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Author SHA1 Message Date
craffael
61f7249b4c 31667: target_link_libraries with public interface for cmake >= 3 2020-07-16 11:12:39 +02:00
1337 changed files with 21727 additions and 22485 deletions

View File

@@ -930,9 +930,6 @@ if (WIN32)
OCCT_CONFIGURE ("adm/templates/env.${SCRIPT_EXT}.in" "env.${SCRIPT_EXT}")
# install env script
install (FILES "${CMAKE_BINARY_DIR}/env.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}")
# copy build.bat and install.bat scripts to CMake binary folder
OCCT_COPY_FILE_OR_DIR ("adm/templates/build.bat" "${CMAKE_BINARY_DIR}")
OCCT_COPY_FILE_OR_DIR ("adm/templates/install.bat" "${CMAKE_BINARY_DIR}")
else()
set (SUB_ENV_NAME "env.${SCRIPT_EXT}")
set (SUB_ENV_BUILD_NAME "env.install.${SCRIPT_EXT}")

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@@ -2,28 +2,19 @@
# execute FindBISON script by "find_package (Bison)" is required to define BISON_TARGET macro
# delete obsolete 3RDPARTY_BISON_EXECUTABLE cache variable (not used anymore)
unset (3RDPARTY_BISON_EXECUTABLE CACHE)
# delete BISON_EXECUTABLE cache variable if it is empty, otherwise find_package will fail
# without reasonable diagnostic
if (NOT BISON_EXECUTABLE)
unset (BISON_EXECUTABLE CACHE)
if (NOT DEFINED 3RDPARTY_BISON_EXECUTABLE)
set (3RDPARTY_BISON_EXECUTABLE "" CACHE FILEPATH "The path to the bison command")
endif()
# Add paths to 3rdparty subfolders containing name "bison" to CMAKE_PROGRAM_PATH variable to make
# these paths searhed by find_package
if (3RDPARTY_DIR)
file (GLOB BISON_PATHS LIST_DIRECTORIES true "${3RDPARTY_DIR}/*bison*/")
foreach (candidate_path ${BISON_PATHS})
if (IS_DIRECTORY ${candidate_path})
list (APPEND CMAKE_PROGRAM_PATH ${candidate_path})
endif()
endforeach()
endif()
find_package (BISON 2.7)
# BISON_EXECUTABLE is required by BISON_TARGET macro and should be defined
set (BISON_EXECUTABLE "${3RDPARTY_BISON_EXECUTABLE}" CACHE FILEPATH "path to the bison executable" FORCE)
if (NOT BISON_FOUND OR NOT BISON_EXECUTABLE OR NOT EXISTS "${BISON_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED BISON_EXECUTABLE)
find_package (BISON)
if (BISON_FOUND)
set (3RDPARTY_BISON_EXECUTABLE "${BISON_EXECUTABLE}" CACHE FILEPATH "The Path to the bison command" FORCE)
endif()
if (NOT 3RDPARTY_BISON_EXECUTABLE OR NOT EXISTS "${3RDPARTY_BISON_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_BISON_EXECUTABLE)
endif()

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@@ -2,28 +2,19 @@
# execute FindFLEX script by "find_package (Flex)" is required to define FLEX_TARGET macro
# delete obsolete 3RDPARTY_FLEX_EXECUTABLE cache variable (not used anymore)
unset (3RDPARTY_FLEX_EXECUTABLE CACHE)
# delete FLEX_EXECUTABLE cache variable if it is empty, otherwise find_package will fail
# without reasonable diagnostic
if (NOT FLEX_EXECUTABLE)
unset (FLEX_EXECUTABLE CACHE)
if (NOT DEFINED 3RDPARTY_FLEX_EXECUTABLE)
set (3RDPARTY_FLEX_EXECUTABLE "" CACHE FILEPATH "The Path to the flex command")
endif()
# Add paths to 3rdparty subfolders containing name "flex" to CMAKE_PROGRAM_PATH variable to make
# these paths searhed by find_package
if (3RDPARTY_DIR)
file (GLOB FLEX_PATHS LIST_DIRECTORIES true "${3RDPARTY_DIR}/*flex*")
foreach (candidate_path ${FLEX_PATHS})
if (IS_DIRECTORY ${candidate_path})
list (APPEND CMAKE_PROGRAM_PATH ${candidate_path})
endif()
endforeach()
endif()
find_package (FLEX 2.5.3)
# FLEX_EXECUTABLE is required by FLEX_TARGET macro and should be defined
set (FLEX_EXECUTABLE "${3RDPARTY_FLEX_EXECUTABLE}" CACHE FILEPATH "path to the flex executable" FORCE)
if (NOT FLEX_FOUND OR NOT FLEX_EXECUTABLE OR NOT EXISTS "${FLEX_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED FLEX_EXECUTABLE)
find_package (FLEX)
if (FLEX_FOUND)
set (3RDPARTY_FLEX_EXECUTABLE "${FLEX_EXECUTABLE}" CACHE FILEPATH "The Path to the flex command" FORCE)
endif()
if (NOT 3RDPARTY_FLEX_EXECUTABLE OR NOT EXISTS "${3RDPARTY_FLEX_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FLEX_EXECUTABLE)
endif()

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@@ -123,6 +123,16 @@ if ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
# Optimize size of binaries
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,-s ${CMAKE_SHARED_LINKER_FLAGS}")
elseif(MINGW)
# Set default release optimization option to O2 instead of O3, since in
# some OCCT related examples, this gives significantly smaller binaries
# at comparable performace with MinGW-w64.
string (REGEX MATCH "-O3" IS_O3_CXX "${CMAKE_CXX_FLAGS_RELEASE}")
if (IS_O3_CXX)
string (REGEX REPLACE "-O3" "-O2" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
else()
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
endif()
add_definitions(-D_WIN32_WINNT=0x0501)
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")

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@@ -93,8 +93,8 @@ foreach (OCCT_PACKAGE ${USED_PACKAGES})
if (EXISTS "${CURRENT_FLEX_FILE}" AND EXISTS "${CURRENT_BISON_FILE}" AND ${ARE_FILES_EQUAL})
set (BISON_OUTPUT_FILE ${CURRENT_BISON_FILE_NAME}.tab.c)
set (FLEX_OUTPUT_FILE lex.${CURRENT_FLEX_FILE_NAME}.c)
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${BISON_OUTPUT_FILE} COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME} -l")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${FLEX_OUTPUT_FILE} COMPILE_FLAGS "-P${CURRENT_FLEX_FILE_NAME} -L")
BISON_TARGET (Parser_${CURRENT_BISON_FILE_NAME} ${CURRENT_BISON_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${BISON_OUTPUT_FILE} COMPILE_FLAGS "-p ${CURRENT_BISON_FILE_NAME}")
FLEX_TARGET (Scanner_${CURRENT_FLEX_FILE_NAME} ${CURRENT_FLEX_FILE} ${CMAKE_SOURCE_DIR}/${RELATIVE_SOURCES_DIR}/${OCCT_PACKAGE}/${FLEX_OUTPUT_FILE} COMPILE_FLAGS "-P${CURRENT_FLEX_FILE_NAME}")
ADD_FLEX_BISON_DEPENDENCY (Scanner_${CURRENT_FLEX_FILE_NAME} Parser_${CURRENT_BISON_FILE_NAME})
list (APPEND SOURCE_FILES ${BISON_OUTPUT_FILE} ${FLEX_OUTPUT_FILE})
@@ -323,7 +323,7 @@ endif()
# Update list of used VTK libraries if OpenGL2 Rendering BackEnd is used.
# Add VTK_OPENGL2_BACKEND definition.
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2" OR IS_VTK_9XX)
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2")
add_definitions(-DVTK_OPENGL2_BACKEND)
foreach (VTK_EXCLUDE_LIBRARY vtkRenderingOpenGL vtkRenderingFreeTypeOpenGL)
list (FIND USED_TOOLKITS_BY_CURRENT_PROJECT "${VTK_EXCLUDE_LIBRARY}" IS_VTK_OPENGL_FOUND)
@@ -346,10 +346,10 @@ else()
endif()
endif()
if (BUILD_SHARED_LIBS)
if(IS_VTK_9XX)
string (REGEX REPLACE "vtk" "VTK::" USED_TOOLKITS_BY_CURRENT_PROJECT "${USED_TOOLKITS_BY_CURRENT_PROJECT}")
endif()
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.0.0")
# Declare the dependencies public so that all code that uses this library automatically also links with the dependencies
target_link_libraries (${PROJECT_NAME} PUBLIC ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
elseif (BUILD_SHARED_LIBS)
target_link_libraries (${PROJECT_NAME} ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
endif()

View File

@@ -66,15 +66,10 @@ if (3RDPARTY_VTK_DIR AND EXISTS "${3RDPARTY_VTK_DIR}")
set (ENV{VTK_DIR} ${CACHED_VTK_DIR})
endif()
unset (IS_VTK_9XX)
if (VTK_FOUND)
message ("VTK version (${VTK_VERSION})")
if(VTK_MAJOR_VERSION EQUAL 8 AND VTK_MINOR_VERSION GREATER 9 OR VTK_MAJOR_VERSION GREATER 8)
set (IS_VTK_9XX 1)
else()
# add compiler flags, preprocessor definitions, include and link dirs
include (${VTK_USE_FILE})
endif()
# add compiler flags, preprocessor definitions, include and link dirs
include (${VTK_USE_FILE})
if (VTK_LIBRARIES)
@@ -86,83 +81,79 @@ if (VTK_FOUND)
# endif()
foreach (VTK_LIBRARY ${VTK_LIBRARIES})
if (IS_VTK_9XX)
string (REGEX MATCH "^VTK::" IS_VTK_LIBRARY ${VTK_LIBRARY})
else()
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
endif()
if (NOT IS_VTK_LIBRARY OR NOT TARGET ${VTK_LIBRARY})
continue()
endif()
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
endif()
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
if (IS_VTK_LIBRARY AND TARGET ${VTK_LIBRARY})
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
endif()
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
endif()
endif()
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
endif()
endif()
endif()
endif()
endif()
@@ -196,7 +187,6 @@ if (VTK_FOUND)
endif()
endif()
# endif()
endif()
if (3RDPARTY_VTK_INCLUDE_DIR AND EXISTS "${3RDPARTY_VTK_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS ${3RDPARTY_VTK_INCLUDE_DIR})

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@@ -1,2 +0,0 @@
*custom.bat
*custom.sh

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@@ -1,234 +0,0 @@
@echo OFF
rem Auxiliary script for semi-automated building of OCCT for Android platform.
rem android_custom.bat should be configured with paths
rem to CMake, 3rd-parties, Android NDK and MinGW make tool.
set "aCasSrc=%~dp0..\.."
set "aBuildRoot=%aCasSrc%\work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
rem Paths to 3rd-party tools and libraries
set "anNdkPath="
set "aFreeType="
set "aRapidJson="
rem Build stages to perform
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "toPack=1"
set "isStatic=0"
rem Minimal Android platform and CPU architectures
set "anNdkApiLevel=21"
set "anNdkAbiList=armeabi-v7a x86 arm64-v8a x86_64"
rem OCCT Modules to build
set "BUILD_ModelingData=ON"
set "BUILD_ModelingAlgorithms=ON"
set "BUILD_Visualization=ON"
set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
set USE_RAPIDJSON=OFF
rem Archive tool
set "THE_7Z_PARAMS=-t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on"
set "THE_7Z_PATH=%ProgramW6432%\7-Zip\7z.exe"
rem Configuration file
if exist "%~dp0android_custom.bat" call "%~dp0android_custom.bat"
set "aCompiler=gcc"
set "aCppLib=gnustl_shared"
if not exist "%anNdkPath%/sources/cxx-stl/gnu-libstdc++" (
if exist "%anNdkPath%/sources/cxx-stl/llvm-libc++" (
set "aCompiler=clang"
set "aCppLib=c++_shared"
)
)
set "aLibType=Shared"
if ["%isStatic%"] == ["1"] set "aLibType=Static"
set "aDestDir=%aBuildRoot%\android-%aCompiler%"
set "anOcctVerSuffix="
set "anOcctVersion=0.0.0"
set "aGitBranch="
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aCasSrc%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
for %%s in (%anNdkAbiList%) do (
call :cmakeGenerate "%anNdkApiLevel%" "%%s"
)
for /F "skip=1 delims=" %%F in ('
wmic PATH Win32_LocalTime GET Day^,Month^,Year /FORMAT:TABLE
') do (
for /F "tokens=1-3" %%L in ("%%F") do (
set DAY00=0%%L
set MONTH00=0%%M
set YEAR=%%N
)
)
set DAY00=%DAY00:~-2%
set MONTH00=%MONTH00:~-2%
set "aRevision=-%YEAR%-%MONTH00%-%DAY00%"
rem set "aRevision=-%aGitBranch%"
set "anArchName=occt-%anOcctVersion%%anOcctVerSuffix%%aRevision%-android"
set "aTarget=%aBuildRoot%\%anArchName%"
if ["%toPack%"] == ["1"] (
echo Creating archive %anArchName%.7z
rmdir /S /Q "%aTarget%"
if not exist "%aTarget%" ( mkdir "%aTarget%" )
if exist "%aBuildRoot%/%anArchName%.7z" del "%aBuildRoot%/%anArchName%.7z"
xcopy /S /Y "%aDestDir%\*" "%aTarget%\"
"%THE_7Z_PATH%" a -r %THE_7Z_PARAMS% "%aBuildRoot%/%anArchName%.7z" "%aTarget%"
)
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "anApi=%~1"
set "anAbi=%~2"
set "aPlatformAndCompiler=android-%anAbi%-%aCompiler%"
set "aWorkDir=%aBuildRoot%\%aPlatformAndCompiler%-make"
set "aLogFile=%aBuildRoot%\build-%aPlatformAndCompiler%.log"
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
if exist "%aLogFile%" ( del "%aLogFile%" )
rem include some information about OCCT into archive
echo ^<pre^>> "%aWorkDir%\VERSION.html"
git status >> "%aWorkDir%\VERSION.html"
git log -n 100 >> "%aWorkDir%\VERSION.html"
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
pushd "%aWorkDir%"
set "aTimeZERO=%TIME%"
if ["%toCMake%"] == ["1"] (
echo Configuring OCCT for Android %anAbi%, API level %anApi%...
cmake -G "MinGW Makefiles" ^
-D CMAKE_SYSTEM_NAME:STRING="Android" ^
-D CMAKE_ANDROID_NDK="%anNdkPath%" ^
-D CMAKE_BUILD_TYPE:STRING="Release" ^
-D CMAKE_ANDROID_ARCH_ABI:STRING="%anAbi%" ^
-D CMAKE_SYSTEM_VERSION:STRING="%anApi%" ^
-D CMAKE_ANDROID_STL_TYPE="%aCppLib%" ^
-D BUILD_LIBRARY_TYPE:STRING="%aLibType%" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_LIB:STRING="libs/%anAbi%" ^
-D INSTALL_DIR_CMAKE:STRING="libs/%anAbi%/cmake/opencascade" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_LIBRARY_DIR:PATH="%aFreeType%/libs/%anAbi%" ^
-D 3RDPARTY_FREETYPE_LIBRARY:FILEPATH="%aFreeType%/libs/%anAbi%/libfreetype.so" ^
-D USE_RAPIDJSON:BOOL="%USE_RAPIDJSON%" ^
-D 3RDPARTY_RAPIDJSON_DIR:PATH="%aRapidJson%" ^
-D 3RDPARTY_RAPIDJSON_INCLUDE_DIR:PATH="%aRapidJson%/include" ^
"%aCasSrc%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
)
set aTimeGEN=%TIME%
call :computeDuration %aTimeZERO% %aTimeGEN%
if ["%toCMake%"] == ["1"] (
echo Generation time: %DURATION%
echo Generation time: %DURATION%>> "%aLogFile%"
)
if ["%toClean%"] == ["1"] (
mingw32-make clean
)
if ["%toMake%"] == ["1"] (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
if errorlevel 1 (
type "%aLogFile%"
popd
exit /B 1
goto :eof
)
type "%aLogFile%"
)
set aTimeBUILD=%TIME%
call :computeDuration %aTimeGEN% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Building time: %DURATION%
echo Building time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeBUILD%
if ["%toMake%"] == ["1"] (
echo Total building time: %DURATION%
echo Total building time: %DURATION%>> "%aLogFile%"
)
if ["%toInstall%"] == ["1"] (
echo Installing into %aDestDir%...
mingw32-make install 2>> "%aLogFile%"
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
)
set "aTimeINSTALL=%TIME%"
call :computeDuration "%aTimeBUILD%" "%aTimeINSTALL%"
if ["%toInstall%"] == ["1"] (
echo Install time: %DURATION%
echo Install time: %DURATION%>> "%aLogFile%"
)
call :computeDuration "%aTimeZERO%" "%aTimeINSTALL%"
echo Total time: %DURATION%
echo Total time: %DURATION%>> "%aLogFile%"
popd
goto :eof
:computeDuration
set "aTimeFrom=%~1"
set "aTimeEnd=%~2"
rem handle time before 10AM (win10 - remove empty space at the beginning)
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
rem handle time before 10AM (win7 - add 0 at the beginning)
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
rem convert hours:minutes:seconds:ms into duration
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
set /A aDurHH=%aDurTotalSec% / 360000
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
goto :eof

View File

@@ -1,31 +0,0 @@
rem Environment configuration template for android_build.bat (to be renamed as android_custom.bat)
rem Paths to 3rd-party tools and libraries
rem call c:\TDM-GCC-64\mingwvars.bat
rem set "PATH=c:\CMake\bin;%PATH%"
rem set "anNdkPath=c:/android-ndk-r12"
rem set "aFreeType=c:/freetype-2.7.1-android"
rem set "aRapidJson=c:/rapidjson-1.1.0"
rem Uncomment to customize building steps
rem set "aBuildRoot=%~dp0..\..\work"
rem set "toCMake=1"
rem set "toClean=0"
rem set "toMake=1"
rem set "toInstall=1"
rem set "toPack=1"
rem set "isStatic=0"
rem Minimal Android platform and CPU architectures
rem set "anNdkApiLevel=21"
rem set "anNdkAbiList=arm64-v8a x86_64"
rem OCCT Modules to build
rem set "BUILD_ModelingData=ON"
rem set "BUILD_ModelingAlgorithms=ON"
rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"
rem Optional 3rd-party libraries to enable
rem set USE_RAPIDJSON=ON

View File

@@ -1,46 +0,0 @@
rem Environment configuration template for cmake_gen.bat (to be renamed as cmake_gen_custom.bat)
set "OCCT3RDPARTY=%SrcRoot%\..\3rdparty"
set VS=14
set VSDATA=2015
rem Leave VSPLATFORM empty to build for x86 platform
set VSPLATFORM=Win64
rem ------------------------------------
rem Uncomment to customize building steps
rem ------------------------------------
rem set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
rem set "INSTALL_DIR=%SrcRoot%\install"
rem set BUILD_DOC_Overview=OFF
rem set BUILD_Inspector=OFF
rem set BUILD_LIBRARY_TYPE=Shared
rem set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
rem set BUILD_WITH_DEBUG=OFF
rem set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
rem set BUILD_USE_PCH=OFF
rem Use semicolon-separated list of toolkits if you want to disable all modules
rem and build only some toolkits.
rem set BUILD_ADDITIONAL_TOOLKITS=
rem Set a directory recognized as a patch for OCCT.
rem set BUILD_PATCH=
rem set BUILD_MODULE_ApplicationFramework=ON
rem set BUILD_MODULE_DataExchange=ON
rem set BUILD_MODULE_Draw=ON
rem set BUILD_MODULE_ModelingAlgorithms=ON
rem set BUILD_MODULE_ModelingData=ON
rem set BUILD_MODULE_Visualization=ON
rem set USE_D3D=OFF
rem set USE_FFMPEG=OFF
rem set USE_FREEIMAGE=OFF
rem set USE_GLES2=OFF
rem set USE_RAPIDJSON=OFF
rem set USE_TBB=OFF
rem set USE_VTK=OFF

View File

@@ -1,42 +0,0 @@
# Environment configuration template for cmake_gen.sh (to be renamed as cmake_gen_custom.sh)
OCCT3RDPARTY="$SrcRoot/../3rdparty"
FREETYPE_DIR="$OCCT3RDPARTY/freetype-2.7.1"
# ------------------------------------
# Uncomment to customize building steps
# ------------------------------------
#BUILD_DIR=build
#INSTALL_DIR="$SrcRoot/install"
#BUILD_DOC_Overview=OFF
#BUILD_Inspector=OFF
#BUILD_LIBRARY_TYPE=Shared
#BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
#BUILD_WITH_DEBUG=OFF
#BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
# Use semicolon-separated list of toolkits if you want to disable all modules
# and build only some toolkits.
#BUILD_ADDITIONAL_TOOLKITS=
# Set a directory recognized as a patch for OCCT.
#BUILD_PATCH=
#BUILD_MODULE_ApplicationFramework=ON
#BUILD_MODULE_DataExchange=ON
#BUILD_MODULE_Draw=ON
#BUILD_MODULE_ModelingAlgorithms=ON
#BUILD_MODULE_ModelingData=ON
#BUILD_MODULE_Visualization=ON
#USE_FFMPEG=OFF
#USE_FREEIMAGE=OFF
#USE_GLES2=OFF
#USE_RAPIDJSON=OFF
#USE_TBB=OFF
#USE_VTK=OFF
# This is to add any additional arguments to cmake
#AUX_ARGS=

View File

@@ -1,83 +0,0 @@
@echo off
rem Auxiliary script for semi-automated building of OCCT using cmake.
rem cmake_custom.bat should be configured with VS version and path to 3rd-parties.
rem OCCT3RDPARTY must be specified as mandatory dependency.
setlocal
set "SrcRoot=%~dp0..\.."
set VS=14
set VSDATA=2015
set VSPLATFORM=Win64
set "BUILD_DIR=build-vs%VS%-%VSPLATFORM%"
set "INSTALL_DIR=%SrcRoot%\install"
set BUILD_ADDITIONAL_TOOLKITS=
set BUILD_DOC_Overview=OFF
set BUILD_Inspector=OFF
set BUILD_LIBRARY_TYPE=Shared
set BUILD_PATCH=
set BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
set BUILD_WITH_DEBUG=OFF
set BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
set BUILD_USE_PCH=OFF
set BUILD_MODULE_ApplicationFramework=ON
set BUILD_MODULE_DataExchange=ON
set BUILD_MODULE_Draw=ON
set BUILD_MODULE_ModelingAlgorithms=ON
set BUILD_MODULE_ModelingData=ON
set BUILD_MODULE_Visualization=ON
set USE_D3D=OFF
set USE_FFMPEG=OFF
set USE_FREEIMAGE=OFF
set USE_GLES2=OFF
set USE_RAPIDJSON=OFF
set USE_TBB=OFF
set USE_VTK=OFF
if exist "%~dp0cmake_custom.bat" call "%~dp0cmake_custom.bat"
if not "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA% %VSPLATFORM%"
if "%VSPLATFORM%"=="" set "arch_compile=Visual Studio %VS% %VSDATA%"
set "INSTALL_DIR=%INSTALL_DIR:\=/%"
set "OCCT3RDPARTY=%OCCT3RDPARTY:\=/%"
set "BUILD_DIR=%SrcRoot%\%BUILD_DIR%"
if not exist "%BUILD_DIR%" mkdir "%BUILD_DIR%"
pushd "%BUILD_DIR%"
cmake -G "%arch_compile%" ^
-D 3RDPARTY_DIR:STRING="%OCCT3RDPARTY%" ^
-D BUILD_ADDITIONAL_TOOLKITS:STRING="%BUILD_ADDITIONAL_TOOLKITS%" ^
-D BUILD_DOC_Overview:BOOL=%BUILD_DOC_Overview% ^
-D BUILD_Inspector:BOOL=%BUILD_Inspector% ^
-D BUILD_LIBRARY_TYPE:STRING=%BUILD_LIBRARY_TYPE% ^
-D BUILD_MODULE_ApplicationFramework:BOOL=%BUILD_MODULE_ApplicationFramework% ^
-D BUILD_MODULE_DataExchange:BOOL=%BUILD_MODULE_DataExchange% ^
-D BUILD_MODULE_Draw:BOOL=%BUILD_MODULE_Draw% ^
-D BUILD_MODULE_FoundationClasses:BOOL=ON ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL=%BUILD_MODULE_ModelingAlgorithms% ^
-D BUILD_MODULE_ModelingData:BOOL=%BUILD_MODULE_ModelingData% ^
-D BUILD_MODULE_Visualization:BOOL=%BUILD_MODULE_Visualization% ^
-D BUILD_PATCH:PATH="%BUILD_PATCH%" ^
-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=%BUILD_RELEASE_DISABLE_EXCEPTIONS% ^
-D BUILD_WITH_DEBUG:BOOL=%BUILD_WITH_DEBUG% ^
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=%BUILD_ENABLE_FPE_SIGNAL_HANDLER% ^
-D BUILD_USE_PCH:BOOL=%BUILD_USE_PCH% ^
-D INSTALL_DIR:PATH="%INSTALL_DIR%" ^
-D USE_D3D:BOOL=%USE_D3D% ^
-D USE_FFMPEG:BOOL=%USE_FFMPEG% ^
-D USE_FREEIMAGE:BOOL=%USE_FREEIMAGE% ^
-D USE_GLES2:BOOL=%USE_GLES2% ^
-D USE_RAPIDJSON:BOOL=%USE_RAPIDJSON% ^
-D USE_TBB:BOOL=%USE_TBB% ^
-D USE_VTK:BOOL=%USE_VTK% ^
"%SrcRoot%"
popd
endlocal

View File

@@ -1,86 +0,0 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT using cmake.
# cmake_custom.sh should be configured with path to 3rd-parties.
# OCCT3RDPARTY and FREETYPE_DIR must be specified as mandatory dependencies.
ScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
SrcRoot="${ScriptDir}/../.."
INSTALL_DIR="$SrcRoot/install"
BUILD_DIR=build
DEB=
CMAKE_BUILD_TYPE=Release
if [ "$1" = "-d" ]; then
DEB=d
BUILD_DIR=${BUILD_DIR}-deb
CMAKE_BUILD_TYPE=Debug
fi
INSTALL_DIR_BIN=lin64/gcc/bin$DEB
INSTALL_DIR_LIB=lin64/gcc/lib$DEB
BUILD_ADDITIONAL_TOOLKITS=
BUILD_DOC_Overview=OFF
BUILD_Inspector=OFF
BUILD_LIBRARY_TYPE=Shared
BUILD_PATCH=
BUILD_RELEASE_DISABLE_EXCEPTIONS=ON
BUILD_WITH_DEBUG=OFF
BUILD_ENABLE_FPE_SIGNAL_HANDLER=ON
BUILD_MODULE_ApplicationFramework=ON
BUILD_MODULE_DataExchange=ON
BUILD_MODULE_Draw=ON
BUILD_MODULE_ModelingAlgorithms=ON
BUILD_MODULE_ModelingData=ON
BUILD_MODULE_Visualization=ON
USE_FFMPEG=OFF
USE_FREEIMAGE=OFF
USE_GLES2=OFF
USE_RAPIDJSON=OFF
USE_TBB=OFF
USE_VTK=OFF
AUX_ARGS=
if [ -f "${ScriptDir}/cmake_custom.sh" ]; then
. "${ScriptDir}/cmake_custom.sh"
fi
BUILD_DIR="$SrcRoot/$BUILD_DIR"
if [ ! -d "$BUILD_DIR" ]; then mkdir -p "$BUILD_DIR"; fi
pushd "$BUILD_DIR"
cmake -G "Unix Makefiles" \
-D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
-D 3RDPARTY_DIR:PATH="$OCCT3RDPARTY" \
-D 3RDPARTY_FREETYPE_DIR:PATH="$FREETYPE_DIR" \
-D BUILD_ADDITIONAL_TOOLKITS:STRING="$BUILD_ADDITIONAL_TOOLKITS" \
-D BUILD_DOC_Overview:BOOL=$BUILD_DOC_Overview \
-D BUILD_Inspector:BOOL=$BUILD_Inspector \
-D BUILD_LIBRARY_TYPE:STRING=$BUILD_LIBRARY_TYPE \
-D BUILD_MODULE_ApplicationFramework:BOOL=$BUILD_MODULE_ApplicationFramework \
-D BUILD_MODULE_DataExchange:BOOL=$BUILD_MODULE_DataExchange \
-D BUILD_MODULE_Draw:BOOL=$BUILD_MODULE_Draw \
-D BUILD_MODULE_FoundationClasses:BOOL=ON \
-D BUILD_MODULE_ModelingAlgorithms:BOOL=$BUILD_MODULE_ModelingAlgorithms \
-D BUILD_MODULE_ModelingData:BOOL=$BUILD_MODULE_ModelingData \
-D BUILD_MODULE_Visualization:BOOL=$BUILD_MODULE_Visualization \
-D BUILD_PATCH:PATH="$BUILD_PATCH" \
-D BUILD_RELEASE_DISABLE_EXCEPTIONS:BOOL=$BUILD_RELEASE_DISABLE_EXCEPTIONS \
-D BUILD_WITH_DEBUG:BOOL=$BUILD_WITH_DEBUG \
-D BUILD_ENABLE_FPE_SIGNAL_HANDLER:BOOL=$BUILD_ENABLE_FPE_SIGNAL_HANDLER \
-D INSTALL_DIR:PATH="$INSTALL_DIR" \
-D INSTALL_DIR_LAYOUT:STRING=Windows \
-D INSTALL_DIR_BIN:STRING=$INSTALL_DIR_BIN \
-D INSTALL_DIR_LIB:STRING=$INSTALL_DIR_LIB \
-D USE_FFMPEG:BOOL=$USE_FFMPEG \
-D USE_FREEIMAGE:BOOL=$USE_FREEIMAGE \
-D USE_GLES2:BOOL=$USE_GLES2 \
-D USE_RAPIDJSON:BOOL=$USE_RAPIDJSON \
-D USE_TBB:BOOL=$USE_TBB \
-D USE_VTK:BOOL=$USE_VTK \
$AUX_ARGS "$SrcRoot"
popd

View File

@@ -1,165 +0,0 @@
@echo OFF
rem Auxiliary script for semi-automated building of OCCT for WASM platform.
rem wasm_custom.bat should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
rem FreeType should be specified as mandatory dependency.
set "aSrcRoot=%~dp0..\.."
set "aBuildRoot=work"
set aNbJobs=%NUMBER_OF_PROCESSORS%
set "toCMake=1"
set "toClean=0"
set "toMake=1"
set "toInstall=1"
set "BUILD_ModelingData=ON"
set "BUILD_ModelingAlgorithms=ON"
set "BUILD_Visualization=ON"
set "BUILD_ApplicationFramework=ON"
set "BUILD_DataExchange=ON"
rem Configuration file
if exist "%~dp0wasm_custom.bat" call "%~dp0wasm_custom.bat"
call "%EMSDK_ROOT%\emsdk_env.bat"
set "aToolchain=%EMSDK%/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
set "anOcctVerSuffix="
set "anOcctVersion=0.0.0"
set "aGitBranch="
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_DEVELOPMENT" "%aSrcRoot%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVerSuffix=%%i" )
for /f tokens^=2^ delims^=^" %%i in ('findstr /b /c:"#define OCC_VERSION_COMPLETE" "%aSrcRoot%\src\Standard\Standard_Version.hxx"') do ( set "anOcctVersion=%%i" )
for /f %%i in ('git symbolic-ref --short HEAD') do ( set "aGitBranch=%%i" )
call :cmakeGenerate
if not ["%1"] == ["-nopause"] (
pause
)
goto :eof
:cmakeGenerate
set "aPlatformAndCompiler=wasm"
set "aWorkDir=%aSrcRoot%\%aBuildRoot%\%aPlatformAndCompiler%-make"
set "aDestDir=%aSrcRoot%\%aBuildRoot%\%aPlatformAndCompiler%"
set "aLogFile=%aSrcRoot%\%aBuildRoot%\build-%aPlatformAndCompiler%.log"
if not exist "%aWorkDir%" ( mkdir "%aWorkDir%" )
if exist "%aLogFile%" ( del "%aLogFile%" )
rem include some information about OCCT into archive
echo ^<pre^>> "%aWorkDir%\VERSION.html"
git status >> "%aWorkDir%\VERSION.html"
git log -n 100 >> "%aWorkDir%\VERSION.html"
echo ^</pre^>>> "%aWorkDir%\VERSION.html"
echo Start building OCCT for %aPlatformAndCompiler%
echo Start building OCCT for %aPlatformAndCompiler%>> %aLogFile%
pushd "%aWorkDir%"
set aTimeZERO=%TIME%
if ["%toCMake%"] == ["1"] (
echo "Configuring OCCT for WASM..."
cmake -G "MinGW Makefiles" ^
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="%aToolchain%" ^
-D CMAKE_BUILD_TYPE:STRING="Release" ^
-D BUILD_LIBRARY_TYPE:STRING="Static" ^
-D INSTALL_DIR:PATH="%aDestDir%" ^
-D INSTALL_DIR_INCLUDE:STRING="inc" ^
-D INSTALL_DIR_RESOURCE:STRING="src" ^
-D 3RDPARTY_FREETYPE_DIR:PATH="%aFreeType%" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="%aFreeType%/include" ^
-D 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="%aFreeType%/include" ^
-D BUILD_MODULE_FoundationClasses:BOOL="ON" ^
-D BUILD_MODULE_ModelingData:BOOL="%BUILD_ModelingData%" ^
-D BUILD_MODULE_ModelingAlgorithms:BOOL="%BUILD_ModelingAlgorithms%" ^
-D BUILD_MODULE_Visualization:BOOL="%BUILD_Visualization%" ^
-D BUILD_MODULE_ApplicationFramework:BOOL="%BUILD_ApplicationFramework%" ^
-D BUILD_MODULE_DataExchange:BOOL="%BUILD_DataExchange%" ^
-D BUILD_MODULE_Draw:BOOL="OFF" ^
-D BUILD_DOC_Overview:BOOL="OFF" ^
"%aSrcRoot%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
)
set aTimeGEN=%TIME%
call :computeDuration %aTimeZERO% %aTimeGEN%
if ["%toCMake%"] == ["1"] (
echo Generation time: %DURATION%
echo Generation time: %DURATION%>> "%aLogFile%"
)
if "%toClean%"=="1" (
mingw32-make clean
)
if "%toMake%"=="1" (
echo Building...
mingw32-make -j %aNbJobs% 2>> "%aLogFile%"
if errorlevel 1 (
popd
exit /B 1
goto :eof
)
type "%aLogFile%"
)
set aTimeBUILD=%TIME%
call :computeDuration %aTimeGEN% %aTimeBUILD%
if "%toMake%"=="1" (
echo Building time: %DURATION%
echo Building time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeBUILD%
if "%toMake%"=="1" (
echo Total building time: %DURATION%
echo Total building time: %DURATION%>> "%aLogFile%"
)
if "%toInstall%"=="1" (
echo Installing into %aDestDir%...
mingw32-make install 2>> "%aLogFile%"
copy /Y "%aWorkDir%\VERSION.html" "%aDestDir%\VERSION.html"
)
set aTimeINSTALL=%TIME%
call :computeDuration %aTimeBUILD% %aTimeINSTALL%
if "%toInstall%"=="1" (
echo Install time: %DURATION%
echo Install time: %DURATION%>> "%aLogFile%"
)
call :computeDuration %aTimeZERO% %aTimeINSTALL%
echo Total time: %DURATION%
echo Total time: %DURATION%>> "%aLogFile%"
popd
goto :eof
:computeDuration
set aTimeFrom=%1
set aTimeEnd=%2
rem handle time before 10AM (win10 - remove empty space at the beginning)
if "%aTimeFrom:~0,1%"==" " set "aTimeFrom=%aTimeFrom:~1%"
if "%aTimeEnd:~0,1%"==" " set "aTimeEnd=%aTimeEnd:~1%"
rem handle time before 10AM (win7 - add 0 at the beginning)
if "%aTimeFrom:~1,1%"==":" set "aTimeFrom=0%aTimeFrom%"
if "%aTimeEnd:~1,1%"==":" set "aTimeEnd=0%aTimeEnd%"
rem convert hours:minutes:seconds:ms into duration
set /A aTimeFrom=(1%aTimeFrom:~0,2%-100)*360000 + (1%aTimeFrom:~3,2%-100)*6000 + (1%aTimeFrom:~6,2%-100)*100 + (1%aTimeFrom:~9,2%-100)
set /A aTimeEnd= (1%aTimeEnd:~0,2%-100)*360000 + (1%aTimeEnd:~3,2%-100)*6000 + (1%aTimeEnd:~6,2%-100)*100 + (1%aTimeEnd:~9,2%-100)
set /A aDurTotalSec=%aTimeEnd%-%aTimeFrom%
if %aTimeEnd% LSS %aTimeFrom% set set /A aDurTotalSec=%aTimeFrom%-%aTimeEnd%
set /A aDurHH=%aDurTotalSec% / 360000
set /A aDurMM=(%aDurTotalSec% - %aDurHH%*360000) / 6000
set /A aDurSS=(%aDurTotalSec% - %aDurHH%*360000 - %aDurMM%*6000) / 100
if %aDurHH% LSS 10 set aDurHH=0%aDurHH%
if %aDurMM% LSS 10 set aDurMM=0%aDurMM%
if %aDurSS% LSS 10 set aDurSS=0%aDurSS%
set "DURATION=%aDurHH%:%aDurMM%:%aDurSS%"
goto :eof

View File

@@ -1,126 +0,0 @@
#!/bin/bash
# Auxiliary script for semi-automated building of OCCT for WASM platform.
# wasm_custom.sh should be configured with paths to CMake, 3rd-parties and Emscripten SDK.
# FreeType should be specified as mandatory dependency.
export aScriptDir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
export aSrcRoot="${aScriptDir}/../.."
export aBuildRoot=work
export aNbJobs=${NUMBER_OF_PROCESSORS}
export toCMake=1
export toClean=0
export toMake=1
export toInstall=1
export BUILD_ModelingData=ON
export BUILD_ModelingAlgorithms=ON
export BUILD_Visualization=ON
export BUILD_ApplicationFramework=ON
export BUILD_DataExchange=ON
if [ -f "${aScriptDir}/wasm_custom.sh" ] ; then
. "${aScriptDir}/wasm_custom.sh"
fi
. "${EMSDK_ROOT}/emsdk_env.sh"
export aToolchain="${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
export aGitBranch=`git symbolic-ref --short HEAD`
echo "Compilation OCCT branch : $aGitBranch"
export aPlatformAndCompiler=wasm
export aWorkDir="${aSrcRoot}/${aBuildRoot}/${aPlatformAndCompiler}-make"
if [ ! -d "${aWorkDir}" ]; then
mkdir -p "${aWorkDir}"
fi
export aDestDir="${aSrcRoot}/${aBuildRoot}/${aPlatformAndCompiler}"
if [ ! -d "${aDestDir}" ]; then
mkdir -p "${aDestDir}"
fi
export aLogFile="${aSrcRoot}/${aBuildRoot}/build-${aPlatformAndCompiler}.log"
if [ -f "${aLogFile}" ]; then
rm "${aLogFile}"
fi
echo Start building OCCT for ${aPlatformAndCompiler}
echo Start building OCCT for ${aPlatformAndCompiler}>> "${aLogFile}"
pushd "${aWorkDir}"
pwd
echo toCMake=${toCMake}
if [ "${toCMake}" = "1" ]; then
echo "Configuring OCCT for WASM..."
echo cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE:FILEPATH="${aToolchain}" \
-DCMAKE_BUILD_TYPE:STRING="Release" \
-DBUILD_LIBRARY_TYPE:STRING="Static" \
-DINSTALL_DIR:PATH="${aDestDir}" \
-DINSTALL_DIR_INCLUDE:STRING="inc" \
-DINSTALL_DIR_RESOURCE:STRING="src" \
-D3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-DBUILD_MODULE_FoundationClasses:BOOL="ON" \
-DBUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-DBUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-DBUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-DBUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-DBUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-DBUILD_MODULE_Draw:BOOL="OFF" \
-DBUILD_DOC_Overview:BOOL="OFF" "${aSrcRoot}"
cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE:FILEPATH="${aToolchain}" \
-DCMAKE_BUILD_TYPE:STRING="Release" \
-DBUILD_LIBRARY_TYPE:STRING="Static" \
-DINSTALL_DIR:PATH="${aDestDir}" \
-DINSTALL_DIR_INCLUDE:STRING="inc" \
-DINSTALL_DIR_RESOURCE:STRING="src" \
-D3RDPARTY_FREETYPE_DIR:PATH="$aFreeType" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2:FILEPATH="$aFreeType/include" \
-D3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build:FILEPATH="$aFreeType/include" \
-DBUILD_MODULE_FoundationClasses:BOOL="ON" \
-DBUILD_MODULE_ModelingData:BOOL="${BUILD_ModelingData}" \
-DBUILD_MODULE_ModelingAlgorithms:BOOL="${BUILD_ModelingAlgorithms}" \
-DBUILD_MODULE_Visualization:BOOL="${BUILD_Visualization}" \
-DBUILD_MODULE_ApplicationFramework:BOOL="${BUILD_ApplicationFramework}" \
-DBUILD_MODULE_DataExchange:BOOL="${BUILD_DataExchange}" \
-DBUILD_MODULE_Draw:BOOL="OFF" \
-DBUILD_DOC_Overview:BOOL="OFF" "${aSrcRoot}"
if [ $? -ne 0 ]; then
echo "Problem during configuration"
popd
exit 1
fi
fi
if [ "${toClean}" = "1" ]; then
make clean
fi
if [ "${toMake}" = "1" ]; then
echo Building...
make -j ${aNbJobs} 2>> "${aLogFile}"
if [ $? -ne 0 ]; then
echo "Problem during make operation"
popd
exit 1
fi
echo "${aLogFile}"
fi
if [ "${toInstall}" = "1" ]; then
echo Installing into ${aDestDir}
make install 2>> "${aLogFile}"
fi
popd

View File

@@ -1,16 +0,0 @@
rem Environment configuration template for occ_build_wasm.bat (to be renamed as wasm_custom_env.bat)
set "aFreeType=%aSrcRoot%\..\3rdparty\freetype-2.7.1-wasm"
set "EMSDK_ROOT=%aSrcRoot%\..\emsdk"
rem Uncomment to customize building steps
rem set "aBuildRoot=work"
rem set "toCMake=1"
rem set "toClean=0"
rem set "toMake=1"
rem set "toInstall=1"
rem set "BUILD_ModelingData=ON"
rem set "BUILD_ModelingAlgorithms=ON"
rem set "BUILD_Visualization=ON"
rem set "BUILD_ApplicationFramework=ON"
rem set "BUILD_DataExchange=ON"

View File

@@ -1,16 +0,0 @@
# environment configuration template for occ_build_wasm.sh (to be renamed as wasm_custom_env.sh)
export aFreeType="$aSrcRoot/../3rdparty/freetype-2.7.1-wasm"
export EMSDK_ROOT="$aSrcRoot/../emsdk"
# Uncomment to customize building steps
#export aBuildRoot=work
#export toCMake=1
#export toClean=0
#export toMake=1
#export toInstall=1
#export BUILD_ModelingData=ON
#export BUILD_ModelingAlgorithms=ON
#export BUILD_Visualization=ON
#export BUILD_ApplicationFramework=ON
#export BUILD_DataExchange=ON

View File

@@ -21,7 +21,6 @@ set (OpenCASCADE_DEVELOPMENT_VERSION "@OCC_VERSION_DEVELOPMENT@")
# This is made to support different locations of CMake files:
# - in UNIX style: $INSTALL_DIR/lib/cmake/opencascade-<version>
# - in Windows style: $INSTALL_DIR/cmake
# - in Android style: $INSTALL_DIR/libs/$CMAKE_ANDROID_ARCH_ABI/cmake/opencascade-<version>
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/cmake$")
@@ -30,10 +29,6 @@ endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/lib$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/libs/${CMAKE_ANDROID_ARCH_ABI}$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
# Set OpenCASCADE paths to headers, binaries, libraries, resources, tests, samples, data
set (OpenCASCADE_BINARY_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_BIN@")

View File

@@ -1,38 +0,0 @@
@echo off
setlocal
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0OCCT.sln"
if "%VCVER%" == "vc8" (
call "%VS80COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc9" (
call "%VS90COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc10" (
call "%VS100COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc11" (
call "%VS110COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc12" (
call "%VS120COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc14" (
call "%VS140COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc141" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B
)
set BUILDCONFIG=Release
if "%CASDEB%"=="i" set BUILDCONFIG=RelWithDebInfo
if "%CASDEB%"=="d" set BUILDCONFIG=Debug
if "%ARCH%"=="32" set PLATFORM=win32
if "%ARCH%"=="64" set PLATFORM=x64
msbuild "%PRJFILE%" /m /fl /flp:LogFile="build_%BUILDCONFIG%.log" /p:Configuration=%BUILDCONFIG% /p:Platform=%PLATFORM% /p:BuildProjectReferences=false
endlocal

View File

@@ -1,38 +0,0 @@
@echo off
setlocal
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0INSTALL.vcxproj"
if "%VCVER%" == "vc8" (
call "%VS80COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc9" (
call "%VS90COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc10" (
call "%VS100COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc11" (
call "%VS110COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc12" (
call "%VS120COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc14" (
call "%VS140COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc141" (
call "%VS141COMNTOOLS%/vsvars32.bat" > nul
) else if "%VCVER%" == "vc142" (
call "%VS142COMNTOOLS%/vsvars32.bat" > nul
) else (
echo Error: wrong VS identifier
exit /B
)
set BUILDCONFIG=Release
if "%CASDEB%"=="i" set BUILDCONFIG=RelWithDebInfo
if "%CASDEB%"=="d" set BUILDCONFIG=Debug
if "%ARCH%"=="32" set PLATFORM=win32
if "%ARCH%"=="64" set PLATFORM=x64
msbuild "%PRJFILE%" /m /fl /flp:LogFile="install_%BUILDCONFIG%.log" /p:Configuration=%BUILDCONFIG% /p:Platform=%PLATFORM% /p:BuildProjectReferences=false
endlocal

View File

@@ -71,7 +71,6 @@ BOPTools::MapShapesAndAncestors TopExp::MapShapesAndAncestors
BOPCol_Box2DBndTreeSelector BOPTools_BoxSelector<Bnd_Box2d>
BiTgte_DataMapOfShapeBox TopTools_DataMapOfShapeBox
CDM_MessageDriver Message_Messenger
Message_ProgressSentry Message_ProgressScope
[tcollection]
AdvApp2Var_SequenceOfNode

View File

@@ -1935,118 +1935,6 @@ Offset direction, which used in class Adaptor2d_OffsetCurve for evaluating value
Adaptor2d_OffsetCurve aOC(BaseCurve, Offset) --> Adaptor2d_OffsetCurve aOC(BaseCurve, -Offset)
subsection upgrade_750_ProgressIndicator Change of Message_ProgressIndicator
The progress indication mechanism has been revised to eliminate its weak points in previous design (leading to ambiguity and unprotected from an error-prone behavior).
Redesign also allows using progress indicator in multi-threaded algorithms in more straight-forward way with minimal overhead.
Note, however, that multi-threaded algorithm should pre-allocate per-thread progress scopes in advance to ensure thread-safety - check new classes API for details.
Classes Message_ProgressSentry and Message_ProgressScale have been removed.
New classes Message_ProgressScope and Messge_ProgressRange replace them and should be used as main API classes to organize progress indication in the algorithms.
Instances of the class Message_ProgressRange are used to pass the progress capability to nested levels of the algorithm
and an instance of the class Message_ProgressScope is to be created (preferably as local variable) to manage progress at each level of the algorithm.
The instance of Message_ProgressIndicator is not passed anymore to sub-algorithms.
See documentation of the class Message_ProgressScope for more details and examples.
Methods to deal with progress scopes and to advance progress are removed from class Message_ProgressIndicator; now it only provides interface to the application-level progress indicator.
Virtual method Message_ProgressIndicator::Show() has changed its signature and should be updated accordingly in descendants of Message_ProgressIndicator.
The scope passed as argument to this method can be used to obtain information on context of the current process (instead of calling method GetScope() in previous implementation).
Methods Show(), UserBreak(), and Reset() are made protected in class Message_ProgressIndicator; method More() of Message_ProgressScope should be used to know if the cancel event has come.
See documentation of the class Message_ProgressIndicator for more details and implementation of Draw_ProgressIndicator for an example.
Lets take a look onto typical algorithm using an old API:
@code
class MyAlgo
{
public:
//! Algorithm entry point taking an optional Progress Indicator.
bool Perform (const TCollection_AsciiString& theFileName,
const Handle(Message_ProgressIndicator)& theProgress = Handle(Message_ProgressIndicator)())
{
Message_ProgressSentry aPSentry (theProgress, (TCollection_AsciiString("Processing ") + theFileName).ToCString(), 2);
{
Message_ProgressSentry aPSentry1 (theProgress, "Stage 1", 0, 153, 1);
for (int anIter = 0; anIter < 153; ++anIter, aPSentry1.Next())
{ if (!aPSentry1.More()) { return false; } }
}
aPSentry.Next();
{
perform2 (theProgress);
}
aPSentry.Next();
bool wasAborted = !theProgress.IsNull() && theProgress->UserBreak();
return !wasAborted;
}
private:
//! Nested sub-algorithm taking Progress Indicator.
bool perform2 (const Handle(Message_ProgressIndicator)& theProgress)
{
Message_ProgressSentry aPSentry2 (theProgress, "Stage 2", 0, 561, 1);
for (int anIter = 0; anIter < 561 && aPSentry2.More(); ++anIter, aPSentry2.Next()) {}
return aPSentry2.More();
}
};
// application executing an algorithm
Handle(Message_ProgressIndicator) aProgress = new MyProgress();
MyAlgo anAlgo;
anAlgo.Perform ("FileName", aProgress);
@endcode
The following guidance can be used to update such code:
- Replace `const Handle(Message_ProgressIndicator)&` with `const Message_ProgressRange&`.
Message_ProgressIndicator object should be now created only at place where application starts algorithms.
- Replace `Message_ProgressSentry` with `Message_ProgressScope`.
Take note that Message_ProgressScope has smaller number of arguments (no "minimal value").
In other aspects, Message_ProgressScope mimics an iterator-style interface (with methods More() and Next())
close to the old Message_ProgressSentry (pay attention to extra functionality of Message_ProgressScope::Next() method below).
- Each Message_ProgressScope should take the next Range to fill in.
Within old API, Message_ProgressSentry received the root Progress Indicator object and implicitly split it into ranges using error-prone logic.
Message_ProgressScope in new API takes Message_ProgressRange, which should be created from the Range of the parent Scope using value returned by Message_ProgressScope::Next() method.
Don't use the same Range passed to the algorithm for all sub-Scopes like it was possible in old API.
- Check user abortion state using Message_ProgressScope::UserBreak() method;
Message_ProgressRange is a temporary object with the only purpose to create a new Message_ProgressScope,
and Message_ProgressIndicator should be never passed directly to algorithms.
Take a look onto ported code and compare with code above to see differences:
@code
class MyAlgo
{
public:
//! Algorithm entry point taking an optional Progress Range.
bool Perform (const TCollection_AsciiString& theFileName,
const Message_ProgressRange& theProgress = Message_ProgressRange())
{
Message_ProgressScope aPSentry (theProgress, TCollection_AsciiString("Processing ") + theFileName, 2);
{
Message_ProgressScope aPSentry1 (aPSentry.Next(), "Stage 1", 153);
for (int anIter = 0; anIter < 153; ++anIter, aPSentry1.Next())
{ if (!aPSentry1.More()) { return false; }; }
}
{
perform2 (aPSentry.Next());
}
bool wasAborted = aPSentry.UserBreak();
return !wasAborted;
}
//! Nested sub-algorithm taking Progress sub-Range.
bool perform2 (const Message_ProgressRange& theProgress)
{
Message_ProgressScope aPSentry2 (theProgress, "Stage 2", 561);
for (int anIter = 0; anIter < 561 && aPSentry2.More(); ++anIter, aPSentry2.Next()) {}
return aPSentry2.More();
}
};
// application executing an algorithm
Handle(Message_ProgressIndicator) aProgress = new MyProgress();
MyAlgo anAlgo;
anAlgo.Perform ("FileName", aProgress->Start());
@endcode
@subsection upgrade_750_message_messenger Message_Messenger interface change
Operators << with left argument *Handle(Message_Messenger)*, used to output messages with
@@ -2092,10 +1980,6 @@ Previously, sub-classes of *Message_Printer* have to provide a triplet of *Messa
*Message_Printer* interface has been changed, so that sub-classes now have to implement only single method *Message_Printer::send()* accepting TCollection_AsciiString argument and having no Endl flag, which has been removed.
Old three Message_Printer::Send() methods remain defined virtual with unused last argument and redirecting to new send() method by default.
@subsection upgrade_750_prd3d_root Prs3d_Root deprecation
Redundant class Prs3d_Root has been marked as deprecated - Prs3d_Presentation::NewGroup() should be called directly.
@subsection upgrade_750_draw_hotkeys Draw Harness hotkeys
Draw Harness hotkeys **W** (Wireframe) and **S** (Shaded) have been re-mapped to **Ctrl+W** and **Ctrl+S**.

View File

@@ -1542,38 +1542,40 @@ Handle(OpenGl_GraphicDriver) aGraphicDriver = new OpenGl_GraphicDriver (aDispCon
// create a Viewer to this Driver
Handle(V3d_Viewer) aViewer = new V3d_Viewer (aGraphicDriver);
aViewer->SetDefaultBackgroundColor (Quantity_NOC_DARKVIOLET);
aViewer->SetDefaultViewProj (V3d_Xpos);
// Create a structure in this Viewer
Handle(Graphic3d_Structure) aStruct = new Graphic3d_Structure (aViewer->StructureManager());
Handle(Graphic3d_Structure) aStruct = new Graphic3d_Structure (aViewer->Viewer());
aStruct->SetVisual (Graphic3d_TOS_SHADING); // Type of structure
// Create a group of primitives in this structure
Handle(Graphic3d_Group) aPrsGroup = aStruct->NewGroup();
Handle(Graphic3d_Group) aPrsGroup = new Graphic3d_Group (aStruct);
// Fill this group with one quad of size 100
Handle(Graphic3d_ArrayOfTriangleStrips) aTriangles = new Graphic3d_ArrayOfTriangleStrips (4);
aTriangles->AddVertex (-100./2., -100./2., 0.0);
aTriangles->AddVertex (-100./2., 100./2., 0.0);
aTriangles->AddVertex ( 100./2., -100./2., 0.0);
aTriangles->AddVertex ( 100./2., 100./2., 0.0);
Handle(Graphic3d_AspectFillArea3d) anAspects = new Graphic3d_AspectFillArea3d (Aspect_IS_SOLID, Quantity_NOC_RED,
Quantity_NOC_RED, Aspect_TOL_SOLID, 1.0f,
Graphic3d_NOM_GOLD, Graphic3d_NOM_GOLD);
aPrsGroup->SetGroupPrimitivesAspect (anAspects);
aPrsGroup->AddPrimitiveArray (aTriangles);
aPrsGroup->SetGroupPrimitivesAspect (new Graphic3d_AspectFillArea3d());
// Create Ambient and Infinite Lights in this Viewer
Handle(V3d_AmbientLight) aLight1 = new V3d_AmbientLight (Quantity_NOC_GRAY50);
Handle(V3d_DirectionalLight) aLight2 = new V3d_DirectionalLight (V3d_Zneg, Quantity_NOC_WHITE, true);
Handle(V3d_DirectionalLight) aLight2 = new V3d_DirectionalLight (V3d_XnegYnegZneg, Quantity_NOC_WHITE);
aViewer->AddLight (aLight1);
aViewer->AddLight (aLight2);
aViewer->SetLightOn();
// Create a 3D quality Window with the same DisplayConnection
Handle(Xw_Window) aWindow = new Xw_Window (aDispConnection, "Test V3d", 100, 100, 500, 500);
aWindow->Map(); // Map this Window to this screen
// Create a Perspective View in this Viewer
Handle(V3d_View) aView = new V3d_View (aViewer);
aView->Camera()->SetProjectionType (Graphic3d_Camera::Projection_Perspective);
// Associate this View with the Window
aView->SetWindow (aWindow);
// Display presentation in this View
aStruct->Display();
// Display ALL structures in this View
aViewer->Viewer()->Display();
// Finally update the Visualization in this View
aView->Update();
// Fit view to object size

View File

@@ -1,7 +1,6 @@
// include required OCCT headers
#include <Standard_Version.hxx>
#include <Message_ProgressIndicator.hxx>
#include <Message_ProgressScope.hxx>
//for OCC graphic
#include <Aspect_DisplayConnection.hxx>
#include <WNT_Window.hxx>

View File

@@ -4,7 +4,6 @@
// include required OCCT headers
#include <Standard_Version.hxx>
#include <Message_ProgressIndicator.hxx>
#include <Message_ProgressScope.hxx>
//for OCC graphic
#include <WNT_Window.hxx>
#include <WNT_WClass.hxx>

View File

@@ -66,6 +66,6 @@ void OcctJni_MsgPrinter::send (const TCollection_AsciiString& theString,
}
jstring aJStr = myJEnv->NewStringUTF ((theString + "\n").ToCString());
myJEnv->CallVoidMethod (myJObj, myJMet, aJStr);
myJEnv->CallObjectMethod (myJObj, myJMet, aJStr);
myJEnv->DeleteLocalRef (aJStr);
}

View File

@@ -30,7 +30,7 @@ void ISession2D_Curve::Compute(const Handle(PrsMgr_PresentationManager3d)& ,
const Handle(Prs3d_Presentation)& thePrs,
const Standard_Integer )
{
Handle(Graphic3d_Group) aPrsGroup = thePrs->CurrentGroup();
Handle(Graphic3d_Group) aPrsGroup = Prs3d_Root::CurrentGroup (thePrs);
aPrsGroup->SetGroupPrimitivesAspect (myDrawer->LineAspect()->Aspect());
aPrsGroup->SetGroupPrimitivesAspect (myDrawer->PointAspect()->Aspect());

View File

@@ -84,10 +84,10 @@ void ISession_Direction::Compute (const Handle(PrsMgr_PresentationManager3d)& /*
Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments (2);
aPrims->AddVertex (myPnt);
aPrims->AddVertex (aLastPoint);
aPresentation->CurrentGroup()->SetPrimitivesAspect (myDrawer->LineAspect()->Aspect());
aPresentation->CurrentGroup()->AddPrimitiveArray (aPrims);
Prs3d_Root::CurrentGroup (aPresentation)->SetPrimitivesAspect (myDrawer->LineAspect()->Aspect());
Prs3d_Root::CurrentGroup (aPresentation)->AddPrimitiveArray (aPrims);
// Draw arrow
Prs3d_Arrow::Draw (aPresentation->CurrentGroup(),
Prs3d_Arrow::Draw (Prs3d_Root::CurrentGroup (aPresentation),
aLastPoint,
myDir,
anArrowAspect->Angle(),
@@ -97,7 +97,7 @@ void ISession_Direction::Compute (const Handle(PrsMgr_PresentationManager3d)& /*
if (myText.Length() != 0)
{
gp_Pnt aTextPosition = aLastPoint;
Prs3d_Text::Draw (aPresentation->CurrentGroup(),
Prs3d_Text::Draw (Prs3d_Root::CurrentGroup (aPresentation),
myDrawer->TextAspect(),
myText,
aTextPosition);

View File

@@ -214,6 +214,7 @@
#include <Precision.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_ArrowAspect.hxx>
#include <Prs3d_IsoAspect.hxx>

View File

@@ -42,10 +42,10 @@ void ISession_Direction::Compute(const Handle(PrsMgr_PresentationManager3d)& /*a
Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments (2);
aPrims->AddVertex (myStartPnt);
aPrims->AddVertex (myEndPnt);
aPresentation->CurrentGroup()->SetPrimitivesAspect (myDrawer->LineAspect()->Aspect());
aPresentation->CurrentGroup()->AddPrimitiveArray (aPrims);
Prs3d_Root::CurrentGroup (aPresentation)->SetPrimitivesAspect (myDrawer->LineAspect()->Aspect());
Prs3d_Root::CurrentGroup (aPresentation)->AddPrimitiveArray (aPrims);
// Draw arrow
Prs3d_Arrow::Draw (aPresentation->CurrentGroup(),
Prs3d_Arrow::Draw (Prs3d_Root::CurrentGroup (aPresentation),
myEndPnt,
gp_Dir (gp_Vec(myStartPnt, myEndPnt)),
anArrowAspect->Angle(),

View File

@@ -126,6 +126,7 @@
#include <Plate_GtoCConstraint.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Root.hxx>
#include <GeomPlate_Surface.hxx>
#include <GeomProjLib.hxx>
#include <GCE2d_MakeSegment.hxx>

View File

@@ -46,7 +46,7 @@ void Sample2D_Face::DrawMarker(const Handle(Geom2d_TrimmedCurve)& theCurve, cons
anArrow->AddVertex(aPoint);
anArrow->AddVertex(aRight);
thePresentation->CurrentGroup()->AddPrimitiveArray(anArrow);
Prs3d_Root::CurrentGroup(thePresentation)->AddPrimitiveArray(anArrow);
}
}
@@ -212,19 +212,19 @@ void Sample2D_Face::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePr
{
case TopAbs_FORWARD: {
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_FORWARD);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_FORWARD);
DrawMarker(aTrimmedCurve, thePresentation);
break;
}
case TopAbs_REVERSED: {
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_REVERSED);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_REVERSED);
DrawMarker(aTrimmedCurve, thePresentation);
break;
}
case TopAbs_INTERNAL: {
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_INTERNAL);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_INTERNAL);
DrawMarker(aTrimmedCurve, thePresentation);
mySeq_INTERNAL.Append(aCurve3d);
@@ -232,7 +232,7 @@ void Sample2D_Face::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePr
}
case TopAbs_EXTERNAL: {
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_EXTERNAL);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_EXTERNAL);
DrawMarker(aTrimmedCurve, thePresentation);
break;
}
@@ -242,17 +242,17 @@ void Sample2D_Face::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePr
ex.Next();
}
//add all primitives to the presentation
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_FORWARD);
thePresentation->CurrentGroup()->AddPrimitiveArray(myForwardArray);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_FORWARD);
Prs3d_Root::CurrentGroup(thePresentation)->AddPrimitiveArray(myForwardArray);
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_REVERSED);
thePresentation->CurrentGroup()->AddPrimitiveArray(myReversedArray);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_REVERSED);
Prs3d_Root::CurrentGroup(thePresentation)->AddPrimitiveArray(myReversedArray);
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_INTERNAL);
thePresentation->CurrentGroup()->AddPrimitiveArray(myInternalArray);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_INTERNAL);
Prs3d_Root::CurrentGroup(thePresentation)->AddPrimitiveArray(myInternalArray);
thePresentation->CurrentGroup()->SetPrimitivesAspect(aLineAspect_EXTERNAL);
thePresentation->CurrentGroup()->AddPrimitiveArray(myExternalArray);
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect(aLineAspect_EXTERNAL);
Prs3d_Root::CurrentGroup(thePresentation)->AddPrimitiveArray(myExternalArray);
}
//Method for advanced customizable selection of picked object
@@ -275,7 +275,8 @@ void Sample2D_Face::HilightSelected
aSelectionPrs->Clear();
FillData();
Handle (Graphic3d_Group) aSelectGroup = aSelectionPrs->NewGroup();
Prs3d_Root::NewGroup ( aSelectionPrs );
Handle (Graphic3d_Group) aSelectGroup = Prs3d_Root::CurrentGroup ( aSelectionPrs);
for(Standard_Integer i=1; i<=aLength; ++i)
{
@@ -343,7 +344,8 @@ void Sample2D_Face::HilightOwnerWithColor ( const Handle(PrsMgr_PresentationMana
FillData();
//Direct highlighting
Handle (Graphic3d_Group) aHilightGroup = aHighlightPrs->NewGroup();
Prs3d_Root::NewGroup ( aHighlightPrs );
Handle (Graphic3d_Group) aHilightGroup = Prs3d_Root::CurrentGroup(aHighlightPrs);
Handle(Graphic3d_AspectLine3d) aLineAspect =
new Graphic3d_AspectLine3d(theStyle->Color(), Aspect_TOL_SOLID,2);
switch(theOwner->Priority())

View File

@@ -43,15 +43,15 @@ void Sample2D_Markers::Compute (const Handle(PrsMgr_PresentationManager3d)& /*aP
if(myMarkerType == Aspect_TOM_USERDEFINED)
{
Handle(Graphic3d_AspectMarker3d) aMarker = new Graphic3d_AspectMarker3d(Aspect_TOM_POINT,myColor,myIndex);
aPresentation->CurrentGroup()->SetGroupPrimitivesAspect(aMarker);
aPresentation->CurrentGroup()->AddPrimitiveArray (myArrayOfPoints);
Prs3d_Root::CurrentGroup(aPresentation)->SetGroupPrimitivesAspect(aMarker);
Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray (myArrayOfPoints);
}
else
{
Handle(Graphic3d_AspectMarker3d) aMarker = new Graphic3d_AspectMarker3d(myMarkerType,myColor,myIndex);
aPresentation->CurrentGroup()->SetPrimitivesAspect(aMarker);
Prs3d_Root::CurrentGroup (aPresentation)->SetPrimitivesAspect(aMarker);
Handle(Graphic3d_ArrayOfPoints) anArrayOfPoints = new Graphic3d_ArrayOfPoints (1);
anArrayOfPoints->AddVertex (myXPosition, myYPosition, 0);
aPresentation->CurrentGroup()->AddPrimitiveArray (anArrayOfPoints);
Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray (anArrayOfPoints);
}
}

View File

@@ -66,6 +66,7 @@
#include <gp_Pnt2d.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_IsoAspect.hxx>
#include <Prs3d_ShadingAspect.hxx>

View File

@@ -76,7 +76,7 @@ case 6: //color
Handle(Graphic3d_StructureManager) aStrucMana = GetContext()->MainPrsMgr()->StructureManager();
Handle(Graphic3d_Group) mygroup = aPresentation->CurrentGroup();
Handle(Graphic3d_Group) mygroup = Prs3d_Root::CurrentGroup(aPresentation);
myAspect = (new Prs3d_ShadingAspect())->Aspect();
Graphic3d_MaterialAspect material = myAspect->FrontMaterial();
material.SetAmbientColor (Quantity_NOC_BLACK);
@@ -281,7 +281,7 @@ case 6: //color
} // end of "if the triangle is valid
} // end of the "parcours" of the triangles
aPresentation->CurrentGroup()->AddPrimitiveArray (aOP);
Prs3d_Root::CurrentGroup (aPresentation)->AddPrimitiveArray (aOP);
mygroup->SetGroupPrimitivesAspect(myAspect);
}// end of the exploration of the shape in faces

View File

@@ -54,14 +54,16 @@ vbsdf s -absorpCoeff 6
# setup first inner box
box c 0.3 0.3 0.2
vdisplay -noupdate c
vlocation -noupdate c -reset -rotate 0 0 0 0 0 1 -30 -translate 0.55 0.3 0.0
vlocation -noupdate c -setLocation 0.55 0.3 0.0
vlocation -noupdate c -rotate 0 0 0 0 0 1 -30
vsetmaterial -noupdate c plastic
vbsdf c -kd 1.0 0.8 0.2 -ks 0.3 -n
# setup second inner box
box g 0.15 0.15 0.3
vdisplay -noupdate g
vlocation -noupdate g -reset -rotate 0 0 0 0 0 1 10 -translate 0.7 0.25 0.2
vlocation -noupdate g -setLocation 0.7 0.25 0.2
vlocation -noupdate g -rotate 0 0 0 0 0 1 10
vsetmaterial -noupdate g glass
vbsdf g -absorpColor 0.8 1.0 0.8
vbsdf g -absorpCoeff 6

View File

@@ -109,13 +109,13 @@ void WasmOcctView::initWindow()
{
myDevicePixelRatio = jsDevicePixelRatio();
myCanvasId = THE_CANVAS_ID;
const char* aTargetId = !myCanvasId.IsEmpty() ? myCanvasId.ToCString() : EMSCRIPTEN_EVENT_TARGET_WINDOW;
const char* aTargetId = !myCanvasId.IsEmpty() ? myCanvasId.ToCString() : NULL;
const EM_BOOL toUseCapture = EM_TRUE;
emscripten_set_resize_callback (EMSCRIPTEN_EVENT_TARGET_WINDOW, this, toUseCapture, onResizeCallback);
emscripten_set_resize_callback (NULL, this, toUseCapture, onResizeCallback);
emscripten_set_mousedown_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_mouseup_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_mousemove_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_mousedown_callback (NULL, this, toUseCapture, onMouseCallback);
emscripten_set_mouseup_callback (NULL, this, toUseCapture, onMouseCallback);
emscripten_set_mousemove_callback (NULL, this, toUseCapture, onMouseCallback);
emscripten_set_dblclick_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_click_callback (aTargetId, this, toUseCapture, onMouseCallback);
emscripten_set_mouseenter_callback (aTargetId, this, toUseCapture, onMouseCallback);
@@ -127,9 +127,9 @@ void WasmOcctView::initWindow()
emscripten_set_touchmove_callback (aTargetId, this, toUseCapture, onTouchCallback);
emscripten_set_touchcancel_callback(aTargetId, this, toUseCapture, onTouchCallback);
//emscripten_set_keypress_callback (EMSCRIPTEN_EVENT_TARGET_WINDOW, this, toUseCapture, onKeyCallback);
emscripten_set_keydown_callback (EMSCRIPTEN_EVENT_TARGET_WINDOW, this, toUseCapture, onKeyDownCallback);
emscripten_set_keyup_callback (EMSCRIPTEN_EVENT_TARGET_WINDOW, this, toUseCapture, onKeyUpCallback);
//emscripten_set_keypress_callback (NULL, this, toUseCapture, onKeyCallback);
emscripten_set_keydown_callback (NULL, this, toUseCapture, onKeyDownCallback);
emscripten_set_keyup_callback (NULL, this, toUseCapture, onKeyUpCallback);
}
// ================================================================
@@ -396,7 +396,7 @@ EM_BOOL WasmOcctView::onMouseEvent (int theEventType, const EmscriptenMouseEvent
Graphic3d_Vec2i aWinSize;
myView->Window()->Size (aWinSize.x(), aWinSize.y());
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (theEvent->targetX, theEvent->targetY));
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (theEvent->canvasX, theEvent->canvasY));
Aspect_VKeyFlags aFlags = 0;
if (theEvent->ctrlKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_CTRL; }
if (theEvent->shiftKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_SHIFT; }
@@ -477,7 +477,7 @@ EM_BOOL WasmOcctView::onWheelEvent (int theEventType, const EmscriptenWheelEvent
Graphic3d_Vec2i aWinSize;
myView->Window()->Size (aWinSize.x(), aWinSize.y());
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (theEvent->mouse.targetX, theEvent->mouse.targetY));
const Graphic3d_Vec2i aNewPos = convertPointToBacking (Graphic3d_Vec2i (theEvent->mouse.canvasX, theEvent->mouse.canvasY));
if (aNewPos.x() < 0 || aNewPos.x() > aWinSize.x()
|| aNewPos.y() < 0 || aNewPos.y() > aWinSize.y())
{

View File

@@ -19,13 +19,6 @@
//! Global viewer instance.
static WasmOcctView aViewer;
//! Dummy main loop callback for a single shot.
extern "C" void onMainLoop()
{
// do nothing here - viewer updates are handled on demand
emscripten_cancel_main_loop();
}
//! File data read event.
extern "C" void onFileDataRead (void* theOpaque, void* theBuffer, int theDataLen)
{
@@ -67,10 +60,6 @@ int main()
Handle(Message_PrinterSystemLog) aJSConsolePrinter = new Message_PrinterSystemLog ("webgl-sample", Message_Trace);
Message::DefaultMessenger()->AddPrinter (aJSConsolePrinter); // open JavaScript console within the Browser to see this output
Message::DefaultMessenger()->Send (TCollection_AsciiString("NbLogicalProcessors: ") + OSD_Parallel::NbLogicalProcessors(), Message_Trace);
// setup a dummy single-shot main loop callback just to shut up a useless Emscripten error message on calling eglSwapInterval()
emscripten_set_main_loop (onMainLoop, -1, 0);
aViewer.run();
Message::DefaultMessenger()->Send (OSD_MemInfo::PrintInfo(), Message_Trace);

View File

@@ -69,7 +69,6 @@ var Module =
printErr: function(theText) {
//var anElement = document.getElementById('output');
//anElement.innerHTML += theText + "<br>";
console.warn(theText);
},
canvas: (function() {
var aCanvas = document.getElementById('canvas');
@@ -86,12 +85,11 @@ fileInput.onchange = function()
var aReader = new FileReader();
aReader.onload = function()
{
var aNameLenBytes = lengthBytesUTF8(aFile.name) + 1;
const aNameBuffer = Module._malloc(aNameLenBytes);
stringToUTF8(aFile.name, aNameBuffer, aNameLenBytes);
var aDataArray = new Uint8Array (aReader.result);
var aNameArray = new Uint8Array (toUtf8Array (aFile.name));
const aDataBuffer = Module._malloc(aDataArray.length);
const aNameBuffer = Module._malloc(aNameArray.length);
Module.HEAPU8.set(aNameArray, aNameBuffer);
Module.HEAPU8.set(aDataArray, aDataBuffer);
Module.ccall('onFileDataRead', null, ['number', 'number', 'number'], [aNameBuffer, aDataBuffer, aDataArray.length]);
Module._free(aDataBuffer);
@@ -100,6 +98,35 @@ fileInput.onchange = function()
};
aReader.readAsArrayBuffer(aFile);
};
//! Convert string into UTF-8 array.
function toUtf8Array (theText)
{
var aRes = [];
for (var aCharIter = 0; aCharIter < theText.length; ++aCharIter)
{
var aCharCode = theText.charCodeAt (aCharIter);
if (aCharCode < 0x80)
{
aRes.push (aCharCode);
}
else if (aCharCode < 0x800)
{
aRes.push (0xc0 | (aCharCode >> 6), 0x80 | (aCharCode & 0x3f));
}
else if (aCharCode < 0xd800 || aCharCode >= 0xe000)
{
aRes.push (0xe0 | (aCharCode >> 12), 0x80 | ((aCharCode>>6) & 0x3f), 0x80 | (aCharCode & 0x3f));
}
else
{
++aCharIter;
aCharCode = 0x10000 + (((aCharCode & 0x3ff)<<10) | (theText.charCodeAt (aCharIter) & 0x3ff));
aRes.push(0xf0 | (aCharCode >>18), 0x80 | ((aCharCode>>12) & 0x3f), 0x80 | ((aCharCode>>6) & 0x3f), 0x80 | (aCharCode & 0x3f));
}
}
return aRes;
}
</script>
<script type="text/javascript" src="occt-webgl-sample.js" charset="utf-8"></script>
</body>

View File

@@ -28,6 +28,7 @@
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Graphic3d_Text.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_TextAspect.hxx>

View File

@@ -33,6 +33,7 @@
#include <Prs3d_IsoAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Root.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Standard_ErrorHandler.hxx>
#include <StdSelect_BRepSelectionTool.hxx>

View File

@@ -128,7 +128,7 @@ myMainVwr(MainViewer),
myMainSel(new StdSelect_ViewerSelector3d()),
myToHilightSelected(Standard_True),
mySelection(new AIS_Selection()),
myFilters (new SelectMgr_AndOrFilter(SelectMgr_FilterType_OR)),
myFilters(new SelectMgr_OrFilter()),
myDefaultDrawer(new Prs3d_Drawer()),
myCurDetected(0),
myCurHighlighted(0),

View File

@@ -32,7 +32,6 @@
#include <Prs3d_Drawer.hxx>
#include <Prs3d_TypeOfHighlight.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <SelectMgr_AndOrFilter.hxx>
#include <SelectMgr_IndexedMapOfOwner.hxx>
#include <SelectMgr_ListOfFilter.hxx>
#include <SelectMgr_PickingStrategy.hxx>
@@ -47,6 +46,7 @@
class SelectMgr_SelectionManager;
class V3d_Viewer;
class SelectMgr_OrFilter;
class V3d_View;
class TopLoc_Location;
class TCollection_ExtendedString;
@@ -736,15 +736,6 @@ public: //! @name management of active Selection Modes
public: //! @name Selection Filters management
//! @return the context selection filter type.
SelectMgr_FilterType FilterType() const { return myFilters->FilterType(); }
//! Sets the context selection filter type.
//! SelectMgr_TypeFilter_OR selection filter is used by default.
//! @param theFilterType the filter type.
void SetFilterType (const SelectMgr_FilterType theFilterType)
{ myFilters->SetFilterType (theFilterType); }
//! Returns the list of filters active in a local context.
Standard_EXPORT const SelectMgr_ListOfFilter& Filters() const;
@@ -1341,7 +1332,14 @@ protected: //! @name internal methods
if (myLastPicked.IsNull())
return;
myLastPicked->Selectable()->ClearDynamicHighlight (myMainPM);
if (myLastPicked->IsAutoHilight())
{
myMainPM->ClearImmediateDraw();
}
else
{
myLastPicked->Selectable()->ClearDynamicHighlight (myMainPM);
}
}
//! Bind/Unbind status to object and its children
@@ -1363,8 +1361,7 @@ protected: //! @name internal fields
Handle(SelectMgr_EntityOwner) myLastPicked;
Standard_Boolean myToHilightSelected;
Handle(AIS_Selection) mySelection;
Handle(SelectMgr_AndOrFilter) myFilters; //!< context filter (the content active filters
//! can be applied with AND or OR operation)
Handle(SelectMgr_OrFilter) myFilters;
Handle(Prs3d_Drawer) myDefaultDrawer;
Handle(Prs3d_Drawer) myStyles[Prs3d_TypeOfHighlight_NB];
TColStd_SequenceOfInteger myDetectedSeq;

View File

@@ -172,8 +172,8 @@ void AIS_InteractiveContext::unhighlightOwners (const AIS_NListOfEntityOwner& th
{
const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
const Handle(AIS_InteractiveObject) anInteractive = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
Handle(AIS_GlobalStatus)* aStatusPtr = myObjects.ChangeSeek (anInteractive);
if (!aStatusPtr)
Handle(AIS_GlobalStatus) aStatus;
if (!myObjects.Find (anInteractive, aStatus))
{
continue;
}
@@ -183,9 +183,9 @@ void AIS_InteractiveContext::unhighlightOwners (const AIS_NListOfEntityOwner& th
anOwner->Unhilight (myMainPM);
if (theIsToHilightSubIntensity)
{
if ((*aStatusPtr)->IsSubIntensityOn())
if (aStatus->IsSubIntensityOn())
{
const Standard_Integer aHiMode = getHilightMode (anInteractive, (*aStatusPtr)->HilightStyle(), (*aStatusPtr)->DisplayMode());
const Standard_Integer aHiMode = getHilightMode (anInteractive, aStatus->HilightStyle(), aStatus->DisplayMode());
highlightWithSubintensity (anOwner, aHiMode);
}
}
@@ -196,7 +196,7 @@ void AIS_InteractiveContext::unhighlightOwners (const AIS_NListOfEntityOwner& th
}
if (anOwner == anInteractive->GlobalSelOwner())
{
(*aStatusPtr)->SetHilightStatus (Standard_False);
aStatus->SetHilightStatus (Standard_False);
}
}
for (NCollection_IndexedMap<Handle(AIS_InteractiveObject)>::Iterator anIter (anObjToClear); anIter.More(); anIter.Next())
@@ -746,15 +746,11 @@ void AIS_InteractiveContext::highlightOwners (const AIS_NListOfEntityOwner& theO
continue;
const Handle(Prs3d_Drawer)& anObjSelStyle = getSelStyle (anObj, anOwner);
Handle(AIS_GlobalStatus)* aStatusPtr = myObjects.ChangeSeek (anObj);
if (!aStatusPtr)
{
continue;
}
Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind(anObj);
if (anOwner == anObj->GlobalSelOwner())
{
(*aStatusPtr)->SetHilightStatus (Standard_True);
(*aStatusPtr)->SetHilightStyle (anObjSelStyle);
aState->SetHilightStatus (Standard_True);
aState->SetHilightStyle (anObjSelStyle);
}
if (!anOwner->IsAutoHilight())
{
@@ -772,7 +768,7 @@ void AIS_InteractiveContext::highlightOwners (const AIS_NListOfEntityOwner& theO
}
else
{
const Standard_Integer aHiMode = getHilightMode (anObj, anObjSelStyle, (*aStatusPtr)->DisplayMode());
const Standard_Integer aHiMode = getHilightMode (anObj, anObjSelStyle, aState->DisplayMode());
anOwner->HilightWithColor (myMainPM, anObjSelStyle, aHiMode);
}
}
@@ -876,10 +872,7 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
}
if (aSelOwner == aSelectable->GlobalSelOwner())
{
if (Handle(AIS_GlobalStatus)* aStatusPtr = myObjects.ChangeSeek (aSelectable))
{
(*aStatusPtr)->SetHilightStatus (Standard_False);
}
myObjects.ChangeFind (aSelectable)->SetHilightStatus (Standard_False);
}
}
@@ -997,12 +990,7 @@ void AIS_InteractiveContext::AddOrRemoveSelected (const Handle(SelectMgr_EntityO
if (myAutoHilight)
{
const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable());
Handle(AIS_GlobalStatus)* aStatusPtr = myObjects.ChangeSeek (anObj);
if (!aStatusPtr)
{
return;
}
Handle(AIS_GlobalStatus)& aStatus = myObjects.ChangeFind (anObj);
if (theOwner->IsSelected())
{
highlightSelected (theOwner);
@@ -1013,7 +1001,7 @@ void AIS_InteractiveContext::AddOrRemoveSelected (const Handle(SelectMgr_EntityO
anOwners.Append (theOwner);
unhighlightOwners (anOwners);
(*aStatusPtr)->SetHilightStyle (Handle(Prs3d_Drawer)());
aStatus->SetHilightStyle (Handle(Prs3d_Drawer)());
}
}

View File

@@ -23,6 +23,7 @@
#include <Quantity_Color.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_Filter.hxx>
#include <SelectMgr_OrFilter.hxx>
#include <SelectMgr_SelectionManager.hxx>
#include <Standard_Transient.hxx>
#include <TCollection_AsciiString.hxx>

View File

@@ -56,20 +56,6 @@ void AIS_InteractiveObject::Redisplay (const Standard_Boolean AllModes)
myCTXPtr->Redisplay (this, Standard_False, AllModes);
}
//=======================================================================
//function : ProcessDragging
//purpose :
//=======================================================================
Standard_Boolean AIS_InteractiveObject::ProcessDragging (const Handle(AIS_InteractiveContext)&,
const Handle(V3d_View)&,
const Handle(SelectMgr_EntityOwner)&,
const Graphic3d_Vec2i&,
const Graphic3d_Vec2i&,
const AIS_DragAction)
{
return Standard_False;
}
//=======================================================================
//function :
//purpose :

View File

@@ -18,14 +18,12 @@
#define _AIS_InteractiveObject_HeaderFile
#include <AIS_KindOfInteractive.hxx>
#include <AIS_DragAction.hxx>
#include <SelectMgr_SelectableObject.hxx>
class AIS_InteractiveContext;
class Graphic3d_MaterialAspect;
class Prs3d_BasicAspect;
class Bnd_Box;
class V3d_View;
//! Defines a class of objects with display and selection services.
//! Entities which are visualized and selected are Interactive Objects.
@@ -105,21 +103,6 @@ public:
//! This method removes the owner from the graphic entity.
void ClearOwner() { myOwner.Nullify(); }
//! Drag object in the viewer.
//! @param theCtx [in] interactive context
//! @param theView [in] active View
//! @param theOwner [in] the owner of detected entity
//! @param theDragFrom [in] drag start point
//! @param theDragTo [in] drag end point
//! @param theAction [in] drag action
//! @return FALSE if object rejects dragging action (e.g. AIS_DragAction_Start)
Standard_EXPORT virtual Standard_Boolean ProcessDragging (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView,
const Handle(SelectMgr_EntityOwner)& theOwner,
const Graphic3d_Vec2i& theDragFrom,
const Graphic3d_Vec2i& theDragTo,
const AIS_DragAction theAction);
public:
//! Returns the context pointer to the interactive context.

View File

@@ -21,6 +21,7 @@
#include <gce_MakeDir.hxx>
#include <IntAna_IntConicQuad.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_ToolDisk.hxx>
#include <Prs3d_ToolSector.hxx>
@@ -639,44 +640,6 @@ Standard_Boolean AIS_Manipulator::ObjectTransformation (const Standard_Integer t
return Standard_False;
}
//=======================================================================
//function : ProcessDragging
//purpose :
//=======================================================================
Standard_Boolean AIS_Manipulator::ProcessDragging (const Handle(AIS_InteractiveContext)&,
const Handle(V3d_View)& theView,
const Handle(SelectMgr_EntityOwner)&,
const Graphic3d_Vec2i& theDragFrom,
const Graphic3d_Vec2i& theDragTo,
const AIS_DragAction theAction)
{
switch (theAction)
{
case AIS_DragAction_Start:
{
if (HasActiveMode())
{
StartTransform (theDragFrom.x(), theDragFrom.y(), theView);
return Standard_True;
}
break;
}
case AIS_DragAction_Update:
{
Transform (theDragTo.x(), theDragTo.y(), theView);
return Standard_True;
}
case AIS_DragAction_Abort:
{
StopTransform (false);
return Standard_True;
}
case AIS_DragAction_Stop:
break;
}
return Standard_False;
}
//=======================================================================
//function : StartTransform
//purpose :
@@ -1250,8 +1213,7 @@ void AIS_Manipulator::Disk::Init (const Standard_ShortReal theInnerRadius,
gp_Ax3 aSystem (myPosition.Location(), myPosition.Direction());
gp_Trsf aTrsf;
aTrsf.SetTransformation (aSystem, gp_Ax3());
myArray = aTool.CreateTriangulation (aTrsf);
myTriangulation = aTool.CreatePolyTriangulation (aTrsf);
aTool.FillArray (myArray, myTriangulation, aTrsf);
}
//=======================================================================
@@ -1270,8 +1232,7 @@ void AIS_Manipulator::Sphere::Init (const Standard_ShortReal theRadius,
Prs3d_ToolSphere aTool (theRadius, theSlicesNb, theStacksNb);
gp_Trsf aTrsf;
aTrsf.SetTranslation (gp_Vec(gp::Origin(), thePosition));
myArray = aTool.CreateTriangulation (aTrsf);
myTriangulation = aTool.CreatePolyTriangulation (aTrsf);
aTool.FillArray (myArray, myTriangulation, aTrsf);
}
//=======================================================================
@@ -1307,24 +1268,24 @@ void AIS_Manipulator::Cube::Init (const gp_Ax1& thePosition, const Standard_Shor
addTriangle (1, aBottomLeft, aV3, aV4, -thePosition.Direction());
// Front
addTriangle (2, aV3, aV5, aV4, -aFront);
addTriangle (3, aV3, aTopRight, aV5, -aFront);
addTriangle (2, aV3, aV4, aV5, aFront);
addTriangle (3, aV3, aV5, aTopRight, aFront);
// Back
addTriangle (4, aBottomLeft, aV7, aV2, aFront);
addTriangle (5, aBottomLeft, aV6, aV7, aFront);
addTriangle (4, aBottomLeft, aV2, aV7, -aFront);
addTriangle (5, aBottomLeft, aV7, aV6, -aFront);
// aTop
addTriangle (6, aV7, aV6, aV5, thePosition.Direction());
addTriangle (7, aTopRight, aV7, aV5, thePosition.Direction());
// Left
addTriangle (8, aV6, aV4, aV5, aRight);
addTriangle (9, aBottomLeft, aV4, aV6, aRight);
//Left
addTriangle (8, aV6, aV5, aV4, -aRight);
addTriangle (9, aBottomLeft, aV6, aV4, -aRight);
// Right
addTriangle (10, aV3, aV7, aTopRight, -aRight);
addTriangle (11, aV3, aV2, aV7, -aRight);
addTriangle (10, aV3, aTopRight, aV7, aRight);
addTriangle (11, aV3, aV7, aV2, aRight);
}
//=======================================================================
@@ -1361,8 +1322,7 @@ void AIS_Manipulator::Sector::Init (const Standard_ShortReal theRadius,
gp_Ax3 aSystem(thePosition.Location(), thePosition.Direction(), theXDirection);
gp_Trsf aTrsf;
aTrsf.SetTransformation(aSystem, gp_Ax3());
myArray = aTool.CreateTriangulation (aTrsf);
myTriangulation = aTool.CreatePolyTriangulation (aTrsf);
aTool.FillArray(myArray, myTriangulation, aTrsf);
}
//=======================================================================
@@ -1414,8 +1374,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myAxisRadius * 1.5,
anArrowLength,
myFacettesNumber);
myTranslatorGroup = thePrs->NewGroup();
myTranslatorGroup->SetClosed (true);
myTranslatorGroup = thePrs->NewGroup ();
myTranslatorGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
myTranslatorGroup->AddPrimitiveArray (myTriangleArray);
@@ -1428,7 +1387,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myHighlightTranslator->Clear();
}
{
Handle(Graphic3d_Group) aGroup = myHighlightTranslator->CurrentGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (myHighlightTranslator);
aGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
aGroup->AddPrimitiveArray (myTriangleArray);
}
@@ -1439,8 +1398,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myCubePos = myReferenceAxis.Direction().XYZ() * (myLength + myIndent);
myCube.Init (gp_Ax1 (myCubePos, myReferenceAxis.Direction()), myBoxSize);
myScalerGroup = thePrs->NewGroup();
myScalerGroup->SetClosed (true);
myScalerGroup = thePrs->NewGroup ();
myScalerGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
myScalerGroup->AddPrimitiveArray (myCube.Array());
@@ -1453,7 +1411,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myHighlightScaler->Clear();
}
{
Handle(Graphic3d_Group) aGroup = myHighlightScaler->CurrentGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (myHighlightScaler);
aGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
aGroup->AddPrimitiveArray (myCube.Array());
}
@@ -1476,7 +1434,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myHighlightRotator->Clear();
}
{
Handle(Graphic3d_Group) aGroup = myHighlightRotator->CurrentGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (myHighlightRotator);
aGroup->SetGroupPrimitivesAspect (theAspect->Aspect());
aGroup->AddPrimitiveArray (myCircle.Array());
}
@@ -1508,7 +1466,7 @@ void AIS_Manipulator::Axis::Compute (const Handle(PrsMgr_PresentationManager)& t
myHighlightDragger->Clear();
}
{
Handle(Graphic3d_Group) aGroup = myHighlightDragger->CurrentGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(myHighlightDragger);
aGroup->SetGroupPrimitivesAspect(aFillArea);
aGroup->AddPrimitiveArray(mySector.Array());
}

View File

@@ -163,20 +163,6 @@ public:
}
public:
//! Drag object in the viewer.
//! @param theCtx [in] interactive context
//! @param theView [in] active View
//! @param theOwner [in] the owner of detected entity
//! @param theDragFrom [in] drag start point
//! @param theDragTo [in] drag end point
//! @param theAction [in] drag action
//! @return FALSE if object rejects dragging action (e.g. AIS_DragAction_Start)
Standard_EXPORT virtual Standard_Boolean ProcessDragging (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView,
const Handle(SelectMgr_EntityOwner)& theOwner,
const Graphic3d_Vec2i& theDragFrom,
const Graphic3d_Vec2i& theDragTo,
const AIS_DragAction theAction) Standard_OVERRIDE;
//! Init start (reference) transformation.
//! @warning It is used in chain with StartTransform-Transform(gp_Trsf)-StopTransform

View File

@@ -258,7 +258,7 @@ void AIS_Plane::Compute(const Handle(PrsMgr_PresentationManager3d)& ,
{
ComputeFrame();
Handle(Prs3d_PlaneAspect) theaspect = myDrawer->PlaneAspect();
Handle(Graphic3d_Group) TheGroup = aPresentation->CurrentGroup();
Handle(Graphic3d_Group) TheGroup = Prs3d_Root::CurrentGroup(aPresentation);
TheGroup->SetPrimitivesAspect(myDrawer->ShadingAspect()->Aspect());
gp_Pnt p1;
const Standard_Real Xmax = 0.5*Standard_Real(theaspect->PlaneXLength());

View File

@@ -91,7 +91,7 @@ void AIS_Point::Compute(const Handle(PrsMgr_PresentationManager3d)& /*aPresentat
StdPrs_Point::Add(aPresentation,myComponent,myDrawer);
else if (aMode== -99)
{
Handle(Graphic3d_Group) TheGroup = aPresentation->CurrentGroup();
Handle(Graphic3d_Group) TheGroup = Prs3d_Root::CurrentGroup(aPresentation);
TheGroup->SetPrimitivesAspect (myHilightDrawer->PointAspect()->Aspect());
Handle(Graphic3d_ArrayOfPoints) aPoint = new Graphic3d_ArrayOfPoints (1);
aPoint->AddVertex (myComponent->X(),myComponent->Y(),myComponent->Z());

View File

@@ -22,6 +22,7 @@
#include <Prs3d_Drawer.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <PrsMgr_Presentations.hxx>
#include <Select3D_SensitiveBox.hxx>

View File

@@ -24,6 +24,7 @@
#include <Graphic3d_TransModeFlags.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <V3d_Viewer.hxx>
@@ -43,7 +44,6 @@ AIS_RubberBand::AIS_RubberBand()
myDrawer->SetLineAspect (new Prs3d_LineAspect (Quantity_NOC_WHITE, Aspect_TOL_SOLID, 1.0));
myDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
myDrawer->ShadingAspect()->SetMaterial (Graphic3d_NOM_PLASTIC);
myDrawer->ShadingAspect()->Aspect()->SetShadingModel (Graphic3d_TOSM_UNLIT);
myDrawer->ShadingAspect()->Aspect()->SetInteriorStyle (Aspect_IS_EMPTY);
myDrawer->ShadingAspect()->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Blend);
myDrawer->ShadingAspect()->SetTransparency (1.0);
@@ -66,7 +66,6 @@ AIS_RubberBand::AIS_RubberBand (const Quantity_Color& theLineColor,
myDrawer->SetLineAspect (new Prs3d_LineAspect (theLineColor, theLineType, theWidth));
myDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
myDrawer->ShadingAspect()->SetMaterial (Graphic3d_NOM_PLASTIC);
myDrawer->ShadingAspect()->Aspect()->SetShadingModel (Graphic3d_TOSM_UNLIT);
myDrawer->ShadingAspect()->Aspect()->SetInteriorStyle (Aspect_IS_EMPTY);
myDrawer->ShadingAspect()->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Blend);
myDrawer->ShadingAspect()->SetTransparency (1.0);
@@ -92,7 +91,6 @@ AIS_RubberBand::AIS_RubberBand (const Quantity_Color& theLineColor,
myDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
myDrawer->ShadingAspect()->SetMaterial (Graphic3d_NOM_PLASTIC);
myDrawer->ShadingAspect()->SetColor (theFillColor);
myDrawer->ShadingAspect()->Aspect()->SetShadingModel (Graphic3d_TOSM_UNLIT);
myDrawer->ShadingAspect()->Aspect()->SetInteriorStyle (Aspect_IS_SOLID);
myDrawer->ShadingAspect()->Aspect()->SetAlphaMode (Graphic3d_AlphaMode_Blend);
myDrawer->ShadingAspect()->SetTransparency (theTransparency);

View File

@@ -42,6 +42,7 @@
#include <Prs3d_Drawer.hxx>
#include <Prs3d_IsoAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_BndBox.hxx>
#include <StdPrs_ToolTriangulatedShape.hxx>

View File

@@ -20,7 +20,6 @@
#include <Font_Rect.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_RenderingParams.hxx>
#include <Graphic3d_Text.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_TextAspect.hxx>
@@ -300,7 +299,7 @@ void AIS_TextLabel::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePr
if (myHasFlipping)
{
gp_Ax2 aFlippingAxes (aCenterOfLabel, myOrientation3D.Direction(), myOrientation3D.XDirection());
thePrs->CurrentGroup()->SetFlippingOptions (Standard_True, aFlippingAxes);
Prs3d_Root::CurrentGroup (thePrs)->SetFlippingOptions (Standard_True, aFlippingAxes);
}
gp_Ax2 anOrientation = myOrientation3D;
anOrientation.SetLocation (aPosition);
@@ -309,19 +308,15 @@ void AIS_TextLabel::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePr
{
aHasOwnAnchor = Standard_False; // always not using own anchor if flipping
}
Handle(Graphic3d_Text) aText =
Prs3d_Text::Draw (thePrs->CurrentGroup(), anAsp, myText, anOrientation, aHasOwnAnchor);
aText->SetTextFormatter (myFormatter);
Prs3d_Text::Draw (Prs3d_Root::CurrentGroup (thePrs), anAsp, myText, anOrientation, aHasOwnAnchor);
if (myHasFlipping && isInit)
{
thePrs->CurrentGroup()->SetFlippingOptions (Standard_False, gp_Ax2());
Prs3d_Root::CurrentGroup (thePrs)->SetFlippingOptions (Standard_False, gp_Ax2());
}
}
else
{
Handle(Graphic3d_Text) aText =
Prs3d_Text::Draw (thePrs->CurrentGroup(), anAsp, myText, aPosition);
aText->SetTextFormatter (myFormatter);
Prs3d_Text::Draw (Prs3d_Root::CurrentGroup (thePrs), anAsp, myText, aPosition);
}
if (isInit)
@@ -333,7 +328,7 @@ void AIS_TextLabel::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePr
gp_Pnt aMinPnt = gp_Pnt (-aDx, -aDy, 0.0).Transformed (aLabelPlane);
gp_Pnt aMaxPnt = gp_Pnt ( aDx, aDy, 0.0).Transformed (aLabelPlane);
Graphic3d_BndBox4f& aBox = thePrs->CurrentGroup()->ChangeBoundingBox();
Graphic3d_BndBox4f& aBox = Prs3d_Root::CurrentGroup (thePrs)->ChangeBoundingBox();
aBox.Add (Graphic3d_Vec4 ((float) aMinPnt.X(), (float) aMinPnt.Y(), (float) aMinPnt.Z(), 1.0));
aBox.Add (Graphic3d_Vec4 ((float) aMaxPnt.X(), (float) aMaxPnt.Y(), (float) aMaxPnt.Z(), 1.0));
}

View File

@@ -24,8 +24,6 @@
#include <Font_FontAspect.hxx>
#include <TCollection_ExtendedString.hxx>
class Font_TextFormatter;
//! Presentation of the text.
class AIS_TextLabel : public AIS_InteractiveObject
{
@@ -123,12 +121,6 @@ public:
//! and the colour of backgroubd for the TODT_DEKALE TextDisplayType.
Standard_EXPORT void SetColorSubTitle (const Quantity_Color& theColor);
//! Returns text presentation formatter; NULL by default, which means standard text formatter will be used.
const Handle(Font_TextFormatter)& TextFormatter() const { return myFormatter; }
//! Setup text formatter for presentation. It's empty by default.
void SetTextFormatter (const Handle(Font_TextFormatter)& theFormatter) { myFormatter = theFormatter; }
protected:
//! Compute
@@ -152,8 +144,6 @@ protected:
protected:
Handle(Font_TextFormatter) myFormatter;
TCollection_ExtendedString myText;
gp_Ax2 myOrientation3D;
Standard_Boolean myHasOrientation3D;

View File

@@ -28,6 +28,7 @@
#include <Precision.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <PrsMgr_PresentationManager3d.hxx>

View File

@@ -11,14 +11,14 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <AIS_Triangulation.hxx>
#include <AIS_DisplayMode.hxx>
#include <AIS_Triangulation.hxx>
#include <AIS_InteractiveObject.hxx>
#include <Standard_Type.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <Poly_Triangulation.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <TShort_Array1OfShortReal.hxx>
#include <TColgp_Array1OfPnt.hxx>
@@ -131,7 +131,7 @@ void AIS_Triangulation::Compute(const Handle(PrsMgr_PresentationManager3d)& /*aP
Handle(Graphic3d_ArrayOfTriangles) anArray = new Graphic3d_ArrayOfTriangles (myNbNodes, myNbTriangles * 3,
hasVNormals, hasVColors, Standard_False);
Handle(Graphic3d_Group) TheGroup = aPresentation->CurrentGroup();
Handle(Graphic3d_Group) TheGroup = Prs3d_Root::CurrentGroup(aPresentation);
Handle(Graphic3d_AspectFillArea3d) aspect = myDrawer->ShadingAspect()->Aspect();
Standard_Integer i;

View File

@@ -298,7 +298,7 @@ void AIS_Trihedron::HilightOwnerWithColor (const Handle(PrsMgr_PresentationManag
aPresentation->Clear();
const Prs3d_DatumParts aPart = anOwner->DatumPart();
Handle(Graphic3d_Group) aGroup = aPresentation->CurrentGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (aPresentation);
if (aPart >= Prs3d_DP_XOYAxis && aPart <= Prs3d_DP_XOZAxis)
{
// planes selection is equal in both shading and wireframe mode
@@ -443,7 +443,7 @@ void AIS_Trihedron::computePresentation (const Handle(PrsMgr_PresentationManager
// display origin
{
// Origin is visualized only in shading mode
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup (thePrs);
const Prs3d_DatumParts aPart = Prs3d_DP_Origin;
if (anAspect->DrawDatumPart(aPart))
{
@@ -470,7 +470,7 @@ void AIS_Trihedron::computePresentation (const Handle(PrsMgr_PresentationManager
continue;
}
Handle(Graphic3d_Group) anAxisGroup = thePrs->NewGroup();
Handle(Graphic3d_Group) anAxisGroup = Prs3d_Root::NewGroup (thePrs);
myPartToGroup.Bind (aPart, anAxisGroup);
if (isShadingMode)
{
@@ -489,7 +489,7 @@ void AIS_Trihedron::computePresentation (const Handle(PrsMgr_PresentationManager
continue;
}
Handle(Graphic3d_Group) anArrowGroup = thePrs->NewGroup();
Handle(Graphic3d_Group) anArrowGroup = Prs3d_Root::NewGroup (thePrs);
anArrowGroup->SetGroupPrimitivesAspect (anAspect->ArrowAspect()->Aspect());
anArrowGroup->AddPrimitiveArray (arrayOfPrimitives (anArrowPart));
}
@@ -518,7 +518,7 @@ void AIS_Trihedron::computePresentation (const Handle(PrsMgr_PresentationManager
case Prs3d_DP_ZAxis: aDir = aComponent->Direction(); break;
default: break;
}
Handle(Graphic3d_Group) aLabelGroup = thePrs->NewGroup();
Handle(Graphic3d_Group) aLabelGroup = Prs3d_Root::NewGroup (thePrs);
const gp_Pnt aPoint = anOrigin.XYZ() + aDir.XYZ() * anAxisLength;
Prs3d_Text::Draw (aLabelGroup, anAspect->TextAspect(), aLabel, aPoint);
}
@@ -533,7 +533,7 @@ void AIS_Trihedron::computePresentation (const Handle(PrsMgr_PresentationManager
continue;
}
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup (thePrs);
myPartToGroup.Bind (aPart, aGroup);
aGroup->AddPrimitiveArray (arrayOfPrimitives (aPart));

View File

@@ -15,6 +15,7 @@
#include <AIS_AnimationCamera.hxx>
#include <AIS_InteractiveContext.hxx>
#include <AIS_Manipulator.hxx>
#include <AIS_Point.hxx>
#include <AIS_RubberBand.hxx>
#include <AIS_XRTrackedDevice.hxx>
@@ -118,7 +119,7 @@ AIS_ViewController::AIS_ViewController()
myAnchorPointPrs2->SetZLayer (Graphic3d_ZLayerId_Topmost);
myAnchorPointPrs2->SetMutable (true);
myRubberBand = new AIS_RubberBand (Quantity_NOC_LIGHTBLUE, Aspect_TOL_SOLID, Quantity_NOC_LIGHTBLUE4, 0.5, 1.0);
myRubberBand = new AIS_RubberBand (Quantity_NOC_LIGHTBLUE, Aspect_TOL_SOLID, Quantity_NOC_LIGHTBLUE, 0.4, 1.0);
myRubberBand->SetZLayer (Graphic3d_ZLayerId_TopOSD);
myRubberBand->SetTransformPersistence (new Graphic3d_TransformPers (Graphic3d_TMF_2d, Aspect_TOTP_LEFT_UPPER));
myRubberBand->SetDisplayMode (0);
@@ -2610,20 +2611,19 @@ void AIS_ViewController::OnObjectDragged (const Handle(AIS_InteractiveContext)&
case AIS_DragAction_Start:
{
myDragObject.Nullify();
myDragOwner.Nullify();
if (!theCtx->HasDetected())
{
return;
}
const Handle(SelectMgr_EntityOwner)& aDetectedOwner = theCtx->DetectedOwner();
Handle(AIS_InteractiveObject) aDetectedPrs = Handle(AIS_InteractiveObject)::DownCast (aDetectedOwner->Selectable());
if (aDetectedPrs->ProcessDragging (theCtx, theView, aDetectedOwner, myGL.Dragging.PointStart,
myGL.Dragging.PointTo, theAction))
Handle(AIS_InteractiveObject) aPrs = theCtx->DetectedInteractive();
if (Handle(AIS_Manipulator) aManip = Handle(AIS_Manipulator)::DownCast (aPrs))
{
myDragObject = aDetectedPrs;
myDragOwner = aDetectedOwner;
if (aManip->HasActiveMode())
{
myDragObject = aManip;
aManip->StartTransform (myGL.Dragging.PointStart.x(), myGL.Dragging.PointStart.y(), theView);
}
}
return;
}
@@ -2638,9 +2638,10 @@ void AIS_ViewController::OnObjectDragged (const Handle(AIS_InteractiveContext)&
{
theCtx->SetSelectedState (aGlobOwner, true);
}
myDragObject->ProcessDragging (theCtx, theView, myDragOwner, myGL.Dragging.PointStart,
myGL.Dragging.PointTo, theAction);
if (Handle(AIS_Manipulator) aManip = Handle(AIS_Manipulator)::DownCast (myDragObject))
{
aManip->Transform (myGL.Dragging.PointTo.x(), myGL.Dragging.PointTo.y(), theView);
}
theView->Invalidate();
return;
}
@@ -2654,8 +2655,10 @@ void AIS_ViewController::OnObjectDragged (const Handle(AIS_InteractiveContext)&
myGL.Dragging.PointTo = myGL.Dragging.PointStart;
OnObjectDragged (theCtx, theView, AIS_DragAction_Update);
myDragObject->ProcessDragging (theCtx, theView, myDragOwner, myGL.Dragging.PointStart,
myGL.Dragging.PointTo, theAction);
if (Handle(AIS_Manipulator) aManip = Handle(AIS_Manipulator)::DownCast (myDragObject))
{
aManip->StopTransform (false);
}
Standard_FALLTHROUGH
}
case AIS_DragAction_Stop:
@@ -2670,11 +2673,8 @@ void AIS_ViewController::OnObjectDragged (const Handle(AIS_InteractiveContext)&
theCtx->SetSelectedState (aGlobOwner, false);
}
myDragObject->ProcessDragging (theCtx, theView, myDragOwner, myGL.Dragging.PointStart,
myGL.Dragging.PointTo, theAction);
theView->Invalidate();
myDragObject.Nullify();
myDragOwner.Nullify();
return;
}
}

View File

@@ -40,7 +40,6 @@ class AIS_Point;
class AIS_RubberBand;
class AIS_XRTrackedDevice;
class Graphic3d_Camera;
class SelectMgr_EntityOwner;
class V3d_View;
class WNT_HIDSpaceMouse;
@@ -738,7 +737,6 @@ protected:
Handle(AIS_AnimationCamera) myViewAnimation; //!< view animation
Handle(AIS_RubberBand) myRubberBand; //!< Rubber-band presentation
Handle(SelectMgr_EntityOwner) myDragOwner; //!< detected owner of currently dragged object
Handle(AIS_InteractiveObject) myDragObject; //!< currently dragged object
Graphic3d_Vec2i myPrevMoveTo; //!< previous position of MoveTo event in 3D viewer
Standard_Boolean myHasHlrOnBeforeRotation; //!< flag for restoring Computed mode after rotation

View File

@@ -24,6 +24,7 @@
#include <Prs3d.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_DatumAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_ToolDisk.hxx>
#include <Prs3d_ToolSphere.hxx>
@@ -598,7 +599,6 @@ void AIS_ViewCube::Compute (const Handle(PrsMgr_PresentationManager3d)& ,
}
Handle(Graphic3d_Group) anAxisGroup = thePrs->NewGroup();
anAxisGroup->SetClosed (true);
anAxisGroup->SetGroupPrimitivesAspect (aDatumAspect->ShadingAspect (aPart)->Aspect());
const Standard_Real anArrowLength = 0.2 * anAxisSize;
@@ -621,7 +621,6 @@ void AIS_ViewCube::Compute (const Handle(PrsMgr_PresentationManager3d)& ,
// Display center
{
Handle(Graphic3d_Group) aGroup = thePrs->NewGroup();
aGroup->SetClosed (true);
Handle(Prs3d_ShadingAspect) anAspectCen = new Prs3d_ShadingAspect();
anAspectCen->SetColor (Quantity_NOC_WHITE);
aGroup->SetGroupPrimitivesAspect (anAspectCen->Aspect());

View File

@@ -22,9 +22,7 @@
IMPLEMENT_STANDARD_RTTIEXT(Adaptor3d_HVertex,Standard_Transient)
Adaptor3d_HVertex::Adaptor3d_HVertex ()
: myTol(0.0)
{
}
{}
Adaptor3d_HVertex::Adaptor3d_HVertex (const gp_Pnt2d& P,

View File

@@ -60,17 +60,8 @@ static void GetConeApexParam(const gp_Cone& C, Standard_Real& U, Standard_Real&
}
Adaptor3d_TopolTool::Adaptor3d_TopolTool ()
: myNbSamplesU(-1),
myNbSamplesV(-1),
nbRestr(0),
idRestr(0),
Uinf(0.0),
Usup(0.0),
Vinf(0.0),
Vsup(0.0),
nbVtx(0),
idVtx(0)
Adaptor3d_TopolTool::Adaptor3d_TopolTool () : myNbSamplesU(-1),nbRestr(0),idRestr(0)
{
}

View File

@@ -62,18 +62,6 @@ static Standard_Boolean lesparam(const Standard_Integer iordre,
AdvApp2Var_Context::
AdvApp2Var_Context()
: myFav(0),
myOrdU(0),
myOrdV(0),
myLimU(0),
myLimV(0),
myNb1DSS(0),
myNb2DSS(0),
myNb3DSS(0),
myNbURoot(0),
myNbVRoot(0),
myJDegU(0),
myJDegV(0)
{
}

View File

@@ -49,25 +49,7 @@ Standard_EXPORT Standard_Boolean AppBlend_GetContextApproxWithNoTgt();
//purpose :
//=======================================================================
AppBlend_AppSurf::AppBlend_AppSurf ()
: done(Standard_False),
dmin(0),
dmax(0),
tol3d(0.0),
tol2d(0.0),
nbit(0),
udeg(0),
vdeg(0),
knownp(Standard_False),
tol3dreached(0.0),
tol2dreached(0.0),
paramtype(Approx_ChordLength),
continuity(GeomAbs_C2)
{
critweights[0]=0.4;
critweights[1]=0.2;
critweights[2]=0.4;
}
AppBlend_AppSurf::AppBlend_AppSurf ():done(Standard_False) {}
//=======================================================================
@@ -80,21 +62,12 @@ AppBlend_AppSurf::AppBlend_AppSurf (const Standard_Integer Degmin,
const Standard_Real Tol3d,
const Standard_Real Tol2d,
const Standard_Integer NbIt,
const Standard_Boolean KnownParameters)
: done(Standard_False),
dmin(Degmin),
dmax(Degmax),
tol3d(Tol3d),
tol2d(Tol2d),
nbit(NbIt),
udeg(0),
vdeg(0),
knownp(KnownParameters),
tol3dreached(0.0),
tol2dreached(0.0),
paramtype(Approx_ChordLength),
continuity(GeomAbs_C2)
const Standard_Boolean KnownParameters):
done(Standard_False),dmin(Degmin),dmax(Degmax),
tol3d(Tol3d),tol2d(Tol2d),nbit(NbIt),knownp(KnownParameters)
{
continuity = GeomAbs_C2;
paramtype = Approx_ChordLength;
critweights[0]=0.4;
critweights[1]=0.2;
critweights[2]=0.4;

View File

@@ -54,16 +54,9 @@ AppDef_LinearCriteria::AppDef_LinearCriteria(const AppDef_MultiLine& SSP,
const Standard_Integer FirstPoint,
const Standard_Integer LastPoint):
mySSP(SSP),
myQuadraticWeight(0.0),
myQualityWeight(0.0),
myPntWeight(FirstPoint, LastPoint),
myLength(0.0),
myE(0),
IF(0),
IL(0)
myE(0)
{
memset (myEstimation, 0, sizeof (myEstimation));
memset (myPercent, 0, sizeof (myPercent));
myPntWeight.Init(1.);
}
@@ -360,73 +353,53 @@ Standard_Integer AppDef_LinearCriteria::QualityValues(const Standard_Real J1min,
// (critere sureleve => Non minimisation )
for(i = 0; i <= 2; i++)
{
if((ValCri[i] < 0.8 * myEstimation[i]) && (myEstimation[i] > JEsMin[i])) {
if(ICDANA < 1) ICDANA = 1;
if(ValCri[i] < 0.1 * myEstimation[i]) ICDANA = 2;
myEstimation[i] = Max(1.05*ValCri[i], JEsMin[i]);
}
}
// (3) Mise a jours des Estimation
// (critere sous-estimer => mauvais conditionement)
if (ValCri[0] > myEstimation[0] * 2)
{
myEstimation[0] += ValCri[0] * .1;
if (ICDANA == 0)
{
if (ValCri[0] > myEstimation[0] * 10)
{
ICDANA = 2;
}
else
{
ICDANA = 1;
}
if (ValCri[0] > myEstimation[0] * 2) {
myEstimation[0] += ValCri[0] * .1;
if (ICDANA == 0) {
if (ValCri[0] > myEstimation[0] * 10) {
ICDANA = 2;
}
else ICDANA = 1;
}
else {
ICDANA = 2;
}
}
else
{
ICDANA = 2;
if (ValCri[1] > myEstimation[1] * 20) {
myEstimation[1] += ValCri[1] * .1;
if (ICDANA == 0) {
if (ValCri[1] > myEstimation[1] * 100) {
ICDANA = 2;
}
else ICDANA = 1;
}
else {
ICDANA = 2;
}
}
}
if (ValCri[1] > myEstimation[1] * 20)
{
myEstimation[1] += ValCri[1] * .1;
if (ICDANA == 0)
{
if (ValCri[1] > myEstimation[1] * 100)
{
ICDANA = 2;
}
else
{
ICDANA = 1;
}
if (ValCri[2] > myEstimation[2] * 20) {
myEstimation[2] += ValCri[2] * .05;
if (ICDANA == 0) {
if (ValCri[2] > myEstimation[2] * 100) {
ICDANA = 2;
}
else ICDANA = 1;
}
else {
ICDANA = 2;
}
}
else
{
ICDANA = 2;
}
}
if (ValCri[2] > myEstimation[2] * 20)
{
myEstimation[2] += ValCri[2] * .05;
if (ICDANA == 0)
{
if (ValCri[2] > myEstimation[2] * 100)
{
ICDANA = 2;
}
else
{
ICDANA = 1;
}
}
else
{
ICDANA = 2;
}
}
return ICDANA;
}

View File

@@ -16,11 +16,7 @@
#include <AppParCurves_ConstraintCouple.hxx>
AppParCurves_ConstraintCouple::
AppParCurves_ConstraintCouple()
: myIndex(-1),
myConstraint(AppParCurves_NoConstraint)
{
}
AppParCurves_ConstraintCouple() {}
AppParCurves_ConstraintCouple::

View File

@@ -58,11 +58,7 @@ AppParCurves_Gradient::
const Standard_Real Tol3d,
const Standard_Real Tol2d,
const Standard_Integer NbIterations):
ParError(FirstPoint, LastPoint,0.0),
AvError(0.0),
MError3d(0.0),
MError2d(0.0)
{
ParError(FirstPoint, LastPoint,0.0) {
// Standard_Boolean grad = Standard_True;
Standard_Integer j, k, i2, l;

View File

@@ -46,10 +46,7 @@ static Standard_Integer ComputeDegree(const TColStd_Array1OfInteger& mults,
//purpose :
//=======================================================================
AppParCurves_MultiBSpCurve::AppParCurves_MultiBSpCurve()
: myDegree(0)
{
}
AppParCurves_MultiBSpCurve::AppParCurves_MultiBSpCurve() {}
//=======================================================================
@@ -59,8 +56,7 @@ AppParCurves_MultiBSpCurve::AppParCurves_MultiBSpCurve()
AppParCurves_MultiBSpCurve::AppParCurves_MultiBSpCurve
(const Standard_Integer NbPol):
AppParCurves_MultiCurve(NbPol),
myDegree(0)
AppParCurves_MultiCurve(NbPol)
{
}

View File

@@ -25,11 +25,7 @@
#define tabPoint Handle(TColgp_HArray1OfPnt)::DownCast (ttabPoint)
#define tabPoint2d Handle(TColgp_HArray1OfPnt2d)::DownCast (ttabPoint2d)
AppParCurves_MultiPoint::AppParCurves_MultiPoint()
: nbP(0),
nbP2d(0)
{
}
AppParCurves_MultiPoint::AppParCurves_MultiPoint() {}
AppParCurves_MultiPoint::AppParCurves_MultiPoint (const Standard_Integer NbPoles,

View File

@@ -56,9 +56,6 @@ const AppParCurves_Constraint LastC)
myInvOrder = Standard_True;
myHangChecking = Standard_True;
alldone = Standard_False;
tolreached = Standard_False;
currenttol3d = 0.0;
currenttol2d = 0.0;
Perform(Line);
}
@@ -87,9 +84,6 @@ const AppParCurves_Constraint LastC)
myMaxSegments = MAXSEGM;
myInvOrder = Standard_True;
myHangChecking = Standard_True;
tolreached = Standard_False;
currenttol3d = 0.0;
currenttol2d = 0.0;
}
//=======================================================================

View File

@@ -133,8 +133,6 @@ Approx_CurvilinearParameter::Approx_CurvilinearParameter(const Handle(Adaptor3d_
const GeomAbs_Shape Order,
const Standard_Integer MaxDegree,
const Standard_Integer MaxSegments)
: myMaxError2d1(0.0),
myMaxError2d2(0.0)
{
#ifdef OCCT_DEBUG_CHRONO
t_total = t_init = t_approx = t_uparam = 0;

View File

@@ -329,9 +329,7 @@ static Standard_Boolean NonSingularProcessing(const gp_Vec& theDU,
//--------------------------------------------------------------------------------
ApproxInt_ImpPrmSvSurfaces::ApproxInt_ImpPrmSvSurfaces( const TheISurface& ISurf
,const ThePSurface& PSurf):
MyIsTangent(Standard_False),
MyHasBeenComputed(Standard_False),
MyIsTangentbis(Standard_False),
MyHasBeenComputedbis(Standard_False),
MyImplicitFirst(Standard_True),
MyZerImpFunc(PSurf,ISurf)
@@ -340,9 +338,7 @@ ApproxInt_ImpPrmSvSurfaces::ApproxInt_ImpPrmSvSurfaces( const TheISurface& ISurf
//--------------------------------------------------------------------------------
ApproxInt_ImpPrmSvSurfaces::ApproxInt_ImpPrmSvSurfaces( const ThePSurface& PSurf
,const TheISurface& ISurf):
MyIsTangent(Standard_False),
MyHasBeenComputed(Standard_False),
MyIsTangentbis(Standard_False),
MyHasBeenComputedbis(Standard_False),
MyImplicitFirst(Standard_False),
MyZerImpFunc(PSurf,ISurf)

View File

@@ -29,9 +29,7 @@
//--------------------------------------------------------------------------------
ApproxInt_PrmPrmSvSurfaces::ApproxInt_PrmPrmSvSurfaces( const ThePSurface& Surf1
,const ThePSurface& Surf2):
MyIsTangent(Standard_False),
MyHasBeenComputed(Standard_False),
MyIsTangentbis(Standard_False),
MyHasBeenComputedbis(Standard_False),
MyIntersectionOn2S(Surf1,Surf2,TOLTANGENCY)
{

View File

@@ -23,7 +23,6 @@
#include <Aspect_Background.hxx>
#include <Quantity_Color.hxx>
#include <Standard_Dump.hxx>
//-Aliases
//-Global data definitions
@@ -57,14 +56,3 @@ Quantity_Color Aspect_Background::Color () const {
return (MyColor);
}
// =======================================================================
// function : DumpJson
// purpose :
// =======================================================================
void Aspect_Background::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_CLASS_BEGIN (theOStream, Aspect_Background)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &MyColor)
}

View File

@@ -46,9 +46,6 @@ public:
//! Returns the colour of the window background <me>.
Standard_EXPORT Quantity_Color Color() const;
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;

View File

@@ -140,20 +140,3 @@ void Aspect_CircularGrid::Init () {
myAlpha = M_PI / Standard_Real(myDivisionNumber);
myA1 = Cos(myAlpha); myB1=Sin(myAlpha);
}
//=======================================================================
//function : DumpJson
//purpose :
//=======================================================================
void Aspect_CircularGrid::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_TRANSIENT_CLASS_BEGIN (theOStream)
OCCT_DUMP_BASE_CLASS(theOStream, theDepth, Aspect_Grid)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myRadiusStep)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myDivisionNumber)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myAlpha)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myA1)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myB1)
}

View File

@@ -55,9 +55,6 @@ public:
Standard_EXPORT Standard_Integer DivisionNumber() const;
Standard_EXPORT virtual void Init() Standard_OVERRIDE;
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
private:

View File

@@ -18,8 +18,6 @@
#include <Aspect_GenId.hxx>
#include <Aspect_IdentDefinitionError.hxx>
#include <Standard_Dump.hxx>
// =======================================================================
// function : Aspect_GenId
// purpose :
@@ -116,21 +114,3 @@ Standard_Boolean Aspect_GenId::Next (Standard_Integer& theId)
theId = myLowerBound + myLength - myFreeCount - 1;
return Standard_True;
}
// =======================================================================
// function : DumpJson
// purpose :
// =======================================================================
void Aspect_GenId::DumpJson (Standard_OStream& theOStream, Standard_Integer) const
{
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myFreeCount)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myLength)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myLowerBound)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myUpperBound)
for (TColStd_ListOfInteger::Iterator anIter (myFreeIds); anIter.More(); anIter.Next())
{
Standard_Integer aFreeId = anIter.Value();
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, aFreeId)
}
}

View File

@@ -72,9 +72,6 @@ public:
//! Returns the upper identifier in range.
Standard_Integer Upper() const { return myUpperBound; }
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;
private:

View File

@@ -55,18 +55,3 @@ Aspect_GradientFillMethod Aspect_GradientBackground::BgGradientFillMethod( ) con
{
return MyGradientMethod;
}
// =======================================================================
// function : DumpJson
// purpose :
// =======================================================================
void Aspect_GradientBackground::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_CLASS_BEGIN (theOStream, Aspect_GradientBackground)
Quantity_Color aColor = Color();
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &aColor)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &MyColor2)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, MyGradientMethod)
}

View File

@@ -51,9 +51,6 @@ public:
//! Returns the current gradient background fill mode.
Standard_EXPORT Aspect_GradientFillMethod BgGradientFillMethod() const;
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;

View File

@@ -104,22 +104,3 @@ void Aspect_Grid::SetDrawMode (const Aspect_GridDrawMode theDrawMode)
myDrawMode = theDrawMode;
UpdateDisplay();
}
//=======================================================================
//function : DumpJson
//purpose :
//=======================================================================
void Aspect_Grid::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_TRANSIENT_CLASS_BEGIN (theOStream)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myRotationAngle)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myXOrigin)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myYOrigin)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myColor)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myTenthColor)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myIsActive)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myDrawMode)
}

View File

@@ -96,9 +96,6 @@ public:
Standard_EXPORT virtual Standard_Boolean IsDisplayed() const = 0;
Standard_EXPORT virtual void Init() = 0;
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;
protected:

View File

@@ -155,25 +155,3 @@ Standard_Boolean Aspect_RectangularGrid::CheckAngle(const Standard_Real alpha,
const Standard_Real beta) const {
return (Abs( Sin(alpha) * Cos(beta + M_PI / 2.) - Cos(alpha) * Sin(beta + M_PI / 2.)) != 0) ;
}
//=======================================================================
//function : DumpJson
//purpose :
//=======================================================================
void Aspect_RectangularGrid::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_TRANSIENT_CLASS_BEGIN (theOStream)
OCCT_DUMP_BASE_CLASS(theOStream, theDepth, Aspect_Grid)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myXStep)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myYStep)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myFirstAngle)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, mySecondAngle)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, a1)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, b1)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, c1)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, a2)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, b2)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, c2)
}

View File

@@ -67,9 +67,6 @@ public:
Standard_EXPORT Standard_Real SecondAngle() const;
Standard_EXPORT virtual void Init() Standard_OVERRIDE;
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
private:

View File

@@ -92,18 +92,3 @@ void Aspect_Window::SetBackground (const Quantity_Color& theFirstColor,
{
MyGradientBackground.SetColors (theFirstColor, theSecondColor, theFillMethod);
}
//=======================================================================
//function : DumpJson
//purpose :
//=======================================================================
void Aspect_Window::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_TRANSIENT_CLASS_BEGIN (theOStream)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &MyBackground)
OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &MyGradientBackground)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, MyBackgroundFillMethod)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, MyIsVirtual)
}

View File

@@ -114,9 +114,6 @@ public:
//! on platforms implementing thread-unsafe connections to display.
//! NULL can be passed instead otherwise.
virtual void InvalidateContent (const Handle(Aspect_DisplayConnection)& theDisp) { (void )theDisp; }
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const;
DEFINE_STANDARD_RTTIEXT(Aspect_Window,Standard_Transient)

View File

@@ -357,7 +357,7 @@ void BOPAlgo_ArgumentAnalyzer::TestSelfInterferences()
aChecker.SetNonDestructive(Standard_True);
aChecker.SetRunParallel(myRunParallel);
aChecker.SetFuzzyValue(myFuzzyValue);
aChecker.SetProgressIndicator(*myProgressScope);
aChecker.SetProgressIndicator(myProgressIndicator);
//
aChecker.Perform();
Standard_Boolean hasError = aChecker.HasErrors();

View File

@@ -388,7 +388,7 @@ void BOPAlgo_BOP::Perform()
pPF=new BOPAlgo_PaveFiller(aAllocator);
pPF->SetArguments(aLS);
pPF->SetRunParallel(myRunParallel);
pPF->SetProgressIndicator(*myProgressScope);
pPF->SetProgressIndicator(myProgressIndicator);
pPF->SetFuzzyValue(myFuzzyValue);
pPF->SetNonDestructive(myNonDestructive);
pPF->SetGlue(myGlue);

View File

@@ -195,7 +195,7 @@ void BOPAlgo_Builder::Perform()
//
pPF->SetArguments(myArguments);
pPF->SetRunParallel(myRunParallel);
pPF->SetProgressIndicator(*myProgressScope);
pPF->SetProgressIndicator(myProgressIndicator);
pPF->SetFuzzyValue(myFuzzyValue);
pPF->SetNonDestructive(myNonDestructive);
pPF->SetGlue(myGlue);
@@ -632,7 +632,7 @@ void BOPAlgo_Builder::BuildBOP(const TopTools_ListOfShape& theObjects,
aBS.SetRunParallel(myRunParallel);
aBS.SetContext(myContext);
aBS.SetFuzzyValue(myFuzzyValue);
aBS.SetProgressIndicator(*myProgressScope);
aBS.SetProgressIndicator(myProgressIndicator);
aBS.Perform();
// Resulting solids

View File

@@ -438,7 +438,7 @@ void BOPAlgo_Builder::BuildSplitFaces()
aBF.SetFace(aF);
aBF.SetShapes(aLE);
aBF.SetRunParallel(myRunParallel);
aBF.SetProgressIndicator(*myProgressScope);
aBF.SetProgressIndicator(myProgressIndicator);
//
}// for (i=0; i<aNbS; ++i) {
//
@@ -625,7 +625,7 @@ void BOPAlgo_Builder::FillSameDomainFaces()
aPSB.Shape1() = aF1;
aPSB.Shape2() = aF2;
aPSB.SetFuzzyValue(myFuzzyValue);
aPSB.SetProgressIndicator(*myProgressScope);
aPSB.SetProgressIndicator(myProgressIndicator);
}
}
}
@@ -778,7 +778,7 @@ void BOPAlgo_Builder::FillInternalVertices()
aVFI.SetVertex(aV);
aVFI.SetFace(aFIm);
aVFI.SetFuzzyValue(myFuzzyValue);
aVFI.SetProgressIndicator(*myProgressScope);
aVFI.SetProgressIndicator(myProgressIndicator);
}
}
}

View File

@@ -432,7 +432,7 @@ void BOPAlgo_Builder::BuildSplitSolids(TopTools_DataMapOfShapeShape& theDraftSol
aBS.SetSolid(aSolid);
aBS.SetShapes(aSFS);
aBS.SetRunParallel(myRunParallel);
aBS.SetProgressIndicator(*myProgressScope);
aBS.SetProgressIndicator(myProgressIndicator);
}//for (i=0; i<aNbS; ++i) {
//
Standard_Integer k, aNbBS;

View File

@@ -432,7 +432,7 @@ void BOPAlgo_CheckerSI::CheckFaceSelfIntersection()
aFaceSelfIntersect.SetFace(aF);
aFaceSelfIntersect.SetTolF(aTolF);
//
aFaceSelfIntersect.SetProgressIndicator(*myProgressScope);
aFaceSelfIntersect.SetProgressIndicator(myProgressIndicator);
}
Standard_Integer aNbFace = aVFace.Length();

View File

@@ -86,7 +86,7 @@ void BOPAlgo_MakerVolume::Perform()
}
//
pPF->SetRunParallel(myRunParallel);
pPF->SetProgressIndicator(*myProgressScope);
pPF->SetProgressIndicator(myProgressIndicator);
pPF->SetFuzzyValue(myFuzzyValue);
pPF->SetNonDestructive(myNonDestructive);
pPF->SetGlue(myGlue);

View File

@@ -15,9 +15,8 @@
#include <BOPAlgo_Options.hxx>
#include <Message_MsgFile.hxx>
#include <Message_ProgressScope.hxx>
#include <Message_ProgressIndicator.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <TCollection_AsciiString.hxx>
#include <Precision.hxx>
#include <Standard_NotImplemented.hxx>
#include <Standard_ProgramError.hxx>
@@ -52,7 +51,6 @@ BOPAlgo_Options::BOPAlgo_Options()
myReport(new Message_Report),
myRunParallel(myGlobalRunParallel),
myFuzzyValue(Precision::Confusion()),
myProgressScope(0L),
myUseOBB(Standard_False)
{
BOPAlgo_LoadMessages();
@@ -69,7 +67,6 @@ BOPAlgo_Options::BOPAlgo_Options
myReport(new Message_Report),
myRunParallel(myGlobalRunParallel),
myFuzzyValue(Precision::Confusion()),
myProgressScope(0L),
myUseOBB(Standard_False)
{
BOPAlgo_LoadMessages();
@@ -135,21 +132,22 @@ void BOPAlgo_Options::SetFuzzyValue(const Standard_Real theFuzz)
//purpose :
//=======================================================================
void BOPAlgo_Options::SetProgressIndicator
(const Message_ProgressScope& theScope)
(const Handle(Message_ProgressIndicator)& theObj)
{
myProgressScope = &theScope;
if (!theObj.IsNull()) {
myProgressIndicator = theObj;
}
}
//=======================================================================
//function : UserBreak
//purpose :
//=======================================================================
void BOPAlgo_Options::UserBreak() const
{
if (!myProgressScope) {
if (myProgressIndicator.IsNull()) {
return;
}
if (myProgressScope->UserBreak()) {
if (myProgressIndicator->UserBreak()) {
throw Standard_NotImplemented("BOPAlgo_Options::UserBreak(), method is not implemented");
}
}

View File

@@ -20,7 +20,7 @@
#include <NCollection_BaseAllocator.hxx>
class Message_ProgressScope;
class Message_ProgressIndicator;
//! The class provides the following options for the algorithms in Boolean Component:
//! - *Memory allocation tool* - tool for memory allocations;
@@ -156,7 +156,7 @@ public:
//!@name Progress indicator
//! Set the Progress Indicator object.
Standard_EXPORT void SetProgressIndicator(const Message_ProgressScope& theProgress);
Standard_EXPORT void SetProgressIndicator(const Handle(Message_ProgressIndicator)& theObj);
public:
//!@name Usage of Oriented Bounding boxes
@@ -185,7 +185,7 @@ protected:
Handle(Message_Report) myReport;
Standard_Boolean myRunParallel;
Standard_Real myFuzzyValue;
const Message_ProgressScope* myProgressScope;
Handle(Message_ProgressIndicator) myProgressIndicator;
Standard_Boolean myUseOBB;
};

View File

@@ -145,7 +145,8 @@ Standard_Integer BOPAlgo_PaveFiller::MakeSDVertices
Standard_Integer nV;
if (nSD != -1) {
// update old SD vertex with new value
BRep_TVertex* aTVertex = static_cast<BRep_TVertex*>(aVSD.TShape().get());
Handle(BRep_TVertex)& aTVertex =
reinterpret_cast<Handle(BRep_TVertex)&>(const_cast<Handle(TopoDS_TShape)&>(aVSD.TShape()));
aTVertex->Pnt(BRep_Tool::Pnt(aVn));
aTVertex->Tolerance(BRep_Tool::Tolerance(aVn));
aVn = aVSD;

View File

@@ -264,7 +264,7 @@ void BOPAlgo_PaveFiller::IntersectVE
aVESolver.SetEdge(aE);
aVESolver.SetPaveBlock(aPB);
aVESolver.SetFuzzyValue(myFuzzyValue);
aVESolver.SetProgressIndicator(*myProgressScope);
aVESolver.SetProgressIndicator(myProgressIndicator);
}
}
//

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