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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-21 10:13:43 +03:00

53 Commits

Author SHA1 Message Date
kgv
39235bedc6 0030364: Visualization, TKOpenGl - allow initializing a Surface-less EGL context
OpenGl_Context::MakeCurrent()/OpenGl_Context::IsCurrent() have been modified to NOT fail
in case if myWindow is EGL_NO_SURFACE (valid off-screen rendering case within EGL).
OpenGl_GraphicDriver::InitEglContext() now finds EGL surface config in case if it has not been passed by argument.

OpenGl_Window constructor now allows wrapping an off-screen rendering surface EGL_NO_SURFACE.
However, it still creates a dummy surface eglCreatePbufferSurface() to workaround bugs in some GLES drivers (Vivante GC2000).

V3d_View::SetWindow()/V3d_View::MustBeResized()/V3d_Viewer::SetViewOn() have been modified
to avoid implicit View redraw (leading to undefined behavior/crashes in case if rendering
should be done into default FBO defined right after V3d_View initialization).
2018-12-23 20:25:14 +03:00
kgv
6cde53c431 0029138: Visualization - D3DHost_FrameBuffer should provide software fallback when WGL_NV_DX_interop is unavailable
D3DHost_FrameBuffer now provides fallback code copying OpenGL FBO content into D3D surface (slow).
OpenGl_FrameBuffer::BufferDump() - FBO dump implementation has been moved from OpenGl_Workspace::BufferDump().
2017-10-06 10:28:04 +03:00
kgv
2f690078d7 0029058: Coding rules, OpenGl_Window - eliminate memory leak after XGetVisualInfo
Minor memory leak occurring at creation of the view is eliminated.
2017-08-30 12:42:39 +03:00
kgv
25e59720d6 0028832: MMgt_TShared can be replaced by Standard_Transient 2017-07-06 13:18:13 +03:00
ski
9775fa6110 0026937: Eliminate NO_CXX_EXCEPTION macro support
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
2017-02-02 16:35:54 +03:00
kgv
1ce0716bb1 0027811: Configuration - allow building TKOpenGl with OpenGL ES on Windows
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.

Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.

OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
2016-09-08 10:46:58 +03:00
osa
3bffef5524 0022582: Visualization - provide an API for dumping a sub-region of the viewport
Graphic3d_Camera definition has been exended by optional Tile property (Graphic3d_CameraTile structure).
V3d_View::ToPixMap() now performs tiled dump when image size exceeds hardware limits.

OpenGl_View::Redraw() - fixed dump of immediate Z layers in no stereo and no MSAA case.

OpenGl_Context now tracks viewport values.
Draw Harness command vdump has been extended with new argument -tileSize.
2016-09-01 13:19:11 +03:00
kgv
59ec40f804 0027684: Coding rules - drop unused declarations from Graphic3d
The following headers have been removed:
- Graphic3d_TypeOfPolygon
- Graphic3d_TypeOfPrimitive
- Graphic3d_Array1OfVector.hxx
- Graphic3d_Array1OfVertex.hxx
- Graphic3d_Array2OfVertex.hxx
- Graphic3d_CBitFields4.hxx
- Graphic3d_CBitFields8.hxx
- Graphic3d_CBitFields16.hxx
- Graphic3d_CBitFields20.hxx
- Graphic3d_CStructurePtr.hxx
- Graphic3d_CycleError.hxx
- Graphic3d_DataStructure.pxx
- Graphic3d_HSequenceOfStructure.hxx
- Graphic3d_InitialisationError.hxx
- Graphic3d_ListIteratorOfListOfShortReal.hxx
- Graphic3d_ListOfShortReal.hxx
- Graphic3d_NListOfHAsciiString.hxx
- Graphic3d_StructureManagerPtr.hxx
- Graphic3d_StructurePtr.hxx

Graphic3d_StructureManager - remove default aspects, which have been never used.

do not include non-existing header Graphic3d_Array1OfVertex.hxx from MFC sample

Graphic3d_Group::MinMaxValues() - add missing Standard_EXPORT
2016-07-21 12:47:49 +03:00
abv
92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00
ibs
d8d01f6ed6 0026823: Configuration - use EGL on another platform without GLX 2015-11-05 12:04:05 +03:00
kgv
3b523c4cb2 0026822: Visualization, OpenGl_Texture - fix compilation issue on Android due to usage of undefined macros GL_DEBUG_TYPE_ERROR
Drop _ARB prefix from GL_DEBUG_ enumeration.
2015-10-30 10:26:57 +03:00
abv
f1a70360a7 0026561: Porting CSharp wrapper to OCCT 7.0.0
Added missing Standard_EXPORT for public methods; declaration of unimplemented method removed.

Restoring some changes made for #26788 but omitted in its commit.

OpenGl_View::ReadDepths() - drop obsolete and broken method; V3d_View::ToPixMap() should be used instead
2015-10-26 17:05:23 +03:00
kgv
b6bf4ec174 0026732: Visualization, TKOpenGl - add option to request Core profile 3.2+ using GLX
Aspect_Window::NativeFBConfig() - extend interface with new method.
Xw_Window - add Aspect_FBConfig option to constructors,
use glXChooseFBConfig() instead of glXChooseVisual() on GLX1.3+.

OpenGl_Window - create context using glXCreateContextAttribsARB()
when GLXFBConfig is provided by Aspect_Window.
This procedure now handles Core Profile and Debug Context options on Linux.

OpenGl_Window - drop code implicitly creating child window
when window XVisual is incomplete for OpenGL context.
This should eliminate event-handling issues at application side,
but would require window to be properly created by application.
2015-10-01 14:03:36 +03:00
akz
57c28b6122 0022972: Eliminate macro definitions that has compiler-provided analogs (WNT and so on)
1) Macro definition WNT replaced by _WIN32 and _MSC_VER for platform and compiler detection accordingly.
2) Macro definition LIN replaced by __linux__ macro.
3) Macro definition DEB replaced by OCCT_DEBUG macro.
2015-09-24 14:13:06 +03:00
apl
c357e42610 0024776: Visualization - inherit OpenGl_View from Graphic3d_CView
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.

1) Exposing interface of OpenGl_View:

The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.

In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.

In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.

The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).

2) Collecting all high-level API methods of application views in V3d package:

The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
  This is a base class for render views.
  Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
  The corresponding methods were removed from interface of graphical driver.

3) Eliminated Visual3d package:

- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
  All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
  All light properties are still stored in Graphic3d_CLight structure.
  The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.

4) Update package D3DHost to new changes.

5) Update code of OCCT samples to new changes.
2015-09-22 11:49:33 +03:00
apl
825aa485a3 0026344: Visualization - provide a support of zoom persistent selection
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
    a) application of transformation to projection and world view matrices;
    b) computation of model-world transformation of persistent object;
    c) computation of transformed bounding box of persistent object.

2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.

3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).

6) Rewrite usage of transform persistence structures and utilities classes:
    a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
    b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
    c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;

7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.

8) New test case bugs/vis/bug26344.

9) Renamed method Graphic3d_Camera::ModelViewState of  to ::WorldViewState for consistency.
2015-07-29 13:39:27 +03:00
kgv
62e1beed96 0026392: Visualization, TKD3DHost - provide straight-forward base for integration of TKOpenGl viewer into D3D-based application
D3DHost_GraphicDriver - new graphic driver providing D3D host for OpenGL workspace.
WNT_Window - handle virtual dimensions within virtual window.
OpenGl_FrameBuffer::Init() - add protection against 0 dimensions.
V3d_View::IsInvalidated() - add method to check view cache validation state.

ViewerTest::ViewerInit() - create virtual window without decorations on Windows.
2015-07-28 17:59:10 +03:00
abv
c04c30b3ee 0024023: Revamp the OCCT Handle -- general
Missing headers added; includes of headers "Handle_...hxx" removed.

Misuses of macro Handle() and its use in typedefs corrected.

Alias classes Profile and Option are removed from IFSelect; ones defined in MoniTool are used directly.

Removed header files defining only Handle classes (except Image_PixMap_Handle.hxx)

Classes SelectMgr_BaseFrustum and now inherit Standard_Transient and can be manipulated by Handle (not NCollection_Handle)

Fixed reference-type local variable pointing to temporary object

Use of handle in conditional expressions and comparisons to NULL are replaced by call to method IsNull()
2015-07-11 12:08:02 +03:00
abv
ec357c5cbb 0024947: Redesign OCCT legacy type system -- automatic
Automatic upgrade with command "occt_upgdare . -rtti"
2015-07-11 11:06:11 +03:00
isk
f8ae360566 0023028: Visualization, TKOpenGl - eliminate global static variables
OpenGl_CappingAlgo - move global variables to OpenGl_Workspace class fields.
OpenGl_View::ShaderSource::Source() - drop static for local variable.
OpenGl_Window - drop redundant global constant THE_DEFAULT_BG_COLOR.
2015-06-25 15:06:24 +03:00
kgv
f978241fb6 0025556: Visualization - support stereo pair formats recognized by consumer display devices
Graphic3d_StereoMode - add new enumeration for stereoscopic outputs:
- Graphic3d_StereoMode_QuadBuffer
- Graphic3d_StereoMode_Anaglyph
- Graphic3d_StereoMode_RowInterlaced
- Graphic3d_StereoMode_ColumnInterlaced
- Graphic3d_StereoMode_ChessBoard
- Graphic3d_StereoMode_SideBySide
- Graphic3d_StereoMode_OverUnder

Graphic3d_RenderingParams - add new options controlling stereo output:
- StereoMode
- ToReverseStereo
- AnaglyphFilter

OpenGl_ShaderManager - add predefined GLSL programs for new stereo outputs.
OpenGl_Workspace::Redraw() - do not implicitly disable stereo to allow stereo dump as is.
OpenGl_Caps - add flag swapInterval to control VSync.
OpenGl_Workspace::BufferDump() - handle cases with non-applicable GL_PACK_ROW_LENGTH.

CALL_DEF_WINDOW - drop unused fields; add fields "left" and "top"
to reverse stereo pair for interlaced output depending on window position.

Draw Harness, ViewerTest:
- Extend syntax of command vstereo to setup stereo.
- Extend vdump command to allow dump of stereoscopic pair in different formats.
- Extend command vcaps with option vsync.
- Use mouse scroll to zoom and adjust ZFocus in WinAPI.
- Use "/" and "*" to adjust IOD.

v3d/glsl/stereo - add test case for stereo modes.

Cocoa_LocalPool, OSD_EnvironmentIterator - fix compilation issues on OS X Snow Leopard.
2015-06-20 16:08:12 +03:00
solomin_s
95db72f1f6 0026128: Visualization, TKOpenGl - fix misprint in external GLX context initialization
OpenGl_Window, GLX - push warning about missing caps in window Visual.
Allow initialization of alien GLX context.

Correction of misprinting
2015-05-06 17:06:59 +03:00
kgv
38a0206f60 0026025: Visualization, TKOpenGl - stereoscopic output does not work
OpenGl_View::Render() - pass target FBO as parameter.
OpenGl_Context - revise Read/Write buffers management logic, taking into account FBOs.

Graphic3d_Camera::UpdateProjection() - setup LProjection and RProjection
the same as MProjection in case of Projection_MonoLeftEye/Projection_MonoRightEye
for API consistency.
2015-04-24 13:16:27 +03:00
kgv
4e1523ef0b 0025854: Visualization, TKOpenGl - add option to request Core profile 3.2+
OpenGl_Caps::contextCompatible - new option to request compatibility/core OpenGL profile.
OpenGl_Window - request core profile when requested (WGL and Cocoa).
OpenGl_Context::CheckExtension() - retrieve extensions using glGetStringi().
OpenGl_Context::init() - set backward-compatible functions to NULL within core profile:
core11, core15, core20, core32back, core33back, core41back, core42back, core43back, core44back.
OpenGl_Context::BindDefaultVao() - create default VAO required for core profile.
OpenGl_Context::ReadGlVersion() - make method public.
OpenGl_ShaderManager - create programs using GLSL version 150 when available.
OpenGl_VertexBuffer, OpenGl_ShaderProgram, OpenGl_ShaderObject - use
functions set from core profile instead of compatibility.

TKOpenGl - escape deprecated functionality with runtime checks.

Command vcaps - add option -compatibleProfile to request core/compatibility profile.
NIS_View - prevenr rendering within Core profile (unsupported).

Test case for issue CR25854

Aspect_GraphicCallbackStruct::IsCoreProfile - add new field to the struct for NIS
2015-03-05 16:02:32 +03:00
kgv
5bd9ed9369 0025800: Visualization, TKOpenGl - disable GL_DITHER explicitly 2015-02-12 11:26:52 +03:00
kgv
e3573bb9ec 0025438: Visualization, TKOpenGl - always setup viewport within OpenGl_Workspace::Redraw() 2014-11-05 17:54:49 +03:00
duv
c827ea3a68 0024381: Visualization, TKOpenGl - revise matrices stack and usage of temporary matrices
0025301: Visualization, TKOpenGl - transpose matrix manually before glUniformMatrix4fv()

OpenGl_View::ReleaseGlResources() - release GL resources of trihedron, do not destroy it
2014-11-05 17:54:48 +03:00
kgv
25b97fac40 0025147: Visualization, TKOpenGl - support EGL as alternative to GLX
Aspect_Window - add interface methods NativeHandle() and NativeParentHandle().
OpenGl_Window - pass OpenGl_GraphicDriver instance to the constructor.
OpenGl_Caps - add option to disable buffers swap at the end of frame redraw.
2014-10-02 14:29:17 +04:00
kgv
ca3c13d1e8 0025219: Visualization, TKOpenGl - disable code paths unavailable on OpenGL ES 2.0 2014-09-25 15:58:33 +04:00
kgv
eaf5c5e010 0025216: WNT_Window - remove unused fields and types (WNT_WindowData)
Clean up InterfaceGraphic.hxx

OpenGl_Window - do not use removed macros WINDOW

Small correction of test case for issue CR25216
2014-09-25 15:58:07 +04:00
kgv
73192b3746 0024847: CLang warnings -Wdeprecated-writable-strings in OpenGl_Display
Remove obsolete properties, remove OpenGl_Display class.
Fix compilation on Linux
2014-04-30 13:39:53 +04:00
apl
544da5a477 0024747: TKOpenGl - Mesa fails to destroy context if it set to current thread 2014-04-03 15:35:13 +04:00
kgv
679ecdeeac 0024637: Visualization - clean up implementation of rendering in immediate mode
Remove unused flag "DoubleBuf".
Remove Visual3d_TransientManager "class" (functionality moved to PrsMgr_PresentationManager).
Remove unused "Add" immediate mode.

V3d_View class - remove methods ::TransientManagerBeginDraw(), ::TransientManagerClearDraw(), ::TransientManagerBeginAddDraw().
Add method ::RedrawImmediate() to redraw only immediate presentations.

OpenGl_GraphicDriver - add methods ::DisplayImmediateStructure(), ::EraseImmediateStructure(), ::RedrawImmediate().
OpenGl_View - manage list of immediate structures.
OpenGl_Workspace - automate rendering workflow of immediate + persistent layers.

Merge PrsMgr_PresentationManager3d class into PrsMgr_PresentationManager.
Mark PrsMgr_PresentationManager3d as alias to PrsMgr_PresentationManager to simplify porting.

Prs3d_Presentation - remove unused field myStruct.
Prs3d_PresentationShadow - shadow link to existing presentation with custom attributes.
Graphic3d_Structure::Highlight() - do not register undisplayed structure in structure manager.

AIS_InteractiveContext, AIS_LocalContext add flag to prevent view update into methods
::MoveTo(), ::HilightNextDetected(), ::HilightPreviousDetected()
to allow update of customized immediate structures before redraw but after ::MoveTo().

Remove unused method AIS_InteractiveContext::Drag().

StdSelect_ViewerSelector3d do not user immediate mode in methods
::DisplayAreas(), ::ClearAreas(), ::ClearSensitive(), ::DisplaySensitive(),

GridEcho - update value in StdSelect_ViewerSelector3d::Pick() instead of V3d_View::Compute().
Do not use global variable for GridEcho vertex.
Redraw immediate mode not within GridEcho but at AIS_InteractiveContext, AIS_LocalContext layer.

V3d_View::ToPixMap() - disable autoupdate during FitAll.
Avoid Redraw() into FBO without ImmediateModeDrawToFront flag.

PrsMgr_PresentationManager stores list of temporary immediate presentations,
automatically cleared within BeginImmediateMode() call.
Methods with ambiguous names have been renamed
(new names now consistent with pre-existed method names in AIS_LocalContext class):
- BeginDraw -> BeginImmediateDraw
- EndDraw -> EndImmediateDraw
Remove now useless Remove() method (and ImmediateRemove() in AIS).

Visual3d_View now stores map of displayed immediate presentations.

ViewerTest_EventManager - eliminate double redraw in selection methods.

Fix warning
2014-03-20 13:54:55 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
duv
b5ac8292b0 0024001: Stereographic rendering support
Deleted TODOs which were used when branch was built without OpenCL.
Modified test case bugs/vis/bug23747_2 (changed textured shape)
2014-01-23 14:46:06 +04:00
Denis Barbier
5640d65355 0024512: clang++ compiler complains about extra semicolon
Clang++ compiler emits warnings like these ones when parsing superfluous semicolons:
  .../src/OSD/OSD_MAllocHook.cxx:49:2: warning: extra ';' outside of a function is a C++11 extension [-Wc++11-extra-semi]
  .../src/ProjLib/ProjLib_ComputeApproxOnPolarSurface.cxx:317:30: warning: extra ';' after member function definition [-Wextra-semi]
2014-01-09 12:07:31 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
aba
a6eb515f9d 0024133: Development of improvement of dimensions implementation; new length, radius,diameter and angle dimensions.
Some corrections; test cases were added; coding standards in MFC samples & presentations
Request stencil buffer for Linux.
correct test cases; correct compilation errors
compilation warnings (gcc/Linux)
2013-10-31 18:02:17 +04:00
apl
fd4a696350 0024228: TKOpenGL - destroy GL context at view close
- OpenGl_Display - release GL resources correctly on closing views
- OpenGl_AspectFace, OpenGl_AspectText, OpenGl_AspectLine, OpenGl_AspectMarker - initialize OpenGl resources on demand, when context is available.
- Graphic3d_TextureRoot - use const modifier for GetId method to avoid asynchronous resource state at OpenGl.
- Do not call OpenGL functions if no active GL context has been left
- Reset thread's context before deletion for Mesa WNT
2013-10-24 16:03:20 +04:00
kgv
229c0b6a3b 0024233: OpenGl_Window - compilation for Windows NT 4.0 target 2013-10-10 14:20:56 +04:00
kgv
abe4607711 0024148: Test case bugs/vis/bug24131_markers works wrong on software MS OpenGL
Add pre-rendered images for custom markers.
OpenGl_Window - drop overcomplicated find_pixel_format() function
OpenGl_Caps - add option to force software OpenGL imlementation (MS or Apple)
Remove TODO from test case
Add grayscale custom marker to the test
Correct color bitness in attributes list
2013-09-26 20:22:05 +04:00
omy
295cb05393 0024168: Eliminate CLang compiler warning -Wunused-variable
Got rid of warning -Wunused-variable

In FSD_File, use template specialization instead of comparison of sizeof() to specific value in if statement, thus eliminating warning "constant value in conditional expression"
2013-09-18 11:27:33 +04:00
kgv
58655684c0 0024123: Create debug OpenGL context when requested (GL_ARB_debug_output)
Introduce new OpenGl_Caps class for unified graphic driver options access.
New command vgldebug to request debug OpenGL context.
OpenGl_Window  - create debug OpenGL context when requested (WGL-only).
OpenGl_Context - destroy arbTBO, arbIns members.
Workaround namespace collisions with Xlib macros
Eliminate new warning (unused argument in OpenGl_Context::debugCallbackWrap)
2013-08-29 15:46:40 +04:00
omy
8263fcd384 0024087: Eliminate compiler warning C4244 in MSVC++ with warning level 4
Most of the compiler warnings C4244 have been eliminated.
2013-08-01 12:38:21 +04:00
kgv
cfd5fa01e8 0023715: Generated cmake files should link against Cocoa on Mac OS X
Replace inclusion of GL/glu.h header with OpenGl_GlCore11.hxx wrapper
GL/glu.h doesn't exists on Mac OS X without XQuartz 3rd-party library
2013-01-25 15:27:12 +04:00
bugmaster
4fe5661921 0023243: Adapt OpenGL viewer for using in Cocoa applications on Mac OS X
Cocoa_Window draft
OpenGl_Context and OpenGl_Window - added support for Cocoa OpenGL context
TKV3d - accept Cocoa_Window
Draft version of ViewerInit method for Mac OS X
Added ViewerTest_CocoaEventManagerView
ViewerTest - attach events to Cocoa window
Cocoa_Window - disable autorelease on close
Fix for OpenGl_Context::Init method
Cocoa_Window - convert top-left coordinates to bottom-left
Added selection with rubber band (rubber band drawing still should be implemented)
Fixed OpenGl_Display initialization on Mac OS X
Fixed OpenGl includes
2012-12-24 17:46:07 +04:00
aba
3d8969b13b 0022779: Pixel format should be chosen to support stencil buffer
Missing code in find_pixel_format() function was restored.
Coding rules applied
Added changes in GLX part
2012-11-02 16:05:16 +04:00
kgv
cdc56cc8ae 0023246: TKOpenGl viewer created without depth buffer on some X11 implementations
Apply workaround on Mac OS platforms too
to ensure GL context created with depth buffer.
2012-09-14 17:56:10 +04:00
kgv
5e27df788d 0023226: Extend OpenGl_Context to store map of shared GPU resources
OpenGl_Resource was slightly corrected and OpenGl_Element was extended
with Release method to manage GPU resources.

OpenGl_PrimitiveArray now uses new OpenGl_VertexBuffer class (requires OpenGL 1.5+).
Strange workarounds for feedback mode were removed.

OpenGl_Context now provides access to shared GPU resources
and manages resources queue for delayed release
(replaces functionality of removed OpenGl_ResourceCleaner).
Loaded GL_ARB_texture_buffer_object and GL_ARB_draw_instanced extensions.

Global maps of views, workspaces and structures
were moved to OpenGl_GraphicDriver members.
UserDrawCallback() function moved to OpenGl_GraphicDriver methods.

Aspect_GraphicCallbackStruct now holds handle of OpenGl_Context
instead of system-dependent pointers to GL context definition.

New classes NCollection_Vec2, NCollection_Vec3 and NCollection_Vec4
implements interface to low-level data (points, vertices, colors) in GLSL-style.
Removed EnableVBO argument from vdrawparray Draw Harness command
Corrected compilation errors
Fixed wrong argument in Index VBO initialization
Fixed several cases of incorrect memory management in TKV3d

Visual3d_ViewManager::Remove()
Destroy structures before last view removed for correct GPU resources management.

Graphic3d_Structure::GraphicClear()
Remove groups to avoid usage of dead OpenGl_Group pointers.

V3d_View::Remove()
Fixed mistake in #0000280 patch.
Small correction
Fixed OCC280 test command

Replace removed view within created one in ViewerTest EventManager.
ViewerTest, do not create unused 3D view

In current design NIS_View always created and used for both - NIS objects and AIS objects.
2012-07-13 15:51:16 +04:00
kgv
86fa64d971 0023172: Added workaround for BUGs in Intel OpenGL drivers
Check GL context already bound before wglMakeCurrent() call.
2012-05-25 16:20:51 +04:00