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131 lines
4.5 KiB
C++
Executable File
131 lines
4.5 KiB
C++
Executable File
// Created on: 2001-02-15
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// Created by: Peter KURNEV
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// Copyright (c) 2001-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <BOPTools_CommonBlock.ixx>
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//=======================================================================
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// function: BOPTools_CommonBlock::BOPTools_CommonBlock
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// purpose:
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//=======================================================================
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BOPTools_CommonBlock::BOPTools_CommonBlock()
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:
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myFace(0)
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{}
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//=======================================================================
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// function: BOPTools_CommonBlock::BOPTools_CommonBlock
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// purpose:
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//=======================================================================
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BOPTools_CommonBlock::BOPTools_CommonBlock(const BOPTools_PaveBlock& thePB1,
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const BOPTools_PaveBlock& thePB2)
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{
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myPB1=thePB1;
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myPB2=thePB2;
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myFace=0;
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}
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//=======================================================================
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// function: BOPTools_CommonBlock::BOPTools_CommonBlock
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// purpose:
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//=======================================================================
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BOPTools_CommonBlock::BOPTools_CommonBlock(const BOPTools_PaveBlock& thePB1,
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const Standard_Integer aF)
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{
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myPB1=thePB1;
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myFace=aF;
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}
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//=======================================================================
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// function: SetFace
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// purpose:
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//=======================================================================
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void BOPTools_CommonBlock::SetFace(const Standard_Integer aF)
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{
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myFace=aF;
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}
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//=======================================================================
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// function: SetPaveBlock1
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// purpose:
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//=======================================================================
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void BOPTools_CommonBlock::SetPaveBlock1(const BOPTools_PaveBlock& thePB1)
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{
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myPB1=thePB1;
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}
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//=======================================================================
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// function: SetPaveBlock2
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// purpose:
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//=======================================================================
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void BOPTools_CommonBlock::SetPaveBlock2(const BOPTools_PaveBlock& thePB2)
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{
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myPB2=thePB2;
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}
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//=======================================================================
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// function: PaveBlock1
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// purpose:
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//=======================================================================
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const BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock1() const
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{
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return myPB1;
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}
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//=======================================================================
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// function: Face
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// purpose:
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//=======================================================================
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Standard_Integer BOPTools_CommonBlock::Face() const
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{
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return myFace;
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}
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//=======================================================================
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// function: PaveBlock1
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// purpose:
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//=======================================================================
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BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock1(const Standard_Integer anIndex)
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{
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Standard_Integer anOriginalEdge;
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anOriginalEdge=myPB1.OriginalEdge();
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if (anIndex==anOriginalEdge) {
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return myPB1;
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}
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return myPB2;
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}
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//=======================================================================
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// function: PaveBlock2
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// purpose:
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//=======================================================================
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const BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock2() const
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{
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return myPB2;
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}
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//=======================================================================
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// function: PaveBlock2
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// purpose:
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//=======================================================================
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BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock2(const Standard_Integer anIndex)
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{
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Standard_Integer anOriginalEdge;
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anOriginalEdge=myPB1.OriginalEdge();
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if (anIndex==anOriginalEdge) {
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return myPB2;
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}
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return myPB1;
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}
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