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Author SHA1 Message Date
gelin
b391a95e36 0032818: Modeling Algorithms - Result of sweep operation is invalid
BRepFill_TrimShellCorner.cxx - setting correct orientation for NewEdge
tests/pipe/bugs/bug32818 - new test case added
2022-11-17 09:45:55 +03:00
smoskvin
eeba62cbd3 Increment OCCT version up to 7.8.0dev 2022-11-12 01:20:10 +03:00
22 changed files with 268 additions and 1011 deletions

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@@ -468,14 +468,7 @@ static void PERFORM_C0(const TopoDS_Edge& S1, const TopoDS_Edge& S2,
if (fabs(Dstmin - sqrt(Ext.SquareDistance(ii))) < Eps)
{
Pt = Ext.Point(ii);
// Pt - point on the curve pCurvOther/Eother, but
// if iE == 0 -> Eother correspond to edge S2
// and to edge S1 in the opposite case.
// Therefore we should search Pt through previous solution points on Other curve (edge):
// if iE == 0 - on edge S2, namely through SeqSol2,
// else - on edge S1, namely through SeqSol1.
const bool triSolutionResult = (iE == 0) ? TRI_SOLUTION(SeqSol2, Pt) : TRI_SOLUTION(SeqSol1, Pt);
if (triSolutionResult)
if (TRI_SOLUTION(SeqSol2, Pt))
{
// Check if the parameter does not correspond to a vertex
const Standard_Real t = Ext.Parameter(ii);
@@ -876,19 +869,9 @@ void BRepExtrema_DistanceSS::Perform (const TopoDS_Edge& theS1,
if (!seqSol1.IsEmpty() && !seqSol2.IsEmpty())
{
BRepExtrema_SeqOfSolution::iterator anIt1 = seqSol1.begin();
BRepExtrema_SeqOfSolution::iterator anIt2 = seqSol2.begin();
for (; anIt1 != seqSol1.end() && anIt2 != seqSol2.end(); anIt1++, anIt2++)
{
gp_Pnt Pt1 = anIt1->Point();
gp_Pnt Pt2 = anIt2->Point();
if (TRI_SOLUTION(theSeqSolShape1, Pt1) || TRI_SOLUTION(theSeqSolShape2, Pt2))
{
theSeqSolShape1.Append(*anIt1);
theSeqSolShape2.Append(*anIt2);
myModif = Standard_True;
}
}
theSeqSolShape1.Append(seqSol1);
theSeqSolShape2.Append(seqSol2);
myModif = Standard_True;
}
}

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@@ -43,8 +43,6 @@ BRepExtrema_ProximityDistTool::BRepExtrema_ProximityDistTool()
//=======================================================================
BRepExtrema_ProximityDistTool::BRepExtrema_ProximityDistTool (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const BVH_Array3d& theAddVertices1,
const NCollection_Vector<ProxPnt_Status>& theAddStatus1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2)
@@ -57,7 +55,6 @@ BRepExtrema_ProximityDistTool::BRepExtrema_ProximityDistTool (const Handle(BRepE
{
LoadTriangleSets (theSet1, theSet2);
LoadShapeLists (theShapeList1, theShapeList2);
LoadAdditionalPointsFirstSet (theAddVertices1, theAddStatus1);
}
//=======================================================================
@@ -72,7 +69,7 @@ void BRepExtrema_ProximityDistTool::LoadTriangleSets (const Handle(BRepExtrema_T
}
//=======================================================================
//function : LoadShapeLists
//function : LoadTriangleSets
//purpose : Loads the given list of subshapes into the proximity tool
//=======================================================================
void BRepExtrema_ProximityDistTool::LoadShapeLists (const BRepExtrema_ShapeList& theShapeList1,
@@ -81,50 +78,6 @@ void BRepExtrema_ProximityDistTool::LoadShapeLists (const BRepExtrema_ShapeList&
myShapeList1 = theShapeList1;
myShapeList2 = theShapeList2;
}
//=======================================================================
//function : LoadAdditionalPointsFirstSet
//purpose : Loads given additional vertices and their statuses
//=======================================================================
void BRepExtrema_ProximityDistTool::LoadAdditionalPointsFirstSet (const BVH_Array3d& theAddVertices1,
const NCollection_Vector<ProxPnt_Status>& theAddStatus1)
{
myAddVertices1 = theAddVertices1;
myAddStatus1 = theAddStatus1;
}
//=======================================================================
//function : goThroughtSet1
//purpose : Goes throught vertices from the 1st set
//=======================================================================
void BRepExtrema_ProximityDistTool::goThroughtSet1 (const BVH_Array3d& theVertices1,
const Standard_Boolean theIsAdditionalSet)
{
Standard_Integer aVtxSize = (Standard_Integer)theVertices1.size();
Standard_Integer aVtxStep = Max (myNbSamples1 <= 0 ? 1 : aVtxSize / myNbSamples1, 1);
for (Standard_Integer aVtxIdx = 0; aVtxIdx < aVtxSize; aVtxIdx += aVtxStep)
{
myDistance = std::numeric_limits<Standard_Real>::max();
myMinDistance = std::numeric_limits<Standard_Real>::max();
myIsDone = Standard_False;
SetObject (theVertices1[aVtxIdx]);
ComputeDistance();
if (!IsDone() && myProxDist < 0.) return;
if (IsDone() && myDistance > myProxDist)
{
myPnt1 = theVertices1[aVtxIdx];
myPnt2 = myExtremaPoint;
myProxDist = myDistance;
myProxVtxIdx1 = aVtxIdx;
myIsProxVtx1FromAddSet = theIsAdditionalSet;
myProxPrjState = myExtPrjState;
}
}
}
//=======================================================================
//function : Perform
//purpose : Performs searching of the proximity distance
@@ -132,14 +85,37 @@ void BRepExtrema_ProximityDistTool::goThroughtSet1 (const BVH_Array3d& theVertic
void BRepExtrema_ProximityDistTool::Perform()
{
SetBVHSet (mySet2.get());
goThroughtSet1 (mySet1->GetVertices(), Standard_False);
goThroughtSet1 (myAddVertices1, Standard_True);
myIsDone = myProxDist > -1.;
if (myIsDone)
const BVH_Array3d& aVertices1 = mySet1->GetVertices();
Standard_Integer aVtxSize = (Standard_Integer)aVertices1.size();
Standard_Integer aVtxStep = Max (myNbSamples1 <= 0 ? 1 : aVtxSize / myNbSamples1, 1);
for (Standard_Integer aVtxIdx = 0; aVtxIdx < aVtxSize; aVtxIdx += aVtxStep)
{
DefineStatusProxPnt();
myDistance = std::numeric_limits<Standard_Real>::max();
myMinDistance = std::numeric_limits<Standard_Real>::max();
myIsDone = Standard_False;
SetObject (aVertices1[aVtxIdx]);
ComputeDistance();
if (!IsDone() && myProxDist < 0.) return;
if (IsDone() && myDistance > myProxDist)
{
myPnt1 = aVertices1[aVtxIdx];
myPnt2 = myExtremaPoint;
myProxDist = myDistance;
myProxVtxIdx1 = aVtxIdx;
myProxPrjState = myExtPrjState;
}
}
myIsDone = myProxDist > -1.;
if (myIsDone)
{
DefineStatusProxPnt();
}
}
static Standard_Real pointBoxSquareMaxDistance (const BVH_Vec3d& thePoint,
@@ -271,12 +247,7 @@ Standard_Real BRepExtrema_ProximityDistTool::ComputeDistance()
return myDistance;
}
//=======================================================================
//function : IsNodeOnBorder
//purpose : Returns true if the node is on the boarder
//=======================================================================
Standard_Boolean BRepExtrema_ProximityDistTool::IsNodeOnBorder (const Standard_Integer theNodeIdx,
const Handle(Poly_Triangulation)& theTr)
static Standard_Boolean isNodeOnBorder (const Standard_Integer theNodeIdx, const Handle (Poly_Triangulation)& theTr)
{
Poly_Connect aPolyConnect (theTr);
@@ -308,49 +279,12 @@ Standard_Boolean BRepExtrema_ProximityDistTool::IsNodeOnBorder (const Standard_I
return Standard_False;
}
//=======================================================================
//function : IsEdgeOnBorder
//purpose : Returns true if the edge is on the boarder
//=======================================================================
Standard_Boolean BRepExtrema_ProximityDistTool::IsEdgeOnBorder (const Standard_Integer theTrgIdx,
const Standard_Integer theFirstEdgeNodeIdx,
const Standard_Integer theSecondEdgeNodeIdx,
const Handle(Poly_Triangulation)& theTr)
{
Poly_Connect aPolyConnect (theTr);
Standard_Integer aAdjTrg[3];
aPolyConnect.Triangles (theTrgIdx, aAdjTrg[0], aAdjTrg[1], aAdjTrg[2]); //indices of adjacent triangles
for (Standard_Integer j = 0; j < 3; j++)
{
Standard_Integer k = (j + 1) % 3;
if (aAdjTrg[j] == 0) //free segment of triangle
{
//are ends of free segment and it is a part of border
if (j == theFirstEdgeNodeIdx &&
k == theSecondEdgeNodeIdx)
{
return Standard_True;
}
}
}
return Standard_False;
}
//=======================================================================
//function : defineStatusProxPnt1
//purpose : Defines the status of proximity point from 1st BVH
//=======================================================================
void BRepExtrema_ProximityDistTool::defineStatusProxPnt1()
{
if (myIsProxVtx1FromAddSet)
{
myPntStatus1 = myAddStatus1[myProxVtxIdx1];
return;
}
Standard_Integer aFaceID1 = mySet1->GetShapeIDOfVtx (myProxVtxIdx1);
if (myShapeList1 (aFaceID1).ShapeType() == TopAbs_EDGE)
@@ -380,9 +314,9 @@ void BRepExtrema_ProximityDistTool::defineStatusProxPnt1()
TopLoc_Location aLocation;
const TopoDS_Face& aF = TopoDS::Face (myShapeList1 (aFaceID1));
Handle(Poly_Triangulation) aTr = BRep_Tool::Triangulation (aF, aLocation);
Handle (Poly_Triangulation) aTr = BRep_Tool::Triangulation (aF, aLocation);
if (IsNodeOnBorder (aNodeIdx, aTr))
if (isNodeOnBorder (aNodeIdx, aTr))
{
myPntStatus1 = ProxPnt_Status_BORDER;
}
@@ -464,7 +398,7 @@ void BRepExtrema_ProximityDistTool::defineStatusProxPnt2()
{
TopLoc_Location aLocation;
const TopoDS_Face& aF = TopoDS::Face (myShapeList2 (aFaceID2));
Handle(Poly_Triangulation) aTr = BRep_Tool::Triangulation (aF, aLocation);
Handle (Poly_Triangulation) aTr = BRep_Tool::Triangulation (aF, aLocation);
NCollection_Array1<Standard_Integer> aVtxIndicesOfTrg;
mySet2->GetVtxIndices (aTrgIdx, aVtxIndicesOfTrg);
@@ -474,7 +408,7 @@ void BRepExtrema_ProximityDistTool::defineStatusProxPnt2()
Standard_Integer aNodeNum = myProxPrjState.GetNumberOfFirstNode();
Standard_Integer aNodeIdx = mySet2->GetVtxIdxInShape (aVtxIndicesOfTrg[aNodeNum]) + 1;
if (IsNodeOnBorder (aNodeIdx, aTr))
if (isNodeOnBorder (aNodeIdx, aTr))
{
myPntStatus2 = ProxPnt_Status_BORDER;
}
@@ -485,18 +419,27 @@ void BRepExtrema_ProximityDistTool::defineStatusProxPnt2()
}
else if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_EDGE)
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
Poly_Connect aPolyConnect (aTr);
Standard_Integer aTrgIdxInShape = mySet2->GetTrgIdxInShape (aTrgIdx) + 1;
if (IsEdgeOnBorder (aTrgIdxInShape,
myProxPrjState.GetNumberOfFirstNode(),
myProxPrjState.GetNumberOfLastNode(),
aTr))
Standard_Integer aAdjTrg[3];
aPolyConnect.Triangles (aTrgIdxInShape, aAdjTrg[0], aAdjTrg[1], aAdjTrg[2]); //indices of adjacent triangles
for (Standard_Integer j = 0; j < 3; j++)
{
myPntStatus2 = ProxPnt_Status_BORDER;
}
else
{
myPntStatus2 = ProxPnt_Status_MIDDLE;
Standard_Integer k = (j + 1) % 3;
if (aAdjTrg[j] == 0) //free segment of triangle
{
//aVtxIndicesOfTrg[j] and aVtxIndicesOfTrg[k] are ends of free segment and it is a part of border
if (j == myProxPrjState.GetNumberOfFirstNode() &&
k == myProxPrjState.GetNumberOfLastNode())
{
myPntStatus2 = ProxPnt_Status_BORDER;
break;
}
}
}
} //else if (myProxPrjState.GetPrjState() == BVH_PrjState::BVH_PrjStateInTriangle_EDGE)
}

View File

@@ -21,7 +21,6 @@
#include <BRepExtrema_TriangleSet.hxx>
#include <BVH_Distance.hxx>
#include <BVH_Tools.hxx>
#include <Poly_Triangulation.hxx>
//! Tool class for computation the proximity distance from first
//! primitive set to second one that is the maximal from minimum
@@ -94,8 +93,6 @@ public:
//! Creates new tool for the given element sets.
Standard_EXPORT BRepExtrema_ProximityDistTool (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const BVH_Array3d& theAddVertices1,
const NCollection_Vector<ProxPnt_Status>& theAddStatus1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2);
@@ -110,10 +107,6 @@ public:
Standard_EXPORT void LoadShapeLists (const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2);
//! Loads given additional vertices and their statuses.
void LoadAdditionalPointsFirstSet (const BVH_Array3d& theAddVertices1,
const NCollection_Vector<ProxPnt_Status>& theAddStatus1);
//! Performs searching of the proximity distance.
Standard_EXPORT void Perform();
@@ -128,20 +121,6 @@ public: //! @name Reject/Accept implementations
Standard_EXPORT virtual Standard_Boolean Accept (const Standard_Integer theSgmIdx,
const Standard_Real&) Standard_OVERRIDE;
public:
//! Returns true if the node is on the boarder.
Standard_EXPORT static Standard_Boolean IsNodeOnBorder (const Standard_Integer theNodeIdx,
const Handle (Poly_Triangulation)& theTr);
//! Returns true if the edge is on the boarder.
Standard_EXPORT static Standard_Boolean IsEdgeOnBorder (const Standard_Integer theTrgIdx,
const Standard_Integer theFirstEdgeNodeIdx,
const Standard_Integer theSecondEdgeNodeIdx,
const Handle (Poly_Triangulation)& theTr);
public:
//! Returns points on triangles sets, which provide the proximity distance.
void ProximityPoints (BVH_Vec3d& thePoint1, BVH_Vec3d& thePoint2) const
{
@@ -169,10 +148,6 @@ protected:
private:
//! Goes throught vertices from the 1st set.
void goThroughtSet1 (const BVH_Array3d& aVertices1,
const Standard_Boolean theIsAdditionalSet);
//! Defines the status of proximity point from 1st BVH.
void defineStatusProxPnt1();
@@ -208,11 +183,6 @@ private:
Standard_Integer myNbSamples1; //!< Number of samples points on the first shape
//! Is vertex corresponding to proximity point of 1st shape from additional set
Standard_Integer myIsProxVtx1FromAddSet;
BVH_Array3d myAddVertices1; //!< Additional vertices on the 1st shape
NCollection_Vector<ProxPnt_Status> myAddStatus1; //!< Status of additional vertices on the 1st shape
//! Vertex index from 1st BVH corresponding to proximity point of 1st shape
Standard_Integer myProxVtxIdx1;

View File

@@ -1,4 +1,4 @@
// Created on: 2022-08-08
// Created on: 2022-08-08
// Created by: Kseniya NOSULKO
// Copyright (c) 2022 OPEN CASCADE SAS
//
@@ -14,32 +14,17 @@
// commercial license or contractual agreement.
#include <BRepExtrema_ProximityValueTool.hxx>
#include <BRepExtrema_ProximityDistTool.hxx>
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepGProp.hxx>
#include <GCPnts_AbscissaPoint.hxx>
#include <GCPnts_QuasiUniformAbscissa.hxx>
#include <GProp_GProps.hxx>
#include <Poly_Connect.hxx>
#include <TopoDS.hxx>
//=======================================================================
//function : BRepExtrema_ProximityValueTool
//purpose : Creates new unitialized proximity tool
//=======================================================================
BRepExtrema_ProximityValueTool::BRepExtrema_ProximityValueTool()
: myIsRefinementRequired1 (Standard_False),
myIsRefinementRequired2 (Standard_False),
myDistance (std::numeric_limits<Standard_Real>::max()),
: myDistance (std::numeric_limits<Standard_Real>::max()),
myIsDone (Standard_False),
myNbSamples1(0),
myNbSamples2(0)
{
// Should be initialized later
myIsInitS1 = myIsInitS2 = Standard_False;
}
{}
//=======================================================================
//function : BRepExtrema_ProximityValueTool
@@ -49,15 +34,13 @@ BRepExtrema_ProximityValueTool::BRepExtrema_ProximityValueTool (const Handle(BRe
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2)
: myIsRefinementRequired1 (Standard_False),
myIsRefinementRequired2 (Standard_False),
myDistance (std::numeric_limits<Standard_Real>::max()),
: myDistance (std::numeric_limits<Standard_Real>::max()),
myIsDone (Standard_False),
myNbSamples1 (0),
myNbSamples2 (0)
myNbSamples1(0),
myNbSamples2(0)
{
LoadShapeLists (theShapeList1, theShapeList2);
LoadTriangleSets (theSet1, theSet2);
LoadShapeLists (theShapeList1, theShapeList2);
}
//=======================================================================
@@ -70,94 +53,7 @@ void BRepExtrema_ProximityValueTool::LoadTriangleSets (const Handle(BRepExtrema_
mySet1 = theSet1;
mySet2 = theSet2;
MarkDirty();
}
//=======================================================================
//function : calcEdgeRefinementStep
//purpose : Calculates the edge refinement step
//=======================================================================
static Standard_Real calcEdgeRefinementStep (const TopoDS_Edge& theEdge,
const Standard_Integer theNbNodes)
{
if (theNbNodes < 2)
return 0;
BRepAdaptor_Curve aBAC (theEdge);
Standard_Real aLen = GCPnts_AbscissaPoint::Length (aBAC);
return aLen / (Standard_Real)(theNbNodes - 1);
}
//=======================================================================
//function : calcFaceRefinementStep
//purpose : Calculates the face refinement step as an approximate square
// (Shape area / number triangles) * 2
//=======================================================================
static Standard_Real calcFaceRefinementStep (const TopoDS_Face& theFace,
const Standard_Integer theNbTrg)
{
if (theNbTrg < 1)
return 0;
GProp_GProps props;
BRepGProp::SurfaceProperties (theFace, props);
Standard_Real aArea = props.Mass();
return 2 * (aArea / (Standard_Real)theNbTrg);
}
//=======================================================================
//function : getInfoForRefinement
//purpose : Gets shape data for further refinement
//=======================================================================
Standard_Boolean BRepExtrema_ProximityValueTool::getInfoForRefinement (const TopoDS_Shape& theShape,
TopAbs_ShapeEnum& theShapeType,
Standard_Integer& theNbNodes,
Standard_Real& theStep)
{
if (theShape.ShapeType() == TopAbs_FACE)
{
theShapeType = TopAbs_FACE;
TopoDS_Face aF = TopoDS::Face (theShape);
TopLoc_Location aLocation;
Handle(Poly_Triangulation) aTriangulation = BRep_Tool::Triangulation (aF, aLocation);
if (aTriangulation.IsNull())
{
return Standard_False;
}
theNbNodes = aTriangulation->NbNodes();
Standard_Integer aNbTrg = aTriangulation->NbTriangles();
theStep = calcFaceRefinementStep (aF, aNbTrg);
}
else if (theShape.ShapeType() == TopAbs_EDGE)
{
theShapeType = TopAbs_EDGE;
TopoDS_Edge aE = TopoDS::Edge (theShape);
TopLoc_Location aLocation;
Handle(Poly_Polygon3D) aPolygon = BRep_Tool::Polygon3D (aE, aLocation);
if (aPolygon.IsNull())
{
return Standard_False;
}
theNbNodes = aPolygon->NbNodes();
theStep = calcEdgeRefinementStep (aE, theNbNodes);
}
else
{
return Standard_False;
}
if (theStep < Precision::Confusion())
{
return Standard_False;
}
return Standard_True;
myIsDone = Standard_False;
}
//=======================================================================
@@ -170,13 +66,7 @@ void BRepExtrema_ProximityValueTool::LoadShapeLists (const BRepExtrema_ShapeList
myShapeList1 = theShapeList1;
myShapeList2 = theShapeList2;
myShape1 = theShapeList1 (0);
myIsInitS1 = getInfoForRefinement (myShape1, myShapeType1, myNbNodes1, myStep1);
myShape2 = theShapeList2 (0);
myIsInitS2 = getInfoForRefinement (myShape2, myShapeType2, myNbNodes2, myStep2);
MarkDirty();
myIsDone = Standard_False;
}
//=======================================================================
@@ -189,7 +79,7 @@ void BRepExtrema_ProximityValueTool::SetNbSamplePoints(const Standard_Integer th
myNbSamples1 = theSamples1;
myNbSamples2 = theSamples2;
MarkDirty();
myIsDone = Standard_False;
}
//=======================================================================
@@ -198,8 +88,6 @@ void BRepExtrema_ProximityValueTool::SetNbSamplePoints(const Standard_Integer th
//=======================================================================
Standard_Real BRepExtrema_ProximityValueTool::computeProximityDist (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const BVH_Array3d& theAddVertices1,
const NCollection_Vector<ProxPnt_Status>& theAddStatus1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2,
@@ -208,8 +96,7 @@ Standard_Real BRepExtrema_ProximityValueTool::computeProximityDist (const Handle
ProxPnt_Status& thePointStatus1,
ProxPnt_Status& thePointStatus2) const
{
BRepExtrema_ProximityDistTool aProxDistTool (theSet1, theNbSamples1, theAddVertices1, theAddStatus1,
theSet2, theShapeList1, theShapeList2);
BRepExtrema_ProximityDistTool aProxDistTool (theSet1, theNbSamples1, theSet2, theShapeList1, theShapeList2);
aProxDistTool.Perform();
if (!aProxDistTool.IsDone())
@@ -221,341 +108,54 @@ Standard_Real BRepExtrema_ProximityValueTool::computeProximityDist (const Handle
return aProxDistTool.ProximityDistance();
}
//=======================================================================
//function : getEdgeAdditionalVertices
//purpose : Gets additional vertices and their statuses on the edge with the input step
//=======================================================================
Standard_Boolean BRepExtrema_ProximityValueTool::getEdgeAdditionalVertices (
const TopoDS_Edge& theEdge,
const Standard_Real theStep,
BVH_Array3d& theAddVertices,
NCollection_Vector<ProxPnt_Status>& theAddStatuses)
{
BRepAdaptor_Curve aBAC (theEdge);
if (!aBAC.Is3DCurve() || theStep < Precision::Confusion())
{
return Standard_False;
}
Standard_Real aLen = GCPnts_AbscissaPoint::Length (aBAC);
Standard_Integer aNbSamplePoints = (Standard_Integer) (aLen / theStep) + 1;
GCPnts_QuasiUniformAbscissa aGCPnts (aBAC, Max (3, aNbSamplePoints));
if (!aGCPnts.IsDone())
return Standard_False;
Standard_Integer aNbNodes = aGCPnts.NbPoints();
for (Standard_Integer aVertIdx = 2; aVertIdx < aNbNodes; ++aVertIdx) //don't add extreme points
{
Standard_Real aPar = aGCPnts.Parameter (aVertIdx);
gp_Pnt aP = aBAC.Value (aPar);
theAddVertices.push_back (BVH_Vec3d (aP.X(), aP.Y(), aP.Z()));
theAddStatuses.Append (ProxPnt_Status::ProxPnt_Status_MIDDLE);
}
return Standard_True;
}
//=======================================================================
//function : doRecurTrgSplit
//purpose : Splits the triangle into two ones recursively, halving the longest side
// untill the area of the current triangle > input step
//! @param theTrg points of the triangle to be splitted
//! @param theEdgesStatus status of triangle edges - on the border or middle of the face
//! @param theTol telerance used in search of coincidence points
//! @param theStep minimum area of the resulting triangle
//! @param theAddVertices vertices obtained halving sides
//! @param theAddStatuses status of obtained vertices - on the border or middle of the face,
//! from triangulation of which the input triangle is
//=======================================================================
void BRepExtrema_ProximityValueTool::doRecurTrgSplit (const gp_Pnt (&theTrg)[3],
const ProxPnt_Status (&theEdgesStatus)[3],
const Standard_Real theTol,
const Standard_Real theStep,
BVH_Array3d& theAddVertices,
NCollection_Vector<ProxPnt_Status>& theAddStatuses)
{
gp_XYZ aTrgSide1 = theTrg[1].Coord() - theTrg[0].Coord();
gp_XYZ aTrgSide2 = theTrg[2].Coord() - theTrg[0].Coord();
Standard_Real aTrgArea = 0.5 * aTrgSide1.CrossMagnitude (aTrgSide2);
if (aTrgArea - theStep < Precision::SquareConfusion())
return;
Standard_Real aD[3] { theTrg[0].Distance (theTrg[1]),
theTrg[1].Distance (theTrg[2]),
theTrg[2].Distance (theTrg[0]) };
Standard_Integer aBisectedEdgeIdx = aD[0] > aD[1] ? (aD[0] > aD[2] ? 0 : 2) : (aD[1] > aD[2] ? 1 : 2);
gp_Pnt aCenterOfMaxSide (theTrg[aBisectedEdgeIdx].Coord());
aCenterOfMaxSide.BaryCenter (0.5, theTrg[(aBisectedEdgeIdx + 1) % 3], 0.5);
Bnd_Box aBox;
aBox.Add (aCenterOfMaxSide);
aBox.Enlarge (theTol);
myInspector.SetCurrent (aCenterOfMaxSide.Coord());
myCells.Inspect (aBox.CornerMin().XYZ(), aBox.CornerMax().XYZ(), myInspector);
if (myInspector.IsNeedAdd()) //is point aCenterOfMaxSide unique
{
BVH_Vec3d aBisectingPnt (aCenterOfMaxSide.X(), aCenterOfMaxSide.Y(), aCenterOfMaxSide.Z());
theAddVertices.push_back (aBisectingPnt);
theAddStatuses.Append (theEdgesStatus[aBisectedEdgeIdx]);
myInspector.Add (aCenterOfMaxSide.Coord());
myCells.Add (static_cast<BRepExtrema_VertexInspector::Target>(theAddVertices.size()),
aBox.CornerMin().XYZ(), aBox.CornerMax().XYZ());
}
gp_Pnt aTrg1[3] = { theTrg[0], theTrg[1], theTrg[2] };
gp_Pnt aTrg2[3] = { theTrg[0], theTrg[1], theTrg[2] };
ProxPnt_Status aEdgesStatus1[3] = { theEdgesStatus[0], theEdgesStatus[1], theEdgesStatus[2] };
ProxPnt_Status aEdgesStatus2[3] = { theEdgesStatus[0], theEdgesStatus[1], theEdgesStatus[2] };
switch (aBisectedEdgeIdx)
{
case 0:
aTrg1[0] = aTrg2[1] = aCenterOfMaxSide;
aEdgesStatus1[2] = aEdgesStatus2[1] = ProxPnt_Status::ProxPnt_Status_MIDDLE;
break;
case 1:
aTrg1[1] = aTrg2[2] = aCenterOfMaxSide;
aEdgesStatus1[0] = aEdgesStatus2[2] = ProxPnt_Status::ProxPnt_Status_MIDDLE;
break;
case 2:
aTrg1[2] = aTrg2[0] = aCenterOfMaxSide;
aEdgesStatus1[1] = aEdgesStatus2[0] = ProxPnt_Status::ProxPnt_Status_MIDDLE;
break;
}
doRecurTrgSplit (aTrg1, aEdgesStatus1, theTol, theStep, theAddVertices, theAddStatuses);
doRecurTrgSplit (aTrg2, aEdgesStatus2, theTol, theStep, theAddVertices, theAddStatuses);
}
static Standard_Real getModelRange (const TopLoc_Location& theLocation,
const Handle(Poly_Triangulation)& theTr)
{
Bnd_Box aBox;
theTr->MinMax (aBox, theLocation.Transformation());
Standard_Real aXm = 0.0, aYm = 0.0, aZm = 0.0, aXM = 0.0, aYM = 0.0, aZM = 0.0;
aBox.Get (aXm, aYm, aZm, aXM, aYM, aZM);
Standard_Real aRange = aXM - aXm;
aRange = Max (aRange, aYM - aYm);
aRange = Max (aRange, aZM - aZm);
return aRange;
}
static void getNodesOfTrg (const Standard_Integer theTriIdx,
const TopLoc_Location& theLocation,
const Handle (Poly_Triangulation)& theTr,
gp_Pnt (&theTrg)[3])
{
Standard_Integer aVtxIdx1;
Standard_Integer aVtxIdx2;
Standard_Integer aVtxIdx3;
theTr->Triangle (theTriIdx).Get (aVtxIdx1, aVtxIdx2, aVtxIdx3);
gp_Pnt aVtx1 = theTr->Node (aVtxIdx1);
aVtx1.Transform (theLocation);
theTrg[0] = aVtx1;
gp_Pnt aVtx2 = theTr->Node (aVtxIdx2);
aVtx2.Transform (theLocation);
theTrg[1] = aVtx2;
gp_Pnt aVtx3 = theTr->Node (aVtxIdx3);
aVtx3.Transform (theLocation);
theTrg[2] = aVtx3;
}
// Gets status of triangle edges - on the border or middle of the face
static void getEdgesStatus(const Standard_Integer theTriIdx,
const Handle(Poly_Triangulation)& theTr,
ProxPnt_Status (&theEdgesStatus1)[3])
{
for (Standard_Integer j = 0; j < 3; j++)
{
Standard_Integer k = (j + 1) % 3;
if (BRepExtrema_ProximityDistTool::IsEdgeOnBorder (theTriIdx, j, k, theTr))
{
theEdgesStatus1[j] = ProxPnt_Status::ProxPnt_Status_BORDER;
}
else
{
theEdgesStatus1[j] = ProxPnt_Status::ProxPnt_Status_MIDDLE;
}
}
}
//=======================================================================
//function : getFaceAdditionalVertices
//purpose : Gets additional vertices and their statuses on the face with the input step (triangle square)
//=======================================================================
Standard_Boolean BRepExtrema_ProximityValueTool::getFaceAdditionalVertices (
const TopoDS_Face& theFace,
const Standard_Real theStep,
BVH_Array3d& theAddVertices,
NCollection_Vector<ProxPnt_Status>& theAddStatuses)
{
Standard_Real aTol = Precision::Confusion();
TopLoc_Location aLocation;
Handle(Poly_Triangulation) aTr = BRep_Tool::Triangulation (theFace, aLocation);
if (aTr.IsNull())
{
return Standard_False;
}
myCells.Reset (Max (aTol, getModelRange (aLocation, aTr) / IntegerLast()));
for (Standard_Integer aTriIdx = 1; aTriIdx <= aTr->NbTriangles(); ++aTriIdx)
{
gp_Pnt aTrg[3];
ProxPnt_Status aEdgesStatus[3];
getNodesOfTrg (aTriIdx, aLocation, aTr, aTrg);
getEdgesStatus (aTriIdx, aTr, aEdgesStatus);
doRecurTrgSplit (aTrg, aEdgesStatus, aTol, theStep, theAddVertices, theAddStatuses);
}
return Standard_True;
}
//=======================================================================
//function : getShapesVertices
//purpose : Gets additional vertices on shapes with refining a coarser one if it's needed
//=======================================================================
Standard_Boolean BRepExtrema_ProximityValueTool::getShapesAdditionalVertices()
{
// estimate the density of meshes of shapes to add points to a coarcer one
// target steps for refinement
Standard_Real aStep1 = myStep1;
Standard_Real aStep2 = myStep2;
if ((myShapeType1 == TopAbs_EDGE) && (myShapeType2 == TopAbs_EDGE))
{
if (myNbSamples1 > myNbNodes1) // 1st edge needs refinement
{
aStep1 = calcEdgeRefinementStep (TopoDS::Edge (myShape1), myNbSamples1);
myIsRefinementRequired1 = Standard_True;
}
if (myNbSamples2 > myNbNodes2) // 2nd edge needs refinement
{
aStep2 = calcEdgeRefinementStep (TopoDS::Edge (myShape2), myNbSamples2);
myIsRefinementRequired2 = Standard_True;
}
if (aStep1 / aStep2 > 2.) // 1st edge needs refinement
{
myIsRefinementRequired1 = Standard_True;
aStep1 = aStep2;
}
else if (aStep2 / aStep1 > 2.) // 2nd edge needs refinement
{
myIsRefinementRequired2 = Standard_True;
aStep2 = aStep1;
}
if (myIsRefinementRequired1)
{
if (!getEdgeAdditionalVertices (TopoDS::Edge (myShape1), aStep1, myAddVertices1, myAddStatus1))
{
return Standard_False;
}
}
if (myIsRefinementRequired2)
{
if (!getEdgeAdditionalVertices (TopoDS::Edge (myShape2), aStep2, myAddVertices2, myAddStatus2))
{
return Standard_False;
}
}
}
else if ((myShapeType1 == TopAbs_FACE) && (myShapeType2 == TopAbs_FACE))
{
if (aStep1 / aStep2 > 2) // 1st face needs refinement
{
myIsRefinementRequired1 = Standard_True;
aStep1 = myStep2;
}
else if (aStep2 / aStep1 > 2.) // 2nd face needs refinement
{
myIsRefinementRequired2 = Standard_True;
aStep2 = myStep1;
}
if (myIsRefinementRequired1)
{
return getFaceAdditionalVertices (TopoDS::Face (myShape1), aStep1, myAddVertices1, myAddStatus1);
}
if (myIsRefinementRequired2)
{
return getFaceAdditionalVertices (TopoDS::Face (myShape2), aStep2, myAddVertices2, myAddStatus2);
}
}
return Standard_True;
}
//=======================================================================
//function : Perform
//purpose : Performs the computation of the proximity value
//=======================================================================
void BRepExtrema_ProximityValueTool::Perform (Standard_Real& theTolerance)
{
if (!myIsInitS1 || !myIsInitS2 || (myShapeType1 != myShapeType2))
return;
// get vertices on shapes with refining a coarser mesh if it's needed
if (!getShapesAdditionalVertices())
return;
myIsDone = Standard_False;
// max(min) dist from the 1st shape to the 2nd one
BVH_Vec3d aP1_1, aP1_2;
ProxPnt_Status aPointStatus1_1 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
ProxPnt_Status aPointStatus1_2 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
Standard_Real aProximityDist1 = computeProximityDist (mySet1, myNbSamples1, myAddVertices1, myAddStatus1,
mySet2,
myShapeList1, myShapeList2,
aP1_1, aP1_2,
aPointStatus1_1, aPointStatus1_2);
Standard_Real aProximityDist1 = computeProximityDist (mySet1, myNbSamples1, mySet2, myShapeList1, myShapeList2,
aP1_1, aP1_2, aPointStatus1_1, aPointStatus1_2);
if (aProximityDist1 < 0.)
return;
myDistance = aProximityDist1;
myPnt1.SetCoord(aP1_1.x(), aP1_1.y(), aP1_1.z());
myPnt2.SetCoord(aP1_2.x(), aP1_2.y(), aP1_2.z());
myPntStatus1 = aPointStatus1_1;
myPntStatus2 = aPointStatus1_2;
// max(min) dist from the 2nd shape to t he 1st one
BVH_Vec3d aP2_1, aP2_2;
ProxPnt_Status aPointStatus2_1 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
ProxPnt_Status aPointStatus2_2 = ProxPnt_Status::ProxPnt_Status_UNKNOWN;
Standard_Real aProximityDist2 = computeProximityDist (mySet2, myNbSamples2, mySet1, myShapeList2, myShapeList1,
aP2_2, aP2_1, aPointStatus2_2, aPointStatus2_1);
if (aProximityDist2 < 0.)
return;
// min dist of the two max(min) dists
if (aProximityDist1 < aProximityDist2)
{
myDistance = aProximityDist1;
myPnt1.SetCoord(aP1_1.x(), aP1_1.y(), aP1_1.z());
myPnt2.SetCoord(aP1_2.x(), aP1_2.y(), aP1_2.z());
myPntStatus1 = aPointStatus1_1;
myPntStatus2 = aPointStatus1_2;
}
else
{
myDistance = aProximityDist2;
myPnt1.SetCoord(aP2_1.x(), aP2_1.y(), aP2_1.z());
myPnt2.SetCoord(aP2_2.x(), aP2_2.y(), aP2_2.z());
myPntStatus1 = aPointStatus2_1;
myPntStatus2 = aPointStatus2_2;
}
myIsDone = Standard_True;
theTolerance = myDistance;
}
//=======================================================================
//function : Inspect
//purpose : Used for selection and storage of coinciding nodes
//=======================================================================
NCollection_CellFilter_Action BRepExtrema_VertexInspector::Inspect (const Standard_Integer theTarget)
{
myIsNeedAdd = Standard_True;
const gp_XYZ& aPnt = myPoints.Value (theTarget - 1);
Standard_Real aDx, aDy, aDz;
aDx = myCurrent.X() - aPnt.X();
aDy = myCurrent.Y() - aPnt.Y();
aDz = myCurrent.Z() - aPnt.Z();
if ((aDx * aDx <= myTol) && (aDy * aDy <= myTol) && (aDz * aDz <= myTol))
myIsNeedAdd = Standard_False;
return CellFilter_Keep;
}

View File

@@ -1,4 +1,4 @@
// Created on: 2022-08-08
// Created on: 2022-08-08
// Created by: Kseniya NOSULKO
// Copyright (c) 2022 OPEN CASCADE SAS
//
@@ -18,67 +18,9 @@
#include <BRepExtrema_ProximityDistTool.hxx>
#include <BRepExtrema_TriangleSet.hxx>
#include <NCollection_CellFilter.hxx>
#include <Precision.hxx>
typedef NCollection_Vector<gp_XYZ> VectorOfPoint;
//! Class BRepExtrema_VertexInspector
//! derived from NCollection_CellFilter_InspectorXYZ
//! This class define the Inspector interface for CellFilter algorithm,
//! working with gp_XYZ points in 3d space.
//! Used in search of coincidence points with a certain tolerance.
class BRepExtrema_VertexInspector : public NCollection_CellFilter_InspectorXYZ
{
public:
typedef Standard_Integer Target;
//! Constructor; remembers the tolerance
BRepExtrema_VertexInspector()
: myTol (Precision::SquareConfusion()),
myIsNeedAdd (Standard_True)
{}
//! Keep the points used for comparison
void Add (const gp_XYZ& thePnt)
{
myPoints.Append (thePnt);
}
//! Set tolerance for comparison of point coordinates
void SetTol (const Standard_Real theTol)
{
myTol = theTol;
}
//! Set current point to search for coincidence
void SetCurrent (const gp_XYZ& theCurPnt)
{
myCurrent = theCurPnt;
myIsNeedAdd = Standard_True;
}
Standard_Boolean IsNeedAdd()
{
return myIsNeedAdd;
}
//! Implementation of inspection method
Standard_EXPORT NCollection_CellFilter_Action Inspect (const Standard_Integer theTarget);
private:
Standard_Real myTol;
Standard_Boolean myIsNeedAdd;
VectorOfPoint myPoints;
gp_XYZ myCurrent;
};
typedef NCollection_CellFilter<BRepExtrema_VertexInspector> BRepExtrema_CellFilter;
typedef typename BRepExtrema_ProximityDistTool::ProxPnt_Status ProxPnt_Status;
//! Tool class for computation of the proximity value from one BVH
//! primitive set to another, solving max(min) problem.
//! Handles only edge/edge or face/face cases.
//! This tool is not intended to be used independently, and is integrated
//! in other classes, implementing algorithms based on shape tessellation
//! (BRepExtrema_ShapeProximity and BRepExtrema_SelfIntersection).
@@ -87,6 +29,8 @@ typedef typename BRepExtrema_ProximityDistTool::ProxPnt_Status ProxPnt_Status;
//! on the quality of input tessellation(s).
class BRepExtrema_ProximityValueTool
{
public:
typedef typename BRepExtrema_ProximityDistTool::ProxPnt_Status ProxPnt_Status;
public:
@@ -142,17 +86,9 @@ public:
private:
//! Gets shape data for further refinement.
Standard_Boolean getInfoForRefinement (const TopoDS_Shape& theShapes,
TopAbs_ShapeEnum& theShapeType,
Standard_Integer& theNbNodes,
Standard_Real& theStep);
//! Returns the computed proximity value from first BVH to another one.
Standard_Real computeProximityDist (const Handle(BRepExtrema_TriangleSet)& theSet1,
const Standard_Integer theNbSamples1,
const BVH_Array3d& theAddVertices1,
const NCollection_Vector<ProxPnt_Status>& theAddStatus1,
const Handle(BRepExtrema_TriangleSet)& theSet2,
const BRepExtrema_ShapeList& theShapeList1,
const BRepExtrema_ShapeList& theShapeList2,
@@ -161,29 +97,6 @@ private:
ProxPnt_Status& thePointStatus1,
ProxPnt_Status& thePointStatus2) const;
//! Gets additional vertices on shapes with refining a coarser one if it's needed.
Standard_Boolean getShapesAdditionalVertices();
//! Gets additional vertices and their statuses on the edge with the input step.
Standard_Boolean getEdgeAdditionalVertices (const TopoDS_Edge& theEdge,
const Standard_Real theStep,
BVH_Array3d& theAddVertices,
NCollection_Vector<ProxPnt_Status>& theAddStatuses);
//! Gets additional vertices and their statuses on the face with the input step (triangle square).
Standard_Boolean getFaceAdditionalVertices (const TopoDS_Face& theFace,
const Standard_Real theStep,
BVH_Array3d& theAddVertices,
NCollection_Vector<ProxPnt_Status>& theAddStatuses);
//! Splits the triangle recursively, halving the longest side
//! to the area of the current triangle > input step
void doRecurTrgSplit (const gp_Pnt (&theTrg)[3],
const ProxPnt_Status (&theEdgesStatus)[3],
const Standard_Real theTol,
const Standard_Real theStep,
BVH_Array3d& theAddVertices,
NCollection_Vector<ProxPnt_Status>& theAddStatuses);
private:
//! Set of all mesh primitives of the 1st shape.
@@ -196,35 +109,6 @@ private:
//! List of subshapes of the 2nd shape.
BRepExtrema_ShapeList myShapeList2;
//! The 1st shape.
TopoDS_Shape myShape1;
//! The 2nd shape.
TopoDS_Shape myShape2;
BVH_Array3d myAddVertices1; //!< Additional vertices on the 1st shape if its mesh is coarser.
BVH_Array3d myAddVertices2; //!< Additional vertices on the 2nd shape if its mesh is coarser.
NCollection_Vector<ProxPnt_Status> myAddStatus1; //!< Status of additional vertices on the 1st shape.
NCollection_Vector<ProxPnt_Status> myAddStatus2; //!< Status of additional vertices on the 2nd shape.
Standard_Boolean myIsInitS1; //!< Is the 1st shape initialized?
Standard_Boolean myIsInitS2; //!< Is the 2nd shape initialized?
Standard_Boolean myIsRefinementRequired1; //!< Flag about the need to refine the 1st shape.
Standard_Boolean myIsRefinementRequired2; //!< Flag about the need to refine the 2nd shape.
Standard_Integer myNbNodes1; //!< Number of nodes in triangulation of the 1st shape.
Standard_Integer myNbNodes2; //!< Number of nodes in triangulation of the 2nd shape.
Standard_Real myStep1; //!< Step for getting vertices on the 1st shape.
Standard_Real myStep2; //!< Step for getting vertices on the 2nd shape.
BRepExtrema_CellFilter myCells;
BRepExtrema_VertexInspector myInspector;
TopAbs_ShapeEnum myShapeType1; //!< 1st shape type.
TopAbs_ShapeEnum myShapeType2; //!< 2nd shape type.
Standard_Real myDistance; //!< Distance
Standard_Boolean myIsDone; //!< State of the algorithm

View File

@@ -129,7 +129,6 @@ void BRepExtrema_ShapeProximity::Perform()
myElementSet2);
myProxValTool.LoadShapeLists (myShapeList1,
myShapeList2);
myProxValTool.SetNbSamplePoints (myNbSamples1, myNbSamples2);
myProxValTool.Perform (myTolerance);
myProxValTool.ProximityPoints(myProxPoint1, myProxPoint2);

View File

@@ -37,8 +37,7 @@
//! on distance less than the given tolerance from each other.
//!
//! Second approach:
//! Compute the proximity value between two shapes (handles only edge/edge or face/face cases)
//! if the tolerance is not defined (Precision::Infinite()).
//! Compute the proximity value between two shapes if the tolerance is not defined (Precision::Infinite()).
//! In this case the proximity value is a minimal thickness of a layer containing both shapes.
//!
//! For the both approaches the high performance is achieved through the use of existing
@@ -47,6 +46,8 @@
//! triangulation).
class BRepExtrema_ShapeProximity
{
public:
typedef typename BRepExtrema_ProximityValueTool::ProxPnt_Status ProxPnt_Status;
public:

View File

@@ -56,6 +56,7 @@
#include <TopTools_MapOfShape.hxx>
#include <TopTools_SequenceOfShape.hxx>
#include <BRepExtrema_ExtCC.hxx>
#include <ShapeFix_Edge.hxx>
static TopoDS_Edge FindEdgeCloseToBisectorPlane(const TopoDS_Vertex& theVertex,
TopoDS_Compound& theComp,
@@ -534,6 +535,26 @@ BRepFill_TrimShellCorner::MakeFacesNonSec(const Standard_Integer
if(bHasNewEdge) {
aNewEdge.Orientation(TopAbs_FORWARD);
// Refer to BrepFill_Sweep.cxx BuildEdge Construct an edge via an iso
gp_Pnt P1, P2;
Standard_Real p11, p12, p21, p22;
P1 = BRep_Tool::Pnt(TopExp::FirstVertex(TopoDS::Edge(aNewEdge)));
P2 = BRep_Tool::Pnt(TopExp::LastVertex(TopoDS::Edge(aNewEdge)));
TopoDS_Edge aERef = TopoDS::Edge(fit == 1 ? aE1 : aE2);
p11 = P1.Distance(BRep_Tool::Pnt(TopExp::FirstVertex(aERef)));
p22 = P2.Distance(BRep_Tool::Pnt(TopExp::LastVertex(aERef)));
p12 = P1.Distance(BRep_Tool::Pnt(TopExp::LastVertex(aERef)));
p21 = P2.Distance(BRep_Tool::Pnt(TopExp::FirstVertex(aERef)));
if (p11 > p12 && p22 > p21) {
aNewEdge.Reverse();
}
// for nonPlane surface, we should add pCurve
Handle(ShapeFix_Edge) sfe = new ShapeFix_Edge();
sfe->FixAddPCurve(aNewEdge, TopoDS::Face(aFace), Standard_False);
}
TopTools_ListOfShape aOrderedList;

View File

@@ -965,9 +965,6 @@ static void InternalSameParameter(const TopoDS_Shape& theSh, BRepTools_ReShape&
TopExp_Explorer ex2;
for(ex2.Init(curface,TopAbs_EDGE); ex2.More(); ex2.Next()){
const TopoDS_Edge& E = TopoDS::Edge(ex2.Current());
if (BRep_Tool::Degenerated(E))
continue;
TopoDS_Shape aNe = theReshaper.Value(E);
Standard_Real aNewEtol = -1;
GetEdgeTol(TopoDS::Edge(aNe), curface, aNewEtol);

View File

@@ -256,7 +256,7 @@ BRepLib_MakeFace::BRepLib_MakeFace(const TopoDS_Wire& W,
myError = BRepLib_NotPlanar;
return;
}
// build the face and add the wire
BRep_Builder B;
myError = BRepLib_FaceDone;
@@ -264,48 +264,13 @@ BRepLib_MakeFace::BRepLib_MakeFace(const TopoDS_Wire& W,
Standard_Real tol = Max(1.2*FS.ToleranceReached(), FS.Tolerance());
B.MakeFace(TopoDS::Face(myShape),FS.Surface(),FS.Location(),tol);
TopoDS_Wire aW;
if (OnlyPlane)
{
// get rid of degenerative edges in the input wire
BRep_Builder aB;
aB.MakeWire (aW);
TopoDS_Wire aWForw = W;
Standard_Boolean hasDegenerated = Standard_False;
aWForw.Orientation (TopAbs_FORWARD);
TopoDS_Iterator anIter (aWForw);
for (; anIter.More(); anIter.Next())
{
const TopoDS_Edge& aE = TopoDS::Edge (anIter.Value());
if (BRep_Tool::Degenerated (aE))
hasDegenerated = Standard_True;
else
aB.Add (aW, aE);
}
if (hasDegenerated) {
aW.Orientation (W.Orientation()); // return to original orient
aW.Closed (W.Closed());
}
else {
aW = W;
}
}
else
{
aW = W;
}
Add (aW);
Add(W);
//
BRepLib::UpdateTolerances(myShape);
//
BRepLib::SameParameter(myShape, tol, Standard_True);
//
if (BRep_Tool::IsClosed(aW))
if (BRep_Tool::IsClosed(W))
CheckInside();
}

View File

@@ -4953,53 +4953,6 @@ Standard_Boolean BRepOffset_MakeOffset::IsPlanar()
if (aPlanarityChecker.IsPlanar())
{
gp_Pln aPln = aPlanarityChecker.Plan();
Standard_Real u1, u2, v1, v2, um, vm;
aSurf->Bounds(u1, u2, v1, v2);
Standard_Boolean isInf1 = Precision::IsInfinite(u1), isInf2 = Precision::IsInfinite(u2);
if (!isInf1 && !isInf2)
{
um = (u1 + u2) / 2.;
}
else if(isInf1 && !isInf2)
{
um = u2 - 1.;
}
else if(!isInf1 && isInf2)
{
um = u1 + 1.;
}
else //isInf1 && isInf2
{
um = 0.;
}
isInf1 = Precision::IsInfinite(v1), isInf2 = Precision::IsInfinite(v2);
if (!isInf1 && !isInf2)
{
vm = (v1 + v2) / 2.;
}
else if (isInf1 && !isInf2)
{
vm = v2 - 1.;
}
else if(!isInf1 && isInf2)
{
vm = v1 + 1.;
}
else //isInf1 && isInf2
{
vm = 0.;
}
gp_Pnt aP;
gp_Vec aD1, aD2;
aBAS.D1(um, vm, aP, aD1, aD2);
gp_Vec aNorm = aD1.Crossed(aD2);
gp_Dir aPlnNorm = aPln.Position().Direction();
if (aNorm.Dot(aPlnNorm) < 0.)
{
aPlnNorm.Reverse();
gp_Ax1 anAx(aPln.Position().Location(), aPlnNorm);
aPln.SetAxis(anAx);
}
Handle(Geom_Plane) aPlane = new Geom_Plane(aPln);
TopoDS_Face aPlanarFace;
aBB.MakeFace(aPlanarFace, aPlane, aTolForFace);

View File

@@ -30,6 +30,18 @@
#include <TColgp_Array1OfPnt.hxx>
#include <TColgp_HArray1OfPnt.hxx>
static Standard_Boolean Controle(const TColgp_Array1OfPnt& P,
const gp_Pln& Plan,
const Standard_Real Tol)
{
Standard_Integer ii;
Standard_Boolean B=Standard_True;
for (ii=1; ii<=P.Length() && B; ii++)
B = (Plan.Distance(P(ii)) < Tol);
return B;
}
static Standard_Boolean Controle(const TColgp_Array1OfPnt& Poles,
const Standard_Real Tol,
@@ -37,36 +49,51 @@ static Standard_Boolean Controle(const TColgp_Array1OfPnt& Poles,
gp_Pln& Plan)
{
Standard_Boolean IsPlan = Standard_False;
Standard_Boolean Essai = Standard_True;
Standard_Real gx,gy,gz;
gp_Pnt Bary;
Standard_Integer Nb = Poles.Length();
gp_Pnt Bary;
gp_Dir DX, DY;
Standard_Real aTolSingular = Precision::Confusion();
GeomLib::Inertia(Poles, Bary, DX, DY, gx, gy, gz);
if (gz < Tol && gy > aTolSingular) {
gp_Pnt P;
gp_Vec DU, DV;
Standard_Real umin, umax, vmin, vmax;
S->Bounds(umin, umax, vmin, vmax);
S->D1((umin + umax) / 2, (vmin + vmax) / 2, P, DU, DV);
// On prend DX le plus proche possible de DU
gp_Dir du(DU);
Standard_Real Angle1 = du.Angle(DX);
Standard_Real Angle2 = du.Angle(DY);
if (Angle1 > M_PI / 2) Angle1 = M_PI - Angle1;
if (Angle2 > M_PI / 2) Angle2 = M_PI - Angle2;
if (Angle2 < Angle1) {
du = DY; DY = DX; DX = du;
}
if (DX.Angle(DU) > M_PI / 2) DX.Reverse();
if (DY.Angle(DV) > M_PI / 2) DY.Reverse();
gp_Ax3 axe(Bary, DX^DY, DX);
Plan.SetPosition(axe);
Plan.SetLocation(Bary);
IsPlan = Standard_True;
if (Nb > 10) {
// Test allege (pour une rejection rapide)
TColgp_Array1OfPnt Aux(1,5);
Aux(1) = Poles(1);
Aux(2) = Poles(Nb/3);
Aux(3) = Poles(Nb/2);
Aux(4) = Poles(Nb/2+Nb/3);
Aux(5) = Poles(Nb);
GeomLib::Inertia(Aux, Bary, DX, DY, gx, gy, gz);
Essai = (gz<Tol);
}
if (Essai) { // Test Grandeur nature...
GeomLib::Inertia(Poles, Bary, DX, DY, gx, gy, gz);
if (gz<Tol && gy>Tol) {
gp_Pnt P;
gp_Vec DU, DV;
Standard_Real umin, umax, vmin, vmax;
S->Bounds(umin, umax, vmin, vmax);
S->D1( (umin+umax)/2, (vmin+vmax)/2, P, DU, DV);
// On prend DX le plus proche possible de DU
gp_Dir du(DU);
Standard_Real Angle1 = du.Angle(DX);
Standard_Real Angle2 = du.Angle(DY);
if (Angle1 > M_PI/2) Angle1 = M_PI-Angle1;
if (Angle2 > M_PI/2) Angle2 = M_PI-Angle2;
if (Angle2 < Angle1) {
du = DY; DY = DX; DX = du;
}
if (DX.Angle(DU) > M_PI/2) DX.Reverse();
if (DY.Angle(DV) > M_PI/2) DY.Reverse();
gp_Ax3 axe(Bary, DX^DY, DX);
Plan.SetPosition(axe);
Plan.SetLocation(Bary);
IsPlan = Standard_True;
}
}
return IsPlan;
}
@@ -79,6 +106,8 @@ static Standard_Boolean Controle(const Handle(Geom_Curve)& C,
GeomAbs_CurveType Type;
GeomAdaptor_Curve AC(C);
Type = AC.GetType();
Handle(TColgp_HArray1OfPnt) TabP;
TabP.Nullify();
switch (Type) {
case GeomAbs_Line :
@@ -102,27 +131,40 @@ static Standard_Boolean Controle(const Handle(Geom_Curve)& C,
case GeomAbs_BezierCurve:
{
Nb = AC.NbPoles();
Handle (Geom_BezierCurve) BZ = AC.Bezier();
TabP = new (TColgp_HArray1OfPnt) (1, AC.NbPoles());
for (ii=1; ii<=Nb; ii++)
TabP->SetValue(ii, BZ->Pole(ii));
break;
}
case GeomAbs_BSplineCurve:
{
Nb = AC.NbPoles();
Handle (Geom_BSplineCurve) BZ = AC.BSpline();
TabP = new (TColgp_HArray1OfPnt) (1, AC.NbPoles());
for (ii=1; ii<=Nb; ii++)
TabP->SetValue(ii, BZ->Pole(ii));
break;
}
default :
{
Nb = 8 + 3*AC.NbIntervals(GeomAbs_CN);
}
default :
{
Nb = 8 + 3*AC.NbIntervals(GeomAbs_CN);
}
}
Standard_Real u, du, f, l, d;
f = AC.FirstParameter();
l = AC.LastParameter();
du = (l - f) / (Nb - 1);
for (ii = 1; ii <= Nb && B; ii++) {
u = (ii - 1)*du + f;
d = Plan.Distance(C->Value(u));
B = d < Tol;
if (TabP.IsNull()) {
Standard_Real u, du, f, l, d;
f = AC.FirstParameter();
l = AC.LastParameter();
du = (l-f)/(Nb-1);
for (ii=1; ii<=Nb && B ; ii++) {
u = (ii-1)*du + f;
d = Plan.Distance(C->Value(u));
B = (d < Tol);
}
}
else {
B = Controle(TabP->Array1(), Plan, Tol);
}
return B;
@@ -154,6 +196,30 @@ GeomLib_IsPlanarSurface::GeomLib_IsPlanarSurface(const Handle(Geom_Surface)& S,
IsPlan = Standard_False;
break;
}
case GeomAbs_BezierSurface :
case GeomAbs_BSplineSurface :
{
Standard_Integer ii, jj, kk,
NbU = AS.NbUPoles(), NbV = AS.NbVPoles();
TColgp_Array1OfPnt Poles(1, NbU*NbV);
if (Type == GeomAbs_BezierSurface) {
Handle(Geom_BezierSurface) BZ;
BZ = AS.Bezier();
for(ii=1, kk=1; ii<=NbU; ii++)
for(jj=1; jj<=NbV; jj++,kk++)
Poles(kk) = BZ->Pole(ii,jj);
}
else {
Handle(Geom_BSplineSurface) BS;
BS = AS.BSpline();
for(ii=1, kk=1; ii<=NbU; ii++)
for(jj=1; jj<=NbV; jj++,kk++)
Poles(kk) = BS->Pole(ii,jj);
}
IsPlan = Controle(Poles, Tol, S, myPlan);
break;
}
case GeomAbs_SurfaceOfRevolution :
{
@@ -233,7 +299,7 @@ GeomLib_IsPlanarSurface::GeomLib_IsPlanarSurface(const Handle(Geom_Surface)& S,
break;
}
default :
default :
{
Standard_Integer NbU,NbV, ii, jj, kk;
NbU = 8 + 3*AS.NbUIntervals(GeomAbs_CN);

View File

@@ -753,25 +753,7 @@ static void ReconstructMissedSeam(const TopTools_SequenceOfShape& theRemovedEdge
if ((theUperiod != 0. && aUdiff > theUperiod/2) ||
(theVperiod != 0. && aVdiff > theVperiod/2))
{
if (aLastVertex.IsSame(theCurVertex) || (theUperiod != 0. && theVperiod != 0.))
{
anEdge.Reverse();
}
else
{
TopAbs_Orientation anOri = anEdge.Orientation();
anEdge.Orientation(TopAbs_FORWARD);
Handle(Geom2d_Curve) aPC1 = BRep_Tool::CurveOnSurface(anEdge, theFrefFace, Param1, Param2);
anEdge.Reverse();
Handle(Geom2d_Curve) aPC2 = BRep_Tool::CurveOnSurface(anEdge, theFrefFace, Param1, Param2);
anEdge.Reverse(); // again FORWARD
TopLoc_Location aLoc;
BRep_Builder aBB;
Standard_Real aTol = BRep_Tool::Tolerance(anEdge);
const Handle(Geom_Surface)& aSurf = BRep_Tool::Surface(theFrefFace, aLoc);
aBB.UpdateEdge(anEdge, aPC2, aPC1, aSurf, aLoc, aTol);
anEdge.Orientation(anOri);
}
anEdge.Reverse();
aPC = BRep_Tool::CurveOnSurface(anEdge, theFrefFace, Param1, Param2);
aParam = (anEdge.Orientation() == TopAbs_FORWARD)? Param1 : Param2;
aPoint = aPC->Value(aParam);
@@ -1217,13 +1199,6 @@ static Standard_Boolean getCylinder(Handle(Geom_Surface)& theInSurface,
Handle(Geom_SurfaceOfRevolution) aRS =
Handle(Geom_SurfaceOfRevolution)::DownCast(theInSurface);
Handle(Geom_Curve) aBasis = aRS->BasisCurve();
while (aBasis->IsKind(STANDARD_TYPE(Geom_TrimmedCurve))) {
Handle(Geom_TrimmedCurve) aTc =
Handle(Geom_TrimmedCurve)::DownCast(aBasis);
aBasis = aTc->BasisCurve();
}
if (aBasis->IsKind(STANDARD_TYPE(Geom_Line))) {
Handle(Geom_Line) aBasisLine = Handle(Geom_Line)::DownCast(aBasis);
gp_Dir aDir = aRS->Direction();
@@ -1243,13 +1218,6 @@ static Standard_Boolean getCylinder(Handle(Geom_Surface)& theInSurface,
Handle(Geom_SurfaceOfLinearExtrusion) aLES =
Handle(Geom_SurfaceOfLinearExtrusion)::DownCast(theInSurface);
Handle(Geom_Curve) aBasis = aLES->BasisCurve();
while (aBasis->IsKind(STANDARD_TYPE(Geom_TrimmedCurve))) {
Handle(Geom_TrimmedCurve) aTc =
Handle(Geom_TrimmedCurve)::DownCast(aBasis);
aBasis = aTc->BasisCurve();
}
if (aBasis->IsKind(STANDARD_TYPE(Geom_Circle))) {
Handle(Geom_Circle) aBasisCircle = Handle(Geom_Circle)::DownCast(aBasis);
gp_Dir aDir = aLES->Direction();

View File

@@ -34,7 +34,7 @@
// Primary definitions
#define OCC_VERSION_MAJOR 7
#define OCC_VERSION_MINOR 7
#define OCC_VERSION_MINOR 8
#define OCC_VERSION_MAINTENANCE 0
//! This macro must be commented in official release, and set to non-empty
@@ -42,12 +42,12 @@
//! - "dev" for development version between releases
//! - "beta..." or "rc..." for beta releases or release candidates
//! - "project..." for version containing project-specific fixes
//#define OCC_VERSION_DEVELOPMENT "dev"
#define OCC_VERSION_DEVELOPMENT "dev"
// Derived (manually): version as real and string (major.minor)
#define OCC_VERSION 7.7
#define OCC_VERSION_STRING "7.7"
#define OCC_VERSION_COMPLETE "7.7.0"
#define OCC_VERSION 7.8
#define OCC_VERSION_STRING "7.8"
#define OCC_VERSION_COMPLETE "7.8.0"
//! Derived: extended version as string ("major.minor.maintenance.dev")
#ifdef OCC_VERSION_DEVELOPMENT

View File

@@ -1,19 +0,0 @@
puts "========================================="
puts "0033193: Modeling Algorithms - Regression: UnifySameDomain raises SIGSEGV"
puts "========================================="
puts ""
restore [locate_data_file bug33193.brep] a
unifysamedom result a
checkshape result
checknbshapes result -t -solid 1 -shell 1 -face 152 -wire 202 -edge 411 -vertex 273
set tolres [checkmaxtol result]
if { ${tolres} > 1.26e-7} {
puts "Error: bad tolerance of result"
}

View File

@@ -1,25 +0,0 @@
puts "========"
puts "OCC32934"
puts "========"
puts ""
###############################################################################################
# BRepExtrema_DistShapeShape BRepExtrema_DistShapeShape returns two solutions instead of one.
###############################################################################################
pload ALL
restore [locate_data_file bug32934.brep] edges
explode edges E
distmini di edges_1 edges_2
if { ([isdraw di2]) } {
puts "Error : result of distmini is wrong"
} else {
checknbshapes di -vertex 1 -edge 0
}
distmini dii edges_2 edges_1
if { ([isdraw dii2]) } {
puts "Error : result of distmini is wrong"
} else {
checknbshapes dii -vertex 1 -edge 0
}

View File

@@ -1,30 +0,0 @@
puts "============"
puts "0033170: Modeling Algorithms - Checking for canonical geometry: plane detection problems"
puts "============"
puts ""
set ExpectGap 0.0051495320504590563
brestore [locate_data_file bug33170.brep] f
set log1 [getanasurf asurf1 f pln 0.006]
regexp {Gap = +([-0-9.+eE]+)} $log1 full gap1
if {[isdraw asurf1]} {
set log [dump asurf1]
if { [regexp {Plane} $log ] != 1 } {
puts "Error: surface is not a plane"
}
} else {
puts "Error: required surface is not got"
}
checkreal FoundGap1 $gap1 $ExpectGap 1.0e-9 0.0
#
set log2 [getanasurf asurf2 f pln 1.]
regexp {Gap = +([-0-9.+eE]+)} $log1 full gap2
if {[isdraw asurf2]} {
set log [dump asurf2]
if { [regexp {Plane} $log ] != 1 } {
puts "Error: surface is not a plane"
}
} else {
puts "Error: required surface is not got"
}
checkreal FoundGap2 $gap2 $ExpectGap 1.0e-9 0.0

View File

@@ -1,3 +1,2 @@
001 base
002 approx
003 bugs

View File

@@ -1,23 +1,26 @@
puts "============"
puts "0033144: Modeling Algorithms - Wrong result of Shape Proximity"
puts "0033017: Implement an algorithm to find a proximity between a pair of shapes"
puts "==========="
puts ""
restore [locate_data_file bug33144_e1.brep] e1
restore [locate_data_file bug33144_e2.brep] e2
plane p1 0 0 0 0 0 1
trim p1 p1 -1 1 -1 1
mkface f1 p1
incmesh f1 1.e-3
incmesh e1 1e-3
incmesh e2 1e-3
circle c 0 0 1 1
mkedge e1 c
incmesh e1 1.e-3
set log [proximity e1 e2 -value -profile]
set log [proximity f1 e1 -value -profile]
regexp {Proximity value: ([0-9+-.eE]*)} $log full val;
set tol 1.e-3
set expected 0.6996
set expected 1.0
regexp {Status of ProxPnt1 on ([A-Za-z0-9._-]*) : ([A-Za-z]*)} $log full val1 val2
set status1 ${val2}
set expected_status1 Middle
set expected_status1 Border
regexp {Status of ProxPnt2 on ([A-Za-z0-9._-]*) : ([A-Za-z]*)} $log full val1 val2
set status2 ${val2}

View File

@@ -1,29 +0,0 @@
puts "============"
puts "0033144: Modeling Algorithms - Wrong result of Shape Proximity"
puts "==========="
puts ""
sphere s1 0 1 0 0 0 1 1
trimu s1 s1 0 pi
mkface fs1 s1
incmesh fs1 1e-3
plane p1 0 0 0 0 1 0
trim p1 p1 -1 1 -1 1
mkface f2 p1
incmesh f2 1e-3
set log [proximity fs1 f2 -value -profile]
regexp {Proximity value: ([0-9+-.eE]*)} $log full val;
set tol 1.e-2
set expected 2.0
regexp {Status of ProxPnt1 on ([A-Za-z0-9._-]*) : ([A-Za-z]*)} $log full val1 val2
set status1 ${val2}
set expected_status1 Middle
regexp {Status of ProxPnt2 on ([A-Za-z0-9._-]*) : ([A-Za-z]*)} $log full val1 val2
set status2 ${val2}
set expected_status2 Middle

View File

@@ -1,10 +0,0 @@
puts "============="
puts "0033156: Modeling Algorithms - Planar face creation problem"
puts "============="
brestore [locate_data_file bug33156_face.brep] Face
explode Face W
#Face_1
mkplane result Face_1 1

18
tests/pipe/bugs/bug32818 Normal file
View File

@@ -0,0 +1,18 @@
puts "========"
puts "0032818: Modeling Algorithms - Result of sweep operation is invalid"
puts "========"
puts ""
restore [locate_data_file bug32818.brep]
explode bug32818
renamevar bug32818_1 p
renamevar bug32818_2 pr
mksweep p
setsweep -CF
addsweep pr
buildsweep result -R -S
checkshape result
checknbshapes result -vertex 80 -edge 160 -wire 80 -face 80 -shell 1 -solid 1