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0027842: Exception in intersection algorithm if FPE is switched on

1. The reason of exception has been eliminated.
2. Interfaces of DistanceMinimizeByGradient and DistanceMinimizeByExtrema methods of IntWalk_PWalking class has been changed.

Creation of test case for this issue.

TODO has been added with reference to the issue #26329
This commit is contained in:
nbv 2016-09-06 15:35:35 +03:00 committed by bugmaster
parent 71d8ccc753
commit 5c7744eaef
3 changed files with 172 additions and 83 deletions

View File

@ -2003,19 +2003,28 @@ Standard_Boolean IntWalk_PWalking::ExtendLineInCommonZone(const IntImp_ConstIsop
//=======================================================================
//function : DistanceMinimizeByGradient
//purpose :
//
// ATTENTION!!!
// theInit should be initialized before function calling.
//=======================================================================
Standard_Boolean IntWalk_PWalking::
DistanceMinimizeByGradient( const Handle(Adaptor3d_HSurface)& theASurf1,
const Handle(Adaptor3d_HSurface)& theASurf2,
Standard_Real& theU1,
Standard_Real& theV1,
Standard_Real& theU2,
Standard_Real& theV2,
const Standard_Real theStep0U1V1,
const Standard_Real theStep0U2V2)
TColStd_Array1OfReal& theInit,
const Standard_Real* theStep0)
{
const Standard_Integer aNbIterMAX = 60;
const Standard_Real aTol = 1.0e-14;
const Standard_Real aTolNul = 1.0 / Precision::Infinite();
// I.e. if theU1 = 0.0 then Epsilon(theU1) = DBL_MIN (~1.0e-308).
// Work with this number is impossible: there is a dangerous to
// obtain Floating-point-overflow. Therefore, we limit this value.
const Standard_Real aMinAddValU1 = Max(Epsilon(theInit(1)), aTolNul);
const Standard_Real aMinAddValV1 = Max(Epsilon(theInit(2)), aTolNul);
const Standard_Real aMinAddValU2 = Max(Epsilon(theInit(3)), aTolNul);
const Standard_Real aMinAddValV2 = Max(Epsilon(theInit(4)), aTolNul);
Handle(Geom_Surface) aS1, aS2;
if (theASurf1->GetType() != GeomAbs_BezierSurface &&
@ -2030,8 +2039,8 @@ DistanceMinimizeByGradient( const Handle(Adaptor3d_HSurface)& theASurf1,
gp_Pnt aP1, aP2;
gp_Vec aD1u, aD1v, aD2U, aD2V;
theASurf1->D1(theU1, theV1, aP1, aD1u, aD1v);
theASurf2->D1(theU2, theV2, aP2, aD2U, aD2V);
theASurf1->D1(theInit(1), theInit(2), aP1, aD1u, aD1v);
theASurf2->D1(theInit(3), theInit(4), aP2, aD2U, aD2V);
Standard_Real aSQDistPrev = aP1.SquareDistance(aP2);
@ -2042,29 +2051,33 @@ DistanceMinimizeByGradient( const Handle(Adaptor3d_HSurface)& theASurf1,
Standard_Real aGradFU( aP12.Dot(aD2U));
Standard_Real aGradFV( aP12.Dot(aD2V));
Standard_Real aSTEPuv = theStep0U1V1, aStepUV = theStep0U2V2;
Standard_Real aStepU1 = 1.0e-6, aStepV1 = 1.0e-6,
aStepU2 = 1.0e-6, aStepV2 = 1.0e-6;
if (theStep0)
{
aStepU1 = theStep0[0];
aStepV1 = theStep0[1];
aStepU2 = theStep0[2];
aStepV2 = theStep0[3];
}
Standard_Boolean flRepeat = Standard_True;
Standard_Integer aNbIter = aNbIterMAX;
while(flRepeat)
{
Standard_Real anAdd = aGradFu*aSTEPuv;
Standard_Real aPARu = (anAdd >= 0.0)?
(theU1 - Max(anAdd, Epsilon(theU1))) :
(theU1 + Max(-anAdd, Epsilon(theU1)));
anAdd = aGradFv*aSTEPuv;
Standard_Real aPARv = (anAdd >= 0.0)?
(theV1 - Max(anAdd, Epsilon(theV1))) :
(theV1 + Max(-anAdd, Epsilon(theV1)));
anAdd = aGradFU*aStepUV;
Standard_Real aParU = (anAdd >= 0.0)?
(theU2 - Max(anAdd, Epsilon(theU2))) :
(theU2 + Max(-anAdd, Epsilon(theU2)));
anAdd = aGradFV*aStepUV;
Standard_Real aParV = (anAdd >= 0.0)?
(theV2 - Max(anAdd, Epsilon(theV2))) :
(theV2 + Max(-anAdd, Epsilon(theV2)));
Standard_Real anAdd = aGradFu*aStepU1;
const Standard_Real aPARu = theInit(1) - Sign(Max(Abs(anAdd), aMinAddValU1), anAdd);
anAdd = aGradFv*aStepV1;
const Standard_Real aPARv = theInit(2) - Sign(Max(Abs(anAdd), aMinAddValV1), anAdd);
anAdd = aGradFU*aStepU2;
const Standard_Real aParU = theInit(3) - Sign(Max(Abs(anAdd), aMinAddValU2), anAdd);
anAdd = aGradFV*aStepV2;
const Standard_Real aParV = theInit(4) - Sign(Max(Abs(anAdd), aMinAddValV2), anAdd);
gp_Pnt aPt1, aPt2;
@ -2076,14 +2089,16 @@ DistanceMinimizeByGradient( const Handle(Adaptor3d_HSurface)& theASurf1,
if(aSQDist < aSQDistPrev)
{
aSQDistPrev = aSQDist;
theU1 = aPARu;
theV1 = aPARv;
theU2 = aParU;
theV2 = aParV;
theInit(1) = aPARu;
theInit(2) = aPARv;
theInit(3) = aParU;
theInit(4) = aParV;
aStatus = aSQDistPrev < aTol;
aSTEPuv *= 1.2;
aStepUV *= 1.2;
aStepU1 *= 1.2;
aStepV1 *= 1.2;
aStepU2 *= 1.2;
aStepV2 *= 1.2;
}
else
{
@ -2093,16 +2108,26 @@ DistanceMinimizeByGradient( const Handle(Adaptor3d_HSurface)& theASurf1,
}
else
{
theASurf1->D1(theU1, theV1, aPt1, aD1u, aD1v);
theASurf2->D1(theU2, theV2, aPt2, aD2U, aD2V);
theASurf1->D1(theInit(1), theInit(2), aPt1, aD1u, aD1v);
theASurf2->D1(theInit(3), theInit(4), aPt2, aD2U, aD2V);
gp_Vec aPt12(aPt1, aPt2);
aGradFu = -aPt12.Dot(aD1u);
aGradFv = -aPt12.Dot(aD1v);
aGradFU = aPt12.Dot(aD2U);
aGradFV = aPt12.Dot(aD2V);
aSTEPuv = theStep0U1V1;
aStepUV = theStep0U2V2;
if (theStep0)
{
aStepU1 = theStep0[0];
aStepV1 = theStep0[1];
aStepU2 = theStep0[2];
aStepV2 = theStep0[3];
}
else
{
aStepU1 = aStepV1 = aStepU2 = aStepV2 = 1.0e-6;
}
}
}
}
@ -2113,14 +2138,17 @@ DistanceMinimizeByGradient( const Handle(Adaptor3d_HSurface)& theASurf1,
//=======================================================================
//function : DistanceMinimizeByExtrema
//purpose :
//
// ATTENTION!!!
// theP0, theU0 and theV0 parameters should be initialized
// before the function calling.
//=======================================================================
Standard_Boolean IntWalk_PWalking::
DistanceMinimizeByExtrema(const Handle(Adaptor3d_HSurface)& theASurf,
const gp_Pnt& theP0,
Standard_Real& theU0,
Standard_Real& theV0,
const Standard_Real theStep0U,
const Standard_Real theStep0V)
const Standard_Real* theStep0)
{
const Standard_Real aTol = 1.0e-14;
gp_Pnt aPS;
@ -2128,6 +2156,9 @@ DistanceMinimizeByExtrema(const Handle(Adaptor3d_HSurface)& theASurf,
Standard_Real aSQDistPrev = RealLast();
Standard_Real aU = theU0, aV = theV0;
const Standard_Real aStep0[2] = { theStep0 ? theStep0[0] : 1.0,
theStep0 ? theStep0[1] : 1.0 };
Standard_Integer aNbIter = 10;
do
{
@ -2158,8 +2189,8 @@ DistanceMinimizeByExtrema(const Handle(Adaptor3d_HSurface)& theASurf,
aDf2v = aD2Sv.Dot(aVec) + aD1Sv.Dot(aD1Sv);
const Standard_Real aDet = aDf1u*aDf2v - aDf1v*aDf2u;
aU -= theStep0U*(aDf2v*aF1 - aDf1v*aF2)/aDet;
aV += theStep0V*(aDf2u*aF1 - aDf1u*aF2)/aDet;
aU -= aStep0[0]*(aDf2v*aF1 - aDf1v*aF2) / aDet;
aV += aStep0[1]*(aDf2u*aF1 - aDf1u*aF2) / aDet;
}
while(aNbIter > 0);
@ -2248,7 +2279,7 @@ SeekPointOnBoundary(const Handle(Adaptor3d_HSurface)& theASurf1,
do
{
aNbIter--;
aStatus = DistanceMinimizeByGradient(theASurf1, theASurf2, aPnt(1), aPnt(2), aPnt(3), aPnt(4));
aStatus = DistanceMinimizeByGradient(theASurf1, theASurf2, aPnt);
if(aStatus)
break;
@ -2530,7 +2561,8 @@ SeekAdditionalPoints( const Handle(Adaptor3d_HSurface)& theASurf1,
Standard_Boolean isPrecise = Standard_False;
Standard_Real U1prec = 0.0, V1prec = 0.0, U2prec = 0.0, V2prec = 0.0;
TColStd_Array1OfReal aPnt(1, 4);
aPnt.Init(0.0);
Standard_Integer aNbPointsPrev = 0;
while(aNbPoints < theMinNbPoints && (aNbPoints != aNbPointsPrev))
@ -2545,47 +2577,47 @@ SeekAdditionalPoints( const Handle(Adaptor3d_HSurface)& theASurf1,
line->Value(fp).Parameters(U1f, V1f, U2f, V2f);
line->Value(lp).Parameters(U1l, V1l, U2l, V2l);
U1prec = 0.5*(U1f+U1l);
if(U1prec < aU1bFirst)
U1prec = aU1bFirst;
if(U1prec > aU1bLast)
U1prec = aU1bLast;
aPnt(1) = 0.5*(U1f + U1l);
if(aPnt(1) < aU1bFirst)
aPnt(1) = aU1bFirst;
if(aPnt(1) > aU1bLast)
aPnt(1) = aU1bLast;
V1prec = 0.5*(V1f+V1l);
if(V1prec < aV1bFirst)
V1prec = aV1bFirst;
if(V1prec > aV1bLast)
V1prec = aV1bLast;
aPnt(2) = 0.5*(V1f+V1l);
if(aPnt(2) < aV1bFirst)
aPnt(2) = aV1bFirst;
if(aPnt(2) > aV1bLast)
aPnt(2) = aV1bLast;
U2prec = 0.5*(U2f+U2l);
if(U2prec < aU2bFirst)
U2prec = aU2bFirst;
if(U2prec > aU2bLast)
U2prec = aU2bLast;
aPnt(3) = 0.5*(U2f+U2l);
if(aPnt(3) < aU2bFirst)
aPnt(3) = aU2bFirst;
if(aPnt(3) > aU2bLast)
aPnt(3) = aU2bLast;
V2prec = 0.5*(V2f+V2l);
if(V2prec < aV2bFirst)
V2prec = aV2bFirst;
if(V2prec > aV2bLast)
V2prec = aV2bLast;
aPnt(4) = 0.5*(V2f+V2l);
if(aPnt(4) < aV2bFirst)
aPnt(4) = aV2bFirst;
if(aPnt(4) > aV2bLast)
aPnt(4) = aV2bLast;
Standard_Boolean aStatus = Standard_False;
Standard_Integer aNbIter = 5;
do
{
aStatus = DistanceMinimizeByGradient(theASurf1, theASurf2, U1prec, V1prec, U2prec, V2prec);
aStatus = DistanceMinimizeByGradient(theASurf1, theASurf2, aPnt);
if(aStatus)
{
break;
}
aStatus = DistanceMinimizeByExtrema(theASurf1, theASurf2->Value(U2prec, V2prec), U1prec, V1prec);
aStatus = DistanceMinimizeByExtrema(theASurf1, theASurf2->Value(aPnt(3), aPnt(4)), aPnt(1), aPnt(2));
if(aStatus)
{
break;
}
aStatus = DistanceMinimizeByExtrema(theASurf2, theASurf1->Value(U1prec, V1prec), U2prec, V2prec);
aStatus = DistanceMinimizeByExtrema(theASurf2, theASurf1->Value(aPnt(1), aPnt(2)), aPnt(3), aPnt(4));
if(aStatus)
{
break;
@ -2595,8 +2627,8 @@ SeekAdditionalPoints( const Handle(Adaptor3d_HSurface)& theASurf1,
if(aStatus)
{
gp_Pnt aP1 = theASurf1->Value(U1prec, V1prec),
aP2 = theASurf2->Value(U2prec, V2prec);
gp_Pnt aP1 = theASurf1->Value(aPnt(1), aPnt(2)),
aP2 = theASurf2->Value(aPnt(3), aPnt(4));
gp_Pnt aPInt(0.5*(aP1.XYZ() + aP2.XYZ()));
const Standard_Real aSQDist1 = aPInt.SquareDistance(aP1),
@ -2605,7 +2637,7 @@ SeekAdditionalPoints( const Handle(Adaptor3d_HSurface)& theASurf1,
if((aSQDist1 < aTol) && (aSQDist2 < aTol))
{
IntSurf_PntOn2S anIP;
anIP.SetValue(aPInt, U1prec, V1prec, U2prec, V2prec);
anIP.SetValue(aPInt, aPnt(1), aPnt(2), aPnt(3), aPnt(4));
line->InsertBefore(lp, anIP);
isPrecise = Standard_True;

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@ -152,27 +152,50 @@ protected:
const Standard_Real theDeltaU2,
const Standard_Real theDeltaV2);
private:
//! Uses Gradient method in order to find intersection point between the given surfaces
//! Arrays theInit (initial point to be precise) and theStep0 (steps-array) must contain
//! four items and must be filled strictly in following order:
//! {U-parameter on S1, V-parameter on S1, U-parameter on S2, V-parameter on S2}
Standard_EXPORT Standard_Boolean DistanceMinimizeByGradient(const Handle(Adaptor3d_HSurface)& theASurf1,
const Handle(Adaptor3d_HSurface)& theASurf2,
TColStd_Array1OfReal& theInit,
const Standard_Real* theStep0 = 0);
Standard_EXPORT Standard_Boolean ExtendLineInCommonZone (const IntImp_ConstIsoparametric theChoixIso, const Standard_Boolean theDirectionFlag);
//! Finds the point on theASurf which is the nearest point to theP0.
//! theU0 and theV0 must be initialized (before calling the method) by initial
//! parameters on theASurf. Their values are changed while algorithm being launched.
//! Array theStep0 (steps-array) must contain two items and must be filled strictly in following order:
//! {U-parameter, V-parameter}
Standard_EXPORT Standard_Boolean DistanceMinimizeByExtrema (const Handle(Adaptor3d_HSurface)& theASurf,
const gp_Pnt& theP0,
Standard_Real& theU0,
Standard_Real& theV0,
const Standard_Real* theStep0 = 0);
Standard_EXPORT Standard_Boolean DistanceMinimizeByGradient (const Handle(Adaptor3d_HSurface)& theASurf1, const Handle(Adaptor3d_HSurface)& theASurf2, Standard_Real& theU1, Standard_Real& theV1, Standard_Real& theU2, Standard_Real& theV2, const Standard_Real theStep0U1V1 = 1.0e-6, const Standard_Real theStep0U2V2 = 1.0e-6);
Standard_EXPORT Standard_Boolean DistanceMinimizeByExtrema (const Handle(Adaptor3d_HSurface)& theASurf1, const gp_Pnt& theP0, Standard_Real& theU0, Standard_Real& theV0, const Standard_Real theStep0U = 1.0, const Standard_Real theStep0V = 1.0);
Standard_EXPORT Standard_Boolean SeekPointOnBoundary (const Handle(Adaptor3d_HSurface)& theASurf1, const Handle(Adaptor3d_HSurface)& theASurf2, const Standard_Real theU1, const Standard_Real theV1, const Standard_Real theU2, const Standard_Real theV2, const Standard_Boolean isTheFirst);
//! Searches an intersection point which lies on the some surface boundary.
//! Found point (in case of successful result) is added in the line.
//! theU1, theV1, theU2 and theV2 parameters are initial parameters in
//! for used numeric algorithms. If isTheFirst == TRUE then
//! a point on theASurf1 is searched. Otherwise, the point on theASurf2 is searched.
Standard_EXPORT Standard_Boolean SeekPointOnBoundary (const Handle(Adaptor3d_HSurface)& theASurf1,
const Handle(Adaptor3d_HSurface)& theASurf2,
const Standard_Real theU1,
const Standard_Real theV1,
const Standard_Real theU2,
const Standard_Real theV2,
const Standard_Boolean isTheFirst);
// Method to handle single singular point. Sub-method in SeekPointOnBoundary.
Standard_Boolean HandleSingleSingularPoint(const Handle(Adaptor3d_HSurface) &theASurf1,
const Handle(Adaptor3d_HSurface) &theASurf2,
const Standard_Real the3DTol,
TColStd_Array1OfReal &thePnt);
Standard_EXPORT Standard_Boolean HandleSingleSingularPoint(const Handle(Adaptor3d_HSurface) &theASurf1,
const Handle(Adaptor3d_HSurface) &theASurf2,
const Standard_Real the3DTol,
TColStd_Array1OfReal &thePnt);
Standard_EXPORT Standard_Boolean ExtendLineInCommonZone (const IntImp_ConstIsoparametric theChoixIso,
const Standard_Boolean theDirectionFlag);
private:
Standard_Boolean done;
Handle(IntSurf_LineOn2S) line;
Standard_Boolean close;

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@ -0,0 +1,34 @@
puts "============"
puts "OCC27842"
puts "============"
puts ""
######################################################
# Exception in intersection algorithm if FPE is switched on
######################################################
puts "TODO OCC26329 ALL: Error: dsetsignal command does not exist"
# This "if" should be deleted after integration the fix for issue #26329
if { [catch { dsetsignal 1 } ] } {
puts "Error: dsetsignal command does not exist"
}
restore [locate_data_file bug27842_shape1_fix.brep] b1
restore [locate_data_file bug27842_shape2_fix.brep] b2
explode b2 f
bopcurves b1 b2_33 -2d
bcommon result b1 b2
checknbshapes result -wire 3 -face 1
checkshape result
checkprops result -s 10.8848
smallview;
donly result
fit
checkview -screenshot -2d -path ${imagedir}/${test_image}.png