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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
// Created on: 1993-07-22
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// Created by: Remi LEQUETTE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepPrimAPI_MakeWedge_HeaderFile
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#define _BRepPrimAPI_MakeWedge_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <BRepPrim_Wedge.hxx>
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#include <BRepBuilderAPI_MakeShape.hxx>
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#include <Standard_Real.hxx>
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class Standard_DomainError;
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class StdFail_NotDone;
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class gp_Ax2;
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class BRepPrim_Wedge;
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class TopoDS_Shell;
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class TopoDS_Solid;
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//! Describes functions to build wedges, i.e. boxes with inclined faces.
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//! A MakeWedge object provides a framework for:
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//! - defining the construction of a wedge,
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//! - implementing the construction algorithm, and
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//! - consulting the result.
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class BRepPrimAPI_MakeWedge : public BRepBuilderAPI_MakeShape
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Make a STEP right angular wedge. (ltx >= 0)
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Standard_EXPORT BRepPrimAPI_MakeWedge(const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx);
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//! Make a STEP right angular wedge. (ltx >= 0)
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Standard_EXPORT BRepPrimAPI_MakeWedge(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx);
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//! Make a wedge. The face at dy is xmin,zmin xmax,zmax
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Standard_EXPORT BRepPrimAPI_MakeWedge(const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real xmin, const Standard_Real zmin, const Standard_Real xmax, const Standard_Real zmax);
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//! Make a wedge. The face at dy is xmin,zmin xmax,zmax
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Standard_EXPORT BRepPrimAPI_MakeWedge(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real xmin, const Standard_Real zmin, const Standard_Real xmax, const Standard_Real zmax);
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//! Returns the internal algorithm.
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Standard_EXPORT BRepPrim_Wedge& Wedge();
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//! Stores the solid in myShape.
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Standard_EXPORT virtual void Build() Standard_OVERRIDE;
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//! Returns the constructed box in the form of a shell.
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Standard_EXPORT const TopoDS_Shell& Shell();
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Standard_EXPORT operator TopoDS_Shell();
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//! Returns the constructed box in the form of a solid.
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Standard_EXPORT const TopoDS_Solid& Solid();
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Standard_EXPORT operator TopoDS_Solid();
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protected:
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private:
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BRepPrim_Wedge myWedge;
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};
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#endif // _BRepPrimAPI_MakeWedge_HeaderFile
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