V3d_View/Graphic3d_CView pair has been extended to define subview within the other V3d_View instance.
The initialization is done in form of V3d_View::SetWindow() taking parent V3d_View instance on input.
Subview definition includes dimensions defined as a fraction of a parent view and offset from a corner.
This scheme allows splitting window into several subviews automatically occupying entire viewport,
like splitting window into two vertial subviews (100%x50% + 100%x50%),
three horizontal subviews (33%x100% + 30%x100% + 30%x100%),
1 + 2 stacked subviews (50%x100% + 50%x50% + 50%x50%),
as well as thumbnail-alike subviews displayed on top of another larger view.
OpenGl_View::Redraw() blits content of subviews into the window within immediate redraw step.
AIS_ViewController::FlushViewEvents() has been extended
to re-calculate mouse input into local subview coordinates.
AIS_ViewController::handleViewRedraw() first redraws subviews and then parent views.
Introduced new callback AIS_ViewController::OnSubviewChanged()
to switch input focus to another subview on mouse click,
implemented by ViewerTest_EventManager (has to be done at application level).
vinit command has been extended with parameters -subview and -parent to create a subview.
In addition, view dimension arguments now can be defined as a fraction of screen size instead of pixels.
Introduced Wasm_Window implementing Aspect_Window interface.
Aspect_WindowInputListener has been extended by touch input callbacks (moved from AIS_ViewController),
which now implements redirection of single taps to UpdateMouseClick().
AIS_ViewController::FetchNavigationKeys() now requests more frames even if Delta is zero,
but navigation keys are pressed - indicated by a new flag AIS_WalkDelta::IsDefined().
Fixed missing implementation of Xw_Window::DisplayConnection() getter.
The property has been moved to the base class Aspect_Window.
Removed unused Aspect_Convert.hxx.
DRAWEXE targeting Wasm:
- added exposing of FS interface so that it is possible uploading/downloading files to/from emulated file system on JavaScript level;
- added printer redirecting messages to Module.printMessage callback accepting message gravity;
- Run_Appli() now skips std::cin when Module.noExitRuntime is set.
ViewerTest_EventManager now inherits AIS_ViewController.
Platform-dependent user input handling within ViewerTest has been revised
to process events in common way through AIS_ViewController.
The mouse navigation has been changed, so that left mouse clicked
without modifers now rotates View.
The rubber-band selection can be activated via Alt+LeftMouseButton.
Selection is now done on mouse unclick and keyboard short-cuts take effect on unclick.
Aspect_Window::SetTitle() - added new method configuring Window title.
Introduced new types Aspect_Touch, Aspect_VKey, Aspect_ScrollDelta
for processing window events in platform-independent way.
Aspect_Window::InvalidateContent() - added new virtual method for invalidating window content using platform-specific API.
TKDraw, tkLoop() on Window platform has been changed so that to prevent
continuous input window events blocking terminal input
(e.g. in case if processing events is not fast enough or
if another continuously sends new events).
TKViewerTest, on X11 platform has been fixed a message processing
so that to avoid messages being not processed.
Added aggregation of Exposer and ConfigureNotify events.
Fixed aggregation MotionNotify events.
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient,
Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate
have been replaced by Standard_Real in visualization classes.
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.
V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
Redundant methods Delete() and Desroy(), created in CDL as a hack to define destructor for the class, are removed; their definitions are converted to definition of destructors. In a couple of places methods Destroy() are preserved (bug made non-virtual) because they are called explicitly.
Aspect_Window::NativeFBConfig() - extend interface with new method.
Xw_Window - add Aspect_FBConfig option to constructors,
use glXChooseFBConfig() instead of glXChooseVisual() on GLX1.3+.
OpenGl_Window - create context using glXCreateContextAttribsARB()
when GLXFBConfig is provided by Aspect_Window.
This procedure now handles Core Profile and Debug Context options on Linux.
OpenGl_Window - drop code implicitly creating child window
when window XVisual is incomplete for OpenGL context.
This should eliminate event-handling issues at application side,
but would require window to be properly created by application.
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack