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7 Commits

2040 changed files with 37588 additions and 62268 deletions

2
.gitignore vendored
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@@ -35,8 +35,6 @@ Release
*.suo
*.sdf
*.opensdf
*.VC.db
*.VC.opendb
*.ipch
*.aps

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@@ -347,8 +347,6 @@ if (MSVC)
set (BUILD_MODULE_MfcSamples OFF CACHE BOOL "${BUILD_MODULE_MfcSamples_DESCR}")
endif()
set (BUILD_Inspector OFF CACHE BOOL "${BUILD_Inspector_DESCR}")
# uwp sample
if (MSVC)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
@@ -367,6 +365,9 @@ if (WIN32)
set (USE_D3D OFF CACHE BOOL "${USE_D3D_DESCR}")
endif()
set (USE_QT_TOOLS OFF CACHE BOOL "${USE_QT_TOOLS_DESCR}")
set (USE_QT4 ON CACHE BOOL "${USE_QT4}")
# Enable/Disable the floating point exceptions (FPE) during runtime.
if (NOT BUILD_ENABLE_FPE_SIGNAL_HANDLER)
set (BUILD_ENABLE_FPE_SIGNAL_HANDLER OFF CACHE BOOL "${BUILD_ENABLE_FPE_SIGNAL_HANDLER_DESCR}" FORCE)
@@ -515,7 +516,6 @@ endif()
# VTK
if (USE_VTK)
add_definitions (-DHAVE_VTK)
set (OCCT_VTK_USED_TARGETS "" CACHE INTERNAL "" FORCE)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/vtk")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_VTK")
@@ -656,13 +656,11 @@ if (CAN_USE_EIGEN)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/eigen")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EIGEN")
OCCT_CHECK_AND_UNSET ("INSTALL_EIGEN")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_EIGEN")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EIGEN")
OCCT_CHECK_AND_UNSET ("INSTALL_EIGEN")
endif()
# Doxygen
@@ -779,7 +777,7 @@ endif()
# include the patched or original list of tools
# list <TOOLNAME>_TOOLKITS is created foreach tool and contains its toolkits
# list <OCCT_TOOLS> will contain all tools
if (NOT BUILD_Inspector)
if (NOT USE_QT_TOOLS)
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_QT")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_TQTMALLOC")
OCCT_CHECK_AND_UNSET ("INSTALL_QT")
@@ -792,12 +790,13 @@ else()
# collect all the headers to <binary dir>/inc folder
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
message (STATUS "\nInfo: \(${CURRENT_TIME}\) Start collecting all OCCT tool header files into ${CMAKE_BINARY_DIR}/tools/inc ...")
COLLECT_AND_INSTALL_OCCT_HEADER_FILES ("${CMAKE_BINARY_DIR}" "${BUILD_TOOL_TOOLKITS}" "${CMAKE_SOURCE_DIR}/tools" "${INSTALL_DIR_INCLUDE}/inspector")
COLLECT_AND_INSTALL_OCCT_HEADER_FILES ("${CMAKE_BINARY_DIR}/${INSTALL_DIR_INCLUDE}" "${BUILD_TOOL_TOOLKITS}" "${CMAKE_SOURCE_DIR}/tools" "tools")
include_directories (${CMAKE_BINARY_DIR}/${INSTALL_DIR_INCLUDE}/tools)
# check qt 3rdparty path
add_definitions (-DHAVE_QT)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/qt")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/qt5")
message (STATUS "Info: Qt is used by OCCT")
endif()
@@ -873,22 +872,6 @@ else()
OCCT_CONFIGURE_AND_INSTALL ("adm/templates/custom.${SCRIPT_EXT}.main" "custom.${SCRIPT_EXT}" "custom.${SCRIPT_EXT}" "${INSTALL_DIR_SCRIPT}")
endif()
if (WIN32)
set (THIRDPARTY_DIR_REPLACE "%THIRDPARTY_DIR%")
else()
set (THIRDPARTY_DIR_REPLACE "\${THIRDPARTY_DIR}")
endif()
get_cmake_property(USED_3RDPARTY_CACHE_VARIABLES VARIABLES)
string (REGEX MATCHALL "(^|;)USED_3RDPARTY_[^;]+_DIR[^;]*" USED_3RDPARTY_CACHE_VARIABLES "${USED_3RDPARTY_CACHE_VARIABLES}")
file (TO_CMAKE_PATH "${3RDPARTY_DIR}" 3RDPARTY_DIR)
foreach (USED_3RDPARTY_CACHE_VARIABLE ${USED_3RDPARTY_CACHE_VARIABLES})
file (TO_CMAKE_PATH "${${USED_3RDPARTY_CACHE_VARIABLE}}" ${USED_3RDPARTY_CACHE_VARIABLE})
string (REPLACE "${3RDPARTY_DIR}" "${THIRDPARTY_DIR_REPLACE}" ${USED_3RDPARTY_CACHE_VARIABLE} "${${USED_3RDPARTY_CACHE_VARIABLE}}")
if (NOT WIN32)
string (REGEX REPLACE ";" ":" ${USED_3RDPARTY_CACHE_VARIABLE} "${${USED_3RDPARTY_CACHE_VARIABLE}}")
endif()
endforeach()
# write current custom.bat/sh (for install directory)
set (SUB_CUSTOM_BUILD_NAME "custom_${COMPILER}_${COMPILER_BITNESS}.install.${SCRIPT_EXT}")
OCCT_CONFIGURE_AND_INSTALL ("adm/templates/custom.install.${SCRIPT_EXT}.in" "${SUB_CUSTOM_BUILD_NAME}" "${SUB_CUSTOM_NAME}" "${INSTALL_DIR_SCRIPT}")
@@ -995,11 +978,11 @@ endif()
if (BUILD_TOOL_TOOLKITS)
# copy tinspector script to install script folder
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/adm/templates/inspector.${SCRIPT_EXT}")
install (FILES "${BUILD_PATCH}/adm/templates/inspector.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}"
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/adm/templates/dfbrowser.${SCRIPT_EXT}")
install (FILES "${BUILD_PATCH}/adm/templates/dfbrowser.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}"
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_WRITE WORLD_EXECUTE)
else()
install (FILES "${CMAKE_SOURCE_DIR}/adm/templates/inspector.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}"
install (FILES "${CMAKE_SOURCE_DIR}/adm/templates/dfbrowser.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}"
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_WRITE WORLD_EXECUTE)
endif()
@@ -1007,9 +990,6 @@ if (BUILD_TOOL_TOOLKITS)
foreach (BUILD_SAMPLE_TOOL_TOOLKIT ${BUILD_SAMPLE_TOOLKITS})
OCCT_ADD_SUBDIRECTORY ("samples/tools/${BUILD_SAMPLE_TOOL_TOOLKIT}")
endforeach()
# patch TInspectorEXE
OCCT_CONFIGURE ("adm/templates/TInspectorEXE.vcxproj.user.in" "${CMAKE_BINARY_DIR}/samples/tools/TInspectorEXE/TInspectorEXE.vcxproj.user")
endif()
# Prepare variables for configuration of OpenCASCADE cmake config file

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@@ -1,9 +1,5 @@
# eigen
if (NOT DEFINED INSTALL_EIGEN)
set (INSTALL_EIGEN OFF CACHE BOOL "${INSTALL_EIGEN_DESCR}")
endif()
# eigen directory
if (NOT DEFINED 3RDPARTY_EIGEN_DIR)
set (3RDPARTY_EIGEN_DIR "" CACHE PATH "The directory containing eigen")
@@ -65,18 +61,6 @@ endif()
if (3RDPARTY_EIGEN_INCLUDE_DIR AND EXISTS "${3RDPARTY_EIGEN_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_EIGEN_INCLUDE_DIR}")
# Install header files
if (INSTALL_EIGEN)
file(GLOB EIGEN_SUBDIRS "${3RDPARTY_EIGEN_INCLUDE_DIR}/*")
foreach(SUBDIR ${EIGEN_SUBDIRS})
if(IS_DIRECTORY "${SUBDIR}")
install (DIRECTORY "${SUBDIR}" DESTINATION "${INSTALL_DIR_INCLUDE}")
else()
install (FILES "${SUBDIR}" DESTINATION "${INSTALL_DIR_INCLUDE}")
endif()
endforeach()
endif()
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_EIGEN_INCLUDE_DIR)

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@@ -8,7 +8,7 @@ if (NOT DEFINED 3RDPARTY_FFMPEG_DIR)
set (3RDPARTY_FFMPEG_DIR "" CACHE PATH "The directory containing FFmpeg")
endif()
# include occt macros. compiler_bitness, os_with_bit, compiler
# include occt macros. compiler_bitness, os_wiht_bit, compiler
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
# specify FFMPEG folder in connection with 3RDPARTY_DIR
@@ -27,52 +27,49 @@ if (NOT DEFINED 3RDPARTY_FFMPEG_INCLUDE_DIR)
set (3RDPARTY_FFMPEG_INCLUDE_DIR "" CACHE PATH "the path of headers directory")
endif()
separate_arguments (CSF_FFmpeg)
foreach (LIBRARY_NAME ${CSF_FFmpeg})
if (NOT DEFINED 3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} OR NOT 3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} OR NOT EXISTS "${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}}")
set (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} "" CACHE FILEPATH "FFmpeg framework (${LIBRARY_NAME})" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_FFMPEG_LIBRARY OR NOT 3RDPARTY_FFMPEG_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_FFMPEG_LIBRARY_DIR}")
set (3RDPARTY_FFMPEG_LIBRARY "" CACHE FILEPATH "FFmpeg framework" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME})
set (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} "" CACHE PATH "The directory containing FFmpeg framework (${LIBRARY_NAME})")
if (NOT DEFINED 3RDPARTY_FFMPEG_LIBRARY_DIR)
set (3RDPARTY_FFMPEG_LIBRARY_DIR "" CACHE PATH "The directory containing FFmpeg framework")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FFMPEG_DLL OR NOT 3RDPARTY_FFMPEG_DLL_DIR OR NOT EXISTS "${3RDPARTY_FFMPEG_DLL_DIR}")
set (3RDPARTY_FFMPEG_DLL "" CACHE FILEPATH "FFmpeg shared libraries" FORCE)
endif()
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FFMPEG_DLL_DIR)
set (3RDPARTY_FFMPEG_DLL_DIR "" CACHE PATH "The directory containing FFmpeg shared libraries")
endif()
endif()
# check 3RDPARTY_${PRODUCT_NAME}_ paths for consistency with specified 3RDPARTY_${PRODUCT_NAME}_DIR
if (3RDPARTY_FFMPEG_DIR AND EXISTS "${3RDPARTY_FFMPEG_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_INCLUDE_DIR PATH "the path to FFmpeg")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_LIBRARY FILEPATH "the path to FFmpeg framework")
if (3RDPARTY_FFMPEG_LIBRARY AND EXISTS "${3RDPARTY_FFMPEG_LIBRARY}")
get_filename_component (3RDPARTY_FFMPEG_LIBRARY_DIR "${3RDPARTY_FFMPEG_LIBRARY}" PATH)
set (3RDPARTY_FFMPEG_LIBRARY_DIR "${3RDPARTY_FFMPEG_LIBRARY_DIR}" CACHE PATH "The directory containing FFmpeg libraries" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_LIBRARY_DIR PATH "The directory containing FFmpeg libraries")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} OR NOT 3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} OR NOT EXISTS "${3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME}}")
set (3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} "" CACHE FILEPATH "FFmpeg shared libraries (${LIBRARY_NAME})" FORCE)
endif()
endif()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_DLL FILEPATH "the path to FFmpeg shared libraries")
if (WIN32)
if (NOT DEFINED 3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME})
set (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} "" CACHE PATH "The directory containing FFmpeg shared libraries (${LIBRARY_NAME})")
endif()
endif()
# check 3RDPARTY_${PRODUCT_NAME}_ paths for consistency with specified 3RDPARTY_${PRODUCT_NAME}_DIR
if (3RDPARTY_FFMPEG_DIR AND EXISTS "${3RDPARTY_FFMPEG_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_INCLUDE_DIR PATH "the path to FFmpeg")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} FILEPATH "the path to FFmpeg framework (${LIBRARY_NAME})")
if (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}}")
get_filename_component (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}}" PATH)
set (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}}" CACHE PATH "The directory containing FFmpeg library (${LIBRARY_NAME})" FORCE)
if (3RDPARTY_FFMPEG_DLL AND EXISTS "${3RDPARTY_FFMPEG_DLL}")
get_filename_component (3RDPARTY_FFMPEG_DLL_DIR "${3RDPARTY_FFMPEG_DLL}" PATH)
set (3RDPARTY_FFMPEG_DLL_DIR "${3RDPARTY_FFMPEG_DLL_DIR}" CACHE PATH "The directory containing FFmpeg shared libraries" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} PATH "The directory containing FFmpeg library (${LIBRARY_NAME})")
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} FILEPATH "the path to FFmpeg shared library (${LIBRARY_NAME})")
if (3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}")
get_filename_component (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}" PATH)
set (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME}}" CACHE PATH "The directory containing FFmpeg shared library (${LIBRARY_NAME})" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} PATH "The directory containing FFmpeg shared library (${LIBRARY_NAME})")
endif()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FFMPEG_DIR 3RDPARTY_FFMPEG_DLL_DIR PATH "The directory containing FFmpeg shared libraries")
endif()
endif()
endforeach()
endif()
# header
if (NOT 3RDPARTY_FFMPEG_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_FFMPEG_INCLUDE_DIR}")
@@ -102,132 +99,130 @@ else()
set (3RDPARTY_FFMPEG_INCLUDE_DIR "" CACHE FILEPATH "the path to avutil.h" FORCE)
endif()
# libraries
foreach (LIBRARY_NAME ${CSF_FFmpeg})
if (NOT 3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} OR NOT EXISTS "${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
# library
if (NOT 3RDPARTY_FFMPEG_LIBRARY OR NOT EXISTS "${3RDPARTY_FFMPEG_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
set (FFMPEG_PATH_SUFFIXES lib)
if (ANDROID)
set (FFMPEG_PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES} libs/${ANDROID_ABI})
elseif(APPLE)
set (FFMPEG_PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES} Frameworks)
endif()
# set 3RDPARTY_FFMPEG_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_FFMPEG_LIBRARY
set (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} "3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}-NOTFOUND" CACHE FILEPATH "The path to FFmpeg library (${LIBRARY_NAME})" FORCE)
if (3RDPARTY_FFMPEG_DIR AND EXISTS "${3RDPARTY_FFMPEG_DIR}")
find_library (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}}" "${3RDPARTY_FFMPEG_DIR}"
PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} NAMES ${LIBRARY_NAME}
PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
if (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}}")
get_filename_component (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}}" PATH)
set (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}}" CACHE PATH "The directory containing FFmpeg library (${LIBRARY_NAME})" FORCE)
else()
set (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} "" CACHE PATH "The directory containing FFmpeg library (${LIBRARY_NAME})" FORCE)
endif()
set (FFMPEG_PATH_SUFFIXES lib)
if (ANDROID)
set (FFMPEG_PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES} libs/${ANDROID_ABI})
elseif(APPLE)
set (FFMPEG_PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES} Frameworks)
endif()
if (3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}}")
# set 3RDPARTY_FFMPEG_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_FFMPEG_LIBRARY
set (3RDPARTY_FFMPEG_LIBRARY "3RDPARTY_FFMPEG_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to FFmpeg library" FORCE)
if (3RDPARTY_FFMPEG_DIR AND EXISTS "${3RDPARTY_FFMPEG_DIR}")
find_library (3RDPARTY_FFMPEG_LIBRARY NAMES avutil
PATHS "${3RDPARTY_FFMPEG_LIBRARY_DIR}" "${3RDPARTY_FFMPEG_DIR}"
PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME})
set (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} "" CACHE FILEPATH "The path to FFmpeg library (${LIBRARY_NAME})" FORCE)
find_library (3RDPARTY_FFMPEG_LIBRARY NAMES avutil
PATH_SUFFIXES ${FFMPEG_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
# shared library
if (3RDPARTY_FFMPEG_LIBRARY AND EXISTS "${3RDPARTY_FFMPEG_LIBRARY}")
get_filename_component (3RDPARTY_FFMPEG_LIBRARY_DIR "${3RDPARTY_FFMPEG_LIBRARY}" PATH)
set (3RDPARTY_FFMPEG_LIBRARY_DIR "${3RDPARTY_FFMPEG_LIBRARY_DIR}" CACHE PATH "The directory containing FFmpeg library" FORCE)
else()
set (3RDPARTY_FFMPEG_LIBRARY_DIR "" CACHE PATH "The directory containing FFmpeg library" FORCE)
endif()
endif()
if (3RDPARTY_FFMPEG_LIBRARY_DIR AND EXISTS "${3RDPARTY_FFMPEG_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_FFMPEG_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FFMPEG_LIBRARY_DIR)
set (3RDPARTY_FFMPEG_LIBRARY "" CACHE FILEPATH "The path to FFmpeg library" FORCE)
endif()
# shared library
if (WIN32)
if (NOT 3RDPARTY_FFMPEG_DLL OR NOT EXISTS "${3RDPARTY_FFMPEG_DLL}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
set (3RDPARTY_FFMPEG_DLL "3RDPARTY_FFMPEG_DLL-NOTFOUND" CACHE FILEPATH "The path to FFmpeg shared library" FORCE)
# find FFmpeg shared library
file (GLOB 3RDPARTY_FFMPEG_DLL "${3RDPARTY_FFMPEG_DIR}/bin/avutil[-][0-9]*")
if (3RDPARTY_FFMPEG_DLL AND EXISTS "${3RDPARTY_FFMPEG_DLL}")
set (3RDPARTY_FFMPEG_DLL "${3RDPARTY_FFMPEG_DLL}" CACHE FILEPATH "FFmpeg shared library" FORCE)
get_filename_component (3RDPARTY_FFMPEG_DLL_DIR "${3RDPARTY_FFMPEG_DLL}" PATH)
set (3RDPARTY_FFMPEG_DLL_DIR "${3RDPARTY_FFMPEG_DLL_DIR}" CACHE PATH "The directory containing FFmpeg library" FORCE)
else()
set (3RDPARTY_FFMPEG_DLL_DIR "" CACHE PATH "The directory containing FFmpeg shared library" FORCE)
endif()
endif()
if (3RDPARTY_FFMPEG_DLL_DIR OR EXISTS "${3RDPARTY_FFMPEG_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_FFMPEG_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FFMPEG_DLL_DIR)
endif()
endif()
# install instructions
if (INSTALL_FFMPEG)
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (NOT 3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} OR NOT EXISTS "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
set (3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} "3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}-NOTFOUND" CACHE FILEPATH "The path to FFmpeg shared library (${LIBRARY_NAME})" FORCE)
# find FFmpeg shared library
file (GLOB 3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_DIR}/bin/${LIBRARY_NAME}[-][0-9]*")
if (3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} AND EXISTS "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}")
set (3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}" CACHE FILEPATH "FFmpeg shared library (${LIBRARY_NAME})" FORCE)
get_filename_component (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}" PATH)
set (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} "${3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME}}" CACHE PATH "The directory containing FFmpeg library (${LIBRARY_NAME})" FORCE)
else()
set (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} "" CACHE PATH "The directory containing FFmpeg shared library (${LIBRARY_NAME})" FORCE)
endif()
endif()
if (3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME} OR EXISTS "${3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME}}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME}}")
if (DEFINED INSTALL_BIN_DIR)
install (FILES "${3RDPARTY_FFMPEG_DLL}" DESTINATION "${INSTALL_BIN_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME})
install (FILES "${3RDPARTY_FFMPEG_DLL}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES "${3RDPARTY_FFMPEG_DLL}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES "${3RDPARTY_FFMPEG_DLL}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
endif()
# install instructions
if (INSTALL_FFMPEG)
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (DEFINED INSTALL_BIN_DIR)
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}" DESTINATION "${INSTALL_BIN_DIR}")
else()
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES "${3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME}}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
else()
get_filename_component(3RDPARTY_FFMPEG_LIBRARY_ABS ${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}} REALPATH)
get_filename_component(3RDPARTY_FFMPEG_LIBRARY_NAME ${3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME}} NAME)
if (DEFINED INSTALL_LIB_DIR)
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
DESTINATION "${INSTALL_LIB_DIR}"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
else()
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
endif()
endif()
set (USED_3RDPARTY_FFMPEG_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_FFMPEG_DIR ${3RDPARTY_FFMPEG_DLL_DIR_${LIBRARY_NAME}})
get_filename_component(3RDPARTY_FFMPEG_LIBRARY_ABS ${3RDPARTY_FFMPEG_LIBRARY} REALPATH)
get_filename_component(3RDPARTY_FFMPEG_LIBRARY_NAME ${3RDPARTY_FFMPEG_LIBRARY} NAME)
if (DEFINED INSTALL_LIB_DIR)
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
DESTINATION "${INSTALL_LIB_DIR}"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
else()
set (USED_3RDPARTY_FFMPEG_DIR ${3RDPARTY_FFMPEG_LIBRARY_DIR_${LIBRARY_NAME}})
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FFMPEG_LIBRARY_ABS}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
RENAME ${3RDPARTY_FFMPEG_LIBRARY_NAME}.6)
endif()
endif()
mark_as_advanced (3RDPARTY_FFMPEG_LIBRARY_${LIBRARY_NAME} 3RDPARTY_FFMPEG_DLL_${LIBRARY_NAME})
endforeach()
set (USED_3RDPARTY_FFMPEG_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_FFMPEG_DIR ${3RDPARTY_FFMPEG_DLL_DIR})
else()
set (USED_3RDPARTY_FFMPEG_DIR ${3RDPARTY_FFMPEG_LIBRARY_DIR})
endif()
endif()
# unset all redundant variables
OCCT_CHECK_AND_UNSET (FFMPEG_INCLUDE_DIRS)
OCCT_CHECK_AND_UNSET (FFMPEG_LIBRARY_DIRS)
OCCT_CHECK_AND_UNSET (FFMPEG_DIR)
mark_as_advanced (3RDPARTY_FFMPEG_LIBRARY 3RDPARTY_FFMPEG_DLL)

View File

@@ -35,11 +35,7 @@ endif()
if (USE_FREEIMAGE)
set (CSF_FreeImagePlus "freeimage")
else()
if (WIN32)
set (CSF_FreeImagePlus "windowscodecs")
else()
set (CSF_FreeImagePlus)
endif()
set (CSF_FreeImagePlus)
endif()
# TCL/TK
@@ -73,7 +69,6 @@ if (WIN32)
set (CSF_user32 "user32.lib")
set (CSF_wsock32 "wsock32.lib")
set (CSF_psapi "Psapi.lib")
set (CSF_d3d9 "D3D9.lib")
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" OR USE_GLES2)
set (CSF_OpenGlLibs "libEGL libGLESv2")
else()

View File

@@ -25,7 +25,7 @@ if (NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
endif()
endif()
if (MSVC)
if (WIN32)
add_definitions (-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE)
else()
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexceptions -fPIC")

View File

@@ -116,7 +116,7 @@ function (FIND_SUBDIRECTORY ROOT_DIRECTORY DIRECTORY_SUFFIX SUBDIRECTORY_NAME)
foreach (SUBDIR_NAME ${SUBDIR_NAME_LIST})
#message("Subdir: ${SUBDIR_NAME}, ${DIRECTORY_SUFFIX}")
# REGEX failed if the directory name contains '++' combination, so we replace it
string(REPLACE "+" "\\+" SUBDIR_NAME_ESCAPED ${SUBDIR_NAME})
string(REPLACE "++" "\\+\\+" SUBDIR_NAME_ESCAPED ${SUBDIR_NAME})
string (REGEX MATCH "${SUBDIR_NAME_ESCAPED}" DOES_PATH_CONTAIN "${DIRECTORY_SUFFIX}")
if (DOES_PATH_CONTAIN)
set(${SUBDIRECTORY_NAME} "${ROOT_DIRECTORY}/${SUBDIR_NAME}" PARENT_SCOPE)
@@ -340,7 +340,7 @@ macro (COLLECT_AND_INSTALL_OCCT_HEADER_FILES ROOT_TARGET_OCCT_DIR OCCT_BUILD_TOO
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
message (STATUS "Info: \(${CURRENT_TIME}\) Checking headers in inc folder...")
file (GLOB OCCT_HEADER_FILES_OLD "${ROOT_TARGET_OCCT_DIR}/${OCCT_INSTALL_DIR_PREFIX}/*")
file (GLOB OCCT_HEADER_FILES_OLD "${ROOT_TARGET_OCCT_DIR}/inc/*")
foreach (OCCT_HEADER_FILE_OLD ${OCCT_HEADER_FILES_OLD})
get_filename_component (HEADER_FILE_NAME ${OCCT_HEADER_FILE_OLD} NAME)
string (REGEX MATCH "^[a-zA-Z0-9]+" PACKAGE_NAME "${HEADER_FILE_NAME}")

View File

@@ -68,7 +68,6 @@ FILE_TO_LIST ("adm/RESOURCES" RESOURCES)
foreach (CurrentResource ${RESOURCES})
get_filename_component (CurrentResource_FileName "${CurrentResource}" NAME)
if ("${CurrentResource_FileName}" STREQUAL TObj.msg OR
"${CurrentResource_FileName}" STREQUAL BOPAlgo.msg OR
"${CurrentResource_FileName}" STREQUAL Units.dat OR
"${CurrentResource}" STREQUAL XSMessage OR
"${CurrentResource}" STREQUAL SHMessage OR

View File

@@ -152,8 +152,8 @@ else()
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE})
if (MSVC)
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin\${OCCT_INSTALL_BIN_LETTER}/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug RelWithDebInfo
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
endif()
@@ -211,13 +211,8 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
string (REGEX MATCH "^TK" TK_FOUND ${USED_ITEM})
string (REGEX MATCH "^vtk" VTK_FOUND ${USED_ITEM})
if (NOT "${TK_FOUND}" STREQUAL "")
if (NOT "${TK_FOUND}" STREQUAL "" OR NOT "${VTK_FOUND}" STREQUAL "")
list (APPEND USED_TOOLKITS_BY_CURRENT_PROJECT ${USED_ITEM})
elseif (NOT "${VTK_FOUND}" STREQUAL "")
list (APPEND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT ${USED_ITEM})
if (BUILD_SHARED_LIBS AND INSTALL_VTK AND COMMAND OCCT_INSTALL_VTK)
OCCT_INSTALL_VTK(${USED_ITEM})
endif()
else()
string (REGEX MATCH "^CSF_" CSF_FOUND ${USED_ITEM})
if ("${CSF_FOUND}" STREQUAL "")
@@ -278,29 +273,18 @@ endif()
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2")
add_definitions(-DVTK_OPENGL2_BACKEND)
foreach (VTK_EXCLUDE_LIBRARY vtkRenderingOpenGL vtkRenderingFreeTypeOpenGL)
list (FIND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT "${VTK_EXCLUDE_LIBRARY}" IS_VTK_OPENGL_FOUND)
list (FIND USED_TOOLKITS_BY_CURRENT_PROJECT "${VTK_EXCLUDE_LIBRARY}" IS_VTK_OPENGL_FOUND)
if (NOT ${IS_VTK_OPENGL_FOUND} EQUAL -1)
list (REMOVE_ITEM USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT ${VTK_EXCLUDE_LIBRARY})
list (REMOVE_ITEM USED_TOOLKITS_BY_CURRENT_PROJECT ${VTK_EXCLUDE_LIBRARY})
if (${VTK_EXCLUDE_LIBRARY} STREQUAL vtkRenderingOpenGL)
list (APPEND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT vtkRenderingOpenGL2)
if(VTK_MAJOR_VERSION GREATER 6)
list (APPEND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT vtkRenderingGL2PSOpenGL2)
endif()
list (APPEND USED_TOOLKITS_BY_CURRENT_PROJECT vtkRenderingOpenGL2)
endif()
endif()
endforeach()
else()
if(VTK_MAJOR_VERSION EQUAL 6 AND VTK_MINOR_VERSION GREATER 2 OR VTK_MAJOR_VERSION GREATER 6)
list (FIND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT "vtkRenderingFreeTypeOpenGL" IS_VTK_RENDER_FREETYPE_FOUND)
if (NOT ${IS_VTK_RENDER_FREETYPE_FOUND} EQUAL -1)
list (REMOVE_ITEM USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT "vtkRenderingFreeTypeOpenGL")
endif()
endif()
endif()
if (BUILD_SHARED_LIBS)
target_link_libraries (${PROJECT_NAME} PUBLIC ${USED_TOOLKITS_BY_CURRENT_PROJECT})
target_link_libraries (${PROJECT_NAME} PRIVATE ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
target_link_libraries (${PROJECT_NAME} ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
endif()
# suppress deprecation warnings inside OCCT itself for old gcc versions with unavailable Standard_DISABLE_DEPRECATION_WARNINGS

View File

@@ -1,9 +1,9 @@
# script for each OCCT tool toolkit
# Qt dependencies
OCCT_INCLUDE_CMAKE_FILE (adm/cmake/qt_macro)
OCCT_INCLUDE_CMAKE_FILE (adm/cmake/qt5_macro)
FIND_QT_PACKAGE(PROJECT_LIBRARIES_DEBUG PROJECT_LIBRARIES_RELEASE PROJECT_INCLUDES)
FIND_QT5_PACKAGE(PROJECT_LIBRARIES_DEBUG PROJECT_LIBRARIES_RELEASE PROJECT_INCLUDES)
include_directories("${PROJECT_INCLUDES}"
"${CMAKE_BINARY_DIR}/${INSTALL_DIR_INCLUDE}/tools")
@@ -183,8 +183,8 @@ else()
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE} ${RCC_FILES})
if (MSVC)
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin\${OCCT_INSTALL_BIN_LETTER}/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug RelWithDebInfo
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
endif()
@@ -245,9 +245,6 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
if (NOT "${TK_FOUND}" STREQUAL "" OR NOT "${VTK_FOUND}" STREQUAL "")
list (APPEND USED_TOOLKITS_BY_CURRENT_PROJECT ${USED_ITEM})
if (NOT "${VTK_FOUND}" STREQUAL "" AND BUILD_SHARED_LIBS AND INSTALL_VTK AND COMMAND OCCT_INSTALL_VTK)
OCCT_INSTALL_VTK(${USED_ITEM})
endif()
else()
string (REGEX MATCH "^CSF_" CSF_FOUND ${USED_ITEM})
if ("${CSF_FOUND}" STREQUAL "")

View File

@@ -1,10 +1,13 @@
#qt
#looking for 3RDPARTY_QT_DIR variable used later in qt_macro.cmake
SET(CSF_QtCore "QtCore")
THIRDPARTY_PRODUCT("QT" "" "CSF_QtCore" "d")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_QT_DIR}/bin")
#looking for 3RDPARTY_QT_DIR variable used later in qt5_macro.cmake
if (${USE_QT4})
SET(CSF_QtCore "QtCore")
THIRDPARTY_PRODUCT("QT" "" "CSF_QtCore" "d")
else()
SET(CSF_Qt5Core "Qt5Core")
THIRDPARTY_PRODUCT("QT" "" "CSF_Qt5Core" "d")
endif()
list (REMOVE_ITEM 3RDPARTY_NOT_INCLUDED "3RDPARTY_QT_INCLUDE_DIR")
list (REMOVE_ITEM 3RDPARTY_NOT_INCLUDED "3RDPARTY_QT_LIBRARY_DIR")
@@ -17,4 +20,3 @@ UNSET (${3RDPARTY_QT_LIBRARY} CACHE)
UNSET (${3RDPARTY_QT_LIBRARY_DIR} CACHE)
set (USED_3RDPARTY_QT_DIR "${3RDPARTY_QT_DIR}")
message (STATUS "Info: Qt is used from folder: ${3RDPARTY_QT_DIR}")

View File

@@ -1,6 +1,6 @@
#qt
macro (FIND_QT_PACKAGE PROJECT_LIBRARIES_DEBUG PROJECT_LIBRARIES_RELEASE PROJECT_INCLUDES)
macro (FIND_QT5_PACKAGE PROJECT_LIBRARIES_DEBUG PROJECT_LIBRARIES_RELEASE PROJECT_INCLUDES)
if ("${3RDPARTY_QT_DIR}" STREQUAL "")
message (FATAL_ERROR "Empty Qt dir")
@@ -9,22 +9,12 @@ macro (FIND_QT_PACKAGE PROJECT_LIBRARIES_DEBUG PROJECT_LIBRARIES_RELEASE PROJECT
# Now set CMAKE_PREFIX_PATH to point to local Qt installation.
# Without this setting find_package() will not work
set(CMAKE_PREFIX_PATH ${3RDPARTY_QT_DIR})
# Now we can apply standard CMake finder for Qt5. We do this mostly
# to have qt5_wrap_cpp() function available
find_package(Qt5 QUIET COMPONENTS Widgets PATHS ${3RDPARTY_QT_DIR} NO_DEFAULT_PATH)
if (${Qt5_FOUND})
#message (STATUS "Qt5 cmake configuration")
set(PROJECT_INCLUDES "${Qt5Widgets_INCLUDE_DIRS}")
set(PROJECT_LIBRARIES_DEBUG "${Qt5Widgets_LIBRARIES}")
set(PROJECT_LIBRARIES_RELEASE "${Qt5Widgets_LIBRARIES}")
else()
if (USE_QT4)
# Now we can apply standard CMake finder for Qt. We do this mostly
# to have qt4_wrap_cpp() function available
# to have qt5_wrap_cpp() function available
find_package(Qt4)
#message (STATUS "Qt cmake configuration at directory ${Qt4DIR}")
#message (STATUS "Qt4 cmake configuration")
set(PROJECT_INCLUDES ${QT_INCLUDES})
if (WIN32)
set(PROJECT_LIBRARIES_DEBUG "${3RDPARTY_QT_DIR}/lib/QtCored4.lib;${3RDPARTY_QT_DIR}/lib/QtGuid4.lib")
@@ -33,21 +23,29 @@ macro (FIND_QT_PACKAGE PROJECT_LIBRARIES_DEBUG PROJECT_LIBRARIES_RELEASE PROJECT
set(PROJECT_LIBRARIES_DEBUG "${3RDPARTY_QT_DIR}/lib/libQtCore.so;${3RDPARTY_QT_DIR}/lib/libQtGui.so")
set(PROJECT_LIBRARIES_RELEASE "${3RDPARTY_QT_DIR}/lib/libQtCore.so;${3RDPARTY_QT_DIR}/lib/libQtGui.so")
endif(WIN32)
else()
# Now we can apply standard CMake finder for Qt4. We do this mostly
# to have qt5_wrap_cpp() function available
find_package(Qt5 REQUIRED COMPONENTS Widgets)
#message (STATUS "Qt cmake configuration at directory ${Qt5DIR}")
set(PROJECT_INCLUDES "${Qt5Widgets_INCLUDE_DIRS}")
set(PROJECT_LIBRARIES_DEBUG "${Qt5Widgets_LIBRARIES}")
set(PROJECT_LIBRARIES_RELEASE "${Qt5Widgets_LIBRARIES}")
endif()
endmacro()
macro (FIND_AND_WRAP_MOC_FILES SOURCE_FILES)
SET(CMAKE_AUTOMOC ON)
foreach (FILE ${SOURCE_FILES})
set (src_files ${src_files} ${FILE})
unset (MOC_FILE)
if (${Qt5_FOUND})
qt5_wrap_cpp(MOC_FILE ${FILE})
else()
if (USE_QT4)
qt4_wrap_cpp(MOC_FILE ${FILE})
else()
qt5_wrap_cpp(MOC_FILE ${FILE})
endif()
#message (STATUS "... Info: next MOC file ${MOC_FILE}")
@@ -57,14 +55,14 @@ endmacro()
macro (FIND_AND_WRAP_RESOURCE_FILE RESOURCE_FILE_NAME RCC_FILES)
if(EXISTS "${RESOURCE_FILE_NAME}")
if (${Qt5_FOUND})
qt5_add_resources(RCC_FILES "${RESOURCE_FILE_NAME}")
else()
if (USE_QT4)
qt4_add_resources(RCC_FILES "${RESOURCE_FILE_NAME}")
# suppress some GCC warnings coming from source files generated from .qrc resources
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-variable")
endif()
else()
qt5_add_resources(RCC_FILES "${RESOURCE_FILE_NAME}")
endif()
endif()
endmacro()

View File

@@ -84,7 +84,6 @@ INSTALL_MESSAGE (INSTALL_TEST_CASES "non-regression OCCT test scripts")
INSTALL_MESSAGE (INSTALL_DOC_Overview "OCCT overview documentation (HTML format)")
INSTALL_MESSAGE (INSTALL_FFMPEG "FFmpeg binaries")
INSTALL_MESSAGE (INSTALL_FREEIMAGE "FreeImage binaries")
INSTALL_MESSAGE (INSTALL_EIGEN "EIGEN header files")
INSTALL_MESSAGE (INSTALL_EGL "EGL binaries")
INSTALL_MESSAGE (INSTALL_GLES2 "OpenGL ES 2.0 binaries")
INSTALL_MESSAGE (INSTALL_FREETYPE "FreeType binaries")
@@ -92,7 +91,8 @@ INSTALL_MESSAGE (INSTALL_GL2PS "GL2PS binaries")
INSTALL_MESSAGE (INSTALL_TBB "TBB binaries")
INSTALL_MESSAGE (INSTALL_TCL "TCL binaries")
INSTALL_MESSAGE (INSTALL_TK "TK binaries")
INSTALL_MESSAGE (INSTALL_VTK "VTK binaries ")
#INSTALL_MESSAGE (INSTALL_VTK "VTK binaries ")
# build variables
macro (BUILD_MODULE_MESSAGE BUILD_MODULE_TARGET_VARIABLE BUILD_MODULE_TARGET_STRING)
@@ -122,13 +122,6 @@ set (BUILD_MODULE_MfcSamples_DESCR
These samples show some possibilities of using OCCT and they can be executed
with script samples.bat from the installation directory (INSTALL_DIR)")
set (BUILD_Inspector_DESCR
"Indicates whether OCCT inspector should be built together with OCCT.
This inspector provides functionality to interactively inspect low-level content
of the OCAF data model, OCCT viewer, etc. have been introduced in OCCT.
It can be executed with script inspector.bat from the installation directory (INSTALL_DIR) or
using 'tinspector' command in DRAW interpretator")
set (BUILD_MODULE_UwpSample_DESCR
"Indicates whether OCCT UWP sample should be built together with OCCT.")
@@ -179,6 +172,11 @@ set (USE_GLX_DESCR "Indicates whether X11 OpenGl on OSX is used or not")
set (USE_D3D_DESCR "Indicates whether optional Direct3D wrapper in OCCT visualization module should be build or not")
set (BUILD_QT_TOOLS_DESCR "Indicates whether OCCT tools should be build or not")
set (USE_QT_TOOLS_DESCR "Indicates whether OCCT tools should be used or not
The tools will be searched in third-party directory or may be set manually")
macro (BUILD_MODULE MODULE_NAME)
set (ENABLE_MODULE TRUE)
set (BUILD_MODULE_${MODULE_NAME} ${ENABLE_MODULE} CACHE BOOL "${BUILD_MODULE_${MODULE_NAME}_DESCR}")

View File

@@ -1,8 +1,8 @@
# vtk
if (NOT DEFINED INSTALL_VTK)
set (INSTALL_VTK OFF CACHE BOOL "${INSTALL_VTK_DESCR}")
endif()
#if (NOT DEFINED INSTALL_VTK)
# set (INSTALL_VTK OFF CACHE BOOL "${INSTALL_VTK_DESCR}")
#endif()
# vtk directory
if (NOT DEFINED 3RDPARTY_VTK_DIR)
@@ -210,86 +210,11 @@ if (BUILD_SHARED_LIBS)
endif()
endif()
# Install vtk library using vtk targets
macro (OCCT_INSTALL_VTK VTK_LIBRARY_NAME)
# Check that input library name contains "vtk" prefix
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY_NAME})
# Check that input library was not already installed
list (FIND OCCT_VTK_USED_TARGETS ${VTK_LIBRARY_NAME} VTK_LIBRARY_IS_USED)
if (BUILD_SHARED_LIBS AND INSTALL_VTK AND TARGET ${VTK_LIBRARY_NAME} AND VTK_LIBRARY_IS_USED EQUAL -1 AND IS_VTK_LIBRARY)
OCCT_MAKE_OS_WITH_BITNESS()
# Get configuration of vtk
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY_NAME} IMPORTED_CONFIGURATIONS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# Get dependencies for current input library
get_property(VTK_LIBRARY_PATH TARGET ${VTK_LIBRARY_NAME} PROPERTY LOCATION)
get_property(VTK_DEPEND TARGET ${VTK_LIBRARY_NAME} PROPERTY IMPORTED_LINK_DEPENDENT_LIBRARIES_${CHOSEN_IMPORT_CONF})
get_property(VTK_IMPORTED_INTERFACE TARGET ${VTK_LIBRARY_NAME} PROPERTY IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
get_property(VTK_INTERFACE TARGET ${VTK_LIBRARY_NAME} PROPERTY INTERFACE_LINK_LIBRARIES)
list (APPEND VTK_DEPEND ${VTK_INTERFACE} ${VTK_IMPORTED_INTERFACE})
# Install
if (WIN32)
if (SINGLE_GENERATOR)
install (FILES "${VTK_LIBRARY_PATH}" DESTINATION "${INSTALL_DIR_BIN}")
else()
install (FILES "${VTK_LIBRARY_PATH}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
install (FILES "${VTK_LIBRARY_PATH}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES "${VTK_LIBRARY_PATH}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component(3RDPARTY_VTK_LIBRARY_ABS ${VTK_LIBRARY_PATH} REALPATH)
if (SINGLE_GENERATOR)
install (FILES "${3RDPARTY_VTK_LIBRARY_ABS}"
DESTINATION "${INSTALL_DIR_LIB}")
else()
install (FILES "${3RDPARTY_VTK_LIBRARY_ABS}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}")
install (FILES "${3RDPARTY_VTK_LIBRARY_ABS}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i")
install (FILES "${3RDPARTY_VTK_LIBRARY_ABS}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d")
endif()
endif()
set (USED_3RDPARTY_VTK_DIR "")
# Mark current library as already installed
list (APPEND OCCT_VTK_USED_TARGETS ${VTK_LIBRARY_NAME})
set (OCCT_VTK_USED_TARGETS "${OCCT_VTK_USED_TARGETS}" CACHE INTERNAL "" FORCE)
# Recursively install all depended libraries
foreach(VTK_TARGET ${VTK_DEPEND})
OCCT_INSTALL_VTK(${VTK_TARGET})
endforeach()
endif()
endmacro()
if (NOT BUILD_SHARED_LIBS)
OCCT_CHECK_AND_UNSET(3RDPARTY_VTK_DLL_DIR)
OCCT_CHECK_AND_UNSET(3RDPARTY_VTK_LIBRARY_DIR)
OCCT_CHECK_AND_UNSET(INSTALL_VTK)
endif()
# the library directory for using by the executable
if (NOT INSTALL_VTK)
if (WIN32)
set (USED_3RDPARTY_VTK_DIR ${3RDPARTY_VTK_DLL_DIR})
else()
set (USED_3RDPARTY_VTK_DIR ${3RDPARTY_VTK_LIBRARY_DIR})
endif()
if (WIN32)
set (USED_3RDPARTY_VTK_DIR ${3RDPARTY_VTK_DLL_DIR})
else()
set (USED_3RDPARTY_VTK_DIR ${3RDPARTY_VTK_LIBRARY_DIR})
endif()
OCCT_CHECK_AND_UNSET (VTK_INCLUDE_DIRS)

View File

@@ -142,6 +142,9 @@ proc wokdep:gui:UpdateList {} {
if { "$::HAVE_GL2PS" == "true" } {
lappend anIncErrs "Error: gl2ps can not be used with OpenGL ES"
}
if { "$::HAVE_D3D" == "true" } {
lappend anIncErrs "Error: Direct3D can not be used with OpenGL ES"
}
wokdep:SearchEGL anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
wokdep:SearchGLES anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}

View File

@@ -655,8 +655,6 @@ proc OCCDoc_Main {docType {docfiles {}} {modules {}} generatorMode verboseMode s
# Generates Doxygen configuration file for Overview documentation
proc OCCDoc_MakeDoxyfile {docType outDir tagFileDir {doxyFileName} {generatorMode ""} {DocFilesList {}} {ModulesList {}} verboseMode searchMode hhcPath mathjaxLocation graphvizPath productsPath} {
global module_dependency
set inputDir [OCCDoc_GetDoxDir [OCCDoc_GetProdRootDir]]
set TEMPLATES_DIR [OCCDoc_GetDoxDir]/resources
@@ -727,16 +725,6 @@ proc OCCDoc_MakeDoxyfile {docType outDir tagFileDir {doxyFileName} {generatorMod
set name OCCT
}
OCCDoc_LoadData "${productsPath}"
# Add all dependencies of modules to the graph
set additional_modules {}
foreach module $modules {
set additional_modules [list {*}$additional_modules {*}$module_dependency($module)]
}
set modules [list {*}$modules {*}$additional_modules]
set modules [lsort -unique $modules]
# Get list of header files in the specified modules
set filelist {}
foreach module $modules {

View File

@@ -26,7 +26,7 @@ set path [file normalize .]
set THE_CASROOT ""
set fBranch ""
if { [info exists ::env(CASROOT)] } {
set THE_CASROOT [file normalize "$::env(CASROOT)"]
set THE_CASROOT "$::env(CASROOT)"
}
proc _get_options { platform type branch } {
@@ -344,22 +344,6 @@ proc genproj {theFormat args} {
genAllResources
}
# copy file providing warning if the target file exists and has
# different date or size; if it is newer than source, save it as .bak
proc copy_with_warning {from to} {
if { [file exists "$to"] &&
([file size "$to"] != [file size "$from"] ||
[file mtime "$to"] != [file mtime "$from"]) } {
puts "Warning: file $to is updated (copied from $from)!"
if { [file mtime $to] > [file mtime $from] } {
puts "Info: old content of file $to is saved in ${to}.bak"
file copy -force -- "$to" "${to}.bak"
}
}
file copy -force -- "$from" "$to"
}
proc genprojbat {theFormat thePlatform} {
set aTargetPlatformExt sh
if { $thePlatform == "wnt" || $thePlatform == "uwp" } {
@@ -385,11 +369,11 @@ proc genprojbat {theFormat thePlatform} {
close $anEnvFile
}
copy_with_warning "$::THE_CASROOT/adm/templates/draw.${aTargetPlatformExt}" "$::path/draw.${aTargetPlatformExt}"
file copy -force -- "$::THE_CASROOT/adm/templates/draw.${aTargetPlatformExt}" "$::path/draw.${aTargetPlatformExt}"
}
if { [regexp {^vc} $theFormat] } {
copy_with_warning "$::THE_CASROOT/adm/templates/msvc.bat" "$::path/msvc.bat"
file copy -force -- "$::THE_CASROOT/adm/templates/msvc.bat" "$::path/msvc.bat"
} else {
switch -exact -- "$theFormat" {
"cbp" {
@@ -1312,8 +1296,6 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
} else {
set aLibsMap(CSF_FreeImagePlus) "freeimage"
}
} elseif { "$theOS" == "wnt" } {
set aLibsMap(CSF_FreeImagePlus) "windowscodecs"
}
if { "$::HAVE_FFMPEG" == "true" } {
set aLibsMap(CSF_FFmpeg) "avcodec avformat swscale avutil"
@@ -1363,7 +1345,6 @@ proc osutils:csfList { theOS theCsfLibsMap theCsfFrmsMap } {
# tbb headers define different pragma lib depending on debug/release
set aLibsMap(CSF_TBB) ""
} else {
set aLibsMap(CSF_dl) "dl"
if { "$theOS" == "mac" } {
set aLibsMap(CSF_objc) "objc"
set aFrmsMap(CSF_Appkit) "Appkit"

View File

@@ -1,31 +0,0 @@
@echo off
rem Script to diff SVG images visually (as PNG) in TortoiseGit client
rem
rem It assumes that Inkscape and TortoiseGitIDiff executables are either
rem installed in default locations in Program Files, or are accessible by PATH
rem
rem To use this script for diffing SVG images, open TortoiseGit settings
rem (Start -> Programs -> TortoiseGit -> Settings), select "Diff Viewer",
rem click button "Advanced..." on the right tab and then add new record:
rem - Extension: .svg
rem - External program: <path to OCCT>\adm\svgdiff.bat %base %mine %bname %yname
rem Remove double quotes around arguments
set "f1=%1"
set "f2=%2"
set "f1=%f1:~1,-1%.png"
set "f2=%f2:~1,-1%.png"
rem Check if Inkscape and TortoiseGit are installed in default locations in
rem ProgramFiles; if not, assume they still may be accessible by PATH
set "inkscape=%ProgramFiles%\Inkscape\inkscape.exe"
if not exist "%inkscape%" set inkscape=inkscape.exe
set "tgitidiff=%ProgramFiles%\TortoiseGit\bin\TortoiseGitIDiff.exe"
if not exist "%tgitidiff%" set tgitidiff=TortoiseGitIDiff.exe
rem Convert SVG to PNG using Inkscape
"%inkscape%" -e "%f1%" %1
"%inkscape%" -e "%f2%" %2
rem Call Tortoise differ
"%tgitidiff%" /left:"%f1%" /right:"%f2%" /lefttitle:%3 /righttitle:%4

View File

@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|@X_COMPILER_BITNESS@'">
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data
QTDIR=@3RDPARTY_QT_DIR@
PATH=@3RDPARTY_DLL_DIRS_FOR_PATH@;%PATH%
</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>@CMAKE_BINARY_DIR@</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|@X_COMPILER_BITNESS@'">
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data
QTDIR=@3RDPARTY_QT_DIR@
PATH=@3RDPARTY_DLL_DIRS_FOR_PATH@;%PATH%
</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>@CMAKE_BINARY_DIR@</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|@X_COMPILER_BITNESS@'">
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data
QTDIR=@3RDPARTY_QT_DIR@
PATH=@3RDPARTY_DLL_DIRS_FOR_PATH@;%PATH%
</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>@CMAKE_BINARY_DIR@</LocalDebuggerWorkingDirectory>
</PropertyGroup>
</Project>

View File

@@ -24,15 +24,18 @@ if /I "%VCVER%" == "@COMPILER@" (
set "TCL_VERSION_WITH_DOT=@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
set "TK_VERSION_WITH_DOT=@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
set "CSF_OCCTBinPath=%CASROOT%/@INSTALL_DIR_BIN@%3"
set "CSF_OCCTLibPath=%CASROOT%/@INSTALL_DIR_LIB@%3"
set "CSF_OCCTBinPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_BIN@%3"
set "CSF_OCCTLibPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_LIB@%3"
set "CSF_OCCTIncludePath=%CASROOT%/@INSTALL_DIR_INCLUDE@"
set "CSF_OCCTResourcePath=%CASROOT%/@INSTALL_DIR_RESOURCE@"
set "CSF_OCCTDataPath=%CASROOT%/@INSTALL_DIR_DATA@"
set "CSF_OCCTSamplesPath=%CASROOT%/@INSTALL_DIR_SAMPLES@"
set "CSF_OCCTTestsPath=%CASROOT%/@INSTALL_DIR_TESTS@"
set "CSF_OCCTDocPath=%CASROOT%/@INSTALL_DIR_DOC@"
set "CSF_OCCTIncludePath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_INCLUDE@"
set "CSF_OCCTResourcePath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_RESOURCE@"
set "CSF_OCCTDataPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DATA@"
set "CSF_OCCTSamplesPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_SAMPLES@"
set "CSF_OCCTTestsPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_TESTS@"
set "CSF_OCCTDocPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DOC@"
rem for compatability with external application using CASROOT
set "CASROOT=@INSTALL_DIR_ABSOLUTE@"
)
)

View File

@@ -21,14 +21,17 @@ if [ "$1" == "@BIN_LETTER@" ]; then
export TCL_VERSION_WITH_DOT="@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
export TK_VERSION_WITH_DOT="@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
export CSF_OCCTBinPath="${CASROOT}/@INSTALL_DIR_BIN@"
export CSF_OCCTLibPath="${CASROOT}/@INSTALL_DIR_LIB@"
export CSF_OCCTIncludePath="${CASROOT}/@INSTALL_DIR_INCLUDE@"
export CSF_OCCTResourcePath="${CASROOT}/@INSTALL_DIR_RESOURCE@"
export CSF_OCCTDataPath="${CASROOT}/@INSTALL_DIR_DATA@"
export CSF_OCCTSamplesPath="${CASROOT}/@INSTALL_DIR_SAMPLES@"
export CSF_OCCTTestsPath="${CASROOT}/@INSTALL_DIR_TESTS@"
export CSF_OCCTDocPath="${CASROOT}/@INSTALL_DIR_DOC@"
export CSF_OCCTBinPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_BIN@"
export CSF_OCCTLibPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_LIB@"
export CSF_OCCTIncludePath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_INCLUDE@"
export CSF_OCCTResourcePath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_RESOURCE@"
export CSF_OCCTDataPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DATA@"
export CSF_OCCTSamplesPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_SAMPLES@"
export CSF_OCCTTestsPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_TESTS@"
export CSF_OCCTDocPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DOC@"
# for compatability with external application using CASROOT
export CASROOT="@INSTALL_DIR_ABSOLUTE@"
fi
fi

View File

@@ -0,0 +1,7 @@
@echo off
rem Setup environment and launch TInspector
call "%~dp0env.bat" %1 %2 %3
TInspectorEXE.exe --dfbrowser

View File

@@ -6,4 +6,4 @@ aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath
source "${aScriptPath}/env.sh" "$1"
cd ${aCurrentPath}
TInspectorEXE
TInspectorEXE --dfbrowser

View File

@@ -31,14 +31,14 @@ set "CSF_OPT_LIB64="
set "CSF_OPT_BIN32="
set "CSF_OPT_BIN64="
rem ----- Load local settings -----
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %1 %2 %3 %4 %5
)
if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
rem ----- Load local settings -----
if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %1 %2 %3 %4 %5
)
rem ----- Read script arguments (override local settings) -----
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
@@ -49,41 +49,14 @@ if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
rem Decode VCVER variable and define related ones:
rem
rem VCFMT - "vc" followed by full version number of Visual Studio toolset
rem (same as VCVER without optional suffix "-uwp")
rem VCLIB - name of folder contining binaries
rem (same as VCVER except without third version in number)
rem VCPROP - name of required Visual Studion Workload (starting with VS 2017)
rem
rem Note that for VS before 2015 (vc14) always
rem VCFMT=VCLIB=VCVER and VCPROP=NativeDesktop
rem Since VS 2017, environment variables like VS100COMNTOOLS are not defined
rem any more, we can only use vswhere.exe tool to find Visual Studio.
rem Add path to vswhere.exe
set "PATH=%PATH%;%ProgramFiles(x86)%\Microsoft Visual Studio\Installer"
rem for vc10-12, interpretation is trivial
set VCFMT=%VCVER%
set VCLIB=%VCVER:~0,4%
set VCPROP=NativeDesktop
rem vc14 and later can have optional suffix "-uwp"
if "%VCVER:~-4%" == "-uwp" (
set VCFMT=%VCVER:~0,-4%
set VCLIB=%VCLIB%-uwp
set VCPROP=Universal
)
rem echo VCVER=%VCVER% VCFMT=%VCFMT% VCLIB=%VCLIB% VCPROP=%VCPROP%
rem Decode VCVER
call "%~dp0adm\vcver.bat"
rem ----- Parsing of Visual Studio platform -----
set "VisualStudioExpressName=VCExpress"
if not "%DevEnvDir%" == "" (
rem If DevEnvDir is already defined (e.g. in custom.bat), use that value
) else if /I "%VCFMT%" == "vc9" (
set "DevEnvDir=%VS90COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc10" (
set "DevEnvDir=%VS100COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc11" (
@@ -100,25 +73,13 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[15.0,15.99]" -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
echo Error: first argument ^(%VCVER%^) should specify supported version of Visual C++,
echo one of:
echo vc9 = VS 2008 ^(SP1^)
echo vc10 = VS 2010 ^(SP3^)
echo vc11 = VS 2012 ^(SP3^)
echo vc12 = VS 2013 ^(SP3^)
echo vc14 = VS 2015
echo vc141 = VS 2017
echo Error: wrong VS identifier
exit /B
)
rem ----- Parsing vcvarsall for qt samples and define PlatformToolset -----
if /I "%VCFMT%" == "vc9" (
set "VCVARS=%VS90COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v90"
) else if /I "%VCFMT%" == "vc10" (
if /I "%VCFMT%" == "vc10" (
set "VCVARS=%VS100COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v100"
) else if /I "%VCFMT%" == "vc11" (
@@ -135,11 +96,10 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v141"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
echo Error: wrong VS identifier
exit /B
echo Error: first argument ^(%VCVER%^) should specify supported version of Visual C++,
echo one of: vc10 ^(VS 2010 SP3^), vc11 ^(VS 2012 SP3^), vc12 ^(VS 2013^) or vc14 ^(VS 2015^)
exit
)
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"

View File

@@ -31,9 +31,7 @@ rem VCFMT=VCLIB=VCVER and VCPROP=NativeDesktop
rem Since VS 2017, environment variables like VS100COMNTOOLS are not defined
rem any more, we can only use vswhere.exe tool to find Visual Studio.
rem Add path to vswhere.exe
if /I not "%VCFMT%" == "gcc" (
set "PATH=%PATH%;%ProgramFiles(x86)%\Microsoft Visual Studio\Installer"
)
set "PATH=%PATH%;%ProgramFiles(x86)%\Microsoft Visual Studio\Installer"
rem for vc10-12, interpretation is trivial
set VCFMT=%VCVER%
@@ -52,8 +50,6 @@ set "VisualStudioExpressName=VCExpress"
if not "%DevEnvDir%" == "" (
rem If DevEnvDir is already defined (e.g. in custom.bat), use that value
) else if /I "%VCFMT%" == "vc9" (
set "DevEnvDir=%VS90COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc10" (
set "DevEnvDir=%VS100COMNTOOLS%..\IDE"
) else if /I "%VCFMT%" == "vc11" (
@@ -70,18 +66,13 @@ if not "%DevEnvDir%" == "" (
for /f "usebackq delims=" %%i in (`vswhere.exe -version "[15.0,15.99]" -requires Microsoft.VisualStudio.Workload.%VCPROP% -property installationPath`) do (
set "DevEnvDir=%%i\Common7\IDE\"
)
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
echo Error: wrong VS identifier
exit /B
)
rem ----- Parsing vcvarsall for qt samples and define PlatformToolset -----
if /I "%VCFMT%" == "vc9" (
set "VCVARS=%VS90COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v90"
) else if /I "%VCFMT%" == "vc10" (
if /I "%VCFMT%" == "vc10" (
set "VCVARS=%VS100COMNTOOLS%..\..\VC\vcvarsall.bat"
set "VCPlatformToolSet=v100"
) else if /I "%VCFMT%" == "vc11" (
@@ -98,28 +89,23 @@ if /I "%VCFMT%" == "vc9" (
set "VCVARS=%%i\VC\Auxiliary\Build\vcvarsall.bat"
)
set "VCPlatformToolSet=v141"
) else if /I "%VCFMT%" == "gcc" (
rem MinGW
) else (
echo Error: first argument ^(%VCVER%^) should specify supported version of Visual C++,
echo one of: vc10 ^(VS 2010 SP3^), vc11 ^(VS 2012 SP3^), vc12 ^(VS 2013^) or vc14 ^(VS 2015^)
exit
)
rem ----- For compatability with external application using CASROOT -----
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
rem ----- Define path to 3rdparty products -----
set "THIRDPARTY_DIR=@3RDPARTY_DIR@"
if ["%ARCH%"] == ["32"] set VCARCH=x86
if ["%ARCH%"] == ["64"] set VCARCH=amd64
if /I ["%1"] == ["vc141"] set "VCVER=vc14"
if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %VCVER% %ARCH% %CASDEB%
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %VCVER% %ARCH% %CASDEB%
)
rem for compatability with external application using CASROOT
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
if not ["%TCL_DIR%"] == [""] set "PATH=%TCL_DIR%;%PATH%"
if not ["%TK_DIR%"] == [""] set "PATH=%TK_DIR%;%PATH%"
if not ["%FREETYPE_DIR%"] == [""] set "PATH=%FREETYPE_DIR%;%PATH%"
@@ -160,7 +146,7 @@ set "CSF_STEPDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_XmlOcafResource=%CSF_OCCTResourcePath%\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CSF_OCCTResourcePath%\StdResource\MigrationSheet.txt"
rem ----- Draw Harness special stuff -----
rem Draw Harness special stuff
if exist "%CSF_OCCTResourcePath%\DrawResources" (
set "DRAWHOME=%CSF_OCCTResourcePath%\DrawResources"
set "CSF_DrawPluginDefaults=%CSF_OCCTResourcePath%\DrawResources"

View File

@@ -24,13 +24,15 @@ export CSF_OPT_BIN32=""
export CSF_OPT_BIN64=""
# ----- Set local settings -----
if [ "${CASROOT}" != "" ] && [ -e "${CASROOT}/custom.sh" ]; then source "${CASROOT}/custom.sh"; fi
if [ -e "${aScriptPath}/custom.sh" ]; then source "${aScriptPath}/custom.sh"; fi
if [ "${CASROOT}" != "" ] && [ -d "${aScriptPath}/${CASROOT}" ]; then
export CASROOT="${aScriptPath}/${CASROOT}"
fi
if [ "${CASROOT}" == "" ]; then
export CASROOT="${aScriptPath}"
fi
if [ -e "${CASROOT}/custom.sh" ]; then source "${CASROOT}/custom.sh"; fi
# Read script arguments
shopt -s nocasematch

View File

@@ -2,15 +2,12 @@
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
# ----- For compatability with external application using CASROOT -----
# ----- for compatability with external application using CASROOT -----
if [ "${CASROOT}" == "" ]; then
export CASROOT="@INSTALL_DIR@"
export CASROOT="${aScriptPath}"
fi
# ----- Define path to 3rdparty products -----
export THIRDPARTY_DIR="@3RDPARTY_DIR@"
# ----- Read script arguments -----
# Read script arguments
shopt -s nocasematch
export CASDEB="";
if [[ "$1" == "debug" ]]; then export CASDEB="d"; fi
@@ -36,8 +33,8 @@ else
fi
# ----- Set local settings -----
if [ -e "${CASROOT}/@INSTALL_DIR_SCRIPT@/custom.sh" ]; then
source "${CASROOT}/@INSTALL_DIR_SCRIPT@/custom.sh" "${CASDEB}" "${ARCH}"
if [ -e "${aScriptPath}/custom.sh" ]; then
source "${aScriptPath}/custom.sh" "${CASDEB}" "${ARCH}"
fi
THRDPARTY_PATH=""
@@ -130,7 +127,7 @@ export CSF_STEPDefaults="${CSF_OCCTResourcePath}/XSTEPResource"
export CSF_XmlOcafResource="${CSF_OCCTResourcePath}/XmlOcafResource"
export CSF_MIGRATION_TYPES="${CSF_OCCTResourcePath}/StdResource/MigrationSheet.txt"
# ----- Draw Harness special stuff -----
# Draw Harness special stuff
if [ -e "${CSF_OCCTResourcePath}/DrawResources" ]; then
export DRAWHOME="${CSF_OCCTResourcePath}/DrawResources"
export CSF_DrawPluginDefaults="${CSF_OCCTResourcePath}/DrawResources"

View File

@@ -1,17 +0,0 @@
@echo off
rem Use:
rem - first argument specifies version of Visual Studio (vc8, vc9, or vc10),
rem - second argument specifies architecture (win32 or win64),
rem - third argument specifies build mode (Debug or Release)
rem - fourth and next arguments specify loaded tool plugins
rem The arguments are: dfbrowser shapeview vinspector
rem If there are no tool plugins are specified, all plugins will be loaded
rem Default options are:
rem vc8 win32 Release
rem Setup environment and launch TInspector
call "%~dp0env.bat" %1 %2 %3
TInspectorEXE.exe %*

View File

@@ -24,7 +24,6 @@
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -121,7 +120,7 @@
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
ManagedExtensions="0"
>
<Tool
Name="VCPreBuildEventTool"
@@ -219,7 +218,6 @@
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -313,7 +311,7 @@
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
ManagedExtensions="0"
>
<Tool
Name="VCPreBuildEventTool"

30
adm/vcver.bat Normal file
View File

@@ -0,0 +1,30 @@
@echo off
rem Decode VCVER variable and define related ones:
rem
rem VCFMT - "vc" followed by full version number of Visual Studio toolset
rem (same as VCVER without optional suffix "-uwp")
rem VCLIB - name of folder contining binaries
rem (same as VCVER except without third version in number)
rem VCPROP - name of required Visual Studion Workload (starting with VS 2017)
rem
rem Note that for VS before 2015 (vc14) always
rem VCFMT=VCLIB=VCVER and VCPROP=NativeDesktop
rem Since VS 2017, environment variables like VS100COMNTOOLS are not defined
rem any more, we can only use vswhere.exe tool to find Visual Studio.
rem Add path to vswhere.exe
set "PATH=%PATH%;%ProgramFiles(x86)%\Microsoft Visual Studio\Installer"
rem for vc10-12, interpretation is trivial
set VCFMT=%VCVER%
set VCLIB=%VCVER:~0,4%
set VCPROP=NativeDesktop
rem vc14 and later can have optional suffix "-uwp"
if "%VCVER:~-4%" == "-uwp" (
set VCFMT=%VCVER:~0,-4%
set VCLIB=%VCLIB%-uwp
set VCPROP=Universal
)
rem echo VCVER=%VCVER% VCFMT=%VCFMT% VCLIB=%VCLIB% VCPROP=%VCPROP%

282
data/occ/Box.brep Normal file
View File

@@ -0,0 +1,282 @@
DBRep_DrawableShape
CASCADE Topology V1, (c) Matra-Datavision
Locations 0
Curve2ds 24
1 0 0 1 0
1 0 0 1 0
1 50 0 0 -1
1 0 0 0 1
1 0 -80 1 0
1 0 0 1 0
1 0 0 0 -1
1 0 0 0 1
1 0 0 1 0
1 0 77 1 0
1 50 0 0 -1
1 77 0 0 1
1 0 -80 1 0
1 0 77 1 0
1 0 0 0 -1
1 77 0 0 1
1 0 0 0 1
1 0 0 1 0
1 50 0 0 1
1 0 0 1 0
1 0 0 0 1
1 0 80 1 0
1 50 0 0 1
1 0 80 1 0
Curves 12
1 821 803 0 0 0 1
1 821 803 50 0 1 0
1 821 883 0 0 0 1
1 821 803 0 0 1 0
1 898 803 0 0 0 1
1 898 803 50 0 1 0
1 898 883 0 0 0 1
1 898 803 0 0 1 0
1 821 803 0 1 0 0
1 821 803 50 1 0 0
1 821 883 0 1 0 0
1 821 883 50 1 0 0
Polygon3D 0
PolygonOnTriangulations 0
Surfaces 6
1 821 803 0 1 0 0 0 0 1 0 -1 0
1 821 803 0 0 1 0 0 0 1 1 0 0
1 821 803 50 0 0 1 1 0 0 0 1 0
1 821 883 0 0 1 0 0 0 1 1 0 0
1 821 803 0 0 0 1 1 0 0 0 1 0
1 898 803 0 1 0 0 0 0 1 0 -1 0
Triangulations 0
TShapes 34
Ve
1e-007
821 803 50
0 0
0101100
*
Ve
1e-007
821 803 0
0 0
0101100
*
Ed
1e-007 1 1 0
1 1 0 0 50
2 1 1 0 0 50
2 2 2 0 0 50
0
0101000
-34 0 +33 0 *
Ve
1e-007
821 883 50
0 0
0101100
*
Ed
1e-007 1 1 0
1 2 0 0 80
2 3 1 0 0 80
2 4 3 0 0 80
0
0101000
-31 0 +34 0 *
Ve
1e-007
821 883 0
0 0
0101100
*
Ed
1e-007 1 1 0
1 3 0 0 50
2 5 1 0 0 50
2 6 4 0 0 50
0
0101000
-31 0 +29 0 *
Ed
1e-007 1 1 0
1 4 0 0 80
2 7 1 0 0 80
2 8 5 0 0 80
0
0101000
-29 0 +33 0 *
Wi
0101000
-32 0 -30 0 +28 0 +27 0 *
Fa
0 1e-007 1 0
0111000
+26 0 *
Ve
1e-007
898 803 50
0 0
0101100
*
Ve
1e-007
898 803 0
0 0
0101100
*
Ed
1e-007 1 1 0
1 5 0 0 50
2 9 6 0 0 50
2 10 2 0 0 50
0
0101000
-24 0 +23 0 *
Ve
1e-007
898 883 50
0 0
0101100
*
Ed
1e-007 1 1 0
1 6 0 0 80
2 11 6 0 0 80
2 12 3 0 0 80
0
0101000
-21 0 +24 0 *
Ve
1e-007
898 883 0
0 0
0101100
*
Ed
1e-007 1 1 0
1 7 0 0 50
2 13 6 0 0 50
2 14 4 0 0 50
0
0101000
-21 0 +19 0 *
Ed
1e-007 1 1 0
1 8 0 0 80
2 15 6 0 0 80
2 16 5 0 0 80
0
0101000
-19 0 +23 0 *
Wi
0101000
-22 0 -20 0 +18 0 +17 0 *
Fa
0 1e-007 6 0
0111000
+16 0 *
Ed
1e-007 1 1 0
1 9 0 0 77
2 17 2 0 0 77
2 18 5 0 0 77
0
0101000
-23 0 +33 0 *
Ed
1e-007 1 1 0
1 10 0 0 77
2 19 2 0 0 77
2 20 3 0 0 77
0
0101000
-24 0 +34 0 *
Wi
0101000
-14 0 -22 0 +13 0 +32 0 *
Fa
0 1e-007 2 0
0111000
+12 0 *
Ed
1e-007 1 1 0
1 11 0 0 77
2 21 4 0 0 77
2 22 5 0 0 77
0
0101000
-19 0 +29 0 *
Ed
1e-007 1 1 0
1 12 0 0 77
2 23 4 0 0 77
2 24 3 0 0 77
0
0101000
-21 0 +31 0 *
Wi
0101000
-10 0 -18 0 +9 0 +28 0 *
Fa
0 1e-007 4 0
0111000
+8 0 *
Wi
0101000
-27 0 -10 0 +17 0 +14 0 *
Fa
0 1e-007 5 0
0111000
+6 0 *
Wi
0101000
-30 0 -9 0 +20 0 +13 0 *
Fa
0 1e-007 3 0
0111000
+4 0 *
Sh
0101100
-25 0 +15 0 -11 0 +7 0 -5 0 +3 0 *
So
1100000
+2 0 *
+1 0

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@@ -13,7 +13,6 @@ overview/overview.md
../samples/qt/AndroidQt/ReadMe.md
../samples/java/jniviewer/ReadMe.md
../samples/ios/UIKitSample/ReadMe.md
tutorial/tutorial.md
@@ -32,7 +31,6 @@ user_guides/xde/xde.md
user_guides/ocaf/ocaf.md
user_guides/tobj/tobj.md
user_guides/draw_test_harness/draw_test_harness.md
user_guides/inspector/inspector.md
user_guides/brep_wp/brep_wp.md
user_guides/vis/vis.md

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@@ -14,7 +14,6 @@ user_guides/shape_healing/shape_healing.md
user_guides/ocaf/ocaf.md
user_guides/step/step.md
user_guides/draw_test_harness/draw_test_harness.md
user_guides/inspector/inspector.md
user_guides/tobj/tobj.md
user_guides/visualization/visualization.md
user_guides/xde/xde.md

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@@ -97,7 +97,6 @@ The following table gives the full list of environment variables used at the con
| BUILD_ADDITIONAL_TOOLKITS | String | Semicolon-separated individual toolkits to include into build process. If you want to build some particular libraries (toolkits) only, then you may uncheck all modules in the corresponding *BUILD_MODUE_\<MODULE\>* options and provide the list of necessary libraries here. Of course, all dependencies will be resolved automatically |
| BUILD_YACCLEX | Boolean flag | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
| BUILD_MODULE_MfcSamples | Boolean flag | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
| BUILD_Inspector | Boolean flag | Indicates whether Inspector should be built together with OCCT. |
| BUILD_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
| BUILD_PATCH | Path | Points to the directory recognized as a "patch" for OCCT. If specified, the files from this directory take precedence over the corresponding native OCCT sources. This way you are able to introduce patches to Open CASCADE Technology not affecting the original source distribution |
| BUILD_WITH_DEBUG | Boolean flag | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |

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@@ -56,6 +56,6 @@ To build all toolkits, click **Build->Build workspace** in the menu bar.
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
~~~~~
./draw.sh cbp [d]
./draw_cbp.sh cbp [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.

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@@ -76,28 +76,19 @@ Note that .lxx files should be avoided in most cases - inline method should be p
Toolkit names are prefixed by *TK*, followed by a meaningful part of the name explaining the domain of functionality covered by the toolkit (e.g. *TKOpenGl*).
### Names of public types
### Names of classes
Names of public classes and other types (structures, enums, typedefs) should match the common pattern: name of the package followed by underscore and suffix (the own name of the type):
Usually the names of source files located in a unit start from the unit name separated from the other part of the file name by underscore "_".
Thus, the names of files containing sources of C++ classes that belong to a package are constructed according to the following template:
~~~~~
<package-name>_<class-name>
<package-name>_<class-name>.cxx (or .hxx)
~~~~~
Static methods related to the whole package are defined in the class with the same name as package (without suffix).
For example, file *Adaptor2d_Curve2d.cxx* belongs to the package *Adaptor2d*
Each type should be defined in its own header file with the name of the type and extension ".hxx".
Implementation should be placed in the file with the same name and extension ".cxx"; for large classes it is possible to split implementation into multiple source files with additional suffixes in the names (usually numerical, e.g. *BSplCLib_1.cxx*).
For example, class *Adaptor2d_Curve2d* belongs to the package *Adaptor2d*; it is defined in header file *Adaptor2d_Curve2d.hxx* and implemented in source file *Adaptor2d_Curve2d.cxx*.
This rule also applies to complex types constructed by instantiation of templates.
Such types should be given own names using *typedef* statement, located in same-named header file.
For example, see definition in the file *TColStd_IndexedDataMapOfStringString.hxx*:
~~~~~
typedef NCollection_IndexedDataMap<TCollection_AsciiString,TCollection_AsciiString,TCollection_AsciiString> TColStd_IndexedDataMapOfStringString;
~~~~~
Files that contain sources related to the whole unit are called by the unit name with appropriate extension.
### Names of functions
@@ -488,8 +479,6 @@ Inclusion of class header on top verifies consistency of the header (e.g. that h
An exception to the rule is ordering system headers generating a macros declaration conflicts (like "windows.h" or "X11/Xlib.h") - these headers should be placed in the way solving the conflict.
The source or header file should include only minimal set of headers necessary for compilation, without duplicates (considering nested includes).
~~~~~{.cpp}
// the header file of implemented class
#include <PackageName_ClassName.hxx>

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@@ -204,7 +204,7 @@ In a general case, the following elements should be present:
Example:
> *0026330: BRepOffsetAPI_ThruSections creates invalid shape.*
>
>
> *Methods BRep_Tool::CurveOnSurface() and BRepCheck_Edge::InContext() now properly handle parametric range on a 3D curve when it is used to generate a p-curve dynamically (on a planar surface) and both the surface and the 3D curve have non-null locations.*
Provide sufficient context so that potential user of the affected functionality can understand what has been changed and how the algorithm works now.

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@@ -352,21 +352,6 @@ Smaller code blocks can be inserted by wrapping with tags <i>\@code</i> and <i>\
Verbatim content (same as code but without syntax highlighting) can be inserted by wrapping with tags <i>\@verbatim</i> and <i>\@endverbatim</i>.
@subsection OCCT_DM_SECTION_A_5a Quotes
Text quoted from other sources can be indented using ">" tag. For example:
@verbatim
> [Regression in 6.9.0] *IGES - Export of a reversed face leads to wrong data*
@endverbatim
will produce
> [Regression in 6.9.0] *IGES - Export of a reversed face leads to wrong data*
Note that this tag should prefix each line of the quoted text.
Empty lines in the quoted text, if any, should not have trailing spaces after the ">" (lines with trailing spaces will break the quote block).
@subsection OCCT_DM_SECTION_A_6 References
To insert a reference to a website, it is sufficient to write an URL.

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@@ -82,7 +82,7 @@ The official repository contains:
@subsection occt_gitguide_1_5 Version of Git
The repository is tested to work with Git 1.7.6 and above.
The repository is tested to work with Git 1.7.6 to 1.7.9.
Please do not use versions below 1.7.1 as they are known to cause troubles.
@section occt_gitguide_2 Installing Tools for Work with Git
@@ -139,13 +139,6 @@ The official repository contains:
@figure{OCCT_GitGuide_V2_image006.png,"",320}
Optionally, you can set up TortoiseGit to use visual diff utility for SVG images used in OCCT documentation.
For that, click on item "Diff Viewer" in the Settings dialog, then click button "Advanced..." on the right tab add new record with the following parameters:
- Extension: <code>.svg</code>
- External program: <code>&lt;path_to_OCCT&gt;\\adm\\svgdiff.bat %%base %%mine %%bname %%yname</code>
@figure{OCCT_GitGuide_V2_svgdiff.png,"",709}
@subsection occt_gitguide_2_2 Linux platform
We assume that Linux users have Git already installed and available in the *PATH*.

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@@ -192,11 +192,7 @@ Use prefix <i>bug</i> followed by Mantis issue ID and, if necessary, additional
* If the test case reports error due to an existing problem and the fix is not available, add @ref testmanual_3_6 "TODO" statement for each error to mark it as a known problem. The TODO statements must be specific so as to match the actually generated messages but not all similar errors.
* To check expected output which should be obtained as the test result, add @ref testmanual_3_7 "REQUIRED" statement for each line of output to mark it as required.
* If the test case produces error messages (contained in parse.rules), which are expected in that test and should not be considered as its failure (e.g. test for *checkshape* command), add REQUIRED statement for each error to mark it as required output.
4. To check whether the data files needed for the test are already present in the database, use DRAW command *testfile* (see below).
If the data file is already present, use it for new test instead of adding a duplicate.
If the data file(s) are not yet present in the test database, put them to some folder and add it to the environment variable *CSF_TestDataPath* to be found by the test system.
Information on where the data files can be accessed by OCC team for putting to official database should be provided in comment to Mantis issue, clearly indicating how names of the files used by the test script match the actual names of the files.
The simplest way is to attach the data files to the Mantis issue, with the same names as used by the test script.
4. If the test uses data file(s) that are not yet present in the test database, it is possible to put them to (sub)directory pointed out by *CSF_TestDataPath* variable for running test. The files should be attached to the Mantis issue corresponding to the tested modification.
5. Check that the test case runs as expected (test for fix: OK with the fix, FAILED without the fix; test for existing problem: BAD), and integrate it to the Git branch created for the issue.
Example:
@@ -222,33 +218,6 @@ fixshape result a 0.01 0.01
checkshape result
~~~~~
DRAW command testfile should be used to check the data files being used by the test for possible duplication of content or names.
The command accepts list of paths to files being checked as single argument, and will give conclusion on each of the files, for instance:
~~~~~
Draw[1]> testfile [glob /my/data/path/bug12345*]
Collecting info on test data files repository...
Checking new file(s)...
* /my/data/path/bug12345.brep: duplicate
already present under name bug28773_1.brep
--> //server/occt_tests_data/public/brep/bug28773_1.brep
* /my/data/path/cadso.brep: new file
Warning: DOS encoding detected, consider converting to
UNIX unless DOS line ends are needed for the test
Warning: shape contains triangulation (946 triangles),
consider removing them unless they are needed for the test!
BREP size=201 KiB, nbfaces=33, nbedges=94 -> private
* /my/data/path/case_8_wire3.brep: already present
--> //server/occt_tests_data/public/brep/case_8_wire3.brep
* /my/data/path/case_8_wire4.brep: error
name is already used by existing file
--> //server/occt_tests_data/public/brep/case_8_wire4.brep
~~~~~
@section testmanual_2 Organization of Test Scripts
@subsection testmanual_2_1 General Layout

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@@ -324,15 +324,6 @@ The methods *V3d_View::Convert* and *V3d_View::ConvertWithProj()* have ceased to
Porting of user applications from an earlier OCCT version to version 7.0.0 requires taking into account the following major changes.
Building OCCT now requires compiler supporting some C++11 features.
The supported compilers are:
- MSVC: version 10 (Visual Studio 2010) or later
- GCC: version 4.3 or later
- CLang: version 3.6 or later
- ICC: version XE 2013 SP 1 or later
When compiling code that uses OCCT with GCC and CLang compilers, it is necessary to use compiler option -std=c++0x (or its siblings) to enable C++11 features.
@subsection upgrade_700_persist Removal of legacy persistence
Legacy persistence for shapes and OCAF data based on *Storage_Schema* (toolkits *TKPShape*, *TKPLCAF*, *TKPCAF*, *TKShapeShcema, TLStdLSchema, TKStdSchema*, and *TKXCAFSchema*) has been removed in OCCT 7.0.0.
@@ -1156,13 +1147,7 @@ The following obsolete features have been removed:
* The method Perform of the *ShapeConstruct_ProjectCurveOnSurface* class is modified:
- input arguments *continuity*, *maxdeg*, *nbinterval* have been removed as unused;
- input arguments *TolFirst*, *TolLast* have been added at the end of arguments' list.
* Typedefs Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient, Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate have been removed; Standard_Real should be used instead.
@subsection upgrade_occt720_reshape_oriented_removed Corrections in BRepOffset API
In classes *BRepTools_ReShape* and *ShapeBuild_ReShape*, the possibility to process shapes different only by orientation in different ways has been removed.
Thus methods *Remove()* and *Replace()* do not have any more the last argument 'oriented'; they work always as if *Standard_False* was passed before (default behavior).
Methods *ModeConsiderLo()* and *Apply()* with three arguments have been removed.
* The functionality to process shapes different only in orientation by different ways was removed from types *BRepTools_ReShape* and *ShapeBuild_ReShape*.
@subsection upgrade_occt720_correction_of_Offset_API Corrections in BRepOffset API
@@ -1210,17 +1195,12 @@ Management of highlight attributes has been revised and might require modificati
it is now possible to customize default highlight attributes like *Display Mode* and *ZLayer*, which previously could be defined only on Object level.
* Properties *Prs3d_Drawer::HighlightStyle()* and *Prs3d_Drawer::SelectionStyle()* have been removed.
Instead, *AIS_InteractiveObject* now defines *DynamicHilightAttributes()* for dynamic highlighting in addition to *HilightAttributes()* used for highlighting in selected state.
Note that *AIS_InteractiveObject::HilightAttributes()* and *AIS_InteractiveObject::DynamicHilightAttributes()* override highlighting properties for both - entire object and for part coming from decomposition.
This includes Z-layer settings, which will be the same when overriding properties through AIS_InteractiveObject, while *AIS_InteractiveContext::HighlightStyle()* allows customizing properties for local and global selection independently
(with Graphic3d_ZLayerId_Top used for dynamic highlighting of entire object and Graphic3d_ZLayerId_Topmost for dynamic highlighting of object part by default).
* The following protected fields have been removed from class *AIS_InteractiveObject*:
- *myOwnColor*, replaced by *myDrawer->Color()*
- *myTransparency*, replaced by *myDrawer->Transparency()*
- *myZLayer*, replaced by *myDrawer->ZLayer()*
* The method *PrsMgr_PresentationManager::Unhighlight()* taking Display Mode as an argument has been marked deprecated.
Implementation now performs unhighlighting of all highlighted presentation mode.
* The methods taking/returning *Quantity_NameOfColor* (predefined list of colors) and duplicating methods operating with *Quantity_Color* (definition of arbitrary RGB color) in AIS have been removed.
*Quantity_Color* should be now used instead.
@subsection upgrade_720_implicit_viewer_update Elimination of implicit 3D Viewer updates
@@ -1234,7 +1214,7 @@ To avoid such issues, the interface has been modified and default value has been
Therefore, old application code should be updated to set the flag theToUpdateViewer explicitly
to desired value (TRUE to preserve old previous behavior), if it was not already set.
The following AIS_InteractiveContext methods have been changed:
The follow AIS_InteractiveContext methods have been changed:
Display, Erase, EraseAll, DisplayAll, EraseSelected, DisplaySelected, ClearPrs, Remove, RemoveAll, Hilight,
HilightWithColor, Unhilight, Redisplay, RecomputePrsOnly, Update, SetDisplayMode, UnsetDisplayMode, SetColor,
UnsetColor, SetWidth, UnsetWidth, SetMaterial, UnsetMaterial, SetTransparency, UnsetTransparency,
@@ -1281,8 +1261,7 @@ In most cases this change should be transparent, however applications implementi
* Package BVH now uses opencascade::handle instead of NCollection_Handle (for classes BVH_Properties, BVH_Builder, BVH_Tree, BVH_Object).
Application code using BVH package directly should be updated accordingly.
* AIS_Shape now computes UV texture coordinates for AIS_Shaded presentation in case if texture mapping is enabled within Shaded Attributes.
Therefore, redundant class *AIS_TexturedShape is now deprecated* - applications can use *AIS_Shape* directly (texture mapping should be defined through AIS_Shape::Attributes()).
* Methods for managing active texture within OpenGl_Workspace class (ActiveTexture(), DisableTexture(), EnableTexture()) have been moved to *OpenGl_Context::BindTextures()*.
Therefore, redundant class AIS_TexturedShape has been marked deprecated - applications can use AIS_Shape directly (texture mapping should be defined through AIS_Shape::Attributes()).
@subsection upgrade_720_BOP_DataStructure BOP - Pairs of interfering indices
@@ -1307,14 +1286,14 @@ In most cases this change should be transparent, however applications implementi
@subsection upgrade_720_persistence Restore OCCT 6.9.1 persistence
The capability of reading / writing files in old format using *Storage_ShapeSchema* functionality from OCCT 6.9.1 has been restored in OCCT 7.2.0.
The capability of reading / writing files in old format using *Storage_ShapeSchema* functionality from OCCT 6.9.1 has been restored in OCCT 7.2.0.
One can use this functionality in two ways:
- invoke DRAW Test Harness commands *fsdread / fsdwrite* for shapes;
- call *StdStorage* class *Read / Write* functions in custom code.
The code example below demonstrates how to read shapes from a storage driver using *StdStorage* class.
The code example below demonstrates how to read shapes from a storage driver using *StdStorage* class.
~~~~
// aDriver should be created and opened for reading
@@ -1362,7 +1341,7 @@ NCollection_Handle<Storage_BaseDriver> aFileDriver(new FSD_File());
try
{
OCC_CATCH_SIGNALS
PCDM_ReadWriter::Open (*aFileDriver, TCollection_ExtendedString(theFilename), Storage_VSWrite);
PCDM_ReadWriter::Open(*aFileDriver, TCollection_ExtendedString(CStringA(filename).GetBuffer()), Storage_VSWrite);
}
catch (Standard_Failure& e)
{
@@ -1370,7 +1349,7 @@ catch (Standard_Failure& e)
}
// Create a storage data instance
Handle(StdStorage_Data) aData = new StdStorage_Data();
Handle(StdStorage_Data) aData = new StdStorage_Data;
// Set an axiliary application name (optional)
aData->HeaderData()->SetApplicationName(TCollection_ExtendedString("Application"));
@@ -1389,7 +1368,8 @@ for (Standard_Integer i = 1; i <= shapes.Length(); ++i)
}
// Construct a root name
TCollection_AsciiString aName = TCollection_AsciiString("Shape_") + i;
TCollection_AsciiString aName = "Shape_";
aName += i;
// Add a root to storage data
Handle(StdStorage_Root) aRoot = new StdStorage_Root(aName, aPShape);
@@ -1406,17 +1386,17 @@ if (anError != Storage_VSOk)
@subsection upgrade_720_Change_In_BRepLib_MakeFace_Algo Change in BRepLib_MakeFace algorithm
Previously, *BRepLib_MakeFace* algorithm changed orientation of the source wire in order to avoid creation of face as a hole (i.e. it is impossible to create the entire face as a hole; the hole can be created in context of another face only). New algorithm does not reverse the wire if it is open. Material of the face for the open wire will be located on the left side from the source wire.
Previously, *BRepLib_MakeFace* algorithm changed orientation of the source wire in order to avoid creation of face as a hole (i.e. it is impossible to create the entire face as a hole; the hole can be created in context of another face only). New algorithm does not reverse the wire if it is open. Material of the face for the open wire will be located on the left side from the source wire.
@subsection upgrade_720_Change_In_BRepFill_OffsetWire Change in BRepFill_OffsetWire algorithm
From now on, the offset will always be directed to the outer region in case of positive offset value and to the inner region in case of negative offset value.
Inner/Outer region for an open wire is defined by the following rule:
when we go along the wire (taking into account edges orientation) the outer region will be on the right side, the inner region will be on the left side.
In case of a closed wire, the inner region will always be inside the wire (at that, the edges orientation is not taken into account).
From now on, the offset will always be directed to the outer region in case of positive offset value and to the inner region in case of negative offset value.
Inner/Outer region for an open wire is defined by the following rule:
when we go along the wire (taking into account edges orientation) the outer region will be on the right side, the inner region will be on the left side.
In case of a closed wire, the inner region will always be inside the wire (at that, the edges orientation is not taken into account).
@subsection upgrade_720_Change_In_GeomAdaptor_Curve Change in Geom(2d)Adaptor_Curve::IsPeriodic
Since 7.2.0 version, method *IsPeriodic()* returns the corresponding status of periodicity of the basis curve regardless of closure status of the adaptor curve (see method *IsClosed()*).
Method *IsClosed()* for adaptor can return false even on periodic curve, in the case if its parametric range is not full period, e.g. for adaptor on circle in range [0, @f$ \pi @f$].
In previous versions, *IsPeriodic()* always returned false if *IsClosed()* returned false.
@@ -1430,93 +1410,3 @@ The history of the changing of the initial shape was corrected:
@subsection upgrade_720_Change_In_RWStl Changes in STL Reader / Writer
Class RWStl now uses class Poly_Triangulation for storing triangular mesh instead of StlMesh data classes; the latter have been removed.
@subsection upgrade_720_New_Error_Warning_system_in_BOA Refactoring of the Error/Warning reporting system in Boolean Component
The Error/Warning reporting system of the algorithms in Boolean Component (in all BOPAlgo_* and BRepAlgoAPI_* algorithms) has been refactored.
The methods returning the status of errors and warnings of the algorithms (ErrorStatus() and WarningStatus()) have been removed.
Instead use methods HasErrors() and HasWarnings() to check for presence of errors and warnings, respectively.
The full list of errors and warnings, with associated data such as problematic sub-shapes, can be obtained by method GetReport().
@section upgrade_occt721 Upgrade to OCCT 7.2.1
@subsection upgrade_721_Changes_In_USD Changes in ShapeUpgrade_UnifySameDomain
The following public methods in the class ShapeUpgrade_UnifySameDomain became protected:
* *UnifyFaces*
* *UnifyEdges*
The following public method has been removed:
* *UnifyFacesAndEdges*
@subsection upgrade_721_Move_BuildPCurveForEdgeOnPlane Moving BuildPCurveForEdgeOnPlane from BOPTools_AlgoTools2D to BRepLib
The methods BuildPCurveForEdgeOnPlane and BuildPCurveForEdgesOnPlane have been moved from the class BOPTools_AlgoTools2D
to the more lower level class BRepLib.
@subsection upgrade_721_removed Removed features
The following obsolete features have been removed:
* The package BOPCol has been fully removed:
- *BOPCol_BaseAllocator* is replaced with *Handle(NCollection_BaseAllocator)*;
- *BOPCol_BoxBndTree* is replaced with *BOPTools_BoxBndTree*;
- *BOPCol_Box2DBndTree* is removed as unused;
- *BOPCol_DataMapOfIntegerInteger* is replaced with *TColStd_DataMapOfIntegerInteger*;
- *BOPCol_DataMapOfIntegerListOfInteger* is replaced with *TColStd_DataMapOfIntegerListOfInteger*;
- *BOPCol_DataMapOfIntegerListOfShape* is replaced with *TopTools_DataMapOfIntegerListOfShape*;
- *BOPCol_DataMapOfIntegerMapOfInteger.hxx* is removed as unused;
- *BOPCol_DataMapOfIntegerReal* is replaced with *TColStd_DataMapOfIntegerReal*;
- *BOPCol_DataMapOfIntegerShape* is replaced with *TopTools_DataMapOfIntegerShape*;
- *BOPCol_DataMapOfShapeBox* is replaced with *TopTools_DataMapOfShapeBox*;
- *BOPCol_DataMapOfShapeInteger* is replaced with *TopTools_DataMapOfShapeInteger*;
- *BOPCol_DataMapOfShapeListOfShape* is replaced with *TopTools_DataMapOfShapeListOfShape*;
- *BOPCol_DataMapOfShapeReal* is replaced with *TopTools_DataMapOfShapeReal*;
- *BOPCol_DataMapOfShapeShape* is replaced with *TopTools_DataMapOfShapeShape*;
- *BOPCol_DataMapOfTransientAddress* is removed as unused;
- *BOPCol_IndexedDataMapOfIntegerListOfInteger* is removed as unused;
- *BOPCol_IndexedDataMapOfShapeBox* is removed as unused;
- *BOPCol_IndexedDataMapOfShapeInteger* is removed as unused;
- *BOPCol_IndexedDataMapOfShapeListOfShape* is replaced with *TopTools_IndexedDataMapOfShapeListOfShape*;
- *BOPCol_IndexedDataMapOfShapeReal* is removed as unused;
- *BOPCol_IndexedDataMapOfShapeShape* is replaced with *TopTools_IndexedDataMapOfShapeShape*;
- *BOPCol_IndexedMapOfInteger* is replaced with *TColStd_IndexedMapOfInteger*;
- *BOPCol_IndexedMapOfOrientedShape* is replaced with *TopTools_IndexedMapOfOrientedShape*;
- *BOPCol_IndexedMapOfShape* is replaced with *TopTools_IndexedMapOfShape*;
- *BOPCol_ListOfInteger* is replaced with *TColStd_ListOfInteger*;
- *BOPCol_ListOfListOfShape* is replaced with *TopTools_ListOfListOfShape*;
- *BOPCol_ListOfShape* is replaced with *TopTools_ListOfShape*;
- *BOPCol_MapOfInteger* is replaced with *TColStd_MapOfInteger*;
- *BOPCol_MapOfOrientedShape* is replaced with *TopTools_MapOfOrientedShape*;
- *BOPCol_MapOfShape* is replaced with *TopTools_MapOfShape*;
- *BOPCol_PListOfInteger* is removed as unused;
- *BOPCol_PInteger* is removed as unused
- *BOPCol_SequenceOfPnt2d* is replaced with *TColgp_SequenceOfPnt2d*;
- *BOPCol_SequenceOfReal* is replaced with *TColStd_SequenceOfReal*;
- *BOPCol_SequenceOfShape* is replaced with *TopTools_SequenceOfShape*;
- *BOPCol_Parallel* is replaced with *BOPTools_Parallel*;
- *BOPCol_NCVector* is replaced with *NCollection_Vector*;
* The class *BOPDS_PassKey* and containers for it have been removed as unused.
* The unused containers from *IntTools* package have been removed:
- *IntTools_DataMapOfShapeAddress* is removed as unused;
- *IntTools_IndexedDataMapOfTransientAddress* is removed as unused;
* The container *BiTgte_DataMapOfShapeBox* is replaced with *TopTools_DataMapOfShapeBox*;
* The class *BOPTools* has been removed as duplicate of the class *TopExp*;
* The method *BOPAlgo_Builder::Splits()* has been removed as excessive. The method *BOPAlgo_Builder::Images()* can be used instead.
@section upgrade_occt730 Upgrade to OCCT 7.3.0
@subsection upgrade_730_lights Light sources
Multiple changes have been applied to lights management within TKV3d and TKOpenGl:
* V3d_Light class is now an alias to Graphic3d_CLight.
Graphic3d_CLight is now a Handle class with refactored methods for managing light source parameters
(preserving most methods of V3d_Light sub-classes to simplify porting).
* Obsolete debugging functionality for drawing lights source has been removed from V3d_Light.
Methods and constructors taking parameters for this drawing and not affecting light definition itself has been also removed.
* Light constructors taking V3d_Viewer has been marked deprecated.
Application may call V3d_Viewer::AddLight() explicitly to register new light sources created by new constructors within V3d_Viewer, but this step is now optional.
* The upper limit of 8 light sources has been removed.
* Dedicated classes per light source type V3d_AmbientLight, V3d_DirectionalLight, V3d_PositionalLight and V3d_SpotLight have been preserved,
but it is now possible defining light of any type by creating base class Graphic3d_CLight directly.
Dedicated classes only hides visibility of unrelated light properties depending on its type.
* Calling V3d_Viewer::UpdateLights() is no more required after modifying light sources properties (color, position, etc.).

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@@ -18,7 +18,7 @@ modeling (CAD), manufacturing / measuring (CAM) or numerical simulation (CAE).
@section OCCT_OVW_SECTION_2 Copyrights
Open CASCADE Technology and all materials, including this documentation, is
Copyright (c) 1999-2017 by OPEN CASCADE S.A.S. All rights reserved.
Copyright (c) 1999-2016 by OPEN CASCADE S.A.S. All rights reserved.
@htmlonly<center>@endhtmlonly
https://www.opencascade.com
@@ -28,22 +28,13 @@ https://www.opencascade.com
License
--------
Open CASCADE Technology is free software; you can redistribute it and / or modify it under the terms of the
@ref license_lgpl_21 "GNU Lesser General Public License (LGPL) version 2.1", with additional @ref occt_lgpl_exception "exception".
Open CASCADE Technology is free software; you can redistribute it and / or
modify it under the terms of the
@ref license_lgpl_21 "GNU Lesser General Public License (LGPL) version 2.1",
with additional @ref occt_lgpl_exception "exception".
Note that LGPL imposes some obligations on the application linked with Open CASCADE Technology.
If you wish to use OCCT in a proprietary application, please, pay special attention to address the requirements of LGPL section 6.
At minimum the following should be considered:
1. Add the notice visible to the users of your application clearly stating that Open CASCADE Technology is used in this application, and that they have rights in this regard according to LGPL.
Such notice can be added in About dialog box (this is mandatory if this box contains copyright statements) or a similar place and/or in the documentation.
The text of LGPL license should be accessible to the user.
2. Make the copy of OCCT sources used by the application available to its users, and if necessary provide instructions on how to build it in a way compatible with the application.
3. Ensure that the user actually can exercise the right to run your application with a modified version of OCCT.
If the application is distributed in a form that does not allow the user to modify OCCT part (e.g. the application is linked to OCCT statically or is distributed via AppStore on iOS, GooglePlay on Android, Windows Store, etc.),
the application should be provided separately in a modifiable form, with all materials needed for the user to be able to run the application with a modified version of OCCT.
If you want to use Open CASCADE Technology without being bound by LGPL requirements,
please <a href="https://www.opencascade.com/contact">contact Open CASCADE company</a> for a commercial license.
Alternatively, Open CASCADE Technology may be used under the terms of Open
CASCADE commercial license or contractual agreement.
Note that Open CASCADE Technology is provided on an "AS IS" basis, WITHOUT
WARRANTY OF ANY KIND. The entire risk related to any use of the OCCT code and
@@ -92,28 +83,28 @@ To use Tcl/Tk, please refer to the Licensing Terms (https://www.tcl.tk/software/
**GL2PS** is developed by Christophe Geuzaine and others. It is optionally used by OCCT to
export content of OpenGL scene to vector graphics formats (PS, PDF, EMF, SVG).
The library is licensed under GL2PS license (http://www.geuz.org/gl2ps/COPYING.GL2PS).
The library is licensed under GL2PS LICENSE https://www.geuz.org/gl2ps/COPYING.GL2PS Version 2, November 2003.
**FreeType 2** is developed by Antoine Leca, David Turner, Werner Lemberg and others.
It is a software font engine that is designed to be small, efficient, highly customizable and
portable while capable of producing high-quality output (glyph images). This product
can be used in graphic libraries, display servers, font conversion tools,
text image generation tools, and many other products.
FreeType 2 is released under two open-source licenses: BSD-like FreeType License and the GPL (https://www.freetype.org/license.html).
FreeType 2 is released under two open-source licenses: BSD-like FreeType License and the GPL.
**Intel(R) Threading Building Blocks (TBB)** offers a rich and complete approach to expressing parallelism in a C++ program.
It is a library that helps you to take advantage of multi-core processor performance without having to be a threading expert.
Threading Building Blocks is not just a threads-replacement library. It represents a higher-level, task-based parallelism that
abstracts platform details and threading mechanisms for scalability and performance.
TBB version 2017 is available under Apache 2.0 license, while older versions
until 4.4 are available under GPLv2 license with the runtime exception (https://www.threadingbuildingblocks.org).
TBB is available under GPLv2 license with the runtime exception.
**OpenGL** is an industry standard API for 3D graphics used by OCCT for
implementation of 3D viewer. OpenGL specification is developed by the
Khronos group, https://www.khronos.org/opengl/. OCCT code includes header
file *glext.h* obtained from Khronos web site.
**VTK** -- The **Visualization Toolkit (VTK)** is an open-source, freely available software system for 3D computer graphics, image processing and visualization. OCCT VIS component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library. If you need further information on VTK, please, refer to VTK Homepage http://www.vtk.org/.
**VTK** -- The **Visualization Toolkit (VTK)** is an open-source, freely available software system for 3D computer graphics, image processing and visualization. OCCT VIS component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library. If you need further information on VTK, please, refer to VTK Homepage https://www.vtk.org/.
**Doxygen** developed by Dimitri van Heesch is open source documentation system for
C++, C, Java, Objective-C, Python, IDL, PHP and C#. This product is used in Open CASCADE Technology
@@ -124,17 +115,17 @@ If you need further information on Doxygen, please refer to https://www.stack.nl
Graph visualization is representiation of structured information as diagrams of abstract graphs and networks.
This product is used together with Doxygen in Open CASCADE Technology for automatic creation of Technical Documentation
(generation of dependency graphs). Current versions of Graphviz are licensed on an open source
basis under The Eclipse Public License (EPL) (http://www.graphviz.org/License.php).
basis under The Eclipse Public License (EPL) (https://www.graphviz.org/License.php).
**Inno Setup** is a free script-driven installation system created in CodeGear Delphi by Jordan Russell.
In OCCT Inno Setup is used to create Installation Wizard on Windows.
It is licensed under Inno Setup License (http://www.jrsoftware.org/files/is/license.txt).
It is licensed under Inno Setup License (https://www.jrsoftware.org/files/is/license.txt).
**FreeImage** is an Open Source library supporting popular graphics image formats, such as PNG, BMP, JPEG, TIFF,
and others used by multimedia applications. This library is developed by Hervé Drolon and Floris van den Berg.
FreeImage is easy to use, fast, multithreading safe, compatible with all 32-bit or 64-bit versions of Windows,
and cross-platform (works both with Linux and Mac OS X). FreeImage is optionally used by OCCT to work
with images, on conditions of the FreeImage Public License (FIPL) (http://freeimage.sourceforge.net/freeimage-license.txt).
with images, on conditions of the FreeImage Public License (FIPL) (https://freeimage.sourceforge.net/freeimage-license.txt).
**CMake** is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice.
OCCT uses CMake as a build system. CMake is available under BSD 3-Clause license. See more at https://cmake.org/
@@ -205,9 +196,9 @@ for which OCCT is certified to work.
| OS | Compiler |
| --------- | ----------- |
| Windows | Microsoft Visual Studio: 2008 SP1, 2010 SP1<sup>1</sup>, 2012 Update 4, 2013 Update 5, 2015, 2017 <br> GCC 4.3+ (Mingw-w64)|
| Windows | Microsoft Visual Studio: 2010 SP1<sup>1</sup>, 2012 Update 4, 2013 Update 5, 2015 <br> Intel C++ Composer XE 2013 SP1 <br> GCC 4.3+ (Mingw-w64)|
| Linux | GNU gcc 4.3+ <br> LLVM CLang 3.6+ |
| OS X / macOS | XCode 6 or newer |
| OS X | XCode 6 or newer |
| Android | NDK r10, GNU gcc 4.8 or newer |
1) VC++ 10 64-bit is used for regular testing and for building
@@ -218,15 +209,15 @@ for which OCCT is certified to work.
| Component | Requirement |
| --------- | ----------- |
| Graphic library | OpenGL 3.3+, OpenGL ES 2.0+ <br> Direct3D 9 |
| Qt (for samples and demos) | Desktop: Qt 4.8.6+ https://www.qt.io/download/ <br> Android: Qt 5.3.2+ https://www.qt.io/download/ |
| TCL (for testing tools) | Tcl/Tk 8.6.3+ https://www.tcl.tk/software/tcltk/download.html <br> or ActiveTcl 8.6 https://www.activestate.com/activetcl/downloads (for Windows)|
| Freetype (for text rendering) | FreeType 2.4.11-2.5.5 https://sourceforge.net/projects/freetype/files/ |
| FreeImage (optional, for support of common 2D graphic formats) | FreeImage 3.17.0+ https://sourceforge.net/projects/freeimage/files |
| FFmpeg (optional, for video recording) | FFmpeg 3.1+ https://www.ffmpeg.org/download.html |
| Qt (for samples and demos) | Desktop: Qt 4.8.6+ http://www.qt.io/download/ <br> Android: Qt 5.3.2+ http://www.qt.io/download/ |
| TCL (for testing tools) | Tcl/Tk 8.6.3+ http://www.tcl.tk/software/tcltk/download.html <br> or ActiveTcl 8.6 http://www.activestate.com/activetcl/downloads (for Windows)|
| Freetype (for text rendering) | FreeType 2.4.11-2.5.5 http://sourceforge.net/projects/freetype/files/ |
| FreeImage (optional, for support of common 2D graphic formats) | FreeImage 3.17.0+ http://sourceforge.net/projects/freeimage/files |
| FFmpeg (optional, for video recording) | FFmpeg 3.1+ https://www.ffmpeg.org |
| gl2ps (optional, for export contents of OCCT viewer to vector formats) | gl2ps-1.3.8+ http://geuz.org/gl2ps/ |
| Intel TBB (optional, for multithreaded algorithms) | TBB 4.x or 5.x https://www.threadingbuildingblocks.org/ |
| VTK (for VTK Integration Services | VTK 6.1+ http://www.vtk.org/download/ |
| Doxygen (optional for building documentation) | Doxygen 1.8.5+ https://www.stack.nl/~dimitri/doxygen/download.html |
| Intel TBB (optional, for multithreaded algorithms) | TBB 4.x or 5.x http://www.threadingbuildingblocks.org/ |
| VTK (for VTK Integration Services | VTK 6.1+ http://www.vtk.org/VTK/resources/software.html |
| Doxygen (optional for building documentation) | Doxygen 1.8.5+ http://www.stack.nl/~dimitri/doxygen/download.html |
@subsection overview_req_hw Hardware
@@ -543,11 +534,11 @@ Export:
* Stl
* Vrml
See \subpage samples_csharp_occt "C# sample Readme" for details.
See \subpage samples_csharp_occt "Readme" for details.
There is also another C# example with the same functionality, which demonstrates the integration of Direct3D Viewer into .NET applications using WPF front end.
See \subpage samples_csharp_direct3d "Direct3D C# sample Readme" for details.
See \subpage samples_csharp_direct3d "Readme" for details.
@subsubsection OCCT_OVW_SECTION_7_3_4 Android
@@ -555,16 +546,8 @@ There are two samples are representing usage OCCT framework on Android mobile pl
jniviewer
@figure{/overview/images/samples_java_android_occt.jpg}
Java -- See \subpage samples_java_android_occt "Android Java sample Readme" for details.
Java -- See \subpage samples_java_android_occt "Readme" for details.
AndroidQt
@figure{/overview/images/samples_qml_android_occt.jpg}
Qt -- See \subpage samples_qml_android_occt "Android Qt sample Readme" for details.
@subsubsection OCCT_OVW_SECTION_7_3_5 iOS
There is a sample demonstrating usage of OCCT on iOS with Apple UIKit framework.
@figure{/overview/images/sample_ios_uikit.png}
See \subpage occt_samples_ios_uikit "iOS sample Readme" for details.
Qt -- See \subpage samples_qml_android_occt "Readme" for details.

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@@ -540,24 +540,6 @@ The structure *BOPDS_FaceInfo* has the following contents.
The objects of type *BOPDS_FaceInfo* are stored in one container of array type. The array allows getting the access to the information by index. This index (if exists) is stored in the field *myReference*.
@section occt_algorithms_root_classes Root Classes
@subsection occt_algorithms_root_classes_1 Class BOPAlgo_Options
The class *BOPAlgo_Options* provides the following options for the algorithms:
* Set the appropriate memory allocator;
* Check the presence of the Errors and Warnings;
* Turn on/off the parallel processing;
* Set the additional tolerance for the operation;
* Break the operations by user request;
* Usage of Oriented Bounding boxes in the operation.
@subsection occt_algorithms_root_classes_2 Class BOPAlgo_Algo
The class *BOPAlgo_Algo* provides the base interface for all algorithms:
* Perform the operation;
* Check the input data;
* Check the result.
@section occt_algorithms_5 Intersection Part
Intersection Part (IP) is used to
@@ -571,7 +553,17 @@ Intersection Part (IP) is used to
IP is implemented in the class *BOPAlgo_PaveFiller*.
@figure{/user_guides/boolean_operations/images/operations_image064.png,"Diagram for Class BOPAlgo_PaveFiller",230}
@figure{/user_guides/boolean_operations/images/operations_image064.svg,"Diagram for Class BOPAlgo_PaveFiller",230}
@subsection occt_algorithms_5_1a Class BOPAlgo_Algo
The class *BOPAlgo_Algo* provides the base interface for all algorithms to provide the possibility to:
* Get Error status;
* Get Warning status;
* Turn on/off the parallel processing
* Break the operations by user request
* Check data;
* Check the result;
* Set the appropriate memory allocator.
The description provided in the next paragraphs is coherent with the implementation of the method *BOPAlgo_PaveFiller::Perform()*.
@@ -753,11 +745,8 @@ BP is implemented in the following classes:
* *BOPAlgo_Builder* -- for the General Fuse operator (GFA).
* *BOPAlgo_BOP* -- for the Boolean Operation operator (BOA).
* *BOPAlgo_Section* -- for the Section operator (SA).
* *BOPAlgo_MakerVolume* -- for the Volume Maker operator.
* *BOPAlgo_Splitter* -- for the Splitter operator.
* *BOPAlgo_CellsBuilder* -- for the Cells Builder operator.
@figure{/user_guides/boolean_operations/images/operations_image020.png,"Diagram for BP classes",300}
@figure{/user_guides/boolean_operations/images/operations_image020.svg,"Diagram for BP classes",300}
The class *BOPAlgo_BuilderShape* provides the interface for algorithms that have:
* A Shape as the result;
@@ -786,118 +775,6 @@ The types of resulting shapes depend on the type of the corresponding argument p
| 7 | EDGE | Set of split EDGEs | |
| 8 | VERTEX | VERTEX | |
@subsection occt_algorithms_7_3a Options
The General Fuse algorithm has a set of options, which allow speeding-up the operation and improving the quality of the result:
* Parallel processing option allows running the algorithm in parallel mode;
* Fuzzy option allows setting the additional tolerance for the operation;
* Safe input shapes option allows preventing modification of the input shapes;
* Gluing option allows speeding-up the intersection of the arguments;
* Possibility to disable the check for the inverted solids among input shapes;
* Usage of Oriented Bounding Boxes in the operation;
* History support.
For more detailed information on these options please see the @ref occt_algorithms_11a "Advanced options" section.
@subsection occt_algorithms_7_3b Usage
The following example illustrates how to use the GF algorithm:
#### Usage of the GF algorithm on C++ level
~~~~
BOPAlgo_Builder aBuilder;
// Setting arguments
TopTools_ListOfShape aLSObjects = …; // Objects
aBuilder.SetArguments(aLSObjects);
// Setting options for GF
// Set parallel processing mode (default is false)
Standard_Boolean bRunParallel = Standard_True;
aBuilder.SetRunParallel(bRunParallel);
// Set Fuzzy value (default is Precision::Confusion())
Standard_Real aFuzzyValue = 1.e-5;
aBuilder.SetFuzzyValue(aFuzzyValue);
// Set safe processing mode (default is false)
Standard_Boolean bSafeMode = Standard_True;
aBuilder.SetNonDestructive(bSafeMode);
// Set Gluing mode for coinciding arguments (default is off)
BOPAlgo_GlueEnum aGlue = BOPAlgo_GlueShift;
aBuilder.SetGlue(aGlue);
// Disabling/Enabling the check for inverted solids (default is true)
Standard Boolean bCheckInverted = Standard_False;
aBuilder.SetCheckInverted(bCheckInverted);
// Set OBB usage (default is false)
Standard_Boolean bUseOBB = Standard_True;
aBuilder.SetUseOBB(buseobb);
// Perform the operation
aBuilder.Perform();
// Check for the errors
if (aBuilder.HasErrors())
{
return;
}
// Check for the warnings
if (aBuilder.HasWarnings())
{
// treatment of the warnings
...
}
// result of the operation
const TopoDS_Shape& aResult = aBuilder.Shape();
~~~~
#### Usage of the GF algorithm on Tcl level
~~~~
# prepare the arguments
box b1 10 10 10
box b2 3 4 5 10 10 10
box b3 5 6 7 10 10 10
# clear inner contents
bclearobjects; bcleartools;
# set the arguments
baddobjects b1 b2 b3
# setting options for GF
# set parallel processing mode (default is 0)
brunparallel 1
# set Fuzzy value
bfuzzyvalue 1.e-5
# set safe processing mode (default is 0)
bnondestructive 1
# set gluing mode (default is 0)
bglue 1
# set check for inverted (default is 1)
bcheckinverted 0
# set obb usage (default is 0)
buseobb 1
# perform intersection
bfillds
# perform GF operaton
bbuild result
~~~~
@subsection occt_algorithms_7_3 Examples
Please, have a look at the examples, which can help to better understand the definitions.
@@ -1174,7 +1051,7 @@ The input data for this step is a *BOPAlgo_Builder* object after building result
@section occt_algorithms_8 Splitter Algorithm
The Splitter algorithm allows splitting a group of arbitrary shapes by another group of arbitrary shapes.<br>
It is based on the General Fuse algorithm, thus all options of the General Fuse (see @ref occt_algorithms_7_3a "GF Options") are also available in this algorithm.
It is based on the General Fuse algorithm, thus all options of the General Fuse such as Fuzzy mode, safe processing mode, parallel mode, gluing mode and history support are also available in this algorithm.
@subsection occt_algorithms_8_1 Arguments
@@ -1195,19 +1072,23 @@ It is based on the General Fuse algorithm, thus all options of the General Fuse
On the low level the Splitter algorithm is implemented in class *BOPAlgo_Splitter*. The usage of this algorithm looks as follows:
~~~~~
BOPAlgo_Splitter aSplitter;
// Setting arguments and tools
TopTools_ListOfShape aLSObjects = …; // Objects
TopTools_ListOfShape aLSTools = …; // Tools
BOPCol_ListOfShape aLSObjects = …; // Objects
BOPCol_ListOfShape aLSTools = …; // Tools
Standard_Boolean bRunParallel = Standard_False; /* parallel or single mode (the default value is FALSE)*/
Standard_Real aTol = 0.0; /* fuzzy option (default value is 0)*/
Standard_Boolean bSafeMode = Standard_False; /* protect or not the arguments from modification*/
BOPAlgo_Glue aGlue = BOPAlgo_GlueOff; /* Glue option to speed up intersection of the arguments*/
// setting arguments
aSplitter.SetArguments(aLSObjects);
aSplitter.SetTools(aLSTools);
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// Perform the operation
aSplitter.Perform();
if (aSplitter.HasErrors()) { //check error status
// setting options
aSplitter.SetRunParallel(bRunParallel);
aSplitter.SetFuzzyValue(aTol);
aSplitter.SetNonDestructive(bSafeMode);
aSplitter.SetGlue(aGlue);
//
aSplitter.Perform(); //perform the operation
if (aSplitter.ErrorStatus()) { //check error status
return;
}
//
@@ -2150,7 +2031,7 @@ The algorithm creates only closed solids. In general case the result solids are
But the algorithm allows preventing the addition of the internal for solids parts into result. In this case the result solids will be manifold and not contain any internal parts. However, this option does not prevent from the occurrence of the internal edges or vertices in the faces.<br>
Non-closed faces, free wires etc. located outside of any solid are always excluded from the result.
The Volume Maker algorithm is implemented in the class BOPAlgo_MakerVolume. It is based on the General Fuse (GF) algorithm. All the options of the GF algorithm (see @ref occt_algorithms_7_3a "GF Options") are also available in this algorithm.
The Volume Maker algorithm is implemented in the class BOPAlgo_MakerVolume. It is based on the General Fuse (GF) algorithm. All the options of the GF algorithm such as possibility to run algorithm in parallel mode, fuzzy option, safe mode, glue options and history support are also available in this algorithm.
The requirements for the arguments are the same as for the arguments of GF algorithm - they could be of any type, but each argument should be valid and not self-interfered.
@@ -2163,20 +2044,24 @@ This option is useful e.g. for building a solid from the faces of one shell or f
The usage of the algorithm on the API level:
~~~~
BOPAlgo_MakerVolume aMV;
// Set the arguments
TopTools_ListOfShape aLS = …; // arguments
aMV.SetArguments(aLS);
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// Additional option of the algorithm
BOPCol_ListOfShape aLS = …; // arguments
Standard_Boolean bRunParallel = Standard_False; /* parallel or single mode (the default value is FALSE)*/
Standard_Boolean bIntersect = Standard_True; /* intersect or not the arguments (the default value is TRUE)*/
Standard_Real aTol = 0.0; /* fuzzy option (default value is 0)*/
Standard_Boolean bSafeMode = Standard_False; /* protect or not the arguments from modification*/
BOPAlgo_Glue aGlue = BOPAlgo_GlueOff; /* Glue option to speed up intersection of the arguments*/
Standard_Boolean bAvoidInternalShapes = Standard_False; /* Avoid or not the internal for solids shapes in the result*/
//
aMV.SetArguments(aLS);
aMV.SetRunParallel(bRunParallel);
aMV.SetIntersect(bIntersect);
aMV.SetFuzzyValue(aTol);
aMV.SetNonDestructive(bSafeMode);
aMV.SetGlue(aGlue);
aMV.SetAvoidInternalShapes(bAvoidInternalShapes);
// Perform the operation
aMV.Perform();
if (aMV.HasErrors()) { //check error status
//
aMV.Perform(); //perform the operation
if (aMV.ErrorStatus()) { //check error status
return;
}
//
@@ -2233,7 +2118,7 @@ The algorithm can also create containers from the connected Cells added into res
The algorithm has been implemented in the *BOPAlgo_CellsBuilder* class.
Cells Builder is based on the General Fuse algorithm. Thus all options of the General Fuse algorithm (see @ref occt_algorithms_7_3a "GF Options") are also available in this algorithm.
Cells Builder is based on the General Fuse algorithm. Thus all options of the General Fuse algorithm, such as parallel processing mode, fuzzy mode, safe processing mode, gluing mode and history support are also available in this algorithm.
The requirements for the input shapes are the same as for General Fuse - each argument should be valid in terms of *BRepCheck_Analyzer* and *BOPAlgo_ArgumentAnalyzer*.
@@ -2253,16 +2138,20 @@ It is possible to create typed Containers from the parts added into result by us
Here is the example of the algorithm use on the API level:
~~~~
BOPAlgo_CellsBuilder aCBuilder;
// Set the arguments
TopTools_ListOfShape aLS = …; // arguments
BOPCol_ListOfShape aLS = …; // arguments
Standard_Boolean bRunParallel = Standard_False; /* parallel or single mode (the default value is FALSE)*/
Standard_Real aTol = 0.0; /* fuzzy option (the default value is 0)*/
Standard_Boolean bSafeMode = Standard_False; /* protect or not the arguments from modification*/
BOPAlgo_Glue aGlue = BOPAlgo_GlueOff; /* Glue option to speed up the intersection of arguments*/
//
aCBuilder.SetArguments(aLS);
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
aCBuilder.SetRunParallel(bRunParallel);
aCBuilder.SetFuzzyValue(aTol);
aCBuilder.SetNonDestructive(bSafeMode);
aCBuilder.SetGlue(aGlue);
//
aCBuilder.Perform(); // build splits of all arguments (GF)
if (aCBuilder.HasErrors()) { // check error status
if (aCBuilder.ErrorStatus()) { // check error status
return;
}
//
@@ -2270,8 +2159,8 @@ if (aCBuilder.HasErrors()) { // check error status
const TopoDS_Shape& anEmptyRes = aCBuilder.Shape(); // empty result, as nothing has been added yet
const TopoDS_Shape& anAllCells = aCBuilder.GetAllParts(); //all split parts
//
TopTools_ListOfShape aLSToTake = ...; // parts of these arguments will be taken into result
TopTools_ListOfShape aLSToAvoid = ...; // parts of these arguments will not be taken into result
BOPCol_ListOfShape aLSToTake = ...; // parts of these arguments will be taken into result
BOPCol_ListOfShape aLSToAvoid = ...; // parts of these arguments will not be taken into result
//
Standard_Integer iMaterial = 1; // defines the material for the cells
Standard_Boolean bUpdate = Standard_False; // defines whether to update the result right now or not
@@ -2819,63 +2708,6 @@ To enable the safe processing mode for the operation in DRAW, it is necessary to
bnondestructive 1
~~~~
@subsection occt_algorithms_11a_4 Disabling check of the input solids for inverted status
By default, all input solids are checked for inverted status, i.e. the solids are classified to understand if they are holes in the space (negative volumes) or normal solids (positive volumes). The possibility to disable the check of the input solids for inverted status is the advanced option in Boolean Operation component. This option can be applied to all Basic operations such as General Fuse, Splitting, Boolean, Section, Maker Volume, Cells building.
This option allows avoiding time-consuming classification of the input solids and operate with them as with positive volumes, saving up to 10 percent of time on the cases with big number of input solids.
The classification should be disabled only if the user is sure that there are no negative volumes among the input solids, otherwise the result may be invalid.
@subsubsection occt_algorithms_11a_4_1 Usage
#### API level
To enable/disable the classification of the input solids it is necessary to call *SetCheckInverted()* method with the appropriate value:
~~~~
BOPAlgo_Builder aGF;
//
....
// disabling the classification of the input solid
aGF.SetCheckInverted(Standard_False);
//
....
~~~~
#### TCL level
To enable/disable the classification of the solids in DRAW, it is necessary to call the *bcheckinverted* command with appropriate value:
* 0 - disabling the classification;
* 1 - default value, enabling the classification.
~~~~
bcheckinverted 0
~~~~
@subsection occt_algorithms_11a_5_obb Usage of Oriented Bounding Boxes
Since Oriented Bounding Boxes are usually much tighter than Axes Aligned Bounding Boxes (for more information on OBB please see the @ref occt_modat_6 "Bounding boxes" chapter of Modeling data User guide) its usage can significantly speed-up the intersection stage of the operation by reducing the number of interfering objects.
@subsubsection occt_algorithms_11a_5_obb_1 Usage
#### API level
To enable/disable the usage of OBB in the operation it is necessary to call the *SetUseOBB()* method with the approriate value:
~~~~
BOPAlgo_Builder aGF;
//
....
// Enabling the usage of OBB in the operation
aGF.SetUseOBB(Standard_True);
//
....
~~~~
#### TCL level
To enable/disable the usage of OBB in the operation in DRAW it is necessary to call the *buseobb* command with the approriate value:
* 0 - disabling the usage of OBB;
* 1 - enabling the usage of OBB.
~~~~
buseobb 1
~~~~
@section occt_algorithms_ers Errors and warnings reporting system
The chapter describes the Error/Warning reporting system of the algorithms in the Boolean Component.
@@ -2971,21 +2803,46 @@ The following example illustrates how to use General Fuse operator:
#include <TopTools_ListOfShape.hxx>
#include <BRepAlgoAPI_BuilderAlgo.hxx>
{…
Standard_Boolean bRunParallel;
Standard_Integer iErr;
Standard_Real aFuzzyValue;
BRepAlgoAPI_BuilderAlgo aBuilder;
//
// prepare the arguments
TopTools_ListOfShape& aLS=…;
//
bRunParallel=Standard_True;
aFuzzyValue=2.1e-5;
//
// set the arguments
aBuilder.SetArguments(aLS);
// Set options for the algorithm
// setting options on this level is similar to setting options to GF algorithm on low level (see "GF Usage" chapter)
...
// set parallel processing mode
// if bRunParallel= Standard_True : the parallel processing is switched on
// if bRunParallel= Standard_False : the parallel processing is switched off
aBuilder.SetRunParallel(bRunParallel);
//
// set Fuzzy value
// if aFuzzyValue=0.: the Fuzzy option is off
// if aFuzzyValue>0.: the Fuzzy option is on
aBuilder.SetFuzzyValue(aFuzzyValue);
//
// safe mode - avoid modification of the arguments
Standard_Boolean bSafeMode = Standard_True;
// if bSafeMode == Standard_True - the safe mode is switched on
// if bSafeMode == Standard_False - the safe mode is switched off
aBuilder.SetNonDestructive(bSafeMode);
//
// gluing options - for coinciding arguments
BOPAlgo_GlueEnum aGlueOpt = BOPAlgo_GlueFull;
// if aGlueOpt == BOPAlgo_GlueOff - the gluing mode is switched off
// if aGlueOpt == BOPAlgo_GlueShift - the gluing mode is switched on
// if aGlueOpt == BOPAlgo_GlueFull - the gluing mode is switched on
aBuilder.SetGlue(aGlueOpt);
//
// run the algorithm
aBuilder.Build();
if (aBuilder.HasErrors()) {
iErr=aBuilder.ErrorStatus();
if (iErr) {
// an error treatment
return;
}
@@ -3009,10 +2866,28 @@ bclearobjects; bcleartools;
#
# set the arguments
baddobjects b1 b2 b3
# set options for the algorithm (see "GF Usage" chapter)
...
# set parallel processing mode
# 1: the parallel processing is switched on
# 0: the parallel processing is switched off
brunparallel 1
#
# set Fuzzy value
# 0. : the Fuzzy option is off
# >0. : the Fuzzy option is on
bfuzzyvalue 0.
#
# set safe processing mode
bnondestructive 1
# set safe mode
# 1 - the safe processing mode is switched on
# 0 - the safe processing mode is switched off
#
# set gluing mode
bglue 1
# set the gluing mode
# 1 or 2 - the gluing mode is switched on
# 0 - the gluing mode is switched off
#
# run the algorithm
# r is the result of the operation
bapibuild r
@@ -3041,14 +2916,36 @@ TopTools_ListOfShape& aLSTools = … ;
aSplitter.SetArguments(aLSObjects);
aSplitter.SetTools(aLSTools);
//
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// set options
// parallel processing mode
Standard_Boolean bRunParallel = Standard_True;
// bRunParallel == Standard_True - the parallel processing is switched on
// bRunParallel == Standard_False - the parallel processing is switched off
aSplitter.SetRunParallel();
//
// fuzzy value - additional tolerance for the operation
Standard_Real aFuzzyValue = 1.e-5;
// if aFuzzyValue == 0. - the Fuzzy option is off
// if aFuzzyValue > 0. - the Fuzzy option is on
aSplitter.SetFuzzyValue(aFuzzyValue);
//
// safe mode - avoid modification of the arguments
Standard_Boolean bSafeMode = Standard_True;
// if bSafeMode == Standard_True - the safe mode is switched on
// if bSafeMode == Standard_False - the safe mode is switched off
aSplitter.SetNonDestructive(bSafeMode);
//
// gluing options - for coinciding arguments
BOPAlgo_GlueEnum aGlueOpt = BOPAlgo_GlueFull;
// if aGlueOpt == BOPAlgo_GlueOff - the gluing mode is switched off
// if aGlueOpt == BOPAlgo_GlueShift - the gluing mode is switched on
// if aGlueOpt == BOPAlgo_GlueFull - the gluing mode is switched on
aSplitter.SetGlue(aGlueOpt);
//
// run the algorithm
aSplitter.Build();
// check error status
if (aSplitter.HasErrors()) {
if (aSplitter.ErrorStatus()) {
return;
}
//
@@ -3076,8 +2973,27 @@ baddobjects b1 b2
# set the tools
baddtools f
#
# set options for the algorithm (see "GF Usage" chapter)
...
# set parallel processing mode
# 1: the parallel processing is switched on
# 0: the parallel processing is switched off
brunparallel 1
#
# set Fuzzy value
# 0. : the Fuzzy option is off
# >0. : the Fuzzy option is on
bfuzzyvalue 0.
#
# set safe processing mode
bnondestructive 1
# set safe mode
# 1 - the safe processing mode is switched on
# 0 - the safe processing mode is switched off
#
# set gluing mode
bglue 1
# set the gluing mode
# 1 or 2 - the gluing mode is switched on
# 0 - the gluing mode is switched off
#
# run the algorithm
# r is the result of the operation
@@ -3096,6 +3012,7 @@ The following example illustrates how to use Common operation:
#include < BRepAlgoAPI_Common.hxx>
{…
Standard_Boolean bRunParallel;
Standard_Integer iErr;
Standard_Real aFuzzyValue;
BRepAlgoAPI_Common aBuilder;
@@ -3110,13 +3027,33 @@ The following example illustrates how to use Common operation:
aBuilder.SetArguments(aLS);
aBuilder.SetTools(aLT);
//
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// set parallel processing mode
// if bRunParallel= Standard_True : the parallel processing is switched on
// if bRunParallel= Standard_False : the parallel processing is switched off
aBuilder.SetRunParallel(bRunParallel);
//
// set Fuzzy value
// if aFuzzyValue=0.: the Fuzzy option is off
// if aFuzzyValue>0.: the Fuzzy option is on
aBuilder.SetFuzzyValue(aFuzzyValue);
//
// safe mode - avoid modification of the arguments
Standard_Boolean bSafeMode = Standard_True;
// if bSafeMode == Standard_True - the safe mode is switched on
// if bSafeMode == Standard_False - the safe mode is switched off
aBuilder.SetNonDestructive(bSafeMode);
//
// gluing options - for coinciding arguments
BOPAlgo_GlueEnum aGlueOpt = BOPAlgo_GlueFull;
// if aGlueOpt == BOPAlgo_GlueOff - the gluing mode is switched off
// if aGlueOpt == BOPAlgo_GlueShift - the gluing mode is switched on
// if aGlueOpt == BOPAlgo_GlueFull - the gluing mode is switched on
aBuilder.SetGlue(aGlueOpt);
//
// run the algorithm
aBuilder.Build();
if (aBuilder.HasErrors()) {
iErr=aBuilder.ErrorStatus();
if (iErr) {
// an error treatment
return;
}
@@ -3142,8 +3079,27 @@ bclearobjects; bcleartools;
baddobjects b1 b3
baddtools b2
#
# set options for the algorithm (see "GF Usage" chapter)
...
# set parallel processing mode
# 1: the parallel processing is switched on
# 0: the parallel processing is switched off
brunparallel 1
#
# set Fuzzy value
# 0. : the Fuzzy option is off
# >0. : the Fuzzy option is on
bfuzzyvalue 0.
#
# set safe processing mode
bnondestructive 1
# set safe mode
# 1 - the safe processing mode is switched on
# 0 - the safe processing mode is switched off
#
# set gluing mode
bglue 1
# set the gluing mode
# 1 or 2 - the gluing mode is switched on
# 0 - the gluing mode is switched off
#
# run the algorithm
# r is the result of the operation
@@ -3163,6 +3119,7 @@ The following example illustrates how to use Fuse operation:
#include < BRepAlgoAPI_Fuse.hxx>
{…
Standard_Boolean bRunParallel;
Standard_Integer iErr;
Standard_Real aFuzzyValue;
BRepAlgoAPI_Fuse aBuilder;
@@ -3177,13 +3134,33 @@ The following example illustrates how to use Fuse operation:
aBuilder.SetArguments(aLS);
aBuilder.SetTools(aLT);
//
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// set parallel processing mode
// if bRunParallel= Standard_True : the parallel processing is switched on
// if bRunParallel= Standard_False : the parallel processing is switched off
aBuilder.SetRunParallel(bRunParallel);
//
// set Fuzzy value
// if aFuzzyValue=0.: the Fuzzy option is off
// if aFuzzyValue>0.: the Fuzzy option is on
aBuilder.SetFuzzyValue(aFuzzyValue);
//
// safe mode - avoid modification of the arguments
Standard_Boolean bSafeMode = Standard_True;
// if bSafeMode == Standard_True - the safe mode is switched on
// if bSafeMode == Standard_False - the safe mode is switched off
aBuilder.SetNonDestructive(bSafeMode);
//
// gluing options - for coinciding arguments
BOPAlgo_GlueEnum aGlueOpt = BOPAlgo_GlueFull;
// if aGlueOpt == BOPAlgo_GlueOff - the gluing mode is switched off
// if aGlueOpt == BOPAlgo_GlueShift - the gluing mode is switched on
// if aGlueOpt == BOPAlgo_GlueFull - the gluing mode is switched on
aBuilder.SetGlue(aGlueOpt);
//
// run the algorithm
aBuilder.Build();
if (aBuilder.HasErrors()) {
iErr=aBuilder.ErrorStatus();
if (iErr) {
// an error treatment
return;
}
@@ -3209,8 +3186,27 @@ bclearobjects; bcleartools;
baddobjects b1 b3
baddtools b2
#
# set options for the algorithm (see "GF Usage" chapter)
...
# set parallel processing mode
# 1: the parallel processing is switched on
# 0: the parallel processing is switched off
brunparallel 1
#
# set Fuzzy value
# 0. : the Fuzzy option is off
# >0. : the Fuzzy option is on
bfuzzyvalue 0.
#
# set safe processing mode
bnondestructive 1
# set safe mode
# 1 - the safe processing mode is switched on
# 0 - the safe processing mode is switched off
#
# set gluing mode
bglue 1
# set the gluing mode
# 1 or 2 - the gluing mode is switched on
# 0 - the gluing mode is switched off
#
# run the algorithm
# r is the result of the operation
@@ -3230,6 +3226,7 @@ The following example illustrates how to use Cut operation:
#include < BRepAlgoAPI_Cut.hxx>
{…
Standard_Boolean bRunParallel;
Standard_Integer iErr;
Standard_Real aFuzzyValue;
BRepAlgoAPI_Cut aBuilder;
@@ -3244,13 +3241,33 @@ The following example illustrates how to use Cut operation:
aBuilder.SetArguments(aLS);
aBuilder.SetTools(aLT);
//
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// set parallel processing mode
// if bRunParallel= Standard_True : the parallel processing is switched on
// if bRunParallel= Standard_False : the parallel processing is switched off
aBuilder.SetRunParallel(bRunParallel);
//
// set Fuzzy value
// if aFuzzyValue=0.: the Fuzzy option is off
// if aFuzzyValue>0.: the Fuzzy option is on
aBuilder.SetFuzzyValue(aFuzzyValue);
//
// safe mode - avoid modification of the arguments
Standard_Boolean bSafeMode = Standard_True;
// if bSafeMode == Standard_True - the safe mode is switched on
// if bSafeMode == Standard_False - the safe mode is switched off
aBuilder.SetNonDestructive(bSafeMode);
//
// gluing options - for coinciding arguments
BOPAlgo_GlueEnum aGlueOpt = BOPAlgo_GlueFull;
// if aGlueOpt == BOPAlgo_GlueOff - the gluing mode is switched off
// if aGlueOpt == BOPAlgo_GlueShift - the gluing mode is switched on
// if aGlueOpt == BOPAlgo_GlueFull - the gluing mode is switched on
aBuilder.SetGlue(aGlueOpt);
//
// run the algorithm
aBuilder.Build();
if (aBuilder.HasErrors()) {
iErr=aBuilder.ErrorStatus();
if (iErr) {
// an error treatment
return;
}
@@ -3276,8 +3293,27 @@ bclearobjects; bcleartools;
baddobjects b1 b3
baddtools b2
#
# set options for the algorithm (see "GF Usage" chapter)
...
# set parallel processing mode
# 1: the parallel processing is switched on
# 0: the parallel processing is switched off
brunparallel 1
#
# set Fuzzy value
# 0. : the Fuzzy option is off
# >0. : the Fuzzy option is on
bfuzzyvalue 0.
#
# set safe processing mode
bnondestructive 1
# set safe mode
# 1 - the safe processing mode is switched on
# 0 - the safe processing mode is switched off
# set gluing mode
#
bglue 1
# set the gluing mode
# 1 or 2 - the gluing mode is switched on
# 0 - the gluing mode is switched off
#
# run the algorithm
# r is the result of the operation
@@ -3298,6 +3334,7 @@ The following example illustrates how to use Section operation:
#include < BRepAlgoAPI_Section.hxx>
{…
Standard_Boolean bRunParallel;
Standard_Integer iErr;
Standard_Real aFuzzyValue;
BRepAlgoAPI_Section aBuilder;
@@ -3312,13 +3349,33 @@ The following example illustrates how to use Section operation:
aBuilder.SetArguments(aLS);
aBuilder.SetTools(aLT);
//
// Set options for the algorithm
// setting options for this algorithm is similar to setting options for GF algorithm (see "GF Usage" chapter)
...
// set parallel processing mode
// if bRunParallel= Standard_True : the parallel processing is switched on
// if bRunParallel= Standard_False : the parallel processing is switched off
aBuilder.SetRunParallel(bRunParallel);
//
// set Fuzzy value
// if aFuzzyValue=0.: the Fuzzy option is off
// if aFuzzyValue>0.: the Fuzzy option is on
aBuilder.SetFuzzyValue(aFuzzyValue);
//
// safe mode - avoid modification of the arguments
Standard_Boolean bSafeMode = Standard_True;
// if bSafeMode == Standard_True - the safe mode is switched on
// if bSafeMode == Standard_False - the safe mode is switched off
aBuilder.SetNonDestructive(bSafeMode);
//
// gluing options - for coinciding arguments
BOPAlgo_GlueEnum aGlueOpt = BOPAlgo_GlueFull;
// if aGlueOpt == BOPAlgo_GlueOff - the gluing mode is switched off
// if aGlueOpt == BOPAlgo_GlueShift - the gluing mode is switched on
// if aGlueOpt == BOPAlgo_GlueFull - the gluing mode is switched on
aBuilder.SetGlue(aGlueOpt);
//
// run the algorithm
aBuilder.Build();
if (aBuilder.HasErrors()) {
iErr=aBuilder.ErrorStatus();
if (iErr) {
// an error treatment
return;
}
@@ -3344,8 +3401,27 @@ bclearobjects; bcleartools;
baddobjects b1 b3
baddtools b2
#
# set options for the algorithm (see "GF Usage" chapter)
...
# set parallel processing mode
# 1: the parallel processing is switched on
# 0: the parallel processing is switched off
brunparallel 1
#
# set Fuzzy value
# 0. : the Fuzzy option is off
# >0. : the Fuzzy option is on
bfuzzyvalue 0.
#
# set safe processing mode
bnondestructive 1
# set safe mode
# 1 - the safe processing mode is switched on
# 0 - the safe processing mode is switched off
#
# set gluing mode
bglue 1
# set the gluing mode
# 1 or 2 - the gluing mode is switched on
# 0 - the gluing mode is switched off
#
# run the algorithm
# r is the result of the operation

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@@ -5529,7 +5529,6 @@ surface_radius c pi 3 c1 c2
* **intersect** computes intersections of surfaces;
* **2dintersect** computes intersections of 2d curves.
* **intconcon** computes intersections of 2d conic curves.
@subsubsection occt_draw_6_7_1 intersect
@@ -5548,7 +5547,7 @@ plane p 0 0 40 0 1 5
intersect e c p
~~~~~
@subsubsection occt_draw_6_7_2 2dintersect
@subsubsection occt_draw_6_7_2 dintersect
Syntax:
~~~~~
@@ -5565,25 +5564,6 @@ ellipse e2 0 0 0 1 5 2
2dintersect e1 e2
~~~~~
@subsubsection occt_draw_6_7_3 intconcon
Syntax:
~~~~~
intconcon curve1 curve2
~~~~~
Displays the intersection points between two 2d curves.
Curves must be only conic sections: 2d lines, circles, ellipses,
hyperbolas, parabolas. Algorithm from IntAna2d_AnaIntersection is used.
**Example:**
~~~~~
# intersect two 2d ellipses
ellipse e1 0 0 5 2
ellipse e2 0 0 0 1 5 2
intconcon e1 e2
~~~~~
@subsection occt_draw_6_8 Approximations
Draw provides command to create curves and surfaces by approximation.
@@ -6291,51 +6271,41 @@ bsplineprof res
@subsubsection occt_draw_7_2_6 mkoffset
**mkoffset** creates a parallel wire in the same plane using a face or an existing continuous set of wires as a reference. The number of occurrences is not limited.
The offset distance defines the spacing and the positioning of the occurrences.
Syntax:
~~~~~
mkoffset result shape nboffset stepoffset [jointype(a/i) [alt]]
mkoffset result face/compound of wires nboffset stepoffset
~~~~~
where:
* *result* - the base name for the resulting wires. The index of the occurrence (starting with 1) will be added to this name, so the resulting wires will have the names - *result_1*, *result_2* ...;
* *shape* - input shape (face or compound of wires);
* *nboffset* - the number of the parallel occurrences;
* *stepoffset* - offset distance between occurrences;
* *jointype(a/i)* - join type (a for *arc* (default) and i for *intersection*);
* *alt* - altitude from the plane of the input face in relation to the normal to the face.
**mkoffset** creates a parallel wire in the same plane using a face or an existing continuous set of wires as a reference. The number of occurences is not limited.
The offset distance defines the spacing and the positioning of the occurences.
**Example:**
~~~~~
# Create a box and select a face
#Create a box and select a face
box b 1 2 3
explode b f
# Create three exterior parallel contours with an offset value of 2
#Create three exterior parallel contours with an offset
value of 2
mkoffset r b_1 3 2
# wires r_1, r_2 and r_3 are created
# Create three exterior parallel contours with an offset value of 2 without round corners
mkoffset r b_1 3 2 i
# wires r_1, r_2 and r_3 are created
# Create one interior parallel contour with an offset value of 0.4
Create one interior parallel contour with an offset
value of
0.4
mkoffset r b_1 1 -0.4
~~~~~
**Note** that on a concave input contour for an interior step *mkoffset* command may produce several wires which will be contained in a single compound.
**Note** that *mkoffset* command must be used with prudence, as angular contours produce offset contours with fillets. Interior parallel contours can produce more than one wire, normally these are refused. In the following example, any increase in the offset value is refused.
**Example:**
~~~~~
# to create the example contour
profile p F 0 0 x 2 y 4 tt 1 1 tt 0 4 w
# creates an incoherent interior offset
# to create an incoherent interior offset
mkoffset r p 1 -0.50
==p is not a FACE but a WIRE
BRepFill_TrimEdgeTool: incoherent intersection
# to create two incoherent wires
mkoffset r p 1 -0.50
# creates two incoherent wires
mkoffset r p 1 -0.55
# r_1 is a compound of two wires
~~~~~
@subsubsection occt_draw_7_2_7 mkplane, mkface
@@ -7324,9 +7294,8 @@ buildevol
Analysis of shapes includes commands to compute length, area, volumes and inertial properties, as well as to compute some aspects impacting shape validity.
* Use **lprops**, **sprops**, **vprops** to compute integral properties.
* Use **bounding** to compute and to display the bounding box of a shape.
* Use **bounding** to display the bounding box of a shape.
* Use **distmini** to calculate the minimum distance between two shapes.
* Use **isbbinterf** to check if the two shapes are interfered by their bounding boxes.
* Use **xdistef**, **xdistcs**, **xdistcc**, **xdistc2dc2dss**, **xdistcc2ds** to check the distance between two objects on even grid.
* Use **checkshape** to check validity of the shape.
* Use **tolsphere** to see the tolerance spheres of all vertices in the shape.
@@ -7379,135 +7348,20 @@ I.Z = 314159.265357595
Syntax:
~~~~~
bounding {-s shape | -c xmin ymin zmin xmax ymax zmax} [-obb] [-shape name] [-dump] [-notriangulation] [-perfmeter name NbIters] [-save xmin ymin zmin xmax ymax zmax] [-nodraw] [-optimal] [-exttoler]
bounding shape
~~~~~
Computes and displays the bounding box (BndBox) of a shape. The bounding box is a cuboid circumscribes the source shape.
Generaly, bounding boxes can be divided on two main types:
- axis-aligned BndBox (AABB). I.e. the box whose edges are parallel to the some axis of World Coordinate System (WCS);
- oriented BndBox (OBB). I.e. not AABB.
Displays the bounding box of a shape. The bounding box is a cuboid created with faces parallel to the x, y, and z planes. The command returns the dimension values of the the box, *xmin ymin zmin xmax ymax zmax.*
Detailed information about this command is availabe in DRAW help-system (enter "help bounding" in DRAW-application).
**Example 1: Creation of AABB with given corners**
**Example:**
~~~~~
bounding -c 50 100 30 180 200 100 -shape result
# look at the box
vdisplay result
vfit
vsetdispmode 1
~~~~~
**Example 2: Compare AABB and OBB**
~~~~~
# Create a torus and rotate it
# bounding box of a torus
ptorus t 20 5
trotate t 5 10 15 1 1 1 28
# Create AABB from the torus
bounding -s t -shape ra -dump -save x1 y1 z1 x2 y2 z2
==Axes-aligned bounding box
==X-range: -26.888704600189307 23.007685197265488
==Y-range: -22.237699567214314 27.658690230240481
==Z-range: -13.813966507560762 12.273995247458407
# Obtain the boundaries
dump x1 y1 z1 x2 y2 z2
==*********** Dump of x1 *************
==-26.8887046001893
==*********** Dump of y1 *************
==-22.2376995672143
==*********** Dump of z1 *************
==-13.8139665075608
==*********** Dump of x2 *************
==23.0076851972655
==*********** Dump of y2 *************
==27.6586902302405
==*********** Dump of z2 *************
==12.2739952474584
# Compute the volume of AABB
vprops ra 1.0e-12
==Mass : 64949.9
# Let us check this value
dval (x2-x1)*(y2-y1)*(z2-z1)
==64949.886543606823
~~~~~
The same result is obtained.
~~~~~
# Create OBB from the torus
bounding -s t -shape ro -dump -obb
==Oriented bounding box
==Center: -1.9405097014619073 2.7104953315130857 -0.76998563005117782
==X-axis: 0.31006700219833244 -0.23203206410428409 0.9219650619059514
==Y-axis: 0.098302309139513336 -0.95673739537318336 -0.27384340837854165
==Z-axis: 0.94561890324040099 0.17554109923901748 -0.27384340837854493
==Half X: 5.0000002000000077
==Half Y: 26.783728747002169
==Half Z: 26.783728747002165
# Compute the volume of OBB
vprops ro 1.0e-12
==Mass : 28694.7
~~~~~
As we can see, the volume of OBB is significantly less than the volume of AABB.
@subsubsection occt_draw_7_9_2a isbbinterf
Syntax:
~~~~~
isbbinterf shape1 shape2 [-o]
~~~~~
Checks whether the bounding-boxes created from the given shapes are interfered. If "-o"-option is switched on then the oriented boxes will be checked. Otherwise, axes-aligned boxes will be checked.
**Example 1: Not interfered AABB**
~~~~~
box b1 100 60 140 20 10 80
box b2 210 200 80 120 60 90
isbbinterf b1 b2
==The shapes are NOT interfered by AABB.
~~~~~
**Example 2: Interfered AABB**
~~~~~
box b1 300 300 300
box b2 100 100 100 50 50 50
isbbinterf b1 b2
==The shapes are interfered by AABB.
~~~~~
**Example 3: Not interfered OBB**
~~~~~
box b1 100 150 200
copy b1 b2
trotate b1 -150 -150 -150 1 2 3 -40
trotate b2 -150 -150 -150 1 5 2 60
# Check of interference
isbbinterf b1 b2 -o
==The shapes are NOT interfered by OBB.
~~~~~
**Example 4: Interfered OBB**
~~~~~
box b1 100 150 200
copy b1 b2
trotate b1 -50 -50 -50 1 1 1 -40
trotate b2 -50 -50 -50 1 1 1 60
# Check of interference
isbbinterf b1 b2 -o
==The shapes are interfered by OBB.
bounding t
==-27.059805107309852 -27.059805107309852 -
5.0000001000000003
==27.059805107309852 27.059805107309852
5.0000001000000003
~~~~~
@subsubsection occt_draw_7_9_3 distmini
@@ -10823,87 +10677,6 @@ Example:
mdist
~~~~~
@section occt_draw_13 Inspector commands
This section describes commands that make possible to use Inspector.
@subsection occt_draw_13_1 tinspector
Syntax:
~~~~~
tinspector [-plugins {name1 ... [nameN] | all}]
[-activate name]
[-shape object [name1] ... [nameN]]
[-open file_name [name1] ... [nameN]]
[-update]
[-select {object | name1 ... [nameN]}]
[-show {0|1} = 1]
~~~~~
Starts tool of inspection.
Options:
* *plugins* enters plugins that should be added in the inspector.
Available names are: dfbrowser, vinspector and shapeview.
Plugins order will be the same as defined in arguments.
'all' adds all available plugins in the order:
DFBrowser, VInspector and ShapeView.
If at the first call this option is not used, 'all' option is applyed;
* *activate* activates the plugin in the tool view.
If at the first call this option is not used, the first plugin is activated;
* *shape* initializes plugin/s by the shape object. If 'name' is empty, initializes all plugins;
* *open* gives the file to the plugin/s. If the plugin is active, after open, update content will be done;
* *update* updates content of the active plugin;
* *select* sets the parameter that should be selected in an active tool view.
Depending on active tool the parameter is:
ShapeView: 'object' is an instance of TopoDS_Shape TShape,
DFBrowser: 'name' is an entry of TDF_Label and name2(optionaly) for TDF_Attribute type name,
VInspector: 'object' is an instance of AIS_InteractiveObject;
* *show* sets Inspector view visible or hidden. The first call of this command will show it.
**Example:**
~~~~~
pload DCAF INSPECTOR
NewDocument Doc BinOcaf
set aSetAttr1 100
set aLabel 0:2
SetInteger Doc ${aLabel} ${aSetAttr1}
tinspector -plugins dfbrowser -select 0:2 TDataStd_Integer
~~~~~
**Example:**
~~~~~
pload ALL INSPECTOR
box b1 200 100 120
box b2 100 200 220 100 120 100
tinspector -plugins shapeview -shape b1 -shape b2 -select b1
~~~~~
**Example:**
~~~~~
pload ALL INSPECTOR
tinspector -plugins vinspector
vinit
box box_1 100 100 100
vdisplay box_1
box box_2 180 120 200 150 150 150
vdisplay box_2
vfit
vselmode box_1 1 1
vselmode box_1 3 1
tinspector -update -select box_1
~~~~~
@section occt_draw_11 Extending Test Harness with custom commands

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Inspector {#occt_user_guides__inspector}
===============================
@tableofcontents
@section occt_inspector_1 Introduction
This manual explains how to use Inspector.
@subsection occt_inspector_1_1 Overview
Inspector is a Qt-based library that provides functionality to interactively inspect low-level content of the OCAF data model, OCCT viewer and Modelisation Data.
This component is aimed to assist the developers of OCCT-based applications to debug the problematic situations that occur in their applications.
Inspector has a plugin-oriented architecture. The current release contains the following plugins:
| Plugin | OCCT component | Root class of OCCT investigated component |
| :----- | :----- | :----- |
| @ref occt_inspector_2_2 "DFBrowser"| OCAF | TDocStd_Application |
| @ref occt_inspector_2_3 "VInspector"| Visualization | AIS_InteractiveContext |
| @ref occt_inspector_2_4 "ShapeView"| Modelisation Data | TopoDS_Shape |
Each plugin implements logic of a corresponding OCCT component.
Each of the listed plugins is embeded in the common framework.
The user is able to manage which plugins should be loaded by Inspector.
Also he can extend number of plugins by implementing a new plugin.
@subsection occt_inspector_1_3 Getting started
There are two launch modes:
1. Launch **TInspectorEXE** executable sample. For more details see @ref occt_inspector_6 "TInspectorEXE" section;
2. Launch DRAW, load plugin INSPECTOR, and use **tinspector** command.
For more details see @ref occt_inspector_7 "Launch in DRAW Test Harness" section.
Note. If you have no Inspector library in your build directory, please make sure that OCCT is compiled with *BUILD_Inspector*
option ON. For more details see @ref occt_inspector_4 "Build procedure".
@section occt_inspector_2 Inspector
@subsection occt_inspector_2_1 Overview
Inspector consists of the following components:
* <b>buttons</b> to activate the corresponding plugin;
* <b>view area</b> to visualize the plugin content.
@figure{tinspector_elements.svg,"Plugins placement in Inspector",360}
@subsection occt_inspector_2_2 DFBrowser Plugin
@subsubsection occt_inspector_2_2_1 Overview
@figure{dfbrowser.png, "DFBrowser"}
This plugin visualizes content of TDocStd_Application in a tree view. It shows documents of the application,
hierarchy of TDF_Labels, content of TDF_Attributes and interconnection between attributes (e.g. references).
Additionally it has 3D view to visualize TopoDS_Shape elements stored in the document.
@subsubsection occt_inspector_2_2_2 Elements
@figure{dfbrowser_elements.svg, "DFBrowser Elements",360}
<b>OCAF tree view</b>
Each OCAF element has own tree view item:
| Type | Tree item | Text | Description |
| :----- | :----- | :----- | :----- |
| TDocStd_Application | Application | TDocStd_Application | It is the root of tree view. Children are documents.|
| TDocStd_Document | Document | entry : name | It is a child of Application item. Children are Labels and Attributes items.<br> Text view is an entry of the root label and the value of TDataStd_Name attribute for the label if it exists. |
| TDF_Label | Label | entry : name | It is a child of a Document or another Label item. Children and text view are the same as for Document item. |
| TDF_Attribute | Attribute | attribute type [additional information] | It is a child of a Label. It has no children. <br> Text view is the attribute type (DynamicType()->Name() of TDF_Attribute) and additional information (a combination of attribute values) |
Additional information of TDF_Attributes:
| Type | Text |
| :----- | :----- |
| TDocStd_Owner | [storage format] |
| TDataStd_AsciiString,<br> TDataStd_Name,<br> TDataStd_Real,<br> @ref occt_attribute_simple_types "other Simple types" | [value] |
| TDataStd_BooleanList,<br> TDataStd_ExtStringList,<br> @ref occt_attribute_list_types "other List types" | [value_1 ... value_n] |
| TDataStd_BooleanArray,<br> TDataStd_ByteArray,<br> @ref occt_attribute_array_types "other Array types" | [value_1 ... value_n] |
| TDataStd_TreeNode | [tree node ID ==> Father()->Label()] (if it has father) or <br> [tree node ID <== First()->Label()] (if it has NO father)|
| TDataStd_TreeNode(XDE) | [@ref occt_attribute_xde_tree_node_id "XDE tree node ID" ==> Father()->Label()] (if it has father), <br> [@ref occt_attribute_xde_tree_node_id "XDE tree Node ID" <== label_1, ..., label_n] (if it has NO father)|
| TNaming_NamedShape | [shape type : evolution] |
| TNaming_UsedShapes | [map extent] |
Custom color of items:
| OCAF element Type | Color |
| :----- | :----- |
| TDF_Label | <b>dark green</b>, if the label has TDataStd_Name attribute, <br><b>light grey</b> if the label is empty (has no attributes on all levels of hierarchy),<br> <b>black</b> otherwise |
| TNaming_NamedShape | <b>dark gray</b> for TopAbs_FORWARD orientation of TopoDS_Shape, <br> <b>gray</b> for TopAbs_REVERSED orientation of TopoDS_Shape, <br> <b>black</b> for other orientation |
Context popup menu:
| Action | Functionality |
| :----- | :----- |
| Expand | Expands the next two levels under the selected item |
| Expand All | Expands the whole tree of the selected item |
| Collapse All | Collapses the whole tree of the selected item |
<b>Property Panel</b>
Property panel is used to display content of Label or Attribute tree view items.
This control is used for content of Label or Attribute tree view items or Search result view.
Information is usually shown in one or several tables.
TDF_Attribute has the following content in Property Panel:
<table>
<tr><th>Type</th><th>Description</th><th>Content</th></tr>
<tr><td>TDF_Label</td>
<td> a table of [entry or attribute name, value]</td>
<td>@figure{property_panel_label.png, "",140}</td></tr>
<tr><td>TDocStd_Owner,<br> @ref occt_attribute_simple_types "Simple types", <br> @ref occt_attribute_list_types "List types"</td>
<td>a table of [method name, value]</td>
<td>@figure{property_panel_simple_type.png, "",140}</td></tr>
<tr><td>TDataStd_BooleanArray,<br> TDataStd_ByteArray,<br> @ref occt_attribute_array_types "other Array types"</td>
<td>2 controls: <br> * a table of [array bound, value], <br> * table of [method name, value]</td>
<td>@figure{property_panel_array.png, "",140}</td></tr>
<tr><td>TDataStd_TreeNode</td>
<td>2 controls: <br> * a table of [Tree ID, value] (visible only if Tree ID() != ID()), <br> * a tree view of tree nodes starting from Root() of the tree node. The current tree node has <b>dark blue</b> text.</td>
<td>@figure{property_panel_tree_node.png, "",140} </td></tr>
<tr><td>TDataStd_NamedData</td>
<td>tab bar of attribute elements, each tab has a table of [name, value]</td>
<td>@figure{property_panel_named_data.png, "",140}</td></tr>
<tr><td>TNaming_UsedShapes</td>
<td>a table of all the shapes handled by the framework</td>
<td>@figure{property_panel_tnaming_used_shapes.png, "",140}</td></tr>
<tr><td>TNaming_NamedShape</td>
<td>2 controls: <br> * a table of [method name, value] including CurrentShape/OriginalShape methods result of TNaming_Tools, <br> * an evolution table. <br> Tables contain buttons for @ref occt_shape_export "TopoDS_Shape export".</td>
<td>@figure{property_panel_tnaming_named_shape.png, "",140}</td></tr>
<tr><td>TNaming_Naming</td>
<td>2 controls: <br> * a table of TNaming_Name vlaues,<br> * a table of [method name, value]</td>
<td>@figure{property_panel_tnaming_naming.png, "",140}</td></tr>
</table>
<b>Dump view</b>
@figure{dump_attribute.png, "Dump of TDF_Attribute"}
Dump view shows result of <b>TDF_Attribute::Dump()</b> or <b>TDF_Label::Dump()</b> of selected tree view item.
<b>3D view</b>
3D View visualizes TopoDS_Shape elements of OCAF attribute via AIS facilities.
DFBrowser creates two kinds presentations depending on the selection place:
<table>
<tr><th>Kind</th><th>Source object</th><th>Visualization propeties</th><th>View</th></tr>
<tr><td>Main presentation</td>
<td>Tree view item:<br> TPrsStd_AISPresentation,<br> TNaming_NamedShape,<br> TNaming_Naming</td>
<td>Color: a default color for shape type of the current TopoDS_Shape</td>
<td>@figure{display_main_presentation.png, "",100}</td></tr>
<tr><td>Additional presentation</td>
<td>References in Property panel</td>
<td>Color: white</td>
<td>@figure{display_additional_presentation.png, "",100}</td></tr>
</table>
<b>Tree Navigation</b>
Tree Navigation shows a path to the item selected in the tree view.
The path is a sequence of label entries and attribute type name.
Each element in the path is selectable - the user can click on it to select the corresponding tree view item.
Navigation control has buttons to go to the previous and the next selected tree view items.
<b>Update Button</b>
Update button synchronizes content of tree view to the current content of OCAF document that could be modified outside.
<b>Search</b>
The user can search OCAF element by typing:
* TDF_Label entry,
* TDF_Attribute name,
* TDataStd_Name and TDataStd_Comment attributes value.
@figure{search.png,"Search"}
As soon as the user confirms the typed criteria, the Property panel is filled by all satisfied values.
The user can click a value to hightligt the corresponding tree view item. By double click the item will be selected.
@subsubsection occt_inspector_2_2_3 Elements cooperation
<b>Tree item selection</b>
Selection of tree view item updates content of the following controls:
* Navigation line
* Property Panel
* 3D View (if it is possible to create an interactive presentation)
* Dump View
@figure{dfbrowser_selection_in_tree_view.svg,"",360}
<b>Property Panel item selection </b>
If property panel shows content of TDF_Label:
* selection of the table row hightlights the corresponding item in tree view,
* double click on the table row selects this item in tree view.
If property panel shows content of TDF_Attribute that has reference to another attribute, selection of this reference:
* highlights the referenced item in TreeView,
* displays additional presentation in 3D view if it can be created.
@figure{property_panel_item_selection.svg,"",360}
Attributes having references:
| Type | Reference | Additional presentation
| :----- | :----- | :----- |
| TDF_Reference | TDF_Label | |
| TDataStd_ReferenceArray, <br> TDataStd_ReferenceList, <br> TNaming_Naming | one or several TDF_Label in a container | |
| TDataStd_TreeNode | TDF_Label | |
| TNaming_NamedShape | TDF_Label in Evolution table | selected TopoDS_Shapes in property panel tables |
| TNaming_UsedShapes | one or several TNaming_NamedShape | TopoDS_Shapes of selected TNaming_NamedShape |
@subsubsection occt_shape_export TopoDS_Shape export
Property panel of TNaming_NamedShape attribute has controls to export TopoDS_Shape to:
* BREP. The save file dialog is started to enter the result file name,
* @ref occt_inspector_2_4 "ShapeView" plugin. Dialog about exporting element to ShapeView is shown with a possibility to activate this plugin immediatelly.
@subsection occt_inspector_2_3 VInspector Plugin
@subsubsection occt_inspector_2_3_1 Overview
@figure{vinspector.png, "VInspector"}
It visualizes interactive objects displayed in AIS_InteractiveContext in a tree view with columputed selection
components for each presentation. It shows the selected elements in the context and allows to select these elements.
@subsubsection occt_inspector_2_3_2 Elements
@figure{vinspector_elements.svg,"VInspector Elements",360}
<b>Presentations tree view</b>
It shows presentations and selection computed of them. Also, the view has columns with information about state of visualization elements.
VInspector tree items.
| Type | Description |
| :----- | :----- |
| AIS_InteractiveContext | It is the root of tree view. Children are interactive objects obtained by *DisplayedObjects* and *ErasedObjects* methods.|
| AIS_InteractiveObject | It is a child of AIS_InteractiveContext item. Children are SelectMgr_Selection obtained by iteration on *CurrentSelection* |
| SelectMgr_Selection | It is a child of AIS_InteractiveObject. Children are SelectMgr_SensitiveEntity obtaining by iteration on *Sensitive* |
| SelectMgr_SensitiveEntity | It is a child of SelectMgr_Selection. Children are SelectMgr_SensitiveEntity obtaining by iteration on *OwnerId* |
| SelectBasics_EntityOwner | It is a child SelectMgr_SensitiveEntity. It has no children. |
Custom color of tree view items:
| OCAF element Type | Column | What | Color |
| :----- | :----- | :----- | :----- |
| AIS_InteractiveObject | 0 | Text | <b>dark gray</b>, it is in *ErasedObjects* list of AIS_InteractiveContext,<br> <b>black</b> otherwise |
| AIS_InteractiveObject, <br> SelectMgr_SensitiveEntity, <br> SelectBasics_EntityOwner| 1 | Background | <b>dark blue</b>, if there is a selected owner under the item, <br> <b>black</b> otherwise |
| SelectMgr_Selection,<br> SelectMgr_SensitiveEntity,<br> SelectBasics_EntityOwner| all | Text | <b>dark gray</b>, if *SelectionState* of SelectMgr_Selection is not *SelectMgr_SOS_Activated*,<br> <b>black</b> otherwise |
Context popup menu in tree view:
| Action | Item | Functionality |
| :----- | :----- | :----- |
| Export to ShapeView | AIS_InteractiveObject | Exports TopoDS_Shape of AIS_Interactive presentation to ShapeView plugin. <br> It should be AIS_Shape presentation and ShapeView plugin should be registered in Inspector<br> Dialog about exporting element to ShapeView is shown with a possibility to activate this plugin immediatelly. |
| Show | AIS_InteractiveObject | *Display* presentation in AIS_InteractiveContext |
| Hide | AIS_InteractiveObject | *Erase* presentation from AIS_InteractiveContext |
<b>Update</b>
It synchronizes content of the plugin to the current state of AIS_InteractiveContext.
It updates the presence of items and the current selection for the items.
<b>Selection controls</b>
Selection controls switch on/off the posibility to set selection in the context from VInspector plugin.
| Action | Tree view item | Functionality |
| :----- | :----- | :----- |
| Select Presentations | AIS_InteractiveObject | Calls *AddOrRemoveSelected* of interactive object for the selected item |
| Select Owners | SelectMgr_EntityOwner or <br> SelectMgr_SensitiveEntity | Calls *AddOrRemoveSelected* of SelectMgr_EntityOwner for the selected item |
Please note, that the initial selection in context will be cleared.
If the button is toggled, the button selection is active. Only one button may be toggled at the moment.
<b>History view</b>
At present the History view is under implementation and may be used only in a custom application where Inspector is loaded.
To fill this view, VInspectorAPI_CallBack should be redefined in the application and send signals about some actions applyed to context.
After, the call back should be given as parameter in the plugin.
If done, new items will be created in the history view for each action.
@subsubsection occt_inspector_2_3_3 Elements cooperation
Vinspector markes current selected presentations in AIS_InteractiveContext with blue background in tree items. Use "Update" button to synchronize VInspector selected items state to the context.
It is also possible to perform selection in context using "Selection controls" VInspector. However, it should be performed carefully as
it clears the current selection in AIS_InteractiveContext.
Selection change:
| From | To | Action | Result |
| :----- | :----- | :----- | :----- |
| AIS_InteractiveContext | VInspector | perform selection in AIS_InteractiveContext | Click "Update" button in VInspector and check "Selection" column: <br> AIS_InteractiveContext item has anount of selected objects,<br> some of AIS_InteractiveObject have filled value if it selection happens for this presentation or entity owner of it |
| VInspector | AIS_InteractiveContext | activate one of Selection controls and select one or several elements in tree view | The objects become selected in AIS_InteractiveContext |
@subsection occt_inspector_2_4 ShapeView Plugin
@subsubsection occt_inspector_2_4_1 Overview
@figure{shapeview.png, "ShapeView"}
This plugin visualizes content of TopoDS_Shape in a tree view.
@subsubsection occt_inspector_2_4_2 Elements
@figure{shapeview_elements.svg,"ShapeView Elements",360}
<b>TopoDS_Shape View</b>
Elements of the view are TopoDS_Shape objects.
This shape is exploded into sub-shapes using TopoDS_Iterator of the TopoDS_Shape.
Child sub-shapes are presented in the view as children of the initial shape.
Iterating recursively by all shapes we obtain a tree view of items shown in the ShapeView.
Columns of the View show some information about TopoDS_Shape of the item.
The most informative column is the last column of TopoDS_Vertex and TopoDS_Edge shape types.
For TopoDS_Vertex it contains the point coordinates,
for TopoDS_Edge it contains the first and the last point coordinates, the edge length and some other parameters.
Context popup menu in tree view:
| Action | Functionality |
| :----- | :----- |
| Load BREP file | Opens selected file and appends the result TopoDS_Shape into tree view |
| Remove all shape items | Clears tree view |
| BREP view | Shows text view with BREP content of the selected item. It creates BREP file in temporary directory of the plugin. |
| Close All BREP views | Closes all opened text views |
| BREP directory | Displays folder where temporary BREP files have been stored. |
@subsubsection occt_inspector_2_4_3 Elements cooperation
Selection of one or several items in TopoDS_Shape View creates AIS_Shape presentation for it and displays it in the 3D View.
@section occt_inspector_3 Common controls
@subsection occt_inspector_3_1 3D View
@subsubsection occt_inspector_3_1_1 Overview
@figure{3DView.png, "3D View"}
Control for OCCT 3D viewer. It creates visualization view components with possibilities to perform some
user actions for the view.
@subsubsection occt_inspector_3_1_2 Elements
@figure{3DView_elements.svg,"3DView Elements"}
3D View contains:
| Element | Functionality |
| :----- | :----- |
| 3D view | V3d viewer with mouse events processing |
| Context | choice of another context that should be used in the plugin. <br> It is possible to use the next contexts:<br> Own - context of this view, <br> External - context come in parameters which intializes plugin, <br> None - do not perform visualization at all |
| Multi/Single | Buttons defined what to do with the previous displayed objects: <br> Multi displays new presentations in additional to already displayed, <br> Single removes all previuos displayed presentations |
| Clean | Removes all displayed presentations |
| Fit All,<br> Fit Area,<br> Zoom,<br> Pan,<br> Rotation | Scene manipulation actions |
| Display Mode | Sets *AIS_Shading* or *AIS_WireFrame* display mode for all presentations |
@section occt_inspector_6 TInspectorEXE sample
Inspector functionality can be tried using this sample.
Use *inspector.bat* script file placed in binary directory of OCCT to launch it.
This script accepts the names of plugin's DLL that should be loaded. By default it loads all described above plugins.
@figure{TStandaloneEXE.png, "TStandaloneEXE"}
Click on the Open button shows the dialog to select a file. The user is able to select one of the sample files or load own one.
@figure{TStandaloneEXE_open.png, ""}
Depending on the active plugin, the following files should be selected in the dialog:
OCAF document or STEP files for DFBRowser and BREP files for VInspector and ShapeView plugins.
It is possible to click the file name in the proposed directory, enter it manually or using Browser button.
The last Loading icon becomes enabled if file name is correct.
By default TInspectorEXE opens the next files for plugins:
| Plugin DLL library name | Files |
| :----- | :----- |
| TKDFBrowser | step/screw.step |
| TKVInspector | occ/hammer.brep |
| TKShapeView | occ/face1.brep, <br> occ/face2.brep |
These files are found relatively *CSF_OCCTDataPath*.
Source code of TIspectorEXE is a good sample for @ref occt_inspector_8 "Using Inspector in a custom application".
@section occt_inspector_7 Launch in DRAW Test Harness
TKToolsDraw plugin is created to provide DRAW commands for Qt tools. Use INSPECTOR parameter of @ref occt_draw_1_3_3 "pload"
command to download commands of this library. It contains tinspector command to start Inspector under DRAW.
See more detailed description of the @ref occt_draw_13_1 "tinspector" command.
The simple code to start Inspector with all plugins loaded:
~~~~~
pload INSPECTOR
tinspector
~~~~~
@figure{drawexe_tinspector.png,"tinspector"}
Result of this command is the next:
- all available Plugins are presented in the Inspector. These are @ref occt_inspector_2_2 "DFBrowser", @ref occt_inspector_2_3 "VInspector" and @ref occt_inspector_2_4 "ShapeView".
- DFBrowser is an active plugin
- tree of OCAF is empty.
After, we should create objects in DRAW and update tinspector.
@section occt_inspector_8 Using in a custom application
To use Inspector in an application, the next steps should be done:
* Set dependencies to OCCT and Qt in application (Header and Link)
* Create an instance of TInspector_Communicator.
* Register plugins of interest in the communicator by DLL library name
* Initialize communicator with objects that will be investigated
* Set visible true for commumicator
C++ code is similar:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
#include <inspector/TInspector_Communicator.hxx>
static TInspector_Communicator* MyTCommunicator;
void CreateInspector()
{
NCollection_List<Handle(Standard_Transient)> aParameters;
//... append parameters in the list
if (!MyTCommunicator)
{
MyTCommunicator = new TInspector_Communicator();
MyTCommunicator->RegisterPlugin ("TKDFBrowser");
MyTCommunicator->RegisterPlugin ("TKVInspector");
MyTCommunicator->RegisterPlugin ("TKShapeView");
MyTCommunicator->Init (aParameters);
MyTCommunicator->Activate ("TKDFBrowser");
}
MyTCommunicator->SetVisible (true);
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Plugin | to be initialized by |
| :----- | :----- |
| TKDFBrowser | TDocStd_Application |
| TKVInspector | AIS_InteractiveContext |
| TKShapeView | TopoDS_TShape |
@section occt_inspector_4 Build procedure
By default the Inspector compilation is off.
To compile it, set the <b>BUILD_Inspector</b> flag to "ON". See @ref build_cmake_conf "Configuration process".
When this option is switched On, MS Visual Studio project has an additional tree of folders:
@figure{VStudio_projects.png,"Inspector packages in MS Visual Studio"}
@section occt_inspector_5 Sources and packaging
OCCT sources are extended by the /tools directory.
Distribution of packages participated in plugins:
| Sources packages| Plugin |
| :----- | :----- |
| DFBrowser, <br> DFBrowserPane, <br> DFBrowserPaneXDE, <br> TKDFBrowser | DFBrowser |
| VInspector, <br> TKVInspector | VInspector |
| ShapeView, <br> TKShapeView | ShapeView |
Other packages:
| Sources packages| Used in |
| :----- | :----- |
| TInspectorAPI, <br> TKInspectorAPI | Iterface for connection to plugin. |
| TreeModel, <br> TKTreeView | Items-oriented model to simplify work with GUI tree control. |
| View, <br> TKView | 3D View component |
| TInspector, <br> TKTInspector | Inspector window where plugins are placed |
| ToolsDraw, <br> TKToolsDraw | Plugin for DRAW to start Inspector |
In MSVC studio the separate folder contains Inspector projects.
@section occt_inspector_9 Glossary
* **Component** -- OCCT part, e.g. OCAF, VISUALIZATION, MODELING and others.
* **Plugin** -- library that is loaded in some executable/library. Here, the plugins are:
* DFBrowser,
* ShapeView,
* VInspector.
@subsection occt_attribute_simple_types TDF_Attribute Simple types
Types where the content is a single value
| Type | Kind of value |
| :----- | :----- |
| TDataStd_AsciiString | TDataStd_AsciiString |
| TDataStd_Comment | TCollection_ExtendedString |
| TDataStd_Integer | Standard_Integer |
| TDataStd_Name | TCollection_ExtendedString |
| TDataStd_Real | Standard_Real |
| TDF_Reference | TDF_Label |
| TDF_TagSource | Standard_Integer |
@subsection occt_attribute_list_types TDF_Attribute List types
| Type | Kind of value (container of) |
| :----- | :----- |
| TDataStd_BooleanList | Standard_Boolean |
| TDataStd_ExtStringList | TCollection_ExtendedString |
| TDataStd_IntegerList | Standard_Integer |
| TDataStd_RealList | Standard_Real |
| TDataStd_ReferenceList | TDF_Label |
@subsection occt_attribute_array_types TDF_Attribute Array types
| Type | Kind of value (container of) |
| :----- | :----- |
| TDataStd_BooleanArray | Standard_Boolean |
| TDataStd_ByteArray | Standard_Byte |
| TDataStd_ExtStringArray | TCollection_ExtendedString |
| TDataStd_IntegerArray | Standard_Integer |
| TDataStd_RealArray | Standard_Real |
| TDataStd_ReferenceArray | TDF_Label |
@subsection occt_attribute_xde_tree_node_id XDE tree node ID description
| GUID | Text |
| :----- | :----- |
| XCAFDoc::ShapeRefGUID() | Shape Instance Link |
| XCAFDoc::ColorRefGUID (XCAFDoc_ColorGen) | Generic Color Link |
| XCAFDoc::ColorRefGUID (XCAFDoc_ColorSurf) | Surface Color Link |
| XCAFDoc::ColorRefGUID (XCAFDoc_ColorCurv) | Curve Color Link |
| XCAFDoc::DimTolRefGUID() | DGT Link |
| XCAFDoc::DatumRefGUID() | Datum Link |
| XCAFDoc::MaterialRefGUID() | Material Link |

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@@ -1294,99 +1294,3 @@ The following sample code reads a shape from ASCII file and writes it to a binar
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@section occt_modat_6 Bounding boxes
*Bounding box(es) (BndBox(es))* is used in many OCCT algorithms. In general, it is some filter to avoid check of excess interferences between pairs of shapes (check of interferences between BndBoxes is much simpler then between shapes and if BndBoxes do not interfere then there is no point in searching interferences between the corresponding shapes).
Generally, BndBoxes can be divided on two main types:
- axis-aligned BndBox (AABB). I.e. the box whose edges are parallel to the axes of World Coordinate System (WCS);
- oriented BndBox (OBB). I.e. not AABB.
In fact, every AABB is a specific case of OBB.<br>
The image below illustrates the example, when using OBB is better than AABB.
@figure{/user_guides/modeling_data/images/modeling_data_image015.png,"Illustrating the problem with AABB.",320}
AABBs in this picture are interfered. Therefore, many OCCT-algorithms will spend much time to interfere the shapes. However, if we check OBBs, which are not interfered, then searching of interferences between the shapes will not be necessary. At that, creation and analysis of OBBs takes significantly more time than the analogical operations with AABB.
Later in this section, the BndBox having the smallest surface area will be called as <b> optimal </b>.
In OCCT, BndBox(es) are described in Bnd package. In general, Bnd_Box class describes AABB, Bnd_OBB class describes OBB. These classes contain the following common methods (this list is not complete; please see the documentation about corresponding class for detailed information):
- SetVoid() and IsVoid(). SetVoid method clears the existing BndBox. IsVoid method indicates whether the BndBox is initialized.
- Enlarge(...). Extends the current BndBox.
- Add(...). Rebuilds the current BndBox in order to cover all previous objects (which it was created from) and the argument of the method.
- IsOut(...). Checks whether the argument is inside/outside of the current BndBox.
Also, BRepBndLib class contains methods to provide creation of BndBox (both AABB and OBB) from the complex shape.
@subsection occt_modat_6_1 Brief description of some algorithms working with OBB
@subsubsection occt_modat_6_1_1 Creation of OBB from set of points
The algorithm is described in <a href="http://www.idt.mdh.se/~tla/publ/FastOBBs.pdf">"Fast Computation of Tight Fitting Oriented Bounding Boxes" by Thomas Larsson and Linus Källberg</a>. It includes the following steps:
<span>1.</span> Choose \f$ N_{a} (N_{a} \geq 3) \f$ initial axes.<br>
<span>2.</span> Project every given point to the every chosen (in item 1) axis. At that, "minimal" and "maximal" points of every axis (i.e. point having minimal and maximal parameter (correspondingly) of the projection to this axis) are chosen. I.e. \f$ 2*N_{a} \f$ points will be held and this set can contain equal points. Later (unless otherwise specified) in this algorithm we will work with these \f$ 2*N_{a} \f$ points only.<br>
<span>3.</span> Choose one pair of points among all pairs of "minimal" and "maximal" points of every axis (from item 1), with two furthest points. Let \f$ p_{0} \f$ and \f$ p_{1} \f$ be the "minimal" and "maximal" point of this pair.<br>
<span>4.</span> Create an axis \f$ \mathbf{e_{0}}\left \{ \overrightarrow{p_{0}p_{1}} \right \} \f$ (i.e. having direction \f$ \overrightarrow{p_{0}p_{1}} \f$ ).<br>
<span>5.</span> Choose the point \f$ p_{2} \f$ (from the set defined in item 2) which is in the maximal distance from the infinite line directed along \f$ \mathbf{e_{0}} \f$ axis.<br>
Further, let us consider the triangle \f$ T_{0}\left \langle p_{0}, p_{1}, p_{2} \right \rangle \f$ (i.e. having vertices \f$ p_{0}, p_{1} \f$ and \f$ p_{2} \f$). Namely:
<span>6.</span> Create new axes: \f$ \mathbf{e_{1}}\left \{ \overrightarrow{p_{1}p_{2}} \right \} \f$, \f$ \mathbf{e_{2}}\left \{ \overrightarrow{p_{2}p_{0}} \right \} \f$, \f$ \mathbf{n}\left \{ \overrightarrow{\mathbf{e_{0}}} \times \overrightarrow{\mathbf{e_{1}}} \right \} \f$, \f$ \mathbf{m_{0}}\left \{ \overrightarrow{\mathbf{e_{0}}} \times \overrightarrow{\mathbf{n}} \right \} \f$, \f$ \mathbf{m_{1}}\left \{ \overrightarrow{\mathbf{e_{1}}} \times \overrightarrow{\mathbf{n}} \right \} \f$, \f$ \mathbf{m_{2}}\left \{ \overrightarrow{\mathbf{e_{2}}} \times \overrightarrow{\mathbf{n}} \right \} \f$.<br>
<span>7.</span> Create OBBs based on the following axis: \f$ \left \{ \mathbf{e_{0}} \vdots \mathbf{m_{0}} \vdots \mathbf{n} \right \} \f$, \f$ \left \{ \mathbf{e_{1}} \vdots \mathbf{m_{1}} \vdots \mathbf{n} \right \} \f$ and \f$ \left \{ \mathbf{e_{2}} \vdots \mathbf{m_{2}} \vdots \mathbf{n} \right \} \f$ . Choose optimal OBB.<br>
<span>8.</span> Choose the points \f$ q_{0} \f$ and \f$ q_{1} \f$ (from the set defined in item 2), which are in maximal distance from the plane of the triangle \f$ T_{0} \f$ (from both sides of this plane). At that, \f$ q_{0} \f$ has minimal coordinate along the axis \f$ \mathbf{n} \f$, \f$ q_{1} \f$ has a maximal coordinate.<br>
<span>9.</span> Repeat the step 6...7 for the triangles \f$ T_{1}\left \langle p_{0}, p_{1}, q_{0} \right \rangle \f$, \f$ T_{2}\left \langle p_{1}, p_{2}, q_{0} \right \rangle \f$, \f$ T_{3}\left \langle p_{0}, p_{2}, q_{0} \right \rangle \f$, \f$ T_{4}\left \langle p_{0}, p_{1}, q_{1} \right \rangle \f$, \f$ T_{5}\left \langle p_{1}, p_{2}, q_{1} \right \rangle \f$, \f$ T_{6}\left \langle p_{0}, p_{2}, q_{1} \right \rangle \f$.<br>
<span>10.</span> Compute the center of OBB and its half dimensions.<br>
<span>11.</span> Create OBB using the center, axes and half dimensions.<br>
This algorithm is realized in Bnd_OBB::ReBuild(...) method.
@subsubsection occt_modat_6_1_2 Creation of OBB based on Axes of inertia
The algorithm contains the following steps:
1. Calculate three inertia axes, which will be the axes of the OBB.
2. Transform the source object (TopoDS_Shape) into the local coordinate system based on the axes from item 1.
3. Create an AABB for the shape obtained in the item 2.
4. Compute the center of AABB and its half dimensions
5. Transform the center into the WCS
6. Create OBB using the center, axes and half dimensions.
@subsubsection occt_modat_6_1_3 Method IsOut for a point
1. Project the point to each axis.
2. Check, whether the absolute value of the projection parameter greater than the correspond half-dimension. In this case, IsOut method will return TRUE.
@subsubsection occt_modat_6_1_4 Method IsOut for another OBB
According to the <a href="http://www.jkh.me/files/tutorials/Separating%20Axis%20Theorem%20for%20Oriented%20Bounding%20Boxes.pdf">"Separating Axis Theorem for Oriented Bounding Boxes"</a>, it is necessary to check the 15 separating axes: 6 axes of the boxes and 9 are their cross products.<br>
The algorithm of analyzing axis \f$ \mathbf{l} \f$ is following:
1. Compute the "length" according to the formula: \f$ L_{j}=\sum_{i=0}^{2}{H_{i}\cdot \left | \overrightarrow{\mathbf{a_{i}}} \cdot \overrightarrow{\mathbf{l}} \right |} \f$. Here, \f$ \mathbf{a_{i}} \f$ is an i-th axis (X-axis, Y-axis, Z-axis) of j-th BndBox (j=1...2). \f$ H_{i} \f$ is a half-dimension along i-th axis.
2. If \f$ \left |\overrightarrow{C_{1}C_{2}} \cdot \overrightarrow{\mathbf{l}} \right | > L_{1}+L_{2} \f$ (where \f$ C_{j} \f$ is the center of j-th OBB) then the considered OBBs are not interfered in terms of the axis \f$ \mathbf{l} \f$.
If OBBs are not interfered in terms of at least one axis (of 15) then they are not interfered at all.
@subsubsection occt_modat_6_1_5 Method Add for point or another BndBox
Create new OBB (see the section @ref occt_modat_6_1_1) based on the source point and all vertices of the given BndBoxes.
@subsection occt_modat_6_2 Add a shape
Method BRepBndLib::AddOBB(...) allows creating BndBox from the complex object (TopoDS_Shape). This method uses both algorithms described in the sections @ref occt_modat_6_1_1 and sections @ref occt_modat_6_1_2.
The first algorithm is used if the shape outer shell can be represented by a set of points contained in the shape. Namely, only the following elements are the source of set of points:
- Nodes of triangulation;
- Nodes of Poly_Polygon3D;
- Vertices of edges with linear 3D-curve lying in the planar face;
- Vertices of edges with linear 3D-curve if the source shape does not contain more complex topological structure (e.g. the source shape is a compound of edges);
- Vertices if the source shape does not contain more complex topological structure (e.g. the source shape is a compound of vertices).
If required set of points cannot be extracted then the algorithm from section @ref occt_modat_6_1_2 is used for OBB creation.
The package BRepBndLib contains the methods BRepBndLib::Add(...), BRepBndLib::AddClose(...) and BRepBndLib::AddOptimal(...) for creation of AABB of a shape. Please see reference manual for detailed information.
@subsection occt_modat_6_3 Limitations of algorithm for OBB creation.
1. The algorithm described in the section @ref occt_modat_6_1_1 works significantly better (finds resulting OBB with less surface area) and faster than the algorithm from the section @ref occt_modat_6_1_2. Nevertheless, (in general) the result returned by both algorithms is not always optimal (i.e. sometimes another OBB exists having less surface area). Moreover, the first method does not allow computing OBB of shapes with complex geometry.
2. Currently, the algorithm of OBB creation is implemented for objects in 3D-space only.

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|Datum_Feature|XCAFDoc_Datum|
|Datum_Target|XCAFDoc_Datum|
Processing of GD&T is realized in accordance with <a href="https://www.cax-if.org/documents/rec_pracs_pmi_v40.pdf">Recommended practices for the Representation and Presentation of Product Manufacturing</a> for AP242.
Processing of GD&T is realized in accordance with <a href="http://www.cax-if.org/documents/rec_pracs_pmi_v40.pdf">Recommended practices for the Representation and Presentation of Product Manufacturing</a> for AP242.
The general restriction is that OCCT STEP Reader imports GD&T assigned only to shapes (faces, edges, vertices, etc) or to shape groups from general shape model i.e. any constructive geometries are not translated as referenced shapes.
#### Dimensions

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@@ -17,5 +17,4 @@ OCCT User Guides are organized by OCCT modules:
* @subpage occt_user_guides__xde "Extended Data Exchange (XDE)"
* @subpage occt_user_guides__ocaf "Open CASCADE Application Framework (OCAF)"
* @subpage occt_user_guides__tobj "TObj package"
* @subpage occt_user_guides__test_harness "DRAW Test Harness"
* @subpage occt_user_guides__inspector "Inspector"
* @subpage occt_user_guides__test_harness "DRAW Test Harness"

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@@ -91,59 +91,6 @@ XDE can read and write colors and layers assigned to shapes or their subparts (d
@figure{/user_guides/xde/images/xde_image006.png,"Colors and Layers",240}
@subsection occt_xde_1_7 Geometric Dimensions & Tolerances (GD\&T)
GD\&T are a type of Product and Manufacturing Information (PMI) that can be either computed automatically by a CAD system,
or entered manually by the user. For detailed information use <a href="https://www.cax-if.org/documents/rec_pracs_pmi_v40.pdf">CAx-IF Recommended Practices
for the Representation and Presentation of Product Manufacturing Information (PMI) (AP242)</a>
XDE can read and write GD\&T data of the following types:
* dimensions, such as distance, length, radius and so on;
* geometric tolerances;
* datums, i.e a theoretically exact geometric references, such as point, line or plane, to which toleranced features are related.
XDE supports two presentations of GD\&T data:
* semantic presentation, i.e. data is stored in a machine-consumable way and includes all information required to understand the
specification without the aid of any presentation elements;
* tessellated presentation, i.e. data is displayed in a human-readable way.
@subsection occt_xde_1_8 Clipping planes
XDE supports reading from STEP and storing named planes used for clipping.
Currently, XDE supports saving of clipping planes in XBF format only.
XDE provides capabilities for adding, editing and removing clipping planes.
@subsection occt_xde_1_9 Saved views
XDE supports reading from STEP views. Views allow to save information about camera parameters (position, direction, zoom factor, etc.)
and visible shapes, PMIs, used clipping planes and notes. Currently, XDE supports saving of clipping planes in XBF format only.
XDE provides the following view management capabilities:
* add/remove views;
* set view camera parameters;
* set visible shapes, PMIs, used clipping planes and notes.
@subsection occt_xde_1_10 Custom notes
Custom notes is a kind of application-specific data attached to assembly items, their attributes and sub-shapes. Basically, there are simple textual comments, binary data and other application-specific data. Each note is provided with a timestamp and the user who created it.
Notes API provides the following functionality:
* Returns the total number of notes and annotated items;
* Returns labels for all notes and annotated items;
* Creates notes:
- Comment note from a text string;
- Binary data note from a file or byte array;
* Checks if an assembly item is annotated;
* Finds a label for the annotated item;
* Returns all note labels for the annotated item;
* Adds a note to item(s):
- Assembly item;
- Assembly item attribute;
- Assembly item subshape index;
* Removes note(s) from an annotated assembly item; orphan note(s) might be deleted optionally (items without linked notes will be deleted automatically);
* Deletes note(s) and removes them from annotated items;
* Gets / deletes orphan notes.
@section occt_xde_2 Working with XDE
@@ -537,7 +484,7 @@ XDE can read and write colors and layers assigned to shapes or their subparts (d
@figure{/user_guides/xde/images/239_xde_12_400.png,"Motor Head",240}
In an XDE document, colors are managed by the class *XCAFDoc_ColorTool*. It works basing on the same principles as ShapeTool works with Shapes. This tool can be provided on the Main Label or on any sub-label. The Property itself is defined as an *XCAFDoc_Color*, sub-class of *TDF_Attribute*.
In an XDE document, colors are managed by the class *XCAFDoc_ColorTool*. This is done with the same principles as for ShapeTool with Shapes, and with the same capability of having a tool on the Main Label, or on any sub-label. The Property itself is defined as an *XCAFDoc_Color*, sub-class of *TDF_Attribute*.
Colors are stored in a child of the starting document label: it is the second level (0.1.2), while Shapes are at the first level. Each color then corresponds to a dedicated label, the property itself is a Quantity_Color, which has a name and value for Red, Green, Blue. A Color may be attached to Surfaces (flat colors) or to Curves (wireframe colors), or to both. A Color may be attached to a sub-shape. In such a case, the sub-shape (and its own sub-shapes) takes its own Color as a priority.
@@ -660,398 +607,19 @@ To remove a Color and all the references to it (so that the related shapes will
myColors->RemoveColor(ColLabel);
~~~~~
@subsection occt_xde_2_7 Geometric Dimensions & Tolerances (GD\&T)
XDE can read and write GD\&T assigned to shapes or their subparts (down to the level of faces and edges) to and from STEP formats.
In an XDE document, GD\&T are managed by the class *XCAFDoc_DimTolTool*. It works basing on the same principles as ShapeTool works with Shapes. This tool can be provided on the Main Label or on any sub-label. The GD\&T entities themselves are defined as the following sub-classes of *TDF_Attribute*:
* *XCAFDoc_Dimension* - for dimensions;
* *XCAFDoc_GeomTolerance* - for geometric tolerances;
* *XCAFDoc_Datum* - for geometric tolerance Datums.
A GD\&T type is identified by the attributes listed above, i.e. *XCAFDoc_DimTolTool* methods working with particular entity types check
for presence of the corresponding attributes in passed labels. One can use methods of *XCAFDoc_DimTolTool* beginning with 'Is' for this purpose.
GD\&T entities are stored in a child of the starting document label 0.1.4.
Each GD\&T entity then corresponds to the dedicated label, the property itself is one of access classes:
* *XCAFDimTolObject_DimensionObject* - for dimensions;
* *XCAFDimTolObject_GeomToleranceObject* - for geometric tolerances;
* *XCAFDimTolObject_DatumObject* - for geometric tolerance Datums.
GD\&Ts and Shapes are related to by Graph Nodes.
These definitions are common to various exchange formats, at least for STEP.
@subsubsection occt_xde_2_7_1 Initialization
To query, edit, or initialize a Document to handle GD\&Ts of XCAF, use:
~~~~~
Handle(XCAFDoc_DimTolTool) myDimTolTool =
XCAFDoc_DocumentTool::DimTolTool(Doc->Main());
~~~~~
This call can be used at any time. When it is used for the first time, a relevant structure is added to the document. This definition is used for all later GD\&T calls and is not repeated for them.
@subsubsection occt_xde_2_7_2 Adding a GD\&T
*XCAFDoc_DimTolTool* provides methods to create GD\&T 'empty' entities:
* *AddDimension* - for a new dimension;
* *AddGeomTolerance* - for a new geometric tolerance;
* *AddDatum* - for a new geometric tolerance datum.
All methods create a sub-label for the corresponding GD\&T entity of the tool master label and attach an attribute specific for the
created entity.
Here is an example of adding a new dimension:
~~~~~
TDF_Label aDimLabel = myDimTolTool->AddDimension();
if (!aDimLabel.IsNull())
{
// error processing
}
~~~~~
A similar approach can be used for other GD\&T types.
@subsubsection occt_xde_2_7_3 Editing a GD\&T
A newly added GD\&T entity is empty. To set its data a corresponding access object should be used as it is demonstrated
below, where the dimension becomes the linear distance between two points.
~~~~~
Handle(XCAFDoc_Dimension) aDimAttr;
aDimLabel.FindAttribute(XCAFDoc_Dimension::GetID(), aDimAttr);
if (!aDimAttr.IsNull())
{
Handle(XCAFDimTolObjects_DimensionObject) aDimObject = aDimAttr->GetObject();
// set dimension data
aDimObject->SetType(XCAFDimTolObjects_DimensionType_Location_LinearDistance);
aDimObject->SetPoint(thePnt1); // the first reference point
aDimObject->SetPoint2(thePnt2); // the second reference point
aDimObject->SetValue(theValue); // the distance value
//...
aDimAttr->SetObject(aDimObject);
}
~~~~~
A similar approach can be used for other GD\&T types.
@subsubsection occt_xde_2_7_4 Linking GD\&Ts
To link a GD\&T entity with other OCAF labels (e.g. representing shapes) one should use the following methods:
* *SetDimension* - for dimensions;
* *SetGeomTolerance* - for geometric tolerances;
* SetDatum - for geometric tolerance datums.
These methods can take a single label or a sequence of labels. All previous links will be removed.
The example below demonstrates linking of a dimension to sequences of shape labels:
~~~~~
TDF_LabelSequence aShapes1, aShapes2;
aShapes1.Append(aShape11);
//...
aShapes2.Append(aShape21);
//...
aDGTTool->SetDimension(aShapes1, aShapes2, aDimLabel);
~~~~~
In addition, a special method *SetDatumToGeomTol* should be used to link a datum with a geometric tolerance.
@subsubsection occt_xde_2_7_5 Finding GD\&Ts and reference shapes
*XCAFDimTolObjects_Tool* class provides basic capabilities for searching GD\&Ts linked to shapes.
Using the tool one can get sequences of dimensions, geometric tolerances and datums linked with a shape. A series of related datums is also returned for geometric tolerances.
To get reference shapes for a GD\&T entity one can use *GetRefShapeLabel* from *XCAFDoc_DimTolTool*.
*XCAFDoc_DimTolTool* provides methods to get lists of all dimensions, geometric tolerances and datums.
@subsubsection occt_xde_2_7_6 Storing custom data
Every GD\&T entity in XDE is represented as a label with attached attribute identifying entity type. All specific data is
stored in sub-labels in standard OCAF attributes, such as *TDataStd_Integer*, *TDataStd_IntegerArray*, *TDataStd_RealArray* and so on.
Sub-label tags are reserved for internal use and cannot be used for storing custom data. The following tag ranges are reserved for
GD\&T entities:
* 1 - 17 - for dimensions;
* 1 - 17 - for geometric tolerances;
* 1 - 19 - for datums.
Custom data can be stored in labels with tags beyond the ranges listed above.
@subsection occt_xde_2_8 Clipping planes
In an XDE document, Clipping planes are managed by the class *XCAFDoc_ClippingPlaneTool*. It works basing on the same principles as ShapeTool works with Shapes. This tool can be provided on the Main Label or on any sub-label. Clipping planes are stored in a child of the starting document label 0.1.8, where planes themselves are defined as *TDataXtd_Plane* attribute. *TDataStd_Name* attribute is used for naming.
To query, edit, or initialize a Document to handle clipping planes of XCAF, use:
~~~~~
Handle(XCAFDoc_ClippingPlaneTool) myClipPlaneTool =
XCAFDoc_DocumentTool::ClippingPlaneTool(Doc->Main());
~~~~~
This call can be used at any time. When it is used for the first time, a relevant structure is added to the document.
To add a clipping plane use one of overloaded methods *AddClippingPlane*, e.g.:
~~~~~
gp_Pln aPln = ...
Standard_Boolean aCapping = ...
TDF_Label aClipPlnLbl = myClipPlaneTool->AddClippingPlane(aPln, "Name of plane", aCapping);
if (aClipPlnLbl.IsNull())
{
// error processing
}
~~~~~
To remove a plane use *RemoveClippingPlane* method, e.g.:
~~~~~
if (!myClipPlaneTool->RemoveClippingPlane(aClipPlnLbl))
{
// not removed
}
~~~~~
The plane will not be removed if it is referenced in at least one view.
To change clipping plane and its name use *UpdateClippingPlane* method, e.g.:
~~~~~
gp_Pln aPln = ...
myClipPlaneTool->UpdateClippingPlane(aClipPlnLbl, aPln, "New name of plane");
~~~~~
Capping property can be changed using *SetCapping* method, e.g.:
~~~~~
Standard_Boolean aCapping = ...
myClipPlaneTool->SetCapping(aClipPlnLbl, aCapping);
~~~~~
*XCAFDoc_ClippingPlaneTool* can be used to get all clipping plane labels and to check if a label belongs to the ClippingPlane table, e.g.:
~~~~~
TDF_LabelSequence aClipPlaneLbls;
myClipPlaneTool->GetClippingPlanes(aClipPlaneLbls);
...
for (TDF_LabelSequence::Iterator anIt(aClipPlaneLbls); anIt.More(); anIt.Next())
{
if (myClipPlaneTool->IsClippingPlane(anIt.Value()))
{
// the label is a clipping plane
gp_Pln aPln;
TCollection_ExtendedString aName;
Standard_Boolean aCapping;
if (!myClipPlaneTool->GetClippingPlane(anIt.Value(), aPln, aName, aCapping))
{
// error processing
}
...
}
}
~~~~~
@subsection occt_xde_2_9 Saved views
In an XDE document, Views are managed by the class *XCAFDoc_ViewTool*. It works basing on the same principles as ShapeTool works with Shapes. This tool can be provided on the Main Label or on any sub-label. Views are stored in a child of the starting document label 0.1.7, where a view itself is defined as *XCAFDoc_View* sub-class of *TDF_Attribute*. Views and selected shapes, clipping planes, GD\&Ts and notes are related to by Graph Nodes.
To query, edit, or initialize a Document to handle views of XCAF, use:
~~~~~
Handle(XCAFDoc_ViewTool) myViewTool =
XCAFDoc_DocumentTool::ViewTool(Doc->Main());
~~~~~
This call can be used at any time. When it is used for the first time, a relevant structure is added to the document.
To add a view use *AddView* method and an access *XCAFView_Object* object to set camera parameters, e.g.:
~~~~~
TDF_Label aViewLbl = myViewTool->AddView();
if (aViewLbl.IsNull())
{
// error processing
}
Handle(XCAFDoc_View) aViewAttr;
aViewLbl.FindAttribute(XCAFDoc_View::GetID(), aViewAttr);
if (!aViewAttr.IsNull())
{
Handle(XCAFView_Object) aViewObject = aViewAttr->GetObject();
// set view data
aViewObject->SetType(XCAFView_ProjectionType_Parallel);
aViewObject->SetViewDirection(theViewDir);
aViewObject->SetZoomFactor(2.0);
...
aViewAttr->SetObject(aViewObject);
}
~~~~~
To set shapes, clipping planes, GD\&Ts and notes selected for the view use one of overloaded *SetView* methods of *XCAFDoc_ViewTool*.
To set only clipping planes one should use *SetClippingPlanes* method.
~~~~~
TDF_LabelSequence aShapes; ...
TDF_LabelSequence aGDTs; ...
myViewTool->SetView(aShapes, aGDTs, aViewLbl);
TDF_LabelSequence aClippingPlanes; ...
myViewTool->SetClippingPlanes(aClippingPlanes, aViewLbl);
~~~~~
To remove a view use *RemoveView* method.
To get all view labels and check if a label belongs to the View table use:
~~~~~
TDF_LabelSequence aViewLbls;
myViewTool->GetViewLabels(aViewLbls);
...
for (TDF_LabelSequence::Iterator anIt(aViewLbls); anIt.More(); anIt.Next())
{
if (myViewTool->IsView(anIt.Value()))
{
// the label is a view
...
}
}
~~~~~
To get shapes, clipping planes, GD\&Ts or notes associated with a particular view use the following methods:
* *GetRefShapeLabel* - returns a sequence of associated shape labels;
* *GetRefGDTLabel* - returns a sequence of associated GDT labels;
* *GetRefClippingPlaneLabel* - returns a sequence of associated clipping plane labels;
* *GetRefNoteLabel* - returns a sequence of associated note labels;
* *GetRefAnnotationLabel* - returns a sequence of associated annotated labels.
And vice versa, to get views that display a particular clipping plane, GD\&T or note use the following methods:
* *GetViewLabelsForShape* - returns a sequence of associated view labels for a shape;
* *GetViewLabelsForGDT* - returns a sequence of associated view labels for a GD\&T;
* *GetViewLabelsForClippingPlane* - returns a sequence of associated view labels for a clipping plane;
* *GetViewLabelsForNote* - returns a sequence of associated view labels for a note;
* *GetViewLabelsForAnnotation* - returns a sequence of associated view labels for an annotated label.
@subsection occt_xde_2_10 Custom notes
In an XDE document, custom notes are managed by the class *XCAFDoc_NotesTool*.
It works basing on the same principles as ShapeTool works with Shapes.
This tool can be provided on the Main Label or on any sub-label.
The Property itself is defined as sub-class of *XCAFDoc_Note* abstract class, which is a sub-class of *TDF_Attribute* one.
Custom notes are stored in a child of the *XCAFDoc_NotesTool* label, at label 0.1.9.1. Each note then corresponds to a dedicated label. A note may be attached to a document item identified by a label, a sub-shape identified by integer index or an attribute identified by GUID. Annotations are stored in a child of the *XCAFDoc_NotesTool* label, at label 0.1.9.2.
Notes binding is done through *XCAFDoc_GraphNode* attribute.
@figure{/user_guides/xde/images/xde_notes001.png,"Structure of notes part of XCAF document",240}
@subsubsection occt_xde_2_10_1 Initialization
To query, edit, or initialize a Document to handle custom notes of XCAF, use:
~~~~~
Handle(XCAFDoc_NotesTool) myNotes =
XCAFDoc_DocumentTool::NotesTool(Doc->Main ());
~~~~~
This call can be used at any time. The first time it is used, a relevant structure is added to the document. This definition is used for all later notes calls and will not be repeated for them.
@subsubsection occt_xde_2_10_2 Creating Notes
Before annotating a Document item a note must be created using one of the following methods of *XCAFDoc_NotesTool* class:
- *CreateComment* : creates a note with a textual comment;
- *CreateBinData* : creates a note with arbitrary binary data, e.g. contents of a file.
Both methods return an instance of *XCAFDoc_Note* class.
~~~~~
Handle(XCAFDoc_NotesTool) myNotes = ...
Handle(XCAFDoc_Note) myNote = myNotes->CreateComment("User", "Timestamp", "Hello, World!");
~~~~~
This code adds a child label to label 0.1.9.1 with *XCAFDoc_NoteComment* attribute.
@subsubsection occt_xde_2_10_3 Editing a Note
An instance of *XCAFDoc_Note* class can be used for note editing.
One may change common note data.
~~~~~
myNote->Set("New User", "New Timestamp");
~~~~~
To change specific data one needs to down cast *myNote* handle to the appropriate sub-class:
~~~~~
Handle(XCAFDoc_NoteComment) myCommentNote = Handle(XCAFDoc_NoteComment)::DownCast(myNote);
if (!myCommentNote.IsNull()) {
myCommentNote->Set("New comment");
}
~~~~~
@subsubsection occt_xde_2_10_4 Adding Notes
Once a note has been created it can be bound to a Document item using the following *XCAFDoc_NotesTool* methods:
- *AddNote* : binds a note to a label;
- *AddNoteToAttr* : binds a note to a label's attribute;
- *AddNoteToSubshape* : binds a note to a sub-shape.
All methods return a pointer to *XCAFDoc_AssemblyItemRef* attribute identifying the annotated item.
~~~~~
Handle(XCAFDoc_NotesTool) myNotes = ...
Handle(XCAFDoc_Note) myNote = ...
TDF_Label theLabel; ...
Handle(XCAFDoc_AssemblyItemRef) myRef = myNotes->AddNote(myNote->Label(), theLabel);
Standard_GUID theAttrGUID; ...
Handle(XCAFDoc_AssemblyItemRef) myRefAttr = myNotes->AddNoteToAttr(myNote->Label(), theAttrGUID);
Standard_Integer theSubshape = 1;
Handle(XCAFDoc_AssemblyItemRef) myRefSubshape = myNotes->AddNoteToSubshape(myNote->Label(), theSubshape);
~~~~~
This code adds three child labels with *XCAFDoc_AssemblyItemRef* attribute to label 0.1.9.2. *XCAFDoc_GraphNode* attributes are added to the child labels and note labels.
@subsubsection occt_xde_2_10_5 Finding Notes
To find annotation labels under label 0.1.9.2 use the following *XCAFDoc_NotesTool* methods:
- *FindAnnotatedItem* : returns an annotation label for a label;
- *FindAnnotatedItemAttr* : returns an annotation label for a label's attribute;
- *FindAnnotatedItemSubshape* : returns an annotation label for a sub-shape.
~~~~~
Handle(XCAFDoc_NotesTool) myNotes = ...
TDF_Label theLabel; ...
TDF_Label myLabel = myNotes->FindAnnotatedItem(theLabel);
Standard_GUID theAttrGUID; ...
TDF_Label myLabelAttr = myNotes->FindAnnotatedItemAttr(theLabel, theAttrGUID);
Standard_Integer theSubshape = 1;
TDF_Label myLabelSubshape = myNotes->FindAnnotatedItemSubshape(theLabel, theSubshape);
~~~~~
Null label will be returned if there is no corresponding annotation.
To get all notes of the Document item use the following *XCAFDoc_NotesTool* methods:
- *GetNotes* : outputs a sequence of note labels bound to a label;
- *GetAttrNotes* : outputs a sequence of note labels bound to a label's attribute;
- *GetAttrSubshape* : outputs a sequence of note labels bound to a sub-shape.
All these methods return the number of notes.
~~~~~
Handle(XCAFDoc_NotesTool) myNotes = ...
TDF_Label theLabel; ...
TDF_LabelSequence theNotes;
myNotes->GetNotes(theLabel, theNotes);
Standard_GUID theAttrGUID; ...
TDF_LabelSequence theNotesAttr;
myNotes->GetAttrNotes(theLabel, theAttrGUID, theNotesAttr);
Standard_Integer theSubshape = 1;
TDF_LabelSequence theNotesSubshape;
myNotes->GetAttrSubshape(theLabel, theSubshape, theNotesSubshape);
~~~~~
@subsubsection occt_xde_2_10_6 Removing Notes
To remove a note use one of the following *XCAFDoc_NotesTool* methods:
- *RemoveNote* : unbinds a note from a label;
- *RemoveAttrNote* : unbinds a note from a label's attribute;
- *RemoveSubshapeNote* : unbinds a note from a sub-shape.
~~~~~
Handle(XCAFDoc_Note) myNote = ...
TDF_Label theLabel; ...
myNotes->RemoveNote(myNote->Label(), theLabel);
Standard_GUID theAttrGUID; ...
myRefAttr = myNotes->RemoveAttrNote(myNote->Label(), theAttrGUID);
Standard_Integer theSubshape = 1;
myNotes->RemoveSubshapeNote(myNote->Label(), theSubshape);
~~~~~
A note will not be deleted automatically.
Counterpart methods to remove all notes are available, too.
@subsubsection occt_xde_2_10_7 Deleting Notes
To delete note(s) use the following *XCAFDoc_NotesTool* methods:
- *DeleteNote* : deletes a single note;
- *DeleteNotes* : deletes a sequence of notes;
- *DeleteAllNotes* : deletes all Document notes;
- *DeleteOrphanNotes* : deletes notes not bound to Document items.
All these methods except for the last one break all links with Document items as well.
@subsection occt_xde_2_11 Reading and Writing STEP or IGES
@subsection occt_xde_2_8 Reading and Writing STEP or IGES
Note that saving and restoring the document itself are standard OCAF operations. As the various previously described definitions enter into this frame, they will not be explained any further.
The same can be said for Viewing: presentations can be defined from Shapes and Colors.
There are several important points to consider:
* Previously defined Readers and Writers for dealing with Shapes only, whether Standard or Advanced, remain unchanged in their form and in their dependencies. In addition, functions other than mapping are also unchanged.
* XDE provides mapping with data other than Shapes. Names, Colors, Layers, GD\&T, Clipping planes, Views, Validation Properties (Centroid, Volume, Area), and Assembly Structure are hierarchic with rigid motion. Currently, Clipping planes and Views writing supported for XBF format only.
* XDE provides mapping with data other than Shapes. Names, Colors, Layers, Validation Properties (Centroid, Volume, Area), and Assembly Structure are hierarchic with rigid motion.
* XDE mapping is relevant for use within the Advanced level of Data Exchanges, rather than Standard ones, because a higher level of information is better suited to a higher quality of shapes. In addition, this allows to avoid the multiplicity of combinations between various options. Note that this choice is not one of architecture but of practical usage and packaging.
* Reader and Writer classes for XDE are generally used like those for Shapes. However, their use is adapted to manage a Document rather than a Shape.
The packages to manage this are *IGESCAFControl* for IGES, and *STEPCAFControl* for STEP.
@subsubsection occt_xde_2_11_1 Reading a STEP file
@subsubsection occt_xde_2_8_1 Reading a STEP file
To read a STEP file by itself, use:
~~~~~
@@ -1072,7 +640,7 @@ if ( !reader.Transfer ( doc ) ) {
~~~~~
In addition, the reader provides methods that are applicable to document transfers and for directly querying of the data produced.
@subsubsection occt_xde_2_11_2 Writing a STEP file
@subsubsection occt_xde_2_8_2 Writing a STEP file
To write a STEP file by itself, use:
~~~~~
@@ -1093,19 +661,18 @@ if ( ! writer.Transfer ( Doc, mode ) ) {
IFSelect_ReturnStatus stat = writer.Write(file-name);
~~~~~
@subsubsection occt_xde_2_11_3 Reading an IGES File
@subsubsection occt_xde_2_8_3 Reading an IGES File
Use the same procedure as for a STEP file but with IGESCAFControl instead of STEPCAFControl.
@subsubsection occt_xde_2_11_4 Writing an IGES File
@subsubsection occt_xde_2_8_4 Writing an IGES File
Use the same procedure as for a STEP file but with IGESCAFControl instead of STEPCAFControl.
@subsection occt_xde_2_12 Using an XDE Document
@subsection occt_xde_2_9 Using an XDE Document
There are several ways of exploiting XDE data from an application, you can:
1. Get the data relevant for the application by mapping XDE/Appli, then discard the XDE data once it has been used.
2. Create a reference from the Application Document to the XDE Document, to have its data available as external data.
3. Embed XDE data inside the Application Document (see the following section for details).
4. Directly exploit XDE data such as when using file checkers.
@subsubsection occt_xde_2_12_1 XDE Data inside an Application Document
@subsubsection occt_xde_2_91 XDE Data inside an Application Document
To have XCAF data elsewhere than under label 0.1, you use the DocLabel of XDE. The method DocLabel from XCAFDoc_DocumentTool determines the relevant Label for XCAF. However, note that the default is 0.1.
In addition, as XDE data is defined and managed in a modular way, you can consider exclusively Assembly Structure, only Colors, and so on.

View File

@@ -1,4 +1,3 @@
#include <d3d9.h>
#include <windows.h>
// include required OCCT headers
@@ -620,7 +619,7 @@ public:
}
for (myAISContext()->InitSelected(); myAISContext()->MoreSelected(); myAISContext()->NextSelected())
{
myAISContext()->SetTransparency (myAISContext()->SelectedInteractive(), ((Standard_Real )theTrans) / 10.0, Standard_False);
myAISContext()->SetTransparency (myAISContext()->Current(), ((Standard_Real )theTrans) / 10.0, Standard_False);
}
myAISContext()->UpdateCurrentViewer();
}

View File

@@ -1,11 +1,4 @@
OCCT sample for iOS {#occt_samples_ios_uikit}
==================
UIKitSample consists of the Open CASCADE 3D Viewer which provides import of STEP files and toolbar with three buttons.
The first and second buttons serve for import hardcoded STEP files. The third button displays "About" dialog.
The viewer supports zoom, pan and rotate actions. The viewer supports selection of solids as well.
// This file contains a description of the UIKitSample and step-by-step instructions how to build and run it.
Installation and configuration:
1. Make sure you are running Mac OS version 10.12.1 or above and properly installed XCode version 8.1 or above.
@@ -16,3 +9,8 @@ Installation and configuration:
6. Select the UIKitSample and go to the "Build Settings" tab. After go to the section "Search Paths" and in the field "Header Search Paths" specify a path to the OCCT inc folder. Next in the field "Library Search Paths" specify a path/paths to the OCCT static libraries and Freetype2 static library folders.
7. Connect device and build sample for device or choose simulator as a target and build for simulator.
8. Run sample.
Description:
UIKitSample consists of the Open CASCADE 3D Viewer which provides import of STEP files and toolbar with three buttons.
The first and second buttons serve for import hardcoded STEP files. The third button displays "About" dialog.
The viewer supports zoom, pan and rotate actions. The viewer supports selection of solids as well.

View File

@@ -137,12 +137,12 @@ void Textures_Presentation::Init()
//================================================================
void Textures_Presentation::lightsOnOff(Standard_Boolean isOn)
{
static Handle(V3d_Light) aLight1 = new V3d_DirectionalLight(V3d_XnegYposZneg);
static Handle(V3d_Light) aLight2 = new V3d_DirectionalLight(V3d_XnegYnegZpos);
static Handle(V3d_Light) aLight3 = new V3d_DirectionalLight(V3d_XposYnegZpos);
static Handle(V3d_Light) aLight4 = new V3d_DirectionalLight(V3d_XnegYnegZneg);
static Handle(V3d_Light) aLight5 = new V3d_DirectionalLight(V3d_XnegYposZpos);
static Handle(V3d_Light) aLight6 = new V3d_DirectionalLight(V3d_XposYposZpos);
static Handle(V3d_Light) aLight1 = new V3d_DirectionalLight(getViewer(), V3d_XnegYposZneg);
static Handle(V3d_Light) aLight2 = new V3d_DirectionalLight(getViewer(), V3d_XnegYnegZpos);
static Handle(V3d_Light) aLight3 = new V3d_DirectionalLight(getViewer(), V3d_XposYnegZpos);
static Handle(V3d_Light) aLight4 = new V3d_DirectionalLight(getViewer(), V3d_XnegYnegZneg);
static Handle(V3d_Light) aLight5 = new V3d_DirectionalLight(getViewer(), V3d_XnegYposZpos);
static Handle(V3d_Light) aLight6 = new V3d_DirectionalLight(getViewer(), V3d_XposYposZpos);
if (isOn)
{

View File

@@ -185,12 +185,12 @@ Standard_Boolean TexturesExt_Presentation::loadShape(TopoDS_Shape& aShape,
//================================================================
void TexturesExt_Presentation::lightsOnOff(Standard_Boolean isOn)
{
static Handle(V3d_Light) aLight1 = new V3d_DirectionalLight(V3d_XnegYposZneg);
static Handle(V3d_Light) aLight2 = new V3d_DirectionalLight(V3d_XnegYnegZpos);
static Handle(V3d_Light) aLight3 = new V3d_DirectionalLight(V3d_XposYnegZpos);
static Handle(V3d_Light) aLight4 = new V3d_DirectionalLight(V3d_XnegYnegZneg);
static Handle(V3d_Light) aLight5 = new V3d_DirectionalLight(V3d_XnegYposZpos);
static Handle(V3d_Light) aLight6 = new V3d_DirectionalLight(V3d_XposYposZpos);
static Handle(V3d_Light) aLight1 = new V3d_DirectionalLight(getViewer(), V3d_XnegYposZneg);
static Handle(V3d_Light) aLight2 = new V3d_DirectionalLight(getViewer(), V3d_XnegYnegZpos);
static Handle(V3d_Light) aLight3 = new V3d_DirectionalLight(getViewer(), V3d_XposYnegZpos);
static Handle(V3d_Light) aLight4 = new V3d_DirectionalLight(getViewer(), V3d_XnegYnegZneg);
static Handle(V3d_Light) aLight5 = new V3d_DirectionalLight(getViewer(), V3d_XnegYposZpos);
static Handle(V3d_Light) aLight6 = new V3d_DirectionalLight(getViewer(), V3d_XposYposZpos);
if (isOn)
{

View File

@@ -15,7 +15,7 @@
#ifndef _GeoAlgo_Sol_HeaderFile
#define _GeoAlgo_Sol_HeaderFile
#ifndef _Geom_BSplineSurface_HeaderFile
#ifndef _Handle_Geom_BSplineSurface_HeaderFile
#include <Geom_BSplineSurface.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile

View File

@@ -191,12 +191,12 @@ Standard_Boolean TexturesExt_Presentation::loadShape(TopoDS_Shape& aShape,
//================================================================
void TexturesExt_Presentation::lightsOnOff(Standard_Boolean isOn)
{
static Handle(V3d_Light) aLight1 = new V3d_DirectionalLight(V3d_XnegYposZneg);
static Handle(V3d_Light) aLight2 = new V3d_DirectionalLight(V3d_XnegYnegZpos);
static Handle(V3d_Light) aLight3 = new V3d_DirectionalLight(V3d_XposYnegZpos);
static Handle(V3d_Light) aLight4 = new V3d_DirectionalLight(V3d_XnegYnegZneg);
static Handle(V3d_Light) aLight5 = new V3d_DirectionalLight(V3d_XnegYposZpos);
static Handle(V3d_Light) aLight6 = new V3d_DirectionalLight(V3d_XposYposZpos);
static Handle(V3d_Light) aLight1 = new V3d_DirectionalLight(getViewer(), V3d_XnegYposZneg);
static Handle(V3d_Light) aLight2 = new V3d_DirectionalLight(getViewer(), V3d_XnegYnegZpos);
static Handle(V3d_Light) aLight3 = new V3d_DirectionalLight(getViewer(), V3d_XposYnegZpos);
static Handle(V3d_Light) aLight4 = new V3d_DirectionalLight(getViewer(), V3d_XnegYnegZneg);
static Handle(V3d_Light) aLight5 = new V3d_DirectionalLight(getViewer(), V3d_XnegYposZpos);
static Handle(V3d_Light) aLight6 = new V3d_DirectionalLight(getViewer(), V3d_XposYposZpos);
if (isOn)
{

View File

@@ -416,7 +416,7 @@ GetDocument()->UpdateResultMessageDlg("SetPosition",Message);
case CurAction3d_BeginSpotLight :
{
p1 = ConvertClickToPoint(point.x,point.y,myView);
myCurrent_SpotLight = new V3d_SpotLight (p1, gp_Dir (gp_XYZ (0.0, 0.0, 1.0) - p1.XYZ()), Quantity_NOC_RED);
myCurrent_SpotLight = new V3d_SpotLight(myView->Viewer(),0.,0.,1., p1.X(),p1.Y(),p1.Z(),Quantity_NOC_RED);
myView->SetLightOn(myCurrent_SpotLight);
NbActiveLights++;
p2 = gp_Pnt(p1.X(),p1.Y(),p1.Z()+1.);
@@ -461,7 +461,7 @@ GetDocument()->UpdateResultMessageDlg("SetAngle",Message);
directionalEdgeShape->Set(MakeEdge.Edge());
GetDocument()->GetAISContext()->Display (directionalEdgeShape, 0, -1, Standard_True);
// Create a directional light
myCurrent_DirectionalLight = new V3d_DirectionalLight (gp_Dir (p1.XYZ() - gp_XYZ (0.,0.,1.)));
myCurrent_DirectionalLight = new V3d_DirectionalLight(myView->Viewer(), p1.X(),p1.Y(),p1.Z(),0.,0.,1.);
myView->SetLightOn(myCurrent_DirectionalLight);
NbActiveLights++;
((OCC_MainFrame*)AfxGetMainWnd())->SetStatusMessage("Pick the target point");
@@ -745,7 +745,7 @@ void CViewer3dView::OnMouseMove(UINT nFlags, CPoint point)
0, p2.Distance(p3), coneHeigth);
spotConeShape->Set(MakeCone.Solid());
GetDocument()->GetAISContext()->Redisplay(spotConeShape,0,Standard_True);
myCurrent_SpotLight->SetAngle((float )atan(p2.Distance(p3)/p1.Distance(p2))) ;
myCurrent_SpotLight->SetAngle(atan(p2.Distance(p3)/p1.Distance(p2))) ;
myView->UpdateLights();
}
}
@@ -894,7 +894,7 @@ void CViewer3dView::OnDirectionalLight()
myCurrentMode = CurAction3d_BeginDirectionalLight;
TCollection_AsciiString Message("\
myCurrent_DirectionalLight = new V3d_DirectionalLight (gp_Dir (theDirection));\n\
myCurrent_DirectionalLight = new V3d_DirectionalLight(myView->Viewer(), Xt, Yt, Zt, Xp, Yp, Zp);\n\
\n\
myView->SetLightOn(myCurrent_DirectionalLight);\n\
\n\
@@ -920,7 +920,7 @@ void CViewer3dView::OnSpotLight()
myCurrentMode = CurAction3d_BeginSpotLight;
TCollection_AsciiString Message("\
myCurrent_SpotLight = new V3d_SpotLight (gp_Pnt (thePosition), gp_Dir (theDirection), Quantity_NOC_RED);\n\
myCurrent_SpotLight = new V3d_SpotLight(myView->Viewer(), Xt, Yt, Zt, Xp, Yp, Zp,Quantity_NOC_RED);\n\
\n\
myView->SetLightOn(myCurrent_SpotLight);\n\
\n\
@@ -942,16 +942,14 @@ void CViewer3dView::OnPositionalLight()
return;
}
myCurrent_PositionalLight=new V3d_PositionalLight (gp_Pnt (0,0,0), Quantity_NOC_GREEN);
myCurrent_PositionalLight->SetAttenuation (1, 0);
myCurrent_PositionalLight=new V3d_PositionalLight(myView->Viewer(),0,0,0,Quantity_NOC_GREEN,1,0);
myView->SetLightOn(myCurrent_PositionalLight);
NbActiveLights++;
((OCC_MainFrame*)AfxGetMainWnd())->SetStatusMessage("Pick the light position");
myCurrentMode = CurAction3d_BeginPositionalLight;
TCollection_AsciiString Message("\
myCurrent_PositionalLight=new V3d_PositionalLight (gp_Pnt(thePosition),Quantity_NOC_GREEN);\n\
myCurrent_PositionalLight->SetAttenuation (1, 0);\n\
myCurrent_PositionalLight=new V3d_PositionalLight(myView->Viewer(),Xp, Yp, Zp,Quantity_NOC_GREEN,1,0);\n\
\n\
myView->SetLightOn(myCurrent_PositionalLight) ;\n\
");
@@ -973,14 +971,14 @@ void CViewer3dView::OnAmbientLight()
return;
}
myCurrent_AmbientLight=new V3d_AmbientLight (Quantity_NOC_GRAY);
myCurrent_AmbientLight=new V3d_AmbientLight(myView->Viewer(), Quantity_NOC_GRAY);
myView->SetLightOn(myCurrent_AmbientLight) ;
NbActiveLights++;
myView->UpdateLights();
TCollection_AsciiString Message("\
myCurrent_AmbientLight=new V3d_AmbientLight(Quantity_NOC_GRAY);\n\
myCurrent_AmbientLight=new V3d_AmbientLight(myView->Viewer(), Quantity_NOC_GRAY);\n\
\n\
myView->SetLightOn(myCurrent_AmbientLight) ;\n\
");

View File

@@ -462,10 +462,10 @@
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\TOcaf_Application.hxx" />
<ClInclude Include="..\..\..\src\TOcafFunction_BoxDriver.hxx" />
<ClInclude Include="..\..\..\src\TOcafFunction_CutDriver.hxx" />
<ClInclude Include="..\..\..\src\TOcafFunction_CylDriver.hxx" />
<ClInclude Include="..\..\..\src\Handle_TOcaf_Application.hxx" />
<ClInclude Include="..\..\..\src\Handle_TOcafFunction_BoxDriver.hxx" />
<ClInclude Include="..\..\..\src\Handle_TOcafFunction_CutDriver.hxx" />
<ClInclude Include="..\..\..\src\Handle_TOcafFunction_CylDriver.hxx" />
<ClInclude Include="..\..\..\src\NewBoxDlg.h" />
<ClInclude Include="..\..\..\src\NewCylDlg.h" />
<ClInclude Include="..\..\..\src\OcafApp.h" />

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