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occt/src/Vrml/Vrml_Sphere.cdl
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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-- Created on: 1997-02-04
-- Created by: Alexander BRIVIN
-- Copyright (c) 1997-1999 Matra Datavision
-- Copyright (c) 1999-2012 OPEN CASCADE SAS
--
-- The content of this file is subject to the Open CASCADE Technology Public
-- License Version 6.5 (the "License"). You may not use the content of this file
-- except in compliance with the License. Please obtain a copy of the License
-- at http://www.opencascade.org and read it completely before using this file.
--
-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
--
-- The Original Code and all software distributed under the License is
-- distributed on an "AS IS" basis, without warranty of any kind, and the
-- Initial Developer hereby disclaims all such warranties, including without
-- limitation, any warranties of merchantability, fitness for a particular
-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
class Sphere from Vrml
---Purpose: defines a Sphere node of VRML specifying geometry shapes.
-- This node represents a sphere.
-- By default , the sphere is centred at (0,0,0) and has a radius of 1.
is
Create ( aRadius : Real from Standard = 1 )
returns Sphere from Vrml;
SetRadius ( me : in out; aRadius : Real from Standard );
Radius ( me ) returns Real from Standard;
Print ( me; anOStream: in out OStream from Standard) returns OStream from Standard;
---C++: return &
fields
myRadius : Real from Standard; -- Radius of sphere
end Sphere;