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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00

2 Commits

Author SHA1 Message Date
kgv
7c3ef2f752 0024393: Visualization - objects position with enchanced precision
Graphic3d_ZLayerSettings - public fields have been replaced by methods.
Added new property Origin defining local coordinate system for all Layer objects.

Syntax of Draw Harness command VZLayer has been redesigned.

Graphic3d_CStructure now stores bounding box with double precision floats.
OpenGl_BVHTreeSelector - frustum culling now works with double precision floats.
2016-10-21 11:12:13 +03:00
kgv
1593b4eeab 0027797: Visualization - consider ZLayer properties while sorting list of picked entities
OpenGl_GraphicDriver::ZLayers() / V3d_Viewer::GetAllZLayers() now return
the layers sequence following rendering order (taking into account IsImmediate flag).

StdSelect_ViewerSelector3d::Pick() now sort result taking into account ZLayers flags.
2016-08-25 15:10:50 +03:00