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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-05 11:24:17 +03:00
occt/src/TObj/TObj_SequenceIterator.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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3.1 KiB
C++
Executable File

// Created on: 2004-11-23
// Created by: Pavel TELKOV
// Copyright (c) 2004-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
// The original implementation Copyright: (C) RINA S.p.A
#include <TObj_SequenceIterator.hxx>
#include <TObj_Object.hxx>
IMPLEMENT_STANDARD_HANDLE(TObj_SequenceIterator,TObj_ObjectIterator)
IMPLEMENT_STANDARD_RTTIEXT(TObj_SequenceIterator,TObj_ObjectIterator)
//=======================================================================
//function : TObj_SequenceIterator
//purpose :
//=======================================================================
TObj_SequenceIterator::TObj_SequenceIterator() :
myIndex( 1 )
{
}
//=======================================================================
//function : TObj_SequenceIterator
//purpose :
//=======================================================================
TObj_SequenceIterator::TObj_SequenceIterator
(const Handle(TObj_HSequenceOfObject)& theObjects,
const Handle(Standard_Type)& theType)
{
myIndex = 1;
myType = theType;
myObjects = theObjects;
}
//=======================================================================
//function : More
//purpose :
//=======================================================================
Standard_Boolean TObj_SequenceIterator::More() const
{
const Standard_Boolean isMore = (!myObjects.IsNull() &&
(myIndex <= myObjects->Length() && myIndex > 0) &&
!myObjects->Value(myIndex).IsNull());
// check type
if (isMore && !myType.IsNull() && !myObjects->Value(myIndex)->IsKind( myType ))
{
TObj_SequenceIterator* me = (TObj_SequenceIterator*) this;
me->Next();
return More();
}
return isMore;
}
//=======================================================================
//function : Next
//purpose :
//=======================================================================
void TObj_SequenceIterator::Next()
{ myIndex++; }
//=======================================================================
//function : Value
//purpose :
//=======================================================================
Handle(TObj_Object) TObj_SequenceIterator::Value() const
{
return myObjects->Value(myIndex);
}