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occt/src/BRepSweep/BRepSweep_Iterator.lxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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// Created on: 1993-06-09
// Created by: Laurent BOURESCHE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
//=======================================================================
//function : More
//purpose :
//=======================================================================
inline Standard_Boolean BRepSweep_Iterator::More()const
{
return myIterator.More();
}
//=======================================================================
//function : Value
//purpose :
//=======================================================================
inline const TopoDS_Shape& BRepSweep_Iterator::Value()const
{
return myIterator.Value();
}
//=======================================================================
//function : Orientation
//purpose :
//=======================================================================
inline TopAbs_Orientation BRepSweep_Iterator::Orientation()const
{
return Value().Orientation();
}