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occt/src/Aspect/Aspect_SkydomeBackground.cxx
achesnok 16a263dc17 0032606: Visualization - add a shader for sky V3d_View::BackgroundSkydome()
Introduced V3d_View::SkydomeAspect() property for generating skydome cubemap environment.
Skydome features: day/night cycle, 2 types of clouds, atmosphere, water surface, stars, fog.
2021-12-30 00:14:47 +03:00

100 lines
4.2 KiB
C++

// Created on: 2021-10-14
// Created by: Artem CHESNOKOV
// Copyright (c) 2021 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Aspect_SkydomeBackground.hxx>
#include <Standard_RangeError.hxx>
// =======================================================================
// function : Constructor
// purpose :
// =======================================================================
Aspect_SkydomeBackground::Aspect_SkydomeBackground()
: mySunDirection (0.0f, 1.0f, 0.0f),
myCloudiness (0.2f),
myTime (0.0f),
myFogginess (0.0f),
mySize (512)
{
//
}
// =======================================================================
// function : Constructor
// purpose :
// =======================================================================
Aspect_SkydomeBackground::Aspect_SkydomeBackground (const gp_Dir& theSunDirection, Standard_ShortReal theCloudiness,
Standard_ShortReal theTime, Standard_ShortReal theFogginess, Standard_Integer theSize)
: mySunDirection (theSunDirection), myCloudiness (theCloudiness), myTime (theTime), myFogginess (theFogginess), mySize (theSize)
{
Standard_RangeError_Raise_if (theFogginess < 0, "Aspect_SkydomeBackground::Aspect_SkydomeBackground() theFoggines must be >= 0");
Standard_RangeError_Raise_if (theCloudiness < 0, "Aspect_SkydomeBackground::Aspect_SkydomeBackground() theCloudiness must be >= 0");
Standard_RangeError_Raise_if (theSize <= 0, "Aspect_SkydomeBackground::Aspect_SkydomeBackground() theSize must be > 0");
}
// =======================================================================
// function : ~Aspect_SkydomeBackground
// purpose :
// =======================================================================
Aspect_SkydomeBackground::~Aspect_SkydomeBackground()
{
//
}
// =======================================================================
// function : SetCloudiness
// purpose :
// =======================================================================
void Aspect_SkydomeBackground::SetCloudiness (Standard_ShortReal theCloudiness)
{
Standard_RangeError_Raise_if (theCloudiness < 0, "Aspect_SkydomeBackground::SetCloudiness() theCloudiness must be >= 0");
myCloudiness = theCloudiness;
}
// =======================================================================
// function : SetFogginess
// purpose :
// =======================================================================
void Aspect_SkydomeBackground::SetFogginess (Standard_ShortReal theFogginess)
{
Standard_RangeError_Raise_if (theFogginess < 0, "Aspect_SkydomeBackground::SetFogginess() theFoggines must be >= 0");
myFogginess = theFogginess;
}
// =======================================================================
// function : SetSize
// purpose :
// =======================================================================
void Aspect_SkydomeBackground::SetSize (Standard_Integer theSize)
{
Standard_RangeError_Raise_if (theSize <= 0, "Aspect_SkydomeBackground::SetSize() theSize must be > 0");
mySize = theSize;
}
// =======================================================================
// function : DumpJson
// purpose :
// =======================================================================
void Aspect_SkydomeBackground::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_CLASS_BEGIN (theOStream, Aspect_GradientBackground)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &mySunDirection)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myTime)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myFogginess)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myCloudiness)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, mySize)
}