Prevent modification of the input shapes in destructive mode in case their sub-shapes have not been modified:
1. Prevent edge splitting for the pave blocks with old vertices if it is possible to use the existing edge (*BOPAlgo_PaveFiller::MakeSplitEdges*);
2. Prevent creation of the new containers (WIRES/SHELLS/COMPSOLIDS) if non of its parts have been modified (*BOPAlgo_Builder::FillImagesContainer*);
3. Prevent creation of the new face if non of its wires have been modified (*BOPAlgo_Builder::FillImagesFaces*);
4. If possible, use the original face to be the representative for the group of SD faces (*BOPAlgo_Builder::FillSameDomainFaces*).
Cosmetic changes:
1. Documentation of the *BOPAlgo_Builder* class.
2. Making simple methods of the *BOPAlgo_Builder* class inline.
3. Getting rid of the *BOPAlgo_Builder::mySplits* field as it is excessive. *BOPAlgo_Builder::myImages* can be used instead.
3. Moving the Check Inverted option from *BOPAlgo_Options* to *BOPAlgo_Builder*.
Test cases for the issue.
Adjustment of the test case to their current behavior.
Test case *blend/complex/H2* has been deleted as duplicate of the test case *blend/simple/Z1*.
- Added function checkprops, set default tolerance parameter to 1.0e-4
- Using "area" instead of "square".
- Options "-equal\notequal" isn't used together with "-s" in blend and offset test cases.
- Correct regressions/differences/improvements and CPU problem (set props tolerance to 0.1)
- Corrected test cases to use checkprops proc.
- Correct image difference
- Updated TODOs in test cases.
- Updated test cases to get correct images of result shape