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Graphic3d_ZLayerSettings - public fields have been replaced by methods. Added new property Origin defining local coordinate system for all Layer objects. Syntax of Draw Harness command VZLayer has been redesigned. Graphic3d_CStructure now stores bounding box with double precision floats. OpenGl_BVHTreeSelector - frustum culling now works with double precision floats.
34 lines
754 B
Plaintext
34 lines
754 B
Plaintext
puts "========"
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puts "Consider ZLayer properties while sorting list of picked entities"
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puts "========"
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pload MODELING VISUALIZATION
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box b1 0 0 0 2 3 4
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box b2 0 0 0 1 1 2
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vertex v 100 -300 0
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vclear
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vinit View1
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catch { vzlayer del 1 }
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set aLayerId [vzlayer add]
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vzlayer ${aLayerId} -enable depthClear
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vaxo
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vdisplay -noupdate -dispMode 1 -highMode 1 b1
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vdisplay -noupdate -dispMode 1 -highMode 1 -layer ${aLayerId} b2
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vsetcolor -noupdate b1 RED
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vsetcolor -noupdate b2 GREEN
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vfit
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vrotate 0.1 0 0
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vmoveto 100 300
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vstate
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vselect 100 300
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vmoveto 0 0
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set aSelColor [vreadpixel 100 300 rgb name]
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if { $aSelColor != "GRAY72"} { puts "Error: wrong object has been selected" }
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vdisplay -dispMode 0 -osd -2d -trsfPersPos -1 1 v
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vdump $imagedir/${casename}.png
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