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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-26 10:19:45 +03:00
2012-03-05 19:23:40 +04:00

57 lines
1.5 KiB
C++
Executable File

#if !defined(AFX_SHADINGDIALOG_H__02819A0A_10F2_11D2_B8C4_0000F87A77C1__INCLUDED_)
#define AFX_SHADINGDIALOG_H__02819A0A_10F2_11D2_B8C4_0000F87A77C1__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ShadingDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CShadingDialog dialog
class CShadingDialog : public CDialog
{
// Construction
public:
CShadingDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CShadingDialog)
enum { IDD = IDD_ShadingBoxDialog };
CSliderCtrl m_Slide;
int myvalue;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CShadingDialog)
public:
virtual void OnFinalRelease();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CShadingDialog)
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CShadingDialog)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SHADINGDIALOG_H__02819A0A_10F2_11D2_B8C4_0000F87A77C1__INCLUDED_)