Added option to dump only a selection of zlayer's content.
Changed zlayers redraw and render method for selection of layers to render.
Added filters for layer parsing.
Modified vdump command.
Added test with multiple dumps for comparison.
Added option to dump shadow maps.
Added property to SelectableObject for selection focused on display priority.
Modified SelectMgr_ViewerSelector CompareResults based on the focus priority property.
Added display priority to the sorting criterion
Added tests for multiple types of sensitive entities.
Modified vpriority command to change an object's selection priority.
Added flag to transform persistence to handle axial scaling.
Modified manipulator's zoom transform persistence to fit in axial scaling events.
Added tests for cases 27832 and 33514.
Logic change on Graphic3d_TransformPers::Apply for Graphic3d_TMF_AxialScalePers.
Logic fixes in AIS_Manipulator to integrate axial scale in both zoomable and unzoomable states.
The new transform persistence mode, with flag `Graphic3d_TMF_OrthoPers`, can be combined (bitwise OR operation) with the other persistence modes (2D, Trihedron or Zoom/Rotate Persistence) to make objects be rendered with orthographic projection when it is on a view with perspective projection.
If the view already uses orthographic projection, there will be no difference.
This feature was implemented to fix ViewCube being distorted when view with perspective projection changes size.
The new transform persistence mode, with flag `Graphic3d_TMF_OrthoPers`, can be combined (bitwise OR operation) with the other persistence modes (2D, Trihedron or Zoom/Rotate Persistence) to make objects be rendered with orthographic projection when it is on a view with perspective projection.
If the view already uses orthographic projection, there will be no difference.
This feature was implemented to fix ViewCube being distorted when view with perspective projection changes size.
NCollection containers update:
- NCollection_Array1 - updated functionality
- NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
- NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
- Use static empty string to avoid allocations on empty string
NCollection allocators update:
- NCollection_Allocator - allocator that used Standard::Allocate
- NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
- NCollection_IncAllocator - rework to increase performance
Standard:
- Rework functionality to use different allocation libs
- Implement basic of new way to wrap allocations tools
- Define 4 ways to allocation (defines in configure stage)
Additional changes:
- Hash function uses std::hash functionality
- size_t as a hash value
- New HashUtils with Murmur and FVN hash algo for x32 and x64
- Deprecated _0.cxx and .gxx DE classes reorganized
- Create own utility for std memory
- Update Standard_Transient to be more platform-independent
Math TK changes:
- math_Vector -> match_BaseVector<>
- Buffer decreased to cash 32 elements instead of 512
When using AIS_AnimationObject, linear interpolation is performed from one gp_Trsf transformation to another.
But when an object rotates around a specific axis, the object moves not along a linear trajectory,
but along a circle. Therefore, a separate class AIS_AnimationAxisRotation was created that
allows to animate rotation around a specific axis.
Test case tests/v3d/bugs/bug32570 was added.
test bugs modalg_7 bug22821 failed on fillet shape with 5-th edge.
Experimentally has been found that reducing of parameter
ChFi3d_Builder::tolesp for this task solves the issue.
So, as soluton it is proposed to link parameter toleps with parameter range of
spine curve. So, production coefficient has been set to pass all tests and
2 teset was extended: tests/blend/complex/A6, tests/bugs/modalg_7/bug22821
first has been extended to test different scaling factors,
second has been extended to make fillet on all edges from 12.
Additionally:
- fixed misusage of tolesp in contexts where tolerance of point in 3d is excepted;
In some context usage of tol_esp is irrelevant, because its essentiality - tolerance of the parameter on the 3d curve.
So, in such context it has been replaced with new parameter tol3d (with fix value 1.0e-4).
Get rid of tolapp3d duplication constant - tol_3d
- tolesp = 5.0e-5 * (umax - umin)
- tolesp replaced by tolpoint2d/tolpoint3d in several classes.
Blend_Walking
BRepBlend_SurfRstLineBuilder
BRepBlend_RstRstLineBuilder
Blend_CSWalking
Instead `tolesp` - `tolgui` is employed in contexts where tolerance of guide curve parameter is excepted.
Instead `tolesp` - `tolpoint2d` or `tolpoint3d` is employed in contexts where tolerance of point in 2d or 3d space is excepted.
- Replace tolesp with tolpoint2d/tolpoint3d in BBPP function argument.
- Use tolapp3d instead tolesp in BonVoisin function,
Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity.
The sensitive circle sector is created using the Select3D_SensitivePoly class directly.
Added appropriate methods for selecting sensitive circles.
Added parameter myIsHollow to Select3D_SensitiveCylinder class.
It allows you to search for intersections with cylinders without covers.
The Draw vcircle command has been extended with UStart and UEnd parameters
to create a sector of a circle.
Added tests: vselect/cone_cylinder/circle_sector
vselect/cone_cylinder/circle_wire
vselect/cone_cylinder/filled_circle
vselect/cone_cylinder/transformed
vselect/cone_cylinder/hollow_cone_cyl
Added Graphic3d_TypeOfBackfacingModel_FrontCulled enumeration value.
OpenGl_Context::SetFaceCulling() now supports GL_FRONT in addition to GL_BACK.
Added -faceCulling option to vaspects Draw command.
V3d_View/Graphic3d_CView pair has been extended to define subview within the other V3d_View instance.
The initialization is done in form of V3d_View::SetWindow() taking parent V3d_View instance on input.
Subview definition includes dimensions defined as a fraction of a parent view and offset from a corner.
This scheme allows splitting window into several subviews automatically occupying entire viewport,
like splitting window into two vertial subviews (100%x50% + 100%x50%),
three horizontal subviews (33%x100% + 30%x100% + 30%x100%),
1 + 2 stacked subviews (50%x100% + 50%x50% + 50%x50%),
as well as thumbnail-alike subviews displayed on top of another larger view.
OpenGl_View::Redraw() blits content of subviews into the window within immediate redraw step.
AIS_ViewController::FlushViewEvents() has been extended
to re-calculate mouse input into local subview coordinates.
AIS_ViewController::handleViewRedraw() first redraws subviews and then parent views.
Introduced new callback AIS_ViewController::OnSubviewChanged()
to switch input focus to another subview on mouse click,
implemented by ViewerTest_EventManager (has to be done at application level).
vinit command has been extended with parameters -subview and -parent to create a subview.
In addition, view dimension arguments now can be defined as a fraction of screen size instead of pixels.
Image_PixMap has been extended to support definition of 3D bitmap (as an array of 2D slices).
Graphic3d_TypeOfTexture enumeration values have been renamed to include full enum prefix.
Added Graphic3d_TypeOfTexture_3D redirecting to GL_TEXTURE_3D.
OpenGl_Texture::Init() has been extended to allow initialization of 3D texture.
Graphic3d_Texture2Dmanual merged into Graphic3d_Texture2D and marked as deprecated alias.
Graphic3d_TOT_2D_MIPMAP has been deprecated in favor of dedicated Graphic3d_TextureRoot::SetMipMaps().
Added Graphic3d_Texture3D class.
vtexture - added argument -3d for uploading 3D texture.
Added PLY writing tools RWPly_CafWriter and RWPly_PlyWriterContext.
Added tool BRepLib_PointCloudShape generating point cloud from shape in two ways:
- random points on surface with specified density;
- points from triangulation nodes.
StdPrs_ToolTriangulatedShape::ComputeNormals() has been moved to
BRepLib_ToolTriangulatedShape for reusing outside of AIS.
Command vpointcloud has been extended to use new generation tool.
Command writeply has been added to write triangulation or point set into PLY format.
Added new option Graphic3d_RenderingParams::ToSmoothInterlacing enabled by default.
Added -smooth option to vstereo command.
Added -dpiAware option to vinit command (Windows).
Added new enumeration Graphic3d_DisplayPriority.
Graphic3d_Layer now defines a fixed-length array of priorities.
Properties Graphic3d_CStructure::Id, Priority, PreviousPriority have been wrapped into methods.
Fixed emscripten_async_call() calls to use requestAnimationFrame() instead of setTimeout().
ViewerTest_EventManager::handleViewRedraw() - fixed queuing new onWasmRedrawView()
before previous one has been processed (leading to multiplying of pending redraws executed at the same time).
RWGltf_TriangulationReader::readDracoBuffer - suppressed CLang compilation warnings.
Draw Harness Guide now refers to ViewerTest commands description
via @snippet pointing to C++ source code instead of duplicating it.
"help" command now tries to beautify output of command's description.
Prs3d_Drawer getters now return NULL instead of implicitly creating "default" aspects.
Added missing initialization of default properties in AIS_InteractiveContext.
AIS_InteractiveContext::setContextToObject() - added missing propagation of Context to child presentations.
Removed usage of std::auto_ptr.
opencascade::std workarounds for VS2008 have been dropped, when possible.
OCCT_NO_RVALUE_REFERENCE workaround for VS2008 has been removed.
Prs3d_TextAspect now sets Font_NOF_SERIF as default font
instead of confusig Font_NOF_ASCII_TRIPLEX (Times-Bold).
Therefore, default font now uses regular aspect, not bold.
Command vdrawtext does no more set "Courier" font by default.
ViewerTest_EventManager - added tracking of EMSCRIPTEN_EVENT_FOCUSOUT event.
onWasmMouseCallback() has been adjusted to return FALSE for EMSCRIPTEN_EVENT_TARGET_WINDOW
target to avoid misbehavior of other HTML controls.
WNT_Window::ProcessMessage() now handles WM_SETFOCUS/WM_KILLFOCUS instead of WM_ACTIVATE to track focus changes.
AIS_ViewController::ProcessFocus() now redirects to AIS_ViewController::ResetViewInput() on focus loss.
This fixes issues when key action (like WASD navigation) keep working even after releasing key if window has been switched.
incmesh - added -prs option to use StdPrs_ToolTriangulatedShape::GetDeflection() as meshing parameters.
vdisplay, XDisplay - added -autoTriangulation option to manage meshing behavior before displaying a shape.
trinfo - added output of meshing parameters.
Fixed broken incmesh syntax usage in several test cases.
Wasm_Window::ProcessMouseEvent() - removed redundant check on EMSCRIPTEN_EVENT_MOUSEUP event.
ViewerTest and WebGL sample - mouse movements are now tracked on window element
to allow tracking updates when mouse with clicked button is moved outside canvas element.
Added method V3d_View::SetImageBasedLighting() for managing IBL.
OpenGl_View implementation has been revised to handle IBL updates in a more straightforward way,