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CR30120_tm
...
CR0_CAD_to
Author | SHA1 | Date | |
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0446f5d791 |
@@ -401,22 +401,11 @@ static Standard_Integer reface (Draw_Interpretor& di, Standard_Integer argc, con
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//function : fixshape
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//function : fixshape
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//purpose :
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//purpose :
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//=======================================================================
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//=======================================================================
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#include <ShapeFix_Edge.hxx>
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static Standard_Integer fixshape (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
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static Standard_Integer fixshape (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
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{
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{
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TopoDS_Shape aShF = DBRep::Get (argv[1]);
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Handle(ShapeFix_Edge) anEdgeFixer = new ShapeFix_Edge();
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for (TopExp_Explorer anEdgeIter (aShF, TopAbs_EDGE); anEdgeIter.More(); anEdgeIter.Next())
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{
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TopoDS_Edge anEdge = TopoDS::Edge (anEdgeIter.Current());
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anEdgeFixer->FixAddCurve3d (anEdge);
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}
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return 0;
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Handle(ShapeExtend_MsgRegistrator) msg = new ShapeExtend_MsgRegistrator;
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Handle(ShapeExtend_MsgRegistrator) msg = new ShapeExtend_MsgRegistrator;
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Handle(ShapeFix_Shape) sfs = new ShapeFix_Shape;
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Handle(ShapeFix_Shape) sfs = new ShapeFix_Shape;
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sfs->FixWireTool()->FixAddCurve3dMode() = 1; ///
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sfs->FixFreeWireMode() = 1; ///
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sfs->SetMsgRegistrator ( msg );
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sfs->SetMsgRegistrator ( msg );
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Standard_CString res = 0;
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Standard_CString res = 0;
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@@ -11,3 +11,5 @@ TKHLR
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TKService
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TKService
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TKGeomAlgo
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TKGeomAlgo
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TKV3d
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TKV3d
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TKLCAF
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TKXCAF
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@@ -24,3 +24,5 @@ TKDCAF
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TKViewerTest
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TKViewerTest
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TKBinXCAF
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TKBinXCAF
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TKXmlXCAF
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TKXmlXCAF
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TKVRML
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@@ -376,3 +376,24 @@ void VrmlAPI_Writer::write_v2(const TopoDS_Shape& aShape,const Standard_CString
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if (aFoc.open (aFile, ios::out))
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if (aFoc.open (aFile, ios::out))
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outStream << aScene;
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outStream << aScene;
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}
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}
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//=======================================================================
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//function : WriteDoc
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//purpose :
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//=======================================================================
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void VrmlAPI_Writer::WriteDoc(
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const Handle(TDocStd_Document) &theDoc,
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const Standard_CString theFile) const
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{
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VrmlData_Scene aScene;
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VrmlData_ShapeConvert aConv(aScene);
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aConv.ConvertDocument(theDoc);
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filebuf aFoc;
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ostream outStream(&aFoc);
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if (aFoc.open(theFile, ios::out))
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outStream << aScene;
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}
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@@ -25,6 +25,8 @@
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#include <Quantity_HArray1OfColor.hxx>
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#include <Quantity_HArray1OfColor.hxx>
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#include <Standard_CString.hxx>
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#include <Standard_CString.hxx>
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#include <Standard_Integer.hxx>
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#include <Standard_Integer.hxx>
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#include <TDocStd_Document.hxx>
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class VrmlConverter_Drawer;
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class VrmlConverter_Drawer;
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class VrmlConverter_Projector;
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class VrmlConverter_Projector;
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class Vrml_Material;
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class Vrml_Material;
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@@ -105,6 +107,12 @@ public:
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//! VRML format of the passed version and writes it to the file identified by aFile.
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//! VRML format of the passed version and writes it to the file identified by aFile.
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Standard_EXPORT void Write (const TopoDS_Shape& aShape, const Standard_CString aFile, const Standard_Integer aVersion = 2) const;
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Standard_EXPORT void Write (const TopoDS_Shape& aShape, const Standard_CString aFile, const Standard_Integer aVersion = 2) const;
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//! Converts the document to VRML format of the passed version
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//! and writes it to the file identified by aFile.
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Standard_EXPORT void WriteDoc(
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const Handle(TDocStd_Document) &theDoc,
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const Standard_CString theFile) const;
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protected:
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protected:
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//! Converts the shape aShape to VRML format of version 1.0 and writes it
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//! Converts the shape aShape to VRML format of version 1.0 and writes it
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@@ -30,7 +30,12 @@
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#include <Poly_PolygonOnTriangulation.hxx>
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#include <Poly_PolygonOnTriangulation.hxx>
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#include <Poly_Polygon3D.hxx>
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#include <Poly_Polygon3D.hxx>
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#include <Precision.hxx>
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#include <Precision.hxx>
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#include <Quantity_ColorRGBA.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#include <TDataStd_Name.hxx>
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#include <TDF_Label.hxx>
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//#include <TDF_LabelSequence.hxx>
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#include <TDocStd_Document.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Edge.hxx>
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@@ -45,6 +50,10 @@
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#include <GeomLib.hxx>
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#include <GeomLib.hxx>
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#include <TShort_HArray1OfShortReal.hxx>
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#include <TShort_HArray1OfShortReal.hxx>
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#include <VrmlData_Appearance.hxx>
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#include <VrmlData_Appearance.hxx>
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#include <XCAFDoc_ColorTool.hxx>
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#include <XCAFDoc_DocumentTool.hxx>
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#include <XCAFDoc_ShapeTool.hxx>
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//=======================================================================
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//=======================================================================
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//function : AddShape
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//function : AddShape
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@@ -87,6 +96,143 @@ void VrmlData_ShapeConvert::AddShape (const TopoDS_Shape& theShape,
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myShapes.Append (aData);
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myShapes.Append (aData);
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}
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}
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//=======================================================================
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//function : makeTShapeNode
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//purpose : auxilary
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//=======================================================================
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Handle(VrmlData_Geometry) VrmlData_ShapeConvert::makeTShapeNode(const TopoDS_Shape& theShape,
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const TopAbs_ShapeEnum theShapeType,
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TopLoc_Location& theLoc)
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{
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Handle(VrmlData_Geometry) aTShapeNode = 0L;
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const Standard_Boolean isReverse = (theShape.Orientation() == TopAbs_REVERSED);
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TopoDS_Shape aTestedShape;
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aTestedShape.TShape(theShape.TShape());
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aTestedShape.Orientation(isReverse ? TopAbs_REVERSED : TopAbs_FORWARD);
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switch (theShapeType) {
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case TopAbs_FACE:
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{
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const TopoDS_Face& aFace = TopoDS::Face(theShape);
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if (aFace.IsNull() == Standard_False) {
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Handle(Poly_Triangulation) aTri =
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BRep_Tool::Triangulation(aFace, theLoc);
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if (myRelMap.IsBound(aTestedShape)) {
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aTShapeNode = myRelMap(aTestedShape);
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break;
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}
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if (aTri.IsNull() == Standard_False) {
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TopoDS_Shape aTestedShapeRev = aTestedShape;
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aTestedShapeRev.Orientation(isReverse ?
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TopAbs_FORWARD : TopAbs_REVERSED);
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Handle(VrmlData_IndexedFaceSet) aFaceSetToReuse;
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if (myRelMap.IsBound(aTestedShapeRev))
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aFaceSetToReuse = Handle(VrmlData_IndexedFaceSet)::DownCast
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(myRelMap(aTestedShapeRev));
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Handle(VrmlData_Coordinate) aCoordToReuse;
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if (aFaceSetToReuse.IsNull() == Standard_False)
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aCoordToReuse = aFaceSetToReuse->Coordinates();
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aTShapeNode = triToIndexedFaceSet(aTri, aFace, aCoordToReuse);
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myScene.AddNode(aTShapeNode, Standard_False);
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// Bind the converted face
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myRelMap.Bind(aTestedShape, aTShapeNode);
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}
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}
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}
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break;
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case TopAbs_WIRE:
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{
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const TopoDS_Wire& aWire = TopoDS::Wire(theShape);
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if (aWire.IsNull() == Standard_False) {
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}
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}
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break;
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case TopAbs_EDGE:
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{
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const TopoDS_Edge& aEdge = TopoDS::Edge(theShape);
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if (aEdge.IsNull() == Standard_False) {
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if (myRelMap.IsBound(aTestedShape)) {
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aTShapeNode = myRelMap(aTestedShape);
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break;
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}
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// Check the presence of reversly oriented Edge. It can also be used
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// because we do not distinguish the orientation for edges.
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aTestedShape.Orientation(isReverse ?
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TopAbs_FORWARD : TopAbs_REVERSED);
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if (myRelMap.IsBound(aTestedShape)) {
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aTShapeNode = myRelMap(aTestedShape);
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break;
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}
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//try to find PolygonOnTriangulation
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Handle(Poly_PolygonOnTriangulation) aPT;
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Handle(Poly_Triangulation) aT;
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TopLoc_Location aL;
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BRep_Tool::PolygonOnTriangulation(aEdge, aPT, aT, aL);
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// If PolygonOnTriangulation was found -> get the Polygon3D
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Handle(Poly_Polygon3D) aPol;
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if (!aPT.IsNull() && !aT.IsNull() && aPT->HasParameters()) {
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BRepAdaptor_Curve aCurve(aEdge);
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Handle(TColStd_HArray1OfReal) aPrs = aPT->Parameters();
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Standard_Integer nbNodes = aPT->NbNodes();
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TColgp_Array1OfPnt arrNodes(1, nbNodes);
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TColStd_Array1OfReal arrUVNodes(1, nbNodes);
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for (Standard_Integer j = 1; j <= nbNodes; j++) {
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arrUVNodes(j) = aPrs->Value(aPrs->Lower() + j - 1);
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arrNodes(j) = aCurve.Value(arrUVNodes(j));
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}
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aPol = new Poly_Polygon3D(arrNodes, arrUVNodes);
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aPol->Deflection(aPT->Deflection());
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}
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else {
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aPol = BRep_Tool::Polygon3D(aEdge, aL);
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// If polygon was not found -> generate it
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if (aPol.IsNull()) {
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BRepAdaptor_Curve aCurve(aEdge);
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const Standard_Real aFirst = aCurve.FirstParameter();
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const Standard_Real aLast = aCurve.LastParameter();
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GCPnts_TangentialDeflection TD(aCurve, aFirst, aLast,
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myDeflAngle, myDeflection, 2);
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const Standard_Integer nbNodes = TD.NbPoints();
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TColgp_Array1OfPnt arrNodes(1, nbNodes);
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TColStd_Array1OfReal arrUVNodes(1, nbNodes);
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for (Standard_Integer j = 1; j <= nbNodes; j++) {
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arrNodes(j) = TD.Value(j);
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arrUVNodes(j) = TD.Parameter(j);
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}
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aPol = new Poly_Polygon3D(arrNodes, arrUVNodes);
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aPol->Deflection(myDeflection);
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}
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}
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if (!aPol.IsNull())
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{
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aTShapeNode = polToIndexedLineSet(aPol);
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myScene.AddNode(aTShapeNode, Standard_False);
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// Bind the converted face
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myRelMap.Bind(aTestedShape, aTShapeNode);
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}
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}
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}
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break;
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default:
|
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|
break;
|
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|
}
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|
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return aTShapeNode;
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}
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//=======================================================================
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//=======================================================================
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//function : Convert
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//function : Convert
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//purpose :
|
//purpose :
|
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@@ -97,8 +243,11 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
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const Standard_Real theDeflection,
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const Standard_Real theDeflection,
|
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const Standard_Real theDeflAngle)
|
const Standard_Real theDeflAngle)
|
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{
|
{
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const Standard_Real aDeflection =
|
//const Standard_Real aDeflection =
|
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theDeflection < 0.0001 ? 0.0001 : theDeflection;
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// theDeflection < 0.0001 ? 0.0001 : theDeflection;
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myDeflection = theDeflection < 0.0001 ? 0.0001 : theDeflection;
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myDeflAngle = theDeflAngle;
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Standard_Boolean Extract[2] = {theExtractFaces, theExtractEdges};
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Standard_Boolean Extract[2] = {theExtractFaces, theExtractEdges};
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TopAbs_ShapeEnum ShapeType[2] = {TopAbs_FACE, TopAbs_EDGE};
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TopAbs_ShapeEnum ShapeType[2] = {TopAbs_FACE, TopAbs_EDGE};
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@@ -108,9 +257,9 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
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|
|
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// Relocation map for converted shapes. We should distinguish both TShape
|
// Relocation map for converted shapes. We should distinguish both TShape
|
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// and Orientation in this map.
|
// and Orientation in this map.
|
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NCollection_DataMap <TopoDS_Shape,Handle(VrmlData_Geometry)>
|
//NCollection_DataMap <TopoDS_Shape,Handle(VrmlData_Geometry)>
|
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aRelMap (100, anAlloc);
|
// aRelMap (100, anAlloc);
|
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|
myRelMap = NCollection_DataMap <TopoDS_Shape, Handle(VrmlData_Geometry)>(100, anAlloc);
|
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|
|
||||||
NCollection_List<ShapeData>::Iterator anIter (myShapes);
|
NCollection_List<ShapeData>::Iterator anIter (myShapes);
|
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for (; anIter.More(); anIter.Next()) {
|
for (; anIter.More(); anIter.Next()) {
|
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@@ -128,6 +277,9 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
|||||||
for (; anExp.More(); anExp.Next()) {
|
for (; anExp.More(); anExp.Next()) {
|
||||||
const TopoDS_Shape& aShape = anExp.Current();
|
const TopoDS_Shape& aShape = anExp.Current();
|
||||||
TopLoc_Location aLoc;
|
TopLoc_Location aLoc;
|
||||||
|
Handle(VrmlData_Geometry) aTShapeNode =
|
||||||
|
makeTShapeNode(aShape, ShapeType[i], aLoc);
|
||||||
|
/*
|
||||||
Handle(VrmlData_Geometry) aTShapeNode;
|
Handle(VrmlData_Geometry) aTShapeNode;
|
||||||
const Standard_Boolean isReverse=(aShape.Orientation()==TopAbs_REVERSED);
|
const Standard_Boolean isReverse=(aShape.Orientation()==TopAbs_REVERSED);
|
||||||
|
|
||||||
@@ -142,8 +294,8 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
|||||||
Handle(Poly_Triangulation) aTri =
|
Handle(Poly_Triangulation) aTri =
|
||||||
BRep_Tool::Triangulation (aFace, aLoc);
|
BRep_Tool::Triangulation (aFace, aLoc);
|
||||||
|
|
||||||
if (aRelMap.IsBound (aTestedShape)) {
|
if (myRelMap.IsBound (aTestedShape)) {
|
||||||
aTShapeNode = aRelMap(aTestedShape);
|
aTShapeNode = myRelMap(aTestedShape);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -152,9 +304,9 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
|||||||
aTestedShapeRev.Orientation (isReverse ?
|
aTestedShapeRev.Orientation (isReverse ?
|
||||||
TopAbs_FORWARD : TopAbs_REVERSED);
|
TopAbs_FORWARD : TopAbs_REVERSED);
|
||||||
Handle(VrmlData_IndexedFaceSet) aFaceSetToReuse;
|
Handle(VrmlData_IndexedFaceSet) aFaceSetToReuse;
|
||||||
if (aRelMap.IsBound (aTestedShapeRev))
|
if (myRelMap.IsBound (aTestedShapeRev))
|
||||||
aFaceSetToReuse = Handle(VrmlData_IndexedFaceSet)::DownCast
|
aFaceSetToReuse = Handle(VrmlData_IndexedFaceSet)::DownCast
|
||||||
(aRelMap(aTestedShapeRev));
|
(myRelMap(aTestedShapeRev));
|
||||||
|
|
||||||
Handle(VrmlData_Coordinate) aCoordToReuse;
|
Handle(VrmlData_Coordinate) aCoordToReuse;
|
||||||
if (aFaceSetToReuse.IsNull() == Standard_False)
|
if (aFaceSetToReuse.IsNull() == Standard_False)
|
||||||
@@ -163,7 +315,7 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
|||||||
aTShapeNode = triToIndexedFaceSet (aTri, aFace, aCoordToReuse);
|
aTShapeNode = triToIndexedFaceSet (aTri, aFace, aCoordToReuse);
|
||||||
myScene.AddNode (aTShapeNode, Standard_False);
|
myScene.AddNode (aTShapeNode, Standard_False);
|
||||||
// Bind the converted face
|
// Bind the converted face
|
||||||
aRelMap.Bind (aTestedShape, aTShapeNode);
|
myRelMap.Bind (aTestedShape, aTShapeNode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -179,16 +331,16 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
|||||||
{
|
{
|
||||||
const TopoDS_Edge& aEdge = TopoDS::Edge (aShape);
|
const TopoDS_Edge& aEdge = TopoDS::Edge (aShape);
|
||||||
if (aEdge.IsNull() == Standard_False) {
|
if (aEdge.IsNull() == Standard_False) {
|
||||||
if (aRelMap.IsBound (aTestedShape)) {
|
if (myRelMap.IsBound (aTestedShape)) {
|
||||||
aTShapeNode = aRelMap(aTestedShape);
|
aTShapeNode = myRelMap(aTestedShape);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
// Check the presence of reversly oriented Edge. It can also be used
|
// Check the presence of reversly oriented Edge. It can also be used
|
||||||
// because we do not distinguish the orientation for edges.
|
// because we do not distinguish the orientation for edges.
|
||||||
aTestedShape.Orientation (isReverse ?
|
aTestedShape.Orientation (isReverse ?
|
||||||
TopAbs_FORWARD : TopAbs_REVERSED);
|
TopAbs_FORWARD : TopAbs_REVERSED);
|
||||||
if (aRelMap.IsBound (aTestedShape)) {
|
if (myRelMap.IsBound (aTestedShape)) {
|
||||||
aTShapeNode = aRelMap(aTestedShape);
|
aTShapeNode = myRelMap(aTestedShape);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -244,13 +396,14 @@ void VrmlData_ShapeConvert::Convert (const Standard_Boolean theExtractFaces,
|
|||||||
aTShapeNode = polToIndexedLineSet (aPol);
|
aTShapeNode = polToIndexedLineSet (aPol);
|
||||||
myScene.AddNode (aTShapeNode, Standard_False);
|
myScene.AddNode (aTShapeNode, Standard_False);
|
||||||
// Bind the converted face
|
// Bind the converted face
|
||||||
aRelMap.Bind (aTestedShape, aTShapeNode);
|
myRelMap.Bind (aTestedShape, aTShapeNode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
if (aTShapeNode.IsNull() == Standard_False) {
|
if (aTShapeNode.IsNull() == Standard_False) {
|
||||||
const Handle(VrmlData_ShapeNode) aShapeNode =
|
const Handle(VrmlData_ShapeNode) aShapeNode =
|
||||||
@@ -537,3 +690,342 @@ Handle(VrmlData_Appearance) VrmlData_ShapeConvert::defaultMaterialEdge () const
|
|||||||
}
|
}
|
||||||
return anAppearance;
|
return anAppearance;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : addShape
|
||||||
|
//purpose : Adds the shape from the document
|
||||||
|
//=======================================================================
|
||||||
|
void VrmlData_ShapeConvert::addShape (const Handle(VrmlData_Group)& theParent,
|
||||||
|
const TDF_Label& theLabel,
|
||||||
|
const Handle(TDocStd_Document)& theDoc)
|
||||||
|
{
|
||||||
|
Handle(XCAFDoc_ShapeTool) aShapeTool = XCAFDoc_DocumentTool::ShapeTool(theDoc->Main());
|
||||||
|
Handle(XCAFDoc_ColorTool) aColorTool = XCAFDoc_DocumentTool::ColorTool(theDoc->Main());
|
||||||
|
|
||||||
|
NCollection_DataMap<TopoDS_Shape, TDF_Label> aChildShapeToLabels;
|
||||||
|
TDF_LabelSequence aChildLabels;
|
||||||
|
aShapeTool->GetSubShapes(theLabel, aChildLabels);
|
||||||
|
for (TDF_LabelSequence::Iterator aChildIter(aChildLabels); aChildIter.More(); aChildIter.Next())
|
||||||
|
{
|
||||||
|
const TDF_Label& aChildLabel = aChildIter.Value();
|
||||||
|
TopoDS_Shape aChildShape;
|
||||||
|
if (aShapeTool->GetShape(aChildLabel, aChildShape))
|
||||||
|
{
|
||||||
|
aChildShapeToLabels.Bind(aChildShape, aChildLabel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const TopoDS_Shape aShape = aShapeTool->GetShape(theLabel);
|
||||||
|
Handle(VrmlData_Group) aGroup = 0L;
|
||||||
|
TopExp_Explorer anExp(aShape, TopAbs_FACE);
|
||||||
|
Standard_Integer nbFaces = 0;
|
||||||
|
for (; anExp.More(); anExp.Next()) {
|
||||||
|
nbFaces++;
|
||||||
|
}
|
||||||
|
Handle(TDataStd_Name) aNameAttribute;
|
||||||
|
theLabel.FindAttribute(TDataStd_Name::GetID(), aNameAttribute);
|
||||||
|
if (nbFaces > 1)
|
||||||
|
{
|
||||||
|
if (!aNameAttribute.IsNull())
|
||||||
|
{
|
||||||
|
TCollection_AsciiString aName = aNameAttribute->Get();
|
||||||
|
aGroup = new VrmlData_Group(myScene, aName.ToCString());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
aGroup = new VrmlData_Group(myScene, 0L);
|
||||||
|
}
|
||||||
|
myScene.AddNode(aGroup, theParent.IsNull());
|
||||||
|
if (!theParent.IsNull())
|
||||||
|
{
|
||||||
|
theParent->AddNode(aGroup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
anExp.Init(aShape, TopAbs_FACE);
|
||||||
|
for (; anExp.More(); anExp.Next()) {
|
||||||
|
TopLoc_Location aLoc;
|
||||||
|
Handle(VrmlData_Geometry) aTShapeNode =
|
||||||
|
makeTShapeNode(anExp.Current(), TopAbs_FACE, aLoc);
|
||||||
|
if (aTShapeNode.IsNull() == Standard_False)
|
||||||
|
{
|
||||||
|
Handle(VrmlData_ShapeNode) aShapeNode = 0L;
|
||||||
|
if (aGroup.IsNull() && !aNameAttribute.IsNull())
|
||||||
|
{
|
||||||
|
TCollection_AsciiString aName = aNameAttribute->Get();
|
||||||
|
aShapeNode = new VrmlData_ShapeNode(myScene, aName.ToCString());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
aShapeNode = new VrmlData_ShapeNode(myScene, 0L);
|
||||||
|
}
|
||||||
|
|
||||||
|
// set color
|
||||||
|
TDF_Label aColorL;
|
||||||
|
Standard_Boolean findColor = Standard_False;
|
||||||
|
const TDF_Label* aLabel = aChildShapeToLabels.Seek(anExp.Current());
|
||||||
|
if (aLabel != NULL)
|
||||||
|
{
|
||||||
|
findColor = Standard_True;
|
||||||
|
if (!aColorTool->GetColor(*aLabel, XCAFDoc_ColorSurf, aColorL)
|
||||||
|
&& !aColorTool->GetColor(*aLabel, XCAFDoc_ColorGen, aColorL))
|
||||||
|
{
|
||||||
|
findColor = Standard_False;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!findColor)
|
||||||
|
{
|
||||||
|
findColor = Standard_True;
|
||||||
|
if (!aColorTool->GetColor(theLabel, XCAFDoc_ColorSurf, aColorL)
|
||||||
|
&& !aColorTool->GetColor(theLabel, XCAFDoc_ColorGen, aColorL))
|
||||||
|
{
|
||||||
|
findColor = Standard_False;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!findColor)
|
||||||
|
{
|
||||||
|
aShapeNode->SetAppearance(defaultMaterialFace());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
aShapeNode->SetAppearance(makeMaterialFromColor(aColorL, aColorTool));
|
||||||
|
}
|
||||||
|
|
||||||
|
myScene.AddNode(aShapeNode, Standard_False);
|
||||||
|
aShapeNode->SetGeometry(aTShapeNode);
|
||||||
|
if (aLoc.IsIdentity())
|
||||||
|
{
|
||||||
|
// Store the shape node directly into the main Group.
|
||||||
|
if (!aGroup.IsNull())
|
||||||
|
{
|
||||||
|
aGroup->AddNode(aShapeNode);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
theParent->AddNode(aShapeNode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Create a Transform grouping node
|
||||||
|
Handle(VrmlData_Group) aTrans = new VrmlData_Group(myScene, 0L,
|
||||||
|
Standard_True);
|
||||||
|
gp_Trsf aTrsf(aLoc);
|
||||||
|
if (fabs(myScale - 1.) > Precision::Confusion())
|
||||||
|
{
|
||||||
|
const gp_XYZ aTransl = aTrsf.TranslationPart() * myScale;
|
||||||
|
aTrsf.SetTranslationPart(aTransl);
|
||||||
|
}
|
||||||
|
aTrans->SetTransform(aTrsf);
|
||||||
|
myScene.AddNode(aTrans, Standard_False);
|
||||||
|
if (!aGroup.IsNull())
|
||||||
|
{
|
||||||
|
aGroup->AddNode(aTrans);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
theParent->AddNode(aTrans);
|
||||||
|
}
|
||||||
|
// Store the shape node under the transform.
|
||||||
|
aTrans->AddNode(aShapeNode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : addInstance
|
||||||
|
//purpose : Adds the reference from the document
|
||||||
|
//=======================================================================
|
||||||
|
void VrmlData_ShapeConvert::addInstance (const Handle(VrmlData_Group)& theParent,
|
||||||
|
const TDF_Label& theLabel,
|
||||||
|
const Handle(TDocStd_Document)& theDoc)
|
||||||
|
{
|
||||||
|
Handle(XCAFDoc_ShapeTool) aShapeTool = XCAFDoc_DocumentTool::ShapeTool(theDoc->Main());
|
||||||
|
|
||||||
|
const TopLoc_Location aLoc = aShapeTool->GetLocation(theLabel);
|
||||||
|
Handle(VrmlData_Group) aTrans = 0L;
|
||||||
|
if (!aLoc.IsIdentity())
|
||||||
|
{
|
||||||
|
// Create a Transform grouping node
|
||||||
|
aTrans = new VrmlData_Group(myScene, 0L, Standard_True);
|
||||||
|
gp_Trsf aTrsf(aLoc);
|
||||||
|
if (fabs(myScale - 1.) > Precision::Confusion()) {
|
||||||
|
const gp_XYZ aTransl = aTrsf.TranslationPart() * myScale;
|
||||||
|
aTrsf.SetTranslationPart(aTransl);
|
||||||
|
}
|
||||||
|
aTrans->SetTransform(aTrsf);
|
||||||
|
myScene.AddNode(aTrans, theParent.IsNull());
|
||||||
|
if (!theParent.IsNull())
|
||||||
|
{
|
||||||
|
theParent->AddNode(aTrans);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Handle(TDataStd_Name) aNameAttribute;
|
||||||
|
theLabel.FindAttribute(TDataStd_Name::GetID(), aNameAttribute);
|
||||||
|
|
||||||
|
TDF_Label aRefLabel;
|
||||||
|
aShapeTool->GetReferredShape(theLabel, aRefLabel);
|
||||||
|
Handle(TDataStd_Name) aRefNameAttribute;
|
||||||
|
aRefLabel.FindAttribute(TDataStd_Name::GetID(), aRefNameAttribute);
|
||||||
|
|
||||||
|
if (aShapeTool->IsSimpleShape(aRefLabel))
|
||||||
|
{
|
||||||
|
addShape((aTrans.IsNull() ? theParent : aTrans), aRefLabel, theDoc);
|
||||||
|
}
|
||||||
|
else if (aShapeTool->IsReference(aRefLabel))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
else if (aShapeTool->IsAssembly(aRefLabel))
|
||||||
|
{
|
||||||
|
addAssembly((aTrans.IsNull() ? theParent : aTrans), aRefLabel, theDoc, aTrans.IsNull());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : addAssembly
|
||||||
|
//purpose : Adds the assembly from the document
|
||||||
|
//=======================================================================
|
||||||
|
void VrmlData_ShapeConvert::addAssembly (const Handle(VrmlData_Group)& theParent,
|
||||||
|
const TDF_Label& theLabel,
|
||||||
|
const Handle(TDocStd_Document)& theDoc,
|
||||||
|
const Standard_Boolean theNeedCreateGroup)
|
||||||
|
{
|
||||||
|
Handle(XCAFDoc_ShapeTool) aShapeTool = XCAFDoc_DocumentTool::ShapeTool(theDoc->Main());
|
||||||
|
|
||||||
|
Handle(VrmlData_Group) anAssembly = 0L;
|
||||||
|
if (theNeedCreateGroup)
|
||||||
|
{
|
||||||
|
Handle(TDataStd_Name) aNameAttribute;
|
||||||
|
theLabel.FindAttribute(TDataStd_Name::GetID(), aNameAttribute);
|
||||||
|
if (!aNameAttribute.IsNull())
|
||||||
|
{
|
||||||
|
TCollection_AsciiString aName = aNameAttribute->Get();
|
||||||
|
anAssembly = new VrmlData_Group(myScene, aName.ToCString());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
anAssembly = new VrmlData_Group(myScene, 0L);
|
||||||
|
}
|
||||||
|
TopLoc_Location aLoc = aShapeTool->GetLocation(theLabel);
|
||||||
|
if (!aLoc.IsIdentity())
|
||||||
|
{
|
||||||
|
gp_Trsf aTrsf(aLoc);
|
||||||
|
if (fabs(myScale - 1.) > Precision::Confusion()) {
|
||||||
|
const gp_XYZ aTransl = aTrsf.TranslationPart() * myScale;
|
||||||
|
aTrsf.SetTranslationPart(aTransl);
|
||||||
|
}
|
||||||
|
anAssembly->SetTransform(aTrsf);
|
||||||
|
}
|
||||||
|
myScene.AddNode(anAssembly, theParent.IsNull());
|
||||||
|
if (!theParent.IsNull())
|
||||||
|
{
|
||||||
|
theParent->AddNode(anAssembly);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TDF_LabelSequence aChildLabels;
|
||||||
|
aShapeTool->GetComponents(theLabel, aChildLabels);
|
||||||
|
for (TDF_LabelSequence::Iterator aChildIter(aChildLabels); aChildIter.More(); aChildIter.Next())
|
||||||
|
{
|
||||||
|
const TDF_Label& aChildLabel = aChildIter.Value();
|
||||||
|
if (aShapeTool->IsAssembly(aChildLabel))
|
||||||
|
{
|
||||||
|
addAssembly((anAssembly.IsNull() ? theParent : anAssembly), aChildLabel, theDoc, anAssembly.IsNull());
|
||||||
|
}
|
||||||
|
else if (aShapeTool->IsReference(aChildLabel))
|
||||||
|
{
|
||||||
|
addInstance((anAssembly.IsNull() ? theParent : anAssembly), aChildLabel, theDoc);
|
||||||
|
}
|
||||||
|
else if (aShapeTool->IsSimpleShape(aChildLabel))
|
||||||
|
{
|
||||||
|
addShape((anAssembly.IsNull() ? theParent : anAssembly), aChildLabel, theDoc);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : ConvertDocument
|
||||||
|
//purpose :
|
||||||
|
//=======================================================================
|
||||||
|
void VrmlData_ShapeConvert::ConvertDocument(const Handle(TDocStd_Document) &theDoc)
|
||||||
|
{
|
||||||
|
Handle(XCAFDoc_ShapeTool) aShapeTool = XCAFDoc_DocumentTool::ShapeTool(theDoc->Main());
|
||||||
|
|
||||||
|
TDF_LabelSequence aFreeShapeLabels;
|
||||||
|
aShapeTool->GetFreeShapes(aFreeShapeLabels);
|
||||||
|
|
||||||
|
Handle(VrmlData_Group) aGroup = 0L;
|
||||||
|
if (aFreeShapeLabels.Size() > 1)
|
||||||
|
{
|
||||||
|
aGroup = new VrmlData_Group(myScene, 0L);
|
||||||
|
myScene.AddNode(aGroup);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (TDF_LabelSequence::Iterator aRootIter(aFreeShapeLabels); aRootIter.More(); aRootIter.Next())
|
||||||
|
{
|
||||||
|
const TDF_Label& aFreeShapeLabel = aRootIter.Value();
|
||||||
|
if (aShapeTool->IsSimpleShape(aFreeShapeLabel))
|
||||||
|
{
|
||||||
|
addShape(aGroup, aFreeShapeLabel, theDoc);
|
||||||
|
}
|
||||||
|
else if (aShapeTool->IsReference(aFreeShapeLabel))
|
||||||
|
{
|
||||||
|
addInstance(aGroup, aFreeShapeLabel, theDoc);
|
||||||
|
}
|
||||||
|
else if (aShapeTool->IsAssembly(aFreeShapeLabel))
|
||||||
|
{
|
||||||
|
addAssembly(aGroup, aFreeShapeLabel, theDoc, Standard_True);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : makeMaterialFromColor
|
||||||
|
//purpose :
|
||||||
|
//=======================================================================
|
||||||
|
|
||||||
|
Handle(VrmlData_Appearance) VrmlData_ShapeConvert::makeMaterialFromColor(
|
||||||
|
const TDF_Label& theColorL,
|
||||||
|
const Handle(XCAFDoc_ColorTool)& theColorTool) const
|
||||||
|
{
|
||||||
|
Quantity_ColorRGBA aColor;
|
||||||
|
theColorTool->GetColor(theColorL, aColor);
|
||||||
|
|
||||||
|
TCollection_AsciiString aNodeName = "_materialFace_";
|
||||||
|
Handle(TDataStd_Name) aNameAttribute;
|
||||||
|
if (theColorL.FindAttribute(TDataStd_Name::GetID(), aNameAttribute))
|
||||||
|
{
|
||||||
|
aNodeName.AssignCat(aNameAttribute->Get());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
aNodeName.AssignCat(aColor.GetRGB().Red());
|
||||||
|
aNodeName.AssignCat("_");
|
||||||
|
aNodeName.AssignCat(aColor.GetRGB().Green());
|
||||||
|
aNodeName.AssignCat("_");
|
||||||
|
aNodeName.AssignCat(aColor.GetRGB().Blue());
|
||||||
|
}
|
||||||
|
|
||||||
|
Handle(VrmlData_Appearance) anAppearance =
|
||||||
|
Handle(VrmlData_Appearance)::DownCast(myScene.FindNode(aNodeName.ToCString()));
|
||||||
|
if (anAppearance.IsNull()) {
|
||||||
|
const Handle(VrmlData_Material) aMaterial =
|
||||||
|
new VrmlData_Material(myScene, 0L);
|
||||||
|
aMaterial->SetDiffuseColor(aColor.GetRGB());
|
||||||
|
myScene.AddNode(aMaterial, Standard_False);
|
||||||
|
anAppearance = new VrmlData_Appearance(myScene, aNodeName.ToCString());
|
||||||
|
anAppearance->SetMaterial(aMaterial);
|
||||||
|
myScene.AddNode(anAppearance, Standard_False);
|
||||||
|
}
|
||||||
|
|
||||||
|
return anAppearance;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -19,6 +19,7 @@
|
|||||||
#include <VrmlData_Geometry.hxx>
|
#include <VrmlData_Geometry.hxx>
|
||||||
#include <VrmlData_Appearance.hxx>
|
#include <VrmlData_Appearance.hxx>
|
||||||
#include <NCollection_List.hxx>
|
#include <NCollection_List.hxx>
|
||||||
|
#include <NCollection_DataMap.hxx>
|
||||||
#include <TopoDS_Shape.hxx>
|
#include <TopoDS_Shape.hxx>
|
||||||
|
|
||||||
class VrmlData_Scene;
|
class VrmlData_Scene;
|
||||||
@@ -26,6 +27,10 @@ class VrmlData_Coordinate;
|
|||||||
class TopoDS_Face;
|
class TopoDS_Face;
|
||||||
class Poly_Polygon3D;
|
class Poly_Polygon3D;
|
||||||
class Poly_Triangulation;
|
class Poly_Triangulation;
|
||||||
|
class XCAFDoc_ColorTool;
|
||||||
|
class TDocStd_Document;
|
||||||
|
class TDF_Label;
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Algorithm converting one shape or a set of shapes to VrmlData_Scene.
|
* Algorithm converting one shape or a set of shapes to VrmlData_Scene.
|
||||||
@@ -85,6 +90,12 @@ class VrmlData_ShapeConvert
|
|||||||
const Standard_Real theDeflAngle = 20.*M_PI/180.);
|
const Standard_Real theDeflAngle = 20.*M_PI/180.);
|
||||||
//this value of theDeflAngle is used by default
|
//this value of theDeflAngle is used by default
|
||||||
//for tesselation while shading (Drawer->HLRAngle())
|
//for tesselation while shading (Drawer->HLRAngle())
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add all shapes start from given document with colors and names to the internal structure
|
||||||
|
*/
|
||||||
|
Standard_EXPORT void ConvertDocument(const Handle(TDocStd_Document)& theDoc);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
// ---------- PROTECTED METHODS ----------
|
// ---------- PROTECTED METHODS ----------
|
||||||
|
|
||||||
@@ -100,12 +111,38 @@ class VrmlData_ShapeConvert
|
|||||||
|
|
||||||
Handle(VrmlData_Appearance) defaultMaterialEdge () const;
|
Handle(VrmlData_Appearance) defaultMaterialEdge () const;
|
||||||
|
|
||||||
|
Handle(VrmlData_Geometry) makeTShapeNode(const TopoDS_Shape& theShape,
|
||||||
|
const TopAbs_ShapeEnum theShapeType,
|
||||||
|
TopLoc_Location& theLoc);
|
||||||
|
|
||||||
|
void addAssembly (const Handle(VrmlData_Group)& theParent,
|
||||||
|
const TDF_Label& theLabel,
|
||||||
|
const Handle(TDocStd_Document)& theDoc,
|
||||||
|
const Standard_Boolean theNeedCreateGroup);
|
||||||
|
|
||||||
|
void addInstance (const Handle(VrmlData_Group)& theParent,
|
||||||
|
const TDF_Label& theLabel,
|
||||||
|
const Handle(TDocStd_Document)& theDoc);
|
||||||
|
|
||||||
|
void addShape (const Handle(VrmlData_Group)& theParent,
|
||||||
|
const TDF_Label& theLabel,
|
||||||
|
const Handle(TDocStd_Document)& theDoc);
|
||||||
|
|
||||||
|
Handle(VrmlData_Appearance) makeMaterialFromColor(const TDF_Label& theColorL,
|
||||||
|
const Handle(XCAFDoc_ColorTool)& theColorTool) const;
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// ---------- PRIVATE FIELDS ----------
|
// ---------- PRIVATE FIELDS ----------
|
||||||
|
|
||||||
VrmlData_Scene& myScene;
|
VrmlData_Scene& myScene;
|
||||||
Standard_Real myScale;
|
Standard_Real myScale;
|
||||||
NCollection_List <ShapeData> myShapes;
|
NCollection_List <ShapeData> myShapes;
|
||||||
|
|
||||||
|
Standard_Real myDeflection;
|
||||||
|
Standard_Real myDeflAngle;
|
||||||
|
NCollection_DataMap <TopoDS_Shape, Handle(VrmlData_Geometry)> myRelMap;
|
||||||
|
|
||||||
// ---------- PRIVATE METHODS ----------
|
// ---------- PRIVATE METHODS ----------
|
||||||
void operator= (const VrmlData_ShapeConvert&);
|
void operator= (const VrmlData_ShapeConvert&);
|
||||||
};
|
};
|
||||||
|
@@ -39,6 +39,7 @@
|
|||||||
#include <XSDRAW_Vars.hxx>
|
#include <XSDRAW_Vars.hxx>
|
||||||
#include <XSDRAWIGES.hxx>
|
#include <XSDRAWIGES.hxx>
|
||||||
#include <XSDRAWSTEP.hxx>
|
#include <XSDRAWSTEP.hxx>
|
||||||
|
#include <VrmlAPI_Writer.hxx>
|
||||||
#include <DDF.hxx>
|
#include <DDF.hxx>
|
||||||
|
|
||||||
#include <DBRep.hxx>
|
#include <DBRep.hxx>
|
||||||
@@ -534,6 +535,40 @@ static Standard_Integer Expand (Draw_Interpretor& di, Standard_Integer argc, con
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : WriteVrml
|
||||||
|
//purpose : Write DECAF document to Vrml
|
||||||
|
//=======================================================================
|
||||||
|
|
||||||
|
static Standard_Integer WriteVrml(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
|
||||||
|
{
|
||||||
|
if (argc <3) {
|
||||||
|
di << "Use: " << argv[0] << " Doc filename: write document to Vrml file\n";
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Handle(TDocStd_Document) aDoc;
|
||||||
|
DDocStd::GetDocument(argv[1], aDoc);
|
||||||
|
if (aDoc.IsNull()) {
|
||||||
|
di << argv[1] << " is not a document\n";
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (argc < 3 || argc > 5)
|
||||||
|
{
|
||||||
|
di << "wrong number of parameters\n";
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
VrmlAPI_Writer writer;
|
||||||
|
writer.SetRepresentation(VrmlAPI_ShadedRepresentation);
|
||||||
|
writer.WriteDoc(aDoc, argv[2]);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void XDEDRAW_Common::InitCommands(Draw_Interpretor& di)
|
void XDEDRAW_Common::InitCommands(Draw_Interpretor& di)
|
||||||
{
|
{
|
||||||
static Standard_Boolean initactor = Standard_False;
|
static Standard_Boolean initactor = Standard_False;
|
||||||
@@ -558,4 +593,6 @@ void XDEDRAW_Common::InitCommands(Draw_Interpretor& di)
|
|||||||
di.Add("XExpand", "XExpand Doc recursively(0/1) or XExpand Doc recursively(0/1) label1 label2 ..."
|
di.Add("XExpand", "XExpand Doc recursively(0/1) or XExpand Doc recursively(0/1) label1 label2 ..."
|
||||||
"or XExpand Doc recursively(0/1) shape1 shape2 ...",__FILE__, Expand, g);
|
"or XExpand Doc recursively(0/1) shape1 shape2 ...",__FILE__, Expand, g);
|
||||||
|
|
||||||
|
di.Add("WriteVrml", "Doc filename [version VRML#1.0/VRML#2.0 (1/2): 2 by default] [representation shaded/wireframe/both (0/1/2): 0 by default]", __FILE__, WriteVrml, g);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user