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41 lines
1.6 KiB
C++
Executable File
41 lines
1.6 KiB
C++
Executable File
// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <IFSelect_SignCategory.ixx>
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#include <Interface_Category.hxx>
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static Standard_CString nulsign = "";
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IFSelect_SignCategory::IFSelect_SignCategory ()
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: IFSelect_Signature ("Category")
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{
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Interface_Category::Init(); // si pas deja fait
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Standard_Integer i, nb = Interface_Category::NbCategories();
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for (i = 1; i <= nb; i ++) AddCase (Interface_Category::Name(i));
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}
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Standard_CString IFSelect_SignCategory::Value
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(const Handle(Standard_Transient)& ent,
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const Handle(Interface_InterfaceModel)& model) const
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{
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if (ent.IsNull() || model.IsNull()) return nulsign;
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return Interface_Category::Name(model->CategoryNumber (model->Number(ent)));
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}
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