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112 lines
2.8 KiB
Plaintext
Executable File
112 lines
2.8 KiB
Plaintext
Executable File
// Created on: 1992-09-24
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// Created by: Mireille MERCIEN
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <Standard_NoSuchObject.hxx>
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#include <Standard_OutOfRange.hxx>
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#include <Standard_NotImplemented.hxx>
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// ----------------------------------------------------------------------
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// ----------------------------------------------------------------------
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// -----------
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// constructor :
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// -----------
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PCollection_SeqNode::PCollection_SeqNode
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(const Handle(PCollection_SeqNode)& TheLast , const Item& TheItem )
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{
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MyItem = TheItem;
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MyPrevious = TheLast;
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MyNext.Nullify();
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}
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PCollection_SeqNode::PCollection_SeqNode
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(const Item& TheItem , const Handle(PCollection_SeqNode)& TheFirst)
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{
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MyItem = TheItem;
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MyNext = TheFirst;
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MyPrevious.Nullify();
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}
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PCollection_SeqNode::PCollection_SeqNode
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(const Handle(PCollection_SeqNode)& ThePrevious ,
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const Handle(PCollection_SeqNode)& TheNext ,
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const Item& TheItem)
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{
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MyItem = TheItem;
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MyNext = TheNext;
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MyPrevious = ThePrevious;
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}
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// -----------
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// Value
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// -----------
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Item PCollection_SeqNode::Value() const
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{
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return MyItem;
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}
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// -----------
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// Next
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// -----------
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Handle(PCollection_SeqNode) PCollection_SeqNode::Next() const
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{
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return MyNext;
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}
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// -----------
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// Previous
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// -----------
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Handle(PCollection_SeqNode) PCollection_SeqNode::Previous() const
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{
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return MyPrevious;
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}
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// -----------
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// SetValue
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// -----------
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void PCollection_SeqNode::SetValue(const Item& TheItem)
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{
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MyItem = TheItem;
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}
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// -----------
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// SetNext
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// -----------
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void PCollection_SeqNode::SetNext(const Handle(PCollection_SeqNode)& TheNext)
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{
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MyNext = TheNext;
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}
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// -----------
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// SetPrevious
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// -----------
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void PCollection_SeqNode::
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SetPrevious(const Handle(PCollection_SeqNode)& ThePrevious)
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{
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MyPrevious = ThePrevious;
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}
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