// Copyright (c) 2013 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #ifndef _Prs3d_WFShape_H__ #define _Prs3d_WFShape_H__ #include #include #include #include class Adaptor3d_Curve; class TopoDS_Edge; class TopoDS_Shape; class TColgp_SequenceOfPnt; class Handle(BRepAdaptor_HSurface); class Handle(Prs3d_Drawer); class Prs3d_WFShape : Prs3d_Root { public: DEFINE_STANDARD_ALLOC public: class Face { public: virtual void Add (const Handle(Prs3d_Presentation)& thePrs, const Handle(BRepAdaptor_HSurface)& theFace, const Standard_Boolean theToDrawUIso, const Standard_Boolean theToDrawVIso, const Quantity_Length theDeflection, const Standard_Integer theNBUiso, const Standard_Integer theNBViso, const Handle(Prs3d_Drawer)& theDrawer, Prs3d_NListOfSequenceOfPnt& theCurves) const = 0; virtual Standard_Boolean Match (const Quantity_Length theX, const Quantity_Length theY, const Quantity_Length theZ, const Quantity_Length theDistance, const Handle(BRepAdaptor_HSurface)& theFace, const Handle(Prs3d_Drawer)& theDrawer) const = 0; }; class Curve { public: virtual void Add (const Handle(Prs3d_Presentation)& thePrs, Adaptor3d_Curve& theCurve, const Quantity_Length theDeflection, const Handle(Prs3d_Drawer)& theDrawer, TColgp_SequenceOfPnt& thePoints, const Standard_Boolean theToDrawCurve) const = 0; virtual Standard_Boolean Match (const Quantity_Length theX, const Quantity_Length theY, const Quantity_Length theZ, const Quantity_Length theDistance, const Adaptor3d_Curve& theCurve, const Handle(Prs3d_Drawer)& theDrawer) const = 0; }; inline Prs3d_WFShape (const Face& theFace, const Curve& theCurve) : myFaceAlgo (theFace), myCurveAlgo (theCurve) {} public: //! Add shape to presentation Standard_EXPORT void Add (const Handle (Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle (Prs3d_Drawer)& theDrawer); Standard_EXPORT Handle(TopTools_HSequenceOfShape) PickCurve (const Quantity_Length theX, const Quantity_Length theY, const Quantity_Length theZ, const Quantity_Length theDistance, const TopoDS_Shape& theShape, const Handle (Prs3d_Drawer)& theDrawer); Standard_EXPORT Handle(TopTools_HSequenceOfShape) PickPatch (const Quantity_Length theX, const Quantity_Length theY, const Quantity_Length theZ, const Quantity_Length theDistance, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer); private: static Standard_Boolean AddPolygon (const TopoDS_Edge& theEdge, const Standard_Real theDeflection, TColgp_SequenceOfPnt& thePoints); private: const Face& myFaceAlgo; const Curve& myCurveAlgo; private: Prs3d_WFShape (const Prs3d_WFShape& ); Prs3d_WFShape& operator= (const Prs3d_WFShape& ); }; #endif // _Prs3d_WFShape_H__