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The copying permission statements at the beginning of source files updated to refer to LGPL. Copyright dates extended till 2014 in advance.
103 lines
3.0 KiB
Plaintext
103 lines
3.0 KiB
Plaintext
// Created on: 1992-10-09
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// Created by: Mireille MERCIEN
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and / or modify it
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// under the terms of the GNU Lesser General Public version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_OutOfRange.hxx>
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#include <Standard_NoSuchObject.hxx>
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#include <Standard_NoMoreObject.hxx>
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// ----------------------------------------------------------------------
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// ----------------------------------------------------------------------
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//----------------------------------------------------------------
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// Create
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//----------------------------------------------------------------
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PCollection_MapIterator::PCollection_MapIterator
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(const Handle(PCollection_HDataMap)& AMap)
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{
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if (AMap->IsEmpty()) {
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Index = 0;
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Node.Nullify();
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Buckets.Nullify();
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HasMore = False;
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}
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else {
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// stop at the first element of the first "no empty" bucket entry
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HasMore = True;
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Buckets = AMap->GetArray();
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NbBuck = AMap->NbBuckets();
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Boolean Found = False;
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Index = 1 ;
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while ( Index <= NbBuck && !Found ) {
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Node = Buckets->Value(Index);
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if (Node.IsNull())
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Index++;
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else
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Found = True;
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}
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if (!Found) HasMore = False;
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}
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}
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//----------------------------------------------------------------
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// More
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//----------------------------------------------------------------
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Standard_Boolean PCollection_MapIterator::More() const
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{
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return HasMore;
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}
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//----------------------------------------------------------------
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// Value
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//----------------------------------------------------------------
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Item PCollection_MapIterator::Value() const
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{
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if (Node.IsNull()) Standard_NoSuchObject::Raise();
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return (Node->Value());
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}
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//----------------------------------------------------------------
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// GetKey
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//----------------------------------------------------------------
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Key PCollection_MapIterator::GetKey() const
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{
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if (Node.IsNull()) Standard_NoSuchObject::Raise();
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return (Node->GetKey());
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}
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//----------------------------------------------------------------
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// Next
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//----------------------------------------------------------------
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void PCollection_MapIterator::Next()
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{
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if (!HasMore) Standard_NoMoreObject::Raise();
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Node = Node->Next();
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if (Node.IsNull()) {
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Boolean Found = False;
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Index++;
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while ( Index <= NbBuck && !Found ) {
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Node = Buckets->Value(Index);
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if (Node.IsNull())
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Index++;
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else
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Found = True;
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}
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if (!Found) HasMore = False;
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}
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}
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