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Author SHA1 Message Date
akaftasev
9d78134ce9 0033450: Modeling algorithm - HLR algorightm stucks
Selecting the middle point between XInf and XSup leads situation, where X values almost does not change.
To prevent this situation, select shifted point instead of middle.
2023-09-04 12:09:19 +01:00
dpasukhi
8f4cd4793a TL: OCC preprocessing fail (#354)
Fixed problem with empty edge list in the edge loop.
2023-01-11 11:29:08 +00:00
jgv
4bdfdea4cb Cherry-pick from CR32747 2022-01-10 12:41:25 +03:00
jgv
e72c88f15c Correction for successful compilation 2021-12-27 10:20:13 +03:00
gka
e54df8ac57 0029269: Improvement for thread safety of the STEP translator
Modification for loading a few STEP files in the model.
Protected by Mutex
1. Loading STEP file in the model with using yacc and lex.
2. Message management
3. Registration in static structure Interface_GeneralLib, Interface_ReaderLib, Interface_Writer_Lib for each StepData_Procotol.

Modifications:
STEPControl_Controller, STEPCAFControl_Controller were created as not static objects when STEPControl_Reader or STEP_Control_Writes were initialized.
Parameters used for translation from Interface::Static were made not static. Map to keep parameters was added in the Interface::InterfaceModel. For STEP translation parameters were initialized during initializing STEPData_STEPModel. model.
Static variables were removed.
Redundant classes were removed from STEP translator.

# Conflicts:
#	src/RWStepVisual/RWStepVisual_RWPresentationLayerAssignment.cxx
#	src/StepAP214/StepAP214_Protocol.cxx
#	src/StepData/StepData_StepReaderData.cxx
#	src/StepToTopoDS/StepToTopoDS_TranslateEdgeLoop.cxx
#	tests/de/step_1/R9
2020-10-01 19:32:05 +03:00
osa
3a24d5e81c Update scripts occ_build_prods_wasm.bat and occ_build_prods_wasm.sh to build using latest Emscripten 2020-07-24 15:43:43 +03:00
Igor Khozhanov
dd62ec9e70 0031550: Data Exchange, STEP Import - surface transparency is ignored (SURFACE_STYLE_TRANSPARENT)
Implemented reading and writing transparency to/from step files
2020-06-01 14:52:40 +03:00
msv
b3a1dc7c7f Add batch files for cmake build 2020-04-01 22:04:21 +03:00
kgv
80c4c42abd 0031467: Foundation Classes, OSD_MemInfo - disable reading /proc/%d/status with Emscripten
OSD_MemInfo::Update() no more uses procfs with Emscripten.
OSD_MemInfo::MemVirtual counter is now set to WebAssembly module heap length.
2020-04-01 19:37:04 +03:00
nds
eeeb58738f 0030904: Visualization - OSD_MemInfo provide Update with parameter of computation kind
Added method OSD_MemInfo::SetActive() for disabling specific counter.
2020-04-01 19:36:34 +03:00
oan
8247e04688 0031378: Modeling algorithms - brep incremental mesh is frozen during STEP file loading
Refactoring of BRepMesh_Delaun::isBoundToFrontier() to unwind the recursion loop.
2020-03-31 20:23:17 +03:00
osa
5f16893ffb Add building of visualization packages and required FreeType path to .bat files (for wasm) 2020-03-27 10:42:31 +03:00
kgv
716fd8e08e 0031079: Visualization - embed minimal fallback font
Font_FTFont::FindAndCreate() now loads embedded fallback font within Font_StrictLevel_Any level.
Font_FontMgr::FindFont() - fixed misprint in message, and customized message for range fallback error.
Font_FontMgr - added one more fallback Korean font for Linux.

vfont command has been extended with options to clear Font Manager content.
2020-03-27 10:42:31 +03:00
bugmaster
1523a69d88 Update service files for Viewer wasm 2020-02-05 12:18:57 +03:00
osa
c2fc2f376d 0031295: Foundation Classes, BVH_Tools - incorrect detection of ray-box intersection 2020-01-13 15:08:29 +03:00
msv
068969acef 0031292: Data Exchange - SIGSEGV on reading STEP file with references to invalid entities
Changes:

- in StepData_StepReaderData::ReadEntity, make sure that entity handle is not null before calling IsKind() of it.

- in StepData_StepReaderData::SetEntityNumbers, do not invert the sign of entity number of referenced parameter if the second pass is not required. Otherwise, the number -1 (obviously invalid) becomes 1 (invalid, but not obviously) without further correction of it.

- in StepData_UndefinedEntity::ReadRecord, consider the case when the entity number is positive but refers to non-existing entity. In this case literal value will be used instead of null entity for the problematic parameter.
2020-01-10 22:28:48 +03:00
osa
56609574c6 0031186: Foundation Classes - add additional useful methods to BVH_Box.
Add Transform() and Transformed() methods by Mat4 for BVH_Box (only for 3D dimension).
Add PointBoxProjection() method to project point to box and RayBoxIntersection() method to compute hit time of ray-box intersection to BVH_Tools.
Add BVH_Ray class to define ray object.
2019-11-26 18:03:47 +03:00
osa
0154021f86 Add occ_build_occt_wasm.bat to build OCCT by Emscripten 2019-11-19 12:57:40 +03:00
kgv
48839a4046 0031070: Configuration - fix building issues when using Emscripten toolchain
Handled __EMSCRIPTEN__ macros to:
- Workaround atomics (__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4 is undefined, but GCC atomics are provided).
- Suppress non-standard header <sys/signal.h> warning.
- Return OSD_LinuxREDHAT.
- Avoid inclusion of XLib headers.
- Skip fontconfig library.
- Enable EGL+GLES path (translated by Emscripten into WebGL).
- Skip eglCreatePbufferSurface() not implemented by Emscripten EGL.

Fixed Graphic3d_Vec4.hxx usage within Quantity_ColorRGBA.hxx.

OpenGl_ShaderManager::defaultGlslVersion() now prefers GLSL 300 es when WebGL 2.0 is available,
as there no any OpenGL ES greater than 3.0 emulation so far.

Shaders_Declarations.glsl - added workaround for GLSL compilation on WebGL 1.0
by defining Light properties accessors as macros instead of functions
('[]' : Index expression must be constant).

OpenGl_FrameBuffer::Init() - added workaround for initialization of GL_DEPTH24_STENCIL8
depth-stencil attachment on WebGL 1.0 + GL_WEBGL_depth_texture extension.

OpenGl_Context::Vec4FromQuantityColor() now considers myIsSRgbActive flag
to handle use case, when Immediate Layer is drawn directly into window buffer,
which is not sRGB-ready.

Added new sample - OCCT WebGL viewer.
2019-11-01 10:09:17 +03:00
msv
48b498d4e1 Temporary fix for 0029872: Express Mesh - instrument the algorithm with progress indicator
Make ProgressSentry thread safe. It will update indicator only when it is executed in the thread where it was created.
2019-10-04 13:49:28 +03:00
7188 changed files with 220171 additions and 173958 deletions

11
.gitignore vendored
View File

@@ -12,6 +12,12 @@
win32
win64
# standard names of directories for objects and binaries for samples
bin
obj
Debug
Release
# project files and artifacts
/adm/msvc
/adm/wnt
@@ -40,7 +46,6 @@ win64
/*.am
/*.m4
/*.ac
/*.sh
/codeblocks.bat
/custom.bat
/autom4te.cache
@@ -53,3 +58,7 @@ win64
/stamp*
/build*
/install
env_custom.bat
env_custom.sh
cmake_gen_custom.bat
cmake_gen_custom.sh

View File

@@ -101,7 +101,7 @@ if (BUILD_USE_PCH)
# Load Cotire tool for accelerating build procedure
include(cotire)
# Set Cotire to ignore lxx, pxx, gxx
# Set Cotire to ignore lxx, pxx, gxx
set (COTIRE_ADDITIONAL_PREFIX_HEADER_IGNORE_EXTENSIONS "lxx;pxx;gxx" CACHE STRING "Set Cotire to ignore OCCT specific files that can be #included" FORCE)
# Set priority for inclusion of system headers in PCH to reduce problems
@@ -165,7 +165,7 @@ if (NOT DEFINED CMAKE_INSTALL_PREFIX_PREV)
elseif (NOT "${CMAKE_INSTALL_PREFIX_PREV}" STREQUAL "${CMAKE_INSTALL_PREFIX}")
# CMAKE_INSTALL_PREFIX has been changed at previous step
set (CMAKE_INSTALL_PREFIX_PREV "${CMAKE_INSTALL_PREFIX}" CACHE INTERNAL "" FORCE)
# INSTALL_DIR is required to be updated
set (INSTALL_DIR "${CMAKE_INSTALL_PREFIX}" CACHE PATH "${INSTALL_DIR_DESCR}" FORCE)
endif()
@@ -177,10 +177,10 @@ elseif (NOT "${INSTALL_DIR_PREV}" STREQUAL "${INSTALL_DIR}")
# INSTALL_DIR has been changed at previous step
set (INSTALL_DIR_PREV "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
# sync CMAKE_INSTALL_PREFIX with INSTALL_DIR
# sync CMAKE_INSTALL_PREFIX with INSTALL_DIR
set (CMAKE_INSTALL_PREFIX "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
# set CMAKE_INSTALL_PREFIX_PREV to avoid the reset of structure of the install folder
# set CMAKE_INSTALL_PREFIX_PREV to avoid the reset of structure of the install folder
set (CMAKE_INSTALL_PREFIX_PREV "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
endif()
@@ -219,7 +219,7 @@ if (NOT DEFINED INSTALL_DIR_BIN)
endif()
endif()
# define folder containing all shell/batch scripts
# define folder contaning all shell/batch scripts
if (NOT DEFINED INSTALL_DIR_SCRIPT)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_SCRIPT "${INSTALL_DIR_BIN}" CACHE PATH "${INSTALL_DIR_SCRIPT_DESCR}")
@@ -311,7 +311,7 @@ if (NOT DEFINED INSTALL_DIR_DOC)
endif()
endif()
# define folder containing CMake configuration files
# define folder contaning CMake configuration files
if (NOT DEFINED INSTALL_DIR_CMAKE)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
if (INSTALL_DIR_WITH_VERSION)
@@ -406,7 +406,7 @@ if (NOT DEFINED BUILD_DOC_Overview)
set (DO_ONLY_CHECK_FOR_DOXYGEN ON)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/doxygen")
set (DO_ONLY_CHECK_FOR_DOXYGEN OFF)
if (CAN_DOXYGEN_BE_USED)
message (STATUS "Info. Overview building is turned on")
endif()
@@ -495,7 +495,7 @@ OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_csf")
if (USE_TCL)
message (STATUS "Info: TCL is used by OCCT")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tcl")
message (STATUS "Info: TK is used by OCCT")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/tk")
else()
@@ -523,7 +523,7 @@ if (USE_VTK)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/vtk")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_VTK")
if (NOT CAN_USE_VTK EQUAL -1)
message (STATUS "Info: TKIVtk and TKIVtkDraw toolkits excluded due to VTK usage is disabled")
@@ -565,26 +565,6 @@ else()
OCCT_CHECK_AND_UNSET ("INSTALL_FREEIMAGE")
endif()
# OpenVR
# search for CSF_OpenVR variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_OpenVR CAN_USE_OPENVR)
if (CAN_USE_OPENVR)
set (USE_OPENVR OFF CACHE BOOL "${USE_OPENVR_DESCR}")
if (USE_OPENVR)
add_definitions (-DHAVE_OPENVR)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/openvr")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_OPENVR")
OCCT_CHECK_AND_UNSET ("INSTALL_OPENVR")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_OPENVR")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_OPENVR")
OCCT_CHECK_AND_UNSET ("INSTALL_OPENVR")
endif()
# FFmpeg
# search for CSF_FFmpeg variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_FFmpeg CAN_USE_FFMPEG)
@@ -714,14 +694,14 @@ else()
OCCT_CHECK_AND_UNSET ("3RDPARTY_DOT_EXECUTABLE")
endif()
# bison
# bison
if (BUILD_YACCLEX)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/bison")
else()
OCCT_CHECK_AND_UNSET ("3RDPARTY_BISON_EXECUTABLE")
endif()
# flex
# flex
if (BUILD_YACCLEX)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/flex")
else()
@@ -800,7 +780,7 @@ set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/libd")
if (WIN32)
if (WIN32)
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
@@ -869,11 +849,9 @@ if (INSTALL_SAMPLES)
OCCT_INSTALL_FILE_OR_DIR ("samples/java" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/ocafsamples" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/qt" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code" "${INSTALL_DIR_SAMPLES}/OCCTOverview")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/FuncDemo" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/IESample" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/OCCTOverview" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/Tutorial" RENAME "env.${SCRIPT_EXT}")
endif()
@@ -952,9 +930,6 @@ if (WIN32)
OCCT_CONFIGURE ("adm/templates/env.${SCRIPT_EXT}.in" "env.${SCRIPT_EXT}")
# install env script
install (FILES "${CMAKE_BINARY_DIR}/env.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}")
# copy build.bat and install.bat scripts to CMake binary folder
OCCT_COPY_FILE_OR_DIR ("adm/templates/build.bat" "${CMAKE_BINARY_DIR}")
OCCT_COPY_FILE_OR_DIR ("adm/templates/install.bat" "${CMAKE_BINARY_DIR}")
else()
set (SUB_ENV_NAME "env.${SCRIPT_EXT}")
set (SUB_ENV_BUILD_NAME "env.install.${SCRIPT_EXT}")
@@ -987,15 +962,6 @@ if (BUILD_SAMPLES_QT)
OCCT_INSTALL_FILE_OR_DIR ("samples/${RESOURCE}" "${INSTALL_DIR_RESOURCE}/samples")
#message("Copy Sample resources: samples/${RESOURCE} into ${INSTALL_DIR_RESOURCE}/samples")
endforeach()
## Copy sources of OCCTOverview for using in the sample
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/DataExchangeSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/OcafSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/GeometrySamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/TopologySamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/TriangulationSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/Viewer2dSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
OCCT_INSTALL_FILE_OR_DIR ("samples/OCCTOverview/code/Viewer3dSamples.cxx" "${INSTALL_DIR_SAMPLES}/OCCTOverview/code")
endif()
@@ -1213,7 +1179,7 @@ foreach (OCCT_MODULE ${OCCT_MODULES_ENABLED})
install(EXPORT OpenCASCADE${OCCT_MODULE}Targets DESTINATION "${INSTALL_DIR_CMAKE}")
endforeach()
# Update generated OpenCASCADETargets-*.cmake files
# Update generated OpenCASCADETargets-*.cmake files
# to have correct paths to libraries depending on the configuration
OCCT_UPDATE_TARGET_FILE ()

View File

@@ -3,7 +3,6 @@ StdResource
SHMessage
Textures
Shaders
XRResources
XSMessage
XSTEPResource
XmlOcafResource

View File

@@ -1 +1 @@
qt AndroidQt FuncDemo IESample Tutorial OCCTOverview
qt AndroidQt FuncDemo IESample Tutorial

View File

@@ -1,3 +1,2 @@
qt/Common/res/
qt/Tutorial/res/
qt/OCCTOverview/res/
qt/Tutorial/res/

View File

@@ -11,6 +11,7 @@ n Expr
n ExprIntrp
n FSD
n GeomAbs
n MMgt
n Message
n OSD
n PLib
@@ -107,7 +108,6 @@ n BRepMesh
n BRepMeshData
n BRepOffset
n BRepOffsetAPI
n BRepPreviewAPI
n BRepPrim
n BRepPrimAPI
n BRepProj
@@ -201,7 +201,6 @@ n InterfaceGraphic
n AIS
n Aspect
n DsgPrs
n PrsDim
n Graphic3d
n Image
n Media
@@ -215,13 +214,13 @@ n SelectBasics
n SelectMgr
n StdPrs
n StdSelect
n TColQuantity
n V3d
n WNT
n Xw
n Cocoa
r Textures
r Shaders
r XRResources
t TKMeshVS
t TKOpenGl
t TKD3DHost
@@ -444,23 +443,3 @@ t TKRWMesh
n RWGltf
n RWMesh
n RWObj
n DFBrowser
n DFBrowserPane
n DFBrowserPaneXDE
n ShapeView
n TInspector
n TInspectorAPI
x TInspectorEXE
t TKDFBrowser
t TKShapeView
t TKTInspector
t TKTInspectorAPI
t TKToolsDraw
t TKTreeModel
t TKView
t TKVInspector
n ToolsDraw
n TreeModel
n View
n ViewControl
n VInspector

View File

@@ -97,12 +97,12 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_path (3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR NAMES ${HEADER_NAME}
PATHS ${3RDPARTY_${PRODUCT_NAME}_DIR}
PATH_SUFFIXES include inc headers
PATH_SUFFIXES include inc
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_path (3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR NAMES ${HEADER_NAME}
PATH_SUFFIXES include inc headers
PATH_SUFFIXES include inc
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
endif()
@@ -125,14 +125,10 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
set (${PRODUCT_NAME}_PATH_SUFFIXES lib)
if (WIN32)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} win${COMPILER_BITNESS}/${COMPILER}/lib)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} lib/win${COMPILER_BITNESS})
endif()
if (ANDROID)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} libs/${ANDROID_ABI})
endif()
if(UNIX AND NOT APPLE AND NOT ANDROID)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} lib/linux${COMPILER_BITNESS})
endif()
# set 3RDPARTY_${PRODUCT_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_LIBRARY
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX} "3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX}-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} library \"${LIBRARY_NAME}\"" FORCE)
@@ -188,7 +184,7 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
if ((3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}") OR (3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME}}"))
find_library (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME}}" "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES bin win${COMPILER_BITNESS}/${COMPILER}/bin bin/win${COMPILER_BITNESS}
PATH_SUFFIXES bin win${COMPILER_BITNESS}/${COMPILER}/bin
NO_DEFAULT_PATH)
if (3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX} STREQUAL "3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX}-NOTFOUND")
# find directory recursive
@@ -242,7 +238,6 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
if (INSTALL_${PRODUCT_NAME})
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "")
if (WIN32)
if (SINGLE_GENERATOR)
@@ -285,17 +280,14 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_CSF_NAME LIBRARY_NAME
endif()
else()
# the library directory for using by the executable
foreach (LIBRARY_NAME ${${LIBRARY_CSF_NAME}})
string (REPLACE "." "" LIBRARY_NAME_SUFFIX "${LIBRARY_NAME}")
foreach (LIBRARY_NAME ${${LIBRARY_CSF_NAME}})
string (REPLACE "." "" LIBRARY_NAME_SUFFIX "${LIBRARY_NAME}")
if (WIN32)
set (USED_3RDPARTY_${PRODUCT_NAME}_DIRS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME_SUFFIX}};${USED_3RDPARTY_${PRODUCT_NAME}_DIRS}")
else()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIRS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR_${LIBRARY_NAME_SUFFIX}}:${USED_3RDPARTY_${PRODUCT_NAME}_DIRS}")
endif()
endforeach()
if (WIN32)
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR ${3RDPARTY_${PRODUCT_NAME}_DLL_DIR_${LIBRARY_NAME_SUFFIX}})
endif()
endif()
mark_as_advanced (3RDPARTY_${PRODUCT_NAME}_LIBRARY_${LIBRARY_NAME_SUFFIX} 3RDPARTY_${PRODUCT_NAME}_DLL_${LIBRARY_NAME_SUFFIX})

View File

@@ -2,26 +2,19 @@
# execute FindBISON script by "find_package (Bison)" is required to define BISON_TARGET macro
# delete obsolete 3RDPARTY_BISON_EXECUTABLE cache variable (not used anymore)
unset (3RDPARTY_BISON_EXECUTABLE CACHE)
# delete BISON_EXECUTABLE cache variable if it is empty, otherwise find_package will fail
# without reasonable diagnostic
if (NOT BISON_EXECUTABLE OR NOT EXISTS "${BISON_EXECUTABLE}")
unset (BISON_EXECUTABLE CACHE)
if (NOT DEFINED 3RDPARTY_BISON_EXECUTABLE)
set (3RDPARTY_BISON_EXECUTABLE "" CACHE FILEPATH "The path to the bison command")
endif()
# Add paths to 3rdparty subfolders containing name "bison" to CMAKE_PROGRAM_PATH variable to make
# these paths searhed by find_package
if (3RDPARTY_DIR)
file (GLOB BISON_PATHS LIST_DIRECTORIES true "${3RDPARTY_DIR}/*bison*/")
foreach (candidate_path ${BISON_PATHS})
if (IS_DIRECTORY ${candidate_path})
list (APPEND CMAKE_PROGRAM_PATH ${candidate_path})
endif()
endforeach()
# BISON_EXECUTABLE is required by BISON_TARGET macro and should be defined
set (BISON_EXECUTABLE "${3RDPARTY_BISON_EXECUTABLE}" CACHE FILEPATH "path to the bison executable" FORCE)
find_package (BISON)
if (BISON_FOUND)
set (3RDPARTY_BISON_EXECUTABLE "${BISON_EXECUTABLE}" CACHE FILEPATH "The Path to the bison command" FORCE)
endif()
# bison 3.2 is required because it provides options to avoid generation of redundant header
# files and embedding of local paths in the generated code
find_package (BISON 3.2)
if (NOT 3RDPARTY_BISON_EXECUTABLE OR NOT EXISTS "${3RDPARTY_BISON_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_BISON_EXECUTABLE)
endif()

View File

@@ -2402,7 +2402,7 @@ function (cotire_setup_target_pch_usage _languages _target _wholeTarget)
message (STATUS "add_custom_command: TARGET ${_target} PRE_BUILD ${_cmds}")
endif()
# because CMake PRE_BUILD command does not support dependencies,
# we check dependencies explicitly in cotire script mode when the pre-build action is run
# we check dependencies explicity in cotire script mode when the pre-build action is run
add_custom_command(
TARGET "${_target}"
PRE_BUILD ${_cmds}
@@ -3017,7 +3017,7 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
endif()
else()
if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
# depend on the original target's implicitly generated <targetname>_automoc target
# depend on the original target's implicity generated <targetname>_automoc target
if (CMAKE_VERSION VERSION_LESS "3.8.0")
add_dependencies(${_unityTargetName} ${_target}_automoc)
else()

View File

@@ -2,34 +2,19 @@
# execute FindFLEX script by "find_package (Flex)" is required to define FLEX_TARGET macro
# delete obsolete 3RDPARTY_FLEX_EXECUTABLE cache variable (not used anymore)
unset (3RDPARTY_FLEX_EXECUTABLE CACHE)
# delete FLEX_EXECUTABLE cache variable if it is empty, otherwise find_package will fail
# without reasonable diagnostic
if (NOT FLEX_EXECUTABLE OR NOT EXISTS "${FLEX_EXECUTABLE}")
unset (FLEX_EXECUTABLE CACHE)
endif()
if (NOT FLEX_INCLUDE_DIR OR NOT EXISTS "${FLEX_INCLUDE_DIR}")
unset (FLEX_INCLUDE_DIR CACHE)
if (NOT DEFINED 3RDPARTY_FLEX_EXECUTABLE)
set (3RDPARTY_FLEX_EXECUTABLE "" CACHE FILEPATH "The Path to the flex command")
endif()
# Add paths to 3rdparty subfolders containing name "flex" to CMAKE_PROGRAM_PATH and
# CMAKE_INCLUDE_PATH variables to make these paths searhed by find_package
if (3RDPARTY_DIR)
file (GLOB FLEX_PATHS LIST_DIRECTORIES true "${3RDPARTY_DIR}/*flex*")
foreach (candidate_path ${FLEX_PATHS})
if (IS_DIRECTORY ${candidate_path})
list (APPEND CMAKE_PROGRAM_PATH ${candidate_path})
list (APPEND CMAKE_INCLUDE_PATH ${candidate_path})
endif()
endforeach()
endif()
# flex 2.5.37 is required because closest known lower version, 2.5.3 from WOK 6.8.0,
# generates code which is unusable on Windows (includes unistd.h without any way to avoid this)
find_package (FLEX 2.5.37)
# FLEX_EXECUTABLE is required by FLEX_TARGET macro and should be defined
set (FLEX_EXECUTABLE "${3RDPARTY_FLEX_EXECUTABLE}" CACHE FILEPATH "path to the flex executable" FORCE)
if (NOT FLEX_FOUND OR NOT FLEX_INCLUDE_DIR OR NOT EXISTS "${FLEX_INCLUDE_DIR}/FlexLexer.h")
list (APPEND 3RDPARTY_NOT_INCLUDED FLEX_INCLUDE_DIR)
find_package (FLEX)
if (FLEX_FOUND)
set (3RDPARTY_FLEX_EXECUTABLE "${FLEX_EXECUTABLE}" CACHE FILEPATH "The Path to the flex command" FORCE)
endif()
if (NOT 3RDPARTY_FLEX_EXECUTABLE OR NOT EXISTS "${3RDPARTY_FLEX_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FLEX_EXECUTABLE)
endif()

View File

@@ -42,13 +42,6 @@ else()
endif()
endif()
# OpenVR
if (USE_OPENVR)
set (CSF_OpenVR "openvr_api")
else()
set (CSF_OpenVR)
endif()
# TCL/TK
if (USE_TCL)
if (WIN32)
@@ -115,7 +108,6 @@ else()
elseif (ANDROID)
set (CSF_ThreadLibs "c")
set (CSF_OpenGlLibs "EGL GLESv2")
set (CSF_androidlog "log")
elseif (UNIX)
set (CSF_ThreadLibs "pthread rt stdc++")
if (USE_GLES2)

View File

@@ -111,31 +111,34 @@ elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMP
endif()
endif()
if ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if (APPLE)
# CLang can be used with both libstdc++ and libc++, however on OS X libstdc++ is outdated.
set (CMAKE_CXX_FLAGS "-std=c++0x -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
elseif(NOT WIN32)
# CLang for Windows (at least CLang 8.0 distributed with VS 2019)
# does not support option "-std=c++0x"
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
if(MINGW)
# Set default release optimization option to O2 instead of O3, since in
# some OCCT related examples, this gives significantly smaller binaries
# at comparable performace with MinGW-w64.
string (REGEX MATCH "-O3" IS_O3_CXX "${CMAKE_CXX_FLAGS_RELEASE}")
if (IS_O3_CXX)
string (REGEX REPLACE "-O3" "-O2" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
else()
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
endif()
# Optimize size of binaries
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,-s ${CMAKE_SHARED_LINKER_FLAGS}")
elseif(MINGW)
set (CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}")
add_definitions(-D_WIN32_WINNT=0x0501)
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")
# Require C++11
set (CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}")
# Optimize size of binaries
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
elseif ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if (APPLE)
# CLang can be used with both libstdc++ and libc++, however on OS X libstdc++ is outdated.
set (CMAKE_CXX_FLAGS "-std=c++0x -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
else()
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
endif()
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
# Require C++11
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
# Optimize size of binaries
endif()
# Optimize size of binaries
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR MINGW)
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
endif()

View File

@@ -12,12 +12,18 @@ macro (OCCT_CHECK_AND_UNSET VARNAME)
endif()
endmacro()
macro (OCCT_CHECK_AND_UNSET_GROUP GROUPNAME)
get_cmake_property(VARS VARIABLES)
string (REGEX MATCHALL "(^|;)${GROUPNAME}[A-Za-z0-9_]*" GROUPNAME_VARS "${VARS}")
foreach(GROUPNAME_VAR ${GROUPNAME_VARS})
OCCT_CHECK_AND_UNSET(${GROUPNAME_VAR})
endforeach()
macro (OCCT_CHECK_AND_UNSET_GROUP VARNAME)
OCCT_CHECK_AND_UNSET ("${VARNAME}_DIR")
OCCT_CHECK_AND_UNSET ("${VARNAME}_INCLUDE_DIR")
OCCT_CHECK_AND_UNSET ("${VARNAME}_LIBRARY")
OCCT_CHECK_AND_UNSET ("${VARNAME}_LIBRARY_DIR")
if (WIN32)
OCCT_CHECK_AND_UNSET ("${VARNAME}_DLL")
OCCT_CHECK_AND_UNSET ("${VARNAME}_DLL_DIR")
endif()
endmacro()
macro (OCCT_CHECK_AND_UNSET_INSTALL_DIR_SUBDIRS)

View File

@@ -57,140 +57,117 @@ foreach (OCCT_PACKAGE ${USED_PACKAGES})
set (OCCT_PACKAGE_NAME "${OCCT_PACKAGE}")
endif()
if (WIN32)
list (APPEND PRECOMPILED_DEFS "-D__${OCCT_PACKAGE_NAME}_DLL")
endif()
set (SOURCE_FILES)
set (HEADER_FILES)
# Generate Flex and Bison files
if (${BUILD_YACCLEX})
# flex files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]lex" SOURCE_FILES_FLEX)
list (LENGTH SOURCE_FILES_FLEX SOURCE_FILES_FLEX_LEN)
# bison files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]yacc" SOURCE_FILES_BISON)
list (LENGTH SOURCE_FILES_BISON SOURCE_FILES_BISON_LEN)
if (${SOURCE_FILES_FLEX_LEN} EQUAL ${SOURCE_FILES_BISON_LEN} AND NOT ${SOURCE_FILES_FLEX_LEN} EQUAL 0)
list (SORT SOURCE_FILES_FLEX)
list (SORT SOURCE_FILES_BISON)
math (EXPR SOURCE_FILES_FLEX_LEN "${SOURCE_FILES_FLEX_LEN} - 1")
foreach (FLEX_FILE_INDEX RANGE ${SOURCE_FILES_FLEX_LEN})
list (GET SOURCE_FILES_FLEX ${FLEX_FILE_INDEX} CURRENT_FLEX_FILE)
get_filename_component (CURRENT_FLEX_FILE_NAME ${CURRENT_FLEX_FILE} NAME_WE)
list (GET SOURCE_FILES_BISON ${FLEX_FILE_INDEX} CURRENT_BISON_FILE)
get_filename_component (CURRENT_BISON_FILE_NAME ${CURRENT_BISON_FILE} NAME_WE)
string (COMPARE EQUAL ${CURRENT_FLEX_FILE_NAME} ${CURRENT_BISON_FILE_NAME} ARE_FILES_EQUAL)
if (EXISTS "${CURRENT_FLEX_FILE}" AND EXISTS "${CURRENT_BISON_FILE}" AND ${ARE_FILES_EQUAL})
# Note: files are generated in original source directory (not in patch!)
set (FLEX_BISON_TARGET_DIR "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}")
# choose appropriate extension for generated files: "cxx" if source file contains
# instruction to generate C++ code, "c" otherwise
set (BISON_OUTPUT_FILE_EXT "c")
set (FLEX_OUTPUT_FILE_EXT "c")
file (STRINGS "${CURRENT_BISON_FILE}" FILE_BISON_CONTENT)
foreach (FILE_BISON_CONTENT_LINE ${FILE_BISON_CONTENT})
string (REGEX MATCH "%language \"C\\+\\+\"" CXX_BISON_LANGUAGE_FOUND ${FILE_BISON_CONTENT_LINE})
if (CXX_BISON_LANGUAGE_FOUND)
set (BISON_OUTPUT_FILE_EXT "cxx")
endif()
endforeach()
file (STRINGS "${CURRENT_FLEX_FILE}" FILE_FLEX_CONTENT)
foreach (FILE_FLEX_CONTENT_LINE ${FILE_FLEX_CONTENT})
string (REGEX MATCH "%option c\\+\\+" CXX_FLEX_LANGUAGE_FOUND ${FILE_FLEX_CONTENT_LINE})
if (CXX_FLEX_LANGUAGE_FOUND)
set (FLEX_OUTPUT_FILE_EXT "cxx")
# install copy of FlexLexer.h locally to allow further building without flex
if (FLEX_INCLUDE_DIR AND EXISTS "${FLEX_INCLUDE_DIR}/FlexLexer.h")
configure_file("${FLEX_INCLUDE_DIR}/FlexLexer.h" "${FLEX_BISON_TARGET_DIR}/FlexLexer.h" @ONLY NEWLINE_STYLE LF)
endif()
endif()
endforeach()
set (BISON_OUTPUT_FILE ${CURRENT_BISON_FILE_NAME}.tab.${BISON_OUTPUT_FILE_EXT})
set (FLEX_OUTPUT_FILE lex.${CURRENT_FLEX_FILE_NAME}.${FLEX_OUTPUT_FILE_EXT})
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} "${FLEX_BISON_TARGET_DIR}/${BISON_OUTPUT_FILE}"
COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME} -l -M ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/=")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} "${FLEX_BISON_TARGET_DIR}/${FLEX_OUTPUT_FILE}"
COMPILE_FLAGS "-P${CURRENT_FLEX_FILE_NAME} -L")
ADD_FLEX_BISON_DEPENDENCY (Scanner_${CURRENT_FLEX_FILE_NAME} Parser_${CURRENT_BISON_FILE_NAME})
list (APPEND SOURCE_FILES ${BISON_OUTPUT_FILE} ${FLEX_OUTPUT_FILE})
endif()
endforeach()
endif()
endif()
# header files
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
# TKService contains platform-dependent packages: Xw and WNT
if ((WIN32 AND "${OCCT_PACKAGE}" STREQUAL "Xw") OR (NOT WIN32 AND "${OCCT_PACKAGE}" STREQUAL "WNT"))
# do nothing
else()
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
if (WIN32)
list (APPEND PRECOMPILED_DEFS "-D__${OCCT_PACKAGE_NAME}_DLL")
endif()
set (SOURCE_FILES)
set (HEADER_FILES)
# Generate Flex and Bison files
if (${BUILD_YACCLEX})
# flex files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]lex" SOURCE_FILES_FLEX)
list (LENGTH SOURCE_FILES_FLEX SOURCE_FILES_FLEX_LEN)
# bison files
OCCT_ORIGIN_AND_PATCHED_FILES ("${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}" "*[.]yacc" SOURCE_FILES_BISON)
list (LENGTH SOURCE_FILES_BISON SOURCE_FILES_BISON_LEN)
if (${SOURCE_FILES_FLEX_LEN} EQUAL ${SOURCE_FILES_BISON_LEN} AND NOT ${SOURCE_FILES_FLEX_LEN} EQUAL 0)
list (SORT SOURCE_FILES_FLEX)
list (SORT SOURCE_FILES_BISON)
math (EXPR SOURCE_FILES_FLEX_LEN "${SOURCE_FILES_FLEX_LEN} - 1")
foreach (FLEX_FILE_INDEX RANGE ${SOURCE_FILES_FLEX_LEN})
list (GET SOURCE_FILES_FLEX ${FLEX_FILE_INDEX} CURRENT_FLEX_FILE)
get_filename_component (CURRENT_FLEX_FILE_NAME ${CURRENT_FLEX_FILE} NAME_WE)
list (GET SOURCE_FILES_BISON ${FLEX_FILE_INDEX} CURRENT_BISON_FILE)
get_filename_component (CURRENT_BISON_FILE_NAME ${CURRENT_BISON_FILE} NAME_WE)
string (COMPARE EQUAL ${CURRENT_FLEX_FILE_NAME} ${CURRENT_BISON_FILE_NAME} ARE_FILES_EQUAL)
if (EXISTS "${CURRENT_FLEX_FILE}" AND EXISTS "${CURRENT_BISON_FILE}" AND ${ARE_FILES_EQUAL})
set (BISON_OUTPUT_FILE ${CURRENT_BISON_FILE_NAME}.tab.c)
set (FLEX_OUTPUT_FILE lex.${CURRENT_FLEX_FILE_NAME}.c)
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${BISON_OUTPUT_FILE} COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME}")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${FLEX_OUTPUT_FILE} COMPILE_FLAGS "-P${CURRENT_FLEX_FILE_NAME}")
ADD_FLEX_BISON_DEPENDENCY (Scanner_${CURRENT_FLEX_FILE_NAME} Parser_${CURRENT_BISON_FILE_NAME})
list (APPEND SOURCE_FILES ${BISON_OUTPUT_FILE} ${FLEX_OUTPUT_FILE})
endif()
endforeach()
endif()
endif()
# header files
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
else()
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_M REGEX ".+[.]h")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_LXX REGEX ".+[.]lxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" HEADER_FILES_GXX REGEX ".+[.]gxx")
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_C REGEX ".+[.]c")
if(APPLE)
file (STRINGS "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/FILES" SOURCE_FILES_M REGEX ".+[.]mm")
endif()
endif()
endif()
list (APPEND HEADER_FILES ${HEADER_FILES_M} ${HEADER_FILES_LXX} ${SOURCE_FILES_GXX})
list (APPEND SOURCE_FILES ${SOURCE_FILES_C})
if(APPLE)
list (APPEND SOURCE_FILES ${SOURCE_FILES_M})
list (APPEND HEADER_FILES ${HEADER_FILES_M} ${HEADER_FILES_LXX} ${SOURCE_FILES_GXX})
list (APPEND SOURCE_FILES ${SOURCE_FILES_C})
if(APPLE)
list (APPEND SOURCE_FILES ${SOURCE_FILES_M})
endif()
foreach(HEADER_FILE ${HEADER_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
list (APPEND USED_INCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
else()
list (APPEND USED_INCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
endif()
endforeach()
foreach(SOURCE_FILE ${SOURCE_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
list (APPEND USED_SRCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
else()
list (APPEND USED_SRCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
endif()
endforeach()
if (USE_QT)
FIND_AND_INSTALL_QT_RESOURCES (${OCCT_PACKAGE} RESOURCE_FILES)
#message("Qt Resource files are: ${QT_RESOURCE_FILES} in ${OCCT_PACKAGE}")
endif(USE_QT)
#message("Resource files are: ${RESOURCE_FILES} in ${OCCT_PACKAGE}")
foreach(RESOURCE_FILE ${RESOURCE_FILES})
SOURCE_GROUP ("Resource Files\\${OCCT_PACKAGE_NAME}" FILES "${RESOURCE_FILE}")
endforeach()
endif()
foreach(HEADER_FILE ${HEADER_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
list (APPEND USED_INCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
else()
list (APPEND USED_INCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
SOURCE_GROUP ("Header Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${HEADER_FILE}")
endif()
endforeach()
foreach(SOURCE_FILE ${SOURCE_FILES})
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
message (STATUS "Info: consider patched file: ${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
list (APPEND USED_SRCFILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${BUILD_PATCH}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
else()
list (APPEND USED_SRCFILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
SOURCE_GROUP ("Source Files\\${OCCT_PACKAGE_NAME}" FILES "${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${SOURCE_FILE}")
endif()
endforeach()
if (USE_QT)
FIND_AND_INSTALL_QT_RESOURCES (${OCCT_PACKAGE} RESOURCE_FILES)
#message("Qt Resource files are: ${QT_RESOURCE_FILES} in ${OCCT_PACKAGE}")
endif(USE_QT)
#message("Resource files are: ${RESOURCE_FILES} in ${OCCT_PACKAGE}")
foreach(RESOURCE_FILE ${RESOURCE_FILES})
SOURCE_GROUP ("Resource Files\\${OCCT_PACKAGE_NAME}" FILES "${RESOURCE_FILE}")
endforeach()
endforeach()
string (REGEX REPLACE ";" " " PRECOMPILED_DEFS "${PRECOMPILED_DEFS}")
@@ -353,7 +330,7 @@ endif()
# Update list of used VTK libraries if OpenGL2 Rendering BackEnd is used.
# Add VTK_OPENGL2_BACKEND definition.
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2" OR IS_VTK_9XX)
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2")
add_definitions(-DVTK_OPENGL2_BACKEND)
foreach (VTK_EXCLUDE_LIBRARY vtkRenderingOpenGL vtkRenderingFreeTypeOpenGL)
list (FIND USED_TOOLKITS_BY_CURRENT_PROJECT "${VTK_EXCLUDE_LIBRARY}" IS_VTK_OPENGL_FOUND)
@@ -377,9 +354,6 @@ else()
endif()
if (BUILD_SHARED_LIBS)
if(IS_VTK_9XX)
string (REGEX REPLACE "vtk" "VTK::" USED_TOOLKITS_BY_CURRENT_PROJECT "${USED_TOOLKITS_BY_CURRENT_PROJECT}")
endif()
target_link_libraries (${PROJECT_NAME} ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
endif()

View File

@@ -1,5 +0,0 @@
# OpenVR SDK
# OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
# https://github.com/ValveSoftware/openvr
THIRDPARTY_PRODUCT("OPENVR" "openvr.h" "CSF_OpenVR" "")

View File

@@ -7,8 +7,7 @@ if (NOT DEFINED ${3RDPARTY_QT_DIR} AND ${3RDPARTY_QT_DIR} STREQUAL "")
FIND_PRODUCT_DIR ("${3RDPARTY_DIR}" Qt 3RDPARTY_QT_DIR_NAME)
if (NOT DEFINED ${3RDPARTY_QT_DIR_NAME} AND ${3RDPARTY_QT_DIR_NAME} STREQUAL "")
set (3RDPARTY_QT_DIR "" CACHE PATH "The directory containing qt")
message (FATAL_ERROR "Could not find used third-party product: 3RDPARTY_QT_DIR")
message (FATAL_ERROR "... Qt root directory was not found")
endif()
# Combine directory name with absolute path and show in GUI
@@ -32,10 +31,4 @@ if (NOT ${Qt5_FOUND})
#message (STATUS "Qt4 cmake configuration")
else()
#message (STATUS "Qt5 cmake configuration")
endif()
if (3RDPARTY_QT_DIR OR EXISTS "${3RDPARTY_QT_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_QT_DIR}/bin")
else()
list (APPEND 3RDPARTY_NO_DLLS 3RDPARTY_QT_DLL_DIR)
endif()
endif()

View File

@@ -245,7 +245,7 @@ if (BUILD_SHARED_LIBS)
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl8" DESTINATION "${INSTALL_DIR_LIB}")
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_DIR_LIB}")
else()
message (STATUS "\nWarning: tclX.X subdir won't be copied during the installation process.")
message (STATUS "\nWarning: tclX.X subdir won't be copyied during the installation process.")
message (STATUS "Try seeking tcl within another folder by changing 3RDPARTY_TCL_DIR variable.")
endif()

View File

@@ -250,7 +250,7 @@ if (BUILD_SHARED_LIBS)
# tk is required to install in lib folder (without)
install (DIRECTORY "${3RDPARTY_TK_LIBRARY_DIR}/tk${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_DIR_LIB}")
else()
message (STATUS "\nWarning: tkX.X subdir won't be copied during the installation process.")
message (STATUS "\nWarning: tkX.X subdir won't be copyied during the installation process.")
message (STATUS "Try seeking tk within another folder by changing 3RDPARTY_TK_DIR variable.")
endif()

View File

@@ -89,7 +89,6 @@ INSTALL_MESSAGE (INSTALL_TEST_CASES "non-regression OCCT test scripts")
INSTALL_MESSAGE (INSTALL_DOC_Overview "OCCT overview documentation (HTML format)")
INSTALL_MESSAGE (INSTALL_FFMPEG "FFmpeg binaries")
INSTALL_MESSAGE (INSTALL_FREEIMAGE "FreeImage binaries")
INSTALL_MESSAGE (INSTALL_OPENVR "OpenVR binaries")
INSTALL_MESSAGE (INSTALL_EIGEN "EIGEN header files")
INSTALL_MESSAGE (INSTALL_EGL "EGL binaries")
INSTALL_MESSAGE (INSTALL_GLES2 "OpenGL ES 2.0 binaries")
@@ -163,9 +162,6 @@ set (USE_FREEIMAGE_DESCR
"Indicates whether Freeimage product should be used in OCCT visualization
module for support of popular graphics image formats (PNG, BMP etc)")
set (USE_OPENVR_DESCR
"Indicates whether OpenVR should be used in OCCT visualization module for VR support")
set (USE_RAPIDJSON_DESCR
"Indicates whether RapidJSON product should be used in OCCT DataExchange
module for support of JSON-based formats like glTF")

View File

@@ -66,15 +66,10 @@ if (3RDPARTY_VTK_DIR AND EXISTS "${3RDPARTY_VTK_DIR}")
set (ENV{VTK_DIR} ${CACHED_VTK_DIR})
endif()
unset (IS_VTK_9XX)
if (VTK_FOUND)
message ("VTK version (${VTK_VERSION})")
if(VTK_MAJOR_VERSION EQUAL 8 AND VTK_MINOR_VERSION GREATER 9 OR VTK_MAJOR_VERSION GREATER 8)
set (IS_VTK_9XX 1)
else()
# add compiler flags, preprocessor definitions, include and link dirs
include (${VTK_USE_FILE})
endif()
# add compiler flags, preprocessor definitions, include and link dirs
include (${VTK_USE_FILE})
if (VTK_LIBRARIES)
@@ -86,83 +81,79 @@ if (VTK_FOUND)
# endif()
foreach (VTK_LIBRARY ${VTK_LIBRARIES})
if (IS_VTK_9XX)
string (REGEX MATCH "^VTK::" IS_VTK_LIBRARY ${VTK_LIBRARY})
else()
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
endif()
if (NOT IS_VTK_LIBRARY OR NOT TARGET ${VTK_LIBRARY})
continue()
endif()
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
endif()
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
if (IS_VTK_LIBRARY AND TARGET ${VTK_LIBRARY})
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
endif()
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
endif()
endif()
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
endif()
endif()
endif()
endif()
endif()
@@ -196,7 +187,6 @@ if (VTK_FOUND)
endif()
endif()
# endif()
endif()
if (3RDPARTY_VTK_INCLUDE_DIR AND EXISTS "${3RDPARTY_VTK_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS ${3RDPARTY_VTK_INCLUDE_DIR})

View File

@@ -82,11 +82,6 @@ if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Micr
lappend ::SYS_VC_LIST "vc142-uwp"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
}
if { ! [catch {exec vswhere.exe -version "\[16.0,16.99\]" -latest -requires Microsoft.VisualStudio.Component.VC.ClangCL -property installationPath} res] } {
lappend ::SYS_VS_LIST "Visual Studio 2019 (16, toolset ClangCL)"
lappend ::SYS_VC_LIST "vclang"
lappend ::SYS_VCVARS_LIST "$res\\VC\\vcvarsall.bat"
}
# detect installed Visual Studio instances from global environment
if { [info exists ::env(VS140COMNTOOLS)] } {
@@ -187,9 +182,6 @@ proc wokdep:gui:UpdateList {} {
if { "$::HAVE_FFMPEG" == "true" } {
wokdep:SearchFFmpeg anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_OPENVR" == "true" } {
wokdep:SearchOpenVR anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_TBB" == "true" } {
wokdep:SearchTBB anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
@@ -201,11 +193,7 @@ proc wokdep:gui:UpdateList {} {
}
if { "$::HAVE_ZLIB" == "true" } {
set aCheckLib "z"
if { "$::tcl_platform(platform)" == "windows" } {
set aCheckLib "zlib"
}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "zlib" "zlib.h" "$aCheckLib" {"zlib"}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "zlib" "zlib.h" "zlib" {"zlib"}
}
if { "$::HAVE_LIBLZMA" == "true" } {
set aCheckLib "lzma"
@@ -226,14 +214,9 @@ proc wokdep:gui:UpdateList {} {
wokdep:SearchRapidJson anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if {"$::BUILD_Inspector" == "true" } {
set ::CHECK_QT "true"
if { "$::CHECK_QT4" == "true" } {
wokdep:SearchQt4 anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::CHECK_QT" == "true" } {
wokdep:SearchQt anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::CHECK_JDK" == "true" } {
wokdep:SearchJDK anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
@@ -475,8 +458,6 @@ checkbutton .myFrame.myChecks.myFImageCheck -offvalue "false" -onvalue "true
ttk::label .myFrame.myChecks.myFImageLbl -text "Use FreeImage"
checkbutton .myFrame.myChecks.myTbbCheck -offvalue "false" -onvalue "true" -variable HAVE_TBB -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myTbbLbl -text "Use Intel TBB"
checkbutton .myFrame.myChecks.myOpenVrCheck -offvalue "false" -onvalue "true" -variable HAVE_OPENVR -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myOpenVrLbl -text "Use OpenVR"
if { "$::tcl_platform(os)" != "Darwin" } {
checkbutton .myFrame.myChecks.myGlesCheck -offvalue "false" -onvalue "true" -variable HAVE_GLES2 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myGlesLbl -text "Use OpenGL ES"
@@ -504,16 +485,11 @@ ttk::label .myFrame.myChecks.myLzmaLbl -text "Use liblzma"
checkbutton .myFrame.myChecks.myE57Check -offvalue "false" -onvalue "true" -variable HAVE_E57 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myE57Lbl -text "Use E57"
checkbutton .myFrame.myChecks.myQtCheck -offvalue "false" -onvalue "true" -variable CHECK_QT -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myQtLbl -text "Search Qt"
checkbutton .myFrame.myChecks.myQt4Check -offvalue "false" -onvalue "true" -variable CHECK_QT4 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myQt4Lbl -text "Search Qt4"
checkbutton .myFrame.myChecks.myJDKCheck -offvalue "false" -onvalue "true" -variable CHECK_JDK -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myJDKLbl -text "Search JDK"
if { "$::tcl_platform(platform)" == "windows" } {
checkbutton .myFrame.myChecks.myInspectorBuild -offvalue "false" -onvalue "true" -variable BUILD_Inspector -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myInspectorLbl -text "Build Inspector"
}
# Additional headers search paths
ttk::label .myFrame.myIncLbl -text "Additional headers search paths:" -padding {5 5 80 5}
scrollbar .myFrame.myIncScrl -command ".myFrame.myIncList yview"
@@ -617,8 +593,8 @@ if { "$::tcl_platform(os)" != "Darwin" } {
grid .myFrame.myChecks.myZLibCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myZLibLbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myQtCheck -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myQtLbl -row $aCheckRowIter -column 13 -sticky w
grid .myFrame.myChecks.myQt4Check -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myQt4Lbl -row $aCheckRowIter -column 13 -sticky w
incr aCheckRowIter
grid .myFrame.myChecks.myFFmpegCheck -row $aCheckRowIter -column 0 -sticky e
@@ -640,16 +616,9 @@ grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 13 -sticky w
incr aCheckRowIter
grid .myFrame.myChecks.myRapidJsonCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myRapidJsonLbl -row $aCheckRowIter -column 1 -sticky w
grid .myFrame.myChecks.myOpenVrCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myOpenVrLbl -row $aCheckRowIter -column 5 -sticky w
grid .myFrame.myChecks.myE57Check -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myE57Lbl -row $aCheckRowIter -column 7 -sticky w
if { "$::tcl_platform(platform)" == "windows" } {
grid .myFrame.myChecks.myInspectorBuild -row $aCheckRowIter -column 12 -sticky e
grid .myFrame.myChecks.myInspectorLbl -row $aCheckRowIter -column 13 -sticky w
}
incr aCheckRowIter
# Additional headers search paths

View File

@@ -68,7 +68,7 @@ if { [info exists ::env(SHORTCUT_HEADERS)] } {
}
# fetch environment variables (e.g. set by custom.sh or custom.bat) and set them as tcl variables with the same name
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_OPENVR HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo BUILD_Inspector}
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_ZLIB HAVE_LIBLZMA HAVE_E57 HAVE_RAPIDJSON HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX HAVE_RelWithDebInfo}
foreach anEnvIter $THE_ENV_VARIABLES {
set ${anEnvIter} "false"
if { [info exists ::env(${anEnvIter})] } {
@@ -241,11 +241,7 @@ proc wokdep:Preferred {theList theCmpl theArch} {
# keep only two first digits in "vc141"
if { ! [regexp {^vc[0-9][0-9]} $theCmpl aCmpl] } {
if { [regexp {^vclang} $theCmpl] } {
set aCmpl vc14
} else {
set aCmpl $theCmpl
}
set aCmpl $theCmpl
}
set aShortList {}
@@ -625,59 +621,6 @@ proc wokdep:SearchFFmpeg {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBi
return "$isFound"
}
# Search OpenVR SDK placement
proc wokdep:SearchOpenVR {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
upvar $theErrLib32 anErrLib32
upvar $theErrLib64 anErrLib64
upvar $theErrBin32 anErrBin32
upvar $theErrBin64 anErrBin64
set isFound "true"
set anOpenVrHPath [wokdep:SearchHeader "openvr.h"]
if { "$anOpenVrHPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{openvr}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" != "" && [file exists "$aPath/include/openvr.h"] } {
lappend ::CSF_OPT_INC "$aPath/include"
} elseif { "$aPath" != "" && [file exists "$aPath/headers/openvr.h"] } {
lappend ::CSF_OPT_INC "$aPath/headers"
} else {
lappend anErrInc "Error: 'openvr.h' not found (OpenVR)"
set isFound "false"
}
}
set aPlatform "unknown"
if { "$::tcl_platform(platform)" == "windows" } {
set aPlatform "win"
} elseif { "$::tcl_platform(os)" == "Darwin" } {
set aPlatform "osx"
} elseif { "$::tcl_platform(os)" == "Linux" } {
set aPlatform "linux"
}
foreach anArchIter {64 32} {
set anOpenVrLibPath [wokdep:SearchLib "openvr_api" "$anArchIter"]
if { "$anOpenVrLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{openvr}*] "$::VCVER" "$anArchIter" ]
set anOpenVrLibPath [wokdep:SearchLib "openvr_api" "$anArchIter" "$aPath/lib/${aPlatform}${anArchIter}"]
set anOpenVrLibPath2 [wokdep:SearchLib "openvr_api" "$anArchIter" "$aPath/lib"]
if { "$anOpenVrLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib/${aPlatform}${anArchIter}"
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin/${aPlatform}${anArchIter}"
} elseif { "$anOpenVrLibPath2" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}openvr_api.${::SYS_LIB_SUFFIX}' not found (OpenVR)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
}
return "$isFound"
}
# Search TBB library placement
proc wokdep:SearchTBB {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
@@ -688,11 +631,7 @@ proc wokdep:SearchTBB {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
# keep only two first digits in "vc141"
if { ! [regexp {^vc[0-9][0-9]} ${::VCVER} aVcLib] } {
if { [regexp {^vclang} ${::VCVER}] } {
set aVcLib vc14
} else {
set aVcLib ${::VCVER}
}
set aVcLib ${::VCVER}
}
set isFound "true"
@@ -1075,8 +1014,8 @@ proc wokdep:SearchVTK {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64
return "$isFound"
}
# Search Qt libraries placement
proc wokdep:SearchQt {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
# Search Qt4 libraries placement
proc wokdep:SearchQt4 {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
upvar $theErrLib32 anErrLib32
upvar $theErrLib64 anErrLib64
@@ -1084,46 +1023,53 @@ proc wokdep:SearchQt {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64}
upvar $theErrBin64 anErrBin64
set isFound "true"
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{qt}*] "$::VCVER" "$::ARCH" ]
set aQMsgBoxHPath [wokdep:SearchHeader "QtGui/qguiapplication.h"]
set aQMsgBoxHPath [wokdep:SearchHeader "QtGui/qmessagebox.h"]
if { "$aQMsgBoxHPath" == "" } {
if { "$aPath" != "" && [file exists "$aPath/include/QtGui/qguiapplication.h"] } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{qt4}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" != "" && [file exists "$aPath/include/QtGui/qmessagebox.h"] } {
lappend ::CSF_OPT_INC "$aPath/include"
lappend ::CSF_OPT_INC "$aPath/include/Qt"
lappend ::CSF_OPT_INC "$aPath/include/QtGui"
lappend ::CSF_OPT_INC "$aPath/include/QtCore"
lappend ::CSF_OPT_INC "$aPath/include/QtWidgets"
lappend ::CSF_OPT_INC "$aPath/include/QtXml"
} else {
lappend anErrInc "Error: 'QtGui/qguiapplication.h' not found"
if { [file exists "/usr/include/qt4/QtGui/qmessagebox.h"] } {
lappend ::CSF_OPT_INC "/usr/include/qt4"
lappend ::CSF_OPT_INC "/usr/include/qt4/Qt"
lappend ::CSF_OPT_INC "/usr/include/qt4/QtGui"
lappend ::CSF_OPT_INC "/usr/include/qt4/QtCore"
} else {
lappend anErrInc "Error: 'QtGui/qmessagebox.h' not found (Qt4)"
set isFound "false"
}
}
}
set aQtGuiLibName "QtGui"
if { "$::tcl_platform(platform)" == "windows" } {
set aQtGuiLibName "Qt5Gui"
set aQtGuiLibName "QtGui4"
}
foreach anArchIter {64 32} {
set aQMsgBoxLibPath [wokdep:SearchLib "${aQtGuiLibName}" "$anArchIter"]
if { "$aQMsgBoxLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{qt4}*] "$::VCVER" "$anArchIter" ]
set aQMsgBoxLibPath [wokdep:SearchLib "${aQtGuiLibName}" "$anArchIter" "$aPath/lib"]
if { "$aQMsgBoxLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
} else {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}${aQtGuiLibName}.${::SYS_LIB_SUFFIX}' not found (Qt)"
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}${aQtGuiLibName}.${::SYS_LIB_SUFFIX}' not found (Qt4)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aQMsgBoxDllPath [wokdep:SearchBin "${aQtGuiLibName}.dll" "$anArchIter"]
set aQMsgBoxDllPath [wokdep:SearchBin "QtGui4.dll" "$anArchIter"]
if { "$aQMsgBoxDllPath" == "" } {
set aQMsgBoxDllPath [wokdep:SearchBin "${aQtGuiLibName}.dll" "$anArchIter" "$aPath/bin"]
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{qt4}*] "$::VCVER" "$anArchIter" ]
set aQMsgBoxDllPath [wokdep:SearchBin "QtGui4.dll" "$anArchIter" "$aPath/bin"]
if { "$aQMsgBoxDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
lappend anErrBin$anArchIter "Error: '${aQtGuiLibName}.dll' not found (Qt)"
lappend anErrBin$anArchIter "Error: 'QtGui4.dll' not found (Qt4)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -16,7 +16,7 @@
# commercial license or contractual agreement.
# =======================================================================
# This script contains auxiliary functions which can be used
# This script contains auxilary functions which can be used
# in documentation generation process
# =======================================================================
@@ -179,10 +179,8 @@ proc OCCDoc_DetectNecessarySoftware { DOXYGEN_PATH GRAPHVIZ_PATH INKSCAPE_PATH H
}
if {"$is_win" == "yes"} {
set exe ".exe"
set com ".com"
} else {
set exe ""
set com ""
}
set g_flag "no"
@@ -226,11 +224,11 @@ proc OCCDoc_DetectNecessarySoftware { DOXYGEN_PATH GRAPHVIZ_PATH INKSCAPE_PATH H
}
}
if {$i_flag == "no"} {
if { [file exists $path/inkscape$com] } {
if { [file exists $path/inkscape$exe] } {
catch { exec $path/inkscape -V } version
puts "Info: $version "
puts " found in $path."
set inkscape_path "$path/inkscape$com"
set inkscape_path "$path/inkscape$exe"
set i_flag "yes"
}
}
@@ -358,29 +356,15 @@ proc OCCDoc_DetectNecessarySoftware { DOXYGEN_PATH GRAPHVIZ_PATH INKSCAPE_PATH H
# Convert SVG files to PDF format to allow including them to PDF
# (requires InkScape to be in PATH)
proc OCCDoc_ProcessSvg {latexDir verboseMode} {
set anSvgList [glob -nocomplain $latexDir/*.svg]
if { $anSvgList == {} } {
return
}
catch { exec inkscape -V } anInkVer
set isOldSyntax 0
if {[string match "Inkscape 0.*" $anInkVer]} { set isOldSyntax 1 }
foreach file $anSvgList {
foreach file [glob -nocomplain $latexDir/*.svg] {
if {$verboseMode == "YES"} {
puts "Info: Converting file $file..."
}
set pdffile "[file rootname $file].pdf"
if { $isOldSyntax == 1 } {
if { [catch {exec inkscape -z -D --file=$file --export-pdf=$pdffile} res] } {
#puts "Error: $res."
return
}
} else {
if { [catch {exec inkscape $file --export-area-drawing --export-type=pdf --export-filename=$pdffile} res] } {
#puts "Error: $res."
return
}
if { [catch {exec inkscape -z -D --file=$file --export-pdf=$pdffile} res] } {
#puts "Error: $res."
return
}
}
}
@@ -635,7 +619,7 @@ proc OCCDoc_MakeMainPage {outDir outFile modules {theProductsDir ""} } {
foreach mod $modules {
puts $fd "\\li \\subpage [string tolower $module_prefix$mod]"
}
# insert modules relationship diagram
# insert modules relationship diagramm
puts $fd "\\dotfile [OCCDoc_CreateModulesDependencyGraph $outDir/html schema_all_modules $modules $module_prefix]"
puts $fd "**/\n"
}
@@ -915,4 +899,4 @@ proc OCCDoc_ProcessTex {{texFiles {}} {latexDir} verboseMode} {
file delete -force $TEX
file rename $TMPFILENAME $TEX
}
}
}

View File

@@ -77,8 +77,8 @@ for (aCfgIter, CONFIG) {
# Define the list of standard OCCT file extensions
aHxxRegex = ^.*\.(hxx|h|lxx|gxx)$
aPxxRegex = ^.*\.(pxx)$
aCxxRegex = ^.*\.(cxx|cpp|c)$
mac { aCxxRegex = ^.*\.(cxx|cpp|c|m|mm)$ }
aCxxRegex = ^.*\.(cxx|c)$
mac { aCxxRegex = ^.*\.(cxx|c|m|mm)$ }
# Auxiliary function for probing file extension
defineTest (occCheckExtension) {

View File

@@ -1,2 +0,0 @@
*custom.bat
*custom.sh

View File

@@ -1,256 +0,0 @@
@echo OFF
rem Auxiliary script for semi-automated building of OCCT for Android platform.
rem android_custom.bat should be configured with paths
rem to CMake, 3rd-parties, Android NDK and MinGW make tool.
set "aCasSrc=%~dp0..\.."
set "aBuildRoot=%aCasSrc%\work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
rem Paths to 3rd-party tools and libraries
set "anNdkPath="
set "aFreeType="
set "aRapidJson="
rem Build stages to perform
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "toPack=1"
set "isStatic=0"
rem Minimal Android platform and CPU architectures
set "anNdkApiLevel=21"
set "anNdkAbiList=armeabi-v7a x86 arm64-v8a x86_64"
rem OCCT Modules to build
set "BUILD_ModelingData=ON"
set "BUILD_ModelingAlgorithms=ON"
set "BUILD_Visualization=ON"
set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
set "USE_RAPIDJSON=OFF"
rem Archive tool
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
set "THE_7Z_PATH=%ProgramW6432%\7-Zip\7z.exe"
rem Configuration file
if exist "%~dp0android_custom.bat" call "%~dp0android_custom.bat"
set "aCompiler=gcc"
set "aCppLib=gnustl_shared"
if not exist "%anNdkPath%/sources/cxx-stl/gnu-libstdc++" (
if exist "%anNdkPath%/sources/cxx-stl/llvm-libc++" (
set "aCompiler=clang"
set "aCppLib=c++_shared"
)
)
set "aLibType=Shared"
if ["%isStatic%"] == ["1"] set "aLibType=Static"
set "aDestDir=%aBuildRoot%\android-%aCompiler%"
if ["%toCMake%"] == ["1"] (
if ["%toClean%"] == ["1"] (
rmdir /S /Q %aDestDir%"
)
)
set "anOcctVerSuffix="
set "anOcctVersion=0.0.0"
set "aGitBranch="
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
for %%s in (%anNdkAbiList%) do (
call :cmakeGenerate "%anNdkApiLevel%" "%%s"
if errorlevel 1 (
if not ["%1"] == ["-nopause"] (
pause
)
exit /B 1
goto :eof
)
)
for /F "skip=1 delims=" %%F in ('
wmic PATH Win32_LocalTime GET Day^,Month^,Year /FORMAT:TABLE
') do (
for /F "tokens=1-3" %%L in ("%%F") do (
set DAY00=0%%L
set MONTH00=0%%M
set YEAR=%%N
)
)
set DAY00=%DAY00:~-2%
set MONTH00=%MONTH00:~-2%
set "aRevision=-%YEAR%-%MONTH00%-%DAY00%"
rem set "aRevision=-%aGitBranch%"
set "anArchName=occt-%anOcctVersion%%anOcctVerSuffix%%aRevision%-android"
set "aTarget=%aBuildRoot%\%anArchName%"
if ["%toPack%"] == ["1"] (
echo Creating archive %anArchName%.7z
rmdir /S /Q "%aTarget%"
if not exist "%aTarget%" ( mkdir "%aTarget%" )
if exist "%aBuildRoot%/%anArchName%.7z" del "%aBuildRoot%/%anArchName%.7z"
xcopy /S /Y "%aDestDir%\*" "%aTarget%\"
"%THE_7Z_PATH%" a -r %THE_7Z_PARAMS% "%aBuildRoot%/%anArchName%.7z" "%aTarget%"
)
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "anApi=%~1"
set "anAbi=%~2"
if ["%anApi%"] == [""] (
set "anApi=21"
if ["%anAbi%"] == ["armeabi-v7a"] ( set "anApi=16" )
if ["%anAbi%"] == ["x86"] ( set "anApi=16" )
)
set "aPlatformAndCompiler=android-%anAbi%-%aCompiler%"
set "aWorkDir=%aBuildRoot%\%aPlatformAndCompiler%-make"
set "aLogFile=%aBuildRoot%\build-%aPlatformAndCompiler%.log"
if ["%toCMake%"] == ["1"] (
if ["%toClean%"] == ["1"] (
rmdir /S /Q %aWorkDir%"
)
)
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
if exist "%aLogFile%" ( del "%aLogFile%" )
rem include some information about OCCT into archive
echo ^<pre^>> "%aWorkDir%\VERSION.html"
git status >> "%aWorkDir%\VERSION.html"
git log -n 100 >> "%aWorkDir%\VERSION.html"
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%, API level %anApi%>> %aLogFile%
pushd "%aWorkDir%"
set "aTimeZERO=%TIME%"
if ["%toCMake%"] == ["1"] (
echo Configuring OCCT for Android %anAbi%, API level %anApi%...
cmake -G "MinGW Makefiles" ^
-D CMAKE_SYSTEM_NAME:STRING="Android" ^
-D CMAKE_ANDROID_NDK="%anNdkPath%" ^
-D CMAKE_BUILD_TYPE:STRING="Release" ^
-D CMAKE_ANDROID_ARCH_ABI:STRING="%anAbi%" ^
-D CMAKE_SYSTEM_VERSION:STRING="%anApi%" ^
-D CMAKE_ANDROID_STL_TYPE="%aCppLib%" ^
-D BUILD_LIBRARY_TYPE:STRING="%aLibType%" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_LIB:STRING="libs/%anAbi%" ^
-D INSTALL_DIR_CMAKE:STRING="libs/%anAbi%/cmake/opencascade" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="%aFreeType%/libs/%anAbi%" ^
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/libfreetype.so" ^
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
"%aCasSrc%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
)
set "aTimeGEN=%TIME%"
call :computeDuration %aTimeZERO% %aTimeGEN%
if ["%toCMake%"] == ["1"] (
echo Generation time: %DURATION%
echo Generation time: %DURATION%>> "%aLogFile%"
)
if ["%toClean%"] == ["1"] (
mingw32-make clean
)
if ["%toMake%"] == ["1"] (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
if errorlevel 1 (
type "%aLogFile%"
popd
exit /B 1
goto :eof
)
type "%aLogFile%"
)
set "aTimeBUILD=%TIME%"
call :computeDuration %aTimeGEN% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Building time: %DURATION%
echo Building time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Total building time: %DURATION%
echo Total building time: %DURATION%>> "%aLogFile%"
)
if ["%toInstall%"] == ["1"] (
echo Installing into %aDestDir%...
mingw32-make install 2>> "%aLogFile%"
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
)
set "aTimeINSTALL=%TIME%"
call :computeDuration "%aTimeBUILD%" "%aTimeINSTALL%"
if ["%toInstall%"] == ["1"] (
echo Install time: %DURATION%
echo Install time: %DURATION%>> "%aLogFile%"
)
call :computeDuration "%aTimeZERO%" "%aTimeINSTALL%"
echo Total time: %DURATION%
echo Total time: %DURATION%>> "%aLogFile%"
popd
goto :eof
:computeDuration
set "aTimeFrom=%~1"
set "aTimeEnd=%~2"
rem handle time before 10AM (win10 - remove empty space at the beginning)
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
rem handle time before 10AM (win7 - add 0 at the beginning)
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
rem convert hours:minutes:seconds:ms into duration
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
set /A aDurHH=%aDurTotalSec% / 360000
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
goto :eof

View File

@@ -1,31 +0,0 @@
rem Environment configuration template for android_build.bat (to be renamed as android_custom.bat)
rem Paths to 3rd-party tools and libraries
rem call c:\TDM-GCC-64\mingwvars.bat
rem set "PATH=c:\CMake\bin;%PATH%"
rem set "anNdkPath=c:/android-ndk-r12"
rem set "aFreeType=c:/freetype-2.7.1-android"
rem set "aRapidJson=c:/rapidjson-1.1.0"
rem Uncomment to customize building steps
rem set "aBuildRoot=%~dp0..\..\work"
rem set "toCMake=1"
rem set "toClean=0"
rem set "toMake=1"
rem set "toInstall=1"
rem set "toPack=1"
rem set "isStatic=0"
rem Minimal Android platform and CPU architectures
rem set "anNdkApiLevel=21"
rem set "anNdkAbiList=arm64-v8a x86_64"
rem OCCT Modules to build
rem set "BUILD_ModelingData=ON"
rem set "BUILD_ModelingAlgorithms=ON"
rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
rem set USE_RAPIDJSON=ON

View File

@@ -1,46 +0,0 @@
rem Environment configuration template for cmake_gen.bat (to be renamed as cmake_gen_custom.bat)
set "OCCT3RDPARTY=%SrcRoot%\..\3rdparty"
set VS=14
set VSDATA=2015
rem Leave VSPLATFORM empty to build for x86 platform
set VSPLATFORM=Win64
rem ------------------------------------
rem Uncomment to customize building steps
rem ------------------------------------
rem set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
rem set "INSTALL_DIR=%SrcRoot%\install"
rem set BUILD_DOC_Overview=OFF
rem set BUILD_Inspector=OFF
rem set BUILD_LIBRARY_TYPE=Shared
rem set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
rem set BUILD_WITH_DEBUG=OFF
rem set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
rem set BUILD_USE_PCH=OFF
rem Use semicolon-separated list of toolkits if you want to disable all modules
rem and build only some toolkits.
rem set BUILD_ADDITIONAL_TOOLKITS=
rem Set a directory recognized as a patch for OCCT.
rem set BUILD_PATCH=
rem set BUILD_MODULE_ApplicationFramework=ON
rem set BUILD_MODULE_DataExchange=ON
rem set BUILD_MODULE_Draw=ON
rem set BUILD_MODULE_ModelingAlgorithms=ON
rem set BUILD_MODULE_ModelingData=ON
rem set BUILD_MODULE_Visualization=ON
rem set USE_D3D=OFF
rem set USE_FFMPEG=OFF
rem set USE_FREEIMAGE=OFF
rem set USE_GLES2=OFF
rem set USE_RAPIDJSON=OFF
rem set USE_TBB=OFF
rem set USE_VTK=OFF

View File

@@ -1,42 +0,0 @@
# Environment configuration template for cmake_gen.sh (to be renamed as cmake_gen_custom.sh)
OCCT3RDPARTY="$SrcRoot/../3rdparty"
FREETYPE_DIR="$OCCT3RDPARTY/freetype-2.7.1"
# ------------------------------------
# Uncomment to customize building steps
# ------------------------------------
#BUILD_DIR=build
#INSTALL_DIR="$SrcRoot/install"
#BUILD_DOC_Overview=OFF
#BUILD_Inspector=OFF
#BUILD_LIBRARY_TYPE=Shared
#BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
#BUILD_WITH_DEBUG=OFF
#BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
# Use semicolon-separated list of toolkits if you want to disable all modules
# and build only some toolkits.
#BUILD_ADDITIONAL_TOOLKITS=
# Set a directory recognized as a patch for OCCT.
#BUILD_PATCH=
#BUILD_MODULE_ApplicationFramework=ON
#BUILD_MODULE_DataExchange=ON
#BUILD_MODULE_Draw=ON
#BUILD_MODULE_ModelingAlgorithms=ON
#BUILD_MODULE_ModelingData=ON
#BUILD_MODULE_Visualization=ON
#USE_FFMPEG=OFF
#USE_FREEIMAGE=OFF
#USE_GLES2=OFF
#USE_RAPIDJSON=OFF
#USE_TBB=OFF
#USE_VTK=OFF
# This is to add any additional arguments to cmake
#AUX_ARGS=

View File

@@ -1,83 +0,0 @@
@echo off
rem Auxiliary script for semi-automated building of OCCT using cmake.
rem cmake_custom.bat should be configured with VS version and path to 3rd-parties.
rem OCCT3RDPARTY must be specified as mandatory dependency.
setlocal
set "SrcRoot=%~dp0..\.."
set VS=14
set VSDATA=2015
set VSPLATFORM=Win64
set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
set "INSTALL_DIR=%SrcRoot%\install"
set BUILD_ADDITIONAL_TOOLKITS=
set BUILD_DOC_Overview=OFF
set BUILD_Inspector=OFF
set BUILD_LIBRARY_TYPE=Shared
set BUILD_PATCH=
set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
set BUILD_WITH_DEBUG=OFF
set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
set BUILD_USE_PCH=OFF
set BUILD_MODULE_ApplicationFramework=ON
set BUILD_MODULE_DataExchange=ON
set BUILD_MODULE_Draw=ON
set BUILD_MODULE_ModelingAlgorithms=ON
set BUILD_MODULE_ModelingData=ON
set BUILD_MODULE_Visualization=ON
set USE_D3D=OFF
set USE_FFMPEG=OFF
set USE_FREEIMAGE=OFF
set USE_GLES2=OFF
set USE_RAPIDJSON=OFF
set USE_TBB=OFF
set USE_VTK=OFF
if exist "%~dp0cmake_custom.bat" call "%~dp0cmake_custom.bat"
if not "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA% %VSPLATFORM%"
if "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA%"
set "INSTALL_DIR=%INSTALL_DIR:\=/%"
set "OCCT3RDPARTY=%OCCT3RDPARTY:\=/%"
set "BUILD_DIR=%SrcRoot%\%BUILD_DIR%"
if not exist "%BUILD_DIR%" mkdir "%BUILD_DIR%"
pushd "%BUILD_DIR%"
cmake -G "%arch_compile%" ^
-D 3RDPARTY_DIR:STRING="%OCCT3RDPARTY%" ^
-D BUILD_ADDITIONAL_TOOLKITS:STRING="%BUILD_ADDITIONAL_TOOLKITS%" ^
-D BUILD_DOC_Overview:BOOL=%BUILD_DOC_Overview% ^
-D BUILD_Inspector:BOOL=%BUILD_Inspector% ^
-D BUILD_LIBRARY_TYPE:STRING=%BUILD_LIBRARY_TYPE% ^
-D BUILD_MODULE_ApplicationFramework:BOOL=%BUILD_MODULE_ApplicationFramework% ^
-D BUILD_MODULE_DataExchange:BOOL=%BUILD_MODULE_DataExchange% ^
-D BUILD_MODULE_Draw:BOOL=%BUILD_MODULE_Draw% ^
-D BUILD_MODULE_FoundationClasses:BOOL=ON ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL=%BUILD_MODULE_ModelingAlgorithms% ^
-D BUILD_MODULE_ModelingData:BOOL=%BUILD_MODULE_ModelingData% ^
-D BUILD_MODULE_Visualization:BOOL=%BUILD_MODULE_Visualization% ^
-D BUILD_PATCH:PATH="%BUILD_PATCH%" ^
-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=%BUILD_RELEASE_DISABLE_EXCEPTIONS% ^
-D BUILD_WITH_DEBUG:BOOL=%BUILD_WITH_DEBUG% ^
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=%BUILD_ENABLE_FPE_SIGNAL_HANDLER% ^
-D BUILD_USE_PCH:BOOL=%BUILD_USE_PCH% ^
-D INSTALL_DIR:PATH="%INSTALL_DIR%" ^
-D USE_D3D:BOOL=%USE_D3D% ^
-D USE_FFMPEG:BOOL=%USE_FFMPEG% ^
-D USE_FREEIMAGE:BOOL=%USE_FREEIMAGE% ^
-D USE_GLES2:BOOL=%USE_GLES2% ^
-D USE_RAPIDJSON:BOOL=%USE_RAPIDJSON% ^
-D USE_TBB:BOOL=%USE_TBB% ^
-D USE_VTK:BOOL=%USE_VTK% ^
"%SrcRoot%"
popd
endlocal

View File

@@ -1,86 +0,0 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT using cmake.
# cmake_custom.sh should be configured with path to 3rd-parties.
# OCCT3RDPARTY and FREETYPE_DIR must be specified as mandatory dependencies.
ScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
SrcRoot="${ScriptDir}/../.."
INSTALL_DIR="$SrcRoot/install"
BUILD_DIR=build
DEB=
CMAKE_BUILD_TYPE=Release
if [ "$1" = "-d" ]; then
DEB=d
BUILD_DIR=${BUILD_DIR}-deb
CMAKE_BUILD_TYPE=Debug
fi
INSTALL_DIR_BIN=lin64/gcc/bin$DEB
INSTALL_DIR_LIB=lin64/gcc/lib$DEB
BUILD_ADDITIONAL_TOOLKITS=
BUILD_DOC_Overview=OFF
BUILD_Inspector=OFF
BUILD_LIBRARY_TYPE=Shared
BUILD_PATCH=
BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
BUILD_WITH_DEBUG=OFF
BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
BUILD_MODULE_ApplicationFramework=ON
BUILD_MODULE_DataExchange=ON
BUILD_MODULE_Draw=ON
BUILD_MODULE_ModelingAlgorithms=ON
BUILD_MODULE_ModelingData=ON
BUILD_MODULE_Visualization=ON
USE_FFMPEG=OFF
USE_FREEIMAGE=OFF
USE_GLES2=OFF
USE_RAPIDJSON=OFF
USE_TBB=OFF
USE_VTK=OFF
AUX_ARGS=
if [ -f "${ScriptDir}/cmake_custom.sh" ]; then
. "${ScriptDir}/cmake_custom.sh"
fi
BUILD_DIR="$SrcRoot/$BUILD_DIR"
if [ ! -d "$BUILD_DIR" ]; then mkdir -p "$BUILD_DIR"; fi
pushd "$BUILD_DIR"
cmake -G "Unix Makefiles" \
-D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
-D 3RDPARTY_DIR:PATH="$OCCT3RDPARTY" \
-D 3RDPARTY_FREETYPE_DIR:PATH="$FREETYPE_DIR" \
-D BUILD_ADDITIONAL_TOOLKITS:STRING="$BUILD_ADDITIONAL_TOOLKITS" \
-D BUILD_DOC_Overview:BOOL=$BUILD_DOC_Overview \
-D BUILD_Inspector:BOOL=$BUILD_Inspector \
-D BUILD_LIBRARY_TYPE:STRING=$BUILD_LIBRARY_TYPE \
-D BUILD_MODULE_ApplicationFramework:BOOL=$BUILD_MODULE_ApplicationFramework \
-D BUILD_MODULE_DataExchange:BOOL=$BUILD_MODULE_DataExchange \
-D BUILD_MODULE_Draw:BOOL=$BUILD_MODULE_Draw \
-D BUILD_MODULE_FoundationClasses:BOOL=ON \
-D BUILD_MODULE_ModelingAlgorithms:BOOL=$BUILD_MODULE_ModelingAlgorithms \
-D BUILD_MODULE_ModelingData:BOOL=$BUILD_MODULE_ModelingData \
-D BUILD_MODULE_Visualization:BOOL=$BUILD_MODULE_Visualization \
-D BUILD_PATCH:PATH="$BUILD_PATCH" \
-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=$BUILD_RELEASE_DISABLE_EXCEPTIONS \
-D BUILD_WITH_DEBUG:BOOL=$BUILD_WITH_DEBUG \
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=$BUILD_ENABLE_FPE_SIGNAL_HANDLER \
-D INSTALL_DIR:PATH="$INSTALL_DIR" \
-D INSTALL_DIR_LAYOUT:STRING=Windows \
-D INSTALL_DIR_BIN:STRING=$INSTALL_DIR_BIN \
-D INSTALL_DIR_LIB:STRING=$INSTALL_DIR_LIB \
-D USE_FFMPEG:BOOL=$USE_FFMPEG \
-D USE_FREEIMAGE:BOOL=$USE_FREEIMAGE \
-D USE_GLES2:BOOL=$USE_GLES2 \
-D USE_RAPIDJSON:BOOL=$USE_RAPIDJSON \
-D USE_TBB:BOOL=$USE_TBB \
-D USE_VTK:BOOL=$USE_VTK \
$AUX_ARGS "$SrcRoot"
popd

View File

@@ -1,193 +0,0 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT for iOS platform.
# macos_custom.sh should be configured with paths to CMake and other 3rd-parties.
# FreeType should be specified as mandatory dependency.
aScriptDir=${BASH_SOURCE%/*}
if [ -d "$aScriptDir" ]; then cd "$aScriptDir"; fi
aScriptDir="$PWD"
aCasSrc=${aScriptDir}/../..
aNbJobs="$(getconf _NPROCESSORS_ONLN)"
export aBuildRoot=work
# paths to pre-built 3rd-parties
export aFreeType=
export aFreeImage=
export aRapidJson=
# build stages to perform
export toSimulator=0
export isStatic=1
export toCMake=1
export toClean=1
export toMake=1
export toInstall=1
export toPack=0
export toDebug=0
export BUILD_ModelingData=ON
export BUILD_ModelingAlgorithms=ON
export BUILD_Visualization=ON
export BUILD_ApplicationFramework=ON
export BUILD_DataExchange=ON
export USE_FREEIMAGE=OFF
export USE_RAPIDJSON=OFF
export IPHONEOS_DEPLOYMENT_TARGET=8.0
export anAbi=arm64
#export anAbi=x86_64
if [[ -f "${aScriptDir}/ios_custom.sh" ]]; then
source "${aScriptDir}/ios_custom.sh"
fi
aBuildType="Release"
aBuildTypePrefix=
if [[ $toDebug == 1 ]]; then
aBuildType="Debug"
aBuildTypePrefix="-debug"
fi
aLibType="Shared"
if [[ $isStatic == 1 ]]; then
aLibType="Static"
fi
aPlatformAndCompiler=ios-${anAbi}${aBuildTypePrefix}-clang
aPlatformSdk="iphoneos"
aSysRoot="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
if [[ $toSimulator == 1 ]]; then
#anAbi=x86_64
aPlatformAndCompiler=ios-simulator64-${anAbi}${aBuildTypePrefix}-clang
aPlatformSdk="iphonesimulator"
aSysRoot="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
fi
aWorkDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}-make"
aDestDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}"
aLogFile="${aCasSrc}/${aBuildRoot}/build-${aPlatformAndCompiler}.log"
if [[ $toCMake == 1 ]] && [[ $toClean == 1 ]]; then
rm -r -f "$aWorkDir"
rm -r -f "$aDestDir"
fi
mkdir -p "$aWorkDir"
mkdir -p "$aDestDir"
rm -f "$aLogFile"
anOcctVerSuffix=`grep -e "#define OCC_VERSION_DEVELOPMENT" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
anOcctVersion=`grep -e "#define OCC_VERSION_COMPLETE" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
aGitBranch=`git symbolic-ref --short HEAD`
# include some information about OCCT into archive
echo \<pre\>> "${aWorkDir}/VERSION.html"
git status >> "${aWorkDir}/VERSION.html"
git log -n 100 >> "${aWorkDir}/VERSION.html"
echo \</pre\>>> "${aWorkDir}/VERSION.html"
pushd "$aWorkDir"
aTimeZERO=$SECONDS
set -o pipefail
function logDuration {
if [[ $1 == 1 ]]; then
aDur=$(($4 - $3))
echo $2 time: $aDur sec>> "$aLogFile"
fi
}
# (re)generate Make files
if [[ $toCMake == 1 ]]; then
echo Configuring OCCT for iOS...
cmake -G "Unix Makefiles" \
-D CMAKE_SYSTEM_NAME="iOS" \
-D CMAKE_OSX_ARCHITECTURES:STRING="$anAbi" \
-D CMAKE_OSX_DEPLOYMENT_TARGET:STRING="$IPHONEOS_DEPLOYMENT_TARGET" \
-D CMAKE_OSX_SYSROOT:PATH="$aSysRoot" \
-D ENABLE_VISIBILITY:BOOL="TRUE" \
-D CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS:BOOL="OFF" \
-D CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS:BOOL="OFF" \
-D CMAKE_BUILD_TYPE:STRING="$aBuildType" \
-D BUILD_LIBRARY_TYPE:STRING="$aLibType" \
-D INSTALL_DIR:PATH="$aDestDir" \
-D INSTALL_DIR_INCLUDE:STRING="inc" \
-D INSTALL_DIR_LIB:STRING="lib" \
-D INSTALL_DIR_RESOURCE:STRING="src" \
-D INSTALL_NAME_DIR:STRING="@executable_path/../Frameworks" \
-D 3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="$aFreeType/lib" \
-D USE_RAPIDJSON:BOOL="ON" \
-D 3RDPARTY_RAPIDJSON_DIR:PATH="$aRapidJson" \
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="$aRapidJson/include" \
-D USE_FREEIMAGE:BOOL="$USE_FREEIMAGE" \
-D 3RDPARTY_FREEIMAGE_DIR:PATH="$aFreeImage" \
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="$aFreeImage/include" \
-D 3RDPARTY_FREEIMAGE_LIBRARY_DIR:PATH="$aFreeImage/lib" \
-D 3RDPARTY_FREEIMAGE_LIBRARY:FILEPATH="$aFreeImage/lib/libfreeimage.a" \
-D BUILD_MODULE_FoundationClasses:BOOL="ON" \
-D BUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-D BUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-D BUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-D BUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-D BUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-D BUILD_MODULE_Draw:BOOL="OFF" \
-D BUILD_DOC_Overview:BOOL="OFF" \
"$aCasSrc" 2>&1 | tee -a "$aLogFile"
aResult=$?; if [[ $aResult != 0 ]]; then exit $aResult; fi
fi
aTimeGEN=$SECONDS
logDuration $toCMake "Generation" $aTimeZERO $aTimeGEN
# clean up from previous build
if [[ $toClean == 1 ]]; then
make clean
fi
# build the project
if [[ $toMake == 1 ]]; then
echo Building...
make -j $aNbJobs 2>&1 | tee -a "$aLogFile"
aResult=$?; if [[ $aResult != 0 ]]; then exit $aResult; fi
fi
aTimeBUILD=$SECONDS
logDuration $toMake "Building" $aTimeGEN $aTimeBUILD
logDuration $toMake "Total building" $aTimeZERO $aTimeBUILD
# install the project
if [[ $toInstall == 1 ]]; then
echo Installing OCCT into $aDestDir...
make install 2>&1 | tee -a "$aLogFile"
cp -f "$aWorkDir/VERSION.html" "$aDestDir/VERSION.html"
fi
aTimeINSTALL=$SECONDS
logDuration $toInstall "Install" $aTimeBUILD $aTimeINSTALL
# create an archive
if [[ $toPack == 1 ]]; then
YEAR=$(date +"%Y")
MONTH=$(date +"%m")
DAY=$(date +"%d")
aRevision=-${YEAR}-${MONTH}-${DAY}
#aRevision=-${aGitBranch}
anArchName=occt-${anOcctVersion}${anOcctVerSuffix}${aRevision}-${aPlatformAndCompiler}.tar.bz2
echo Creating an archive ${aCasSrc}/${aBuildRoot}/${anArchName}...
rm ${aDestDir}/../${anArchName} &>/dev/null
pushd "$aDestDir"
tar -jcf ${aDestDir}/../${anArchName} *
popd
fi
aTimePACK=$SECONDS
logDuration $toPack "Packing archive" $aTimeINSTALL $aTimePACK
# finished
DURATION=$(($aTimePACK - $aTimeZERO))
echo Total time: $DURATION sec
logDuration 1 "Total" $aTimeZERO $aTimePACK
popd

View File

@@ -1,28 +0,0 @@
# environment configuration template for macos_build.sh (to be renamed as macos_custom_env.sh)
export PATH=/Applications/CMake.app/Contents/bin:$PATH
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.10.4-ios"
export aFreeImage="$aSrcRoot/../3rdparty/freeimage-3.18-ios"
export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
# Uncomment to customize building steps
#export toSimulator=0
#export isStatic=0
#export toCMake=1
#export toClean=1
#export toMake=1
#export toInstall=1
#export toPack=0
#export toDebug=0
#export BUILD_ModelingData=ON
#export BUILD_ModelingAlgorithms=ON
#export BUILD_Visualization=ON
#export BUILD_ApplicationFramework=ON
#export BUILD_DataExchange=ON
#export USE_RAPIDJSON=ON
#export USE_FREEIMAGE=ON
#export IPHONEOS_DEPLOYMENT_TARGET=8.0
#export anAbi=arm64
#export anAbi=x86_64

View File

@@ -1,175 +0,0 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT for macOS platform.
# macos_custom.sh should be configured with paths to CMake and other 3rd-parties.
# FreeType should be specified as mandatory dependency.
aScriptDir=${BASH_SOURCE%/*}
if [ -d "$aScriptDir" ]; then cd "$aScriptDir"; fi
aScriptDir="$PWD"
aCasSrc=${aScriptDir}/../..
aNbJobs="$(getconf _NPROCESSORS_ONLN)"
export aBuildRoot=work
# paths to pre-built 3rd-parties
export aFreeType=
export aFreeImage=
export aRapidJson=
# build stages to perform
export toCMake=1
export toClean=1
export toMake=1
export toInstall=1
export toPack=0
export toDebug=0
export BUILD_ModelingData=ON
export BUILD_ModelingAlgorithms=ON
export BUILD_Visualization=ON
export BUILD_ApplicationFramework=ON
export BUILD_DataExchange=ON
export BUILD_Draw=ON
export USE_FREEIMAGE=ON
export USE_RAPIDJSON=OFF
export MACOSX_DEPLOYMENT_TARGET=10.10
#export anAbi=arm64
export anAbi=x86_64
if [[ -f "${aScriptDir}/macos_custom.sh" ]]; then
source "${aScriptDir}/macos_custom.sh"
fi
aBuildType="Release"
aBuildTypePrefix=
if [[ $toDebug == 1 ]]; then
aBuildType="Debug"
aBuildTypePrefix="-debug"
fi
aPlatformAndCompiler=mac-${anAbi}${aBuildTypePrefix}-clang
aWorkDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}-make"
aDestDir="${aCasSrc}/${aBuildRoot}/${aPlatformAndCompiler}"
aLogFile="${aCasSrc}/${aBuildRoot}/build-${aPlatformAndCompiler}.log"
if [[ $toCMake == 1 ]] && [[ $toClean == 1 ]]; then
rm -r -f "$aWorkDir"
rm -r -f "$aDestDir"
fi
mkdir -p "$aWorkDir"
mkdir -p "$aDestDir"
rm -f "$aLogFile"
anOcctVerSuffix=`grep -e "#define OCC_VERSION_DEVELOPMENT" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
anOcctVersion=`grep -e "#define OCC_VERSION_COMPLETE" "$aCasSrc/src/Standard/Standard_Version.hxx" | awk '{print $3}' | xargs`
aGitBranch=`git symbolic-ref --short HEAD`
# include some information about OCCT into archive
echo \<pre\>> "${aWorkDir}/VERSION.html"
git status >> "${aWorkDir}/VERSION.html"
git log -n 100 >> "${aWorkDir}/VERSION.html"
echo \</pre\>>> "${aWorkDir}/VERSION.html"
pushd "$aWorkDir"
aTimeZERO=$SECONDS
set -o pipefail
function logDuration {
if [[ $1 == 1 ]]; then
aDur=$(($4 - $3))
echo $2 time: $aDur sec>> "$aLogFile"
fi
}
# (re)generate Make files
if [[ $toCMake == 1 ]]; then
echo Configuring OCCT for macOS...
cmake -G "Unix Makefiles" \
-D CMAKE_BUILD_TYPE:STRING="$aBuildType" \
-D BUILD_LIBRARY_TYPE:STRING="Shared" \
-D CMAKE_OSX_ARCHITECTURES:STRING="$anAbi" \
-D INSTALL_DIR:PATH="$aDestDir" \
-D INSTALL_DIR_INCLUDE:STRING="inc" \
-D INSTALL_DIR_LIB:STRING="lib" \
-D INSTALL_DIR_RESOURCE:STRING="src" \
-D INSTALL_NAME_DIR:STRING="@executable_path/../Frameworks" \
-D 3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="$aFreeType/lib" \
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="$aFreeType/lib/libfreetype.dylib" \
-D USE_RAPIDJSON:BOOL="$USE_RAPIDJSON" \
-D 3RDPARTY_RAPIDJSON_DIR:PATH="$aRapidJson" \
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="$aRapidJson/include" \
-D USE_FREEIMAGE:BOOL="$USE_FREEIMAGE" \
-D 3RDPARTY_FREEIMAGE_DIR:PATH="$aFreeImage" \
-D 3RDPARTY_FREEIMAGE_INCLUDE_DIR:FILEPATH="$aFreeImage/include" \
-D 3RDPARTY_FREEIMAGE_LIBRARY_DIR:PATH="$aFreeImage/lib" \
-D 3RDPARTY_FREEIMAGE_LIBRARY:FILEPATH="$aFreeImage/lib/libfreeimage.a" \
-D BUILD_MODULE_FoundationClasses:BOOL="ON" \
-D BUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-D BUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-D BUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-D BUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-D BUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-D BUILD_MODULE_Draw:BOOL="${BUILD_Draw}" \
-D BUILD_DOC_Overview:BOOL="OFF" \
"$aCasSrc" 2>&1 | tee -a "$aLogFile"
aResult=$?; if [[ $aResult != 0 ]]; then exit $aResult; fi
fi
aTimeGEN=$SECONDS
logDuration $toCMake "Generation" $aTimeZERO $aTimeGEN
# clean up from previous build
if [[ $toClean == 1 ]]; then
make clean
fi
# build the project
if [[ $toMake == 1 ]]; then
echo Building OCCT...
make -j $aNbJobs 2>&1 | tee -a "$aLogFile"
aResult=$?; if [[ $aResult != 0 ]]; then exit $aResult; fi
fi
aTimeBUILD=$SECONDS
logDuration $toMake "Building" $aTimeGEN $aTimeBUILD
logDuration $toMake "Total building" $aTimeZERO $aTimeBUILD
# install the project
if [[ $toInstall == 1 ]]; then
echo Installing OCCT into $aDestDir...
make install 2>&1 | tee -a "$aLogFile"
cp -f "$aWorkDir/VERSION.html" "$aDestDir/VERSION.html"
fi
aTimeINSTALL=$SECONDS
logDuration $toInstall "Install" $aTimeBUILD $aTimeINSTALL
# create an archive
if [[ $toPack == 1 ]]; then
YEAR=$(date +"%Y")
MONTH=$(date +"%m")
DAY=$(date +"%d")
aRevision=-${YEAR}-${MONTH}-${DAY}
#aRevision=-${aGitBranch}
anArchName=occt-${anOcctVersion}${anOcctVerSuffix}${aRevision}-${aPlatformAndCompiler}.tar.bz2
echo Creating an archive ${aCasSrc}/${aBuildRoot}/${anArchName}...
rm ${aDestDir}/../${anArchName} &>/dev/null
pushd "$aDestDir"
tar -jcf ${aDestDir}/../${anArchName} *
popd
fi
aTimePACK=$SECONDS
logDuration $toPack "Packing archive" $aTimeINSTALL $aTimePACK
# finished
DURATION=$(($aTimePACK - $aTimeZERO))
echo Total time: $DURATION sec
logDuration 1 "Total" $aTimeZERO $aTimePACK
popd

View File

@@ -1,27 +0,0 @@
# environment configuration template for macos_build.sh (to be renamed as macos_custom_env.sh)
export PATH=/Applications/CMake.app/Contents/bin:$PATH
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.10.4-macos"
export aFreeImage="$aSrcRoot/../3rdparty/freeimage-3.18-macos"
export aRapidJson="$aSrcRoot/../3rdparty/rapidjson-1.1.0"
# Uncomment to customize building steps
#export aBuildRoot=work
#export toCMake=1
#export toClean=1
#export toMake=1
#export toInstall=1
#export toPack=1
#export BUILD_ModelingData=ON
#export BUILD_ModelingAlgorithms=ON
#export BUILD_Visualization=ON
#export BUILD_ApplicationFramework=ON
#export BUILD_DataExchange=ON
#export BUILD_Draw=ON
#export USE_RAPIDJSON=ON
#export USE_FREEIMAGE=ON
#export MACOSX_DEPLOYMENT_TARGET=10.10
#export anAbi=arm64
#export anAbi=x86_64

View File

@@ -1,305 +0,0 @@
@echo OFF
rem Auxiliary script for semi-automated building of OCCT for WASM platform.
rem wasm_custom.bat should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
rem FreeType should be specified as mandatory dependency.
set "aCasSrc=%~dp0..\.."
set "aBuildRoot=%aCasSrc%\work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
rem Paths to 3rd-party tools and libraries
set "aCmakeBin="
set "aFreeType="
set "aRapidJson="
rem Build stages to perform
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "toPack=0"
set "toDebug=0"
set "toBuildSample=0"
set "sourceMapBase="
rem OCCT Modules to build
set "BUILD_ModelingData=ON"
set "BUILD_ModelingAlgorithms=ON"
set "BUILD_Visualization=ON"
set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
set "USE_RAPIDJSON=OFF"
rem Archive tool
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
set "THE_7Z_PATH=%ProgramW6432%\7-Zip\7z.exe"
rem Configuration file
if exist "%~dp0wasm_custom.bat" call "%~dp0wasm_custom.bat"
call "%EMSDK_ROOT%\emsdk_env.bat"
set "aToolchain=%EMSDK%/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
if not ["%aCmakeBin%"] == [""] ( set "PATH=%aCmakeBin%;%PATH%" )
set "anOcctVerSuffix="
set "anOcctVersion=0.0.0"
set "aGitBranch="
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
set "aBuildType=Release"
set "aBuildTypePrefix="
if ["%toDebug%"] == ["1"] (
set "aBuildType=Debug"
set "aBuildTypePrefix=-debug"
)
call :cmakeGenerate
if errorlevel 1 (
if not ["%1"] == ["-nopause"] (
pause
)
exit /B 1
goto :eof
)
for /F "skip=1 delims=" %%F in ('
wmic PATH Win32_LocalTime GET Day^,Month^,Year /FORMAT:TABLE
') do (
for /F "tokens=1-3" %%L in ("%%F") do (
set DAY00=0%%L
set MONTH00=0%%M
set YEAR=%%N
)
)
set DAY00=%DAY00:~-2%
set MONTH00=%MONTH00:~-2%
set "aRevision=-%YEAR%-%MONTH00%-%DAY00%"
rem set "aRevision=-%aGitBranch%"
set "anArchName=occt-%anOcctVersion%%anOcctVerSuffix%%aRevision%-wasm32%aBuildTypePrefix%"
set "aTarget=%aBuildRoot%\%anArchName%"
if ["%toPack%"] == ["1"] (
echo Creating archive %anArchName%.7z
rmdir /S /Q "%aTarget%"
if not exist "%aTarget%" ( mkdir "%aTarget%" )
if exist "%aBuildRoot%/%anArchName%.7z" del "%aBuildRoot%/%anArchName%.7z"
xcopy /S /Y "%aDestDir%\*" "%aTarget%\"
if ["%toBuildSample%"] == ["1"] (
if not exist "%aTarget%\sample" ( mkdir "%aTarget%\sample" )
xcopy /S /Y "%aDestDirSmpl%\*" "%aTarget%\sample\"
)
"%THE_7Z_PATH%" a -r %THE_7Z_PARAMS% "%aBuildRoot%/%anArchName%.7z" "%aTarget%"
)
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "aPlatformAndCompiler=wasm32%aBuildTypePrefix%"
set "aWorkDir=%aBuildRoot%\occt-%aPlatformAndCompiler%-make"
set "aDestDir=%aBuildRoot%\occt-%aPlatformAndCompiler%"
set "aLogFile=%aBuildRoot%\occt-%aPlatformAndCompiler%-build.log"
if ["%toCMake%"] == ["1"] (
if ["%toClean%"] == ["1"] (
rmdir /S /Q %aWorkDir%"
rmdir /S /Q %aDestDir%"
)
)
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
if exist "%aLogFile%" ( del "%aLogFile%" )
set "aSrcRootSmpl=%aCasSrc%\samples\webgl"
set "aWorkDirSmpl=%aBuildRoot%\sample-%aPlatformAndCompiler%-make"
set "aDestDirSmpl=%aBuildRoot%\sample-%aPlatformAndCompiler%"
set "aLogFileSmpl=%aBuildRoot%\sample-%aPlatformAndCompiler%-build.log"
if ["%toBuildSample%"] == ["1"] (
if ["%toCMake%"] == ["1"] (
if ["%toClean%"] == ["1"] (
rmdir /S /Q %aWorkDirSmpl%"
rmdir /S /Q %aDestDirSmpl%"
)
)
if not exist "%aWorkDirSmpl%" ( mkdir "%aWorkDirSmpl%" )
if exist "%aLogFileSmpl%" ( del "%aLogFileSmpl%" )
)
rem include some information about OCCT into archive
echo ^<pre^>> "%aWorkDir%\VERSION.html"
git status >> "%aWorkDir%\VERSION.html"
git log -n 100 >> "%aWorkDir%\VERSION.html"
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
pushd "%aWorkDir%"
set "aTimeZERO=%TIME%"
if ["%toCMake%"] == ["1"] (
echo Configuring OCCT for WASM...
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
-D BUILD_LIBRARY_TYPE:STRING="Static" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
"%aCasSrc%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
)
set "aTimeGEN=%TIME%"
call :computeDuration %aTimeZERO% %aTimeGEN%
if ["%toCMake%"] == ["1"] (
echo Generation time: %DURATION%
echo Generation time: %DURATION%>> "%aLogFile%"
)
if ["%toClean%"] == ["1"] (
mingw32-make clean
)
if ["%toMake%"] == ["1"] (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
if errorlevel 1 (
type "%aLogFile%"
popd
exit /B 1
goto :eof
)
type "%aLogFile%"
)
set "aTimeBUILD=%TIME%"
call :computeDuration %aTimeGEN% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Building time: %DURATION%
echo Building time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Total building time: %DURATION%
echo Total building time: %DURATION%>> "%aLogFile%"
)
if ["%toInstall%"] == ["1"] (
echo Installing into %aDestDir%...
mingw32-make install 2>> "%aLogFile%"
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
)
set "aTimeINSTALL=%TIME%"
call :computeDuration "%aTimeBUILD%" "%aTimeINSTALL%"
if ["%toInstall%"] == ["1"] (
echo Install time: %DURATION%
echo Install time: %DURATION%>> "%aLogFile%"
)
call :computeDuration "%aTimeZERO%" "%aTimeINSTALL%"
echo Total time: %DURATION%
echo Total time: %DURATION%>> "%aLogFile%"
popd
if ["%toBuildSample%"] == ["0"] (
goto :eof
)
pushd "%aWorkDirSmpl%"
if ["%toCMake%"] == ["1"] (
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
-D CMAKE_INSTALL_PREFIX:PATH="%aDestDirSmpl%" ^
-D SOURCE_MAP_BASE:STRING="%sourceMapBase%" ^
-D OpenCASCADE_DIR:PATH="%aDestDir%/lib/cmake/opencascade" ^
-D freetype_DIR:PATH="%aFreeType%/lib/cmake/freetype" ^
"%aSrcRootSmpl%"
if errorlevel 1 (
popd
pause
exit /B
goto :eof
)
)
if ["%toClean%"] == ["1"] (
mingw32-make clean
)
if ["%toMake%"] == ["1"] (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFileSmpl%"
if errorlevel 1 (
type "%aLogFileSmpl%"
popd
pause
exit /B
goto :eof
)
type "%aLogFileSmpl%"
)
if ["%toInstall%"] == ["1"] (
mingw32-make install 2>> "%aLogFileSmpl%"
if errorlevel 1 (
type "%aLogFileSmpl%"
popd
pause
exit /B
goto :eof
)
)
popd
goto :eof
:computeDuration
set "aTimeFrom=%~1"
set "aTimeEnd=%~2"
rem handle time before 10AM (win10 - remove empty space at the beginning)
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
rem handle time before 10AM (win7 - add 0 at the beginning)
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
rem convert hours:minutes:seconds:ms into duration
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
set /A aDurHH=%aDurTotalSec% / 360000
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
goto :eof

View File

@@ -1,126 +0,0 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT for WASM platform.
# wasm_custom.sh should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
# FreeType should be specified as mandatory dependency.
export aScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
export aSrcRoot="${aScriptDir}/../.."
export aBuildRoot=work
export aNbJobs=${NUMBER_OF_PROCESSORS}
export toCMake=1
export toClean=0
export toMake=1
export toInstall=1
export BUILD_ModelingData=ON
export BUILD_ModelingAlgorithms=ON
export BUILD_Visualization=ON
export BUILD_ApplicationFramework=ON
export BUILD_DataExchange=ON
if [ -f "${aScriptDir}/wasm_custom.sh" ] ; then
. "${aScriptDir}/wasm_custom.sh"
fi
. "${EMSDK_ROOT}/emsdk_env.sh"
export aToolchain="${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
export aGitBranch=`git symbolic-ref --short HEAD`
echo "Compilation OCCT branch : $aGitBranch"
export aPlatformAndCompiler=wasm
export aWorkDir="${aSrcRoot}/${aBuildRoot}/${aPlatformAndCompiler}-make"
if [ ! -d "${aWorkDir}" ]; then
mkdir -p "${aWorkDir}"
fi
export aDestDir="${aSrcRoot}/${aBuildRoot}/${aPlatformAndCompiler}"
if [ ! -d "${aDestDir}" ]; then
mkdir -p "${aDestDir}"
fi
export aLogFile="${aSrcRoot}/${aBuildRoot}/build-${aPlatformAndCompiler}.log"
if [ -f "${aLogFile}" ]; then
rm "${aLogFile}"
fi
echo Start building OCCT for ${aPlatformAndCompiler}
echo Start building OCCT for ${aPlatformAndCompiler}>> "${aLogFile}"
pushd "${aWorkDir}"
pwd
echo toCMake=${toCMake}
if [ "${toCMake}" = "1" ]; then
echo "Configuring OCCT for WASM..."
echo cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE:FILEPATH="${aToolchain}" \
-DCMAKE_BUILD_TYPE:STRING="Release" \
-DBUILD_LIBRARY_TYPE:STRING="Static" \
-DINSTALL_DIR:PATH="${aDestDir}" \
-DINSTALL_DIR_INCLUDE:STRING="inc" \
-DINSTALL_DIR_RESOURCE:STRING="src" \
-D3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-DBUILD_MODULE_FoundationClasses:BOOL="ON" \
-DBUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-DBUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-DBUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-DBUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-DBUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-DBUILD_MODULE_Draw:BOOL="OFF" \
-DBUILD_DOC_Overview:BOOL="OFF" "${aSrcRoot}"
cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE:FILEPATH="${aToolchain}" \
-DCMAKE_BUILD_TYPE:STRING="Release" \
-DBUILD_LIBRARY_TYPE:STRING="Static" \
-DINSTALL_DIR:PATH="${aDestDir}" \
-DINSTALL_DIR_INCLUDE:STRING="inc" \
-DINSTALL_DIR_RESOURCE:STRING="src" \
-D3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-DBUILD_MODULE_FoundationClasses:BOOL="ON" \
-DBUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-DBUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-DBUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-DBUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-DBUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-DBUILD_MODULE_Draw:BOOL="OFF" \
-DBUILD_DOC_Overview:BOOL="OFF" "${aSrcRoot}"
if [ $? -ne 0 ]; then
echo "Problem during configuration"
popd
exit 1
fi
fi
if [ "${toClean}" = "1" ]; then
make clean
fi
if [ "${toMake}" = "1" ]; then
echo Building...
make -j ${aNbJobs} 2>> "${aLogFile}"
if [ $? -ne 0 ]; then
echo "Problem during make operation"
popd
exit 1
fi
echo "${aLogFile}"
fi
if [ "${toInstall}" = "1" ]; then
echo Installing into ${aDestDir}
make install 2>> "${aLogFile}"
fi
popd

View File

@@ -1,26 +0,0 @@
rem Environment configuration template for wasm_build.bat (to be renamed as wasm_custom.bat)
set "EMSDK_ROOT=%aCasSrc%\..\emsdk"
set "aFreeType=%aCasSrc%\..\3rdparty\freetype-2.7.1-wasm"
rem set "aRapidJson=%aCasSrc%\..\3rdparty\rapidjson-1.1.0"
rem set "aCmakeBin=%ProgramW6432%\CMake\bin"
rem Uncomment to customize building steps
rem set "aBuildRoot=work"
rem set "toCMake=1"
rem set "toClean=1"
rem set "toMake=1"
rem set "toInstall=1"
rem set "toPack=1"
rem set "toDebug=1"
rem set "toBuildSample=1"
rem Source map base (should point to server where C++ sources will be copied)
rem enables -g4 debug building option for WebGL sample and allows navigating C++ source code within JavaScript debugger.
rem set "sourceMapBase=http://localhost:9090/"
rem set "BUILD_ModelingData=ON"
rem set "BUILD_ModelingAlgorithms=ON"
rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"
rem set "USE_RAPIDJSON=OFF"

View File

@@ -1,16 +0,0 @@
# environment configuration template for occ_build_wasm.sh (to be renamed as wasm_custom_env.sh)
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.7.1-wasm"
export EMSDK_ROOT="$aSrcRoot/../emsdk"
# Uncomment to customize building steps
#export aBuildRoot=work
#export toCMake=1
#export toClean=0
#export toMake=1
#export toInstall=1
#export BUILD_ModelingData=ON
#export BUILD_ModelingAlgorithms=ON
#export BUILD_Visualization=ON
#export BUILD_ApplicationFramework=ON
#export BUILD_DataExchange=ON

View File

@@ -1,109 +0,0 @@
@echo OFF
rem Auxiliary script for semi-automated building of WebGL sample.
rem wasm_custom.bat should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
rem FreeType should be specified as mandatory dependency.
set "aCasSrc=%~dp0..\.."
set "aBuildRoot=%aCasSrc%\work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
rem Paths to 3rd-party tools and libraries
set "aCmakeBin="
set "aFreeType="
rem Build stages to perform
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "toDebug=0"
set "sourceMapBase="
rem Configuration file
if exist "%~dp0wasm_custom.bat" call "%~dp0wasm_custom.bat"
call "%EMSDK_ROOT%\emsdk_env.bat"
set "aToolchain=%EMSDK%/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
if not ["%aCmakeBin%"] == [""] ( set "PATH=%aCmakeBin%;%PATH%" )
set "aBuildType=Release"
set "aBuildTypePrefix="
if ["%toDebug%"] == ["1"] (
set "aBuildType=Debug"
set "aBuildTypePrefix=-debug"
)
call :cmakeGenerate
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "aPlatformAndCompiler=wasm32%aBuildTypePrefix%"
set "aDestDirOcct=%aBuildRoot%\occt-%aPlatformAndCompiler%"
set "aSrcRootSmpl=%aCasSrc%\samples\webgl"
set "aWorkDirSmpl=%aBuildRoot%\sample-%aPlatformAndCompiler%-make"
set "aDestDirSmpl=%aBuildRoot%\sample-%aPlatformAndCompiler%"
set "aLogFileSmpl=%aBuildRoot%\sample-%aPlatformAndCompiler%-build.log"
if ["%toCMake%"] == ["1"] (
if ["%toClean%"] == ["1"] (
rmdir /S /Q %aWorkDirSmpl%"
rmdir /S /Q %aDestDirSmpl%"
)
)
if not exist "%aWorkDirSmpl%" ( mkdir "%aWorkDirSmpl%" )
if exist "%aLogFileSmpl%" ( del "%aLogFileSmpl%" )
pushd "%aWorkDirSmpl%"
if ["%toCMake%"] == ["1"] (
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="%aBuildType%" ^
-D CMAKE_INSTALL_PREFIX:PATH="%aDestDirSmpl%" ^
-D SOURCE_MAP_BASE:STRING="%sourceMapBase%" ^
-D OpenCASCADE_DIR:PATH="%aDestDirOcct%/lib/cmake/opencascade" ^
-D freetype_DIR:PATH="%aFreeType%/lib/cmake/freetype" ^
"%aSrcRootSmpl%"
if errorlevel 1 (
popd
pause
exit /B
goto :eof
)
)
if ["%toClean%"] == ["1"] (
mingw32-make clean
)
if ["%toMake%"] == ["1"] (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFileSmpl%"
if errorlevel 1 (
type "%aLogFileSmpl%"
popd
pause
exit /B
goto :eof
)
type "%aLogFileSmpl%"
)
if ["%toInstall%"] == ["1"] (
mingw32-make install 2>> "%aLogFileSmpl%"
if errorlevel 1 (
type "%aLogFileSmpl%"
popd
pause
exit /B
goto :eof
)
)
popd
goto :eof

View File

@@ -21,7 +21,6 @@ set (OpenCASCADE_DEVELOPMENT_VERSION "@OCC_VERSION_DEVELOPMENT@")
# This is made to support different locations of CMake files:
# - in UNIX style: $INSTALL_DIR/lib/cmake/opencascade-<version>
# - in Windows style: $INSTALL_DIR/cmake
# - in Android style: $INSTALL_DIR/libs/$CMAKE_ANDROID_ARCH_ABI/cmake/opencascade-<version>
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/cmake$")
@@ -30,10 +29,6 @@ endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/lib$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/libs/${CMAKE_ANDROID_ARCH_ABI}$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
# Set OpenCASCADE paths to headers, binaries, libraries, resources, tests, samples, data
set (OpenCASCADE_BINARY_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_BIN@")

View File

@@ -1,38 +0,0 @@
@echo off
setlocal
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0OCCT.sln"
if "%VCVER%" == "vc8" (
call "%VS80COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc9" (
call "%VS90COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc10" (
call "%VS100COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc11" (
call "%VS110COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc12" (
call "%VS120COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc14" (
call "%VS140COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc141" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B
)
set BUILDCONFIG=Release
if "%CASDEB%"=="i" set BUILDCONFIG=RelWithDebInfo
if "%CASDEB%"=="d" set BUILDCONFIG=Debug
if "%ARCH%"=="32" set PLATFORM=win32
if "%ARCH%"=="64" set PLATFORM=x64
msbuild "%PRJFILE%" /m /fl /flp:LogFile="build_%BUILDCONFIG%.log" /p:Configuration=%BUILDCONFIG% /p:Platform=%PLATFORM% /p:BuildProjectReferences=false
endlocal

View File

@@ -14,7 +14,6 @@ if /I "%VCVER%" == "@COMPILER@" (
set "TBB_DIR=@3RDPARTY_TBB_DLL_DIR@"
set "VTK_DIR=@3RDPARTY_VTK_DLL_DIR@"
set "FFMPEG_DIR=@3RDPARTY_FFMPEG_DLL_DIR@"
set "OPENVR_DIR=@3RDPARTY_OPENVR_DLL_DIRS@"
if not "@3RDPARTY_QT_DIR@" == "" (
set "QTDIR=@3RDPARTY_QT_DIR@"
@@ -40,7 +39,7 @@ if /I "%VCVER%" == "@COMPILER@" (
set "CSF_OCCTTestsPath=@CMAKE_SOURCE_DIR@/tests"
set "CSF_OCCTDocPath=@CMAKE_SOURCE_DIR@/doc"
rem for compatibility with external application using CASROOT
rem for compatability with external application using CASROOT
set "CASROOT=@CMAKE_SOURCE_DIR@"
)
)

View File

@@ -29,7 +29,7 @@ if [ "$1" == "@BIN_LETTER@" ]; then
export CSF_OCCTTestsPath="@CMAKE_SOURCE_DIR@/tests"
export CSF_OCCTDocPath="@CMAKE_SOURCE_DIR@/doc"
# for compatibility with external application using CASROOT
# for compatability with external application using CASROOT
export CASROOT="@CMAKE_SOURCE_DIR@"
fi
fi

View File

@@ -10,13 +10,12 @@ if /I "%VCVER%" == "@COMPILER@" (
set "TCL_DIR=@USED_3RDPARTY_TCL_DIR@"
set "TK_DIR=@USED_3RDPARTY_TK_DIR@"
set "FREETYPE_DIR=@USED_3RDPARTY_FREETYPE_DIR@"
set "FREEIMAGE_DIR=@USED_3RDPARTY_FREEIMAGE_DIR@"
set "FREEIMAGE_DIR=@USED_3RDPARTY_FREEIMAGE_DIRS@"
set "EGL_DIR=@USED_3RDPARTY_EGL_DIRS@"
set "GLES2_DIR=@USED_3RDPARTY_GLES2_DIRS@"
set "TBB_DIR=@USED_3RDPARTY_TBB_DIR@"
set "VTK_DIR=@USED_3RDPARTY_VTK_DIR@"
set "FFMPEG_DIR=@USED_3RDPARTY_FFMPEG_DIR@"
set "OPENVR_DIR=@USED_3RDPARTY_OPENVR_DIR@"
if not "@USED_3RDPARTY_QT_DIR@" == "" (
set "QTDIR=@USED_3RDPARTY_QT_DIR@"

View File

@@ -25,7 +25,6 @@ set "HAVE_D3D=false"
set "HAVE_ZLIB=false"
set "HAVE_LIBLZMA=false"
set "HAVE_RAPIDJSON=false"
set "HAVE_OPENVR=false"
set "HAVE_E57=false"
set "CSF_OPT_INC="
set "CSF_OPT_LIB32="
@@ -78,9 +77,6 @@ if "%VCVER:~-4%" == "-uwp" (
set VCLIB=%VCLIB%-uwp
set VCPROP=Universal
)
if "%VCFMT%" == "vclang" (
set VCLIB=vc14
)
rem echo VCVER=%VCVER% VCFMT=%VCFMT% VCLIB=%VCLIB% VCPROP=%VCPROP%
rem ----- Parsing of Visual Studio platform -----
@@ -110,10 +106,6 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -126,7 +118,6 @@ if not "%DevEnvDir%" == "" (
echo vc14 = VS 2015
echo vc141 = VS 2017
echo vc142 = VS 2019
echo vclang = VS 2019 with ClangCL toolset
exit /B
)
@@ -156,11 +147,6 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v142"
) else if /I "%VCFMT%" == "vclang" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[16.0,16.99]" -latest -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=ClangCL"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
@@ -190,7 +176,6 @@ if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DH
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
if ["%HAVE_RAPIDJSON%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_RAPIDJSON" & set "CSF_DEFINES=HAVE_RAPIDJSON;%CSF_DEFINES%"
if ["%HAVE_OPENVR%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENVR" & set "CSF_DEFINES=HAVE_OPENVR;%CSF_DEFINES%"
if ["%HAVE_E57%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_E57" & set "CSF_DEFINES=HAVE_E57;%CSF_DEFINES%"
rem Eliminate VS warning

View File

@@ -115,18 +115,16 @@ if /I "%VCFMT%" == "vc9" (
exit
)
rem ----- For compatibility with external application using CASROOT -----
rem ----- For compatability with external application using CASROOT -----
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
rem ----- Define path to 3rdparty products -----
if ["%THIRDPARTY_DIR%"] == [""] set "THIRDPARTY_DIR=@3RDPARTY_DIR@"
set "THIRDPARTY_DIR=@3RDPARTY_DIR@"
if ["%ARCH%"] == ["32"] set VCARCH=x86
if ["%ARCH%"] == ["64"] set VCARCH=amd64
if /I ["%1"] == ["vc141"] set "VCVER=vc14"
if /I ["%1"] == ["vc142"] set "VCVER=vc14"
if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %VCVER% %ARCH% %CASDEB%
)
@@ -140,11 +138,7 @@ if not ["%GLES2_DIR%"] == [""] set "PATH=%GLES2_DIR%;%PATH%"
if not ["%TBB_DIR%"] == [""] set "PATH=%TBB_DIR%;%PATH%"
if not ["%VTK_DIR%"] == [""] set "PATH=%VTK_DIR%;%PATH%"
if not ["%FFMPEG_DIR%"] == [""] set "PATH=%FFMPEG_DIR%;%PATH%"
if not ["%OPENVR_DIR%"] == [""] set "PATH=%OPENVR_DIR%;%PATH%"
if not ["%QTDIR%"] == [""] (
set "PATH=%QTDIR%/bin;%PATH%"
set "QT_PLUGIN_PATH=%QTDIR%/plugins"
)
if not ["%QTDIR%"] == [""] set "PATH=%QTDIR%/bin;%PATH%"
rem ----- Set path to 3rd party and OCCT libraries -----
if not "%CSF_OCCTBinPath%" == "" (

View File

@@ -2,7 +2,7 @@
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
# ----- For compatibility with external application using CASROOT -----
# ----- For compatability with external application using CASROOT -----
if [ "${CASROOT}" == "" ]; then
export CASROOT="${aScriptPath}"
fi

View File

@@ -2,15 +2,13 @@
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
# ----- For compatibility with external application using CASROOT -----
# ----- For compatability with external application using CASROOT -----
if [ "${CASROOT}" == "" ]; then
export CASROOT="@INSTALL_DIR@"
fi
# ----- Define path to 3rdparty products -----
if [ "${THIRDPARTY_DIR}" == "" ]; then
export THIRDPARTY_DIR="@3RDPARTY_DIR@"
fi
export THIRDPARTY_DIR="@3RDPARTY_DIR@"
# ----- Read script arguments -----
shopt -s nocasematch

View File

@@ -6,7 +6,6 @@ if exist "%~dp0custom.bat" (
call "@INSTALL_DIR_ABSOLUTE@\@INSTALL_DIR_SCRIPT@\env.bat" %1 %2 %3
if /I ["%1"] == ["vc141"] set "VCVER=vc141"
if /I ["%1"] == ["vc142"] set "VCVER=vc142"
set "BIN_DIR=win%ARCH%\%VCVER%\bind"
set "LIB_DIR=win%ARCH%\%VCVER%\libd"
@@ -27,5 +26,3 @@ if not "%QTDIR%" == "" (
set "PATH=%QTDIR%/bin;%PATH%"
set "QT_QPA_PLATFORM_PLUGIN_PATH=%QTDIR%\plugins\platforms"
)
set "CSF_OCCTOverviewSampleCodePath=%~dp0..\..\OCCTOverview\code"

View File

@@ -20,5 +20,3 @@ export STATION=$host
export RES_DIR=${aSamplePath}/${STATION}/res
export PATH=${QTDIR}/bin:${PATH}
export "CSF_OCCTOverviewSampleCodePath=${aSamplePath}/../../OCCTOverview/code"

View File

@@ -16,7 +16,6 @@ export HAVE_GLES2="false";
export HAVE_ZLIB="false";
export HAVE_LIBLZMA="false";
export HAVE_RAPIDJSON="false";
export HAVE_OPENVR="false";
export HAVE_E57="false";
export MACOSX_USE_GLX="false";
export CSF_OPT_INC=""
@@ -107,7 +106,6 @@ if [ "$HAVE_VTK" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -D
if [ "$HAVE_ZLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_ZLIB"; fi
if [ "$HAVE_LIBLZMA" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_LIBLZMA"; fi
if [ "$HAVE_RAPIDJSON" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_RAPIDJSON"; fi
if [ "$HAVE_OPENVR" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_OPENVR"; fi
if [ "$HAVE_E57" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_E57"; fi
# Option to compile OCCT with X11 libs on Mac OS X
if [ "$MACOSX_USE_GLX" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DMACOSX_USE_GLX"; fi

View File

@@ -1,38 +0,0 @@
@echo off
setlocal
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0INSTALL.vcxproj"
if "%VCVER%" == "vc8" (
call "%VS80COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc9" (
call "%VS90COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc10" (
call "%VS100COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc11" (
call "%VS110COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc12" (
call "%VS120COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc14" (
call "%VS140COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc141" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B
)
set BUILDCONFIG=Release
if "%CASDEB%"=="i" set BUILDCONFIG=RelWithDebInfo
if "%CASDEB%"=="d" set BUILDCONFIG=Debug
if "%ARCH%"=="32" set PLATFORM=win32
if "%ARCH%"=="64" set PLATFORM=x64
msbuild "%PRJFILE%" /m /fl /flp:LogFile="install_%BUILDCONFIG%.log" /p:Configuration=%BUILDCONFIG% /p:Platform=%PLATFORM% /p:BuildProjectReferences=false
endlocal

View File

@@ -19,7 +19,6 @@ if ["%1"] == [""] (
echo AndroidQt
echo FuncDemo
echo IESample
echo OCCTOverview
echo Tutorial
PAUSE
exit /B
@@ -36,8 +35,5 @@ if not exist "%EXE_PATH%" (
exit /B
)
rem Set path to location where sample code is installed
set "CSF_OCCTOverviewSampleCodePath=%CSF_OCCTSamplesPath%\OCCTOverview\code"
"%EXE_PATH%"

View File

@@ -8,7 +8,6 @@ if [ "$1" == "" ]; then
echo available samples:
echo FuncDemo
echo IESample
echo OCCTOverview
echo Tutorial
fi
@@ -32,7 +31,5 @@ if [ ! -f "$EXE_PATH" ]; then
exit 1
fi
export CSF_OCCTOverviewSampleCodePath="${CSF_OCCTSamplesPath}/OCCTOverview/code"
cd ${aCurrentPath}
"$EXE_PATH"
"$EXE_PATH"

View File

@@ -159,7 +159,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<OutputFile>.\..\..\..\win32\__VCVER__\bind\__TKNAM__.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win32\__VCVER__\libd;$(CSF_OPT_LIB32D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
@@ -255,7 +255,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<OutputFile>.\..\..\..\win64\__VCVER__\bind\__TKNAM__.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win64\__VCVER__\libd;$(CSF_OPT_LIB64D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>

View File

@@ -149,7 +149,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win32\__VCVER__\libd;$(CSF_OPT_LIB32D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -238,7 +238,7 @@
<PreprocessorDefinitions>_DEBUG;$(CSF_DEFINES);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>__TKDEP_DEBUG__</AdditionalDependencies>
<AdditionalDependencies>__TKDEP__</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\win64\__VCVER__\libd;$(CSF_OPT_LIB64D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@@ -71,29 +71,6 @@ BOPTools::MapShapesAndAncestors TopExp::MapShapesAndAncestors
BOPCol_Box2DBndTreeSelector BOPTools_BoxSelector<Bnd_Box2d>
BiTgte_DataMapOfShapeBox TopTools_DataMapOfShapeBox
CDM_MessageDriver Message_Messenger
Message_ProgressSentry Message_ProgressScope
Adaptor2d_HCurve2d Adaptor2d_Curve2d
Adaptor2d_HLine2d Adaptor2d_Line2d
Adaptor2d_HOffsetCurve Adaptor2d_OffsetCurve
Adaptor3d_HCurve Adaptor3d_Curve
Adaptor3d_HCurveOnSurface Adaptor3d_CurveOnSurface
Adaptor3d_HIsoCurve Adaptor3d_IsoCurve
Adaptor3d_HSurface Adaptor3d_Surface
BRepAdaptor_HCompCurve BRepAdaptor_CompCurve
BRepAdaptor_HCurve BRepAdaptor_Curve
BRepAdaptor_HCurve2d BRepAdaptor_Curve2d
BRepAdaptor_HSurface BRepAdaptor_Surface
BiTgte_HCurveOnEdge BiTgte_CurveOnEdge
BiTgte_HCurveOnVertex BiTgte_CurveOnVertex
ChFiDS_HElSpine ChFiDS_ElSpine
Geom2dAdaptor_GHCurve Geom2dAdaptor_Curve
Geom2dAdaptor_HCurve Geom2dAdaptor_Curve
GeomAdaptor_GHCurve GeomAdaptor_Curve
GeomAdaptor_GHSurface GeomAdaptor_Surface
GeomAdaptor_HCurve GeomAdaptor_Curve
GeomAdaptor_HSurface GeomAdaptor_Surface
GeomAdaptor_HSurfaceOfLinearExtrusion GeomAdaptor_SurfaceOfLinearExtrusion
GeomAdaptor_HSurfaceOfRevolution GeomAdaptor_SurfaceOfRevolution
[tcollection]
AdvApp2Var_SequenceOfNode

View File

@@ -52,7 +52,7 @@ proc HelpInformation {} {
loginfo " -$ArgName(Rename) - apply renaming of classes"
loginfo ""
loginfo "Advanced options:"
loginfo " -$ArgName(CompatibleMode) - preserve old RTTI macros for compatibility with OCCT 6.x"
loginfo " -$ArgName(CompatibleMode) - preserve old RTTI macros for compatability with OCCT 6.x"
loginfo " -$ArgName(CheckOnly) - do check only, no modifications will be made"
loginfo " -$ArgName(WLog) - show gui log of upgrade process"
loginfo " -$ArgName(Log)=<file path> - put the log into a file"
@@ -370,7 +370,7 @@ proc upgrade {args} {
}
}
# search and rename the indices (old names) of @theNewNames with their values (new ones)
# search and rename the indeces (old names) of @theNewNames with their values (new ones)
# processes files that have @theExtensions only in @thePath folder
proc Rename {thePath theExtensions theNewNames theCheckMode} {
upvar $theNewNames aNewNames

37
cmake_gen.bat Normal file
View File

@@ -0,0 +1,37 @@
@echo off
setlocal
if exist "%~dp0cmake_gen_custom.bat" call "%~dp0cmake_gen_custom.bat"
if "%VS%"=="" set VS=14
if "%VSDATA%"=="" set VSDATA=2015
if "%VSPLATFORM%"=="" set VSPLATFORM=Win64
if "%BUILD_DIR%"=="" set BUILD_DIR=build
if "%OCCT3RDPARTY%"=="" set "OCCT3RDPARTY=%~dp0..\3rdparty"
if "%INSTALL_DIR%"=="" set "INSTALL_DIR=%~dp0install"
set BUILD_DOC=OFF
set USE_FPE_SIGNAL=ON
set USE_OCCT_DEBUG=OFF
set USE_FREEIMAGE=OFF
set USE_TBB=ON
set USE_VTK=OFF
set USE_PCH=OFF
if not "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA% %VSPLATFORM%"
if "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA%"
set "INSTALL_DIR=%INSTALL_DIR:\=/%"
set "OCCT3RDPARTY=%OCCT3RDPARTY:\=/%"
if not exist %BUILD_DIR% mkdir %BUILD_DIR%
cd %BUILD_DIR%
cmake -G "%arch_compile%" -D3RDPARTY_DIR:STRING=%OCCT3RDPARTY% ^
-DBUILD_DOC_Overview:BOOL=%BUILD_DOC% -DINSTALL_DIR:STRING=%INSTALL_DIR% ^
-DBUILD_WITH_DEBUG:BOOL=%USE_OCCT_DEBUG% -DBUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=%USE_FPE_SIGNAL% ^
-DUSE_FREEIMAGE:BOOL=%USE_FREEIMAGE% ^
-DUSE_TBB:BOOL=%USE_TBB% -DUSE_VTK:BOOL=%USE_VTK% -DBUILD_USE_PCH:BOOL=%USE_PCH% ^
..
endlocal

36
cmake_gen.sh Executable file
View File

@@ -0,0 +1,36 @@
#!/bin/bash
if [ -f cmake_gen_custom.sh ]; then
. cmake_gen_custom.sh
fi
DEB=
if [ -z "$BUILD_DIR" ]; then BUILD_DIR=build; fi
if [ -z "$GENERATOR" ]; then GENERATOR="Unix Makefiles"; fi
if [ -z "$OCCT3RDPARTY" ]; then OCCT3RDPARTY=`pwd`/../3rdparty; fi
if [ -z "$INSTALL_DIR" ]; then INSTALL_DIR=$OCCT3RDPARTY/occt740; fi
if [ -z "$FREETYPE_DIR" ]; then FREETYPE_DIR=$OCCT3RDPARTY/freetype-2.7.1; fi
CMAKE_BUILD_TYPE=Release
if [ "$1" = "-d" ]; then
DEB=d
BUILD_DIR=${BUILD_DIR}-deb
BUILD_TYPE=Debug
fi
if [ -z "$USE_TBB" ]; then USE_TBB=ON; fi
if [ -z "$DIR_BIN" ]; then DIR_BIN=lin64/gcc/bin$DEB; fi
if [ -z "$DIR_LIB" ]; then DIR_LIB=lin64/gcc/lib$DEB; fi
USE_FPE_SIGNAL=ON
BUILD_DOC=OFF
if [ ! -d $BUILD_DIR ]; then mkdir $BUILD_DIR; fi
cd $BUILD_DIR
cmake -G "$GENERATOR" -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DINSTALL_DIR_BIN:STRING=$DIR_BIN \
-DINSTALL_DIR_LIB:STRING=$DIR_LIB -D3RDPARTY_DIR:STRING=$OCCT3RDPARTY \
-DINSTALL_DIR_LAYOUT:STRING=Windows -DINSTALL_DIR:STRING=$INSTALL_DIR \
-DBUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=$USE_FPE_SIGNAL -DUSE_TBB:BOOL=$USE_TBB \
-D3RDPARTY_FREETYPE_DIR:PATH=$FREETYPE_DIR -DBUILD_DOC_Overview:BOOL=$BUILD_DOC \
$AUX_ARGS ..

View File

@@ -0,0 +1,8 @@
rem Copy this file to cmake_gen_custom.bat and tune to your local needs
set "OCCT3RDPARTY=%~dp0..\3rdparty"
set "INSTALL_DIR=%~dp0install"
set BUILD_DIR=build
set VS=14
set VSDATA=2015
set VSPLATFORM=Win64

View File

@@ -0,0 +1,9 @@
# Copy this file to cmake_gen_custom.sh and tune to your local needs
OCCT3RDPARTY=`pwd`/../3rdparty
INSTALL_DIR=$OCCT3RDPARTY/occt740
BUILD_DIR=build
FREETYPE_DIR=$OCCT3RDPARTY/freetype-2.7.1
# This is to avoid cmake DEV warnings about TCL
AUX_ARGS=-Wno-dev

View File

@@ -5,56 +5,55 @@
# The order of files in this list determines order of top-level pages
# in the generated documentation.
introduction/introduction.md
overview/overview.md
samples/samples.md
../samples/mfc/standard/ReadMe.md
../samples/CSharp/ReadMe.md
../samples/CSharp/ReadMe_D3D.md
../samples/qt/AndroidQt/ReadMe.md
../samples/qt/OCCTOverview/ReadMe.md
../samples/java/jniviewer/ReadMe.md
../samples/ios/UIKitSample/ReadMe.md
../samples/webgl/ReadMe.md
samples/ocaf.md
samples/ocaf_func.md
samples/draw_scripts.md
tutorial/tutorial.md
build/build_upgrade.md
build/build_occt/building_occt.md
build/build_3rdparty/building_3rdparty.md
build/build_documentation/building_documentation.md
debug/debug.md
upgrade/upgrade.md
technical_overview/technical_overview.md
user_guides/user_guides.md
user_guides/foundation_classes/foundation_classes.md
user_guides/modeling_data/modeling_data.md
user_guides/modeling_algos/modeling_algos.md
user_guides/mesh/mesh.md
user_guides/boolean_operations/boolean_operations.md
user_guides/shape_healing/shape_healing.md
user_guides/visualization/visualization.md
user_guides/iges/iges.md
user_guides/step/step.md
user_guides/xde/xde.md
user_guides/ocaf/ocaf.md
user_guides/tobj/tobj.md
user_guides/draw_test_harness/draw_test_harness.md
user_guides/inspector/inspector.md
user_guides/brep_wp/brep_wp.md
user_guides/vis/vis.md
specification/specification.md
specification/boolean_operations/boolean_operations.md
specification/brep_format.md
specification/pbr_math.md
dev_guides/dev_guides.md
dev_guides/documentation/documentation.md
dev_guides/contribution/coding_rules.md
dev_guides/contribution_workflow/contribution_workflow.md
dev_guides/git_guide/git_guide.md
dev_guides/tests/tests.md
dev_guides/debug/debug.md
dev_guides/upgrade/upgrade.md
contribution/contribution.md
contribution/documentation/documentation.md
contribution/coding_rules.md
contribution/contribution_workflow/contribution_workflow.md
contribution/git_guide/git_guide.md
contribution/tests/tests.md
dev_guides/building/building.md
dev_guides/building/3rdparty/3rdparty_windows.md
dev_guides/building/3rdparty/3rdparty_linux.md
dev_guides/building/3rdparty/3rdparty_osx.md
dev_guides/building/cmake/cmake.md
dev_guides/building/android/android.md
dev_guides/building/code_blocks.md
dev_guides/building/msvc.md
dev_guides/building/xcode.md
license.md

View File

@@ -4,29 +4,27 @@
# Empty spaces are allowed.
# Strings starting with '#' are treated as comments and ignored.
tutorial/tutorial.md
upgrade/upgrade.md
user_guides/brep_wp/brep_wp.md
user_guides/foundation_classes/foundation_classes.md
user_guides/iges/iges.md
user_guides/modeling_data/modeling_data.md
user_guides/modeling_algos/modeling_algos.md
user_guides/mesh/mesh.md
user_guides/boolean_operations/boolean_operations.md
user_guides/shape_healing/shape_healing.md
user_guides/ocaf/ocaf.md
user_guides/visualization/visualization.md
user_guides/vis/vis.md
user_guides/iges/iges.md
user_guides/step/step.md
user_guides/xde/xde.md
user_guides/inspector/inspector.md
user_guides/draw_test_harness/draw_test_harness.md
user_guides/inspector/inspector.md
user_guides/tobj/tobj.md
user_guides/visualization/visualization.md
user_guides/xde/xde.md
user_guides/vis/vis.md
contribution/contribution_workflow/contribution_workflow.md
contribution/documentation/documentation.md
contribution/coding_rules.md
contribution/git_guide/git_guide.md
contribution/tests/tests.md
dev_guides/contribution_workflow/contribution_workflow.md
dev_guides/documentation/documentation.md
dev_guides/contribution/coding_rules.md
dev_guides/git_guide/git_guide.md
dev_guides/tests/tests.md
dev_guides/upgrade/upgrade.md
specification/boolean_operations/boolean_operations.md
specification/brep_format.md
specification/pbr_math.md
tutorial/tutorial.md

View File

@@ -1,633 +0,0 @@
 Build 3rd-parties {#build_upgrade_building_3rdparty}
==============================================
@tableofcontents
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://opencascade.com/content/3rd-party-components.
On Linux and OS X, it is recommended to use the version installed in the system natively.
@section dev_guides__building_3rdparty_win_1 Windows
This document presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform. It is assumed that you are already familiar with MS Visual Studio / Visual C++.
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
There are two types of third-party products used by OCCT:
* Mandatory products:
* Tcl/Tk 8.5 -- 8.6;
* FreeType 2.4.10 -- 2.5.3.
* Optional products:
* TBB 3.x -- 4.x;
* FreeImage 3.14.1 -- 3.16.0;
* VTK 6.1.0.
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, *c:\\occ3rdparty*).
Further in this document, this folder is referred to as *3rdparty*.
@subsection dev_guides__building_3rdparty_win_2 Tcl/Tk
Tcl/Tk is required for DRAW test harness.
**Installation from sources: Tcl**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. In the *win* sub-directory, edit file *buildall.vc.bat*:
* Edit the line "call ... vcvars32.bat" to have correct path to the version of Visual Studio to be used for building, for instance:
call "%VS80COMNTOOLS%\vsvars32.bat"
If you are building 64-bit version, set environment accordingly, e.g.:
call "%VS80COMNTOOLS%\..\..\VC\vcvarsall.bat" amd64
* Define variable *INSTALLDIR* pointing to directory where Tcl/Tk will be installed, e.g.:
set INSTALLDIR=D:\OCCT\3rdparty\tcltk-86-32
* Add option *install* to the first command line calling *nmake*:
nmake -nologo -f makefile.vc release htmlhelp install %1
* Remove second call to *nmake* (building statically linked executable)
2. Edit file *rules.vc* replacing line
SUFX = tsgx
by
SUFX = sgx
This is to avoid extra prefix 't' in the library name, which is not recognized by default by OCCT build tools.
3. By default, Tcl uses dynamic version of run-time library (MSVCRT), which must be installed on the system where Tcl will be used.
You may wish to link Tcl library with static version of run-time to avoid this dependency.
For that:
* Edit file *makefile.vc* replacing strings "crt = -MD" by "crt = -MT"
* Edit source file *tclMain.c* (located in folder *generic*) commenting out forward declaration of function *isatty()*.
4. In the command prompt, run *buildall.vc.bat*
You might need to run this script twice to have *tclsh* executable installed; check subfolder *bin* of specified installation path to verify this.
5. For convenience of use, we recommend making a copy of *tclsh* executable created in subfolder *bin* of *INSTALLDIR* and named with Tcl version number suffix, as *tclsh.exe* (with no suffix)
> cd D:\OCCT\3rdparty\tcltk-86-32\bin
> cp tclsh86.exe tclsh.exe
**Installation from sources: Tk**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
Apply the same steps as described for building Tcl above, with the same INSTALLDIR.
Note that Tk produces its own executable, called *wish*.
You might need to edit default value of *TCLDIR* variable defined in *buildall.vc.bat* (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
FreeType is required for text display in a 3D viewer. You can download its sources from https://sourceforge.net/projects/freetype/files/
### The building procedure
1. Unpack the downloaded archive of FreeType product into the *3rdparty* folder. As a result, you will get a folder named, for example, *3rdparty\\freetype-2.4.10*. Further in this document, this folder is referred to as *freetype*.
2. Open the solution file *freetype\\builds\\win32\\vc20xx\\freetype.sln* in Visual Studio. Here *vc20xx* stands for your version of Visual Studio.
3. Select the configuration to build: either Debug or Release.
4. Build the *freetype* project.
As a result, you will get a freetype import library (.lib) in the *freetype\\obj\\win32\\vc20xx* folder.
5. If you build FreeType for a 64 bit platform, select in the main menu **Build - Configuration Manager** and add *x64* platform to the solution configuration by copying the settings from Win32 platform:
@figure{/build/build_3rdparty/images/3rdparty_image001.png}
Update the value of the Output File for x64 configuration:
@figure{/build/build_3rdparty/images/3rdparty_image003.png}
Build the *freetype* project.
As a result, you will obtain a 64 bit import library (.lib) file in the *freetype\\x64\\vc20xx* folder.
To build FreeType as a dynamic library (.dll) follow steps 6, 7 and 8 of this procedure.
6. Open menu Project-> Properties-> Configuration Properties-> General and change option **Configuration Type** to *Dynamic Library (.dll)*.
7. Edit file *freetype\\include\\freetype\\config\\ftoption.h*:
in line 255, uncomment the definition of macro *FT_EXPORT* and change it as follows:
#define FT_EXPORT(x) __declspec(dllexport) x
8. Build the *freetype* project.
As a result, you will obtain the files of the import library (.lib) and the dynamic library (.dll) in folders <i>freetype \\objs\\release</i> or <i>\\objs\\debug </i>.
If you build for a 64 bit platform, follow step 5 of the procedure.
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures, it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern: *freetype-compiler-bitness-building mode*, where:
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **bitness** is *32* or *64*;
* **building mode** is *opt* (for Release) or *deb* (for Debug).
The *include* subfolder should be copied as is, while libraries should be renamed to *freetype.lib* and *freetype.dll* (suffixes removed) and placed to subdirectories *lib *and *bin*, respectively. If the Debug configuration is built, the Debug libraries should be put into subdirectories *libd* and *bind*.
@subsection dev_guides__building_3rdparty_win_3_1 TBB
This third-party product is installed with binaries
from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*) and pick the archive for Windows platform.
Unpack the downloaded archive of TBB product into the *3rdparty* folder.
Further in this document, this folder is referred to as *tbb*.
@subsection dev_guides__building_3rdparty_win_3_3 FreeImage
This third-party product should be built as a dynamically loadable library (.dll file).
You can download its sources from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
### The building procedure:
1. Unpack the downloaded archive of FreeImage product into *3rdparty* folder.
As a result, you should have a folder named *3rdparty\\FreeImage*.
Rename it according to the rule: *freeimage-platform-compiler-building mode*, where
* **platform** is *win32* or *win64*;
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **building mode** is *opt* (for release) or *deb* (for debug)
Further in this document, this folder is referred to as *freeimage*.
2. Open the solution file *freeimage\\FreeImage.*.sln* in your Visual Studio.
If you use a Visual Studio version higher than VC++ 2008, apply conversion of the workspace.
Such conversion should be suggested automatically by Visual Studio.
3. Select a configuration to build.
- Choose **Release** if you are building Release binaries.
- Choose **Debug** if you are building Debug binaries.
*Note:*
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage and FreeimagePlus projects:
Project -> Properties -> Configuration Properties -> Linker -> General -> Output File
FreeImage*d*.dll to FreeImage.dll
FreeImagePlus*d*.dll to FreeImagePlus.dll
Project -> Properties -> Configuration Properties -> Linker -> Debugging-> Generate Program Database File
FreeImage*d*.pdb to FreeImage.pdb
FreeImagePlus*d*.pdb to FreeImagePlus.pdb
Project -> Properties -> Configuration Properties -> Linker -> Advanced-Import Library
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.lib to FreeImagePlus.lib
Project -> Properties -> Configuration Properties -> Build Events -> Post -> Build Event -> Command Line
FreeImage*d*.dll to FreeImage.dll
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.dll to FreeImagePlus.dll
FreeImagePlus*d*.lib to FreeImagePlus.lib
Additionally, rename in project FreeImagePlus
Project -> Properties -> Configuration Properties -> Linker -> Input -> Additional Dependencies
from FreeImage*d*.lib to FreeImage.lib
4. Select a platform to build.
- Choose *Win32* if you are building for a 32 bit platform.
- Choose *x64* if you are building for a 64 bit platform.
5. Start the building process.
As a result, you should have the library files of FreeImage product in *freeimage\\Dist* folder (*FreeImage.dll* and *FreeImage.lib*) and in *freeimage\\Wrapper\\FreeImagePlus\\dist* folder (*FreeImagePlus.dll* and *FreeImagePlus.lib*).
@subsection dev_guides__building_3rdparty_win_3_4 VTK
VTK is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
### The building procedure:
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
As a result, you will get a folder named, for example, <i>3rdparty\VTK-6.1.0.</i>
Further in this document, this folder is referred to as *VTK*.
2. Use CMake to generate VS projects for building the library:
- Start CMake-GUI and select VTK folder as source path, and the folder of your choice for VS project and intermediate build data.
- Click **Configure**.
- Select the VS version to be used from the ones you have installed (we recommend using VS 2010) and the architecture (32 or 64-bit).
- Generate VS projects with default CMake options. The open solution *VTK.sln* will be generated in the build folder.
3. Build project VTK in Release mode.
@section build_3rdparty_linux Linux
This document presents additional guidelines for building third-party
products used by Open CASCADE Technology and samples on Linux platform.
The links for downloading the third-party products are available on the web site at
https://opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;  
* FreeType 2.4.10 - 2.5.3;
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0;
* VTK 6.1.0.
@subsection dev_guides__building_3rdparty_linux_2_1 Tcl/Tk
Tcl/Tk is required for DRAW test harness.
**Installation from sources: Tcl**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
cd TCL_SRC_DIR/unix
2. Run the *configure* command:
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the configure command has finished successfully, start the building process:
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*
make install
**Installation from sources: Tk**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tk source files are located <i>(TK_SRC_DIR)</i>
cd TK_SRC_DIR/unix
2. Run the configure command, where <i>TCL_LIB_DIR</i> is *TCL_INSTALL_DIR/lib*.
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the configure command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk.
All binary and service files of the product will be copied
to the directory defined by *TK_INSTALL_DIR* (usually it is *TCL_INSTALL_DIR*)
make install
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
cd FREETYPE_SRC_DIR
2. Run the *configure* command:
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*
make install
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need and pick the archive for Linux platform.
To install, unpack the downloaded archive of TBB product.
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
1. Modify *FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h*:
In line 60 insert the following:
#include string.h
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
cd FREEIMAGE_SRC_DIR
3. Run the building process
make
4. Run the installation process
a. If you have the permission to write into directories <i>/usr/include</i> and <i>/usr/lib</i>, run the following command:
make install
b. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.gnu*:
Change lines 7-9 from:
DESTDIR ?= /
INCDIR ?= $(DESTDIR)/usr/include
INSTALLDIR ?= $(DESTDIR)/usr/lib
to:
DESTDIR ?= $(DESTDIR)
INCDIR ?= $(DESTDIR)/include
INSTALLDIR ?= $(DESTDIR)/lib
Change lines 65-67 from:
install -m 644 -o root -g root $(HEADER) $(INCDIR)
install -m 644 -o root -g root $(STATICLIB) $(INSTALLDIR)
install -m 755 -o root -g root $(SHAREDLIB) $(INSTALLDIR)
to:
install -m 755 $(HEADER) $(INCDIR)
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
Change line 70 from: 
ldconfig
to:
\#ldconfig
Then run the installation process by the following command:
make DESTDIR=FREEIMAGE_INSTALL_DIR install
5. Clean temporary files
make clean
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
You can download VTK sources from https://www.vtk.org/VTK/resources/software.html
### The building procedure:
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
1. Install or build *cmake* product from the source file.
2. Start *cmake* in GUI mode with the directory where the source files of *VTK* are located:
ccmake VTK_SRC_DIR
* Press <i>[c]</i> to make the initial configuration
* Define the necessary options in *VTK_INSTALL_PREFIX*
* Press <i>[c]</i> to make the final configuration
* Press <i>[g]</i> to generate Makefile and exit
3. Start the building of VTK:
make
4. Start the installation of VTK. Binaries will be installed according to the *VTK_INSTALL_PREFIX* option.
make install
@subsection dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
**Debian-based distributives**
All 3rd-party products required for building of OCCT could be installed
from official repositories. You may install them from console using apt-get utility:
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libxt-dev libxmu-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libfreeimage-dev libtbb-dev
To launch binaries built with WOK you need to install C shell and 32-bit libraries on x86_64 distributives:
# you may need to add i386 if not done already by command "dpkg --add-architecture i386"
sudo apt-get install csh libstdc++6:i386 libxt6:i386 libxext6:i386 libxmu6:i386
Building is possible with C++ compliant compiler:
sudo apt-get install g++
@section build_3rdparty_macos Mac OS X
This document presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
The links for downloading the third-party products are available at https://opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;
* FreeType 2.4.10 - 2.5.3.
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk 8.5
Tcl/Tk is required for DRAW test harness. Version 8.5 or 8.6 can be used with OCCT.
**Installation from sources: Tcl 8.5**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
cd TCL_SRC_DIR/macosx
2. Run the *configure* command
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*.
make install
**Installation from sources: Tk 8.5**
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the source files of Tk are located <i>(TK_SRC_DIR)</i>.
cd TK_SRC_DIR/macosx
2. Run the *configure* command, where TCL_LIB_DIR is TCL_INSTALL_DIR/lib
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk. All binary and service files of the product will be copied to the directory defined by *TK_INSTALL_DIR* (usually it is TCL_INSTALL_DIR)
make install
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType 2.4.10
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
cd FREETYPE_SRC_DIR
2. Run the *configure* command
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process
make
4. If building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*.
make install
@subsection dev_guides__building_3rdparty_osx_3_1 TBB 3.x or 4.x
This third-party product is installed with binaries from the archive
that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*)
and pick the archive for Mac OS X platform.
To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.tgz*).
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage 3.14.1 or 3.15.x
Download the necessary archive from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
Note that for building FreeImage on Mac OS X 10.7 you should replace *Makefile.osx*
in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment to issue #22811 in OCCT Mantis bug tracker
(https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
1. If you build FreeImage 3.15.x you can skip this step.
Modify <i>FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:</i>
In line 60 insert the following:
#include string.h
Modify <i>FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp:</i>
In line 320 replace:
SwapShort(value);
with:
SwapShort(&value);
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
cd FREEIMAGE_SRC_DIR
3. Run the building process
make
4. Run the installation process
1. If you have the permission to write into <i>/usr/local/include</i> and <i>/usr/local/lib</i> directories, run the following command:
make install
2. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.osx*:
Change line 49 from:   
PREFIX ?= /usr/local
to:
PREFIX ?= $(PREFIX)
  Change lines 65-69 from:
install -d -m 755 -o root -g wheel $(INCDIR) $(INSTALLDIR)
install -m 644 -o root -g wheel $(HEADER) $(INCDIR)
install -m 644 -o root -g wheel $(SHAREDLIB) $(STATICLIB) $(INSTALLDIR)
ranlib -sf $(INSTALLDIR)/$(STATICLIB)
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(LIBNAME)
to:
install -d $(INCDIR) $(INSTALLDIR)
install -m 755 $(HEADER) $(INCDIR)
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(VERLIBNAME)
ln -sf $(VERLIBNAME) $(INSTALLDIR)/$(LIBNAME)
Then run the installation process by the following command:
make PREFIX=FREEIMAGE_INSTALL_DIR install
5. Clean temporary files
make clean

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Build Documentation {#build_upgrade__building_documentation}
=================
To generate HTML documentation from sources contained in *dox* subdirectory,
you need to have Tcl and Doxygen 1.8.5 (or above) installed on your system.
Use script **gendoc** (batch file on Windows, shell script on Linux / Mac OSX) to generate documentation.
To generate Overview documentation:
cmd> gendoc -overview
To generate Reference manual:
cmd> gendoc -refman
Run this command without arguments to get help on supported options.
See @ref occt_contribution__documentation for prerequisites and details on OCCT documentation system.

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Build, Debug and Upgrade {#build_upgrade}
=================
This chapter contains the detailed information about building, debugging and upgrade procedures:
* @subpage build_upgrade__building_occt
* @subpage build_upgrade_building_3rdparty
* @subpage build_upgrade__building_documentation
* @subpage occt__debug
* @subpage occt__upgrade

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Contribution {#contribution}
============
This chapter contains the detailed information about contribution procedure:
* @subpage occt_contribution__contribution_workflow
* @subpage occt_contribution__git_guide
* @subpage occt_contribution__coding_rules
* @subpage occt_contribution__tests
* @subpage occt_contribution__documentation

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 Building 3rd-party libraries on Linux {#occt_dev_guides__building_3rdparty_linux}
=========
@tableofcontents
@section dev_guides__building_3rdparty_linux_1 Introduction
This document presents additional guidelines for building third-party
products used by Open CASCADE Technology and samples on Linux platform.
The links for downloading the third-party products are available on the web site
of OPEN CASCADE SAS at
https://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;  
* FreeType 2.4.10 - 2.5.3;
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0;
* VTK 6.1.0.
@section dev_guides__building_3rdparty_linux_2 Building Mandatory Third-party Products
@subsection dev_guides__building_3rdparty_linux_2_1 Tcl/Tk
Tcl/Tk is required for DRAW test harness.
@subsubsection dev_guides__building_3rdparty_linux_2_1_2 Installation from sources: Tcl
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
cd TCL_SRC_DIR/unix
2. Run the *configure* command:
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the configure command has finished successfully, start the building process:
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*
make install
@subsubsection dev_guides__building_3rdparty_linux_2_1_3 Installation from sources: Tk
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the unix sub-directory of the directory where the Tk source files are located <i>(TK_SRC_DIR)</i>
cd TK_SRC_DIR/unix
2. Run the configure command, where <i>TCL_LIB_DIR</i> is *TCL_INSTALL_DIR/lib*.
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the configure command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk.
All binary and service files of the product will be copied
to the directory defined by *TK_INSTALL_DIR* (usually it is *TCL_INSTALL_DIR*)
make install
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
cd FREETYPE_SRC_DIR
2. Run the *configure* command:
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*
make install
@section dev_guides__building_3rdparty_linux_3 Building Optional Third-party Products
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need and pick the archive for Linux platform.
To install, unpack the downloaded archive of TBB product.
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
1. Modify *FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h*:
In line 60 insert the following:
#include string.h
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
cd FREEIMAGE_SRC_DIR
3. Run the building process
make
4. Run the installation process
a. If you have the permission to write into directories <i>/usr/include</i> and <i>/usr/lib</i>, run the following command:
make install
b. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.gnu*:
Change lines 7-9 from:
DESTDIR ?= /
INCDIR ?= $(DESTDIR)/usr/include
INSTALLDIR ?= $(DESTDIR)/usr/lib
to:
DESTDIR ?= $(DESTDIR)
INCDIR ?= $(DESTDIR)/include
INSTALLDIR ?= $(DESTDIR)/lib
Change lines 65-67 from:
install -m 644 -o root -g root $(HEADER) $(INCDIR)
install -m 644 -o root -g root $(STATICLIB) $(INSTALLDIR)
install -m 755 -o root -g root $(SHAREDLIB) $(INSTALLDIR)
to:
install -m 755 $(HEADER) $(INCDIR)
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
Change line 70 from: 
ldconfig
to:
\#ldconfig
Then run the installation process by the following command:
make DESTDIR=FREEIMAGE_INSTALL_DIR install
5. Clean temporary files
make clean
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
You can download VTK sources from https://www.vtk.org/VTK/resources/software.html
### The building procedure:
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
1. Install or build *cmake* product from the source file.
2. Start *cmake* in GUI mode with the directory where the source files of *VTK* are located:
ccmake VTK_SRC_DIR
* Press <i>[c]</i> to make the initial configuration
* Define the necessary options in *VTK_INSTALL_PREFIX*
* Press <i>[c]</i> to make the final configuration
* Press <i>[g]</i> to generate Makefile and exit
3. Start the building of VTK:
make
4. Start the installation of VTK. Binaries will be installed according to the *VTK_INSTALL_PREFIX* option.
make install
@section dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
@subsection dev_guides__building_3rdparty_linux_4_1 Debian-based distributives
All 3rd-party products required for building of OCCT could be installed
from official repositories. You may install them from console using apt-get utility:
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libxt-dev libxmu-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libfreeimage-dev libtbb-dev
To launch binaries built with WOK you need to install C shell and 32-bit libraries on x86_64 distributives:
# you may need to add i386 if not done already by command "dpkg --add-architecture i386"
sudo apt-get install csh libstdc++6:i386 libxt6:i386 libxext6:i386 libxmu6:i386
Building is possible with C++ compliant compiler:
sudo apt-get install g++

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 Building 3rd-party libraries on MacOS X {#occt_dev_guides__building_3rdparty_osx}
==============================================
@tableofcontents
@section dev_guides__building_3rdparty_osx_1 Introduction
This document presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
The links for downloading the third-party products are available
on the web site of OPEN CASCADE SAS at https://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products, which are necessary to build OCCT:
* Mandatory products:
* Tcl/Tk 8.5 - 8.6;
* FreeType 2.4.10 - 2.5.3.
* Optional products:
* TBB 3.x - 4.x;
* FreeImage 3.14.1 - 3.16.0
@section dev_guides__building_3rdparty_osx_2 Building Mandatory Third-party Products
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk 8.5
Tcl/Tk is required for DRAW test harness. Version 8.5 or 8.6 can be used with OCCT.
@subsubsection dev_guides__building_3rdparty_osx_2_1_2 Installation from sources: Tcl 8.5
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the Tcl source files are located <i>(TCL_SRC_DIR)</i>.
cd TCL_SRC_DIR/macosx
2. Run the *configure* command
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process
make
4. If building is finished successfully, start the installation of Tcl.
All binary and service files of the product will be copied to the directory defined by *TCL_INSTALL_DIR*.
make install
@subsubsection dev_guides__building_3rdparty_osx_2_1_3 Installation from sources: Tk 8.5
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. Enter the *macosx* sub-directory of the directory where the source files of Tk are located <i>(TK_SRC_DIR)</i>.
cd TK_SRC_DIR/macosx
2. Run the *configure* command, where TCL_LIB_DIR is TCL_INSTALL_DIR/lib
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
For a 64 bit platform also add <i>--enable-64bit</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process:
make
4. If the building has finished successfully, start the installation of Tk. All binary and service files of the product will be copied to the directory defined by *TK_INSTALL_DIR* (usually it is TCL_INSTALL_DIR)
make install
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType 2.4.10
FreeType is required for text display in the 3D viewer.
Download the necessary archive from https://sourceforge.net/projects/freetype/files/ and unpack it.
1. Enter the directory where the source files of FreeType are located <i>(FREETYPE_SRC_DIR)</i>.
cd FREETYPE_SRC_DIR
2. Run the *configure* command
configure --prefix=FREETYPE_INSTALL_DIR
For a 64 bit platform also add <i>CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'</i> option to the command line.
3. If the *configure* command has finished successfully, start the building process
make
4. If building has finished successfully, start the installation of FreeType.
All binary and service files of the product will be copied to the directory defined by *FREETYPE_INSTALL_DIR*.
make install
@section dev_guides__building_3rdparty_osx_3 Building Optional Third-party Products
@subsection dev_guides__building_3rdparty_osx_3_1 TBB 3.x or 4.x
This third-party product is installed with binaries from the archive
that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*)
and pick the archive for Mac OS X platform.
To install, unpack the downloaded archive of TBB 3.0 product (*tbb30_018oss_osx.tgz*).
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage 3.14.1 or 3.15.x
Download the necessary archive from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
and unpack it. The directory with unpacked sources is further referred to as *FREEIMAGE_SRC_DIR*.
Note that for building FreeImage on Mac OS X 10.7 you should replace *Makefile.osx*
in *FREEIMAGE_SRC_DIR* by the corrected file, which you can find in attachment to issue #22811 in OCCT Mantis bug tracker
(https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug).
1. If you build FreeImage 3.15.x you can skip this step.
Modify <i>FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:</i>
In line 60 insert the following:
#include string.h
Modify <i>FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp:</i>
In line 320 replace:
SwapShort(value);
with:
SwapShort(&value);
2. Enter the directory where the source files of FreeImage are located <i>(FREEIMAGE_SRC_DIR)</i>.
cd FREEIMAGE_SRC_DIR
3. Run the building process
make
4. Run the installation process
1. If you have the permission to write into <i>/usr/local/include</i> and <i>/usr/local/lib</i> directories, run the following command:
make install
2. If you do not have this permission, you need to modify file *FREEIMAGE_SRC_DIR/Makefile.osx*:
Change line 49 from:   
PREFIX ?= /usr/local
to:
PREFIX ?= $(PREFIX)
  Change lines 65-69 from:
install -d -m 755 -o root -g wheel $(INCDIR) $(INSTALLDIR)
install -m 644 -o root -g wheel $(HEADER) $(INCDIR)
install -m 644 -o root -g wheel $(SHAREDLIB) $(STATICLIB) $(INSTALLDIR)
ranlib -sf $(INSTALLDIR)/$(STATICLIB)
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(LIBNAME)
to:
install -d $(INCDIR) $(INSTALLDIR)
install -m 755 $(HEADER) $(INCDIR)
install -m 755 $(STATICLIB) $(INSTALLDIR)
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(VERLIBNAME)
ln -sf $(VERLIBNAME) $(INSTALLDIR)/$(LIBNAME)
Then run the installation process by the following command:
make PREFIX=FREEIMAGE_INSTALL_DIR install
5. Clean temporary files
make clean

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 Building 3rd-party libraries on Windows {#occt_dev_guides__building_3rdparty_windows}
==============================================
@tableofcontents
@section dev_guides__building_3rdparty_win_1 Introduction
This document presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform. It is assumed that you are already familiar with MS Visual Studio / Visual C++.
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
The links for downloading the third-party products are available on the web site of OPEN CASCADE SAS at https://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products used by OCCT:
* Mandatory products:
* Tcl/Tk 8.5 -- 8.6;
* FreeType 2.4.10 -- 2.5.3.
* Optional products:
* TBB 3.x -- 4.x;
* FreeImage 3.14.1 -- 3.16.0;
* VTK 6.1.0.
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, *c:\\occ3rdparty*).
Further in this document, this folder is referred to as *3rdparty*.
@section dev_guides__building_3rdparty_win_2 Building Mandatory Third-party Products
@subsection dev_guides__building_3rdparty_win_2_1 Tcl/Tk
Tcl/Tk is required for DRAW test harness.
@subsubsection dev_guides__building_3rdparty_win_2_1_1 Installation from sources: Tcl
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
1. In the *win* sub-directory, edit file *buildall.vc.bat*:
* Edit the line "call ... vcvars32.bat" to have correct path to the version of Visual Studio to be used for building, for instance:
call "%VS80COMNTOOLS%\vsvars32.bat"
If you are building 64-bit version, set environment accordingly, e.g.:
call "%VS80COMNTOOLS%\..\..\VC\vcvarsall.bat" amd64
* Define variable *INSTALLDIR* pointing to directory where Tcl/Tk will be installed, e.g.:
set INSTALLDIR=D:\OCCT\3rdparty\tcltk-86-32
* Add option *install* to the first command line calling *nmake*:
nmake -nologo -f makefile.vc release htmlhelp install %1
* Remove second call to *nmake* (building statically linked executable)
2. Edit file *rules.vc* replacing line
SUFX = tsgx
by
SUFX = sgx
This is to avoid extra prefix 't' in the library name, which is not recognized by default by OCCT build tools.
3. By default, Tcl uses dynamic version of run-time library (MSVCRT), which must be installed on the system where Tcl will be used.
You may wish to link Tcl library with static version of run-time to avoid this dependency.
For that:
* Edit file *makefile.vc* replacing strings "crt = -MD" by "crt = -MT"
* Edit source file *tclMain.c* (located in folder *generic*) commenting out forward declaration of function *isatty()*.
4. In the command prompt, run *buildall.vc.bat*
You might need to run this script twice to have *tclsh* executable installed; check subfolder *bin* of specified installation path to verify this.
5. For convenience of use, we recommend making a copy of *tclsh* executable created in subfolder *bin* of *INSTALLDIR* and named with Tcl version number suffix, as *tclsh.exe* (with no suffix)
> cd D:\OCCT\3rdparty\tcltk-86-32\bin
> cp tclsh86.exe tclsh.exe
@subsubsection dev_guides__building_3rdparty_win_2_1_2 Installation from sources: Tk
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
Apply the same steps as described for building Tcl above, with the same INSTALLDIR.
Note that Tk produces its own executable, called *wish*.
You might need to edit default value of *TCLDIR* variable defined in *buildall.vc.bat* (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
FreeType is required for text display in a 3D viewer. You can download its sources from https://sourceforge.net/projects/freetype/files/
### The building procedure
1. Unpack the downloaded archive of FreeType product into the *3rdparty* folder. As a result, you will get a folder named, for example, *3rdparty\\freetype-2.4.10*. Further in this document, this folder is referred to as *freetype*.
2. Open the solution file *freetype\\builds\\win32\\vc20xx\\freetype.sln* in Visual Studio. Here *vc20xx* stands for your version of Visual Studio.
3. Select the configuration to build: either Debug or Release.
4. Build the *freetype* project.
As a result, you will get a freetype import library (.lib) in the *freetype\\obj\\win32\\vc20xx* folder.
5. If you build FreeType for a 64 bit platform, select in the main menu **Build - Configuration Manager** and add *x64* platform to the solution configuration by copying the settings from Win32 platform:
@figure{/dev_guides/building/3rdparty/images/3rdparty_image001.png}
Update the value of the Output File for x64 configuration:
@figure{/dev_guides/building/3rdparty/images/3rdparty_image003.png}
Build the *freetype* project.
As a result, you will obtain a 64 bit import library (.lib) file in the *freetype\\x64\\vc20xx* folder.
To build FreeType as a dynamic library (.dll) follow steps 6, 7 and 8 of this procedure.
6. Open menu Project-> Properties-> Configuration Properties-> General and change option **Configuration Type** to *Dynamic Library (.dll)*.
7. Edit file *freetype\\include\\freetype\\config\\ftoption.h*:
in line 255, uncomment the definition of macro *FT_EXPORT* and change it as follows:
#define FT_EXPORT(x) __declspec(dllexport) x
8. Build the *freetype* project.
As a result, you will obtain the files of the import library (.lib) and the dynamic library (.dll) in folders <i>freetype \\objs\\release</i> or <i>\\objs\\debug </i>.
If you build for a 64 bit platform, follow step 5 of the procedure.
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures, it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern: *freetype-compiler-bitness-building mode*, where:
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **bitness** is *32* or *64*;
* **building mode** is *opt* (for Release) or *deb* (for Debug).
The *include* subfolder should be copied as is, while libraries should be renamed to *freetype.lib* and *freetype.dll* (suffixes removed) and placed to subdirectories *lib *and *bin*, respectively. If the Debug configuration is built, the Debug libraries should be put into subdirectories *libd* and *bind*.
@section dev_guides__building_3rdparty_win_3 Building Optional Third-party Products
@subsection dev_guides__building_3rdparty_win_3_1 TBB
This third-party product is installed with binaries
from the archive that can be downloaded from https://github.com/intel/tbb.
Go to the **Download** page, find the release version you need (e.g. *tbb30_018oss*) and pick the archive for Windows platform.
Unpack the downloaded archive of TBB product into the *3rdparty* folder.
Further in this document, this folder is referred to as *tbb*.
@subsection dev_guides__building_3rdparty_win_3_3 FreeImage
This third-party product should be built as a dynamically loadable library (.dll file).
You can download its sources from
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
### The building procedure:
1. Unpack the downloaded archive of FreeImage product into *3rdparty* folder.
As a result, you should have a folder named *3rdparty\\FreeImage*.
Rename it according to the rule: *freeimage-platform-compiler-building mode*, where
* **platform** is *win32* or *win64*;
* **compiler** is *vc8* or *vc9* or *vc10* or *vc11*;
* **building mode** is *opt* (for release) or *deb* (for debug)
Further in this document, this folder is referred to as *freeimage*.
2. Open the solution file *freeimage\\FreeImage.*.sln* in your Visual Studio.
If you use a Visual Studio version higher than VC++ 2008, apply conversion of the workspace.
Such conversion should be suggested automatically by Visual Studio.
3. Select a configuration to build.
- Choose **Release** if you are building Release binaries.
- Choose **Debug** if you are building Debug binaries.
*Note:*
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage and FreeimagePlus projects:
Project -> Properties -> Configuration Properties -> Linker -> General -> Output File
FreeImage*d*.dll to FreeImage.dll
FreeImagePlus*d*.dll to FreeImagePlus.dll
Project -> Properties -> Configuration Properties -> Linker -> Debugging-> Generate Program Database File
FreeImage*d*.pdb to FreeImage.pdb
FreeImagePlus*d*.pdb to FreeImagePlus.pdb
Project -> Properties -> Configuration Properties -> Linker -> Advanced-Import Library
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.lib to FreeImagePlus.lib
Project -> Properties -> Configuration Properties -> Build Events -> Post -> Build Event -> Command Line
FreeImage*d*.dll to FreeImage.dll
FreeImage*d*.lib to FreeImage.lib
FreeImagePlus*d*.dll to FreeImagePlus.dll
FreeImagePlus*d*.lib to FreeImagePlus.lib
Additionally, rename in project FreeImagePlus
Project -> Properties -> Configuration Properties -> Linker -> Input -> Additional Dependencies
from FreeImage*d*.lib to FreeImage.lib
4. Select a platform to build.
- Choose *Win32* if you are building for a 32 bit platform.
- Choose *x64* if you are building for a 64 bit platform.
5. Start the building process.
As a result, you should have the library files of FreeImage product in *freeimage\\Dist* folder (*FreeImage.dll* and *FreeImage.lib*) and in *freeimage\\Wrapper\\FreeImagePlus\\dist* folder (*FreeImagePlus.dll* and *FreeImagePlus.lib*).
@subsection dev_guides__building_3rdparty_win_3_4 VTK
VTK is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
### The building procedure:
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into *3rdparty* folder.
As a result, you will get a folder named, for example, <i>3rdparty\VTK-6.1.0.</i>
Further in this document, this folder is referred to as *VTK*.
2. Use CMake to generate VS projects for building the library:
- Start CMake-GUI and select VTK folder as source path, and the folder of your choice for VS project and intermediate build data.
- Click **Configure**.
- Select the VS version to be used from the ones you have installed (we recommend using VS 2010) and the architecture (32 or 64-bit).
- Generate VS projects with default CMake options. The open solution *VTK.sln* will be generated in the build folder.
3. Build project VTK in Release mode.

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Building with CMake for Android {#occt_dev_guides__building_android}
===================
@tableofcontents
This article describes the steps to build OCCT libraries for Android from a complete source package
with GNU make (makefiles) on Windows 7 and Ubuntu 15.10.
The steps on Windows and Ubuntu are similar. There is the only one difference: makefiles are built with mingw32-make
on Windows and native GNU make on Ubuntu.
Required tools (download and install if it is required):
- CMake v3.7+ https://www.cmake.org/cmake/resources/software.html
- Android NDK rev.10+ https://developer.android.com/tools/sdk/ndk/index.html
- GNU Make: MinGW v4.82+ for Windows (https://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
## Prerequisites
In toolchain file <i>$CASROOT/adm/templates/android.toolchain.config.cmake</i>:
- Set CMAKE_ANDROID_NDK variable equal to your Android NDK path.
- Set CMAKE_ANDROID_STL_TYPE variable to specify which C++ standard library to use.
The default value of CMAKE_ANDROID_STL_TYPE is <i>gnustl_shared</i> (GNU libstdc++ Shared)
@figure{/dev_guides/building/android/images/android_image001.png}
## Generation of makefiles using CMake GUI tool
Run GUI tool provided by CMake: cmake-gui
### Tools configuration
- Specify the root folder of OCCT (<i>$CASROOT</i>, which contains *CMakelists.txt* file) by clicking **Browse Source**.
- Specify the location (build folder) for Cmake generated project files by clicking **Browse Build**.
@figure{/dev_guides/building/android/images/android_image002.png}
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
Select "MinGW Makefiles" item from the list
- Choose "Specify toolchain file for cross-compiling"
- Click "Next"
@figure{/dev_guides/building/android/images/android_image003.png}
- Specify a toolchain file at the next dialog by <i>android.toolchain.config.cmake</i> . It is contained by cross-compilation toolchain for CMake
- Click "Finish"
@figure{/dev_guides/building/android/images/android_image004.png}
If on Windows the message is appeared: "CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles"
CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.",
specify **CMAKE_MAKE_PROGRAM** to mingw32-make executable.
@figure{/dev_guides/building/android/images/android_image005.png}
### OCCT Configuration
How to configure OCCT, see "OCCT Configuration" section of @ref occt_dev_guides__building_cmake "Building with CMake"
### Generation of makefiles
Click **Generate** button and wait until the generation process is finished.
Then makefiles will appear in the build folder (e.g. <i> D:/occt/build-android </i>).
## Generation of makefiles using CMake from the command line
Alternatively one may specify the values without a toolchain file:
> cmake -G "MinGW Makefiles" -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK=D:/DevTools/android-ndk-r13b -DCMAKE_ANDROID_STL_TYPE=gnustl_shared -DCMAKE_SYSTEM_VERSION=15 -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_MAKE_PROGRAM=D:/DevTools/MinGW/bin/mingw32-make.exe -D3RDPARTY_DIR=D:/occt-3rdparty D:/occt
@figure{/dev_guides/building/android/images/android_image006.png}
## Building makefiles of OCCT
Open console and go to the build folder. Type "mingw32-make" (Windows) or "make" (Ubuntu) to start build process.
> mingw32-make
or
> make
Parallel building can be started with using **"-jN"** argument of "mingw32-make/make", where N is the number of building threads.
> mingw32-make -j4
or
> make -j4
## Install built OCCT libraries
Type "mingw32-make/make" with argument "install" to place the libraries
to the install folder (see "OCCT Configuration" section of @ref occt_dev_guides__building_cmake "Building with CMake")
> mingw32-make install
or
> make install

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