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112 lines
4.0 KiB
C++
112 lines
4.0 KiB
C++
// Created on: 2012-03-06
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// Created by: Kirill GAVRILOV
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// Copyright (c) 2012-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _OpenGl_GlCore13_Header
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#define _OpenGl_GlCore13_Header
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#include <OpenGl_GlCore12.hxx>
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//! OpenGL 1.3 without deprecated entry points.
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struct OpenGl_GlCore13Fwd : public OpenGl_GlCore12Fwd
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{
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public: //! @name OpenGL 1.3 additives to 1.2
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#if !defined(GL_ES_VERSION_2_0)
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using OpenGl_GlFunctions::glCompressedTexImage3D;
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using OpenGl_GlFunctions::glCompressedTexImage1D;
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using OpenGl_GlFunctions::glCompressedTexSubImage3D;
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using OpenGl_GlFunctions::glCompressedTexSubImage1D;
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using OpenGl_GlFunctions::glGetCompressedTexImage;
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#endif
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using OpenGl_GlFunctions::glActiveTexture;
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using OpenGl_GlFunctions::glSampleCoverage;
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using OpenGl_GlFunctions::glCompressedTexImage2D;
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using OpenGl_GlFunctions::glCompressedTexSubImage2D;
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};
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//! OpenGL 1.3 core based on 1.2 version.
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struct OpenGl_GlCore13 : public OpenGl_GlCore12
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{
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public: //! @name OpenGL 1.3 additives to 1.2
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#if !defined(GL_ES_VERSION_2_0)
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using OpenGl_GlFunctions::glCompressedTexImage3D;
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using OpenGl_GlFunctions::glCompressedTexImage1D;
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using OpenGl_GlFunctions::glCompressedTexSubImage3D;
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using OpenGl_GlFunctions::glCompressedTexSubImage1D;
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using OpenGl_GlFunctions::glGetCompressedTexImage;
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#endif
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using OpenGl_GlFunctions::glActiveTexture;
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using OpenGl_GlFunctions::glSampleCoverage;
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using OpenGl_GlFunctions::glCompressedTexImage2D;
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using OpenGl_GlFunctions::glCompressedTexSubImage2D;
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#if !defined(GL_ES_VERSION_2_0)
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public: //! @name Begin/End primitive specification (removed since 3.1)
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using OpenGl_GlFunctions::glMultiTexCoord1d;
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using OpenGl_GlFunctions::glMultiTexCoord1dv;
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using OpenGl_GlFunctions::glMultiTexCoord1f;
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using OpenGl_GlFunctions::glMultiTexCoord1fv;
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using OpenGl_GlFunctions::glMultiTexCoord1i;
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using OpenGl_GlFunctions::glMultiTexCoord1iv;
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using OpenGl_GlFunctions::glMultiTexCoord1s;
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using OpenGl_GlFunctions::glMultiTexCoord1sv;
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using OpenGl_GlFunctions::glMultiTexCoord2d;
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using OpenGl_GlFunctions::glMultiTexCoord2dv;
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using OpenGl_GlFunctions::glMultiTexCoord2f;
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using OpenGl_GlFunctions::glMultiTexCoord2fv;
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using OpenGl_GlFunctions::glMultiTexCoord2i;
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using OpenGl_GlFunctions::glMultiTexCoord2iv;
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using OpenGl_GlFunctions::glMultiTexCoord2s;
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using OpenGl_GlFunctions::glMultiTexCoord2sv;
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using OpenGl_GlFunctions::glMultiTexCoord3d;
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using OpenGl_GlFunctions::glMultiTexCoord3dv;
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using OpenGl_GlFunctions::glMultiTexCoord3f;
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using OpenGl_GlFunctions::glMultiTexCoord3fv;
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using OpenGl_GlFunctions::glMultiTexCoord3i;
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using OpenGl_GlFunctions::glMultiTexCoord3iv;
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using OpenGl_GlFunctions::glMultiTexCoord3s;
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using OpenGl_GlFunctions::glMultiTexCoord3sv;
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using OpenGl_GlFunctions::glMultiTexCoord4d;
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using OpenGl_GlFunctions::glMultiTexCoord4dv;
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using OpenGl_GlFunctions::glMultiTexCoord4f;
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using OpenGl_GlFunctions::glMultiTexCoord4fv;
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using OpenGl_GlFunctions::glMultiTexCoord4i;
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using OpenGl_GlFunctions::glMultiTexCoord4iv;
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using OpenGl_GlFunctions::glMultiTexCoord4s;
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using OpenGl_GlFunctions::glMultiTexCoord4sv;
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using OpenGl_GlFunctions::glClientActiveTexture;
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public: //! @name Matrix operations (removed since 3.1)
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using OpenGl_GlFunctions::glLoadTransposeMatrixf;
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using OpenGl_GlFunctions::glLoadTransposeMatrixd;
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using OpenGl_GlFunctions::glMultTransposeMatrixf;
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using OpenGl_GlFunctions::glMultTransposeMatrixd;
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#endif
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};
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#endif // _OpenGl_GlCore13_Header
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