mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-10 18:51:21 +03:00
60 lines
2.1 KiB
C++
Executable File
60 lines
2.1 KiB
C++
Executable File
// Copyright (c) 2013-2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#ifndef OpenGl_Flipper_Header
|
|
#define OpenGl_Flipper_Header
|
|
|
|
#include <OpenGl_Element.hxx>
|
|
#include <OpenGl_Vec.hxx>
|
|
|
|
class gp_Ax2;
|
|
|
|
//! Being rendered, the elements modifies current model-view matrix such that the axes of
|
|
//! the specified reference system (in model space) become oriented in the following way:
|
|
//! - X - heads to the right side of view.
|
|
//! - Y - heads to the up side of view.
|
|
//! - N(Z) - heads towards the screen.
|
|
//! Originally, this element serves for need of flipping the 3D text of dimension presentations.
|
|
class OpenGl_Flipper : public OpenGl_Element
|
|
{
|
|
public:
|
|
|
|
//! Construct rendering element to flip model-view matrix
|
|
//! along the reference system to ensure up-Y, right-X orientation.
|
|
//! @param theReferenceSystem [in] the reference coordinate system.
|
|
Standard_EXPORT OpenGl_Flipper (const gp_Ax2& theReferenceSystem);
|
|
|
|
//! Set options for the element.
|
|
//! @param theIsEnabled [in] flag indicates whether the flipper
|
|
//! matrix modification should be set up or restored back.
|
|
void SetOptions (const Standard_Boolean theIsEnabled) { myIsEnabled = theIsEnabled; }
|
|
|
|
Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
|
|
Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
|
|
|
|
public:
|
|
|
|
DEFINE_STANDARD_ALLOC
|
|
|
|
protected:
|
|
|
|
OpenGl_Vec4 myReferenceOrigin;
|
|
OpenGl_Vec4 myReferenceX;
|
|
OpenGl_Vec4 myReferenceY;
|
|
OpenGl_Vec4 myReferenceZ;
|
|
Standard_Boolean myIsEnabled;
|
|
|
|
};
|
|
|
|
#endif // OpenGl_Flipper_Header
|