mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-21 10:13:43 +03:00
Removed methods from Poly_Triangulation/Poly_PolygonOnTriangulation giving access to internal arrays of 2d and 3d nodes, triangles and normals.
78 lines
2.8 KiB
C++
78 lines
2.8 KiB
C++
// Created on: 2016-04-19
|
|
// Copyright (c) 2016 OPEN CASCADE SAS
|
|
// Created by: Oleg AGASHIN
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#include <BRepMesh_EdgeTessellationExtractor.hxx>
|
|
|
|
#include <BRepMesh_ShapeTool.hxx>
|
|
#include <BRep_Tool.hxx>
|
|
#include <gp_Pnt.hxx>
|
|
#include <IMeshData_Edge.hxx>
|
|
#include <IMeshData_Face.hxx>
|
|
#include <Poly_Triangulation.hxx>
|
|
|
|
IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_EdgeTessellationExtractor, IMeshTools_CurveTessellator)
|
|
|
|
//=======================================================================
|
|
//function : Constructor
|
|
//purpose :
|
|
//=======================================================================
|
|
BRepMesh_EdgeTessellationExtractor::BRepMesh_EdgeTessellationExtractor (
|
|
const IMeshData::IEdgeHandle& theEdge,
|
|
const IMeshData::IFaceHandle& theFace)
|
|
{
|
|
Handle (Poly_Triangulation) aTriangulation =
|
|
BRep_Tool::Triangulation (theFace->GetFace(), myLoc);
|
|
|
|
Handle (Poly_PolygonOnTriangulation) aPolygon =
|
|
BRep_Tool::PolygonOnTriangulation (theEdge->GetEdge(), aTriangulation, myLoc);
|
|
|
|
myTriangulation = aTriangulation.get();
|
|
myIndices = &aPolygon->Nodes ();
|
|
myProvider.Init (theEdge, TopAbs_FORWARD, theFace, aPolygon->Parameters ());
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : Constructor
|
|
//purpose :
|
|
//=======================================================================
|
|
BRepMesh_EdgeTessellationExtractor::~BRepMesh_EdgeTessellationExtractor ()
|
|
{
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : NbPoints
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Integer BRepMesh_EdgeTessellationExtractor::PointsNb () const
|
|
{
|
|
return myIndices->Size ();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : Value
|
|
//purpose :
|
|
//=======================================================================
|
|
Standard_Boolean BRepMesh_EdgeTessellationExtractor::Value (
|
|
const Standard_Integer theIndex,
|
|
gp_Pnt& thePoint,
|
|
Standard_Real& theParameter) const
|
|
{
|
|
const gp_Pnt aRefPnt = myTriangulation->Node (myIndices->Value (theIndex));
|
|
thePoint = BRepMesh_ShapeTool::UseLocation (aRefPnt, myLoc);
|
|
|
|
theParameter = myProvider.Parameter (theIndex, thePoint);
|
|
return Standard_True;
|
|
}
|