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occt/src/Graphic3d/Graphic3d_CStructure.cxx
vpa b7cd4ba795 0024307: TKOpenGl - efficient culling of large number of presentations
Implement SAT intersection tests and frustum culling algorithm using BVH trees.

New Draw command vfrustumculling to manage frustum culling.
Add test cases bugs/vis/bug24307_1 and bugs/vis/bug24307_2.
Remove CALL_DEF_BOUNDBOX and CALL_DEF_BOUNDS.
2014-06-26 12:57:26 +04:00

69 lines
2.4 KiB
C++

// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Graphic3d_CStructure.hxx>
#include <Graphic3d_Structure.pxx>
#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_TransModeFlags.hxx>
IMPLEMENT_STANDARD_HANDLE (Graphic3d_CStructure, Standard_Transient)
IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_CStructure, Standard_Transient)
//=============================================================================
//function : Graphic3d_CStructure
//purpose :
//=============================================================================
Graphic3d_CStructure::Graphic3d_CStructure (const Handle(Graphic3d_StructureManager)& theManager)
: Id (theManager->NewIdentification()),
Priority (Structure_MAX_PRIORITY / 2),
PreviousPriority (Structure_MAX_PRIORITY / 2),
Composition (Graphic3d_TOC_REPLACE),
ContainsFacet (0),
IsInfinite (0),
stick (0),
highlight (0),
visible (1),
pick (1),
HLRValidation (0),
IsForHighlight (Standard_False),
IsMutable (Standard_False),
Is2dText (Standard_False),
myGraphicDriver (theManager->GraphicDriver())
{
for (Standard_Integer i = 0; i <= 3; ++i)
{
for (Standard_Integer j = 0; j <= 3; ++j)
{
Transformation[i][j] = (i == j) ? 1.0f : 0.0f;
}
}
ContextLine.IsDef = 1,
ContextFillArea.IsDef = 1,
ContextMarker.IsDef = 1,
ContextText.IsDef = 1;
ContextLine.IsSet = 0,
ContextFillArea.IsSet = 0,
ContextMarker.IsSet = 0,
ContextText.IsSet = 0;
TransformPersistence.IsSet = 0;
TransformPersistence.Flag = Graphic3d_TMF_None;
TransformPersistence.Point.x = 0.0;
TransformPersistence.Point.y = 0.0;
TransformPersistence.Point.z = 0.0;
}