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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-26 10:19:45 +03:00
occt/src/BRepMesh/BRepMesh_ComparatorOfVertexOfDelaun.cxx
omy 258ff83bb6 0024162: Eliminate CLang compiler warning
Got rid from most cases of appearance '-Wunused-private-field' warning
2013-09-18 09:43:17 +04:00

68 lines
2.8 KiB
C++
Executable File

// Created on: 1993-06-18
// Created by: Didier PIFFAULT
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BRepMesh_ComparatorOfVertexOfDelaun.ixx>
//=======================================================================
//function : BRepMesh_ComparatorOfVertexOfDelaun
//purpose :
//=======================================================================
BRepMesh_ComparatorOfVertexOfDelaun::BRepMesh_ComparatorOfVertexOfDelaun(const gp_XY& theDir)
: DirectionOfSort(theDir)
{}
//=======================================================================
//function : IsLower
//purpose :
//=======================================================================
Standard_Boolean BRepMesh_ComparatorOfVertexOfDelaun::IsLower(const BRepMesh_Vertex& Left,
const BRepMesh_Vertex& Right) const
{
return (Left.Coord()*DirectionOfSort) <
(Right.Coord()*DirectionOfSort);
}
//=======================================================================
//function : IsGreater
//purpose :
//=======================================================================
Standard_Boolean BRepMesh_ComparatorOfVertexOfDelaun::IsGreater(const BRepMesh_Vertex& Left,
const BRepMesh_Vertex& Right) const
{
return (Left.Coord()*DirectionOfSort) >
(Right.Coord()*DirectionOfSort);
}
//=======================================================================
//function : IsEqual
//purpose :
//=======================================================================
Standard_Boolean BRepMesh_ComparatorOfVertexOfDelaun::IsEqual(const BRepMesh_Vertex& Left,
const BRepMesh_Vertex& Right) const
{
return Left.IsEqual(Right);
}