The algorithm that builds outlines ("silhouettes") makes an outline in 2d parametric space of the surface starting from some previously detected point where normal is orthogonal to direction of view. So, the surface is previously discretized into (m*n) sample points and some of them become starting points for future outlines.
If the surface has non-uniform parametrization and/or some local extremums of curvature, the outlines can not be built without breaks, so there are several groups of consequent outlines in this case. Unfortunately, it leads to the situation when current number of sample points becomes insufficient to build all the parts of outlines.
The idea is to detect the "holes" between already constructed parts of outlines and then complete the construction.
New auxiliary draw command for testing of HLR.
Correction according to the remarks.
Update of test case according to the developer's directive
The GeomFill_NSections algorithm cannot create any surface from sequence with single curve only.
Therefore, return is provided in corresponding place of the code. Additionally, some public methods of GeomFill_NSections class checks if the surface has been created earlier.
Test case for this issue has been created.
Compiler error has been eliminated.
0027734: Configuration - TKIVtkDraw build fails with TBB: Remove unnecessary define statement (windows specific).
Small correction of test case for issue CR27567
TCollection_ExtendedString/TCollection_AsciiString description
has been updated to reflect usage of this classes for Unicode strings.
TCollection_ExtendedString now defines constructor taking wchar_t* (all platforms)
and method ::ToWideString() returning wchar_t* (Windows only).
TCollection_AsciiString now defines constructor taking wchar_t*.
TCollection_ExtendedString/TCollection_AsciiString now defines
auxiliary methods ::StartsWith() and ::EndsWith().
TCollection_ExtendedString internals has been updated to eliminate
duplicated code for converting between UTF-16 and UTF-8.
Code has been cleaned up from redundant explicit conversions to wchar_t*.
Global method OSD_OpenStream()/OSD_OpenFileBuf() have been replaced
by C++ template to eliminate copy-paste for different STL collections.
OSD_SharedLibrary now uses wide-char system API call LoadLibraryExW()
on Windows for consistency.
New macro Standard_UNUSED has been added for marking possibly unused functions and variables
(to suppress gcc/clang compiler warnings).
Make protection of HLR algo against garbage data in faces. In particular case, there are faces built on a periodical surfaces, which U bounds exceed period thousands times. Such faces are excluded from the process of edges hiding.
In addition, while fitting the intersection point in period for periodical faces, replace looping with the single call to AdjustPeriodic method.
- Add new test case.
- Update tests of HLR according to new numbers of subshapes.
Update of test cases according to the new behavior
Graphic3d_SequenceOfHClipPlane now inherits Standard_Transient.
PrsMgr_PresentableObject, Graphic3d_Structure, Graphic3d_CStructure,
V3d_View, OpenGl_View now manages the plane list by Handle.
The getters ::GetClipPlanes() has been removed,
setters taking non-handle ::SetClipPlanes() has been marked deprecated.
OpenGl_Structure::Render() and SelectMgr_ViewerSelector::checkOverlap()
now disable global (view) clipping planes for objects
with flags Graphic3d_TMF_TriedronPers and Graphic3d_TMF_2d
or with new flag Graphic3d_SequenceOfHClipPlane::ToOverrideGlobal().
OpenGl_Clipping now implements interface for managing clipping planes
without copying the sequences.
The filtering of duplicates is no more performed by OpenGl_Clipping
- application is responsible to not do this.
OpenGl_Clipping tries avoiding unnecessary allocations for managing
list of active planes.
MFC sample has been updated to use V3d_View::ClipPlanes() method.
Graphic3d_TextureRoot - added methods Revision() and UpdateRevision()
for marking updates in texture data source.
OpenGl_AspectFace handles Graphic3d_TextureRoot::Revision() changes.
OpenGl_Texture::Init() now patches already allocated texture image when possible.
Graphic3d_Texture2D - added methods HasMipMaps()/SetMipMaps()
for configuring MipMap usage (as alternative to sub-classing).
Low-level selection algorithms has been improved to explicitly support 2D
transformation persistent objects. This patch generally touches:
1) SelectMgr_SelectableObjectSet - the lists of objects has been split onto three
subsets (regular, 3d-persistent, 2d-persistent). Each subset has individual BVH
tree. The algorithms are now have more flexibility to update only those trees
that is really required for actual camera state.
2) SelectMgr_ViewerSelector - explicitly supports Eye space selection operations
on BVH tree for 2d-persistent subset. Change of camera position does not
anymore affect acceleration data structure (BVH tree) of 2d-persistent selectable objects.
3) Other classes from SelectMgr have been fine-tuned to provide appropriate API.
Porting notes:
This patch touches very low-level selection classes. If the low-level features were used
the following modifications may need to be considered for porting:
1) Iteration over objects of SelectMgr_SelectableObjectSet should now
be implemented with corresponding Iterator class.
2) SelectMgr_BaseFrustum::ScaleAndTransform and derived classes return
Handle(SelectMgr_BaseFrustum) instead of NCollection_Handle<> type.
Small correction of test case for issue CR27739
Add check for datum position during export of datum_system
Add Draw commands for set/get datum position
update test cases
Correction of case bugs/step/bug27313
1. The reason of exception has been eliminated.
2. Interfaces of DistanceMinimizeByGradient and DistanceMinimizeByExtrema methods of IntWalk_PWalking class has been changed.
Creation of test case for this issue.
TODO has been added with reference to the issue #26329
OpenGl_View::ZLayerBoundingBox() now adds screen background plane for proper Z-fit.
Graphic3d_TransformPers::Compute() - projection matrix has been excluded
from the math to eliminate floating point computation error.
Error about deployment target version was fixed.
Check of export to VRML format was added to sample XAML (UWP).
Add freetype.dll to the sample project for correct execution of sample from Visual Studio.
1. BOPAlgo_MakerVolume - Taking into account the possibility of Same Domain faces
while collecting the faces for building the solids;
2. BOPDS_DS - Making the check on coincidence of edges consistent with the intersection
algorithm which also adds the Precision::Confusion() to the intersection tolerance;
3. Test case for the issue.
4. Adjusting test cases (improvements) to their new behavior.
AIS_Selection class has been cleaned up:
- SelectMgr_EntityOwner is now used in interface instead of Standard_Transient.
- Method ::Select() has been renamed to ::Clear() for clarity.
- Dropped unused class fields.
- Owners without Selectable are not added to the list (should never happen).
SelectMgr_SelectableObject::BndBoxOfSelected() has been modified
to properly compute bounding box of ALL selection Entities
for specified Owner (only first Entity has been used before the patch).
Methods of AIS_InteractiveContext::DisplaySelected(), ::SetSelectedAspect(),
::FitSelected(), ::SubIntensityOff() have been fixed (wrong DownCast).
AIS_InteractiveContext::AddSelect() now handles properly AIS_InteractiveObject as argument.
In ProjLib_ComputeApprox algorithm, compute correct parametric tolerance from the input 3D tolerance using surface resolution, in order to pass it to low-level 2D algorithm Approx_FitAndDivide2d (instantiation of the generic class Approx_ComputeCLine). Earlier 3D tolerance was used as parametric tolerance directly, which was a problem for surfaces with too small radius of curvature.
Also, eliminate redundant creation of the object of type AppParCurves_MultiCurve on each iteration in the method Approx_ComputeCLine::Compute.
The post treatment of the Edge/Edge intersections has been improved. Namely:
a. Making the procedure of sharing Edge/Edge intersection vertices consistent with intersection algorithm by enlarging bounding box of each vertex on half of Precision::Confusion();
b. Algorithm of computation of vertex tolerance (in order to cover tangent zone between Edges) has been changed for Line/Circle cases.
Test cases for issue CR27804
Adjusting test cases according to their new behavior.
Mark the test boolean/volumemaker/A8 as unstable between different versions of MSVS (2010 and 2013).
BinTools_ShapeSet::AddGeometry() now writes NULL surface with 0 index.
myWithTriangles is ignored for TopoDS_Face with NULL surface so that
triangulation-only faces are not lost with defaults.
Added Draw Harness command StoreTriangulation defining
WithTriangulation flag for BinXCAF/BinOcaf storage drivers.
SelectMgr_SortCriterion now stores detected SensitiveEntity and 3D point.
SelectMgr_ToleranceMap class definition has been moved out to dedicated file (from SelectMgr_ViewerSelector).
SelectMgr_ViewerSelector - the methods implementing class-as-iterator
Init(), More(), Next(), Picked() and InitDetected(), MoreDetected(),
NextDetected(), DetectedEntity() have been deprecated.
User should access detection results by using index.
New methods PickedData(), PickedEntity(), PickedPoint() have been added
for accessing auxiliary information about picked object in sorted order.
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.
Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.
OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
New method V3d_View::DiagnosticInformation() has been introduced
providing the access to low-level OpenGL context information
for diagnostic automated reports or displaying in application About System.
Graphic3d_Camera definition has been exended by optional Tile property (Graphic3d_CameraTile structure).
V3d_View::ToPixMap() now performs tiled dump when image size exceeds hardware limits.
OpenGl_View::Redraw() - fixed dump of immediate Z layers in no stereo and no MSAA case.
OpenGl_Context now tracks viewport values.
Draw Harness command vdump has been extended with new argument -tileSize.
Graphic3d_TransformPers::Apply() now does not reset projection matrix
for objects with Graphic3d_TMF_2d flag.
Useless flag Graphic3d_TMF_2d_IsTopDown has been removed.
SelectMgr_SelectableObjectTrsfPersSet now does not skip Graphic3d_TMF_2d presentations.
OpenGl_Layer::BoundingBox() now takes into account Graphic3d_TMF_2d presentations for proper Z-fit.
AIS_ColorScale now uses "lazy" mode for rendering labels
(considering 2D persistence to be already defined within entire structure).
OpenGl_Layer::updateBVH() now updates myAlwaysRenderedMap to handle
dynamic transformation persistence flag change without redisplaying the object.