// Created on: 1993-07-22 // Created by: Remi LEQUETTE // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BRepPrimAPI_MakeWedge_HeaderFile #define _BRepPrimAPI_MakeWedge_HeaderFile #include #include #include #include #include #include class Standard_DomainError; class StdFail_NotDone; class gp_Ax2; class BRepPrim_Wedge; class TopoDS_Shell; class TopoDS_Solid; //! Describes functions to build wedges, i.e. boxes with inclined faces. //! A MakeWedge object provides a framework for: //! - defining the construction of a wedge, //! - implementing the construction algorithm, and //! - consulting the result. class BRepPrimAPI_MakeWedge : public BRepBuilderAPI_MakeShape { public: DEFINE_STANDARD_ALLOC //! Make a STEP right angular wedge. (ltx >= 0) Standard_EXPORT BRepPrimAPI_MakeWedge(const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx); //! Make a STEP right angular wedge. (ltx >= 0) Standard_EXPORT BRepPrimAPI_MakeWedge(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx); //! Make a wedge. The face at dy is xmin,zmin xmax,zmax Standard_EXPORT BRepPrimAPI_MakeWedge(const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real xmin, const Standard_Real zmin, const Standard_Real xmax, const Standard_Real zmax); //! Make a wedge. The face at dy is xmin,zmin xmax,zmax Standard_EXPORT BRepPrimAPI_MakeWedge(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real xmin, const Standard_Real zmin, const Standard_Real xmax, const Standard_Real zmax); //! Returns the internal algorithm. Standard_EXPORT BRepPrim_Wedge& Wedge(); //! Stores the solid in myShape. Standard_EXPORT virtual void Build() Standard_OVERRIDE; //! Returns the constructed box in the form of a shell. Standard_EXPORT const TopoDS_Shell& Shell(); Standard_EXPORT operator TopoDS_Shell(); //! Returns the constructed box in the form of a solid. Standard_EXPORT const TopoDS_Solid& Solid(); Standard_EXPORT operator TopoDS_Solid(); protected: private: BRepPrim_Wedge myWedge; }; #endif // _BRepPrimAPI_MakeWedge_HeaderFile