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occt/src/Prs3d/Prs3d_WFShape.hxx
2013-08-29 13:26:13 +04:00

128 lines
4.9 KiB
C++

// Copyright (c) 2013 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#ifndef _Prs3d_WFShape_H__
#define _Prs3d_WFShape_H__
#include <Prs3d_Root.hxx>
#include <Prs3d_NListOfSequenceOfPnt.hxx>
#include <TopTools_HSequenceOfShape.hxx>
#include <Quantity_Length.hxx>
class Adaptor3d_Curve;
class TopoDS_Edge;
class TopoDS_Shape;
class TColgp_SequenceOfPnt;
class Handle(BRepAdaptor_HSurface);
class Handle(Prs3d_Drawer);
class Prs3d_WFShape : Prs3d_Root
{
public:
DEFINE_STANDARD_ALLOC
public:
class Face
{
public:
virtual void Add (const Handle(Prs3d_Presentation)& thePrs,
const Handle(BRepAdaptor_HSurface)& theFace,
const Standard_Boolean theToDrawUIso,
const Standard_Boolean theToDrawVIso,
const Quantity_Length theDeflection,
const Standard_Integer theNBUiso,
const Standard_Integer theNBViso,
const Handle(Prs3d_Drawer)& theDrawer,
Prs3d_NListOfSequenceOfPnt& theCurves) const = 0;
virtual Standard_Boolean Match (const Quantity_Length theX,
const Quantity_Length theY,
const Quantity_Length theZ,
const Quantity_Length theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle(Prs3d_Drawer)& theDrawer) const = 0;
};
class Curve
{
public:
virtual void Add (const Handle(Prs3d_Presentation)& thePrs,
Adaptor3d_Curve& theCurve,
const Quantity_Length theDeflection,
const Handle(Prs3d_Drawer)& theDrawer,
TColgp_SequenceOfPnt& thePoints,
const Standard_Boolean theToDrawCurve) const = 0;
virtual Standard_Boolean Match (const Quantity_Length theX,
const Quantity_Length theY,
const Quantity_Length theZ,
const Quantity_Length theDistance,
const Adaptor3d_Curve& theCurve,
const Handle(Prs3d_Drawer)& theDrawer) const = 0;
};
inline Prs3d_WFShape (const Face& theFace,
const Curve& theCurve)
: myFaceAlgo (theFace),
myCurveAlgo (theCurve) {}
public:
//! Add shape to presentation
Standard_EXPORT void Add (const Handle (Prs3d_Presentation)& thePresentation,
const TopoDS_Shape& theShape,
const Handle (Prs3d_Drawer)& theDrawer);
Standard_EXPORT Handle(TopTools_HSequenceOfShape) PickCurve
(const Quantity_Length theX,
const Quantity_Length theY,
const Quantity_Length theZ,
const Quantity_Length theDistance,
const TopoDS_Shape& theShape,
const Handle (Prs3d_Drawer)& theDrawer);
Standard_EXPORT Handle(TopTools_HSequenceOfShape) PickPatch
(const Quantity_Length theX,
const Quantity_Length theY,
const Quantity_Length theZ,
const Quantity_Length theDistance,
const TopoDS_Shape& theShape,
const Handle(Prs3d_Drawer)& theDrawer);
private:
static Standard_Boolean AddPolygon (const TopoDS_Edge& theEdge,
const Standard_Real theDeflection,
TColgp_SequenceOfPnt& thePoints);
private:
const Face& myFaceAlgo;
const Curve& myCurveAlgo;
private:
Prs3d_WFShape (const Prs3d_WFShape& );
Prs3d_WFShape& operator= (const Prs3d_WFShape& );
};
#endif // _Prs3d_WFShape_H__