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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

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Author SHA1 Message Date
Denis BOGOLEPOV
1636fd05f6 0027223: Visualization, Ray Tracing - add support of clipping planes 2016-03-03 13:38:45 +03:00
5950 changed files with 365152 additions and 220015 deletions

3
.gitattributes vendored
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@@ -37,9 +37,6 @@
*.vrml eol=lf
*.md eol=lf
*.natvis eol=lf
*.fs eol=lf
*.vs eol=lf
*.glsl eol=lf
FILES eol=lf
PACKAGES eol=lf
EXTERNLIB eol=lf

1
.gitignore vendored
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@@ -49,7 +49,6 @@ Release
/*.m4
/*.ac
/*.sh
/codeblocks.bat
/custom.bat
/autom4te.cache
/build_configure

View File

@@ -24,24 +24,13 @@ endif()
if ("${BUILD_LIBRARY_TYPE}" STREQUAL "Shared")
set (BUILD_SHARED_LIBS ON)
if (NOT DEFINED BUILD_SHARED_LIBRARY_NAME_POSTFIX)
set (BUILD_SHARED_LIBRARY_NAME_POSTFIX "" CACHE STRING "${BUILD_SHARED_LIBRARY_NAME_POSTFIX_DESCR}" FORCE)
endif()
else()
unset (BUILD_SHARED_LIBS)
message (STATUS "Info: Only 3rdparty's header files are used for building of static OCCT libraries")
unset (BUILD_SHARED_LIBRARY_NAME_POSTFIX)
endif()
# the name of the project
project (OCCT)
if (WIN32)
add_definitions(-DUNICODE)
add_definitions(-D_UNICODE)
endif()
# include occt macros
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
@@ -57,9 +46,6 @@ set_property (GLOBAL PROPERTY OCC_VERSION_MAINTENANCE ${OCC_VERSION_MAINTENANCE}
set (INSTALL_TEST_CASES OFF CACHE BOOL "${INSTALL_TEST_CASES_DESCR}")
# Regeneration of OCCT resource files
set (BUILD_RESOURCES OFF CACHE BOOL "${BUILD_RESOURCES_DESCR}")
# single-configuration generator
set (SINGLE_GENERATOR OFF)
if (CMAKE_BUILD_TYPE)
@@ -73,16 +59,9 @@ if (DEFINED CMAKE_BUILD_TYPE AND NOT CMAKE_BUILD_TYPE) # single-configuration ge
endif()
# enable extended messages of many OCCT algorithms
if (((SINGLE_GENERATOR AND "${CMAKE_BUILD_TYPE}" STREQUAL "Debug") OR NOT SINGLE_GENERATOR) AND (NOT "${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore"))
if (NOT BUILD_WITH_DEBUG)
set (BUILD_WITH_DEBUG OFF CACHE BOOL "${BUILD_WITH_DEBUG_DESCR}")
endif()
else()
OCCT_CHECK_AND_UNSET (BUILD_WITH_DEBUG)
endif()
set (BUILD_WITH_DEBUG OFF CACHE BOOL "${BUILD_WITH_DEBUG_DESCR}")
if (BUILD_WITH_DEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS $<$<CONFIG:DEBUG>:OCCT_DEBUG>)
add_definitions (-DOCCT_DEBUG)
endif()
# copy samples to install directory
@@ -90,45 +69,9 @@ set (INSTALL_SAMPLES OFF CACHE BOOL "${INSTALL_SAMPLES_DESCR}")
# install dir of the project
if (NOT DEFINED INSTALL_DIR)
# set default install directory for Windows
if (WIN32 AND NOT DEFINED CMAKE_INSTALL_PREFIX)
set (CMAKE_INSTALL_PREFIX "C:/opencascade-${OCC_VERSION_STRING_EXT}")
endif()
set (INSTALL_DIR "${CMAKE_INSTALL_PREFIX}" CACHE PATH "${INSTALL_DIR_DESCR}")
else()
file (TO_CMAKE_PATH "${INSTALL_DIR}" INSTALL_DIR)
set (INSTALL_DIR "${INSTALL_DIR}" CACHE PATH "${INSTALL_DIR_DESCR}" FORCE)
endif()
# choose a variant of the layout of the install paths
if (NOT INSTALL_DIR_LAYOUT)
if (WIN32)
set (INSTALL_DIR_LAYOUT "Windows" CACHE STRING "${INSTALL_DIR_LAYOUT_DESCR}" FORCE)
else()
set (INSTALL_DIR_LAYOUT "Unix" CACHE STRING "${INSTALL_DIR_LAYOUT_DESCR}" FORCE)
endif()
SET_PROPERTY(CACHE INSTALL_DIR_LAYOUT PROPERTY STRINGS Windows Unix)
endif()
# check INSTALL_DIR_LAYOUT changes and update INSTALL_DIR_* paths if necessary
if (NOT DEFINED INSTALL_DIR_LAYOUT_PREV)
set (INSTALL_DIR_LAYOUT_PREV "${INSTALL_DIR_LAYOUT}" CACHE INTERNAL "" FORCE)
elseif (NOT "${INSTALL_DIR_LAYOUT_PREV}" STREQUAL "${INSTALL_DIR_LAYOUT}")
set (INSTALL_DIR_LAYOUT_PREV "${INSTALL_DIR_LAYOUT}" CACHE INTERNAL "" FORCE)
# The structure of install folder should be reset due to changed layout
OCCT_CHECK_AND_UNSET_INSTALL_DIR_SUBDIRS ()
# Unset INSTALL_DIR_WITH_VERSION on windows
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Windows")
OCCT_CHECK_AND_UNSET (INSTALL_DIR_WITH_VERSION)
else()
if (NOT DEFINED INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_WITH_VERSION OFF CACHE BOOL "${INSTALL_DIR_WITH_VERSION_DESCR}")
endif()
endif()
endif()
# check CMAKE_INSTALL_PREFIX changes and update INSTALL_DIR if necessary
if (NOT DEFINED CMAKE_INSTALL_PREFIX_PREV)
set (CMAKE_INSTALL_PREFIX_PREV "${CMAKE_INSTALL_PREFIX}" CACHE INTERNAL "" FORCE)
elseif (NOT "${CMAKE_INSTALL_PREFIX_PREV}" STREQUAL "${CMAKE_INSTALL_PREFIX}")
@@ -139,7 +82,6 @@ elseif (NOT "${CMAKE_INSTALL_PREFIX_PREV}" STREQUAL "${CMAKE_INSTALL_PREFIX}")
set (INSTALL_DIR "${CMAKE_INSTALL_PREFIX}" CACHE PATH "${INSTALL_DIR_DESCR}" FORCE)
endif()
# check INSTALL_DIR changes and update CMAKE_INSTALL_PREFIX if necessary
if (NOT DEFINED INSTALL_DIR_PREV)
set (INSTALL_DIR_PREV "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
elseif (NOT "${INSTALL_DIR_PREV}" STREQUAL "${INSTALL_DIR}")
@@ -151,17 +93,14 @@ elseif (NOT "${INSTALL_DIR_PREV}" STREQUAL "${INSTALL_DIR}")
# set CMAKE_INSTALL_PREFIX_PREV to avoid the reset of structure of the install folder
set (CMAKE_INSTALL_PREFIX_PREV "${INSTALL_DIR}" CACHE INTERNAL "" FORCE)
endif()
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
if (NOT DEFINED INSTALL_DIR_WITH_VERSION_PREV)
set (INSTALL_DIR_WITH_VERSION_PREV "${INSTALL_DIR_WITH_VERSION}" CACHE INTERNAL "" FORCE)
elseif (NOT "${INSTALL_DIR_WITH_VERSION_PREV}" STREQUAL "${INSTALL_DIR_WITH_VERSION}")
# INSTALL_DIR_WITH_VERSION has been changed at previous step
set (INSTALL_DIR_WITH_VERSION_PREV "${INSTALL_DIR_WITH_VERSION}" CACHE INTERNAL "" FORCE)
OCCT_CHECK_AND_UNSET_INSTALL_DIR_SUBDIRS ()
endif()
# The structure of install folder should be reset
OCCT_CHECK_AND_UNSET (INSTALL_BIN_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_SCRIPT_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_LIB_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_INCLUDE_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_OCCT_RESOURCE_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_SHARE_DIR)
endif()
# hide CMAKE_INSTALL_PREFIX from a user
@@ -178,137 +117,67 @@ endif()
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
# do not define INSTALL_DIR_BIN for win.
# do not define INSTALL_BIN_DIR for win.
# Leave library structure for win: <prefix>/win64/vc10/bin(d)
if (NOT DEFINED INSTALL_DIR_BIN)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_BIN "bin" CACHE PATH "${INSTALL_DIR_BIN_DESCR}")
if (NOT DEFINED INSTALL_BIN_DIR)
if (UNIX)
set (INSTALL_BIN_DIR "${INSTALL_DIR}/bin" CACHE PATH "${INSTALL_BIN_DIR_DESCR}")
else()
set (INSTALL_DIR_BIN "${OS_WITH_BIT}/${COMPILER}/bin" CACHE PATH "${INSTALL_DIR_BIN_DESCR}")
if (SINGLE_GENERATOR)
set (INSTALL_BIN_DIR "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin${BIN_LETTER}" CACHE PATH "${INSTALL_BIN_DIR_DESCR}")
endif()
endif()
endif()
# define folder contaning all shell/batch scripts
if (NOT DEFINED INSTALL_DIR_SCRIPT)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_SCRIPT "${INSTALL_DIR_BIN}" CACHE PATH "${INSTALL_DIR_SCRIPT_DESCR}")
if (NOT DEFINED INSTALL_SCRIPT_DIR)
if (UNIX)
set (INSTALL_SCRIPT_DIR "${INSTALL_BIN_DIR}/opencascade-${OCC_VERSION_STRING_EXT}" CACHE PATH "${INSTALL_SCRIPT_DIR_DESCR}")
else()
set (INSTALL_DIR_SCRIPT "." CACHE PATH "${INSTALL_DIR_SCRIPT_DESCR}")
set (INSTALL_SCRIPT_DIR "${INSTALL_DIR}" CACHE PATH "${INSTALL_SCRIPT_DIR_DESCR}")
endif()
endif()
# place the libraries to <prefix>/lib folder for unix and leave old structure for windows
if (NOT DEFINED INSTALL_DIR_LIB)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_LIB "lib" CACHE PATH "${INSTALL_DIR_LIB_DESCR}")
if (NOT DEFINED INSTALL_LIB_DIR)
if (UNIX)
set (INSTALL_LIB_DIR "${INSTALL_DIR}/lib" CACHE PATH "${INSTALL_LIB_DIR_DESCR}")
else()
set (INSTALL_DIR_LIB "${OS_WITH_BIT}/${COMPILER}/lib" CACHE PATH "${INSTALL_DIR_LIB_DESCR}")
if (SINGLE_GENERATOR)
set (INSTALL_LIB_DIR "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib${BIN_LETTER}" CACHE PATH "${INSTALL_LIB_DIR_DESCR}")
endif()
endif()
endif()
# OCCT headers: <prefix>/inc for windows,
# <prefix>/include/opencascade-7.0.0 for unix
if (NOT DEFINED INSTALL_DIR_INCLUDE)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_INCLUDE "include/opencascade" CACHE PATH "${INSTALL_DIR_INCLUDE_DESCR}")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_INCLUDE "include/opencascade-${OCC_VERSION_STRING_EXT}" CACHE PATH "${INSTALL_DIR_INCLUDE_DESCR}" FORCE)
endif()
if (NOT DEFINED INSTALL_INCLUDE_DIR)
if (UNIX)
set (INSTALL_INCLUDE_DIR "${INSTALL_DIR}/include/opencascade-${OCC_VERSION_STRING_EXT}" CACHE PATH "${INSTALL_INCLUDE_DIR_DESCR}")
else()
set (INSTALL_DIR_INCLUDE "inc" CACHE PATH "${INSTALL_DIR_INCLUDE_DESCR}")
set (INSTALL_INCLUDE_DIR "${INSTALL_DIR}/inc" CACHE PATH "${INSTALL_INCLUDE_DIR_DESCR}")
endif()
endif()
# OCCT resources: <prefix>/src for windows,
# <prefix>/share/opencascade-7.0.0/resources for unix
if (NOT DEFINED INSTALL_DIR_RESOURCE)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_RESOURCE "share/opencascade/resources" CACHE PATH "${INSTALL_DIR_RESOURCE_DESCR}")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_RESOURCE "share/opencascade-${OCC_VERSION_STRING_EXT}/resources" CACHE PATH "${INSTALL_DIR_RESOURCE_DESCR}" FORCE)
endif()
if (NOT DEFINED INSTALL_OCCT_RESOURCE_DIR)
if (UNIX)
set (INSTALL_OCCT_RESOURCE_DIR "${INSTALL_DIR}/share/opencascade-${OCC_VERSION_STRING_EXT}/resources" CACHE PATH "${INSTALL_OCCT_RESOURCE_DIR_DESCR}")
else()
set (INSTALL_DIR_RESOURCE "src" CACHE PATH "${INSTALL_DIR_RESOURCE_DESCR}")
set (INSTALL_OCCT_RESOURCE_DIR "${INSTALL_DIR}/src" CACHE PATH "${INSTALL_OCCT_RESOURCE_DIR_DESCR}")
endif()
endif()
# OCCT data
if (NOT DEFINED INSTALL_DIR_DATA)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_DATA "share/opencascade/data" CACHE PATH "${INSTALL_DIR_DATA_DESCR}")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_DATA "share/opencascade-${OCC_VERSION_STRING_EXT}/data" CACHE PATH "${INSTALL_DIR_DATA_DESCR}" FORCE)
endif()
if (NOT DEFINED INSTALL_SHARE_DIR)
if (UNIX)
set (INSTALL_SHARE_DIR "${INSTALL_DIR}/share/opencascade-${OCC_VERSION_STRING_EXT}" CACHE PATH "${INSTALL_SHARE_DIR_DESCR}")
else()
set (INSTALL_DIR_DATA "data" CACHE PATH "${INSTALL_DIR_DATA_DESCR}")
set (INSTALL_SHARE_DIR "${INSTALL_DIR}" CACHE PATH "${INSTALL_SHARE_DIR_DESCR}")
endif()
endif()
# OCCT samples
if (NOT DEFINED INSTALL_DIR_SAMPLES)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_SAMPLES "share/opencascade/samples" CACHE PATH "${INSTALL_DIR_SAMPLES_DESCR}")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_SAMPLES "share/opencascade-${OCC_VERSION_STRING_EXT}/samples" CACHE PATH "${INSTALL_DIR_SAMPLES_DESCR}" FORCE)
endif()
else()
set (INSTALL_DIR_SAMPLES "samples" CACHE PATH "${INSTALL_DIR_SAMPLES_DESCR}")
endif()
endif()
# OCCT tests
if (NOT DEFINED INSTALL_DIR_TESTS)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_TESTS "share/opencascade/tests" CACHE PATH "${INSTALL_DIR_TESTS_DESCR}")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_TESTS "share/opencascade-${OCC_VERSION_STRING_EXT}/tests" CACHE PATH "${INSTALL_DIR_TESTS_DESCR}" FORCE)
endif()
else()
set (INSTALL_DIR_TESTS "tests" CACHE PATH "${INSTALL_DIR_TESTS_DESCR}")
endif()
endif()
# OCCT doc
if (NOT DEFINED INSTALL_DIR_DOC)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
set (INSTALL_DIR_DOC "share/doc/opencascade" CACHE PATH "${INSTALL_DIR_DOC_DESCR}")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_DOC "share/doc/opencascade-${OCC_VERSION_STRING_EXT}" CACHE PATH "${INSTALL_DIR_DOC_DESCR}" FORCE)
endif()
else()
set (INSTALL_DIR_DOC "doc" CACHE PATH "${INSTALL_DIR_DOC_DESCR}")
endif()
endif()
# define folder contaning CMake configuration files
if (NOT DEFINED INSTALL_DIR_CMAKE)
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
if (INSTALL_DIR_WITH_VERSION)
set (INSTALL_DIR_CMAKE "lib/cmake/opencascade-${OCC_VERSION_STRING_EXT}" CACHE PATH "${INSTALL_DIR_CMAKE_DESCR}")
else()
set (INSTALL_DIR_CMAKE "lib/cmake/opencascade" CACHE PATH "${INSTALL_DIR_CMAKE_DESCR}")
endif()
else()
set (INSTALL_DIR_CMAKE "cmake" CACHE PATH "${INSTALL_DIR_CMAKE_DESCR}")
endif()
endif()
# include occt macros
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_resources")
# install LICENSE_LGPL_21.txt and OCCT_LGPL_EXCEPTION.txt files
if ("${INSTALL_DIR_LAYOUT}" STREQUAL "Unix")
OCCT_INSTALL_FILE_OR_DIR ("LICENSE_LGPL_21.txt" "${INSTALL_DIR_DOC}")
OCCT_INSTALL_FILE_OR_DIR ("OCCT_LGPL_EXCEPTION.txt" "${INSTALL_DIR_DOC}")
else()
OCCT_INSTALL_FILE_OR_DIR ("LICENSE_LGPL_21.txt" ".")
OCCT_INSTALL_FILE_OR_DIR ("OCCT_LGPL_EXCEPTION.txt" ".")
endif()
if(APPLE)
set (INSTALL_NAME_DIR "" CACHE STRING "install_name library suffix on OS X (e.g. @executable_path/../Frameworks)")
endif()
# a directory recognized as a 'patch' for OCCT
set (BUILD_PATCH "" CACHE PATH "${BUILD_PATCH_DESCR}")
@@ -317,16 +186,7 @@ set (BUILD_ADDITIONAL_TOOLKITS "" CACHE STRING "${BUILD_ADDITIONAL_TOOLKITS_DESC
separate_arguments (BUILD_ADDITIONAL_TOOLKITS)
if (MSVC)
set (BUILD_MODULE_MfcSamples OFF CACHE BOOL "${BUILD_MODULE_MfcSamples_DESCR}")
endif()
# uwp sample
if (MSVC)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
set (BUILD_MODULE_UwpSample OFF CACHE BOOL "${BUILD_MODULE_UwpSample_DESCR}")
else()
unset (BUILD_MODULE_UwpSample)
endif()
set (BUILD_MODULE_OcctMfcSamples OFF CACHE BOOL "${BUILD_MODULE_OcctMfcSamples_DESCR}")
endif()
# whether use optional 3rdparty or not
@@ -338,17 +198,6 @@ if (WIN32)
set (USE_D3D OFF CACHE BOOL "${USE_D3D_DESCR}")
endif()
# Enable/Disable the floating point exceptions (FPE) during runtime.
if (NOT BUILD_ENABLE_FPE_SIGNAL_HANDLER)
set (BUILD_ENABLE_FPE_SIGNAL_HANDLER OFF CACHE BOOL "${BUILD_ENABLE_FPE_SIGNAL_HANDLER_DESCR}" FORCE)
endif()
if (BUILD_ENABLE_FPE_SIGNAL_HANDLER)
set (BUILD_ENABLE_FPE_SIGNAL_HANDLER 1)
else()
set (BUILD_ENABLE_FPE_SIGNAL_HANDLER 0)
endif()
# include the patched or original list of modules
# list <MODULENAME>_TOOLKITS is created foreach module and contains its toolkits
# list <OCCT_MODULES> will contain all modules
@@ -362,23 +211,9 @@ if (ANDROID AND BUILD_MODULE_Draw)
message (STATUS "Info. Draw module is turned off due to it is not supported on Android")
set (BUILD_MODULE_Draw OFF CACHE BOOL "${BUILD_MODULE_Draw_DESCR}" FORCE)
endif()
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" AND BUILD_MODULE_Draw)
message (STATUS "Info. Draw module is turned off due to it is not supported on UWP")
set (BUILD_MODULE_Draw OFF CACHE BOOL "${BUILD_MODULE_Draw_DESCR}" FORCE)
endif()
# Overview
if (NOT DEFINED BUILD_DOC_Overview)
set (DO_ONLY_CHECK_FOR_DOXYGEN ON)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/doxygen")
set (DO_ONLY_CHECK_FOR_DOXYGEN OFF)
if (CAN_DOXYGEN_BE_USED)
message (STATUS "Info. Overview building is turned on")
endif()
set (BUILD_DOC_Overview ${CAN_DOXYGEN_BE_USED} CACHE BOOL "${BUILD_DOC_Overview_DESCR}")
endif()
set (BUILD_DOC_OcctOverview OFF CACHE BOOL "${BUILD_DOC_OcctOverview_DESCR}")
if (NOT USE_D3D)
list (REMOVE_ITEM Visualization_TOOLKITS TKD3DHost)
@@ -442,9 +277,6 @@ endif()
if (NOT DEFINED 3RDPARTY_DIR)
set (3RDPARTY_DIR "" CACHE PATH ${3RDPARTY_DIR_DESCR})
get_filename_component (3RDPARTY_DIR "${3RDPARTY_DIR}" ABSOLUTE)
else()
file (TO_CMAKE_PATH "${3RDPARTY_DIR}" 3RDPARTY_DIR)
set (3RDPARTY_DIR "${3RDPARTY_DIR}" CACHE PATH "${3RDPARTY_DIR_DESCR}" FORCE)
endif()
# search for CSF_TclLibs variable in EXTERNLIB of each being used toolkit
@@ -508,51 +340,29 @@ endif()
# FREEIMAGE
# search for CSF_FREEIMAGE variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_FreeImagePlus CAN_USE_FREEIMAGE)
OCCT_IS_PRODUCT_REQUIRED (CSF_FREEIMAGE CAN_USE_FREEIMAGE)
OCCT_IS_PRODUCT_REQUIRED (CSF_FreeImagePlus CAN_USE_FREEIMAGEPLUS)
if (CAN_USE_FREEIMAGE)
if (CAN_USE_FREEIMAGE OR CAN_USE_FREEIMAGEPLUS)
set (USE_FREEIMAGE OFF CACHE BOOL "${USE_FREEIMAGE_DESCR}")
if (USE_FREEIMAGE)
add_definitions (-DHAVE_FREEIMAGE)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/freeimage")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/freeimageplus")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_FREEIMAGE")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_FREEIMAGEPLUS")
OCCT_CHECK_AND_UNSET ("INSTALL_FREEIMAGE")
OCCT_CHECK_AND_UNSET ("INSTALL_FREEIMAGEPLUS")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_FREEIMAGE")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_FREEIMAGE")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_FREEIMAGEPLUS")
OCCT_CHECK_AND_UNSET ("INSTALL_FREEIMAGE")
endif()
# OpenGL ES 2.0
OCCT_IS_PRODUCT_REQUIRED (CSF_OpenGlLibs CAN_USE_GLES2)
if (WIN32 AND CAN_USE_GLES2)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
set (USE_GLES2 ON)
else()
set (USE_GLES2 OFF CACHE BOOL "${USE_GLES2_DESCR}")
endif()
if (USE_GLES2)
add_definitions (-DHAVE_GLES2)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/egl")
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/gles2")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EGL")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_GLES2")
OCCT_CHECK_AND_UNSET ("INSTALL_EGL")
OCCT_CHECK_AND_UNSET ("INSTALL_GLES2")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_GLES2")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EGL")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_GLES2")
OCCT_CHECK_AND_UNSET ("INSTALL_EGL")
OCCT_CHECK_AND_UNSET ("INSTALL_GLES2")
OCCT_CHECK_AND_UNSET ("INSTALL_FREEIMAGEPLUS")
endif()
# GL2PS
@@ -599,43 +409,24 @@ else()
OCCT_CHECK_AND_UNSET ("INSTALL_TBB")
endif()
# EIGEN
# search for CSF_EIGEN variable in EXTERNLIB of each being used toolkit
OCCT_IS_PRODUCT_REQUIRED (CSF_EIGEN CAN_USE_EIGEN)
if (CAN_USE_EIGEN)
set (USE_EIGEN OFF CACHE BOOL "${USE_EIGEN_DESCR}")
if (USE_EIGEN)
add_definitions (-DHAVE_EIGEN)
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/eigen")
else()
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EIGEN")
endif()
else()
OCCT_CHECK_AND_UNSET ("USE_EIGEN")
OCCT_CHECK_AND_UNSET_GROUP ("3RDPARTY_EIGEN")
endif()
# Doxygen
if (BUILD_DOC_Overview)
if (NOT DEFINED INSTALL_DOC_Overview)
set (INSTALL_DOC_Overview OFF CACHE BOOL "${INSTALL_DOC_Overview_DESCR}")
if (BUILD_DOC_OcctOverview)
if (NOT DEFINED INSTALL_DOC_OcctOverview)
set (INSTALL_DOC_OcctOverview OFF CACHE BOOL "${INSTALL_DOC_OcctOverview_DESCR}")
endif()
if (INSTALL_DOC_Overview)
install (DIRECTORY "${CMAKE_BINARY_DIR}/doc/overview" DESTINATION "${INSTALL_DIR_DOC}")
if (INSTALL_DOC_OcctOverview)
install (DIRECTORY "${CMAKE_BINARY_DIR}/doc/overview" DESTINATION "${INSTALL_SHARE_DIR}/doc")
# create overview.html only for windows
if (WIN32 AND "${INSTALL_DIR_LAYOUT}" STREQUAL "Windows")
OCCT_INSTALL_FILE_OR_DIR ("dox/resources/overview.html" "${INSTALL_DIR_DOC}/..")
if (WIN32)
OCCT_INSTALL_FILE_OR_DIR ("dox/resources/overview.html" "${INSTALL_SCRIPT_DIR}")
endif()
endif()
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/doxygen")
else()
OCCT_CHECK_AND_UNSET ("INSTALL_DOC_Overview")
OCCT_CHECK_AND_UNSET ("INSTALL_DOC_OcctOverview")
OCCT_CHECK_AND_UNSET ("3RDPARTY_DOXYGEN_EXECUTABLE")
OCCT_CHECK_AND_UNSET ("3RDPARTY_DOT_EXECUTABLE")
@@ -665,30 +456,21 @@ endif()
if (3RDPARTY_INCLUDE_DIRS)
list (REMOVE_DUPLICATES 3RDPARTY_INCLUDE_DIRS)
string (REGEX REPLACE ";" "\n\t" 3RDPARTY_INCLUDE_DIRS_WITH_ENDS "${3RDPARTY_INCLUDE_DIRS}")
message (STATUS "Info: The directories of 3rdparty headers: \n\t${3RDPARTY_INCLUDE_DIRS_WITH_ENDS}")
message (STATUS "Info: The directories of 3rdparty headers: ${3RDPARTY_INCLUDE_DIRS_WITH_ENDS}")
include_directories (${3RDPARTY_INCLUDE_DIRS})
endif()
# include <cmake binary folder>/inc
include_directories (${CMAKE_BINARY_DIR}/inc)
if (3RDPARTY_LIBRARY_DIRS AND BUILD_SHARED_LIBS)
if (3RDPARTY_LIBRARY_DIRS)
list (REMOVE_DUPLICATES 3RDPARTY_LIBRARY_DIRS)
string (REGEX REPLACE ";" "\n\t" 3RDPARTY_LIBRARY_DIRS_WITH_ENDS "${3RDPARTY_LIBRARY_DIRS}")
message (STATUS "Info: The directories of 3rdparty libraries: \n\t${3RDPARTY_LIBRARY_DIRS_WITH_ENDS}")
message (STATUS "Info: The directories of 3rdparty libraries: ${3RDPARTY_LIBRARY_DIRS_WITH_ENDS}")
link_directories (${3RDPARTY_LIBRARY_DIRS})
endif()
# build directories
if (SINGLE_GENERATOR)
set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/lib${BIN_LETTER}")
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin${BIN_LETTER}")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/lib${BIN_LETTER}")
if (WIN32)
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin${BIN_LETTER}")
endif()
endif()
set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
@@ -716,10 +498,24 @@ COLLECT_AND_INSTALL_OCCT_HEADER_FILES ("${CMAKE_BINARY_DIR}" "${BUILD_TOOLKITS}"
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
message (STATUS "Info: \(${CURRENT_TIME}\) End the collecting")
list (FIND BUILD_TOOLKITS DRAWEXE DRAWEXE_INDEX)
if (${DRAWEXE_INDEX} GREATER -1)
OCCT_INSTALL_FILE_OR_DIR ("data/" "${INSTALL_DIR_DATA}")
OCCT_INSTALL_FILE_OR_DIR ("samples/tcl" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("data" "${INSTALL_SHARE_DIR}")
# OCCT samples
if (INSTALL_SAMPLES)
if (WIN32)
OCCT_INSTALL_FILE_OR_DIR ("samples/CSharp" "${INSTALL_SHARE_DIR}/samples")
OCCT_INSTALL_FILE_OR_DIR ("samples/mfc" "${INSTALL_SHARE_DIR}/samples")
endif()
OCCT_INSTALL_FILE_OR_DIR ("samples/java" "${INSTALL_SHARE_DIR}/samples")
OCCT_INSTALL_FILE_OR_DIR ("samples/ocafsamples" "${INSTALL_SHARE_DIR}/samples")
OCCT_INSTALL_FILE_OR_DIR ("samples/qt" "${INSTALL_SHARE_DIR}/samples")
endif()
OCCT_INSTALL_FILE_OR_DIR ("samples/tcl" "${INSTALL_SHARE_DIR}/samples")
if (INSTALL_TEST_CASES)
OCCT_INSTALL_FILE_OR_DIR ("tests" "${INSTALL_SHARE_DIR}")
endif()
if (WIN32)
@@ -728,95 +524,78 @@ else()
set (SCRIPT_EXT sh)
endif()
# OCCT samples
# get absolute path from INSTALL_DIR
set (INSTALL_DIR_ABSOLUTE "${INSTALL_DIR}")
if(NOT IS_ABSOLUTE "${INSTALL_DIR_ABSOLUTE}")
get_filename_component(INSTALL_DIR_ABSOLUTE "${CMAKE_BINARY_DIR}/${INSTALL_DIR}" ABSOLUTE)
# copy draw script to install script folder
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/adm/templates/draw.${SCRIPT_EXT}")
install (FILES "${BUILD_PATCH}/adm/templates/draw.${SCRIPT_EXT}" DESTINATION "${INSTALL_SCRIPT_DIR}"
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_WRITE WORLD_EXECUTE)
else()
install (FILES "${CMAKE_SOURCE_DIR}/adm/templates/draw.${SCRIPT_EXT}" DESTINATION "${INSTALL_SCRIPT_DIR}"
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_WRITE WORLD_EXECUTE)
endif()
if (INSTALL_SAMPLES)
OCCT_CONFIGURE ("adm/templates/env.samples.${SCRIPT_EXT}.in" "env.samples.${SCRIPT_EXT}")
if (WIN32)
OCCT_INSTALL_FILE_OR_DIR ("samples/CSharp" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/mfc" "${INSTALL_DIR_SAMPLES}")
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
OCCT_INSTALL_FILE_OR_DIR ("samples/xaml" "${INSTALL_DIR_SAMPLES}")
endif()
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/CSharp" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/mfc/standard" RENAME "env.${SCRIPT_EXT}")
endif()
OCCT_INSTALL_FILE_OR_DIR ("samples/java" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/ocafsamples" "${INSTALL_DIR_SAMPLES}")
OCCT_INSTALL_FILE_OR_DIR ("samples/qt" "${INSTALL_DIR_SAMPLES}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/FuncDemo" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/IESample" RENAME "env.${SCRIPT_EXT}")
install (FILES "${CMAKE_BINARY_DIR}/env.samples.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SAMPLES}/qt/Tutorial" RENAME "env.${SCRIPT_EXT}")
endif()
if (INSTALL_TEST_CASES)
OCCT_INSTALL_FILE_OR_DIR ("tests/" "${INSTALL_DIR_TESTS}")
endif()
list (FIND BUILD_TOOLKITS DRAWEXE DRAWEXE_INDEX)
if (${DRAWEXE_INDEX} GREATER -1)
# copy data and samples/tcl folders to install script folder
OCCT_INSTALL_FILE_OR_DIR ("data/" "${INSTALL_DIR_DATA}")
OCCT_INSTALL_FILE_OR_DIR ("samples/tcl" "${INSTALL_DIR_SAMPLES}")
# copy draw script to install script folder
if (BUILD_PATCH AND EXISTS "${BUILD_PATCH}/adm/templates/draw.${SCRIPT_EXT}")
install (FILES "${BUILD_PATCH}/adm/templates/draw.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}"
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_WRITE WORLD_EXECUTE)
else()
install (FILES "${CMAKE_SOURCE_DIR}/adm/templates/draw.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}"
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_WRITE WORLD_EXECUTE)
endif()
# copy draw script to CMake binary folder
OCCT_COPY_FILE_OR_DIR ("adm/templates/draw.${SCRIPT_EXT}" "${CMAKE_BINARY_DIR}")
endif()
# copy draw script to CMake binary folder
OCCT_COPY_FILE_OR_DIR ("adm/templates/draw.${SCRIPT_EXT}" "${CMAKE_BINARY_DIR}")
set (SUB_CUSTOM_NAME "custom_${COMPILER}_${COMPILER_BITNESS}.${SCRIPT_EXT}")
if (WIN32)
set (ADDITIONAL_CUSTOM_CONTENT "\nif exist \"%~dp0${SUB_CUSTOM_NAME}\" (\n call \"%~dp0${SUB_CUSTOM_NAME}\" %1 %2 %3 \n)")
set (ADDITIONAL_CUSTOM_CONTENT "\nif exist \"%~dp0${SUB_CUSTOM_NAME}\" (\n call \"%~dp0${SUB_CUSTOM_NAME}\" %VCVER% %ARCH% %CASDEB% \n)")
else()
set (ADDITIONAL_CUSTOM_CONTENT "\nif [ -e \"\${aScriptPath}/${SUB_CUSTOM_NAME}\" ]; then\n source \"\${aScriptPath}/${SUB_CUSTOM_NAME}\" \"\$1\" \"\$2\" \nfi")
endif()
# change custom.bat/sh
if (EXISTS "${INSTALL_DIR}/${INSTALL_DIR_SCRIPT}/custom.${SCRIPT_EXT}")
file (READ "${INSTALL_DIR}/${INSTALL_DIR_SCRIPT}/custom.${SCRIPT_EXT}" CUSTOM_CONTENT)
if (EXISTS "${INSTALL_BIN_DIR}/custom.${SCRIPT_EXT}")
file (READ "${INSTALL_BIN_DIR}/custom.${SCRIPT_EXT}" CUSTOM_CONTENT)
set (CUSTOM_CONTENT "${CUSTOM_CONTENT} ${ADDITIONAL_CUSTOM_CONTENT}")
file (WRITE "${INSTALL_DIR}/${INSTALL_DIR_SCRIPT}/custom.${SCRIPT_EXT}" "${CUSTOM_CONTENT}")
file (WRITE "${INSTALL_BIN_DIR}/custom.${SCRIPT_EXT}" "${CUSTOM_CONTENT}")
else()
OCCT_CONFIGURE_AND_INSTALL ("adm/templates/custom.${SCRIPT_EXT}.main" "custom.${SCRIPT_EXT}" "custom.${SCRIPT_EXT}" "${INSTALL_DIR_SCRIPT}")
OCCT_CONFIGURE_AND_INSTALL ("adm/templates/custom.${SCRIPT_EXT}.main" "custom.${SCRIPT_EXT}" "custom.${SCRIPT_EXT}" "${INSTALL_SCRIPT_DIR}")
endif()
# write current custom.bat/sh (for install directory)
set (SUB_CUSTOM_BUILD_NAME "custom_${COMPILER}_${COMPILER_BITNESS}.install.${SCRIPT_EXT}")
OCCT_CONFIGURE_AND_INSTALL ("adm/templates/custom.install.${SCRIPT_EXT}.in" "${SUB_CUSTOM_BUILD_NAME}" "${SUB_CUSTOM_NAME}" "${INSTALL_DIR_SCRIPT}")
OCCT_CONFIGURE_AND_INSTALL ("adm/templates/custom.install.${SCRIPT_EXT}.in" "${SUB_CUSTOM_BUILD_NAME}" "${SUB_CUSTOM_NAME}" "${INSTALL_SCRIPT_DIR}")
# write current custom.bat/sh (for build directory)
OCCT_CONFIGURE ("adm/templates/custom.build.${SCRIPT_EXT}.in" "${SUB_CUSTOM_NAME}")
if (BUILD_MODULE_MfcSamples)
OCCT_INSTALL_FILE_OR_DIR ("adm/templates/sample.bat" "${INSTALL_DIR_SCRIPT}")
if (BUILD_MODULE_OcctMfcSamples)
OCCT_INSTALL_FILE_OR_DIR ("adm/templates/sample.bat" "${INSTALL_SCRIPT_DIR}")
OCCT_COPY_FILE_OR_DIR ("adm/templates/sample.bat" "${CMAKE_BINARY_DIR}")
endif()
# env script for draw in building environment
OCCT_CONFIGURE ("adm/templates/env.${SCRIPT_EXT}.in" "env.${SCRIPT_EXT}")
OCCT_CONFIGURE ("adm/templates/env.build.${SCRIPT_EXT}.in" "env.${SCRIPT_EXT}")
# install env script
install (FILES "${CMAKE_BINARY_DIR}/env.${SCRIPT_EXT}" DESTINATION "${INSTALL_DIR_SCRIPT}")
# end script for draw in standalone environment
if (UNIX)
OCCT_CONFIGURE ("adm/templates/env.install.sh.in" "env.install.sh")
install (FILES "${CMAKE_BINARY_DIR}/env.install.sh" DESTINATION "${INSTALL_SCRIPT_DIR}" RENAME "env.sh")
else()
# release version
set (CURRENT_BUILD_LETTER "")
OCCT_CONFIGURE ("adm/templates/env.install.bat.in" "env.install.release.bat")
install (FILES "${CMAKE_BINARY_DIR}/env.install.release.bat"
CONFIGURATIONS Release
DESTINATION "${INSTALL_SCRIPT_DIR}" RENAME "env.bat")
# debug version
set (CURRENT_BUILD_LETTER "d")
OCCT_CONFIGURE ("adm/templates/env.install.bat.in" "env.install.debug.bat")
install (FILES "${CMAKE_BINARY_DIR}/env.install.debug.bat"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_SCRIPT_DIR}" RENAME "env.bat")
# release with debug info version
set (CURRENT_BUILD_LETTER "i")
OCCT_CONFIGURE ("adm/templates/env.install.bat.in" "env.install.relwithdebinfo.bat")
install (FILES "${CMAKE_BINARY_DIR}/env.install.relwithdebinfo.bat"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_SCRIPT_DIR}" RENAME "env.bat")
endif()
# copy DrawAppliInit from OCCT source to build directory
if (NOT EXISTS "${CMAKE_BINARY_DIR}/DrawAppliInit")
@@ -829,17 +608,12 @@ foreach(RESOURCE ${RESOURCES})
get_filename_component(RESOURCE_FOLDER ${RESOURCE} DIRECTORY)
if(NOT "${RESOURCE_FOLDER}" STREQUAL "")
get_filename_component(RESOURCE_FOLDER ${RESOURCE_FOLDER} NAME)
OCCT_INSTALL_FILE_OR_DIR ("src/${RESOURCE}" "${INSTALL_DIR_RESOURCE}/${RESOURCE_FOLDER}")
OCCT_INSTALL_FILE_OR_DIR ("src/${RESOURCE}" "${INSTALL_OCCT_RESOURCE_DIR}/${RESOURCE_FOLDER}")
else()
OCCT_INSTALL_FILE_OR_DIR ("src/${RESOURCE}" "${INSTALL_DIR_RESOURCE}")
OCCT_INSTALL_FILE_OR_DIR ("src/${RESOURCE}" "${INSTALL_OCCT_RESOURCE_DIR}")
endif()
endforeach()
# patch installed DrawDefault file if BUILD_SHARED_LIBRARY_NAME_POSTFIX is changed
if (NOT "${BUILD_SHARED_LIBRARY_NAME_POSTFIX}" STREQUAL "")
OCCT_UPDATE_DRAW_DEFAULT_FILE()
endif()
# define CSF variable
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_csf")
@@ -848,7 +622,7 @@ foreach (BUILD_TOOLKIT ${BUILD_TOOLKITS})
OCCT_ADD_SUBDIRECTORY ("src/${BUILD_TOOLKIT}")
endforeach()
if (BUILD_DOC_Overview)
if (BUILD_DOC_OcctOverview)
OCCT_ADD_SUBDIRECTORY (dox)
endif()
@@ -874,7 +648,7 @@ if (MSVC AND 3RDPARTY_DLL_DIRS)
endif()
# samples do not support patch usage
if (BUILD_MODULE_MfcSamples)
if (BUILD_MODULE_OcctMfcSamples)
set (OCCT_ROOT ${CMAKE_SOURCE_DIR})
set (MFC_STANDARD_SAMPLES_DIR ${OCCT_ROOT}/samples/mfc/standard)
@@ -892,116 +666,3 @@ if (BUILD_MODULE_MfcSamples)
add_subdirectory(samples/mfc/standard/09_Animation)
add_subdirectory(samples/mfc/standard/10_Convert)
endif()
if (BUILD_MODULE_UwpSample)
add_subdirectory(samples/xaml)
endif()
# Prepare variables for configuration of OpenCASCADE cmake config file
set (OCCT_MODULES_ENABLED)
set (OCCT_LIBRARIES)
set (SET_OpenCASCADE_MODULES_TOOLKITS "\n# List of available OpenCASCADE libraries for each module\n")
set (OCCT_COMPILE_DEFINITIONS)
foreach (OCCT_TOOLKIT ${BUILD_TOOLKITS})
if (TARGET ${OCCT_TOOLKIT})
# get all libraries
get_target_property (${OCCT_TOOLKIT}_TYPE ${OCCT_TOOLKIT} "TYPE")
if ("${${OCCT_TOOLKIT}_TYPE}" STREQUAL "STATIC_LIBRARY" OR "${${OCCT_TOOLKIT}_TYPE}" STREQUAL "SHARED_LIBRARY" )
list (APPEND OCCT_LIBRARIES ${OCCT_TOOLKIT})
# get all modules
get_target_property (${OCCT_TOOLKIT}_MODULE ${OCCT_TOOLKIT} "MODULE")
list (APPEND OCCT_MODULES_ENABLED ${${OCCT_TOOLKIT}_MODULE})
list (APPEND OpenCASCADE_${${OCCT_TOOLKIT}_MODULE}_TOOLKITS ${OCCT_TOOLKIT})
# get compile definitions of target directory
get_directory_property (COMPILE_DEFINITIONS DIRECTORY "${${OCCT_TOOLKIT}_SOURCE_DIR}" "COMPILE_DEFINITIONS")
list (APPEND OCCT_COMPILE_DEFINITIONS ${COMPILE_DEFINITIONS})
endif()
endif()
endforeach()
list (REMOVE_DUPLICATES OCCT_MODULES_ENABLED)
list (REMOVE_DUPLICATES OCCT_COMPILE_DEFINITIONS)
# export compile definitions and C/C++ flags for each configuration to OpenCASCADE config files
foreach (OCCT_CONFIGURATION ${CMAKE_CONFIGURATION_TYPES})
set (SET_OpenCASCADE_COMPILE_DEFINITIONS)
string (TOUPPER "${OCCT_CONFIGURATION}" OCCT_CONFIGURATION_UPPER)
string (TOLOWER "${OCCT_CONFIGURATION}" OCCT_CONFIGURATION_LOWER)
foreach(COMPILE_DEFINITION ${OCCT_COMPILE_DEFINITIONS})
string(REPLACE "(" "\\(" COMPILE_DEFINITION "${COMPILE_DEFINITION}")
string(REPLACE ")" "\\)" COMPILE_DEFINITION "${COMPILE_DEFINITION}")
set (SET_OpenCASCADE_COMPILE_DEFINITIONS "${SET_OpenCASCADE_COMPILE_DEFINITIONS}set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS $<$<CONFIG:${OCCT_CONFIGURATION}>:${COMPILE_DEFINITION}>)\n")
endforeach()
set (SET_OpenCASCADE_CMAKE_C_FLAGS "${CMAKE_C_FLAGS_${OCCT_CONFIGURATION_UPPER}}")
set (SET_OpenCASCADE_CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS_${OCCT_CONFIGURATION_UPPER}}")
configure_file("${CMAKE_SOURCE_DIR}/adm/templates/OpenCASCADECompileDefinitionsAndFlags.cmake.in" "OpenCASCADECompileDefinitionsAndFlags-${OCCT_CONFIGURATION_LOWER}.cmake" @ONLY)
endforeach()
# install OpenCASCADE config file with compile definitions and C/C++ flags ONLY for current configuration
install (CODE "string (TOLOWER \"\${CMAKE_INSTALL_CONFIG_NAME}\" CMAKE_INSTALL_CONFIG_NAME_LOWER)")
install (CODE "configure_file(\"${CMAKE_BINARY_DIR}/OpenCASCADECompileDefinitionsAndFlags-\${CMAKE_INSTALL_CONFIG_NAME_LOWER}.cmake\" \"${INSTALL_DIR}/${INSTALL_DIR_CMAKE}/OpenCASCADECompileDefinitionsAndFlags-\${CMAKE_INSTALL_CONFIG_NAME_LOWER}.cmake\" COPYONLY)")
foreach (OCCT_MODULE ${OCCT_MODULES})
if (BUILD_MODULE_${OCCT_MODULE})
set (SET_OpenCASCADE_MODULES_TOOLKITS "${SET_OpenCASCADE_MODULES_TOOLKITS}set (OpenCASCADE_${OCCT_MODULE}_LIBRARIES ${OpenCASCADE_${OCCT_MODULE}_TOOLKITS})\n")
endif()
# sort enabled modules for correct work of OpenCASCADE config file
list(FIND OCCT_MODULES_ENABLED "${OCCT_MODULE}" OCCT_MODULE_INDEX)
if (NOT ${OCCT_MODULE_INDEX} EQUAL -1)
list (APPEND OCCT_MODULES_ENABLED_SORTED ${OCCT_MODULE})
endif()
endforeach()
set (OCCT_MODULES_ENABLED ${OCCT_MODULES_ENABLED_SORTED})
# Add all targets to the build-tree export set
export (TARGETS ${OCCT_LIBRARIES} FILE "${CMAKE_BINARY_DIR}/OpenCASCADETargets.cmake")
# Export the package for use from the build-tree
# (this registers the build-tree with a global CMake-registry)
export(PACKAGE OpenCASCADE)
if (CMAKE_BUILD_TYPE)
set (SET_OpenCASCADE_BUILD_TYPE "set (OpenCASCADE_BUILD_TYPE \"${CMAKE_BUILD_TYPE}\")")
endif()
if (BUILD_SHARED_LIBS)
set (SET_OpenCASCADE_LINKER_FLAGS "set (OpenCASCADE_LINKER_FLAGS \"${CMAKE_SHARED_LINKER_FLAGS}\")")
else()
set (SET_OpenCASCADE_LINKER_FLAGS "set (OpenCASCADE_LINKER_FLAGS \"${CMAKE_STATIC_LINKER_FLAGS}\")")
endif()
if (WIN32)
set (SET_OpenCASCADE_WITH_D3D "set (OpenCASCADE_WITH_D3D ${USE_D3D})")
endif()
if (APPLE)
set (SET_OpenCASCADE_WITH_GLX "set (OpenCASCADE_WITH_GLX ${USE_GLX})")
endif()
if (NOT SINGLE_GENERATOR)
OCCT_INSERT_CODE_FOR_TARGET()
endif()
# Configure and install cmake config file
configure_file("${CMAKE_SOURCE_DIR}/adm/templates/OpenCASCADEConfig.cmake.in" "OpenCASCADEConfig.cmake" @ONLY)
install(FILES "${CMAKE_BINARY_DIR}/OpenCASCADEConfig.cmake" DESTINATION "${INSTALL_DIR_CMAKE}")
# Configure cmake version file
include(CMakePackageConfigHelpers)
write_basic_package_version_file( ${CMAKE_BINARY_DIR}/OpenCASCADEConfigVersion.cmake
VERSION ${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}.${OCC_VERSION_MAINTENANCE}
COMPATIBILITY ExactVersion )
# Install cmake version file
install (FILES "${CMAKE_BINARY_DIR}/OpenCASCADEConfigVersion.cmake" DESTINATION "${INSTALL_DIR_CMAKE}")
# Install the export set for use with the install-tree for each configuration
foreach (OCCT_MODULE ${OCCT_MODULES_ENABLED})
install(EXPORT OpenCASCADE${OCCT_MODULE}Targets DESTINATION "${INSTALL_DIR_CMAKE}")
endforeach()
# Update generated OpenCASCADETargets-*.cmake files
# to have correct paths to libraries depending on the configuration
OCCT_UPDATE_TARGET_FILE ()

0
LICENSE_LGPL_21.txt Normal file → Executable file
View File

View File

@@ -29,23 +29,24 @@ Packaging
You can receive certified version of OCCT code in different packages.
- Snapshot of Git repository: contains C++ header and source files of OCCT,
documentation sources, build scripts, and CMake project files.
- Snapshot of Git repository: contains only bare sources of OCCT; many C++
files, HTML documentation, and project files / makefiles for building OCCT
need to be generated.
- Complete source archive: contains all sources of OCCT, generated HTML and PDF
documentation, and ready-to-use projects for building on all officially
supported platforms.
- Complete source archive: contains all sources of OCCT, including C++ files
generated by WOK, HTML and PDF documentation, and projects / makefiles for
building on all officially supported platforms.
- Binary package (platform-specific): in addition to complete source archive,
it includes binaries of OCCT and third-party libraries built on one platform.
This package allows using OCCT immediately after installation.
Certified versions of OCCT can be downloaded from http://www.opencascade.com
Certified versions of OCCT can be downloaded from http://www.opencascade.org
You can also find OCCT pre-installed on your system, or install it from
packages provided by a third party. Note that packaging and functionality
of such versions can be different from certified releases. Please consult
documentation accompanying your version for details.
documentation accompanyog your version for details.
Documentation
-------------
@@ -58,8 +59,8 @@ If HTML documentation is not available in your package, you can:
You need to have Tcl and Doxygen 1.8.4 (or above) installed on your system.
and accessible in your environment (check environment variable PATH).
Use batch file *gendoc.bat* on Windows or Bash script *gendoc* on Linux
or OS X to (re)generate documentation.
Run batch file *gendoc.bat* on Windows or Bash scriot *gendoc.sh* on Linux
or Mac OS X to (re)generate documentation.
- Read documentation in source plain text (MarkDown) format found in
subfolder *dox*

View File

@@ -2,6 +2,6 @@ FoundationClasses TKernel TKMath
ModelingData TKG2d TKG3d TKGeomBase TKBRep
ModelingAlgorithms TKGeomAlgo TKTopAlgo TKPrim TKBO TKBool TKHLR TKFillet TKOffset TKFeat TKMesh TKXMesh TKShHealing
Visualization TKService TKV3d TKOpenGl TKMeshVS TKIVtk TKD3DHost
ApplicationFramework TKCDF TKLCAF TKCAF TKBinL TKXmlL TKBin TKXml TKStdL TKStd TKTObj TKBinTObj TKXmlTObj TKVCAF
ApplicationFramework TKCDF TKLCAF TKCAF TKBinL TKXmlL TKBin TKXml TKStdL TKStd TKShape FWOSPlugin TKTObj TKBinTObj TKXmlTObj TKVCAF
DataExchange TKXSBase TKSTEPBase TKSTEPAttr TKSTEP209 TKSTEP TKIGES TKXCAF TKXDEIGES TKXDESTEP TKSTL TKVRML TKXmlXCAF TKBinXCAF
Draw TKDraw TKTopTest TKViewerTest TKXSDRAW TKDCAF TKXDEDRAW TKTObjDRAW TKQADraw TKIVtkDraw DRAWEXE

View File

@@ -6,5 +6,6 @@ Shaders
XSMessage
XSTEPResource
XmlOcafResource
UnitsAPI/Lexi_Expr.dat
UnitsAPI/Units.dat
TObj/TObj.msg

View File

@@ -5,6 +5,7 @@ n Bnd
n BVH
n CSLib
n Convert
n Dico
n ElCLib
n ElSLib
n Expr
@@ -240,12 +241,12 @@ n BinObjMgt
n BinTools
n CDF
n CDM
n FWOSDriver
n PCDM
n StdLDrivers
n StdLPersistent
n StdObjMgt
n StdDrivers
n StdObject
n StdPersistent
n ShapePersistent
n TDF
@@ -267,6 +268,7 @@ n XmlMNaming
n XmlObjMgt
r StdResource
r XmlOcafResource
t FWOSPlugin
t TKBin
t TKBinL
@@ -277,6 +279,7 @@ t TKLCAF
t TKStdL
t TKStd
t TKShape
t TKTObj
t TKXml
t TKXmlL
@@ -437,4 +440,3 @@ n IVtkDraw
t TKIVtkDraw
n Geom2dEvaluator
t TKVCAF
n XCAFView

View File

@@ -8,7 +8,7 @@ set(3RDPARTY_MACRO_ALREADY_INCLUDED 1)
macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_NAME LIBRARY_NAME_DEBUG)
if (NOT DEFINED INSTALL_${PRODUCT_NAME} AND BUILD_SHARED_LIBS)
if (NOT DEFINED INSTALL_${PRODUCT_NAME})
set (INSTALL_${PRODUCT_NAME} OFF CACHE BOOL "${INSTALL_${PRODUCT_NAME}_DESCR}")
endif()
@@ -37,50 +37,47 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_NAME LIBRARY_NAME_DEB
set (3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR "" CACHE PATH "the path of ${HEADER_NAME}")
endif()
if (BUILD_SHARED_LIBS)
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_LIBRARY OR NOT 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY "" CACHE FILEPATH "${PRODUCT_NAME} library" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_LIBRARY OR NOT 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY "" CACHE FILEPATH "${PRODUCT_NAME} library" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} library")
endif()
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} library")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_DLL OR NOT 3RDPARTY_${PRODUCT_NAME}_DLL_DIR OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
set (3RDPARTY_${PRODUCT_NAME}_DLL "" CACHE FILEPATH "${PRODUCT_NAME} shared library" FORCE)
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_DLL OR NOT 3RDPARTY_${PRODUCT_NAME}_DLL_DIR OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
set (3RDPARTY_${PRODUCT_NAME}_DLL "" CACHE FILEPATH "${PRODUCT_NAME} shared library" FORCE)
endif()
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_DLL_DIR)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} shared library")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_${PRODUCT_NAME}_DLL_DIR)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} shared library")
endif()
endif()
# check 3RDPARTY_${PRODUCT_NAME}_ paths for consistency with specified 3RDPARTY_${PRODUCT_NAME}_DIR
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR PATH "the path to ${PRODUCT_NAME}")
if (BUILD_SHARED_LIBS)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_LIBRARY FILEPATH "the path to ${PRODUCT_NAME} library")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_LIBRARY FILEPATH "the path to ${PRODUCT_NAME} library")
if (3RDPARTY_${PRODUCT_NAME}_LIBRARY AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
if (3RDPARTY_${PRODUCT_NAME}_LIBRARY AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR PATH "The directory containing ${PRODUCT_NAME} library")
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_DLL FILEPATH "the path to ${PRODUCT_NAME} shared library")
if (3RDPARTY_${PRODUCT_NAME}_DLL AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} shared library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR PATH "The directory containing ${PRODUCT_NAME} library")
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_DLL FILEPATH "the path to ${PRODUCT_NAME} shared library")
if (3RDPARTY_${PRODUCT_NAME}_DLL AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} shared library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_DLL_DIR PATH "The directory containing ${PRODUCT_NAME} shared library")
endif()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_${PRODUCT_NAME}_DIR 3RDPARTY_${PRODUCT_NAME}_DLL_DIR PATH "The directory containing ${PRODUCT_NAME} shared library")
endif()
endif()
endif()
@@ -112,158 +109,156 @@ macro (THIRDPARTY_PRODUCT PRODUCT_NAME HEADER_NAME LIBRARY_NAME LIBRARY_NAME_DEB
set (3RDPARTY_${PRODUCT_NAME}_INCLUDE_DIR "" CACHE FILEPATH "The path to ${HEADER_NAME}" FORCE)
endif()
if (BUILD_SHARED_LIBS)
# library
if (NOT 3RDPARTY_${PRODUCT_NAME}_LIBRARY OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
# library
if (NOT 3RDPARTY_${PRODUCT_NAME}_LIBRARY OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib)
set (${PRODUCT_NAME}_PATH_SUFFIXES lib)
if (ANDROID)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} libs/${ANDROID_ABI})
endif()
set (${PRODUCT_NAME}_PATH_SUFFIXES lib)
if (ANDROID)
set (${PRODUCT_NAME}_PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES} libs/${ANDROID_ABI})
endif()
# set 3RDPARTY_${PRODUCT_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_LIBRARY
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY "3RDPARTY_${PRODUCT_NAME}_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} library" FORCE)
# set 3RDPARTY_${PRODUCT_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_LIBRARY
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY "3RDPARTY_${PRODUCT_NAME}_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} library" FORCE)
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_library (3RDPARTY_${PRODUCT_NAME}_LIBRARY NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}" "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_${PRODUCT_NAME}_LIBRARY NAMES ${LIBRARY_NAME}
PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
if (3RDPARTY_${PRODUCT_NAME}_LIBRARY AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
else()
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
endif()
endif()
if (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY "" CACHE FILEPATH "The path to ${PRODUCT_NAME} library" FORCE)
endif()
# shared library
if (WIN32)
if (NOT 3RDPARTY_${PRODUCT_NAME}_DLL OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
# set 3RDPARTY_${PRODUCT_NAME}_DLL as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_DLL
set (3RDPARTY_${PRODUCT_NAME}_DLL "3RDPARTY_${PRODUCT_NAME}_DLL-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} shared library" FORCE)
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_library (3RDPARTY_${PRODUCT_NAME}_LIBRARY NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}" "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
find_library (3RDPARTY_${PRODUCT_NAME}_DLL NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES bin
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_${PRODUCT_NAME}_LIBRARY NAMES ${LIBRARY_NAME}
PATH_SUFFIXES ${${PRODUCT_NAME}_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
find_library (3RDPARTY_${PRODUCT_NAME}_DLL NAMES ${LIBRARY_NAME} PATH_SUFFIXES bin)
endif()
if (3RDPARTY_${PRODUCT_NAME}_LIBRARY AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
if (3RDPARTY_${PRODUCT_NAME}_DLL AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
else()
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} shared library" FORCE)
set (3RDPARTY_${PRODUCT_NAME}_DLL "" CACHE FILEPATH "${PRODUCT_NAME} shared library" FORCE)
endif()
endif()
if (3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
if (3RDPARTY_${PRODUCT_NAME}_DLL_DIR OR EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR)
set (3RDPARTY_${PRODUCT_NAME}_LIBRARY "" CACHE FILEPATH "The path to ${PRODUCT_NAME} library" FORCE)
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_${PRODUCT_NAME}_DLL_DIR)
endif()
# shared library
if (WIN32)
if (NOT 3RDPARTY_${PRODUCT_NAME}_DLL OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
# set 3RDPARTY_${PRODUCT_NAME}_DLL as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_DLL
set (3RDPARTY_${PRODUCT_NAME}_DLL "3RDPARTY_${PRODUCT_NAME}_DLL-NOTFOUND" CACHE FILEPATH "The path to ${PRODUCT_NAME} shared library" FORCE)
if (3RDPARTY_${PRODUCT_NAME}_DIR AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DIR}")
find_library (3RDPARTY_${PRODUCT_NAME}_DLL NAMES ${LIBRARY_NAME}
PATHS "${3RDPARTY_${PRODUCT_NAME}_DIR}"
PATH_SUFFIXES bin
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_${PRODUCT_NAME}_DLL NAMES ${LIBRARY_NAME} PATH_SUFFIXES bin)
endif()
if (3RDPARTY_${PRODUCT_NAME}_DLL AND EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL}")
get_filename_component (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL}" PATH)
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}" CACHE PATH "The directory containing ${PRODUCT_NAME} library" FORCE)
else()
set (3RDPARTY_${PRODUCT_NAME}_DLL_DIR "" CACHE PATH "The directory containing ${PRODUCT_NAME} shared library" FORCE)
set (3RDPARTY_${PRODUCT_NAME}_DLL "" CACHE FILEPATH "${PRODUCT_NAME} shared library" FORCE)
endif()
endif()
if (3RDPARTY_${PRODUCT_NAME}_DLL_DIR OR EXISTS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_${PRODUCT_NAME}_DLL_DIR)
endif()
endif()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "")
if (INSTALL_${PRODUCT_NAME})
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (SINGLE_GENERATOR)
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}" DESTINATION "${INSTALL_DIR_BIN}")
else()
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component(ABS_PATH ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} REALPATH)
if ("${PRODUCT_NAME}" STREQUAL "FREEIMAGE")
get_filename_component(FREEIMLIB ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} NAME)
if (SINGLE_GENERATOR)
install (FILES "${ABS_PATH}" DESTINATION "${INSTALL_DIR_LIB}" RENAME ${FREEIMLIB}.3)
else()
install (FILES "${ABS_PATH}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}"
RENAME ${FREEIMLIB}.3)
install (FILES "${ABS_PATH}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i"
RENAME ${FREEIMLIB}.3)
install (FILES "${ABS_PATH}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d"
RENAME ${FREEIMLIB}.3)
endif()
endif()
if("${PRODUCT_NAME}" STREQUAL "GL2PS")
get_filename_component(GL2PSLIB ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} NAME)
if (SINGLE_GENERATOR)
install (FILES "${ABS_PATH}" DESTINATION "${INSTALL_DIR_LIB}" RENAME ${GL2PSLIB}.1)
else()
install (FILES "${ABS_PATH}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}"
RENAME ${GL2PSLIB}.1)
install (FILES "${ABS_PATH}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i"
RENAME ${GL2PSLIB}.1)
install (FILES "${ABS_PATH}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d"
RENAME ${GL2PSLIB}.1)
endif()
endif()
endif()
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
else()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
endif()
endif()
mark_as_advanced (3RDPARTY_${PRODUCT_NAME}_LIBRARY 3RDPARTY_${PRODUCT_NAME}_DLL)
endif()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "")
if (INSTALL_${PRODUCT_NAME})
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (DEFINED INSTALL_BIN_DIR)
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}" DESTINATION "${INSTALL_BIN_DIR}")
else()
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES "${3RDPARTY_${PRODUCT_NAME}_DLL}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
else()
get_filename_component(ABS_PATH ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} REALPATH)
if ("${PRODUCT_NAME}" STREQUAL "FREEIMAGE")
get_filename_component(FREEIMLIB ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} NAME)
if (DEFINED INSTALL_LIB_DIR)
install (FILES "${ABS_PATH}" DESTINATION "${INSTALL_LIB_DIR}" RENAME ${FREEIMLIB}.3)
else()
install (FILES "${ABS_PATH}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
RENAME ${FREEIMLIB}.3)
install (FILES "${ABS_PATH}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
RENAME ${FREEIMLIB}.3)
install (FILES "${ABS_PATH}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
RENAME ${FREEIMLIB}.3)
endif()
endif()
if("${PRODUCT_NAME}" STREQUAL "GL2PS")
get_filename_component(GL2PSLIB ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} NAME)
if (DEFINED INSTALL_LIB_DIR)
install (FILES "${ABS_PATH}" DESTINATION "${INSTALL_LIB_DIR}" RENAME ${GL2PSLIB}.1)
else()
install (FILES "${ABS_PATH}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
RENAME ${GL2PSLIB}.1)
install (FILES "${ABS_PATH}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
RENAME ${GL2PSLIB}.1)
install (FILES "${ABS_PATH}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
RENAME ${GL2PSLIB}.1)
endif()
endif()
endif()
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "${3RDPARTY_${PRODUCT_NAME}_DLL_DIR}")
else()
set (USED_3RDPARTY_${PRODUCT_NAME}_DIR "${3RDPARTY_${PRODUCT_NAME}_LIBRARY_DIR}")
endif()
endif()
mark_as_advanced (3RDPARTY_${PRODUCT_NAME}_LIBRARY 3RDPARTY_${PRODUCT_NAME}_DLL)
endmacro()
macro (COMPLIANCE_PRODUCT_CONSISTENCY LIBNAME)
@@ -277,52 +272,48 @@ macro (COMPLIANCE_PRODUCT_CONSISTENCY LIBNAME)
set (3RDPARTY_${LIBNAME}_INCLUDE_DIR "" CACHE FILEPATH "The directory containing headers of ${LIBNAME}" FORCE)
endif()
if (BUILD_SHARED_LIBS)
# library dir
set (DOES_PATH_CONTAIN FALSE)
if (3RDPARTY_${LIBNAME}_LIBRARY_DIR AND EXISTS "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}")
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}")
endif()
if (NOT DOES_PATH_CONTAIN)
set (3RDPARTY_${LIBNAME}_LIBRARY_DIR "" CACHE FILEPATH "The directory containing ${LIBNAME} library" FORCE)
endif()
# shared library dir
if (WIN32)
set (DOES_PATH_CONTAIN FALSE)
if (3RDPARTY_${LIBNAME}_DLL_DIR AND EXISTS "${3RDPARTY_${LIBNAME}_DLL_DIR}")
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_DLL_DIR}")
endif()
if (NOT DOES_PATH_CONTAIN)
set (3RDPARTY_${LIBNAME}_DLL_DIR "" CACHE FILEPATH "The directory containing ${LIBNAME} shared library" FORCE)
endif()
endif()
endif()
endif()
if (BUILD_SHARED_LIBS)
# check library
# library dir
set (DOES_PATH_CONTAIN FALSE)
if (3RDPARTY_${LIBNAME}_LIBRARY_DIR AND EXISTS "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}")
if (3RDPARTY_${LIBNAME}_LIBRARY AND EXISTS "${3RDPARTY_${LIBNAME}_LIBRARY}")
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_LIBRARY}")
endif()
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}")
endif()
if (NOT DOES_PATH_CONTAIN)
set (3RDPARTY_${LIBNAME}_LIBRARY "" CACHE FILEPATH "${LIBNAME} library" FORCE)
set (3RDPARTY_${LIBNAME}_LIBRARY_DIR "" CACHE FILEPATH "The directory containing ${LIBNAME} library" FORCE)
endif()
# check shared library
# shared library dir
if (WIN32)
set (DOES_PATH_CONTAIN FALSE)
if (3RDPARTY_${LIBNAME}_DLL_DIR AND EXISTS "${3RDPARTY_${LIBNAME}_DLL_DIR}")
if (3RDPARTY_${LIBNAME}_DLL AND EXISTS "${3RDPARTY_${LIBNAME}_DLL}")
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_DLL_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_DLL}")
endif()
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_DLL_DIR}")
endif()
if (NOT DOES_PATH_CONTAIN)
set (3RDPARTY_${LIBNAME}_DLL "" CACHE FILEPATH "${LIBNAME} shared library" FORCE)
set (3RDPARTY_${LIBNAME}_DLL_DIR "" CACHE FILEPATH "The directory containing ${LIBNAME} shared library" FORCE)
endif()
endif()
endif()
# check library
set (DOES_PATH_CONTAIN FALSE)
if (3RDPARTY_${LIBNAME}_LIBRARY_DIR AND EXISTS "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}")
if (3RDPARTY_${LIBNAME}_LIBRARY AND EXISTS "${3RDPARTY_${LIBNAME}_LIBRARY}")
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_LIBRARY_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_LIBRARY}")
endif()
endif()
if (NOT DOES_PATH_CONTAIN)
set (3RDPARTY_${LIBNAME}_LIBRARY "" CACHE FILEPATH "${LIBNAME} library" FORCE)
endif()
# check shared library
if (WIN32)
set (DOES_PATH_CONTAIN FALSE)
if (3RDPARTY_${LIBNAME}_DLL_DIR AND EXISTS "${3RDPARTY_${LIBNAME}_DLL_DIR}")
if (3RDPARTY_${LIBNAME}_DLL AND EXISTS "${3RDPARTY_${LIBNAME}_DLL}")
string (REGEX MATCH "${3RDPARTY_${LIBNAME}_DLL_DIR}" DOES_PATH_CONTAIN "${3RDPARTY_${LIBNAME}_DLL}")
endif()
endif()
if (NOT DOES_PATH_CONTAIN)
set (3RDPARTY_${LIBNAME}_DLL "" CACHE FILEPATH "${LIBNAME} shared library" FORCE)
endif()
endif()
endmacro()

View File

@@ -1,58 +1,45 @@
# doxygen
set (DOXYGEN_MINIMUM_VERSION 1.8.4)
if (DO_ONLY_CHECK_FOR_DOXYGEN)
message (STATUS "Info. Detecting doxygen")
set (DOXYGEN_SKIP_DOT ON)
find_package (Doxygen ${DOXYGEN_MINIMUM_VERSION})
set (3RDPARTY_DOT_EXECUTABLE_DESCR "The path to the 'dot' tool producing layered drawings of directed graphs.\nThis tool used by doxygen")
set (3RDPARTY_DOXYGEN_EXECUTABLE_DESCR "The path to the doxygen command")
set (CAN_DOXYGEN_BE_USED OFF)
if (DOXYGEN_EXECUTABLE)
set (CAN_DOXYGEN_BE_USED ON)
message (STATUS "Info. Doxygen is found and can be used")
if (NOT DEFINED 3RDPARTY_DOXYGEN_EXECUTABLE)
set (3RDPARTY_DOXYGEN_EXECUTABLE "" CACHE FILEPATH "${3RDPARTY_DOXYGEN_EXECUTABLE_DESCR}")
endif()
if (NOT DEFINED 3RDPARTY_DOT_EXECUTABLE)
set (3RDPARTY_DOT_EXECUTABLE "" CACHE FILEPATH "${3RDPARTY_DOT_EXECUTABLE_DESCR}")
endif()
if (NOT DEFINED 3RDPARTY_SKIP_DOT_EXECUTABLE)
set (3RDPARTY_SKIP_DOT_EXECUTABLE OFF CACHE BOOL "Skip trying to find Dot")
endif()
if (3RDPARTY_SKIP_DOT_EXECUTABLE)
OCCT_CHECK_AND_UNSET (3RDPARTY_DOT_EXECUTABLE)
endif()
if (NOT 3RDPARTY_DOXYGEN_EXECUTABLE OR (NOT 3RDPARTY_SKIP_DOT_EXECUTABLE AND NOT 3RDPARTY_DOT_EXECUTABLE))
set (DOXYGEN_SKIP_DOT ${3RDPARTY_SKIP_DOT_EXECUTABLE})
find_package (Doxygen)
if (NOT 3RDPARTY_DOXYGEN_EXECUTABLE AND DOXYGEN_EXECUTABLE)
set (3RDPARTY_DOXYGEN_EXECUTABLE "${DOXYGEN_EXECUTABLE}" CACHE FILEPATH "${3RDPARTY_DOXYGEN_EXECUTABLE_DESCR}" FORCE)
endif()
else()
set (3RDPARTY_DOT_EXECUTABLE_DESCR "The path to the 'dot' tool producing layered drawings of directed graphs.\nThis tool used by doxygen")
set (3RDPARTY_DOXYGEN_EXECUTABLE_DESCR "The path to the doxygen command")
if (NOT DEFINED 3RDPARTY_DOXYGEN_EXECUTABLE)
set (3RDPARTY_DOXYGEN_EXECUTABLE "" CACHE FILEPATH "${3RDPARTY_DOXYGEN_EXECUTABLE_DESCR}")
if (NOT 3RDPARTY_SKIP_DOT_EXECUTABLE AND NOT 3RDPARTY_DOT_EXECUTABLE AND DOXYGEN_DOT_EXECUTABLE)
set (3RDPARTY_DOT_EXECUTABLE "${DOXYGEN_DOT_EXECUTABLE}" CACHE FILEPATH "${3RDPARTY_DOT_EXECUTABLE_DESCR}" FORCE)
endif()
endif()
if (NOT DEFINED 3RDPARTY_DOT_EXECUTABLE)
set (3RDPARTY_DOT_EXECUTABLE "" CACHE FILEPATH "${3RDPARTY_DOT_EXECUTABLE_DESCR}")
endif()
if (NOT 3RDPARTY_DOXYGEN_EXECUTABLE OR NOT EXISTS "${3RDPARTY_DOXYGEN_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_DOXYGEN_EXECUTABLE)
endif()
if (NOT DEFINED 3RDPARTY_SKIP_DOT_EXECUTABLE)
set (3RDPARTY_SKIP_DOT_EXECUTABLE ON CACHE BOOL "Skip trying to find Dot")
endif()
if (3RDPARTY_SKIP_DOT_EXECUTABLE)
OCCT_CHECK_AND_UNSET (3RDPARTY_DOT_EXECUTABLE)
endif()
if (NOT 3RDPARTY_DOXYGEN_EXECUTABLE OR (NOT 3RDPARTY_SKIP_DOT_EXECUTABLE AND NOT 3RDPARTY_DOT_EXECUTABLE))
set (DOXYGEN_SKIP_DOT ${3RDPARTY_SKIP_DOT_EXECUTABLE})
find_package (Doxygen ${DOXYGEN_MINIMUM_VERSION})
if (NOT 3RDPARTY_DOXYGEN_EXECUTABLE AND DOXYGEN_EXECUTABLE)
set (3RDPARTY_DOXYGEN_EXECUTABLE "${DOXYGEN_EXECUTABLE}" CACHE FILEPATH "${3RDPARTY_DOXYGEN_EXECUTABLE_DESCR}" FORCE)
endif()
if (NOT 3RDPARTY_SKIP_DOT_EXECUTABLE AND NOT 3RDPARTY_DOT_EXECUTABLE AND DOXYGEN_DOT_EXECUTABLE)
set (3RDPARTY_DOT_EXECUTABLE "${DOXYGEN_DOT_EXECUTABLE}" CACHE FILEPATH "${3RDPARTY_DOT_EXECUTABLE_DESCR}" FORCE)
endif()
endif()
if (NOT 3RDPARTY_DOXYGEN_EXECUTABLE OR NOT EXISTS "${3RDPARTY_DOXYGEN_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_DOXYGEN_EXECUTABLE)
endif()
if (NOT 3RDPARTY_SKIP_DOT_EXECUTABLE)
if (NOT 3RDPARTY_DOT_EXECUTABLE OR NOT EXISTS "${3RDPARTY_DOT_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_DOT_EXECUTABLE)
endif()
if (NOT 3RDPARTY_SKIP_DOT_EXECUTABLE)
if (NOT 3RDPARTY_DOT_EXECUTABLE OR NOT EXISTS "${3RDPARTY_DOT_EXECUTABLE}")
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_DOT_EXECUTABLE)
endif()
endif()

View File

@@ -1,6 +0,0 @@
# EGL
if (WIN32)
THIRDPARTY_PRODUCT("EGL" "EGL/egl.h" "libEGL" "libEGL")
else()
THIRDPARTY_PRODUCT("EGL" "EGL/egl.h" "EGL" "EGL")
endif()

View File

@@ -1,71 +0,0 @@
# eigen
# eigen directory
if (NOT DEFINED 3RDPARTY_EIGEN_DIR)
set (3RDPARTY_EIGEN_DIR "" CACHE PATH "The directory containing eigen")
endif()
# search for eigen in user defined directory
if (3RDPARTY_DIR AND EXISTS "${3RDPARTY_DIR}")
if (NOT 3RDPARTY_EIGEN_DIR OR NOT EXISTS "${3RDPARTY_EIGEN_DIR}")
FIND_PRODUCT_DIR("${3RDPARTY_DIR}" Eigen EIGEN_DIR_NAME)
if (EIGEN_DIR_NAME)
set (3RDPARTY_EIGEN_DIR "${3RDPARTY_DIR}/${EIGEN_DIR_NAME}" CACHE PATH "The directory containing eigen" FORCE)
endif()
endif()
endif()
if (NOT DEFINED 3RDPARTY_EIGEN_INCLUDE_DIR)
set (3RDPARTY_EIGEN_INCLUDE_DIR "" CACHE FILEPATH "The directory containing headers of the EIGEN")
endif()
if (NOT 3RDPARTY_EIGEN_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_EIGEN_INCLUDE_DIR}")
set (HEADER_NAMES Eigen)
set (3RDPARTY_EIGEN_INCLUDE_DIR "3RDPARTY_EIGEN_INCLUDE_DIR-NOTFOUND" CACHE PATH "the path to Eigen header file" FORCE)
if (3RDPARTY_EIGEN_DIR AND EXISTS "${3RDPARTY_EIGEN_DIR}")
find_path (3RDPARTY_EIGEN_INCLUDE_DIR NAMES ${HEADER_NAMES}
PATHS ${3RDPARTY_EIGEN_DIR}
PATH_SUFFIXES include eigen3 include/eigen3
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_path (3RDPARTY_EIGEN_INCLUDE_DIR NAMES ${HEADER_NAMES}
PATH_SUFFIXES include eigen3 include/eigen3
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
# use default (CMake) EIGEN search
if (NOT 3RDPARTY_EIGEN_INCLUDE_DIR OR NOT EXISTS "${3RDPARTY_EIGEN_INCLUDE_DIR}")
# use 3RDPARTY_FREETYPE_DIR if it is specified for freetype search
if (3RDPARTY_EIGEN_DIR AND EXISTS "${3RDPARTY_EIGEN_DIR}")
set (CACHED_EIGEN_DIR $ENV{Eigen3_DIR})
set (ENV{Eigen3_DIR} "${3RDPARTY_EIGEN_DIR}")
endif()
find_package(Eigen3 QUIET)
# restore ENV{Eigen3_DIR}
if (3RDPARTY_EIGEN_DIR AND EXISTS "${3RDPARTY_EIGEN_DIR}")
set (ENV{Eigen3_DIR} ${CACHED_EIGEN_DIR})
endif()
if (${EIGEN3_FOUND})
set (3RDPARTY_EIGEN_INCLUDE_DIR "${EIGEN3_INCLUDE_DIR}" CACHE PATH "the path to Eigen header file" FORCE)
set (3RDPARTY_EIGEN_DIR "${EIGEN3_ROOT_DIR}" CACHE PATH "The directory containing eigen" FORCE)
endif()
endif()
endif()
if (3RDPARTY_EIGEN_INCLUDE_DIR AND EXISTS "${3RDPARTY_EIGEN_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_EIGEN_INCLUDE_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_EIGEN_INCLUDE_DIR)
set (3RDPARTY_EIGEN_INCLUDE_DIR "" CACHE PATH "the path to Eigen header file" FORCE)
endif()
# unset all redundant variables
OCCT_CHECK_AND_UNSET(Eigen3_DIR)

View File

@@ -0,0 +1,9 @@
#freeimageplus
if (WIN32)
if (3RDPARTY_FREEIMAGE_DIR AND NOT 3RDPARTY_FREEIMAGEPLUS_DIR)
set (3RDPARTY_FREEIMAGEPLUS_DIR "${3RDPARTY_FREEIMAGE_DIR}" CACHE PATH "The directory containing freeimageplus" FORCE)
endif()
THIRDPARTY_PRODUCT("FREEIMAGEPLUS" "FreeImagePlus.h" "freeimageplus" "freeimageplusd")
endif()

View File

@@ -1,6 +1,6 @@
# freetype
if (NOT DEFINED INSTALL_FREETYPE AND BUILD_SHARED_LIBS)
if (NOT DEFINED INSTALL_FREETYPE)
set (INSTALL_FREETYPE OFF CACHE BOOL "${INSTALL_FREETYPE_DESCR}")
endif()
@@ -37,25 +37,23 @@ if (NOT DEFINED 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2)
set (3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2 "" CACHE FILEPATH "the path of freetype2")
endif()
if (BUILD_SHARED_LIBS)
if (NOT DEFINED 3RDPARTY_FREETYPE_LIBRARY OR NOT 3RDPARTY_FREETYPE_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY_DIR}")
set (3RDPARTY_FREETYPE_LIBRARY "" CACHE FILEPATH "freetype library" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_FREETYPE_LIBRARY OR NOT 3RDPARTY_FREETYPE_LIBRARY_DIR OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY_DIR}")
set (3RDPARTY_FREETYPE_LIBRARY "" CACHE FILEPATH "freetype library" FORCE)
endif()
if (NOT DEFINED 3RDPARTY_FREETYPE_LIBRARY_DIR)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "" CACHE PATH "The directory containing freetype library")
endif()
if (NOT DEFINED 3RDPARTY_FREETYPE_LIBRARY_DIR)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "" CACHE PATH "The directory containing freetype library")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FREETYPE_DLL OR NOT 3RDPARTY_FREETYPE_DLL_DIR OR NOT EXISTS "${3RDPARTY_FREETYPE_DLL_DIR}")
set (3RDPARTY_FREETYPE_DLL "" CACHE FILEPATH "freetype shared library" FORCE)
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FREETYPE_DLL OR NOT 3RDPARTY_FREETYPE_DLL_DIR OR NOT EXISTS "${3RDPARTY_FREETYPE_DLL_DIR}")
set (3RDPARTY_FREETYPE_DLL "" CACHE FILEPATH "freetype shared library" FORCE)
endif()
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FREETYPE_DLL_DIR)
set (3RDPARTY_FREETYPE_DLL_DIR "" CACHE PATH "The directory containing freetype shared library")
endif()
if (WIN32)
if (NOT DEFINED 3RDPARTY_FREETYPE_DLL_DIR)
set (3RDPARTY_FREETYPE_DLL_DIR "" CACHE PATH "The directory containing freetype shared library")
endif()
endif()
@@ -63,25 +61,24 @@ endif()
if (3RDPARTY_FREETYPE_DIR AND EXISTS "${3RDPARTY_FREETYPE_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_INCLUDE_DIR_ft2build FILEPATH "the path to ft2build.h")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_INCLUDE_DIR_freetype2 FILEPATH "the path to ftheader.h")
if (BUILD_SHARED_LIBS)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_LIBRARY FILEPATH "the path to freetype library")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_LIBRARY FILEPATH "the path to freetype library")
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_LIBRARY_DIR PATH "The directory containing freetype library")
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_DLL FILEPATH "the path to freetype shared library")
if (3RDPARTY_FREETYPE_DLL AND EXISTS "${3RDPARTY_FREETYPE_DLL}")
get_filename_component (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL}" PATH)
set (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL_DIR}" CACHE PATH "The directory containing freetype shared library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_LIBRARY_DIR PATH "The directory containing freetype library")
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_DLL FILEPATH "the path to freetype shared library")
if (3RDPARTY_FREETYPE_DLL AND EXISTS "${3RDPARTY_FREETYPE_DLL}")
get_filename_component (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL}" PATH)
set (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL_DIR}" CACHE PATH "The directory containing freetype shared library" FORCE)
else()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_DLL_DIR PATH "The directory containing freetype shared library")
endif()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR 3RDPARTY_FREETYPE_DLL_DIR PATH "The directory containing freetype shared library")
endif()
endif()
endif()
@@ -121,9 +118,7 @@ if (IS_BUILTIN_SEARCH_REQUIRED)
if (3RDPARTY_FREETYPE_DIR AND EXISTS "${3RDPARTY_FREETYPE_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_INCLUDE_DIR_ft2build FILEPATH "the path to ft2build.h")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_INCLUDE_DIR_freetype2 FILEPATH "the path to ftheader.h")
if (BUILD_SHARED_LIBS)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_LIBRARY FILEPATH "freetype library")
endif()
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_FREETYPE_DIR FREETYPE_LIBRARY FILEPATH "freetype library")
endif()
# assign the found paths to corresponding 3RDPARTY_FREETYPE_ variables
@@ -139,19 +134,17 @@ if (IS_BUILTIN_SEARCH_REQUIRED)
endif()
endif()
if (BUILD_SHARED_LIBS)
if (NOT 3RDPARTY_FREETYPE_LIBRARY OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
if (FREETYPE_LIBRARY AND EXISTS "${FREETYPE_LIBRARY}")
set (3RDPARTY_FREETYPE_LIBRARY "${FREETYPE_LIBRARY}" CACHE FILEPATH "The path to freetype library" FORCE)
endif()
if (NOT 3RDPARTY_FREETYPE_LIBRARY OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
if (FREETYPE_LIBRARY AND EXISTS "${FREETYPE_LIBRARY}")
set (3RDPARTY_FREETYPE_LIBRARY "${FREETYPE_LIBRARY}" CACHE FILEPATH "The path to freetype library" FORCE)
endif()
endif()
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
else()
set (3RDPARTY_FREETYPE_LIBRARY_DIR "" CACHE PATH "The directory containing freetype library" FORCE)
endif()
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
else()
set (3RDPARTY_FREETYPE_LIBRARY_DIR "" CACHE PATH "The directory containing freetype library" FORCE)
endif()
endif()
@@ -218,132 +211,131 @@ else()
endif()
# freetype library
if (BUILD_SHARED_LIBS)
if (NOT 3RDPARTY_FREETYPE_LIBRARY OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
if (NOT 3RDPARTY_FREETYPE_LIBRARY OR NOT EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib)
set (FREETYPE_PATH_SUFFIXES lib)
if (ANDROID)
set (FREETYPE_PATH_SUFFIXES ${FREETYPE_PATH_SUFFIXES} libs/${ANDROID_ABI})
endif()
set (FREETYPE_PATH_SUFFIXES lib)
if (ANDROID)
set (FREETYPE_PATH_SUFFIXES ${FREETYPE_PATH_SUFFIXES} libs/${ANDROID_ABI})
endif()
# set 3RDPARTY_FREETYPE_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_FREETYPE_LIBRARY
set (3RDPARTY_FREETYPE_LIBRARY "3RDPARTY_FREETYPE_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to freetype library" FORCE)
# set 3RDPARTY_FREETYPE_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_FREETYPE_LIBRARY
set (3RDPARTY_FREETYPE_LIBRARY "3RDPARTY_FREETYPE_LIBRARY-NOTFOUND" CACHE FILEPATH "The path to freetype library" FORCE)
if (3RDPARTY_FREETYPE_DIR AND EXISTS "${3RDPARTY_FREETYPE_DIR}")
find_library (3RDPARTY_FREETYPE_LIBRARY freetype
PATHS "${3RDPARTY_FREETYPE_LIBRARY_DIR}" "${3RDPARTY_FREETYPE_DIR}"
PATH_SUFFIXES ${FREETYPE_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_FREETYPE_LIBRARY freetype
PATH_SUFFIXES ${FREETYPE_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
endif()
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
else()
set (3RDPARTY_FREETYPE_LIBRARY_DIR "" CACHE PATH "The directory containing freetype library" FORCE)
endif()
endif()
if (3RDPARTY_FREETYPE_LIBRARY_DIR AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_FREETYPE_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FREETYPE_LIBRARY_DIR)
set (3RDPARTY_FREETYPE_LIBRARY "" CACHE FILEPATH "The path to freetype library" FORCE)
endif()
# freetype shared library
if (WIN32)
if (NOT 3RDPARTY_FREETYPE_DLL OR NOT EXISTS "${3RDPARTY_FREETYPE_DLL}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
# set 3RDPARTY_FREETYPE_DLL as notfound, otherwise find_library can't assign a new value to 3RDPARTY_FREETYPE_DLL
set (3RDPARTY_FREETYPE_DLL "3RDPARTY_FREETYPE_DLL-NOTFOUND" CACHE FILEPATH "The path to freetype shared library" FORCE)
if (3RDPARTY_FREETYPE_DIR AND EXISTS "${3RDPARTY_FREETYPE_DIR}")
find_library (3RDPARTY_FREETYPE_LIBRARY freetype
PATHS "${3RDPARTY_FREETYPE_LIBRARY_DIR}" "${3RDPARTY_FREETYPE_DIR}"
PATH_SUFFIXES ${FREETYPE_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH
NO_DEFAULT_PATH)
find_library (3RDPARTY_FREETYPE_DLL freetype
PATHS "${3RDPARTY_FREETYPE_DIR}"
PATH_SUFFIXES bin
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_FREETYPE_LIBRARY freetype
PATH_SUFFIXES ${FREETYPE_PATH_SUFFIXES}
CMAKE_FIND_ROOT_PATH_BOTH)
find_library (3RDPARTY_FREETYPE_DLL freetype
PATH_SUFFIXES bin)
endif()
if (3RDPARTY_FREETYPE_LIBRARY AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY}")
get_filename_component (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY}" PATH)
set (3RDPARTY_FREETYPE_LIBRARY_DIR "${3RDPARTY_FREETYPE_LIBRARY_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
if (3RDPARTY_FREETYPE_DLL AND EXISTS "${3RDPARTY_FREETYPE_DLL}")
get_filename_component (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL}" PATH)
set (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
else()
set (3RDPARTY_FREETYPE_LIBRARY_DIR "" CACHE PATH "The directory containing freetype library" FORCE)
set (3RDPARTY_FREETYPE_DLL_DIR "" CACHE PATH "The directory containing freetype shared library" FORCE)
set (3RDPARTY_FREETYPE_DLL "" CACHE FILEPATH "freetype shared library" FORCE)
endif()
endif()
if (3RDPARTY_FREETYPE_LIBRARY_DIR AND EXISTS "${3RDPARTY_FREETYPE_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_FREETYPE_LIBRARY_DIR}")
if (3RDPARTY_FREETYPE_DLL_DIR OR EXISTS "${3RDPARTY_FREETYPE_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_FREETYPE_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FREETYPE_LIBRARY_DIR)
set (3RDPARTY_FREETYPE_LIBRARY "" CACHE FILEPATH "The path to freetype library" FORCE)
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FREETYPE_DLL_DIR)
endif()
endif()
# install instructions
if (INSTALL_FREETYPE)
OCCT_MAKE_OS_WITH_BITNESS()
# freetype shared library
if (WIN32)
if (NOT 3RDPARTY_FREETYPE_DLL OR NOT EXISTS "${3RDPARTY_FREETYPE_DLL}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .dll)
# set 3RDPARTY_FREETYPE_DLL as notfound, otherwise find_library can't assign a new value to 3RDPARTY_FREETYPE_DLL
set (3RDPARTY_FREETYPE_DLL "3RDPARTY_FREETYPE_DLL-NOTFOUND" CACHE FILEPATH "The path to freetype shared library" FORCE)
if (3RDPARTY_FREETYPE_DIR AND EXISTS "${3RDPARTY_FREETYPE_DIR}")
find_library (3RDPARTY_FREETYPE_DLL freetype
PATHS "${3RDPARTY_FREETYPE_DIR}"
PATH_SUFFIXES bin
NO_DEFAULT_PATH)
else()
find_library (3RDPARTY_FREETYPE_DLL freetype
PATH_SUFFIXES bin)
endif()
if (3RDPARTY_FREETYPE_DLL AND EXISTS "${3RDPARTY_FREETYPE_DLL}")
get_filename_component (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL}" PATH)
set (3RDPARTY_FREETYPE_DLL_DIR "${3RDPARTY_FREETYPE_DLL_DIR}" CACHE PATH "The directory containing freetype library" FORCE)
else()
set (3RDPARTY_FREETYPE_DLL_DIR "" CACHE PATH "The directory containing freetype shared library" FORCE)
set (3RDPARTY_FREETYPE_DLL "" CACHE FILEPATH "freetype shared library" FORCE)
endif()
endif()
if (3RDPARTY_FREETYPE_DLL_DIR OR EXISTS "${3RDPARTY_FREETYPE_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_FREETYPE_DLL_DIR}")
if (DEFINED INSTALL_BIN_DIR)
install (FILES "${3RDPARTY_FREETYPE_DLL}" DESTINATION "${INSTALL_BIN_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_FREETYPE_DLL_DIR)
install (FILES "${3RDPARTY_FREETYPE_DLL}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES "${3RDPARTY_FREETYPE_DLL}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES "${3RDPARTY_FREETYPE_DLL}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
else()
get_filename_component(3RDPARTY_FREETYPE_LIBRARY_ABS ${3RDPARTY_FREETYPE_LIBRARY} REALPATH)
get_filename_component(3RDPARTY_FREETYPE_LIBRARY_NAME ${3RDPARTY_FREETYPE_LIBRARY} NAME)
if (DEFINED INSTALL_LIB_DIR)
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
DESTINATION "${INSTALL_LIB_DIR}"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
else()
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
endif()
endif()
# install instructions
if (INSTALL_FREETYPE)
OCCT_MAKE_OS_WITH_BITNESS()
if (WIN32)
if (SINGLE_GENERATOR)
install (FILES "${3RDPARTY_FREETYPE_DLL}" DESTINATION "${INSTALL_DIR_BIN}")
else()
install (FILES "${3RDPARTY_FREETYPE_DLL}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
install (FILES "${3RDPARTY_FREETYPE_DLL}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES "${3RDPARTY_FREETYPE_DLL}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component(3RDPARTY_FREETYPE_LIBRARY_ABS ${3RDPARTY_FREETYPE_LIBRARY} REALPATH)
get_filename_component(3RDPARTY_FREETYPE_LIBRARY_NAME ${3RDPARTY_FREETYPE_LIBRARY} NAME)
if (SINGLE_GENERATOR)
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
DESTINATION "${INSTALL_DIR_LIB}"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
else()
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
install (FILES "${3RDPARTY_FREETYPE_LIBRARY_ABS}"
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d"
RENAME ${3RDPARTY_FREETYPE_LIBRARY_NAME}.6)
endif()
endif()
set (USED_3RDPARTY_FREETYPE_DIR "")
set (USED_3RDPARTY_FREETYPE_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_FREETYPE_DIR ${3RDPARTY_FREETYPE_DLL_DIR})
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_FREETYPE_DIR ${3RDPARTY_FREETYPE_DLL_DIR})
else()
set (USED_3RDPARTY_FREETYPE_DIR ${3RDPARTY_FREETYPE_LIBRARY_DIR})
endif()
set (USED_3RDPARTY_FREETYPE_DIR ${3RDPARTY_FREETYPE_LIBRARY_DIR})
endif()
endif()
@@ -352,12 +344,4 @@ OCCT_CHECK_AND_UNSET(FREETYPE_INCLUDE_DIR_ft2build)
OCCT_CHECK_AND_UNSET(FREETYPE_INCLUDE_DIR_freetype2)
OCCT_CHECK_AND_UNSET(FREETYPE_LIBRARY)
if (BUILD_SHARED_LIBS)
mark_as_advanced (3RDPARTY_FREETYPE_LIBRARY 3RDPARTY_FREETYPE_DLL)
else()
OCCT_CHECK_AND_UNSET(3RDPARTY_FREETYPE_DLL)
OCCT_CHECK_AND_UNSET(3RDPARTY_FREETYPE_DLL_DIR)
OCCT_CHECK_AND_UNSET(3RDPARTY_FREETYPE_LIBRARY)
OCCT_CHECK_AND_UNSET(3RDPARTY_FREETYPE_LIBRARY_DIR)
OCCT_CHECK_AND_UNSET(INSTALL_FREETYPE)
endif()
mark_as_advanced (3RDPARTY_FREETYPE_LIBRARY 3RDPARTY_FREETYPE_DLL)

View File

@@ -1,6 +0,0 @@
# OpenGL ES 2.0
if (WIN32)
THIRDPARTY_PRODUCT("GLES2" "GLES2/gl2.h" "libGLESv2" "libGLESv2")
else()
THIRDPARTY_PRODUCT("GLES2" "GLES2/gl2.h" "GLESv2" "GLESv2")
endif()

View File

@@ -10,7 +10,7 @@ if (NOT DEFINED USE_TCL)
OCCT_IS_PRODUCT_REQUIRED (CSF_TclLibs USE_TCL)
endif()
if (USE_TCL AND BUILD_SHARED_LIBS)
if (USE_TCL)
if ("${3RDPARTY_TCL_LIBRARY_VERSION}" STREQUAL "")
message (STATUS "Warning: TCL version has not been specified by CSF_TclLibs defining thus it will be used as 8.6")
set (3RDPARTY_TCL_LIBRARY_VERSION "8.6")
@@ -33,30 +33,8 @@ if (WIN32)
set (CSF_gdi32 "gdi32.lib")
set (CSF_user32 "user32.lib")
set (CSF_wsock32 "wsock32.lib")
set (CSF_psapi "Psapi.lib")
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" OR USE_GLES2)
set (CSF_OpenGlLibs "libEGL.lib libGLESv2.lib")
else()
set (CSF_OpenGlLibs "opengl32.lib")
endif()
if (USE_FREETYPE)
set (CSF_FREETYPE "freetype.lib")
else()
set (CSF_FREETYPE)
endif()
if (USE_GL2PS)
set (CSF_GL2PS "gl2ps.lib")
else()
set (CSF_GL2PS)
endif()
if (USE_FREEIMAGE)
set (CSF_FreeImagePlus "freeimage.lib")
else()
set (CSF_FreeImagePlus)
endif()
set (CSF_AviLibs "ws2_32.lib vfw32.lib")
set (CSF_OpenGlLibs "opengl32.lib glu32.lib")
if (USE_TCL)
set (CSF_TclLibs "tcl${3RDPARTY_TCL_LIBRARY_VERSION}.lib")
@@ -97,9 +75,8 @@ else()
set (CSF_OpenGlLibs "EGL GLESv2")
elseif (UNIX)
set (CSF_ThreadLibs "pthread rt stdc++")
set (CSF_OpenGlLibs "GL")
set (CSF_OpenGlLibs "GLU GL")
set (CSF_XwLibs "X11 Xext Xmu Xi")
set (CSF_dl "dl")
if (USE_TCL)
set (CSF_TclLibs "tcl${3RDPARTY_TCL_LIBRARY_VERSION}")

View File

@@ -5,15 +5,9 @@ if(FLAGS_ALREADY_INCLUDED)
endif()
set(FLAGS_ALREADY_INCLUDED 1)
# force option /fp:precise for Visual Studio projects.
#
# Note that while this option is default for MSVC compiler, Visual Studio
# project can be switched later to use Intel Compiler (ICC).
# Enforcing -fp:precise ensures that in such case ICC will use correct
# option instead of its default -fp:fast which is harmful for OCCT.
if (MSVC)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:precise")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fp:precise")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fp:precise")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fp:precise")
endif()
# set compiler short name and choose SSE2 option for appropriate MSVC compilers
@@ -26,7 +20,8 @@ if (NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
endif()
if (WIN32)
add_definitions (-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -wd4996")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -wd4996")
else()
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexceptions -fPIC")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexceptions -fPIC")
@@ -37,8 +32,8 @@ endif()
string (REGEX MATCH "EHsc" ISFLAG "${CMAKE_CXX_FLAGS}")
if (ISFLAG)
string (REGEX REPLACE "EHsc" "EHa" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
elseif (MSVC)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHa")
elseif (WIN32)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -EHa")
endif()
# remove _WINDOWS flag if it exists
@@ -83,7 +78,7 @@ if (IS_DEBUG_C)
endif()
# enable parallel compilation on MSVC 9 and above
if (MSVC AND NOT MSVC70 AND NOT MSVC80)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -MP")
endif()
# generate a single response file which enlist all of the object files
@@ -98,38 +93,9 @@ if (MSVC)
endif()
elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
if (BUILD_SHARED_LIBS)
if (APPLE)
set (CMAKE_SHARED_LINKER_FLAGS "-lm ${CMAKE_SHARED_LINKER_FLAGS}")
elseif(NOT WIN32)
set (CMAKE_SHARED_LINKER_FLAGS "-lm ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
endif()
endif()
if(MINGW)
# Set default release optimization option to O2 instead of O3, since in
# some OCCT related examples, this gives significantly smaller binaries
# at comparable performace with MinGW-w64.
string (REGEX MATCH "-O3" IS_O3_CXX "${CMAKE_CXX_FLAGS_RELEASE}")
if (IS_O3_CXX)
string (REGEX REPLACE "-O3" "-O2" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
else()
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
endif()
set (CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}")
add_definitions(-D_WIN32_WINNT=0x0501)
# workaround bugs in mingw with vtable export
set (CMAKE_SHARED_LINKER_FLAGS "-Wl,--export-all-symbols")
elseif ("x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
if (APPLE)
# CLang can be used with both libstdc++ and libc++, however on OS X libstdc++ is outdated.
set (CMAKE_CXX_FLAGS "-std=c++0x -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
else()
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
endif()
elseif (DEFINED CMAKE_COMPILER_IS_GNUCXX)
if (DEFINED CMAKE_COMPILER_IS_GNUCXX OR "x${CMAKE_CXX_COMPILER_ID}" STREQUAL "xClang")
set (CMAKE_CXX_FLAGS "-std=c++0x ${CMAKE_CXX_FLAGS}")
endif()
@@ -140,4 +106,4 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR MINGW)
endif()
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNo_Exception")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNo_Exception")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNo_Exception")

View File

@@ -26,18 +26,6 @@ macro (OCCT_CHECK_AND_UNSET_GROUP VARNAME)
endif()
endmacro()
macro (OCCT_CHECK_AND_UNSET_INSTALL_DIR_SUBDIRS)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_BIN)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_SCRIPT)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_LIB)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_INCLUDE)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_RESOURCE)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_DATA)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_SAMPLES)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_TESTS)
OCCT_CHECK_AND_UNSET (INSTALL_DIR_DOC)
endmacro()
# COMPILER_BITNESS variable
macro (OCCT_MAKE_COMPILER_BITNESS)
math (EXPR COMPILER_BITNESS "32 + 32*(${CMAKE_SIZEOF_VOID_P}/8)")
@@ -257,8 +245,6 @@ macro (COLLECT_AND_INSTALL_OCCT_HEADER_FILES ROOT_TARGET_OCCT_DIR OCCT_BUILD_TOO
foreach (FILE_INDEX RANGE ${ALL_FILES_NB})
list (GET OCCT_ALL_FILE_NAMES ${FILE_INDEX} OCCT_FILE_NAME)
string (REGEX REPLACE "[^:]+:+" "" OCCT_FILE_NAME "${OCCT_FILE_NAME}")
if ("${OCCT_FILE_IN_DIR_NAME}" STREQUAL "${OCCT_FILE_NAME}")
set (OCCT_FILE_IN_DIR_STATUS ON)
@@ -298,11 +284,10 @@ macro (COLLECT_AND_INSTALL_OCCT_HEADER_FILES ROOT_TARGET_OCCT_DIR OCCT_BUILD_TOO
foreach (OCCT_HEADER_FILE ${OCCT_HEADER_FILES_COMPLETE})
get_filename_component (HEADER_FILE_NAME ${OCCT_HEADER_FILE} NAME)
set (OCCT_HEADER_FILE_CONTENT "#include \"${OCCT_HEADER_FILE}\"")
configure_file ("${TEMPLATE_HEADER_PATH}" "${ROOT_TARGET_OCCT_DIR}/inc/${HEADER_FILE_NAME}" @ONLY)
endforeach()
install (FILES ${OCCT_HEADER_FILES_COMPLETE} DESTINATION "${INSTALL_DIR_INCLUDE}")
install (FILES ${OCCT_HEADER_FILES_COMPLETE} DESTINATION "${INSTALL_INCLUDE_DIR}")
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
message (STATUS "Info: \(${CURRENT_TIME}\) Checking headers in inc folder...")
@@ -542,63 +527,3 @@ macro (CHECK_PATH_FOR_CONSISTENCY THE_ROOT_PATH_NAME THE_BEING_CHECKED_PATH_NAME
endif()
endmacro()
# Adds OCCT_INSTALL_BIN_LETTER variable ("" for Release, "d" for Debug and
# "i" for RelWithDebInfo) in OpenCASCADETargets-*.cmake files during
# installation process.
# This and the following macros are used to overcome limitation of CMake
# prior to version 3.3 not supporting per-configuration install paths
# for install target files (see https://cmake.org/Bug/view.php?id=14317)
macro (OCCT_UPDATE_TARGET_FILE)
if (NOT SINGLE_GENERATOR)
OCCT_INSERT_CODE_FOR_TARGET ()
endif()
install (CODE
"cmake_policy(PUSH)
cmake_policy(SET CMP0007 NEW)
string (TOLOWER \"\${CMAKE_INSTALL_CONFIG_NAME}\" CMAKE_INSTALL_CONFIG_NAME_LOWERCASE)
file (GLOB ALL_OCCT_TARGET_FILES \"${INSTALL_DIR}/${INSTALL_DIR_CMAKE}/OpenCASCADE*Targets-\${CMAKE_INSTALL_CONFIG_NAME_LOWERCASE}.cmake\")
foreach(TARGET_FILENAME \${ALL_OCCT_TARGET_FILES})
file (STRINGS \"\${TARGET_FILENAME}\" TARGET_FILE_CONTENT)
file (REMOVE \"\${TARGET_FILENAME}\")
foreach (line IN LISTS TARGET_FILE_CONTENT)
string (REGEX REPLACE \"[\\\\]?[\\\$]{OCCT_INSTALL_BIN_LETTER}\" \"\${OCCT_INSTALL_BIN_LETTER}\" line \"\${line}\")
file (APPEND \"\${TARGET_FILENAME}\" \"\${line}\\n\")
endforeach()
endforeach()
cmake_policy(POP)")
endmacro()
macro (OCCT_INSERT_CODE_FOR_TARGET)
install(CODE "if (\"\${CMAKE_INSTALL_CONFIG_NAME}\" MATCHES \"^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$\")
set (OCCT_INSTALL_BIN_LETTER \"\")
elseif (\"\${CMAKE_INSTALL_CONFIG_NAME}\" MATCHES \"^([Rr][Ee][Ll][Ww][Ii][Tt][Hh][Dd][Ee][Bb][Ii][Nn][Ff][Oo])$\")
set (OCCT_INSTALL_BIN_LETTER \"i\")
elseif (\"\${CMAKE_INSTALL_CONFIG_NAME}\" MATCHES \"^([Dd][Ee][Bb][Uu][Gg])$\")
set (OCCT_INSTALL_BIN_LETTER \"d\")
endif()")
endmacro()
macro (OCCT_UPDATE_DRAW_DEFAULT_FILE)
install(CODE "cmake_policy(PUSH)
cmake_policy(SET CMP0007 NEW)
set (DRAW_DEFAULT_FILE_NAME \"${INSTALL_DIR}/${INSTALL_DIR_RESOURCE}/DrawResources/DrawPlugin\")
file (STRINGS \"\${DRAW_DEFAULT_FILE_NAME}\" DRAW_DEFAULT_CONTENT)
file (REMOVE \"\${DRAW_DEFAULT_FILE_NAME}\")
foreach (line IN LISTS DRAW_DEFAULT_CONTENT)
string (REGEX MATCH \": TK\([a-zA-Z]+\)$\" IS_TK_LINE \"\${line}\")
string (REGEX REPLACE \": TK\([a-zA-Z]+\)$\" \": TK\${CMAKE_MATCH_1}${BUILD_SHARED_LIBRARY_NAME_POSTFIX}\" line \"\${line}\")
file (APPEND \"\${DRAW_DEFAULT_FILE_NAME}\" \"\${line}\\n\")
endforeach()
cmake_policy(POP)")
endmacro()
macro (OCCT_CREATE_SYMLINK_TO_FILE LIBRARY_NAME LINK_NAME)
if (NOT WIN32)
install (CODE "if (EXISTS \"${LIBRARY_NAME}\")
execute_process (COMMAND ln -s \"${LIBRARY_NAME}\" \"${LINK_NAME}\")
endif()
")
endif()
endmacro()

View File

@@ -1,77 +0,0 @@
# OCCT resource files generation
macro (OCCT_GENERATE_CONTENT_ONLY CurrentResource)
set (RESOURCE_FILES)
set (isResDirectory FALSE)
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/src/${CurrentResource}")
file (STRINGS "${CMAKE_SOURCE_DIR}/src/${CurrentResource}/FILES" RESOURCE_FILES)
set (CurrentResource_Directory "${CurrentResource}")
set (isResDirectory TRUE)
else()
get_filename_component (CurrentResource_Name "${CurrentResource}" NAME)
list (APPEND RESOURCE_FILES "res:::${CurrentResource_Name}")
get_filename_component (CurrentResource_Directory "${CurrentResource}" DIRECTORY)
endif()
# Add current toolkit into RESOURCE_TOOLKITS array to copy it to the BUILD directory
list (APPEND RESOURCE_TOOLKITS "${CurrentResource_Directory}")
list (REMOVE_DUPLICATES RESOURCE_TOOLKITS)
if (BUILD_RESOURCES)
foreach (RESOURCE_FILE ${RESOURCE_FILES})
string (REGEX MATCH "^[^:]+:::" IS_RESOURCE "${RESOURCE_FILE}")
if (IS_RESOURCE)
string (REGEX REPLACE "[^:]+:+" "" RESOURCE_FILE "${RESOURCE_FILE}")
get_filename_component (CurrentResource_FileName "${RESOURCE_FILE}" NAME)
string (REPLACE "." "_" CurrentResource_FileName "${CurrentResource_FileName}")
set (HEADER_FILE_NAME "${CurrentResource_Directory}_${CurrentResource_FileName}.pxx")
set (toProcessResFile TRUE)
if (isResDirectory)
list (FIND RESOURCE_FILES "${HEADER_FILE_NAME}" aResIndex)
if ("${aResIndex}" STREQUAL "-1")
set (toProcessResFile FALSE)
endif()
endif()
if (toProcessResFile)
message(STATUS "Info. Generating header file from resource file: ${CMAKE_SOURCE_DIR}/src/${CurrentResource_Directory}/${RESOURCE_FILE}")
# generate content for header file
set (OCCT_HEADER_FILE_CONTENT "// This file has been automatically generated from resource file src/${CurrentResource_Directory}/${RESOURCE_FILE}\n\n")
# read resource file
file (STRINGS "${CMAKE_SOURCE_DIR}/src/${CurrentResource_Directory}/${RESOURCE_FILE}" RESOURCE_FILE_LINES_LIST)
set (OCCT_HEADER_FILE_CONTENT "${OCCT_HEADER_FILE_CONTENT}static const char ${CurrentResource_Directory}_${CurrentResource_FileName}[] =")
foreach (line IN LISTS RESOURCE_FILE_LINES_LIST)
string (REPLACE "\"" "\\\"" line "${line}")
set (OCCT_HEADER_FILE_CONTENT "${OCCT_HEADER_FILE_CONTENT}\n \"${line}\\n\"")
endforeach()
set (OCCT_HEADER_FILE_CONTENT "${OCCT_HEADER_FILE_CONTENT};")
# Save generated content to header file
set (HEADER_FILE "${CMAKE_SOURCE_DIR}/src/${CurrentResource_Directory}/${HEADER_FILE_NAME}")
if (EXISTS "${HEADER_FILE}")
file (REMOVE "${HEADER_FILE}")
endif()
configure_file ("${CMAKE_SOURCE_DIR}/adm/templates/header.in" "${HEADER_FILE}" @ONLY NEWLINE_STYLE LF)
endif()
endif()
endforeach()
endif()
endmacro()
FILE_TO_LIST ("adm/RESOURCES" RESOURCES)
foreach (CurrentResource ${RESOURCES})
get_filename_component (CurrentResource_FileName "${CurrentResource}" NAME)
if ("${CurrentResource_FileName}" STREQUAL TObj.msg OR
"${CurrentResource_FileName}" STREQUAL Units.dat OR
"${CurrentResource}" STREQUAL XSMessage OR
"${CurrentResource}" STREQUAL SHMessage OR
"${CurrentResource}" STREQUAL Shaders)
OCCT_GENERATE_CONTENT_ONLY ("${CurrentResource}")
endif()
endforeach()

View File

@@ -9,10 +9,6 @@ endif()
set (PRECOMPILED_DEFS)
if (NOT BUILD_SHARED_LIBS)
list (APPEND PRECOMPILED_DEFS "-DOCCT_NO_PLUGINS")
endif()
# Get all used packages from toolkit
foreach (OCCT_PACKAGE ${USED_PACKAGES})
@@ -131,6 +127,52 @@ if (MSVC)
endif()
endif()
if ("${PROJECT_NAME}" STREQUAL "DRAWEXE")
add_executable (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE})
if (DEFINED INSTALL_BIN_DIR)
install (TARGETS ${PROJECT_NAME} DESTINATION "${INSTALL_BIN_DIR}")
else()
install (TARGETS ${PROJECT_NAME}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (TARGETS ${PROJECT_NAME}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (TARGETS ${PROJECT_NAME}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
else()
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE})
if (DEFINED INSTALL_LIB_DIR)
install (TARGETS ${PROJECT_NAME} DESTINATION "${INSTALL_LIB_DIR}")
else()
install (TARGETS ${PROJECT_NAME}
CONFIGURATIONS Release
RUNTIME DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin"
ARCHIVE DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
LIBRARY DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
install (TARGETS ${PROJECT_NAME}
CONFIGURATIONS RelWithDebInfo
RUNTIME DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini"
ARCHIVE DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
LIBRARY DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi")
install (TARGETS ${PROJECT_NAME}
CONFIGURATIONS Debug
RUNTIME DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind"
ARCHIVE DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
LIBRARY DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd")
if (MSVC)
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
endif()
endif()
set (CURRENT_MODULE)
foreach (OCCT_MODULE ${OCCT_MODULES})
list (FIND ${OCCT_MODULE}_TOOLKITS ${PROJECT_NAME} CURRENT_PROJECT_IS_BUILT)
@@ -139,66 +181,17 @@ foreach (OCCT_MODULE ${OCCT_MODULES})
endif()
endforeach()
if (NOT SINGLE_GENERATOR)
OCCT_INSERT_CODE_FOR_TARGET ()
endif()
if ("${PROJECT_NAME}" STREQUAL "DRAWEXE")
add_executable (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE})
install (TARGETS ${PROJECT_NAME}
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
else()
add_library (${PROJECT_NAME} ${USED_SRCFILES} ${USED_INCFILES} ${USED_RCFILE})
if (MSVC)
install (FILES ${CMAKE_BINARY_DIR}/${OS_WITH_BIT}/${COMPILER}/bind/${PROJECT_NAME}.pdb
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}")
endif()
if (BUILD_SHARED_LIBS AND NOT "${BUILD_SHARED_LIBRARY_NAME_POSTFIX}" STREQUAL "")
set (CMAKE_SHARED_LIBRARY_SUFFIX_DEFAULT ${CMAKE_SHARED_LIBRARY_SUFFIX})
set (CMAKE_SHARED_LIBRARY_SUFFIX "${BUILD_SHARED_LIBRARY_NAME_POSTFIX}${CMAKE_SHARED_LIBRARY_SUFFIX}")
endif()
install (TARGETS ${PROJECT_NAME}
EXPORT OpenCASCADE${CURRENT_MODULE}Targets
RUNTIME DESTINATION "${INSTALL_DIR_BIN}\${OCCT_INSTALL_BIN_LETTER}"
ARCHIVE DESTINATION "${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}"
LIBRARY DESTINATION "${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}")
if (NOT WIN32)
if (BUILD_SHARED_LIBS AND NOT "${BUILD_SHARED_LIBRARY_NAME_POSTFIX}" STREQUAL "")
set (LINK_NAME "${INSTALL_DIR}/${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}/lib${PROJECT_NAME}${CMAKE_SHARED_LIBRARY_SUFFIX_DEFAULT}")
set (LIBRARY_NAME "${INSTALL_DIR}/${INSTALL_DIR_LIB}\${OCCT_INSTALL_BIN_LETTER}/lib${PROJECT_NAME}${CMAKE_SHARED_LIBRARY_SUFFIX}")
OCCT_CREATE_SYMLINK_TO_FILE (${LIBRARY_NAME} ${LINK_NAME})
endif()
endif()
endif()
if (CURRENT_MODULE)
set_target_properties (${PROJECT_NAME} PROPERTIES FOLDER "Modules/${CURRENT_MODULE}")
set_target_properties (${PROJECT_NAME} PROPERTIES MODULE "${CURRENT_MODULE}")
if (APPLE)
if (NOT "${INSTALL_NAME_DIR}" STREQUAL "")
set_target_properties (${PROJECT_NAME} PROPERTIES BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "${INSTALL_NAME_DIR}")
endif()
endif()
endif()
get_property (OCC_VERSION_MAJOR GLOBAL PROPERTY OCC_VERSION_MAJOR)
get_property (OCC_VERSION_MINOR GLOBAL PROPERTY OCC_VERSION_MINOR)
get_property (OCC_VERSION_MAINTENANCE GLOBAL PROPERTY OCC_VERSION_MAINTENANCE)
if (ANDROID)
# do not append version to the filename
set_target_properties (${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "${PRECOMPILED_DEFS}")
else()
set_target_properties (${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "${PRECOMPILED_DEFS}"
SOVERSION "${OCC_VERSION_MAJOR}"
VERSION "${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}.${OCC_VERSION_MAINTENANCE}")
endif()
set_target_properties (${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "${PRECOMPILED_DEFS}"
SOVERSION "${OCC_VERSION_MAJOR}"
VERSION "${OCC_VERSION_MAJOR}.${OCC_VERSION_MINOR}.${OCC_VERSION_MAINTENANCE}")
set (USED_TOOLKITS_BY_CURRENT_PROJECT)
set (USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT)
@@ -219,7 +212,7 @@ foreach (USED_ITEM ${USED_EXTERNLIB_AND_TOOLKITS})
message (STATUS "Info: ${USED_ITEM} from ${PROJECT_NAME} skipped due to it is empty")
else() # get CSF_ value
set (CURRENT_CSF ${${USED_ITEM}})
if (NOT "x${CURRENT_CSF}" STREQUAL "x")
if (NOT "${CURRENT_CSF}" STREQUAL "")
# prepare a list from a string with whitespaces
separate_arguments (CURRENT_CSF)
list (APPEND USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT ${CURRENT_CSF})
@@ -239,21 +232,4 @@ if (APPLE)
endif()
endif()
# Update list of used VTK libraries if OpenGL2 Rendering BackEnd is used.
# Add VTK_OPENGL2_BACKEND definition.
if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2")
add_definitions(-DVTK_OPENGL2_BACKEND)
foreach (VTK_EXCLUDE_LIBRARY vtkRenderingOpenGL vtkRenderingFreeTypeOpenGL)
list (FIND USED_TOOLKITS_BY_CURRENT_PROJECT "${VTK_EXCLUDE_LIBRARY}" IS_VTK_OPENGL_FOUND)
if (NOT ${IS_VTK_OPENGL_FOUND} EQUAL -1)
list (REMOVE_ITEM USED_TOOLKITS_BY_CURRENT_PROJECT ${VTK_EXCLUDE_LIBRARY})
if (${VTK_EXCLUDE_LIBRARY} STREQUAL vtkRenderingOpenGL)
list (APPEND USED_TOOLKITS_BY_CURRENT_PROJECT vtkRenderingOpenGL2)
endif()
endif()
endforeach()
endif()
if (BUILD_SHARED_LIBS)
target_link_libraries (${PROJECT_NAME} ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})
endif()
target_link_libraries (${PROJECT_NAME} ${USED_TOOLKITS_BY_CURRENT_PROJECT} ${USED_EXTERNAL_LIBS_BY_CURRENT_PROJECT})

View File

@@ -1,6 +1,6 @@
# tbb
if (NOT DEFINED INSTALL_TBB AND BUILD_SHARED_LIBS)
if (NOT DEFINED INSTALL_TBB)
set (INSTALL_TBB OFF CACHE BOOL "${INSTALL_TBB_DESCR}")
endif()
@@ -9,7 +9,7 @@ if (NOT DEFINED 3RDPARTY_TBB_DIR)
set (3RDPARTY_TBB_DIR "" CACHE PATH "The directory containing tbb")
endif()
if (MSVC AND BUILD_SHARED_LIBS)
if (MSVC)
add_definitions (-D__TBB_NO_IMPLICIT_LINKAGE)
add_definitions (-D__TBBMALLOC_NO_IMPLICIT_LINKAGE)
endif()
@@ -129,7 +129,7 @@ macro (TBB_PRODUCT_SEARCH PRODUCT_NAME)
# tbb/tbbmalloc library
if (NOT 3RDPARTY_${PRODUCT_NAME}_LIBRARY OR NOT EXISTS "${3RDPARTY_${PRODUCT_NAME}_LIBRARY}")
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib .a)
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .so .dylib)
set (PRODUCT_PATH_SUFFIXES lib ${lower_PRODUCT_NAME})
# set 3RDPARTY_${PRODUCT_NAME}_LIBRARY as notfound, otherwise find_library can't assign a new value to 3RDPARTY_${PRODUCT_NAME}_LIBRARY
@@ -231,43 +231,43 @@ macro (TBB_PRODUCT_SEARCH PRODUCT_NAME)
endif()
# install tbb/tbbmalloc
if (INSTALL_TBB)
if (INSTALL_${PRODUCT_NAME})
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_${PRODUCT_NAME}_DLL} DESTINATION "${INSTALL_DIR_BIN}")
if (DEFINED INSTALL_BIN_DIR)
install (FILES ${3RDPARTY_${PRODUCT_NAME}_DLL} DESTINATION "${INSTALL_BIN_DIR}")
else()
install (FILES ${3RDPARTY_${PRODUCT_NAME}_DLL}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES ${3RDPARTY_${PRODUCT_NAME}_DLL}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES ${3RDPARTY_${PRODUCT_NAME}_DLL}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
else()
get_filename_component (PRODUCT_LIBRARY_NAME ${3RDPARTY_${PRODUCT_NAME}_LIBRARY} NAME)
if (SINGLE_GENERATOR)
if (DEFINED INSTALL_LIB_DIR)
install (FILES ${3RDPARTY_${PRODUCT_NAME}_LIBRARY}.2
DESTINATION "${INSTALL_DIR_LIB}"
DESTINATION "${INSTALL_LIB_DIR}"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
else()
install (FILES ${3RDPARTY_${PRODUCT_NAME}_LIBRARY}.2
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}"
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
install (FILES ${3RDPARTY_${PRODUCT_NAME}_LIBRARY}.2
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i"
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
install (FILES ${3RDPARTY_${PRODUCT_NAME}_LIBRARY}.2
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d"
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd"
RENAME ${PRODUCT_LIBRARY_NAME}.2)
endif()
endif()
@@ -275,18 +275,18 @@ macro (TBB_PRODUCT_SEARCH PRODUCT_NAME)
mark_as_advanced (3RDPARTY_${PRODUCT_NAME}_LIBRARY 3RDPARTY_${PRODUCT_NAME}_DLL)
endmacro()
if (BUILD_SHARED_LIBS)
TBB_PRODUCT_SEARCH (TBB)
TBB_PRODUCT_SEARCH (TBBMALLOC)
if (INSTALL_TBB)
set (USED_3RDPARTY_TBB_DIR "")
TBB_PRODUCT_SEARCH (TBB)
TBB_PRODUCT_SEARCH (TBBMALLOC)
if (INSTALL_TBB)
set (USED_3RDPARTY_TBB_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_DLL_DIR})
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_DLL_DIR})
else()
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_LIBRARY_DIR})
endif()
set (USED_3RDPARTY_TBB_DIR ${3RDPARTY_TBB_LIBRARY_DIR})
endif()
endif()
endif()

View File

@@ -1,6 +1,6 @@
# tcl
if (NOT DEFINED INSTALL_TCL AND BUILD_SHARED_LIBS)
if (NOT DEFINED INSTALL_TCL)
set (INSTALL_TCL OFF CACHE BOOL "${INSTALL_TCL_DESCR}")
endif()
@@ -14,28 +14,26 @@ if (NOT DEFINED 3RDPARTY_TCL_INCLUDE_DIR)
set (3RDPARTY_TCL_INCLUDE_DIR "" CACHE FILEPATH "The directory containing headers of tcl")
endif()
if (BUILD_SHARED_LIBS)
# tcl library file (with absolute path)
if (NOT DEFINED 3RDPARTY_TCL_LIBRARY OR NOT 3RDPARTY_TCL_LIBRARY_DIR)
set (3RDPARTY_TCL_LIBRARY "" CACHE FILEPATH "tcl library" FORCE)
endif()
# tcl library file (with absolute path)
if (NOT DEFINED 3RDPARTY_TCL_LIBRARY OR NOT 3RDPARTY_TCL_LIBRARY_DIR)
set (3RDPARTY_TCL_LIBRARY "" CACHE FILEPATH "tcl library" FORCE)
endif()
# tcl library directory
if (NOT DEFINED 3RDPARTY_TCL_LIBRARY_DIR)
set (3RDPARTY_TCL_LIBRARY_DIR "" CACHE FILEPATH "The directory containing tcl library")
endif()
# tcl library directory
if (NOT DEFINED 3RDPARTY_TCL_LIBRARY_DIR)
set (3RDPARTY_TCL_LIBRARY_DIR "" CACHE FILEPATH "The directory containing tcl library")
endif()
# tcl shared library (with absolute path)
if (WIN32)
if (NOT DEFINED 3RDPARTY_TCL_DLL OR NOT 3RDPARTY_TCL_DLL_DIR)
set (3RDPARTY_TCL_DLL "" CACHE FILEPATH "tcl shared library" FORCE)
endif()
# tcl shared library (with absolute path)
if (WIN32)
if (NOT DEFINED 3RDPARTY_TCL_DLL OR NOT 3RDPARTY_TCL_DLL_DIR)
set (3RDPARTY_TCL_DLL "" CACHE FILEPATH "tcl shared library" FORCE)
endif()
endif()
# tcl shared library directory
if (WIN32 AND NOT DEFINED 3RDPARTY_TCL_DLL_DIR)
set (3RDPARTY_TCL_DLL_DIR "" CACHE FILEPATH "The directory containing tcl shared library")
endif()
# tcl shared library directory
if (WIN32 AND NOT DEFINED 3RDPARTY_TCL_DLL_DIR)
set (3RDPARTY_TCL_DLL_DIR "" CACHE FILEPATH "The directory containing tcl shared library")
endif()
# search for tcl in user defined directory
@@ -55,7 +53,7 @@ endif()
COMPLIANCE_PRODUCT_CONSISTENCY(TCL)
# use default (CMake) TCL search
find_package(TCL QUIET)
find_package(TCL)
# tcl include dir
if (NOT 3RDPARTY_TCL_INCLUDE_DIR)
@@ -64,204 +62,205 @@ if (NOT 3RDPARTY_TCL_INCLUDE_DIR)
endif()
endif()
if (BUILD_SHARED_LIBS)
# tcl dir and library
if (NOT 3RDPARTY_TCL_LIBRARY)
if (TCL_LIBRARY AND EXISTS "${TCL_LIBRARY}")
set (3RDPARTY_TCL_LIBRARY "${TCL_LIBRARY}" CACHE FILEPATH "TCL library" FORCE)
# tcl dir and library
if (NOT 3RDPARTY_TCL_LIBRARY)
if (TCL_LIBRARY AND EXISTS "${TCL_LIBRARY}")
set (3RDPARTY_TCL_LIBRARY "${TCL_LIBRARY}" CACHE FILEPATH "TCL library" FORCE)
if (NOT 3RDPARTY_TCL_LIBRARY_DIR)
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY}" PATH)
set (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TCL library" FORCE)
endif()
if (NOT 3RDPARTY_TCL_LIBRARY_DIR)
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY}" PATH)
set (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TCL library" FORCE)
endif()
endif()
endif()
if (WIN32)
if (NOT 3RDPARTY_TCL_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .dll .a)
if (WIN32)
if (NOT 3RDPARTY_TCL_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .dll)
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TCL_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DLL_DIR}")
elseif (3RDPARTY_TCL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DIR}/bin")
elseif (3RDPARTY_TCL_LIBRARY_DIR)
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR_PARENT "${3RDPARTY_TCL_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_LIBRARY_DIR_PARENT}/bin")
endif()
set (3RDPARTY_TCL_DLL "3RDPARTY_TCL_DLL-NOTFOUND" CACHE FILEPATH "TCL shared library" FORCE)
find_library (3RDPARTY_TCL_DLL NAMES tcl86 tcl85
PATHS "${DLL_FOLDER_FOR_SEARCH}"
NO_DEFAULT_PATH)
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TCL_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DLL_DIR}")
elseif (3RDPARTY_TCL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DIR}/bin")
elseif (3RDPARTY_TCL_LIBRARY_DIR)
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR_PARENT "${3RDPARTY_TCL_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_LIBRARY_DIR_PARENT}/bin")
endif()
set (3RDPARTY_TCL_DLL "3RDPARTY_TCL_DLL-NOTFOUND" CACHE FILEPATH "TCL shared library" FORCE)
find_library (3RDPARTY_TCL_DLL NAMES tcl86 tcl85
PATHS "${DLL_FOLDER_FOR_SEARCH}"
NO_DEFAULT_PATH)
endif()
endif()
COMPLIANCE_PRODUCT_CONSISTENCY(TCL)
if (BUILD_SHARED_LIBS)
# tcl dir and library
if (NOT 3RDPARTY_TCL_LIBRARY)
set (3RDPARTY_TCL_LIBRARY "3RDPARTY_TCL_LIBRARY-NOTFOUND" CACHE FILEPATH "TCL library" FORCE)
find_library (3RDPARTY_TCL_LIBRARY NAMES tcl8.6 tcl86 tcl8.5 tcl85
PATHS "${3RDPARTY_TCL_LIBRARY_DIR}"
NO_DEFAULT_PATH)
# search in another place if previous search doesn't find anything
find_library (3RDPARTY_TCL_LIBRARY NAMES tcl8.6 tcl86 tcl8.5 tcl85
PATHS "${3RDPARTY_TCL_DIR}/lib"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TCL_LIBRARY OR NOT EXISTS "${3RDPARTY_TCL_LIBRARY}")
set (3RDPARTY_TCL_LIBRARY "" CACHE FILEPATH "TCL library" FORCE)
endif()
if (NOT 3RDPARTY_TCL_LIBRARY_DIR AND 3RDPARTY_TCL_LIBRARY)
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY}" PATH)
set (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TCL library" FORCE)
endif()
endif()
set (3RDPARTY_TCL_LIBRARY_VERSION "")
if (3RDPARTY_TCL_LIBRARY AND EXISTS "${3RDPARTY_TCL_LIBRARY}")
get_filename_component (TCL_LIBRARY_NAME "${3RDPARTY_TCL_LIBRARY}" NAME)
string(REGEX REPLACE "^.*tcl([0-9]\\.*[0-9]).*$" "\\1" TCL_LIBRARY_VERSION "${TCL_LIBRARY_NAME}")
if (NOT "${TCL_LIBRARY_VERSION}" STREQUAL "${TCL_LIBRARY_NAME}")
set (3RDPARTY_TCL_LIBRARY_VERSION "${TCL_LIBRARY_VERSION}")
else() # if the version isn't found - seek other library with 8.6 or 8.5 version in the same dir
message (STATUS "Info: TCL version isn't found")
endif()
endif()
set (3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT "")
if (3RDPARTY_TCL_LIBRARY_VERSION)
string (REGEX REPLACE "^.*([0-9])[^0-9]*[0-9].*$" "\\1" 3RDPARTY_TCL_MAJOR_VERSION "${3RDPARTY_TCL_LIBRARY_VERSION}")
string (REGEX REPLACE "^.*[0-9][^0-9]*([0-9]).*$" "\\1" 3RDPARTY_TCL_MINOR_VERSION "${3RDPARTY_TCL_LIBRARY_VERSION}")
set (3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT "${3RDPARTY_TCL_MAJOR_VERSION}.${3RDPARTY_TCL_MINOR_VERSION}")
endif()
if (WIN32)
if (NOT 3RDPARTY_TCL_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .dll .a)
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TCL_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DLL_DIR}")
elseif (3RDPARTY_TCL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DIR}/bin")
else()
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR_PARENT "${3RDPARTY_TCL_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_LIBRARY_DIR_PARENT}/bin")
endif()
set (3RDPARTY_TCL_DLL "3RDPARTY_TCL_DLL-NOTFOUND" CACHE FILEPATH "TCL shared library" FORCE)
find_library (3RDPARTY_TCL_DLL NAMES tcl${3RDPARTY_TCL_LIBRARY_VERSION}
PATHS "${DLL_FOLDER_FOR_SEARCH}"
# tcl dir and library
if (NOT 3RDPARTY_TCL_LIBRARY)
set (3RDPARTY_TCL_LIBRARY "3RDPARTY_TCL_LIBRARY-NOTFOUND" CACHE FILEPATH "TCL library" FORCE)
find_library (3RDPARTY_TCL_LIBRARY NAMES tcl8.6 tcl86 tcl8.5 tcl85
PATHS "${3RDPARTY_TCL_LIBRARY_DIR}"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TCL_DLL OR NOT EXISTS "${3RDPARTY_TCL_DLL}")
set (3RDPARTY_TCL_DLL "" CACHE FILEPATH "TCL shared library" FORCE)
endif()
endif()
if (NOT 3RDPARTY_TCL_DLL_DIR AND 3RDPARTY_TCL_DLL)
get_filename_component (3RDPARTY_TCL_DLL_DIR "${3RDPARTY_TCL_DLL}" PATH)
set (3RDPARTY_TCL_DLL_DIR "${3RDPARTY_TCL_DLL_DIR}" CACHE FILEPATH "The directory containing TCL shared library" FORCE)
endif()
# search in another place if previous search doesn't find anything
find_library (3RDPARTY_TCL_LIBRARY NAMES tcl8.6 tcl86 tcl8.5 tcl85
PATHS "${3RDPARTY_TCL_DIR}/lib"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TCL_LIBRARY OR NOT EXISTS "${3RDPARTY_TCL_LIBRARY}")
set (3RDPARTY_TCL_LIBRARY "" CACHE FILEPATH "TCL library" FORCE)
endif()
# include found paths to common variables
if (3RDPARTY_TCL_INCLUDE_DIR AND EXISTS "${3RDPARTY_TCL_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_TCL_INCLUDE_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TCL_INCLUDE_DIR)
if (NOT 3RDPARTY_TCL_LIBRARY_DIR AND 3RDPARTY_TCL_LIBRARY)
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY}" PATH)
set (3RDPARTY_TCL_LIBRARY_DIR "${3RDPARTY_TCL_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TCL library" FORCE)
endif()
endif()
if (3RDPARTY_TCL_LIBRARY AND EXISTS "${3RDPARTY_TCL_LIBRARY}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_TCL_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TCL_LIBRARY_DIR})
set (3RDPARTY_TCL_LIBRARY_VERSION "")
if (3RDPARTY_TCL_LIBRARY AND EXISTS "${3RDPARTY_TCL_LIBRARY}")
get_filename_component (TCL_LIBRARY_NAME "${3RDPARTY_TCL_LIBRARY}" NAME)
string(REGEX REPLACE "^.*tcl([0-9]\\.*[0-9]).*$" "\\1" TCL_LIBRARY_VERSION "${TCL_LIBRARY_NAME}")
if (NOT "${TCL_LIBRARY_VERSION}" STREQUAL "${TCL_LIBRARY_NAME}")
set (3RDPARTY_TCL_LIBRARY_VERSION "${TCL_LIBRARY_VERSION}")
else() # if the version isn't found - seek other library with 8.6 or 8.5 version in the same dir
message (STATUS "Info: TCL version isn't found")
endif()
endif()
set (3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT "")
if (3RDPARTY_TCL_LIBRARY_VERSION)
string (REGEX REPLACE "^.*([0-9])[^0-9]*[0-9].*$" "\\1" 3RDPARTY_TCL_MAJOR_VERSION "${3RDPARTY_TCL_LIBRARY_VERSION}")
string (REGEX REPLACE "^.*[0-9][^0-9]*([0-9]).*$" "\\1" 3RDPARTY_TCL_MINOR_VERSION "${3RDPARTY_TCL_LIBRARY_VERSION}")
set (3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT "${3RDPARTY_TCL_MAJOR_VERSION}.${3RDPARTY_TCL_MINOR_VERSION}")
endif()
if (WIN32)
if (NOT 3RDPARTY_TCL_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES .lib .dll)
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TCL_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DLL_DIR}")
elseif (3RDPARTY_TCL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_DIR}/bin")
else()
get_filename_component (3RDPARTY_TCL_LIBRARY_DIR_PARENT "${3RDPARTY_TCL_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TCL_LIBRARY_DIR_PARENT}/bin")
endif()
set (3RDPARTY_TCL_DLL "3RDPARTY_TCL_DLL-NOTFOUND" CACHE FILEPATH "TCL shared library" FORCE)
find_library (3RDPARTY_TCL_DLL NAMES tcl${3RDPARTY_TCL_LIBRARY_VERSION}
PATHS "${DLL_FOLDER_FOR_SEARCH}"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TCL_DLL OR NOT EXISTS "${3RDPARTY_TCL_DLL}")
set (3RDPARTY_TCL_DLL "" CACHE FILEPATH "TCL shared library" FORCE)
endif()
endif()
if (NOT 3RDPARTY_TCL_DLL_DIR AND 3RDPARTY_TCL_DLL)
get_filename_component (3RDPARTY_TCL_DLL_DIR "${3RDPARTY_TCL_DLL}" PATH)
set (3RDPARTY_TCL_DLL_DIR "${3RDPARTY_TCL_DLL_DIR}" CACHE FILEPATH "The directory containing TCL shared library" FORCE)
endif()
endif()
# include found paths to common variables
if (3RDPARTY_TCL_INCLUDE_DIR AND EXISTS "${3RDPARTY_TCL_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS "${3RDPARTY_TCL_INCLUDE_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TCL_INCLUDE_DIR)
endif()
if (3RDPARTY_TCL_LIBRARY AND EXISTS "${3RDPARTY_TCL_LIBRARY}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_TCL_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TCL_LIBRARY_DIR})
endif()
if (WIN32)
if (3RDPARTY_TCL_DLL OR EXISTS "${3RDPARTY_TCL_DLL}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_TCL_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TCL_DLL_DIR)
endif()
endif()
# install tcl
if (INSTALL_TCL)
# include occt macros. compiler_bitness, os_wiht_bit, compiler
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (3RDPARTY_TCL_DLL OR EXISTS "${3RDPARTY_TCL_DLL}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_TCL_DLL_DIR}")
# tcl 8.6 requires zlib. install all dlls from tcl bin folder that may contain zlib also
# collect and install all dlls from tcl dll dirs
file (GLOB TCL_DLLS "${3RDPARTY_TCL_DLL_DIR}/*.dll")
if (DEFINED INSTALL_BIN_DIR)
install (FILES ${TCL_DLLS} DESTINATION "${INSTALL_BIN_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TCL_DLL_DIR)
install (FILES ${TCL_DLLS}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES ${TCL_DLLS}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES ${TCL_DLLS}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
endif()
# install tcl
if (INSTALL_TCL)
# include occt macros. compiler_bitness, os_wiht_bit, compiler
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
# tcl 8.6 requires zlib. install all dlls from tcl bin folder that may contain zlib also
# collect and install all dlls from tcl dll dirs
file (GLOB TCL_DLLS "${3RDPARTY_TCL_DLL_DIR}/*.dll")
if (SINGLE_GENERATOR)
install (FILES ${TCL_DLLS} DESTINATION "${INSTALL_DIR_BIN}")
else()
install (FILES ${TCL_DLLS}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
install (FILES ${TCL_DLLS}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES ${TCL_DLLS}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component(3RDPARTY_TCL_LIBRARY_REALPATH ${3RDPARTY_TCL_LIBRARY} REALPATH)
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH} DESTINATION "${INSTALL_DIR_LIB}")
else()
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}")
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}i")
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d")
endif()
endif()
if (TCL_TCLSH_VERSION)
# tcl is required to install in lib folder (without)
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl8" DESTINATION "${INSTALL_DIR_LIB}")
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_DIR_LIB}")
else()
message (STATUS "\nWarning: tclX.X subdir won't be copyied during the installation process.")
message (STATUS "Try seeking tcl within another folder by changing 3RDPARTY_TCL_DIR variable.")
endif()
set (USED_3RDPARTY_TCL_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TCL_DIR ${3RDPARTY_TCL_DLL_DIR})
get_filename_component(3RDPARTY_TCL_LIBRARY_REALPATH ${3RDPARTY_TCL_LIBRARY} REALPATH)
if (DEFINED INSTALL_LIB_DIR)
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH} DESTINATION "${INSTALL_LIB_DIR}")
else()
set (USED_3RDPARTY_TCL_DIR ${3RDPARTY_TCL_LIBRARY_DIR})
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi")
install (FILES ${3RDPARTY_TCL_LIBRARY_REALPATH}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd")
endif()
endif()
mark_as_advanced (3RDPARTY_TCL_LIBRARY 3RDPARTY_TCL_DLL)
if (TCL_TCLSH_VERSION)
# tcl is required to install in lib folder (without)
if (DEFINED INSTALL_LIB_DIR)
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl8" DESTINATION "${INSTALL_LIB_DIR}")
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_LIB_DIR}")
else()
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl8" DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
install (DIRECTORY "${3RDPARTY_TCL_LIBRARY_DIR}/tcl${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
endif()
else()
message (STATUS "\nWarning: tclX.X subdir won't be copyied during the installation process.")
message (STATUS "Try seeking tcl within another folder by changing 3RDPARTY_TCL_DIR variable.")
endif()
set (USED_3RDPARTY_TCL_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TCL_DIR ${3RDPARTY_TCL_DLL_DIR})
else()
set (USED_3RDPARTY_TCL_DIR ${3RDPARTY_TCL_LIBRARY_DIR})
endif()
endif()
mark_as_advanced (3RDPARTY_TCL_LIBRARY 3RDPARTY_TCL_DLL)
if (TK_FOUND AND 3RDPARTY_TCL_DIR)
get_filename_component (TK_WISH_ABSOLUTE "${TK_WISH}" ABSOLUTE)
@@ -284,11 +283,3 @@ OCCT_CHECK_AND_UNSET (TCL_TCLSH)
OCCT_CHECK_AND_UNSET (TK_LIBRARY)
OCCT_CHECK_AND_UNSET (TK_INCLUDE_PATH)
OCCT_CHECK_AND_UNSET (TK_WISH)
if (NOT BUILD_SHARED_LIBS)
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_LIBRARY)
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_LIBRARY_DIR)
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_DLL)
OCCT_CHECK_AND_UNSET (3RDPARTY_TCL_DLL_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_TCL)
endif()

View File

@@ -1,6 +1,6 @@
# tk
if (NOT DEFINED INSTALL_TK AND BUILD_SHARED_LIBS)
if (NOT DEFINED INSTALL_TK)
set (INSTALL_TK OFF CACHE BOOL "${INSTALL_TK_DESCR}")
endif()
@@ -18,28 +18,26 @@ if (NOT DEFINED 3RDPARTY_TK_INCLUDE_DIR)
set (3RDPARTY_TK_INCLUDE_DIR "" CACHE FILEPATH "The directory containing headers of tk")
endif()
if (BUILD_SHARED_LIBS)
# tk library file (with absolute path)
if (NOT DEFINED 3RDPARTY_TK_LIBRARY OR NOT 3RDPARTY_TK_LIBRARY_DIR)
set (3RDPARTY_TK_LIBRARY "" CACHE FILEPATH "tk library" FORCE)
endif()
# tk library file (with absolute path)
if (NOT DEFINED 3RDPARTY_TK_LIBRARY OR NOT 3RDPARTY_TK_LIBRARY_DIR)
set (3RDPARTY_TK_LIBRARY "" CACHE FILEPATH "tk library" FORCE)
endif()
# tk library directory
if (NOT DEFINED 3RDPARTY_TK_LIBRARY_DIR)
set (3RDPARTY_TK_LIBRARY_DIR "" CACHE FILEPATH "The directory containing tk library")
endif()
# tk library directory
if (NOT DEFINED 3RDPARTY_TK_LIBRARY_DIR)
set (3RDPARTY_TK_LIBRARY_DIR "" CACHE FILEPATH "The directory containing tk library")
endif()
# tk shared library (with absolute path)
if (WIN32)
if (NOT DEFINED 3RDPARTY_TK_DLL OR NOT 3RDPARTY_TK_DLL_DIR)
set (3RDPARTY_TK_DLL "" CACHE FILEPATH "tk shared library" FORCE)
endif()
# tk shared library (with absolute path)
if (WIN32)
if (NOT DEFINED 3RDPARTY_TK_DLL OR NOT 3RDPARTY_TK_DLL_DIR)
set (3RDPARTY_TK_DLL "" CACHE FILEPATH "tk shared library" FORCE)
endif()
endif()
# tk shared library directory
if (WIN32 AND NOT DEFINED 3RDPARTY_TK_DLL_DIR)
set (3RDPARTY_TK_DLL_DIR "" CACHE FILEPATH "The directory containing tk shared library")
endif()
# tk shared library directory
if (WIN32 AND NOT DEFINED 3RDPARTY_TK_DLL_DIR)
set (3RDPARTY_TK_DLL_DIR "" CACHE FILEPATH "The directory containing tk shared library")
endif()
# search for tk in user defined directory
@@ -59,7 +57,7 @@ endif()
COMPLIANCE_PRODUCT_CONSISTENCY(TK)
# use default (CMake) TCL search
find_package(TCL QUIET)
find_package(TCL)
# tk include dir
if (NOT 3RDPARTY_TK_INCLUDE_DIR)
@@ -68,115 +66,111 @@ if (NOT 3RDPARTY_TK_INCLUDE_DIR)
endif()
endif()
if (BUILD_SHARED_LIBS)
# tk dir and library
if (NOT 3RDPARTY_TK_LIBRARY)
if (TK_LIBRARY AND EXISTS "${TK_LIBRARY}")
set (3RDPARTY_TK_LIBRARY "${TK_LIBRARY}" CACHE FILEPATH "TK library" FORCE)
# tk dir and library
if (NOT 3RDPARTY_TK_LIBRARY)
if (TK_LIBRARY AND EXISTS "${TK_LIBRARY}")
set (3RDPARTY_TK_LIBRARY "${TK_LIBRARY}" CACHE FILEPATH "TK library" FORCE)
if (NOT 3RDPARTY_TK_LIBRARY_DIR)
get_filename_component (3RDPARTY_TK_LIBRARY_DIR "${3RDPARTY_TK_LIBRARY}" PATH)
set (3RDPARTY_TK_LIBRARY_DIR "${3RDPARTY_TK_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TK library" FORCE)
endif()
endif()
endif()
if (WIN32)
if (NOT 3RDPARTY_TK_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll" ".a")
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TK_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_DLL_DIR}")
elseif (3RDPARTY_TK_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_DIR}/bin")
elseif (3RDPARTY_TK_LIBRARY_DIR)
get_filename_component (3RDPARTY_TK_LIBRARY_DIR_PARENT "${3RDPARTY_TK_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_LIBRARY_DIR_PARENT}/bin")
endif()
set (3RDPARTY_TK_DLL "3RDPARTY_TK_DLL-NOTFOUND" CACHE FILEPATH "TK shared library" FORCE)
find_library (3RDPARTY_TK_DLL NAMES tk86 tk85
PATHS "${DLL_FOLDER_FOR_SEARCH}"
NO_DEFAULT_PATH)
endif()
endif()
endif()
COMPLIANCE_PRODUCT_CONSISTENCY(TK)
if (BUILD_SHARED_LIBS)
# tk dir and library
if (NOT 3RDPARTY_TK_LIBRARY)
set (3RDPARTY_TK_LIBRARY "3RDPARTY_TK_LIBRARY-NOTFOUND" CACHE FILEPATH "TK library" FORCE)
find_library (3RDPARTY_TK_LIBRARY NAMES tk8.6 tk86 tk8.5 tk85
PATHS "${3RDPARTY_TK_LIBRARY_DIR}"
NO_DEFAULT_PATH)
# search in another place if previous search doesn't find anything
find_library (3RDPARTY_TK_LIBRARY NAMES tk8.6 tk86 tk8.5 tk85
PATHS "${3RDPARTY_TK_DIR}/lib"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TK_LIBRARY OR NOT EXISTS "${3RDPARTY_TK_LIBRARY}")
set (3RDPARTY_TK_LIBRARY "" CACHE FILEPATH "TK library" FORCE)
endif()
if (NOT 3RDPARTY_TK_LIBRARY_DIR AND 3RDPARTY_TK_LIBRARY)
if (NOT 3RDPARTY_TK_LIBRARY_DIR)
get_filename_component (3RDPARTY_TK_LIBRARY_DIR "${3RDPARTY_TK_LIBRARY}" PATH)
set (3RDPARTY_TK_LIBRARY_DIR "${3RDPARTY_TK_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TK library" FORCE)
endif()
endif()
endif()
set (3RDPARTY_TK_LIBRARY_VERSION "")
if (3RDPARTY_TK_LIBRARY AND EXISTS "${3RDPARTY_TK_LIBRARY}")
get_filename_component (TK_LIBRARY_NAME "${3RDPARTY_TK_LIBRARY}" NAME)
string(REGEX REPLACE "^.*tk([0-9]\\.*[0-9]).*$" "\\1" TK_LIBRARY_VERSION "${TK_LIBRARY_NAME}")
if (NOT "${TK_LIBRARY_VERSION}" STREQUAL "${TK_LIBRARY_NAME}")
set (3RDPARTY_TK_LIBRARY_VERSION "${TK_LIBRARY_VERSION}")
else() # if the version isn't found - seek other library with 8.6 or 8.5 version in the same dir
message (STATUS "Info: TK version isn't found")
endif()
endif()
set (3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT "")
if (3RDPARTY_TK_LIBRARY_VERSION)
string (REGEX REPLACE "^.*([0-9])[^0-9]*[0-9].*$" "\\1" 3RDPARTY_TK_MAJOR_VERSION "${3RDPARTY_TK_LIBRARY_VERSION}")
string (REGEX REPLACE "^.*[0-9][^0-9]*([0-9]).*$" "\\1" 3RDPARTY_TK_MINOR_VERSION "${3RDPARTY_TK_LIBRARY_VERSION}")
set (3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT "${3RDPARTY_TK_MAJOR_VERSION}.${3RDPARTY_TK_MINOR_VERSION}")
endif()
if (WIN32)
if (NOT 3RDPARTY_TK_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll" ".a")
if (WIN32)
if (NOT 3RDPARTY_TK_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TK_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_DLL_DIR}")
elseif (3RDPARTY_TK_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_DIR}/bin")
else()
elseif (3RDPARTY_TK_LIBRARY_DIR)
get_filename_component (3RDPARTY_TK_LIBRARY_DIR_PARENT "${3RDPARTY_TK_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_LIBRARY_DIR_PARENT}/bin")
endif()
set (3RDPARTY_TK_DLL "3RDPARTY_TK_DLL-NOTFOUND" CACHE FILEPATH "TK shared library" FORCE)
find_library (3RDPARTY_TK_DLL NAMES tk${3RDPARTY_TK_LIBRARY_VERSION}
find_library (3RDPARTY_TK_DLL NAMES tk86 tk85
PATHS "${DLL_FOLDER_FOR_SEARCH}"
NO_DEFAULT_PATH)
endif()
endif()
if (NOT 3RDPARTY_TK_DLL OR NOT EXISTS "${3RDPARTY_TK_DLL}")
set (3RDPARTY_TK_DLL "" CACHE FILEPATH "TK shared library" FORCE)
endif()
COMPLIANCE_PRODUCT_CONSISTENCY(TK)
# tk dir and library
if (NOT 3RDPARTY_TK_LIBRARY)
set (3RDPARTY_TK_LIBRARY "3RDPARTY_TK_LIBRARY-NOTFOUND" CACHE FILEPATH "TK library" FORCE)
find_library (3RDPARTY_TK_LIBRARY NAMES tk8.6 tk86 tk8.5 tk85
PATHS "${3RDPARTY_TK_LIBRARY_DIR}"
NO_DEFAULT_PATH)
# search in another place if previous search doesn't find anything
find_library (3RDPARTY_TK_LIBRARY NAMES tk8.6 tk86 tk8.5 tk85
PATHS "${3RDPARTY_TK_DIR}/lib"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TK_LIBRARY OR NOT EXISTS "${3RDPARTY_TK_LIBRARY}")
set (3RDPARTY_TK_LIBRARY "" CACHE FILEPATH "TK library" FORCE)
endif()
if (NOT 3RDPARTY_TK_LIBRARY_DIR AND 3RDPARTY_TK_LIBRARY)
get_filename_component (3RDPARTY_TK_LIBRARY_DIR "${3RDPARTY_TK_LIBRARY}" PATH)
set (3RDPARTY_TK_LIBRARY_DIR "${3RDPARTY_TK_LIBRARY_DIR}" CACHE FILEPATH "The directory containing TK library" FORCE)
endif()
endif()
set (3RDPARTY_TK_LIBRARY_VERSION "")
if (3RDPARTY_TK_LIBRARY AND EXISTS "${3RDPARTY_TK_LIBRARY}")
get_filename_component (TK_LIBRARY_NAME "${3RDPARTY_TK_LIBRARY}" NAME)
string(REGEX REPLACE "^.*tk([0-9]\\.*[0-9]).*$" "\\1" TK_LIBRARY_VERSION "${TK_LIBRARY_NAME}")
if (NOT "${TK_LIBRARY_VERSION}" STREQUAL "${TK_LIBRARY_NAME}")
set (3RDPARTY_TK_LIBRARY_VERSION "${TK_LIBRARY_VERSION}")
else() # if the version isn't found - seek other library with 8.6 or 8.5 version in the same dir
message (STATUS "Info: TK version isn't found")
endif()
endif()
set (3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT "")
if (3RDPARTY_TK_LIBRARY_VERSION)
string (REGEX REPLACE "^.*([0-9])[^0-9]*[0-9].*$" "\\1" 3RDPARTY_TK_MAJOR_VERSION "${3RDPARTY_TK_LIBRARY_VERSION}")
string (REGEX REPLACE "^.*[0-9][^0-9]*([0-9]).*$" "\\1" 3RDPARTY_TK_MINOR_VERSION "${3RDPARTY_TK_LIBRARY_VERSION}")
set (3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT "${3RDPARTY_TK_MAJOR_VERSION}.${3RDPARTY_TK_MINOR_VERSION}")
endif()
if (WIN32)
if (NOT 3RDPARTY_TK_DLL)
set (CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
set (DLL_FOLDER_FOR_SEARCH "")
if (3RDPARTY_TK_DLL_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_DLL_DIR}")
elseif (3RDPARTY_TK_DIR)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_DIR}/bin")
else()
get_filename_component (3RDPARTY_TK_LIBRARY_DIR_PARENT "${3RDPARTY_TK_LIBRARY_DIR}" PATH)
set (DLL_FOLDER_FOR_SEARCH "${3RDPARTY_TK_LIBRARY_DIR_PARENT}/bin")
endif()
if (NOT 3RDPARTY_TK_DLL_DIR AND 3RDPARTY_TK_DLL)
get_filename_component (3RDPARTY_TK_DLL_DIR "${3RDPARTY_TK_DLL}" PATH)
set (3RDPARTY_TK_DLL_DIR "${3RDPARTY_TK_DLL_DIR}" CACHE FILEPATH "The directory containing TK shared library" FORCE)
set (3RDPARTY_TK_DLL "3RDPARTY_TK_DLL-NOTFOUND" CACHE FILEPATH "TK shared library" FORCE)
find_library (3RDPARTY_TK_DLL NAMES tk${3RDPARTY_TK_LIBRARY_VERSION}
PATHS "${DLL_FOLDER_FOR_SEARCH}"
NO_DEFAULT_PATH)
if (NOT 3RDPARTY_TK_DLL OR NOT EXISTS "${3RDPARTY_TK_DLL}")
set (3RDPARTY_TK_DLL "" CACHE FILEPATH "TK shared library" FORCE)
endif()
endif()
if (NOT 3RDPARTY_TK_DLL_DIR AND 3RDPARTY_TK_DLL)
get_filename_component (3RDPARTY_TK_DLL_DIR "${3RDPARTY_TK_DLL}" PATH)
set (3RDPARTY_TK_DLL_DIR "${3RDPARTY_TK_DLL_DIR}" CACHE FILEPATH "The directory containing TK shared library" FORCE)
endif()
endif()
# include found paths to common variables
@@ -186,87 +180,89 @@ else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TK_INCLUDE_DIR)
endif()
if (BUILD_SHARED_LIBS)
if (3RDPARTY_TK_LIBRARY AND EXISTS "${3RDPARTY_TK_LIBRARY}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_TK_LIBRARY_DIR}")
if (3RDPARTY_TK_LIBRARY AND EXISTS "${3RDPARTY_TK_LIBRARY}")
list (APPEND 3RDPARTY_LIBRARY_DIRS "${3RDPARTY_TK_LIBRARY_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TK_LIBRARY_DIR})
endif()
if (WIN32)
if (3RDPARTY_TK_DLL OR EXISTS "${3RDPARTY_TK_DLL}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_TK_DLL_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TK_LIBRARY_DIR})
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TK_DLL_DIR)
endif()
endif()
# install tk
if (INSTALL_TK)
# include occt macros. compiler_bitness, os_wiht_bit, compiler
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
if (3RDPARTY_TK_DLL OR EXISTS "${3RDPARTY_TK_DLL}")
list (APPEND 3RDPARTY_DLL_DIRS "${3RDPARTY_TK_DLL_DIR}")
# tk 8.6 requires zlib. install all dlls from tk bin folder that may contain zlib also
# collect and install all dlls from tk dll dirs
file (GLOB TK_DLLS "${3RDPARTY_TK_DLL_DIR}/*.dll")
if (DEFINED INSTALL_BIN_DIR)
install (FILES ${TK_DLLS} DESTINATION "${INSTALL_BIN_DIR}")
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_TK_DLL_DIR)
install (FILES ${TK_DLLS}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bin")
install (FILES ${TK_DLLS}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bini")
install (FILES ${TK_DLLS}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/bind")
endif()
endif()
# install tk
if (INSTALL_TK)
# include occt macros. compiler_bitness, os_wiht_bit, compiler
OCCT_INCLUDE_CMAKE_FILE ("adm/cmake/occt_macros")
OCCT_MAKE_OS_WITH_BITNESS()
OCCT_MAKE_COMPILER_SHORT_NAME()
if (WIN32)
# tk 8.6 requires zlib. install all dlls from tk bin folder that may contain zlib also
# collect and install all dlls from tk dll dirs
file (GLOB TK_DLLS "${3RDPARTY_TK_DLL_DIR}/*.dll")
if (SINGLE_GENERATOR)
install (FILES ${TK_DLLS} DESTINATION "${INSTALL_DIR_BIN}")
else()
install (FILES ${TK_DLLS}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_BIN}")
install (FILES ${TK_DLLS}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_BIN}i")
install (FILES ${TK_DLLS}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_BIN}d")
endif()
else()
get_filename_component(3RDPARTY_TK_LIBRARY_REALPATH ${3RDPARTY_TK_LIBRARY} REALPATH)
if (SINGLE_GENERATOR)
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH} DESTINATION "${INSTALL_DIR_LIB}")
else()
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR_LIB}/")
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR_LIB}/i")
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR_LIB}d")
endif()
endif()
if (TCL_TCLSH_VERSION)
# tk is required to install in lib folder (without)
install (DIRECTORY "${3RDPARTY_TK_LIBRARY_DIR}/tk${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_DIR_LIB}")
else()
message (STATUS "\nWarning: tkX.X subdir won't be copyied during the installation process.")
message (STATUS "Try seeking tk within another folder by changing 3RDPARTY_TK_DIR variable.")
endif()
set (USED_3RDPARTY_TK_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TK_DIR ${3RDPARTY_TK_DLL_DIR})
get_filename_component(3RDPARTY_TK_LIBRARY_REALPATH ${3RDPARTY_TK_LIBRARY} REALPATH)
if (DEFINED INSTALL_LIB_DIR)
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH} DESTINATION "${INSTALL_LIB_DIR}")
else()
set (USED_3RDPARTY_TK_DIR ${3RDPARTY_TK_LIBRARY_DIR})
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH}
CONFIGURATIONS Release
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH}
CONFIGURATIONS RelWithDebInfo
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libi")
install (FILES ${3RDPARTY_TK_LIBRARY_REALPATH}
CONFIGURATIONS Debug
DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/libd")
endif()
endif()
mark_as_advanced (3RDPARTY_TK_LIBRARY 3RDPARTY_TK_DLL)
if (TCL_TCLSH_VERSION)
# tk is required to install in lib folder (without)
if (DEFINED INSTALL_LIB_DIR)
install (DIRECTORY "${3RDPARTY_TK_LIBRARY_DIR}/tk${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_LIB_DIR}")
else()
install (DIRECTORY "${3RDPARTY_TK_LIBRARY_DIR}/tk${TCL_TCLSH_VERSION}" DESTINATION "${INSTALL_DIR}/${OS_WITH_BIT}/${COMPILER}/lib")
endif()
else()
message (STATUS "\nWarning: tkX.X subdir won't be copyied during the installation process.")
message (STATUS "Try seeking tk within another folder by changing 3RDPARTY_TK_DIR variable.")
endif()
set (USED_3RDPARTY_TK_DIR "")
else()
# the library directory for using by the executable
if (WIN32)
set (USED_3RDPARTY_TK_DIR ${3RDPARTY_TK_DLL_DIR})
else()
set (USED_3RDPARTY_TK_DIR ${3RDPARTY_TK_LIBRARY_DIR})
endif()
endif()
mark_as_advanced (3RDPARTY_TK_LIBRARY 3RDPARTY_TK_DLL)
# unset all redundant variables
#TCL
OCCT_CHECK_AND_UNSET (TCL_LIBRARY)
@@ -276,11 +272,3 @@ OCCT_CHECK_AND_UNSET (TCL_TCLSH)
OCCT_CHECK_AND_UNSET (TK_LIBRARY)
OCCT_CHECK_AND_UNSET (TK_INCLUDE_PATH)
OCCT_CHECK_AND_UNSET (TK_WISH)
if (NOT BUILD_SHARED_LIBS)
OCCT_CHECK_AND_UNSET (3RDPARTY_TK_LIBRARY)
OCCT_CHECK_AND_UNSET (3RDPARTY_TK_LIBRARY_DIR)
OCCT_CHECK_AND_UNSET (3RDPARTY_TK_DLL)
OCCT_CHECK_AND_UNSET (3RDPARTY_TK_DLL_DIR)
OCCT_CHECK_AND_UNSET (INSTALL_TK)
endif()

View File

@@ -18,20 +18,9 @@ set (BUILD_YACCLEX_DESCR
ExprIntrp functionality are generated automatically with Flex/Bison. Checking this options
leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files")
set (BUILD_RESOURCES_DESCR "Enables regeneration of OCCT resource files")
set (BUILD_WITH_DEBUG_DESCR
"Enables extended messages of many OCCT algorithms, usually printed to cout.
These include messages on internal errors and special cases encountered, timing etc.
Applies only for Debug configuration.")
set (BUILD_SHARED_LIBRARY_NAME_POSTFIX_DESCR
"Append the postfix to names of output libraries")
set (BUILD_ENABLE_FPE_SIGNAL_HANDLER_DESCR
"Enable/Disable the floating point exceptions (FPE) during DRAW execution only.
Corresponding environment variable (CSF_FPE) can be changed manually
in custom.bat/sh scripts without regeneration by CMake.")
"Enables extended messages of many OCCT algorithms, usually printed to cout.
These include messages on internal errors and special cases encountered, timing etc")
# install variables
set (INSTALL_DIR_DESCR
@@ -39,36 +28,6 @@ set (INSTALL_DIR_DESCR
samples (INSTALL_SAMPLES_DESCR variable) and certain 3rdparties (INSTALL_GL2PS, INSTALL_TBB and
other similar variables) will be placed during the installation process (building INSTALL project)")
set (INSTALL_DIR_WITH_VERSION_DESCR
"Use OCCT version number as suffix for names of directories")
set (INSTALL_DIR_LAYOUT_DESCR
"Defines structure of OCCT files (binaries, resources, headers etc.) for the install directory.
Two variants are predefined: for Windows (standard OCCT layout) and for Unix operating systems (standard Linux layout).
If needed, layout can be customized with INSTALL_DIR_* variables.")
set (INSTALL_DIR_BIN_DESCR
"Subdirectory of INSTALL_DIR where binaries will be installed")
set (INSTALL_DIR_INCLUDE_DESCR
"Subdirectory of INSTALL_DIR where OCCT headers will be installed")
set (INSTALL_DIR_DATA_DESCR
"Subdirectory of INSTALL_DIR where sample data files will be installed")
set (INSTALL_DIR_DOC_DESCR
"Subdirectory of INSTALL_DIR where documentation will be installed")
set (INSTALL_DIR_LIB_DESCR
"Subdirectory of INSTALL_DIR where libraries (.so on Linux, .lib on Windows) will be installed")
set (INSTALL_DIR_RESOURCE_DESCR
"Subdirectory of INSTALL_DIR where OCCT resource files will be installed")
set (INSTALL_DIR_SAMPLES_DESCR
"Subdirectory of INSTALL_DIR where samples will be installed")
set (INSTALL_DIR_TESTS_DESCR
"Subdirectory of INSTALL_DIR where test scripts will be installed")
set (INSTALL_DIR_SCRIPT_DESCR
"Subdirectory of INSTALL_DIR where scripts will be installed")
set (INSTALL_DIR_CMAKE_DESCR
"Subdirectory of INSTALL_DIR where CMake configuration files will be installed.
Must be three levels below INSTALL_DIR")
macro (INSTALL_MESSAGE INSTALL_TARGET_VARIABLE INSTALL_TARGET_STRING)
set (${INSTALL_TARGET_VARIABLE}_DESCR
"Indicates whether ${INSTALL_TARGET_STRING} should be installed (building INSTALL
@@ -77,16 +36,14 @@ endmacro()
INSTALL_MESSAGE (INSTALL_SAMPLES "OCCT samples")
INSTALL_MESSAGE (INSTALL_TEST_CASES "non-regression OCCT test scripts")
INSTALL_MESSAGE (INSTALL_DOC_Overview "OCCT overview documentation (HTML format)")
INSTALL_MESSAGE (INSTALL_DOC_OcctOverview "OCCT overview documentation (HTML format)")
INSTALL_MESSAGE (INSTALL_FREEIMAGE "FreeImage binaries")
INSTALL_MESSAGE (INSTALL_EGL "EGL binaries")
INSTALL_MESSAGE (INSTALL_GLES2 "OpenGL ES 2.0 binaries")
INSTALL_MESSAGE (INSTALL_FREEIMAGEPLUS "FreeImagePlus binaries")
INSTALL_MESSAGE (INSTALL_FREETYPE "FreeType binaries")
INSTALL_MESSAGE (INSTALL_GL2PS "GL2PS binaries")
INSTALL_MESSAGE (INSTALL_TBB "TBB binaries")
INSTALL_MESSAGE (INSTALL_TCL "TCL binaries")
INSTALL_MESSAGE (INSTALL_TK "TK binaries")
#INSTALL_MESSAGE (INSTALL_VTK "VTK binaries ")
# build variables
@@ -112,49 +69,38 @@ want to build some particular libraries (toolkits) only, then you may uncheck
all modules in the corresponding BUILD_MODUE_* options and provide the list of
necessary libraries here. Of course, all dependencies will be resolved automatically")
set (BUILD_MODULE_MfcSamples_DESCR
set (BUILD_MODULE_OcctMfcSamples_DESCR
"Indicates whether OCCT MFC samples should be built together with OCCT.
These samples show some possibilities of using OCCT and they can be executed
with script samples.bat from the installation directory (INSTALL_DIR)")
set (BUILD_MODULE_UwpSample_DESCR
"Indicates whether OCCT UWP sample should be built together with OCCT.")
set (BUILD_DOC_Overview_DESCR
set (BUILD_DOC_OcctOverview_DESCR
"Indicates whether OCCT overview documentation project (Markdown format) should be
created together with OCCT. It is not built together with OCCT. Checking this options
leads to automatic search of Doxygen binaries. Building of it will be call Doxygen command
to generate the documentation in HTML format. The documentation will be available in the
installation directory (overview.bat script) if INSTALL_DOC_Overview variable is checked")
installation directory (overview.bat script) if INSTALL_DOC_OcctOverview variable is checked")
set (3RDPARTY_DIR_DESCR
"The root directory where all required third-party products will be searched. If a
third-party product have been found - corresponding CMake variables will be specified
"The root directory where all required 3-rd party products will be searched. If a
3-rd party product have been found - corresponding CMake variables will be specified
(VTK: 3RDPARTY_VTK_DIR, 3RDPARTY_VTK_INCLUDE_DIR, 3RDPARTY_VTK_LIBRARY_DIR)")
set (USE_FREEIMAGE_DESCR
"Indicates whether Freeimage product should be used in OCCT visualization
module for support of popular graphics image formats (PNG, BMP etc)")
set (USE_EGL_DESCR
"Indicates whether EGL should be used in OCCT visualization
module instead of conventional OpenGL context creation APIs")
set (USE_GLES2_DESCR
"Indicates whether OpenGL ES 2.0 should be used in OCCT visualization
module instead of desktop OpenGL")
set (USE_GL2PS_DESCR
"Indicates whether GL2PS product should be used in OCCT visualization
module for support of vector image formats (PS, EPS etc)")
set (USE_TBB_DESCR
"Indicates whether TBB is used or not. TBB stands for Threading Building Blocks,
"Indicates whether TBB 3-rd party is used or not. TBB stands for Threading Building Blocks,
the technology of Intel Corp, which comes with different mechanisms and patterns for
injecting parallelism into your application. OCCT remains parallel even without TBB product")
set (USE_VTK_DESCR
"Indicates whether VTK is used or not. VTK stands for Visualization
"Indicates whether VTK 3-rd party is used or not. VTK stands for Visualization
ToolKit, the technology of Kitware Inc intended for general-purpose scientific
visualization. OCCT comes with a bridge between CAD data representation and
VTK by means of its dedicated VIS component (VTK Integration Services).")
@@ -164,6 +110,5 @@ set (USE_GLX_DESCR "Indicates whether X11 OpenGl on OSX is used or not")
set (USE_D3D_DESCR "Indicates whether optional Direct3D wrapper in OCCT visualization module should be build or not")
macro (BUILD_MODULE MODULE_NAME)
set (ENABLE_MODULE TRUE)
set (BUILD_MODULE_${MODULE_NAME} ${ENABLE_MODULE} CACHE BOOL "${BUILD_MODULE_${MODULE_NAME}_DESCR}")
set (BUILD_MODULE_${MODULE_NAME} ON CACHE BOOL "${BUILD_MODULE_${MODULE_NAME}_DESCR}")
endmacro()

View File

@@ -31,27 +31,23 @@ if (NOT DEFINED 3RDPARTY_VTK_INCLUDE_DIR)
set (3RDPARTY_VTK_INCLUDE_DIR "" CACHE PATH "The directory containing headers of VTK")
endif()
if (BUILD_SHARED_LIBS)
# vtk library directory
if (NOT DEFINED 3RDPARTY_VTK_LIBRARY_DIR)
set (3RDPARTY_VTK_LIBRARY_DIR "" CACHE PATH "The directory containing VTK libraries")
endif()
# vtk library directory
if (NOT DEFINED 3RDPARTY_VTK_LIBRARY_DIR)
set (3RDPARTY_VTK_LIBRARY_DIR "" CACHE PATH "The directory containing VTK libraries")
endif()
# vtk dll directory
if (WIN32 AND NOT DEFINED 3RDPARTY_VTK_DLL_DIR)
set (3RDPARTY_VTK_DLL_DIR "" CACHE PATH "The directory containing VTK shared libraries")
endif()
# vtk dll directory
if (WIN32 AND NOT DEFINED 3RDPARTY_VTK_DLL_DIR)
set (3RDPARTY_VTK_DLL_DIR "" CACHE PATH "The directory containing VTK shared libraries")
endif()
# check 3RDPARTY_VTK_ paths for consistency with specified 3RDPARTY_VTK_DIR
if (3RDPARTY_VTK_DIR AND EXISTS "${3RDPARTY_VTK_DIR}")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_VTK_DIR 3RDPARTY_VTK_INCLUDE_DIR PATH "The directory containing headers of VTK")
if (BUILD_SHARED_LIBS)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_VTK_DIR 3RDPARTY_VTK_LIBRARY_DIR PATH "The directory containing VTK libraries")
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_VTK_DIR 3RDPARTY_VTK_LIBRARY_DIR PATH "The directory containing VTK libraries")
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_VTK_DIR 3RDPARTY_VTK_DLL_DIR PATH "The directory containing VTK shared library")
endif()
if (WIN32)
CHECK_PATH_FOR_CONSISTENCY (3RDPARTY_VTK_DIR 3RDPARTY_VTK_DLL_DIR PATH "The directory containing VTK shared library")
endif()
endif()
@@ -74,85 +70,67 @@ if (VTK_FOUND)
if (VTK_LIBRARIES)
set (3RDPARTY_VTK_INCLUDE_DIRS)
set (3RDPARTY_VTK_LIBRARY_DIRS)
set (3RDPARTY_VTK_DLL_DIRS)
if (BUILD_SHARED_LIBS)
set (3RDPARTY_VTK_LIBRARY_DIRS)
set (3RDPARTY_VTK_DLL_DIRS)
endif()
set (HARDCODED_D3D9_LIB "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x64/d3d9.lib")
foreach (VTK_LIBRARY ${VTK_LIBRARIES})
string (REGEX MATCH "^vtk" IS_VTK_LIBRARY ${VTK_LIBRARY})
if (IS_VTK_LIBRARY AND TARGET ${VTK_LIBRARY})
if (IS_VTK_LIBRARY)
# get paths from corresponding variables
if (${VTK_LIBRARY}_INCLUDE_DIRS AND EXISTS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
list (APPEND 3RDPARTY_VTK_INCLUDE_DIRS "${${VTK_LIBRARY}_INCLUDE_DIRS}")
endif()
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
if (${VTK_LIBRARY}_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_LIBRARY_DIRS}")
endif()
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
endif()
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
list (FIND TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES "${HARDCODED_D3D9_LIB}" D3D9_INDEX)
if (NOT D3D9_INDEX EQUAL -1)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from ${VTK_LIBRARY}")
list (REMOVE_AT TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${D3D9_INDEX})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
if (${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS AND EXISTS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
if (NOT WIN32)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${${VTK_LIBRARY}_RUNTIME_LIBRARY_DIRS}")
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
# get paths from corresponding properties
get_target_property (TARGET_VTK_IMPORT_CONFS ${VTK_LIBRARY} IMPORTED_CONFIGURATIONS)
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (TARGET_VTK_IMPORT_CONFS)
list (GET TARGET_VTK_IMPORT_CONFS 0 CHOSEN_IMPORT_CONF)
# todo: choose configuration in connection with the build type
#if (CMAKE_BUILD_TYPE)
# foreach (IMPORT_CONF ${TARGET_VTK_IMPORT_CONFS})
# endforeach()
#endif()
# Work-around against link failure in case if VTK contains dependency
# on DirectX: its run-time is always present on Windows, but SDK can
# be absent on current workstation, while not actually needed for
# OCCT linking.
# VTK 6.1 for VC 10
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES_${CHOSEN_IMPORT_CONF} "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
# VTK 6.1 for VC 12, 14
get_target_property (TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${VTK_LIBRARY} INTERFACE_LINK_LIBRARIES)
if(TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES)
string (REGEX MATCH "[^;]*d3d[0-9]+[.]lib" HARDCODED_D3D9_LIB "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
if (HARDCODED_D3D9_LIB)
message (STATUS "Warning: ${HARDCODED_D3D9_LIB} has been removed from imported dependencies of ${VTK_LIBRARY}")
list (REMOVE_ITEM TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES ${HARDCODED_D3D9_LIB})
set_target_properties (${VTK_LIBRARY} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET_PROPERTY_IMP_LINK_INTERFACE_LIBRARIES}")
endif()
endif()
get_target_property (TARGET_PROPERTY_IMP_PATH ${VTK_LIBRARY} IMPORTED_IMPLIB_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_IMP_PATH AND EXISTS "${TARGET_PROPERTY_IMP_PATH}")
get_filename_component (TARGET_PROPERTY_IMP_DIR "${TARGET_PROPERTY_IMP_PATH}" PATH)
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_IMP_DIR}")
endif()
get_target_property (TARGET_PROPERTY_LOCATION_PATH ${VTK_LIBRARY} IMPORTED_LOCATION_${CHOSEN_IMPORT_CONF})
if(TARGET_PROPERTY_LOCATION_PATH AND EXISTS "${TARGET_PROPERTY_LOCATION_PATH}")
get_filename_component (TARGET_PROPERTY_LOCATION_DIR "${TARGET_PROPERTY_LOCATION_PATH}" PATH)
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
endif()
if (WIN32)
list (APPEND 3RDPARTY_VTK_DLL_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
else()
list (APPEND 3RDPARTY_VTK_LIBRARY_DIRS "${TARGET_PROPERTY_LOCATION_DIR}")
endif()
endif()
endif()
@@ -168,25 +146,24 @@ if (VTK_FOUND)
set (3RDPARTY_VTK_INCLUDE_DIR "${3RDPARTY_VTK_INCLUDE_DIR}" CACHE PATH "The directory containing headers of VTK" FORCE)
endif()
if (BUILD_SHARED_LIBS)
if (3RDPARTY_VTK_LIBRARY_DIRS)
list (REMOVE_DUPLICATES 3RDPARTY_VTK_LIBRARY_DIRS)
list (APPEND 3RDPARTY_LIBRARY_DIRS ${3RDPARTY_VTK_LIBRARY_DIRS})
if (3RDPARTY_VTK_LIBRARY_DIRS)
list (REMOVE_DUPLICATES 3RDPARTY_VTK_LIBRARY_DIRS)
list (APPEND 3RDPARTY_LIBRARY_DIRS ${3RDPARTY_VTK_LIBRARY_DIRS})
list (GET 3RDPARTY_VTK_LIBRARY_DIRS 0 3RDPARTY_VTK_LIBRARY_DIR)
set (3RDPARTY_VTK_LIBRARY_DIR "${3RDPARTY_VTK_LIBRARY_DIR}" CACHE PATH "The directory containing VTK libraries" FORCE)
endif()
list (GET 3RDPARTY_VTK_LIBRARY_DIRS 0 3RDPARTY_VTK_LIBRARY_DIR)
set (3RDPARTY_VTK_LIBRARY_DIR "${3RDPARTY_VTK_LIBRARY_DIR}" CACHE PATH "The directory containing VTK libraries" FORCE)
endif()
if (WIN32)
if (3RDPARTY_VTK_DLL_DIRS)
list (REMOVE_DUPLICATES 3RDPARTY_VTK_DLL_DIRS)
list (APPEND 3RDPARTY_DLL_DIRS ${3RDPARTY_VTK_DLL_DIRS})
if (WIN32)
if (3RDPARTY_VTK_DLL_DIRS)
list (REMOVE_DUPLICATES 3RDPARTY_VTK_DLL_DIRS)
list (APPEND 3RDPARTY_DLL_DIRS ${3RDPARTY_VTK_DLL_DIRS})
list (GET 3RDPARTY_VTK_DLL_DIRS 0 3RDPARTY_VTK_DLL_DIR)
set (3RDPARTY_VTK_DLL_DIR "${3RDPARTY_VTK_DLL_DIR}" CACHE PATH "The directory containing VTK shared libraries" FORCE)
endif()
list (GET 3RDPARTY_VTK_DLL_DIRS 0 3RDPARTY_VTK_DLL_DIR)
set (3RDPARTY_VTK_DLL_DIR "${3RDPARTY_VTK_DLL_DIR}" CACHE PATH "The directory containing VTK shared libraries" FORCE)
endif()
endif()
endif()
if (3RDPARTY_VTK_INCLUDE_DIR AND EXISTS "${3RDPARTY_VTK_INCLUDE_DIR}")
list (APPEND 3RDPARTY_INCLUDE_DIRS ${3RDPARTY_VTK_INCLUDE_DIR})
@@ -194,19 +171,17 @@ else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_VTK_INCLUDE_DIR)
endif()
if (BUILD_SHARED_LIBS)
if (3RDPARTY_VTK_LIBRARY_DIR AND EXISTS "${3RDPARTY_VTK_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS ${3RDPARTY_VTK_LIBRARY_DIR})
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_VTK_LIBRARY_DIR)
endif()
if (3RDPARTY_VTK_LIBRARY_DIR AND EXISTS "${3RDPARTY_VTK_LIBRARY_DIR}")
list (APPEND 3RDPARTY_LIBRARY_DIRS ${3RDPARTY_VTK_LIBRARY_DIR})
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_VTK_LIBRARY_DIR)
endif()
if (WIN32)
if (3RDPARTY_VTK_DLL_DIR OR EXISTS "${3RDPARTY_VTK_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS ${3RDPARTY_VTK_DLL_DIR})
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_VTK_DLL_DIR)
endif()
if (WIN32)
if (3RDPARTY_VTK_DLL_DIR OR EXISTS "${3RDPARTY_VTK_DLL_DIR}")
list (APPEND 3RDPARTY_DLL_DIRS ${3RDPARTY_VTK_DLL_DIR})
else()
list (APPEND 3RDPARTY_NOT_INCLUDED 3RDPARTY_VTK_DLL_DIR)
endif()
endif()

View File

@@ -127,46 +127,21 @@ proc wokdep:gui:UpdateList {} {
wokdep:SearchTclTk anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
wokdep:SearchFreeType anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
wokdep:SearchX11 anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
if { "$::HAVE_GLES2" == "true" } {
if { "$::HAVE_GL2PS" == "true" } {
lappend anIncErrs "Error: gl2ps can not be used within OpenGL ES"
}
if { "$::HAVE_D3D" == "true" } {
lappend anIncErrs "Error: Direct3D can not be used within OpenGL ES"
}
wokdep:SearchEGL anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
wokdep:SearchGLES anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_FREEIMAGE" == "true" } {
wokdep:SearchFreeImage anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_FFMPEG" == "true" } {
wokdep:SearchFFmpeg anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_GL2PS" == "true" } {
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "gl2ps" "gl2ps.h" "gl2ps" {"gl2ps"}
wokdep:SearchGL2PS anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_TBB" == "true" } {
wokdep:SearchTBB anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
# if { "$::HAVE_OPENCL" == "true" } {
# wokdep:SearchOpenCL anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
# }
if { "$::HAVE_OPENCL" == "true" } {
wokdep:SearchOpenCL anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_VTK" == "true" } {
wokdep:SearchVTK anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
if { "$::HAVE_ZLIB" == "true" } {
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "zlib" "zlib.h" "zlib" {"zlib"}
}
if { "$::HAVE_LIBLZMA" == "true" } {
set aCheckLib "lzma"
if { "$::tcl_platform(platform)" == "windows" } {
set aCheckLib "liblzma"
}
wokdep:SearchStandardLibrary anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs "liblzma" "lzma.h" "$aCheckLib" {"lzma" "xz"}
}
if { "$::CHECK_QT4" == "true" } {
wokdep:SearchQt4 anIncErrs anLib32Errs anLib64Errs anBin32Errs anBin64Errs
}
@@ -388,7 +363,7 @@ proc wokdep:gui:Show64Bitness { theRowIter } {
}
# Header
ttk::label .myFrame.myVsFrame.myVsLbl -text "Visual Studio configuration:" -padding {5 5 80 5}
ttk::label .myFrame.myVsFrame.myVsLbl -text "Visual Studio configuration" -relief solid -padding {5 5 80 5}
ttk::combobox .myFrame.myVsFrame.myVsCombo -values $SYS_VS_LIST -state readonly -textvariable VSVER -width 30
ttk::combobox .myFrame.myVsFrame.myArchCombo -values { {32} {64} } -textvariable ARCH -state readonly -width 6
entry .myFrame.myVcEntry -textvariable VCVER -width 6
@@ -396,11 +371,12 @@ entry .myFrame.myVcVarsEntry -textvariable VCVARS -width 70
ttk::button .myFrame.myVcBrowseBtn -text "Browse" -command wokdep:gui:BrowseVcVars
#
ttk::combobox .myFrame.myHxxChecks.myScutsCombo -values { {ShortCut} {Copy} {HardLink} } -textvariable SHORTCUT_HEADERS -state readonly -width 12
ttk::label .myFrame.myHxxChecks.myScutsLbl -text "Strategy for filling headers folder inc:"
ttk::label .myFrame.myHxxChecks.myOcctBuildLbl -text "OCCT headers configuration" -relief solid -padding {5 5 80 5}
checkbutton .myFrame.myHxxChecks.myScutsCheck -offvalue "false" -onvalue "true" -variable SHORTCUT_HEADERS
ttk::label .myFrame.myHxxChecks.myScutsLbl -text "Short-cut headers instead original ones in inc"
#
ttk::label .myFrame.mySrchLbl -text "3rd-parties search path:" -padding {5 5 80 5}
ttk::label .myFrame.mySrchLbl -text "3rd-parties search path" -relief solid -padding {5 5 80 5}
entry .myFrame.mySrchEntry -textvariable PRODUCTS_PATH -width 80
ttk::button .myFrame.mySrchBrowseBtn -text "Browse" -command wokdep:gui:BrowsePartiesRoot
checkbutton .myFrame.myChecks.myFImageCheck -offvalue "false" -onvalue "true" -variable HAVE_FREEIMAGE -command wokdep:gui:UpdateList
@@ -409,35 +385,19 @@ checkbutton .myFrame.myChecks.myGl2psCheck -offvalue "false" -onvalue "true
ttk::label .myFrame.myChecks.myGl2psLbl -text "Use GL2PS"
checkbutton .myFrame.myChecks.myTbbCheck -offvalue "false" -onvalue "true" -variable HAVE_TBB -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myTbbLbl -text "Use Intel TBB"
if { "$::tcl_platform(os)" != "Darwin" } {
checkbutton .myFrame.myChecks.myGlesCheck -offvalue "false" -onvalue "true" -variable HAVE_GLES2 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myGlesLbl -text "Use OpenGL ES"
}
if { "$::tcl_platform(platform)" == "windows" } {
checkbutton .myFrame.myChecks.myD3dCheck -offvalue "false" -onvalue "true" -variable HAVE_D3D -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myD3dLbl -text "Use Direct3D"
}
checkbutton .myFrame.myChecks.myFFmpegCheck -offvalue "false" -onvalue "true" -variable HAVE_FFMPEG -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myFFmpegLbl -text "Use FFmpeg"
#checkbutton .myFrame.myChecks.myOpenClCheck -offvalue "false" -onvalue "true" -variable HAVE_OPENCL -command wokdep:gui:UpdateList
#ttk::label .myFrame.myChecks.myOpenClLbl -text "Use OpenCL"
checkbutton .myFrame.myChecks.myOpenClCheck -offvalue "false" -onvalue "true" -variable HAVE_OPENCL -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myOpenClLbl -text "Use OpenCL"
checkbutton .myFrame.myChecks.myMacGLXCheck -offvalue "false" -onvalue "true" -variable MACOSX_USE_GLX
ttk::label .myFrame.myChecks.myMacGLXLbl -text "Use X11 for windows drawing"
ttk::label .myFrame.myChecks.myVtkLbl -text "Use VTK"
checkbutton .myFrame.myChecks.myVtkCheck -offvalue "false" -onvalue "true" -variable HAVE_VTK -command wokdep:gui:UpdateList
checkbutton .myFrame.myChecks.myZLibCheck -offvalue "false" -onvalue "true" -variable HAVE_ZLIB -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myZLibLbl -text "Use zlib"
checkbutton .myFrame.myChecks.myLzmaCheck -offvalue "false" -onvalue "true" -variable HAVE_LIBLZMA -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myLzmaLbl -text "Use liblzma"
checkbutton .myFrame.myChecks.myQt4Check -offvalue "false" -onvalue "true" -variable CHECK_QT4 -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myQt4Lbl -text "Search Qt4"
checkbutton .myFrame.myChecks.myJDKCheck -offvalue "false" -onvalue "true" -variable CHECK_JDK -command wokdep:gui:UpdateList
ttk::label .myFrame.myChecks.myJDKLbl -text "Search JDK"
# Additional headers search paths
ttk::label .myFrame.myIncLbl -text "Additional headers search paths:" -padding {5 5 80 5}
ttk::label .myFrame.myIncLbl -text "Additional headers search paths" -relief solid -padding {5 5 80 5}
scrollbar .myFrame.myIncScrl -command ".myFrame.myIncList yview"
listbox .myFrame.myIncList -listvariable CSF_OPT_INC -width 80 -height 5 -yscrollcommand ".myFrame.myIncScrl set"
ttk::button .myFrame.myIncAdd -text "Add" -command wokdep:gui:AddIncPath
@@ -447,7 +407,7 @@ ttk::button .myFrame.myIncClear -text "Reset" -command wokdep:gui:ResetIncP
ttk::label .myFrame.myIncErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional libraries (32-bit) search paths
ttk::label .myFrame.myLib32Lbl -text "Additional libraries (32-bit) search paths:" -padding {5 5 80 5}
ttk::label .myFrame.myLib32Lbl -text "Additional libraries (32-bit) search paths" -relief solid -padding {5 5 80 5}
scrollbar .myFrame.myLib32Scrl -command ".myFrame.myLib32List yview"
listbox .myFrame.myLib32List -listvariable CSF_OPT_LIB32 -width 80 -height 5 -yscrollcommand ".myFrame.myLib32Scrl set"
ttk::button .myFrame.myLib32Add -text "Add" -command wokdep:gui:AddLib32Path
@@ -457,7 +417,7 @@ ttk::button .myFrame.myLib32Clear -text "Reset" -command wokdep:gui:ResetLi
ttk::label .myFrame.myLib32ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional libraries (64-bit) search paths
ttk::label .myFrame.myLib64Lbl -text "Additional libraries (64-bit) search paths:" -padding {5 5 80 5}
ttk::label .myFrame.myLib64Lbl -text "Additional libraries (64-bit) search paths" -relief solid -padding {5 5 80 5}
scrollbar .myFrame.myLib64Scrl -command ".myFrame.myLib64List yview"
listbox .myFrame.myLib64List -listvariable CSF_OPT_LIB64 -width 80 -height 5 -yscrollcommand ".myFrame.myLib64Scrl set"
ttk::button .myFrame.myLib64Add -text "Add" -command wokdep:gui:AddLib64Path
@@ -467,7 +427,7 @@ ttk::button .myFrame.myLib64Clear -text "Reset" -command wokdep:gui:ResetLi
ttk::label .myFrame.myLib64ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional executables (32-bit) search paths
ttk::label .myFrame.myBin32Lbl -text "Additional executables (32-bit) search paths:" -padding {5 5 80 5}
ttk::label .myFrame.myBin32Lbl -text "Additional executables (32-bit) search paths" -relief solid -padding {5 5 80 5}
scrollbar .myFrame.myBin32Scrl -command ".myFrame.myBin32List yview"
listbox .myFrame.myBin32List -listvariable CSF_OPT_BIN32 -width 80 -height 5 -yscrollcommand ".myFrame.myBin32Scrl set"
ttk::button .myFrame.myBin32Add -text "Add" -command wokdep:gui:AddBin32Path
@@ -477,7 +437,7 @@ ttk::button .myFrame.myBin32Clear -text "Reset" -command wokdep:gui:ResetBi
ttk::label .myFrame.myBin32ErrLbl -text "Error: " -foreground red -padding {5 5 5 5}
# Additional executables (64-bit) search paths
ttk::label .myFrame.myBin64Lbl -text "Additional executables (64-bit) search paths:" -padding {5 5 80 5}
ttk::label .myFrame.myBin64Lbl -text "Additional executables (64-bit) search paths" -relief solid -padding {5 5 80 5}
scrollbar .myFrame.myBin64Scrl -command ".myFrame.myBin64List yview"
listbox .myFrame.myBin64List -listvariable CSF_OPT_BIN64 -width 80 -height 5 -yscrollcommand ".myFrame.myBin64Scrl set"
ttk::button .myFrame.myBin64Add -text "Add" -command wokdep:gui:AddBin64Path
@@ -506,8 +466,9 @@ if { "$tcl_platform(platform)" == "windows" } {
#
grid .myFrame.myHxxChecks -row $aRowIter -column 0 -columnspan 10 -sticky w
grid .myFrame.myHxxChecks.myScutsLbl -row 0 -column 0
grid .myFrame.myHxxChecks.myScutsCombo -row 0 -column 1
grid .myFrame.myHxxChecks.myOcctBuildLbl -row 0 -column 0
grid .myFrame.myHxxChecks.myScutsCheck -row 0 -column 1
grid .myFrame.myHxxChecks.myScutsLbl -row 0 -column 2
incr aRowIter
#
grid .myFrame.mySrchLbl -row $aRowIter -column 0 -columnspan 10 -sticky w
@@ -522,35 +483,17 @@ grid .myFrame.myChecks.myFImageCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myFImageLbl -row $aCheckRowIter -column 1 -sticky w
grid .myFrame.myChecks.myTbbCheck -row $aCheckRowIter -column 2 -sticky e
grid .myFrame.myChecks.myTbbLbl -row $aCheckRowIter -column 3 -sticky w
if { "$::tcl_platform(os)" != "Darwin" } {
grid .myFrame.myChecks.myGlesCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myGlesLbl -row $aCheckRowIter -column 5 -sticky w
}
grid .myFrame.myChecks.myQt4Check -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myQt4Lbl -row $aCheckRowIter -column 5 -sticky w
#grid .myFrame.myChecks.myOpenClCheck -row $aCheckRowIter -column 6 -sticky e
#grid .myFrame.myChecks.myOpenClLbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myZLibCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myZLibLbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myGl2psCheck -row $aCheckRowIter -column 8 -sticky e
grid .myFrame.myChecks.myGl2psLbl -row $aCheckRowIter -column 9 -sticky w
grid .myFrame.myChecks.myQt4Check -row $aCheckRowIter -column 10 -sticky e
grid .myFrame.myChecks.myQt4Lbl -row $aCheckRowIter -column 11 -sticky w
incr aCheckRowIter
grid .myFrame.myChecks.myFFmpegCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myFFmpegLbl -row $aCheckRowIter -column 1 -sticky w
grid .myFrame.myChecks.myGl2psCheck -row $aCheckRowIter -column 0 -sticky e
grid .myFrame.myChecks.myGl2psLbl -row $aCheckRowIter -column 1 -sticky w
grid .myFrame.myChecks.myVtkCheck -row $aCheckRowIter -column 2 -sticky e
grid .myFrame.myChecks.myVtkLbl -row $aCheckRowIter -column 3 -sticky w
if { "$::tcl_platform(platform)" == "windows" } {
grid .myFrame.myChecks.myD3dCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myD3dLbl -row $aCheckRowIter -column 5 -sticky w
}
grid .myFrame.myChecks.myLzmaCheck -row $aCheckRowIter -column 6 -sticky e
grid .myFrame.myChecks.myLzmaLbl -row $aCheckRowIter -column 7 -sticky w
grid .myFrame.myChecks.myJDKCheck -row $aCheckRowIter -column 10 -sticky e
grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 11 -sticky w
grid .myFrame.myChecks.myJDKCheck -row $aCheckRowIter -column 4 -sticky e
grid .myFrame.myChecks.myJDKLbl -row $aCheckRowIter -column 5 -sticky w
incr aCheckRowIter
if { "$::tcl_platform(os)" == "Darwin" } {
grid .myFrame.myChecks.myMacGLXCheck -row $aCheckRowIter -column 0 -sticky e

View File

@@ -41,8 +41,16 @@ if { "$tcl_platform(platform)" == "unix" } {
set VCVARS ""
}
set SHORTCUT_HEADERS "ShortCut"
set SHORTCUT_HEADERS "true"
set HAVE_FREEIMAGE "false"
set HAVE_GL2PS "false"
set HAVE_TBB "false"
set HAVE_OPENCL "false"
set HAVE_VTK "false"
set MACOSX_USE_GLX "false"
set CHECK_QT4 "false"
set CHECK_JDK "false"
set PRODUCTS_PATH ""
set CSF_OPT_INC [list]
set CSF_OPT_LIB32 [list]
@@ -56,37 +64,42 @@ if { "$tcl_platform(pointerSize)" == "4" } {
if { [info exists ::env(ARCH)] } {
set ARCH "$::env(ARCH)"
}
if { [info exists ::env(VCVER)] } {
set VCVER "$::env(VCVER)"
}
if { [info exists ::env(VCVARS)] } {
set VCVARS "$::env(VCVARS)"
}
if { [info exists ::env(SHORTCUT_HEADERS)] } {
set SHORTCUT_HEADERS "$::env(SHORTCUT_HEADERS)"
if { $SHORTCUT_HEADERS == "true" } {
set SHORTCUT_HEADERS "ShortCut"
}
}
# fetch environment variables (e.g. set by custom.sh or custom.bat) and set them as tcl variables with the same name
set THE_ENV_VARIABLES {HAVE_FREEIMAGE HAVE_FFMPEG HAVE_TBB HAVE_GLES2 HAVE_D3D HAVE_VTK HAVE_GL2PS HAVE_ZLIB HAVE_LIBLZMA HAVE_OPENCL CHECK_QT4 CHECK_JDK MACOSX_USE_GLX}
foreach anEnvIter $THE_ENV_VARIABLES {
set ${anEnvIter} "false"
if { [info exists ::env(${anEnvIter})] } {
set ${anEnvIter} "$::env(${anEnvIter})"
}
if { [info exists ::env(HAVE_FREEIMAGE)] } {
set HAVE_FREEIMAGE "$::env(HAVE_FREEIMAGE)"
}
# do not export platform-specific variables
if { "$::tcl_platform(os)" == "Darwin" } {
set HAVE_GLES2 ""
} else {
set MACOSX_USE_GLX ""
if { "$tcl_platform(platform)" != "windows" } {
set HAVE_D3D ""
}
if { [info exists ::env(HAVE_GL2PS)] } {
set HAVE_GL2PS "$::env(HAVE_GL2PS)"
}
foreach anEnvIter {ARCH VCVER VCVARS PRODUCTS_PATH} {
if { [info exists ::env(${anEnvIter})] } {
set ${anEnvIter} "$::env(${anEnvIter})"
}
if { [info exists ::env(HAVE_TBB)] } {
set HAVE_TBB "$::env(HAVE_TBB)"
}
if { [info exists ::env(HAVE_OPENCL)] } {
set HAVE_OPENCL "$::env(HAVE_OPENCL)"
}
if { [info exists ::env(HAVE_VTK)] } {
set HAVE_VTK "$::env(HAVE_VTK)"
}
if { [info exists ::env(MACOSX_USE_GLX)] } {
set MACOSX_USE_GLX "$::env(MACOSX_USE_GLX)"
}
if { [info exists ::env(CHECK_QT4)] } {
set CHECK_QT4 "$::env(CHECK_QT4)"
}
if { [info exists ::env(CHECK_JDK)] } {
set CHECK_JDK "$::env(CHECK_JDK)"
}
if { [info exists ::env(PRODUCTS_PATH)] } {
set PRODUCTS_PATH "$::env(PRODUCTS_PATH)"
}
if { [info exists ::env(CSF_OPT_INC)] } {
set CSF_OPT_INC [split "$::env(CSF_OPT_INC)" $::SYS_PATH_SPLITTER]
}
@@ -228,83 +241,6 @@ proc wokdep:Preferred {theList theCmpl theArch} {
return [lindex [lsort -decreasing $aVeryShortList] 0]
}
# Search library placement
proc wokdep:SearchStandardLibrary {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64 theName theCheckHeader theCheckLib theCheckFolders} {
upvar $theErrInc anErrInc
upvar $theErrLib32 anErrLib32
upvar $theErrLib64 anErrLib64
upvar $theErrBin32 anErrBin32
upvar $theErrBin64 anErrBin64
set isFound "true"
set aHeaderPath [wokdep:SearchHeader "$theCheckHeader"]
if { "$aHeaderPath" == "" } {
set hasHeader false
foreach aFolderIter $theCheckFolders {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{$aFolderIter}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" != "" && [file exists "$aPath/include/$theCheckHeader"] } {
lappend ::CSF_OPT_INC "$aPath/include"
set hasHeader true
break
}
}
if { !$hasHeader } {
lappend anErrInc "Error: '$theCheckHeader' not found ($theName)"
set isFound "false"
}
}
foreach anArchIter {64 32} {
set aLibPath [wokdep:SearchLib "$theCheckLib" "$anArchIter"]
if { "$aLibPath" == "" } {
set hasLib false
foreach aFolderIter $theCheckFolders {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{$aFolderIter}*] "$::VCVER" "$anArchIter" ]
set aLibPath [wokdep:SearchLib "$theCheckLib" "$anArchIter" "$aPath/lib"]
if { "$aLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
set hasLib true
break
}
}
if { !$hasLib } {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}$theCheckLib.${::SYS_LIB_SUFFIX}' not found ($theName)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aDllPath [wokdep:SearchBin "$theCheckLib.dll" "$anArchIter"]
if { "$aDllPath" == "" } {
set hasDll false
foreach aFolderIter $theCheckFolders {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{$aFolderIter}*] "$::VCVER" "$anArchIter" ]
set aDllPath [wokdep:SearchBin "$theCheckLib.dll" "$anArchIter" "$aPath/bin"]
if { "$aDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
set hasDll true
break
} else {
set aDllPath [wokdep:SearchBin "$theCheckLib.dll" "$anArchIter" "$aPath/lib"]
if { "$aDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/lib"
set hasDll true
break
}
}
}
if { !$hasDll } {
lappend anErrBin$anArchIter "Error: '$theCheckLib.dll' not found ($theName)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
}
}
return "$isFound"
}
# Search Tcl/Tk libraries placement
proc wokdep:SearchTclTk {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
@@ -487,6 +423,7 @@ proc wokdep:SearchFreeImage {theErrInc theErrLib32 theErrLib64 theErrBin32 theEr
# binary distribution has another layout
set aFImageDist "Dist"
set aFImagePlusDist "Wrapper/FreeImagePlus/dist"
set isFound "true"
set aFImageHPath [wokdep:SearchHeader "FreeImage.h"]
@@ -496,12 +433,21 @@ proc wokdep:SearchFreeImage {theErrInc theErrLib32 theErrLib64 theErrBin32 theEr
lappend ::CSF_OPT_INC "$aPath/include"
} elseif { "$aPath" != "" && [file exists "$aPath/$aFImageDist/FreeImage.h"] } {
lappend ::CSF_OPT_INC "$aPath/$aFImageDist"
if { [file exists "$aPath/$aFImagePlusDist/FreeImagePlus.h"] } {
lappend ::CSF_OPT_INC "$aPath/$aFImagePlusDist"
}
} else {
lappend anErrInc "Error: 'FreeImage.h' not found (FreeImage)"
set isFound "false"
}
}
set aFImagePlusHPath [wokdep:SearchHeader "FreeImagePlus.h"]
if { "$::tcl_platform(platform)" == "windows" && "$aFImagePlusHPath" == "" } {
lappend anErrInc "Error: 'FreeImagePlus.h' not found (FreeImage)"
set isFound "false"
}
foreach anArchIter {64 32} {
set aFImageLibPath [wokdep:SearchLib "freeimage" "$anArchIter"]
if { "$aFImageLibPath" == "" } {
@@ -513,6 +459,10 @@ proc wokdep:SearchFreeImage {theErrInc theErrLib32 theErrLib64 theErrBin32 theEr
set aFImageLibPath [wokdep:SearchLib "freeimage" "$anArchIter" "$aPath/$aFImageDist"]
if { "$aFImageLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/$aFImageDist"
set aFImagePlusLibPath [wokdep:SearchLib "freeimageplus" "$anArchIter" "$aPath/$aFImagePlusDist"]
if { "$aFImagePlusLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/$aFImagePlusDist"
}
} else {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}freeimage.${::SYS_LIB_SUFFIX}' not found (FreeImage)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
@@ -520,18 +470,28 @@ proc wokdep:SearchFreeImage {theErrInc theErrLib32 theErrLib64 theErrBin32 theEr
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aFImageDllPath [wokdep:SearchBin "freeimage.dll" "$anArchIter"]
if { "$aFImageDllPath" == "" } {
set aFImagePlusLibPath [wokdep:SearchLib "freeimageplus" "$anArchIter"]
if { "$aFImagePlusLibPath" == "" } {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}freeimageplus.${::SYS_LIB_SUFFIX}' not found (FreeImage)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
set aFImageDllPath [wokdep:SearchBin "freeimage.dll" "$anArchIter"]
set aFImagePlusDllPath [wokdep:SearchBin "freeimageplus.dll" "$anArchIter"]
if { "$aFImageDllPath" == "" || "$aFImagePlusDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{freeimage}*] "$::VCVER" "$anArchIter" ]
set aFImageDllPath [wokdep:SearchBin "freeimage.dll" "$anArchIter" "$aPath/bin"]
if { "$aFImageDllPath" != "" } {
set aFImageDllPath [wokdep:SearchBin "freeimage.dll" "$anArchIter" "$aPath/bin"]
set aFImagePlusDllPath [wokdep:SearchBin "freeimageplus.dll" "$anArchIter" "$aPath/bin"]
if { "$aFImageDllPath" != "" && "$aFImagePlusDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
set aFImageDllPath [wokdep:SearchBin "freeimage.dll" "$anArchIter" "$aPath/$aFImageDist"]
if { "$aFImageDllPath" != "" } {
set aFImageDllPath [wokdep:SearchBin "freeimage.dll" "$anArchIter" "$aPath/$aFImageDist"]
set aFImagePlusDllPath [wokdep:SearchBin "freeimageplus.dll" "$anArchIter" "$aPath/$aFImagePlusDist"]
if { "$aFImageDllPath" != "" && "$aFImagePlusDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/$aFImageDist"
lappend ::CSF_OPT_BIN$anArchIter "$aPath/$aFImagePlusDist"
} else {
lappend anErrBin$anArchIter "Error: 'freeimage.dll' is not found (FreeImage)"
lappend anErrBin$anArchIter "Error: 'freeimage.dll' or 'freeimageplus.dll' not found (FreeImage)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
@@ -542,8 +502,8 @@ proc wokdep:SearchFreeImage {theErrInc theErrLib32 theErrLib64 theErrBin32 theEr
return "$isFound"
}
# Search FFmpeg framework placement
proc wokdep:SearchFFmpeg {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
# Search GL2PS library placement
proc wokdep:SearchGL2PS {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
upvar $theErrLib32 anErrLib32
upvar $theErrLib64 anErrLib64
@@ -551,30 +511,47 @@ proc wokdep:SearchFFmpeg {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBi
upvar $theErrBin64 anErrBin64
set isFound "true"
set aFFmpegHPath [wokdep:SearchHeader "libavutil/avutil.h"]
if { "$aFFmpegHPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{ffmpeg}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" != "" && [file exists "$aPath/include/libavutil/avutil.h"] } {
set aGl2psHPath [wokdep:SearchHeader "gl2ps.h"]
if { "$aGl2psHPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{gl2ps}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" != "" && [file exists "$aPath/include/gl2ps.h"] } {
lappend ::CSF_OPT_INC "$aPath/include"
} else {
lappend anErrInc "Error: 'libavutil/avutil.h' not found (FFmpeg)"
lappend anErrInc "Error: 'gl2ps.h' not found (GL2PS)"
set isFound "false"
}
}
foreach anArchIter {64 32} {
set aFFmpegLibPath [wokdep:SearchLib "avutil" "$anArchIter"]
if { "$aFFmpegLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{ffmpeg}*] "$::VCVER" "$anArchIter" ]
set aFFmpegLibPath [wokdep:SearchLib "avutil" "$anArchIter" "$aPath/lib"]
if { "$aFFmpegLibPath" != "" } {
set aGl2psLibPath [wokdep:SearchLib "gl2ps" "$anArchIter"]
if { "$aGl2psLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{gl2ps}*] "$::VCVER" "$anArchIter" ]
set aGl2psLibPath [wokdep:SearchLib "gl2ps" "$anArchIter" "$aPath/lib"]
if { "$aGl2psLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}avutil.${::SYS_LIB_SUFFIX}' not found (FFmpeg)"
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}gl2ps.${::SYS_LIB_SUFFIX}' not found (GL2PS)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aGl2psDllPath [wokdep:SearchBin "gl2ps.dll" "$anArchIter"]
if { "$aGl2psDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{gl2ps}*] "$::VCVER" "$anArchIter" ]
set aGl2psDllPath [wokdep:SearchBin "gl2ps.dll" "$anArchIter" "$aPath/bin"]
if { "$aGl2psDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
set aGl2psDllPath [wokdep:SearchBin "gl2ps.dll" "$anArchIter" "$aPath/lib"]
if { "$aGl2psDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/lib"
} else {
lappend anErrBin$anArchIter "Error: 'gl2ps.dll' not found (GL2PS)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
}
}
}
return "$isFound"
@@ -687,148 +664,6 @@ proc wokdep:SearchOpenCL {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBi
return "$isFound"
}
# Search EGL library placement
proc wokdep:SearchEGL {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
upvar $theErrLib32 anErrLib32
upvar $theErrLib64 anErrLib64
upvar $theErrBin32 anErrBin32
upvar $theErrBin64 anErrBin64
set isFound "true"
set aHeaderPath [wokdep:SearchHeader "EGL/egl.h"]
if { "$aHeaderPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{EGL}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" == "" || ![file exists "$aPath/include/EGL/egl.h"] } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{angle}*] "$::VCVER" "$::ARCH" ]
}
if { "$aPath" != "" && [file exists "$aPath/include/EGL/egl.h"] } {
lappend ::CSF_OPT_INC "$aPath/include"
} else {
lappend anErrInc "Error: 'EGL/egl.h' not found (EGL)"
set isFound "false"
}
}
set aLibName "EGL"
if { "$::tcl_platform(platform)" == "windows" } {
# awkward exception
set aLibName "libEGL"
}
foreach anArchIter {64 32} {
set aLibPath [wokdep:SearchLib "$aLibName" "$anArchIter"]
if { "$aLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{EGL}*] "$::VCVER" "$anArchIter" ]
set aLibPath [wokdep:SearchLib "$aLibName" "$anArchIter" "$aPath/lib"]
if { "$aLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{angle}*] "$::VCVER" "$anArchIter" ]
set aLibPath [wokdep:SearchLib "$aLibName" "$anArchIter" "$aPath/lib"]
}
if { "$aLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
} else {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}${aLibName}.${::SYS_LIB_SUFFIX}' not found (EGL)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aDllPath [wokdep:SearchBin "libEGL.dll" "$anArchIter"]
if { "$aDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{EGL}*] "$::VCVER" "$anArchIter" ]
set aDllPath [wokdep:SearchBin "libEGL.dll" "$anArchIter" "$aPath/bin"]
if { "$aDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{angle}*] "$::VCVER" "$anArchIter" ]
set aDllPath [wokdep:SearchBin "libEGL.dll" "$anArchIter" "$aPath/bin"]
}
if { "$aDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
lappend anErrBin$anArchIter "Error: 'libEGL.dll' not found (EGL)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
}
}
return "$isFound"
}
# Search OpenGL ES 2.0 library placement
proc wokdep:SearchGLES {theErrInc theErrLib32 theErrLib64 theErrBin32 theErrBin64} {
upvar $theErrInc anErrInc
upvar $theErrLib32 anErrLib32
upvar $theErrLib64 anErrLib64
upvar $theErrBin32 anErrBin32
upvar $theErrBin64 anErrBin64
set isFound "true"
set aHeaderPath [wokdep:SearchHeader "GLES2/gl2.h"]
if { "$aHeaderPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{GLES}*] "$::VCVER" "$::ARCH" ]
if { "$aPath" == "" || ![file exists "$aPath/include/GLES2/gl2.h"] } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{angle}*] "$::VCVER" "$::ARCH" ]
}
if { "$aPath" != "" && [file exists "$aPath/include/GLES2/gl2.h"] } {
lappend ::CSF_OPT_INC "$aPath/include"
} else {
lappend anErrInc "Error: 'GLES2/gl2.h' not found (OpenGL ES 2.0)"
set isFound "false"
}
}
set aLibName "GLESv2"
if { "$::tcl_platform(platform)" == "windows" } {
# awkward exception
set aLibName "libGLESv2"
}
foreach anArchIter {64 32} {
set aLibPath [wokdep:SearchLib "$aLibName" "$anArchIter"]
if { "$aLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{GLES}*] "$::VCVER" "$anArchIter" ]
set aLibPath [wokdep:SearchLib "$aLibName" "$anArchIter" "$aPath/lib"]
if { "$aLibPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{angle}*] "$::VCVER" "$anArchIter" ]
set aLibPath [wokdep:SearchLib "$aLibName" "$anArchIter" "$aPath/lib"]
}
if { "$aLibPath" != "" } {
lappend ::CSF_OPT_LIB$anArchIter "$aPath/lib"
} else {
lappend anErrLib$anArchIter "Error: '${::SYS_LIB_PREFIX}${aLibName}.${::SYS_LIB_SUFFIX}' not found (OpenGL ES 2.0)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
if { "$::tcl_platform(platform)" == "windows" } {
set aDllPath [wokdep:SearchBin "libGLESv2.dll" "$anArchIter"]
if { "$aDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{EGL}*] "$::VCVER" "$anArchIter" ]
set aDllPath [wokdep:SearchBin "libGLESv2.dll" "$anArchIter" "$aPath/bin"]
if { "$aDllPath" == "" } {
set aPath [wokdep:Preferred [glob -nocomplain -directory "$::PRODUCTS_PATH" -type d *{angle}*] "$::VCVER" "$anArchIter" ]
set aDllPath [wokdep:SearchBin "libGLESv2.dll" "$anArchIter" "$aPath/bin"]
}
if { "$aDllPath" != "" } {
lappend ::CSF_OPT_BIN$anArchIter "$aPath/bin"
} else {
lappend anErrBin$anArchIter "Error: 'libGLESv2.dll' not found (OpenGL ES 2.0)"
if { "$::ARCH" == "$anArchIter"} { set isFound "false" }
}
}
}
}
return "$isFound"
}
# Auxiliary function, gets VTK version to set default search directory
proc wokdep:VtkVersion { thePath } {
set aResult "6.1"
@@ -1111,13 +946,13 @@ proc wokdep:SaveCustom {} {
puts $aFile ""
puts $aFile "rem Optional 3rd-parties switches"
foreach anEnvIter $::THE_ENV_VARIABLES {
set aName ${anEnvIter}
set aValue [set ::${anEnvIter}]
if { "$aValue" != "" } {
puts $aFile "set ${aName}=$aValue"
}
}
puts $aFile "set HAVE_FREEIMAGE=$::HAVE_FREEIMAGE"
puts $aFile "set HAVE_GL2PS=$::HAVE_GL2PS"
puts $aFile "set HAVE_TBB=$::HAVE_TBB"
puts $aFile "set HAVE_OPENCL=$::HAVE_OPENCL"
puts $aFile "set HAVE_VTK=$::HAVE_VTK"
puts $aFile "set CHECK_QT4=$::CHECK_QT4"
puts $aFile "set CHECK_JDK=$::CHECK_JDK"
set aStringInc [join $::CSF_OPT_INC $::SYS_PATH_SPLITTER]
puts $aFile ""
@@ -1160,13 +995,16 @@ proc wokdep:SaveCustom {} {
puts $aFile ""
puts $aFile "# Optional 3rd-parties switches"
foreach anEnvIter $::THE_ENV_VARIABLES {
set aName ${anEnvIter}
set aValue [set ::${anEnvIter}]
if { "$aValue" != "" } {
puts $aFile "export ${aName}=${aValue}"
}
puts $aFile "export HAVE_FREEIMAGE=$::HAVE_FREEIMAGE"
puts $aFile "export HAVE_GL2PS=$::HAVE_GL2PS"
puts $aFile "export HAVE_TBB=$::HAVE_TBB"
puts $aFile "export HAVE_OPENCL=$::HAVE_OPENCL"
puts $aFile "export HAVE_VTK=$::HAVE_VTK"
if { "$::tcl_platform(os)" == "Darwin" } {
puts $aFile "export MACOSX_USE_GLX=$::MACOSX_USE_GLX"
}
puts $aFile "export CHECK_QT4=$::CHECK_QT4"
puts $aFile "export CHECK_JDK=$::CHECK_JDK"
set aStringInc [join $::CSF_OPT_INC $::SYS_PATH_SPLITTER]
puts $aFile ""

View File

@@ -70,7 +70,7 @@ proc gendoc {args} {
set DOCLABEL ""
set VERB_MODE "NO"
set SEARCH_MODE "none"
set MATHJAX_LOCATION "https://cdn.mathjax.org/mathjax/latest"
set MATHJAX_LOCATION "http://cdn.mathjax.org/mathjax/latest"
set mathjax_js_name "MathJax.js"
set DOCTYPE_COMBO_FLAG 0
set GENMODE_COMBO_FLAG 0

File diff suppressed because it is too large Load Diff

View File

@@ -1,39 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|@X_COMPILER_BITNESS@'">
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
CSF_OCCTResourcePath=@CMAKE_SOURCE_DIR@/src
CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data
CSF_OCCTSamplesPath=@CMAKE_SOURCE_DIR@/samples
CSF_OCCTTestsPath=@CMAKE_SOURCE_DIR@/tests
CSF_OCCTDocPath=@CMAKE_SOURCE_DIR@/doc
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
PATH=@3RDPARTY_DLL_DIRS_FOR_PATH@;%PATH%
</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>@CMAKE_BINARY_DIR@</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|@X_COMPILER_BITNESS@'">
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
CSF_OCCTResourcePath=@CMAKE_SOURCE_DIR@/src
CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data
CSF_OCCTSamplesPath=@CMAKE_SOURCE_DIR@/samples
CSF_OCCTTestsPath=@CMAKE_SOURCE_DIR@/tests
CSF_OCCTDocPath=@CMAKE_SOURCE_DIR@/doc
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
PATH=@3RDPARTY_DLL_DIRS_FOR_PATH@;%PATH%
</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>@CMAKE_BINARY_DIR@</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|@X_COMPILER_BITNESS@'">
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
CSF_OCCTResourcePath=@CMAKE_SOURCE_DIR@/src
CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data
CSF_OCCTSamplesPath=@CMAKE_SOURCE_DIR@/samples
CSF_OCCTTestsPath=@CMAKE_SOURCE_DIR@/tests
CSF_OCCTDocPath=@CMAKE_SOURCE_DIR@/doc
<LocalDebuggerEnvironment>CASROOT=@CMAKE_SOURCE_DIR@
PATH=@3RDPARTY_DLL_DIRS_FOR_PATH@;%PATH%
</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>

View File

@@ -1,14 +0,0 @@
#-----------------------------------------------------------------------------
#
# OpenCASCADECompileDefinitionsAndFlags-@OCCT_CONFIGURATION_LOWER@.cmake - OpenCASCADE CMake file
# with compile definitions and C/C++ flags for @OCCT_CONFIGURATION@ configuration.
#
# This file is configured by OpenCASCADE.
#
# The C and C++ flags added by OpenCASCADE to the cmake-configured flags.
set (OpenCASCADE_C_FLAGS_@OCCT_CONFIGURATION_UPPER@ "@SET_OpenCASCADE_CMAKE_C_FLAGS@")
set (OpenCASCADE_CXX_FLAGS_@OCCT_CONFIGURATION_UPPER@ "@SET_OpenCASCADE_CMAKE_CXX_FLAGS@")
# The compile definitions used by OpenCASCADE.
@SET_OpenCASCADE_COMPILE_DEFINITIONS@

View File

@@ -1,89 +0,0 @@
#-----------------------------------------------------------------------------
#
# OpenCASCADEConfig.cmake - OpenCASCADE CMake configuration file for external projects.
#
# This file is configured by OpenCASCADE.
#
if(OpenCASCADE_ALREADY_INCLUDED)
return()
endif()
set(OpenCASCADE_ALREADY_INCLUDED 1)
# The OpenCASCADE version number
set (OpenCASCADE_MAJOR_VERSION "@OCC_VERSION_MAJOR@")
set (OpenCASCADE_MINOR_VERSION "@OCC_VERSION_MINOR@")
set (OpenCASCADE_MAINTENANCE_VERSION "@OCC_VERSION_MAINTENANCE@")
set (OpenCASCADE_DEVELOPMENT_VERSION "@OCC_VERSION_DEVELOPMENT@")
# Compute the installation prefix from this OpenCASCADEConfig.cmake file
# location, by going up one level + one level if "cmake" + one level if "lib".
# This is made to support different locations of CMake files:
# - in UNIX style: $INSTALL_DIR/lib/cmake/opencascade-<version>
# - in Windows style: $INSTALL_DIR/cmake
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/cmake$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
if (OpenCASCADE_INSTALL_PREFIX MATCHES "/lib$")
get_filename_component (OpenCASCADE_INSTALL_PREFIX "${OpenCASCADE_INSTALL_PREFIX}" PATH)
endif()
# Set OpenCASCADE paths to headers, binaries, libraries, resources, tests, samples, data
set (OpenCASCADE_BINARY_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_BIN@")
set (OpenCASCADE_LIBRARY_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_LIB@")
set (OpenCASCADE_SCRIPT_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_SCRIPT@")
set (OpenCASCADE_INCLUDE_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_INCLUDE@")
set (OpenCASCADE_RESOURCE_DIR "${OpenCASCADE_INSTALL_PREFIX}/@INSTALL_DIR_RESOURCE@")
# The C and C++ flags added by OpenCASCADE to the cmake-configured flags.
set (OpenCASCADE_C_FLAGS "@CMAKE_C_FLAGS@")
set (OpenCASCADE_CXX_FLAGS "@CMAKE_CXX_FLAGS@")
@SET_OpenCASCADE_LINKER_FLAGS@
# List of available OpenCASCADE modules.
set (OpenCASCADE_MODULES @OCCT_MODULES_ENABLED@)
@SET_OpenCASCADE_MODULES_TOOLKITS@
# List of available OpenCASCADE libraries.
set (OpenCASCADE_LIBRARIES @OCCT_LIBRARIES@)
# OpenCASCADE global configuration options.
set (OpenCASCADE_COMPILER "@COMPILER@")
set (OpenCASCADE_BUILD_WITH_DEBUG @BUILD_WITH_DEBUG@)
set (OpenCASCADE_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
@SET_OpenCASCADE_BUILD_TYPE@
# Use of third-party libraries.
set (OpenCASCADE_WITH_TCL @USE_TCL@)
set (OpenCASCADE_WITH_FREETYPE @USE_FREETYPE@)
set (OpenCASCADE_WITH_FREEIMAGE @USE_FREEIMAGE@)
set (OpenCASCADE_WITH_GL2PS @USE_GL2PS@)
set (OpenCASCADE_WITH_TBB @USE_TBB@)
set (OpenCASCADE_WITH_VTK @USE_VTK@)
set (OpenCASCADE_WITH_GLES2 @USE_GLES2@)
@SET_OpenCASCADE_WITH_D3D@
@SET_OpenCASCADE_WITH_GLX@
# Import OpenCASCADE compile definitions, C and C++ flags for each installed configuration.
file(GLOB CONFIG_FILES "${CMAKE_CURRENT_LIST_DIR}/OpenCASCADECompileDefinitionsAndFlags-*.cmake")
foreach(f ${CONFIG_FILES})
include(${f})
endforeach()
if (NOT OpenCASCADE_FIND_COMPONENTS)
set (OpenCASCADE_FIND_COMPONENTS ${OpenCASCADE_MODULES})
endif ()
# Import OpenCASCADE targets.
foreach(_comp ${OpenCASCADE_FIND_COMPONENTS})
if (NOT ";${OpenCASCADE_MODULES};" MATCHES "${_comp}")
set(OpenCASCADE_FOUND False)
set(OpenCASCADE_NOTFOUND_MESSAGE "Specified unsupported component: ${_comp}")
if (NOT OpenCASCADE_FIND_QUIETLY)
message (ERROR ": ${OpenCASCADE_NOTFOUND_MESSAGE}")
endif()
else()
include("${CMAKE_CURRENT_LIST_DIR}/OpenCASCADE${_comp}Targets.cmake")
endif()
endforeach()

View File

@@ -1,8 +0,0 @@
# A toolchain file to configure a Makefile Generators or the Ninja generator to target Android for cross-compiling.
# Set CMAKE_ANDROID_NDK variable equal to your Android NDK path.
set (CMAKE_SYSTEM_NAME Android)
set (CMAKE_SYSTEM_VERSION 15) # API level
set (CMAKE_ANDROID_ARCH_ABI armeabi-v7a)
set (CMAKE_ANDROID_NDK "")
set (CMAKE_ANDROID_STL_TYPE gnustl_shared)

View File

@@ -1,20 +0,0 @@
@echo off
rem Setup environment
call "%~dp0env.bat" %1 %2 %3
rem Define path to project file
set "PRJFILE=%~dp0\adm\wnt\cbp\OCCT.workspace"
if not exist "%PRJFILE%" set "PRJFILE=%~dp0\adm\wnt\cbp\Products.workspace"
if not "%4" == "" (
set "PRJFILE=%4"
)
if "%CB_PATH%"=="" if exist "%PROGRAMFILES%\CodeBlocks" set "CB_PATH=%PROGRAMFILES%\CodeBlocks\codeblocks.exe"
if "%CB_PATH%"=="" if exist "%PROGRAMFILES(x86)%\CodeBlocks" set "CB_PATH=%PROGRAMFILES(x86)%\CodeBlocks\codeblocks.exe"
if "%CB_PATH%"=="" set "CB_PATH=codeblocks.exe"
set "CASBIN=wnt\cbp"
set "PATH=%~dp0%CASBIN%\bin%CASDEB%;%PATH%"
start "" "%CB_PATH%" "%PRJFILE%"

View File

@@ -1,5 +1,14 @@
echo off
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
if /I ["%3"] == ["debug"] set "CASDEB=d"
if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
rem include other custom.bat files with specific 3rdparty paths
@ADDITIONAL_CUSTOM_CONTENT@

View File

@@ -1,42 +1,15 @@
echo off
if /I "%VCVER%" == "@COMPILER@" (
if "%VCVER%" == "@COMPILER@" (
if "%ARCH%" == "@COMPILER_BITNESS@" (
rem set environment variables used by OCCT
set CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
set "TCL_DIR=@3RDPARTY_TCL_DLL_DIR@"
set "TK_DIR=@3RDPARTY_TK_DLL_DIR@"
set "FREETYPE_DIR=@3RDPARTY_FREETYPE_DLL_DIR@"
set "FREEIMAGE_DIR=@3RDPARTY_FREEIMAGE_DLL_DIR@"
set "EGL_DIR=@3RDPARTY_EGL_DLL_DIR@"
set "GLES2_DIR=@3RDPARTY_GLES2_DLL_DIR@"
set "FREEIMAGEPLUS_DIR=@3RDPARTY_FREEIMAGEPLUS_DLL_DIR@"
set "GL2PS_DIR=@3RDPARTY_GL2PS_DLL_DIR@"
set "TBB_DIR=@3RDPARTY_TBB_DLL_DIR@"
set "VTK_DIR=@3RDPARTY_VTK_DLL_DIR@"
set "TCL_VERSION_WITH_DOT=@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
set "TK_VERSION_WITH_DOT=@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
rem CSF_OCCTBinPath and CSF_OCCTLibPath are defined differently for
rem multiple and single configuration builds
set "CSF_OCCTBinPath=@CMAKE_RUNTIME_OUTPUT_DIRECTORY@"
if ["@CMAKE_RUNTIME_OUTPUT_DIRECTORY@"] == [""] (
set "CSF_OCCTBinPath=@CMAKE_BINARY_DIR@/win%ARCH%/%VCVER%/bin%3"
)
set "CSF_OCCTLibPath=@CMAKE_ARCHIVE_OUTPUT_DIRECTORY@"
if ["@CMAKE_ARCHIVE_OUTPUT_DIRECTORY@"] == [""] (
set "CSF_OCCTLibPath=@CMAKE_BINARY_DIR@/win%ARCH%/%VCVER%/lib%3"
)
set "CSF_OCCTIncludePath=@CMAKE_BINARY_DIR@/inc"
set "CSF_OCCTResourcePath=@CMAKE_SOURCE_DIR@/src"
set "CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data"
set "CSF_OCCTSamplesPath=@CMAKE_SOURCE_DIR@/samples"
set "CSF_OCCTTestsPath=@CMAKE_SOURCE_DIR@/tests"
set "CSF_OCCTDocPath=@CMAKE_SOURCE_DIR@/doc"
rem for compatability with external application using CASROOT
set "CASROOT=@CMAKE_SOURCE_DIR@"
)
)

View File

@@ -1,10 +1,7 @@
#!/bin/bash
if [ "$1" == "@BIN_LETTER@" ]; then
if [ "$2" == "@COMPILER_BITNESS@" ]; then
# set environment variables used by OCCT
export CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
if [ "$COMPILER" == "@COMPILER@" ]; then
if [ "$ARCH" == "@COMPILER_BITNESS@" ]; then
export TCL_DIR="@3RDPARTY_TCL_LIBRARY_DIR@"
export TK_DIR="@3RDPARTY_TK_LIBRARY_DIR@"
export FREETYPE_DIR="@3RDPARTY_FREETYPE_LIBRARY_DIR@"
@@ -12,21 +9,6 @@ if [ "$1" == "@BIN_LETTER@" ]; then
export GL2PS_DIR="@3RDPARTY_GL2PS_LIBRARY_DIR@"
export TBB_DIR="@3RDPARTY_TBB_LIBRARY_DIR@"
export VTK_DIR="@3RDPARTY_VTK_LIBRARY_DIR@"
export TCL_VERSION_WITH_DOT="@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
export TK_VERSION_WITH_DOT="@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
export CSF_OCCTBinPath="@CMAKE_RUNTIME_OUTPUT_DIRECTORY@"
export CSF_OCCTLibPath="@CMAKE_ARCHIVE_OUTPUT_DIRECTORY@"
export CSF_OCCTIncludePath="@CMAKE_BINARY_DIR@/inc"
export CSF_OCCTResourcePath="@CMAKE_SOURCE_DIR@/src"
export CSF_OCCTDataPath="@CMAKE_SOURCE_DIR@/data"
export CSF_OCCTSamplesPath="@CMAKE_SOURCE_DIR@/samples"
export CSF_OCCTTestsPath="@CMAKE_SOURCE_DIR@/tests"
export CSF_OCCTDocPath="@CMAKE_SOURCE_DIR@/doc"
# for compatability with external application using CASROOT
export CASROOT="@CMAKE_SOURCE_DIR@"
fi
fi

View File

@@ -1,37 +1,15 @@
echo off
rem CASDEB comes as third argument
if /I "%VCVER%" == "@COMPILER@" (
if "%VCVER%" == "@COMPILER@" (
if "%ARCH%" == "@COMPILER_BITNESS@" (
rem set environment variables used by OCCT
set CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
set "TCL_DIR=@USED_3RDPARTY_TCL_DIR@"
set "TK_DIR=@USED_3RDPARTY_TK_DIR@"
set "FREETYPE_DIR=@USED_3RDPARTY_FREETYPE_DIR@"
set "FREEIMAGE_DIR=@USED_3RDPARTY_FREEIMAGE_DIR@"
set "EGL_DIR=@USED_3RDPARTY_EGL_DIR@"
set "GLES2_DIR=@USED_3RDPARTY_GLES2_DIR@"
set "FREEIMAGEPLUS_DIR=@USED_3RDPARTY_FREEIMAGEPLUS_DIR@"
set "GL2PS_DIR=@USED_3RDPARTY_GL2PS_DIR@"
set "TBB_DIR=@USED_3RDPARTY_TBB_DIR@"
set "VTK_DIR=@USED_3RDPARTY_VTK_DIR@"
set "TCL_VERSION_WITH_DOT=@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
set "TK_VERSION_WITH_DOT=@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
set "CSF_OCCTBinPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_BIN@%3"
set "CSF_OCCTLibPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_LIB@%3"
set "CSF_OCCTIncludePath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_INCLUDE@"
set "CSF_OCCTResourcePath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_RESOURCE@"
set "CSF_OCCTDataPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DATA@"
set "CSF_OCCTSamplesPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_SAMPLES@"
set "CSF_OCCTTestsPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_TESTS@"
set "CSF_OCCTDocPath=@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DOC@"
rem for compatability with external application using CASROOT
set "CASROOT=@INSTALL_DIR_ABSOLUTE@"
)
)
)

View File

@@ -1,10 +1,7 @@
#!/bin/bash
if [ "$1" == "@BIN_LETTER@" ]; then
if [ "$1" == "@COMPILER@" ]; then
if [ "$2" == "@COMPILER_BITNESS@" ]; then
# set environment variables used by OCCT
export CSF_FPE=@BUILD_ENABLE_FPE_SIGNAL_HANDLER@
export TCL_DIR="@USED_3RDPARTY_TCL_DIR@"
export TK_DIR="@USED_3RDPARTY_TK_DIR@"
export FREETYPE_DIR="@USED_3RDPARTY_FREETYPE_DIR@"
@@ -13,20 +10,31 @@ if [ "$1" == "@BIN_LETTER@" ]; then
export TBB_DIR="@USED_3RDPARTY_TBB_DIR@"
export VTK_DIR="@USED_3RDPARTY_VTK_DIR@"
export TCL_VERSION_WITH_DOT="@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
export TK_VERSION_WITH_DOT="@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
export BIN_PATH="@INSTALL_BIN_DIR@"
if [ "$BIN_PATH" != "" ]; then
export PATH="${BIN_PATH}:${PATH}"
fi
export CSF_OCCTBinPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_BIN@"
export CSF_OCCTLibPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_LIB@"
export CSF_OCCTIncludePath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_INCLUDE@"
export CSF_OCCTResourcePath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_RESOURCE@"
export CSF_OCCTDataPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DATA@"
export CSF_OCCTSamplesPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_SAMPLES@"
export CSF_OCCTTestsPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_TESTS@"
export CSF_OCCTDocPath="@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_DOC@"
export LIB_PATH="@INSTALL_LIB_DIR@"
if [ "$LIB_PATH" != "" ]; then
if [ "$LD_LIBRARY_PATH" != "" ]; then
export LD_LIBRARY_PATH="${LIB_PATH}:${LD_LIBRARY_PATH}"
else
export LD_LIBRARY_PATH="${LIB_PATH}"
fi
fi
# for compatability with external application using CASROOT
export CASROOT="@INSTALL_DIR_ABSOLUTE@"
export OCCT_RESOURCE_PATH="${CASROOT}/src"
if [ "@INSTALL_OCCT_RESOURCE_DIR@" != "" ]; then
export OCCT_RESOURCE_PATH="@INSTALL_OCCT_RESOURCE_DIR@"
fi
# required for set default testing environment
# and "Samples" window creation in DRAW
export OCCT_SHARE_PATH="${CASROOT}"
if [ "@INSTALL_SHARE_DIR@" != "" ]; then
export OCCT_SHARE_PATH="@INSTALL_SHARE_DIR@"
fi
fi
fi

View File

@@ -1,10 +1,8 @@
#!/bin/bash
aCurrentPath="$PWD"
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
source "${aScriptPath}/env.sh" "$1"
echo 'Hint: use "pload ALL" command to load standard commands'
cd ${aCurrentPath}
DRAWEXE

View File

@@ -11,20 +11,17 @@ set "SCRIPTROOT=%~dp0"
set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
rem ----- Reset values to defaults -----
set "CASROOT=__CASROOT__"
set "CASDEB="
set "VCVER=vc10"
set "ARCH=64"
set "VCVER=vc8"
set "ARCH=32"
set "VCVARS="
set "HAVE_TBB=false"
set "HAVE_OPENCL=false"
set "HAVE_FREEIMAGE=false"
set "HAVE_FFMPEG=false"
set "HAVE_GL2PS=false"
set "HAVE_VTK=false"
set "HAVE_GLES2=false"
set "HAVE_D3D=false"
set "HAVE_ZLIB=false"
set "HAVE_LIBLZMA=false"
set "CSF_OPT_INC="
set "CSF_OPT_LIB32="
set "CSF_OPT_LIB64="
@@ -32,6 +29,9 @@ set "CSF_OPT_BIN32="
set "CSF_OPT_BIN64="
rem ----- Load local settings -----
if not ["%CASROOT%"] == [""] if exist "%CASROOT%\custom.bat" (
call "%CASROOT%\custom.bat" %1 %2 %3 %4 %5
)
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %1 %2 %3 %4 %5
)
@@ -49,28 +49,35 @@ if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
set "CSF_OPT_INC=%CSF_OPT_INC%;%CASROOT%\inc"
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%;%CASROOT%\win32\%VCVER%\libd"
set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%;%CASROOT%\win64\%VCVER%\libd"
set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%;%CASROOT%\win32\%VCVER%\bind"
set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%;%CASROOT%\win64\%VCVER%\bind"
set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%;%CASROOT%\win32\%VCVER%\libi"
set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%;%CASROOT%\win64\%VCVER%\libi"
set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%;%CASROOT%\win32\%VCVER%\bini"
set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%;%CASROOT%\win64\%VCVER%\bini"
set "CSF_OPT_LIB32=%CSF_OPT_LIB32%;%CASROOT%\win32\%VCVER%\lib"
set "CSF_OPT_LIB64=%CSF_OPT_LIB64%;%CASROOT%\win64\%VCVER%\lib"
set "CSF_OPT_BIN32=%CSF_OPT_BIN32%;%CASROOT%\win32\%VCVER%\bin"
set "CSF_OPT_BIN64=%CSF_OPT_BIN64%;%CASROOT%\win64\%VCVER%\bin"
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
set "CSF_OPT_CMPL="
set "PRODUCTS_DEFINES="
if ["%HAVE_TBB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TBB" & set "CSF_DEFINES=HAVE_TBB;%CSF_DEFINES%"
if ["%HAVE_OPENCL%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENCL" & set "CSF_DEFINES=HAVE_OPENCL;%CSF_DEFINES%"
if ["%HAVE_GL2PS%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GL2PS" & set "CSF_DEFINES=HAVE_GL2PS;%CSF_DEFINES%"
if ["%HAVE_FREEIMAGE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE" & set "CSF_DEFINES=HAVE_FREEIMAGE;%CSF_DEFINES%"
if ["%HAVE_FFMPEG%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FFMPEG" & set "CSF_DEFINES=HAVE_FFMPEG;%CSF_DEFINES%"
if ["%HAVE_VTK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_VTK" & set "CSF_DEFINES=HAVE_VTK;%CSF_DEFINES%"
if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GLES2" & set "CSF_DEFINES=HAVE_GLES2;%CSF_DEFINES%"
if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D" & set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
if ["%HAVE_ZLIB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_ZLIB" & set "CSF_DEFINES=HAVE_ZLIB;%CSF_DEFINES%"
if ["%HAVE_LIBLZMA%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_LIBLZMA" & set "CSF_DEFINES=HAVE_LIBLZMA;%CSF_DEFINES%"
if ["%HAVE_TBB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TBB"
if ["%HAVE_OPENCL%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENCL"
if ["%HAVE_GL2PS%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GL2PS"
if ["%HAVE_FREEIMAGE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE"
if ["%HAVE_VTK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_VTK"
if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D"
if ["%HAVE_TBB%"] == ["true"] set "CSF_DEFINES=HAVE_TBB;%CSF_DEFINES%"
if ["%HAVE_OPENCL%"] == ["true"] set "CSF_DEFINES=HAVE_OPENCL;%CSF_DEFINES%"
if ["%HAVE_GL2PS%"] == ["true"] set "CSF_DEFINES=HAVE_GL2PS;%CSF_DEFINES%"
if ["%HAVE_FREEIMAGE%"] == ["true"] set "CSF_DEFINES=HAVE_FREEIMAGE;%CSF_DEFINES%"
if ["%HAVE_VTK%"] == ["true"] set "CSF_DEFINES=HAVE_VTK;%CSF_DEFINES%"
if ["%HAVE_D3D%"] == ["true"] set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
rem Eliminate VS warning
if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"
@@ -105,50 +112,47 @@ set "CSF_OPT_LNK64D=%CSF_OPT_LNK64D% %OPT_LIB64%"
set "CSF_OPT_LNK32I=%CSF_OPT_LNK32I% %OPT_LIB32%"
set "CSF_OPT_LNK64I=%CSF_OPT_LNK64I% %OPT_LIB64%"
rem ----- Default paths to sub-folders (can be different in install env) -----
if "%CSF_OCCTIncludePath%" == "" set "CSF_OCCTIncludePath=%CASROOT%\inc"
if "%CSF_OCCTResourcePath%" == "" set "CSF_OCCTResourcePath=%CASROOT%\src"
if "%CSF_OCCTSamplesPath%" == "" set "CSF_OCCTSamplesPath=%CASROOT%\samples"
if "%CSF_OCCTDataPath%" == "" set "CSF_OCCTDataPath=%CASROOT%\data"
if "%CSF_OCCTTestsPath%" == "" set "CSF_OCCTTestsPath=%CASROOT%\tests"
if "%CSF_OCCTBinPath%" == "" set "CSF_OCCTBinPath=%CASROOT%\win%ARCH%\%VCVER%\bin%CASDEB%"
if "%CSF_OCCTLibPath%" == "" set "CSF_OCCTLibPath=%CASROOT%\win%ARCH%\%VCVER%\lib%CASDEB%"
set "CASBIN=win%ARCH%\%VCVER%"
rem ----- Set path to 3rd party and OCCT libraries -----
set "PATH=%CSF_OCCTBinPath%;%PATH%"
set "PATH=%SCRIPTROOT%\%CASBIN%\bin%CASDEB%;%PATH%"
if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32%;%PATH%"
if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64%;%PATH%"
if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32D%;%PATH%"
if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64D%;%PATH%"
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32I%;%PATH%"
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64I%;%PATH%"
rem ----- Set envoronment variables used by OCCT -----
set CSF_LANGUAGE=us
set MMGT_CLEAR=1
set "CSF_SHMessage=%CSF_OCCTResourcePath%\SHMessage"
set "CSF_MDTVTexturesDirectory=%CSF_OCCTResourcePath%\Textures"
set "CSF_ShadersDirectory=%CSF_OCCTResourcePath%\Shaders"
set "CSF_XSMessage=%CSF_OCCTResourcePath%\XSMessage"
set "CSF_TObjMessage=%CSF_OCCTResourcePath%\TObj"
set "CSF_StandardDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_PluginDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_XCAFDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_TObjDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_StandardLiteDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_IGESDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_STEPDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_XmlOcafResource=%CSF_OCCTResourcePath%\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CSF_OCCTResourcePath%\StdResource\MigrationSheet.txt"
set CSF_EXCEPTION_PROMPT=1
set "CSF_SHMessage=%CASROOT%\src\SHMessage"
set "CSF_MDTVTexturesDirectory=%CASROOT%\src\Textures"
set "CSF_ShadersDirectory=%CASROOT%\src\Shaders"
set "CSF_XSMessage=%CASROOT%\src\XSMessage"
set "CSF_TObjMessage=%CASROOT%\src\TObj"
set "CSF_StandardDefaults=%CASROOT%\src\StdResource"
set "CSF_PluginDefaults=%CASROOT%\src\StdResource"
set "CSF_XCAFDefaults=%CASROOT%\src\StdResource"
set "CSF_TObjDefaults=%CASROOT%\src\StdResource"
set "CSF_StandardLiteDefaults=%CASROOT%\src\StdResource"
set "CSF_UnitsLexicon=%CASROOT%\src\UnitsAPI\Lexi_Expr.dat"
set "CSF_UnitsDefinition=%CASROOT%\src\UnitsAPI\Units.dat"
set "CSF_IGESDefaults=%CASROOT%\src\XSTEPResource"
set "CSF_STEPDefaults=%CASROOT%\src\XSTEPResource"
set "CSF_XmlOcafResource=%CASROOT%\src\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CASROOT%\src\StdResource\MigrationSheet.txt"
rem Draw Harness special stuff
if exist "%CSF_OCCTResourcePath%\DrawResources\DrawDefault" (
set "DRAWDEFAULT=%CSF_OCCTResourcePath%\DrawResources\DrawDefault"
)
if exist "%CSF_OCCTResourcePath%\DrawResources" (
set "DRAWHOME=%CSF_OCCTResourcePath%\DrawResources"
if exist "%CASROOT%\src\DrawResources" (
set "DRAWHOME=%CASROOT%\src\DrawResources"
set "CSF_DrawPluginDefaults=%DRAWHOME%"
)
if exist "%SCRIPTROOT%\src\DrawResourcesProducts" (
set "CSF_DrawPluginProductsDefaults=%SCRIPTROOT%\src\DrawResourcesProducts"
)
goto :eof
:concatCmplInc
@@ -156,13 +160,9 @@ set "CSF_OPT_CMPL=%CSF_OPT_CMPL% -I%1"
goto :eof
:concatLib32
rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
rem set "OPT_LIB32=%OPT_LIB32% /LIBPATH:%1"
set "OPT_LIB32=%OPT_LIB32% -L%1"
set "OPT_LIB32=%OPT_LIB32% /LIBPATH:%1"
goto :eof
:concatLib64
rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
rem set "OPT_LIB64=%OPT_LIB64% /LIBPATH:%1"
set "OPT_LIB64=%OPT_LIB64% -L%1"
set "OPT_LIB64=%OPT_LIB64% /LIBPATH:%1"
goto :eof

View File

@@ -1,74 +0,0 @@
echo off
set "SCRIPTROOT=%~dp0"
set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
rem ----- Reset values to defaults -----
set "VCVER=@COMPILER@"
set "ARCH=@COMPILER_BITNESS@"
set "CASDEB="
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
if /I ["%3"] == ["debug"] set "CASDEB=d"
if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %VCVER% %ARCH% %CASDEB%
)
rem for compatability with external application using CASROOT
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
set "PRODROOT="
if not ["%TCL_DIR%"] == [""] set "PATH=%TCL_DIR%;%PATH%"
if not ["%TK_DIR%"] == [""] set "PATH=%TK_DIR%;%PATH%"
if not ["%FREETYPE_DIR%"] == [""] set "PATH=%FREETYPE_DIR%;%PATH%"
if not ["%FREEIMAGE_DIR%"] == [""] set "PATH=%FREEIMAGE_DIR%;%PATH%"
if not ["%EGL_DIR%"] == [""] set "PATH=%EGL_DIR%;%PATH%"
if not ["%GLES2_DIR%"] == [""] set "PATH=%GLES2_DIR%;%PATH%"
if not ["%GL2PS_DIR%"] == [""] set "PATH=%GL2PS_DIR%;%PATH%"
if not ["%TBB_DIR%"] == [""] set "PATH=%TBB_DIR%;%PATH%"
if not ["%VTK_DIR%"] == [""] set "PATH=%VTK_DIR%;%PATH%"
rem ----- Set path to 3rd party and OCCT libraries -----
if not "%CSF_OCCTBinPath%" == "" (
set "PATH=%CSF_OCCTBinPath%;%PATH%"
)
if not ["%TK_DIR%"] == ["%TCL_DIR%"] (
if not ["%TK_DIR%"] == [""] set "TK_LIBRARY=%TK_DIR%/../lib/tk%TK_VERSION_WITH_DOT%"
if not ["%TCL_DIR%"] == [""] set "TCL_LIBRARY=%TCL_DIR%/../lib/tcl%TCL_VERSION_WITH_DOT%"
)
rem ----- Set envoronment variables used by OCCT -----
set CSF_LANGUAGE=us
set MMGT_CLEAR=1
set "CSF_SHMessage=%CSF_OCCTResourcePath%\SHMessage"
set "CSF_MDTVTexturesDirectory=%CSF_OCCTResourcePath%\Textures"
set "CSF_ShadersDirectory=%CSF_OCCTResourcePath%\Shaders"
set "CSF_XSMessage=%CSF_OCCTResourcePath%\XSMessage"
set "CSF_TObjMessage=%CSF_OCCTResourcePath%\TObj"
set "CSF_StandardDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_PluginDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_XCAFDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_TObjDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_StandardLiteDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_IGESDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_STEPDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_XmlOcafResource=%CSF_OCCTResourcePath%\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CSF_OCCTResourcePath%\StdResource\MigrationSheet.txt"
rem Draw Harness special stuff
if exist "%CSF_OCCTResourcePath%\DrawResources" (
set "DRAWHOME=%CSF_OCCTResourcePath%\DrawResources"
set "CSF_DrawPluginDefaults=%CSF_OCCTResourcePath%\DrawResources"
if exist "%CSF_OCCTResourcePath%\DrawResources\DrawDefault" (
set "DRAWDEFAULT=%CSF_OCCTResourcePath%\DrawResources\DrawDefault"
)
)

View File

@@ -0,0 +1,81 @@
echo off
set "SCRIPTROOT=%~dp0"
set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
set "CASROOT=@CMAKE_SOURCE_DIR@"
set "VCVER=@COMPILER@"
set "ARCH=@COMPILER_BITNESS@"
set "CASDEB="
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
if /I ["%3"] == ["debug"] set "CASDEB=d"
if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %1 %2 %3
)
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
set "PRODROOT="
set "ORIGIN_PATH=%PATH%"
if not ["%TCL_DIR%"] == [""] set "PATH=%TCL_DIR%;%PATH%"
if not ["%TK_DIR%"] == [""] set "PATH=%TK_DIR%;%PATH%"
if not ["%FREETYPE_DIR%"] == [""] set "PATH=%FREETYPE_DIR%;%PATH%"
if not ["%FREEIMAGE_DIR%"] == [""] set "PATH=%FREEIMAGE_DIR%;%PATH%"
if not ["%FREEIMAGEPLUS_DIR%"] == [""] set "PATH=%FREEIMAGEPLUS_DIR%;%PATH%"
if not ["%GL2PS_DIR%"] == [""] set "PATH=%GL2PS_DIR%;%PATH%"
if not ["%TBB_DIR%"] == [""] set "PATH=%TBB_DIR%;%PATH%"
if not ["%VTK_DIR%"] == [""] set "PATH=%VTK_DIR%;%PATH%"
rem ----- Set path to 3rd party and OCCT libraries -----
set "BIN_TAIL=win%ARCH%/%VCVER%/bin%CASDEB%"
set "PATH=@CMAKE_BINARY_DIR@/%BIN_TAIL%;%PATH%"
if not ["%TK_DIR%"] == ["%TCL_DIR%"] (
if not ["%TK_DIR%"] == [""] set "TK_LIBRARY=%TK_DIR%/../lib/tk@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
if not ["%TCL_DIR%"] == [""] set "TCL_LIBRARY=%TCL_DIR%/../lib/tcl@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
)
rem ----- Set envoronment variables used by OCCT -----
set CSF_LANGUAGE=us
set MMGT_CLEAR=1
set CSF_EXCEPTION_PROMPT=1
set "CSF_SHMessage=%CASROOT%\src\SHMessage"
set "CSF_MDTVTexturesDirectory=%CASROOT%\src\Textures"
set "CSF_ShadersDirectory=%CASROOT%\src\Shaders"
set "CSF_XSMessage=%CASROOT%\src\XSMessage"
set "CSF_TObjMessage=%CASROOT%\src\TObj"
set "CSF_StandardDefaults=%CASROOT%\src\StdResource"
set "CSF_PluginDefaults=%CASROOT%\src\StdResource"
set "CSF_XCAFDefaults=%CASROOT%\src\StdResource"
set "CSF_TObjDefaults=%CASROOT%\src\StdResource"
set "CSF_StandardLiteDefaults=%CASROOT%\src\StdResource"
set "CSF_UnitsLexicon=%CASROOT%\src\UnitsAPI\Lexi_Expr.dat"
set "CSF_UnitsDefinition=%CASROOT%\src\UnitsAPI\Units.dat"
set "CSF_IGESDefaults=%CASROOT%\src\XSTEPResource"
set "CSF_STEPDefaults=%CASROOT%\src\XSTEPResource"
set "CSF_XmlOcafResource=%CASROOT%\src\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CASROOT%\src\StdResource\MigrationSheet.txt"
rem Draw Harness special stuff
if exist "%CASROOT%\src\DrawResources" (
set "DRAWHOME=%CASROOT%\src\DrawResources"
set "CSF_DrawPluginDefaults=%CASROOT%\src\DrawResources"
if exist "%CASROOT%\src\DrawResources\DrawDefault" (
set "DRAWDEFAULT=%CASROOT%\src\DrawResources\DrawDefault"
)
)
if exist "%CASROOT%\src\DrawResourcesProducts" (
set "CSF_DrawPluginProductsDefaults=%CASROOT%\src\DrawResourcesProducts"
)

View File

@@ -0,0 +1,134 @@
#!/bin/bash
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
export CASROOT="@CMAKE_SOURCE_DIR@"
if [ "${CASROOT}" == "" ]; then
export CASROOT="${aScriptPath}"
fi
# Read script arguments
shopt -s nocasematch
export CASDEB="";
if [[ "$1" == "debug" ]]; then export CASDEB="d"; fi
if [[ "$1" == "d" ]]; then export CASDEB="d"; fi
if [[ "$1" == "relwithdeb" ]]; then export CASDEB="i"; fi
if [[ "$1" == "i" ]]; then export CASDEB="i"; fi
shopt -u nocasematch
export COMPILER="@COMPILER@"
# ----- Set path to 3rd party and OCCT libraries -----
anArch=`uname -m`
if [ "$anArch" != "x86_64" ] && [ "$anArch" != "ia64" ]; then
export ARCH="32";
else
export ARCH="64";
fi
aSystem=`uname -s`
if [ "$aSystem" == "Darwin" ]; then
export WOKSTATION="mac";
export ARCH="64";
else
export WOKSTATION="lin";
fi
# ----- Set local settings -----
if [ -e "${aScriptPath}/custom.sh" ]; then
source "${aScriptPath}/custom.sh" "${COMPILER}" "${WOKSTATION}${ARCH}" "${CASDEB}"
fi
THRDPARTY_PATH=""
if [ "$TCL_DIR" != "" ]; then
THRDPARTY_PATH="${TCL_DIR}:${THRDPARTY_PATH}"
fi
if [ "$TK_DIR" != "" ]; then
THRDPARTY_PATH="${TK_DIR}:${THRDPARTY_PATH}"
fi
if [ "$FREETYPE_DIR" != "" ]; then
THRDPARTY_PATH="${FREETYPE_DIR}:${THRDPARTY_PATH}"
fi
if [ "$FREEIMAGE_DIR" != "" ]; then
THRDPARTY_PATH="${FREEIMAGE_DIR}:${THRDPARTY_PATH}"
fi
if [ "$GL2PS_DIR" != "" ]; then
THRDPARTY_PATH="${GL2PS_DIR}:${THRDPARTY_PATH}"
fi
if [ "$TBB_DIR" != "" ]; then
THRDPARTY_PATH="${TBB_DIR}:${THRDPARTY_PATH}"
fi
if [ "$VTK_DIR" != "" ]; then
THRDPARTY_PATH="${VTK_DIR}:${THRDPARTY_PATH}"
fi
if [ "$TK_DIR" != "$TCL_DIR" ]; then
if [ "$TK_DIR" != "" ]; then
export TK_LIBRARY="${TK_DIR}/../lib/tk@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
fi
if [ "$TCL_DIR" != "" ]; then
export TCL_LIBRARY="${TCL_DIR}/../lib/tcl@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
fi
fi
BIN_PATH="${WOKSTATION}${ARCH}/${COMPILER}/bin${CASDEB}"
LIBS_PATH="${WOKSTATION}${ARCH}/${COMPILER}/lib${CASDEB}"
export PATH="@CMAKE_BINARY_DIR@/${BIN_PATH}:${PATH}"
if [ "$LD_LIBRARY_PATH" != "" ]; then
export LD_LIBRARY_PATH="@CMAKE_BINARY_DIR@/${LIBS_PATH}:${THRDPARTY_PATH}:${LD_LIBRARY_PATH}"
else
export LD_LIBRARY_PATH="@CMAKE_BINARY_DIR@/${LIBS_PATH}:${THRDPARTY_PATH}"
fi
if [ "$WOKSTATION" == "mac" ]; then
if [ "$DYLD_LIBRARY_PATH" != "" ]; then
export DYLD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${DYLD_LIBRARY_PATH}"
else
export DYLD_LIBRARY_PATH="${LD_LIBRARY_PATH}"
fi
fi
# ----- Set envoronment variables used by OCCT -----
export CSF_LANGUAGE=us
export MMGT_CLEAR=1
export CSF_EXCEPTION_PROMPT=1
export CSF_SHMessage="${CASROOT}/src/SHMessage"
export CSF_MDTVTexturesDirectory="${CASROOT}/src/Textures"
export CSF_ShadersDirectory="${CASROOT}/src/Shaders"
export CSF_XSMessage="${CASROOT}/src/XSMessage"
export CSF_TObjMessage="${CASROOT}/src/TObj"
export CSF_StandardDefaults="${CASROOT}/src/StdResource"
export CSF_PluginDefaults="${CASROOT}/src/StdResource"
export CSF_XCAFDefaults="${CASROOT}/src/StdResource"
export CSF_TObjDefaults="${CASROOT}/src/StdResource"
export CSF_StandardLiteDefaults="${CASROOT}/src/StdResource"
export CSF_UnitsLexicon="${CASROOT}/src/UnitsAPI/Lexi_Expr.dat"
export CSF_UnitsDefinition="${CASROOT}/src/UnitsAPI/Units.dat"
export CSF_IGESDefaults="${CASROOT}/src/XSTEPResource"
export CSF_STEPDefaults="${CASROOT}/src/XSTEPResource"
export CSF_XmlOcafResource="${CASROOT}/src/XmlOcafResource"
export CSF_MIGRATION_TYPES="${CASROOT}/src/StdResource/MigrationSheet.txt"
# Draw Harness special stuff
if [ -e "${CASROOT}/src/DrawResources" ]; then
export DRAWHOME="${CASROOT}/src/DrawResources"
export CSF_DrawPluginDefaults="${CASROOT}/src/DrawResources"
if [ -e "${CASROOT}/src/DrawResources/DrawDefault" ]; then
export DRAWDEFAULT="${CASROOT}/src/DrawResources/DrawDefault"
fi
fi
if [ -e "${CASROOT}/src/DrawResourcesProducts" ]; then
export CSF_DrawPluginProductsDefaults="${CASROOT}/src/DrawResourcesProducts"
fi

View File

@@ -0,0 +1,79 @@
echo off
set "SCRIPTROOT=%~dp0"
set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
set "VCVER=@COMPILER@"
set "ARCH=@COMPILER_BITNESS@"
set "CASDEB=@CURRENT_BUILD_LETTER@"
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
if /I ["%3"] == ["debug"] set "CASDEB=d"
if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %VCVER% %ARCH% %CASDEB%
)
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
set "PRODROOT="
set "ORIGIN_PATH=%PATH%"
if not ["%TCL_DIR%"] == [""] set "PATH=%TCL_DIR%;%PATH%"
if not ["%TK_DIR%"] == [""] set "PATH=%TK_DIR%;%PATH%"
if not ["%FREETYPE_DIR%"] == [""] set "PATH=%FREETYPE_DIR%;%PATH%"
if not ["%FREEIMAGE_DIR%"] == [""] set "PATH=%FREEIMAGE_DIR%;%PATH%"
if not ["%FREEIMAGEPLUS_DIR%"] == [""] set "PATH=%FREEIMAGEPLUS_DIR%;%PATH%"
if not ["%GL2PS_DIR%"] == [""] set "PATH=%GL2PS_DIR%;%PATH%"
if not ["%TBB_DIR%"] == [""] set "PATH=%TBB_DIR%;%PATH%"
if not ["%VTK_DIR%"] == [""] set "PATH=%VTK_DIR%;%PATH%"
rem ----- Set path to 3rd party and OCCT libraries -----
set "BIN_TAIL=win%ARCH%/%VCVER%/bin%CASDEB%"
set "PATH=%CASROOT%/%BIN_TAIL%;%PATH%"
if not ["%TK_DIR%"] == ["%TCL_DIR%"] (
if not ["%TK_DIR%"] == [""] set "TK_LIBRARY=%TK_DIR%/../lib/tk@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
if not ["%TCL_DIR%"] == [""] set "TCL_LIBRARY=%TCL_DIR%/../lib/tcl@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
)
rem ----- Set envoronment variables used by OCCT -----
set CSF_LANGUAGE=us
set MMGT_CLEAR=1
set CSF_EXCEPTION_PROMPT=1
set "CSF_SHMessage=%CASROOT%\src\SHMessage"
set "CSF_MDTVTexturesDirectory=%CASROOT%\src\Textures"
set "CSF_ShadersDirectory=%CASROOT%\src\Shaders"
set "CSF_XSMessage=%CASROOT%\src\XSMessage"
set "CSF_TObjMessage=%CASROOT%\src\TObj"
set "CSF_StandardDefaults=%CASROOT%\src\StdResource"
set "CSF_PluginDefaults=%CASROOT%\src\StdResource"
set "CSF_XCAFDefaults=%CASROOT%\src\StdResource"
set "CSF_TObjDefaults=%CASROOT%\src\StdResource"
set "CSF_StandardLiteDefaults=%CASROOT%\src\StdResource"
set "CSF_UnitsLexicon=%CASROOT%\src\UnitsAPI\Lexi_Expr.dat"
set "CSF_UnitsDefinition=%CASROOT%\src\UnitsAPI\Units.dat"
set "CSF_IGESDefaults=%CASROOT%\src\XSTEPResource"
set "CSF_STEPDefaults=%CASROOT%\src\XSTEPResource"
set "CSF_XmlOcafResource=%CASROOT%\src\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CASROOT%\src\StdResource\MigrationSheet.txt"
rem Draw Harness special stuff
if exist "%CASROOT%\src\DrawResources" (
set "DRAWHOME=%CASROOT%\src\DrawResources"
set "CSF_DrawPluginDefaults=%CASROOT%\src\DrawResources"
if exist "%CASROOT%\src\DrawResources\DrawDefault" (
set "DRAWDEFAULT=%CASROOT%\src\DrawResources\DrawDefault"
)
)
if exist "%CASROOT%\src\DrawResourcesProducts" (
set "CSF_DrawPluginProductsDefaults=%CASROOT%\src\DrawResourcesProducts"
)

View File

@@ -2,7 +2,6 @@
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
# ----- for compatability with external application using CASROOT -----
if [ "${CASROOT}" == "" ]; then
export CASROOT="${aScriptPath}"
fi
@@ -16,6 +15,8 @@ if [[ "$1" == "relwithdeb" ]]; then export CASDEB="i"; fi
if [[ "$1" == "i" ]]; then export CASDEB="i"; fi
shopt -u nocasematch
export COMPILER="@COMPILER@"
# ----- Set path to 3rd party and OCCT libraries -----
anArch=`uname -m`
if [ "$anArch" != "x86_64" ] && [ "$anArch" != "ia64" ]; then
@@ -33,8 +34,8 @@ else
fi
# ----- Set local settings -----
if [ -e "${aScriptPath}/custom.sh" ]; then
source "${aScriptPath}/custom.sh" "${CASDEB}" "${ARCH}"
if [ -e "${aScriptPath}/custom.sh" ]; then
source "${aScriptPath}/custom.sh" "${COMPILER}" "${ARCH}"
fi
THRDPARTY_PATH=""
@@ -68,10 +69,10 @@ fi
if [ "$TK_DIR" != "$TCL_DIR" ]; then
if [ "$TK_DIR" != "" ]; then
export TK_LIBRARY="${TK_DIR}/../lib/tk${TK_VERSION_WITH_DOT}"
export TK_LIBRARY="${TK_DIR}/../lib/tk@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
fi
if [ "$TCL_DIR" != "" ]; then
export TCL_LIBRARY="${TCL_DIR}/../lib/tcl${TCL_VERSION_WITH_DOT}"
export TCL_LIBRARY="${TCL_DIR}/../lib/tcl@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
fi
fi
@@ -81,18 +82,6 @@ else
export LD_LIBRARY_PATH="${THRDPARTY_PATH}"
fi
if [ "$CSF_OCCTBinPath" != "" ]; then
export PATH="${CSF_OCCTBinPath}:${PATH}"
fi
if [ "$CSF_OCCTLibPath" != "" ]; then
if [ "$LD_LIBRARY_PATH" != "" ]; then
export LD_LIBRARY_PATH="${CSF_OCCTLibPath}:${LD_LIBRARY_PATH}"
else
export LD_LIBRARY_PATH="${CSF_OCCTLibPath}"
fi
fi
if [ "$WOKSTATION" == "mac" ]; then
if [ "$DYLD_LIBRARY_PATH" != "" ]; then
export DYLD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${DYLD_LIBRARY_PATH}"
@@ -104,27 +93,35 @@ fi
# ----- Set envoronment variables used by OCCT -----
export CSF_LANGUAGE=us
export MMGT_CLEAR=1
export CSF_SHMessage="${CSF_OCCTResourcePath}/SHMessage"
export CSF_MDTVTexturesDirectory="${CSF_OCCTResourcePath}/Textures"
export CSF_ShadersDirectory="${CSF_OCCTResourcePath}/Shaders"
export CSF_XSMessage="${CSF_OCCTResourcePath}/XSMessage"
export CSF_TObjMessage="${CSF_OCCTResourcePath}/TObj"
export CSF_StandardDefaults="${CSF_OCCTResourcePath}/StdResource"
export CSF_PluginDefaults="${CSF_OCCTResourcePath}/StdResource"
export CSF_XCAFDefaults="${CSF_OCCTResourcePath}/StdResource"
export CSF_TObjDefaults="${CSF_OCCTResourcePath}/StdResource"
export CSF_StandardLiteDefaults="${CSF_OCCTResourcePath}/StdResource"
export CSF_IGESDefaults="${CSF_OCCTResourcePath}/XSTEPResource"
export CSF_STEPDefaults="${CSF_OCCTResourcePath}/XSTEPResource"
export CSF_XmlOcafResource="${CSF_OCCTResourcePath}/XmlOcafResource"
export CSF_MIGRATION_TYPES="${CSF_OCCTResourcePath}/StdResource/MigrationSheet.txt"
export CSF_EXCEPTION_PROMPT=1
export CSF_SHMessage="${OCCT_RESOURCE_PATH}/SHMessage"
export CSF_MDTVTexturesDirectory="${OCCT_RESOURCE_PATH}/Textures"
export CSF_ShadersDirectory="${OCCT_RESOURCE_PATH}/Shaders"
export CSF_XSMessage="${OCCT_RESOURCE_PATH}/XSMessage"
export CSF_TObjMessage="${OCCT_RESOURCE_PATH}/TObj"
export CSF_StandardDefaults="${OCCT_RESOURCE_PATH}/StdResource"
export CSF_PluginDefaults="${OCCT_RESOURCE_PATH}/StdResource"
export CSF_XCAFDefaults="${OCCT_RESOURCE_PATH}/StdResource"
export CSF_TObjDefaults="${OCCT_RESOURCE_PATH}/StdResource"
export CSF_StandardLiteDefaults="${OCCT_RESOURCE_PATH}/StdResource"
export CSF_UnitsLexicon="${OCCT_RESOURCE_PATH}/UnitsAPI/Lexi_Expr.dat"
export CSF_UnitsDefinition="${OCCT_RESOURCE_PATH}/UnitsAPI/Units.dat"
export CSF_IGESDefaults="${OCCT_RESOURCE_PATH}/XSTEPResource"
export CSF_STEPDefaults="${OCCT_RESOURCE_PATH}/XSTEPResource"
export CSF_XmlOcafResource="${OCCT_RESOURCE_PATH}/XmlOcafResource"
export CSF_MIGRATION_TYPES="${OCCT_RESOURCE_PATH}/StdResource/MigrationSheet.txt"
# Draw Harness special stuff
if [ -e "${CSF_OCCTResourcePath}/DrawResources" ]; then
export DRAWHOME="${CSF_OCCTResourcePath}/DrawResources"
export CSF_DrawPluginDefaults="${CSF_OCCTResourcePath}/DrawResources"
if [ -e "${OCCT_RESOURCE_PATH}/DrawResources" ]; then
export DRAWHOME="${OCCT_RESOURCE_PATH}/DrawResources"
export CSF_DrawPluginDefaults="${OCCT_RESOURCE_PATH}/DrawResources"
if [ -e "${CSF_OCCTResourcePath}/DrawResources/DrawDefault" ]; then
export DRAWDEFAULT="${CSF_OCCTResourcePath}/DrawResources/DrawDefault"
if [ -e "${OCCT_RESOURCE_PATH}/DrawResources/DrawDefault" ]; then
export DRAWDEFAULT="${OCCT_RESOURCE_PATH}/DrawResources/DrawDefault"
fi
fi
if [ -e "${OCCT_RESOURCE_PATH}/DrawResourcesProducts" ]; then
export CSF_DrawPluginProductsDefaults="${OCCT_RESOURCE_PATH}/DrawResourcesProducts"
fi

View File

@@ -1,28 +0,0 @@
@echo off
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %1 %2 %3
)
call "@INSTALL_DIR_ABSOLUTE@\@INSTALL_DIR_SCRIPT@\env.bat" %1 %2 %3
set "BIN_DIR=win%ARCH%\%VCVER%\bind"
set "LIB_DIR=win%ARCH%\%VCVER%\libd"
if ["%CASDEB%"] == [""] (
set "BIN_DIR=win%ARCH%\%VCVER%\bin"
set "LIB_DIR=win%ARCH%\%VCVER%\lib"
)
set "PATH=%~dp0%BIN_DIR%;%PATH%"
if not "%QTDIR%" == "" (
set "RES_DIR=%~dp0win%ARCH%\%VCVER%\res"
set "CSF_ResourcesDefaults=!RES_DIR!"
set "CSF_TutorialResourcesDefaults=!RES_DIR!"
set "CSF_IEResourcesDefaults=!RES_DIR!"
set "PATH=%QTDIR%/bin;%PATH%"
set "QT_QPA_PLATFORM_PLUGIN_PATH=%QTDIR%\plugins\platforms"
)

View File

@@ -1,22 +0,0 @@
#!/bin/bash
export aSamplePath="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ -e "custom.sh" ]; then
source "custom.sh";
fi
if [ -e "@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_SCRIPT@/env.sh" ]; then
source "@INSTALL_DIR_ABSOLUTE@/@INSTALL_DIR_SCRIPT@/env.sh";
fi
if test "${QTDIR}" == ""; then
echo "Environment variable \"QTDIR\" not defined. Define it in \"custom.sh\" script."
exit 1
fi
host=`uname -s`
export STATION=$host
export RES_DIR=${aSamplePath}/${STATION}/res
export PATH=${QTDIR}/bin:${PATH}

View File

@@ -10,12 +10,8 @@ export TARGET="";
export HAVE_TBB="false";
export HAVE_OPENCL="false";
export HAVE_FREEIMAGE="false";
export HAVE_FFMPEG="false";
export HAVE_GL2PS="false";
export HAVE_VTK="false";
export HAVE_GLES2="false";
export HAVE_ZLIB="false";
export HAVE_LIBLZMA="false";
export MACOSX_USE_GLX="false";
export CSF_OPT_INC=""
export CSF_OPT_LIB32=""
@@ -94,17 +90,25 @@ fi
export CSF_OPT_CMPL=""
# Optiona 3rd-parties should be enabled by HAVE macros
if [ "$HAVE_TBB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_TBB"; fi
if [ "$HAVE_OPENCL" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_OPENCL"; fi
if [ "$HAVE_FREEIMAGE" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_FREEIMAGE"; fi
if [ "$HAVE_FFMPEG" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_FFMPEG"; fi
if [ "$HAVE_GL2PS" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_GL2PS"; fi
if [ "$HAVE_GLES2" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_GLES2"; fi
if [ "$HAVE_VTK" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_VTK"; fi
if [ "$HAVE_ZLIB" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_ZLIB"; fi
if [ "$HAVE_LIBLZMA" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_LIBLZMA"; fi
if [ "$HAVE_TBB" == "true" ]; then
export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_TBB"
fi
if [ "$HAVE_OPENCL" == "true" ]; then
export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_OPENCL"
fi
if [ "$HAVE_FREEIMAGE" == "true" ]; then
export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_FREEIMAGE"
fi
if [ "$HAVE_GL2PS" == "true" ]; then
export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_GL2PS"
fi
if [ "$HAVE_VTK" == "true" ]; then
export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DHAVE_VTK"
fi
# Option to compile OCCT with X11 libs on Mac OS X
if [ "$MACOSX_USE_GLX" == "true" ]; then export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DMACOSX_USE_GLX"; fi
if [ "$MACOSX_USE_GLX" == "true" ]; then
export CSF_OPT_CMPL="${CSF_OPT_CMPL} -DMACOSX_USE_GLX"
fi
# To split string into array
aDelimBack=$IFS
@@ -171,27 +175,16 @@ else
export CSF_OPT_LNK32I="$OPT_LINKER_OPTIONS_REL_WITH_DEB_INFO"
fi
# ----- Default paths to sub-folders (can be different in install env) -----
export CSF_OCCTIncludePath="${CSF_OCCTIncludePath:-$CASROOT/inc}"
export CSF_OCCTResourcePath="${CSF_OCCTResourcePath:-$CASROOT/src}"
export CSF_OCCTSamplesPath="${CSF_OCCTSamplesPath:-$CASROOT/samples}"
export CSF_OCCTDataPath="${CSF_OCCTDataPath:-$CASROOT/data}"
export CSF_OCCTTestsPath="${CSF_OCCTTestsPath:-$CASROOT/tests}"
BIN_PATH="${CASBIN}/bin${CASDEB}"
LIBS_PATH="${CASBIN}/lib${CASDEB}"
if [ "${TARGET}" == "xcd" ]; then
if [ "${CASDEB}" == "d" ]; then
export CSF_OCCTBinPath="${CSF_OCCTBinPath:-$CASROOT/$CASBIN/Debug}"
else
export CSF_OCCTBinPath="${CSF_OCCTBinPath:-$CASROOT/$CASBIN/Release}"
fi
export CSF_OCCTLibPath="${CSF_OCCTLibPath:-$CSF_OCCTBinPath}"
else
export CSF_OCCTBinPath="${CSF_OCCTBinPath:-$CASROOT/$CASBIN/bin$CASDEB}"
export CSF_OCCTLibPath="${CSF_OCCTLibPath:-$CASROOT/$CASBIN/lib$CASDEB}"
[[ "${CASDEB}" == "d" ]] && BIN_PATH="${CASBIN}/Debug" || BIN_PATH="${CASBIN}/Release"
LIBS_PATH="$BIN_PATH"
fi
export PATH="${CSF_OCCTBinPath}:${PATH}"
export LD_LIBRARY_PATH="${CSF_OCCTLibPath}:${LD_LIBRARY_PATH}"
export PATH="${CASROOT}/${BIN_PATH}:${PATH}"
export LD_LIBRARY_PATH="${CASROOT}/${LIBS_PATH}:${LD_LIBRARY_PATH}"
if [ "$WOKSTATION" == "mac" ]; then
export DYLD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${DYLD_LIBRARY_PATH}"
fi
@@ -199,6 +192,7 @@ fi
# Set envoronment variables used by OCCT
export CSF_LANGUAGE="us"
export MMGT_CLEAR="1"
export CSF_EXCEPTION_PROMPT="1"
export CSF_SHMessage="${CASROOT}/src/SHMessage"
export CSF_MDTVTexturesDirectory="${CASROOT}/src/Textures"
export CSF_ShadersDirectory="${CASROOT}/src/Shaders"
@@ -209,6 +203,8 @@ export CSF_PluginDefaults="${CASROOT}/src/StdResource"
export CSF_XCAFDefaults="${CASROOT}/src/StdResource"
export CSF_TObjDefaults="${CASROOT}/src/StdResource"
export CSF_StandardLiteDefaults="${CASROOT}/src/StdResource"
export CSF_UnitsLexicon="${CASROOT}/src/UnitsAPI/Lexi_Expr.dat"
export CSF_UnitsDefinition="${CASROOT}/src/UnitsAPI/Units.dat"
export CSF_IGESDefaults="${CASROOT}/src/XSTEPResource"
export CSF_STEPDefaults="${CASROOT}/src/XSTEPResource"
export CSF_XmlOcafResource="${CASROOT}/src/XmlOcafResource"
@@ -219,3 +215,6 @@ if [ -e "${CASROOT}/src/DrawResources" ]; then
export DRAWHOME="${CASROOT}/src/DrawResources"
export CSF_DrawPluginDefaults="${DRAWHOME}"
fi
if [ -e "${aScriptPath}/src/DrawResourcesProducts" ]; then
export CSF_DrawPluginProductsDefaults="${aScriptPath}/src/DrawResourcesProducts"
fi

View File

@@ -1 +1 @@
@OCCT_HEADER_FILE_CONTENT@
#include "@OCCT_HEADER_FILE@"

View File

@@ -12,23 +12,21 @@ if not "%4" == "" (
set "VisualStudioExpressName=VCExpress"
if /I "%VCVER%" == "vc8" (
if "%VCVER%" == "vc8" (
set "DevEnvDir=%VS80COMNTOOLS%..\IDE"
) else if /I "%VCVER%" == "vc9" (
) else if "%VCVER%" == "vc9" (
set "DevEnvDir=%VS90COMNTOOLS%..\IDE"
) else if /I "%VCVER%" == "vc10" (
) else if "%VCVER%" == "vc10" (
set "DevEnvDir=%VS100COMNTOOLS%..\IDE"
) else if /I "%VCVER%" == "vc11" (
) else if "%VCVER%" == "vc11" (
set "DevEnvDir=%VS110COMNTOOLS%..\IDE"
rem Visual Studio Express starting from VS 2012 is called "for Windows Desktop"
rem and has a new name for executable - WDExpress
set "VisualStudioExpressName=WDExpress"
) else if /I "%VCVER%" == "vc12" (
) else if "%VCVER%" == "vc12" (
set "DevEnvDir=%VS120COMNTOOLS%..\IDE"
set "VisualStudioExpressName=WDExpress"
) else if /I "%VCVER%" == "vc14" (
set "DevEnvDir=%VS140COMNTOOLS%..\IDE"
) else if /I "%VCVER%" == "vc14-uwp" (
) else if "%VCVER%" == "vc14" (
set "DevEnvDir=%VS140COMNTOOLS%..\IDE"
) else (
echo Error: wrong VS identifier

View File

@@ -18,9 +18,9 @@ BEGIN
VALUE "FileDescription", "@PROJECT_NAME@ Toolkit\000"
VALUE "FileVersion", OCC_VERSION_STRING_EXT "\000"
VALUE "LegalCopyright", "\251 OPEN CASCADE SAS\000"
VALUE "ProductName", "Open CASCADE Technology\000"
VALUE "ProductName", "@PROJECT_NAME@\000"
VALUE "ProductVersion", OCC_VERSION_STRING_EXT "\000"
VALUE "OfficialSite", "www.opencascade.com\000"
VALUE "OfficialSite", "www.opencascade.org\000"
END
END
BLOCK "VarFileInfo"

View File

@@ -16,19 +16,16 @@ if ["%1"] == [""] (
echo HLR
echo Animation
echo Convert
PAUSE
exit /B
)
call "%~dp0env.bat" %2 %3 %4
set "EXE_PATH=%CSF_OCCTBinPath%/%1.exe"
if not exist "%EXE_PATH%" (
echo Executable %EXE_PATH% not found.
if not exist "%~dp0/%BIN_TAIL%/%1.exe" (
echo Executable %~dp0/%BIN_TAIL%/%1.exe not found.
echo Probably you didn't compile the application.
PAUSE
exit /B
)
"%EXE_PATH%"
"%~dp0/%BIN_TAIL%/%1.exe"

View File

@@ -20,28 +20,23 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>__PROJECT_GUID__</ProjectGuid>
__UWP_PROPERTIES__
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>__VCVEREXT__</PlatformToolset>
<CharacterSet>__VCCHARSET__</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>__VCVEREXT__</PlatformToolset>
<CharacterSet>__VCCHARSET__</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>__VCVEREXT__</PlatformToolset>
<CharacterSet>__VCCHARSET__</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>__VCVEREXT__</PlatformToolset>
<CharacterSet>__VCCHARSET__</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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Name="VCManagedResourceCompilerTool"
@@ -272,7 +275,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="__TKDEP__ ws2_32.lib"
AdditionalDependencies="__TKDEP__ ws2_32.lib vfw32.lib"
OutputFile=".\..\..\..\win64\vc9\bin\__TKNAM__.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -340,7 +343,7 @@
AdditionalIncludeDirectories="__TKINC__;$(CSF_OPT_INC)"
Optimization="0"
InlineFunctionExpansion="1"
PreprocessorDefinitions="_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES)__TKDEFS__"
PreprocessorDefinitions="_DEBUG;$(CSF_DEFINES)__TKDEFS__"
ExceptionHandling="2"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -354,6 +357,7 @@
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -368,7 +372,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="__TKDEP__ ws2_32.lib"
AdditionalDependencies="__TKDEP__ ws2_32.lib vfw32.lib"
OutputFile=".\..\..\..\win64\vc9\bind\__TKNAM__.dll"
LinkIncremental="1"
SuppressStartupBanner="true"

View File

@@ -52,7 +52,7 @@
AdditionalIncludeDirectories="__TKINC__;$(CSF_OPT_INC)"
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES)__TKDEFS__"
PreprocessorDefinitions="NDEBUG;No_Exception;$(CSF_DEFINES)__TKDEFS__"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
@@ -64,6 +64,7 @@
ProgramDataBaseFileName=".\..\..\..\win32\vc9\obj\__XQTNAM__/"
WarningLevel="4"
SuppressStartupBanner="true"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -143,7 +144,7 @@
AdditionalOptions="-MP"
AdditionalIncludeDirectories="__TKINC__;$(CSF_OPT_INC)"
Optimization="0"
PreprocessorDefinitions="_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES)__TKDEFS__"
PreprocessorDefinitions="_DEBUG;$(CSF_DEFINES)__TKDEFS__"
ExceptionHandling="2"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -155,6 +156,7 @@
WarningLevel="4"
SuppressStartupBanner="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -236,7 +238,7 @@
AdditionalIncludeDirectories="__TKINC__;$(CSF_OPT_INC)"
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="NDEBUG;No_Exception;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES)__TKDEFS__"
PreprocessorDefinitions="NDEBUG;No_Exception;$(CSF_DEFINES)__TKDEFS__"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
@@ -247,6 +249,7 @@
ProgramDataBaseFileName=".\..\..\..\win64\vc9\obj\__XQTNAM__/"
WarningLevel="4"
SuppressStartupBanner="true"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -327,7 +330,7 @@
AdditionalOptions="-MP -favor:blend"
AdditionalIncludeDirectories="__TKINC__;$(CSF_OPT_INC)"
Optimization="0"
PreprocessorDefinitions="_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;$(CSF_DEFINES)__TKDEFS__"
PreprocessorDefinitions="_DEBUG;$(CSF_DEFINES)__TKDEFS__"
ExceptionHandling="2"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -338,6 +341,7 @@
WarningLevel="4"
SuppressStartupBanner="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"

View File

@@ -18,9 +18,9 @@ BEGIN
VALUE "FileDescription", "__TKNAM__ Toolkit\000"
VALUE "FileVersion", OCC_VERSION_STRING_EXT "\000"
VALUE "LegalCopyright", "\251 OPEN CASCADE SAS\000"
VALUE "ProductName", "Open CASCADE Technology\000"
VALUE "ProductName", "__TKNAM__\000"
VALUE "ProductVersion", OCC_VERSION_STRING_EXT "\000"
VALUE "OfficialSite", "www.opencascade.com\000"
VALUE "OfficialSite", "www.opencascade.org\000"
END
END
BLOCK "VarFileInfo"

View File

@@ -1,5 +0,0 @@
# A toolchain file to configure a Visual Studio generator for a Windows 10 Universal Application (UWP)
# Specify the CMAKE_SYSTEM_VERSION variable to be 10.0 to build with the latest available Windows 10 SDK.
set (CMAKE_SYSTEM_NAME WindowsStore)
set (CMAKE_SYSTEM_VERSION 10.0)

View File

@@ -1,8 +1,5 @@
[rename]
BRepExtrema_OverlappedSubShapes BRepExtrema_MapOfIntegerPackedMapOfInteger
ShapeConstruct_CompBezierCurves2dToBSplineCurve2d Convert_CompBezierCurves2dToBSplineCurve2d
ShapeConstruct_CompBezierCurves2dToBSplineCurve Convert_CompBezierCurves2dToBSplineCurve
Image_PixMap::Img Image_Format_
[tcollection]
AdvApp2Var_SequenceOfNode

BIN
data/images/Image.xwd Executable file

Binary file not shown.

BIN
data/images/hlr.xwd Normal file

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 KiB

File diff suppressed because one or more lines are too long

View File

@@ -35,7 +35,7 @@ endif()
# configuration file for doxygen
set (OCCT_CONFIG_FOR_DOXYGEN "${OCCT_GENERATED_DOC_DIR}/occt.cfg")
set (3RDPARTY_MATHJAX_RELATIVE_PATH "https://cdn.mathjax.org/mathjax/latest")
set (3RDPARTY_MATHJAX_RELATIVE_PATH "http://cdn.mathjax.org/mathjax/latest")
configure_file ("${OCCT_OVERVIEW_RESOURCE_DIR}/occt_ug_html.doxyfile" "${OCCT_CONFIG_FOR_DOXYGEN}" COPYONLY)
@@ -92,22 +92,11 @@ file (APPEND ${OCCT_CONFIG_FOR_DOXYGEN} "\nMATHJAX_RELPATH = ${3RDPARTY_M
# Copy index file to provide fast access to HTML documentation
file(COPY "${OCCT_OVERVIEW_RESOURCE_DIR}/index.html" DESTINATION "${OCCT_GENERATED_OVERVIEW_DIR}")
# get relative paths to documentation source files
file (GLOB_RECURSE OCCT_OVERVIEW_FILES "${OCCT_OVERVIEW_DIR}/*")
add_custom_target (${PROJECT_NAME}
COMMAND ${3RDPARTY_DOXYGEN_EXECUTABLE} ${OCCT_CONFIG_FOR_DOXYGEN}
WORKING_DIRECTORY ${OCCT_GENERATED_DOC_DIR}
COMMENT "Generating OCCT overview documentation with Doxygen"
SOURCES ${OCCT_ARTICLES_ABSPATH}
VERBATIM)
add_custom_command(OUTPUT "${OCCT_GENERATED_DOC_DIR}/overview/html/occt_logo.png"
COMMAND ${3RDPARTY_DOXYGEN_EXECUTABLE} ${OCCT_CONFIG_FOR_DOXYGEN}
DEPENDS ${OCCT_OVERVIEW_FILES}
WORKING_DIRECTORY ${OCCT_GENERATED_DOC_DIR}
COMMENT "Generating OCCT overview documentation with Doxygen"
VERBATIM
)
add_custom_target(${PROJECT_NAME} ALL
DEPENDS "${OCCT_GENERATED_DOC_DIR}/overview/html/occt_logo.png" ${OCCT_OVERVIEW_FILES}
SOURCES ${OCCT_ARTICLES_ABSPATH}
VERBATIM
)
# Create Documentation folder in solution view
set_property (TARGET ${PROJECT_NAME} PROPERTY FOLDER "Documentation")

View File

@@ -47,6 +47,8 @@ dev_guides/building/building.md
dev_guides/building/3rdparty/3rdparty_windows.md
dev_guides/building/3rdparty/3rdparty_linux.md
dev_guides/building/3rdparty/3rdparty_osx.md
dev_guides/building/wok/wok.md
dev_guides/building/automake.md
dev_guides/building/cmake/cmake.md
dev_guides/building/android/android.md
dev_guides/building/code_blocks.md

521
dox/LICENSE.md Executable file
View File

@@ -0,0 +1,521 @@
License {#occt_public_license}
=======
Open CASCADE Technology is available under GNU Lesser General Public License
(LGPL) version 2.1 with additional exception.
@section license_lgpl_21 GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
### Preamble
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CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
### END OF TERMS AND CONDITIONS
### How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest
possible use to the public, we recommend making it free software that
everyone can redistribute and change. You can do so by permitting
redistribution under these terms (or, alternatively, under the terms of the
ordinary General Public License).
To apply these terms, attach the following notices to the library. It is
safest to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the library, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
@section occt_lgpl_exception OPEN CASCADE EXCEPTION
### Open CASCADE Exception (version 1.0) to GNU LGPL version 2.1.
The object code (i.e. not a source) form of a "work that uses the Library"
can incorporate material from a header file that is part of the Library.
As a special exception to the GNU Lesser General Public License version 2.1,
you may distribute such object code incorporating material from header files
provided with the Open CASCADE Technology libraries (including code of CDL
generic classes) under terms of your choice, provided that you give
prominent notice in supporting documentation to this code that it makes use
of or is based on facilities provided by the Open CASCADE Technology software.

View File

@@ -10,7 +10,7 @@ products used by Open CASCADE Technology and samples on Linux platform.
The links for downloading the third-party products are available on the web site
of OPEN CASCADE SAS at
http://www.opencascade.com/content/3rd-party-components.
http://www.opencascade.org/getocc/require/.
There are two types of third-party products, which are necessary to build OCCT:

View File

@@ -8,7 +8,8 @@ This document presents additional guidelines for building third-party products
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
The links for downloading the third-party products are available
on the web site of OPEN CASCADE SAS at http://www.opencascade.com/content/3rd-party-components.
on the web site of OPEN CASCADE SAS at
http://www.opencascade.org/getocc/require/</a>.
There are two types of third-party products, which are necessary to build OCCT:

View File

@@ -8,9 +8,7 @@ This document presents guidelines for building third-party products used by Open
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of run-time binaries.
The links for downloading the third-party products are available on the web site of OPEN CASCADE SAS at http://www.opencascade.com/content/3rd-party-components.
There are two types of third-party products used by OCCT:
The links for downloading the third-party products are available on the web site of OPEN CASCADE SAS at http://www.opencascade.org/getocc/require/. There are two types of third-party products used by OCCT:
* Mandatory products:
* Tcl/Tk 8.5 -- 8.6;

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@@ -10,40 +10,32 @@ The steps on Windows and Ubuntu are similar. There is the only one difference: m
on Windows and native GNU make on Ubuntu.
Required tools (download and install if it is required):
- CMake v3.7+ http://www.cmake.org/cmake/resources/software.html
- CMake v3.0+ http://www.cmake.org/cmake/resources/software.html
- Cross-compilation toolchain for CMake https://github.com/taka-no-me/android-cmake
- Android NDK rev.10+ https://developer.android.com/tools/sdk/ndk/index.html
- GNU Make: MinGW v4.82+ for Windows (http://sourceforge.net/projects/mingw/files/), GNU Make 4.0 for Ubuntu.
## Prerequisites
In toolchain file <i>$CASROOT/adm/templates/android.toolchain.config.cmake</i>:
- Set CMAKE_ANDROID_NDK variable equal to your Android NDK path.
- Set CMAKE_ANDROID_STL_TYPE variable to specify which C++ standard library to use.
The default value of CMAKE_ANDROID_STL_TYPE is <i>gnustl_shared</i> (GNU libstdc++ Shared)
@figure{/dev_guides/building/android/images/android_image001.png}
## Generation of makefiles using CMake GUI tool
## Generation of makefiles
Run GUI tool provided by CMake: cmake-gui
### Tools configuration
- Specify the root folder of OCCT (<i>$CASROOT</i>, which contains *CMakelists.txt* file) by clicking **Browse Source**.
- Specify the location (build folder) for Cmake generated project files by clicking **Browse Build**.
@figure{/dev_guides/building/android/images/android_image002.png}
@figure{/dev_guides/building/android/images/android_image001.png}
Click **Configure** button. It opens the window with a drop-down list of generators supported by CMake project.
Select "MinGW Makefiles" item from the list
Select "MinGW MakeFiles" item from the list
- Choose "Specify toolchain file for cross-compiling"
- Click "Next"
@figure{/dev_guides/building/android/images/android_image002.png}
- Specify a toolchain file at the next dialog by android.toolchain.cmake . It is contained by cross-compilation toolchain for CMake
- Click "Finish"
@figure{/dev_guides/building/android/images/android_image003.png}
- Specify a toolchain file at the next dialog by <i>android.toolchain.config.cmake</i> . It is contained by cross-compilation toolchain for CMake
- Click "Finish"
If ANDROID_NDK environment variable is not defined in current OS, add cache entry ANDROID_NDK (entry type is PATH) -- path to the NDK folder ("Add Entry" button)
@figure{/dev_guides/building/android/images/android_image004.png}
If on Windows the message is appeared: "CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles"
@@ -54,19 +46,18 @@ specify **CMAKE_MAKE_PROGRAM** to mingw32-make executable.
### OCCT Configuration
How to configure OCCT, see "OCCT Configuration" section of @ref occt_dev_guides__building_cmake "Building with CMake"
taking into account the specific configuration variables for android:
- ANDROID_ABI = armeabi-v7a
- ANDROID_NATIVE_API_LEVEL = 15
- ANDROID_NDK_LAYOUT is equal to CMAKE_BUILD_TYPE variable
- **BUILD_MODULE_Draw = OFF**
@figure{/dev_guides/building/android/images/android_image006.png}
### Generation of makefiles
Click **Generate** button and wait until the generation process is finished.
Then makefiles will appear in the build folder (e.g. <i> D:/occt/build-android </i>).
## Generation of makefiles using CMake from the command line
Alternatively one may specify the values without a toolchain file:
> cmake -G "MinGW Makefiles" -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK=D:/DevTools/android-ndk-r13b -DCMAKE_ANDROID_STL_TYPE=gnustl_shared -DCMAKE_SYSTEM_VERSION=15 -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_MAKE_PROGRAM=D:/DevTools/MinGW/bin/mingw32-make.exe -D3RDPARTY_DIR=D:/occt-3rdparty D:/occt
@figure{/dev_guides/building/android/images/android_image006.png}
Then makefiles will appear in the build folder (e.g. <i> D:/tmp/occt-android </i>).
## Building makefiles of OCCT

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@@ -0,0 +1,72 @@
Building with Automake {#occt_dev_guides__building_automake}
======================
This file describes steps to build OCCT libraries from a complete source
archive on Linux with **Autotools** GNU build system.
If you build OCCT from bare sources (as in Git repository), or do some
changes affecting CDL files, you need to use WOK to re-generate header files
and build scripts / projects. See paragraph 1 \ref occt_dev_guides__building_wok for instructions.
Before building OCCT, you need to install the required third-party libraries; see paragraph 1 of
\ref occt_dev_guides__building for instructions.
Note that during compilation by makefiles on Linux station with
NVIDIA video card you may experience problems because the installation
procedure of NVIDIA video driver removes library *libGL.so* included in package
*libMesaGL* from directory <i>/usr/X11R6/lib</i> and places this library *libGL.so* in
directory <i>/usr/lib</i>. However, *libtool* expects to find the library in directory
<i>/usr/X11R6/lib</i>, which causes compilation crash (See <i>/usr/X11R6/lib/libGLU.la </i>).
To prevent this, it is suggested to make links:
ln -s /usr/lib/libGL.so /usr/X11R6/lib/libGL.so
ln -s /usr/lib/libGL.la /usr/X11R6/lib/libGL.la
1.In OCCT root folder, launch *build_configure* script to generate files *configure* and *Makefile.in* for your system.
2.Go to the directory, where OCCT will be built, and run *configure* to generate makefiles.
$CASROOT/configure \<FLAGS\>
Where <i> \<FLAGS\> </i> is a set of options.
The following flags are mandatory:
* <i> --with-tcl= </i> defines the location of *tclConfig.sh*;
* <i> --with-tk= </i> defines location of *tkConfig.sh*;
* <i> --with-freetype= </i> defines location of installed **FreeType** product
* <i> --prefix= </i> defines the location for installation of OCCT binaries
Additional flags:
* <i> --with-gl2ps= </i> defines the location of installed **gl2ps** product;
* <i> --with-freeimage= </i> defines the location of installed **FreeImage** product;
* <i> --with-tbb-include= </i> defines the location of *tbb.h*;
* <i> --with-tbb-library= </i> defines the location of *libtbb.so*;
* <i> --with-vtk-include= </i> defines the location of VTK includes;
* <i> --with-vtk-library= </i> defines the location of VTK libraries;
* <i> --enable-debug= yes: </i> includes debug information, no: does not include debug information;
* <i> --enable-production= yes: </i> switches code optimization, no: switches off code optimization;
* <i> --disable-draw </i> allows OCCT building without Draw.
If location of **FreeImage, TBB, gl2ps** or **VTK** is not specified, OCCT will be built without these optional libraries.
Attention: 64-bit platforms are detected automatically.
Example:
\> ./configure -prefix=/PRODUCTS/occt-6.5.5 --with-tcl=/PRODUCTS/tcltk-8.5.8/lib --with-tk=/PRODUCTS/tcltk-8.5.8/lib --with-freetype=/PRODUCTS/freetype-2.4.10 --with-gl2ps=/PRODUCTS/gl2ps-1.3.5 --with-freeimage=/PRODUCTS/freeimage-3.14.1 --with-tbb-include=/PRODUCTS/tbb30_018oss/include --with-tbb-library=/PRODUCTS/tbb30_018oss/lib/ia32/cc4.1.0_libc2.4_kernel2.6.16.21 --with-vtk-include=/PRODUCTS/VTK-6.1.0/include/vtk-6.1 -with-vtk-library=/PRODUCTS/ /VTK-6.1.0//lib
3.If configure exits successfully, you can build OCCT with *make* command.
\> make -j8 install
4.To start *DRAW*, launch
\> draw.sh

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@@ -1,24 +1,25 @@
Building OCCT from sources {#occt_dev_guides__building}
=========
Before building OCCT, make sure to have all the required third-party libraries installed.
The list of required libraries depends on what OCCT modules will be used, and your preferences.
The typical minimum is **Freetype** (necessary for Visualization) and **Tcl/Tk** (for DRAW Test Harness).
See "Third-party libraries" section in \ref OCCT_OVW_SECTION_5 "Overview" for a full list.
In order to build OCCT libraries from these sources for use in your program,
you need to:
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from http://www.opencascade.com/content/3rd-party-components.
On Linux and OS X, it is recommended to use the version installed in the system natively.
1. Make sure you have all required third-party libraries installed (check
software requirements in \ref OCCT_OVW_SECTION_5 "Overview").
You can also build third-party libraries from their sources:
* \subpage occt_dev_guides__building_3rdparty_windows
* \subpage occt_dev_guides__building_3rdparty_linux
* \subpage occt_dev_guides__building_3rdparty_osx
See the following documents for short guide to installation of
third-party libraries on different platforms:
- \subpage occt_dev_guides__building_3rdparty_windows
- \subpage occt_dev_guides__building_3rdparty_linux
- \subpage occt_dev_guides__building_3rdparty_osx
Build OCCT using your preferred build tool.
* \subpage occt_dev_guides__building_cmake "Building with CMake (cross-platform)"
* \subpage occt_dev_guides__building_android "Building with CMake for Android (cross-platform)"
* \subpage occt_dev_guides__building_msvc "Building on Windows with MS Visual Studio projects"
* \subpage occt_dev_guides__building_code_blocks "Building on Mac OS X with Code::Blocks projects"
* \subpage occt_dev_guides__building_xcode "Building on Mac OS X with Xcode projects"
2. Build using your preferred build tool.
- \subpage occt_dev_guides__building_automake "Building on Linux with Autotools"
- \subpage occt_dev_guides__building_cmake "Building with CMake (cross-platform)"
- \subpage occt_dev_guides__building_android "Building with CMake for Android (cross-platform)"
- \subpage occt_dev_guides__building_code_blocks "Building on Mac OS X with Code::Blocks"
- \subpage occt_dev_guides__building_msvc "Building on Windows with MS Visual Studio"
- \subpage occt_dev_guides__building_xcode "Building on Mac OS X with Xcode"
The current version of OCCT can be consulted in the file src/Standard/Standard_Version.hxx

View File

@@ -3,41 +3,57 @@ Building with CMake {#occt_dev_guides__building_cmake}
@tableofcontents
@section build_cmake_intro General
This article describes **CMake**-based build process which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources. *OCCT requires CMake version 2.8.12 or later*.
This article describes the **CMake**-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources. *OCCT requires CMake version 2.8.12 or later*.
**Note**: Comparing to the previous (6.x) releases of Open CASCADE Technology, OCCT 7.0 comes with a complete set of CMake scripts and projects, so that there is no need to use WOK anymore. Moreover, CMake gives you a powerful configuration tool which allows to control many aspects of OCCT deployment. At the same time this tool is quite intuitive which is a significant advantage over the legacy WOK utilities.
@note Compared to the previous (6.x) releases of Open CASCADE Technology, OCCT 7.x has a complete set of CMake scripts and projects, so that there is no need to use WOK anymore. Moreover, CMake gives you a powerful configuration tool, which allows to control many aspects of OCCT deployment. At the same time this tool is quite intuitive, which is a significant advantage over the legacy WOK utilities.
**Note**: We discuss the build procedure on example of Windows platform. However, the workflow is almost the same for *nix and Mac operating systems.
Here we describe the build procedure on the example of Windows platform with Visual Studio 2010.
However, CMake is cross-platform and can be used to build OCCT on Linux and OS X in essentially the same way.
All the examples in the article will be based on Windows x64 platform and Visual Studio 2010 solution will be the target IDE. The solution will be generated by CMake from the OCCT sources, the one will be built by an user and ready-to-go OCCT binaries will be deployed into a user specified directory by building *INSTALL* project.
@note Before you start, make sure to have installed all 3-rd party products that you are going to use with OCCT; see @ref occt_dev_guides__building.
You can get all the required 3-rd party products visiting [the official download page](http://www.opencascade.org/getocc/download/loadocc); see @ref occt_dev_guides__building for more detailed information also.
@section build_cmake_start Start CMake
## Get sources
CMake is a tool that generates the actual project files for the selected target build system (e.g. Unix makefiles) or IDE (e.g. Visual Studio 2010).
The sources of OCCT can be obtained from [the official development web-site](http://dev.opencascade.org) by either downloading the universal source package (available at [the official download page](http://www.opencascade.org/getocc/download/loadocc)) or by cloning the Git repository:
For unexperienced users we recommend to start with *cmake-gui* -- a cross-platform GUI tool provided by CMake on Windows, Mac and Linux.
A command-line alternative, *ccmake* can also be used.
git clone ssh://gitolite@git.dev.opencascade.org/occt occt
CMake deals with three directories: source, build or binary and installation.
As a result, you obtain the following directory structure in your filesystem (d:\ name is used for example):
d:\occt\adm
\data
\dox
\samples
\src
\tests
...
* The source directory is where the sources of OCCT are located in your file system;
* The build or binary directory is where all files created during CMake configuration and generation process will be located. The mentioned process will be described below.
* The installation directory is where binaries will be installed after building the *INSTALL* project that is created by CMake generation process, along with header files and resources required for OCCT use in applications.
The bare sources distribution contains not only the sources of Open CASCADE Technology, but also documentation, samples and non-regression test scripts.
The good practice is not to use the source directory as a build one.
Different configurations should be built in different build directories to avoid conflicts.
It is however possible to choose one installation directory for several configurations of OCCT (differentiated by platform, bitness, compiler and build type), for example:
## The usage of CMake
Now it is time to run a CMake tool which will generate the actual project files for the target IDE (e.g., Visual Studio 2010 solution).
It is recommended to use *cmake-gui* -- cross-platform GUI tool provided by CMake on Windows, Mac and Linux. As a command-line alternative, *ccmake* also can be used.
CMake deals with three directories: source, build or binary and install.
* The source directory is where the sources of OCCT are located in your filesystem
* The build or binary directory is where all the files created during CMake configuration and generation process will be located. The mentioned process will be described below.
* The installation directory is where binaries will be installed after build the *INSTALL* project that is created by CMake generation process, along with header files and resources required for OCCT use in applications.
**Note**: It is possible to choose one installation directory for several configurations of OCCT (differentiated by platform, bitness, compiler and build type).
**Note**: The good practice is not to mix up different build configurations in a single directory and not to use the source directory as a build one, for example:
d:/occt/ -- the source directory
d:/tmp/occt-build-vc10-x64 -- the build directory with the generated
solution and other intermediate files created during a CMake tool working
d:/occt-install -- the installation directory that is
able to contain several OCCT configurations
able to contain several OCCT configuratoion
@section build_cmake_conf Configuration process
## Configuration process
If the command-line tool is used, run the tool from the build directory with a single argument indicating the source (relative or absolute path) directory:
@@ -48,9 +64,9 @@ If the command-line tool is used, run the tool from the build directory with a s
Press *c* to configure.
All actions required in the configuration process with the GUI tool will be described below.
All required actions in the configuration process will be described with using the GUI tool below.
If the GUI tool is used, run this tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**.
If the gui-tool is used, run the tool without additional arguments and after that specify the source directory by clicking **Browse Source** and the build (binary) one by clicking **Browse Build**.
@figure{/dev_guides/building/cmake/images/cmake_image001.png}
@@ -60,31 +76,25 @@ Once the source and build directories are selected, "Configure" button should be
@figure{/dev_guides/building/cmake/images/cmake_image002.png}
To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
Alternatively, if you are using CMake from the command line add options -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0 .
**Note**: Universal Windows Platform (UWP) is supported only on "Visual Studio 14 2015". File <i>d:/occt/samples/xaml/ReadMe.md</i> describes the building procedure of XAML (UWP) sample.
Once "Finish" button is pressed, the first pass of the configuration process is executed. At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
Once "Finish" button is pressed, the first pass the configuration process is executed. At the end of the process, CMake outputs the list of environment variables which have to be properly specified for successful configuration.
@figure{/dev_guides/building/cmake/images/cmake_image003.png}
The error message provides some information about these variables. This message will appear after each pass of the process until all required variables are specified correctly.
The error message provides an information about these variables. This message will appear after each pass of the process until all required variables are specified correctly.
The change of the state of some variables can lead to the appearance of new variables. The new variables appeared after the pass of the configuration process are highlighted with red color by CMake GUI tool.
The change of the state of some variables can lead to a new variable appearance. The new variables appeared after the pass of the configuration process is notified with red color by CMake GUI tool.
Note: There is "grouped" option, which groups variables with a common prefix.
Note: There is "grouped" option which groups variables with a common prefix.
The following table gives the full list of environment variables used at the configuration stage:
The following table enumerates the full list of environment variables used at configuration stage:
| Variable | Type | Purpose |
|----------|------|---------|
| CMAKE_BUILD_TYPE | String | Specifies the build type on single-configuration generators (such as make). Possible values are Debug, Release and RelWithDebInfo |
| USE_FREEIMAGE | Boolean flag | Indicates whether FreeImage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP, etc.) |
| USE_GL2PS | Boolean flag | Indicates whether GL2PS product should be used in OCCT visualization module for support of vector image formats (PS, EPS, etc.) |
| CMAKE_BUILD_TYPE | String | Specifies the build type on single-configuration generators (sush as make). Possible values are Debug, Release and RelWithDebInfo |
| USE_FREEIMAGE | Boolean flag | Indicates whether Freeimage product should be used in OCCT visualization module for support of popular graphics image formats (PNG, BMP etc) |
| USE_GL2PS | Boolean flag | Indicates whether GL2PS product should be used in OCCT visualization module for support of vector image formats (PS, EPS etc) |
| USE_TBB | Boolean flag | Indicates whether TBB 3rd party is used or not. TBB stands for Threading Building Blocks, the technology of Intel Corp, which comes with different mechanisms and patterns for injecting parallelism into your application. OCCT remains parallel even without TBB product |
| USE_VTK | Boolean flag | Indicates whether VTK 3rd party is used or not. VTK stands for Visualization ToolKit, the technology of Kitware Inc intended for general-purpose scientific visualization. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. See the official documentation @ref occt_user_guides__vis for the details on VIS |
| USE_VTK | Boolean flag | Indicates whether VTK 3rd party is used or not. VTK stands for Visualization ToolKit, the technology of Kitware Inc intended for general-purpose scientific visualization. OCCT comes with a bridge between CAD data representation and VTK by means of its dedicated VIS component (VTK Integration Services). You may skip this 3rd party unless you are planning to use VTK visualization for OCCT geometry. The official documentation @ref occt_user_guides__vis for the details on VIS |
| 3RDPARTY_DIR | Path | Defines the root directory where all required 3rd party products will be searched. Once you define this path it is very convenient to click "Configure" button in order to let CMake automatically detect all necessary products|
| 3RDPARTY_FREETYPE_* | Path | Path to Freetype binaries |
| 3RDPARTY_TCL_* 3RDPARTY_TK_* | Path | Path to Tcl/Tk binaries |
@@ -93,26 +103,15 @@ The following table gives the full list of environment variables used at the con
| 3RDPARTY_TBB* | Path | Path to TBB binaries |
| 3RDPARTY_VTK_* | Path | Path to VTK binaries |
| BUILD_MODULE_<MODULE>| Boolean flag | Indicates whether the corresponding OCCT module should be built or not. It should be noted that some toolkits of a module can be built even if this module is not checked (this happens if some other modules depend on these toolkits). The main modules and their descriptions can be found in @ref user_guides |
| BUILD_LIBRARY_TYPE | String | Specifies the type of library to be created. "Shared" libraries are linked dynamically and loaded at runtime. "Static" libraries are archives of object files used when linking other targets |
| BUILD_LIBRARY_TYPE | String | Specifies the type of library to be created. "Shared" libraries are linked dynamically and loaded at runtime. "Static" libraries are archives of object files for use when linking other targets |
| BUILD_ADDITIONAL_TOOLKITS | String | Semicolon-separated individual toolkits to include into build process. If you want to build some particular libraries (toolkits) only, then you may uncheck all modules in the corresponding *BUILD_MODUE_\<MODULE\>* options and provide the list of necessary libraries here. Of course, all dependencies will be resolved automatically |
| BUILD_YACCLEX | Boolean flag | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
| BUILD_MODULE_MfcSamples | Boolean flag | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
| BUILD_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
| BUILD_YACCLEX | Boolean flag | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this options leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
| BUILD_MODULE_OcctMfcSamples | Boolean flag | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
| BUILD_DOC_OcctOverview | Boolean flag | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this options leads to automatic search of Doxygen binaries. Building of it will be call Doxygen command to generate the documentation in HTML format |
| BUILD_PATCH | Path | Points to the directory recognized as a "patch" for OCCT. If specified, the files from this directory take precedence over the corresponding native OCCT sources. This way you are able to introduce patches to Open CASCADE Technology not affecting the original source distribution |
| BUILD_WITH_DEBUG | Boolean flag | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean flag | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
| BUILD_WITH_DEBUG | Boolean flag | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing etc |
| CMAKE_CONFIGURATION_TYPES | String | Semicolon-separated CMake configurations |
| INSTALL_DIR | Path | Points to the installation directory. *INSTALL_DIR* is a synonym of *CMAKE_INSTALL_PREFIX*. The user can specify both *INSTALL_DIR* or *CMAKE_INSTALL_PREFIX* |
| INSTALL_DIR_BIN | Path | Relative path to the binaries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_BIN}) |
| INSTALL_DIR_SCRIPT | Path | Relative path to the scripts installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SCRIPT}) |
| INSTALL_DIR_LIB | Path | Relative path to the libraries installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_LIB}) |
| INSTALL_DIR_INCLUDE | Path | Relative path to the includes installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_INCLUDE}) |
| INSTALL_DIR_RESOURCE | Path | Relative path to the resources installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_RESOURCE}) |
| INSTALL_DIR_LAYOUT | String | Defines the structure of OCCT files (binaries, resources, headers, etc.) for the install directory. Two variants are predefined: for Windows (standard OCCT layout) and for Unix operating systems (standard Linux layout). If needed, the layout can be customized with INSTALL_DIR_* variables |
| INSTALL_DIR_DATA | Path | Relative path to the data files installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DATA}) |
| INSTALL_DIR_SAMPLES | Path | Relative path to the samples installation directory. Note that only "samples/tcl" folder will be installed. (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_SAMPLES}) |
| INSTALL_DIR_TESTS | Path | Relative path to the tests installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_TESTS}) |
| INSTALL_DIR_DOC | Path | Relative path to the documentation installation directory (absolute path is ${INSTALL_DIR}/${INSTALL_DIR_DOC}) |
| INSTALL_DIR | Path | Points to the installation directory |
| INSTALL_FREETYPE | Boolean flag | Indicates whether Freetype binaries should be installed into the installation directory |
| INSTALL_FREEIMAGE* | Boolean flag | Indicates whether Freeimage binaries should be installed into the installation directory |
| INSTALL_GL2PS | Boolean flag | Indicates whether GL2PS binaries should be installed into the installation directory |
@@ -120,24 +119,25 @@ The following table gives the full list of environment variables used at the con
| INSTALL_VTK | Boolean flag | Indicates whether VTK binaries should be installed into the installation directory |
| INSTALL_TCL | Boolean flag | Indicates whether TCL binaries should be installed into the installation directory |
| INSTALL_TEST_CASES | Boolean flag | Indicates whether non-regression OCCT test scripts should be installed into the installation directory |
| INSTALL_DOC_Overview | Boolean flag | Indicates whether OCCT overview documentation should be installed into the installation directory |
| INSTALL_SAMPLES | Boolean flag | Indicates whether OCCT samples should be installed into the installation directory |
| INSTALL_DOC_OcctOverview | Boolean flag | Indicates whether OCCT overview documentation should be installed into the installation directory |
**Note:** Only the forward slashes ("/") are acceptable in the CMake options defining paths.
**Note:** In those CMake options defining paths only the forward slashes ("/") are acceptable.
@section build_cmake_3rdparty 3rd party search mechanism
### 3rd party search mechanism (The variables with <i>3RDPARTY_</i> prefix)
If *3RDPARTY_DIR* directory is defined, then required 3rd party binaries are sought in it, and default system folders are ignored.
If *3RDPARTY_DIR* directory is defined, required 3rd party binaries are sought in it, default system folders are ignored.
The procedure expects to find binary and header files of each 3rd party product in its own sub-directory: *bin*, *lib* and *include*.
The results of the search (achieved on the next pass of the configuration process) are recorded in the corresponding variables:
The result of the search (achived on the next pass of the configuration process) are recorded in the corresponding variables:
* *3RDPARTY_\<PRODUCT\>_DIR* -- path to the 3rdparty directory (with directory name) (e.g. <i>D:/3rdparty/tcltk-86-32</i>)
* *3RDPARTY_\<PRODUCT\>_LIBRARY_DIR* -- path to the directory containing a library (e.g. <i>D:/3rdparty/tcltk-86-32/lib</i>).
* *3RDPARTY_\<PRODUCT\>_INCLUDE_DIR* -- path to the directory containing a header file (e.g., <i>D:/3rdparty/tcltk-86-32/include</i>)
* *3RDPARTY_\<PRODUCT\>_DLL_DIR* -- path to the directory containing a shared library (e.g., <i>D:/3rdparty/tcltk-86-32/bin</i>) This variable is only relevant to Windows platforms.
Note: each library and include directory should be children of the product directory if the last one is defined.
Note: each library and include directory should be the children of product directory if the last one is defined.
The search process is as follows:
@@ -148,7 +148,7 @@ The search process is as follows:
2. *3RDPARTY_\<PRODUCT\>_LIBRARY_DIR*
3. *3RDPARTY_\<PRODUCT\>_DLL_DIR*
If a variable of any level is not defined (empty or <i> \<variable name\>-NOTFOUND </i>) and the upper level variable is defined, the content of the non-defined variable will be sought at the next configuration step. If the search process at level 3 does not find the required files, it seeks in default places.
If a variable of any level is not defined (empty or <i> \<variable name\>-NOTFOUND </i>) and the upper level variable is defined, the content of the non-defined variable will be sought at the next configuration step. If search process at level 3 does not find the required files, it seeks in default places.
If a search result (include path, or library path, or dll path) does not meet your expectations, you can change *3RDPARTY_\<PRODUCT\>_*_DIR variable*, clear (if they are not empty) *3RDPARTY_\<PRODUCT\>_DLL_DIR, 3RDPARTY_\<PRODUCT\>_INCLUDE_DIR* and 3RDPARTY_\<PRODUCT\>_LIBRARY_DIR variables (or clear one of them) and run the configuration process again.
@@ -163,15 +163,15 @@ can be changed to
d:/3rdparty/freetype-2.5.3
During the configuration process the related variables (*3RDPARTY_FREETYPE_DLL_DIR*, *3RDPARTY_FREETYPE_INCLUDE_DIR* and *3RDPARTY_FREETYPE_LIBRARY_DIR*) will be filled with new found values.
During the configuration process the related variables (*3RDPARTY_FREETYPE_DLL_DIR*, *3RDPARTY_FREETYPE_INCLUDE_DIR* and *3RDPARTY_FREETYPE_LIBRARY_DIR*) will be filled with new found values
**Note**: The names of searched libraries and header files are hard-coded. If there is the need to change their names, change appropriate cmake variables (edit CMakeCache.txt file or edit in cmake-gui in advance mode) without reconfiguration: *3RDPARTY_\<PRODUCT\>_INCLUDE* for include, *3RDPARTY_\<PRODUCT\>_LIB* for library and *3RDPARTY_\<PRODUCT\>_DLL* for shared library.
@section build_cmake_gen Projects generation
### OCCT Generation
Once the configuration process is done, the "Generate" button is used to prepare project files for the target IDE. In our exercise the Visual Studio solution will be automatically created in the buid directory.
Once the configuration process is done, "Generate" button is used to prepare project files for the target IDE. In our exercise the Visual Studio solution will be automatically created in the buid directory.
@section build_cmake_build Building
### OCCT Building
Go to the build folder, start the Visual Studio solution *OCCT.sln* and build it by clicking **Build -> Build Solution**.
@@ -180,18 +180,18 @@ Go to the build folder, start the Visual Studio solution *OCCT.sln* and build it
By default the build solution process skips the building of the INSTALL and Overview project.
When the building process is finished build:
* Overview project to generate OCCT overview documentation (if BUILD_DOC_Overview variable is checked)
* Overview project to generate OCCT overview documentation (if BUILD_DOC_OcctOverview variable is checked)
* the *INSTALL* project to run **the installation process**
For this, right-click on the *Overview/INSTALL* project and select **Project Only -> Build Only** -> *Overview/INSTALL* in the solution explorer.
@section build_cmake_install Installation
## Installation process
Installation is a process of extracting redistributable resources (binaries, include files etc) from the build directory into the installation one. The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
Installation is a process of extracting redistributable resources (binaries,include files etc) from the build directory into the installation one. The installation directory will be free of project files, intermediate object files and any other information related to the build routines.
Normally you use the installation directory of OCCT to link against your specific application.
The directory structure is as follows:
the directory structure is follow:
data -- data files for OCCT (brep, iges, stp)
doc -- OCCT overview documentation in HTML format
@@ -210,6 +210,6 @@ follows:
\bin
\lib
If CMake installation flags are enabled for the 3rd party products (e.g. INSTALL_FREETYPE), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT. Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
If CMake installation flags are enabled for the 3rd party products (e.g. INSTALL_FREETYPE), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT. Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories)
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*), samples (if they were installed) and overview.html (short-cut for installed OCCT overview documentation).
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*), samples (if its were installed) and overview.html (short-cut for installed OCCT overview documentation).

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@@ -1,61 +1,70 @@
Building with Code::Blocks {#occt_dev_guides__building_code_blocks}
==========================
Building with Code::Blocks on Mac OS X {#occt_dev_guides__building_code_blocks}
======================================
@tableofcontents
This file describes steps to build OCCT libraries from a complete source package
on Mac OS X with **Code::Blocks**.
@section build_codeblocks_intro General
If you build OCCT from bare sources (as in Git repository) or do some
changes affecting CDL files, you need to use WOK to re-generate header files
and build scripts / projects. See \ref occt_dev_guides__building_wok for instructions.
This file describes steps to build OCCT libraries from sources using **Code::Blocks**, a cross-platform IDE, using project files generated by OCCT legacy tool **genproj**.
It can be used as an alternative to CMake build system (see @ref occt_dev_guides__building_cmake) for all supported platforms.
Before building OCCT, you need to install the required third-party libraries; see
paragraph 1 of \ref occt_dev_guides__building for details.
@section build_codeblocks_3rdparty Third-party libraries
1. Add paths to the mandatory 3rd-party products (**Tcl/Tk** and **FreeType**) in file
*custom.sh* located in <i>\<OCCT_ROOT_DIR\></i>. For this:
Before building OCCT, make sure to have all the needed third-party libraries installed, see @ref occt_dev_guides__building.
1.1. Add paths to the includes in variable *CSF_OPT_INC*;
@section build_codeblocks_conf Configuration
1.2. Add paths to the binary libraries in variable *CSF_OPT_LIB64*;
All paths should be separated by ":" symbol.
Before building it is necessary to set up build environment.
2. Add paths to the optional 3rd-party libraries (**TBB, gl2ps** and **FreeImage**)
in the aforementioned environment variables *CSF_OPT_INC* and
*CSF_OPT_LIB64* from file *custom.sh*.
The environment is defined in the file *custom.sh* (on Linux and OS X) or *custom.bat* (on Windows) which can be edited directly:
If you want to build OCCT without the optional libraries perform the
following steps:
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC*.
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
~~~~~
export HAVE_GL2PS=false
2.1 Disable unnecessary library in custom.sh by setting the corresponding
variable <i>HAVE_\<LIBRARY_NAME\></i> to *false*.
~~~~~
export HAVE_GL2PS=false
~~~~~
Alternatively, or when *custom.sh* or *custom.bat* does not exist, you can launch **genconf** tool to configure environment interactively:
2.2 Remove this library from Linker settings in **Code::Blocks** for each project
that uses it: right click on the required project, choose **Build options**,
go to **Linker settings** tab in the opened window , select unnecessary
libraries and click **Delete** button.
@figure{/dev_guides/building/3rdparty/images/genconf_linux.png}
3. Open Terminal application
Click "Save" to store the specified configuration in *custom.sh* or *custom.bat* file.
@section build_codeblocks_gen Projects generation
Launch **genproj** tool with option *cbp* to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files:
4. Enter <i> \<OCCT_ROOT_DIR\></i>:
~~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj cbp
cd \<OCCT_ROOT_DIR\>
~~~~~
The generated Code::Blocks project are placed into subfolder *adm/&lt;OS&gt;/cbp*.
5. To start **Code::Blocks**, run the command <i>/codeblocks.sh</i>
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
6. To build all toolkits, click **Build->Build workspace** in the menu bar.
@section build_codeblocks_build Building
To start **Code::Blocks**, launch script *codeblocks.sh*.
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, perform
the following steps:
To build all toolkits, click **Build->Build workspace** in the menu bar.
1.Open Terminal application
To start *DRAWEXE*, which has been built with **Code::Blocks** on Mac OS X, run the script
2.Enter <i>\<OCCT_ROOT_DIR\></i>:
~~~~~
cd \<OCCT_ROOT_DIR\>
~~~~~
3.Run the script
~~~~~
./draw_cbp.sh cbp [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
Option *d* is used if OCCT has been built in **Debug** mode.

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@@ -1,71 +1,35 @@
Building with MS Visual C++ {#occt_dev_guides__building_msvc}
===========================
@tableofcontents
This file describes steps to build OCCT libraries from a complete source
archive on Windows with <b>MS Visual C++</b>.
@section build_msvc_intro General
If you build OCCT from bare sources (as in Git repository) or do some
changes affecting CDL files, you need to use WOK to re-generate header files
and build scripts / projects. See \ref occt_dev_guides__building_wok for instructions.
This page describes steps to build OCCT libraries from a complete source archive on Windows with <b>MS Visual C++</b> using projects generated by **genproj** tool.
It is an alternative to use of CMake build system (see @ref occt_dev_guides__building_cmake).
Before building OCCT, you need to install the required third-party libraries; see
paragraph 1 of \ref occt_dev_guides__building for instructions.
**genproj** is a legacy tool (originated from command "wgenproj" in WOK) for generation of Visual Studio, Code.Blocks, and XCode project files used for building Open CASCADE Technology.
These project files are placed inside OCCT directory (in *adm* subfolder) and use relative paths, thus can be moved together with sources.
1. Edit file *custom.bat* to define the environment:
The project files included in official distribution of OCCT are generated by this tool.
If you have official distribution with project files included, you can use them directly without a need to call **genproj**.
- *VCVER* -- version of Visual Studio (vc8, vc9, vc10, vc11 or vc12),
and relevant *VCVARS* path
- *ARCH* -- architecture (32 or 64), affects only *PATH* variable for execution
- <i>HAVE_*</i> -- flags to enable or disable use of optional third-party products
- CSF_OPT_* -- paths to search for includes and binaries of all used
third-party products
@section build_msvc_3rdparty Third-party libraries
2. Launch *msvc.bat* to start Visual Studio with all necessary environment
variables defined.
Before building OCCT, make sure to have all the required third-party libraries installed.
Note: the MSVC project files are located in folders <i>adm\\msvc\\vc[9-12]</i>.
Binaries are produced in *win32* or *win64* folders.
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to version of Visual Studio you are using, from http://www.opencascade.com/content/3rd-party-components.
3. Build with Visual Studio
You can also build third-party libraries from their sources, see @ref occt_dev_guides__building_3rdparty_windows for instructions.
@section build_msvc_conf Configuration
If you have Visual Studio projects already available (pre-installed or generated), you can edit file *custom.bat* manually to adjust the environment:
* *VCVER* -- version of Visual Studio (vc10, vc11, vc12, or vc14), and relevant *VCVARS* path
* *ARCH* -- architecture (32 or 64), affects only *PATH* variable for execution
* <i>HAVE_*</i> -- flags to enable or disable use of optional third-party products
* <i>CSF_OPT_*</i> -- paths to search for includes and binaries of all used third-party products
* *SHORTCUT_HEADERS* -- defines method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
Alternatively, you can launch **genconf**, a GUI tool allowing to configure build options interactively.
That tool will analyze your environment and propose you to choose available options:
* Version of Visual Studio to be used (from the list of installed ones, detected by presence of environment variables like *VS100COMNTOOLS*)
* Method to populate folder *inc* (short-cuts by default).
* Location of third-party libraries (usually downloaded from OCCT web site, see above).
* Path to common directory where third-party libraries are located (optional)
* Paths to headers and binaries of the third-party libraries (found automatically basing on previous options; click button "Reset" to update).
@figure{/dev_guides/building/3rdparty/images/genconf_windows.png}
Click "Save" to store the specified configuration in *custom.bat* file.
@section build_msvc_generate Projects generation
Launch **genproj** to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
If Tcl is not found, the tool may prompt you to enter the path to directory where Tcl can be found.
~~~~~
$ genproj.bat
~~~~~
Note that if *custom.bat* is not present, **genproj** will start **genconf** to configure environment.
@section build_msvc_build Building
Launch *msvc.bat* to start Visual Studio with all necessary environment variables defined, and build the whole solution or required toolkits.
Note: the MSVC project files are located in folders <i>adm\\msvc\\vc...</i>.
Binaries are produced in *win32* or *win64* folders.
Note: If VTK was not installed on you computer and you are not interested in usage of
OCCT VTK Integration Services (VIS) component you should exclude TKIVtk and TKIVtkDraw
projects from process of compilation in the main menu <b>Build / Configuration Manager</b>.
To start DRAW, launch *draw.bat*.

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Using WOK {#occt_dev_guides__building_wok}
=========
@tableofcontents
WOK is a legacy build environment for Open CASCADE Technology.
It is required for generation of header files for classes defined with
CDL ("Cascade Definition Language").
Also tools for generation of project files for other build systems, and OCCT
documentation, are integrated to WOK.
WOK thus is needed in the following situations:
- Building from OCCT sources from Git repository (do not contain generated files)
- Building after some changes made in CDL files
Before installing and using WOK, make sure that you have installed a compiler
(it is assumed that it is Visual Studio on Windows or gcc on Linux and MacOS)
and third-party components required for building OCCT.
@section wok1 Installing WOK
Download the latest version of binary distribution WOK from http://dev.opencascade.org/index.php?q=home/resources
@subsection wok11 Windows
Run the installer. You will be prompted to read and accept the OCCT Public License to proceed:
@image html /dev_guides/building/wok/images/wok_image001.png
@image latex /dev_guides/building/wok/images/wok_image001.png
Click **Next** and proceed with the installation.
At the end of the installation you will be prompted to specify the version and the location of Visual Studio to be used, and the location of third-party libraries:
@image html /dev_guides/building/wok/images/wok_image002.png
@image latex /dev_guides/building/wok/images/wok_image002.png
You can change these settings at any time later. For this click on the item **Customize environment (GUI tool)** in the WOK group in the Windows Start menu.
The shortcuts from this group provide two ways to run WOK:
* In command prompt window using option *WOK TCL shell*.
* In Emacs editor using option *WOK Emacs*. Using Emacs is convenient if you need to work within WOK environment.
By default WOK installer creates a WOK factory with name *LOC* within workshop *dev*. I.e. the WOK path is <i>:LOC:dev</i>.
@subsection wok12 Linux
* Unpack the .tgz archive containing WOK distributive into the installation directory <i>\<WOK_INSTALL_DIR\></i>.
* Perform the following commands assuming that you have unpacked WOK distributive archive into <i>\<WOK_INSTALL_DIR\></i>:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
cd \<WOK_INSTALL_DIR\>/site
wok_confgui.sh
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Define all necessary paths to third-party products in the dialog window:
@image html /dev_guides/building/wok/images/wok_image003.png
@image latex /dev_guides/building/wok/images/wok_image003.png
* Run the following commands to create WOK LOC factory:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
cd \<WOK_INSTALL_DIR\>/site
wok_init.sh
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Your installation procedure is over. To run WOK use one the following commands:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
cd \<WOK_INSTALL_DIR\>/site
wok_emacs.sh
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
or
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
cd \<WOK_INSTALL_DIR\>/site
wok_tclsh.sh
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@subsection wok13 Mac OS X
* Double click on file *wokSetup.dmg* in the Finder. This opens a new window. Drag and drop *wokSetup* folder from this window at the location in the Finder where you want to install WOK, i.e. <i>\<WOK_INSTALL_DIR\></i>.
* Browse to the folder <i>\<WOK_INSTALL_DIR\>/site</i> and double click on *WokConfig*. This opens a window with additional search path settings. Define all necessary paths to third-party products in the dialog window:
@image html /dev_guides/building/wok/images/wok_image004.png
@image latex /dev_guides/building/wok/images/wok_image004.png
* Run the following commands to create WOK LOC factory:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
cd \<WOK_INSTALL_DIR\>/site
wok_init.sh
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Your installation procedure is over. To run WOK in Emacs navigate in the Finder to the folder <i>\<WOK_INSTALL_DIR\>/site</i> and double click on *WokEmacs*.
@section wok2 Initialization of Workbench
To start working with OCCT, clone the OCCT Git repository from the server (see http://dev.opencascade.org/index.php?q=home/resources for details) or unpack the source archive.
Then create a WOK workbench (command *wcreate*) setting its Home to the directory, where the repository is created (<i>$CASROOT</i> variable). The workbench should have the same name as that directory.
For example, assuming that OCCT repository has been cloned into *D:/occt* folder:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
LOC:dev> wcreate occt -DHome=D:/occt
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Note that <i>$CASROOT</i> is equal to *D:/occt* now.
Then you can work with this workbench using normal WOK functionality (*wprocess, umake*, etc.) or use it only for generation of derived sources and project files, and build OCCT with Visual Studio on Windows or *make* command on Linux, as described below.
@section wok3 Generation of building projects
Use command *wgenproj* in WOK to generate derived headers, source and building projects files:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
LOC:dev> wokcd occt
LOC:dev:occt> wgenproj [ -target=<TARGET> ] [ -no_wprocess ]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TARGET:
* *vc8* -- Visual Studio 2005;
* *vc9* -- Visual Studio 2008;
* *vc10* -- Visual Studio 2010;
* *vc11* -- Visual Studio 2012;
* *cbp* -- CodeBlocks;
* *cmake* -- CMake;
* *amk* -- AutoMake;
* *xcd* -- Xcode;
* <i>-no_wprocess</i> option skips generation of derived headers and source files.
Note that this command takes several minutes to complete at the first call.
Re-execute this step to generate derived headers, source and building projects files if some CDL files in OCCT have been modified (either by you directly, or due to updates in the repository). Note that in some cases WOK may fail to update correctly; in such case remove sub-directories *drv* and <i>.adm</i> and repeat the command.
To regenerate derived headers and source files without regeneration of projects use command:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
LOC:dev> wokcd occt
LOC:dev:occt> wprocess -DGroups=Src,Xcpp
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The generated building project has been placed into <i>$CASROOT/adm</i> folder:
* for vc8 -- <i>$CASROOT/adm/msvc/vc8</i>;
* for vc9 -- <i>$CASROOT/adm/msvc/vc9</i>;
* for vc10 -- <i>$CASROOT/adm/msvc/vc10</i>;
* for vc11 -- <i>$CASROOT/adm/msvc/vc11</i>;
* for cbp -- <i>$CASROOT/adm/\<OS\>/cbp</i>;
* for cmake -- <i>$CASROOT/adm/cmake</i>;
* for amk -- <i>$CASROOT/adm/lin/amk</i>;
* xcd -- <i>$CASROOT/adm/\<OS\>/xcd</i>
@section wok4 Generation of documentation
Use command *wgendoc* in WOK to generate reference documentation:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.tcl}
:LOC:dev> wokcd occt
:LOC:dev:occt> wgendoc
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following options can be used:
* <i>-wb=\<workbench name\></i> -- the name of OCCT workbench (the current one by default);
* <i>-m=\<list of modules\></i> -- the list of modules that will be contained in the documentation;
* <i>-outdir=\<path\></i> -- the output directory for the documentation;
* <i>-chm</i> -- the option to generate CHM file;
* <i>-hhc=\<path\></i> -- the path to HTML Help Compiler *hhc.exe* or equivalent;
* <i>-qthelp=\<path\></i> -- the option to generate Qt Help file, where <i>\<path\></i> is the required path to *qthelpgenerator* executable;
* <i>-doxygen=\<path\></i> -- the path to Doxygen executable;
* <i>-dot=\<path\></i> -- the path to GraphViz dot executable.

View File

@@ -1,68 +1,58 @@
Building with Xcode {#occt_dev_guides__building_xcode}
===================
@tableofcontents
This file describes steps to build OCCT libraries from a complete source package
on Mac OS X with **Xcode**.
@section build_xcode_intro General
If you build OCCT from bare sources (as in Git repository) or do some
changes affecting CDL files, you need to use WOK to re-generate header files
and build scripts / projects. See \ref occt_dev_guides__building_wok for instructions.
This file describes steps to build OCCT libraries from sources on Mac OS X with **Xcode** projects, generated by OCCT legacy tool **genproj**.
Before building OCCT, you need to install the required third-party libraries; see
paragraph 1 of \ref occt_dev_guides__building for details.
@section build_xcode_3rdparty Third-party libraries
1. Add paths to the mandatory 3rd-party products (**Tcl/Tk** and **FreeType**)
in file *custom.sh* located in <i>\<OCCT_ROOT_DIR\> </i>. For this:
Before building OCCT, make sure to have all the needed third-party libraries installed.
On OS X we recommend to use native libraries.
You can also build third-party libraries from their sources, see @ref occt_dev_guides__building_3rdparty_osx for instructions.
1.1. Add paths to the includes in variable *CSF_OPT_INC*;
@section build_xcode_conf Configuration
1.2. Add paths to the binary libraries in variable *CSF_OPT_LIB64*;
Before building it is necessary to set up build environment.
All paths should be separated by ":" symbol.
The environment is defined in the file *custom.sh* which can be edited directly:
2. Add paths to the optional 3rd-party libraries (**TBB, gl2ps** and **FreeImage**)
in the aforementioned environment variables *CSF_OPT_INC* and *CSF_OPT_LIB64* from file *custom.sh*.
* Add paths to includes of used third-party libraries in variable *CSF_OPT_INC* (use colon ":" as path separator).
* Add paths to their binary libraries in variable *CSF_OPT_LIB64*.
* Set variable *SHORTCUT_HEADERS* to specify a method for population of folder *inc* by header files. Supported methods are:
* *Copy* - headers will be copied from *src*;
* *ShortCut* - short-cut header files will be created, redirecting to same-named header located in *src*;
* "HardLink* - hard links to headers located in *src* will be created.
* For optional third-party libraries, set corresponding environment variable <i>HAVE_<LIBRARY_NAME></i> to either *false*, e.g.:
If you want to build OCCT without the optional libraries perform the following steps:
2.1 Disable unnecessary library in *custom.sh* by setting the corresponding
variable <i>HAVE_<LIBRARY_NAME></i> to *false*.
~~~~~
export HAVE_GL2PS=false
~~~~~
2.2 Remove this library from Project navigator in Xcode for each project that
uses it: choose the required project, right click on the unnecessary
library and select **Delete** button.
Alternatively, or when *custom.sh* does not exist, you can launch *genconf.sh* to configure environment interactively:
@figure{/dev_guides/building/3rdparty/images/genconf_osx.png}
Click "Save" to store the specified configuration in *custom.sh* file.
@section build_xcode_gen Projects generation
Launch **genproj** tool to update content of *inc* folder and generate project files after changes in OCCT code affecting layout or composition of source files.
@note To use **genproj** and **genconf** tools you need to have Tcl installed and accessible by PATH.
For instance, in Terminal application:
3. Open Terminal application.
4. Enter <i>\<OCCT_ROOT_DIR\></i>:
~~~~~
$ cd /dev/OCCT/opencascade-7.0.0
$ ./genproj
cd \<OCCT_ROOT_DIR\>
~~~~~
5. To start **Xcode**, run command <i>/xcode.sh</i>
@section build_xcode_build Building
6. To build a certain toolkit, select it in **Scheme** drop-down list in Xcode
toolbar, press **Product** in the menu and click **Build** button.
To start **Xcode**, launch script *xcode.sh*.
To build a certain toolkit, select it in **Scheme** drop-down list in Xcode toolbar, press **Product** in the menu and click **Build** button.
To build the entire OCCT:
* Create a new empty project (select **File -> New -> Project -> Empty project** in the menu; input the project name, e.g. *OCCT*; then click **Next** and **Create**).
* Drag and drop the *OCCT* folder in the created *OCCT* project in the Project navigator.
* Select **File -> New -> Target -> Aggregate** in the menu.
* Enter the project name (e.g. *OCCT*) and click **Finish**. The **Build Phases** tab will open.
* Click "+" button to add the necessary toolkits to the target project. It is possible to select all toolkits by pressing **Command+A** combination.
@section build_xcode_draw Launching DRAW
To build the entire OCCT, create a new empty project (select **File ->
New -> Project -> "Empty project** in the menu. Input the project name,
e.g. *OCCT*, click **Next** and **Create** buttons). Drag and drop the *OCCT*
folder in the created *OCCT* project in the Project navigator. Select
**File -> New -> Target -> Aggregate** in the menu. Enter the project name
(e.g. <i>OCCT</i>) and click **Finish**. The **Build Phases** tab will open.
Click "+" button to add the necessary toolkits to the target project.
It is possible to select all toolkits by pressing **Command+A** combination.
To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the following steps:
@@ -77,5 +67,4 @@ To start *DRAWEXE*, which has been built with Xcode on Mac OS X, perform the fol
~~~~~
./draw_cbp.sh xcd [d]
~~~~~
Option *d* is used if OCCT has been built in **Debug** mode.
Option *d* is used if OCCT has been built in **Debug** mode.

View File

@@ -36,6 +36,7 @@ Open CASCADE Technology is an open source platform available for an internationa
Names should be meaningful or, at least, contain a meaningful part. To better understand this requirement, let us examine the existing names of toolkits, packages, classes and methods:
- Packages containing words *Geom* or *Geom2d* in their names are related to geometrical data and operations.
- Packages containing words *TopoDS* or *BRep* in their names are related to topological data and operations.
- In OCAF, packages that define transient, persistent data classes and drivers to map between them, have similar names prefixed by *T*, *P*, and *M* correspondingly (e.g. *TDocStd*, *PDocStd*, *MDocStd*).
- Packages ending with <i>...Test</i> define Draw Harness plugins.
- Methods starting with *Get...* and *Set...* are usually responsible for correspondingly retrieving and storing data.
@@ -66,9 +67,10 @@ Names of units should not contain underscores, unless the use of underscores is
The following extensions should be used for source files, depending on their type:
* <i>.cdl</i> -- CDL declaration files
* <i>.cxx</i> -- C++ source files
* <i>.hxx</i> -- C++ header files
* <i>.lxx</i> -- additional headers containing definitions of inline methods and auxiliary code
* <i>.lxx</i> -- headers with definitions of inline methods (CDL packages)
### Prefix for toolkit names [MANDATORY]
@@ -81,7 +83,7 @@ Usually the names of source files located in a unit start from the unit name sep
Thus, the names of files containing sources of C++ classes that belong to a package are constructed according to the following template:
~~~~~
<package-name>_<class-name>.cxx (or .hxx)
<package-name>_<class-name>.cxx (or .hxx, or .cdl)
~~~~~
For example, file *Adaptor2d_Curve2d.cxx* belongs to the package *Adaptor2d*
@@ -248,8 +250,7 @@ Use of tabulation characters for indentation is disallowed.
Punctuation rules follow the rules of the English language.
* C/C++ reserved words, commas, colons and semicolons should be followed by a space character if they are not at the end of a line.
* There should be no space characters after '(' and before ')'. Closing and opening brackets should be separated by a space character.
* For better readability it is also recommended to surround conventional operators by a space character.
Examples:
* For better readability it is also recommended to surround conventional operators by a space character. See the following examples:
~~~~~{.cpp}
while (true) // NOT: while( true ) ...
@@ -262,30 +263,6 @@ for (anIter = 0; anIter < 10; ++anIter) // NOT: for (anIter=0;anIter<10;++anIter
}
~~~~~
### Declaration of pointers and references
In declarations of simple pointers and references put asterisk (*) or ampersand (&) right after the type without extra space.
Since declaration of several variables with mixed pointer types contrudicts this rule, it should be avoided. Instead, declare each variable independently with fully qualified type.
Examples:
~~~~~{.cpp}
Standard_Integer *theVariable; // not recommended
Standard_Integer * theVariable; // not recommended
Standard_Integer* theVariable; // this is OK
Standard_Integer *&theVariable; // not recommended
Standard_Integer *& theVariable; // not recommended
Standard_Integer*& theVariable; // this is OK
Standard_Integer **theVariable; // not recommended
Standard_Integer ** theVariable; // not recommended
Standard_Integer** theVariable; // this is OK
Standard_Integer *theA, theB, **theC; // not recommended (declare each variable independently)
~~~~~
### Separate logical blocks
Separate logical blocks of code with one blank line and comments.
@@ -370,25 +347,6 @@ if (!theAlgo.IsNull()) // preferred
Having all code in the same line is less convenient for debugging.
### Comparison expressions with constants
In comparisons, put the variable (in the current context) on the left side and constant on the right side of expression.
That is, the so called "Yoda style" is to be avoided.
~~~~~{.cpp}
if (NULL != thePointer) // Yoda style, not recommended
if (thePointer != NULL) // OK
if (34 < anIter) // Yoda style, not recommended
if (anIter > 34) // OK
if (theNbValues >= anIter) // bad style (constant function argument vs. local variable)
if (anIter <= theNbValues) // OK
if (THE_LIMIT == theValue) // bad style (global constant vs. variable)
if (theValue == THE_LIMIT) // OK
~~~~~
### Alignment
Use alignment wherever it enhances the readability. See the following example:
@@ -503,12 +461,12 @@ The comments should be compatible with Doxygen tool for automatic documentation
### Documenting classes [MANDATORY]
Each class should be documented in its header file (.hxx).
Each class should be documented in its header file (.hxx or .cdl).
The comment should give enough details for the reader to understand the purpose of the class and the main way of work with it.
### Documenting class methods [MANDATORY]
Each class or package method should be documented in the header file (.hxx).
Each class or package method should be documented in the header file (.hxx or .cdl).
The comment should explain the purpose of the method, its parameters, and returned value(s).
Accepted style is:
@@ -734,35 +692,71 @@ Take care about cycling of handled references to avoid chains, which will never
See the following example:
~~~~{.cpp}
class Slave;
In *MyPackage.cdl* :
class Master : public Standard_Transient
{
...
void SetSlave (const Handle(Slave)& theSlave)
{
mySlave = theSlave;
}
...
private:
Handle(Slave) theSlave; // smart pointer
...
}
class Slave : public Standard_Transient
{
...
void SetMaster (const Handle(Master)& theMaster)
{
myMaster = theMaster.get();
}
...
private:
Master* theMaster; // simple pointer
...
}
~~~~
class MyFirstHandle;
class MySecondHandle;
pointer MySecondPointer to MySecondHandle;
...
~~~~
In *MyPackage_MyFirstHandle.cdl* :
~~~~
class MyFirstHandle from MyPackage
...
is
...
SetSecondHandleA (me: mutable; theSecond: MySecondHandle from MyPackage);
SetSecondHandleB (me: mutable; theSecond: MySecondHandle from MyPackage);
...
fields
...
mySecondHandle : MySecondHandle from MyPackage;
mySecondPointer : MySecondPointer from MyPackage;
...
end MyFirstHandle from MyPackage;
~~~~
In *MyPackage_MySecondHandle.cdl* :
~~~~
class MySecondHandle from MyPackage
...
is
...
SetFirstHandle (me: mutable; theFirst: MyFirstHandle from MyPackage);
...
fields
...
myFirstHandle : MyFirstHandle from MyPackage;
...
end MySecondHandle from MyPackage;
~~~~
In C++ code:
~~~~~{.cpp}
void MyFunction()
{
Handle(MyPackage_MyFirstHandle) anObj1 = new MyPackage_MyFirstHandle();
Handle(MyPackage_MySecondHandle) anObj2 = new MyPackage_MySecondHandle();
Handle(MyPackage_MySecondHandle) anObj3 = new MyPackage_MySecondHandle();
anObj1->SetSecondHandleA(anObj2);
anObj1->SetSecondHandleB(anObj3);
anObj2->SetFirstHandle(anObj1);
anObj3->SetFirstHandle(anObj1);
// memory is not freed here !!!
anObj1.Nullify();
anObj2.Nullify();
// memory is freed here
anObj3.Nullify();
}
~~~~~
### C++ memory allocation

View File

@@ -35,8 +35,6 @@ This feature can be activated by defining environment variable *CSF_DEBUG_BOP*,
The diagnostic code checks validity of the input arguments and the result of each Boolean operation. When an invalid situation is detected, the report consisting of argument shapes and a DRAW script to reproduce the problematic operation is saved to the directory pointed by *CSF_DEBUG_BOP*.
Note that this feature does not applicable for UWP build.
@section occt_debug_call Functions for calling from debugger
Modern interactive debuggers provide the possibility to execute application code at a program break point. This feature can be used to analyse the temporary objects available only in the context of the debugged code. OCCT provides several global functions that can be used in this way.
@@ -64,14 +62,6 @@ Sets the specified shape as a value of DRAW interpreter variable with the given
- *theNameStr* -- the DRAW interpreter variable name to set.
- *theShapePtr* -- a pointer to *TopoDS_Shape* variable.
~~~~~
const char* DBRep_SetComp (const char* theNameStr, void* theListPtr)
~~~~~
Makes a compound from the specified list of shapes and sets it as a value of DRAW interpreter variable with the given name.
- *theNameStr* -- the DRAW interpreter variable name to set.
- *theListPtr* -- a pointer to *TopTools_ListOfShape* variable.
~~~~~
const char* DrawTrSurf_Set (const char* theNameStr, void* theHandlePtr)
const char* DrawTrSurf_SetPnt (const char* theNameStr, void* thePntPtr)
@@ -116,17 +106,6 @@ Stores mesh produced in parametric space to BREP file.
- *theMeshHandlePtr* -- a pointer to *Handle(BRepMesh_DataStructureOfDelaun)* variable.
- *theFileNameStr* -- the name of the file where the mesh is stored.
The following functions are provided by *TKTopTest* toolkit:
~~~~~
const char* MeshTest_DrawLinks(const char* theNameStr, void* theFaceAttr)
const char* MeshTest_DrawTriangles(const char* theNameStr, void* theFaceAttr)
~~~~~
Sets the edges or triangles from mesh data structure of type *Handle(BRepMesh_FaceAttribute)* as DRAW interpreter variables, assigning a unique name in the form "<theNameStr>_<index>" to each object.
- *theNameStr* -- the prefix to use in names of objects.
- *theFaceAttr* -- a pointer to *Handle(BRepMesh_FaceAttribute)* variable.
The following additional function is provided by *TKGeomBase* toolkit:
~~~~~
@@ -161,7 +140,6 @@ For convenience it is possible to define aliases to commands in this window, for
~~~~~
>alias deval ? ({,,TKDraw}Draw_Eval)
>alias dsetshape ? ({,,TKDraw}DBRep_Set)
>alias dsetcomp ? ({,,TKDraw}DBRep_SetComp)
>alias dsetgeom ? ({,,TKDraw}DrawTrSurf_Set)
>alias dsetpnt ? ({,,TKDraw}DrawTrSurf_SetPnt)
>alias dsetpnt2d ? ({,,TKDraw}DrawTrSurf_SetPnt2d)

View File

@@ -37,8 +37,8 @@ Follow the instructions to proceed (define proxy settings if needed, select a mi
**MathJax** is used for rendering math formulas in browser (HTML and CHM outputs): http://www.mathjax.org.
By default MathJAX scripts and fonts work on-line and no installation of MathJAX is necessary if Internet is accessible.
If you need to use OCCT documentation while off-line, you can install a local copy of MatJAX, see https://docs.mathjax.org/en/v2.6-latest/start.html#installing-your-own-copy-of-mathjax.
By default MathJAX scripts and fonts are taken from http://cdn.mathjax.org/mathjax/latest and no installation of MathJAX is necessary if Internet is accessible.
If you need to use OCCT documentation while off-line, you can install a local copy of MatJAX, see http://www.mathjax.org/download/.
See \ref OCCT_DM_SECTION_A_9 for more details on inserting mathematical expressions.
@section OCCT_DM_SECTION_2_1 Documentation Generation

View File

@@ -265,7 +265,8 @@ Click **Save** to input the key to the system.
* Create a new branch for your development, basing on the selected version of the sources
(usually the current master) and switch your working copy to it
* Develop and test your change.
* Develop and test your change. Note that for the first time, and after any changes
made in CDL files you will have to re-generate build scripts or Visual Studio projects using WOK.
* Do as many commits in your branch as you feel convenient;
the general recommendation is to commit every stable state (even incomplete), to record the history of your development.
* Push your branch to the repository when your development is complete or when you need to share it with other people (e.g. for review)

View File

@@ -23,8 +23,7 @@ The tests are organized in three levels:
See @ref testmanual_5_1 "Test Groups" chapter for the current list of available test groups and grids.
@note Many tests involve data files (typically CAD models) which are located separately and (except a few) are not included with OCCT code.
These tests will be skipped if data files are not available.
Some tests involve data files (typically CAD models) which are located separately and are not included with OCCT code. The archive with publicly available test data files should be downloaded and installed independently on OCCT sources (see http://dev.opencascade.org).
@subsection testmanual_1_2 Intended Use of Automatic Tests
@@ -110,8 +109,8 @@ Draw[]> testgrid -outdir d:/occt/last_results -overwrite
~~~~~
In the output directory, a cumulative HTML report <i>summary.html</i> provides links to reports on each test case. An additional report in JUnit-style XML format can be output for use in Jenkins or other continuous integration system.
To re-run the test cases, which were detected as regressions on the previous run, option <i>-regress dirname</i> should be used.
<i>dirname</i> is a path to the directory containing the results of the previous run. Only the test cases with *FAILED* and *IMPROVEMENT* statuses will be tested.
To re-run test cases which were detected as regressions on previous run, option <i>-regress dirname</i> should be used.
<i>dirname</i> is path to directory containing results of previous run. Only test cases with *FAILED* and *IMPROVEMENT* statuses will be tested.
Example:
~~~~~
@@ -131,10 +130,10 @@ testgrid: Run all tests, or specified group, or one grid
-overwrite: force writing logs in existing non-empty directory
-xml filename: write XML report for Jenkins (in JUnit-like format)
-beep: play sound signal at the end of the tests
-regress dirname: re-run only a set of tests that have been detected as regressions on the previous run.
Here "dirname" is a path to the directory containing the results of the previous run.
Groups, grids, and test cases to be executed can be specified by the list of file
masks separated by spaces or commas; default is all (*).
-regress dirname: re-run only a set of tests that have been detected as regressions on some previous run.
Here "dirname" is path to directory containing results of previous run.
Groups, grids, and test cases to be executed can be specified by list of file
masks, separated by spaces or comma; default is all (*).
~~~~~
@subsubsection testmanual_1_3_3 Running a Single Test
@@ -187,13 +186,13 @@ Use prefix <i>bug</i> followed by Mantis issue ID and, if necessary, additional
3. In the test script:
* Load all necessary DRAW modules by command *pload*.
* Use command *locate_data_file* to get a path to data files used by test script. (Make sure to have this command not inside catch statement if it is used.)
* Use DRAW commands to reproduce the tested situation.
* Make sure that in case of failure the test produces a message containing word "Error" or other recognized by the test system as error (add new error patterns in file parse.rules if necessary).
* If the test case reports error due to an existing problem and the fix is not available, add @ref testmanual_3_6 "TODO" statement for each error to mark it as a known problem. The TODO statements must be specific so as to match the actually generated messages but not all similar errors.
* To check expected output which should be obtained as the test result, add @ref testmanual_3_7 "REQUIRED" statement for each line of output to mark it as required.
* If the test case produces error messages (contained in parse.rules), which are expected in that test and should not be considered as its failure (e.g. test for *checkshape* command), add REQUIRED statement for each error to mark it as required output.
4. If the test uses data file(s) that are not yet present in the test database, it is possible to put them to (sub)directory pointed out by *CSF_TestDataPath* variable for running test. The files should be attached to the Mantis issue corresponding to the tested modification.
5. Check that the test case runs as expected (test for fix: OK with the fix, FAILED without the fix; test for existing problem: BAD), and integrate it to the Git branch created for the issue.
* Use DRAW commands to reproduce the situation being tested.
* Make sure that in case of failure the test produces message containing word "Error" or other recognized by test system as error (add new error patterns in file parse.rules if necessary).
* If test case reports error due to existing problem and the fix is not available, add @ref testmanual_3_6 "TODO" statement for each error to mark it as known problem. The TODO statements must be specific so as to match the actually generated messages but not all similar errors.
* To check expected output which should be obtained as a result of a test, add @ref testmanual_3_7 "REQUIRED" statement for each line of output to mark it as required.
* If test case produces error messages (contained in parse.rules) which are expected in that test and should not be considered as its failure (e.g. test for checkshape command), add REQUIRED statement for each error to mark it as required output.
4. If the test uses data file(s) not yet present in the test database, these can be put to (sub)directory pointed out by *CSF_TestDataPath* variable for running test. The files should be attached to Mantis issue corresponding to the modification being tested.
5. Check that the test case runs as expected (test for fix: OK with the fix, FAILED without the fix; test for existing problem: BAD), and integrate to Git branch created for the issue.
Example:
@@ -317,7 +316,7 @@ The test group may contain *parse.rules* file. This file defines patterns used f
Each line in the file should specify a status (single word), followed by a regular expression delimited by slashes (*/*) that will be matched against lines in the test output log to check if it corresponds to this status.
The regular expressions should follow <a href="http://www.tcl.tk/man/tcl/TclCmd/re_syntax.htm">Tcl syntax</a>, with a special exception that "\b" is considered as word limit (Perl-style), in addition to "\y" used in Tcl.
The regular expressions should follow <a href="http://www.tcl.tk/man/tcl/TclCmd/re_syntax.htm">Tcl syntax</a>, with special exception that "\b" is considered as word limit (Perl-style), in addition to "\y" used in Tcl.
The rest of the line can contain a comment message, which will be added to the test report when this status is detected.
@@ -601,12 +600,12 @@ puts "TODO BugNumber ListOfPlatforms: RegularExpression"
Here:
* *BugNumber* is the bug ID in the tracker. For example: #12345.
* *ListOfPlatforms* is a list of platforms, at which the bug is reproduced (Linux, Windows, MacOS, or All). Note that the platform name is custom for the OCCT test system; Use procedure *checkplatform* to get the platform name.
* *ListOfPlatforms* is a list of platforms, at which the bug is reproduced (Linux, Windows, MacOS, or All). Note that the platform name is custom for the OCCT test system; it corresponds to the value of environment variable *os_type* defined in DRAW.
Example:
~~~~~
Draw[2]> checkplatform
Windows
Draw[2]> puts $env(os_type)
windows
~~~~~
* RegularExpression is a regular expression, which should be matched against the line indicating the problem in the script output.
@@ -632,8 +631,8 @@ puts "TODO OCC22817 All: TEST INCOMPLETE"
@subsection testmanual_3_7 Marking required output
To check the obtained test output matches the expected results considered correct, add REQUIRED statement for each specific message.
For that, the following statement should be added to the corresponding test script:
To check expected output which must be obtained as a result of a test for it to be considered correct, add REQUIRED statement for each specific message.
For that, the following statement should be added to such a test script:
~~~~~
puts "REQUIRED ListOfPlatforms: RegularExpression"
@@ -641,7 +640,7 @@ puts "REQUIRED ListOfPlatforms: RegularExpression"
Here *ListOfPlatforms* and *RegularExpression* have the same meaning as in TODO statements described above.
The REQUIRED statement can also be used to mask the message that would normally be interpreted as error (according to the rules defined in *parse.rules*) but should not be considered as such within the current test.
The REQUIRED statement can also be used to mask message that would normally be interpreted as error (according to rules defined in *parse.rules*) but should not be considered as such within current test.
Example:
~~~~~
@@ -715,24 +714,11 @@ Possible options are:
* 1 -- outputs only differences;
* 2 -- additionally outputs the list of logs and directories present in one of directories only;
* 3 -- (by default) additionally outputs progress messages;
* <i>-image [filename]</i> - compare images and save the resulting log in specified file (<i>$dir1/diffimage-$dir2.log</i> by default)
* <i>-cpu [filename]</i> - compare overall CPU and save the resulting log in specified file (<i>$dir1/diffcpu-$dir2.log</i> by default)
* <i>-memory [filename]</i> - compare memory delta and save the resulting log in specified file (<i>$dir1/diffmemory-$dir2.log</i> by default)
* <i>-highlight_percent \<value\></i> - highlight considerable (>value in %) deviations of CPU and memory (default value is 5%)
Example:
~~~~~
Draw[]> testdiff results/CR12345-2012-10-10T08:00 results/master-2012-10-09T21:20
~~~~~
Particular tests can generate additional data that need to be compared by *testdiff* command.
For that, for each parameter to be controlled, the test should produce the line containing keyword "COUNTER* followed by arbitrary name of the parameter, then colon and numeric value of the parameter.
Example of test code:
~~~~~
puts "COUNTER Memory heap usage at step 5: [meminfo h]"
Draw[]> testdiff results-CR12345-2012-10-10T08:00 results-master-2012-10-09T21:20
~~~~~
@section testmanual_5 APPENDIX
@@ -1079,7 +1065,6 @@ Error : Number of faults is UNSTABLE
~~~~~
@subsubsection testmanual_5_3_2 Shape tolerance
The maximal tolerance of sub-shapes of each kind of the resulting shape can be extracted from output of tolerance command as follows:
~~~~~
@@ -1094,10 +1079,10 @@ It is possible to use command *checkmaxtol* to check maximal tolerance of shape
Use: checkmaxtol shape [options...]
Allowed options are:
* <i>-ref</i> -- reference value of maximum tolerance;
* <i>-source</i> -- list of shapes to compare with;
* <i>-min_tol</i> -- minimum tolerance for comparison;
* <i>-multi_tol</i> -- tolerance multiplier.
* -ref: reference value of maximum tolerance
* -source: list of shapes to compare with
* -min_tol: minimum tolerance for comparison
* -multi_tol: tolerance multiplier
The default syntax of *checkmaxtol* command for comparison with the reference value:
~~~~~
@@ -1136,10 +1121,9 @@ if { abs($area - $expected) > 0.1 + 0.01 * abs ($area) } {
@subsubsection testmanual_5_3_4 Memory leaks
The test system measures the amount of memory used by each test case. Considerable deviations (as well as the overall difference) in comparison with reference results can be reported by command *testdiff* (see @ref testmanual_4_4).
The test system measures the amount of memory used by each test case, and considerable deviations (as well as overall difference) comparing with reference results will be reported by *testdiff* command.
To check memory leak on a particular operation, run it in a cycle, measure the memory consumption at each step and compare it with a threshold value.
The command *checktrend* (defined in *tests/bugs/begin*) can be used to analyze a sequence of memory measurements and to get a statistically based evaluation of the leak presence.
The typical approach to checking memory leak on a particular operation is to run this operation in cycle measuring memory consumption at each step and comparing it with some threshold value. Note that file begin in group bugs defines command *checktrend* that can be used to analyze a sequence of memory measurements to get statistically based evaluation of the leak presence.
Example:
~~~~~
@@ -1158,7 +1142,7 @@ for {set i 1} {$i < 100} {incr i} {
@subsubsection testmanual_5_3_5 Visualization
The following command sequence allows you to take a snapshot of the viewer, give it the name of the test case, and save in the directory indicated by Tcl variable *imagedir*.
Take a snapshot of the viewer, give it the name of the test case, and save in the directory indicated by Tcl variable *imagedir*.
~~~~~
vinit
@@ -1176,22 +1160,22 @@ Also it is possible to use command *checkview* to make a snapshot of the viewer.
Use: checkview [options...]
Allowed options are:
* <i>-display shapename </i> -- displays shape with name *shapename*;
* <i>-3d </i> -- displays shape in 3d viewer;
* <i>-2d [ v2d / smallview ] </i> - displays shape in 2d viewer (the default viewer is *smallview*);
* <i>-path PATH</i> -- sets the location of the saved viewer screenshot;
* <i>-vdispmode N</i> -- sets *vdispmode* for 3d viewer (default value is 1)
* <i>-screenshot</i> -- makes a screenshot of already created viewer
* The procedure can check a property of shape (length, area or volume) and compare it with value *N*:
* <i>-l [N]</i>
* <i>-s [N]</i>
* <i>-v [N]</i>
* If the current property is equal to value *N*, the shape is marked as valid in the procedure.
* If value *N* is not given, the procedure will mark the shape as valid if the current property is non-zero.
* <i>-with {a b c}</i> -- displays shapes *a, b* and *c* together with the shape (if the shape is valid)
* <i>-otherwise {d e f}</i> -- displays shapes *d, e* and *f* instead of the shape (if the shape is NOT valid)
* -display shapename: display shape with name 'shapename'
* -3d: display shape in 3d viewer
* -2d [ v2d / smallview ]: display shape in 2d viewer (default viewer is a 'smallview')
* -path PATH: location of saved screenshot of viewer
* -vdispmode N: it is possible to set vdispmode for 3d viewer (default value is 1)
* -screenshot: procedure will try to make screenshot of already created viewer
* Procedure can check some property of shape (length, area or volume) and compare it with some value N:
* -l [N]
* -s [N]
* -v [N]
* If current property is equal to value N, shape is marked as valid in procedure.
* If value N is not given procedure will mark shape as valid if current property is non-zero.
* -with {a b c}: display shapes 'a' 'b' 'c' together with 'shape' (if shape is valid)
* -otherwise {d e f}: display shapes 'd' 'e' 'f' instead of 'shape' (if shape is NOT valid)
Note that is required to use either option <i> -2d </i> or option <i> -3d</i>.
Note that one of two options -2d/-3d is required.
Examples:
~~~~~
@@ -1199,7 +1183,6 @@ checkview -display result -2d -path ${imagedir}/${test_image}.png
checkview -display result -3d -path ${imagedir}/${test_image}.png
checkview -display result_2d -2d v2d -path ${imagedir}/${test_image}.png
~~~~~
~~~~~
box a 10 10 10
box b 5 5 5 10 10 10
@@ -1207,7 +1190,6 @@ bcut result b a
set result_vertices [explode result v]
checkview -display result -2d -with ${result_vertices} -otherwise { a b } -l -path ${imagedir}/${test_image}.png
~~~~~
~~~~~
box a 10 10 10
box b 5 5 5 10 10 10
@@ -1220,23 +1202,25 @@ checkview -screenshot -3d -path ${imagedir}/${test_image}.png
@subsubsection testmanual_5_3_6 Number of free edges
Procedure *checkfreebounds* compares the number of free edges with a reference value.
To check the number of free edges run the command *checkfreebounds*.
It compares number of free edges with reference value.
Use: checkfreebounds shape ref_value [options...]
Allowed options are:
* <i>-tol N</i> -- used tolerance (default -0.01);
* <i>-type N</i> -- used type, possible values are "closed" and "opened" (default "closed").
* -tol N: used tolerance (default -0.01)
* -type N: used type, possible values are "closed" and "opened" (default "closed")
~~~~~
checkfreebounds result 13
~~~~~
Option <i>-tol N</i> defines tolerance for command *freebounds*, which is used within command *checkfreebounds*.
Option -tol N is used to set tolerance for command *freebounds*, which is used within command *checkfreebounds*.
Option <i>-type N</i> is used to select the type of counted free edges: closed or open.
Option -type N is used to select the type of counted free edges - closed or opened.
If the number of free edges in the resulting shape is unstable, the reference value should be set to "-1".
If the number of free edges in the resulting shape is unstable, reference value should be set to "-1".
As a result command *checkfreebounds* will return the following error:
~~~~~
@@ -1246,7 +1230,7 @@ Error : Number of free edges is UNSTABLE
@subsubsection testmanual_5_3_7 Compare numbers
Procedure *checkreal* checks the equality of two reals with a tolerance (relative and absolute).
Procedure to check equality of two reals with some tolerance (relative and absolute)
Use: checkreal name value expected tol_abs tol_rel
@@ -1256,12 +1240,11 @@ checkreal "Some important value" $value 5 0.0001 0.01
@subsubsection testmanual_5_3_8 Check number of sub-shapes
Procedure *checknbshapes* compares the number of sub-shapes in "shape" with the given reference data.
Compare number of sub-shapes in "shape" with given reference data
Use: checknbshapes shape [options...]
Allowed options are:
* <i>-vertex N
* -vertex N
* -edge N
* -wire N
* -face N
@@ -1270,9 +1253,9 @@ Allowed options are:
* -compsolid N
* -compound N
* -shape N
* -t</i> -- compares the number of sub-shapes in "shape" counting
* -t: compare the number of sub-shapes in "shape" counting
the same sub-shapes with different location as different sub-shapes.
* <i>-m msg</i> -- prints "msg" in case of error
* -m msg: print "msg" in case of error
~~~~~
checknbshapes result -vertex 8 -edge 4
@@ -1280,15 +1263,15 @@ checknbshapes result -vertex 8 -edge 4
@subsubsection testmanual_5_3_9 Check pixel color
Command *checkcolor* can be used to check pixel color.
To check pixel color command *checkcolor* can be used.
Use: checkcolor x y red green blue
where:
* <i>x, y</i> -- pixel coordinates;
* <i>red green blue</i> -- expected pixel color (values from 0 to 1).
x, y -- pixel coordinates
This procedure checks color with tolerance (5x5 area).
red green blue -- expected pixel color (values from 0 to 1)
This procedure checks color with tolerance (5x5 area)
Next example will compare color of point with coordinates x=100 y=100 with RGB color R=1 G=0 B=0.
If colors are not equal, procedure will check the nearest ones points (5x5 area)
@@ -1298,20 +1281,19 @@ checkcolor 100 100 1 0 0
@subsubsection testmanual_5_3_10 Compute length, area and volume of input shape
Procedure *checkprops* computes length, area and volume of the input shape.
Procedure *checkprops* computes length, area and volume of input shape.
Use: checkprops shapename [options...]
Allowed options are:
* <i>-l LENGTH</i> -- command *lprops*, computes the mass properties of all edges in the shape with a linear density of 1;
* <i>-s AREA</i> -- command *sprops*, computes the mass properties of all faces with a surface density of 1;
* <i>-v VOLUME</i> -- command *vprops*, computes the mass properties of all solids with a density of 1;
* <i>-eps EPSILON</i> -- the epsilon defines relative precision of computation;
* <i>-deps DEPSILON</i> -- the epsilon defines relative precision to compare corresponding values;
* <i>-equal SHAPE</i> -- compares area, volume and length of input shapes. Puts error if they are not equal;
* <i>-notequal SHAPE</i> -- compares area, volume and length of input shapes. Puts error if they are equal.
* -l LENGTH: command lprops, computes the mass properties of all edges in the shape with a linear density of 1
* -s AREA: command sprops, computes the mass properties of all faces with a surface density of 1
* -v VOLUME: command vprops, computes the mass properties of all solids with a density of 1
* -eps EPSILON: the epsilon defines relative precision of computation
* -equal SHAPE: compare area\volume\length of input shapes. Puts error if its are not equal
* -notequal SHAPE: compare area\volume\length of input shapes. Puts error if its are equal
Options <i> -l, -s </i> and <i> -v</i> are independent and can be used in any order. Tolerance *epsilon* is the same for all options.
Options -l, -s and -v are independent and can be used in any order. Tolerance epsilon is the same for all options.
~~~~~
checkprops result -s 6265.68
@@ -1325,9 +1307,9 @@ Procedure *checkdump* is used to parse output dump and compare it with reference
Use: checkdump shapename [options...]
Allowed options are:
* <i>-name NAME</i> -- list of parsing parameters (e.g. Center, Axis, etc.);
* <i>-ref VALUE</i> -- list of reference values for each parameter in *NAME*;
* <i>-eps EPSILON</i> -- the epsilon defines relative precision of computation.
* -name NAME: list of parsing parameters (e.g. Center, Axis, etc)
* -ref VALUE: list of reference values for each parameter in NAME
* -eps EPSILON: the epsilon defines relative precision of computation
~~~~~
checkdump result -name {Center Axis XAxis YAxis Radii} -ref {{-70 0} {-1 -0} {-1 -0} {0 -1} {20 10}} -eps 0.01
@@ -1335,15 +1317,15 @@ checkdump result -name {Center Axis XAxis YAxis Radii} -ref {{-70 0} {-1 -0} {-1
@subsubsection testmanual_5_3_12 Compute length of input curve
Procedure *checklength* computes length of the input curve.
Procedure *checklength* computes length of input curve.
Use: checklength curvename [options...]
Allowed options are:
* <i>-l LENGTH</i> -- command *length*, computes the length of the input curve with precision of computation;
* <i>-eps EPSILON</i> -- the epsilon defines a relative precision of computation;
* <i>-equal CURVE</i> -- compares the length of input curves. Puts error if they are not equal;
* <i>-notequal CURVE</i> -- compares the length of input curves. Puts error if they are equal.
* -l LENGTH: command length, computes the length of input curve with precision of computation
* -eps EPSILON: the epsilon defines relative precision of computation
* -equal CURVE: compare length of input curves. Puts error if its are not equal
* -notequal CURVE: compare length of input curves. Puts error if its are equal
~~~~~
checklength cp1 -l 7.278
@@ -1351,57 +1333,60 @@ checklength res -l -equal ext_1
~~~~~
@subsubsection testmanual_5_3_13 Check maximum deflection, number of triangles and nodes in mesh
Command *checktrinfo* can be used to to check the maximum deflection, as well as the number of nodes and triangles in mesh.
To check maximum deflection, number of nodes and triangles in mesh command *checktrinfo* can be used.
Use: checktrinfo shapename [options...]
Allowed options are:
* <i>-tri [N]</i> -- compares the current number of triangles in *shapename* mesh with the given reference data.
If reference value N is not given and the current number of triangles is equal to 0, procedure *checktrinfo* will print an error.
* <i>-nod [N]</i> -- compares the current number of nodes in *shapename* mesh with the given reference data.
If reference value N is not given and the current number of nodes is equal to 0, procedure *checktrinfo* will print an error.
* <i>-defl [N]</i> -- compares the current value of maximum deflection in *shapename* mesh with the given reference data.
If reference value N is not given and current maximum deflection is equal to 0, procedure *checktrinfo* will print an error.
* <i>-max_defl N</i> -- compares the current value of maximum deflection in *shapename* mesh with the max possible value.
* <i>-tol_abs_tri N</i> -- absolute tolerance for comparison of number of triangles (default value 0).
* <i>-tol_rel_tri N</i> -- relative tolerance for comparison of number of triangles (default value 0).
* <i>-tol_abs_nod N</i> -- absolute tolerance for comparison of number of nodes (default value 0).
* <i>-tol_rel_nod N</i> -- relative tolerance for comparison of number of nodes (default value 0).
* <i>-tol_abs_defl N</i> -- absolute tolerance for deflection comparison (default value 0).
* <i>-tol_rel_defl N</i> -- relative tolerance for deflection comparison (default value 0).
* <i>-ref [trinfo a]</i> -- compares deflection, number of triangles and nodes in *shapename* and *a*.
* -tri [N]: compare current number of triangles in "shapename" mesh with given reference data.
If reference value N is not given and current number of triangles is equal to 0
procedure checktrinfo will print an error.
* -nod [N]: compare current number of nodes in "shapename" mesh with given reference data.
If reference value N is not givenand current number of nodes is equal to 0
procedure checktrinfo will print an error.
* -defl [N]: compare current value of maximum deflection in "shapename" mesh with given reference data
If reference value N is not given and current maximum deflection is equal to 0
procedure checktrinfo will print an error.
* -max_defl N: compare current value of maximum deflection in "shapename" mesh with max possible value
* -tol_abs_tri N: absolute tolerance for comparison of number of triangles (default value 0)
* -tol_rel_tri N: relative tolerance for comparison of number of triangles (default value 0)
* -tol_abs_nod N: absolute tolerance for comparison of number of nodes (default value 0)
* -tol_rel_nod N: relative tolerance for comparison of number of nodes (default value 0)
* -tol_abs_defl N: absolute tolerance for deflection comparison (default value 0)
* -tol_rel_defl N: relative tolerance for deflection comparison (default value 0)
* -ref [trinfo a]: compare deflection, number of triangles and nodes in "shapename" and in "a"
Note that options <i> -tri, -nod </i> and <i> -defl </i> do not work together with option <i> -ref</i>.
Note that options -tri, -nod, -defl do not work together with option -ref.
Examples:
Comparison with some reference values:
comparison with some reference values
~~~~~
checktrinfo result -tri 129 -nod 131 -defl 0.01
~~~~~
Comparison with another mesh:
comparison with another mesh
~~~~~
checktrinfo result -ref [tringo a]
~~~~~
Comparison of deflection with the max possible value:
comparison of deflection with max possible value
~~~~~
checktrinfo result -max_defl 1
~~~~~
Check that the current values are not equal to zero:
to make sure that current values are not equal to zero
~~~~~
checktrinfo result -tri -nod -defl
~~~~~
Check that the number of triangles and the number of nodes are not equal to some specific values:
to make sure that number of triangles and number of nodes are not equal to some specific values
~~~~~
checktrinfo result -tri !10 -nod !8
~~~~~
It is possible to compare current values with reference values with some tolerances.
Use options <i>-tol_\* </i> for that.
it is possible to compare current values with reference values with some tolerances.
Use options -tol_\* for that.
~~~~~
checktrinfo result -defl 1 -tol_abs_defl 0.001
~~~~~

View File

@@ -24,318 +24,18 @@ The automatic upgrade tool is provided as is, without warranty of any kind, and
It is your responsibility to ensure that the changes you made in your code are correct.
When you upgrade the code by an automatic script, make sure to carefully review the introduced changes at each step before committing them.
@section upgrade_65 Upgrade to OCCT 6.5.0
Porting of user applications from an earlier OCCT version to version 6.5 requires taking into account the following major changes:
* If you are not comfortable with dependence on Intel TBB, FreeImage, or Gl2Ps libraries, you will need to (re)build OCCT with these dependencies disabled.
* The low-level format version of OCAF binary and XML persistence has been incremented. Hence, the files saved by OCCT 6.5 to OCAF binary or XML format will not be readable by previous versions of OCCT.
* The *BRepMesh* triangulation algorithm has been seriously revised and now tries hard to fulfill the requested deflection and angular tolerance parameters. If you experience any problems with performance or triangulation quality (in particular, display of shapes in shading mode), consider revising the values of these parameters used in your application.
* If you were using method *ToPixMap()* of class *V3d_View* to get a buffer for passing to Windows API functions (e.g. *BitBlt*), this will not work anymore. You will need to use method *Image_PixMap::AccessBuffer()* to get the raw buffer data that can be further passed to WinAPI functions.
* As the processing of message gravity parameter in *Message* package has been improved, some application messages (especially the ones generated by IGES or STEP translators) can be suppressed or new messages appear in the application. Use relevant message level parameter to tune this behavior.
@section upgrade_651 Upgrade to OCCT 6.5.1
Porting of user applications from an earlier OCCT version to version 6.5.1 requires taking into account the following major changes:
* Method *Graphic3d_Structure::Groups()* now returns *Graphic3d_SequenceOfGroup*. If this method has been used, the application code should be updated to iterate another collection type or, if *Graphic3d_HSetOfGroup* is required, to fill its own collection:
~~~~
const Graphic3d_SequenceOfGroup& aGroupsSeq = theStructure.Groups();
Handle(Graphic3d_HSetOfGroup) aGroupSet = new Graphic3d_HSetOfGroup();
Standard_Integer aLen = aGroupsSeq.Length();
for (Standard_Integer aGr = 1; aGr <= aLen; ++aGr)
{
aGroupSet->Add (aGroupsSeq.Value (aGr));
}
~~~~
* All occurrences of *Select3D_Projector* in the application code (if any) should be replaced with *Handle(Select3D_Projector)*.
* The code of inheritors of *Select3D_SensitiveEntity* should be updated if they override <i>Matches()</i> (this is probable, if clipping planes are used).
* Constructor for *V3d_Plane* has been changed, so the extra argument should be removed if used in the application. It is necessary to add a new plane using method *V3d_Viewer::AddPlane()* if *V3d_Viewer* has been used to manage clipping planes list (this does not affect clipping planes representation). Please, have a look at the source code for new DRAWEXE *vclipplane* command in *ViewerTest_ObjectsCommands.cxx, VClipPlane* to see how clipping planes can be managed in the application.
@section upgrade_652 Upgrade to OCCT 6.5.2
Porting of user applications from an earlier OCCT version to version 6.5.2 requires taking into account the following major changes:
* Any code that has been generated by WOK from CDL generic classes *Tcollection_DataMap* and *Tcollection_IndexedDataMap* needs to be regenerated by WOK to take into account the change in the interface of these classes.
* The enumerations *CDF_StoreStatus* and *CDF_RetrievableStatus* have been replaced by the enumerations *PCDM_StoreStatus* and *PCDM_ReaderStatus*. Correspondingly, the methods *Open, Save* and *SaveAs* of the class *TDocStd_Application* have changed their return value. Any code, which uses these enumerations, needs to be updated.
* *BRepLib_MakeFace* has been modified to receive tolerance value for resolution of degenerated edges. This tolerance parameter has no default value to ensure that the client code takes care of passing a meaningful value, not just *Precision::Confusion*, so some porting overheads are expected.
* If the callback mechanism in call_togl_redraw function was used in the application code, it is necessary to revise it to take into account the new callback execution and provide a check of reason value of Aspect_GraphicCallbackStruct in callback methods to confirm that the callback code is executed at the right moment. Now the callbacks are executed before redrawing the underlayer, before redrawing the overlayer and at the end of redrawing. The information about the moment when the callback is invoked is provided with the reason value in form of an additional bit flag <i>(OCC_PRE_REDRAW, OCC_PRE_OVERLAY)</i>. The state of OpenGl changed in callback methods will not be restored automatically, which might lead to unwanted behavior in redrawing procedure.
* The print method used in the application code might need to be revised to take into account the ability to choose between print algorithms: tile and stretch. The stretch algorithm will be selected by default during porting.
* It is recommended to *BRepMesh_DiscretFactory* users, to check *BRepMesh_DiscretFactory::SetDefault()* return value to determine plugin availability / validity. *BRepMesh_DiscretFactory::Discret()* method now returns handle instead of pointer. The code should be updated in the following manner:
~~~~
Handle(BRepMesh_DiscretRoot) aMeshAlgo = BRepMesh_DiscretFactory::Get().Discret (theShape, theDeflection, theAngularToler);
if (!aMeshAlgo.IsNull()) {}
~~~~
* The default state of *BRepMesh* parallelization has been turned off. The user should switch this flag explicitly:
* by using methods *BRepMesh_IncrementalMesh::SetParallel(Standard_True)* for each *BRepMesh_IncrementalMesh* instance before <i>Perform()</i>;
* by calling *BRepMesh_IncrementalMesh::SetParallelDefault(Standard_True)* when *BRepMesh_DiscretFactory* is used to retrieve the meshing tool (this also affects auto-triangulation in *AIS*).
@section upgrade_653 Upgrade to OCCT 6.5.3
Porting of user applications from an earlier OCCT version to version 6.5.3 requires taking into account the following major changes:
* As a result of code clean-up and redesign of *TKOpenGl* driver, some obsolete functions and rendering primitives <i>(TriangleMesh, TriangleSet, Bezier, Polyline, Polygon, PolygonHoles, QuadrangleMesh</i> and *QuadrangleSet*) have been removed. Instead, the application developers should use primitive arrays that provide the same functionality but are hardware-accelerated. The details can be found in OCCT Visualization User's Guide, “Primitive Arrays” chapter.
* Applications should not call *AIS_InteractiveObject::SetPolygonOffsets()* method for an instance of *AIS_TexturedShape* class after it has been added to *AIS_InteractiveContext*. More generally, modification of *Graphic3d_AspectFillArea3d* parameters for the computed groups of any *AIS_InteractiveObject* subclass that uses texture mapping should be avoided, because this results in broken texture mapping (see issue 23118). It is still possible to apply non-default polygon offsets to *AIS_TexturedShape* by calling *SetPolygonOffsets()* before displaying the shape.
* The applications that might have used internal functions provided by *TKOpenGl* or removed primitives will need to be updated.
* In connection with the implementation of Z-layers it might be necessary to revise the application code or revise the custom direct descendant classes of *Graphic3d_GraphicDriver* and *Graphic3d_StructureManager* to use the Z-layer feature.
* Global variables *Standard_PI* and *PI* have been eliminated (use macro *M_PI* instead).
* Method *HashCode()* has been removed from class *Standard_Transient*. It is advisable to use global function <i>HashCode()</i> for Handle objects instead.
* Declaration of operators new/delete for classes has become consistent and is encapsulated in macros.
* Memory management has been changed to use standard heap <i>(MMGT_OPT=0)</i> and reentrant mode <i>(MMGT_REENTRANT=1)</i> by default.
* Map classes in *NCollection* package now receive one more argument defining a hash tool.
@section upgrade_654 Upgrade to OCCT 6.5.4
Porting of user applications from an earlier OCCT version to version 6.5.4 requires taking into account the following major changes:
* The code using obsolete classes *Aspect_PixMap, Xw_PixMap* and *WNT_PixMap* should be rewritten implementing class *Image_PixMap*, which is now retrieved by *ToPixMap* methods as argument. A sample code using *ToPixMap* is given below:
~~~~
#include <Image_AlienPixMap.hxx>
void dump (Handle(V3d_View)& theView3D)
{
Standard_Integer aWndSizeX = 0;
Standard_Integer aWndSizeY = 0;
theView3D->Window()->Size (aWndSizeX, aWndSizeY);
Image_AlienPixMap aPixMap;
theView3D->ToPixMap (aPixMap, aWndSizeX, aWndSizeY);
aPixMap.Save ("c:\\image.png");
}
~~~~
* Now OpenGL resources related to Interactive Objects are automatically freed when the last view (window) is removed from graphical driver.
To avoid presentation data loss, the application should replace an old view with a new one in the proper order: first the new view is created and activated and only then the old one is detached and removed.
* It is recommended to use *NCollection* containers with hasher parameter (introduced in 6.5.3) instead of global definition <i>IsEqual()/HashCode()</i> as well as to use explicit namespaces to avoid name collision.
@section upgrade_660 Upgrade to OCCT 6.6.0
Porting of user applications from an earlier OCCT version to version 6.6.0 requires taking into account the following major changes:
* Due to the changes in the implementation of Boolean Operations, the order of sub-shapes resulting from the same operation performed with OCCT 6.5.x and OCCT 6.6.0 can be different.
It is necessary to introduce the corresponding changes in the applications for which the order of sub-shapes resulting from a Boolean operation is important. It is strongly recommended to use identification methods not relying on the order of sub-shapes (e.g. OCAF naming).
* If you need to use OCCT on Mac OS X with X11 (without Cocoa), build OCCT with defined pre-processor macro *CSF_MAC_USE_GLX11*. XLib front-end (previously the only way for unofficial OCCT builds on Mac OS X) is now disabled by default on this platform. If your application has no support for Cocoa framework you may build OCCT with XLib front-end adding *MACOSX_USE_GLX* macro to compiler options (you may check the appropriate option in WOK configuration GUI and in CMake configuration). Notice that XQuartz (XLib implementation for Mac OS X) now is an optional component and does not provide a sufficient level of integrity with native (Cocoa-based) applications in the system. It is not possible to build OCCT with both XLib and Cocoa at the same time due to symbols conflict in OpenGL functions.
* Animation mode and degeneration presentation mode (simplified presentation for animation) and associated methods have been removed from 3D viewer functionality.
Correspondingly, the code using methods *SetAnimationModeOn(), SetAnimationModeOff(), AnimationModeIsOn(), AnimationMode(), Tumble(), SetDegenerateModeOn(), SetDegenerateModeOff()* and *DegenerateModeIsOn()* of classes *V3d_View* and *Visual3d_View* will need to be removed or redesigned. Please, notice that Hidden Line Removal presentation was not affected; however, the old code that used methods *V3d_View::SetDegenerateModeOn* or *V3d_View::SetDegenerateModeOff* to control HLR presentation should be updated to use *V3d_View::SetComputedMode* method instead.
* Calls of *Graphic3d_Group::BeginPrimitives()* and *Graphic3d_Group::EndPrimitives()* should be removed from the application code.
* Application functionality for drawing 2D graphics that was formerly based on *TKV2d* API should be migrated to *TKV3d* API. The following changes are recommended for this migration:
* A 2D view can be implemented as a *V3d_View* instance belonging to *V3d_Viewer* managed by *AIS_InteractiveContext* instance. To turn *V3d_View* into a 2D view, the necessary view orientation should be set up at the view initialization stage using *V3d_View::SetProj()* method, and view rotation methods simply should not be called.
* Any 2D graphic entity (formerly represented with *AIS2D_InteractiveObject*) should become a class derived from *AIS_InteractiveObject* base. These entities should be manipulated in a view using *AIS_InteractiveContext* class API.
* All drawing code should be put into *Compute()* virtual method of a custom interactive object class and use API of *Graphic3d* package. In particular, all geometry should be drawn using class hierarchy derived from *Graphic3d_ArrayOfPrimitives*. Normally, the Z coordinate for 2D geometry should be constant, unless the application implements some advanced 2D drawing techniques like e.g. multiple "Z layers" of drawings.
* Interactive selection of 2D presentations should be set up inside *ComputeSelection()* virtual method of a custom interactive object class, using standard sensitive entities from *Select3D* package and standard or custom entity owners derived from *SelectMgr_EntityOwner* base.
Please refer to the Visualization User's Guide for further details concerning OCCT 3D visualization and selection classes. See also *Viewer2D* OCCT sample application, which shows how 2D drawing can be implemented using TKV3d API.
* Run-time graphic driver library loading mechanism based on *CSF_GraphicShr* environment variable usage has been replaced by explicit linking against *TKOpenGl* library. The code sample below shows how the graphic driver should be created and initialized in the application code:
~~~~
// initialize a new viewer with OpenGl graphic driver
Handle(Graphic3d_GraphicDriver) aGraphicDriver =
new OpenGl_GraphicDriver ("TKOpenGl");
aGraphicDriver->Begin (new Aspect_DisplayConnection());
TCollection_ExtendedString aNameOfViewer ("Visu3D");
Handle(V3d_Viewer) aViewer
= new V3d_Viewer (aGraphicDriver, aNameOfViewer.ToExtString());
aViewer->Init();
// create a new window or a wrapper over the existing window,
// provided by a 3rd-party framework (Qt, MFC, C# or Cocoa)
#if defined(_WIN32) || defined(__WIN32__)
Aspect_Handle aWindowHandle = (Aspect_Handle )winId();
Handle(WNT_Window) aWindow = new WNT_Window (winId());
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
NSView* aViewHandle = (NSView* )winId();
Handle(Cocoa_Window) aWindow = new Cocoa_Window (aViewHandle);
#else
Aspect_Handle aWindowHandle = (Aspect_Handle )winId();
Handle(Xw_Window) aWindow =
new Xw_Window (aGraphicDriver->GetDisplayConnection(), aWindowHandle);
#endif // WNT
// setup the window for a new view
Handle(V3d_View) aView = aViewer->CreateView();
aView->SetWindow (aWindow);
~~~~
* The following changes should be made in the application-specific implementations of texture aspect:
* *Graphic3d_TextureRoot* inheritors now should return texture image by overloading of *Graphic3d_TextureRoot::GetImage()* method instead of the old logic.
* Now you can decide if the application should store the image copy as a field of property or reload it dynamically each time (to optimize the memory usage). The default implementation (which loads the image content from the provided file path) does not hold an extra copy since it will be uploaded to the graphic memory when first used.
* Notice that the image itself should be created within *Image_PixMap* class from *AlienImage* package, while *Image_Image* class is no more supported and will be removed in the next OCCT release.
@section upgrade_670 Upgrade to OCCT 6.7.0
Porting of user applications from an earlier OCCT version to version 6.7.0 requires taking into account the following major changes.
@subsection upgrade_670_clipping Object-level clipping and capping algorithm.
* It might be necessary to revise and port code related to management of view-level clipping to use *Graphic3d_ClipPlane* instead of *V3d_Plane* instances. Please note that *V3d_Plane* class has been preserved -- as previously, it can be used as plane representation. Another approach to represent *Graphic3d_ClipPlane* in a view is to use custom presentable object.
* The list of arguments of *Select3D_SensitiveEntity::Matches()* method for picking detection has changed. Since now, for correct selection clipping, the implementations should perform a depth clipping check and return (as output argument) minimum depth value found at the detected part of sensitive. Please refer to CDL / Doxygen documentation to find descriptive hints and snippets.
* *Select3D_SensitiveEntity::ComputeDepth()* abstract method has been removed. Custom implementations should provide depth checks by method *Matches()* instead -- all data required for it is available within a scope of single method.
* It might be necessary to revise the code of custom sensitive entities and port *Matches()* and *ComputeDepth()* methods to ensure proper selection clipping. Please note that obsolete signature of *Matches* is not used anymore by the selector. If your class inheriting *Select3D_SensitiveEntity* redefines the method with old signature the code should not compile as the return type has been changed. This is done to prevent override of removed methods.
@subsection upgrade_670_markers Redesign of markers presentation
* Due to the redesign of *Graphic3d_AspectMarker3d* class the code of custom markers initialization should be updated. Notice that you can reuse old markers definition code as *TColStd_HArray1OfByte*; however, *Image_PixMap* is now the preferred way (and supports full-color images on modern hardware).
* Logics and arguments of methods *AIS_InteractiveContext::Erase()* and *AIS_InteractiveContext::EraseAll()* have been changed. Now these methods do not remove resources from *Graphic3d_Structure*; they simply change the visibility flag in it. Therefore, the code that deletes and reсomputes resources should be revised.
* *Graphic3d_Group::MarkerSet()* has been removed. *Graphic3d_Group::AddPrimitiveArray()* should be used instead to specify marker(s) array.
@subsection upgrade_670_views Default views are not created automatically
As the obsolete methods *Init(), DefaultOrthographicView()* and *DefaultPerspectiveView()* have been removed from *V3d_Viewer* class, the two default views are no longer created automatically. It is obligatory to create *V3d_View* instances explicitly, either directly by operator new or by calling *V3d_Viewer::CreateView()*.
The call *V3d_Viewer::SetDefaultLights()* should also be done explicitly at the application level, if the application prefers to use the default light source configuration. Otherwise, the application itself should set up the light sources to obtain a correct 3D scene.
@subsection upgrade_670_dimensions Improved dimensions implementation
* It might be necessary to revise and port code related to management of *AIS_LengthDimension, AIS_AngleDimension* and *AIS_DiameterDimension* presentations. There is no more need to compute value of dimension and pass it as string to constructor argument. The value is computed internally. The custom value can be set with *SetCustomValue()* method.
* The definition of units and general aspect properties is now provided by *Prs3d_DimensionUnits* and *Prs3d_DimensionApsect* classes.
* It might be also necessary to revise code of your application related to usage of *AIS_DimensionDisplayMode enumeration*. If it used for specifying the selection mode, then it should be replaced by a more appropriate enumeration *AIS_DimensionSelectionMode*.
@subsection upgrade_670_list_collection NCollection_Set replaced by List collection
It might be necessary to revise your application code, which uses non-ordered *Graphic3d_SetOfHClipPlane* collection type and replace its occurrences by ordered *Graphic3d_SequenceOfHClipPlane* collection type.
@section upgrade_680 Upgrade to OCCT 6.8.0
Porting of user applications from an earlier OCCT version to version 6.8.0 requires taking into account the following major changes.
@subsection upgrade_680_ncollection Changes in NCollection classes
Method *Assign()* in *NCollection* classes does not allow any more copying between different collection types. Such copying should be done manually.
List and map classes in *NCollection* package now require that their items be copy-constructible, but do not require items to have default constructor. Thus the code using *NCollection* classes for non-copy-constructible objects needs be updated. One option is to provide copy constructor; another possibility is to use Handle or other smart pointer.
@subsection upgrade_680_view_camera 3D View Camera
If *ViewMapping* and *ViewOrientation* were used directly, this functionality has to be ported to the new camera model. The following methods should be considered as an alternative to the obsolete *Visual3d* services (all points and directions are supposed to be in world coordinates):
* *Graphic3d_Camera::ViewDimensions()* or *V3d_View::Size()/ZSize()* -- returns view width, height and depth (or "Z size"). Since the view is symmetric now, you can easily compute top, bottom, left and right limits. *Graphic3d_Camera::ZNear()/ZFar()* can be used to obtain the near and far clipping distances with respect to the eye.
* *Graphic3d_Camera::Up()* or *V3d_View::Up()* -- returns Y direction of the view.
* *Graphic3d_Camera::Direction()* returns the reverse view normal directed from the eye, *V3d_View::Proj()* returns the old-style view normal.
* *Graphic3d_Camera::Eye()* or *V3d_View::Eye()* -- returns the camera position (same as projection reference point in old implementation).
* *Graphic3d_Camera::Center()* or *V3d_View::At()* -- returns the point the camera looks at (or view reference point according to old terminology).
The current perspective model is not fully backward compatible, so the old perspective-related functionality needs to be reviewed.
Please revise application-specific custom presentations to provide proper bounding box. Otherwise object might become erroneously clipped by automatic *ZFit* or frustum culling algorithms enabled by default.
@subsection upgrade_680_connected_objects Redesign of Connected Interactive Objects
The new implementation of connected Interactive Objects makes it necessary to take the following steps if you use connected Interactive Objects in your application.
* Use new *PrsMgr_PresentableObject* transformation API.
* Call *RemoveChild()* from the original object after connect if you need the original object and *AIS_ConnectedInteractive* to move independently.
* Access instances of objects connected to *AIS_MultiplyConnectedInteractive* with *Children()* method.
* For *PrsMgr_PresentableObject* transformation:
* *SetLocation (TopLoc_Location) -> SetLocalTransformation (gp_Trsf)*
* *Location -> LocalTransformation*
* *HasLocation -> HasTransformation*
* *ResetLocation -> ResetTransformation*
@subsection upgrade_680_unicode Support of UNICODE Characters
Support of UNICODE characters introduced in OCCT breaks backward compatibility with applications, which currently use filenames in extended ASCII encoding bound to the current locale. Such applications should be updated to convert such strings to UTF-8 format.
The conversion from UTF-8 to wchar_t is made using little-endian approach. Thus, this code will not work correctly on big-endian platforms. It is needed to complete this in the way similar as it is done for binary persistence (see the macro *DO_INVERSE* in *FSD_FileHeader.hxx).*
@subsection upgrade_680_projection_shift Elimination of Projection Shift Concept
It might be necessary to revise the application code, which deals with *Center()* method of *V3d_View*.
This method was used to pan a *V3d* view by virtually moving the screen center with respect to the projection ray passed through Eye and At points. There is no more need to derive the panning from the Center parameter to get a camera-like eye position and look at the coordinates. *Eye()* and *At()* now return these coordinates directly. When porting code dealing with *Center()*, the parameters *Eye()* and *At()* can be adjusted instead. Also *V3d_View::SetCenter(Xpix, Ypix)* method can be used instead of *V3d_View::Center(X, Y)* to center the view at the given point. However, if the center coordinates X and Y come from older OCCT releases, calling *V3d_View::Panning(-X, -Y)* can be recommended to compensate missing projection shift effect.
There are several changes introduced to *Graphic3d_Camera*. The internal data structure of the camera is based on *Standard_Real* data types to avoid redundant application-level conversions and precision errors. The transformation matrices now can be evaluated both for *Standard_Real* and *Standard_ShortReal* value types. *ZNear* and *ZFar* planes can be either negative or positive for orthographic camera projection, providing a trade-off between the camera distance and the range of *ZNear* or *ZFar* to reduce difference of exponents of values composing the orientation matrix - to avoid calculation errors. The negative values can be specified to avoid Z-clipping if the reference system of camera goes inside of the model when decreasing camera distance.
The auto z fit mode, since now, has a parameter defining Z-range margin (the one which is usually passed as argument to *ZFitAll()* method). The methods *SetAutoZFitMode(), AutoZFitScaleFactor()* and *ZFitAll()* from class *V3d_View* deal with the new parameter.
The class *Select3D_Projector* now supports both orientation and projection transformation matrices, which can be naturally set for the projector. The definition of projector was revised in *StdSelect_ViewerSelector3d*: perspective and orthographic projection parameters are handled properly. Orthographic projector is based only on direction of projection - no more *Center* property. This makes it possible to avoid unnecessary re-projection of sensitive while panning, zooming or moving along the projection ray of the view. These operations do not affect the orthographic projection.
@section upgrade_690 Upgrade to OCCT 6.9.0
Porting of user applications from an earlier OCCT version to version 6.9.0 requires taking into account the following major changes.
@subsection upgrade_690_shaders 3D Viewer initialization
3D Viewer now uses GLSL programs for managing frame buffer and stereoscopic output.
For proper initialization, application should configure **CSF_ShadersDirectory** environment variable pointing to a folder with GLSL resources - files from folder **CASROOT**/src/Shaders.
*Note that **CSF_ShadersDirectory** become optional since OCCT 7.1.0 release*.
@subsection upgrade_690_selection Changes in Selection
Selection mechanism of 3D Viewer has been redesigned to use 3-level BVH tree traverse directly in 3D space instead of projection onto 2D screen space (updated on each rotation). This architectural redesign may require appropriate changes at application level in case if custom Interactive Objects are used.
#### Standard selection
Usage of standard OCCT selection entities would require only minor updates.
Custom Interactive Objects should implement new virtual method *SelectMgr_SelectableObject::BoundingBox().*
Now the method *SelectMgr_Selection::Sensitive()* does not return *SelectBasics_SensitiveEntity*. It returns an instance of *SelectMgr_SensitiveEntity*, which belongs to a different class hierarchy (thus *DownCast()* will fail). To access base sensitive it is necessary to use method *SelectMgr_SensitiveEntity::BaseSensitive()*. For example:
~~~~
Handle(SelectMgr_Selection) aSelection = anInteractiveObject->Selection (aMode);
for (aSelection->Init(); aSelection->More(); aSelection->Next())
{
Handle(SelectBasics_SensitiveEntity) anEntity = aSelection->Sensitive()->BaseSensitive();
}
~~~~
#### Custom sensitive entities
Custom sensitive entities require more complex changes, since the selection algorithm has been redesigned and requires different output from the entities.
The method *SelectBasics_SensitiveEntity::Matches()* of the base class should be overridden following the new signature:
*Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr, SelectBasics_PickResult& thePickResult)*, where *theMgr* contains information about the currently selected frustum or set of frustums (see *SelectMgr_RectangularFrustum, SelectMgr_TrangularFrustum, SelectMgr_TriangularFrustumSet)* and *SelectBasics_PickResult* is an output parameter, containing information about the depth of the detected entity and distance to its center of geometry.
In the overridden method it is necessary to implement an algorithm of overlap and inclusion detection (the active mode is returned by *theMgr.IsOverlapAllowed()*) with triangular and rectangular frustums.
The depth and distance to the center of geometry must be calculated for the 3D projection of user-picked screen point in the world space. You may use already implemented overlap and inclusion detection methods for different primitives from *SelectMgr_RectangularFrustum* and *SelectMgr_TriangularFrustum*, including triangle, point, axis-aligned box, line segment and planar polygon.
Here is an example of overlap/inclusion test for a box:
~~~~
if (!theMgr.IsOverlapAllowed()) // check for inclusion
{
Standard_Boolean isInside = Standard_True;
return theMgr.Overlaps (myBox.CornerMin(), myBox.CornerMax(), &isInside) && isInside;
}
Standard_Real aDepth;
if (!theMgr.Overlaps (myBox, aDepth)) // check for overlap
{
return Standard_False;
}
thePickResult =
SelectBasics_PickResult (aDepth, theMgr.DistToGeometryCenter (myCenter3d));
~~~~
The interface of *SelectBasics_SensitiveEntity* now contains four new pure virtual functions that should be implemented by each custom sensitive:
* <i>BoundingBox()</i> returns a bounding box of the entity;
* <i>Clear()</i> clears up all the resources and memory allocated for complex sensitive entities;
* <i>BVH()</i> builds a BVH tree for complex sensitive entities, if it is needed;
* <i>NbSubElements()</i> returns atomic sub-entities of a complex sensitive entity, which will be used as primitives for BVH building. If the entity is simple and no BVH is required, this method returns 1.
Each sensitive entity now has its own tolerance, which can be overridden by method *SelectBasics_SensitiveEntity::SetSensitivityFactor()* called from constructor.
@subsection upgrade_690_adaptor3d-curve Changes in Adaptor3d_Curve class
All classes inheriting *Adaptor3d_Curve* (directly or indirectly) must be updated in application code to use new signature of methods *Intervals()* and *NbIntervals()*. Note that no compiler warning will be generated if this is not done.
@subsection upgrade_690_v3d_view Changes in V3d_View class
The methods *V3d_View::Convert* and *V3d_View::ConvertWithProj()* have ceased to return point on the active grid. It might be necessary to revise the code of your application so that *V3d_View::ConvertToGrid()* was called explicitly for the values returned by *V3d_View::Convert* to get analogous coordinates on the grid. The methods *V3d_View::Convert* and *V3d_View::ConvertWithProj* convert point into reference plane of the view corresponding to the intersection with the projection plane of the eye/view point vector.
@section upgrade_700 Upgrade to OCCT 7.0.0
Porting of user applications from an earlier OCCT version to version 7.0.0 requires taking into account the following major changes.
@subsection upgrade_700_persist Removal of legacy persistence
Legacy persistence for shapes and OCAF data based on *Storage_Schema* (toolkits *TKPShape*, *TKPLCAF*, *TKPCAF*, *TKShapeShcema, TLStdLSchema, TKStdSchema*, and *TKXCAFSchema*) has been removed in OCCT 7.0.0.
Legacy persistence for shapes and OCAF data based on *Storage_Schema* (toolkits *TKShapeShcema, TLStdLSchema, TKStdSchema* and *TKXCAFSchema*) has been removed in OCCT 7.0.0.
The applications that used these data persistence tools need to be updated to use other persistence mechanisms.
@note For compatibility with previous versions, the possibility to read standard OCAF data (*TKLCAF* and *TKCAF*) from files stored in the old format is preserved (toolkits *TKStdL* and *TKStd*).
The existing data files in standard formats can be converted using OCCT 6.9.1 or a previous version, as follows.
The existing data files in standard formats can be converted using OCCT 6.9.0 or a previous version, as follows.
#### CSFDB files
Files in *CSFDB* format (usually with extension .csfdb) contain OCCT shape data that can be converted to BRep format.
Files in CSFDB format (usually with extension .csfdb) contain OCCT shape data that can be converted to BRep format.
The easiest way to do that is to use ImportExport sample provided with OCCT 6.9.0 (or earlier):
- Start ImportExport sample;
@@ -347,8 +47,7 @@ The easiest way to do that is to use ImportExport sample provided with OCCT 6.9.
#### OCAF and XCAF documents
Files containing OCAF data saved in the old format usually have extensions <i>.std, .sgd</i> or <i>.dxc</i> (XDE documents).
These files can be converted to XML or binary OCAF formats using DRAW Test Harness commands.
Note that if the file contains only attributes defined in *TKLCAF* and *TKCAF*, this action can be performed in OCCT 7.0; otherwise OCCT 6.9.1 or earlier should be used.
These files can be converted to XML or binary OCAF formats using DRAW Test Harness commands available in OCCT 6.9.0 or earlier.
For that, start *DRAWEXE* and perform the following commands:
@@ -385,7 +84,7 @@ However, due to redesign of basic mechanisms (CDL generic classes, Handles and R
WOK is not necessary anymore for building OCCT from sources, though it still can be used in a traditional way -- auxiliary files required for that are preserved.
The recommended method for building OCCT 7.x is CMake, see @ref occt_dev_guides__building_cmake.
The alternative solution is to use project files generated by OCCT legacy tool **genproj**, see @ref occt_dev_guides__building_msvc, @ref occt_dev_guides__building_code_blocks, and @ref occt_dev_guides__building_xcode.
The alternative solution is to use legacy generator of project files (extracted from WOK), see @ref occt_dev_guides__building_wok.
@subsubsection upgrade_occt700_cdl_auto Automatic upgrade
@@ -508,7 +207,7 @@ This will eliminate the need to include the header *A* in each source file where
#### Ambiguity of calls to overloaded functions
This issue appears in the compilers that do not support default arguments in template functions (known cases are Visual C++ 10 and 11): the compiler reports an ambiguity error if a handle is used in the argument of a call to the function that has two or more overloaded versions, receiving handles to different types.
This issue appears in the compilers that do not support default arguments in template functions (known cases are Visual C++ 10 and 11): the compiler reports an ambiguity error if a handle is used in the argument of a call to the function that has two or move overloaded versions, accepting handles to different types.
The problem is that operator <i> const handle<T2>& </i> is defined for any type *T2*, thus the compiler cannot make the right choice.
Example:
@@ -520,8 +219,6 @@ Handle(Geom_TrimmedCurve) aCurve = new Geom_TrimmedCurve (...);
func (aCurve); // ambiguity error in VC++ 10
~~~~~
Note that this problem can be avoided in many cases if macro *OCCT_HANDLE_NOCAST* is used, see @ref upgrade_occt700_cdl_nocast "below".
To resolve this ambiguity, change your code so that argument type should correspond exactly to the function signature.
In some cases this can be done by using the relevant type for the corresponding variable, like in the example above:
@@ -551,7 +248,7 @@ For example:
Handle(Geom_Geometry) aC = GC_MakeLine (p, v); // compiler error
~~~~~
The problem is that the class *GC_MakeLine* has a user-defined conversion to <i>const Handle(Geom_TrimmedCurve)&,</i> which is not the same as the type of the local variable *aC*.
The problem is that the class *GCE2d_MakeSegment* has a user-defined conversion to <i>const Handle(Geom_TrimmedCurve)&,</i> which is not the same as the type of the local variable *aC*.
To resolve this, use method <i>Value()</i>:
@@ -565,16 +262,6 @@ or use variable of the appropriate type:
Handle(Geom_TrimmedCurve) aC = GC_MakeLine (p, v); // ok
~~~~~
A similar problem appears with GCC compiler, when *const* handle to derived type is used to construct handle to base type via assignment (and in some cases in return statement), for instance:
~~~~~
const Handle(Geom_Line) aLine;
Handle(Geom_Curve) c1 = aLine; // GCC error
Handle(Geom_Curve) c2 (aLine); // ok
~~~~~
This problem is specific to GCC and it does not appear if macro *OCCT_HANDLE_NOCAST* is used, see @ref upgrade_occt700_cdl_nocast "below".
#### Incorrect use of STANDARD_TYPE and Handle macros
You might need to clean your code from incorrect use of macros *STANDARD_TYPE*() and *Handle*().
@@ -623,30 +310,6 @@ os << aLine; // in OCCT 6.9.0, resolves to operator << (void*)
Call method <i>get()</i> explicitly to output the address of the Handle.
#### Method DownCast for non-base types
Method *DownCast()* in OCCT 7.0 is made templated; if its argument is not a base class, "deprecated" compiler warning is generated.
This is done to prevent possible unintended errors like this:
~~~~~
Handle(Geom_Surface) aSurf = ;
Handle(Geom_Line) aLine =
Handle(Geom_Line)::DownCast (aSurf); // will cause a compiler warning in OCCT 7.0, but not OCCT 6.x
~~~~~
The places where this cast has been used should be corrected manually.
If down casting is used in a template context where the argument can have the same or unrelated type so that *DownCast()* may be not available in all cases, use C++ *dynamic_cast<>* instead, e.g.:
~~~~~
template <class T>
bool CheckLine (const Handle(T) theArg)
{
Handle(Geom_Line) aLine = dynamic_cast<Geom_Line> (theArg.get());
...
}
~~~~~
@subsubsection upgrade_occt700_cdl_runtime Possible runtime problems
Here is the list of known possible problems at run time after the upgrade to OCCT 7.0.
@@ -654,9 +317,7 @@ Here is the list of known possible problems at run time after the upgrade to OCC
#### References to temporary objects
In previous versions, the compiler was able to detect the situation when a local variable of a "reference to a Handle" type is initialized by temporary object, and ensured that lifetime of that object is longer than that of the variable.
In OCCT 7.0 with default options, it will not work if types of the temporary object and variable are different (due to involvement of user-defined type cast), thus such temporary object will be destroyed immediately.
This problem does not appear if macro *OCCT_HANDLE_NOCAST* is used during compilation, see below.
Since OCCT 7.0, it will not work if types of the temporary object and variable are different (due to involvement of user-defined type cast), thus such temporary object will be destroyed immediately.
Example:
@@ -667,41 +328,6 @@ Handle(Geom_TrimmedCurve)::DownCast(aCurve);
aBC->Transform (T); // access violation in OCCT 7.0
~~~~~
@subsubsection upgrade_occt700_cdl_nocast Option to avoid cast of handle to reference to base type
In OCCT 6.x and earlier versions the handle classes formed a hierarchy echoing the hierarchy of the corresponding object classes .
This automatically enabled the possibility to use the handle to a derived class in all contexts where the handle to a base class was needed, e.g. to pass it in a function by reference without copying:
~~~~
Standard_Boolean GetCurve (Handle(Geom_Curve)& theCurve);
....
Handle(Geom_Line) aLine;
if (GetCurve (aLine)) {
// use aLine, unsafe
}
~~~~
This feature was used in multiple places in OCCT and dependent projects.
However it is potentially unsafe: in the above example no checks are done at compile time or at run time to ensure that the type assigned to the argument handle is compatible with the type of the handle passed as argument.
If an object of incompatible type (e.g. Geom_Circle) is assigned to *theCurve*, the behavior will be unpredictable.
For compatibility with the existing code, OCCT 7.0 keeps this possibility by default, providing operators of type cast to the handle to a base type. However, this feature is unsafe and in specific situations it may cause compile-time or run-time errors as described above.
To provide a safer behavior, this feature can be disabled by a compile-time macro *OCCT_HANDLE_NOCAST*.
When it is used, constructors and assignment operators are defined (instead of type cast operators) to convert handles to a derived type into handles to a base type.
This implies creation of temporary objects and hence may be more expensive at run time in some circumstances, however this way is more standard, safer, and in general recommended.
The code that relies on the possibility of casting to base should be amended to always use the handle of argument type in function call and to use *DownCast()* to safely convert the result to the desired type.
For instance, the code from the example below can be changed as follows:
~~~~~
Handle(Geom_Line) aLine;
Handle(Geom_Curve) aCurve;
if (GetCurve (aCure) && !(aLine = Handle(Geom_Line)::DownCast (aCurve)).IsNull()) {
// use aLine safely
}
~~~~~
@subsubsection upgrade_occt700_cdl_compat Preserving compatibility with OCCT 6.x
If you like to preserve the compatibility of your application code with OCCT versions 6.x even after the upgrade to 7.0, consider the following suggestions:
@@ -731,7 +357,7 @@ The upgrade script and sources of a specialized WOK version used for OCCT code u
@subsection upgrade_occt700_bspline Separation of BSpline cache
Implementation of NURBS curves and surfaces has been revised: the cache of polynomial coefficients, which is used to accelerate the calculation of values of a B-spline, has been separated from data objects *Geom2d_BSplineCurve, Geom_BSplineCurve* and *Geom_BSplineSurface* into the dedicated classes *BSplCLib_Cache* and *BSplSLib_Cache*.
Implementation of NURBS curves and surfaces has been revised: the cache of polynomial coefficients, which is used to accelerate calculate values of B-spline, has been separated from data objects *Geom2d_BSplineCurve, Geom_BSplineCurve* and *Geom_BSplineSurface* into the dedicated classes *BSplCLib_Cache* and *BSplSLib_Cache*.
The benefits of this change are:
* Reduced memory footprint of OCCT shapes (up to 20% on some cases)
@@ -887,7 +513,7 @@ void UserDrawObject::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrs
aGroup->AddElement(anElem);
// invalidate bounding box of the scene
thePrsMgr->StructureManager()->Update();
thePrsMgr->StructureManager()->Update (thePrsMgr->StructureManager()->UpdateMode());
}
~~~~~
@@ -950,281 +576,22 @@ The related classes, e.g. *AIS_LocalContext*, and methods ( <i>AIS_InteractiveCo
The main functionality provided by Local Context - selection of object subparts - can be now used within Neutral Point without opening any Local Context.
The property *SelectionMode()* has been removed from the class *AIS_InteractiveObject*.
This property contradicts to selection logic, since it is allowed to activate several Selection modes at once.
Therefore keeping one selection mode as object field makes no sense.
Applications that used this method should implement selection mode caching at application level, if it is necessary for some reason.
@subsection upgrade_occt700_separate_caf_visualisation Separation of visualization part from TKCAF
Visualization CAF attributes have been moved into a new toolkit *TKVCAF*.
If your application uses the classes from *TPrsStd* package then add link to *TKVCAF* library.
Visualization CAF attributes moved into new toolkit TKVCAF.
If your application uses the classes from TPrsStd package then add link to TKVCAF library.
Version numbers of *BinOCAF* and *XmlOCAF* formats are incremented; new files cannot be read by earlier versions of OCCT.
Verson numbers of BinOCAF and XmlOCAF formats are incremented; new files cannot be read by previous versions of OCCT.
Before loading the OCAF files saved by previous versions and containing *TPrsStd_AISPresentation* attribute it is necessary to define the environment variable *CSF_MIGRATION_TYPES*, pointing to file *src/StdResources/MigrationSheet.txt*.
When using documents loaded from a file, make sure to call method *TPrsStd_AISViewer::New()* prior to accessing *TPrsStd_AISPresentation* attributes in this document as that method creates them.
For loading OCAF files saved by previous versions and containing attribute TPrsStd_AISPresentation it is necessary that environment variable CSF_MIGRATION_TYPES should be defined, pointing to file src/StdResources/MigrationSheet.txt.
When using documents loaded from a file, make sure to call method TPrsStd_AISViewer::New() prior to accessing TPrsStd_AISPresentation attributes in this document (that method will create them).
@subsection upgrade_euler_angles Correction of interpretation of Euler angles in gp_Quaternion
Conversion of *gp_Quaternion* to and from intrinsic Tait-Bryan angles (including *gp_YawPitchRoll*) is fixed.
@subsection Correction of interpretation of Euler angles in gp_Quaternion
Before that fix the sequence of rotation axes was opposite to the intended; e.g. *gp_YawPitchRoll* (equivalent to *gp_Intrinsic_ZYX*) actually defined intrinsic rotations around X, then Y, then Z. Now the rotations are made in the correct order.
Conversion of gp_Quaternion to and from intrinsic Tait-Bryan angles (including gp_YawPitchRoll) is fixed.
The applications that use *gp_Quaternion* to convert Yaw-Pitch-Roll angles (or other intrinsic Tait-Bryan sequences) may need to be updated to take this change into account.
Before that fix the sequence of rotation axes was opposite to intended; e.g. gp_YawPitchRoll (equivalent to gp_Intrinsic_ZYX) actually was defining intrinsic rotations around X, then Y, then Z.
Now this is fixed, and rotations are made in correct order.
@subsection upgrade_zoom_persistent_selection Zoom Persistent Selection
Zoom persistent selection introduces a new structure *Graphic3d_TransformPers* to transform persistence methods and parameters and a new class *Graphic3d_WorldViewProjState* to refer to the camera transformation state. You might need to update your code to deal with the new classes if you were using the related features. Please, keep in mind the following:
* *Graphic3d_Camera::ModelViewState* has been renamed to *Graphic3d_Camera::WorldViewState*.
* Transformation matrix utilities from *OpenGl_Utils* namespace have been moved to *Graphic3d_TransformUtils* and *Graphic3d_TransformUtils.hxx* header respectively.
* Matrix stack utilities from *OpenGl_Utils* namespace have been moved to *OpenGl_MatrixStack* class and *OpenGl_MatrixStack.hxx* header respectively.
* *OpenGl_View* methods *Begin/EndTransformPersistence* have been removed. Please, use *Graphic3d_TransformPers::Apply()* instead to apply persistence to perspective and world-view projection matrices.
@subsection upgrade_occt700_correction_of_texture Texture mapping of objects
Textured objects now have the priority over the environment mapping.
Redundant enumerations *V3d_TypeOfSurface* and *Graphic3d_TypeOfSurface*, class *OpenGl_SurfaceDetailState*, the corresponding methods from *Graphic3d_CView, OpenGl_ShaderManager, OpenGl_View, V3d_View* and *V3d_Viewer* have been deleted.
Draw command *VSetTextureMode* has been deleted.
@subsection upgrade_occt700_wfshape Shape presentation builders
Presentation tools for building Wireframe presentation have been refactored to eliminate duplicated code and interfaces.
Therefore, the following classes have been modified:
* *StdPrs_WFDeflectionShape* and *Prs3d_WFShape* have been removed. *StdPrs_WFShape* should be used instead.
* *StdPrs_ToolShadedShape* has been renamed to *StdPrs_ToolTriangulatedShape*.
@section upgrade_occt710 Upgrade to OCCT 7.1.0
@subsection upgrade_710_aspects Presentation attributes
This section should be considered if application defines custom presentations, i.e. inherited from *AIS_InteractiveObject*.
The previous versions of OCCT have three levels for defining presentation properties (e.g. colors, materials, etc.):
1. For the entire structure - *Graphic3d_Structure* / *Prs3d_Presentation*.
2. For a specific group of primitives - *Graphic3d_Group::SetGroupPrimitivesAspect()* overriding structure aspects.
3. For a specific primitive array within the graphic group - *Graphic3d_Group::SetPrimitivesAspect()*.
The structure level has de facto not been used for a long time since OCCT presentations always define aspects at the graphic group level (overriding any structure aspects).
Within this OCCT release, structure level of aspects has been completely removed. In most cases the application code should just remove missing methods. In those rare cases, when this functionality was intentionally used, the application should explicitly define aspects to the appropriate graphic groups.
Note that defining several different aspects within the same graphic group should also be avoided in the application code since it is a deprecated functionality which can be removed in further releases.
*Graphic3d_Group::SetGroupPrimitivesAspect()* should be the main method defining presentation attributes.
The implementation of *Graphic3d_Group::SetGroupPrimitivesAspect()* has been changed from copying aspect values to keeping the passed object.
Although it was not documented, previously it was possible to modify a single aspect instance, like *Graphic3d_AspectFillArea3d* and set it to multiple groups.
Now such code would produce an unexpected result and therefore should be updated to create the dedicated aspect instance.
@subsection upgrade_710_types Typedefs
The following type definitions in OCCT has been modified to use C++11 types:
- *Standard_Boolean* is now *bool* (previously *unsigned int*).
- *Standard_ExtCharacter* is now *char16_t* (previously *short*).
- *Standard_ExtString;* is now *const char16_t* (previously *const short*).
- *Standard_Utf16Char* is now *char16_t* (previously *uint16_t* for compatibility with old compilers).
- *Standard_Utf32Char* is now *char32_t* (previously *uint32_t* for compatibility with old compilers).
For most applications this change should be transparent on the level of source code. Binary compatibility is not maintained, as *bool* has a different size in comparison with *unsigned int*.
@subsection upgrade_710_ffp Programmable Pipeline
Fixed-function pipeline has been already deprecated since OCCT 7.0.0.
Release 7.1.0 disables this functionality by default in favor of Programmable Pipeline (based on GLSL programs).
Method *V3d_View::Export()*, based on *gl2ps* library, requires fixed pipeline and will return error if used with default settings.
Applications should explicitly enable fixed pipeline by setting *OpenGl_Caps::ffpEnable* flag to TRUE within *OpenGl_GraphicDriver::ChangeOptions()* before creating the viewer to use *V3d_View::Export()*.
This method is declared as deprecated and will be removed in one of the the next OCCT releases.
The recommended way to generate a vector image of a 3D model or scene is to use an application-level solution independent from OpenGL.
@subsection upgrade_710_trsfpers Transformation persistence
The behavior of transformation persistence flags *Graphic3d_TMF_ZoomPers* and *Graphic3d_TMF_TriedronPers* has been changed for consistency with a textured fixed-size 2D text.
An object with these flags is considered as defined in pixel units, and the presentation is no more scaled depending on the view height.
The applications that need to scale such objects depending on viewport size should update them manually.
Flags *Graphic3d_TMF_PanPers* and *Graphic3d_TMF_FullPers* have been removed.
*Graphic3d_TMF_TriedronPers* or *Graphic3d_TMF_2d* can be used instead depending on the context.
*Graphic3d_TransModeFlags* is not an integer bitmask anymore - enumeration values should be specified instead.
Several transformation persistence methods in *PrsMgr_PresentableObject* have been marked deprecated.
Transformation persistence should be defined using *Graphic3d_TransformPers* constructor directly and passed by a handle, not value.
@subsection upgrade_710_selprops Dynamic highlight and selection properties
Release 7.1.0 introduces *Graphic3d_HighlightStyle* - an entity that allows flexible customization of highlighting parameters (such as highlighting method, color, and transparency). Therefore, the signatures of the following methods related to highlighting:
- *AIS_InteractiveContext::Hilight()*;
- *AIS_InteractiveContext::HilightWithColor()*;
- *PrsMgr_PresentationManager::Color()*;
- *SelectMgr_EntityOwner::HilightWithColor()*;
have been changed to receive *Graphic3d_HighlightStyle* instead of *Quantity_Color*.
Method *AIS_InteractiveContext::Hilight* is now deprecated and highlights the interactive object with selection style.
A group of methods *AIS_InteractiveContext::IsHilighted* has changed its behavior - now they only check highlight flags of the object or the owner in the global status. If the highlight color is required on the application level, it is necessary to use overloaded methods *AIS_InteractiveContext::HighlightStyle* for the owner and the object.
The following methods have been replaced in *AIS_InteractiveContext* class:
- *HilightColor* and *SetHilightColor* by *HighlightStyle* and *SetHighlightStyle*;
- *SelectionColor* setter and getter by *SelectionStyle* and *SetSelectionStyle*.
The API of *Prs3d_Drawer* has been extended to allow setting up styles for both dynamic selection and highlighting. Therefore, it is possible to change the highlight style of a particular object on the application level via *SelectMgr_SelectableObject::HilightAttributes()* and process it in the entity owner.
@subsection upgrade_occt710_correction_of_TObj_Model Correction in TObj_Model class
Methods *TObj_Model::SaveAs* and *TObj_Model::Load* now receive *TCollection_ExtendedString* filename arguments instead of char*. UTF-16 encoding can be used to pass file names containing Unicode symbols.
@subsection upgrade_710_env Redundant environment variables
The following environment variables have become redundant:
* *CSF_UnitsLexicon* and *CSF_UnitsDefinition* are no more used. Units definition (*UnitsAPI/Lexi_Expr.dat* and *UnitsAPI/Units.dat*) is now embedded into source code.
* *CSF_XSMessage* and *CSF_XHMessage* are now optional.
English messages (XSMessage/*XSTEP.us* and SHMessage/*SHAPE.us*) are now embedded into source code
and automatically loaded when environment variables are not set.
* *CSF_ShadersDirectory* is not required any more, though it still can be used to load custom shaders.
Mandatory GLSL resources are now embedded into source code.
* *CSF_PluginDefaults* and other variables pointing to OCAF plugin resources (*CSF_StandardDefaults*, *CSF_XCAFDefaults*, *CSF_StandardLiteDefaults* and *CSF_XmlOcafResource*) are not necessary if method *TDocStd_Application::DefineFormat()* is used to enable persistence of OCAF documents.
Other environment variables still can be used to customize behavior of relevant algorithms but are not necessary any more (all required resources are embedded).
@subsection upgrade_710_removed Removed features
The following obsolete features have been removed:
* Anti-aliasing API *V3d_View::SetAntialiasingOn()*. This method was intended to activate deprecated OpenGL functionality *GL_POLYGON_SMOOTH, GL_LINE_SMOOTH* and *GL_POINT_SMOOTH*.
Instead of the old API, the application should request MSAA buffers for anti-aliasing by assigning *Graphic3d_RenderingParams::NbMsaaSamples* property of the structure returned by *V3d_View::ChangeRenderingParams()*.
* *Prs3d_Drawer::ShadingAspectGlobal()* flag has been removed as not used. The corresponding calls can be removed safely from the application code.
* The methods managing ZClipping planes and ZCueing: *V3d_View::SetZClippingType()*, *V3d_View::SetZCueingOn()*, etc. have been removed. ZClipping planes can be replaced by general-purpose clipping planes (the application should update plane definition manually).
* The 3D viewer printing API *V3d_View::Print()* has been removed. This functionality was available on Windows platforms only. The applications should use the general image dump API *V3d_View::ToPixMap()* and manage printing using a platform-specific API at the application level.
Text resolution can be managed by rendering parameter *Graphic3d_RenderingParams::Resolution*, returned by *V3d_View::ChangeRenderingParams()*.
* Methods *PrsMgr_PresentationManager::BoundBox*, *PrsMgr_PresentationManager::Hilight* and *SelectMgr_EntityOwner::Hilight* have been removed as not used. The corresponding method in custom implementations of *SelectMgr_EntityOwner* can be removed safely. *PrsMgr_PresentationManager::Color* with the corresponding style must be used instead.
* Class *NCollection_QuickSort* has been removed. The code that used the tools provided by that class should be corrected manually. The recommended approach is to use sorting algorithms provided by STL (std::sort). See also @ref upgrade_occt700_sorttools above.
* Package *Dico*. The code that used the tools provided by that package should be corrected manually. The recommended approach is to use *NCollection_DataMap* and *NCollection_IndexedDataMap* classes.
@subsection upgrade_710_changed_methods Other changes
The following classes have been changed:
* *BVH_Sorter* class has become abstract. The list of arguments of both *Perform* methods has been changed and the methods became pure virtual.
* *Extrema_FuncExtPS* has been renamed to *Extrema_FuncPSNorm*.
* The default constructor and the constructor taking a point and a surface have been removed from class *Extrema_GenLocateExtPS*. Now the only constructor takes the surface and optional tolerances in U and V directions. The new method *Perform* takes the point with the start solution and processes it. The class has become not assignable and not copy-constructable.
* Constructors with arguments *(const gp_Ax22d& D, const gp_Pnt2d& F)* have been removed from *GCE2d_MakeParabola*, *gce_MakeParab2d* and *gp_Parab2d*. The objects created with some constructors of class *gp_Parab2d* may differ from the previous version (see the comments in *gp_Parab2d.hxx*). The result returned by *gp_Parab2d::Directrix()* method has an opposite direction in comparison with the previous OCCT versions.
* *BRepTools_Modifier* class now has two modes of work. They are defined by the boolean parameter *MutableInput*, which is turned off by default. This means that the algorithm always makes a copy of a sub-shape (e.g. vertex) if its tolerance is to be increased in the output shape. The old mode corresponds to *MutableInput* turned on. This change may impact an application if it implements a class derived from *BRepTools_Modifier*.
* The second parameter *theIsOuterWire* of method *ShapeAnalysis_Wire::CheckSmallArea* has been removed.
* In class *GeomPlate_CurveConstraint*, two constructors taking boundary curves of different types have been replaced with one constructor taking the curve of an abstract type.
* The last optional argument *RemoveInvalidFaces* has been removed from the constructor of class *BRepOffset_MakeOffset* and method *Initialize*.
* The public method *BOPDS_DS::VerticesOnIn* has been renamed into *SubShapesOnIn* and the new output parameter *theCommonPB* has been added.
@section upgrade_occt720 Upgrade to OCCT 7.2.0
@subsection upgrade_720_removed Removed features
The following obsolete features have been removed:
* *AIS_InteractiveContext::PreSelectionColor()*, *DefaultColor()*, *WasCurrentTouched()*, *ZDetection()*.
These properties were unused, and therefore application should remove occurrences of these methods.
* *AIS_InteractiveObject::SelectionPriority()*.
These property was not implemented.
@subsection upgrade_occt720_correction_of_Offset_API Corrections in BRepOffset API
Class *BRepOffsetAPI_MakeOffsetShape*:
* *BRepOffsetAPI_MakeOffsetShape::BRepOffsetAPI_MakeOffsetShape()* - constructor with parameters has been deleted.
* *BRepOffsetAPI_MakeOffsetShape::PerformByJoin()* - method has been added. This method is old algorithm behaviour.
The code below shows new calling procedure:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
BRepOffsetAPI_MakeOffsetShape OffsetMaker;
OffsetMaker.PerformByJoin(Shape, OffsetValue, Tolerance);
NewShape = OffsetMaker.Shape();
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Class *BRepOffsetAPI_MakeThickSolid*:
* *BRepOffsetAPI_MakeThickSolid::BRepOffsetAPI_MakeThickSolid()* - constructor with parameters has been deleted.
* *BRepOffsetAPI_MakeThickSolid::MakeThickSolidByJoin()* - method has been added. This method is old algorithm behaviour.
The code below shows new calling procedure:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
BRepOffsetAPI_MakeThickSolid BodyMaker;
BodyMaker.MakeThickSolidByJoin(myBody, facesToRemove, -myThickness / 50, 1.e-3);
myBody = BodyMaker.Shape();
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@subsection upgrade_720_highlight Highlight style
Management of highlight attributes has been revised and might require modifications from application side:
* New class *Graphic3d_PresentationAttributes* defining basic presentation attributes has been introduced.
It's definition includes properties previously defined by class Graphic3d_HighlightStyle (*Color*, *Transparency*),
and new properties (*Display mode*, *ZLayer*, optional *FillArea aspect*).
* Class *Prs3d_Drawer* now inherits class *Graphic3d_PresentationAttributes*.
So that overall presentation attributes are now split into two parts - Basic attributes and Detailed attributes.
* Class *Graphic3d_HighlightStyle* has been dropped.
It is now defined as a typedef to *Prs3d_Drawer*.
Therefore, highlight style now also includes not only Basic presentation attributes, but also Detailed attributes
which can be used by custom presentation builders.
* Highlighting style defined by class *Graphic3d_PresentationAttributes* now provides more options:
- *Graphic3d_PresentationAttributes::BasicFillAreaAspect()* property providing complete Material definition.
This option, when defined, can be used instead of the pair Object Material + Highlight Color.
- *Graphic3d_PresentationAttributes::ZLayer()* property specifying the Layer where highlighted presentation should be shown.
This property can be set to Graphic3d_ZLayerId_UNKNOWN, which means that ZLayer of main presentation should be used instead.
- *Graphic3d_PresentationAttributes::DisplayMode()* property specifying Display Mode for highlight presentation.
* Since Highlight and Selection styles within *AIS_InteractiveContext* are now defined by *Prs3d_Drawer* inheriting from *Graphic3d_PresentationAttributes*,
it is now possible to customize default highlight attributes like *Display Mode* and *ZLayer*, which previously could be defined only on Object level.
* Properties *Prs3d_Drawer::HighlightStyle()* and *Prs3d_Drawer::SelectionStyle()* have been removed.
Instead, *AIS_InteractiveObject* now defines *DynamicHilightAttributes()* for dynamic highlighting in addition to *HilightAttributes()* used for highlighting in selected state.
* The following protected fields have been removed from class *AIS_InteractiveObject*:
- *myOwnColor*, replaced by *myDrawer->Color()*
- *myTransparency*, replaced by *myDrawer->Transparency()*
- *myZLayer*, replaced by *myDrawer->ZLayer()*
* The method *PrsMgr_PresentationManager::Unhighlight()* taking Display Mode as an argument has been marked deprecated.
Implementation now performs unhighlighting of all highlighted presentation mode.
@subsection upgrade_720_implicit_viewer_update Elimination of implicit 3D Viewer updates
Most AIS_InteractiveContext methods are defined with a flag to update viewer immediatly or not.
Within previous version of OCCT, this argument had default value TRUE.
While immediate viewer updates are useful for beginners (the result is displayed as soon as possible),
this approach is inefficent for batch viewer updates, and having default value as TRUE
leaded to non-intended accidential updates which are difficult to find.
To avoid such issues, the interface has been modified and default value has been removed.
Therefore, old application code should be updated to set the flag theToUpdateViewer explicitly
to desired value (TRUE to preserve old previous behavior), if it was not already set.
The follow AIS_InteractiveContext methods have been changed:
Display, Erase, EraseAll, DisplayAll, EraseSelected, DisplaySelected, ClearPrs, Remove, RemoveAll, Hilight,
HilightWithColor, Unhilight, Redisplay, RecomputePrsOnly, Update, SetDisplayMode, UnsetDisplayMode, SetColor,
UnsetColor, SetWidth, UnsetWidth, SetMaterial, UnsetMaterial, SetTransparency, UnsetTransparency,
SetLocalAttributes, UnsetLocalAttributes, SetPolygonOffsets, SetTrihedronSize, SetPlaneSize, SetPlaneSize,
SetDeviationCoefficient, SetDeviationAngle, SetAngleAndDeviation, SetHLRDeviationCoefficient,
SetHLRDeviationAngle, SetHLRAngleAndDeviation, SetSelectedAspect, MoveTo, Select, ShiftSelect, SetSelected,
UpdateSelected, AddOrRemoveSelected, HilightSelected, UnhilightSelected, ClearSelected, ResetOriginalState,
SubIntensityOn, SubIntensityOff, FitSelected, EraseGlobal, ClearGlobal, ClearGlobalPrs.
In addition, the API for immediate viewer update has been removed from V3d_View and Graphic3d_StructureManager classes
(enumerations *Aspect_TypeOfUpdate* and *V3d_TypeOfUpdate*):
V3d::SetUpdateMode(), V3d::UpdateMode(), Graphic3d_StructureManager::SetUpdateMode(), Graphic3d_StructureManager::UpdateMode().
The argument theUpdateMode has been removed from methods Graphic3d_CView::Display(), Erase(), Update().
Method Graphic3d_CView::Update() does not redraw the view and does not re-compute structures anymore.
The following Grid management methods within class V3d_Viewer do not implicitly redraw the viewer:
ActivateGrid, DeactivateGrid, SetRectangularGridValues, SetCircularGridValues,
RectangularGridGraphicValues, CircularGridGraphicValues, SetPrivilegedPlane, DisplayPrivilegedPlane.
@subsection upgrade_720_Result_Of_BOP_On_Containers Result of Boolean operations on containers
* The result of Boolean operations on arguments of collection types (WIRE/SHELL/COMPSOLID) is now filtered from duplicating containers.
@subsection upgrade_720_changes_methods Other changes
* Class GeomPlate_BuildPlateSurface accepts base class Adaptor3d_HCurve (instead of inherited Adaptor3d_HCurveOnSurface accepted earlier).
* Types GeomPlate_Array1OfHCurveOnSurface and GeomPlate_HArray1OfHCurveOnSurface have been replaced with GeomPlate_Array1OfHCurve and GeomPlate_HArray1OfHCurve correspondingly (accept base class Adaptor3d_HCurve instead of Adaptor3d_HCurveOnSurface).
* Enumeration *Image_PixMap::ImgFormat*, previously declared as nested enumeration within class *Image_PixMap*, has been moved to global namespace as *Image_Format* following OCCT coding rules.
The enumeration values have suffix Image_Format_ and preserve previous name scheme for easy renaming of old values - e.g. Image_PixMap::ImgGray become Image_Format_Gray.
Old definitions are preserved as depreacated aliases to the new ones.
@subsection upgrade_720_BOP_DataStructure BOP - Pairs of interfering indices
* The classes *BOPDS_PassKey* and *BOPDS_PassKeyBoolean* are too excessive and not used any more in Boolean Operations. To replace them the new *BOPDS_Pair* class has been implemented. Thus:
- The method *BOPDS_DS::Interferences()* now returns the *BOPDS_MapOfPair*;
- The method *BOPDS_Iterator::Value()* takes now only two parameters - the indices of interfering sub-shapes.
Applications that use gp_Quaternion to convert Yaw-Pitch-Roll angles (or other intrinsic Tait-Bryan sequences) may need to be updated to take this change into account.

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