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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00
emv de262ba883 0025926: 3D offset in mode "Complete" with Join type "Intersection"
3D offset algorithm extension for degenerate (colliding) cases.
Patch for version 6.9.1 of Open CASCADE.

It includes the following commits:

Revision: 5a9dc37f84bb8c6c7ac1e43c1dbcf484b4261321
Author: emv <emv@opencascade.com>
Date: 22/10/15 9:00:54 AM
Message:
Make the possibility to produce empty result in case of any invalidity (spikes, self-intersections, faces inversion) optional.
----
Modified: src/BRepOffset/BRepOffset_MakeOffset.cdl
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx
Modified: src/BRepTest/BRepTest_FeatureCommands.cxx

Revision: aadba9a3f585693eddff1ea29b7063a08320ee23
Author: emv <emv@opencascade.com>
Date: 16/10/15 10:21:57 AM
Message:
Due to the small inaccuracy of the calculation of the bi-normal direction (direction inside the face on the edge)

the criterion on the coincidence of these directions has been weakened.
----
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx

Revision: 3564da4b4d631c8ed627d7ca7697328d6c371aae
Author: emv <emv@opencascade.com>
Date: 15/10/15 11:52:23 AM
Message:
The option to remove INTERNAL edges from the faces of the result of Offset operation has been added into Offset API.

By default these edges will be kept in the result.
To remove these edges make sure to set the corresponding flag to TRUE when initializing the Offset algo.

void BRepOffset_MakeOffset::Initialize(const TopoDS_Shape&    S,
                                       const Standard_Real    Offset,
                                       const Standard_Real    Tol,
                                       const BRepOffset_Mode  Mode,
                                       const Standard_Boolean Inter,
                                       const Standard_Boolean SelfInter,
                                       const GeomAbs_JoinType Join,
                                       const Standard_Boolean RemoveIntEdges,
                                       const Standard_Boolean Thickening)
----
Modified: src/BRepOffset/BRepOffset_MakeOffset.cdl
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx
Modified: src/BRepOffsetAPI/BRepOffsetAPI_MakeOffsetShape.cdl
Modified: src/BRepOffsetAPI/BRepOffsetAPI_MakeOffsetShape.cxx
Modified: src/BRepOffsetAPI/BRepOffsetAPI_MakeThickSolid.cdl
Modified: src/BRepOffsetAPI/BRepOffsetAPI_MakeThickSolid.cxx
Modified: src/BRepTest/BRepTest_FeatureCommands.cxx

Revision: fe25cda7b7
Author: emv <emv@opencascade.com>
Date: 08/10/15 12:11:06 PM
Message:
Temporary patch to produce empty result in case of any invalidity (spikes, self-intersections, faces inversion).
----
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx

Revision: 0fe92803d2
Author: emv <emv@opencascade.com>
Date: 27/08/15 11:21:55 AM
Message:
Using local face tolerance for edges intersection.
----
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx

Revision: 7a38094a2b
Author: emv <emv@opencascade.com>
Date: 10/07/15 12:52:58 PM
Message:
Corrections in splitting faces and making shells functions.
----
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx

Revision: 2102c85e9f
Author: emv <emv@opencascade.com>
Date: 07/07/15 2:18:28 PM
Message:
3D Offset algorithm extension for the cases with the shapes having the faces connected only by the VERTEX.
----
Modified: src/BRepOffset/BRepOffset_Inter2d.cdl
Modified: src/BRepOffset/BRepOffset_Inter2d.cxx
Modified: src/BRepOffset/BRepOffset_Inter3d.cxx
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx

Revision: c4362927dc
Author: emv <emv@opencascade.com>
Date: 30/06/15 12:22:42 PM
Message:
Fix for correct shells splitting when building solids.
----
Modified: src/BOPAlgo/BOPAlgo_MakerVolume.cxx
Modified: src/BOPAlgo/BOPAlgo_ShellSplitter.cxx

Revision: ee5d676aee
Author: emv <emv@opencascade.com>
Date: 17/06/15 11:30:10 AM
Message:
Treatment of the shells with free edges has been changed to keep the faces with internal edges.
----
Modified: src/BRepAlgo/BRepAlgo_Tool.cxx

Revision: 999dacb4d0
Author: emv <emv@opencascade.com>
Date: 04/06/15 10:53:22 AM
Message:
0025926: 3D offset in mode "Complete" with Join type "Intersection"

3D offset algorithm extension for degenerate (colliding) cases.
----
Modified: src/BRepOffset/BRepOffset_Inter2d.cxx
Modified: src/BRepOffset/BRepOffset_Inter3d.cxx
Modified: src/BRepOffset/BRepOffset_MakeOffset.cdl
Modified: src/BRepOffset/BRepOffset_MakeOffset.cxx
2015-10-22 09:31:48 +03:00
2015-09-28 16:04:44 +03:00

Open CASCADE Technology
=======================

This directory contains sources of Open CASCADE Technology (OCCT), a software
development platform providing services for 3D surface and solid modeling, CAD 
data exchange, and visualization. Most of OCCT functionality is available in 
the form of C++ libraries. OCCT can be best applied in development of software 
dealing with 3D modeling (CAD), manufacturing / measuring (CAM) or numerical 
simulation (CAE).

License
-------

Open CASCADE Technology is free software; you can redistribute it and / or 
modify it under the terms of the GNU Lesser General Public version 2.1 as 
published by the Free Software Foundation, with special exception defined in 
the file OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included
in OCCT distribution for complete text of the license.

Alternatively, Open CASCADE Technology may be used under the terms of Open 
CASCADE commercial license or contractual agreement.

Note that Open CASCADE Technology is provided on an "AS IS" basis, WITHOUT 
WARRANTY OF ANY KIND. The entire risk related to any use of the OCCT code and 
materials is on you. See the license text for formal disclaimer.

Packaging
---------

You can receive certified version of OCCT code in different packages.

- Snapshot of Git repository: contains only bare sources of OCCT; many C++ 
  files, HTML documentation, and project files / makefiles for building OCCT
  need to be generated.

- Complete source archive: contains all sources of OCCT, including C++ files
  generated by WOK, HTML and PDF documentation, and projects / makefiles for 
  building on all officially supported platforms.

- Binary package (platform-specific): in addition to complete source archive, 
  it includes binaries of OCCT and third-party libraries built on one platform. 
  This package allows using OCCT immediately after installation.

Certified versions of OCCT can be downloaded from http://www.opencascade.org

You can also find OCCT pre-installed on your system, or install it from 
packages provided by a third party. Note that packaging and functionality
of such versions can be different from certified releases. Please consult 
documentation accompanyog your version for details.

Documentation
-------------

Open file doc/html/index.html to browse HTML documentation.

If HTML documentation is not available in your package, you can:

- Generate it from sources. 

  You need to have Tcl and Doxygen 1.8.4 (or above) installed on your system.
  and accessible in your environment (check environment variable PATH).
  Run batch file *gendoc.bat* on Windows or Bash scriot *gendoc.sh* on Linux
  or Mac OS X to (re)generate documentation.

- Read documentation in source plain text (MarkDown) format found in 
  subfolder *dox*

See *dox/dev_guides/documentation/documentation.md* for details.

Building
--------

In most cases you need to rebuild OCCT on your platform (OS, compiler) before
using it in your project, to ensure binary compatibility.

Consult the file *dox/dev_guides/building/building.md* for instructions on
building OCCT from sources on supported platforms.

Version
-------

The current version of OCCT can be consulted in the file
*src/Standard/Standard_Version.hxx*

Development
-----------

For information regarding OCCT code development please consult the official 
OCCT Collaborative Development Portal:
http://dev.opencascade.org
Description
Mirror of OpenCascade OCCT, at https://git.dev.opencascade.org/repos/occt
Readme 168 MiB
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Tcl 0.3%
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