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120 lines
3.9 KiB
Plaintext
Executable File
120 lines
3.9 KiB
Plaintext
Executable File
// Created on: 1991-05-30
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// Created by: Denis PASCAL
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// Copyright (c) 1991-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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// <dp>
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// Revised by: Mireille MERCIEN
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// Sep,7 1992
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#include <Standard_NoMoreObject.hxx>
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#include <Standard_NoSuchObject.hxx>
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//---------------------------------------------------------------------------
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// Constructor
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//---------------------------------------------------------------------------
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PCollection_Edge::
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PCollection_Edge(const Handle(PCollection_Vertex)& Source,
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const Handle(PCollection_Vertex)& Destination,
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const Attribute& Value)
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{
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MyAttribute = Value;
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MySource = Source;
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MyDestination = Destination;
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}
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//---------------------------------------------------------------------------
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// GetAttribute
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//---------------------------------------------------------------------------
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Attribute PCollection_Edge::GetAttribute () const
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{
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return MyAttribute;
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}
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//---------------------------------------------------------------------------
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// SetAttribute
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//---------------------------------------------------------------------------
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void PCollection_Edge::SetAttribute (const Attribute& Value)
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{
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MyAttribute = Value;
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}
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//---------------------------------------------------------------------------
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// Source
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//---------------------------------------------------------------------------
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Handle(PCollection_Vertex) PCollection_Edge::Source () const
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{
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return MySource;
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}
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//---------------------------------------------------------------------------
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// Destination
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//---------------------------------------------------------------------------
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Handle(PCollection_Vertex) PCollection_Edge::Destination () const
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{
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return MyDestination;
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}
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//---------------------------------------------------------------------------
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// SetSource
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//---------------------------------------------------------------------------
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void PCollection_Edge::SetSource (const Handle(PCollection_Vertex)& V)
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{
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MySource = V;
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}
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//---------------------------------------------------------------------------
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// SetDestination
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//---------------------------------------------------------------------------
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void PCollection_Edge::SetDestination (const Handle(PCollection_Vertex)& V)
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{
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MyDestination = V;
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}
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//---------------------------------------------------------------------------
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// Reverse
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//---------------------------------------------------------------------------
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void PCollection_Edge::Reverse ()
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{
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Handle(PCollection_Edge) me = this;
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MyDestination->RemoveBackEdge(me);
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MySource->RemoveFrontEdge(me);
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MyDestination->AddFrontEdge(me);
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MySource->AddBackEdge(me);
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Handle (PCollection_Vertex) temp = MyDestination;
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MyDestination = MySource;
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MySource = temp;
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}
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//---------------------------------------------------------------------------
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// IsLoop
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//---------------------------------------------------------------------------
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Boolean PCollection_Edge::IsLoop () const
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{
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return (MyDestination == MySource);
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}
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