_DEFAULT_PATH)
if (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} STREQUAL "3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX}-NOTFOUND")

View File

@@ -62,10 +62,8 @@ if (WIN32)
set (CSF_advapi32 "advapi32.lib")
set (CSF_gdi32 "gdi32.lib")
set (CSF_user32 "user32.lib")
set (CSF_shell32 "shell32.lib")
set (CSF_wsock32 "wsock32.lib")
set (CSF_psapi "psapi.lib")
set (CSF_winmm "winmm.lib")
set (CSF_d3d9 "D3D9.lib")
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" OR USE_GLES2)
set (CSF_OpenGlLibs "libEGL libGLESv2")
@@ -79,29 +77,22 @@ else()
set (CSF_objc "objc")
# frameworks
if (IOS)
find_library (Appkit_LIB NAMES UIKit)
set (CSF_Appkit ${Appkit_LIB})
else()
find_library (Appkit_LIB NAMES AppKit)
set (CSF_Appkit ${Appkit_LIB})
endif()
OCCT_CHECK_AND_UNSET (Appkit_LIB)
find_library (IOKit_LIB NAMES IOKit)
set (CSF_IOKit ${IOKit_LIB})
OCCT_CHECK_AND_UNSET (Appkit_LIB)
OCCT_CHECK_AND_UNSET (IOKit_LIB)
if (IOS)
find_library (OpenGlLibs_LIB NAMES OpenGLES)
set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
elseif (USE_GLX)
if (USE_GLX)
set (CSF_OpenGlLibs GL)
set (CSF_XwLibs "X11 Xext Xmu Xi")
else()
find_library (OpenGlLibs_LIB NAMES OpenGL)
set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
endif()
@@ -117,6 +108,5 @@ else()
endif()
set (CSF_XwLibs "X11 Xext Xmu Xi")
set (CSF_dl "dl")
set (CSF_fontconfig "fontconfig")
endif()
endif()

View File

@@ -143,7 +143,5 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR MINGW)
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
endif()
if (BUILD_RELEASE_DISABLE_EXCEPTIONS)
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNo_Exception")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNo_Exception")
endif()

View File

@@ -163,18 +163,13 @@ function (FIND_PRODUCT_DIR ROOT_DIR PRODUCT_NAME RESULT)
OCCT_MAKE_COMPILER_BITNESS()
string (TOLOWER "${PRODUCT_NAME}" lower_PRODUCT_NAME)
if ("${lower_PRODUCT_NAME}" STREQUAL "egl")
string (SUBSTRING "${lower_PRODUCT_NAME}" 1 -1 lower_PRODUCT_NAME)
list (APPEND SEARCH_TEMPLATES "[^gl]+${lower_PRODUCT_NAME}.*")
else()
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*${COMPILER}.*${COMPILER_BITNESS}")
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*[0-9.]+.*${COMPILER}.*${COMPILER_BITNESS}")
list (APPEND SEARCH_TEMPLATES "^[a-zA-Z]*[0-9]*-${lower_PRODUCT_NAME}[^a-zA-Z]*[0-9.]+.*${COMPILER}.*${COMPILER_BITNESS}")
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*[0-9.]+.*${COMPILER_BITNESS}")
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*.*${COMPILER_BITNESS}")
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*[0-9.]+")
list (APPEND SEARCH_TEMPLATES "^[^a-zA-Z]*${lower_PRODUCT_NAME}[^a-zA-Z]*")
endif()
SUBDIRECTORY_NAMES ("${ROOT_DIR}" SUBDIR_NAME_LIST)

View File

@@ -1,86 +0,0 @@
# RapidJSON
if (NOT DEFINED INSTALL_RAPIDJSON)
set (INSTALL_RAPIDJSON OFF CACHE BOOL "${INSTALL_RAPIDJSON_DESCR}")
endif()
# RapidJSON directory
if (NOT DEFINED 3RDPARTY_RAPIDJSON_DIR)
set (3RDPARTY_RAPIDJSON_DIR "" CACHE PATH "The directory containing RapidJSON")
endif()
# search for RapidJSON in user defined directory
if (3RDPARTY_DIR AND EXISTS "${3RDPARTY_DIR}")
if (NOT 3RDPARTY_RAPIDJSON_DIR OR NOT EXISTS "${3RDPARTY_RAPIDJSON_DIR}")
FIND_PRODUCT_DIR("${3RDPARTY_DIR}" RapidJSON RAPIDJSON_DIR_NAME)
if (RAPIDJSON_DIR_NAME)
set (3RDPARTY_RAPIDJSON_DIR "${3RDPARTY_DIR}/${RAPIDJSON_DIR_NAME}" CACHE PATH "The directory containing RapidJSON" FORCE)
endif()
endif()
endif()
if (NOT DEFINED 3RDPARTY_RAPIDJSON_INCLUDE_DIR)
set (3RDPARTY_RAPIDJSON_INCLUDE_DIR "" CACHE FILEPATH "The directory containing headers of the RAPIDJSON")
endif()
if (NOT 3RDPARTY_RAPIDJSON_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_RAPIDJSON_INCLUDE_DIR}")
set (HEADER_NAMES rapidjson/rapidjson.h)
set (3RDPARTY_RAPIDJSON_INCLUDE_DIR "3RDPARTY_RAPIDJSON_INCLUDE_DIR-NOTFOUND" CACHE PATH "the path to RapidJSON header file" FORCE)
if (3RDPARTY_RAPIDJSON_DIR AND EXISTS "${3RDPARTY_RAPIDJSON_DIR}")
find_path (3RDPARTY_RAPIDJSON_INCLUDE_DIR NAMES ${HEADER_NAMES}
PATHS ${3RDPARTY_RAPIDJSON_DIR}
PATH_SUFFIXES include rapidjson
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_path (3RDPARTY_RAPIDJSON_INCLUDE_DIR NAMES ${HEADER_NAMES}
PATH_SUFFIXES include rapidjson
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
# use default (CMake) RapidJSON search
if (NOT 3RDPARTY_RAPIDJSON_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_RAPIDJSON_INCLUDE_DIR}")
if (3RDPARTY_RAPIDJSON_DIR AND EXISTS "${3RDPARTY_RAPIDJSON_DIR}")
set (CACHED_RAPIDJSON_DIR $ENV{RapidJSON_DIR})
set (ENV{RapidJSON_DIR} "${3RDPARTY_RAPIDJSON_DIR}")
endif()
find_package(RapidJSON QUIET)
# restore ENV{RapidJSON_DIR}
if (3RDPARTY_RAPIDJSON_DIR AND EXISTS "${3RDPARTY_RAPIDJSON_DIR}")
set (ENV{RapidJSON_DIR} ${CACHED_RAPIDJSON_DIR})
endif()
if (${RAPIDJSON_FOUND})
set (3RDPARTY_RAPIDJSON_INCLUDE_DIR "${RAPIDJSON_INCLUDE_DIR}" CACHE PATH "the path to RapidJSON header file" FORCE)
set (3RDPARTY_RAPIDJSON_DIR "${RAPIDJSON_ROOT_DIR}" CACHE PATH "The directory containing RapidJSON" FORCE)
endif()
endif()
endif()
if (3RDPARTY_RAPIDJSON_INCLUDE_DIR AND EXISTS "${3RDPARTY_RAPIDJSON_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_RAPIDJSON_INCLUDE_DIR}")
# Install header files
if (INSTALL_RAPIDJSON)
file(GLOB RAPIDJSON_SUBDIRS "${3RDPARTY_RAPIDJSON_INCLUDE_DIR}/*")
foreach(SUBDIR ${RAPIDJSON_SUBDIRS})
if(IS_DIRECTORY "${SUBDIR}")
install (DIRECTORY "${SUBDIR}" DESTINATION "${INSTALL_DIR_INCLUDE}")
else()
install (FILES "${SUBDIR}" DESTINATION "${INSTALL_DIR_INCLUDE}")
endif()
endforeach()
endif()
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_RAPIDJSON_INCLUDE_DIR)
set (3RDPARTY_RAPIDJSON_INCLUDE_DIR "" CACHE PATH "the path to RapidJSON header file" FORCE)
endif()
# unset all redundant variables
OCCT_CHECK_AND_UNSET(RapidJSON_DIR)

View File

@@ -28,11 +28,6 @@ Applies only for Debug configuration.")
set (BUILD_SHARED_LIBRARY_NAME_POSTFIX_DESCR
"Append the postfix to names of output libraries")
set (BUILD_RELEASE_DISABLE_EXCEPTIONS_DESCR
"Disables exceptions like Standard_OutOfRange in Release builds.
Defines No_Exception macros for Release builds when enabled (default).
These exceptions are always enabled in Debug builds, but disable in Release for better performance")
set (BUILD_ENABLE_FPE_SIGNAL_HANDLER_DESCR
"Enable/Disable the floating point exceptions (FPE) during DRAW execution only.
Corresponding environment variable (CSF_FPE) can be changed manually
@@ -94,7 +89,6 @@ INSTALL_MESSAGE (INSTALL_EGL "EGL binaries")
INSTALL_MESSAGE (INSTALL_GLES2 "OpenGL ES 2.0 binaries")
INSTALL_MESSAGE (INSTALL_FREETYPE "FreeType binaries")
INSTALL_MESSAGE (INSTALL_TBB "TBB binaries")
INSTALL_MESSAGE (INSTALL_RAPIDJSON "RapidJSON header files")
INSTALL_MESSAGE (INSTALL_TCL "TCL binaries")
INSTALL_MESSAGE (INSTALL_TK "TK binaries")
INSTALL_MESSAGE (INSTALL_VTK "VTK binaries ")
@@ -162,10 +156,6 @@ set (USE_FREEIMAGE_DESCR
"Indicates whether Freeimage product should be used in OCCT visualization
module for support of popular graphics image formats (PNG, BMP etc)")
set (USE_RAPIDJSON_DESCR
"Indicates whether RapidJSON product should be used in OCCT DataExchange
module for support of JSON-based formats like glTF")
set (USE_EGL_DESCR
"Indicates whether EGL should be used in OCCT visualization
module instead of conventional OpenGL context creation APIs")

View File

@@ -30,30 +30,10 @@ set aRowIter 0
set aCheckRowIter 0
frame .myFrame -padx 5 -pady 5
pack .myFrame -fill both -expand 1
frame .myFrame.myPrjFrame
frame .myFrame.myVsFrame
frame .myFrame.myHxxChecks
frame .myFrame.myChecks
# project file format
set SYS_PRJFMT_LIST {}
set SYS_PRJNAME_LIST {}
if { "$::tcl_platform(platform)" == "windows" } {
lappend ::SYS_PRJFMT_LIST "vcxproj"
lappend ::SYS_PRJNAME_LIST "Visual Studio (.vcxproj)"
}
if { "$tcl_platform(os)" == "Darwin" } {
lappend ::SYS_PRJFMT_LIST "xcd"
lappend ::SYS_PRJNAME_LIST "XCode (.xcd)"
}
lappend ::SYS_PRJFMT_LIST "cbp"
lappend ::SYS_PRJNAME_LIST "Code Blocks (.cbp)"
lappend ::SYS_PRJFMT_LIST "pro"
lappend ::SYS_PRJNAME_LIST "Qt Creator (.pro)"
set aPrjIndex [lsearch $::SYS_PRJFMT_LIST $::PRJFMT]
set ::PRJNAME [lindex $::SYS_PRJNAME_LIST $aPrjIndex]
set SYS_VS_LIST {}
set SYS_VC_LIST {}
set SYS_VCVARS_LIST {}
@@ -121,7 +101,6 @@ proc wokdep:gui:Close {} {
}
proc wokdep:gui:SwitchConfig {} {
set ::PRJFMT [lindex $::SYS_PRJFMT_LIST [.myFrame.myPrjFrame.myPrjCombo current]]
set ::VCVER [lindex $::SYS_VC_LIST [.myFrame.myVsFrame.myVsCombo current]]
set ::VCVARS [lindex $::SYS_VCVARS_LIST [.myFrame.myVsFrame.myVsCombo current]]
@@ -189,9 +168,6 @@ proc wokdep:gui:UpdateList {} {
}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "liblzma" "lzma.h" "$aCheckLib" {"lzma" "xz"}
}
if { "$::HAVE_RAPIDJSON" == "true" } {
wokdep:SearchRapidJson anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::CHECK_QT4" == "true" } {
wokdep:SearchQt4 anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
@@ -414,8 +390,6 @@ proc wokdep:gui:Show64Bitness { theRowIter } {
}
# Header
ttk::label .myFrame.myPrjFrame.myPrjLbl -text "Project format:" -padding {5 5 20 5}
ttk::combobox .myFrame.myPrjFrame.myPrjCombo -values $SYS_PRJNAME_LIST -state readonly -textvariable PRJNAME -width 40
ttk::label .myFrame.myVsFrame.myVsLbl -text "Visual Studio configuration:" -padding {5 5 20 5}
ttk::combobox .myFrame.myVsFrame.myVsCombo -values $SYS_VS_LIST -state readonly -textvariable VSVER -width 40
ttk::combobox .myFrame.myVsFrame.myArchCombo -values { {32} {64} } -textvariable ARCH -state readonly -width 6
@@ -459,9 +433,6 @@ ttk::label .myFrame.myChecks.myZLibLbl -text "Use zlib"
checkbutton .myFrame.myChecks.myLzmaCheck -offvalue "false" -onvalue "true" -variable HAVE_LIBLZMA -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myLzmaLbl -text "Use liblzma"
checkbutton .myFrame.myChecks.myRapidJsonCheck -offvalue "false" -onvalue "true" -variable HAVE_RAPIDJSON -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myRapidJsonLbl -text "Use RapidJSON"
checkbutton .myFrame.myChecks.myQt4Check -offvalue "false" -onvalue "true" -variable CHECK_QT4 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myQt4Lbl -text "Search Qt4"
checkbutton .myFrame.myChecks.myJDKCheck -offvalue "false" -onvalue "true" -variable CHECK_JDK -command wokdep:gui:UpdateList
@@ -523,10 +494,6 @@ ttk::button .myFrame.myClose -text "Close" -command wokdep:gui:Close
# Create grid
# Header
grid .myFrame.myPrjFrame -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myPrjFrame.myPrjLbl -row 0 -column 0
grid .myFrame.myPrjFrame.myPrjCombo -row 0 -column 1
incr aRowIter
if { "$tcl_platform(platform)" == "windows" } {
grid .myFrame.myVsFrame -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myVsFrame.myVsLbl -row 0 -column 0
@@ -570,8 +537,8 @@ if { "$::tcl_platform(os)" != "Darwin" } {
grid .myFrame.myChecks.myZLibCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myZLibLbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myQt4Check -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myQt4Lbl -row $aCheckRowIter -column 13 -sticky w
grid .myFrame.myChecks.myQt4Check -row $aCheckRowIter -column 10 -sticky e
grid .myFrame.myChecks.myQt4Lbl -row $aCheckRowIter -column 11 -sticky w
incr aCheckRowIter
grid .myFrame.myChecks.myFFmpegCheck -row $aCheckRowIter -column 0 -sticky e
@@ -584,8 +551,8 @@ if { "$::tcl_platform(platform)" == "windows" } {
}
grid .myFrame.myChecks.myLzmaCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myLzmaLbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myJDKCheck -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 13 -sticky w
grid .myFrame.myChecks.myJDKCheck -row $aCheckRowIter -column 10 -sticky e
grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 11 -sticky w
incr aCheckRowIter
if { "$::tcl_platform(os)" == "Darwin" } {
@@ -594,10 +561,6 @@ if { "$::tcl_platform(os)" == "Darwin" } {
incr aCheckRowIter
}
grid .myFrame.myChecks.myRapidJsonCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myRapidJsonLbl -row $aCheckRowIter -column 7 -sticky w
incr aCheckRowIter
# Additional headers search paths
grid .myFrame.myIncLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
incr aRowIter
@@ -629,9 +592,6 @@ grid .myFrame.mySave -row $aRowIter -column 4 -columnspan 2
grid .myFrame.myClose -row $aRowIter -column 6 -columnspan 2
# Bind events
bind .myFrame.myPrjFrame.myPrjCombo <<ComboboxSelected>> {
wokdep:gui:SwitchConfig
}
bind .myFrame.myVsFrame.myVsCombo <<ComboboxSelected>> {
wokdep:gui:SwitchConfig
}

View File

@@ -27,10 +27,8 @@ if { "$tcl_platform(platform)" == "unix" } {
set SYS_EXE_SUFFIX ""
if { "$tcl_platform(os)" == "Darwin" } {
set SYS_LIB_SUFFIX "dylib"
set PRJFMT "xcd"
} else {
set SYS_LIB_SUFFIX "so"
set PRJFMT "cbp"
}
set VCVER "gcc"
set VCVARS ""
@@ -41,7 +39,6 @@ if { "$tcl_platform(platform)" == "unix" } {
set SYS_EXE_SUFFIX ".exe"
set VCVER "vc10"
set VCVARS ""
set PRJFMT "vcxproj"
}
set SHORTCUT_HEADERS "ShortCut"
@@ -68,7 +65,7 @@ if { [info exists ::env(SHORTCUT_HEADERS)] } {
}
# fetch environment variables (e.g. set by custom.sh or custom.bat) and set them as tcl variables with the same name
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_RAPIDJSON HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo}
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo}
foreach anEnvIter $THE_ENV_VARIABLES {
set ${anEnvIter} "false"
if { [info exists ::env(${anEnvIter})] } {
@@ -85,7 +82,7 @@ if { "$tcl_platform(platform)" != "windows" } {
set HAVE_D3D ""
set HAVE_RelWithDebInfo ""
}
foreach anEnvIter {ARCH VCVER VCVARS PRJFMT PRODUCTS_PATH} {
foreach anEnvIter {ARCH VCVER VCVARS PRODUCTS_PATH} {
if { [info exists ::env(${anEnvIter})] } {
set ${anEnvIter} "$::env(${anEnvIter})"
}
@@ -858,25 +855,6 @@ proc wokdep:SearchGLES {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin6
return "$isFound"
}
# Search RapidJSON headers
proc wokdep:SearchRapidJson {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
set isFound "true"
set aRJHPath [wokdep:SearchHeader "rapidjson/rapidjson.h"]
if { "$aRJHPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{rapidjson}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" != "" && [file exists "$aPath/include/rapidjson/rapidjson.h"] } {
lappend ::CSF_OPT_INC "$aPath/include"
} else {
lappend anErrInc "Error: 'rapidjson/rapidjson.h' not found (RapidJSON)"
set isFound "false"
}
}
return "$isFound"
}
# Auxiliary function, gets VTK version to set default search directory
proc wokdep:VtkVersion { thePath } {
set aResult "6.1"
@@ -1140,33 +1118,15 @@ proc wokdep:SearchX11 {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
return "$isFound"
}
# Returns OCCT version string from file Standard_Version.hxx (if available)
proc wokdep:DetectCasVersion {} {
set occt_ver 7.0.0
set aCasRoot [file normalize [file dirname [info script]]]
set filename "${aCasRoot}/src/Standard/Standard_Version.hxx"
if { [file exists $filename] } {
set fh [open $filename "r"]
set fh_loaded [read $fh]
close $fh
regexp {[^/]\s*#\s*define\s+OCC_VERSION_COMPLETE\s+\"([^\s]*)\"} $fh_loaded dummy occt_ver
} else {
puts "Error: file '$filename' not found"
}
return $occt_ver
}
# Generate (override) custom environment file
proc wokdep:SaveCustom {} {
set aGenInfo "This environment file was generated by genconf.tcl script at [clock format [clock seconds] -format "%Y.%m.%d %H:%M"]"
if { "$::tcl_platform(platform)" == "windows" } {
set aCustomFilePath "./custom.bat"
set aFile [open $aCustomFilePath "w"]
puts $aFile "@echo off"
puts $aFile "rem $aGenInfo"
puts $aFile "rem This environment file was generated by wok_depsgui.tcl script at [clock format [clock seconds] -format "%Y.%m.%d %H:%M"]"
puts $aFile ""
puts $aFile "set PRJFMT=$::PRJFMT"
puts $aFile "set VCVER=$::VCVER"
puts $aFile "set ARCH=$::ARCH"
puts $aFile "set VCVARS=$::VCVARS"
@@ -1186,41 +1146,26 @@ proc wokdep:SaveCustom {} {
}
set aStringInc [join $::CSF_OPT_INC $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringInc [regsub -all "$::PRODUCTS_PATH" $aStringInc "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional headers search paths"
puts $aFile "set \"CSF_OPT_INC=$aStringInc\""
set aStringLib32 [join $::CSF_OPT_LIB32 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLib32 [regsub -all "$::PRODUCTS_PATH" $aStringLib32 "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional libraries (32-bit) search paths"
puts $aFile "set \"CSF_OPT_LIB32=$aStringLib32\""
set aStringLib64 [join $::CSF_OPT_LIB64 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLib64 [regsub -all "$::PRODUCTS_PATH" $aStringLib64 "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional libraries (64-bit) search paths"
puts $aFile "set \"CSF_OPT_LIB64=$aStringLib64\""
set aStringBin32 [join $::CSF_OPT_BIN32 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin32 [regsub -all "$::PRODUCTS_PATH" $aStringBin32 "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional (32-bit) search paths"
puts $aFile "set \"CSF_OPT_BIN32=$aStringBin32\""
set aStringBin64 [join $::CSF_OPT_BIN64 $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin64 [regsub -all "$::PRODUCTS_PATH" $aStringBin64 "%PRODUCTS_PATH%"]
}
puts $aFile ""
puts $aFile "rem Additional (64-bit) search paths"
puts $aFile "set \"CSF_OPT_BIN64=$aStringBin64\""
@@ -1230,10 +1175,9 @@ proc wokdep:SaveCustom {} {
set aCustomFilePath "./custom.sh"
set aFile [open $aCustomFilePath "w"]
puts $aFile "#!/bin/bash"
puts $aFile "# $aGenInfo"
puts $aFile "# This environment file was generated by wok_depsgui.tcl script at [clock format [clock seconds] -format "%Y.%m.%d %H:%M"]"
puts $aFile ""
puts $aFile "export PRJFMT=$::PRJFMT"
puts $aFile "export ARCH=$::ARCH"
puts $aFile "export SHORTCUT_HEADERS=$::SHORTCUT_HEADERS"
@@ -1251,88 +1195,22 @@ proc wokdep:SaveCustom {} {
}
set aStringInc [join $::CSF_OPT_INC $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringInc [regsub -all "$::PRODUCTS_PATH" $aStringInc "\${PRODUCTS_PATH}"]
}
puts $aFile ""
puts $aFile "# Additional headers search paths"
puts $aFile "export CSF_OPT_INC=\"$aStringInc\""
set aStringLib [join [set ::CSF_OPT_LIB$::ARCH] $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringLib [regsub -all "$::PRODUCTS_PATH" $aStringLib "\${PRODUCTS_PATH}"]
}
set aStringLib$::ARCH [join [set ::CSF_OPT_LIB$::ARCH] $::SYS_PATH_SPLITTER]
puts $aFile ""
puts $aFile "# Additional libraries ($::ARCH-bit) search paths"
puts $aFile "export CSF_OPT_LIB$::ARCH=\"[set aStringLib]\""
puts $aFile "export CSF_OPT_LIB$::ARCH=\"[set aStringLib$::ARCH]\""
set aStringBin [join [set ::CSF_OPT_BIN$::ARCH] $::SYS_PATH_SPLITTER]
if { "$::PRODUCTS_PATH" != "" } {
set aStringBin [regsub -all "$::PRODUCTS_PATH" $aStringBin "\${PRODUCTS_PATH}"]
}
set aStringBin$::ARCH [join [set ::CSF_OPT_BIN$::ARCH] $::SYS_PATH_SPLITTER]
puts $aFile ""
puts $aFile "# Additional ($::ARCH-bit) search paths"
puts $aFile "export CSF_OPT_BIN$::ARCH=\"[set aStringBin]\""
puts $aFile "export CSF_OPT_BIN$::ARCH=\"[set aStringBin$::ARCH]\""
close $aFile
}
puts "Configuration saved to file '$aCustomFilePath'"
# generate custom.auto.pri
set toExportCustomPri 1
if { $toExportCustomPri == 1 } {
set aCasVer [wokdep:DetectCasVersion]
set aCustomFilePath "./adm/qmake/custom.auto.pri"
set aFile [open $aCustomFilePath "w"]
puts $aFile "# $aGenInfo"
puts $aFile ""
puts $aFile "VERSION=$aCasVer"
puts $aFile "PRODUCTS_PATH=\"$::PRODUCTS_PATH\""
puts $aFile ""
puts $aFile "# Optional 3rd-parties switches"
foreach anEnvIter $::THE_ENV_VARIABLES {
set aName ${anEnvIter}
set aValue [set ::${anEnvIter}]
if { "$aValue" == "true" } {
puts $aFile "CONFIG += ${aName}"
} else {
#puts $aFile "CONFIG -= ${aName}"
}
}
puts $aFile ""
puts $aFile "# Additional headers search paths"
foreach anIncPath $::CSF_OPT_INC {
if { "$::PRODUCTS_PATH" != "" } {
set anIncPath [regsub -all "$::PRODUCTS_PATH" $anIncPath "\$\$\{PRODUCTS_PATH\}"]
}
puts $aFile "INCLUDEPATH += \"${anIncPath}\""
}
puts $aFile ""
puts $aFile "# Additional libraries search paths"
foreach aLibPath [set ::CSF_OPT_LIB$::ARCH] {
if { "$::PRODUCTS_PATH" != "" } {
set aLibPath [regsub -all "$::PRODUCTS_PATH" $aLibPath "\$\$\{PRODUCTS_PATH\}"]
}
puts $aFile "LIBS += -L\"${aLibPath}\""
}
if { "$::tcl_platform(platform)" == "windows" } {
puts $aFile ""
puts $aFile "# Additional DLLs search paths"
foreach aDllPath [set ::CSF_OPT_BIN$::ARCH] {
if { "$::PRODUCTS_PATH" != "" } {
set aDllPath [regsub -all "$::PRODUCTS_PATH" $aDllPath "\$\$\{PRODUCTS_PATH\}"]
}
puts $aFile "LIBS += -L\"${aDllPath}\""
}
}
puts $aFile ""
close $aFile
puts "Configuration saved to file '$aCustomFilePath'"
}
}

View File

@@ -256,7 +256,7 @@ proc genAllResources {} {
# Wrapper-function to generate VS project files
proc genproj {theFormat args} {
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "cbp" "xcd" "pro"}
set aSupportedFormats { "vc7" "vc8" "vc9" "vc10" "vc11" "vc12" "vc14" "vc141" "cbp" "xcd"}
set aSupportedPlatforms { "wnt" "uwp" "lin" "mac" "ios" "qnx" }
set isHelpRequire false
@@ -314,7 +314,6 @@ proc genproj {theFormat args} {
vc141 - Visual Studio 2017
cbp - CodeBlocks
xcd - XCode
pro - Qt Creator
Platform (optional):
wnt - Windows Desktop
@@ -396,14 +395,9 @@ proc genprojbat {theFormat thePlatform} {
"cbp" {
file copy -force -- "$::THE_CASROOT/adm/templates/codeblocks.sh" "$::path/codeblocks.sh"
file copy -force -- "$::THE_CASROOT/adm/templates/codeblocks.bat" "$::path/codeblocks.bat"
# Code::Blocks 16.01 does not create directory for import libs, help him
set aPlatformAndCompiler "${thePlatform}/gcc"
if { "$thePlatform" == "mac" || "$thePlatform" == "ios" } {
set aPlatformAndCompiler "${thePlatform}/clang"
}
file mkdir "$::path/${aPlatformAndCompiler}/lib"
file mkdir "$::path/${aPlatformAndCompiler}/libd"
file mkdir "$::path/$thePlatform/cbp/lib"
file mkdir "$::path/$thePlatform/cbp/libd"
}
"xcd" { file copy -force -- "$::THE_CASROOT/adm/templates/xcode.sh" "$::path/xcode.sh" }
}
@@ -478,6 +472,15 @@ proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl } {
}
}
# generate one solution for all projects if complete OS or VAS is processed
set anAllSolution "OCCT"
wokUtils:FILES:mkdir $anOutDir
if { ![file exists $anOutDir] } {
puts stderr "Error: Could not create output directory \"$anOutDir\""
return
}
# create the out dir if it does not exist
if (![file isdirectory $path/inc]) {
puts "$path/inc folder does not exists and will be created"
@@ -488,19 +491,6 @@ proc OS:MKPRC { theOutDir theFormat theLibType thePlatform theCmpl } {
puts "Collecting required header files into $path/inc ..."
osutils:collectinc $aModules $path/inc
if { "$theFormat" == "pro" } {
return
}
# generate one solution for all projects if complete OS or VAS is processed
set anAllSolution "OCCT"
wokUtils:FILES:mkdir $anOutDir
if { ![file exists $anOutDir] } {
puts stderr "Error: Could not create output directory \"$anOutDir\""
return
}
# Generating project files for the selected format
switch -exact -- "$theFormat" {
"vc7" -
@@ -1355,11 +1345,9 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
set aLibsMap(CSF_advapi32) "advapi32"
set aLibsMap(CSF_gdi32) "gdi32"
set aLibsMap(CSF_user32) "user32 comdlg32"
set aLibsMap(CSF_shell32) "shell32"
set aLibsMap(CSF_opengl32) "opengl32"
set aLibsMap(CSF_wsock32) "wsock32"
set aLibsMap(CSF_netapi32) "netapi32"
set aLibsMap(CSF_winmm) "winmm"
set aLibsMap(CSF_OpenGlLibs) "opengl32"
if { "$::HAVE_GLES2" == "true" } {
set aLibsMap(CSF_OpenGlLibs) "libEGL libGLESv2"
@@ -1377,23 +1365,17 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
set aLibsMap(CSF_TBB) ""
} else {
set aLibsMap(CSF_dl) "dl"
if { "$theOS" == "mac" || "$theOS" == "ios" } {
if { "$theOS" == "mac" } {
set aLibsMap(CSF_objc) "objc"
if { "$theOS" == "ios" } {
set aFrmsMap(CSF_Appkit) "UIKit"
set aFrmsMap(CSF_OpenGlLibs) "OpenGLES"
} else {
set aFrmsMap(CSF_Appkit) "AppKit"
set aFrmsMap(CSF_OpenGlLibs) "OpenGL"
}
set aFrmsMap(CSF_IOKit) "IOKit"
set aFrmsMap(CSF_OpenGlLibs) "OpenGL"
set aFrmsMap(CSF_TclLibs) "Tcl"
set aLibsMap(CSF_TclLibs) ""
set aFrmsMap(CSF_TclTkLibs) "Tk"
set aLibsMap(CSF_TclTkLibs) ""
set aLibsMap(CSF_QT) "QtCore QtGui"
} else {
set aLibsMap(CSF_fontconfig) "fontconfig"
if { "$theOS" == "qnx" } {
# CSF_ThreadLibs - pthread API is part of libc on QNX
set aLibsMap(CSF_OpenGlLibs) "EGL GLESv2"
@@ -2312,10 +2294,6 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
set aCmplFlagsDebug [list]
set toPassArgsByFile 0
set aLibPrefix "lib"
set aPlatformAndCompiler "${thePlatform}/gcc"
if { "$thePlatform" == "mac" || "$thePlatform" == "ios" } {
set aPlatformAndCompiler "${thePlatform}/clang"
}
if { "$thePlatform" == "wnt" || "$thePlatform" == "uwp" || "$thePlatform" == "qnx" } {
set toPassArgsByFile 1
}
@@ -2372,17 +2350,17 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
# Release target configuration
puts $aFile "\t\t\t<Target title=\"Release\">"
if { "$theIsExe" == "true" } {
puts $aFile "\t\t\t\t<Option output=\"../../../${aPlatformAndCompiler}/bin/${theProjName}\" prefix_auto=\"0\" extension_auto=\"0\" />"
puts $aFile "\t\t\t\t<Option output=\"../../../${thePlatform}/cbp/bin/${theProjName}\" prefix_auto=\"0\" extension_auto=\"0\" />"
puts $aFile "\t\t\t\t<Option type=\"1\" />"
} else {
if { "$thePlatform" == "wnt" || "$thePlatform" == "uwp" } {
puts $aFile "\t\t\t\t<Option output=\"../../../${aPlatformAndCompiler}/bin/${aLibPrefix}${theProjName}\" imp_lib=\"../../../${aPlatformAndCompiler}/lib/\$(TARGET_OUTPUT_BASENAME)\" prefix_auto=\"1\" extension_auto=\"1\" />"
puts $aFile "\t\t\t\t<Option output=\"../../../${thePlatform}/cbp/bin/${aLibPrefix}${theProjName}\" imp_lib=\"../../../${thePlatform}/cbp/lib/\$(TARGET_OUTPUT_BASENAME)\" prefix_auto=\"1\" extension_auto=\"1\" />"
} else {
puts $aFile "\t\t\t\t<Option output=\"../../../${aPlatformAndCompiler}/lib/lib${theProjName}.so\" prefix_auto=\"0\" extension_auto=\"0\" />"
puts $aFile "\t\t\t\t<Option output=\"../../../${thePlatform}/cbp/lib/lib${theProjName}.so\" prefix_auto=\"0\" extension_auto=\"0\" />"
}
puts $aFile "\t\t\t\t<Option type=\"3\" />"
}
puts $aFile "\t\t\t\t<Option object_output=\"../../../${aPlatformAndCompiler}/obj\" />"
puts $aFile "\t\t\t\t<Option object_output=\"../../../${thePlatform}/cbp/obj\" />"
puts $aFile "\t\t\t\t<Option compiler=\"$aCmplCbp\" />"
puts $aFile "\t\t\t\t<Option createDefFile=\"0\" />"
if { "$thePlatform" == "wnt" || "$thePlatform" == "uwp" } {
@@ -2405,7 +2383,7 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
if { $toPassArgsByFile == 1 } {
puts $aFile "\t\t\t\t\t<Add option=\"\@$aLnkFileName\" />"
}
puts $aFile "\t\t\t\t\t<Add directory=\"../../../${aPlatformAndCompiler}/lib\" />"
puts $aFile "\t\t\t\t\t<Add directory=\"../../../${thePlatform}/cbp/lib\" />"
if { "$thePlatform" == "mac" } {
if { [ lsearch $theLibsList X11 ] >= 0} {
puts $aFile "\t\t\t\t\t<Add directory=\"/usr/X11/lib\" />"
@@ -2413,7 +2391,7 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
}
puts $aFile "\t\t\t\t\t<Add option=\"\$(CSF_OPT_LNK${aWokArch})\" />"
if { "$thePlatform" == "lin" } {
puts $aFile "\t\t\t\t\t<Add option=\"-Wl,-rpath-link=../../../${aPlatformAndCompiler}/lib\" />"
puts $aFile "\t\t\t\t\t<Add option=\"-Wl,-rpath-link=../../../${thePlatform}/cbp/lib\" />"
}
puts $aFile "\t\t\t\t</Linker>"
@@ -2422,17 +2400,17 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
# Debug target configuration
puts $aFile "\t\t\t<Target title=\"Debug\">"
if { "$theIsExe" == "true" } {
puts $aFile "\t\t\t\t<Option output=\"../../../${aPlatformAndCompiler}/bind/${theProjName}\" prefix_auto=\"0\" extension_auto=\"0\" />"
puts $aFile "\t\t\t\t<Option output=\"../../../${thePlatform}/cbp/bind/${theProjName}\" prefix_auto=\"0\" extension_auto=\"0\" />"
puts $aFile "\t\t\t\t<Option type=\"1\" />"
} else {
if { "$thePlatform" == "wnt" || "$thePlatform" == "uwp" } {
puts $aFile "\t\t\t\t<Option output=\"../../../${aPlatformAndCompiler}/bind/${aLibPrefix}${theProjName}\" imp_lib=\"../../../${aPlatformAndCompiler}/libd/\$(TARGET_OUTPUT_BASENAME)\" prefix_auto=\"1\" extension_auto=\"1\" />"
puts $aFile "\t\t\t\t<Option output=\"../../../${thePlatform}/cbp/bind/${aLibPrefix}${theProjName}\" imp_lib=\"../../../${thePlatform}/cbp/libd/\$(TARGET_OUTPUT_BASENAME)\" prefix_auto=\"1\" extension_auto=\"1\" />"
} else {
puts $aFile "\t\t\t\t<Option output=\"../../../${aPlatformAndCompiler}/libd/lib${theProjName}.so\" prefix_auto=\"0\" extension_auto=\"0\" />"
puts $aFile "\t\t\t\t<Option output=\"../../../${thePlatform}/cbp/libd/lib${theProjName}.so\" prefix_auto=\"0\" extension_auto=\"0\" />"
}
puts $aFile "\t\t\t\t<Option type=\"3\" />"
}
puts $aFile "\t\t\t\t<Option object_output=\"../../../${aPlatformAndCompiler}/objd\" />"
puts $aFile "\t\t\t\t<Option object_output=\"../../../${thePlatform}/cbp/objd\" />"
puts $aFile "\t\t\t\t<Option compiler=\"$aCmplCbp\" />"
puts $aFile "\t\t\t\t<Option createDefFile=\"0\" />"
if { "$thePlatform" == "wnt" || "$thePlatform" == "uwp" } {
@@ -2455,7 +2433,7 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
if { $toPassArgsByFile == 1 } {
puts $aFile "\t\t\t\t\t<Add option=\"\@$aLnkDebFileName\" />"
}
puts $aFile "\t\t\t\t\t<Add directory=\"../../../${aPlatformAndCompiler}/libd\" />"
puts $aFile "\t\t\t\t\t<Add directory=\"../../../${thePlatform}/cbp/libd\" />"
if { "$thePlatform" == "mac" } {
if { [ lsearch $theLibsList X11 ] >= 0} {
puts $aFile "\t\t\t\t\t<Add directory=\"/usr/X11/lib\" />"
@@ -2463,7 +2441,7 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
}
puts $aFile "\t\t\t\t\t<Add option=\"\$(CSF_OPT_LNK${aWokArch}D)\" />"
if { "$thePlatform" == "lin" } {
puts $aFile "\t\t\t\t\t<Add option=\"-Wl,-rpath-link=../../../${aPlatformAndCompiler}/libd\" />"
puts $aFile "\t\t\t\t\t<Add option=\"-Wl,-rpath-link=../../../${thePlatform}/cbp/libd\" />"
}
puts $aFile "\t\t\t\t</Linker>"
@@ -2530,8 +2508,8 @@ proc osutils:cbp { theCmpl theOutDir theProjName thePlatform theSrcFiles theLibs
puts $aFile "\t\t\t<Option link=\"0\" />"
puts $aFile "\t\t</Unit>"
set aFileObj [string map {.cxx .o} [string map [list "/src/" "/${aPlatformAndCompiler}/obj/src/"] $aSrcFile]]
set aFileObjd [string map {.cxx .o} [string map [list "/src/" "/${aPlatformAndCompiler}/objd/src/"] $aSrcFile]]
set aFileObj [string map {.cxx .o} [string map [list "/src/" "/$thePlatform/cbp/obj/src/"] $aSrcFile]]
set aFileObjd [string map {.cxx .o} [string map [list "/src/" "/$thePlatform/cbp/objd/src/"] $aSrcFile]]
puts -nonewline $aFileLnkObj "$aFileObj "
puts -nonewline $aFileLnkObjd "$aFileObjd "
} else {
@@ -2676,7 +2654,7 @@ proc OS:xcodeproj { theModules theOutDir theGuidsMap theLibType thePlatform} {
}
# Generates dependencies section for Xcode project files.
proc osutils:xcdtk:deps {theToolKit theTargetType theGuidsMap theFileRefSection theDepsGuids theDepsRefGuids thePlatform theIsStatic} {
proc osutils:xcdtk:deps {theToolKit theTargetType theGuidsMap theFileRefSection theDepsGuids theDepsRefGuids theIsStatic} {
upvar $theGuidsMap aGuidsMap
upvar $theFileRefSection aFileRefSection
upvar $theDepsGuids aDepsGuids
@@ -2700,7 +2678,7 @@ proc osutils:xcdtk:deps {theToolKit theTargetType theGuidsMap theFileRefSection
}
}
osutils:usedOsLibs $theToolKit $thePlatform aLibs aFrameworks
osutils:usedOsLibs $theToolKit "mac" aLibs aFrameworks
set aUsedLibs [concat $aUsedLibs $aLibs]
set aUsedLibs [concat $aUsedLibs $aFrameworks]
foreach tkx $aUsedLibs {
@@ -2915,7 +2893,7 @@ proc osutils:xcdtk { theOutDir theToolKit theGuidsMap theIsStatic thePlatform {t
}
puts $aPbxprojFile [osutils:xcdtk:sources $theToolKit $theTargetType aSrcFileRefSection aGroupSection aPackagesGuids aSrcFileGuids aGuidsMap anIncPaths]
puts $aPbxprojFile [osutils:xcdtk:deps $theToolKit $theTargetType aGuidsMap aDepsFileRefSection aDepsGuids aDepsRefGuids $thePlatform $theIsStatic]
puts $aPbxprojFile [osutils:xcdtk:deps $theToolKit $theTargetType aGuidsMap aDepsFileRefSection aDepsGuids aDepsRefGuids $theIsStatic]
# End PBXBuildFile section
# Begin PBXFileReference section

View File

@@ -1,5 +0,0 @@
/*/*.pro
/*/*/*.pro
*.pro.user
custom.pri
custom.auto.pri

View File

@@ -1,157 +0,0 @@
# This is project defines C++ compilation rules for building an OCCT Toolkit.
exists(custom.auto.pri) { include(custom.auto.pri) }
exists(custom.pri) { include(custom.pri) }
# Disable some dummy Qt defaults
QT -= core gui
CONFIG -= qt app_bundle
CONFIG -= qml_debug
CONFIG -= debug_and_release
OccGitRoot = $$_PRO_FILE_PWD_/../../../..
# Define compilation flags
CONFIG += warn_on
QMAKE_CFLAGS_WARN_ON = -Wall
QMAKE_CXXFLAGS_WARN_ON = -Wall
win32 {
QMAKE_CFLAGS_WARN_ON = -W4
QMAKE_CXXFLAGS_WARN_ON = -W4
QMAKE_CXXFLAGS_EXCEPTIONS_ON = /EHa
QMAKE_CXXFLAGS_STL_ON = /EHa
QMAKE_CXXFLAGS += -fp:precise
#QMAKE_CXXFLAGS -= -Zc:throwingNew
#QMAKE_CXXFLAGS -= -Zc:rvalueCast
QMAKE_LFLAGS += -INCREMENTAL:NO
CONFIG(debug, debug|release) {
QMAKE_CXXFLAGS += -Od
QMAKE_CXXFLAGS += -Ob1
}
DEFINES -= WIN32
DEFINES -= WIN64
DEFINES += _CRT_SECURE_NO_WARNINGS
DEFINES += _CRT_NONSTDC_NO_DEPRECATE
DEFINES += _SCL_SECURE_NO_WARNINGS
} else {
CONFIG += c++11
QMAKE_CFLAGS += -fexceptions
QMAKE_CXXFLAGS += -fexceptions
QMAKE_CXXFLAGS += -fvisibility=default
DEFINES += OCC_CONVERT_SIGNALS
mac {
iphoneos {
QMAKE_IOS_DEPLOYMENT_TARGET = 8.0
} else {
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.14
}
}
}
!CONFIG(debug, debug|release) {
# disable exceptions in Release builds
DEFINES += No_Exception
HAVE_RelWithDebInfo {
win32 {
CONFIG += force_debug_info
}
}
}
# Define output folder depending on compiler name
MY_BITNESS = 32
equals(QMAKE_TARGET.arch, x86_64) | equals(QMAKE_HOST.arch, x86_64) { MY_BITNESS = 64 }
equals(ANDROID_TARGET_ARCH, arm64-v8a) { MY_BITNESS = 64 }
has64Target = $$find(QMAKE_TARGET.arch, "x64")
count(has64Target, 1) { MY_BITNESS = 64 }
MY_PLATFORM = platform
CONFIG(iphonesimulator, iphoneos|iphonesimulator) { MY_PLATFORM = iphonesimulator
} else:CONFIG(iphoneos, iphoneos|iphonesimulator) { MY_PLATFORM = iphoneos
} else:android { MY_PLATFORM = android-$$ANDROID_TARGET_ARCH
} else:win32 { MY_PLATFORM = win$$MY_BITNESS
} else:mac { MY_PLATFORM = mac
} else:linux { MY_PLATFORM = lin
} else:unix { MY_PLATFORM = unix
} else { warning (Unknown platform. "$$MY_PLATFORM" is used) }
MY_COMPILER = compiler
MY_VC_VER = 0
android-g++ {
MY_COMPILER = gcc
} else:clang {
MY_COMPILER = clang
} else:gcc {
MY_COMPILER = gcc
} else:win32-msvc2010 {
MY_COMPILER = vc10
MY_VC_VER = 10
} else:win32-msvc2012 {
MY_COMPILER = vc11
MY_VC_VER = 11
} else:win32-msvc2013 {
MY_COMPILER = vc12
MY_VC_VER = 12
} else:win32-msvc2015 {
MY_COMPILER = vc14
MY_VC_VER = 14
} else:win32-msvc2017 {
MY_COMPILER = vc14
MY_VC_VER = 14
} else:win32-msvc {
MY_COMPILER = vc14
MY_VC_VER = 14
aMsvcVer = $$(VisualStudioVersion)
equals(aMsvcVer, 14.0){
# VS2015, vc140
} else:equals(aMsvcVer, 15.0){
# VS2015, vc141
} else:equals(aMsvcVer, 16.0){
# VS2019, vc142
} else {
warning (Unknown msvc version. "$$MY_COMPILER" is used)
}
} else {
warning (Unknown compiler. "$$MY_COMPILER" is used)
}
MY_PLATFORM_AND_COMPILER = $$MY_PLATFORM/$$MY_COMPILER
#warning (The platform is "$$MY_PLATFORM"; bitness is "$$MY_BITNESS"; compiler is "$$MY_COMPILER")
CONFIG(debug, debug|release) { MY_BUILDTYPE = d }
DESTDIR = $$OccGitRoot/$${MY_PLATFORM_AND_COMPILER}/lib$${MY_BUILDTYPE}
win32 {
DESTDIR = $$OccGitRoot/win$${MY_BITNESS}/vc$${MY_VC_VER}/bin$${MY_BUILDTYPE}
aLibDest = $$DESTDIR/../lib$${MY_BUILDTYPE}
#DLLDESTDIR = $$DESTDIR/../bin$${MY_BUILDTYPE}
# dummy target creating lib/libd folder
occtkgen_libfolder.input = $$_PRO_FILE_PWD_/../../OcctDummy.in
occtkgen_libfolder.output = $$aLibDest/dummy.tmp
occtkgen_libfolder.config = verbatim
QMAKE_SUBSTITUTES += occtkgen_libfolder
LIBS += -L$$aLibDest
equals(TEMPLATE, lib) {
QMAKE_CLEAN += $$DESTDIR/$${TARGET}.dll
QMAKE_CLEAN += $$aLibDest/$${TARGET}.lib
QMAKE_CLEAN += $$aLibDest/$${TARGET}.exp
} else {
QMAKE_CLEAN += $$DESTDIR/$${TARGET}.exe
}
QMAKE_CLEAN += $$DESTDIR/$${TARGET}.pdb
QMAKE_LFLAGS += -PDB:"$$DESTDIR/$${TARGET}.pdb"
QMAKE_LFLAGS += -IMPLIB:"$$aLibDest/$${TARGET}.lib"
} else {
LIBS += -L$$DESTDIR
equals(TEMPLATE, app) {
DESTDIR = $$OccGitRoot/$${MY_PLATFORM_AND_COMPILER}/bin$${MY_BUILDTYPE}
}
}
#OBJECTS_DIR = $$DESTDIR/../obj$${MY_BUILDTYPE}/$${TARGET}
OBJECTS_DIR = $$DESTDIR/../obj$${MY_BUILDTYPE}

View File

@@ -1,36 +0,0 @@
# This is a project template file defining an OCCT Module.
# This project should be included with predefined OCC_MODULE_NAME variable.
TEMPLATE = subdirs
exists(custom.auto.pri) { include(custom.auto.pri) }
exists(custom.pri) { include(custom.pri) }
# Iterate over Toolkits within current Module and generate sub-project per Toolkit
aModuleList = $$cat(../MODULES, lines)
for (aModuleIter, aModuleList) {
#aTkList = $$list($$aModuleIter) - this doesn't work, qmake bug?
aModule = $$first($$list($$aModuleIter))
equals (aModule, $$OCC_MODULE_NAME) {
for (aToolKit, $$list($$aModuleIter)) {
toSkipToolkit = 0
equals (aToolKit, $$OCC_MODULE_NAME) { toSkipToolkit = 1 }
!HAVE_VTK:equals (aToolKit, "TKIVtk") { toSkipToolkit = 1 }
!HAVE_VTK:equals (aToolKit, "TKIVtkDraw") { toSkipToolkit = 1 }
!win32: equals (aToolKit, "TKD3DHost") { toSkipToolkit = 1 }
equals (toSkipToolkit, 0) {
#warning(aToolKit($$OCC_MODULE_NAME)=$$aToolKit)
eval(occtkgen_$${aToolKit}.input = $$_PRO_FILE_PWD_/../OccToolkit.pro.in)
eval(occtkgen_$${aToolKit}.output = $$_PRO_FILE_PWD_/$${aToolKit}/$${aToolKit}.pro)
eval(occtkgen_$${aToolKit}.config = verbatim)
eval(QMAKE_SUBSTITUTES += occtkgen_$${aToolKit})
SUBDIRS += $${aToolKit}
aModExtList = $$cat(../../src/$${aToolKit}/EXTERNLIB, lines)
aTkDepends = $${aToolKit}.depends
for (aModExtIter, aModExtList) {
contains ($$list($$aModuleIter), $$aModExtIter) { eval ($${aTkDepends} += $$aModExtIter) }
}
#warning($$aToolKit depends on: $$reverse($${aTkDepends}))
}
}
}
}

View File

@@ -1,2 +0,0 @@
OCC_MODULE_NAME = \$\$TARGET
include(../OccModule.pri)

View File

@@ -1,144 +0,0 @@
# This is a project template file defining an OCCT Toolkit.
# This project should be included with predefined OCC_TOOLKIT_NAME variable.
TEMPLATE = lib
!exists(../../src/$$OCC_TOOLKIT_NAME/PACKAGES) {
TEMPLATE = app
CONFIG += console
}
win32 {
# do not append version to DLL name
CONFIG += skip_target_version_ext
}
include(OccCppConfig.pri)
aSrcRoot = $$OccGitRoot/src
aHxxRoot = $$OccGitRoot/inc
INCLUDEPATH += $$aHxxRoot
# CSF variables
CSF_FREETYPE = -lfreetype
CSF_TclLibs = -ltcl8.6
CSF_TclTkLibs = -ltk8.6
HAVE_FREEIMAGE { CSF_FreeImagePlus = -lfreeimage } else:win32 { CSF_FreeImagePlus = -lwindowscodecs -lole32 }
HAVE_FFMPEG { CSF_FFmpeg = -lavcodec -lavformat -lswscale -lavutil }
HAVE_TBB { CSF_TBB = -ltbb -ltbbmalloc }
HAVE_ZLIB { CSF_ZLIB = -lzlib }
HAVE_LIBLZMA { CSF_LIBLZMA = -lliblzma }
win32 {
CSF_kernel32 = -lkernel32
CSF_advapi32 = -ladvapi32
CSF_gdi32 = -lgdi32
CSF_user32 = -luser32 -lcomdlg32
CSF_shell32 = -lShell32
CSF_opengl32 = -lopengl32
CSF_wsock32 = -lwsock32
CSF_netapi32 = -lnetapi32
CSF_OpenGlLibs = -lopengl32
HAVE_GLES2 { CSF_OpenGlLibs = -llibEGL -llibGLESv2 }
CSF_psapi = -lPsapi
CSF_winmm = -lwinmm
CSF_d3d9 = -ld3d9
CSF_TclLibs = -ltcl86
CSF_TclTkLibs = -ltk86
CSF_TBB =
} else:mac {
CSF_dl = -ldl
CSF_objc = -lobjc
iphoneos {
CSF_Appkit = -framework UIKit
CSF_OpenGlLibs = -framework OpenGLES
} else {
CSF_Appkit = -framework AppKit
CSF_OpenGlLibs = -framework OpenGL
}
CSF_IOKit = -framework IOKit
CSF_TclLibs = -framework Tcl
CSF_TclTkLibs = -framework Tk
} else {
CSF_dl = -ldl
CSF_ThreadLibs = -lpthread -lrt
CSF_OpenGlLibs = -lGL
CSF_TclTkLibs = -lX11 -ltk8.6
CSF_XwLibs = -lX11 -lXext -lXmu -lXi
CSF_MotifLibs = -lX11
CSF_fontconfig = -lfontconfig
HAVE_GLES2 { CSF_OpenGlLibs = -lEGL -lGLESv2 }
}
for (aCfgIter, CONFIG) {
aRes = $$find(aCfgIter, "^HAVE_")
count(aRes, 1) {
DEFINES += $$aCfgIter
}
}
# Define the list of standard OCCT file extensions
aHxxRegex = ^.*\.(hxx|h|lxx|gxx)$
aPxxRegex = ^.*\.(pxx)$
aCxxRegex = ^.*\.(cxx|c)$
mac { aCxxRegex = ^.*\.(cxx|c|m|mm)$ }
# Auxiliary function for probing file extension
defineTest (occCheckExtension) {
aProbe = $$find(1, "$$2")
count(aProbe, 1) { return(true) } else { return(false) }
}
# Auxiliary function for probing compilable files
defineTest (occIsCxxFile) { occCheckExtension ($$1, $$aCxxRegex) { return(true) } else { return(false) } }
# Auxiliary function for probing header files
defineTest (occIsHxxFile) { occCheckExtension ($$1, $$aHxxRegex) { return(true) } else { return(false) } }
aTkFiles = $$cat($$aSrcRoot/$$OCC_TOOLKIT_NAME/FILES, lines)
aTkFiles += CMakeLists.txt
aPackages = $$cat($$aSrcRoot/$$OCC_TOOLKIT_NAME/PACKAGES, lines)
anExternLibs = $$cat($$aSrcRoot/$$OCC_TOOLKIT_NAME/EXTERNLIB, lines)
for (aTkFileIter, aTkFiles) { OTHER_FILES += $$aSrcRoot/$$OCC_TOOLKIT_NAME/$$aTkFileIter }
for (anExternLib, anExternLibs) {
hasCsf = $$find(anExternLib, CSF_)
count(hasCsf, 1) {
aList = $$split($$anExternLib, "\n")
LIBS += $$aList
} else {
LIBS += -l$$anExternLib
}
}
# Iterate over Packages and add compilable files into this project
isEmpty (aPackages) { aPackages = $$OCC_TOOLKIT_NAME }
for (aPackage, aPackages) {
aPackageFolder = $$aSrcRoot/$$OCC_TOOLKIT_NAME/$$aPackage
aPackageFiles = $$cat($$aSrcRoot/$$aPackage/FILES, lines)
for (aFileIter, aPackageFiles) {
occIsCxxFile($$aFileIter) {
SOURCES += $$aSrcRoot/$$aPackage/$$aFileIter
}
}
}
# extend clean with versioned .so files
!win32 {
aVerList = $$split(VERSION, ".")
aVerMaj = $$member(aVerList, 0)
aVerMin = $$member(aVerList, 1)
aVerMic = $$member(aVerList, 2)
equals(TEMPLATE, app) {
QMAKE_CLEAN += $$DESTDIR/$${TARGET}
} else {
mac {
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.dylib
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.$${aVerMaj}.dylib
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.$${aVerMaj}.$${aVerMin}.dylib
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.$${aVerMaj}.$${aVerMin}.$${aVerMic}.dylib
} else {
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so.$${aVerMaj}
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so.$${aVerMaj}.$${aVerMin}
QMAKE_CLEAN += $$DESTDIR/lib$${TARGET}.so.$${aVerMaj}.$${aVerMin}.$${aVerMic}
}
}
}

View File

@@ -1,2 +0,0 @@
OCC_TOOLKIT_NAME = \$\$TARGET
include(../../OccToolkit.pri)

View File

@@ -1,41 +0,0 @@
# This is an experimental Solution project for building entire OCCT framework using qmake.
# It can be also used for just source code navigation in Qt Creator without actually building OCCT.
# Note, as this is an experimental project, compiler flags might differ from official builds - use it on your own risk!
# Building OCCT using CMake is a preferred solution.
#
# This project GENERATES sub-projects (OCCT modules) dynamically, so to start using it:
# - Launch genconf, select Project Format "Qt Project" and configure dependencies; this will also generate "custom.auto.pri".
# - Launch genproj to fill in "inc" folder with links to header files.
# - Open project in Qt Creator, and call "Run qmake".
# - Close the project in Qt Creator, open it again so that you should see the sub-modules in Project tree; call "Run qmake" again.
# - "Run qmake" and perform Build.
TEMPLATE = subdirs
exists(custom.auto.pri) { include(custom.auto.pri) }
exists(custom.pri) { include(custom.pri) }
OTHER_FILES += OccModule.pro.in \
OcctHeaderLink.hxx.in \
OccToolkit.pro.in \
OccCppConfig.pri \
OccModule.pri \
OccToolkit.pri \
custom.pri.template
# Iterate over Modules and generate sub-projects
aSolModuleList = $$cat(../MODULES, lines)
for (aSolModuleIter, aSolModuleList) {
aSolModule = $$first($$list($$aSolModuleIter))
eval(occtkgen_$${aSolModule}.input = $$_PRO_FILE_PWD_/OccModule.pro.in)
eval(occtkgen_$${aSolModule}.output = $$_PRO_FILE_PWD_/$${aSolModule}/$${aSolModule}.pro)
eval(occtkgen_$${aSolModule}.config = verbatim)
eval(QMAKE_SUBSTITUTES += occtkgen_$${aSolModule})
SUBDIRS += $${aSolModule}
}
# These dependencies are manually defined
ModelingData.depends = FoundationClasses
ModelingAlgorithms.depends = FoundationClasses ModelingData
Visualization.depends = FoundationClasses ModelingData ModelingAlgorithms
ApplicationFramework.depends = FoundationClasses ModelingData ModelingAlgorithms Visualization
DataExchange.depends = FoundationClasses ModelingData ModelingAlgorithms ApplicationFramework
Draw.depends = FoundationClasses ModelingData ModelingAlgorithms ApplicationFramework DataExchange Visualization

View File

View File

@@ -1 +0,0 @@
#include \"../src/$${OCCT_PACKAGE}/$${OCCT_HEADER}\"

View File

@@ -1,17 +0,0 @@
PRODUCTS_PATH = c:/3rdparty/vc14
#CONFIG += HAVE_FREEIMAGE
#CONFIG += HAVE_FFMPEG
#CONFIG += HAVE_TBB
#CONFIG += HAVE_GLES2
#CONFIG += HAVE_D3D
#CONFIG += HAVE_VTK
aFreeType = $$PRODUCTS_PATH/freetype-2.5.5-vc14-64
aTclTk = $$PRODUCTS_PATH/tcltk-86-64
INCLUDEPATH += $$aFreeType/include
LIBS += -L$$aFreeType/lib
INCLUDEPATH += $$aTclTk/include
LIBS += -L$$aTclTk/lib

View File

@@ -24,13 +24,11 @@ set "HAVE_GLES2=false"
set "HAVE_D3D=false"
set "HAVE_ZLIB=false"
set "HAVE_LIBLZMA=false"
set "HAVE_RAPIDJSON=false"
set "CSF_OPT_INC="
set "CSF_OPT_LIB32="
set "CSF_OPT_LIB64="
set "CSF_OPT_BIN32="
set "CSF_OPT_BIN64="
set "CSF_DEFINES=%CSF_DEFINES_EXTRA%"
if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
@@ -164,7 +162,6 @@ if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DH
if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D" & set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
if ["%HAVE_RAPIDJSON%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_RAPIDJSON" & set "CSF_DEFINES=HAVE_RAPIDJSON;%CSF_DEFINES%"
rem Eliminate VS warning
if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"

View File

@@ -6,7 +6,7 @@ aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath
# Reset values
export CASROOT="__CASROOT__"
export CASDEB=""
export PRJFMT="";
export TARGET="";
export HAVE_TBB="false";
export HAVE_OPENCL="false";
export HAVE_FREEIMAGE="false";
@@ -40,9 +40,9 @@ do
elif [ "$i" == "i" ] || [ "$i" == "relwithdeb" ]; then
export CASDEB="i"
elif [ "$i" == "cbp" ]; then
export PRJFMT="cbp";
export TARGET="cbp";
elif [ "$i" == "xcd" ] || [ "$i" == "xcode" ]; then
export PRJFMT="xcd";
export TARGET="xcd";
fi
done
shopt -u nocasematch
@@ -64,32 +64,28 @@ else
fi
export CASBIN=""
if [ "${PRJFMT}" == "xcd" ]; then
if [ "${TARGET}" == "cbp" ]; then
export CASBIN="${WOKSTATION}/cbp"
elif [ "${TARGET}" == "xcd" ]; then
export CASBIN="adm/mac/xcd/build"
else
if [ "$aSystem" == "Darwin" ]; then
export CASBIN="${WOKSTATION}/clang"
else
export CASBIN="${WOKSTATION}/gcc"
fi
fi
export CSF_OPT_INC="${CSF_OPT_INC}:${CASROOT}/inc"
if [ "${PRJFMT}" == "xcd" ]; then
export CSF_OPT_LIB32D="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/Debug"
export CSF_OPT_LIB64D="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/Debug"
export CSF_OPT_LIB32="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/Release"
export CSF_OPT_LIB64="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/Release"
export CSF_OPT_LIB32I="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/RelWithDebInfo"
export CSF_OPT_LIB64I="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/RelWithDebInfo"
else
if [ "${TARGET}" == "cbp" ]; then
export CSF_OPT_LIB32D="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/libd"
export CSF_OPT_LIB64D="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/libd"
export CSF_OPT_LIB32="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/lib"
export CSF_OPT_LIB64="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/lib"
export CSF_OPT_LIB32I="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/libi"
export CSF_OPT_LIB64I="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/libi"
elif [ "${TARGET}" == "xcd" ]; then
export CSF_OPT_LIB32D="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/Debug"
export CSF_OPT_LIB64D="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/Debug"
export CSF_OPT_LIB32="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/Release"
export CSF_OPT_LIB64="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/Release"
export CSF_OPT_LIB32I="${CSF_OPT_LIB32}:${CASROOT}/${CASBIN}/RelWithDebInfo"
export CSF_OPT_LIB64I="${CSF_OPT_LIB64}:${CASROOT}/${CASBIN}/RelWithDebInfo"
fi
export CSF_OPT_CMPL=""
@@ -178,7 +174,7 @@ export CSF_OCCTSamplesPath="${CSF_OCCTSamplesPath:-$CASROOT/samples}"
export CSF_OCCTDataPath="${CSF_OCCTDataPath:-$CASROOT/data}"
export CSF_OCCTTestsPath="${CSF_OCCTTestsPath:-$CASROOT/tests}"
if [ "${PRJFMT}" == "xcd" ]; then
if [ "${TARGET}" == "xcd" ]; then
if [ "${CASDEB}" == "d" ]; then
export CSF_OCCTBinPath="${CSF_OCCTBinPath:-$CASROOT/$CASBIN/Debug}"
else

View File

@@ -110,7 +110,7 @@
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\..\win32\__VCVER__\bin\__TKNAM__.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win32\__VCVER__\lib;$(CSF_OPT_LIB32);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
@@ -159,7 +159,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\..\win32\__VCVER__\bind\__TKNAM__.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win32\__VCVER__\libd;$(CSF_OPT_LIB32D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
@@ -206,7 +206,7 @@
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\..\win64\__VCVER__\bin\__TKNAM__.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win64\__VCVER__\lib;$(CSF_OPT_LIB64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
@@ -255,7 +255,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\..\win64\__VCVER__\bind\__TKNAM__.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win64\__VCVER__\libd;$(CSF_OPT_LIB64D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>

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@@ -103,7 +103,7 @@
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win32\__VCVER__\lib;$(CSF_OPT_LIB32);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>__VCReleasePDB__</GenerateDebugInformation>
@@ -149,7 +149,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win32\__VCVER__\libd;$(CSF_OPT_LIB32D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -193,7 +193,7 @@
<PreprocessorDefinitions>NDEBUG;No_Exception;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win64\__VCVER__\lib;$(CSF_OPT_LIB64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>__VCReleasePDB__</GenerateDebugInformation>
@@ -238,7 +238,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win64\__VCVER__\libd;$(CSF_OPT_LIB64D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>

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@@ -89,14 +89,6 @@ file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nEXTERNAL_SEARCH = NO")
# Formula options
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nMATHJAX_RELPATH = ${3RDPARTY_MATHJAX_RELATIVE_PATH}")
# If MSVC is used as build system, change warning format to the one recognized by MSVC
if (MSVC)
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nWARN_FORMAT = \"$file($line): $text\"")
endif()
# Avoid Doxygen parsing messages in the build log
file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nQUIET = YES")
# Copy index file to provide fast access to HTML documentation
file(COPY "${OCCT_OVERVIEW_RESOURCE_DIR}/index.html" DESTINATION "${OCCT_GENERATED_OVERVIEW_DIR}")

View File

@@ -878,18 +878,7 @@ The test grid name is constructed depending on the type of the tested chamfers.
| dist_angle_complex | | Distance from edge and given angle |
| dist_angle_sequence | | Distance from edge and given angle |
@subsubsection testmanual_5_1_7 de
This group tests reading and writing of CAD data files (iges, step) to and from OCCT.
Test cases check transfer status, shape and attributes against expected reference values.
| Grid | Commands | Functionality |
| :---- | :----- | :------- |
| iges_1, iges_2, iges_3 | igesbrep, brepiges, ReadIges, WriteIges | IGES tests |
| step_1, step_2, step_3, step_4, step_5 | stepread, stepwrite, ReadStep, WriteStep | STEP tests |
@subsubsection testmanual_5_1_8 demo
@subsubsection testmanual_5_1_7 demo
This group allows demonstrating how testing cases are created, and testing DRAW commands and the test system as a whole.
@@ -900,7 +889,7 @@ This group allows demonstrating how testing cases are created, and testing DRAW
| samples | | OCCT samples |
@subsubsection testmanual_5_1_9 draft
@subsubsection testmanual_5_1_8 draft
This group allows testing draft operations.
@@ -911,7 +900,7 @@ DRAW module: MODELING.
| Angle | depouille | Drafts with angle (inclined walls) |
@subsubsection testmanual_5_1_10 feat
@subsubsection testmanual_5_1_9 feat
This group allows testing creation of features on a shape.
@@ -925,7 +914,7 @@ DRAW module: MODELING (package *BRepTest*).
| featrevol | | |
| featrf | | |
@subsubsection testmanual_5_1_11 heal
@subsubsection testmanual_5_1_10 heal
This group allows testing the functionality provided by *ShapeHealing* toolkit.
@@ -954,7 +943,7 @@ DRAW module: XSDRAW
| surface_to_revolution_standard | DT_ShapeConvertRev | Convert elementary surfaces to revolutions, simple cases |
| update_tolerance_locked | updatetolerance | Update the tolerance of shape so that it satisfy the rule: toler(face)<=toler(edge)<=toler(vertex) |
@subsubsection testmanual_5_1_12 mesh
@subsubsection testmanual_5_1_11 mesh
This group allows testing shape tessellation (*BRepMesh*) and shading.
@@ -971,7 +960,7 @@ DRAW modules: MODELING (package *MeshTest*), VISUALIZATION (package *ViewerTest*
| advanced_incmesh_parallel | incmesh | Meshing of complex shapes, parallel mode |
| standard_incmesh_parallel | incmesh | Meshing of simple shapes, parallel mode |
@subsubsection testmanual_5_1_13 mkface
@subsubsection testmanual_5_1_12 mkface
This group allows testing creation of simple surfaces.
@@ -986,7 +975,7 @@ DRAW module: MODELING (package *BRepTest*)
| after_revsurf_and_offset | mkface | |
| mkplane | mkplane | |
@subsubsection testmanual_5_1_14 nproject
@subsubsection testmanual_5_1_13 nproject
This group allows testing normal projection of edges and wires onto a face.
@@ -996,7 +985,7 @@ DRAW module: MODELING (package *BRepTest*)
| :---- | :----- | :------- |
| Base | nproject | |
@subsubsection testmanual_5_1_15 offset
@subsubsection testmanual_5_1_14 offset
This group allows testing offset functionality for curves and surfaces.
@@ -1012,7 +1001,7 @@ DRAW module: MODELING (package *BRepTest*)
| shape | offsetshape | |
| wire_closed_outside_0_005, wire_closed_outside_0_025, wire_closed_outside_0_075, wire_closed_inside_0_005, wire_closed_inside_0_025, wire_closed_inside_0_075, wire_unclosed_outside_0_005, wire_unclosed_outside_0_025, wire_unclosed_outside_0_075 | mkoffset | 2d offset of closed and unclosed planar wires with different offset step and directions of offset ( inside / outside ) |
@subsubsection testmanual_5_1_16 pipe
@subsubsection testmanual_5_1_15 pipe
This group allows testing construction of pipes (sweeping of a contour along profile).
@@ -1022,7 +1011,7 @@ DRAW module: MODELING (package *BRepTest*)
| :---- | :----- | :------- |
| Standard | pipe | |
@subsubsection testmanual_5_1_17 prism
@subsubsection testmanual_5_1_16 prism
This group allows testing construction of prisms.
@@ -1032,7 +1021,7 @@ DRAW module: MODELING (package *BRepTest*)
| :---- | :----- | :------- |
| seminf | prism | |
@subsubsection testmanual_5_1_18 sewing
@subsubsection testmanual_5_1_17 sewing
This group allows testing sewing of faces by connecting edges.
@@ -1044,7 +1033,7 @@ DRAW module: MODELING (package *BRepTest*)
| tol_1 | sewing | Sewing faces with tolerance 1 |
| tol_100 | sewing | Sewing faces with tolerance 100 |
@subsubsection testmanual_5_1_19 thrusection
@subsubsection testmanual_5_1_18 thrusection
This group allows testing construction of shell or a solid passing through a set of sections in a given sequence (loft).
@@ -1053,7 +1042,7 @@ This group allows testing construction of shell or a solid passing through a set
| solids | thrusection | Lofting with resulting solid |
| not_solids | thrusection | Lofting with resulting shell or face |
@subsubsection testmanual_5_1_20 xcaf
@subsubsection testmanual_5_1_19 xcaf
This group allows testing extended data exchange packages.

View File

@@ -1091,7 +1091,7 @@ The following environment variables have become redundant:
* *CSF_UnitsLexicon* and *CSF_UnitsDefinition* are no more used. Units definition (*UnitsAPI/Lexi_Expr.dat* and *UnitsAPI/Units.dat*) is now embedded into source code.
* *CSF_XSMessage* and *CSF_XHMessage* are now optional.
English messages (XSMessage/\*XSTEP.us* and SHMessage/\*SHAPE.us*) are now embedded into source code
English messages (XSMessage/*XSTEP.us* and SHMessage/*SHAPE.us*) are now embedded into source code
and automatically loaded when environment variables are not set.
* *CSF_ShadersDirectory* is not required any more, though it still can be used to load custom shaders.
Mandatory GLSL resources are now embedded into source code.
@@ -1678,86 +1678,3 @@ Standard_Boolean meshing_new()
Some public methods of the class BRepFilletAPI_MakeChamfer are released from excess arguments:
- method Add for symmetric chamfer now takes only 2 arguments: distance and edge;
- method GetDistAngle now takes only 3 arguments: index of contour, distance and angle.
@subsection upgrade_740_aspects Aspects unification
Fill Area, Line and Marker aspects (classes *Graphic3d_AspectFillArea3d*, *Graphic3d_AspectLine3d*, *Graphic3d_AspectMarker3d* and *Graphic3d_AspectText3d*)
have been merged into new class *Graphic3d_Aspects* providing a single state for rendering primitives of any type.
The old per-primitive type aspect classes have been preserved as sub-classes of *Graphic3d_Aspects* with default values close to the previous behavior.
All aspects except Graphic3d_AspectFillArea3d define Graphic3d_TOSM_UNLIT shading model.
The previous approach with dedicated aspects per primitive type was handy in simplified case, but lead to confusion otherwise.
In fact, drawing points or lines with lighting applied is a valid use case, but only *Graphic3d_AspectFillArea3d* previously defined necessary material properties.
As aspects for different primitive types have been merged, Graphic3d_Group does no more provide per-type aspect properties.
Existing code relying on old behavior and putting interleaved per-type aspects into single Graphic3d_Group should be updated.
For example, the following pseudo-code will not work anymore, because all *SetGroupPrimitivesAspect* calls will setup the same property:
~~~~
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
aGroup->SetGroupPrimitivesAspect (myDrawer->LineAspect()->Aspect()); //!< overrides previous aspect
Handle(Graphic3d_ArrayOfSegments) aLines = new Graphic3d_ArrayOfSegments (2);
Handle(Graphic3d_ArrayOfTriangles) aTris = new Graphic3d_ArrayOfTriangles (3);
aGroup->AddPrimitiveArray (aLines); //!< both arrays will use the same aspect
aGroup->AddPrimitiveArray (aTris);
~~~~
To solve the problem, the code should be modified to either put primitives into dedicated groups (preferred approach), or using *SetPrimitivesAspect* in proper order:
~~~~
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
Handle(Graphic3d_ArrayOfTriangles) aTris = new Graphic3d_ArrayOfTriangles (3);
aGroup->AddPrimitiveArray (aTris);
Handle(Graphic3d_ArrayOfSegments) aLines = new Graphic3d_ArrayOfSegments (2);
aGroup->SetPrimitivesAspect (myDrawer->LineAspect()->Aspect()); //!< next array will use the new aspect
aGroup->AddPrimitiveArray (aLines);
~~~~
@subsection upgrade_740_prsupdate Presentation invalidation
Historically AIS_InteractiveObject provided two independent mechanisms invalidating presentation (asking presentation manager to recompute specific display mode or all modes):
1. *AIS_InteractiveObject::SetToUpdate()*, marking existing presentation for update.
This is main invalidation API, which is expected to be followed by *AIS_InteractiveContext::Update()* call.
2. *AIS_InteractiveObject::myToRecomputeModes* + *myRecomputeEveryPrs*.
This is auxiliary invalidation API, used internally by AIS_InteractiveContext::SetColor()/UnsetColor() and similar modification methods.
The latter one has been removed to avoid confusion and unexpected behavior.
In addition, two methods *AIS_InteractiveObject::Update()* have been deprecated in favor of new *AIS_InteractiveObject::UpdatePresentations()* recomputing only invalidated presentations.
Custom presentations implementing interface methods *AIS_InteractiveObject::SetColor()* and others should be revised to use *AIS_InteractiveObject::SetToUpdate()*
or updating presentation without recomputation (see *AIS_InteractiveObject::SynchronizeAspects()* and *AIS_InteractiveObject::replaceAspects()*).
@subsection upgrade_740_interiorstyles Interior styles
* *Aspect_IS_HOLLOW* is now an alias to *Aspect_IS_EMPTY* and does not implicitly enables drawing mesh edges anymore.
Specify Graphic3d_AspectFillArea3d::SetDrawEdges(true) with Graphic3d_AspectFillArea3d::SetInteriorStyle(Aspect_IS_EMPTY) to get previous behavior of Aspect_IS_HOLLOW style.
* *Aspect_IS_HIDDENLINE* does not implicitly enables drawing mesh edges anymore.
Specify Graphic3d_AspectFillArea3d::SetDrawEdges(true) with Graphic3d_AspectFillArea3d::SetInteriorStyle(Aspect_IS_HIDDENLINE) to get previous behavior of Aspect_IS_HIDDENLINE style.
@subsection upgrade_740_modedprs PrsMgr and SelectMgr hierarchy clean up
Proxy classes *Prs3d_Presentation*, *PrsMgr_ModedPresentation* and *PrsMgr_Prs* have been removed.
Code iterating through the list of low-level structures AIS_InteractiveObject::Presentations() should be updated to access PrsMgr_Presentation directly.
Forward declarations of *Prs3d_Presentation* should be corrected, since it is now a typedef to *Graphic3d_Structure*.
Proxy classes *SelectBasics_SensitiveEntity* and *SelectBasics_EntityOwner* have been removed - *Select3D_SensitiveEntity* and *SelectMgr_EntityOwner* should be now used directly instead.
@subsection upgrade_740_geproj Custom defines within env.bat
*env.bat* produced by Visual Studio project generator *genproj.bat* has been modified so that *%CSF_DEFINES%* variable is reset to initial state.
Custom building environment relying on old behavior and setting extra macros within *%CSF_DEFINES%* before env.bat should be updated
to either modify custom.bat or setup new variable *%CSF_DEFINES_EXTRA%* instead.
@subsection upgrade_740_BVH_in_BOP Switching Boolean Operations algorithm to use BVH tree instead of UB tree
Since OCCT 7.4.0 Boolean Operations algorithm uses BVH tree instead of UBTree to find the pairs of entities with interfering bounding boxes.
The following API changes have been made:
* BOPTools_BoxBndTree and BOPTools_BoxBndTreeSelector have been removed. Use the BOPTools_BoxTree and BOPTools_BoxTreeSelector instead.
* BOPTools_BoxSelector::SetBox() method now accepts the BVH_Box instead of Bnd_Box.
* Methods BOPTools_BoxSelector::Reject and BOPTools_BoxSelector::Accept have been removed as unused.
* The RunParallel flag has been removed from the list of parameters of BOPAlgo_Tools::IntersectVertices method. Earlier, it performed selection from the UB tree in parallel mode. Now all interfering pairs are found in one pass, using pair traverse of the same BVH tree.

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@@ -222,7 +222,6 @@ for which OCCT is certified to work.
| Freetype (for text rendering) | FreeType 2.4.11-2.7.1 https://sourceforge.net/projects/freetype/files/ |
| FreeImage (optional, for support of common 2D graphic formats) | FreeImage 3.17.0+ https://sourceforge.net/projects/freeimage/files |
| FFmpeg (optional, for video recording) | FFmpeg 3.1+ https://www.ffmpeg.org/download.html |
| RapidJSON (optional, for reading glTF) | RapidJSON 1.1+ http://rapidjson.org/ |
| Intel TBB (optional, for multithreaded algorithms) | TBB 4.x or 5.x https://www.threadingbuildingblocks.org/ |
| VTK (for VTK Integration Services | VTK 6.1+ http://www.vtk.org/download/ |
| Doxygen (optional for building documentation) | Doxygen 1.8.5+ https://www.stack.nl/~dimitri/doxygen/download.html |

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@@ -23,7 +23,7 @@ WARNINGS = NO
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = YES
EXPAND_ONLY_PREDEF = YES
PREDEFINED = Standard_EXPORT Standard_NODISCARD Standard_OVERRIDE:=override __Standard_API __Draw_API Handle(a):=Handle<a> DEFINE_STANDARD_ALLOC DEFINE_NCOLLECTION_ALLOC "Standard_DEPRECATED=//! @deprecated "
PREDEFINED = Standard_EXPORT Standard_OVERRIDE:=override __Standard_API __Draw_API Handle(a):=Handle<a> DEFINE_STANDARD_ALLOC DEFINE_NCOLLECTION_ALLOC
GENERATE_HTML = YES
GENERATE_LATEX = NO
SEARCH_INCLUDES = YES

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@@ -16,6 +16,7 @@ WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_FORMAT = \\$file:\$line: \$text\
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.md *.dox
RECURSIVE = YES
@@ -55,6 +56,6 @@ USE_MATHJAX = YES
MATHJAX_FORMAT = HTML-CSS
# Define alias for inserting images in uniform way (both HTML and PDF)
ALIASES += figure{1}="\image html \1"
ALIASES += figure{2}="\image html \1 \2"
ALIASES += figure{3}="\image html \1 \2"
ALIASES += figure{1}="\image html \1 \n"
ALIASES += figure{2}="\image html \1 \2 \n"
ALIASES += figure{3}="\image html \1 \2 \n"

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@@ -16,6 +16,7 @@ WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_FORMAT = \\$file:\$line: \$text\
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.md *.dox
RECURSIVE = YES
@@ -48,6 +49,6 @@ LATEX_CMD_NAME = latex
MAKEINDEX_CMD_NAME = makeindex
# Define alias for inserting images in uniform way (both HTML and PDF)
ALIASES += figure{1}="\image latex \1"
ALIASES += figure{2}="\image latex \1 \2"
ALIASES += figure{3}="\image latex \1 \2 width=\3"
ALIASES += figure{1}="\image latex \1 \n"
ALIASES += figure{2}="\image latex \1 \2 \n"
ALIASES += figure{3}="\image latex \1 \2 width=\3 \n"

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@@ -1,4 +1,4 @@
Draw Test Harness {#occt_user_guides__test_harness}
Draw Test Harness {#occt_user_guides__test_harness}
===============================
@tableofcontents
@@ -5593,9 +5593,8 @@ Draw provides command to create curves and surfaces by approximation.
* **2dapprox** fits a curve through 2d points;
* **appro** fits a curve through 3d points;
* **surfapp** and **grilapp** fit a surface through 3d points by approximation;
* **surfint** fit a surface through 3d points by interpolation;
* **2dinterpole** interpolates a curve.
* **surfapp** and **grilapp** fit a surface through 3d points;
* **2dinterpolate** interpolates a curve.
@subsubsection occt_draw_6_8_1 appro, dapprox
@@ -5615,28 +5614,17 @@ Let us pick points and they will be fitted
2dapprox c 10
~~~~~
@subsubsection occt_draw_6_8_2 surfapp, grilapp, surfint
@subsubsection occt_draw_6_8_2 surfapp, grilapp
Syntax:
~~~~~
surfapp name nbupoints nbvpoints x y z ....
or
surfapp name nbupoints nbvpoints surf [periodic_flag = 0]
grilapp name nbupoints nbvpoints xo dx yo dy z11 z12 ...
surfint name surf nbupoints nbvpoints [periodic_flag = 0]
~~~~~
* **surfapp** fits a surface through an array of u and v points, nbupoints*nbvpoints.
* **grilapp** has the same function, but the x,y coordinates of the points are on a grid starting at x0,y0 with steps dx,dy.
* **surfapp** can take array of points from other input surface, if alternative syntax
**surfapp** name nbupoints nbvpoints surf [periodic_flag = 0]
is used.
Both command use for fitting approximation algorithm.
**surfint** uses interpolation algorithm and can take array of point only from other input surface.
Optional parameter **periodic_flag** allows to get correct periodical surfaces in U direction.
U direction of result surface corresponds colums of initial array of points.
If **periodic_flag** = 1, algorithm uses first row of array as last row and builds periodical surface.
**Example:**
~~~~~

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@@ -178,10 +178,10 @@ if (!Interface_Static::SetRVal ("read.maxprecision.val",0.1))
Default value is 1.
<h4>read.stdsameparameter.mode</h4>
defines the using of *BRepLib\::SameParameter*. Its possible values are:
* 0 (Off) -- *BRepLib\::SameParameter* is not called,
* 1 (On) -- *BRepLib\::SameParameter* is called.
*BRepLib\::SameParameter* is used through *ShapeFix_Edge\::SameParameter*. It ensures that the resulting edge will have the lowest tolerance taking pcurves either unmodified from the IGES file or modified by *BRepLib\::SameParameter*.
defines the using of *BRepLib::SameParameter*. Its possible values are:
* 0 (Off) -- *BRepLib::SameParameter* is not called,
* 1 (On) -- *BRepLib::SameParameter* is called.
*BRepLib::SameParameter* is used through *ShapeFix_Edge::SameParameter*. It ensures that the resulting edge will have the lowest tolerance taking pcurves either unmodified from the IGES file or modified by *BRepLib::SameParameter*.
Read this parameter with:
~~~~~
Standard_Integer mv = Interface_Static::IVal("read.stdsameparameter.mode");

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@@ -723,6 +723,137 @@ When you write an algorithm which operates on geometric objects, use <i> Adaptor
As a result, you can use the algorithm with any kind of object, if you provide for this object an interface derived from *Adaptor3d* or *Adaptor2d*.
These interfaces are easy to use: simply create an adapted curve or surface from a *Geom2d* curve, and then use this adapted curve as an argument for the algorithm? which requires it.
@section occt_modat_4per Concept of periodicity applied in OCCT-algorithms
@subsection occt_modat_4per_1 Mathematical definition
In math, the following definition of periodicity is applied (detailed information can be found in <a href="https://en.wikipedia.org/wiki/Periodic_function">Wikipedia</a> or on the site of <a href="http://mathworld.wolfram.com/PeriodicFunction.html">WolframMathWorld</a>):
A function of a real variable \f$ f(x) \f$ is said to be periodic with period \f$ T \neq 0 \f$ if<br>
<span>1.</span> For every \f$ x \in \mathfrak{D}_{f} \f$ (\f$ \mathfrak{D}_{f} \f$ is the domain of the function \f$ f(x) \f$), the point \f$ \left (x \pm T*n \right ) \in \mathfrak{D}_{f} \f$ (where \f$ n \f$ applies positive integer values only: \f$ n=1,2,... \f$ ) and the condition
\f[ f(x-T*n)=f(x+T*n)=f(x) \f]
is satisfied.<br>
<span>2.</span> For every \f$ x \notin \mathfrak{D}_{f} \f$, the point \f$ \left (x \pm T*n \right ) \notin \mathfrak{D}_{f} \f$, (where \f$ n=1,2,... \f$ ).<br>
@subsubsection occt_modat_4per_1_1 Example
For example, the tangent function \f$ f(x)=\tan(x) \f$ is periodic with least period (a least positive constant \f$ T \f$, which will be called later as period) \f$ \pi \f$ because \f$ \tan(x) \f$ is not defined only in points \f$ x=\left (\frac{\pi }{2}\pm \pi *n \right ) \f$ (where \f$ n=0,1,2,... \f$) and for other points the condition<br>
\f[ \tan(x-\pi*n)=\tan(x+\pi*n)=\tan(x) \f]
is satisfied.
As we can see from the definition, any periodic function cannot have bounded domain (because product \f$ T*n \f$ tends to infinite) but can be discontinuous. Let us look, how it is realized in OCCT.
@subsection occt_modat_4per_2 Periodicity of bounded curves
First of all, OCCT works only with continuous elements (curves and surfaces). <b>I.e. work with curves having continuity less than C0 (e.g. with any gaps) is not supported.</b>
In OCCT, set of bounded curves includes only Bezier curves, B-spline curves and trimmed curves. Let us consider these objects from point of view to be periodic.
@subsubsection occt_modat_4per_2_1 Bezier curves
Bezier curve is always defined in the range \f$ \mathfrak{D}=\left [ 0,1 \right ] \f$ and does not allow any analytical extension. Therefore, <b>Bezier curve cannot be periodic at all</b>.
@subsubsection occt_modat_4per_2_2 B-spline curve
OCCT can create <a href="https://en.wikiversity.org/wiki/CAGD/B-splines#Periodic_B-splines">periodic B-spline</a> and can convert any closed B-spline into periodic one. At that, any periodic B-spline is defined on the set of real numbers (\f$ \mathfrak{D}=\mathbb{R} \f$). Nevertheless, in OCCT, periodic B-splines are included in set of bounded curves, too. The class of Bounded curves does not separate periodic and not-periodic B-splines.<br>
However, <b>range of not-periodic B-spline must be considered as its domain</b>. I.e. if any not-periodic B-spline curve is parametrized in the range \f$ t \in \left [ 0,1 \right ] \f$ then its evaluation in the point \f$ t=1.5 \f$ is forbidden (in general). Evaluation of B-spline curve on its analytical extension can be used in some cases. However, it is out of scope of this article.
@subsubsection occt_modat_4per_2_3 Trimmed curve
OCCT-algorithms allow trimmed curves existing out of trim boundaries (exceptionally, if these boundaries match the domain completely). Evidently, the trimmed curve is not defined in the region where its basis curve is not defined.<br>
E.g. if some trimmed curve is an arc of circle and the trim boundaries are \f$ t \in \left [ \frac{\pi }{2},\pi \right ] \f$ then nothing prevents us to compute the value of this arc in the point \f$ t=\frac{3\pi}{2} \f$. Analogically, for some line trimmed in the range \f$ t \in \left [ 0,1 \right ] \f$ nothing prevents us to compute the value in the point \f$ t=100 \f$. In other words, <b>trim boundaries must not be considered as domain boundaries</b>. And curve trimmed from any periodic curve exists out of trim boundaries. Consequently, this trimmed curve can be considered as periodic curve.<br>
Also, let us make the final conclusion. <b>In OCCT-algorithms, trimmed curve is considered to be periodic if its basis curve is periodic. At that trim boundaries do not play any role. I.e. the curve itself can be periodic and not-closed</b>.<br>
@subsubsection occt_modat_4per_2_4 Trim boundaries
@ref occt_modat_4per_2_3 "We have just found out" that the trim boundaries are not domain boundaries. But what is their real role in OCCT-algorithms?
Trim boundaries define some work range of the trimmed curve. Indeed, this (default) work range exists for any OCCT-curve (not only for trimmed one). For any periodic not-trimmed curve, the work range is \f$ \mathfrak{W}=\left [ 0,T \right ) \f$ (where \f$ T \f$ is the period of the curve). For bounded not-trimmed curve, this work range matches its domain. For other not-trimmed curves (e.g. line), the work range is \f$ \mathfrak{W}=\left ( -\infty ,+\infty \right ) \f$ (i.e. matches its domain, too).
Operation <b><i>"TRIM"</i></b> applied to the curve allows changing its default work range (shift or reduce but not increase). <b>Setting work range greater than the default one is strictly forbidden</b>.
E.g. the default work range of any circle is \f$ \mathfrak{W}=\left [ 0,2\pi \right ) \f$. With <b><i>"TRIM"</i></b> operation you can create trimmed circle (i.e. arc) with work ranges \f$ \left [ 0,\pi \right ] \f$, \f$ \left [ 5\pi,\frac{11\pi}{2} \right ] \f$, \f$ \left [ 100\pi,102\pi \right ] \f$ etc. However, you must have failed to create arc with work range \f$ \left [ 50\pi,55\pi \right ] \f$, because this new work range is greater than \f$ \mathfrak{W} \f$.
For not-periodic B-spline curve with default work range \f$ \mathfrak{W}=\left [ 0,1 \right ] \f$, you can create trimmed B-spline curve with work ranges \f$ \left [ 0,0.1 \right ] \f$, \f$ \left [ 0.6,0.78 \right ] \f$, \f$ \left [ 0.5,1 \right ] \f$ etc. However, you must have failed to set work range to \f$ \left [ 0.8,1.5 \right ] \f$ (because the input B-spline is not defined in the range \f$ \left ( 1,1.5 \right ] \f$).
For a line, you can create any work range with <b><i>"TRIM"</i></b> operation. Every work range will be valid.
Use the method **GeomLib::AllowExtend(...)** in order to check whether the new work range can be applied to the curve. Please see documentation about this method.
However, what does work range bring to OCCT? The point is that the most OCCT-algorithms tend to work in work ranges of their input data. So, if you call extrema high-level tool (exactly API) then you will obtain point with parameters already adjusted in work range of the arguments. If you call surface-surface intersection algorithm (API again) then you will obtain 3D-curve and two 2D-curves, which are already in surfaces work ranges (you do not need any shifting them). So, correct using work ranges makes work with OCCT more convenient.
@subsection occt_modat_4per_3 Periodicity of curves adaptors
In OCCT, periodicity of adaptors depends on the periodicity of its curves only. Any ranges are not taken into account.
At that, it is useful to note the fact that adaptors curve is always not trimmed. I.e. if some trimmed curve is sent into some adaptor then the adaptor will store the basis (not trimmed) curve and First/Last parameters of adaptor will be set to the corresponding trim-boundaries.
Moreover, there are some specific adaptors in OCCT. E.g. **BRepAdaptor_CompCurve**. Periodicity of such adaptors is defined in a special way. So, it is necessary to read reference manual about these classes in order to get more clear understanding of their behavior.
@subsection occt_modat_4per_4 Periodicity of surfaces
In OCCT, surface(s) is set in parametric form by vector-function of two real variables: \f$ S(U,V) \f$. As result, term of periodicity is considered for every such variable separately (\f$ U\f$-periodic and \f$ V \f$-periodic surfaces are considered). Also, there exist bi-periodic surfaces (e.g. Toroidal surface), which are periodic in both \f$ U \f$- and \f$ V \f$-directions (OCCT does not work with univariate function of a complex argument; therefore commonly-used terms "Double periodic" or "Triple periodic" are not figured in OCCT).
So, \f$ U \f$-periodic surface can be defined as follows: <b>The surface \f$ S(U,V) \f$ is \f$ U \f$-periodic if for every fixed value of \f$ V \f$-argument \f$ (V=V_{0})\f$ one of the following conditions is satisfied:<br>
<span>1.</span> For every \f$ U\in \mathbb{R} \f$, the point \f$ (U, V_{0}) \notin \mathfrak{D}_{S} \f$, where \f$ \mathfrak{D}_{S} \f$ is the domain of the surface \f$ S \f$;<br>
<span>2.</span> Otherwise, the univariate function of real variable \f$ F(U)=S(U,V_{0} ) \f$ is periodic.</b><br>
V-periodic surface can be defined analogically: <b>The surface \f$ S(U,V) \f$ is \f$ V \f$-periodic if for every fixed value of \f$ U \f$-argument \f$ (U=U_{0})\f$ one of the following conditions is satisfied:<br>
<span>1.</span> For every \f$ V\in \mathbb{R} \f$, the point \f$ (U_{0}, V) \notin \mathfrak{D}_{S} \f$, where \f$ \mathfrak{D}_{S} \f$ is the domain of the surface \f$ S \f$;<br>
<span>2.</span> Otherwise, the univariate function of real variable \f$ F(V)=S(U_{0}, V) \f$ is periodic.</b><br>
All remarks made @ref occt_modat_4per_2 "above" considering bounded curves are satisfied for bounded surfaces. At that, a work range of any surface is a region in 2D (rectangular) Cartesian coordinate system taking into account permissible values of U and V parameters. The example is given @ref occt_modat_4per_5 "below".
There exist some methods analogical to **GeomLib::AllowExtend(...)** but can be applied to surface. These methods are called **GeomLib::AllowExtendUParameter(...)** and **GeomLib::AllowExtendVParameter(...)**.
@subsection occt_modat_4per_5 Special questions about periodicity of surfaces
@subsubsection occt_modat_4per_5_1 Periodicity of a spherical surface
Let us consider a spherical surface having radius \f$ R \f$. It can be defined in local coordinate system (<a href="http://help.autodesk.com/view/INVNTOR/2014/ENU/?guid=GUID-FF15BB0D-5FE9-45F9-92FD-D70A3F6A8FD0">UCS</a>) by the vector function of two scalar arguments:
\f[
S\left ( U,V \right )=R* \begin{pmatrix}
\cos (U)*\cos (V)\\
\sin (U)*\cos (V)\\
\sin (V)
\end{pmatrix}
\f]
As we can see, this function is \f$ V \f$-periodic and its \f$ V \f$-period is equal to \f$ 2\pi \f$. And it is \f$ U \f$-periodic with \f$ U \f$-period \f$ 2\pi \f$. I.e. (theoretically) the default work range of any surface with such equation is the set of 2D-points such \f$ \mathfrak{W}=\left \{(U,V)|0\leq U < 2\pi, 0\leq V < 2\pi \right \} \f$.
However, let us take two different points in the parametric space: \f$ (0,0) \f$ and \f$ (\pi,\pi) \f$. Their 3D-images are: \f$ S\left ( 0,0 \right )=\begin{pmatrix}R & 0 & 0\end{pmatrix}^{T} \f$, \f$ S\left ( \pi,\pi \right )=\begin{pmatrix}R & 0 & 0\end{pmatrix}^{T} \f$. As we can see, 3D-points are the same. This fact is inappropriate for different points from one work range. Such result says about that the surface \f$ S(U,V) \f$ is self-interfered surface.
<b>Working with self-interfered elements is not supported by OCCT at all</b>. Therefore, in order to make spherical surface valid, specific domain is assigned to sphere. Namely:<br>
\f[ \mathfrak{D}_{S}= \left \{(U,V)|-\infty < U < +\infty , -\frac{\pi}{2}\leq V \leq \frac{\pi}{2} \right \} \f]
Of course, the range for V-parameter must be \f$ -\frac{\pi}{2}+2\pi n\leq V \leq \frac{\pi}{2}+2\pi n \f$ (where \f$ n \f$ applies positive integer values only: \f$ n=1,2,... \f$). However, this range is discontinuous and is not supported (see the section @ref occt_modat_4per_2). Therefore, \f$ V \f$-parameter of spherical surface is considered to be bounded. Consequently, <b>sphere is considered to be not \f$ V \f$-periodic</b>.
Based on this fact, the default spheres work range is \f$ \mathfrak{W}=\left \{(U,V)|0\leq U < 2\pi, -\frac{\pi}{2}\leq V \leq \frac{\pi}{2} \right \} \f$. Please pay attention to the fact that the spherical surface is \f$ U \f$-periodic surface. Therefore, value of \f$ U \f$-parameter can be any real number (the set \f$ \mathbb{R} \f$ ). However, its work range in \f$ U \f$-direction cannot be greater than \f$ 2\pi \f$. In that way the sphere is not self-interfered (the point \f$ (\pi,\pi) \f$ is out of its domain) and is valid completely.
@subsubsection occt_modat_4per_5_2 Periodicity of a Surface-of-Revolution
@ref occt_modat_4per_5_1 "Analogical situation" exists with surface of revolution. Having taken into account all said above, let us formulate conditions when the surface of revolution is \f$ V \f$-periodic.
Evidently, for that case, the basis curve must be periodic curve. Additionally, revolving full curve (taken with its default work range) must not lead to create self-interfered surface of revolution (i.e. this curve must not intersect the rotation axis). In other words, <b>the valid (not self-interfered) surface of revolution must be based on closed periodic curve in order to be \f$ V \f$-periodic</b>.
Please note that the basis curve can be not-closed by different reasons (not only in order to avoid creating self-interfered surface of revolution), which are neither nor separated nor analyzed by OCCT. OCCT uses simple check: periodicity of basis curve and its closure. It is connected with the fact that the property of periodicity of a Surface-of-Revolution is not very important for OCCT-algorithms because almost all algorithms work only with work range of a Surface-of-Revolution (i.e. in most cases we do not need in adjusting parameters).
Based on the foregoing, the domain of any not \f$ V \f$-periodic surface of revolution is \f$ \mathfrak{D}_{S}= \left \{(U,V)|-\infty < U < +\infty , C_{f} \leq V \leq C_{l} \right \} \f$, where \f$ \left [C_{f},C_{l} \right ] \f$ is the work range of the basis curve (i.e. the work range of the basis curve defines the domain of the surface). The default work range of this surface is \f$ \mathfrak{W}=\left \{(U,V)|0\leq U < 2\pi, C_{f} \leq V \leq C_{l} \right \} \f$.
Finally, it is got to be said that the constructors of surface of revolution do not check the situation when invalid result can be created. It must be done on application level (e.g. by using **GeomLib::AllowExtendVParameter(...)** method). We offer to use the following steps (which should be used only in places where you doubt in validity of created surface of revolution):
<span>1.</span>Create a surface of revolution with default work-range of the basis curve;<br>
<span>2.</span>Compute new work range of the basis curve (it depends on your requirements only);<br>
<span>3.</span>Call **GeomLib::AllowExtendVParameter(...)** method with existing surface of revolution and the new range. If the new range is valid the method will return TRUE.<br>
The method **GeomLib::AllowExtendVParameter(...)** works with spherical surface, too.
@subsection occt_modat_4per_6 Periodicity of surfaces adaptors
@ref occt_modat_4per_3 "As for curves", periodicity of adaptors depends on the periodicity of its surfaces only. All remarks about curve's adaptor are fair to surfaces.
@section occt_modat_5 Topology
@@ -1341,26 +1472,7 @@ Further, let us consider the triangle \f$ T_{0}\left \langle p_{0}, p_{1}, p_{2}
<span>10.</span> Compute the center of OBB and its half dimensions.<br>
<span>11.</span> Create OBB using the center, axes and half dimensions.<br>
@subsubsection occt_modat_6_1_1_opt Creation of Optimal OBB from set of points
For creation of the optimal OBB from set of points the same algorithm as described above is used but with some simplifications in logic and increased computation time.
For the optimal OBB it is necessary to check all possible axes which can be created by the extremal points. And since the extremal points are only valid for the initial axes it is necessary to project the whole set of points on each axis.
This approach usually provides much tighter OBB but the performance is lower. The complexity of the algorithm is still linear and with use of BVH for the set of points it is O(N + C*log(N)).
Here is the example of optimal and not optimal OBB for the model using the set of 125K nodes:
<table align="center">
<tr>
<td>@figure{/user_guides/modeling_data/images/modeling_data_obb_125K.png,"Not optimal OBB by DiTo-14",160}</td>
<td>@figure{/user_guides/modeling_data/images/modeling_data_opt_obb_125K.png,"Optimal OBB by DiTo-14",160}</td>
<td>@figure{/user_guides/modeling_data/images/modeling_data_pca_obb_125K.png,"Not optimal OBB by PCA",160}</td>
</tr>
</table>
Computation of the not optimal OBB in this case took 0.007 sec, optimal - 0.1 sec, which is about 14 times slower. Such performance is comparable to creation of the OBB for this shape by PCA approach (see below) which takes about 0.17 sec.
The computation of optimal OBB is controlled by the same *theIsOptimal* flag in the BRepBndLib::AddOBB method as for PCA algorithm.
These algorithms are implemented in the *Bnd_OBB::ReBuild(...)* method.
This algorithm is implemented in the *Bnd_OBB::ReBuild(...)* method.
@subsubsection occt_modat_6_1_2 Creation of OBB based on Axes of inertia

View File

@@ -226,6 +226,8 @@ Selection is implemented as a combination of various algorithms divided among se
#### SelectBasics
*SelectBasics* package contains basic classes and interfaces for selection. The most notable are:
- *SelectBasics_SensitiveEntity* -- the base definition of a sensitive entity;
- *SelectBasics_EntityOwner* -- the base definition of the an entity owner -- the link between the sensitive entity and the object to be selected;
- *SelectBasics_PickResult* -- the structure for storing quantitative results of detection procedure, for example, depth and distance to the center of geometry;
- *SelectBasics_SelectingVolumeManager* -- the interface for interaction with the current selection frustum.
@@ -245,11 +247,9 @@ Each custom sensitive entity must inherit at least *SelectBasics_SensitiveEntity
- triangulation;
- wire.
Each basic sensitive entity inherits *Select3D_SensitiveEntity*.
Each basic sensitive entity inherits *Select3D_SensitiveEntity*, which is a child class of *SelectBasics_SensitiveEntity*.
The package also contains two auxiliary classes, *Select3D_SensitivePoly* and *Select3D_SensitiveSet*.
*Select3D_SensitiveEntity* -- the base definition of a sensitive entity.
*Select3D_SensitiveSet* -- a base class for all complex sensitive entities that require the third level BVH usage. It implements traverse of the tree and defines an interface for the methods that check sub-entities.
*Select3D_SensitivePoly* -- describes an arbitrary point set and implements basic functions for selection. It is important to know that this class does not perform any internal data checks. Hence, custom implementations of sensitive entity inherited from *Select3D_SensitivePoly* must satisfy the terms of Separating Axis Theorem to use standard OCCT overlap detection methods.
@@ -1793,11 +1793,12 @@ Create facet attributes.
Handle(Graphic3d_AspectFillArea3d) aFaceAspect = new Graphic3d_AspectFillArea3d();
Graphic3d_MaterialAspect aBrassMaterial (Graphic3d_NOM_BRASS);
Graphic3d_MaterialAspect aGoldMaterial (Graphic3d_NOM_GOLD);
aFaceAspect->SetInteriorStyle (Aspect_IS_SOLID_WIREFRAME);
aFaceAspect->SetInteriorStyle (Aspect_IS_SOLID);
aFaceAspect->SetInteriorColor (aMyColor);
aFaceAspect->SetDistinguishOn ();
aFaceAspect->SetFrontMaterial (aGoldMaterial);
aFaceAspect->SetBackMaterial (aBrassMaterial);
aFaceAspect->SetEdgeOn();
~~~~~
Create text attributes.

10
genproj
View File

@@ -19,6 +19,10 @@ anOpt2=$2
anOpt3=$3
anOpt4=$4
anOpt5=$5
if [ "$aTarget" == "" ]; then
aTarget="cbp"
if [ "$aSystem" == "Darwin" ]; then aTarget="xcd"; fi;
fi
if [ ! -e "${aScriptPath}/custom.sh" ]; then
tclsh "${aScriptPath}/adm/genconf.tcl"
@@ -33,12 +37,6 @@ source "${aScriptPath}/custom.sh"
if [ -e "${aScriptPath}/env.sh" ]; then source "${aScriptPath}/env.sh"; fi
if [ "$aTarget" == "" ]; then aTarget=$PRJFMT; fi;
if [ "$aTarget" == "" ]; then
aTarget="cbp"
if [ "$aSystem" == "Darwin" ]; then aTarget="xcd"; fi;
fi
cd $aScriptPath
tclsh "./adm/start.tcl" genproj ${aTarget} $anOpt2 $anOpt3 $anOpt4 $anOpt5

View File

@@ -49,10 +49,6 @@ if "%aPlatform%" == "" (
)
)
set aPrjFmt=%PRJFMT%
if "%aPrjFmt%" == "" ( set "aPrjFmt=vcxproj" )
if "%aPrjFmt%" == "vcxproj" ( set "aPrjFmt=%VCFMT%" )
cd %~dp0
%TCL_EXEC% %~dp0adm/start.tcl genproj %aPrjFmt% %aPlatform% %3 %4 %5
%TCL_EXEC% %~dp0adm/start.tcl genproj %VCFMT% %aPlatform% %3 %4 %5
SET "PATH=%OLD_PATH%"

View File

@@ -1,68 +0,0 @@
cmake_minimum_required(VERSION 3.2)
project(glfw-occt-demo)
set(CMAKE_CXX_STANDARD 11)
set(APP_VERSION_MAJOR 1)
set(APP_VERSION_MINOR 0)
set(APP_TARGET glfwocct)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR})
file(GLOB SOURCES
*.h
*.cpp
)
source_group ("Headers" FILES
GlfwOcctView.h
GlfwOcctWindow.h)
source_group ("Sources" FILES
GlfwOcctView.cpp
GlfwOcctWindow.cpp
main.cpp)
# OpenGL
find_package(OpenGL REQUIRED)
# Open CASCADE Technology
find_package(OpenCASCADE REQUIRED NO_DEFAULT_PATH)
if (OpenCASCADE_FOUND)
message (STATUS "Using OpenCASCADE from \"${OpenCASCADE_DIR}\"" )
INCLUDE_DIRECTORIES(${OpenCASCADE_INCLUDE_DIR})
LINK_DIRECTORIES(${OpenCASCADE_LIBRARY_DIR})
else()
message (WARNING "Could not find OpenCASCADE, please set OpenCASCADE_DIR variable." )
set (OCCT_LIBRARY_DIR)
set (OCCT_BIN_DIR)
endif()
SET(OpenCASCADE_LIBS
TKernel
TKService
TKV3d
TKOpenGl
TKBRep
TKGeomBase
TKGeomAlgo
TKG3d
TKG2d
TKTopAlgo
TKPrim
)
# glfw
find_package(glfw3 REQUIRED)
if (glfw3_FOUND)
message (STATUS "Using glfw3 ${glfw3_VERSION}" )
INCLUDE_DIRECTORIES(${GLFW_INCLUDE_DIRS})
LINK_DIRECTORIES(${GLFW_LIBRARY_DIRS})
else()
message (STATUS "glfw3 is not found." )
endif()
add_executable(${APP_TARGET} ${SOURCES})
target_link_libraries(
${APP_TARGET}
${OpenCASCADE_LIBS}
glfw
${OPENGL_LIBRARIES}
)

View File

@@ -1,324 +0,0 @@
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#include "GlfwOcctView.h"
#include <AIS_Shape.hxx>
#include <Aspect_Handle.hxx>
#include <Aspect_DisplayConnection.hxx>
#include <BRepPrimAPI_MakeBox.hxx>
#include <BRepPrimAPI_MakeCone.hxx>
#include <Message.hxx>
#include <Message_Messenger.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <iostream>
#include <GLFW/glfw3.h>
// ================================================================
// Function : GlfwOcctView
// Purpose :
// ================================================================
GlfwOcctView::GlfwOcctView()
: myCurAction3d (CurAction3d_Nothing),
myToRedraw (true)
{
}
// ================================================================
// Function : ~GlfwOcctView
// Purpose :
// ================================================================
GlfwOcctView::~GlfwOcctView()
{
}
// ================================================================
// Function : toView
// Purpose :
// ================================================================
GlfwOcctView* GlfwOcctView::toView (GLFWwindow* theWin)
{
return static_cast<GlfwOcctView*>(glfwGetWindowUserPointer (theWin));
}
// ================================================================
// Function : errorCallback
// Purpose :
// ================================================================
void GlfwOcctView::errorCallback (int theError, const char* theDescription)
{
Message::DefaultMessenger()->Send (TCollection_AsciiString ("Error") + theError + ": " + theDescription, Message_Fail);
}
// ================================================================
// Function : run
// Purpose :
// ================================================================
void GlfwOcctView::run()
{
initWindow (800, 600, "glfw occt");
initViewer();
initDemoScene();
if (myView.IsNull())
{
return;
}
myView->MustBeResized();
myOcctWindow->Map();
mainloop();
cleanup();
}
// ================================================================
// Function : initWindow
// Purpose :
// ================================================================
void GlfwOcctView::initWindow (int theWidth, int theHeight, const char* theTitle)
{
glfwSetErrorCallback (GlfwOcctView::errorCallback);
glfwInit();
const bool toAskCoreProfile = true;
if (toAskCoreProfile)
{
glfwWindowHint (GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint (GLFW_CONTEXT_VERSION_MINOR, 3);
#if defined (__APPLE__)
glfwWindowHint (GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif
glfwWindowHint (GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
}
myOcctWindow = new GlfwOcctWindow (theWidth, theHeight, theTitle);
glfwSetWindowUserPointer (myOcctWindow->getGlfwWindow(), this);
// window callback
glfwSetWindowSizeCallback (myOcctWindow->getGlfwWindow(), GlfwOcctView::onResizeCallback);
glfwSetFramebufferSizeCallback (myOcctWindow->getGlfwWindow(), GlfwOcctView::onFBResizeCallback);
// mouse callback
glfwSetScrollCallback (myOcctWindow->getGlfwWindow(), GlfwOcctView::onMouseScrollCallback);
glfwSetMouseButtonCallback (myOcctWindow->getGlfwWindow(), GlfwOcctView::onMouseButtonCallback);
glfwSetCursorPosCallback (myOcctWindow->getGlfwWindow(), GlfwOcctView::onMouseMoveCallback);
}
// ================================================================
// Function : initViewer
// Purpose :
// ================================================================
void GlfwOcctView::initViewer()
{
if (myOcctWindow.IsNull()
|| myOcctWindow->getGlfwWindow() == nullptr)
{
return;
}
Handle(OpenGl_GraphicDriver) aGraphicDriver = new OpenGl_GraphicDriver (myOcctWindow->GetDisplay(), false);
Handle(V3d_Viewer) aViewer = new V3d_Viewer (aGraphicDriver);
aViewer->SetDefaultLights();
aViewer->SetLightOn();
aViewer->SetDefaultTypeOfView (V3d_PERSPECTIVE);
aViewer->ActivateGrid (Aspect_GT_Rectangular, Aspect_GDM_Lines);
myView = aViewer->CreateView();
myView->SetImmediateUpdate (false);
myView->SetWindow (myOcctWindow, myOcctWindow->NativeGlContext());
myView->ChangeRenderingParams().ToShowStats = true;
myContext = new AIS_InteractiveContext (aViewer);
}
// ================================================================
// Function : initDemoScene
// Purpose :
// ================================================================
void GlfwOcctView::initDemoScene()
{
if (myContext.IsNull())
{
return;
}
myView->TriedronDisplay (Aspect_TOTP_LEFT_LOWER, Quantity_NOC_GOLD, 0.08, V3d_WIREFRAME);
gp_Ax2 anAxis;
anAxis.SetLocation (gp_Pnt (0.0, 0.0, 0.0));
Handle(AIS_Shape) aBox = new AIS_Shape (BRepPrimAPI_MakeBox (anAxis, 50, 50, 50).Shape());
myContext->Display (aBox, AIS_Shaded, 0, false);
anAxis.SetLocation (gp_Pnt (25.0, 125.0, 0.0));
Handle(AIS_Shape) aCone = new AIS_Shape (BRepPrimAPI_MakeCone (anAxis, 25, 0, 50).Shape());
myContext->Display (aCone, AIS_Shaded, 0, false);
TCollection_AsciiString aGlInfo;
{
TColStd_IndexedDataMapOfStringString aRendInfo;
myView->DiagnosticInformation (aRendInfo, Graphic3d_DiagnosticInfo_Basic);
for (TColStd_IndexedDataMapOfStringString::Iterator aValueIter (aRendInfo); aValueIter.More(); aValueIter.Next())
{
if (!aGlInfo.IsEmpty()) { aGlInfo += "\n"; }
aGlInfo += TCollection_AsciiString(" ") + aValueIter.Key() + ": " + aValueIter.Value();
}
}
Message::DefaultMessenger()->Send (TCollection_AsciiString("OpenGL info:\n") + aGlInfo, Message_Info);
}
// ================================================================
// Function : mainloop
// Purpose :
// ================================================================
void GlfwOcctView::mainloop()
{
while (!glfwWindowShouldClose (myOcctWindow->getGlfwWindow()))
{
// glfwPollEvents() for continuous rendering (immediate return if there are no new events)
// and glfwWaitEvents() for rendering on demand (something actually happened in the viewer)
//glfwPollEvents();
glfwWaitEvents();
if (!myView.IsNull())
{
if (myView->IsInvalidated())
{
myView->Redraw();
}
else if (myToRedraw)
{
myView->RedrawImmediate();
}
myToRedraw = false;
}
}
}
// ================================================================
// Function : cleanup
// Purpose :
// ================================================================
void GlfwOcctView::cleanup()
{
if (!myView.IsNull())
{
myView->Remove();
}
if (!myOcctWindow.IsNull())
{
myOcctWindow->Close();
}
glfwTerminate();
}
// ================================================================
// Function : onResize
// Purpose :
// ================================================================
void GlfwOcctView::onResize (int theWidth, int theHeight)
{
if (theWidth != 0
&& theHeight != 0
&& !myView.IsNull())
{
myView->Window()->DoResize();
myView->MustBeResized();
myView->Invalidate();
myView->Redraw();
//myToRedraw = true;
}
}
// ================================================================
// Function : onMouseScroll
// Purpose :
// ================================================================
void GlfwOcctView::onMouseScroll (double theOffsetX, double theOffsetY)
{
if (myView.IsNull()) { return; }
const Graphic3d_Vec2i aPos = myOcctWindow->CursorPosition();
myView->StartZoomAtPoint (aPos.x(), aPos.y());
myView->ZoomAtPoint (0, 0, int(theOffsetY * 4.0), int(theOffsetY * 4.0));
myView->Invalidate();
myToRedraw = true;
}
// ================================================================
// Function : onMouseButton
// Purpose :
// ================================================================
void GlfwOcctView::onMouseButton (int theButton, int theAction, int theMods)
{
if (myView.IsNull()) { return; }
const Graphic3d_Vec2i aPos = myOcctWindow->CursorPosition();
if (theAction != GLFW_PRESS)
{
myCurAction3d = CurAction3d_Nothing;
return;
}
myMouseMin = aPos;
myMouseMax = aPos;
switch (theButton)
{
case GLFW_MOUSE_BUTTON_RIGHT:
{
myCurAction3d = CurAction3d_DynamicRoation;
myView->StartRotation (aPos.x(), aPos.y());
break;
}
case GLFW_MOUSE_BUTTON_MIDDLE:
{
myCurAction3d = CurAction3d_DynamicPanning;
break;
}
}
}
// ================================================================
// Function : onMouseMove
// Purpose :
// ================================================================
void GlfwOcctView::onMouseMove (int thePosX, int thePosY)
{
if (myView.IsNull()) { return; }
switch (myCurAction3d)
{
case CurAction3d_DynamicRoation:
{
myView->Rotation (thePosX, thePosY);
myView->Invalidate();
myToRedraw = true;
break;
}
case CurAction3d_DynamicPanning:
{
myView->Pan (thePosX - myMouseMax.x(), -(thePosY - myMouseMax.y()));
myView->Invalidate();
myToRedraw = true;
myMouseMax.SetValues (thePosX, thePosY);
break;
}
default:
{
myContext->MoveTo (thePosX, thePosY, myView, false);
myToRedraw = true;
break;
}
}
}

View File

@@ -1,125 +0,0 @@
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#ifndef _GlfwOcctView_Header
#define _GlfwOcctView_Header
#include "GlfwOcctWindow.h"
#include <AIS_InteractiveContext.hxx>
#include <V3d_View.hxx>
//! Sample class creating 3D Viewer within GLFW window.
class GlfwOcctView
{
public:
enum CurAction3d
{
CurAction3d_Nothing,
CurAction3d_DynamicZooming,
CurAction3d_DynamicPanning,
CurAction3d_DynamicRoation
};
public:
//! Default constructor.
GlfwOcctView();
//! Destructor.
~GlfwOcctView();
//! Main application entry point.
void run();
private:
//! Create GLFW window.
void initWindow (int theWidth, int theHeight, const char* theTitle);
//! Create 3D Viewer.
void initViewer();
//! Fill 3D Viewer with a DEMO items.
void initDemoScene();
//! Application event loop.
void mainloop();
//! Clean up before .
void cleanup();
//! @name GLWF callbacks
private:
//! Window resize event.
void onResize (int theWidth, int theHeight);
//! Mouse scroll event.
void onMouseScroll (double theOffsetX, double theOffsetY);
//! Mouse click event.
void onMouseButton (int theButton, int theAction, int theMods);
//! Mouse move event.
void onMouseMove (int thePosX, int thePosY);
//! @name GLWF callbacks (static functions)
private:
//! GLFW callback redirecting messages into Message::DefaultMessenger().
static void errorCallback (int theError, const char* theDescription);
//! Wrapper for glfwGetWindowUserPointer() returning this class instance.
static GlfwOcctView* toView (GLFWwindow* theWin);
//! Window resize callback.
static void onResizeCallback (GLFWwindow* theWin, int theWidth, int theHeight)
{ toView(theWin)->onResize (theWidth, theHeight); }
//! Frame-buffer resize callback.
static void onFBResizeCallback (GLFWwindow* theWin, int theWidth, int theHeight)
{ toView(theWin)->onResize (theWidth, theHeight); }
//! Mouse scroll callback.
static void onMouseScrollCallback (GLFWwindow* theWin, double theOffsetX, double theOffsetY)
{ toView(theWin)->onMouseScroll (theOffsetX, theOffsetY); }
//! Mouse click callback.
static void onMouseButtonCallback (GLFWwindow* theWin, int theButton, int theAction, int theMods)
{ toView(theWin)->onMouseButton (theButton, theAction, theMods); }
//! Mouse move callback.
static void onMouseMoveCallback (GLFWwindow* theWin, double thePosX, double thePosY)
{ toView(theWin)->onMouseMove ((int )thePosX, (int )thePosY); }
private:
Handle(GlfwOcctWindow) myOcctWindow;
Handle(V3d_View) myView;
Handle(AIS_InteractiveContext) myContext;
CurAction3d myCurAction3d;
Graphic3d_Vec2i myMouseMin;
Graphic3d_Vec2i myMouseMax;
bool myToRedraw;
};
#endif // _GlfwOcctView_Header

View File

@@ -1,161 +0,0 @@
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#include "GlfwOcctWindow.h"
#if defined (__APPLE__)
#undef Handle // avoid name collisions in macOS headers
#define GLFW_EXPOSE_NATIVE_COCOA
#define GLFW_EXPOSE_NATIVE_NSGL
#elif defined (_WIN32)
#define GLFW_EXPOSE_NATIVE_WIN32
#define GLFW_EXPOSE_NATIVE_WGL
#else
#define GLFW_EXPOSE_NATIVE_X11
#define GLFW_EXPOSE_NATIVE_GLX
#endif
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
// ================================================================
// Function : GlfwOcctWindow
// Purpose :
// ================================================================
GlfwOcctWindow::GlfwOcctWindow (int theWidth, int theHeight, const TCollection_AsciiString& theTitle)
: myGlfwWindow (glfwCreateWindow (theWidth, theHeight, theTitle.ToCString(), NULL, NULL)),
myXLeft (0),
myYTop (0),
myXRight (0),
myYBottom(0)
{
if (myGlfwWindow != nullptr)
{
int aWidth = 0, aHeight = 0;
glfwGetWindowPos (myGlfwWindow, &myXLeft, &myYTop);
glfwGetWindowSize(myGlfwWindow, &aWidth, &aHeight);
myXRight = myXLeft + aWidth;
myYBottom = myYTop + aHeight;
#if !defined(_WIN32) && !defined(__APPLE__)
myDisplay = new Aspect_DisplayConnection (glfwGetX11Display());
#endif
}
}
// ================================================================
// Function : Close
// Purpose :
// ================================================================
void GlfwOcctWindow::Close()
{
if (myGlfwWindow != nullptr)
{
glfwDestroyWindow (myGlfwWindow);
myGlfwWindow = nullptr;
}
}
// ================================================================
// Function : NativeHandle
// Purpose :
// ================================================================
Aspect_Drawable GlfwOcctWindow::NativeHandle() const
{
#if defined (__APPLE__)
return (Aspect_Drawable)glfwGetCocoaWindow (myGlfwWindow);
#elif defined (_WIN32)
return (Aspect_Drawable)glfwGetWin32Window (myGlfwWindow);
#else
return (Aspect_Drawable)glfwGetX11Window (myGlfwWindow);
#endif
}
// ================================================================
// Function : NativeGlContext
// Purpose :
// ================================================================
Aspect_RenderingContext GlfwOcctWindow::NativeGlContext() const
{
#if defined (__APPLE__)
return (NSOpenGLContext*)glfwGetNSGLContext (myGlfwWindow);
#elif defined (_WIN32)
return glfwGetWGLContext (myGlfwWindow);
#else
return glfwGetGLXContext (myGlfwWindow);
#endif
}
// ================================================================
// Function : IsMapped
// Purpose :
// ================================================================
Standard_Boolean GlfwOcctWindow::IsMapped() const
{
return glfwGetWindowAttrib (myGlfwWindow, GLFW_VISIBLE) != 0;
}
// ================================================================
// Function : Map
// Purpose :
// ================================================================
void GlfwOcctWindow::Map() const
{
glfwShowWindow (myGlfwWindow);
}
// ================================================================
// Function : Unmap
// Purpose :
// ================================================================
void GlfwOcctWindow::Unmap() const
{
glfwHideWindow (myGlfwWindow);
}
// ================================================================
// Function : DoResize
// Purpose :
// ================================================================
Aspect_TypeOfResize GlfwOcctWindow::DoResize() const
{
if (glfwGetWindowAttrib (myGlfwWindow, GLFW_VISIBLE) == 1)
{
int anXPos = 0, anYPos = 0, aWidth = 0, aHeight = 0;
glfwGetWindowPos (myGlfwWindow, &anXPos, &anYPos);
glfwGetWindowSize(myGlfwWindow, &aWidth, &aHeight);
*const_cast<Standard_Integer*>(&myXLeft ) = anXPos;
*const_cast<Standard_Integer*>(&myXRight ) = anXPos + aWidth;
*const_cast<Standard_Integer*>(&myYTop ) = anYPos;
*const_cast<Standard_Integer*>(&myYBottom) = anYPos + aHeight;
}
return Aspect_TOR_UNKNOWN;
}
// ================================================================
// Function : CursorPosition
// Purpose :
// ================================================================
Graphic3d_Vec2i GlfwOcctWindow::CursorPosition() const
{
Graphic3d_Vec2d aPos;
glfwGetCursorPos (myGlfwWindow, &aPos.x(), &aPos.y());
return Graphic3d_Vec2i ((int )aPos.x(), (int )aPos.y());
}

View File

@@ -1,115 +0,0 @@
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#ifndef _GlfwOcctWindow_Header
#define _GlfwOcctWindow_Header
#include <Aspect_DisplayConnection.hxx>
#include <Aspect_RenderingContext.hxx>
#include <Aspect_Window.hxx>
#include <Graphic3d_Vec.hxx>
#include <TCollection_AsciiString.hxx>
struct GLFWwindow;
//! GLFWwindow wrapper implementing Aspect_Window interface.
class GlfwOcctWindow : public Aspect_Window
{
DEFINE_STANDARD_RTTI_INLINE(GlfwOcctWindow, Aspect_Window)
public:
//! Main constructor.
GlfwOcctWindow (int theWidth, int theHeight, const TCollection_AsciiString& theTitle);
//! Close the window.
virtual ~GlfwOcctWindow() { Close(); }
//! Close the window.
void Close();
//! Return X Display connection.
const Handle(Aspect_DisplayConnection)& GetDisplay() const { return myDisplay; }
//! Return GLFW window.
GLFWwindow* getGlfwWindow() { return myGlfwWindow; }
//! Return native OpenGL context.
Aspect_RenderingContext NativeGlContext() const;
//! Return cursor position.
Graphic3d_Vec2i CursorPosition() const;
public:
//! Returns native Window handle
virtual Aspect_Drawable NativeHandle() const Standard_OVERRIDE;
//! Returns parent of native Window handle.
virtual Aspect_Drawable NativeParentHandle() const Standard_OVERRIDE { return 0; }
//! Applies the resizing to the window <me>
virtual Aspect_TypeOfResize DoResize() const Standard_OVERRIDE;
//! Returns True if the window <me> is opened and False if the window is closed.
virtual Standard_Boolean IsMapped() const Standard_OVERRIDE;
//! Apply the mapping change to the window <me> and returns TRUE if the window is mapped at screen.
virtual Standard_Boolean DoMapping() const Standard_OVERRIDE { return Standard_True; }
//! Opens the window <me>.
virtual void Map() const Standard_OVERRIDE;
//! Closes the window <me>.
virtual void Unmap() const Standard_OVERRIDE;
virtual void Position (Standard_Integer& theX1, Standard_Integer& theY1,
Standard_Integer& theX2, Standard_Integer& theY2) const Standard_OVERRIDE
{
theX1 = myXLeft;
theX2 = myXRight;
theY1 = myYTop;
theY2 = myYBottom;
}
//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions.
virtual Standard_Real Ratio() const Standard_OVERRIDE
{
return Standard_Real (myXRight - myXLeft) / Standard_Real (myYBottom - myYTop);
}
//! Return window size.
virtual void Size (Standard_Integer& theWidth, Standard_Integer& theHeight) const Standard_OVERRIDE
{
theWidth = myXRight - myXLeft;
theHeight = myYBottom - myYTop;
}
virtual Aspect_FBConfig NativeFBConfig() const Standard_OVERRIDE { return NULL; }
protected:
Handle(Aspect_DisplayConnection) myDisplay;
GLFWwindow* myGlfwWindow;
Standard_Integer myXLeft;
Standard_Integer myYTop;
Standard_Integer myXRight;
Standard_Integer myYBottom;
};
#endif // _GlfwOcctWindow_Header

View File

@@ -1,37 +0,0 @@
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
#include "GlfwOcctView.h"
int main (int, char**)
{
GlfwOcctView anApp;
try
{
anApp.run();
}
catch (const std::runtime_error& theError)
{
std::cerr << theError.what() << std::endl;
return EXIT_FAILURE;
}
return 0;
}

View File

@@ -1,4 +0,0 @@
A sample demonstrating usage of OCCT 3D Viewer within a window created using GLFW.
Platforms: Windows, macOS, Linux
Required: glfw

View File

@@ -155,6 +155,7 @@ class ISession2D_InteractiveObject;
class V3d_Viewer;
class SelectMgr_SelectableObject;
class TCollection_AsciiString;
class SelectBasics_EntityOwner;
class gp_Pnt2d;
//{{AFX_INSERT_LOCATION}}

View File

@@ -17,8 +17,7 @@ void ISession2D_Shape::Add(const TopoDS_Shape& aShape)
myListOfShape.Append(aShape);
myAlgo.Nullify();
myPolyAlgo.Nullify();
SetToUpdate();
UpdatePresentations();
Update(); // protected method used to specify that the presentation are not up to date
}
void ISession2D_Shape::Remove (const TopoDS_Shape& theShape)
@@ -43,8 +42,7 @@ void ISession2D_Shape::SetProjector (HLRAlgo_Projector& aProjector)
myProjector= aProjector;
myAlgo.Nullify();
myPolyAlgo.Nullify();
SetToUpdate();
UpdatePresentations();
Update(); // protected method used to specify that the presentation are not up to date
};
@@ -52,8 +50,15 @@ void ISession2D_Shape::SetNbIsos(Standard_Integer& aNbIsos)
{
myNbIsos= aNbIsos;
myAlgo.Nullify();
SetToUpdate();
UpdatePresentations();
// declare the mode 100 to 110 as non valid
for (int i=100;i<=110;i++)
Update(i,Standard_False); // protected method used to specify that the presentation are not up to date
// declare the mode 1100 to 1110 as non valid
for (int i=1100;i<=1110;i++)
Update(i,Standard_False); // protected method used to specify that the presentation are not up to date
};
void ISession2D_Shape::BuildAlgo()

View File

@@ -14,9 +14,9 @@ Requirements for building sample:
* Android NDK r9d or newer
* Apache Ant 1.9.4 or higher
* OCCT compiled under Android platform and placed in directories:
* occt/libs/armeabi-v7a/\*.so and occt/inc/\*.hxx (libraries and include files of OCCT install)
* android/assets/opencascade/shared/Shaders/\* (Shaders folder of OCCT install: /share/opencascade/resources/Shaders)
* 3rdparty/include/freetype2/\*, 3rdparty/include/FreeImage.h and 3rdparty/libs/armeabi-v7a/libFreeImage.so and 3rdparty/libs/armeabi-v7a/libfreetype.so
* occt/libs/armeabi-v7a/*.so and occt/inc/*.hxx (libraries and include files of OCCT install)
* android/assets/opencascade/shared/Shaders/* (Shaders folder of OCCT install: /share/opencascade/resources/Shaders)
* 3rdparty/include/freetype2/*, 3rdparty/include/FreeImage.h and 3rdparty/libs/armeabi-v7a/libFreeImage.so and 3rdparty/libs/armeabi-v7a/libfreetype.so
It is also possible to to correct OCCT.pri file an get resources from another tree of directories.

View File

@@ -264,11 +264,11 @@ bfuse _model _model t_s
explode _model e
# Make a weld at joint edges of platform and wedge
blend _model _model 2 _model_26
blend _model _model 2 _model_27
blend _model _model 2 _model_28
blend _model _model 2 _model_29
blend _model _model 2 _model_30
blend _model _model 2 _model_32
blend _model _model 2 _model_31
# Cylinder on wedge
blend result _model 2 _model_161
@@ -276,7 +276,8 @@ blend result _model 2 _model_161
# Show result
pload VISUALIZATION
vinit Driver1/Viewer1/View1
vbackground -color 0.784314 0.784314 1
vdisplay -dispMode 1 result
vsetcolorbg 200 200 255
vdisplay result
vfit
vaspects result -setFaceBoundaryDraw 1 -mostContinuity c2
vsetdispmode 1
vshowfaceboundary result 1

View File

@@ -262,7 +262,8 @@ unifysamedom result p_1
# Show result
pload VISUALIZATION
vinit Driver1/Viewer1/View1
vbackground -color 0.784314 0.784314 1
vdisplay -dispMode 1 result
vsetcolorbg 200 200 255
vdisplay result
vfit
vaspects result -setFaceBoundaryDraw 1
vsetdispmode 1
vshowfaceboundary result 1

View File

@@ -53,7 +53,7 @@ for {set i 1} {$i <= 1} {incr i} {
# prepare a view
vinit Penrose w=1024 h=512
vbackground -color WHITE
vsetcolorbg 255 255 255
vrenderparams -rayTrace -fsaa on -reflections off -shadows off
# set camera position and adjust lights

View File

@@ -57,7 +57,9 @@ bcommon res b9 c2
# show result
donly res
trotate res 0 0 0 0 0 1 90
vinit View1
vdisplay -dispMode 1 res
vaspects res -setFaceBoundaryDraw 1 -setFaceBoundaryColor WHITE -isoontriangulation 1
vinit
vdisplay res
vsetdispmode 1
vshowfaceboundary res 1 255 255 255
vaspects -isoontriangulation 1
vfit

View File

@@ -19,7 +19,7 @@ restore $aBotLoc b
vinit View1 w=768 h=768
vclear
vsetdispmode 0
vbackground -color WHITE
vsetcolorbg 255 255 255
vbottom
puts "Getting cut projection..."

View File

@@ -51,7 +51,7 @@ proc drawObjects {theRow theColor} {
uplevel #0 box $aBox $aCtr $aCtr $aCtr $aSize $aSize $aSize
uplevel #0 ttranslate $aSph $x $y 0
uplevel #0 ttranslate $aBox [expr $x + 10] $y 0
uplevel #0 vdisplay -noredraw -dispMode 1 $aSph $aBox
uplevel #0 vdisplay -noredraw $aSph $aBox
uplevel #0 vsetmaterial -noredraw $aSph $aBox $aMatIter
if {$theColor != ""} {
uplevel #0 vsetcolor -noredraw $aSph $aBox $theColor
@@ -64,19 +64,21 @@ proc drawObjects {theRow theColor} {
# setup 3D viewer content
pload MODELING VISUALIZATION
vclear
vclose ALL
catch { vclose View1 }
vinit View1 w=768 h=768
vclear
vtop
vglinfo
vbackground -gradient 0.705882 0.784314 1 0.705882 0.705882 0.705882 -gradientMode VERTICAL
vsetgradientbg 180 200 255 180 180 180 2
vlight -change 0 -dir 0.577 -0.577 -0.577
vsetdispmode 1
vrenderparams -msaa 8
# adjust scene bounding box
box bnd 0 0 0 180 210 1
vdisplay -noredraw -dispMode 0 bnd
vdisplay -noredraw bnd
vsetdispmode bnd 0
vfit
vremove -noredraw bnd
@@ -86,3 +88,5 @@ drawObjects 0 ""
drawObjects 1 red
drawObjects 2 green
drawObjects 3 blue1
#vfit
vzfit

View File

@@ -59,7 +59,7 @@ XShow D
vfit
vsetdispmode 1
vrenderparams -msaa 8
vbackground -color WHITE
vsetcolorbg 255 255 255
#param write.iges.brep.mode 1
#WriteIges D d:/pencil3.igs

View File

@@ -30,7 +30,7 @@ vsettransparency glass 0.6
vlight new spot pos -100 -100 300
# set white background and fit view
vbackground -color WHITE
vsetcolorbg 255 255 255
vfit
# set ray tracing

View File

@@ -129,7 +129,7 @@ vrenderparams -msaa 8
vsetcolor snowflake 0 0 0
vsetcolor lines 0 0 0
vsetcolor text 0 0 0
vbackground -color WHITE
vsetcolorbg 255 255 255
vtop
vfit

View File

@@ -14,10 +14,10 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <AIS.hxx>
#include <Adaptor3d_HCurve.hxx>
#include <Adaptor3d_HSurface.hxx>
#include <AIS.hxx>
#include <Bnd_Box.hxx>
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Curve.hxx>
@@ -783,7 +783,6 @@ Standard_Boolean AIS::GetPlaneFromFace(const TopoDS_Face& aFace,
BRepAdaptor_Surface surf1( aFace );
Handle( Adaptor3d_HSurface ) surf2;
Standard_Boolean isOffset = Standard_False;
Offset = 0.0;
if (surf1.GetType() == GeomAbs_OffsetSurface)
{
@@ -802,6 +801,7 @@ Standard_Boolean AIS::GetPlaneFromFace(const TopoDS_Face& aFace,
{
aPlane = surf2->Plane();
aSurfType = AIS_KOS_Plane;
Offset = 0.;
Result = Standard_True;
}
@@ -817,6 +817,7 @@ Standard_Boolean AIS::GetPlaneFromFace(const TopoDS_Face& aFace,
gp_Pln thePlane( LinePos, LineDir ^ ExtrusionDir);
aPlane = thePlane;
aSurfType = AIS_KOS_Plane;
Offset = 0.;
Result = Standard_True;
}
}
@@ -825,6 +826,7 @@ Standard_Boolean AIS::GetPlaneFromFace(const TopoDS_Face& aFace,
{
aSurf = (Handle( Geom_OffsetSurface )::DownCast( aSurf ))->Surface();
aPlane = (Handle( Geom_Plane )::DownCast( aSurf ))->Pln();
Offset = 0.0e0;
}
if (Result == Standard_False)
{
@@ -837,6 +839,7 @@ Standard_Boolean AIS::GetPlaneFromFace(const TopoDS_Face& aFace,
TheType == STANDARD_TYPE(Geom_ToroidalSurface))
{
aSurf = (Handle( Geom_OffsetSurface )::DownCast( aSurf ))->Surface();
Offset = 0.0e0;
}
else
{
@@ -896,18 +899,20 @@ gp_Pnt AIS::ProjectPointOnLine( const gp_Pnt & aPoint, const gp_Lin & aLine )
//function : InitFaceLength
//purpose :
//=======================================================================
void AIS::InitFaceLength (const TopoDS_Face& theFace,
gp_Pln& thePlane,
Handle(Geom_Surface)& theSurface,
AIS_KindOfSurface& theSurfaceType,
Standard_Real& theOffset)
void AIS::InitFaceLength (const TopoDS_Face& aFace,
gp_Pln & aPlane,
Handle(Geom_Surface) & aSurface,
AIS_KindOfSurface & aSurfaceType,
Standard_Real & anOffset)
{
if (AIS::GetPlaneFromFace (theFace, thePlane, theSurface, theSurfaceType, theOffset)
&& Abs (theOffset) > Precision::Confusion())
AIS::GetPlaneFromFace( aFace, aPlane, aSurface, aSurfaceType, anOffset );
if (Abs( anOffset ) > Precision::Confusion())
{
theSurface = new Geom_OffsetSurface (theSurface, theOffset);
theOffset = 0.0e0;
aSurface = new Geom_OffsetSurface( aSurface, anOffset );
anOffset = 0.0e0;
}
}
//=======================================================================
@@ -1217,7 +1222,7 @@ void AIS::InitLengthBetweenCurvilinearFaces (const TopoDS_Face& theFirstFace,
BRepTopAdaptor_FClass2d aClassifier (theSecondFace, Precision::Confusion());
TopAbs_State aState =
aClassifier.Perform (gp_Pnt2d (aPU, aPV), theSecondSurf->IsUPeriodic() || theSecondSurf->IsVPeriodic());
aClassifier.Perform (gp_Pnt2d (aPU, aPV), theSecondSurf->IsUPeriodic111() || theSecondSurf->IsVPeriodic111());
if (aState == TopAbs_OUT || aState == TopAbs_UNKNOWN)
{

View File

@@ -17,26 +17,73 @@
#ifndef _AIS_HeaderFile
#define _AIS_HeaderFile
#include <AIS_KindOfSurface.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
class Bnd_Box;
class Geom_Curve;
class Geom_Plane;
class Geom_Surface;
class TopoDS_Edge;
class TopoDS_Face;
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Real.hxx>
#include <AIS_KindOfSurface.hxx>
#include <Prs3d_Drawer.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfMarker.hxx>
class gp_Pnt;
class TopoDS_Shape;
class gp_Lin;
class Geom_Curve;
class TopoDS_Edge;
class Geom_Plane;
class TopoDS_Vertex;
class TopoDS_Face;
class gp_Pln;
class Geom_Surface;
class gp_Dir;
class Bnd_Box;
class gp_Elips;
class Prs3d_Presentation;
class AIS_Triangulation;
class AIS_InteractiveContext;
class AIS_GraphicTool;
class AIS_GlobalStatus;
class AIS_InteractiveObject;
class AIS_Point;
class AIS_Axis;
class AIS_Trihedron;
class AIS_PlaneTrihedron;
class AIS_Line;
class AIS_Circle;
class AIS_Plane;
class AIS_Shape;
class AIS_ConnectedInteractive;
class AIS_MultipleConnectedInteractive;
class AIS_DimensionOwner;
class AIS_Relation;
class AIS_EllipseRadiusDimension;
class AIS_MaxRadiusDimension;
class AIS_MinRadiusDimension;
class AIS_Chamf2dDimension;
class AIS_Chamf3dDimension;
class AIS_OffsetDimension;
class AIS_FixRelation;
class AIS_PerpendicularRelation;
class AIS_ParallelRelation;
class AIS_TangentRelation;
class AIS_ConcentricRelation;
class AIS_IdenticRelation;
class AIS_SymmetricRelation;
class AIS_MidPointRelation;
class AIS_EqualRadiusRelation;
class AIS_EqualDistanceRelation;
class AIS_TypeFilter;
class AIS_SignatureFilter;
class AIS_ExclusionFilter;
class AIS_AttributeFilter;
class AIS_C0RegularityFilter;
class AIS_BadEdgeFilter;
class AIS_Selection;
//! Application Interactive Services provide the means to create links between an application GUI viewer and
//! the packages which are used to manage selection and presentation.

View File

@@ -168,7 +168,7 @@ void AIS_Animation::StartTimer (const Standard_Real theStartPts,
{
if (myTimer.IsNull())
{
myTimer = new Media_Timer();
myTimer = new AIS_AnimationTimer();
}
myTimer->Stop();
myTimer->Seek (theStartPts);

View File

@@ -191,7 +191,7 @@ protected:
protected:
Handle(Media_Timer) myTimer;
Handle(AIS_AnimationTimer) myTimer;
TCollection_AsciiString myName; //!< animation name
NCollection_Sequence<Handle(AIS_Animation)>

View File

@@ -48,7 +48,7 @@ void AIS_AnimationCamera::update (const AIS_AnimationProgress& theProgress)
Handle(Graphic3d_Camera) aCamera = myView->Camera();
Graphic3d_CameraLerp aCamLerp (myCamStart, myCamEnd);
aCamLerp.Interpolate (HasOwnDuration() ? theProgress.LocalNormalized : 1.0, aCamera);
aCamLerp.Interpolate (theProgress.LocalNormalized, aCamera);
const Standard_Boolean aPrevImmUpdate = myView->SetImmediateUpdate (Standard_False);
myView->SetCamera (aCamera);

View File

@@ -33,9 +33,6 @@ public:
//! Return the target view.
const Handle(V3d_View)& View() const { return myView; }
//! Set target view.
void SetView (const Handle(V3d_View)& theView) { myView = theView; }
//! Return camera start position.
const Handle(Graphic3d_Camera)& CameraStart() const { return myCamStart; }

View File

@@ -12,15 +12,15 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Media_Timer.hxx>
#include <AIS_AnimationTimer.hxx>
IMPLEMENT_STANDARD_RTTIEXT(Media_Timer, Standard_Transient)
IMPLEMENT_STANDARD_RTTIEXT(AIS_AnimationTimer, Standard_Transient)
//=============================================================================
//function : Pause
//purpose :
//=============================================================================
void Media_Timer::Pause()
void AIS_AnimationTimer::Pause()
{
myTimer.Stop();
myTimerFrom += myTimer.ElapsedTime() * myTimerSpeed;
@@ -31,7 +31,7 @@ void Media_Timer::Pause()
//function : Stop
//purpose :
//=============================================================================
void Media_Timer::Stop()
void AIS_AnimationTimer::Stop()
{
myTimer.Stop();
myTimer.Reset();
@@ -42,7 +42,7 @@ void Media_Timer::Stop()
//function : SetPlaybackSpeed
//purpose :
//=============================================================================
void Media_Timer::SetPlaybackSpeed (const Standard_Real theSpeed)
void AIS_AnimationTimer::SetPlaybackSpeed (const Standard_Real theSpeed)
{
if (!myTimer.IsStarted())
{
@@ -61,7 +61,7 @@ void Media_Timer::SetPlaybackSpeed (const Standard_Real theSpeed)
//function : SetPlaybackSpeed
//purpose :
//=============================================================================
void Media_Timer::Seek (const Standard_Real theTime)
void AIS_AnimationTimer::Seek (const Standard_Real theTime)
{
const Standard_Boolean isStarted = myTimer.IsStarted();
myTimer.Stop();

View File

@@ -15,7 +15,60 @@
#ifndef _AIS_AnimationTimer_HeaderFile
#define _AIS_AnimationTimer_HeaderFile
#include <Media_Timer.hxx>
typedef Media_Timer AIS_AnimationTimer;
#include <OSD_Timer.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
//! Auxiliary class defining the animation timer.
class AIS_AnimationTimer : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(AIS_AnimationTimer, Standard_Transient)
public:
//! Empty constructor.
AIS_AnimationTimer() : myTimerFrom (0.0), myTimerSpeed (1.0) {}
//! Return elapsed time in seconds.
Standard_Real ElapsedTime() const
{
return myTimerFrom + myTimer.ElapsedTime() * myTimerSpeed;
}
//! Return playback speed coefficient (1.0 means normal speed).
Standard_Real PlaybackSpeed() const { return myTimerSpeed; }
//! Setup playback speed coefficient.
Standard_EXPORT void SetPlaybackSpeed (const Standard_Real theSpeed);
//! Return true if timer has been started.
Standard_Boolean IsStarted() const
{
return myTimer.IsStarted();
}
//! Start the timer.
void Start()
{
myTimer.Start();
}
//! Pause the timer.
Standard_EXPORT void Pause();
//! Stop the timer.
Standard_EXPORT void Stop();
//! Seek the timer to specified position.
Standard_EXPORT void Seek (const Standard_Real theTime);
protected:
OSD_Timer myTimer;
Standard_Real myTimerFrom;
Standard_Real myTimerSpeed;
};
DEFINE_STANDARD_HANDLE(AIS_AnimationTimer, Standard_Transient)
#endif // _AIS_AnimationTimer_HeaderFile

View File

@@ -34,8 +34,10 @@
#include <Prs3d_Projector.hxx>
#include <Quantity_Color.hxx>
#include <Select3D_SensitiveSegment.hxx>
#include <SelectBasics_EntityOwner.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_Selection.hxx>
#include <Standard_Type.hxx>
#include <StdPrs_Curve.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TopoDS.hxx>
@@ -79,7 +81,7 @@ myIsXYZAxis(Standard_True)
Standard_Real aLength;
try {
aLength = UnitsAPI::AnyToLS(100. ,"mm");
} catch (Standard_Failure const&) {
} catch (Standard_Failure) {
aLength = 0.1;
}
DA->SetAxisLength(aLength,aLength,aLength);
@@ -197,7 +199,8 @@ void AIS_Axis::Compute(const Handle(Prs3d_Projector)& aProjector, const Handle(G
void AIS_Axis::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
const Standard_Integer)
{
Handle(SelectMgr_EntityOwner) eown = new SelectMgr_EntityOwner (this, 3);
Handle(SelectMgr_EntityOwner) eown = new SelectMgr_EntityOwner(this);
eown -> SelectBasics_EntityOwner::Set(3);
Handle(Select3D_SensitiveSegment) seg = new Select3D_SensitiveSegment(eown,
myPfirst,
myPlast);
@@ -218,7 +221,7 @@ void AIS_Axis::SetColor(const Quantity_Color &aCol)
DA->LineAspect(Prs3d_DP_XAxis)->SetColor(aCol);
DA->LineAspect(Prs3d_DP_YAxis)->SetColor(aCol);
DA->LineAspect(Prs3d_DP_ZAxis)->SetColor(aCol);
SynchronizeAspects();
}
//=======================================================================
@@ -227,6 +230,7 @@ void AIS_Axis::SetColor(const Quantity_Color &aCol)
//=======================================================================
void AIS_Axis::SetWidth(const Standard_Real aValue)
{
if(aValue<0.0) return;
if(aValue==0) UnsetWidth();
@@ -236,7 +240,6 @@ void AIS_Axis::SetWidth(const Standard_Real aValue)
DA->LineAspect(Prs3d_DP_XAxis)->SetWidth(aValue);
DA->LineAspect(Prs3d_DP_YAxis)->SetWidth(aValue);
DA->LineAspect(Prs3d_DP_ZAxis)->SetWidth(aValue);
SynchronizeAspects();
}
@@ -321,13 +324,14 @@ AcceptDisplayMode(const Standard_Integer aMode) const
//=======================================================================
void AIS_Axis::UnsetColor()
{
myDrawer->LineAspect()->SetColor(Quantity_NOC_RED);
hasOwnColor=Standard_False;
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_XAxis)->SetColor(Quantity_NOC_TURQUOISE);
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_YAxis)->SetColor(Quantity_NOC_TURQUOISE);
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_ZAxis)->SetColor(Quantity_NOC_TURQUOISE);
SynchronizeAspects();
}
//=======================================================================
//function : UnsetWidth
@@ -336,10 +340,10 @@ void AIS_Axis::UnsetColor()
void AIS_Axis::UnsetWidth()
{
myOwnWidth = 0.0f;
myOwnWidth = 0.0;
myDrawer->LineAspect()->SetWidth(1.);
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_XAxis)->SetWidth(1.);
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_YAxis)->SetWidth(1.);
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_ZAxis)->SetWidth(1.);
SynchronizeAspects();
}

View File

@@ -1,289 +0,0 @@
// Created on: 2018-12-12
// Created by: Olga SURYANINOVA
// Copyright (c) 2018 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <AIS_CameraFrustum.hxx>
#include <AIS_DisplayMode.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Graphic3d_ArrayOfSegments.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Select3D_SensitiveGroup.hxx>
#include <Select3D_SensitivePrimitiveArray.hxx>
#include <Select3D_SensitiveSegment.hxx>
#include <SelectMgr_EntityOwner.hxx>
IMPLEMENT_STANDARD_RTTIEXT(AIS_CameraFrustum, AIS_InteractiveObject)
namespace
{
static const Standard_ShortReal THE_DEFAULT_TRANSPARENCY = 0.7f;
static const Quantity_Color THE_DEFAULT_COLOR = Quantity_NOC_WHITE;
}
//=======================================================================
//function : Constructor
//purpose :
//=======================================================================
AIS_CameraFrustum::AIS_CameraFrustum()
: myPoints (0, Graphic3d_Camera::FrustumVerticesNB)
{
myDrawer->SetLineAspect (new Prs3d_LineAspect (THE_DEFAULT_COLOR, Aspect_TOL_SOLID, 1.0));
Handle(Prs3d_ShadingAspect) aShadingAspect = new Prs3d_ShadingAspect();
aShadingAspect->SetMaterial (Graphic3d_NOM_PLASTIC);
aShadingAspect->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Blend);
aShadingAspect->SetTransparency (THE_DEFAULT_TRANSPARENCY);
aShadingAspect->SetColor (THE_DEFAULT_COLOR);
myDrawer->SetShadingAspect (aShadingAspect);
myDrawer->SetTransparency (THE_DEFAULT_TRANSPARENCY);
SetDisplayMode (AIS_Shaded);
}
//=======================================================================
//function : AcceptDisplayMode
//purpose :
//=======================================================================
Standard_Boolean AIS_CameraFrustum::AcceptDisplayMode (const Standard_Integer theMode) const
{
return theMode == AIS_Shaded || theMode == AIS_WireFrame;
}
//=======================================================================
//function : SetCameraFrustum
//purpose :
//=======================================================================
void AIS_CameraFrustum::SetCameraFrustum (const Handle(Graphic3d_Camera)& theCamera)
{
if (theCamera.IsNull())
{
return;
}
theCamera->FrustumPoints (myPoints);
fillTriangles();
fillBorders();
SetToUpdate();
}
//=======================================================================
//function : SetColor
//purpose :
//=======================================================================
void AIS_CameraFrustum::SetColor (const Quantity_Color& theColor)
{
AIS_InteractiveObject::SetColor (theColor);
myDrawer->ShadingAspect()->SetColor (theColor);
myDrawer->LineAspect()->SetColor (theColor);
SynchronizeAspects();
}
//=======================================================================
//function : UnsetColor
//purpose :
//=======================================================================
void AIS_CameraFrustum::UnsetColor()
{
if (!HasColor())
{
return;
}
AIS_InteractiveObject::UnsetColor();
myDrawer->ShadingAspect()->SetColor (THE_DEFAULT_COLOR);
myDrawer->LineAspect()->SetColor (THE_DEFAULT_COLOR);
SynchronizeAspects();
}
//=======================================================================
//function : UnsetColor
//purpose :
//=======================================================================
void AIS_CameraFrustum::UnsetTransparency()
{
myDrawer->ShadingAspect()->SetTransparency (0.0f);
myDrawer->SetTransparency (0.0f);
SynchronizeAspects();
}
//=======================================================================
//function : fillTriangles
//purpose :
//=======================================================================
void AIS_CameraFrustum::fillTriangles()
{
if (myTriangles.IsNull())
{
const Standard_Integer aPlaneTriangleVertsNb = 2 * 3;
const Standard_Integer aPlanesNb = 3 * 2;
myTriangles = new Graphic3d_ArrayOfTriangles (Graphic3d_Camera::FrustumVerticesNB, aPlaneTriangleVertsNb * aPlanesNb);
myTriangles->SetVertice (Graphic3d_Camera::FrustumVerticesNB, gp_Pnt (0.0, 0.0, 0.0));
// Triangles go in order (clockwise vertices traversing for correct normal):
// (0, 2, 1), (3, 1, 2)
const Standard_Integer aLookup1_clockwise[] = { 0, 1, 0, 1, 0, 1 };
const Standard_Integer aLookup2_clockwise[] = { 0, 0, 1, 1, 1, 0 };
// Triangles go in order (counterclockwise vertices traversing for correct normal):
// (1, 2, 0), (2, 1, 3)
const Standard_Integer aLookup1_anticlockwise[] = { 0, 1, 0, 1, 0, 1 };
const Standard_Integer aLookup2_anticlockwise[] = { 1, 0, 0, 0, 1, 1 };
Standard_Integer aShifts[] = { 0, 0, 0 };
// Planes go in order:
// LEFT, RIGHT, BOTTOM, TOP, NEAR, FAR
for (Standard_Integer aFaceIdx = 0; aFaceIdx < 3; ++aFaceIdx)
{
for (Standard_Integer i = 0; i < 2; ++i)
{
for (Standard_Integer aPntIter = 0; aPntIter < aPlaneTriangleVertsNb; ++aPntIter)
{
aShifts[aFaceIdx] = i;
if (i == 0)
{
aShifts[(aFaceIdx + 1) % 3] = aLookup1_clockwise[aPntIter];
aShifts[(aFaceIdx + 2) % 3] = aLookup2_clockwise[aPntIter];
}
else
{
aShifts[(aFaceIdx + 1) % 3] = aLookup1_anticlockwise[aPntIter];
aShifts[(aFaceIdx + 2) % 3] = aLookup2_anticlockwise[aPntIter];
}
Standard_Integer anIndex = aShifts[0] * 2 * 2 + aShifts[1] * 2 + aShifts[2];
myTriangles->AddEdge (anIndex + 1);
}
}
}
}
for (Standard_Integer aPointIter = 0; aPointIter < Graphic3d_Camera::FrustumVerticesNB; ++aPointIter)
{
const Graphic3d_Vec3d aPnt = myPoints[aPointIter];
myTriangles->SetVertice (aPointIter + 1, gp_Pnt (aPnt.x(), aPnt.y(), aPnt.z()));
}
}
//=======================================================================
//function : fillBorders
//purpose :
//=======================================================================
void AIS_CameraFrustum::fillBorders()
{
if (myBorders.IsNull())
{
const Standard_Integer aPlaneSegmVertsNb = 2 * 4;
const Standard_Integer aPlanesNb = 3 * 2;
myBorders = new Graphic3d_ArrayOfSegments (Graphic3d_Camera::FrustumVerticesNB, aPlaneSegmVertsNb * aPlanesNb);
myBorders->SetVertice (Graphic3d_Camera::FrustumVerticesNB, gp_Pnt (0.0, 0.0, 0.0));
// Segments go in order:
// (0, 2), (2, 3), (3, 1), (1, 0)
const Standard_Integer aLookup1[] = { 0, 1, 1, 1, 1, 0, 0, 0 };
const Standard_Integer aLookup2[] = { 0, 0, 0, 1, 1, 1, 1, 0 };
Standard_Integer aShifts[] = { 0, 0, 0 };
// Planes go in order:
// LEFT, RIGHT, BOTTOM, TOP, NEAR, FAR
for (Standard_Integer aFaceIdx = 0; aFaceIdx < 3; ++aFaceIdx)
{
for (Standard_Integer i = 0; i < 2; ++i)
{
for (Standard_Integer aSegmVertIter = 0; aSegmVertIter < aPlaneSegmVertsNb; ++aSegmVertIter)
{
aShifts[aFaceIdx] = i;
aShifts[(aFaceIdx + 1) % 3] = aLookup1[aSegmVertIter];
aShifts[(aFaceIdx + 2) % 3] = aLookup2[aSegmVertIter];
Standard_Integer anIndex = aShifts[0] * 2 * 2 + aShifts[1] * 2 + aShifts[2];
myBorders->AddEdge (anIndex + 1);
}
}
}
}
for (Standard_Integer aPointIter = 0; aPointIter < Graphic3d_Camera::FrustumVerticesNB; ++aPointIter)
{
const Graphic3d_Vec3d aPnt = myPoints[aPointIter];
myBorders->SetVertice (aPointIter + 1, gp_Pnt (aPnt.x(), aPnt.y(), aPnt.z()));
}
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
void AIS_CameraFrustum::Compute (const Handle(PrsMgr_PresentationManager3d)& ,
const Handle(Prs3d_Presentation)& thePrs,
const Standard_Integer theMode)
{
thePrs->SetInfiniteState (true);
if (myTriangles.IsNull())
{
return;
}
switch (theMode)
{
case AIS_Shaded:
{
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
aGroup->AddPrimitiveArray (myTriangles);
}
Standard_FALLTHROUGH
case AIS_WireFrame:
{
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetGroupPrimitivesAspect (myDrawer->LineAspect()->Aspect());
aGroup->AddPrimitiveArray (myBorders);
break;
}
}
}
//=======================================================================
//function : ComputeSelection
//purpose :
//=======================================================================
void AIS_CameraFrustum::ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
const Standard_Integer theMode)
{
Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner (this);
switch (theMode)
{
case SelectionMode_Edges:
{
Handle(Select3D_SensitiveGroup) aSensitiveEntity = new Select3D_SensitiveGroup (anOwner);
for (Standard_Integer anIter = 1; anIter <= myBorders->EdgeNumber(); anIter += 2)
{
aSensitiveEntity->Add (new Select3D_SensitiveSegment (anOwner, myBorders->Vertice (myBorders->Edge (anIter)), myBorders->Vertice(myBorders->Edge (anIter + 1))));
}
theSelection->Add (aSensitiveEntity);
break;
}
case SelectionMode_Volume:
{
Handle(Select3D_SensitivePrimitiveArray) aSelArray = new Select3D_SensitivePrimitiveArray (anOwner);
aSelArray->InitTriangulation (myTriangles->Attributes(), myTriangles->Indices(), TopLoc_Location());
theSelection->Add (aSelArray);
break;
}
}
}

View File

@@ -1,85 +0,0 @@
// Created on: 2018-12-12
// Created by: Olga SURYANINOVA
// Copyright (c) 2018 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _AIS_CameraFrustum_HeaderFile
#define _AIS_CameraFrustum_HeaderFile
#include <AIS_InteractiveObject.hxx>
class Graphic3d_ArrayOfSegments;
class Graphic3d_ArrayOfTriangles;
//! Presentation for drawing camera frustum.
//! Default configuration is built with filling and some transparency.
class AIS_CameraFrustum : public AIS_InteractiveObject
{
DEFINE_STANDARD_RTTIEXT(AIS_CameraFrustum, AIS_InteractiveObject)
public:
//! Selection modes supported by this object
enum SelectionMode
{
SelectionMode_Edges = 0, //!< detect by edges (default)
SelectionMode_Volume = 1, //!< detect by volume
};
public:
//! Constructs camera frustum with default configuration.
Standard_EXPORT AIS_CameraFrustum();
//! Sets camera frustum.
Standard_EXPORT void SetCameraFrustum (const Handle(Graphic3d_Camera)& theCamera);
//! Setup custom color.
Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
//! Restore default color.
Standard_EXPORT virtual void UnsetColor() Standard_OVERRIDE;
//! Restore transparency setting.
Standard_EXPORT virtual void UnsetTransparency() Standard_OVERRIDE;
//! Return true if specified display mode is supported.
Standard_EXPORT virtual Standard_Boolean AcceptDisplayMode (const Standard_Integer theMode) const Standard_OVERRIDE;
protected:
//! Computes presentation of camera frustum.
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
const Handle(Prs3d_Presentation)& thePrs,
const Standard_Integer theMode) Standard_OVERRIDE;
//! Compute selection.
Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
const Standard_Integer theMode) Standard_OVERRIDE;
private:
//! Fills triangles primitive array for camera frustum filling.
void fillTriangles();
//! Fills polylines primitive array for camera frustum borders.
void fillBorders();
protected:
NCollection_Array1<Graphic3d_Vec3d> myPoints; //!< Array of points
Handle(Graphic3d_ArrayOfTriangles) myTriangles; //!< Triangles for camera frustum filling
Handle(Graphic3d_ArrayOfSegments) myBorders; //!< Segments for camera frustum borders
};
#endif // _AIS_CameraFrustum_HeaderFile

View File

@@ -17,13 +17,29 @@
#ifndef _AIS_Chamf2dDimension_HeaderFile
#define _AIS_Chamf2dDimension_HeaderFile
#include <AIS_KindOfDimension.hxx>
#include <AIS_Relation.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <AIS_Relation.hxx>
#include <Standard_Real.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <AIS_KindOfDimension.hxx>
#include <Standard_Boolean.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
class TopoDS_Shape;
class Geom_Plane;
class TCollection_ExtendedString;
class gp_Pnt;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class AIS_Chamf2dDimension;
DEFINE_STANDARD_HANDLE(AIS_Chamf2dDimension, AIS_Relation)
//! A framework to define display of 2D chamfers.
@@ -32,9 +48,10 @@ DEFINE_STANDARD_HANDLE(AIS_Chamf2dDimension, AIS_Relation)
//! chamfer, or the angle if it is not.
class AIS_Chamf2dDimension : public AIS_Relation
{
DEFINE_STANDARD_RTTIEXT(AIS_Chamf2dDimension, AIS_Relation)
public:
//! Constructs the display object for 2D chamfers.
//! This object is defined by the face aFShape, the
//! dimension aVal, the plane aPlane and the text aText.
@@ -62,8 +79,19 @@ public:
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
DEFINE_STANDARD_RTTIEXT(AIS_Chamf2dDimension,AIS_Relation)
protected:
private:
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
@@ -73,8 +101,14 @@ private:
gp_Pnt myPntAttach;
gp_Dir myDir;
};
#include <AIS_Chamf2dDimension.lxx>
#endif // _AIS_Chamf2dDimension_HeaderFile

View File

@@ -17,11 +17,28 @@
#ifndef _AIS_Chamf3dDimension_HeaderFile
#define _AIS_Chamf3dDimension_HeaderFile
#include <AIS_KindOfDimension.hxx>
#include <AIS_Relation.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <gp_Dir.hxx>
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <AIS_Relation.hxx>
#include <Standard_Real.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <AIS_KindOfDimension.hxx>
#include <Standard_Boolean.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
class TopoDS_Shape;
class TCollection_ExtendedString;
class gp_Pnt;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class AIS_Chamf3dDimension;
DEFINE_STANDARD_HANDLE(AIS_Chamf3dDimension, AIS_Relation)
//! A framework to define display of 3D chamfers.
@@ -30,9 +47,10 @@ DEFINE_STANDARD_HANDLE(AIS_Chamf3dDimension, AIS_Relation)
//! chamfer, or the angle if it is not.
class AIS_Chamf3dDimension : public AIS_Relation
{
DEFINE_STANDARD_RTTIEXT(AIS_Chamf3dDimension, AIS_Relation)
public:
//! Constructs a display object for 3D chamfers.
//! This object is defined by the shape aFShape, the
//! dimension aVal and the text aText.
@@ -60,8 +78,19 @@ public:
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
DEFINE_STANDARD_RTTIEXT(AIS_Chamf3dDimension,AIS_Relation)
protected:
private:
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
@@ -71,8 +100,14 @@ private:
gp_Pnt myPntAttach;
gp_Dir myDir;
};
#include <AIS_Chamf3dDimension.lxx>
#endif // _AIS_Chamf3dDimension_HeaderFile

View File

@@ -112,29 +112,6 @@ void AIS_Circle::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
}
//=======================================================================
//function : replaceWithNewLineAspect
//purpose :
//=======================================================================
void AIS_Circle::replaceWithNewLineAspect (const Handle(Prs3d_LineAspect)& theAspect)
{
if (!myDrawer->HasLink())
{
myDrawer->SetLineAspect (theAspect);
return;
}
const Handle(Graphic3d_AspectLine3d) anAspectOld = myDrawer->LineAspect()->Aspect();
const Handle(Graphic3d_AspectLine3d) anAspectNew = !theAspect.IsNull() ? theAspect->Aspect() : myDrawer->Link()->LineAspect()->Aspect();
if (anAspectNew != anAspectOld)
{
myDrawer->SetLineAspect (theAspect);
Graphic3d_MapOfAspectsToAspects aReplaceMap;
aReplaceMap.Bind (anAspectOld, anAspectNew);
replaceAspects (aReplaceMap);
}
}
//=======================================================================
//function : SetColor
//purpose :
@@ -145,41 +122,34 @@ void AIS_Circle::SetColor(const Quantity_Color &aCol)
hasOwnColor=Standard_True;
myDrawer->SetColor (aCol);
if (!myDrawer->HasOwnLineAspect())
{
Standard_Real WW = HasWidth() ? myOwnWidth :
myDrawer->HasLink() ?
AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Line) :
1.;
replaceWithNewLineAspect (new Prs3d_LineAspect (aCol, Aspect_TOL_SOLID, WW));
}
if (!myDrawer->HasOwnLineAspect ())
myDrawer->SetLineAspect (new Prs3d_LineAspect(aCol,Aspect_TOL_SOLID,WW));
else
{
myDrawer->LineAspect()->SetColor(aCol);
SynchronizeAspects();
}
}
//=======================================================================
//function : SetWidth
//purpose :
//=======================================================================
void AIS_Circle::SetWidth(const Standard_Real aValue)
{
myOwnWidth = (Standard_ShortReal )aValue;
myOwnWidth=aValue;
if (!myDrawer->HasOwnLineAspect())
{
if (!myDrawer->HasOwnLineAspect ()) {
Quantity_Color CC = Quantity_NOC_YELLOW;
if( HasColor() ) CC = myDrawer->Color();
else if(myDrawer->HasLink()) AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Line, CC);
replaceWithNewLineAspect (new Prs3d_LineAspect (CC, Aspect_TOL_SOLID, aValue));
}
else
{
myDrawer->SetLineAspect (new Prs3d_LineAspect(CC,Aspect_TOL_SOLID,aValue));
} else
myDrawer->LineAspect()->SetWidth(aValue);
SynchronizeAspects();
}
}
@@ -191,18 +161,15 @@ void AIS_Circle::UnsetColor()
{
hasOwnColor = Standard_False;
if (!HasWidth())
{
replaceWithNewLineAspect (Handle(Prs3d_LineAspect)());
}
else
{
Handle(Prs3d_LineAspect) NullAsp;
if (!HasWidth()) myDrawer->SetLineAspect(NullAsp);
else{
Quantity_Color CC = Quantity_NOC_YELLOW;;
if( HasColor() ) CC = myDrawer->Color();
else if (myDrawer->HasLink()) AIS_GraphicTool::GetLineColor(myDrawer->Link(),AIS_TOA_Line,CC);
myDrawer->LineAspect()->SetColor(CC);
myDrawer->SetColor (CC);
SynchronizeAspects();
}
}
@@ -212,13 +179,11 @@ void AIS_Circle::UnsetColor()
//=======================================================================
void AIS_Circle::UnsetWidth()
{
if (!HasColor())
{
replaceWithNewLineAspect (Handle(Prs3d_LineAspect)());
}
else
{
Standard_ShortReal WW = myDrawer->HasLink() ? (Standard_ShortReal )AIS_GraphicTool::GetLineWidth(myDrawer->Link(),AIS_TOA_Line) : 1.0f;
Handle(Prs3d_LineAspect) NullAsp;
if (!HasColor()) myDrawer->SetLineAspect(NullAsp);
else{
Standard_Real WW = myDrawer->HasLink() ? AIS_GraphicTool::GetLineWidth(myDrawer->Link(),AIS_TOA_Line) : 1.;
myDrawer->LineAspect()->SetWidth(WW);
myOwnWidth = WW;
}

View File

@@ -115,9 +115,6 @@ private:
Standard_EXPORT void ComputeArcSelection (const Handle(SelectMgr_Selection)& aSelection);
//! Replace aspects of already computed groups with the new value.
void replaceWithNewLineAspect (const Handle(Prs3d_LineAspect)& theAspect);
private:
Handle(Geom_Circle) myComponent;

View File

@@ -107,10 +107,6 @@ AIS_ColorScale::AIS_ColorScale()
myTextHeight (20)
{
SetDisplayMode (0);
myDrawer->SetupOwnShadingAspect();
myDrawer->ShadingAspect()->Aspect()->SetShadingModel (Graphic3d_TOSM_UNLIT);
myDrawer->ShadingAspect()->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Opaque);
myDrawer->ShadingAspect()->Aspect()->SetInteriorColor (Quantity_NOC_WHITE);
}
//=======================================================================
@@ -462,6 +458,15 @@ void AIS_ColorScale::Compute (const Handle(PrsMgr_PresentationManager3d)& ,
const Standard_Integer aBarTop = myYPos + myHeight - aTitleOffset - aBarYOffset;
const Standard_Integer aBarHeight = aBarTop - aBarBottom;
// draw title
if (!myTitle.IsEmpty())
{
drawText (Prs3d_Root::CurrentGroup (thePrs), myTitle,
myXPos + mySpacing,
aBarTop + aBarYOffset,
Graphic3d_VTA_BOTTOM);
}
TColStd_SequenceOfExtendedString aLabels;
if (myLabelType == Aspect_TOCSD_USER)
{
@@ -491,27 +496,11 @@ void AIS_ColorScale::Compute (const Handle(PrsMgr_PresentationManager3d)& ,
aColorBreadth += aTextWidth;
}
// draw title
Handle(Graphic3d_Group) aLabelsGroup;
if (!myTitle.IsEmpty()
|| !aLabels.IsEmpty())
{
aLabelsGroup = thePrs->NewGroup();
aLabelsGroup->SetGroupPrimitivesAspect (myDrawer->TextAspect()->Aspect());
}
if (!myTitle.IsEmpty())
{
drawText (aLabelsGroup, myTitle,
myXPos + mySpacing,
aBarTop + aBarYOffset,
Graphic3d_VTA_BOTTOM);
}
// draw colors
drawColorBar (thePrs, aBarBottom, aBarHeight, aTextWidth, aColorBreadth);
// draw Labels
drawLabels (aLabelsGroup, aLabels, aBarBottom, aBarHeight, aTextWidth, aColorBreadth);
drawLabels (thePrs, aLabels, aBarBottom, aBarHeight, aTextWidth, aColorBreadth);
}
//=======================================================================
@@ -638,8 +627,7 @@ void AIS_ColorScale::drawColorBar (const Handle(Prs3d_Presentation)& thePrs,
}
}
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetGroupPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePrs);
aGroup->AddPrimitiveArray (aTriangles);
const Quantity_Color aFgColor (hasOwnColor ? myDrawer->Color() : Quantity_NOC_WHITE);
@@ -654,7 +642,7 @@ void AIS_ColorScale::drawColorBar (const Handle(Prs3d_Presentation)& thePrs,
//function : drawLabels
//purpose :
//=======================================================================
void AIS_ColorScale::drawLabels (const Handle(Graphic3d_Group)& theGroup,
void AIS_ColorScale::drawLabels (const Handle(Prs3d_Presentation)& thePrs,
const TColStd_SequenceOfExtendedString& theLabels,
const Standard_Integer theBarBottom,
const Standard_Integer theBarHeight,
@@ -728,14 +716,14 @@ void AIS_ColorScale::drawLabels (const Handle(Graphic3d_Group)& theGroup,
Standard_Integer aPos2 = aNbLabels - 1 - i2;
if (aFilter && !(aPos1 % aFilter))
{
drawText (theGroup, theLabels.Value (i1 + 1),
drawText (Prs3d_Root::CurrentGroup (thePrs), theLabels.Value (i1 + 1),
anXLeft, anYBottom + Standard_Integer(i1 * aStepY + anAscent),
Graphic3d_VTA_CENTER);
aLast1 = i1;
}
if (aFilter && !(aPos2 % aFilter))
{
drawText (theGroup, theLabels.Value (i2 + 1),
drawText (Prs3d_Root::CurrentGroup (thePrs), theLabels.Value (i2 + 1),
anXLeft, anYBottom + Standard_Integer(i2 * aStepY + anAscent),
Graphic3d_VTA_CENTER);
aLast2 = i2;
@@ -758,7 +746,7 @@ void AIS_ColorScale::drawLabels (const Handle(Graphic3d_Group)& theGroup,
if (i0 != -1)
{
drawText (theGroup, theLabels.Value (i0 + 1),
drawText (Prs3d_Root::CurrentGroup (thePrs), theLabels.Value (i0 + 1),
anXLeft, anYBottom + Standard_Integer(i0 * aStepY + anAscent),
Graphic3d_VTA_CENTER);
}
@@ -781,8 +769,8 @@ void AIS_ColorScale::drawFrame (const Handle(Prs3d_Presentation)& thePrs,
aPrim->AddVertex (theX, theY, 0.0);
Handle(Graphic3d_AspectLine3d) anAspect = new Graphic3d_AspectLine3d (theColor, Aspect_TOL_SOLID, 1.0);
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetGroupPrimitivesAspect (anAspect);
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePrs);
aGroup->SetPrimitivesAspect (anAspect);
aGroup->AddPrimitiveArray (aPrim);
}
@@ -796,6 +784,7 @@ void AIS_ColorScale::drawText (const Handle(Graphic3d_Group)& theGroup,
const Graphic3d_VerticalTextAlignment theVertAlignment)
{
const Handle(Prs3d_TextAspect)& anAspect = myDrawer->TextAspect();
theGroup->SetPrimitivesAspect (anAspect->Aspect());
theGroup->Text (theText,
gp_Ax2 (gp_Pnt (theX, theY, 0.0), gp::DZ()),
anAspect->Height(),

View File

@@ -406,7 +406,7 @@ private:
Standard_Integer computeMaxLabelWidth (const TColStd_SequenceOfExtendedString& theLabels) const;
//! Draw labels.
void drawLabels (const Handle(Graphic3d_Group)& theGroup,
void drawLabels (const Handle(Prs3d_Presentation)& thePrs,
const TColStd_SequenceOfExtendedString& theLabels,
const Standard_Integer theBarBottom,
const Standard_Integer theBarHeight,

View File

@@ -27,7 +27,6 @@ public:
AIS_ColoredDrawer (const Handle(Prs3d_Drawer)& theLink)
: myIsHidden (false),
myHasOwnColor (false),
myHasOwnTransp(false),
myHasOwnWidth (false)
{
Link (theLink);
@@ -35,15 +34,9 @@ public:
bool IsHidden() const { return myIsHidden; }
void SetHidden (const bool theToHide) { myIsHidden = theToHide;}
bool HasOwnColor() const { return myHasOwnColor; }
void UnsetOwnColor() { myHasOwnColor = false; }
void SetOwnColor (const Quantity_Color& /*theColor*/) { myHasOwnColor = true; }
bool HasOwnTransparency() const { return myHasOwnTransp; }
void UnsetOwnTransparency() { myHasOwnTransp = false; }
void SetOwnTransparency (Standard_Real /*theTransp*/) { myHasOwnTransp = true; }
bool HasOwnWidth() const { return myHasOwnWidth; }
void UnsetOwnWidth() { myHasOwnWidth = false; }
void SetOwnWidth (const Standard_Real /*theWidth*/) { myHasOwnWidth = true; }
@@ -52,7 +45,6 @@ public: //! @name list of overridden properties
bool myIsHidden;
bool myHasOwnColor;
bool myHasOwnTransp;
bool myHasOwnWidth;
};

View File

@@ -124,7 +124,8 @@ Handle(AIS_ColoredDrawer) AIS_ColoredShape::CustomAspects (const TopoDS_Shape& t
{
aDrawer = new AIS_ColoredDrawer (myDrawer);
myShapeColors.Bind (theShape, aDrawer);
SetToUpdate();
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
}
return aDrawer;
}
@@ -140,7 +141,8 @@ void AIS_ColoredShape::ClearCustomAspects()
return;
}
myShapeColors.Clear();
SetToUpdate();
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
}
//=======================================================================
@@ -155,7 +157,8 @@ void AIS_ColoredShape::UnsetCustomAspects (const TopoDS_Shape& theShape,
return;
}
SetToUpdate();
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
if (theToUnregister)
{
myShapeColors.UnBind (theShape);
@@ -180,23 +183,8 @@ void AIS_ColoredShape::SetCustomColor (const TopoDS_Shape& theShape,
const Handle(AIS_ColoredDrawer)& aDrawer = CustomAspects (theShape);
setColor (aDrawer, theColor);
aDrawer->SetOwnColor (theColor);
}
//=======================================================================
//function : SetCustomTransparency
//purpose :
//=======================================================================
void AIS_ColoredShape::SetCustomTransparency (const TopoDS_Shape& theShape,
Standard_Real theTransparency)
{
if (theShape.IsNull())
{
return;
}
const Handle(AIS_ColoredDrawer)& aDrawer = CustomAspects (theShape);
setTransparency (aDrawer, theTransparency);
aDrawer->SetOwnTransparency (theTransparency);
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
}
//=======================================================================
@@ -212,8 +200,10 @@ void AIS_ColoredShape::SetCustomWidth (const TopoDS_Shape& theShape,
}
const Handle(AIS_ColoredDrawer)& aDrawer = CustomAspects (theShape);
setWidth (aDrawer, theLineWidth);
setWidth (CustomAspects (theShape), theLineWidth);
aDrawer->SetOwnWidth (theLineWidth);
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
}
//=======================================================================
@@ -223,6 +213,11 @@ void AIS_ColoredShape::SetCustomWidth (const TopoDS_Shape& theShape,
void AIS_ColoredShape::SetColor (const Quantity_Color& theColor)
{
setColor (myDrawer, theColor);
myDrawer->SetColor (theColor);
hasOwnColor = Standard_True;
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
{
const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
@@ -248,7 +243,6 @@ void AIS_ColoredShape::SetColor (const Quantity_Color& theColor)
aDrawer->FaceBoundaryAspect()->SetColor (theColor);
}
}
AIS_Shape::SetColor (theColor);
}
//=======================================================================
@@ -258,6 +252,10 @@ void AIS_ColoredShape::SetColor (const Quantity_Color& theColor)
void AIS_ColoredShape::SetWidth (const Standard_Real theLineWidth)
{
setWidth (myDrawer, theLineWidth);
myOwnWidth = theLineWidth;
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
{
const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
@@ -279,16 +277,6 @@ void AIS_ColoredShape::SetWidth (const Standard_Real theLineWidth)
aDrawer->FaceBoundaryAspect()->SetWidth (theLineWidth);
}
}
AIS_Shape::SetWidth (theLineWidth);
}
//=======================================================================
//function : UnsetWidth
//purpose :
//=======================================================================
void AIS_ColoredShape::UnsetWidth()
{
SetWidth (1.0f);
}
//=======================================================================
@@ -298,20 +286,18 @@ void AIS_ColoredShape::UnsetWidth()
void AIS_ColoredShape::SetTransparency (const Standard_Real theValue)
{
setTransparency (myDrawer, theValue);
myDrawer->SetTransparency ((Standard_ShortReal )theValue);
LoadRecomputable (AIS_WireFrame);
LoadRecomputable (AIS_Shaded);
for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
{
const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
if (aDrawer->HasOwnTransparency())
{
continue;
}
const Handle(Prs3d_Drawer)& aDrawer = anIter.Value();
if (aDrawer->HasOwnShadingAspect())
{
aDrawer->ShadingAspect()->SetTransparency (theValue, myCurrentFacingModel);
}
}
AIS_Shape::SetTransparency (theValue);
}
//=======================================================================
@@ -320,7 +306,27 @@ void AIS_ColoredShape::SetTransparency (const Standard_Real theValue)
//=======================================================================
void AIS_ColoredShape::UnsetTransparency()
{
SetTransparency (0.0f);
myDrawer->SetTransparency (0.0f);
if (myDrawer->HasOwnShadingAspect())
{
myDrawer->ShadingAspect()->SetTransparency (0.0, myCurrentFacingModel);
if (!HasColor()
&& !HasMaterial()
&& !myDrawer->ShadingAspect()->Aspect()->ToMapTexture())
{
myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)());
}
}
for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
{
const Handle(Prs3d_Drawer)& aDrawer = anIter.Value();
if (aDrawer->HasOwnShadingAspect())
{
aDrawer->ShadingAspect()->SetTransparency (0.0, myCurrentFacingModel);
}
}
SynchronizeAspects();
}
//=======================================================================
@@ -330,16 +336,19 @@ void AIS_ColoredShape::UnsetTransparency()
void AIS_ColoredShape::SetMaterial (const Graphic3d_MaterialAspect& theMaterial)
{
setMaterial (myDrawer, theMaterial, HasColor(), IsTransparent());
//myOwnMaterial = theMaterial;
hasOwnMaterial = Standard_True;
LoadRecomputable (AIS_Shaded);
for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
{
const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
//if (aDrawer->HasOwnMaterial()) continue;
if (aDrawer->HasOwnShadingAspect())
{
setMaterial (aDrawer, theMaterial, aDrawer->HasOwnColor(), aDrawer->HasOwnTransparency());
setMaterial (aDrawer, theMaterial, aDrawer->HasOwnColor(), Standard_False); // aDrawer->IsTransparent()
}
}
AIS_Shape::SetMaterial (theMaterial);
}
//=======================================================================
@@ -512,8 +521,8 @@ void AIS_ColoredShape::ComputeSelection (const Handle(SelectMgr_Selection)& theS
Handle(SelectMgr_SelectableObject) aThis (this);
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (theSelection->Entities()); aSelEntIter.More(); aSelEntIter.Next())
{
const Handle(SelectMgr_EntityOwner)& anOwner = aSelEntIter.Value()->BaseSensitive()->OwnerId();
anOwner->SetSelectable (aThis);
Handle(SelectMgr_EntityOwner) anOwner = Handle(SelectMgr_EntityOwner)::DownCast (aSelEntIter.Value()->BaseSensitive()->OwnerId());
anOwner->Set (aThis);
}
StdSelect_BRepSelectionTool::PreBuildBVH (theSelection);
@@ -577,7 +586,7 @@ void AIS_ColoredShape::addShapesWithCustomProps (const Handle(Prs3d_Presentation
const DataMapOfDrawerCompd& theDrawerClosedFaces,
const Standard_Integer theMode)
{
Handle(Graphic3d_Group) anOpenGroup, aClosedGroup, anEdgesGroup;
Handle(Graphic3d_Group) anOpenGroup, aClosedGroup;
for (size_t aShType = 0; aShType <= (size_t )TopAbs_SHAPE; ++aShType)
{
const Standard_Boolean isClosed = aShType == TopAbs_SHAPE;
@@ -631,7 +640,7 @@ void AIS_ColoredShape::addShapesWithCustomProps (const Handle(Prs3d_Presentation
{
if (aShadedGroup.IsNull())
{
aShadedGroup = thePrs->NewGroup();
aShadedGroup = Prs3d_Root::NewGroup (thePrs);
aShadedGroup->SetClosed (isClosed);
}
aShadedGroup->SetPrimitivesAspect (aDrawer->ShadingAspect()->Aspect());
@@ -640,15 +649,18 @@ void AIS_ColoredShape::addShapesWithCustomProps (const Handle(Prs3d_Presentation
if (aDrawer->FaceBoundaryDraw())
{
if (Handle(Graphic3d_ArrayOfSegments) aBndSegments = StdPrs_ShadedShape::FillFaceBoundaries (aShapeDraw, aDrawer->FaceBoundaryUpperContinuity()))
Handle(Graphic3d_ArrayOfSegments) aBndSegments = StdPrs_ShadedShape::FillFaceBoundaries (aShapeDraw);
if (!aBndSegments.IsNull())
{
if (anEdgesGroup.IsNull())
if (aShadedGroup.IsNull())
{
anEdgesGroup = thePrs->NewGroup();
aShadedGroup = Prs3d_Root::NewGroup (thePrs);
aShadedGroup->SetClosed (isClosed);
}
anEdgesGroup->SetPrimitivesAspect (aDrawer->FaceBoundaryAspect()->Aspect());
anEdgesGroup->AddPrimitiveArray (aBndSegments);
Handle(Graphic3d_AspectLine3d) aBoundaryAspect = aDrawer->FaceBoundaryAspect()->Aspect();
aShadedGroup->SetPrimitivesAspect (aBoundaryAspect);
aShadedGroup->AddPrimitiveArray (aBndSegments);
}
}
}
@@ -703,29 +715,13 @@ Standard_Boolean AIS_ColoredShape::dispatchColors (const Handle(AIS_ColoredDrawe
{
const TopoDS_Shape& aFace = aFaceIter.Value();
Handle(AIS_ColoredDrawer) aFaceDrawer;
if (aFace.ShapeType() != TopAbs_FACE
|| !theShapeDrawerMap.Find (aFace, aFaceDrawer))
{
continue;
}
if (aFaceDrawer->IsHidden())
if (aFace.ShapeType() == TopAbs_FACE
&& theShapeDrawerMap.Find (aFace, aFaceDrawer)
&& aFaceDrawer->IsHidden())
{
isClosedShell = Standard_False;
break;
}
else if (aFaceDrawer->HasOwnShadingAspect()
&& aFaceDrawer->ShadingAspect()->Aspect()->AlphaMode() != Graphic3d_AlphaMode_Opaque)
{
if (aFaceDrawer->ShadingAspect()->Aspect()->AlphaMode() != Graphic3d_AlphaMode_BlendAuto
|| aFaceDrawer->ShadingAspect()->Aspect()->FrontMaterial().Alpha() < 1.0f
|| (aFaceDrawer->ShadingAspect()->Aspect()->Distinguish()
&& aFaceDrawer->ShadingAspect()->Aspect()->BackMaterial().Alpha() < 1.0f))
{
isClosedShell = Standard_False;
break;
}
}
}
}

View File

@@ -56,10 +56,6 @@ public: //! @name sub-shape aspects
Standard_EXPORT void SetCustomColor (const TopoDS_Shape& theShape,
const Quantity_Color& theColor);
//! Customize transparency of specified sub-shape
Standard_EXPORT void SetCustomTransparency (const TopoDS_Shape& theShape,
Standard_Real theTransparency);
//! Customize line width of specified sub-shape
Standard_EXPORT void SetCustomWidth (const TopoDS_Shape& theShape,
const Standard_Real theLineWidth);
@@ -81,16 +77,11 @@ public: //! @name global aspects
//! Sets transparency value.
Standard_EXPORT virtual void SetTransparency (const Standard_Real theValue) Standard_OVERRIDE;
//! Sets the material aspect.
Standard_EXPORT virtual void SetMaterial (const Graphic3d_MaterialAspect& theAspect) Standard_OVERRIDE;
public:
//! Removes the setting for transparency in the reconstructed compound shape.
Standard_EXPORT virtual void UnsetTransparency() Standard_OVERRIDE;
//! Setup line width of entire shape.
Standard_EXPORT virtual void UnsetWidth() Standard_OVERRIDE;
//! Sets the material aspect.
Standard_EXPORT virtual void SetMaterial (const Graphic3d_MaterialAspect& theAspect) Standard_OVERRIDE;
protected: //! @name override presentation computation

View File

@@ -17,11 +17,24 @@
#ifndef _AIS_ConcentricRelation_HeaderFile
#define _AIS_ConcentricRelation_HeaderFile
#include <AIS_Relation.hxx>
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Real.hxx>
#include <gp_Dir.hxx>
#include <AIS_Relation.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
class TopoDS_Shape;
class Geom_Plane;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class AIS_ConcentricRelation;
DEFINE_STANDARD_HANDLE(AIS_ConcentricRelation, AIS_Relation)
//! A framework to define a constraint by a relation of
@@ -31,9 +44,10 @@ DEFINE_STANDARD_HANDLE(AIS_ConcentricRelation, AIS_Relation)
//! relation of concentricity can be extended.
class AIS_ConcentricRelation : public AIS_Relation
{
DEFINE_STANDARD_RTTIEXT(AIS_ConcentricRelation, AIS_Relation)
public:
//! Constructs the display object for concentric relations
//! between shapes.
//! This object is defined by the two shapes, aFShape
@@ -51,8 +65,19 @@ public:
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
DEFINE_STANDARD_RTTIEXT(AIS_ConcentricRelation,AIS_Relation)
protected:
private:
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
@@ -70,6 +95,13 @@ private:
gp_Dir myDir;
gp_Pnt myPnt;
};
#endif // _AIS_ConcentricRelation_HeaderFile

View File

@@ -23,6 +23,7 @@
#include <Precision.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Projector.hxx>
#include <PrsMgr_ModedPresentation.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_Selection.hxx>
@@ -91,12 +92,12 @@ void AIS_ConnectedInteractive::connect (const Handle(AIS_InteractiveObject)& the
void AIS_ConnectedInteractive::Disconnect()
{
for (PrsMgr_Presentations::Iterator aPrsIter (myPresentations); aPrsIter.More(); aPrsIter.Next())
for(Standard_Integer aPrsIter = 1; aPrsIter <= myPresentations.Length(); ++aPrsIter)
{
const Handle(PrsMgr_Presentation)& aPrs = aPrsIter.Value();
const Handle(PrsMgr_Presentation)& aPrs = myPresentations (aPrsIter).Presentation();
if (!aPrs.IsNull())
{
aPrs->DisconnectAll (Graphic3d_TOC_DESCENDANT);
aPrs->Presentation()->DisconnectAll (Graphic3d_TOC_DESCENDANT);
}
}
}
@@ -111,7 +112,7 @@ void AIS_ConnectedInteractive::Compute (const Handle(PrsMgr_PresentationManager3
if (HasConnection())
{
thePrs->Clear (Standard_False);
thePrs->DisconnectAll (Graphic3d_TOC_DESCENDANT);
thePrs->RemoveAll();
if (!myReference->HasInteractiveContext())
{
@@ -233,7 +234,7 @@ void AIS_ConnectedInteractive::ComputeSelection (const Handle(SelectMgr_Selectio
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (TheRefSel->Entities()); aSelEntIter.More(); aSelEntIter.Next())
{
if (const Handle(Select3D_SensitiveEntity)& aSensitive = aSelEntIter.Value()->BaseSensitive())
if (Handle(Select3D_SensitiveEntity) aSensitive = Handle(Select3D_SensitiveEntity)::DownCast (aSelEntIter.Value()->BaseSensitive()))
{
// Get the copy of SE3D
if (Handle(Select3D_SensitiveEntity) aNewSensitive = aSensitive->GetConnected())
@@ -271,7 +272,7 @@ void AIS_ConnectedInteractive::computeSubShapeSelection (const Handle(SelectMgr_
Shapes2EntitiesMap aShapes2EntitiesMap;
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (aRefSel->Entities()); aSelEntIter.More(); aSelEntIter.Next())
{
if (const Handle(Select3D_SensitiveEntity)& aSE = aSelEntIter.Value()->BaseSensitive())
if (Handle(Select3D_SensitiveEntity) aSE = Handle(Select3D_SensitiveEntity)::DownCast (aSelEntIter.Value()->BaseSensitive()))
{
if (Handle(StdSelect_BRepOwner) anOwner = Handle(StdSelect_BRepOwner)::DownCast (aSE->OwnerId()))
{

View File

@@ -335,9 +335,10 @@ TCollection_ExtendedString AIS_Dimension::GetValueString (Standard_Real& theWidt
if (myDrawer->DimensionAspect()->IsText3d())
{
// text width produced by BRepFont
Font_BRepFont aFont;
if (aFont.FindAndInit (aTextAspect->Aspect()->Font(), aTextAspect->Aspect()->GetTextFontAspect(), aTextAspect->Height(), Font_StrictLevel_Any))
{
Font_BRepFont aFont (aTextAspect->Aspect()->Font().ToCString(),
aTextAspect->Aspect()->GetTextFontAspect(),
aTextAspect->Height());
for (NCollection_Utf8Iter anIter = anUTFString.Iterator(); *anIter != 0; )
{
Standard_Utf32Char aCurrChar = *anIter;
@@ -345,15 +346,15 @@ TCollection_ExtendedString AIS_Dimension::GetValueString (Standard_Real& theWidt
theWidth += aFont.AdvanceX (aCurrChar, aNextChar);
}
}
}
else
{
// Text width for 1:1 scale 2D case
Font_FTFontParams aFontParams;
aFontParams.PointSize = (unsigned int )aTextAspect->Height();
aFontParams.Resolution = THE_2D_TEXT_RESOLUTION;
if (Handle(Font_FTFont) aFont = Font_FTFont::FindAndCreate (aTextAspect->Aspect()->Font(), aTextAspect->Aspect()->GetTextFontAspect(), aFontParams, Font_StrictLevel_Any))
{
Handle(Font_FTFont) aFont = new Font_FTFont();
aFont->Init (aTextAspect->Aspect()->Font().ToCString(),
aTextAspect->Aspect()->GetTextFontAspect(),
(const unsigned int)aTextAspect->Height(),
THE_2D_TEXT_RESOLUTION);
for (NCollection_Utf8Iter anIter = anUTFString.Iterator(); *anIter != 0; )
{
Standard_Utf32Char aCurrChar = *anIter;
@@ -361,7 +362,6 @@ TCollection_ExtendedString AIS_Dimension::GetValueString (Standard_Real& theWidt
theWidth += (Standard_Real) aFont->AdvanceX (aCurrChar, aNextChar);
}
}
}
return aValueStr;
}
@@ -431,7 +431,6 @@ void AIS_Dimension::drawText (const Handle(Prs3d_Presentation)& thePresentation,
const TCollection_ExtendedString& theText,
const Standard_Integer theLabelPosition)
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
if (myDrawer->DimensionAspect()->IsText3d())
{
// getting font parameters
@@ -518,7 +517,7 @@ void AIS_Dimension::drawText (const Handle(Prs3d_Presentation)& thePresentation,
aCenterOfLabel.Transform (aTextPlaneTrsf);
gp_Ax2 aFlippingAxes (aCenterOfLabel, GetPlane().Axis().Direction(), aTextDir);
aGroup->SetFlippingOptions (Standard_True, aFlippingAxes);
Prs3d_Root::CurrentGroup (thePresentation)->SetFlippingOptions (Standard_True, aFlippingAxes);
// draw text
if (myDrawer->DimensionAspect()->IsTextShaded())
@@ -547,14 +546,11 @@ void AIS_Dimension::drawText (const Handle(Prs3d_Presentation)& thePresentation,
{
myDrawer->SetFreeBoundaryAspect (new Prs3d_LineAspect (aColor, Aspect_TOL_SOLID, 1.0));
}
myDrawer->FreeBoundaryAspect()->Aspect()->SetColor (aColor);
// drawing text
if (Handle(Graphic3d_ArrayOfPrimitives) anEdges = StdPrs_WFShape::AddAllEdges (aTextShape, myDrawer))
{
aGroup->SetGroupPrimitivesAspect (myDrawer->FreeBoundaryAspect()->Aspect());
aGroup->AddPrimitiveArray (anEdges);
}
StdPrs_WFShape::Add (thePresentation, aTextShape, myDrawer);
}
Prs3d_Root::CurrentGroup (thePresentation)->SetFlippingOptions (Standard_False, gp_Ax2());
@@ -569,7 +565,7 @@ void AIS_Dimension::drawText (const Handle(Prs3d_Presentation)& thePresentation,
// generate primitives for 2D text
myDrawer->DimensionAspect()->TextAspect()->Aspect()->SetDisplayType (Aspect_TODT_DIMENSION);
Prs3d_Text::Draw (aGroup,
Prs3d_Text::Draw (Prs3d_Root::CurrentGroup (thePresentation),
myDrawer->DimensionAspect()->TextAspect(),
theText,
theTextPos);
@@ -603,7 +599,6 @@ void AIS_Dimension::DrawExtension (const Handle(Prs3d_Presentation)& thePresenta
gp_Pnt aTextPos = ElCLib::Value (theExtensionSize, anExtensionLine);
gp_Dir aTextDir = theExtensionDir;
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
drawText (thePresentation,
aTextPos,
aTextDir,
@@ -635,17 +630,16 @@ void AIS_Dimension::DrawExtension (const Handle(Prs3d_Presentation)& thePresenta
aSensitiveCurve.Append (anExtStart);
aSensitiveCurve.Append (anExtEnd);
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
if (!myDrawer->DimensionAspect()->IsText3d() && theMode == ComputeMode_All)
{
aGroup->SetStencilTestOptions (Standard_True);
Prs3d_Root::CurrentGroup (thePresentation)->SetStencilTestOptions (Standard_True);
}
Handle(Graphic3d_AspectLine3d) aDimensionLineStyle = myDrawer->DimensionAspect()->LineAspect()->Aspect();
aGroup->SetPrimitivesAspect (aDimensionLineStyle);
aGroup->AddPrimitiveArray (anExtPrimitive);
Prs3d_Root::CurrentGroup (thePresentation)->SetPrimitivesAspect (aDimensionLineStyle);
Prs3d_Root::CurrentGroup (thePresentation)->AddPrimitiveArray (anExtPrimitive);
if (!myDrawer->DimensionAspect()->IsText3d() && theMode == ComputeMode_All)
{
aGroup->SetStencilTestOptions (Standard_False);
Prs3d_Root::CurrentGroup (thePresentation)->SetStencilTestOptions (Standard_False);
}
}
@@ -739,6 +733,8 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
case LabelPosition_HCenter:
{
// add label on dimension or extension line to presentation
Prs3d_Root::NewGroup (thePresentation);
gp_Pnt aTextPos = IsTextPositionCustom() ? myFixedTextPosition
: (aCenterLineBegin.XYZ() + aCenterLineEnd.XYZ()) * 0.5;
gp_Dir aTextDir = aDimensionLine.Direction();
@@ -746,7 +742,6 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
// add text primitives
if (theMode == ComputeMode_All || theMode == ComputeMode_Text)
{
thePresentation->NewGroup();
drawText (thePresentation,
aTextPos,
aTextDir,
@@ -804,29 +799,25 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
aDimensionAspect->TextAspect()->SetVerticalJustification (aTextJustificaton);
// main dimension line, short extension
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
if (!aDimensionAspect->IsText3d() && theMode == ComputeMode_All)
{
aGroup->SetStencilTestOptions (Standard_True);
Prs3d_Root::CurrentGroup (thePresentation)->SetStencilTestOptions (Standard_True);
}
aGroup->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
aGroup->AddPrimitiveArray (aPrimSegments);
Prs3d_Root::CurrentGroup (thePresentation)->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
Prs3d_Root::CurrentGroup (thePresentation)->AddPrimitiveArray (aPrimSegments);
if (!aDimensionAspect->IsText3d() && theMode == ComputeMode_All)
{
aGroup->SetStencilTestOptions (Standard_False);
}
Prs3d_Root::CurrentGroup (thePresentation)->SetStencilTestOptions (Standard_False);
}
// add arrows to presentation
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
Prs3d_Root::NewGroup (thePresentation);
DrawArrow (thePresentation, aFirstArrowBegin, aFirstArrowDir);
if (!theIsOneSide)
{
DrawArrow (thePresentation, aSecondArrowBegin, aSecondArrowDir);
}
}
if (!isArrowsExternal)
{
@@ -834,7 +825,8 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
}
// add arrow extension lines to presentation
{
Prs3d_Root::NewGroup (thePresentation);
DrawExtension (thePresentation, aDimensionAspect->ArrowTailSize(),
aFirstArrowEnd, aFirstExtensionDir,
THE_EMPTY_LABEL, 0.0, theMode, LabelPosition_None);
@@ -845,7 +837,7 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
THE_EMPTY_LABEL, 0.0, theMode, LabelPosition_None);
}
}
}
break;
}
// ------------------------------------------------------------------------ //
@@ -855,7 +847,8 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
case LabelPosition_Left:
{
// add label on dimension or extension line to presentation
{
Prs3d_Root::NewGroup (thePresentation);
// Left extension with the text
DrawExtension (thePresentation, anExtensionSize,
isArrowsExternal
@@ -866,38 +859,34 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
aLabelWidth,
theMode,
aLabelPosition);
}
// add dimension line primitives
if (theMode == ComputeMode_All || theMode == ComputeMode_Line)
{
// add central dimension line
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
Prs3d_Root::NewGroup (thePresentation);
// add graphical primitives
Handle(Graphic3d_ArrayOfSegments) aPrimSegments = new Graphic3d_ArrayOfSegments (2);
aPrimSegments->AddVertex (aCenterLineBegin);
aPrimSegments->AddVertex (aCenterLineEnd);
aGroup->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
aGroup->AddPrimitiveArray (aPrimSegments);
Prs3d_Root::CurrentGroup (thePresentation)->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
Prs3d_Root::CurrentGroup (thePresentation)->AddPrimitiveArray (aPrimSegments);
// add selection primitives
SelectionGeometry::Curve& aSensitiveCurve = mySelectionGeom.NewCurve();
aSensitiveCurve.Append (aCenterLineBegin);
aSensitiveCurve.Append (aCenterLineEnd);
}
// add arrows to presentation
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
Prs3d_Root::NewGroup (thePresentation);
DrawArrow (thePresentation, aFirstArrowBegin, aFirstArrowDir);
if (!theIsOneSide)
{
DrawArrow (thePresentation, aSecondArrowBegin, aSecondArrowDir);
}
}
if (!isArrowsExternal || theIsOneSide)
{
@@ -905,12 +894,12 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
}
// add extension lines for external arrows
{
Prs3d_Root::NewGroup (thePresentation);
DrawExtension (thePresentation, aDimensionAspect->ArrowTailSize(),
aSecondArrowEnd, aSecondExtensionDir,
THE_EMPTY_LABEL, 0.0, theMode, LabelPosition_None);
}
}
break;
}
@@ -921,6 +910,7 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
case LabelPosition_Right:
{
// add label on dimension or extension line to presentation
Prs3d_Root::NewGroup (thePresentation);
// Right extension with text
DrawExtension (thePresentation, anExtensionSize,
@@ -935,31 +925,28 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
if (theMode == ComputeMode_All || theMode == ComputeMode_Line)
{
// add central dimension line
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
Prs3d_Root::NewGroup (thePresentation);
// add graphical primitives
Handle(Graphic3d_ArrayOfSegments) aPrimSegments = new Graphic3d_ArrayOfSegments (2);
aPrimSegments->AddVertex (aCenterLineBegin);
aPrimSegments->AddVertex (aCenterLineEnd);
aGroup->SetGroupPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
aGroup->AddPrimitiveArray (aPrimSegments);
Prs3d_Root::CurrentGroup (thePresentation)->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
Prs3d_Root::CurrentGroup (thePresentation)->AddPrimitiveArray (aPrimSegments);
// add selection primitives
SelectionGeometry::Curve& aSensitiveCurve = mySelectionGeom.NewCurve();
aSensitiveCurve.Append (aCenterLineBegin);
aSensitiveCurve.Append (aCenterLineEnd);
}
// add arrows to presentation
{
thePresentation->NewGroup();
Prs3d_Root::NewGroup (thePresentation);
DrawArrow (thePresentation, aSecondArrowBegin, aSecondArrowDir);
if (!theIsOneSide)
{
DrawArrow (thePresentation, aFirstArrowBegin, aFirstArrowDir);
}
}
if (!isArrowsExternal || theIsOneSide)
{
@@ -967,12 +954,12 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
}
// add extension lines for external arrows
{
Prs3d_Root::NewGroup (thePresentation);
DrawExtension (thePresentation, aDimensionAspect->ArrowTailSize(),
aFirstArrowEnd, aFirstExtensionDir,
THE_EMPTY_LABEL, 0.0, theMode, LabelPosition_None);
}
}
break;
}
@@ -981,7 +968,7 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
// add flyout lines to presentation
if (theMode == ComputeMode_All)
{
Handle(Graphic3d_Group) aGroup = thePresentation->NewGroup();
Prs3d_Root::NewGroup (thePresentation);
Handle(Graphic3d_ArrayOfSegments) aPrimSegments = new Graphic3d_ArrayOfSegments(4);
aPrimSegments->AddVertex (theFirstPoint);
@@ -990,8 +977,8 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
aPrimSegments->AddVertex (theSecondPoint);
aPrimSegments->AddVertex (aLineEndPoint);
aGroup->SetGroupPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
aGroup->AddPrimitiveArray (aPrimSegments);
Prs3d_Root::CurrentGroup (thePresentation)->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
Prs3d_Root::CurrentGroup (thePresentation)->AddPrimitiveArray (aPrimSegments);
}
mySelectionGeom.IsComputed = Standard_True;

View File

@@ -17,12 +17,32 @@
#ifndef _AIS_EqualDistanceRelation_HeaderFile
#define _AIS_EqualDistanceRelation_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <TopoDS_Shape.hxx>
#include <gp_Pnt.hxx>
#include <AIS_Relation.hxx>
#include <AIS_TypeOfDist.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
#include <Prs3d_Drawer.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <AIS_TypeOfDist.hxx>
class TopoDS_Shape;
class Geom_Plane;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class TopoDS_Edge;
class Bnd_Box;
class gp_Pnt;
class TopoDS_Vertex;
class AIS_EqualDistanceRelation;
DEFINE_STANDARD_HANDLE(AIS_EqualDistanceRelation, AIS_Relation)
//! A framework to display equivalent distances between
@@ -32,9 +52,10 @@ DEFINE_STANDARD_HANDLE(AIS_EqualDistanceRelation, AIS_Relation)
//! These distances are used to compare shapes by this vector alone.
class AIS_EqualDistanceRelation : public AIS_Relation
{
DEFINE_STANDARD_RTTIEXT(AIS_EqualDistanceRelation,AIS_Relation)
public:
//! Constructs a framework to display equivalent
//! distances between the shapes aShape1, aShape2,
//! aShape3, aShape4 and the plane aPlane.
@@ -84,8 +105,19 @@ public:
//! a line or a circle.
Standard_EXPORT static void ComputeOneEdgeOneVertexLength (const Handle(Prs3d_Presentation)& aPresentation, const Handle(Prs3d_Drawer)& aDrawer, const Standard_Real ArrowSize, const TopoDS_Shape& FirstShape, const TopoDS_Shape& SecondShape, const Handle(Geom_Plane)& Plane, const Standard_Boolean AutomaticPos, const Standard_Boolean IsSetBndBox, const Bnd_Box& BndBox, gp_Pnt& Position, gp_Pnt& FirstAttach, gp_Pnt& SecondAttach, gp_Pnt& FirstExtreme, gp_Pnt& SecondExtreme, DsgPrs_ArrowSide& SymbolPrs);
DEFINE_STANDARD_RTTIEXT(AIS_EqualDistanceRelation,AIS_Relation)
protected:
private:
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
@@ -103,8 +135,14 @@ private:
gp_Pnt myPoint3;
gp_Pnt myPoint4;
};
#include <AIS_EqualDistanceRelation.lxx>
#endif // _AIS_EqualDistanceRelation_HeaderFile

View File

@@ -17,17 +17,31 @@
#ifndef _AIS_EqualRadiusRelation_HeaderFile
#define _AIS_EqualRadiusRelation_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <gp_Pnt.hxx>
#include <AIS_Relation.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
class TopoDS_Edge;
class Geom_Plane;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class AIS_EqualRadiusRelation;
DEFINE_STANDARD_HANDLE(AIS_EqualRadiusRelation, AIS_Relation)
class AIS_EqualRadiusRelation : public AIS_Relation
{
DEFINE_STANDARD_RTTIEXT(AIS_EqualRadiusRelation, AIS_Relation)
public:
//! Creates equal relation of two arc's radiuses.
//! If one of edges is not in the given plane,
//! the presentation method projects it onto the plane.
@@ -42,8 +56,19 @@ public:
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
DEFINE_STANDARD_RTTIEXT(AIS_EqualRadiusRelation,AIS_Relation)
protected:
private:
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
@@ -57,6 +82,13 @@ private:
gp_Pnt myFirstPoint;
gp_Pnt mySecondPoint;
};
#endif // _AIS_EqualRadiusRelation_HeaderFile

View File

@@ -17,11 +17,32 @@
#ifndef _AIS_FixRelation_HeaderFile
#define _AIS_FixRelation_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <TopoDS_Wire.hxx>
#include <gp_Pnt.hxx>
#include <AIS_Relation.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
class TopoDS_Shape;
class Geom_Plane;
class TopoDS_Wire;
class gp_Pnt;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class TopoDS_Vertex;
class Geom_Curve;
class TopoDS_Edge;
class gp_Lin;
class gp_Circ;
class AIS_FixRelation;
DEFINE_STANDARD_HANDLE(AIS_FixRelation, AIS_Relation)
//! Constructs and manages a constraint by a fixed
@@ -34,9 +55,10 @@ DEFINE_STANDARD_HANDLE(AIS_FixRelation, AIS_Relation)
//! object.
class AIS_FixRelation : public AIS_Relation
{
DEFINE_STANDARD_RTTIEXT(AIS_FixRelation, AIS_Relation)
public:
//! initializes the vertex aShape, the
//! plane aPlane and the wire aWire, which connects
//! the two vertices in a fixed relation.
@@ -76,6 +98,16 @@ public:
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
DEFINE_STANDARD_RTTIEXT(AIS_FixRelation,AIS_Relation)
protected:
private:
@@ -109,6 +141,11 @@ private:
};
#include <AIS_FixRelation.lxx>
#endif // _AIS_FixRelation_HeaderFile

View File

@@ -17,14 +17,21 @@
#ifndef _AIS_IdenticRelation_HeaderFile
#define _AIS_IdenticRelation_HeaderFile
#include <AIS_Relation.hxx>
#include <gp_Pnt.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <SelectMgr_Selection.hxx>
#include <TColStd_ListOfTransient.hxx>
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Pnt.hxx>
#include <AIS_Relation.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_Selection.hxx>
#include <Standard_Real.hxx>
class TopoDS_Shape;
class Geom_Plane;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class Geom_Line;
class gp_Pnt;
class Geom_Circle;
@@ -33,6 +40,8 @@ class TopoDS_Wire;
class TopoDS_Vertex;
class gp_Dir;
class AIS_IdenticRelation;
DEFINE_STANDARD_HANDLE(AIS_IdenticRelation, AIS_Relation)
//! Constructs a constraint by a relation of identity

View File

@@ -37,6 +37,7 @@
#include <Prs3d_PlaneAspect.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <PrsMgr_ModedPresentation.hxx>
#include <PrsMgr_PresentableObject.hxx>
#include <Quantity_Color.hxx>
#include <SelectMgr_EntityOwner.hxx>
@@ -106,6 +107,7 @@ AIS_InteractiveContext::AIS_InteractiveContext(const Handle(V3d_Viewer)& MainVie
myMainPM(new PrsMgr_PresentationManager3d(MainViewer->StructureManager())),
myMainVwr(MainViewer),
myMainSel(new StdSelect_ViewerSelector3d()),
myWasLastMain(Standard_False),
myToHilightSelected(Standard_True),
mySelection(new AIS_Selection()),
myFilters(new SelectMgr_OrFilter()),
@@ -187,29 +189,6 @@ AIS_InteractiveContext::~AIS_InteractiveContext()
}
}
//=======================================================================
//function : LastActiveView
//purpose :
//=======================================================================
Handle(V3d_View) AIS_InteractiveContext::LastActiveView() const
{
if (myLastActiveView == NULL
|| myMainVwr.IsNull())
{
return Handle(V3d_View)();
}
// as a precaution - check that myLastActiveView pointer is a valid active View
for (V3d_ListOfViewIterator aViewIter = myMainVwr->ActiveViewIterator(); aViewIter.More(); aViewIter.Next())
{
if (aViewIter.Value() == myLastActiveView)
{
return aViewIter.Value();
}
}
return Handle(V3d_View)();
}
//=======================================================================
//function : UpdateCurrentViewer
//purpose :
@@ -447,7 +426,8 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
setContextToObject (theIObj);
if (!myObjects.IsBound (theIObj))
{
setObjectStatus (theIObj, AIS_DS_Displayed, theDispMode, theSelectionMode);
Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Displayed, theDispMode, theSelectionMode);
myObjects.Bind (theIObj, aStatus);
myMainVwr->StructureManager()->RegisterObject (theIObj);
myMainPM->Display(theIObj, theDispMode);
if (theSelectionMode != -1)
@@ -524,7 +504,8 @@ void AIS_InteractiveContext::Load (const Handle(AIS_InteractiveObject)& theIObj,
{
Standard_Integer aDispMode, aHiMod, aSelModeDef;
GetDefModes (theIObj, aDispMode, aHiMod, aSelModeDef);
setObjectStatus (theIObj, AIS_DS_Erased, aDispMode, theSelMode != -1 ? theSelMode : aSelModeDef);
Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Erased, aDispMode, theSelMode != -1 ? theSelMode : aSelModeDef);
myObjects.Bind (theIObj, aStatus);
myMainVwr->StructureManager()->RegisterObject (theIObj);
}
@@ -775,9 +756,7 @@ Standard_Boolean AIS_InteractiveContext::IsHilighted (const Handle(SelectMgr_Ent
return myObjects (anObj)->IsHilighted();
}
const Handle(Prs3d_Drawer)& aStyle = getSelStyle (anObj, theOwner);
const Standard_Integer aHiMode = getHilightMode (anObj, aStyle, -1);
return theOwner->IsHilighted (myMainPM, aHiMode);
return theOwner->IsSelected();
}
//=======================================================================
@@ -973,8 +952,7 @@ void AIS_InteractiveContext::RecomputePrsOnly (const Handle(AIS_InteractiveObjec
return;
}
theIObj->SetToUpdate();
theIObj->UpdatePresentations (theAllModes);
theIObj->Update (theAllModes);
if (!theToUpdateViewer)
{
return;
@@ -1028,7 +1006,13 @@ void AIS_InteractiveContext::Update (const Handle(AIS_InteractiveObject)& theIOb
return;
}
theIObj->UpdatePresentations();
TColStd_ListOfInteger aPrsModes;
theIObj->ToBeUpdated (aPrsModes);
for (TColStd_ListIteratorOfListOfInteger aPrsModesIt (aPrsModes); aPrsModesIt.More(); aPrsModesIt.Next())
{
theIObj->Update (aPrsModesIt.Value(), Standard_False);
}
mgrSelector->Update(theIObj);
if (theUpdateViewer)
@@ -1385,6 +1369,63 @@ void AIS_InteractiveContext::SetCurrentFacingModel (const Handle(AIS_Interactive
}
}
//=======================================================================
//function : redisplayPrsRecModes
//purpose :
//=======================================================================
void AIS_InteractiveContext::redisplayPrsRecModes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer)
{
if (theIObj->RecomputeEveryPrs())
{
theIObj->Update (Standard_True);
theIObj->UpdateSelection();
}
else
{
for (TColStd_ListIteratorOfListOfInteger aModes (theIObj->ListOfRecomputeModes()); aModes.More(); aModes.Next())
{
theIObj->Update (aModes.Value(), Standard_False);
}
theIObj->UpdateSelection();
theIObj->SetRecomputeOk();
}
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
}
//=======================================================================
//function : redisplayPrsModes
//purpose :
//=======================================================================
void AIS_InteractiveContext::redisplayPrsModes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer)
{
if (theIObj->RecomputeEveryPrs())
{
theIObj->Update (Standard_True);
theIObj->UpdateSelection();
}
else
{
TColStd_ListOfInteger aModes;
theIObj->ToBeUpdated (aModes);
for (TColStd_ListIteratorOfListOfInteger aModeIter (aModes); aModeIter.More(); aModeIter.Next())
{
theIObj->Update (aModeIter.Value(), Standard_False);
}
theIObj->SetRecomputeOk();
}
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
}
//=======================================================================
//function : SetColor
//purpose :
@@ -1400,11 +1441,7 @@ void AIS_InteractiveContext::SetColor (const Handle(AIS_InteractiveObject)& theI
setContextToObject (theIObj);
theIObj->SetColor (theColor);
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1449,11 +1486,7 @@ void AIS_InteractiveContext::SetDeviationCoefficient (const Handle(AIS_Interacti
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnDeviationCoefficient (theCoefficient);
aShape->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1483,11 +1516,7 @@ void AIS_InteractiveContext::SetHLRDeviationCoefficient (const Handle(AIS_Intera
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnHLRDeviationCoefficient (theCoefficient);
aShape->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1516,11 +1545,7 @@ void AIS_InteractiveContext::SetDeviationAngle (const Handle(AIS_InteractiveObje
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnDeviationAngle (theAngle);
aShape->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1549,10 +1574,15 @@ void AIS_InteractiveContext::SetAngleAndDeviation (const Handle(AIS_InteractiveO
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetAngleAndDeviation (theAngle);
aShape->UpdatePresentations();
if (theToUpdateViewer)
if (theIObj->RecomputeEveryPrs())
{
UpdateCurrentViewer();
theIObj->Update (Standard_True);
theIObj->UpdateSelection();
}
else
{
Update (theIObj, theToUpdateViewer);
}
}
@@ -1581,11 +1611,7 @@ void AIS_InteractiveContext::SetHLRAngleAndDeviation (const Handle(AIS_Interacti
}
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetHLRAngleAndDeviation (theAngle);
aShape->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1613,11 +1639,7 @@ void AIS_InteractiveContext::SetHLRDeviationAngle (const Handle(AIS_InteractiveO
}
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnHLRDeviationAngle (theAngle);
aShape->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1633,11 +1655,7 @@ void AIS_InteractiveContext::UnsetColor (const Handle(AIS_InteractiveObject)& th
}
theIObj->UnsetColor();
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1683,27 +1701,23 @@ void AIS_InteractiveContext::SetWidth (const Handle(AIS_InteractiveObject)& theI
setContextToObject (theIObj);
theIObj->SetWidth (theWidth);
theIObj->UpdatePresentations();
if (!myLastPicked.IsNull() && myLastPicked->IsSameSelectable (theIObj))
redisplayPrsRecModes (theIObj, theToUpdateViewer);
if (!myLastinMain.IsNull() && myLastinMain->IsSameSelectable (theIObj))
{
if (myLastPicked->IsAutoHilight())
if (myLastinMain->IsAutoHilight())
{
const Standard_Integer aHiMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0;
myLastPicked->HilightWithColor (myMainPM,
myLastPicked->IsSelected() ? getSelStyle (theIObj, myLastPicked) : getHiStyle (theIObj, myLastPicked),
myLastinMain->HilightWithColor (myMainPM,
myLastinMain->IsSelected() ? getSelStyle (theIObj, myLastinMain) : getHiStyle (theIObj, myLastinMain),
aHiMode);
}
else
{
theIObj->HilightOwnerWithColor (myMainPM,
myLastPicked->IsSelected() ? getSelStyle (theIObj, myLastPicked) : getHiStyle (theIObj, myLastPicked),
myLastPicked);
myLastinMain->IsSelected() ? getSelStyle (theIObj, myLastinMain) : getHiStyle (theIObj, myLastinMain),
myLastinMain);
}
}
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
}
//=======================================================================
@@ -1719,11 +1733,7 @@ void AIS_InteractiveContext::UnsetWidth (const Handle(AIS_InteractiveObject)& th
}
theIObj->UnsetWidth();
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1741,11 +1751,7 @@ void AIS_InteractiveContext::SetMaterial (const Handle(AIS_InteractiveObject)& t
setContextToObject (theIObj);
theIObj->SetMaterial (theMaterial);
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1760,11 +1766,7 @@ void AIS_InteractiveContext::UnsetMaterial (const Handle(AIS_InteractiveObject)&
return;
}
theIObj->UnsetMaterial();
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1794,11 +1796,7 @@ void AIS_InteractiveContext::SetTransparency (const Handle(AIS_InteractiveObject
}
theIObj->SetTransparency (theValue);
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1814,11 +1812,7 @@ void AIS_InteractiveContext::UnsetTransparency (const Handle(AIS_InteractiveObje
}
theIObj->UnsetTransparency();
theIObj->UpdatePresentations();
if (theToUpdateViewer)
{
UpdateCurrentViewer();
}
redisplayPrsRecModes (theIObj, theToUpdateViewer);
}
//=======================================================================
@@ -1828,7 +1822,6 @@ void AIS_InteractiveContext::UnsetTransparency (const Handle(AIS_InteractiveObje
void AIS_InteractiveContext::SetSelectedAspect (const Handle(Prs3d_BasicAspect)& theAspect,
const Standard_Boolean theToUpdateViewer)
{
Standard_DISABLE_DEPRECATION_WARNINGS
Standard_Boolean isFound = Standard_False;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
@@ -1836,7 +1829,6 @@ void AIS_InteractiveContext::SetSelectedAspect (const Handle(Prs3d_BasicAspect)&
Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (aSelIter.Value()->Selectable());
anObj->SetAspect (theAspect);
}
Standard_ENABLE_DEPRECATION_WARNINGS
if (isFound && theToUpdateViewer)
{
@@ -1959,18 +1951,42 @@ void AIS_InteractiveContext::GetDefModes (const Handle(AIS_InteractiveObject)& t
void AIS_InteractiveContext::EraseGlobal (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateviewer)
{
Handle(AIS_GlobalStatus) aStatus;
if (theIObj.IsNull()
|| !myObjects.Find (theIObj, aStatus)
|| aStatus->GraphicStatus() == AIS_DS_Erased)
|| !myObjects.IsBound (theIObj))
{
return;
}
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
const Standard_Integer aDispMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0;
unhighlightOwners (theIObj);
if (aStatus->GraphicStatus() == AIS_DS_Erased)
{
return;
}
if (aStatus->IsHilighted())
{
Standard_DISABLE_DEPRECATION_WARNINGS
if (IsCurrent (theIObj))
{
AddOrRemoveCurrentObject (theIObj, Standard_False);
}
else if (myMainPM->IsHighlighted (theIObj, aStatus->DisplayMode()))
{
unhighlightGlobal (theIObj);
}
Standard_ENABLE_DEPRECATION_WARNINGS
}
myMainPM->SetVisibility (theIObj, aStatus->DisplayMode(), Standard_False);
if (aStatus->IsHilighted()
&& theIObj->HasHilightMode())
{
unhighlightGlobal (theIObj);
}
if (!myLastPicked.IsNull()
&& myLastPicked->IsSameSelectable (theIObj))
{
@@ -2026,9 +2042,8 @@ void AIS_InteractiveContext::unhighlightOwners (const Handle(AIS_InteractiveObje
void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateviewer)
{
Handle(AIS_GlobalStatus) aStatus;
if (theIObj.IsNull()
|| !myObjects.Find (theIObj, aStatus))
|| !myObjects.IsBound (theIObj))
{
// for cases when reference shape of connected interactives was not displayed
// but its selection primitives were calculated
@@ -2037,6 +2052,7 @@ void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& t
return;
}
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
unhighlightOwners (theIObj);
myMainPM->Erase (theIObj, -1);
@@ -2077,7 +2093,7 @@ void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& t
const Handle(SelectMgr_SelectableObject)& anObj = theIObj; // to avoid ambiguity
mgrSelector->Remove (anObj);
setObjectStatus (theIObj, AIS_DS_None, -1, -1);
myObjects.UnBind (theIObj);
myMainVwr->StructureManager()->UnregisterObject (theIObj);
for (V3d_ListOfViewIterator aDefViewIter (myMainVwr->DefinedViewIterator()); aDefViewIter.More(); aDefViewIter.Next())
@@ -2085,11 +2101,13 @@ void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& t
aDefViewIter.Value()->View()->ChangeHiddenObjects()->Remove (theIObj.get());
}
if (!myLastPicked.IsNull())
if (!myLastinMain.IsNull())
{
if (myLastPicked->IsSameSelectable (theIObj))
if (myLastinMain->IsSameSelectable (theIObj)
|| myLastPicked->IsSameSelectable(theIObj))
{
clearDynamicHighlight();
myLastinMain.Nullify();
myLastPicked.Nullify();
}
}
@@ -2143,12 +2161,15 @@ Standard_Boolean AIS_InteractiveContext::ClearDetected (Standard_Boolean theToRe
myCurDetected = 0;
myCurHighlighted = 0;
myDetectedSeq.Clear();
myLastPicked = myLastinMain;
myWasLastMain = Standard_True;
Standard_Boolean toUpdate = Standard_False;
if (!myLastPicked.IsNull() && myLastPicked->HasSelectable())
{
toUpdate = Standard_True;
clearDynamicHighlight();
}
myLastinMain.Nullify();
myLastPicked.Nullify();
myMainSel->ClearPicked();
if (toUpdate && theToRedrawImmediate)
@@ -2439,13 +2460,6 @@ void AIS_InteractiveContext::Disconnect (const Handle(AIS_InteractiveObject)& th
{
Handle(AIS_MultipleConnectedInteractive) theObj (Handle(AIS_MultipleConnectedInteractive)::DownCast (theAssembly));
theObj->Disconnect (theObjToDisconnect);
if (!myObjects.IsBound (theObjToDisconnect))
{
// connected presentation might contain displayed presentations
myMainPM->Erase (theObjToDisconnect, -1);
theObjToDisconnect->ErasePresentations (true);
}
const Handle(SelectMgr_SelectableObject)& anObj = theObjToDisconnect; // to avoid ambiguity
mgrSelector->Remove (anObj);
}
@@ -2470,10 +2484,12 @@ void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView)
}
//=======================================================================
//function : BoundingBoxOfSelection
//purpose :
//function : FitSelected
//purpose : Fits the view corresponding to the bounds of selected objects
//=======================================================================
Bnd_Box AIS_InteractiveContext::BoundingBoxOfSelection() const
void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView,
const Standard_Real theMargin,
const Standard_Boolean theToUpdate)
{
Bnd_Box aBndSelected;
AIS_MapOfObjectOwners anObjectOwnerMap;
@@ -2512,23 +2528,13 @@ Bnd_Box AIS_InteractiveContext::BoundingBoxOfSelection() const
aBndSelected.Add (aTmpBox);
}
return aBndSelected;
}
anObjectOwnerMap.Clear();
if (aBndSelected.IsVoid())
return;
//=======================================================================
//function : FitSelected
//purpose : Fits the view corresponding to the bounds of selected objects
//=======================================================================
void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView,
const Standard_Real theMargin,
const Standard_Boolean theToUpdate)
{
Bnd_Box aBndSelected = BoundingBoxOfSelection();
if (!aBndSelected.IsVoid())
{
theView->FitAll (aBndSelected, theMargin, theToUpdate);
}
}
//=======================================================================
//function : SetTransformPersistence
@@ -2553,38 +2559,3 @@ void AIS_InteractiveContext::SetTransformPersistence (const Handle(AIS_Interacti
anActiveViewIter.Value()->View()->InvalidateZLayerBoundingBox (aLayerId);
}
}
//=======================================================================
//function : GravityPoint
//purpose :
//=======================================================================
gp_Pnt AIS_InteractiveContext::GravityPoint (const Handle(V3d_View)& theView) const
{
return theView->GravityPoint();
}
//=======================================================================
//function : setObjectStatus
//purpose :
//=======================================================================
void AIS_InteractiveContext::setObjectStatus (const Handle(AIS_InteractiveObject)& theIObj,
const AIS_DisplayStatus theStatus,
const Standard_Integer theDispMode,
const Standard_Integer theSelectionMode)
{
if (theStatus != AIS_DS_None)
{
Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Displayed, theDispMode, theSelectionMode);
myObjects.Bind (theIObj, aStatus);
}
else
myObjects.UnBind (theIObj);
for (PrsMgr_ListOfPresentableObjectsIter aPrsIter (theIObj->Children()); aPrsIter.More(); aPrsIter.Next())
{
Handle(AIS_InteractiveObject) aChild (Handle(AIS_InteractiveObject)::DownCast (aPrsIter.Value()));
if (aChild.IsNull())
continue;
setObjectStatus (aChild, theStatus, theDispMode, theSelectionMode);
}
}

View File

@@ -198,21 +198,6 @@ public: //! @name highlighting management
const Handle(Prs3d_Drawer)& HighlightStyle (const Prs3d_TypeOfHighlight theStyleType) const { return myStyles[theStyleType]; }
//! Setup highlight style settings.
//! It is preferred modifying existing style returned by method HighlightStyle()
//! instead of creating a new drawer.
//!
//! If a new highlight style is created, its presentation Zlayer should be checked,
//! otherwise highlighting might not work as expected.
//! Default values are:
//! - Prs3d_TypeOfHighlight_Dynamic: Graphic3d_ZLayerId_Top,
//! object highlighting is drawn on top of main scene within Immediate Layers,
//! so that V3d_View::RedrawImmediate() will be enough to see update;
//! - Prs3d_TypeOfHighlight_LocalDynamic: Graphic3d_ZLayerId_Topmost,
//! object parts highlighting is drawn on top of main scene within Immediate Layers
//! with depth cleared (even overlapped geometry will be revealed);
//! - Prs3d_TypeOfHighlight_Selected: Graphic3d_ZLayerId_UNKNOWN,
//! object highlighting is drawn on top of main scene within the same layer
//! as object itself (e.g. Graphic3d_ZLayerId_Default by default) and increased priority.
void SetHighlightStyle (const Prs3d_TypeOfHighlight theStyleType,
const Handle(Prs3d_Drawer)& theStyle) { myStyles[theStyleType] = theStyle; }
@@ -227,14 +212,6 @@ public: //! @name highlighting management
}
//! Setup the style of dynamic highlighting.
//! It is preferred modifying existing style returned by method HighlightStyle()
//! instead of creating a new drawer.
//!
//! If a new highlight style is created, its presentation Zlayer should be checked,
//! otherwise highlighting might not work as expected.
//! Default value is Graphic3d_ZLayerId_Top,
//! object highlighting is drawn on top of main scene within Immediate Layers,
//! so that V3d_View::RedrawImmediate() will be enough to see update;
void SetHighlightStyle (const Handle(Prs3d_Drawer)& theStyle) { myStyles[Prs3d_TypeOfHighlight_Dynamic] = theStyle; }
//! Returns current selection style settings.
@@ -370,9 +347,6 @@ public: //! @name mouse picking logic (detection and dynamic highlighting of ent
const Standard_Integer theMode,
const Standard_Integer theNewSensitivity);
//! Returns last active View (argument of MoveTo()/Select() methods).
Standard_EXPORT Handle(V3d_View) LastActiveView() const;
//! Relays mouse position in pixels theXPix and theYPix to the interactive context selectors.
//! This is done by the view theView passing this position to the main viewer and updating it.
//! If theToRedrawOnUpdate is set to false, callee should call RedrawImmediate() to highlight detected object.
@@ -457,7 +431,6 @@ public: //! @name iteration through detected entities
public: //! @name Selection management
//! Sets the graphic basic aspect to the current presentation of ALL selected objects.
Standard_DEPRECATED ("Deprecated method - presentation attributes should be assigned directly to object")
Standard_EXPORT void SetSelectedAspect (const Handle(Prs3d_BasicAspect)& theAspect,
const Standard_Boolean theToUpdateViewer);
@@ -508,9 +481,6 @@ public: //! @name Selection management
const Handle(V3d_View)& theView,
const Standard_Boolean theToUpdateViewer);
//! Returns bounding box of selected objects.
Standard_EXPORT Bnd_Box BoundingBoxOfSelection() const;
//! Fits the view correspondingly to the bounds of selected objects.
//! Infinite objects are ignored if infinite state of AIS_InteractiveObject is set to true.
Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView,
@@ -563,14 +533,6 @@ public: //! @name Selection management
Standard_EXPORT void AddOrRemoveSelected (const Handle(AIS_InteractiveObject)& theObject,
const Standard_Boolean theToUpdateViewer);
//! Updates Selected state of specified owner without calling HilightSelected().
//! Has no effect if Selected state is not changed, and redirects to AddOrRemoveSelected() otherwise.
//! @param theOwner owner object to set selected state
//! @param theIsSelected new selected state
//! @return TRUE if Selected state has been changed
Standard_EXPORT Standard_Boolean SetSelectedState (const Handle(SelectMgr_EntityOwner)& theOwner,
const Standard_Boolean theIsSelected);
//! Highlights selected objects.
Standard_EXPORT void HilightSelected (const Standard_Boolean theToUpdateViewer);
@@ -830,9 +792,6 @@ public: //! @name common properties
//! returns the number of removed structures from the viewers.
Standard_EXPORT Standard_Integer PurgeDisplay();
//! Return rotation gravity point.
Standard_EXPORT virtual gp_Pnt GravityPoint (const Handle(V3d_View)& theView) const;
public: //! @name debug visualization
//! Visualization of sensitives - for debugging purposes!
@@ -1100,7 +1059,6 @@ public: //! @name iso-line display attributes
//! Returns true if drawing isolines on triangulation algorithm is enabled.
Standard_EXPORT Standard_Boolean IsoOnTriangulation() const;
//! @name obsolete methods
public:
//! Updates the view of the current object in open context.
@@ -1227,6 +1185,14 @@ protected: //! @name internal methods
Standard_EXPORT Standard_Integer PurgeViewer (const Handle(V3d_Viewer)& Vwr);
//! UNKNOWN
Standard_EXPORT void redisplayPrsModes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! UNKNOWN
Standard_EXPORT void redisplayPrsRecModes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Helper function to unhighlight all entity owners currently highlighted with seleciton color.
Standard_EXPORT void unhighlightOwners (const Handle(AIS_InteractiveObject)& theObject);
@@ -1296,10 +1262,6 @@ protected: //! @name internal methods
return myStyles[!theOwner.IsNull() && theOwner->ComesFromDecomposition() ? Prs3d_TypeOfHighlight_LocalDynamic : Prs3d_TypeOfHighlight_Dynamic];
}
//! Return TRUE if highlight style of owner requires full viewer redraw.
Standard_EXPORT Standard_Boolean isSlowHiStyle (const Handle(SelectMgr_EntityOwner)& theOwner,
const Handle(V3d_Viewer)& theViewer) const;
//! Helper function that returns correct selection style for the object:
//! if custom style is defined via object's highlight drawer, it will be used. Otherwise,
//! selection style of interactive context will be returned.
@@ -1357,27 +1319,19 @@ protected: //! @name internal methods
//! Removes dynamic highlight draw
void clearDynamicHighlight() const
{
if (myLastPicked.IsNull())
if (myLastinMain.IsNull())
return;
if (myLastPicked->IsAutoHilight())
if (myLastinMain->IsAutoHilight())
{
myMainPM->ClearImmediateDraw();
}
else
{
myLastPicked->Selectable()->ClearDynamicHighlight (myMainPM);
myLastinMain->Selectable()->ClearDynamicHighlight (myMainPM);
}
}
//! Bind/Unbind status to object and its children
//! @param theObj [in] the object to change status
//! @param theStatus status, if NULL, unbind object
Standard_EXPORT void setObjectStatus (const Handle(AIS_InteractiveObject)& theIObj,
const AIS_DisplayStatus theStatus,
const Standard_Integer theDispyMode,
const Standard_Integer theSelectionMode);
protected: //! @name internal fields
AIS_DataMapOfIOStatus myObjects;
@@ -1385,8 +1339,9 @@ protected: //! @name internal fields
Handle(PrsMgr_PresentationManager3d) myMainPM;
Handle(V3d_Viewer) myMainVwr;
Handle(StdSelect_ViewerSelector3d) myMainSel;
V3d_View* myLastActiveView;
Handle(SelectMgr_EntityOwner) myLastPicked;
Handle(SelectMgr_EntityOwner) myLastinMain;
Standard_Boolean myWasLastMain;
Standard_Boolean myToHilightSelected;
Handle(AIS_Selection) mySelection;
Handle(SelectMgr_OrFilter) myFilters;

View File

@@ -30,7 +30,7 @@
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Quantity_Color.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <SelectBasics_SensitiveEntity.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_Filter.hxx>
#include <SelectMgr_OrFilter.hxx>
@@ -184,6 +184,7 @@ void AIS_InteractiveContext::unhighlightSelected (const Standard_Boolean theIsTo
{
anObjToClear.Add (anInteractive);
}
anOwner->SetSelected (Standard_False);
if (anOwner == anInteractive->GlobalSelOwner())
{
myObjects.ChangeFind (anInteractive)->SetHilightStatus (Standard_False);
@@ -292,22 +293,6 @@ void AIS_InteractiveContext::highlightWithSubintensity (const Handle(SelectMgr_E
theOwner->HilightWithColor (myMainPM, myStyles[Prs3d_TypeOfHighlight_SubIntensity], theMode);
}
//=======================================================================
//function : isSlowHiStyle
//purpose :
//=======================================================================
Standard_Boolean AIS_InteractiveContext::isSlowHiStyle (const Handle(SelectMgr_EntityOwner)& theOwner,
const Handle(V3d_Viewer)& theViewer) const
{
if (const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable()))
{
const Handle(Prs3d_Drawer)& aHiStyle = getHiStyle (anObj, myLastPicked);
return aHiStyle->ZLayer() == Graphic3d_ZLayerId_UNKNOWN
|| !theViewer->ZLayerSettings (aHiStyle->ZLayer()).IsImmediate();
}
return Standard_False;
}
//=======================================================================
//function : MoveTo
//purpose :
@@ -325,9 +310,10 @@ AIS_StatusOfDetection AIS_InteractiveContext::MoveTo (const Standard_Integer th
myCurDetected = 0;
myCurHighlighted = 0;
myDetectedSeq.Clear();
myLastActiveView = theView.get();
// preliminaires
myLastPicked = myLastinMain;
myWasLastMain = Standard_True;
AIS_StatusOfDetection aStatus = AIS_SOD_Nothing;
Standard_Boolean toUpdateViewer = Standard_False;
@@ -386,17 +372,13 @@ AIS_StatusOfDetection AIS_InteractiveContext::MoveTo (const Standard_Integer th
// method call. As result it is necessary to rehighligt it with mySelectionColor.
if (!myLastPicked.IsNull() && myLastPicked->HasSelectable())
{
if (isSlowHiStyle (myLastPicked, theView->Viewer()))
{
theView->Viewer()->Invalidate();
}
clearDynamicHighlight();
toUpdateViewer = Standard_True;
}
// initialize myLastPicked field with currently detected object
myLastPicked = aNewPickedOwner;
myLastinMain = myLastPicked;
// highlight detected object if it is not selected or myToHilightSelected flag is true
if (myLastPicked->HasSelectable())
@@ -405,11 +387,6 @@ AIS_StatusOfDetection AIS_InteractiveContext::MoveTo (const Standard_Integer th
&& (!myLastPicked->IsSelected()
|| myToHilightSelected))
{
if (isSlowHiStyle (myLastPicked, theView->Viewer()))
{
theView->Viewer()->Invalidate();
}
highlightWithColor (myLastPicked, theView->Viewer());
toUpdateViewer = Standard_True;
}
@@ -428,37 +405,19 @@ AIS_StatusOfDetection AIS_InteractiveContext::MoveTo (const Standard_Integer th
&& !myLastPicked.IsNull()
&& myLastPicked->HasSelectable())
{
if (isSlowHiStyle (myLastPicked, theView->Viewer()))
{
theView->Viewer()->Invalidate();
}
clearDynamicHighlight();
toUpdateViewer = Standard_True;
}
myLastinMain.Nullify();
myLastPicked.Nullify();
}
if (toUpdateViewer
&& theToRedrawOnUpdate)
{
if (theView->ComputedMode())
{
theView->Viewer()->Update();
}
else
{
if (theView->IsInvalidated())
{
theView->Viewer()->Redraw();
}
else
{
theView->Viewer()->RedrawImmediate();
}
}
}
return aStatus;
}
@@ -496,7 +455,7 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Integer theXPMi
// all objects detected by the selector are taken, previous current objects are emptied,
// new objects are put...
ClearSelected (Standard_False);
myLastActiveView = theView.get();
myWasLastMain = Standard_True;
myMainSel->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
{
@@ -505,6 +464,7 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Integer theXPMi
continue;
mySelection->Select (aCurOwner);
aCurOwner->SetSelected (Standard_True);
}
if (myAutoHilight)
@@ -536,7 +496,7 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const TColgp_Array1OfPnt2d& the
// all objects detected by the selector are taken, previous current objects are emptied,
// new objects are put...
ClearSelected (Standard_False);
myLastActiveView = theView.get();
myWasLastMain = Standard_True;
myMainSel->Pick (thePolyline, theView);
for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
{
@@ -545,6 +505,7 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const TColgp_Array1OfPnt2d& the
continue;
mySelection->Select (anOwner);
anOwner->SetSelected (Standard_True);
}
if (myAutoHilight)
@@ -566,28 +527,17 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const TColgp_Array1OfPnt2d& the
//=======================================================================
AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Boolean toUpdateViewer)
{
if (!myLastPicked.IsNull())
if (myWasLastMain && !myLastinMain.IsNull())
{
Graphic3d_Vec2i aMousePos (-1, -1);
if (myMainSel->GetManager().GetActiveSelectionType() == SelectBasics_SelectingVolumeManager::Point)
{
aMousePos.SetValues ((Standard_Integer )myMainSel->GetManager().GetMousePosition().X(),
(Standard_Integer )myMainSel->GetManager().GetMousePosition().Y());
}
if (myLastPicked->HandleMouseClick (aMousePos, Aspect_VKeyMouse_LeftButton, Aspect_VKeyFlags_NONE, false))
{
return AIS_SOP_NothingSelected;
}
if (myAutoHilight)
{
clearDynamicHighlight();
}
if (!myLastPicked->IsSelected()
|| myLastPicked->IsForcedHilight()
if (!myLastinMain->IsSelected()
|| myLastinMain->IsForcedHilight()
|| NbSelected() > 1)
{
SetSelected (myLastPicked, Standard_False);
SetSelected (myLastinMain, Standard_False);
if(toUpdateViewer)
{
UpdateCurrentViewer();
@@ -616,9 +566,9 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Boolean toU
{
clearDynamicHighlight();
}
if (!myLastPicked.IsNull())
if (myWasLastMain && !myLastinMain.IsNull())
{
AddOrRemoveSelected (myLastPicked, toUpdateViewer);
AddOrRemoveSelected (myLastinMain, toUpdateViewer);
}
Standard_Integer aSelNum = NbSelected();
@@ -644,11 +594,11 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Integer the
throw Standard_ProgramError ("AIS_InteractiveContext::ShiftSelect() - invalid argument");
}
myLastActiveView = theView.get();
if (myAutoHilight)
{
UnhilightSelected (Standard_False);
}
myWasLastMain = Standard_True;
myMainSel->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
{
@@ -656,7 +606,8 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Integer the
if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
continue;
mySelection->Select (anOwner);
AIS_SelectStatus aSelStatus = mySelection->Select (anOwner);
anOwner->SetSelected (aSelStatus == AIS_SS_Added);
}
if (myAutoHilight)
@@ -685,11 +636,11 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const TColgp_Array1OfPnt2d
throw Standard_ProgramError ("AIS_InteractiveContext::ShiftSelect() - invalid argument");
}
myLastActiveView = theView.get();
if (myAutoHilight)
{
UnhilightSelected (Standard_False);
}
myWasLastMain = Standard_True;
myMainSel->Pick (thePolyline, theView);
for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
{
@@ -697,7 +648,8 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const TColgp_Array1OfPnt2d
if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
continue;
mySelection->Select (anOwner);
AIS_SelectStatus aSelStatus = mySelection->Select (anOwner);
anOwner->SetSelected (aSelStatus == AIS_SS_Added);
}
if (myAutoHilight)
@@ -732,6 +684,7 @@ void AIS_InteractiveContext::HilightSelected (const Standard_Boolean theToUpdate
aState->SetHilightStatus (Standard_True);
aState->SetHilightStyle (anObjSelStyle);
}
anOwner->SetSelected (Standard_True);
if (!anOwner->IsAutoHilight())
{
NCollection_Handle<SelectMgr_SequenceOfOwner> aSeq;
@@ -781,6 +734,7 @@ void AIS_InteractiveContext::UnhilightSelected (const Standard_Boolean theToUpda
myObjects.ChangeFind (anObj)->SetHilightStatus (Standard_False);
}
anOwner->SetSelected (Standard_False);
anOwner->Unhilight (myMainPM);
}
@@ -802,6 +756,13 @@ void AIS_InteractiveContext::ClearSelected (const Standard_Boolean theToUpdateVi
{
unhighlightSelected();
}
else
{
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
aSelIter.Value()->SetSelected (Standard_False);
}
}
mySelection->Clear();
if (myAutoHilight)
@@ -827,7 +788,7 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
if (!myObjects.IsBound (theObject))
{
return;
Display (theObject, Standard_False);
}
Handle(SelectMgr_EntityOwner) anOwner = theObject->GlobalSelOwner();
@@ -863,6 +824,7 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
{
Unhilight (aSelectable, Standard_False);
}
aSelOwner->SetSelected (Standard_False);
if (aSelOwner == aSelectable->GlobalSelOwner())
{
myObjects.ChangeFind (aSelectable)->SetHilightStatus (Standard_False);
@@ -887,6 +849,7 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
HilightWithColor (theObject, anObjSelStyle, Standard_False);
}
}
anOwner->SetSelected (Standard_True);
if (theToUpdateViewer)
UpdateCurrentViewer();
@@ -919,7 +882,7 @@ void AIS_InteractiveContext::SetSelected (const Handle(SelectMgr_EntityOwner)& t
}
if (!myObjects.IsBound (anObject))
return;
Display (anObject, Standard_False);
if (myAutoHilight)
{
@@ -933,10 +896,12 @@ void AIS_InteractiveContext::SetSelected (const Handle(SelectMgr_EntityOwner)& t
if (!HighlightStyle (theOwner, aCustomStyle) ||
(!aCustomStyle.IsNull() && aCustomStyle != anObjSelStyle))
{
theOwner->SetSelected (Standard_True);
highlightSelected (theOwner);
}
}
theOwner->SetSelected (Standard_True);
if (myAutoHilight && theOwner == anObject->GlobalSelOwner())
{
Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObject);
@@ -985,7 +950,8 @@ void AIS_InteractiveContext::AddOrRemoveSelected (const Handle(SelectMgr_EntityO
if (!myFilters->IsOk(theOwner) && !theOwner->IsSelected())
return;
mySelection->Select (theOwner);
AIS_SelectStatus aSelStat = mySelection->Select (theOwner);
theOwner->SetSelected (aSelStat == AIS_SS_Added);
if (myAutoHilight)
{
@@ -1020,43 +986,6 @@ void AIS_InteractiveContext::AddOrRemoveSelected (const Handle(SelectMgr_EntityO
UpdateCurrentViewer();
}
// =======================================================================
// function : SetSelectedState
// purpose :
// =======================================================================
Standard_Boolean AIS_InteractiveContext::SetSelectedState (const Handle(SelectMgr_EntityOwner)& theEntity,
const Standard_Boolean theIsSelected)
{
if (theEntity.IsNull())
{
throw Standard_ProgramError ("Internal error: AIS_InteractiveContext::SetSelectedState() called with NO object");
}
if (!theEntity->HasSelectable()
|| mySelection->IsSelected (theEntity) == theIsSelected)
{
return false;
}
if (theEntity->IsAutoHilight())
{
AddOrRemoveSelected (theEntity, false);
return true;
}
if (theIsSelected)
{
const AIS_SelectStatus aSelStatus = mySelection->AddSelect (theEntity);
theEntity->SetSelected (true);
return aSelStatus == AIS_SS_Added;
}
else
{
const AIS_SelectStatus aSelStatus = mySelection->Select (theEntity);
theEntity->SetSelected (false);
return aSelStatus == AIS_SS_Removed;
}
}
//=======================================================================
//function : IsSelected
@@ -1170,9 +1099,9 @@ void AIS_InteractiveContext::EntityOwners(Handle(SelectMgr_IndexedMapOfOwner)& t
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (aSel->Entities()); aSelEntIter.More(); aSelEntIter.Next())
{
if (Handle(Select3D_SensitiveEntity) aEntity = aSelEntIter.Value()->BaseSensitive())
if (Handle(SelectBasics_SensitiveEntity) aEntity = aSelEntIter.Value()->BaseSensitive())
{
if (const Handle(SelectMgr_EntityOwner)& aOwner = aEntity->OwnerId())
if (Handle(SelectMgr_EntityOwner) aOwner = Handle(SelectMgr_EntityOwner)::DownCast(aEntity->OwnerId()))
{
theOwners->Add (aOwner);
}
@@ -1227,6 +1156,7 @@ Standard_Integer AIS_InteractiveContext::HilightNextDetected (const Handle(V3d_V
highlightWithColor (anOwner, theView->Viewer());
myLastPicked = anOwner;
myLastinMain = myLastPicked;
if (theToRedrawImmediate)
{
@@ -1262,6 +1192,7 @@ Standard_Integer AIS_InteractiveContext::HilightPreviousDetected (const Handle(V
highlightWithColor (anOwner, theView->Viewer());
myLastPicked = anOwner;
myLastinMain = myLastPicked;
if (theToRedrawImmediate)
{

View File

@@ -419,7 +419,7 @@ Standard_Boolean AIS_InteractiveContext::ImmediateAdd (const Handle(AIS_Interact
return Standard_False;
}
myMainPM->AddToImmediateList (myMainPM->Presentation (theObj, theMode));
myMainPM->AddToImmediateList (myMainPM->Presentation (theObj, theMode)->Presentation());
return Standard_True;
}

View File

@@ -16,20 +16,32 @@
#include <AIS_InteractiveObject.hxx>
#include <AIS_GraphicTool.hxx>
#include <AIS_InteractiveContext.hxx>
#include <Aspect_PolygonOffsetMode.hxx>
#include <Bnd_Box.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_BndBox4f.hxx>
#include <Graphic3d_CStructure.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_MaterialAspect.hxx>
#include <Graphic3d_Structure.hxx>
#include <Prs3d_BasicAspect.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_TextAspect.hxx>
#include <PrsMgr_PresentationManager.hxx>
#include <PrsMgr_ModedPresentation.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_Color.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
IMPLEMENT_STANDARD_RTTIEXT(AIS_InteractiveObject,SelectMgr_SelectableObject)
@@ -39,9 +51,15 @@ IMPLEMENT_STANDARD_RTTIEXT(AIS_InteractiveObject,SelectMgr_SelectableObject)
//=======================================================================
AIS_InteractiveObject::AIS_InteractiveObject (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d)
: SelectMgr_SelectableObject (aTypeOfPresentation3d),
myCTXPtr (NULL)
myCTXPtr (NULL),
myOwnWidth (0.0),
myCurrentFacingModel (Aspect_TOFM_BOTH_SIDE),
myInfiniteState (Standard_False),
hasOwnColor (Standard_False),
hasOwnMaterial (Standard_False),
myRecomputeEveryPrs (Standard_True)
{
//
SetCurrentFacingModel();
}
//=======================================================================
@@ -56,6 +74,30 @@ void AIS_InteractiveObject::Redisplay (const Standard_Boolean AllModes)
myCTXPtr->Redisplay (this, Standard_False, AllModes);
}
//=======================================================================
//function : Type
//purpose :
//=======================================================================
AIS_KindOfInteractive AIS_InteractiveObject::Type() const
{return AIS_KOI_None;}
//=======================================================================
//function : Signature
//purpose :
//=======================================================================
Standard_Integer AIS_InteractiveObject::Signature() const
{return -1;}
//=======================================================================
//function : RecomputeEveryPrs
//purpose :
//=======================================================================
Standard_Boolean AIS_InteractiveObject::RecomputeEveryPrs() const
{return myRecomputeEveryPrs;}
//=======================================================================
//function :
//purpose :
@@ -83,6 +125,274 @@ void AIS_InteractiveObject::SetContext (const Handle(AIS_InteractiveContext)& th
}
}
//=======================================================================
//function :
//purpose :
//=======================================================================
Standard_Boolean AIS_InteractiveObject::HasOwner() const
{
return (!myOwner.IsNull());
}
//=======================================================================
//function :
//purpose :
//=======================================================================
void AIS_InteractiveObject::ClearOwner()
{
myOwner.Nullify();
}
//=======================================================================
//function : SetDisplayMode
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetDisplayMode (const Standard_Integer theMode)
{
if (AcceptDisplayMode (theMode))
{
myDrawer->SetDisplayMode (theMode);
}
}
//=======================================================================
//function :
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetCurrentFacingModel(const Aspect_TypeOfFacingModel aModel) {
myCurrentFacingModel = aModel;
}
//=======================================================================
//function : CurrentFacingModel
//purpose :
//=======================================================================
Aspect_TypeOfFacingModel AIS_InteractiveObject::CurrentFacingModel() const {
return myCurrentFacingModel;
}
//=======================================================================
//function : SetColor
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetColor(const Quantity_Color& theColor)
{
myDrawer->SetColor (theColor);
hasOwnColor = Standard_True;
}
//=======================================================================
//function : UnsetColor
//purpose :
//=======================================================================
void AIS_InteractiveObject::UnsetColor()
{
hasOwnColor = Standard_False;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetWidth(const Standard_Real aValue)
{
myOwnWidth = aValue;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
void AIS_InteractiveObject::UnsetWidth()
{
myOwnWidth = 0.;
}
//=======================================================================
//function : Material
//purpose :
//=======================================================================
Graphic3d_NameOfMaterial AIS_InteractiveObject::Material() const
{
return myDrawer->ShadingAspect()->Material().Name();
}
//=======================================================================
//function : SetMaterial
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetMaterial (const Graphic3d_MaterialAspect& theMaterial)
{
if (!myDrawer->HasOwnShadingAspect())
{
myDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
if (myDrawer->HasLink())
{
*myDrawer->ShadingAspect()->Aspect() = *myDrawer->Link()->ShadingAspect()->Aspect();
}
}
myDrawer->ShadingAspect()->SetMaterial (theMaterial);
hasOwnMaterial = Standard_True;
}
//=======================================================================
//function : UnsetMaterial
//purpose :
//=======================================================================
void AIS_InteractiveObject::UnsetMaterial()
{
if (!HasMaterial())
{
return;
}
if (HasColor() || IsTransparent())
{
if(myDrawer->HasLink())
{
myDrawer->ShadingAspect()->SetMaterial (AIS_GraphicTool::GetMaterial (myDrawer->Link()));
}
if (HasColor())
{
SetColor (myDrawer->Color());
}
if (IsTransparent())
{
SetTransparency (myDrawer->Transparency());
}
}
else
{
Handle(Prs3d_ShadingAspect) anAspect;
myDrawer->SetShadingAspect (anAspect);
}
hasOwnMaterial = Standard_False;
}
//=======================================================================
//function : SetTransparency
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetTransparency (const Standard_Real theValue)
{
if (!myDrawer->HasOwnShadingAspect())
{
myDrawer->SetShadingAspect(new Prs3d_ShadingAspect());
if(myDrawer->HasLink())
myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link()));
}
myDrawer->ShadingAspect()->Aspect()->ChangeFrontMaterial().SetTransparency (Standard_ShortReal(theValue));
myDrawer->ShadingAspect()->Aspect()->ChangeBackMaterial() .SetTransparency (Standard_ShortReal(theValue));
myDrawer->SetTransparency (Standard_ShortReal(theValue));
}
//=======================================================================
//function : UnsetTransparency
//purpose :
//=======================================================================
void AIS_InteractiveObject::UnsetTransparency()
{
if(HasColor() || HasMaterial() )
{
myDrawer->ShadingAspect()->Aspect()->ChangeFrontMaterial().SetTransparency (0.0f);
myDrawer->ShadingAspect()->Aspect()->ChangeBackMaterial() .SetTransparency (0.0f);
}
else{
Handle (Prs3d_ShadingAspect) SA;
myDrawer->SetShadingAspect(SA);
}
myDrawer->SetTransparency (0.0f);
}
//=======================================================================
//function : Transparency
//purpose :
//=======================================================================
Standard_Real AIS_InteractiveObject::Transparency() const
{
return (myDrawer->Transparency() <= 0.005f ? 0.0 : myDrawer->Transparency());
// Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial();
// return Mat.Transparency();
}
//=======================================================================
//function : UnsetAttributes
//purpose :
//=======================================================================
void AIS_InteractiveObject::UnsetAttributes()
{
SelectMgr_SelectableObject::UnsetAttributes();
hasOwnColor = Standard_False;
hasOwnMaterial = Standard_False;
myOwnWidth = 0.0;
myDrawer->SetTransparency (0.0f);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
void AIS_InteractiveObject::MustRecomputePrs(const Standard_Integer ) const
{}
//=======================================================================
//function :
//purpose :
//=======================================================================
const TColStd_ListOfInteger& AIS_InteractiveObject::ListOfRecomputeModes() const
{return myToRecomputeModes;}
//=======================================================================
//function :
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetRecomputeOk()
{myToRecomputeModes.Clear();}
//=======================================================================
//function : AcceptDisplayMode
//purpose :
//=======================================================================
Standard_Boolean AIS_InteractiveObject::AcceptDisplayMode(const Standard_Integer ) const
{return Standard_True;}
//=======================================================================
//function : DefaultDisplayMode
//purpose :
//=======================================================================
Standard_Integer AIS_InteractiveObject::DefaultDisplayMode() const
{return 0;}
//=======================================================================
//function : SetInfiniteState
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetInfiniteState(const Standard_Boolean aFlag)
{
myInfiniteState = aFlag;
Handle(Prs3d_Presentation) P;
for(Standard_Integer i =1; i<=myPresentations.Length();i++)
{
P = myPresentations(i).Presentation()->Presentation();
if(!P.IsNull())
P->SetInfiniteState(myInfiniteState);
}
}
//=======================================================================
//function : HasPresentation
//purpose :
@@ -105,41 +415,210 @@ Handle(Prs3d_Presentation) AIS_InteractiveObject::Presentation() const
}
Handle(PrsMgr_Presentation) aPrs = myCTXPtr->MainPrsMgr()->Presentation (this, myDrawer->DisplayMode(), false);
return aPrs;
return !aPrs.IsNull()
? aPrs->Presentation()
: Handle(Prs3d_Presentation)();
}
//=======================================================================
//function : SetAspect
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetAspect(const Handle(Prs3d_BasicAspect)& theAspect)
void AIS_InteractiveObject::SetAspect(const Handle(Prs3d_BasicAspect)& anAspect)
{
if (!HasPresentation())
if( HasPresentation() ) {
Handle(Prs3d_Presentation) prs = Presentation();
{ Handle(Prs3d_ShadingAspect) aspect =
Handle(Prs3d_ShadingAspect)::DownCast(anAspect);
if( !aspect.IsNull() ) {
Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect());
return;
}
}
{ Handle(Prs3d_LineAspect) aspect =
Handle(Prs3d_LineAspect)::DownCast(anAspect);
if( !aspect.IsNull() ) {
Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect());
return;
}
}
{ Handle(Prs3d_PointAspect) aspect =
Handle(Prs3d_PointAspect)::DownCast(anAspect);
if( !aspect.IsNull() ) {
Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect());
return;
}
}
{ Handle(Prs3d_TextAspect) aspect =
Handle(Prs3d_TextAspect)::DownCast(anAspect);
if( !aspect.IsNull() ) {
Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect());
return;
}
}
}
}
//=======================================================================
//function : SetPolygonOffsets
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetPolygonOffsets(const Standard_Integer aMode,
const Standard_ShortReal aFactor,
const Standard_ShortReal aUnits)
{
if ( !HasPolygonOffsets() )
myDrawer->SetShadingAspect(new Prs3d_ShadingAspect());
myDrawer->ShadingAspect()->Aspect()->SetPolygonOffsets( aMode, aFactor, aUnits );
// Modify existing presentations
for (Standard_Integer aPrsIter = 1, n = myPresentations.Length(); aPrsIter <= n; ++aPrsIter)
{
const Handle(PrsMgr_Presentation)& aPrs3d = myPresentations (aPrsIter).Presentation();
if ( !aPrs3d.IsNull() ) {
const Handle(Graphic3d_Structure)& aStruct = aPrs3d->Presentation();
if( !aStruct.IsNull() ) {
// Workaround for issue 23115: Need to update also groups, because their
// face aspect ALWAYS overrides the structure's.
const Graphic3d_SequenceOfGroup& aGroups = aStruct->Groups();
for (Graphic3d_SequenceOfGroup::Iterator aGroupIter (aGroups); aGroupIter.More(); aGroupIter.Next())
{
Handle(Graphic3d_Group)& aGrp = aGroupIter.ChangeValue();
if (aGrp.IsNull()
|| !aGrp->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA))
{
continue;
}
Handle(Graphic3d_AspectFillArea3d) aFaceAsp = aGrp->FillAreaAspect();
aFaceAsp->SetPolygonOffsets(aMode, aFactor, aUnits);
aGrp->SetGroupPrimitivesAspect(aFaceAsp);
}
}
}
}
}
//=======================================================================
//function : HasPolygonOffsets
//purpose :
//=======================================================================
Standard_Boolean AIS_InteractiveObject::HasPolygonOffsets() const
{
return !( myDrawer->ShadingAspect().IsNull() ||
( myDrawer->HasLink() &&
myDrawer->ShadingAspect() == myDrawer->Link()->ShadingAspect() ) );
}
//=======================================================================
//function : PolygonOffsets
//purpose :
//=======================================================================
void AIS_InteractiveObject::PolygonOffsets(Standard_Integer& aMode,
Standard_ShortReal& aFactor,
Standard_ShortReal& aUnits) const
{
if( HasPolygonOffsets() )
myDrawer->ShadingAspect()->Aspect()->PolygonOffsets( aMode, aFactor, aUnits );
}
//=======================================================================
//function : BoundingBox
//purpose : Returns bounding box of object correspondingly to its
// current display mode
//=======================================================================
void AIS_InteractiveObject::BoundingBox (Bnd_Box& theBndBox)
{
if (myDrawer->DisplayMode() == -1)
{
if (!myPresentations.IsEmpty())
{
const Handle(PrsMgr_Presentation)& aPrs3d = myPresentations.First().Presentation();
const Handle(Graphic3d_Structure)& aStruct = aPrs3d->Presentation();
const Graphic3d_BndBox3d& aBndBox = aStruct->CStructure()->BoundingBox();
if (!aBndBox.IsValid())
{
theBndBox.SetVoid();
return;
}
Handle(Prs3d_Presentation) aPrs = Presentation();
if (aPrs->Groups().IsEmpty())
{
theBndBox.Update (aBndBox.CornerMin().x(), aBndBox.CornerMin().y(), aBndBox.CornerMin().z(),
aBndBox.CornerMax().x(), aBndBox.CornerMax().y(), aBndBox.CornerMax().z());
return;
}
const Handle(Graphic3d_Group)& aGroup = aPrs->Groups().Last();
if (Handle(Prs3d_ShadingAspect) aShadingAspect = Handle(Prs3d_ShadingAspect)::DownCast(theAspect))
else
{
aGroup->SetGroupPrimitivesAspect (aShadingAspect->Aspect());
}
else if (Handle(Prs3d_LineAspect) aLineAspect = Handle(Prs3d_LineAspect)::DownCast(theAspect))
for (PrsMgr_ListOfPresentableObjectsIter aPrsIter (Children()); aPrsIter.More(); aPrsIter.Next())
{
aGroup->SetGroupPrimitivesAspect (aLineAspect->Aspect());
}
else if (Handle(Prs3d_PointAspect) aPointAspect = Handle(Prs3d_PointAspect)::DownCast(theAspect))
Handle(AIS_InteractiveObject) aChild (Handle(AIS_InteractiveObject)::DownCast (aPrsIter.Value()));
if (aChild.IsNull())
{
aGroup->SetGroupPrimitivesAspect (aPointAspect->Aspect());
continue;
}
else if (Handle(Prs3d_TextAspect) aTextAspect = Handle(Prs3d_TextAspect)::DownCast(theAspect))
Bnd_Box aBox;
aChild->BoundingBox (aBox);
theBndBox.Add (aBox);
}
return;
}
}
else
{
aGroup->SetGroupPrimitivesAspect (aTextAspect->Aspect());
for (Standard_Integer aPrsIter = 1; aPrsIter <= myPresentations.Length(); ++aPrsIter)
{
if (myPresentations (aPrsIter).Mode() == myDrawer->DisplayMode())
{
const Handle(PrsMgr_Presentation)& aPrs3d = myPresentations (aPrsIter).Presentation();
const Handle(Graphic3d_Structure)& aStruct = aPrs3d->Presentation();
const Graphic3d_BndBox3d& aBndBox = aStruct->CStructure()->BoundingBox();
if (!aBndBox.IsValid())
{
theBndBox.SetVoid();
return;
}
theBndBox.Update (aBndBox.CornerMin().x(), aBndBox.CornerMin().y(), aBndBox.CornerMin().z(),
aBndBox.CornerMax().x(), aBndBox.CornerMax().y(), aBndBox.CornerMax().z());
return;
}
}
}
}
//=======================================================================
//function : SetIsoOnTriangulation
//purpose : Enables or disables isoline on triangulation building
//=======================================================================
void AIS_InteractiveObject::SetIsoOnTriangulation (const Standard_Boolean theIsEnabled)
{
myDrawer->SetIsoOnTriangulation (theIsEnabled);
}
//=======================================================================
//function : SynchronizeAspects
//purpose :
//=======================================================================
void AIS_InteractiveObject::SynchronizeAspects()
{
for (PrsMgr_Presentations::Iterator aPrsIter (myPresentations); aPrsIter.More(); aPrsIter.Next())
{
const Handle(PrsMgr_Presentation)& aPrs3d = aPrsIter.ChangeValue().Presentation();
if (aPrs3d.IsNull()
|| aPrs3d->Presentation().IsNull())
{
continue;
}
for (Graphic3d_SequenceOfGroup::Iterator aGroupIter (aPrs3d->Presentation()->Groups()); aGroupIter.More(); aGroupIter.Next())
{
if (!aGroupIter.Value().IsNull())
{
aGroupIter.ChangeValue()->SynchronizeAspects();
}
}
}
}

View File

@@ -17,39 +17,73 @@
#ifndef _AIS_InteractiveObject_HeaderFile
#define _AIS_InteractiveObject_HeaderFile
#include <Aspect_TypeOfFacingModel.hxx>
#include <AIS_KindOfInteractive.hxx>
#include <Graphic3d_NameOfMaterial.hxx>
#include <PrsMgr_TypeOfPresentation3d.hxx>
#include <SelectMgr_SelectableObject.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <TColStd_ListOfTransient.hxx>
#include <Quantity_Color.hxx>
class AIS_InteractiveContext;
class Graphic3d_MaterialAspect;
class Prs3d_Presentation;
class Prs3d_BasicAspect;
class Bnd_Box;
//! Defines a class of objects with display and selection services.
//! Entities which are visualized and selected are Interactive Objects.
//! Specific attributes of entities such as arrow aspect for dimensions must be loaded in a Prs3d_Drawer.
//!
//! You can make use of classes of standard Interactive Objects for which all necessary methods have already been programmed,
//! or you can implement your own classes of Interactive Objects.
//! Key interface methods to be implemented by every Interactive Object:
//! * Presentable Object (PrsMgr_PresentableObject)
//! Consider defining an enumeration of supported Display Mode indexes for particular Interactive Object or class of Interactive Objects.
//! - AcceptDisplayMode() accepting display modes implemented by this object;
//! - Compute() computing presentation for the given display mode index;
//! * Selectable Object (SelectMgr_SelectableObject)
//! Consider defining an enumeration of supported Selection Mode indexes for particular Interactive Object or class of Interactive Objects.
//! - ComputeSelection() computing selectable entities for the given selection mode index.
//! Entities which are visualized and selected are
//! Interactive Objects. You can make use of classes of
//! standard Interactive Objects for which all necessary
//! methods have already been programmed, or you can
//! implement your own classes of Interactive Objects.
//! Specific attributes of entities such as arrow aspect for
//! dimensions must be loaded in a Drawer. This Drawer
//! is then applied to the Interactive Object in view.
//! There are four types of Interactive Object in AIS: the
//! construction element or Datum, the Relation, which
//! includes both dimensions and constraints, the Object,
//! and finally, when the object is of an unknown type, the None type.
//! Inside these categories, a signature, or index,
//! provides the possibility of additional characterization.
//! By default, the Interactive Object has a None type
//! and a signature of 0. If you want to give a particular
//! type and signature to your interactive object, you must
//! redefine the methods, Signature and Type.
//! Warning
//! In the case of attribute methods, methods for
//! standard attributes are virtual. They must be
//! redefined by the inheriting classes. Setcolor for a
//! point and Setcolor for a plane, for example, do not
//! affect the same attributes in the Drawer.
class AIS_InteractiveObject : public SelectMgr_SelectableObject
{
friend class AIS_InteractiveContext;
DEFINE_STANDARD_RTTIEXT(AIS_InteractiveObject, SelectMgr_SelectableObject)
public:
//! Returns the kind of Interactive Object; AIS_KOI_None by default.
virtual AIS_KindOfInteractive Type() const { return AIS_KOI_None; }
//! Returns the kind of Interactive Object:
//! - None
//! - Datum
//! - Relation
//! - Object
//! By default, the interactive object has a None type.
//! Because specific shapes entail different behavior
//! according to their sub-shapes, you may need to
//! create a Local Context. This will allow you to
//! specify the additional characteristics which you
//! need to handle these shapes.
Standard_EXPORT virtual AIS_KindOfInteractive Type() const;
//! Specifies additional characteristics of Interactive Object of Type(); -1 by default.
//! Among the datums, this signature is attributed to the shape.
//! Specifies additional characteristics of Interactive
//! Objects. A signature is, in fact, an index with integer
//! values assigned different properties.
//! This method is frequently used in conjuction with
//! Type to give a particular type and signature to an
//! Interactive Object. By default, the Interactive Object
//! has a None type and a signature of 0. Among the
//! datums, this signature is attributed to the shape
//! The remaining datums have the following default signatures:
//! - Point signature 1
//! - Axis signature 2
@@ -58,7 +92,64 @@ public:
//! - Line signature 5
//! - Circle signature 6
//! - Plane signature 7.
virtual Standard_Integer Signature() const { return -1; }
Standard_EXPORT virtual Standard_Integer Signature() const;
//! Informs the graphic context that the interactive Object
//! may be decomposed into sub-shapes for dynamic selection.
//! The most used Interactive Object is AIS_Shape.
//! Activation methods for standard selection modes are
//! proposed in the Interactive Context. These include
//! selection by vertex or by edges. For datums with the
//! same behavior as AIS_Shape, such as vetices and
//! edges, we must redefine the virtual method so that
//! AcceptShapeDecomposition returns false.
//! Rule for selection :
//! Mode 0 : Selection of the interactive Object itself
//! Mode 1 : Selection of vertices
//! Mode 2 : Selection Of Edges
//! Mode 3 : Selection Of Wires
//! Mode 4 : Selection Of Faces ...
virtual Standard_Boolean AcceptShapeDecomposition() const { return Standard_False; }
//! change the current facing model apply on polygons for
//! SetColor(), SetTransparency(), SetMaterial() methods
//! default facing model is Aspect_TOFM_TWO_SIDE. This mean that attributes is
//! applying both on the front and back face.
Standard_EXPORT void SetCurrentFacingModel (const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE);
//! Returns the current facing model which is in effect.
Standard_EXPORT Aspect_TypeOfFacingModel CurrentFacingModel() const;
//! Only the interactive object knowns which Drawer attribute is affected by the color, if any
//! (ex: for a wire,it's the wireaspect field of the drawer, but for a vertex, only the point aspect field is affected by the color).
//! WARNING : Do not forget to set the corresponding fields here (hasOwnColor and myDrawer->SetColor())
Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor);
//! Removes color settings. Only the Interactive Object
//! knows which Drawer attribute is affected by the color
//! setting. For a wire, for example, wire aspect is the
//! attribute affected. For a vertex, however, only point
//! aspect is affected by the color setting.
Standard_EXPORT virtual void UnsetColor();
//! Allows you to provide the setting aValue for width.
//! Only the Interactive Object knows which Drawer
//! attribute is affected by the width setting.
Standard_EXPORT virtual void SetWidth (const Standard_Real aValue);
Standard_EXPORT virtual void UnsetWidth();
//! Returns true if the class of objects accepts the display mode aMode.
//! The interactive context can have a default mode of
//! representation for the set of Interactive Objects. This
//! mode may not be accepted by a given class of
//! objects. Consequently, this virtual method allowing us
//! to get information about the class in question must be implemented.
Standard_EXPORT virtual Standard_Boolean AcceptDisplayMode (const Standard_Integer aMode) const;
//! Returns the default display mode. This method is to
//! be implemented when the main mode is not mode 0.
Standard_EXPORT virtual Standard_Integer DefaultDisplayMode() const;
//! Updates the active presentation; if <AllModes> = Standard_True
//! all the presentations inside are recomputed.
@@ -68,19 +159,32 @@ public:
//! so this class field must be up to date for proper result.
Standard_EXPORT void Redisplay (const Standard_Boolean AllModes = Standard_False);
//! Sets the infinite state flag aFlage.
//! if <aFlag> = True , the interactiveObject is
//! considered as infinite, i.e. its graphic presentations
//! are not taken in account for View FitAll...
Standard_EXPORT void SetInfiniteState (const Standard_Boolean aFlag = Standard_True);
//! Returns true if the interactive object is infinite. In this
//! case, its graphic presentations are not taken into
//! account in the fit-all view.
Standard_Boolean IsInfinite() const { return myInfiniteState; }
//! Indicates whether the Interactive Object has a pointer to an interactive context.
Standard_Boolean HasInteractiveContext() const { return myCTXPtr != NULL; }
//! Returns the context pointer to the interactive context.
AIS_InteractiveContext* InteractiveContext() const { return myCTXPtr; }
Standard_EXPORT Handle(AIS_InteractiveContext) GetContext() const;
//! Sets the interactive context aCtx and provides a link
//! to the default drawing tool or "Drawer" if there is none.
Standard_EXPORT virtual void SetContext (const Handle(AIS_InteractiveContext)& aCtx);
//! Returns true if the object has an owner attributed to it.
//! The owner can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of, and takes the form of a transient.
Standard_Boolean HasOwner() const { return !myOwner.IsNull(); }
//! The owner can be a shape for a set of sub-shapes or
//! a sub-shape for sub-shapes which it is composed of,
//! and takes the form of a transient.
Standard_EXPORT Standard_Boolean HasOwner() const;
//! Returns the owner of the Interactive Object.
//! The owner can be a shape for a set of sub-shapes or
@@ -99,35 +203,219 @@ public:
//! is composed of. The owner takes the form of a transient.
void SetOwner (const Handle(Standard_Transient)& theApplicativeEntity) { myOwner = theApplicativeEntity; }
//! Each Interactive Object has methods which allow us to attribute an Owner to it in the form of a Transient.
//! Each Interactive Object has methods which allow us
//! to attribute an Owner to it in the form of a Transient.
//! This method removes the owner from the graphic entity.
void ClearOwner() { myOwner.Nullify(); }
Standard_EXPORT void ClearOwner();
public:
//! Returns true if the Interactive Object has a display
//! mode setting. Otherwise, it is displayed in Neutral Point.
Standard_Boolean HasDisplayMode() const { return myDrawer->DisplayMode() != -1; }
//! Returns the context pointer to the interactive context.
Standard_EXPORT Handle(AIS_InteractiveContext) GetContext() const;
//! Sets the display mode aMode for the interactive object.
//! An object can have its own temporary display mode,
//! which is different from that proposed by the interactive context.
//! The range of possibilities currently proposed is the following:
//! - AIS_WireFrame
//! - AIS_Shaded
//! This range can, however, be extended through the creation of new display modes.
Standard_EXPORT void SetDisplayMode (const Standard_Integer aMode);
//! Returns TRUE when this object has a presentation in the current DisplayMode()
//! Removes display mode settings from the interactive object.
void UnsetDisplayMode() { myDrawer->SetDisplayMode (-1); }
//! Returns the display mode setting of the Interactive Object.
//! The range of possibilities is the following:
//! - AIS_WireFrame
//! - AIS_Shaded
//! This range can, however, be extended through the
//! creation of new display modes.
Standard_Integer DisplayMode() const { return myDrawer->DisplayMode(); }
//! Returns true if the Interactive Object is in highlight mode.
Standard_Boolean HasHilightMode() const { return !myHilightDrawer.IsNull() && myHilightDrawer->DisplayMode() != -1; }
//! Returns highlight display mode.
//! This is obsolete method for backward compatibility - use ::HilightAttributes() and ::DynamicHilightAttributes() instead.
Standard_Integer HilightMode() const { return !myHilightDrawer.IsNull() ? myHilightDrawer->DisplayMode() : -1; }
//! Sets highlight display mode.
//! This is obsolete method for backward compatibility - use ::HilightAttributes() and ::DynamicHilightAttributes() instead.
void SetHilightMode (const Standard_Integer theMode)
{
if (myHilightDrawer.IsNull())
{
myHilightDrawer = new Prs3d_Drawer();
myHilightDrawer->Link (myDrawer);
myHilightDrawer->SetAutoTriangulation (Standard_False);
myHilightDrawer->SetColor (Quantity_NOC_GRAY80);
myHilightDrawer->SetZLayer(Graphic3d_ZLayerId_UNKNOWN);
}
if (myDynHilightDrawer.IsNull())
{
myDynHilightDrawer = new Prs3d_Drawer();
myDynHilightDrawer->Link (myDrawer);
myDynHilightDrawer->SetColor (Quantity_NOC_CYAN1);
myDynHilightDrawer->SetAutoTriangulation (Standard_False);
myDynHilightDrawer->SetZLayer(Graphic3d_ZLayerId_Top);
}
myHilightDrawer ->SetDisplayMode (theMode);
myDynHilightDrawer->SetDisplayMode (theMode);
}
//! Unsets highlight display mode.
void UnsetHilightMode()
{
if (!myHilightDrawer.IsNull())
{
myHilightDrawer->SetDisplayMode (-1);
}
if (!myDynHilightDrawer.IsNull())
{
myDynHilightDrawer->SetDisplayMode (-1);
}
}
//! Returns true if the Interactive Object has color.
Standard_Boolean HasColor() const { return hasOwnColor; }
//! Returns the color setting of the Interactive Object.
virtual void Color (Quantity_Color& theColor) const { theColor = myDrawer->Color(); }
//! Returns true if the Interactive Object has width.
Standard_Boolean HasWidth() const { return myOwnWidth != 0.0; }
//! Returns the width setting of the Interactive Object.
Standard_Real Width() const { return myOwnWidth; }
//! Returns true if the Interactive Object has a setting for material.
Standard_Boolean HasMaterial() const { return hasOwnMaterial; }
//! Returns the current material setting.
//! This will be on of the following materials:
//! - Brass
//! - Bronze
//! - Gold
//! - Pewter
//! - Silver
//! - Stone.
Standard_EXPORT virtual Graphic3d_NameOfMaterial Material() const;
//! Sets the material aMat defining this display attribute
//! for the interactive object.
//! Material aspect determines shading aspect, color and
//! transparency of visible entities.
Standard_EXPORT virtual void SetMaterial (const Graphic3d_MaterialAspect& aName);
//! Removes the setting for material.
Standard_EXPORT virtual void UnsetMaterial();
//! Attributes a setting aValue for transparency.
//! The transparency value should be between 0.0 and 1.0.
//! At 0.0 an object will be totally opaque, and at 1.0, fully transparent.
//! Warning At a value of 1.0, there may be nothing visible.
Standard_EXPORT virtual void SetTransparency (const Standard_Real aValue = 0.6);
//! Returns true if there is a transparency setting.
Standard_Boolean IsTransparent() const { return myDrawer->Transparency() > 0.005f; }
//! Returns the transparency setting.
//! This will be between 0.0 and 1.0.
//! At 0.0 an object will be totally opaque, and at 1.0, fully transparent.
Standard_EXPORT virtual Standard_Real Transparency() const;
//! Removes the transparency setting. The object is opaque by default.
Standard_EXPORT virtual void UnsetTransparency();
//! Clears settings provided by the drawing tool aDrawer.
Standard_EXPORT virtual void UnsetAttributes() Standard_OVERRIDE;
//! Returns TRUE when this object has a presentation
//! in the current DisplayMode()
Standard_EXPORT Standard_Boolean HasPresentation() const;
//! Returns the current presentation of this object according to the current DisplayMode()
//! Returns the current presentation of this object
//! according to the current DisplayMode()
Standard_EXPORT Handle(Prs3d_Presentation) Presentation() const;
//! Sets the graphic basic aspect to the current presentation.
Standard_DEPRECATED("Deprecated method, results might be undefined")
Standard_EXPORT void SetAspect (const Handle(Prs3d_BasicAspect)& anAspect);
//! Sets up polygon offsets for this object.
//! It modifies all existing presentations of <anObj> (if any),
//! so it is reasonable to call this method after <anObj> has been displayed.
//! Otherwise, Compute() method should pass Graphic3d_AspectFillArea3d
//! aspect from <myDrawer> to Graphic3d_Group to make polygon offsets work.
//!
//! <aMode> parameter can contain various combinations of
//! Aspect_PolygonOffsetMode enumeration elements (Aspect_POM_None means
//! that polygon offsets are not changed).
//! If <aMode> is different from Aspect_POM_Off and Aspect_POM_None, then <aFactor> and <aUnits>
//! arguments are used by graphic renderer to calculate a depth offset value:
//!
//! offset = <aFactor> * m + <aUnits> * r, where
//! m - maximum depth slope for the polygon currently being displayed,
//! r - minimum window coordinates depth resolution (implementation-specific).
//!
//! Deafult settings for OCC 3D viewer: mode = Aspect_POM_Fill, factor = 1., units = 0.
//!
//! Negative offset values move polygons closer to the viewport,
//! while positive values shift polygons away.
//! Consult OpenGL reference for details (glPolygonOffset function description).
//!
//! NOTE: This method has a side effect - it creates own shading aspect
//! if not yet created, so it is better to set up object material,
//! color, etc. first.
Standard_EXPORT virtual void SetPolygonOffsets (const Standard_Integer aMode, const Standard_ShortReal aFactor = 1.0, const Standard_ShortReal aUnits = 0.0);
//! Returns Standard_True if <myDrawer> has non-null shading aspect
Standard_EXPORT virtual Standard_Boolean HasPolygonOffsets() const;
//! Retrieves current polygon offsets settings from <myDrawer>.
Standard_EXPORT virtual void PolygonOffsets (Standard_Integer& aMode, Standard_ShortReal& aFactor, Standard_ShortReal& aUnits) const;
//! Returns bounding box of object correspondingly to its current display mode.
Standard_EXPORT virtual void BoundingBox (Bnd_Box& theBndBox) Standard_OVERRIDE;
//! Enables or disables on-triangulation build of isolines according to the flag given.
Standard_EXPORT void SetIsoOnTriangulation (const Standard_Boolean theIsEnabled);
//! Synchronize presentation aspects after their modification.
//!
//! This method should be called after modifying primitive aspect properties (material, texture, shader)
//! so that modifications will take effect on already computed presentation groups (thus avoiding re-displaying the object).
Standard_EXPORT void SynchronizeAspects();
private:
Standard_EXPORT virtual Standard_Boolean RecomputeEveryPrs() const;
Standard_EXPORT void MustRecomputePrs (const Standard_Integer aMode) const;
Standard_EXPORT const TColStd_ListOfInteger& ListOfRecomputeModes() const;
Standard_EXPORT void SetRecomputeOk();
protected:
//! The TypeOfPresention3d means that the interactive object
//! may have a presentation dependant of the view of Display.
Standard_EXPORT AIS_InteractiveObject(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d = PrsMgr_TOP_AllView);
private:
AIS_InteractiveContext* myCTXPtr;
Handle(Standard_Transient) myOwner;
protected:
AIS_InteractiveContext* myCTXPtr; //!< pointer to Interactive Context, where object is currently displayed; @sa SetContext()
Handle(Standard_Transient) myOwner; //!< application-specific owner object
TColStd_ListOfInteger myToRecomputeModes;
Standard_Real myOwnWidth;
Aspect_TypeOfFacingModel myCurrentFacingModel;
Standard_Boolean myInfiniteState;
Standard_Boolean hasOwnColor;
Standard_Boolean hasOwnMaterial;
Standard_Boolean myRecomputeEveryPrs;
};

View File

@@ -18,13 +18,37 @@
#include <AIS_Dimension.hxx>
#include <AIS_KindOfDimension.hxx>
#include <Geom_Plane.hxx>
#include <Geom_Transformation.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <Prs3d_DimensionAspect.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Projector.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <SelectMgr_Selection.hxx>
#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Type.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Vertex.hxx>
#include <TCollection_ExtendedString.hxx>
class TopoDS_Face;
class TCollection_ExtendedString;
class gp_Pnt;
class TopoDS_Edge;
class TopoDS_Shape;
class Geom_Plane;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class SelectMgr_Selection;
class Bnd_Box;
class gp_Dir;
class TopoDS_Vertex;
class Standard_Transient;
class AIS_LengthDimension;
DEFINE_STANDARD_HANDLE (AIS_LengthDimension, AIS_Dimension)

View File

@@ -41,6 +41,52 @@
IMPLEMENT_STANDARD_RTTIEXT(AIS_Line,AIS_InteractiveObject)
//==================================================================
// function: FindLimits
// purpose:
//==================================================================
//unused
/*#ifdef OCCT_DEBUG
static void FindLimits(const Adaptor3d_Curve& aCurve,
const Standard_Real aLimit,
gp_Pnt& P1,
gp_Pnt& P2)
{
Standard_Real First = aCurve.FirstParameter();
Standard_Real Last = aCurve.LastParameter();
Standard_Boolean firstInf = Precision::IsNegativeInfinite(First);
Standard_Boolean lastInf = Precision::IsPositiveInfinite(Last);
if (firstInf || lastInf) {
Standard_Real delta = 1;
if (firstInf && lastInf) {
do {
delta *= 2;
First = - delta;
Last = delta;
aCurve.D0(First,P1);
aCurve.D0(Last,P2);
} while (P1.Distance(P2) < aLimit);
}
else if (firstInf) {
aCurve.D0(Last,P2);
do {
delta *= 2;
First = Last - delta;
aCurve.D0(First,P1);
} while (P1.Distance(P2) < aLimit);
}
else if (lastInf) {
aCurve.D0(First,P1);
do {
delta *= 2;
Last = First + delta;
aCurve.D0(Last,P2);
} while (P1.Distance(P2) < aLimit);
}
}
}
#endif
*/
//=======================================================================
//function : AIS_Line
//purpose :
@@ -80,6 +126,7 @@ void AIS_Line::Compute(const Handle(PrsMgr_PresentationManager3d)&,
void AIS_Line::Compute(const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTransformation, const Handle(Prs3d_Presentation)& aPresentation)
{
// throw Standard_NotImplemented("AIS_Line::Compute(const Handle(Prs3d_Projector)&, const Handle(Geom_Transformation)&, const Handle(Prs3d_Presentation)&)");
PrsMgr_PresentableObject::Compute( aProjector , aTransformation , aPresentation) ;
}
@@ -105,29 +152,6 @@ void AIS_Line::ComputeSelection(const Handle(SelectMgr_Selection)& theSelection,
}
}
//=======================================================================
//function : replaceWithNewLineAspect
//purpose :
//=======================================================================
void AIS_Line::replaceWithNewLineAspect (const Handle(Prs3d_LineAspect)& theAspect)
{
if (!myDrawer->HasLink())
{
myDrawer->SetLineAspect (theAspect);
return;
}
const Handle(Graphic3d_Aspects)& anAspectOld = myDrawer->LineAspect()->Aspect();
const Handle(Graphic3d_Aspects)& anAspectNew = !theAspect.IsNull() ? theAspect->Aspect() : myDrawer->Link()->LineAspect()->Aspect();
if (anAspectNew != anAspectOld)
{
myDrawer->SetLineAspect (theAspect);
Graphic3d_MapOfAspectsToAspects aReplaceMap;
aReplaceMap.Bind (anAspectOld, anAspectNew);
replaceAspects (aReplaceMap);
}
}
//=======================================================================
//function : SetColor
//purpose :
@@ -142,14 +166,9 @@ void AIS_Line::SetColor(const Quantity_Color &aCol)
AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Line) : 1.;
if (!myDrawer->HasOwnLineAspect ())
{
replaceWithNewLineAspect (new Prs3d_LineAspect (aCol, Aspect_TOL_SOLID, WW));
}
myDrawer->SetLineAspect (new Prs3d_LineAspect(aCol,Aspect_TOL_SOLID,WW));
else
{
myDrawer->LineAspect()->SetColor(aCol);
SynchronizeAspects();
}
}
@@ -161,18 +180,15 @@ void AIS_Line::UnsetColor()
{
hasOwnColor = Standard_False;
if (!HasWidth())
{
replaceWithNewLineAspect (Handle(Prs3d_LineAspect)());
}
else
{
Handle(Prs3d_LineAspect) NullAsp;
if (!HasWidth()) myDrawer->SetLineAspect(NullAsp);
else{
Quantity_Color CC = Quantity_NOC_YELLOW;
if( HasColor() ) CC = myDrawer->Color();
else if (myDrawer->HasLink()) AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Line, CC);
myDrawer->LineAspect()->SetColor(CC);
myDrawer->SetColor (CC);
SynchronizeAspects();
}
}
@@ -182,20 +198,15 @@ void AIS_Line::UnsetColor()
//=======================================================================
void AIS_Line::SetWidth(const Standard_Real aValue)
{
myOwnWidth = (Standard_ShortReal )aValue;
myOwnWidth=aValue;
if (!myDrawer->HasOwnLineAspect())
{
if (!myDrawer->HasOwnLineAspect ()) {
Quantity_Color CC = Quantity_NOC_YELLOW;
if( HasColor() ) CC = myDrawer->Color();
else if(myDrawer->HasLink()) AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Line, CC);
replaceWithNewLineAspect (new Prs3d_LineAspect (CC, Aspect_TOL_SOLID, aValue));
}
else
{
myDrawer->SetLineAspect (new Prs3d_LineAspect (CC, Aspect_TOL_SOLID, aValue));
} else
myDrawer->LineAspect()->SetWidth(aValue);
SynchronizeAspects();
}
}
@@ -205,16 +216,14 @@ void AIS_Line::SetWidth(const Standard_Real aValue)
//=======================================================================
void AIS_Line::UnsetWidth()
{
if (!HasColor())
{
replaceWithNewLineAspect (Handle(Prs3d_LineAspect)());
}
else
{
Standard_ShortReal WW = myDrawer->HasLink() ? (Standard_ShortReal )AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Line) : 1.0f;
Handle(Prs3d_LineAspect) NullAsp;
if (!HasColor()) myDrawer->SetLineAspect(NullAsp);
else{
Standard_Real WW = myDrawer->HasLink() ?
AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Line) : 1.;
myDrawer->LineAspect()->SetWidth(WW);
myOwnWidth = WW;
SynchronizeAspects();
}
}

View File

@@ -107,9 +107,6 @@ private:
Standard_EXPORT void ComputeSegmentLineSelection (const Handle(SelectMgr_Selection)& aSelection);
//! Replace aspects of already computed groups with the new value.
void replaceWithNewLineAspect (const Handle(Prs3d_LineAspect)& theAspect);
private:
Handle(Geom_Line) myComponent;

View File

@@ -26,7 +26,6 @@
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_ToolDisk.hxx>
#include <Prs3d_ToolSector.hxx>
#include <Prs3d_ToolSphere.hxx>
#include <Select3D_SensitiveCircle.hxx>
#include <Select3D_SensitivePoint.hxx>
@@ -85,7 +84,7 @@ namespace
{
public:
//! Main constructor.
ManipSensCircle (const Handle(SelectMgr_EntityOwner)& theOwnerId,
ManipSensCircle (const Handle(SelectBasics_EntityOwner)& theOwnerId,
const Handle(Geom_Circle)& theCircle,
const Standard_Integer theNbPnts)
: Select3D_SensitiveCircle (theOwnerId, theCircle, Standard_False, theNbPnts),
@@ -104,7 +103,7 @@ namespace
class ManipSensTriangulation : public Select3D_SensitiveTriangulation, public ManipSensRotation
{
public:
ManipSensTriangulation (const Handle(SelectMgr_EntityOwner)& theOwnerId,
ManipSensTriangulation (const Handle(SelectBasics_EntityOwner)& theOwnerId,
const Handle(Poly_Triangulation)& theTrg,
const gp_Dir& thePlaneNormal)
: Select3D_SensitiveTriangulation (theOwnerId, theTrg, TopLoc_Location(), Standard_True),
@@ -152,19 +151,6 @@ void AIS_Manipulator::init()
myHighlightAspect->Aspect()->SetInteriorStyle (Aspect_IS_SOLID);
myHighlightAspect->SetMaterial (aHilightMaterial);
Graphic3d_MaterialAspect aDraggerMaterial;
aDraggerMaterial.SetReflectionModeOff(Graphic3d_TOR_DIFFUSE);
aDraggerMaterial.SetReflectionModeOff(Graphic3d_TOR_SPECULAR);
aDraggerMaterial.SetReflectionModeOff(Graphic3d_TOR_EMISSION);
aDraggerMaterial.SetMaterialType(Graphic3d_MATERIAL_ASPECT);
aDraggerMaterial.SetAmbient(1.0);
myDraggerHighlight = new Prs3d_ShadingAspect();
myDraggerHighlight->Aspect()->SetInteriorStyle(Aspect_IS_SOLID);
myDraggerHighlight->SetMaterial(aDraggerMaterial);
myDraggerHighlight->SetTransparency(0.5);
SetSize (100);
SetZLayer (Graphic3d_ZLayerId_Topmost);
}
@@ -187,7 +173,6 @@ Handle(Prs3d_Presentation) AIS_Manipulator::getHighlightPresentation (const Hand
case AIS_MM_Translation: return myAxes[anOwner->Index()].TranslatorHighlightPrs();
case AIS_MM_Rotation : return myAxes[anOwner->Index()].RotatorHighlightPrs();
case AIS_MM_Scaling : return myAxes[anOwner->Index()].ScalerHighlightPrs();
case AIS_MM_TranslationPlane: return myAxes[anOwner->Index()].DraggerHighlightPrs();
case AIS_MM_None : break;
}
@@ -212,7 +197,6 @@ Handle(Graphic3d_Group) AIS_Manipulator::getGroup (const Standard_Integer theInd
case AIS_MM_Translation: return myAxes[theIndex].TranslatorGroup();
case AIS_MM_Rotation : return myAxes[theIndex].RotatorGroup();
case AIS_MM_Scaling : return myAxes[theIndex].ScalerGroup();
case AIS_MM_TranslationPlane: return myAxes[theIndex].DraggerGroup();
case AIS_MM_None : break;
}
@@ -282,10 +266,6 @@ void AIS_Manipulator::SetPart (const Standard_Integer theAxisIndex, const AIS_Ma
myAxes[theAxisIndex].SetScaling (theIsEnabled);
break;
case AIS_MM_TranslationPlane:
myAxes[theAxisIndex].SetDragging(theIsEnabled);
break;
case AIS_MM_None:
break;
}
@@ -420,7 +400,6 @@ void AIS_Manipulator::Attach (const Handle(AIS_ManipulatorObjectSequence)& theOb
EnableMode (AIS_MM_Rotation);
EnableMode (AIS_MM_Translation);
EnableMode (AIS_MM_Scaling);
EnableMode (AIS_MM_TranslationPlane);
}
}
@@ -514,7 +493,6 @@ Standard_Boolean AIS_Manipulator::ObjectTransformation (const Standard_Integer t
const gp_Lin aLine (myStartPosition.Location(), myAxes[myCurrentIndex].Position().Direction());
Extrema_ExtElC anExtrema (anInputLine, aLine, Precision::Angular());
if (!anExtrema.IsDone()
|| anExtrema.IsParallel()
|| anExtrema.NbExt() != 1)
{
// translation cannot be done co-directed with camera
@@ -560,9 +538,7 @@ Standard_Boolean AIS_Manipulator::ObjectTransformation (const Standard_Integer t
const gp_Pnt aPosLoc = myStartPosition.Location();
const gp_Ax1 aCurrAxis = getAx1FromAx2Dir (myStartPosition, myCurrentIndex);
IntAna_IntConicQuad aIntersector (anInputLine, gp_Pln (aPosLoc, aCurrAxis.Direction()), Precision::Angular(), Precision::Intersection());
if (!aIntersector.IsDone()
|| aIntersector.IsParallel()
|| aIntersector.NbPoints() < 1)
if (!aIntersector.IsDone() || aIntersector.NbPoints() < 1)
{
return Standard_False;
}
@@ -607,34 +583,6 @@ Standard_Boolean AIS_Manipulator::ObjectTransformation (const Standard_Integer t
myPrevState = anAngle;
return Standard_True;
}
case AIS_MM_TranslationPlane:
{
const gp_Pnt aPosLoc = myStartPosition.Location();
const gp_Ax1 aCurrAxis = getAx1FromAx2Dir(myStartPosition, myCurrentIndex);
IntAna_IntConicQuad aIntersector(anInputLine, gp_Pln(aPosLoc, aCurrAxis.Direction()), Precision::Angular(), Precision::Intersection());
if (!aIntersector.IsDone() || aIntersector.NbPoints() < 1)
{
return Standard_False;
}
const gp_Pnt aNewPosition = aIntersector.Point(1);
if (!myHasStartedTransformation)
{
myStartPick = aNewPosition;
myHasStartedTransformation = Standard_True;
return Standard_True;
}
if (aNewPosition.Distance(myStartPick) < Precision::Confusion())
{
return Standard_False;
}
gp_Trsf aNewTrsf;
aNewTrsf.SetTranslation(gp_Vec(myStartPick, aNewPosition));
theTrsf *= aNewTrsf;
return Standard_True;
}
case AIS_MM_None:
{
return Standard_False;
@@ -702,26 +650,12 @@ void AIS_Manipulator::Transform (const gp_Trsf& theTrsf)
NCollection_Sequence<gp_Trsf>::Iterator aTrsfIter (myStartTrsfs);
for (; anObjIter.More(); anObjIter.Next(), aTrsfIter.Next())
{
const Handle(AIS_InteractiveObject)& anObj = anObjIter.ChangeValue();
const gp_Trsf& anOldTrsf = aTrsfIter.Value();
const Handle(Geom_Transformation)& aParentTrsf = anObj->CombinedParentTransformation();
if (!aParentTrsf.IsNull()
&& aParentTrsf->Form() != gp_Identity)
{
// recompute local transformation relative to parent transformation
const gp_Trsf aNewLocalTrsf = aParentTrsf->Trsf().Inverted() * theTrsf * aParentTrsf->Trsf() * anOldTrsf;
anObj->SetLocalTransformation (aNewLocalTrsf);
}
else
{
anObj->SetLocalTransformation (theTrsf * anOldTrsf);
}
anObjIter.ChangeValue()->SetLocalTransformation (theTrsf * aTrsfIter.Value());
}
}
if ((myCurrentMode == AIS_MM_Translation && myBehaviorOnTransform.FollowTranslation)
|| (myCurrentMode == AIS_MM_Rotation && myBehaviorOnTransform.FollowRotation)
|| (myCurrentMode == AIS_MM_TranslationPlane && myBehaviorOnTransform.FollowDragging))
|| (myCurrentMode == AIS_MM_Rotation && myBehaviorOnTransform.FollowRotation))
{
gp_Pnt aPos = myStartPosition.Location().Transformed (theTrsf);
gp_Dir aVDir = myStartPosition.Direction().Transformed (theTrsf);
@@ -849,13 +783,8 @@ void AIS_Manipulator::DeactivateCurrentMode()
Handle(Prs3d_ShadingAspect) anAspect = new Prs3d_ShadingAspect();
anAspect->Aspect()->SetInteriorStyle (Aspect_IS_SOLID);
anAspect->SetMaterial (myDrawer->ShadingAspect()->Material());
if (myCurrentMode == AIS_MM_TranslationPlane)
anAspect->SetTransparency(1.0);
else
{
anAspect->SetTransparency (myDrawer->ShadingAspect()->Transparency());
anAspect->SetColor (myAxes[myCurrentIndex].Color());
}
aGroup->SetGroupPrimitivesAspect (anAspect->Aspect());
}
@@ -950,14 +879,14 @@ void AIS_Manipulator::Compute (const Handle(PrsMgr_PresentationManager3d)& thePr
// Display center
myCenter.Init (myAxes[0].AxisRadius() * 2.0f, gp::Origin());
aGroup = thePrs->NewGroup ();
aGroup = Prs3d_Root::NewGroup (thePrs);
aGroup->SetPrimitivesAspect (myDrawer->ShadingAspect()->Aspect());
aGroup->AddPrimitiveArray (myCenter.Array());
for (Standard_Integer anIt = 0; anIt < 3; ++anIt)
{
// Display axes
aGroup = thePrs->NewGroup ();
aGroup = Prs3d_Root::NewGroup (thePrs);
Handle(Prs3d_ShadingAspect) anAspectAx = new Prs3d_ShadingAspect (new Graphic3d_AspectFillArea3d(*anAspect->Aspect()));
anAspectAx->SetColor (myAxes[anIt].Color());
@@ -1000,12 +929,6 @@ void AIS_Manipulator::HilightSelected (const Handle(PrsMgr_PresentationManager3d
return;
}
if (anOwner->Mode() == AIS_MM_TranslationPlane)
{
myDraggerHighlight->SetColor(myAxes[anOwner->Index()].Color());
aGroup->SetGroupPrimitivesAspect(myDraggerHighlight->Aspect());
}
else
aGroup->SetGroupPrimitivesAspect (myHighlightAspect->Aspect());
myCurrentIndex = anOwner->Index();
@@ -1035,26 +958,13 @@ void AIS_Manipulator::HilightOwnerWithColor (const Handle(PrsMgr_PresentationMan
{
return;
}
aPresentation->CStructure()->ViewAffinity = thePM->StructureManager()->ObjectAffinity (Handle(Standard_Transient) (this));
if (anOwner->Mode() == AIS_MM_TranslationPlane)
{
Handle(Prs3d_Drawer) aStyle = new Prs3d_Drawer();
aStyle->SetColor (myAxes[anOwner->Index()].Color());
aStyle->SetTransparency (0.5);
aPresentation->Highlight (aStyle);
}
else
{
aPresentation->Highlight (theStyle);
}
for (Graphic3d_SequenceOfGroup::Iterator aGroupIter (aPresentation->Groups());
aGroupIter.More(); aGroupIter.Next())
{
Handle(Graphic3d_Group)& aGrp = aGroupIter.ChangeValue();
if (!aGrp.IsNull())
if (!aGrp.IsNull()
&& aGrp->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA))
{
aGrp->SetGroupPrimitivesAspect (myHighlightAspect->Aspect());
}
@@ -1163,38 +1073,6 @@ void AIS_Manipulator::ComputeSelection (const Handle(SelectMgr_Selection)& theSe
theSelection->Add (aTri);
}
}
if (aMode == AIS_MM_TranslationPlane || aMode == AIS_MM_None)
{
for (Standard_Integer anIt = 0; anIt < 3; ++anIt)
{
if (!myAxes[anIt].HasDragging())
{
continue;
}
if (aMode != AIS_MM_None)
{
anOwner = new AIS_ManipulatorOwner(this, anIt, AIS_MM_TranslationPlane, 9);
}
// define sensitivity by two crossed lines
gp_Pnt aP1, aP2;
aP1 = myAxes[((anIt + 1) % 3)].TranslatorTipPosition();
aP2 = myAxes[((anIt + 2) % 3)].TranslatorTipPosition();
gp_XYZ aMidP = (aP1.XYZ() + aP2.XYZ()) / 2.0;
Handle(Select3D_SensitiveSegment) aLine1 = new Select3D_SensitiveSegment(anOwner, aP1, aP2);
aLine1->SetSensitivityFactor(10);
theSelection->Add(aLine1);
Handle(Select3D_SensitiveSegment) aLine2 = new Select3D_SensitiveSegment(anOwner, gp::Origin(), aMidP);
aLine2->SetSensitivityFactor(10);
theSelection->Add(aLine2);
// enlarge sensitivity by triangulation
Handle(Select3D_SensitiveTriangulation) aTri = new Select3D_SensitiveTriangulation(anOwner, myAxes[anIt].DraggerSector().Triangulation(), TopLoc_Location(), Standard_True);
theSelection->Add(aTri);
}
}
}
//=======================================================================
@@ -1310,24 +1188,6 @@ void AIS_Manipulator::Cube::addTriangle (const Standard_Integer theIndex,
myArray->AddVertex (theP3, theNormal);
}
//=======================================================================
//class : Sector
//function : Init
//purpose :
//=======================================================================
void AIS_Manipulator::Sector::Init (const Standard_ShortReal theRadius,
const gp_Ax1& thePosition,
const gp_Dir& theXDirection,
const Standard_Integer theSlicesNb,
const Standard_Integer theStacksNb)
{
Prs3d_ToolSector aTool(theRadius, theSlicesNb, theStacksNb);
gp_Ax3 aSystem(thePosition.Location(), thePosition.Direction(), theXDirection);
gp_Trsf aTrsf;
aTrsf.SetTransformation(aSystem, gp_Ax3());
aTool.FillArray(myArray, myTriangulation, aTrsf);
}
//=======================================================================
//class : Axis
//function : Constructor
@@ -1348,7 +1208,6 @@ AIS_Manipulator::Axis::Axis (const gp_Ax1& theAxis,
myInnerRadius (myLength + myBoxSize),
myDiskThickness (myBoxSize * 0.5f),
myIndent (0.2f),
myHasDragging(Standard_True),
myFacettesNumber (20),
myCircleRadius (myLength + myBoxSize + myBoxSize * 0.5f * 0.5f)
{
@@ -1377,7 +1236,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myAxisRadius * 1.5,
anArrowLength,
myFacettesNumber);
myTranslatorGroup = thePrs->NewGroup ();
myTranslatorGroup = Prs3d_Root::NewGroup (thePrs);
myTranslatorGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
myTranslatorGroup->AddPrimitiveArray (myTriangleArray);
@@ -1401,7 +1260,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myCubePos = myReferenceAxis.Direction().XYZ() * (myLength + myIndent);
myCube.Init (gp_Ax1 (myCubePos, myReferenceAxis.Direction()), myBoxSize);
myScalerGroup = thePrs->NewGroup ();
myScalerGroup = Prs3d_Root::NewGroup (thePrs);
myScalerGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
myScalerGroup->AddPrimitiveArray (myCube.Array());
@@ -1424,7 +1283,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
{
myCircleRadius = myInnerRadius + myIndent * 2 + myDiskThickness * 0.5f;
myCircle.Init (myInnerRadius + myIndent * 2, myInnerRadius + myDiskThickness + myIndent * 2, gp_Ax1(gp::Origin(), myReferenceAxis.Direction()), myFacettesNumber * 2);
myRotatorGroup = thePrs->NewGroup ();
myRotatorGroup = Prs3d_Root::NewGroup (thePrs);
myRotatorGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
myRotatorGroup->AddPrimitiveArray (myCircle.Array());
@@ -1442,36 +1301,4 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
aGroup->AddPrimitiveArray (myCircle.Array());
}
}
if (myHasDragging)
{
gp_Dir aXDirection;
if (myReferenceAxis.Direction().X() > 0)
aXDirection = gp::DY();
else if (myReferenceAxis.Direction().Y() > 0)
aXDirection = gp::DZ();
else
aXDirection = gp::DX();
mySector.Init(myInnerRadius + myIndent * 2, gp_Ax1(gp::Origin(), myReferenceAxis.Direction()), aXDirection, myFacettesNumber * 2);
myDraggerGroup = thePrs->NewGroup();
Handle(Graphic3d_AspectFillArea3d) aFillArea = new Graphic3d_AspectFillArea3d();
myDraggerGroup->SetGroupPrimitivesAspect(aFillArea);
myDraggerGroup->AddPrimitiveArray(mySector.Array());
if (myHighlightDragger.IsNull())
{
myHighlightDragger = new Prs3d_Presentation(thePrsMgr->StructureManager());
}
else
{
myHighlightDragger->Clear();
}
{
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(myHighlightDragger);
aGroup->SetGroupPrimitivesAspect(aFillArea);
aGroup->AddPrimitiveArray(mySector.Array());
}
}
}

View File

@@ -280,14 +280,12 @@ public:
//! - FollowRotation - whether the manipulator will be rotated together with an object.
struct BehaviorOnTransform {
BehaviorOnTransform() : FollowTranslation (Standard_True), FollowRotation (Standard_True), FollowDragging (Standard_True) {}
BehaviorOnTransform() : FollowTranslation (Standard_True), FollowRotation (Standard_True) {}
BehaviorOnTransform& SetFollowTranslation (const Standard_Boolean theApply) { FollowTranslation = theApply; return *this; }
BehaviorOnTransform& SetFollowRotation (const Standard_Boolean theApply) { FollowRotation = theApply; return *this; }
BehaviorOnTransform& SetFollowDragging (const Standard_Boolean theApply) { FollowDragging = theApply; return *this; }
Standard_Boolean FollowTranslation;
Standard_Boolean FollowRotation;
Standard_Boolean FollowDragging;
};
//! Sets behavior settings for transformation action carried on the manipulator,
@@ -448,29 +446,6 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
Handle(Graphic3d_ArrayOfTriangles) myArray;
};
class Sector : public Quadric
{
public:
Sector()
: Quadric(),
myRadius(0.0f)
{ }
~Sector() { }
void Init(const Standard_ShortReal theRadius,
const gp_Ax1& thePosition,
const gp_Dir& theXDirection,
const Standard_Integer theSlicesNb = 5,
const Standard_Integer theStacksNb = 5);
protected:
gp_Ax1 myPosition;
Standard_ShortReal myRadius;
};
//! The class describes on axis sub-object.
//! It includes sub-objects itself:
//! -rotator
@@ -510,11 +485,6 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
{
myHighlightRotator->SetTransformPersistence (theTrsfPers);
}
if (!myHighlightDragger.IsNull())
{
myHighlightDragger->SetTransformPersistence(theTrsfPers);
}
}
void Transform (const Handle(Geom_Transformation)& theTransformation)
@@ -533,11 +503,6 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
{
myHighlightRotator->SetTransformation (theTransformation);
}
if (!myHighlightDragger.IsNull())
{
myHighlightDragger->SetTransformation(theTransformation);
}
}
Standard_Boolean HasTranslation() const { return myHasTranslation; }
@@ -546,16 +511,12 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
Standard_Boolean HasScaling() const { return myHasScaling; }
Standard_Boolean HasDragging() const { return myHasDragging; }
void SetTranslation (const Standard_Boolean theIsEnabled) { myHasTranslation = theIsEnabled; }
void SetRotation (const Standard_Boolean theIsEnabled) { myHasRotation = theIsEnabled; }
void SetScaling (const Standard_Boolean theIsEnabled) { myHasScaling = theIsEnabled; }
void SetDragging(const Standard_Boolean theIsEnabled) { myHasDragging = theIsEnabled; }
Quantity_Color Color() const { return myColor; }
Standard_ShortReal AxisLength() const { return myLength; }
@@ -570,16 +531,12 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
const Handle(Prs3d_Presentation)& ScalerHighlightPrs() const { return myHighlightScaler; }
const Handle(Prs3d_Presentation)& DraggerHighlightPrs() const { return myHighlightDragger; }
const Handle(Graphic3d_Group)& TranslatorGroup() const { return myTranslatorGroup; }
const Handle(Graphic3d_Group)& RotatorGroup() const { return myRotatorGroup; }
const Handle(Graphic3d_Group)& ScalerGroup() const { return myScalerGroup; }
const Handle(Graphic3d_Group)& DraggerGroup() const { return myDraggerGroup; }
const Handle(Graphic3d_ArrayOfTriangles)& TriangleArray() const { return myTriangleArray; }
void SetIndent (const Standard_ShortReal theValue) { myIndent = theValue; }
@@ -613,7 +570,6 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
public:
const gp_Pnt& TranslatorTipPosition() const { return myArrowTipPos; }
const Sector& DraggerSector() const { return mySector; }
const Disk& RotatorDisk() const { return myCircle; }
float RotatorDiskRadius() const { return myCircleRadius; }
const Cube& ScalerCube() const { return myCube; }
@@ -637,14 +593,11 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
Standard_ShortReal myDiskThickness;
Standard_ShortReal myIndent; //!< Gap between visual part of the manipulator.
Standard_Boolean myHasDragging;
protected:
Standard_Integer myFacettesNumber;
gp_Pnt myArrowTipPos;
Sector mySector;
Disk myCircle;
float myCircleRadius;
Cube myCube;
@@ -653,12 +606,10 @@ protected: //! @name Auxiliary classes to fill presentation with proper primitiv
Handle(Graphic3d_Group) myTranslatorGroup;
Handle(Graphic3d_Group) myScalerGroup;
Handle(Graphic3d_Group) myRotatorGroup;
Handle(Graphic3d_Group) myDraggerGroup;
Handle(Prs3d_Presentation) myHighlightTranslator;
Handle(Prs3d_Presentation) myHighlightScaler;
Handle(Prs3d_Presentation) myHighlightRotator;
Handle(Prs3d_Presentation) myHighlightDragger;
Handle(Graphic3d_ArrayOfTriangles) myTriangleArray;
@@ -687,9 +638,6 @@ protected: //! @name Fields for interactive transformation. Fields only for inte
//! Aspect used to color current detected part and current selected part.
Handle(Prs3d_ShadingAspect) myHighlightAspect;
//! Aspect used to color sector part when it's selected.
Handle(Prs3d_ShadingAspect) myDraggerHighlight;
public:
DEFINE_STANDARD_RTTIEXT(AIS_Manipulator, AIS_InteractiveObject)

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