mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-06-20 11:54:07 +03:00
Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
// Copyright (c) 2019 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#include <XCAFPrs_Texture.hxx>
|
|
|
|
#include <Graphic3d_TextureParams.hxx>
|
|
|
|
IMPLEMENT_STANDARD_RTTIEXT(XCAFPrs_Texture, Graphic3d_Texture2D)
|
|
|
|
//=================================================================================================
|
|
|
|
XCAFPrs_Texture::XCAFPrs_Texture(const Handle(Image_Texture)& theImageSource,
|
|
const Graphic3d_TextureUnit theUnit)
|
|
: Graphic3d_Texture2D(""),
|
|
myImageSource(theImageSource)
|
|
{
|
|
if (!myImageSource.IsNull() && !myImageSource->TextureId().IsEmpty())
|
|
{
|
|
myTexId = myImageSource->TextureId();
|
|
}
|
|
myParams->SetTextureUnit(theUnit);
|
|
myIsColorMap =
|
|
theUnit == Graphic3d_TextureUnit_BaseColor || theUnit == Graphic3d_TextureUnit_Emissive;
|
|
}
|
|
|
|
//=================================================================================================
|
|
|
|
Handle(Image_CompressedPixMap) XCAFPrs_Texture::GetCompressedImage(
|
|
const Handle(Image_SupportedFormats)& theSupported)
|
|
{
|
|
return !myImageSource.IsNull() ? myImageSource->ReadCompressedImage(theSupported)
|
|
: Handle(Image_CompressedPixMap)();
|
|
}
|
|
|
|
//=================================================================================================
|
|
|
|
Handle(Image_PixMap) XCAFPrs_Texture::GetImage(const Handle(Image_SupportedFormats)& theSupported)
|
|
{
|
|
Handle(Image_PixMap) anImage;
|
|
if (!myImageSource.IsNull())
|
|
{
|
|
anImage = myImageSource->ReadImage(theSupported);
|
|
convertToCompatible(theSupported, anImage);
|
|
}
|
|
return anImage;
|
|
}
|