mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-09 13:22:24 +03:00
Compare commits
4 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
54283ac5c3 | ||
|
eeba62cbd3 | ||
|
185d29b92f | ||
|
2923ef0df8 |
@@ -3,10 +3,6 @@
|
||||
|
||||
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
|
||||
|
||||
if (NOT DEFINED INSTALL_DRACO)
|
||||
set (INSTALL_DRACO OFF CACHE BOOL "${INSTALL_DRACO_DESCR}")
|
||||
endif()
|
||||
|
||||
if (NOT DEFINED 3RDPARTY_DRACO_DIR)
|
||||
set (3RDPARTY_DRACO_DIR "" CACHE PATH "The directory containing Draco")
|
||||
endif()
|
||||
@@ -15,14 +11,24 @@ if (NOT DEFINED 3RDPARTY_DRACO_INCLUDE_DIR)
|
||||
set (3RDPARTY_DRACO_INCLUDE_DIR "" CACHE PATH "The directory containing headers of the Draco")
|
||||
endif()
|
||||
|
||||
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY OR NOT 3RDPARTY_DRACO_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_DRACO_LIBRARY_DIR}")
|
||||
set (3RDPARTY_DRACO_LIBRARY "" CACHE FILEPATH "Draco library" FORCE)
|
||||
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY)
|
||||
set (3RDPARTY_DRACO_LIBRARY "" CACHE FILEPATH "Draco library")
|
||||
endif()
|
||||
|
||||
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY_DIR)
|
||||
set (3RDPARTY_DRACO_LIBRARY_DIR "" CACHE PATH "The directory containing Draco library")
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY_DEBUG)
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||||
set (3RDPARTY_DRACO_LIBRARY_DEBUG "" CACHE FILEPATH "Draco debug library")
|
||||
endif()
|
||||
|
||||
if (NOT DEFINED 3RDPARTY_DRACO_LIBRARY_DIR_DEBUG)
|
||||
set (3RDPARTY_DRACO_LIBRARY_DIR_DEBUG "" CACHE PATH "The directory containing Draco debug library")
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||||
endif()
|
||||
endif()
|
||||
|
||||
if (3RDPARTY_DIR AND EXISTS "${3RDPARTY_DIR}")
|
||||
if (NOT 3RDPARTY_DRACO_DIR OR NOT EXISTS "${3RDPARTY_DRACO_DIR}")
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||||
FIND_PRODUCT_DIR("${3RDPARTY_DIR}" draco DRACO_DIR_NAME)
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||||
@@ -32,20 +38,19 @@ if (3RDPARTY_DIR AND EXISTS "${3RDPARTY_DIR}")
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||||
endif()
|
||||
endif()
|
||||
|
||||
if (3RDPARTY_DRACO_DIR AND EXISTS "${3RDPARTY_DRACO_DIR}")
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||||
set (DRACO_INCLUDE_PATH "${3RDPARTY_DRACO_DIR}/include")
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||||
set (DRACO_LIBRARY_PATH "${3RDPARTY_DRACO_DIR}/lib")
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||||
endif()
|
||||
# header
|
||||
if (NOT 3RDPARTY_DRACO_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_DRACO_INCLUDE_DIR}")
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||||
set (HEADER_NAMES draco)
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||||
|
||||
if (NOT 3RDPARTY_DRACO_INCLUDE_DIR)
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||||
if (DRACO_INCLUDE_PATH AND EXISTS "${DRACO_INCLUDE_PATH}")
|
||||
set (3RDPARTY_DRACO_INCLUDE_DIR "${DRACO_INCLUDE_PATH}" CACHE FILEPATH "The directory containing headers of DRACO" FORCE)
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||||
endif()
|
||||
endif()
|
||||
# set 3RDPARTY_DRACO_INCLUDE_DIR as notfound, otherwise find_path can't assign a new value to 3RDPARTY_DRACO_INCLUDE_DIR
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||||
set (3RDPARTY_DRACO_INCLUDE_DIR "3RDPARTY_DRACO_INCLUDE_DIR-NOTFOUND" CACHE FILEPATH "The directory containing headers of the Draco" FORCE)
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||||
|
||||
if (NOT 3RDPARTY_DRACO_LIBRARY_DIR)
|
||||
if (DRACO_LIBRARY_PATH AND EXISTS "${DRACO_LIBRARY_PATH}")
|
||||
set (3RDPARTY_DRACO_LIBRARY_DIR "${DRACO_LIBRARY_PATH}" CACHE FILEPATH "The directory containing DRACO library" FORCE)
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||||
if (3RDPARTY_DRACO_DIR AND EXISTS "${3RDPARTY_DRACO_DIR}")
|
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find_path (3RDPARTY_DRACO_INCLUDE_DIR NAMES ${HEADER_NAMES}
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||||
PATHS ${3RDPARTY_DRACO_DIR}
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||||
PATH_SUFFIXES "include"
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||||
CMAKE_FIND_ROOT_PATH_BOTH
|
||||
NO_DEFAULT_PATH)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -57,11 +62,11 @@ endif()
|
||||
|
||||
if (3RDPARTY_DRACO_DIR AND EXISTS "${3RDPARTY_DRACO_DIR}")
|
||||
if (NOT 3RDPARTY_DRACO_LIBRARY OR NOT EXISTS "${3RDPARTY_DRACO_LIBRARY}")
|
||||
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
|
||||
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .a)
|
||||
set (3RDPARTY_DRACO_LIBRARY "3RDPARTY_DRACO_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to Draco library" FORCE)
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||||
|
||||
find_library (3RDPARTY_DRACO_LIBRARY NAMES ${CSF_Draco}
|
||||
PATHS "${3RDPARTY_DRACO_LIBRARY_DIR}"
|
||||
PATHS "${3RDPARTY_DRACO_DIR}"
|
||||
PATH_SUFFIXES lib
|
||||
CMAKE_FIND_ROOT_PATH_BOTH
|
||||
NO_DEFAULT_PATH)
|
||||
@@ -70,27 +75,19 @@ if (3RDPARTY_DRACO_DIR AND EXISTS "${3RDPARTY_DRACO_DIR}")
|
||||
set (3RDPARTY_DRACO_LIBRARY_DIR "${3RDPARTY_DRACO_LIBRARY_DIR}" CACHE FILEPATH "The directory containing Draco library" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (3RDPARTY_DRACO_LIBRARY_DIR AND EXISTS "${3RDPARTY_DRACO_LIBRARY_DIR}")
|
||||
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_DRACO_LIBRARY_DIR}")
|
||||
else()
|
||||
list (APPEND 3RDPARTY_NO_LIBS 3RDPARTY_DRACO_LIBRARY_DIR)
|
||||
endif()
|
||||
if (WIN32 AND (NOT 3RDPARTY_DRACO_LIBRARY_DEBUG OR NOT EXISTS "${3RDPARTY_DRACO_LIBRARY_DEBUG}"))
|
||||
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .a)
|
||||
set (3RDPARTY_DRACO_LIBRARY_DEBUG "3RDPARTY_DRACO_LIBRARY_DEBUG-NOTFOUND" CACHE FILEPATH "The path to debug Draco library" FORCE)
|
||||
|
||||
if (INSTALL_DRACO)
|
||||
get_filename_component(3RDPARTY_DRACO_LIBRARY_REALPATH ${3RDPARTY_DRACO_LIBRARY} REALPATH)
|
||||
if (SINGLE_GENERATOR)
|
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install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH} DESTINATION "${INSTALL_DIR_LIB}")
|
||||
else()
|
||||
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH}
|
||||
CONFIGURATIONS Release
|
||||
DESTINATION "${INSTALL_DIR_LIB}")
|
||||
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
DESTINATION "${INSTALL_DIR_LIB}i")
|
||||
install (FILES ${3RDPARTY_DRACO_LIBRARY_REALPATH}
|
||||
CONFIGURATIONS Debug
|
||||
DESTINATION "${INSTALL_DIR_LIB}d")
|
||||
find_library (3RDPARTY_DRACO_LIBRARY_DEBUG NAMES ${CSF_Draco}
|
||||
PATHS "${3RDPARTY_DRACO_DIR}"
|
||||
PATH_SUFFIXES libd
|
||||
CMAKE_FIND_ROOT_PATH_BOTH
|
||||
NO_DEFAULT_PATH)
|
||||
if (3RDPARTY_DRACO_LIBRARY_DEBUG AND EXISTS "${3RDPARTY_DRACO_LIBRARY_DEBUG}")
|
||||
get_filename_component (3RDPARTY_DRACO_LIBRARY_DIR_DEBUG "${3RDPARTY_DRACO_LIBRARY_DEBUG}" PATH)
|
||||
set (3RDPARTY_DRACO_LIBRARY_DIR_DEBUG "${3RDPARTY_DRACO_LIBRARY_DIR_DEBUG}" CACHE FILEPATH "The directory containing debug Draco library" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
@@ -370,6 +370,10 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
|
||||
add_definitions (-DHAVE_GLES2)
|
||||
endif()
|
||||
|
||||
if ("${CURRENT_CSF}" STREQUAL "${CSF_Draco}")
|
||||
set (CURRENT_CSF "")
|
||||
set (USED_DRACO 1)
|
||||
endif()
|
||||
set (LIBRARY_FROM_CACHE 0)
|
||||
separate_arguments (CURRENT_CSF)
|
||||
foreach (CSF_LIBRARY ${CURRENT_CSF})
|
||||
@@ -397,7 +401,7 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
|
||||
endforeach()
|
||||
endforeach()
|
||||
|
||||
if (NOT ${LIBRARY_FROM_CACHE})
|
||||
if (NOT ${LIBRARY_FROM_CACHE} AND NOT "${CURRENT_CSF}" STREQUAL "")
|
||||
# prepare a list from a string with whitespaces
|
||||
separate_arguments (CURRENT_CSF)
|
||||
list (APPEND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT ${CURRENT_CSF})
|
||||
@@ -408,6 +412,28 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if (USE_DRACO)
|
||||
if (USED_DRACO)
|
||||
set (USED_LIB_RELEASE ${3RDPARTY_DRACO_LIBRARY})
|
||||
if (WIN32)
|
||||
set (USED_LIB_DEBUG ${3RDPARTY_DRACO_LIBRARY_DEBUG})
|
||||
else()
|
||||
set (USED_LIB_DEBUG ${3RDPARTY_DRACO_LIBRARY})
|
||||
endif()
|
||||
set (USED_LIB_CONF)
|
||||
if (EXISTS ${USED_LIB_DEBUG})
|
||||
set (USED_LIB_CONF "$<$<CONFIG:DEBUG>:${USED_LIB_DEBUG}>;${USED_LIB_CONF}")
|
||||
endif()
|
||||
if (EXISTS ${USED_LIB_RELEASE})
|
||||
set (USED_LIB_CONF "$<$<CONFIG:RELEASE>:${USED_LIB_RELEASE}>;${USED_LIB_CONF}")
|
||||
set (USED_LIB_CONF "$<$<CONFIG:RELWITHDEBINFO>:${USED_LIB_RELEASE}>;${USED_LIB_CONF}")
|
||||
endif()
|
||||
if (DEFINED USED_LIB_CONF)
|
||||
set_property (TARGET ${PROJECT_NAME} APPEND PROPERTY LINK_LIBRARIES "${USED_LIB_CONF}")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
list (FIND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT X11 IS_X11_FOUND)
|
||||
if (NOT ${IS_X11_FOUND} EQUAL -1)
|
||||
|
@@ -13,7 +13,7 @@
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
// branch2
|
||||
|
||||
|
||||
#include <Adaptor2d_Curve2d.hxx>
|
||||
#include <Geom2d_BezierCurve.hxx>
|
||||
|
@@ -13,7 +13,7 @@
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
// branch2
|
||||
|
||||
#include <Adaptor3d_Curve.hxx>
|
||||
|
||||
#include <Geom_BezierCurve.hxx>
|
||||
|
@@ -101,7 +101,7 @@ public:
|
||||
}
|
||||
|
||||
//! Pass clip planes to the associated graphic driver structure
|
||||
void SetClipPlanes (const Handle(Graphic3d_SequenceOfHClipPlane)& thePlanes) { myClipPlanes = thePlanes; }
|
||||
virtual void SetClipPlanes (const Handle(Graphic3d_SequenceOfHClipPlane)& thePlanes) { myClipPlanes = thePlanes; }
|
||||
|
||||
//! @return bounding box of this presentation
|
||||
const Graphic3d_BndBox3d& BoundingBox() const
|
||||
|
@@ -521,6 +521,18 @@ Standard_Boolean OpenGl_RaytraceGeometry::UpdateTextureHandles (const Handle(Ope
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : OpenGl_RaytraceClipPlanes
|
||||
// purpose : Creates new set of clipping planes
|
||||
// =======================================================================
|
||||
OpenGl_RaytraceClipPlanes::OpenGl_RaytraceClipPlanes()
|
||||
{
|
||||
for (Standard_Integer aPlaneIdx = 0; aPlaneIdx < MAX_PLANE_NUMBER; ++aPlaneIdx)
|
||||
{
|
||||
myClipPlanes[aPlaneIdx * 2] = BVH_Vec4f(-1.f, -1.f, -1.f, -1.f);
|
||||
}
|
||||
}
|
||||
|
||||
namespace OpenGl_Raytrace
|
||||
{
|
||||
// =======================================================================
|
||||
|
@@ -169,6 +169,133 @@ private:
|
||||
|
||||
};
|
||||
|
||||
//! Set of clipping planes specific for OpenGL primitive array.
|
||||
class OpenGl_RaytraceClipPlanes
|
||||
{
|
||||
public:
|
||||
|
||||
//! Maximum number of clipping planes used in ray-tracing for each
|
||||
//! OpenGL primitive array. This is not implementation restriction,
|
||||
//! but it is reasonable to limit max number of planes in order to
|
||||
//! simplify GLSL data representation.
|
||||
static const Standard_Integer MAX_PLANE_NUMBER = 8;
|
||||
|
||||
//! State of clipping plane.
|
||||
enum ClipPlaneState {
|
||||
|
||||
CLIP_PLANE_OFF = -1, //!< plane is deactivated
|
||||
CLIP_PLANE_VIEW = 0, //!< plane is in view space
|
||||
CLIP_PLANE_WORLD = 1 //!< plane is in world space
|
||||
};
|
||||
|
||||
//! Wrapper for clipping plane configuration.
|
||||
class ClipPlane
|
||||
{
|
||||
public:
|
||||
|
||||
//! Creates new clipping plane wrapper.
|
||||
ClipPlane(BVH_Vec4f& theSettings,
|
||||
BVH_Vec4f& theEquation) : mySettings(theSettings),
|
||||
myEquation(theEquation) {}
|
||||
|
||||
//! Sets 4D equation vector for clipping plane.
|
||||
void SetEquation(const BVH_Vec4d& theEquation, const ClipPlaneState theState = CLIP_PLANE_WORLD)
|
||||
{
|
||||
for (Standard_Integer anIndex = 0; anIndex < 4; ++anIndex)
|
||||
{
|
||||
myEquation[anIndex] = static_cast<Standard_ShortReal> (theEquation[anIndex]);
|
||||
}
|
||||
|
||||
SetState(theState);
|
||||
}
|
||||
|
||||
//! Returns state of clipping plane.
|
||||
ClipPlaneState State()
|
||||
{
|
||||
return static_cast<ClipPlaneState> ((int)mySettings.x());
|
||||
}
|
||||
|
||||
//! Sets state of clipping plane.
|
||||
void SetState(const ClipPlaneState theState)
|
||||
{
|
||||
mySettings.x() = static_cast<Standard_ShortReal> (theState);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
//! Settings of clipping plane.
|
||||
BVH_Vec4f& mySettings;
|
||||
|
||||
//! 4D equation vector of clipping plane.
|
||||
BVH_Vec4f& myEquation;
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
//! Creates new set of clipping planes.
|
||||
OpenGl_RaytraceClipPlanes();
|
||||
|
||||
//! Returns clipping plane for the given index.
|
||||
ClipPlane operator[] (const Standard_Integer theIndex)
|
||||
{
|
||||
return ClipPlane(myClipPlanes[theIndex * 2 + 0],
|
||||
myClipPlanes[theIndex * 2 + 1]);
|
||||
}
|
||||
|
||||
//! Returns packed (serialized) representation of clipping planes set.
|
||||
const Standard_ShortReal* Packed()
|
||||
{
|
||||
return reinterpret_cast<Standard_ShortReal*> (this);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
//! Serialized clipping planes storage.
|
||||
BVH_Vec4f myClipPlanes[MAX_PLANE_NUMBER * 2];
|
||||
|
||||
};
|
||||
|
||||
//! Stores transform properties of ray-tracing object.
|
||||
class OpenGl_RaytraceTransform : public BVH_Transform<Standard_ShortReal, 4>
|
||||
{
|
||||
public:
|
||||
|
||||
//! Value of invalid clipping plane set.
|
||||
static const Standard_Integer NO_CLIPPING = -1;
|
||||
|
||||
public:
|
||||
|
||||
//! Creates new identity transformation.
|
||||
OpenGl_RaytraceTransform() : BVH_Transform<Standard_ShortReal, 4>()
|
||||
{
|
||||
myClipSetID = NO_CLIPPING; // no clipping by default
|
||||
}
|
||||
|
||||
//! Creates new transformation with specified matrix.
|
||||
OpenGl_RaytraceTransform(const BVH_Mat4f& theTransform) : BVH_Transform<Standard_ShortReal, 4>(theTransform)
|
||||
{
|
||||
myClipSetID = NO_CLIPPING; // no clipping by default
|
||||
}
|
||||
|
||||
//! Returns ID of associated set of clipping planes.
|
||||
Standard_Integer ClipSetID() const
|
||||
{
|
||||
return myClipSetID;
|
||||
}
|
||||
|
||||
//! Sets ID of associated set of clipping planes.
|
||||
void SetClipSetID(const Standard_Integer theClipSetID)
|
||||
{
|
||||
myClipSetID = theClipSetID;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
//! ID of associated set of clipping planes.
|
||||
Standard_Integer myClipSetID;
|
||||
|
||||
};
|
||||
|
||||
//! Stores geometry of ray-tracing scene.
|
||||
class OpenGl_RaytraceGeometry : public BVH_Geometry<Standard_ShortReal, 3>
|
||||
{
|
||||
@@ -192,6 +319,10 @@ public:
|
||||
//! Array of 'front' material properties.
|
||||
std::vector<OpenGl_RaytraceMaterial,
|
||||
NCollection_StdAllocator<OpenGl_RaytraceMaterial> > Materials;
|
||||
|
||||
//! Array of sets of clipping plane parameters.
|
||||
std::vector<OpenGl_RaytraceClipPlanes,
|
||||
NCollection_StdAllocator<OpenGl_RaytraceClipPlanes> > ClipPlanes;
|
||||
|
||||
//! Global ambient from all light sources.
|
||||
BVH_Vec4f Ambient;
|
||||
|
@@ -236,6 +236,20 @@ Standard_Boolean OpenGl_Structure::IsRaytracable() const
|
||||
&& myInstancedStructure->IsRaytracable();
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : SetClipPlanes
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_Structure::SetClipPlanes(const Handle(Graphic3d_SequenceOfHClipPlane)&thePlanes)
|
||||
{
|
||||
Graphic3d_CStructure::SetClipPlanes(thePlanes);
|
||||
|
||||
if (IsRaytracable())
|
||||
{
|
||||
++myModificationState;
|
||||
}
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : UpdateRaytracableState
|
||||
// purpose :
|
||||
|
@@ -132,6 +132,9 @@ protected:
|
||||
//! Updates ray-tracable status for structure and its parents.
|
||||
void UpdateStateIfRaytracable (const Standard_Boolean toCheck = Standard_True) const;
|
||||
|
||||
//! Pass clip planes to the associated graphic driver structure
|
||||
void SetClipPlanes(const Handle(Graphic3d_SequenceOfHClipPlane)& thePlanes);
|
||||
|
||||
//! Renders groups of structure without applying any attributes (i.e. transform, material etc).
|
||||
//! @param theWorkspace current workspace
|
||||
//! @param theHasClosed flag will be set to TRUE if structure contains at least one group of closed primitives
|
||||
|
@@ -574,6 +574,7 @@ protected: //! @name data types related to ray-tracing
|
||||
OpenGl_RT_uSceneEps,
|
||||
OpenGl_RT_uLightAmbnt,
|
||||
OpenGl_RT_uLightCount,
|
||||
OpenGl_RT_uNbClipPlanes,
|
||||
|
||||
// background params
|
||||
OpenGl_RT_uBackColorTop,
|
||||
@@ -1019,6 +1020,8 @@ protected: //! @name fields related to ray-tracing
|
||||
Handle(OpenGl_TextureBuffer) myRaytraceMaterialTexture;
|
||||
//! Texture buffer of light source properties.
|
||||
Handle(OpenGl_TextureBuffer) myRaytraceLightSrcTexture;
|
||||
//! Texture buffer of clipping planes parameters.
|
||||
Handle(OpenGl_TextureBuffer) myRaytraceClippingTexture;
|
||||
|
||||
//! 1st framebuffer (FBO) to perform adaptive FSAA.
|
||||
//! Used in compatibility mode (no adaptive sampling).
|
||||
|
@@ -65,11 +65,12 @@ namespace
|
||||
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_RaytraceMaterialTexture = Graphic3d_TextureUnit_9;
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_RaytraceLightSrcTexture = Graphic3d_TextureUnit_10;
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_RaytraceClippingTexture = Graphic3d_TextureUnit_11;
|
||||
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_FsaaInputTexture = Graphic3d_TextureUnit_11;
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_PrevAccumTexture = Graphic3d_TextureUnit_12;
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_FsaaInputTexture = Graphic3d_TextureUnit_12;
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_PrevAccumTexture = Graphic3d_TextureUnit_13;
|
||||
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_RaytraceDepthTexture = Graphic3d_TextureUnit_13;
|
||||
static const Graphic3d_TextureUnit OpenGl_RT_RaytraceDepthTexture = Graphic3d_TextureUnit_14;
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
@@ -512,6 +513,47 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
|
||||
const Handle(TopLoc_Datum3D)& theTrsf,
|
||||
const Handle(OpenGl_Context)& theGlContext)
|
||||
{
|
||||
// ID of clipping plane set
|
||||
Standard_Integer aClipSetID = OpenGl_RaytraceTransform::NO_CLIPPING;
|
||||
// Collect clipping planes of structure scope
|
||||
if (!theStructure->ClipPlanes().IsNull())
|
||||
//if (!theStructure->ClipPlanes()->IsEmpty())
|
||||
{
|
||||
NCollection_Handle<Graphic3d_SequenceOfHClipPlane> aUserPlanes;
|
||||
|
||||
for (Graphic3d_SequenceOfHClipPlane::Iterator aClipIter(theStructure->ClipPlanes()); aClipIter.More(); aClipIter.Next())
|
||||
{
|
||||
const Handle(Graphic3d_ClipPlane)& aClipPlane = aClipIter.Value();
|
||||
|
||||
if (aClipPlane->IsOn())
|
||||
{
|
||||
if (aUserPlanes.IsNull())
|
||||
{
|
||||
aUserPlanes = new Graphic3d_SequenceOfHClipPlane();
|
||||
}
|
||||
|
||||
aUserPlanes->Append(aClipPlane);
|
||||
}
|
||||
}
|
||||
|
||||
if (!aUserPlanes.IsNull())
|
||||
{
|
||||
myRaytraceGeometry.ClipPlanes.push_back(OpenGl_RaytraceClipPlanes());
|
||||
|
||||
Standard_Integer aPlaneIdx = 0;
|
||||
for (Graphic3d_SequenceOfHClipPlane::Iterator aClipIter(*aUserPlanes); aClipIter.More(); aClipIter.Next(), ++aPlaneIdx)
|
||||
{
|
||||
if (myRaytraceGeometry.ClipPlanes.size() >= OpenGl_RaytraceClipPlanes::MAX_PLANE_NUMBER)
|
||||
{
|
||||
break;
|
||||
}
|
||||
myRaytraceGeometry.ClipPlanes.back()[aPlaneIdx].SetEquation(aClipIter.Value()->GetEquation());
|
||||
}
|
||||
|
||||
aClipSetID = static_cast<Standard_Integer> (myRaytraceGeometry.ClipPlanes.size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
OpenGl_Mat4 aMat4;
|
||||
for (OpenGl_Structure::GroupIterator aGroupIter (theStructure->Groups()); aGroupIter.More(); aGroupIter.Next())
|
||||
{
|
||||
@@ -551,13 +593,19 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
|
||||
if (aSetIter != myArrayToTrianglesMap.end())
|
||||
{
|
||||
OpenGl_TriangleSet* aSet = aSetIter->second;
|
||||
opencascade::handle<BVH_Transform<Standard_ShortReal, 4> > aTransform = new BVH_Transform<Standard_ShortReal, 4>();
|
||||
OpenGl_RaytraceTransform* aTransform = new OpenGl_RaytraceTransform;
|
||||
|
||||
if (!theTrsf.IsNull())
|
||||
{
|
||||
theTrsf->Trsf().GetMat4 (aMat4);
|
||||
aTransform->SetTransform (aMat4);
|
||||
}
|
||||
|
||||
if (aClipSetID != OpenGl_RaytraceTransform::NO_CLIPPING)
|
||||
{
|
||||
aTransform->SetClipSetID(aClipSetID);
|
||||
}
|
||||
|
||||
aSet->SetProperties (aTransform);
|
||||
if (aSet->MaterialIndex() != OpenGl_TriangleSet::INVALID_MATERIAL && aSet->MaterialIndex() != aMatID)
|
||||
{
|
||||
@@ -568,13 +616,19 @@ Standard_Boolean OpenGl_View::addRaytraceGroups (const OpenGl_Structure*
|
||||
{
|
||||
if (Handle(OpenGl_TriangleSet) aSet = addRaytracePrimitiveArray (aPrimArray, aMatID, 0))
|
||||
{
|
||||
opencascade::handle<BVH_Transform<Standard_ShortReal, 4> > aTransform = new BVH_Transform<Standard_ShortReal, 4>();
|
||||
OpenGl_RaytraceTransform* aTransform = new OpenGl_RaytraceTransform;
|
||||
|
||||
if (!theTrsf.IsNull())
|
||||
{
|
||||
theTrsf->Trsf().GetMat4 (aMat4);
|
||||
aTransform->SetTransform (aMat4);
|
||||
}
|
||||
|
||||
if (aClipSetID != OpenGl_RaytraceTransform::NO_CLIPPING)
|
||||
{
|
||||
aTransform->SetClipSetID(aClipSetID);
|
||||
}
|
||||
|
||||
aSet->SetProperties (aTransform);
|
||||
myRaytraceGeometry.Objects().Append (aSet);
|
||||
}
|
||||
@@ -1669,6 +1723,8 @@ Standard_Boolean OpenGl_View::initRaytraceResources (const Standard_Integer theS
|
||||
"uRaytraceMaterialTexture", OpenGl_RT_RaytraceMaterialTexture);
|
||||
aShaderProgram->SetSampler (theGlContext,
|
||||
"uRaytraceLightSrcTexture", OpenGl_RT_RaytraceLightSrcTexture);
|
||||
aShaderProgram->SetSampler(theGlContext,
|
||||
"uRaytraceClippingTexture", OpenGl_RT_RaytraceClippingTexture);
|
||||
|
||||
if (anIndex == 1)
|
||||
{
|
||||
@@ -1713,6 +1769,8 @@ Standard_Boolean OpenGl_View::initRaytraceResources (const Standard_Integer theS
|
||||
aShaderProgram->GetUniformLocation (theGlContext, "uLightCount");
|
||||
myUniformLocations[anIndex][OpenGl_RT_uLightAmbnt] =
|
||||
aShaderProgram->GetUniformLocation (theGlContext, "uGlobalAmbient");
|
||||
myUniformLocations[anIndex][OpenGl_RT_uNbClipPlanes] =
|
||||
aShaderProgram->GetUniformLocation(theGlContext, "uNbClipPlanes");
|
||||
|
||||
myUniformLocations[anIndex][OpenGl_RT_uFsaaOffset] =
|
||||
aShaderProgram->GetUniformLocation (theGlContext, "uFsaaOffset");
|
||||
@@ -1850,6 +1908,7 @@ void OpenGl_View::releaseRaytraceResources (const Handle(OpenGl_Context)& theGlC
|
||||
|
||||
nullifyResource (theGlContext, myRaytraceLightSrcTexture);
|
||||
nullifyResource (theGlContext, myRaytraceMaterialTexture);
|
||||
nullifyResource (theGlContext, myRaytraceClippingTexture);
|
||||
|
||||
myRaytraceGeometry.ReleaseResources (theGlContext);
|
||||
|
||||
@@ -2190,7 +2249,23 @@ Standard_Boolean OpenGl_View::uploadRaytraceData (const Handle(OpenGl_Context)&
|
||||
return Standard_False;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Create clip planes buffer
|
||||
|
||||
if (myRaytraceClippingTexture.IsNull()) // create clipping planes buffer
|
||||
{
|
||||
myRaytraceClippingTexture = new OpenGl_TextureBuffer;
|
||||
|
||||
if (!myRaytraceClippingTexture->Create(theGlContext))
|
||||
{
|
||||
#ifdef RAY_TRACE_PRINT_INFO
|
||||
std::cout << "Error: Failed to create buffer for clip plane data" << std::endl;
|
||||
#endif
|
||||
return Standard_False;
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Write transform buffer
|
||||
|
||||
@@ -2203,11 +2278,16 @@ Standard_Boolean OpenGl_View::uploadRaytraceData (const Handle(OpenGl_Context)&
|
||||
OpenGl_TriangleSet* aTriangleSet = dynamic_cast<OpenGl_TriangleSet*> (
|
||||
myRaytraceGeometry.Objects().ChangeValue (anElemIndex).operator->());
|
||||
|
||||
const BVH_Transform<Standard_ShortReal, 4>* aTransform = dynamic_cast<const BVH_Transform<Standard_ShortReal, 4>* > (aTriangleSet->Properties().get());
|
||||
const OpenGl_RaytraceTransform* aTransform = dynamic_cast<const OpenGl_RaytraceTransform*> (aTriangleSet->Properties().operator->());
|
||||
|
||||
Standard_ASSERT_RETURN (aTransform != NULL,
|
||||
"OpenGl_TriangleSet does not contain transform", Standard_False);
|
||||
|
||||
aNodeTransforms[anElemIndex] = aTransform->Inversed();
|
||||
|
||||
// Note: write clip plane ID in last matrix component, because
|
||||
// the last matrix row is not used for transformation purposes
|
||||
aNodeTransforms[anElemIndex].SetValue(3, 3, aTransform->ClipSetID());
|
||||
}
|
||||
|
||||
aResult &= mySceneTransformTexture->Init (theGlContext, 4,
|
||||
@@ -2372,6 +2452,23 @@ Standard_Boolean OpenGl_View::uploadRaytraceData (const Handle(OpenGl_Context)&
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Write clip planes buffer
|
||||
|
||||
if (myRaytraceGeometry.ClipPlanes.size() != 0)
|
||||
{
|
||||
aResult &= myRaytraceClippingTexture->Init(theGlContext, 4,
|
||||
GLsizei(myRaytraceGeometry.ClipPlanes.size() * 16), myRaytraceGeometry.ClipPlanes.front().Packed());
|
||||
|
||||
if (!aResult)
|
||||
{
|
||||
#ifdef RAY_TRACE_PRINT_INFO
|
||||
std::cout << "Error: Failed to upload clipping planes buffer" << std::endl;
|
||||
#endif
|
||||
return Standard_False;
|
||||
}
|
||||
}
|
||||
|
||||
myIsRaytraceDataValid = myRaytraceGeometry.Objects().Size() != 0;
|
||||
|
||||
#ifdef RAY_TRACE_PRINT_INFO
|
||||
@@ -2646,6 +2743,9 @@ Standard_Boolean OpenGl_View::setUniformState (const Standard_Integer the
|
||||
theProgram->SetUniform (theGlContext,
|
||||
myUniformLocations[theProgramId][OpenGl_RT_uLightCount], aLightSourceBufferSize);
|
||||
|
||||
theProgram->SetUniform (theGlContext,
|
||||
myUniformLocations[theProgramId][OpenGl_RT_uNbClipPlanes], (int)myRaytraceGeometry.ClipPlanes.size());
|
||||
|
||||
// Set array of 64-bit texture handles
|
||||
if (theGlContext->arbTexBindless != NULL && myRaytraceGeometry.HasTextures())
|
||||
{
|
||||
@@ -2779,6 +2879,7 @@ void OpenGl_View::bindRaytraceTextures (const Handle(OpenGl_Context)& theGlConte
|
||||
mySceneTransformTexture ->BindTexture (theGlContext, OpenGl_RT_SceneTransformTexture);
|
||||
myRaytraceMaterialTexture->BindTexture (theGlContext, OpenGl_RT_RaytraceMaterialTexture);
|
||||
myRaytraceLightSrcTexture->BindTexture (theGlContext, OpenGl_RT_RaytraceLightSrcTexture);
|
||||
myRaytraceClippingTexture->BindTexture (theGlContext, OpenGl_RT_RaytraceClippingTexture);
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
@@ -2797,6 +2898,7 @@ void OpenGl_View::unbindRaytraceTextures (const Handle(OpenGl_Context)& theGlCon
|
||||
mySceneTransformTexture ->UnbindTexture (theGlContext, OpenGl_RT_SceneTransformTexture);
|
||||
myRaytraceMaterialTexture->UnbindTexture (theGlContext, OpenGl_RT_RaytraceMaterialTexture);
|
||||
myRaytraceLightSrcTexture->UnbindTexture (theGlContext, OpenGl_RT_RaytraceLightSrcTexture);
|
||||
myRaytraceClippingTexture->UnbindTexture (theGlContext, OpenGl_RT_RaytraceClippingTexture);
|
||||
|
||||
theGlContext->core15fwd->glActiveTexture (GL_TEXTURE0);
|
||||
}
|
||||
|
@@ -70,6 +70,8 @@ uniform isamplerBuffer uGeometryTriangTexture;
|
||||
uniform samplerBuffer uRaytraceMaterialTexture;
|
||||
//! Texture buffer of light source properties.
|
||||
uniform samplerBuffer uRaytraceLightSrcTexture;
|
||||
//! Texture buffer of clipping planes properties.
|
||||
uniform samplerBuffer uRaytraceClippingTexture;
|
||||
|
||||
#ifdef BACKGROUND_CUBEMAP
|
||||
//! Environment cubemap texture.
|
||||
@@ -87,6 +89,8 @@ uniform samplerBuffer uRaytraceLightSrcTexture;
|
||||
uniform int uLightCount;
|
||||
//! Intensity of global ambient light.
|
||||
uniform vec4 uGlobalAmbient;
|
||||
//! Number of clipping planes.
|
||||
uniform int uNbClipPlanes;
|
||||
|
||||
//! Enables/disables hard shadows.
|
||||
uniform int uShadowsEnabled;
|
||||
@@ -460,6 +464,12 @@ struct SSubTree
|
||||
#define MATERIAL_TRS2(index) (19 * index + 8)
|
||||
#define MATERIAL_TRS3(index) (19 * index + 9)
|
||||
|
||||
#define IS_PLANE_ACTIVE(params) (params.x != -1.F)
|
||||
#define IS_PLANE_HIDDEN(params) (params.x == -1.F)
|
||||
|
||||
#define PLANE_SETTINGS(trsf, index) (16 * int(trsf.w) + 2 * index + 0)
|
||||
#define PLANE_EQUATION(trsf, index) (16 * int(trsf.w) + 2 * index + 1)
|
||||
|
||||
#define TRS_OFFSET(treelet) treelet.SubData.x
|
||||
#define BVH_OFFSET(treelet) treelet.SubData.y
|
||||
#define VRT_OFFSET(treelet) treelet.SubData.z
|
||||
@@ -512,6 +522,9 @@ STriangle SceneNearestHit (in SRay theRay, in vec3 theInverse, inout SIntersect
|
||||
|
||||
SSubTree aSubTree = SSubTree (theRay, theInverse, EMPTY_ROOT);
|
||||
|
||||
float aClipMax = MAXFLOAT;
|
||||
float aClipMin = -MAXFLOAT;
|
||||
|
||||
for (bool toContinue = true; toContinue; /* none */)
|
||||
{
|
||||
ivec4 aData = texelFetch (uSceneNodeInfoTexture, aNode);
|
||||
@@ -620,7 +633,7 @@ STriangle SceneNearestHit (in SRay theRay, in vec3 theInverse, inout SIntersect
|
||||
|
||||
IntersectTriangle (aSubTree.TrsfRay, aPoints[0], aPoints[1], aPoints[2], aTimeUV, aNormal);
|
||||
|
||||
if (aTimeUV.x < theHit.Time)
|
||||
if (aTimeUV.x > aClipMin && aTimeUV.x < aClipMax && aTimeUV.x < theHit.Time)
|
||||
{
|
||||
aTriangle.TriIndex = aTriIndex;
|
||||
for (int i = 0; i < 3; ++i)
|
||||
@@ -646,12 +659,33 @@ STriangle SceneNearestHit (in SRay theRay, in vec3 theInverse, inout SIntersect
|
||||
}
|
||||
else if (aData.x > 0) // switch node
|
||||
{
|
||||
aClipMax = MAXFLOAT;
|
||||
aClipMin = -MAXFLOAT;
|
||||
|
||||
aSubTree.SubData = ivec4 (4 * aData.x - 4, aData.yzw); // store BVH sub-root
|
||||
|
||||
vec4 aInvTransf0 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 0);
|
||||
vec4 aInvTransf1 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 1);
|
||||
vec4 aInvTransf2 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 2);
|
||||
vec4 aInvTransf3 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 3);
|
||||
|
||||
for (int aPlaneIdx = 0; aInvTransf3.w >= 0.0 && aPlaneIdx < uNbClipPlanes; ++aPlaneIdx)
|
||||
{
|
||||
vec4 aSettings = texelFetch (uRaytraceClippingTexture, PLANE_SETTINGS (aInvTransf3, aPlaneIdx));
|
||||
vec4 aEquation = texelFetch (uRaytraceClippingTexture, PLANE_EQUATION (aInvTransf3, aPlaneIdx));
|
||||
|
||||
float aNdotD = -dot (aEquation.xyz, theRay.Direct);
|
||||
|
||||
if (IS_PLANE_ACTIVE (aSettings))
|
||||
{
|
||||
float aPlaneTime = (dot (aEquation.xyz, theRay.Origin) + aEquation.w) / aNdotD;
|
||||
|
||||
if (aNdotD < 0.0)
|
||||
aClipMin = max (aClipMin, aPlaneTime);
|
||||
else
|
||||
aClipMax = min (aClipMax, aPlaneTime);
|
||||
}
|
||||
}
|
||||
|
||||
aSubTree.TrsfRay.Direct = MatrixColMultiplyDir (theRay.Direct,
|
||||
aInvTransf0,
|
||||
@@ -689,6 +723,9 @@ float SceneAnyHit (in SRay theRay, in vec3 theInverse, in float theDistance)
|
||||
int aStop = -1; // BVH level switch
|
||||
|
||||
SSubTree aSubTree = SSubTree (theRay, theInverse, EMPTY_ROOT);
|
||||
|
||||
float aClipMax = MAXFLOAT;
|
||||
float aClipMin = -MAXFLOAT;
|
||||
|
||||
for (bool toContinue = true; toContinue; /* none */)
|
||||
{
|
||||
@@ -798,12 +835,12 @@ float SceneAnyHit (in SRay theRay, in vec3 theInverse, in float theDistance)
|
||||
IntersectTriangle (aSubTree.TrsfRay, aPoint0, aPoint1, aPoint2, aTimeUV, aNormal);
|
||||
|
||||
#ifdef TRANSPARENT_SHADOWS
|
||||
if (aTimeUV.x < theDistance)
|
||||
if (aTimeUV.x > aClipMin && aTimeUV.x < aClipMax && aTimeUV.x < theDistance)
|
||||
{
|
||||
aFactor *= 1.f - texelFetch (uRaytraceMaterialTexture, MATERIAL_TRAN (aTriangle.w)).x;
|
||||
}
|
||||
#else
|
||||
if (aTimeUV.x < theDistance)
|
||||
if (aTimeUV.x > aClipMin && aTimeUV.x < aClipMax && aTimeUV.x < theDistance)
|
||||
{
|
||||
aFactor = 0.f;
|
||||
}
|
||||
@@ -822,12 +859,33 @@ float SceneAnyHit (in SRay theRay, in vec3 theInverse, in float theDistance)
|
||||
}
|
||||
else if (aData.x > 0) // switch node
|
||||
{
|
||||
aClipMax = MAXFLOAT;
|
||||
aClipMin = -MAXFLOAT;
|
||||
|
||||
aSubTree.SubData = ivec4 (4 * aData.x - 4, aData.yzw); // store BVH sub-root
|
||||
|
||||
vec4 aInvTransf0 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 0);
|
||||
vec4 aInvTransf1 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 1);
|
||||
vec4 aInvTransf2 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 2);
|
||||
vec4 aInvTransf3 = texelFetch (uSceneTransformTexture, TRS_OFFSET (aSubTree) + 3);
|
||||
|
||||
for (int aPlaneIdx = 0; aInvTransf3.w >= 0.0 && aPlaneIdx < uNbClipPlanes; ++aPlaneIdx)
|
||||
{
|
||||
vec4 aSettings = texelFetch (uRaytraceClippingTexture, PLANE_SETTINGS (aInvTransf3, aPlaneIdx));
|
||||
vec4 aEquation = texelFetch (uRaytraceClippingTexture, PLANE_EQUATION (aInvTransf3, aPlaneIdx));
|
||||
|
||||
float aNdotD = -dot (aEquation.xyz, theRay.Direct);
|
||||
|
||||
if (IS_PLANE_ACTIVE (aSettings))
|
||||
{
|
||||
float aPlaneTime = (dot (aEquation.xyz, theRay.Origin) + aEquation.w) / aNdotD;
|
||||
|
||||
if (aNdotD < 0.0)
|
||||
aClipMin = max (aClipMin, aPlaneTime);
|
||||
else
|
||||
aClipMax = min (aClipMax, aPlaneTime);
|
||||
}
|
||||
}
|
||||
|
||||
aSubTree.TrsfRay.Direct = MatrixColMultiplyDir (theRay.Direct,
|
||||
aInvTransf0,
|
||||
|
@@ -18,6 +18,7 @@
|
||||
|
||||
// paralleling with Intel TBB
|
||||
#ifdef HAVE_TBB
|
||||
#pragma comment (lib, "tbbmalloc.lib")
|
||||
#include <tbb/scalable_allocator.h>
|
||||
using namespace tbb;
|
||||
#else
|
||||
|
@@ -9,6 +9,7 @@ TKShHealing
|
||||
TKMesh
|
||||
TKService
|
||||
TKHLR
|
||||
TKTopAlgo
|
||||
CSF_TclLibs
|
||||
CSF_TclTkLibs
|
||||
CSF_XwLibs
|
||||
|
90
tests/opengl/data/raytrace/clip_planes.tcl
Normal file
90
tests/opengl/data/raytrace/clip_planes.tcl
Normal file
@@ -0,0 +1,90 @@
|
||||
pload MODELING VISUALIZATION
|
||||
vclear
|
||||
vinit name=View1 w=512 h=512
|
||||
vglinfo
|
||||
|
||||
# setup light sources
|
||||
vlight -clear
|
||||
vlight -add POSITIONAL -headLight 0 -pos 0.5 0.5 0.85 -smoothRadius 0.06 -intensity 30.0 -name pntlight
|
||||
|
||||
vvbo 0
|
||||
vsetdispmode 1
|
||||
vcamera -persp
|
||||
|
||||
# setup outer box
|
||||
box b 1 1 1
|
||||
explode b FACE
|
||||
vdisplay -noupdate b_1 b_2 b_3 b_5 b_6
|
||||
vlocation -noupdate b_1 -setLocation 1 0 0
|
||||
vlocation -noupdate b_2 -setLocation -1 0 0
|
||||
vlocation -noupdate b_3 -setLocation 0 1 0
|
||||
vlocation -noupdate b_5 -setLocation 0 0 1
|
||||
vlocation -noupdate b_6 -setLocation 0 0 -1
|
||||
|
||||
vsetmaterial -noupdate b_1 plastic
|
||||
vsetmaterial -noupdate b_2 plastic
|
||||
vsetmaterial -noupdate b_3 plastic
|
||||
vsetmaterial -noupdate b_5 plastic
|
||||
vsetmaterial -noupdate b_6 plastic
|
||||
vbsdf b_1 -kd 1 0.3 0.3 -ks 0
|
||||
vbsdf b_2 -kd 0.3 0.5 1 -ks 0
|
||||
vbsdf b_3 -kd 1 -ks 0
|
||||
vbsdf b_5 -kd 1 -ks 0
|
||||
vbsdf b_6 -kd 1 -ks 0
|
||||
|
||||
vfront
|
||||
vfit
|
||||
|
||||
# setup first inner sphere
|
||||
psphere s 0.2
|
||||
vdisplay -noupdate s
|
||||
vlocation -noupdate s -setLocation 0.21 0.5 0.2
|
||||
vsetmaterial -noupdate s glass
|
||||
vbsdf s -absorpColor 0.8 0.8 1.0
|
||||
vbsdf s -absorpCoeff 6
|
||||
|
||||
# setup first inner box
|
||||
box c 0.3 0.3 0.2
|
||||
vdisplay -noupdate c
|
||||
vlocation -noupdate c -reset -rotate 0 0 0 0 0 1 -30 -translate 0.55 0.5 0.0
|
||||
vsetmaterial -noupdate c plastic
|
||||
vbsdf c -kd 1.0 0.8 0.2 -ks 0.3 -n
|
||||
|
||||
# setup second inner box
|
||||
box g 0.25 0.25 0.4
|
||||
vdisplay -noupdate g
|
||||
vlocation -noupdate g -reset -rotate 0 0 0 0 0 1 10 -translate 0.4 0.1 0.0
|
||||
vsetmaterial -noupdate g glass
|
||||
vbsdf g -absorpColor 0.8 1.0 0.8
|
||||
vbsdf g -absorpCoeff 6
|
||||
|
||||
# setup second inner sphere
|
||||
psphere r 0.1
|
||||
vdisplay -noupdate r
|
||||
vsetmaterial -noupdate r plastic
|
||||
vbsdf r -kd 0.5 0.9 0.3 -ks 0.3 -baseRoughness 0.0 -n
|
||||
vbsdf r -baseFresnel Constant 1.0
|
||||
vlocation r -setLocation 0.5 0.65 0.1
|
||||
|
||||
vclipplane create pln
|
||||
vclipplane change pln equation 0 0 1 -0.1
|
||||
vclipplane set pln object s
|
||||
vclipplane set pln object r
|
||||
vclipplane set pln object c
|
||||
|
||||
vclipplane create pln2
|
||||
vclipplane change pln2 equation 0 0 -1 0.15
|
||||
vclipplane set pln2 object s
|
||||
vclipplane set pln2 object r
|
||||
vclipplane set pln2 object c
|
||||
|
||||
|
||||
puts "Trying path tracing mode..."
|
||||
vrenderparams -ray -gi -rayDepth 8
|
||||
|
||||
puts "Make several path tracing iterations to refine the picture, please wait..."
|
||||
vfps 100
|
||||
|
||||
vdump $imagedir/${casename}.png
|
||||
puts "Done. To improve the image further, or after view manipulations, give command:"
|
||||
puts "vfps \[nb_iteratons\] or vrepaint -continuous"
|
@@ -1,5 +1,5 @@
|
||||
@echo off
|
||||
rem test1
|
||||
|
||||
rem Helper script to run procedure of automatic upgrade of application code
|
||||
rem on newer version of OCCT on Windows.
|
||||
rem Running it requires that Tcl should be in the PATH
|
||||
|
Reference in New Issue
Block a user