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117 lines
4.4 KiB
C++
Executable File
117 lines
4.4 KiB
C++
Executable File
// Created on: 2011-10-20
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// Created by: Sergey ZERCHANINOV
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// Copyright (c) 2011-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <OpenGl_GraphicDriver.hxx>
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#include <OpenGl_Callback.hxx>
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#include <OpenGl_Group.hxx>
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#include <OpenGl_PrimitiveArray.hxx>
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#include <OpenGl_CView.hxx>
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void OpenGl_GraphicDriver::SetDepthTestEnabled( const Graphic3d_CView& ACView, const Standard_Boolean isEnabled ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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aCView->WS->UseDepthTest() = isEnabled;
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}
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Standard_Boolean OpenGl_GraphicDriver::IsDepthTestEnabled( const Graphic3d_CView& ACView ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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return aCView->WS->UseDepthTest();
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return Standard_False;
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}
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void OpenGl_GraphicDriver::ReadDepths( const Graphic3d_CView& ACView,
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const Standard_Integer x,
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const Standard_Integer y,
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const Standard_Integer width,
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const Standard_Integer height,
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const Standard_Address buffer ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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aCView->WS->ReadDepths(x, y, width, height, (float*) buffer);
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}
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void OpenGl_GraphicDriver::SetGLLightEnabled( const Graphic3d_CView& ACView, const Standard_Boolean isEnabled ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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aCView->WS->UseGLLight() = isEnabled;
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}
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Standard_Boolean OpenGl_GraphicDriver::IsGLLightEnabled( const Graphic3d_CView& ACView ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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return aCView->WS->UseGLLight();
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return Standard_False;
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}
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void OpenGl_GraphicDriver::PrimitiveArray( const Graphic3d_CGroup& ACGroup,
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const Graphic3d_PrimitiveArray& parray,
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const Standard_Boolean EvalMinMax )
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{
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if ( ACGroup.ptrGroup && parray )
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{
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OpenGl_PrimitiveArray *aparray = new OpenGl_PrimitiveArray( (CALL_DEF_PARRAY *) parray );
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((OpenGl_Group *)ACGroup.ptrGroup)->AddElement( TelParray, aparray );
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}
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}
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//=======================================================================
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//function : RemovePrimitiveArray
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//purpose : Purpose: Clear visualization data in graphical driver and
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// stop displaying the primitives array of the graphical group
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// <theCGroup>. This method is internal and should be used by
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// Graphic3d_Group only.
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//=======================================================================
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void OpenGl_GraphicDriver::RemovePrimitiveArray (const Graphic3d_CGroup& ACGroup,
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const Graphic3d_PrimitiveArray& thePArray)
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{
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if ( ACGroup.ptrGroup && thePArray )
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{
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((OpenGl_Group *)ACGroup.ptrGroup)->RemovePrimitiveArray( (CALL_DEF_PARRAY *) thePArray );
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}
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}
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static OpenGl_UserDrawCallback MyUserDrawCallback = NULL;
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OpenGl_UserDrawCallback& UserDrawCallback ()
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{
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return MyUserDrawCallback;
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}
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void OpenGl_GraphicDriver::UserDraw ( const Graphic3d_CGroup& ACGroup,
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const Graphic3d_CUserDraw& AUserDraw )
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{
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if (ACGroup.ptrGroup && MyUserDrawCallback)
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{
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OpenGl_Element *auserdraw = (*MyUserDrawCallback)(&AUserDraw);
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if (auserdraw != 0)
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((OpenGl_Group *)ACGroup.ptrGroup)->AddElement( TelUserdraw, auserdraw );
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}
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}
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