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OpenGl_FrameBuffer::InitWithRB() - add method to initialize FBO with Render Buffer Objects. OpenGl_FrameBuffer::InitWrapper() - add new method to initialize FBO from currently bound in context. Aspect_RenderingContext - define type explicitly to EAGLContext* / NSOpenGLContext* for ARC. OpenGl_Window - allow initialization from alien context for OS X / iOS.