1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-20 11:54:07 +03:00

6 Commits

Author SHA1 Message Date
dpasukhi
a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00
stv
7ea3eff4f8 0033218: Data Exchange - XCAFPrs_Texture not allow to use classes inherited from Image_Texture
Type of field XCAFPrs_Texture::myImageSource was changed from Image_Texture to Handle(Image_Texture)
2022-12-04 13:47:36 +03:00
kgv
633084b809 0032862: Visualization, Graphic3d_TextureMap - add 3D texture definition
Image_PixMap has been extended to support definition of 3D bitmap (as an array of 2D slices).

Graphic3d_TypeOfTexture enumeration values have been renamed to include full enum prefix.
Added Graphic3d_TypeOfTexture_3D redirecting to GL_TEXTURE_3D.
OpenGl_Texture::Init() has been extended to allow initialization of 3D texture.

Graphic3d_Texture2Dmanual merged into Graphic3d_Texture2D and marked as deprecated alias.
Graphic3d_TOT_2D_MIPMAP has been deprecated in favor of dedicated Graphic3d_TextureRoot::SetMipMaps().

Added Graphic3d_Texture3D class.
vtexture - added argument -3d for uploading 3D texture.
2022-03-05 17:31:39 +03:00
kgv
faff37677c 0031478: Visualization, TKOpenGl - allow uploading Cubemap in compressed DDS format when supported by GPU
Graphic3d_TextureRoot::GetCompressedImage() - added new interface for fetching compressed texture image.
Default implementation detects DDS image files using Image_DDSParser parser.

Graphic3d_TextureRoot::GetImage() has been extended with new parameter
- the list of image formats supported by OpenGL driver.
Graphic3d_TextureRoot::convertToCompatible() implicitly converts
BGRA image to RGBA on OpenGL ES, which normally does not support BGR formats.

OpenGl_Caps::isTopDownTextureUV - new property defines how application defines
UV texture coordinates in primitive arrays.
OpenGl_Context::SetTextureMatrix() compares this flag with OpenGl_Texture::IsTopDown()
and automatically flips V coordinate in case of mismatch.

OpenGl_Texture now holds exact number of mipmap levels
instead of Boolean flag indicating that they are defined.
This allows loading DDS files with incomplete mipmap level set
by setting GL_TEXTURE_MAX_LEVEL to appropriate value instead of default 1000
(causing black textures in case if mipmap levels are not defined till 1x1).

Fixed order of texture coordinates transformation within GLSL program to match FFP matrix:
Rotate -> Translate -> Scale (previously Rotation was applied afterwards).
2020-05-22 11:08:34 +03:00
iko
72f6dc612c 0031096: Visualization, TKOpenGl - support metallic-roughness texture mapping
OpenGl_ShaderManager - metallic-roughness, emissive, occlusion
and normal texture maps are now supported by PBR.
Emissive, occlusion and normal texture maps are now supported by Phong shading model.
Path-Tracing now handles metallic-roughness and emissive texture maps.

Graphic3d_TextureUnit enumeration has been extended by
new values corresponding to supported texture maps.

OpenGl_TextureSet and OpenGl_ShaderProgram have been extended with
bitmask Graphic3d_TextureSetBits identifying texture slots read from GLSL Program
and slots defined within Texture Set to avoid undefined behavior by binding mock textures.

OpenGl_TextureSet now duplicates texture unit information to handle
textures shared across multiple slots (like Occlusion [R] + Metallic-Roughness [GB]).

OpenGl_Context::BindTextures() has been extended with active GLSL program paramter
to set mock textures to texture units used by program but undefined by texture set.
OpenGl_Workspace::ApplyAspects() has been extended with parameter to avoid bining texture set.
2019-11-29 20:36:23 +03:00
kgv
a4815d5509 0029902: Data Exchange, XCAF - provide extended Material definition for visualization purposes
Introduced new attribute XCAFDoc_VisMaterial storing visualization material definition.

XCAFPrs_Style has been exteneded Material() property.
XCAFPrs_AISObject::DispatchStyles() maps new XCAFPrs_Style::Material() property onto graphics aspects.

RWGltf_GltfJsonParser and RWObj_CafReader now put Material definition into XCAF document instead of a color label.
RWGltf_MaterialMetallicRoughness - added missing properties AlphaMode, AlphaCutOff and IsDoubleSided;
fixed default values in constructor for Metallic and Roughness.

Added commands XGetAllVisMaterials, XGetVisMaterial, XAddVisMaterial,
XRemoveVisMaterial, XSetVisMaterial, XUnsetVisMaterial for working with
new visualization materials table in the document.
2019-10-22 15:15:53 +03:00