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occt/src/BOPTools/BOPTools_CommonBlock.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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4.5 KiB
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// Created on: 2001-02-15
// Created by: Peter KURNEV
// Copyright (c) 2001-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BOPTools_CommonBlock.ixx>
//=======================================================================
// function: BOPTools_CommonBlock::BOPTools_CommonBlock
// purpose:
//=======================================================================
BOPTools_CommonBlock::BOPTools_CommonBlock()
:
myFace(0)
{}
//=======================================================================
// function: BOPTools_CommonBlock::BOPTools_CommonBlock
// purpose:
//=======================================================================
BOPTools_CommonBlock::BOPTools_CommonBlock(const BOPTools_PaveBlock& thePB1,
const BOPTools_PaveBlock& thePB2)
{
myPB1=thePB1;
myPB2=thePB2;
myFace=0;
}
//=======================================================================
// function: BOPTools_CommonBlock::BOPTools_CommonBlock
// purpose:
//=======================================================================
BOPTools_CommonBlock::BOPTools_CommonBlock(const BOPTools_PaveBlock& thePB1,
const Standard_Integer aF)
{
myPB1=thePB1;
myFace=aF;
}
//=======================================================================
// function: SetFace
// purpose:
//=======================================================================
void BOPTools_CommonBlock::SetFace(const Standard_Integer aF)
{
myFace=aF;
}
//=======================================================================
// function: SetPaveBlock1
// purpose:
//=======================================================================
void BOPTools_CommonBlock::SetPaveBlock1(const BOPTools_PaveBlock& thePB1)
{
myPB1=thePB1;
}
//=======================================================================
// function: SetPaveBlock2
// purpose:
//=======================================================================
void BOPTools_CommonBlock::SetPaveBlock2(const BOPTools_PaveBlock& thePB2)
{
myPB2=thePB2;
}
//=======================================================================
// function: PaveBlock1
// purpose:
//=======================================================================
const BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock1() const
{
return myPB1;
}
//=======================================================================
// function: Face
// purpose:
//=======================================================================
Standard_Integer BOPTools_CommonBlock::Face() const
{
return myFace;
}
//=======================================================================
// function: PaveBlock1
// purpose:
//=======================================================================
BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock1(const Standard_Integer anIndex)
{
Standard_Integer anOriginalEdge;
anOriginalEdge=myPB1.OriginalEdge();
if (anIndex==anOriginalEdge) {
return myPB1;
}
return myPB2;
}
//=======================================================================
// function: PaveBlock2
// purpose:
//=======================================================================
const BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock2() const
{
return myPB2;
}
//=======================================================================
// function: PaveBlock2
// purpose:
//=======================================================================
BOPTools_PaveBlock& BOPTools_CommonBlock::PaveBlock2(const Standard_Integer anIndex)
{
Standard_Integer anOriginalEdge;
anOriginalEdge=myPB1.OriginalEdge();
if (anIndex==anOriginalEdge) {
return myPB2;
}
return myPB1;
}