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Author SHA1 Message Date
kgv
3a0ab2bfb1 0032819: Data Exchange - VrmlAPI_Writer does not write all colors
VrmlData_ShapeConvert::addShape() - fixed handling of colors assigned to Compound instead of a Face.
RWMesh_FaceIterator is now used to dispatch colors and skip Faces without triangulation.
2022-02-09 23:33:47 +03:00
5 changed files with 92 additions and 145 deletions

View File

@@ -996,7 +996,6 @@ void AIS_InteractiveContext::RecomputePrsOnly (const Handle(AIS_InteractiveObjec
myMainVwr->Update();
}
}
//=======================================================================
//function : RecomputeSelectionOnly
//purpose :
@@ -1008,20 +1007,9 @@ void AIS_InteractiveContext::RecomputeSelectionOnly (const Handle(AIS_Interactiv
return;
}
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIO);
if (aStatus != NULL)
{
if (!myLastPicked.IsNull()
&& myLastPicked->IsSameSelectable (theIO))
{
clearDynamicHighlight();
myLastPicked.Nullify();
}
unselectOwners (theIO);
}
mgrSelector->RecomputeSelection (theIO);
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIO);
if (aStatus == NULL
|| theIO->DisplayStatus() != PrsMgr_DisplayStatus_Displayed)
{

View File

@@ -147,7 +147,6 @@ public: //! @name object display management
Standard_EXPORT void RemoveAll (const Standard_Boolean theToUpdateViewer);
//! Recomputes the seen parts presentation of the Object.
//! The object will be also unhighlighted and removed from selection.
//! If theAllModes equals true, all presentations are present in the object even if unseen.
Standard_EXPORT void Redisplay (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer,
@@ -160,14 +159,13 @@ public: //! @name object display management
const Standard_Boolean theToUpdateViewer);
//! Recomputes the displayed presentations, flags the others.
//! Doesn't update selections.
//! Doesn't update presentations.
Standard_EXPORT void RecomputePrsOnly (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer,
const Standard_Boolean theAllModes = Standard_False);
//! Recomputes the active selections, flags the others.
//! Doesn't update presentations.
//! The object will be also unhighlighted and removed from selection.
Standard_EXPORT void RecomputeSelectionOnly (const Handle(AIS_InteractiveObject)& anIObj);
//! Updates displayed interactive object by checking and recomputing its flagged as "to be recomputed" presentation and selection structures.

View File

@@ -13,3 +13,4 @@ TKGeomAlgo
TKV3d
TKLCAF
TKXCAF
TKRWMesh

View File

@@ -5238,8 +5238,6 @@ static int VDisplay2 (Draw_Interpretor& theDI,
}
}
// invalidate picking cache
ViewerTest::CurrentEventManager()->ResetPreviousMoveTo();
return 0;
}

View File

@@ -14,15 +14,21 @@
// commercial license or contractual agreement.
#include <VrmlData_ShapeConvert.hxx>
#include <VrmlData_Scene.hxx>
#include <VrmlData_Group.hxx>
#include <VrmlData_Appearance.hxx>
#include <VrmlData_Coordinate.hxx>
#include <VrmlData_Group.hxx>
#include <VrmlData_IndexedFaceSet.hxx>
#include <VrmlData_IndexedLineSet.hxx>
#include <VrmlData_Scene.hxx>
#include <VrmlData_ShapeNode.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <Geom_Surface.hxx>
#include <GeomLib.hxx>
#include <GCPnts_TangentialDeflection.hxx>
#include <NCollection_DataMap.hxx>
#include <Poly_Triangulation.hxx>
#include <Poly_Connect.hxx>
@@ -33,7 +39,6 @@
#include <TColgp_Array1OfPnt2d.hxx>
#include <TDataStd_Name.hxx>
#include <TDF_Label.hxx>
//#include <TDF_LabelSequence.hxx>
#include <TDocStd_Document.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
@@ -41,14 +46,11 @@
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Wire.hxx>
#include <GCPnts_TangentialDeflection.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <TColStd_HArray1OfReal.hxx>
#include <TShort_Array1OfShortReal.hxx>
#include <GeomLib.hxx>
#include <TShort_HArray1OfShortReal.hxx>
#include <VrmlData_Appearance.hxx>
#include <RWMesh_FaceIterator.hxx>
#include <XCAFDoc_ColorTool.hxx>
#include <XCAFDoc_DocumentTool.hxx>
#include <XCAFDoc_ShapeTool.hxx>
@@ -575,7 +577,6 @@ Handle(VrmlData_Appearance) VrmlData_ShapeConvert::defaultMaterialEdge () const
return anAppearance;
}
//=======================================================================
//function : addShape
//purpose : Adds the shape from the document
@@ -584,33 +585,18 @@ void VrmlData_ShapeConvert::addShape (const Handle(VrmlData_Group)& theParent,
const TDF_Label& theLabel,
const Handle(TDocStd_Document)& theDoc)
{
Handle(XCAFDoc_ShapeTool) aShapeTool = XCAFDoc_DocumentTool::ShapeTool(theDoc->Main());
const TopoDS_Shape aShape = XCAFDoc_ShapeTool::GetShape(theLabel);
Handle(XCAFDoc_ColorTool) aColorTool = XCAFDoc_DocumentTool::ColorTool(theDoc->Main());
Handle(XCAFDoc_VisMaterialTool) aMatTool = XCAFDoc_DocumentTool::VisMaterialTool(theDoc->Main());
NCollection_DataMap<TopoDS_Shape, TDF_Label> aChildShapeToLabels;
TDF_LabelSequence aChildLabels;
aShapeTool->GetSubShapes(theLabel, aChildLabels);
for (TDF_LabelSequence::Iterator aChildIter(aChildLabels); aChildIter.More(); aChildIter.Next())
Handle(VrmlData_Group) aGroup;
Standard_Integer aNbFaces = 0;
for (RWMesh_FaceIterator aFaceIter (theLabel, TopLoc_Location(), true); aFaceIter.More(); aFaceIter.Next())
{
const TDF_Label& aChildLabel = aChildIter.Value();
TopoDS_Shape aChildShape;
if (aShapeTool->GetShape(aChildLabel, aChildShape))
{
aChildShapeToLabels.Bind(aChildShape, aChildLabel);
}
++aNbFaces;
}
const TopoDS_Shape aShape = aShapeTool->GetShape(theLabel);
Handle(VrmlData_Group) aGroup = 0L;
TopExp_Explorer anExp(aShape, TopAbs_FACE);
Standard_Integer nbFaces = 0;
for (; anExp.More(); anExp.Next()) {
nbFaces++;
}
Handle(TDataStd_Name) aNameAttribute;
theLabel.FindAttribute(TDataStd_Name::GetID(), aNameAttribute);
if (nbFaces > 1)
if (aNbFaces > 1)
{
if (!aNameAttribute.IsNull())
{
@@ -630,112 +616,88 @@ void VrmlData_ShapeConvert::addShape (const Handle(VrmlData_Group)& theParent,
}
}
anExp.Init(aShape, TopAbs_FACE);
for (; anExp.More(); anExp.Next()) {
for (RWMesh_FaceIterator aFaceIter (theLabel, TopLoc_Location(), true); aFaceIter.More(); aFaceIter.Next())
{
TopLoc_Location aLoc;
Handle(VrmlData_Geometry) aTShapeNode =
makeTShapeNode(anExp.Current(), TopAbs_FACE, aLoc);
if (!aTShapeNode.IsNull())
const TopoDS_Face& aFace = aFaceIter.Face();
Handle(VrmlData_Geometry) aTShapeNode = makeTShapeNode (aFace, TopAbs_FACE, aLoc);
if (aTShapeNode.IsNull())
{
Handle(VrmlData_ShapeNode) aShapeNode = 0L;
if (aGroup.IsNull() && !aNameAttribute.IsNull())
{
TCollection_AsciiString aName = aNameAttribute->Get();
aName.ChangeAll(' ', '_');
aName.ChangeAll('#', '_');
aShapeNode = new VrmlData_ShapeNode(myScene, aName.ToCString());
}
else
{
aShapeNode = new VrmlData_ShapeNode(myScene, 0L);
}
continue;
}
// set color
XCAFPrs_Style aStyle;
Quantity_ColorRGBA aColor;
TDF_Label aLabel, anAttribLab;
if (aChildShapeToLabels.Find (anExp.Current(), aLabel))
{
Handle(XCAFDoc_VisMaterial) aVisMat = aMatTool->GetShapeMaterial (aLabel);
if (!aVisMat.IsNull()
&& !aVisMat->IsEmpty())
{
anAttribLab = aVisMat->Label();
aStyle.SetMaterial (aVisMat);
}
else if (aColorTool->GetColor (aLabel, XCAFDoc_ColorSurf, anAttribLab)
|| aColorTool->GetColor (aLabel, XCAFDoc_ColorGen, anAttribLab))
{
aColorTool->GetColor (anAttribLab, aColor);
aStyle.SetColorSurf (aColor);
}
}
if (!aStyle.IsSetColorSurf()
&& aStyle.Material().IsNull())
{
Handle(XCAFDoc_VisMaterial) aVisMat = aMatTool->GetShapeMaterial (theLabel);
if (!aVisMat.IsNull()
&& !aVisMat->IsEmpty())
{
anAttribLab = aVisMat->Label();
aStyle.SetMaterial (aVisMat);
}
if (aColorTool->GetColor (theLabel, XCAFDoc_ColorSurf, anAttribLab)
|| aColorTool->GetColor (theLabel, XCAFDoc_ColorGen, anAttribLab))
{
aColorTool->GetColor (anAttribLab, aColor);
aStyle.SetColorSurf (aColor);
}
}
if (!aStyle.IsSetColorSurf()
&& aStyle.Material().IsNull())
{
aShapeNode->SetAppearance(defaultMaterialFace());
}
else
{
aShapeNode->SetAppearance (makeMaterialFromStyle (aStyle, anAttribLab));
}
Handle(VrmlData_ShapeNode) aShapeNode = 0L;
if (aGroup.IsNull() && !aNameAttribute.IsNull())
{
TCollection_AsciiString aName = aNameAttribute->Get();
aName.ChangeAll(' ', '_');
aName.ChangeAll('#', '_');
aShapeNode = new VrmlData_ShapeNode(myScene, aName.ToCString());
}
else
{
aShapeNode = new VrmlData_ShapeNode(myScene, 0L);
}
myScene.AddNode(aShapeNode, theParent.IsNull() && aGroup.IsNull());
aShapeNode->SetGeometry(aTShapeNode);
if (aLoc.IsIdentity())
// set color
const XCAFPrs_Style& aStyle = aFaceIter.FaceStyle();
TDF_Label anAttribLab;
if (!aStyle.Material().IsNull()
&& !aStyle.Material()->IsEmpty())
{
anAttribLab = aStyle.Material()->Label();
}
else if (aStyle.IsSetColorSurf())
{
aColorTool->FindColor (aStyle.GetColorSurfRGBA(), anAttribLab);
}
if (!aStyle.IsSetColorSurf()
&& aStyle.Material().IsNull())
{
aShapeNode->SetAppearance (defaultMaterialFace());
}
else
{
aShapeNode->SetAppearance (makeMaterialFromStyle (aStyle, anAttribLab));
}
myScene.AddNode(aShapeNode, theParent.IsNull() && aGroup.IsNull());
aShapeNode->SetGeometry(aTShapeNode);
if (aLoc.IsIdentity())
{
// Store the shape node directly into the main Group.
if (!aGroup.IsNull())
{
// Store the shape node directly into the main Group.
if (!aGroup.IsNull())
{
aGroup->AddNode(aShapeNode);
}
else if (!theParent.IsNull())
{
theParent->AddNode(aShapeNode);
}
aGroup->AddNode(aShapeNode);
}
else
else if (!theParent.IsNull())
{
// Create a Transform grouping node
Handle(VrmlData_Group) aTrans = new VrmlData_Group(myScene, 0L,
Standard_True);
gp_Trsf aTrsf(aLoc);
if (fabs(myScale - 1.) > Precision::Confusion())
{
const gp_XYZ aTransl = aTrsf.TranslationPart() * myScale;
aTrsf.SetTranslationPart(aTransl);
}
aTrans->SetTransform(aTrsf);
myScene.AddNode(aTrans, theParent.IsNull() && aGroup.IsNull());
if (!aGroup.IsNull())
{
aGroup->AddNode(aTrans);
}
else if (!theParent.IsNull())
{
theParent->AddNode(aTrans);
}
// Store the shape node under the transform.
aTrans->AddNode(aShapeNode);
theParent->AddNode(aShapeNode);
}
}
else
{
// Create a Transform grouping node
Handle(VrmlData_Group) aTrans = new VrmlData_Group (myScene, 0L, Standard_True);
gp_Trsf aTrsf(aLoc);
if (fabs(myScale - 1.) > Precision::Confusion())
{
const gp_XYZ aTransl = aTrsf.TranslationPart() * myScale;
aTrsf.SetTranslationPart(aTransl);
}
aTrans->SetTransform(aTrsf);
myScene.AddNode(aTrans, theParent.IsNull() && aGroup.IsNull());
if (!aGroup.IsNull())
{
aGroup->AddNode(aTrans);
}
else if (!theParent.IsNull())
{
theParent->AddNode(aTrans);
}
// Store the shape node under the transform.
aTrans->AddNode(aShapeNode);
}
}
}