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Prevent modification of the input shapes in destructive mode in case their sub-shapes have not been modified: 1. Prevent edge splitting for the pave blocks with old vertices if it is possible to use the existing edge (*BOPAlgo_PaveFiller::MakeSplitEdges*); 2. Prevent creation of the new containers (WIRES/SHELLS/COMPSOLIDS) if non of its parts have been modified (*BOPAlgo_Builder::FillImagesContainer*); 3. Prevent creation of the new face if non of its wires have been modified (*BOPAlgo_Builder::FillImagesFaces*); 4. If possible, use the original face to be the representative for the group of SD faces (*BOPAlgo_Builder::FillSameDomainFaces*). Cosmetic changes: 1. Documentation of the *BOPAlgo_Builder* class. 2. Making simple methods of the *BOPAlgo_Builder* class inline. 3. Getting rid of the *BOPAlgo_Builder::mySplits* field as it is excessive. *BOPAlgo_Builder::myImages* can be used instead. 3. Moving the Check Inverted option from *BOPAlgo_Options* to *BOPAlgo_Builder*. Test cases for the issue. Adjustment of the test case to their current behavior. Test case *blend/complex/H2* has been deleted as duplicate of the test case *blend/simple/Z1*.
14 lines
217 B
Plaintext
14 lines
217 B
Plaintext
# Original bug : usa60112
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# Date : 30mar98
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pcylinder c1 10 20
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explode c1 E
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blend c1b c1 3 c1_1
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pcylinder c2 5 20
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ttranslate c2 4.9 0 10
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bfuse f c1b c2
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explode f E
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blend result f 4.9 f_4
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checkprops result -s 2104.35
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