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0028726: Quantity_NameOfColor should be replaced by Quantity_Color in function input argument
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color() returning/accepting Quantity_NameOfColor have been removed. Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed. V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight, V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window, methods accepting Quantity_NameOfColor have been removed (duplicates) or color argument(s) replaced with Quantity_Color.
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@ -1230,6 +1230,12 @@ The following Grid management methods within class V3d_Viewer do not implicitly
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ActivateGrid, DeactivateGrid, SetRectangularGridValues, SetCircularGridValues,
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RectangularGridGraphicValues, CircularGridGraphicValues, SetPrivilegedPlane, DisplayPrivilegedPlane.
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@subsection upgrade_720_v3d_colorname Elimination of Quantity_NameOfColor from TKV3d interface classes
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The duplicating interface methods accepting *Quantity_NameOfColor* (in addition to methods accepting *Quantity_Color*) of TKV3d toolkit have been removed.
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In most cases this change should be transparent, however applications implementing such interface methods should also remove them
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(compiler will automatically highlight this issue for methods marked with Standard_OVERRIDE keyword).
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@subsection upgrade_720_Result_Of_BOP_On_Containers Result of Boolean operations on containers
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* The result of Boolean operations on arguments of collection types (WIRE/SHELL/COMPSOLID) is now filtered from duplicating containers.
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@ -489,7 +489,7 @@ public:
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Quantity_Color aCol = Quantity_Color(theR/255.,theG/255.,theB/255.,Quantity_TOC_RGB);
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for (; myAISContext()->MoreSelected(); myAISContext()->NextSelected())
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{
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myAISContext()->SetColor (myAISContext()->SelectedInteractive(), aCol.Name(), Standard_False);
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myAISContext()->SetColor (myAISContext()->SelectedInteractive(), aCol, Standard_False);
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}
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myAISContext()->UpdateCurrentViewer();
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}
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@ -527,7 +527,6 @@ public:
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theGreen=255;
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theBlue=255;
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Handle(AIS_InteractiveObject) aCurrent ;
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Quantity_Color anObjCol;
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myAISContext()->InitSelected();
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if (!myAISContext()->MoreSelected())
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{
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@ -536,7 +535,8 @@ public:
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aCurrent = myAISContext()->SelectedInteractive();
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if ( aCurrent->HasColor () )
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{
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anObjCol = myAISContext()->Color(aCurrent);
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Quantity_Color anObjCol;
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myAISContext()->Color (aCurrent, anObjCol);
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Quantity_Parameter r1, r2, r3;
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anObjCol.Values(r1, r2, r3, Quantity_TOC_RGB);
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theRed=(int)r1*255;
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@ -492,7 +492,7 @@ public:
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Quantity_Color aCol (theR / 255.0, theG / 255.0, theB / 255.0, Quantity_TOC_RGB);
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for (; myAISContext()->MoreSelected(); myAISContext()->NextSelected())
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{
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myAISContext()->SetColor (myAISContext()->SelectedInteractive(), aCol.Name(), false);
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myAISContext()->SetColor (myAISContext()->SelectedInteractive(), aCol, false);
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}
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myAISContext()->UpdateCurrentViewer();
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}
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@ -549,7 +549,8 @@ public:
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Handle(AIS_InteractiveObject) aCurrent = myAISContext()->SelectedInteractive();
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if (aCurrent->HasColor())
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{
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Quantity_Color anObjCol = myAISContext()->Color (aCurrent);
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Quantity_Color anObjCol;
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myAISContext()->Color (aCurrent, anObjCol);
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theRed = int(anObjCol.Red() * 255.0);
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theGreen = int(anObjCol.Green() * 255.0);
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theBlue = int(anObjCol.Blue() * 255.0);
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@ -517,7 +517,7 @@ void CViewer3dDoc::InputEvent(const Standard_Integer /*x*/,
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Handle(AIS_InteractiveObject) Current = myAISContext->SelectedInteractive();
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if (Current->HasColor())
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{
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CSFColor = myAISContext->Color (Current);
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myAISContext->Color (Current, CSFColor);
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MSColor = RGB (CSFColor.Red()*255.0, CSFColor.Green()*255.0, CSFColor.Blue()*255.0);
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}
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else
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@ -535,7 +535,7 @@ void CViewer3dDoc::InputEvent(const Standard_Integer /*x*/,
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Quantity_TOC_RGB);
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Handle(AIS_InteractiveObject) aSelectedObject = myAISContext->SelectedInteractive();
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Handle(User_Cylinder)::DownCast (aSelectedObject)->SetColor (CSFColor.Name());
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Handle(User_Cylinder)::DownCast (aSelectedObject)->SetColor (CSFColor);
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myAISContext->Redisplay (aSelectedObject, Standard_True);
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myState = -1;
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@ -543,24 +543,14 @@ void CViewer3dDoc::InputEvent(const Standard_Integer /*x*/,
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}
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myCResultDialog.SetTitle("Change face color");
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myCResultDialog.SetText(" TopoDS_Shape S = myAISContext->SelectedShape(); \n"
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" \n"
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" Handle(Geom_Surface) Surface = BRep_Tool::Surface(TopoDS::Face(S));"
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" if (Surface->IsKind(STANDARD_TYPE(Geom_Plane))) \n"
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" Handle(User_Cylinder)::DownCast(myAISContext->Current())->SetPlanarFaceColor(CSFColor.Name()); \n"
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" else \n"
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" Handle(User_Cylinder)::DownCast(myAISContext->Current())->SetCylindricalFaceColor(CSFColor.Name()); \n"
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" \n"
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" myAISContext->Redisplay(myAISContext->Current()); \n"
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" \n"
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" myAISContext->CloseLocalContext(); \n"
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myCResultDialog.SetText( " Handle(AIS_InteractiveObject) aSelectedObject = myAISContext->SelectedInteractive(); \n"
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" Handle(User_Cylinder)::DownCast(aSelectedObject)->SetColor (CSFColor); \n"
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" myAISContext->Redisplay (myAISContext->Current(), Standard_True); \n"
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" \n"
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" \n"
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" NOTE: a User_Cylinder is an object defined by the user. \n"
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" The User_Cylinder class inherit from the AIS_InteractiveObject \n"
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" Cascade class, it's use is the same as an AIS_InteractiveObject. \n"
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" Methods SetPlanarFaceColor and SetCylindricalFaceColor are also \n"
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" defined in the User_Cylinder class. \n"
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" \n");
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SetTitle (L"Change face color");
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}
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@ -259,12 +259,12 @@ void OCC_3dBaseDoc::OnObjectColor()
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{
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Handle(AIS_InteractiveObject) Current ;
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COLORREF MSColor ;
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Quantity_Color CSFColor ;
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myAISContext->InitSelected();
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Current = myAISContext->SelectedInteractive();
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if ( Current->HasColor () ) {
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CSFColor = myAISContext->Color(Current);
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Quantity_Color CSFColor;
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myAISContext->Color (Current, CSFColor);
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MSColor = RGB (CSFColor.Red()*255.,CSFColor.Green()*255.,CSFColor.Blue()*255.);
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}
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else {
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@ -275,10 +275,9 @@ void OCC_3dBaseDoc::OnObjectColor()
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if (dlgColor.DoModal() == IDOK)
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{
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MSColor = dlgColor.GetColor();
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CSFColor = Quantity_Color (GetRValue(MSColor)/255.,GetGValue(MSColor)/255.,
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GetBValue(MSColor)/255.,Quantity_TOC_RGB);
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Quantity_Color CSFColor (GetRValue(MSColor)/255., GetGValue(MSColor)/255., GetBValue(MSColor)/255., Quantity_TOC_RGB);
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for (;myAISContext->MoreSelected ();myAISContext->NextSelected ())
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myAISContext->SetColor (myAISContext->SelectedInteractive(),CSFColor.Name(), Standard_False);
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myAISContext->SetColor (myAISContext->SelectedInteractive(), CSFColor, Standard_False);
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myAISContext->UpdateCurrentViewer();
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}
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}
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@ -179,12 +179,12 @@ void DocumentCommon::onShading()
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void DocumentCommon::onColor()
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{
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QColor aColor ;
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Quantity_Color aShapeColor;
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myContext->InitSelected();
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Handle(AIS_InteractiveObject) Current = myContext->SelectedInteractive() ;
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if ( Current->HasColor () )
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{
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aShapeColor = myContext->Color( Current );
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Quantity_Color aShapeColor;
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myContext->Color( Current, aShapeColor );
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aColor.setRgb( aShapeColor.Red() * 255, aShapeColor.Green() * 255, aShapeColor.Blue() * 255 );
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}
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else
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@ -196,7 +196,7 @@ void DocumentCommon::onColor()
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Quantity_Color color( aRetColor.red() / 255., aRetColor.green() / 255.,
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aRetColor.blue() / 255., Quantity_TOC_RGB );
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for (; myContext->MoreSelected(); myContext->NextSelected() )
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myContext->SetColor( myContext->SelectedInteractive(), color.Name(), Standard_False);
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myContext->SetColor( myContext->SelectedInteractive(), color, Standard_False);
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myContext->UpdateCurrentViewer();
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}
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}
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@ -47,7 +47,11 @@ Standard_Boolean AIS_AttributeFilter::IsOk(const Handle(SelectMgr_EntityOwner)&
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Standard_Boolean okstat = Standard_True;
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if( hasC && aSelectable->HasColor() )
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okstat = (myCol == aSelectable->Color());
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{
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Quantity_Color aColor;
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aSelectable->Color (aColor);
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okstat = (myCol == aColor.Name());
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}
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if( hasW && aSelectable->HasWidth() )
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okstat = (myWid == aSelectable->Width()) && okstat;
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@ -14,8 +14,8 @@
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <AIS_Axis.hxx>
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#include <Aspect_TypeOfLine.hxx>
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#include <DsgPrs_XYZAxisPresentation.hxx>
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#include <Geom_Axis1Placement.hxx>
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@ -85,7 +85,7 @@ myIsXYZAxis(Standard_True)
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aLength = 0.1;
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}
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DA->SetAxisLength(aLength,aLength,aLength);
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Quantity_NameOfColor col = Quantity_NOC_TURQUOISE;
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Quantity_Color col (Quantity_NOC_TURQUOISE);
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DA->LineAspect(Prs3d_DP_XAxis)->SetColor(col);
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DA->LineAspect(Prs3d_DP_YAxis)->SetColor(col);
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DA->LineAspect(Prs3d_DP_ZAxis)->SetColor(col);
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@ -209,15 +209,8 @@ void AIS_Axis::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
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//=======================================================================
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//function : SetColor
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//purpose :
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//purpose :
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//=======================================================================
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void AIS_Axis::SetColor(const Quantity_NameOfColor aCol)
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{
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SetColor(Quantity_Color(aCol));
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}
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void AIS_Axis::SetColor(const Quantity_Color &aCol)
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{
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hasOwnColor=Standard_True;
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@ -17,33 +17,16 @@
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#ifndef _AIS_Axis_HeaderFile
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#define _AIS_Axis_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <gp_Pnt.hxx>
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#include <AIS_TypeOfAxis.hxx>
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#include <Standard_Boolean.hxx>
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#include <gp_Dir.hxx>
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#include <Standard_Real.hxx>
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#include <Standard_CString.hxx>
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#include <AIS_InteractiveObject.hxx>
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#include <Standard_Integer.hxx>
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#include <PrsMgr_PresentationManager3d.hxx>
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#include <AIS_TypeOfAxis.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pnt.hxx>
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#include <SelectMgr_Selection.hxx>
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#include <AIS_KindOfInteractive.hxx>
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#include <Quantity_NameOfColor.hxx>
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class Geom_Line;
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class Geom_Axis1Placement;
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class Geom_Axis2Placement;
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class Prs3d_LineAspect;
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class Geom_Axis1Placement;
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class Prs3d_Presentation;
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class Prs3d_Projector;
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class Geom_Transformation;
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class Quantity_Color;
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class AIS_Axis;
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DEFINE_STANDARD_HANDLE(AIS_Axis, AIS_InteractiveObject)
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//! Locates the x, y and z axes in an Interactive Object.
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//! These are used to orient it correctly in presentations
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@ -53,34 +36,30 @@ DEFINE_STANDARD_HANDLE(AIS_Axis, AIS_InteractiveObject)
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//! then situated relative to one of the axes of the view.
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class AIS_Axis : public AIS_InteractiveObject
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{
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DEFINE_STANDARD_RTTIEXT(AIS_Axis, AIS_InteractiveObject)
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public:
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//! Initializes the line aComponent
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Standard_EXPORT AIS_Axis(const Handle(Geom_Line)& aComponent);
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//! initializes the axis2 position
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//! aComponent. The coordinate system used is right-handed.
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Standard_EXPORT AIS_Axis(const Handle(Geom_Axis2Placement)& aComponent, const AIS_TypeOfAxis anAxisType);
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//! Initializes the axis1 position anAxis.
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Standard_EXPORT AIS_Axis(const Handle(Geom_Axis1Placement)& anAxis);
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//! Returns the axis entity aComponent and identifies it
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//! as a component of a shape.
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const Handle(Geom_Line)& Component() const;
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const Handle(Geom_Line)& Component() const { return myComponent; }
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//! Sets the coordinates of the lin aComponent.
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Standard_EXPORT void SetComponent (const Handle(Geom_Line)& aComponent);
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//! Returns the position of axis2 and positions it by
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//! identifying it as the x, y, or z axis and giving its
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//! direction in 3D space. The coordinate system used is right-handed.
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const Handle(Geom_Axis2Placement)& Axis2Placement() const;
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const Handle(Geom_Axis2Placement)& Axis2Placement() const { return myAx2; }
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//! Allows you to provide settings for aComponent:the
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//! position and direction of an axis in 3D space. The
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@ -91,19 +70,17 @@ public:
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Standard_EXPORT void SetAxis1Placement (const Handle(Geom_Axis1Placement)& anAxis);
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//! Returns the type of axis.
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AIS_TypeOfAxis TypeOfAxis() const;
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AIS_TypeOfAxis TypeOfAxis() const { return myTypeOfAxis; }
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//! Constructs the entity aTypeAxis to stock information
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//! Constructs the entity theTypeAxis to stock information
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//! concerning type of axis.
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void SetTypeOfAxis (const AIS_TypeOfAxis aTypeAxis);
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void SetTypeOfAxis (const AIS_TypeOfAxis theTypeAxis) { myTypeOfAxis = theTypeAxis; }
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//! Returns a signature of 2 for axis datums. When you
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//! activate mode 2 by a signature, you pick AIS objects
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//! of type AIS_Axis.
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Standard_Boolean IsXYZAxis() const;
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Standard_Boolean IsXYZAxis() const { return myIsXYZAxis; }
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//! Returns true if the interactive object accepts the display mode aMode.
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Standard_EXPORT Standard_Boolean AcceptDisplayMode (const Standard_Integer aMode) const Standard_OVERRIDE;
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@ -115,13 +92,11 @@ public:
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//! WARNING :<aTrsf> must be applied
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//! to the object to display before computation !!!
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Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
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virtual Standard_Integer Signature() const Standard_OVERRIDE;
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virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
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Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
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virtual Standard_Integer Signature() const Standard_OVERRIDE { return 2; }
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virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
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Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
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Standard_EXPORT void SetWidth (const Standard_Real aValue) Standard_OVERRIDE;
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@ -130,19 +105,8 @@ public:
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Standard_EXPORT void UnsetWidth() Standard_OVERRIDE;
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DEFINE_STANDARD_RTTIEXT(AIS_Axis,AIS_InteractiveObject)
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protected:
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private:
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Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
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Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
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@ -151,6 +115,8 @@ private:
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Standard_EXPORT void ComputeFields();
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private:
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Handle(Geom_Line) myComponent;
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Handle(Geom_Axis2Placement) myAx2;
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gp_Pnt myPfirst;
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@ -162,14 +128,8 @@ private:
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Standard_CString myText;
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Handle(Prs3d_LineAspect) myLineAspect;
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};
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#include <AIS_Axis.lxx>
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DEFINE_STANDARD_HANDLE(AIS_Axis, AIS_InteractiveObject)
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#endif // _AIS_Axis_HeaderFile
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@ -1,69 +0,0 @@
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// Created on: 1997-03-03
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// Created by: Jean-Pierre COMBE
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// Copyright (c) 1997-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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//=======================================================================
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//function : Component
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//purpose :
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//=======================================================================
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inline const Handle(Geom_Line)& AIS_Axis::Component() const
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{
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return myComponent;
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}
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//=======================================================================
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//function : Axis2Placement
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//purpose :
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//=======================================================================
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inline const Handle(Geom_Axis2Placement)& AIS_Axis::Axis2Placement() const
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{
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return myAx2;
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}
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//=======================================================================
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//function : TypeOfAxis:
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//purpose :
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//=======================================================================
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inline AIS_TypeOfAxis AIS_Axis::TypeOfAxis() const
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{
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||||
return myTypeOfAxis;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetTypeOfAxis
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Axis::SetTypeOfAxis(const AIS_TypeOfAxis aTypeAxis)
|
||||
{
|
||||
myTypeOfAxis = aTypeAxis;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsXYZAxis
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline Standard_Boolean AIS_Axis::IsXYZAxis() const
|
||||
{
|
||||
return myIsXYZAxis;
|
||||
}
|
||||
inline AIS_KindOfInteractive AIS_Axis::Type() const
|
||||
{return AIS_KOI_Datum;}
|
||||
|
||||
|
||||
inline Standard_Integer AIS_Axis::Signature() const
|
||||
{return 2;}
|
@ -14,8 +14,8 @@
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
|
||||
#include <AIS_Circle.hxx>
|
||||
|
||||
#include <AIS_GraphicTool.hxx>
|
||||
#include <Aspect_TypeOfLine.hxx>
|
||||
#include <GC_MakeArcOfCircle.hxx>
|
||||
@ -112,17 +112,6 @@ void AIS_Circle::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
|
||||
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_Circle::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
|
@ -17,35 +17,17 @@
|
||||
#ifndef _AIS_Circle_HeaderFile
|
||||
#define _AIS_Circle_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <Standard_Real.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
|
||||
class Geom_Circle;
|
||||
class Prs3d_Presentation;
|
||||
class Prs3d_Projector;
|
||||
class Geom_Transformation;
|
||||
class Quantity_Color;
|
||||
|
||||
|
||||
class AIS_Circle;
|
||||
DEFINE_STANDARD_HANDLE(AIS_Circle, AIS_InteractiveObject)
|
||||
|
||||
//! Constructs circle datums to be used in construction of
|
||||
//! composite shapes.
|
||||
class AIS_Circle : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Circle, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
//! Initializes this algorithm for constructing AIS circle
|
||||
//! datums initializes the circle aCircle
|
||||
Standard_EXPORT AIS_Circle(const Handle(Geom_Circle)& aCircle);
|
||||
@ -66,31 +48,39 @@ public:
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
//! Returns index 6 by default.
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE;
|
||||
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE { return 6; }
|
||||
|
||||
//! Indicates that the type of Interactive Object is a datum.
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
|
||||
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
|
||||
|
||||
//! Returns the circle component defined in SetCircle.
|
||||
const Handle(Geom_Circle)& Circle() const;
|
||||
|
||||
const Handle(Geom_Circle)& Circle() const { return myComponent; }
|
||||
|
||||
//! Constructs instances of the starting point and the end
|
||||
//! point parameters, u1 and u2.
|
||||
void Parameters (Standard_Real& u1, Standard_Real& u2) const;
|
||||
|
||||
//! point parameters, theU1 and theU2.
|
||||
void Parameters (Standard_Real& theU1, Standard_Real& theU2) const
|
||||
{
|
||||
theU1 = myUStart;
|
||||
theU2 = myUEnd;
|
||||
}
|
||||
|
||||
//! Allows you to provide settings for the circle datum aCircle.
|
||||
void SetCircle (const Handle(Geom_Circle)& aCircle);
|
||||
|
||||
//! Allows you to set the parameter u for the starting point of an arc.
|
||||
void SetFirstParam (const Standard_Real u);
|
||||
|
||||
//! Allows you to provide the parameter u for the end point of an arc.
|
||||
void SetLastParam (const Standard_Real u);
|
||||
|
||||
//! Assigns the color aColor to the solid line boundary of the circle datum.
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
void SetCircle (const Handle(Geom_Circle)& theCircle) { myComponent = theCircle; }
|
||||
|
||||
//! Allows you to set the parameter theU for the starting point of an arc.
|
||||
void SetFirstParam (const Standard_Real theU)
|
||||
{
|
||||
myUStart = theU;
|
||||
myCircleIsArc = Standard_True;
|
||||
}
|
||||
|
||||
//! Allows you to provide the parameter theU for the end point of an arc.
|
||||
void SetLastParam (const Standard_Real theU)
|
||||
{
|
||||
myUEnd = theU;
|
||||
myCircleIsArc = Standard_True;
|
||||
}
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
//! Assigns the width aValue to the solid line boundary of the circle datum.
|
||||
@ -103,25 +93,14 @@ public:
|
||||
Standard_EXPORT void UnsetWidth() Standard_OVERRIDE;
|
||||
|
||||
//! Returns the type of sensitivity for the circle;
|
||||
Standard_Boolean IsFilledCircleSens() const;
|
||||
|
||||
Standard_Boolean IsFilledCircleSens() const { return myIsFilledCircleSens; }
|
||||
|
||||
//! Sets the type of sensitivity for the circle. If theIsFilledCircleSens set to Standard_True
|
||||
//! then the whole circle will be detectable, otherwise only the boundary of the circle.
|
||||
void SetFilledCircleSens (const Standard_Boolean theIsFilledCircleSens);
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Circle,AIS_InteractiveObject)
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
void SetFilledCircleSens (const Standard_Boolean theIsFilledCircleSens) { myIsFilledCircleSens = theIsFilledCircleSens; }
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
@ -136,20 +115,16 @@ private:
|
||||
|
||||
Standard_EXPORT void ComputeArcSelection (const Handle(SelectMgr_Selection)& aSelection);
|
||||
|
||||
private:
|
||||
|
||||
Handle(Geom_Circle) myComponent;
|
||||
Standard_Real myUStart;
|
||||
Standard_Real myUEnd;
|
||||
Standard_Boolean myCircleIsArc;
|
||||
Standard_Boolean myIsFilledCircleSens;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_Circle.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_Circle, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_Circle_HeaderFile
|
||||
|
@ -1,47 +0,0 @@
|
||||
// Created on: 1997-03-06
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
inline AIS_KindOfInteractive AIS_Circle::Type() const
|
||||
{return AIS_KOI_Datum;}
|
||||
|
||||
|
||||
inline Standard_Integer AIS_Circle::Signature() const
|
||||
{return 6;}
|
||||
|
||||
inline const Handle(Geom_Circle)&
|
||||
AIS_Circle::Circle() const
|
||||
{return myComponent;}
|
||||
|
||||
inline void AIS_Circle::Parameters(Standard_Real& U1,Standard_Real& U2) const
|
||||
{U1=myUStart;U2=myUEnd;}
|
||||
|
||||
inline void AIS_Circle::SetCircle(const Handle(Geom_Circle)& C)
|
||||
{myComponent=C;}
|
||||
|
||||
inline void AIS_Circle::SetFirstParam(const Standard_Real U)
|
||||
{myUStart=U;myCircleIsArc = Standard_True;}
|
||||
inline void AIS_Circle::SetLastParam(const Standard_Real U)
|
||||
{myUEnd=U; myCircleIsArc = Standard_True;}
|
||||
|
||||
inline Standard_Boolean AIS_Circle::IsFilledCircleSens() const
|
||||
{
|
||||
return myIsFilledCircleSens;
|
||||
}
|
||||
|
||||
inline void AIS_Circle::SetFilledCircleSens (const Standard_Boolean theIsFilledCircleSens)
|
||||
{
|
||||
myIsFilledCircleSens = theIsFilledCircleSens;
|
||||
}
|
@ -94,7 +94,9 @@ AIS_ColoredShape::AIS_ColoredShape (const Handle(AIS_Shape)& theShape)
|
||||
}
|
||||
if (theShape->HasColor())
|
||||
{
|
||||
SetColor (theShape->Color());
|
||||
Quantity_Color aColor;
|
||||
theShape->Color (aColor);
|
||||
SetColor (aColor);
|
||||
}
|
||||
if (theShape->HasWidth())
|
||||
{
|
||||
|
@ -1763,17 +1763,6 @@ void AIS_InteractiveContext::redisplayPrsModes (const Handle(AIS_InteractiveObje
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::SetColor (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Standard_Boolean theToUpdateViewer)
|
||||
{
|
||||
SetColor (theIObj, Quantity_Color(theColor), theToUpdateViewer);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
@ -2015,15 +2004,6 @@ Standard_Boolean AIS_InteractiveContext::HasColor (const Handle(AIS_InteractiveO
|
||||
return theIObj->HasColor();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Color
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Quantity_NameOfColor AIS_InteractiveContext::Color (const Handle(AIS_InteractiveObject)& theIObj) const
|
||||
{
|
||||
return theIObj->Color();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Color
|
||||
//purpose :
|
||||
@ -2098,7 +2078,7 @@ void AIS_InteractiveContext::UnsetWidth (const Handle(AIS_InteractiveObject)& th
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::SetMaterial (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Graphic3d_NameOfMaterial theName,
|
||||
const Graphic3d_MaterialAspect& theMaterial,
|
||||
const Standard_Boolean theToUpdateViewer)
|
||||
{
|
||||
if (theIObj.IsNull())
|
||||
@ -2107,7 +2087,7 @@ void AIS_InteractiveContext::SetMaterial (const Handle(AIS_InteractiveObject)& t
|
||||
}
|
||||
|
||||
setContextToObject (theIObj);
|
||||
theIObj->SetMaterial (theName);
|
||||
theIObj->SetMaterial (theMaterial);
|
||||
redisplayPrsRecModes (theIObj, theToUpdateViewer);
|
||||
}
|
||||
|
||||
@ -2735,7 +2715,7 @@ void AIS_InteractiveContext::InitAttributes()
|
||||
Handle(Prs3d_DatumAspect) aTrihAspect = myDefaultDrawer->DatumAspect();
|
||||
const Standard_Real aLength = 100.0;
|
||||
aTrihAspect->SetAxisLength (aLength, aLength, aLength);
|
||||
const Quantity_NameOfColor aColor = Quantity_NOC_LIGHTSTEELBLUE4;
|
||||
const Quantity_Color aColor = Quantity_NOC_LIGHTSTEELBLUE4;
|
||||
aTrihAspect->LineAspect(Prs3d_DP_XAxis)->SetColor (aColor);
|
||||
aTrihAspect->LineAspect(Prs3d_DP_YAxis)->SetColor (aColor);
|
||||
aTrihAspect->LineAspect(Prs3d_DP_ZAxis)->SetColor (aColor);
|
||||
|
@ -29,7 +29,6 @@
|
||||
#include <AIS_StatusOfPick.hxx>
|
||||
#include <AIS_TypeOfIso.hxx>
|
||||
#include <Aspect_TypeOfFacingModel.hxx>
|
||||
#include <Graphic3d_NameOfMaterial.hxx>
|
||||
#include <Prs3d_Drawer.hxx>
|
||||
#include <Prs3d_TypeOfHighlight.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
@ -439,11 +438,6 @@ public:
|
||||
//! default facing model is Aspect_TOFM_TWO_SIDE. This mean that attributes is
|
||||
//! applying both on the front and back face.
|
||||
Standard_EXPORT void SetCurrentFacingModel (const Handle(AIS_InteractiveObject)& aniobj, const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE);
|
||||
|
||||
Standard_EXPORT void SetColor (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
|
||||
//! Sets the color of the selected entity.
|
||||
//! If a local context is open and if updateviewer equals
|
||||
@ -484,14 +478,12 @@ public:
|
||||
|
||||
//! Provides the type of material setting for the view of
|
||||
//! the entity aniobj.
|
||||
//! The range of settings includes: BRASS, BRONZE,
|
||||
//! GOLD, PEWTER, SILVER, STONE.
|
||||
//! If a local context is open and if updateviewer equals
|
||||
//! Standard_False, the presentation of the Interactive
|
||||
//! Object activates the selection mode; the object is
|
||||
//! displayed but no viewer will be updated.
|
||||
Standard_EXPORT void SetMaterial (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Graphic3d_NameOfMaterial theName,
|
||||
const Graphic3d_MaterialAspect& theMaterial,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
|
||||
@ -648,9 +640,6 @@ public:
|
||||
|
||||
//! Returns true if a view of the Interactive Object aniobj has color.
|
||||
Standard_EXPORT Standard_Boolean HasColor (const Handle(AIS_InteractiveObject)& aniobj) const;
|
||||
|
||||
Standard_EXPORT Quantity_NameOfColor Color (const Handle(AIS_InteractiveObject)& aniobj) const;
|
||||
|
||||
|
||||
//! Returns the color Color of the entity aniobj in the interactive context.
|
||||
Standard_EXPORT void Color (const Handle(AIS_InteractiveObject)& aniobj, Quantity_Color& acolor) const;
|
||||
|
@ -53,7 +53,6 @@ AIS_InteractiveObject::AIS_InteractiveObject (const PrsMgr_TypeOfPresentation3d
|
||||
: SelectMgr_SelectableObject (aTypeOfPresentation3d),
|
||||
myCTXPtr (NULL),
|
||||
myOwnWidth (0.0),
|
||||
myOwnMaterial (Graphic3d_NOM_DEFAULT),
|
||||
myCurrentFacingModel (Aspect_TOFM_BOTH_SIDE),
|
||||
myInfiniteState (Standard_False),
|
||||
hasOwnColor (Standard_False),
|
||||
@ -180,16 +179,6 @@ Aspect_TypeOfFacingModel AIS_InteractiveObject::CurrentFacingModel() const {
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveObject::SetColor(const Quantity_NameOfColor aColor)
|
||||
{
|
||||
SetColor(Quantity_Color(aColor));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveObject::SetColor(const Quantity_Color& theColor)
|
||||
{
|
||||
myDrawer->SetColor (theColor);
|
||||
@ -223,29 +212,18 @@ void AIS_InteractiveObject::UnsetWidth()
|
||||
myOwnWidth = 0.;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetMaterial
|
||||
//function : Material
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveObject::SetMaterial (const Graphic3d_NameOfMaterial theName)
|
||||
Graphic3d_NameOfMaterial AIS_InteractiveObject::Material() const
|
||||
{
|
||||
if (!myDrawer->HasOwnShadingAspect())
|
||||
{
|
||||
myDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
|
||||
if (myDrawer->HasLink())
|
||||
{
|
||||
*myDrawer->ShadingAspect()->Aspect() = *myDrawer->Link()->ShadingAspect()->Aspect();
|
||||
}
|
||||
}
|
||||
myDrawer->ShadingAspect()->SetMaterial (theName);
|
||||
myOwnMaterial = theName;
|
||||
hasOwnMaterial = Standard_True;
|
||||
return myDrawer->ShadingAspect()->Material().Name();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetMaterial
|
||||
//purpose :
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveObject::SetMaterial (const Graphic3d_MaterialAspect& theMaterial)
|
||||
{
|
||||
@ -257,6 +235,7 @@ void AIS_InteractiveObject::SetMaterial (const Graphic3d_MaterialAspect& theMate
|
||||
*myDrawer->ShadingAspect()->Aspect() = *myDrawer->Link()->ShadingAspect()->Aspect();
|
||||
}
|
||||
}
|
||||
|
||||
myDrawer->ShadingAspect()->SetMaterial (theMaterial);
|
||||
hasOwnMaterial = Standard_True;
|
||||
}
|
||||
|
@ -119,17 +119,12 @@ public:
|
||||
|
||||
//! Returns the current facing model which is in effect.
|
||||
Standard_EXPORT Aspect_TypeOfFacingModel CurrentFacingModel() const;
|
||||
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_Color& aColor);
|
||||
|
||||
//! only the interactive obj knowns which Drawer attribute
|
||||
//! is affected by the color (ex: for a wire, it's the
|
||||
//! wireaspect field of the drawer, but for a vertex, only
|
||||
//! the point aspect field is affected by the color)
|
||||
//! WARNING : Do not forget to set the corresponding fields
|
||||
//! here (hasOwnColor and myDrawer->SetColor())
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_NameOfColor aColor);
|
||||
|
||||
|
||||
//! Only the interactive object knowns which Drawer attribute is affected by the color, if any
|
||||
//! (ex: for a wire,it's the wireaspect field of the drawer, but for a vertex, only the point aspect field is affected by the color).
|
||||
//! WARNING : Do not forget to set the corresponding fields here (hasOwnColor and myDrawer->SetColor())
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor);
|
||||
|
||||
//! Removes color settings. Only the Interactive Object
|
||||
//! knows which Drawer attribute is affected by the color
|
||||
//! setting. For a wire, for example, wire aspect is the
|
||||
@ -285,8 +280,6 @@ public:
|
||||
Standard_Boolean HasColor() const { return hasOwnColor; }
|
||||
|
||||
//! Returns the color setting of the Interactive Object.
|
||||
virtual Quantity_NameOfColor Color() const { return myDrawer->Color().Name(); }
|
||||
|
||||
virtual void Color (Quantity_Color& theColor) const { theColor = myDrawer->Color(); }
|
||||
|
||||
//! Returns true if the Interactive Object has width.
|
||||
@ -306,14 +299,8 @@ public:
|
||||
//! - Pewter
|
||||
//! - Silver
|
||||
//! - Stone.
|
||||
virtual Graphic3d_NameOfMaterial Material() const { return myOwnMaterial; }
|
||||
Standard_EXPORT virtual Graphic3d_NameOfMaterial Material() const;
|
||||
|
||||
//! Sets the name aName for material defining this
|
||||
//! display attribute for the interactive object.
|
||||
//! Material aspect determines shading aspect, color and
|
||||
//! transparency of visible entities.
|
||||
Standard_EXPORT virtual void SetMaterial (const Graphic3d_NameOfMaterial aName);
|
||||
|
||||
//! Sets the material aMat defining this display attribute
|
||||
//! for the interactive object.
|
||||
//! Material aspect determines shading aspect, color and
|
||||
@ -424,7 +411,6 @@ protected:
|
||||
|
||||
TColStd_ListOfInteger myToRecomputeModes;
|
||||
Standard_Real myOwnWidth;
|
||||
Graphic3d_NameOfMaterial myOwnMaterial;
|
||||
Aspect_TypeOfFacingModel myCurrentFacingModel;
|
||||
Standard_Boolean myInfiniteState;
|
||||
Standard_Boolean hasOwnColor;
|
||||
|
@ -14,9 +14,9 @@
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <AIS_Line.hxx>
|
||||
|
||||
#include <AIS_GraphicTool.hxx>
|
||||
#include <AIS_Line.hxx>
|
||||
#include <Aspect_TypeOfLine.hxx>
|
||||
#include <GC_MakeSegment.hxx>
|
||||
#include <Geom_Line.hxx>
|
||||
@ -152,17 +152,10 @@ void AIS_Line::ComputeSelection(const Handle(SelectMgr_Selection)& theSelection,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_Line::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
void AIS_Line::SetColor(const Quantity_Color &aCol)
|
||||
{
|
||||
hasOwnColor=Standard_True;
|
||||
|
@ -17,43 +17,26 @@
|
||||
#ifndef _AIS_Line_HeaderFile
|
||||
#define _AIS_Line_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
|
||||
class Geom_Line;
|
||||
class Geom_Point;
|
||||
class Prs3d_Presentation;
|
||||
class Prs3d_Projector;
|
||||
class Geom_Transformation;
|
||||
class Quantity_Color;
|
||||
|
||||
|
||||
class AIS_Line;
|
||||
DEFINE_STANDARD_HANDLE(AIS_Line, AIS_InteractiveObject)
|
||||
|
||||
//! Constructs line datums to be used in construction of
|
||||
//! composite shapes.
|
||||
class AIS_Line : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Line, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
//! Initializes the line aLine.
|
||||
Standard_EXPORT AIS_Line(const Handle(Geom_Line)& aLine);
|
||||
|
||||
|
||||
//! Initializes a starting point aStartPoint
|
||||
//! and a finishing point aEndPoint for the line.
|
||||
Standard_EXPORT AIS_Line(const Handle(Geom_Point)& aStartPoint, const Handle(Geom_Point)& aEndPoint);
|
||||
|
||||
|
||||
//! computes the presentation according to a point of view
|
||||
//! given by <aProjector>.
|
||||
//! To be Used when the associated degenerated Presentations
|
||||
@ -62,56 +45,53 @@ public:
|
||||
//! WARNING :<aTrsf> must be applied
|
||||
//! to the object to display before computation !!!
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
//! Returns the signature 5.
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE;
|
||||
|
||||
//! Returns the type Datum.
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
|
||||
|
||||
//! Constructs an infinite line.
|
||||
const Handle(Geom_Line)& Line() const;
|
||||
|
||||
//! Returns the starting point PStart and the end point
|
||||
//! PEnd of the line set by SetPoints.
|
||||
void Points (Handle(Geom_Point)& PStart, Handle(Geom_Point)& PEnd) const;
|
||||
|
||||
//! instantiates an infinite line.
|
||||
void SetLine (const Handle(Geom_Line)& L);
|
||||
|
||||
|
||||
//! Sets the starting point P1 and ending point P2 of the
|
||||
//! Returns the signature 5.
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE { return 5; }
|
||||
|
||||
//! Returns the type Datum.
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
|
||||
|
||||
//! Constructs an infinite line.
|
||||
const Handle(Geom_Line)& Line() const { return myComponent; }
|
||||
|
||||
//! Returns the starting point thePStart and the end point thePEnd of the line set by SetPoints.
|
||||
void Points (Handle(Geom_Point)& thePStart, Handle(Geom_Point)& thePEnd) const
|
||||
{
|
||||
thePStart = myStartPoint;
|
||||
thePEnd = myEndPoint;
|
||||
}
|
||||
|
||||
//! instantiates an infinite line.
|
||||
void SetLine (const Handle(Geom_Line)& theLine)
|
||||
{
|
||||
myComponent = theLine;
|
||||
myLineIsSegment = Standard_False;
|
||||
}
|
||||
|
||||
//! Sets the starting point thePStart and ending point thePEnd of the
|
||||
//! infinite line to create a finite line segment.
|
||||
void SetPoints (const Handle(Geom_Point)& P1, const Handle(Geom_Point)& P2);
|
||||
|
||||
//! Provides a new color setting aColor for the line in the
|
||||
//! drawing tool, or "Drawer".
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
void SetPoints (const Handle(Geom_Point)& thePStart, const Handle(Geom_Point)& thePEnd)
|
||||
{
|
||||
myStartPoint = thePStart;
|
||||
myEndPoint = thePEnd;
|
||||
myLineIsSegment = Standard_True;
|
||||
}
|
||||
|
||||
//! Provides a new color setting aColor for the line in the drawing tool, or "Drawer".
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
|
||||
//! Provides the new width setting aValue for the line in
|
||||
//! the drawing tool, or "Drawer".
|
||||
Standard_EXPORT void SetWidth (const Standard_Real aValue) Standard_OVERRIDE;
|
||||
|
||||
|
||||
//! Removes the color setting and returns the original color.
|
||||
Standard_EXPORT void UnsetColor() Standard_OVERRIDE;
|
||||
|
||||
|
||||
//! Removes the width setting and returns the original width.
|
||||
Standard_EXPORT void UnsetWidth() Standard_OVERRIDE;
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Line,AIS_InteractiveObject)
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
|
||||
|
||||
@ -127,19 +107,15 @@ private:
|
||||
|
||||
Standard_EXPORT void ComputeSegmentLineSelection (const Handle(SelectMgr_Selection)& aSelection);
|
||||
|
||||
private:
|
||||
|
||||
Handle(Geom_Line) myComponent;
|
||||
Handle(Geom_Point) myStartPoint;
|
||||
Handle(Geom_Point) myEndPoint;
|
||||
Standard_Boolean myLineIsSegment;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_Line.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_Line, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_Line_HeaderFile
|
||||
|
@ -1,37 +0,0 @@
|
||||
// Created on: 1997-03-06
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
inline AIS_KindOfInteractive AIS_Line::Type() const
|
||||
{return AIS_KOI_Datum;}
|
||||
|
||||
|
||||
inline Standard_Integer AIS_Line::Signature() const
|
||||
{return 5;}
|
||||
|
||||
inline const Handle(Geom_Line)& AIS_Line::Line() const
|
||||
{return myComponent;}
|
||||
inline void AIS_Line::Points( Handle(Geom_Point)& PStart,
|
||||
Handle(Geom_Point)& PEnd) const
|
||||
{ PStart = myStartPoint; PEnd = myEndPoint;}
|
||||
inline void AIS_Line::SetLine(const Handle(Geom_Line)& L)
|
||||
{myComponent =L;myLineIsSegment=Standard_False;}
|
||||
inline void AIS_Line::SetPoints(const Handle(Geom_Point)& PStart,
|
||||
const Handle(Geom_Point)& PEnd)
|
||||
{
|
||||
myStartPoint=PStart;
|
||||
myEndPoint = PEnd;
|
||||
myLineIsSegment=Standard_True;
|
||||
}
|
@ -14,9 +14,9 @@
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <AIS_Plane.hxx>
|
||||
|
||||
#include <AIS_InteractiveContext.hxx>
|
||||
#include <AIS_Plane.hxx>
|
||||
#include <Aspect_TypeOfLine.hxx>
|
||||
#include <DsgPrs_ShadedPlanePresentation.hxx>
|
||||
#include <DsgPrs_XYZPlanePresentation.hxx>
|
||||
@ -435,18 +435,10 @@ Standard_Boolean AIS_Plane::Size(Standard_Real& X,Standard_Real& Y) const
|
||||
return Abs(X-Y)<=Precision::Confusion();
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
|
||||
void AIS_Plane::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
void AIS_Plane::SetColor(const Quantity_Color &aCol)
|
||||
{
|
||||
// if the plane already has its proper size, there is an already created planeaspect
|
||||
@ -496,8 +488,7 @@ void AIS_Plane::UnsetColor()
|
||||
else{
|
||||
const Handle(Prs3d_PlaneAspect) PA = myDrawer->HasLink() ? myDrawer->Link()->PlaneAspect() :
|
||||
new Prs3d_PlaneAspect();
|
||||
// const Handle(Prs3d_DatumAspect)& DA = myDrawer->Link()->DatumAspect();
|
||||
Quantity_NameOfColor Col = PA->EdgesAspect()->Aspect()->Color().Name();
|
||||
Quantity_Color Col = PA->EdgesAspect()->Aspect()->Color();
|
||||
myDrawer->PlaneAspect()->EdgesAspect()->SetColor(Col);
|
||||
|
||||
myDrawer->DatumAspect()->LineAspect(Prs3d_DP_XAxis)->SetColor(Col);
|
||||
|
@ -17,41 +17,22 @@
|
||||
#ifndef _AIS_Plane_HeaderFile
|
||||
#define _AIS_Plane_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <AIS_TypeOfPlane.hxx>
|
||||
#include <Select3D_TypeOfSensitivity.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <AIS_TypeOfPlane.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <Select3D_TypeOfSensitivity.hxx>
|
||||
|
||||
class Geom_Plane;
|
||||
class Geom_Axis2Placement;
|
||||
class gp_Pnt;
|
||||
class AIS_InteractiveContext;
|
||||
class Prs3d_Presentation;
|
||||
class Prs3d_Projector;
|
||||
class Geom_Transformation;
|
||||
class Quantity_Color;
|
||||
|
||||
|
||||
class AIS_Plane;
|
||||
DEFINE_STANDARD_HANDLE(AIS_Plane, AIS_InteractiveObject)
|
||||
|
||||
//! Constructs plane datums to be used in construction of
|
||||
//! composite shapes.
|
||||
class AIS_Plane : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Plane, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
//! initializes the plane aComponent. If
|
||||
//! the mode aCurrentMode equals true, the drawing
|
||||
//! tool, "Drawer" is not initialized.
|
||||
@ -82,16 +63,16 @@ public:
|
||||
Standard_EXPORT void UnsetSize();
|
||||
|
||||
Standard_EXPORT Standard_Boolean Size (Standard_Real& X, Standard_Real& Y) const;
|
||||
|
||||
Standard_Boolean HasOwnSize() const;
|
||||
|
||||
|
||||
Standard_Boolean HasOwnSize() const { return myHasOwnSize; }
|
||||
|
||||
Standard_EXPORT virtual Standard_Integer Signature() const Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
|
||||
|
||||
//! Returns the component specified in SetComponent.
|
||||
const Handle(Geom_Plane)& Component();
|
||||
|
||||
const Handle(Geom_Plane)& Component() { return myComponent; }
|
||||
|
||||
//! Creates an instance of the plane aComponent.
|
||||
Standard_EXPORT void SetComponent (const Handle(Geom_Plane)& aComponent);
|
||||
|
||||
@ -104,14 +85,13 @@ public:
|
||||
//! for the selected plane. These include: center point
|
||||
//! aCenter, maximum aPmax and minimum aPmin.
|
||||
Standard_EXPORT void SetPlaneAttributes (const Handle(Geom_Plane)& aComponent, const gp_Pnt& aCenter, const gp_Pnt& aPmin, const gp_Pnt& aPmax);
|
||||
|
||||
//! Returns the coordinates of the center point.
|
||||
const gp_Pnt& Center() const;
|
||||
|
||||
|
||||
//! Provides settings for the center aCenter other than (0, 0, 0).
|
||||
void SetCenter (const gp_Pnt& aCenter);
|
||||
|
||||
//! Returns the coordinates of the center point.
|
||||
const gp_Pnt& Center() const { return myCenter; }
|
||||
|
||||
//! Provides settings for the center theCenter other than (0, 0, 0).
|
||||
void SetCenter (const gp_Pnt& theCenter) { myCenter = theCenter; }
|
||||
|
||||
//! Allows you to provide settings for the position and
|
||||
//! direction of one of the plane's axes, aComponent, in
|
||||
//! 3D space. The coordinate system used is
|
||||
@ -128,31 +108,30 @@ public:
|
||||
Standard_EXPORT Handle(Geom_Axis2Placement) Axis2Placement();
|
||||
|
||||
//! Returns the type of plane - xy, yz, xz or unknown.
|
||||
AIS_TypeOfPlane TypeOfPlane();
|
||||
|
||||
AIS_TypeOfPlane TypeOfPlane() { return myTypeOfPlane; }
|
||||
|
||||
//! Returns the type of plane - xy, yz, or xz.
|
||||
Standard_Boolean IsXYZPlane();
|
||||
|
||||
Standard_Boolean IsXYZPlane() { return myIsXYZPlane; }
|
||||
|
||||
//! Returns the non-default current display mode set by SetCurrentMode.
|
||||
Standard_Boolean CurrentMode();
|
||||
|
||||
Standard_Boolean CurrentMode() { return myCurrentMode; }
|
||||
|
||||
//! Allows you to provide settings for a non-default
|
||||
//! current display mode.
|
||||
void SetCurrentMode (const Standard_Boolean aCurrentMode);
|
||||
|
||||
void SetCurrentMode (const Standard_Boolean theCurrentMode) { myCurrentMode = theCurrentMode; }
|
||||
|
||||
//! Returns true if the display mode selected, aMode, is valid for planes.
|
||||
Standard_EXPORT virtual Standard_Boolean AcceptDisplayMode (const Standard_Integer aMode) const Standard_OVERRIDE;
|
||||
|
||||
//! connection to <aCtx> default drawer implies a recomputation of Frame values.
|
||||
Standard_EXPORT virtual void SetContext (const Handle(AIS_InteractiveContext)& aCtx) Standard_OVERRIDE;
|
||||
|
||||
|
||||
//! Returns the type of sensitivity for the plane;
|
||||
Select3D_TypeOfSensitivity TypeOfSensitivity() const;
|
||||
|
||||
Select3D_TypeOfSensitivity TypeOfSensitivity() const { return myTypeOfSensitivity; }
|
||||
|
||||
//! Sets the type of sensitivity for the plane.
|
||||
void SetTypeOfSensitivity (const Select3D_TypeOfSensitivity& theTypeOfSensitivity);
|
||||
|
||||
void SetTypeOfSensitivity (Select3D_TypeOfSensitivity theTypeOfSensitivity) { myTypeOfSensitivity = theTypeOfSensitivity; }
|
||||
|
||||
//! computes the presentation according to a point of view
|
||||
//! given by <aProjector>.
|
||||
//! To be Used when the associated degenerated Presentations
|
||||
@ -163,26 +142,13 @@ public:
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection, const Standard_Integer theMode) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
|
||||
Standard_EXPORT void UnsetColor() Standard_OVERRIDE;
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Plane,AIS_InteractiveObject)
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
@ -193,6 +159,8 @@ private:
|
||||
|
||||
Standard_EXPORT void InitDrawerAttributes();
|
||||
|
||||
private:
|
||||
|
||||
Handle(Geom_Plane) myComponent;
|
||||
Handle(Geom_Axis2Placement) myAx2;
|
||||
gp_Pnt myCenter;
|
||||
@ -205,14 +173,8 @@ private:
|
||||
Standard_Boolean myHasOwnSize;
|
||||
Select3D_TypeOfSensitivity myTypeOfSensitivity;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_Plane.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_Plane, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_Plane_HeaderFile
|
||||
|
@ -1,56 +0,0 @@
|
||||
// Created on: 1997-03-06
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
inline Standard_Boolean AIS_Plane::HasOwnSize() const
|
||||
{return myHasOwnSize;}
|
||||
|
||||
inline const Handle(Geom_Plane)& AIS_Plane::Component()
|
||||
{return myComponent;}
|
||||
|
||||
inline AIS_TypeOfPlane AIS_Plane::TypeOfPlane()
|
||||
{return myTypeOfPlane;}
|
||||
|
||||
inline Standard_Boolean AIS_Plane::IsXYZPlane()
|
||||
{
|
||||
return myIsXYZPlane;
|
||||
}
|
||||
|
||||
|
||||
inline Standard_Boolean AIS_Plane::CurrentMode()
|
||||
{return myCurrentMode;}
|
||||
|
||||
inline void AIS_Plane::SetCurrentMode(const Standard_Boolean aCurrentMode)
|
||||
{myCurrentMode = aCurrentMode;}
|
||||
|
||||
inline const gp_Pnt& AIS_Plane::Center() const
|
||||
{
|
||||
return myCenter;
|
||||
}
|
||||
|
||||
inline void AIS_Plane::SetCenter(const gp_Pnt& aCenter)
|
||||
{
|
||||
myCenter = aCenter;
|
||||
}
|
||||
|
||||
inline Select3D_TypeOfSensitivity AIS_Plane::TypeOfSensitivity() const
|
||||
{
|
||||
return myTypeOfSensitivity;
|
||||
}
|
||||
|
||||
inline void AIS_Plane::SetTypeOfSensitivity (const Select3D_TypeOfSensitivity& theTypeOfSensitivity)
|
||||
{
|
||||
myTypeOfSensitivity = theTypeOfSensitivity;
|
||||
}
|
@ -68,7 +68,7 @@ AIS_PlaneTrihedron::AIS_PlaneTrihedron(const Handle(Geom_Plane)& aPlane)
|
||||
//POP Standard_Real aLength = UnitsAPI::CurrentFromLS (100. ,"LENGTH");
|
||||
Standard_Real aLength = UnitsAPI::AnyToLS (100. ,"mm");
|
||||
DA->SetAxisLength(aLength,aLength,aLength);
|
||||
Quantity_NameOfColor col = Quantity_NOC_ROYALBLUE1;
|
||||
Quantity_Color col (Quantity_NOC_ROYALBLUE1);
|
||||
DA->LineAspect(Prs3d_DP_XAxis)->SetColor(col);
|
||||
DA->LineAspect(Prs3d_DP_YAxis)->SetColor(col);
|
||||
DA->SetDrawDatumAxes(Prs3d_DA_XYAxis);
|
||||
@ -242,11 +242,6 @@ void AIS_PlaneTrihedron::ComputeSelection(const Handle(SelectMgr_Selection)& aSe
|
||||
}
|
||||
}
|
||||
|
||||
void AIS_PlaneTrihedron::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
void AIS_PlaneTrihedron::SetColor(const Quantity_Color &aCol)
|
||||
{
|
||||
hasOwnColor=Standard_True;
|
||||
|
@ -17,31 +17,12 @@
|
||||
#ifndef _AIS_PlaneTrihedron_HeaderFile
|
||||
#define _AIS_PlaneTrihedron_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <TCollection_AsciiString.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
class Geom_Plane;
|
||||
class AIS_InteractiveObject;
|
||||
#include <TCollection_AsciiString.hxx>
|
||||
|
||||
class AIS_Line;
|
||||
class AIS_Point;
|
||||
class Prs3d_Presentation;
|
||||
class Prs3d_Projector;
|
||||
class Geom_Transformation;
|
||||
class Quantity_Color;
|
||||
class TCollection_AsciiString;
|
||||
|
||||
|
||||
class AIS_PlaneTrihedron;
|
||||
DEFINE_STANDARD_HANDLE(AIS_PlaneTrihedron, AIS_InteractiveObject)
|
||||
class Geom_Plane;
|
||||
|
||||
//! To construct a selectable 2d axis system in a 3d
|
||||
//! drawing. This can be placed anywhere in the 3d
|
||||
@ -62,10 +43,9 @@ DEFINE_STANDARD_HANDLE(AIS_PlaneTrihedron, AIS_InteractiveObject)
|
||||
//! trihedra. Change these values and recalculate the presentation.
|
||||
class AIS_PlaneTrihedron : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_PlaneTrihedron, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
//! Initializes the plane aPlane. The plane trihedron is
|
||||
//! constructed from this and an axis.
|
||||
Standard_EXPORT AIS_PlaneTrihedron(const Handle(Geom_Plane)& aPlane);
|
||||
@ -103,52 +83,37 @@ public:
|
||||
//! to the object to display before computation !!!
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE;
|
||||
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE { return 4; }
|
||||
|
||||
//! Returns datum as the type of Interactive Object.
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
|
||||
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
|
||||
|
||||
//! Allows you to provide settings for the color aColor.
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
void SetXLabel (const TCollection_AsciiString& aLabel);
|
||||
|
||||
void SetYLabel (const TCollection_AsciiString& aLabel);
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
void SetXLabel (const TCollection_AsciiString& theLabel) { myXLabel = theLabel; }
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_PlaneTrihedron,AIS_InteractiveObject)
|
||||
void SetYLabel (const TCollection_AsciiString& theLabel) { myYLabel = theLabel; }
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
|
||||
Standard_EXPORT void ComputeSelection (const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode) Standard_OVERRIDE;
|
||||
|
||||
private:
|
||||
|
||||
Handle(Geom_Plane) myPlane;
|
||||
Handle(AIS_InteractiveObject) myShapes[3];
|
||||
TCollection_AsciiString myXLabel;
|
||||
TCollection_AsciiString myYLabel;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_PlaneTrihedron.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_PlaneTrihedron, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_PlaneTrihedron_HeaderFile
|
||||
|
@ -1,34 +0,0 @@
|
||||
// Created on: 1997-03-06
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
inline AIS_KindOfInteractive AIS_PlaneTrihedron::Type() const
|
||||
{return AIS_KOI_Datum;}
|
||||
|
||||
|
||||
inline Standard_Integer AIS_PlaneTrihedron::Signature() const
|
||||
{return 4;}
|
||||
|
||||
|
||||
inline void AIS_PlaneTrihedron::SetXLabel(const TCollection_AsciiString& aLabel)
|
||||
{
|
||||
myXLabel = aLabel;
|
||||
}
|
||||
|
||||
|
||||
inline void AIS_PlaneTrihedron::SetYLabel(const TCollection_AsciiString& aLabel)
|
||||
{
|
||||
myYLabel = aLabel;
|
||||
}
|
@ -14,9 +14,9 @@
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <AIS_Point.hxx>
|
||||
|
||||
#include <AIS_InteractiveContext.hxx>
|
||||
#include <AIS_Point.hxx>
|
||||
#include <Aspect_TypeOfLine.hxx>
|
||||
#include <BRepBuilderAPI_MakeVertex.hxx>
|
||||
#include <Geom_Point.hxx>
|
||||
@ -130,14 +130,8 @@ void AIS_Point::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_Point::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
void AIS_Point::SetColor (const Quantity_Color& theCol)
|
||||
{
|
||||
hasOwnColor=Standard_True;
|
||||
|
@ -17,47 +17,29 @@
|
||||
#ifndef _AIS_Point_HeaderFile
|
||||
#define _AIS_Point_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <Aspect_TypeOfMarker.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
|
||||
class Geom_Point;
|
||||
class Prs3d_Presentation;
|
||||
class Prs3d_Projector;
|
||||
class Geom_Transformation;
|
||||
class Quantity_Color;
|
||||
class TopoDS_Vertex;
|
||||
|
||||
|
||||
class AIS_Point;
|
||||
DEFINE_STANDARD_HANDLE(AIS_Point, AIS_InteractiveObject)
|
||||
|
||||
//! Constructs point datums to be used in construction of
|
||||
//! composite shapes. The datum is displayed as the plus marker +.
|
||||
class AIS_Point : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Point, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
|
||||
//! Initializes the point aComponent from which the point
|
||||
//! datum will be built.
|
||||
Standard_EXPORT AIS_Point(const Handle(Geom_Point)& aComponent);
|
||||
|
||||
//! Returns index 1, the default index for a point.
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE;
|
||||
|
||||
virtual Standard_Integer Signature() const Standard_OVERRIDE { return 1; }
|
||||
|
||||
//! Indicates that a point is a datum.
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
|
||||
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
|
||||
|
||||
//! Returns the component specified in SetComponent.
|
||||
Standard_EXPORT Handle(Geom_Point) Component();
|
||||
|
||||
@ -75,12 +57,10 @@ public:
|
||||
//! WARNING :<aTrsf> must be applied
|
||||
//! to the object to display before computation !!!
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
//! Allows you to provide settings for the cp;pr aColor.
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
|
||||
//! Allows you to provide settings for the Color.
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
//! Allows you to remove color settings.
|
||||
Standard_EXPORT void UnsetColor() Standard_OVERRIDE;
|
||||
|
||||
@ -94,44 +74,31 @@ public:
|
||||
Standard_EXPORT void UnsetMarker();
|
||||
|
||||
//! Returns true if the point datum has a marker.
|
||||
Standard_Boolean HasMarker() const;
|
||||
|
||||
Standard_Boolean HasMarker() const { return myHasTOM; }
|
||||
|
||||
//! Converts a point into a vertex.
|
||||
Standard_EXPORT TopoDS_Vertex Vertex() const;
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Point,AIS_InteractiveObject)
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
|
||||
|
||||
Standard_EXPORT void ComputeSelection (const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode) Standard_OVERRIDE;
|
||||
|
||||
|
||||
Standard_EXPORT void UpdatePointValues();
|
||||
|
||||
private:
|
||||
|
||||
Handle(Geom_Point) myComponent;
|
||||
Standard_Boolean myHasTOM;
|
||||
Aspect_TypeOfMarker myTOM;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_Point.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_Point, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_Point_HeaderFile
|
||||
|
@ -1,25 +0,0 @@
|
||||
// Created on: 1997-03-06
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
inline AIS_KindOfInteractive AIS_Point::Type() const
|
||||
{return AIS_KOI_Datum;}
|
||||
|
||||
|
||||
inline Standard_Integer AIS_Point::Signature() const
|
||||
{return 1;}
|
||||
|
||||
inline Standard_Boolean AIS_Point::HasMarker() const
|
||||
{return myHasTOM;}
|
@ -140,15 +140,6 @@ void AIS_PointCloud::SetPoints (const Handle(TColgp_HArray1OfPnt)& theCoords
|
||||
myBndBox = getBoundingBox (myPoints);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_PointCloud::SetColor (const Quantity_NameOfColor theColor)
|
||||
{
|
||||
SetColor (Quantity_Color (theColor));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
@ -292,15 +283,6 @@ void AIS_PointCloud::UnsetColor()
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetMaterial
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_PointCloud::SetMaterial (const Graphic3d_NameOfMaterial theMatName)
|
||||
{
|
||||
SetMaterial (Graphic3d_MaterialAspect (theMatName));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetMaterial
|
||||
//purpose :
|
||||
|
@ -93,18 +93,12 @@ public:
|
||||
|
||||
public:
|
||||
|
||||
//! Setup custom color. Affects presentation only when no per-point color attribute has been assigned.
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_NameOfColor theColor) Standard_OVERRIDE;
|
||||
|
||||
//! Setup custom color. Affects presentation only when no per-point color attribute has been assigned.
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
//! Restore default color.
|
||||
Standard_EXPORT virtual void UnsetColor() Standard_OVERRIDE;
|
||||
|
||||
//! Setup custom material. Affects presentation only when normals are defined.
|
||||
Standard_EXPORT virtual void SetMaterial (const Graphic3d_NameOfMaterial theMatName) Standard_OVERRIDE;
|
||||
|
||||
//! Setup custom material. Affects presentation only when normals are defined.
|
||||
Standard_EXPORT virtual void SetMaterial (const Graphic3d_MaterialAspect& theMat) Standard_OVERRIDE;
|
||||
|
||||
|
@ -208,12 +208,6 @@ void AIS_Relation::ComputeProjVertexPresentation(const Handle(Prs3d_Presentation
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_Relation::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
void AIS_Relation::SetColor(const Quantity_Color &aCol)
|
||||
{
|
||||
if(hasOwnColor && myDrawer->Color() == aCol) return;
|
||||
|
@ -17,41 +17,26 @@
|
||||
#ifndef _AIS_Relation_HeaderFile
|
||||
#define _AIS_Relation_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <TCollection_ExtendedString.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <DsgPrs_ArrowSide.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <gp_Pln.hxx>
|
||||
#include <AIS_KindOfSurface.hxx>
|
||||
#include <Bnd_Box.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <PrsMgr_TypeOfPresentation3d.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <AIS_KindOfDimension.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <AIS_KindOfSurface.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <Aspect_TypeOfLine.hxx>
|
||||
#include <Aspect_TypeOfMarker.hxx>
|
||||
#include <Bnd_Box.hxx>
|
||||
#include <DsgPrs_ArrowSide.hxx>
|
||||
#include <gp_Pln.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <PrsMgr_TypeOfPresentation3d.hxx>
|
||||
#include <TCollection_ExtendedString.hxx>
|
||||
#include <TopoDS_Shape.hxx>
|
||||
|
||||
class Geom_Curve;
|
||||
class Geom_Plane;
|
||||
class Geom_Surface;
|
||||
class Quantity_Color;
|
||||
class TopoDS_Shape;
|
||||
class gp_Pnt;
|
||||
class TCollection_ExtendedString;
|
||||
class Prs3d_Presentation;
|
||||
class TopoDS_Edge;
|
||||
class Geom_Curve;
|
||||
class TopoDS_Vertex;
|
||||
|
||||
|
||||
class AIS_Relation;
|
||||
DEFINE_STANDARD_HANDLE(AIS_Relation, AIS_InteractiveObject)
|
||||
|
||||
//! One of the four types of interactive object in
|
||||
//! AIS,comprising dimensions and constraints. Serves
|
||||
//! as the abstract class for the seven relation classes as
|
||||
@ -63,82 +48,86 @@ DEFINE_STANDARD_HANDLE(AIS_Relation, AIS_InteractiveObject)
|
||||
//! The connection takes the form of an edge between the two shapes.
|
||||
class AIS_Relation : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Relation, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
//! Allows you to provide settings for the color aColor
|
||||
//! Allows you to provide settings for the color theColor
|
||||
//! of the lines representing the relation between the two shapes.
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
//! Allows you to remove settings for the color of the
|
||||
//! lines representing the relation between the two shapes.
|
||||
Standard_EXPORT void UnsetColor() Standard_OVERRIDE;
|
||||
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
|
||||
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Relation; }
|
||||
|
||||
//! Indicates that the type of dimension is unknown.
|
||||
Standard_EXPORT virtual AIS_KindOfDimension KindOfDimension() const;
|
||||
|
||||
//! Returns true if the interactive object is movable.
|
||||
Standard_EXPORT virtual Standard_Boolean IsMovable() const;
|
||||
|
||||
const TopoDS_Shape& FirstShape() const;
|
||||
|
||||
|
||||
const TopoDS_Shape& FirstShape() const { return myFShape; }
|
||||
|
||||
Standard_EXPORT virtual void SetFirstShape (const TopoDS_Shape& aFShape);
|
||||
|
||||
|
||||
//! Returns the second shape.
|
||||
const TopoDS_Shape& SecondShape() const;
|
||||
|
||||
const TopoDS_Shape& SecondShape() const { return mySShape; }
|
||||
|
||||
//! Allows you to identify the second shape aSShape
|
||||
//! relative to the first.
|
||||
Standard_EXPORT virtual void SetSecondShape (const TopoDS_Shape& aSShape);
|
||||
|
||||
void SetBndBox (const Standard_Real Xmin, const Standard_Real Ymin, const Standard_Real Zmin, const Standard_Real Xmax, const Standard_Real Ymax, const Standard_Real Zmax);
|
||||
|
||||
void UnsetBndBox();
|
||||
|
||||
//! Returns the plane.
|
||||
const Handle(Geom_Plane)& Plane() const;
|
||||
|
||||
|
||||
//! Allows you to set the plane aPlane. This is used to
|
||||
void SetBndBox (const Standard_Real theXmin, const Standard_Real theYmin, const Standard_Real theZmin,
|
||||
const Standard_Real theXmax, const Standard_Real theYmax, const Standard_Real theZmax)
|
||||
{
|
||||
myBndBox.Update (theXmin, theYmin, theZmin, theXmax, theYmax, theZmax);
|
||||
myIsSetBndBox = Standard_True;
|
||||
}
|
||||
|
||||
void UnsetBndBox() { myIsSetBndBox = Standard_False; }
|
||||
|
||||
//! Returns the plane.
|
||||
const Handle(Geom_Plane)& Plane() const { return myPlane; }
|
||||
|
||||
//! Allows you to set the plane thePlane. This is used to
|
||||
//! define relations and dimensions in several daughter classes.
|
||||
void SetPlane (const Handle(Geom_Plane)& aPlane);
|
||||
|
||||
void SetPlane (const Handle(Geom_Plane)& thePlane) { myPlane = thePlane; }
|
||||
|
||||
//! Returns the value of each object in the relation.
|
||||
Standard_Real Value() const;
|
||||
|
||||
//! Allows you to provide settings for the value aVal for
|
||||
//! each object in the relation.
|
||||
void SetValue (const Standard_Real aVal);
|
||||
|
||||
Standard_Real Value() const { return myVal; }
|
||||
|
||||
//! Allows you to provide settings for the value theVal for each object in the relation.
|
||||
void SetValue (const Standard_Real theVal) { myVal = theVal; }
|
||||
|
||||
//! Returns the position set using SetPosition.
|
||||
const gp_Pnt& Position() const;
|
||||
|
||||
const gp_Pnt& Position() const { return myPosition; }
|
||||
|
||||
//! Allows you to provide the objects in the relation with
|
||||
//! settings for a non-default position.
|
||||
void SetPosition (const gp_Pnt& aPosition);
|
||||
|
||||
void SetPosition (const gp_Pnt& thePosition)
|
||||
{
|
||||
myPosition = thePosition;
|
||||
myAutomaticPosition = Standard_False;
|
||||
}
|
||||
|
||||
//! Returns settings for text aspect.
|
||||
const TCollection_ExtendedString& Text() const;
|
||||
|
||||
//! Allows you to provide the settings aText for text aspect.
|
||||
void SetText (const TCollection_ExtendedString& aText);
|
||||
|
||||
const TCollection_ExtendedString& Text() const { return myText; }
|
||||
|
||||
//! Allows you to provide the settings theText for text aspect.
|
||||
void SetText (const TCollection_ExtendedString& theText) { myText = theText; }
|
||||
|
||||
//! Returns the value for the size of the arrow identifying
|
||||
//! the relation between the two shapes.
|
||||
Standard_Real ArrowSize() const;
|
||||
|
||||
Standard_Real ArrowSize() const { return myArrowSize; }
|
||||
|
||||
//! Allows you to provide settings for the size of the
|
||||
//! arrow anArrowsize identifying the relation between the two shapes.
|
||||
void SetArrowSize (const Standard_Real anArrowSize);
|
||||
|
||||
//! arrow theArrowSize identifying the relation between the two shapes.
|
||||
void SetArrowSize (const Standard_Real theArrowSize)
|
||||
{
|
||||
myArrowSize = theArrowSize;
|
||||
myArrowSizeIsDefined = Standard_True;
|
||||
}
|
||||
|
||||
//! Returns the value of the symbol presentation. This will be one of:
|
||||
//! - AS_NONE - none
|
||||
@ -150,12 +139,10 @@ public:
|
||||
//! - AS_BOTHPT - both points
|
||||
//! - AS_FIRSTAR_LASTPT - first arrow, last point
|
||||
//! - AS_FIRSTPT_LASTAR - first point, last arrow
|
||||
DsgPrs_ArrowSide SymbolPrs() const;
|
||||
|
||||
DsgPrs_ArrowSide SymbolPrs() const { return mySymbolPrs; }
|
||||
|
||||
//! Allows you to provide settings for the symbol presentation.
|
||||
void SetSymbolPrs (const DsgPrs_ArrowSide aSymbolPrs);
|
||||
|
||||
void SetSymbolPrs (const DsgPrs_ArrowSide theSymbolPrs) { mySymbolPrs = theSymbolPrs; }
|
||||
|
||||
//! Allows you to set the status of the extension shape by
|
||||
//! the index aIndex.
|
||||
@ -163,12 +150,10 @@ public:
|
||||
//! - 0 - there is no connection to a shape;
|
||||
//! - 1 - there is a connection to the first shape;
|
||||
//! - 2 - there is a connection to the second shape.
|
||||
void SetExtShape (const Standard_Integer aIndex);
|
||||
|
||||
void SetExtShape (const Standard_Integer theIndex) { myExtShape = theIndex; }
|
||||
|
||||
//! Returns the status index of the extension shape.
|
||||
Standard_Integer ExtShape() const;
|
||||
|
||||
Standard_Integer ExtShape() const { return myExtShape; }
|
||||
|
||||
//! Returns true if the display mode aMode is accepted
|
||||
//! for the Interactive Objects in the relation.
|
||||
@ -185,34 +170,30 @@ public:
|
||||
//! aProjTOL : TypeOfLine from Aspect = Aspect_TOL_DASH;
|
||||
//! aCallTOL : TypeOfLine from Aspect = Aspect_TOL_DOT)
|
||||
Standard_EXPORT virtual Standard_Boolean AcceptDisplayMode (const Standard_Integer aMode) const Standard_OVERRIDE;
|
||||
|
||||
void SetAutomaticPosition (const Standard_Boolean aStatus);
|
||||
|
||||
Standard_Boolean AutomaticPosition() const;
|
||||
|
||||
void SetAutomaticPosition (const Standard_Boolean theStatus) { myAutomaticPosition = theStatus; }
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Relation,AIS_InteractiveObject)
|
||||
Standard_Boolean AutomaticPosition() const { return myAutomaticPosition; }
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
Standard_EXPORT AIS_Relation(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d = PrsMgr_TOP_AllView);
|
||||
|
||||
|
||||
//! Calculates the presentation aPres of the the edge
|
||||
//! anEdge and the curve it defines, ProjCurve. The later
|
||||
//! is also specified by the first point FirstP and the last point LastP.
|
||||
//! The presentation includes settings for color aColor,
|
||||
//! type - aProjTOL and aCallTOL - and width of line, aWidth.
|
||||
Standard_EXPORT void ComputeProjEdgePresentation (const Handle(Prs3d_Presentation)& aPres, const TopoDS_Edge& anEdge, const Handle(Geom_Curve)& ProjCurve, const gp_Pnt& FirstP, const gp_Pnt& LastP, const Quantity_NameOfColor aColor = Quantity_NOC_PURPLE, const Standard_Real aWidth = 2, const Aspect_TypeOfLine aProjTOL = Aspect_TOL_DASH, const Aspect_TypeOfLine aCallTOL = Aspect_TOL_DOT) const;
|
||||
|
||||
|
||||
//! Calculates the presentation aPres of the the vertex
|
||||
//! aVertex and the point it defines, ProjPoint.
|
||||
//! The presentation includes settings for color aColor,
|
||||
//! type - aProjTOM and aCallTOL - and width of line, aWidth.
|
||||
Standard_EXPORT void ComputeProjVertexPresentation (const Handle(Prs3d_Presentation)& aPres, const TopoDS_Vertex& aVertex, const gp_Pnt& ProjPoint, const Quantity_NameOfColor aColor = Quantity_NOC_PURPLE, const Standard_Real aWidth = 2, const Aspect_TypeOfMarker aProjTOM = Aspect_TOM_PLUS, const Aspect_TypeOfLine aCallTOL = Aspect_TOL_DOT) const;
|
||||
|
||||
protected:
|
||||
|
||||
TopoDS_Shape myFShape;
|
||||
TopoDS_Shape mySShape;
|
||||
Handle(Geom_Plane) myPlane;
|
||||
@ -235,19 +216,8 @@ protected:
|
||||
Standard_Boolean myIsSetBndBox;
|
||||
Standard_Boolean myArrowSizeIsDefined;
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_Relation.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_Relation, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_Relation_HeaderFile
|
||||
|
@ -1,224 +0,0 @@
|
||||
// Created on: 1996-12-05
|
||||
// Created by: Odile Olivier
|
||||
// Copyright (c) 1996-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
//=======================================================================
|
||||
//function : FirstShape
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline const TopoDS_Shape& AIS_Relation::FirstShape() const
|
||||
{
|
||||
return myFShape;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SecondShape
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline const TopoDS_Shape& AIS_Relation::SecondShape() const
|
||||
{
|
||||
return mySShape;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetBndBox
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Relation::SetBndBox( const Standard_Real Xmin,
|
||||
const Standard_Real Ymin,
|
||||
const Standard_Real Zmin,
|
||||
const Standard_Real Xmax,
|
||||
const Standard_Real Ymax,
|
||||
const Standard_Real Zmax )
|
||||
{
|
||||
myBndBox.Update( Xmin, Ymin, Zmin, Xmax, Ymax, Zmax );
|
||||
myIsSetBndBox = Standard_True;
|
||||
}
|
||||
|
||||
inline void AIS_Relation::UnsetBndBox()
|
||||
{
|
||||
myIsSetBndBox = Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : :Plane
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline const Handle(Geom_Plane)& AIS_Relation::Plane() const
|
||||
{
|
||||
return myPlane;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetPlane
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Relation::SetPlane(const Handle(Geom_Plane)& aPlane)
|
||||
{
|
||||
myPlane = aPlane;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Value
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline Standard_Real AIS_Relation::Value() const
|
||||
{
|
||||
return myVal;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetValue
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Relation::SetValue(const Standard_Real aVal)
|
||||
{
|
||||
myVal = aVal;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Position
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline const gp_Pnt& AIS_Relation::Position() const
|
||||
{
|
||||
return myPosition;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetPosition
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Relation::SetPosition(const gp_Pnt& aPosition)
|
||||
{
|
||||
myPosition = aPosition;
|
||||
myAutomaticPosition = Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Text
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline const TCollection_ExtendedString& AIS_Relation::Text() const
|
||||
{
|
||||
return myText;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetText
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Relation::SetText(const TCollection_ExtendedString& aText)
|
||||
{
|
||||
myText = aText;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ArrowSize
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline Standard_Real AIS_Relation::ArrowSize() const
|
||||
{
|
||||
return myArrowSize;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetArrowSize
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline void AIS_Relation::SetArrowSize(const Standard_Real anArrowSize)
|
||||
{
|
||||
myArrowSize = anArrowSize;
|
||||
myArrowSizeIsDefined = Standard_True;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SymbolPrs
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
inline DsgPrs_ArrowSide AIS_Relation::SymbolPrs() const
|
||||
{
|
||||
return mySymbolPrs;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetSymbolPrs
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline void AIS_Relation::SetSymbolPrs(const DsgPrs_ArrowSide aSymbolPrs)
|
||||
{
|
||||
mySymbolPrs = aSymbolPrs;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : KindOfInteractive
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline AIS_KindOfInteractive AIS_Relation::Type() const
|
||||
{return AIS_KOI_Relation;}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetExtShape
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline void AIS_Relation::SetExtShape(const Standard_Integer ExtSh)
|
||||
{myExtShape = ExtSh;}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : ExtShape
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline Standard_Integer AIS_Relation::ExtShape() const
|
||||
{return myExtShape;}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : SetAutomaticPosition
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline void AIS_Relation::SetAutomaticPosition ( const Standard_Boolean aStatus )
|
||||
{
|
||||
myAutomaticPosition = aStatus ;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AutomaticPosition
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
inline Standard_Boolean AIS_Relation::AutomaticPosition () const
|
||||
{
|
||||
return myAutomaticPosition;
|
||||
}
|
@ -14,10 +14,10 @@
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <AIS_Shape.hxx>
|
||||
|
||||
#include <AIS_GraphicTool.hxx>
|
||||
#include <AIS_InteractiveContext.hxx>
|
||||
#include <AIS_Shape.hxx>
|
||||
#include <Aspect_TypeOfLine.hxx>
|
||||
#include <Bnd_Box.hxx>
|
||||
#include <BRep_Builder.hxx>
|
||||
@ -411,12 +411,6 @@ void AIS_Shape::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
|
||||
StdSelect::SetDrawerForBRepOwner(aSelection,myDrawer);
|
||||
}
|
||||
|
||||
Quantity_NameOfColor AIS_Shape::Color() const {
|
||||
Quantity_Color aColor;
|
||||
Color(aColor);
|
||||
return aColor.Name();
|
||||
}
|
||||
|
||||
void AIS_Shape::Color( Quantity_Color& aColor ) const {
|
||||
aColor = myDrawer->ShadingAspect()->Color(myCurrentFacingModel);
|
||||
}
|
||||
@ -429,16 +423,6 @@ Standard_Real AIS_Shape::Transparency() const {
|
||||
return myDrawer->ShadingAspect()->Transparency(myCurrentFacingModel);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetColor
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_Shape::SetColor(const Quantity_NameOfColor aCol)
|
||||
{
|
||||
SetColor(Quantity_Color(aCol));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : setColor
|
||||
//purpose :
|
||||
@ -830,16 +814,6 @@ void AIS_Shape::setMaterial (const Handle(Prs3d_Drawer)& theDrawer,
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetMaterial
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_Shape::SetMaterial(const Graphic3d_NameOfMaterial aMat)
|
||||
{
|
||||
SetMaterial(Graphic3d_MaterialAspect(aMat));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetMaterial
|
||||
//purpose :
|
||||
|
@ -17,35 +17,16 @@
|
||||
#ifndef _AIS_Shape_HeaderFile
|
||||
#define _AIS_Shape_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <Bnd_Box.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <AIS_KindOfInteractive.hxx>
|
||||
#include <Prs3d_TypeOfHLR.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <Graphic3d_NameOfMaterial.hxx>
|
||||
#include <Bnd_Box.hxx>
|
||||
#include <TopAbs_ShapeEnum.hxx>
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <Prs3d_Drawer.hxx>
|
||||
#include <Prs3d_TypeOfHLR.hxx>
|
||||
|
||||
class TopoDS_Shape;
|
||||
class Prs3d_Presentation;
|
||||
class Prs3d_Projector;
|
||||
class Geom_Transformation;
|
||||
class Quantity_Color;
|
||||
class Graphic3d_MaterialAspect;
|
||||
class Bnd_Box;
|
||||
|
||||
|
||||
class AIS_Shape;
|
||||
DEFINE_STANDARD_HANDLE(AIS_Shape, AIS_InteractiveObject)
|
||||
|
||||
//! A framework to manage presentation and selection of shapes.
|
||||
//! AIS_Shape is the interactive object which is used the
|
||||
//! most by applications. There are standard functions
|
||||
@ -70,10 +51,9 @@ DEFINE_STANDARD_HANDLE(AIS_Shape, AIS_InteractiveObject)
|
||||
//! for the specific object.
|
||||
class AIS_Shape : public AIS_InteractiveObject
|
||||
{
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Shape, AIS_InteractiveObject)
|
||||
public:
|
||||
|
||||
|
||||
//! Initializes construction of the shape shap from wires,
|
||||
//! edges and vertices.
|
||||
Standard_EXPORT AIS_Shape(const TopoDS_Shape& shap);
|
||||
@ -87,12 +67,16 @@ public:
|
||||
//! Returns true if the Interactive Object accepts shape decomposition.
|
||||
Standard_EXPORT virtual Standard_Boolean AcceptShapeDecomposition() const Standard_OVERRIDE;
|
||||
|
||||
//! Constructs an instance of the shape object ashape.
|
||||
void Set (const TopoDS_Shape& ashap);
|
||||
|
||||
//! Constructs an instance of the shape object theShape.
|
||||
void Set (const TopoDS_Shape& theShape)
|
||||
{
|
||||
myshape = theShape;
|
||||
myCompBB = Standard_True;
|
||||
}
|
||||
|
||||
//! Returns this shape object.
|
||||
const TopoDS_Shape& Shape() const;
|
||||
|
||||
const TopoDS_Shape& Shape() const { return myshape; }
|
||||
|
||||
//! Sets a local value for deviation coefficient for this specific shape.
|
||||
Standard_EXPORT Standard_Boolean SetOwnDeviationCoefficient();
|
||||
|
||||
@ -153,11 +137,11 @@ public:
|
||||
Standard_EXPORT Standard_Boolean OwnHLRDeviationAngle (Standard_Real& anAngle, Standard_Real& aPreviousAngle) const;
|
||||
|
||||
//! Sets the type of HLR algorithm used by the shape
|
||||
void SetTypeOfHLR (const Prs3d_TypeOfHLR theTypeOfHLR);
|
||||
|
||||
void SetTypeOfHLR (const Prs3d_TypeOfHLR theTypeOfHLR) { myDrawer->SetTypeOfHLR (theTypeOfHLR); }
|
||||
|
||||
//! Gets the type of HLR algorithm
|
||||
Prs3d_TypeOfHLR TypeOfHLR() const;
|
||||
|
||||
Prs3d_TypeOfHLR TypeOfHLR() const { return myDrawer->TypeOfHLR(); }
|
||||
|
||||
//! Sets the color aColor in the reconstructed
|
||||
//! compound shape. Acts via the Drawer methods below on the appearance of:
|
||||
//! - free boundaries:
|
||||
@ -171,10 +155,8 @@ public:
|
||||
//! Prs3d_Drawer_SeenLineAspect
|
||||
//! - hidden line color in hidden line mode:
|
||||
//! Prs3d_Drawer_HiddenLineAspect.
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
//! Removes settings for color in the reconstructed compound shape.
|
||||
Standard_EXPORT virtual void UnsetColor() Standard_OVERRIDE;
|
||||
|
||||
@ -185,9 +167,7 @@ public:
|
||||
|
||||
//! Removes the setting for line width in the reconstructed compound shape.
|
||||
Standard_EXPORT virtual void UnsetWidth() Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual void SetMaterial (const Graphic3d_NameOfMaterial aName) Standard_OVERRIDE;
|
||||
|
||||
|
||||
//! Allows you to provide settings for the material aName
|
||||
//! in the reconstructed compound shape.
|
||||
Standard_EXPORT virtual void SetMaterial (const Graphic3d_MaterialAspect& aName) Standard_OVERRIDE;
|
||||
@ -209,10 +189,6 @@ public:
|
||||
//! which is not the same as above; keep it visible.
|
||||
using AIS_InteractiveObject::BoundingBox;
|
||||
|
||||
//! Returns the NameOfColor attributes of the shape accordingly to
|
||||
//! the current facing model;
|
||||
Standard_EXPORT virtual Quantity_NameOfColor Color() const Standard_OVERRIDE;
|
||||
|
||||
//! Returns the Color attributes of the shape accordingly to
|
||||
//! the current facing model;
|
||||
Standard_EXPORT virtual void Color (Quantity_Color& aColor) const Standard_OVERRIDE;
|
||||
@ -242,14 +218,8 @@ public:
|
||||
//! - mode 8 - Compound
|
||||
Standard_EXPORT static Standard_Integer SelectionMode (const TopAbs_ShapeEnum aShapeType);
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_Shape,AIS_InteractiveObject)
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
|
||||
|
||||
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
|
||||
@ -268,26 +238,22 @@ protected:
|
||||
|
||||
Standard_EXPORT void setMaterial (const Handle(Prs3d_Drawer)& theDrawer, const Graphic3d_MaterialAspect& theMaterial, const Standard_Boolean theToKeepColor, const Standard_Boolean theToKeepTransp) const;
|
||||
|
||||
protected:
|
||||
|
||||
TopoDS_Shape myshape;
|
||||
Bnd_Box myBB;
|
||||
Standard_Boolean myCompBB;
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation, const TopoDS_Shape& ashape);
|
||||
|
||||
Standard_Real myInitAng;
|
||||
private:
|
||||
|
||||
Standard_Real myInitAng;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_Shape.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_Shape, AIS_InteractiveObject)
|
||||
|
||||
#endif // _AIS_Shape_HeaderFile
|
||||
|
@ -1,39 +0,0 @@
|
||||
// Created on: 1997-01-08
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <Prs3d_Drawer.hxx>
|
||||
|
||||
inline void AIS_Shape::Set(const TopoDS_Shape& ashap)
|
||||
{
|
||||
myshape = ashap;
|
||||
myCompBB = Standard_True;
|
||||
}
|
||||
|
||||
inline const TopoDS_Shape&
|
||||
AIS_Shape::Shape() const
|
||||
{
|
||||
return myshape;
|
||||
}
|
||||
|
||||
inline void AIS_Shape::SetTypeOfHLR (const Prs3d_TypeOfHLR theTypeOfHLR)
|
||||
{
|
||||
myDrawer->SetTypeOfHLR (theTypeOfHLR);
|
||||
}
|
||||
|
||||
inline Prs3d_TypeOfHLR AIS_Shape::TypeOfHLR ( ) const
|
||||
{
|
||||
return myDrawer->TypeOfHLR();
|
||||
}
|
@ -35,18 +35,12 @@ public:
|
||||
//! Setup color of entire text.
|
||||
Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
//! Setup color of entire text.
|
||||
virtual void SetColor (const Quantity_NameOfColor theColor) Standard_OVERRIDE { SetColor (Quantity_Color (theColor)); }
|
||||
|
||||
//! Setup transparency within [0, 1] range.
|
||||
Standard_EXPORT virtual void SetTransparency (const Standard_Real theValue) Standard_OVERRIDE;
|
||||
|
||||
//! Removes the transparency setting.
|
||||
virtual void UnsetTransparency() Standard_OVERRIDE { SetTransparency (0.0); }
|
||||
|
||||
//! Material has no effect for text label.
|
||||
virtual void SetMaterial (const Graphic3d_NameOfMaterial ) Standard_OVERRIDE {}
|
||||
|
||||
//! Material has no effect for text label.
|
||||
virtual void SetMaterial (const Graphic3d_MaterialAspect& ) Standard_OVERRIDE {}
|
||||
|
||||
|
@ -104,12 +104,6 @@ public:
|
||||
//! Indicates that the type of Interactive Object is datum.
|
||||
virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
|
||||
|
||||
//! Sets the color theColor for this trihedron object, it changes color of axes.
|
||||
void SetColor (const Quantity_NameOfColor theColor) Standard_OVERRIDE
|
||||
{
|
||||
return SetColor (Quantity_Color (theColor));
|
||||
}
|
||||
|
||||
//! Sets the color theColor for this trihedron object, it changes color of axes.
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
|
||||
|
||||
|
@ -15,7 +15,6 @@ AIS_AttributeFilter.hxx
|
||||
AIS_AttributeFilter.lxx
|
||||
AIS_Axis.cxx
|
||||
AIS_Axis.hxx
|
||||
AIS_Axis.lxx
|
||||
AIS_BadEdgeFilter.cxx
|
||||
AIS_BadEdgeFilter.hxx
|
||||
AIS_C0RegularityFilter.cxx
|
||||
@ -28,7 +27,6 @@ AIS_Chamf3dDimension.hxx
|
||||
AIS_Chamf3dDimension.lxx
|
||||
AIS_Circle.cxx
|
||||
AIS_Circle.hxx
|
||||
AIS_Circle.lxx
|
||||
AIS_ClearMode.hxx
|
||||
AIS_ColoredDrawer.hxx
|
||||
AIS_ColoredShape.cxx
|
||||
@ -96,7 +94,6 @@ AIS_LengthDimension.cxx
|
||||
AIS_LengthDimension.hxx
|
||||
AIS_Line.cxx
|
||||
AIS_Line.hxx
|
||||
AIS_Line.lxx
|
||||
AIS_ListIteratorOfListOfInteractive.hxx
|
||||
AIS_ListOfInteractive.hxx
|
||||
AIS_LocalContext.cxx
|
||||
@ -134,20 +131,16 @@ AIS_PerpendicularRelation.cxx
|
||||
AIS_PerpendicularRelation.hxx
|
||||
AIS_Plane.cxx
|
||||
AIS_Plane.hxx
|
||||
AIS_Plane.lxx
|
||||
AIS_PlaneTrihedron.cxx
|
||||
AIS_PlaneTrihedron.hxx
|
||||
AIS_PlaneTrihedron.lxx
|
||||
AIS_Point.cxx
|
||||
AIS_Point.hxx
|
||||
AIS_Point.lxx
|
||||
AIS_PointCloud.cxx
|
||||
AIS_PointCloud.hxx
|
||||
AIS_RadiusDimension.cxx
|
||||
AIS_RadiusDimension.hxx
|
||||
AIS_Relation.cxx
|
||||
AIS_Relation.hxx
|
||||
AIS_Relation.lxx
|
||||
AIS_RubberBand.hxx
|
||||
AIS_RubberBand.cxx
|
||||
AIS_Selection.cxx
|
||||
@ -157,7 +150,6 @@ AIS_SequenceOfDimension.hxx
|
||||
AIS_SequenceOfInteractive.hxx
|
||||
AIS_Shape.cxx
|
||||
AIS_Shape.hxx
|
||||
AIS_Shape.lxx
|
||||
AIS_SignatureFilter.cxx
|
||||
AIS_SignatureFilter.hxx
|
||||
AIS_StandardDatum.hxx
|
||||
|
@ -74,11 +74,6 @@ void Aspect_Window::SetBackground (const Aspect_Background& theBackground)
|
||||
SetBackground (theBackground.Color());
|
||||
}
|
||||
|
||||
void Aspect_Window::SetBackground (const Quantity_NameOfColor theNameOfColor)
|
||||
{
|
||||
MyBackground.SetColor (theNameOfColor);
|
||||
}
|
||||
|
||||
void Aspect_Window::SetBackground (const Quantity_Color& theColor)
|
||||
{
|
||||
MyBackground.SetColor (theColor);
|
||||
|
@ -25,7 +25,7 @@
|
||||
#include <Aspect_FillMethod.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <MMgt_TShared.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <Quantity_Color.hxx>
|
||||
#include <Aspect_GradientFillMethod.hxx>
|
||||
#include <Aspect_TypeOfResize.hxx>
|
||||
#include <Quantity_Ratio.hxx>
|
||||
@ -34,10 +34,8 @@
|
||||
class Aspect_WindowDefinitionError;
|
||||
class Aspect_WindowError;
|
||||
class Aspect_Background;
|
||||
class Quantity_Color;
|
||||
class Aspect_GradientBackground;
|
||||
|
||||
|
||||
class Aspect_Window;
|
||||
DEFINE_STANDARD_HANDLE(Aspect_Window, MMgt_TShared)
|
||||
|
||||
@ -49,10 +47,7 @@ public:
|
||||
|
||||
//! Modifies the window background.
|
||||
Standard_EXPORT void SetBackground (const Aspect_Background& ABack);
|
||||
|
||||
//! Modifies the window background from a Named Color.
|
||||
Standard_EXPORT void SetBackground (const Quantity_NameOfColor theNameOfColor);
|
||||
|
||||
|
||||
//! Modifies the window background.
|
||||
Standard_EXPORT void SetBackground (const Quantity_Color& color);
|
||||
|
||||
@ -117,27 +112,16 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
//! Initializes the datas of a Window.
|
||||
Standard_EXPORT Aspect_Window();
|
||||
|
||||
protected:
|
||||
|
||||
Aspect_Background MyBackground;
|
||||
Aspect_GradientBackground MyGradientBackground;
|
||||
Aspect_FillMethod MyBackgroundFillMethod;
|
||||
Standard_Boolean MyIsVirtual;
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // _Aspect_Window_HeaderFile
|
||||
|
@ -21,7 +21,6 @@
|
||||
#include <Prs3d_BasicAspect.hxx>
|
||||
#include <Quantity_PlaneAngle.hxx>
|
||||
#include <Quantity_Length.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
|
||||
//! A framework for displaying arrows in representations of dimensions and relations.
|
||||
class Prs3d_ArrowAspect : public Prs3d_BasicAspect
|
||||
@ -55,8 +54,6 @@ public:
|
||||
Quantity_Length Length() const { return myLength; }
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myArrowAspect->SetColor (theColor); }
|
||||
|
||||
void SetColor (const Quantity_NameOfColor theColor) { SetColor (Quantity_Color (theColor)); }
|
||||
|
||||
const Handle(Graphic3d_AspectLine3d)& Aspect() const { return myArrowAspect; }
|
||||
|
||||
|
@ -33,13 +33,6 @@ public:
|
||||
//! - the type of line aType
|
||||
//! - the width value aWidth
|
||||
//! - aNumber, the number of isoparameters to be displayed.
|
||||
Prs3d_IsoAspect (const Quantity_NameOfColor theColor,
|
||||
const Aspect_TypeOfLine theType,
|
||||
const Standard_Real theWidth,
|
||||
const Standard_Integer theNumber)
|
||||
: Prs3d_LineAspect (theColor, theType, theWidth),
|
||||
myNumber (theNumber) {}
|
||||
|
||||
Prs3d_IsoAspect (const Quantity_Color& theColor,
|
||||
const Aspect_TypeOfLine theType,
|
||||
const Standard_Real theWidth,
|
||||
|
@ -27,15 +27,3 @@ Prs3d_LineAspect::Prs3d_LineAspect (const Quantity_Color& theColor,
|
||||
{
|
||||
//
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Prs3d_LineAspect
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
Prs3d_LineAspect::Prs3d_LineAspect (const Quantity_NameOfColor theColor,
|
||||
const Aspect_TypeOfLine theType,
|
||||
const Standard_Real theWidth)
|
||||
: myAspect (new Graphic3d_AspectLine3d (Quantity_Color (theColor), theType, theWidth))
|
||||
{
|
||||
//
|
||||
}
|
||||
|
@ -40,18 +40,14 @@ public:
|
||||
//! - the type of line aType and
|
||||
//! - the line thickness aWidth.
|
||||
//! Type of line refers to whether the line is solid or dotted, for example.
|
||||
Standard_EXPORT Prs3d_LineAspect (const Quantity_NameOfColor theColor, const Aspect_TypeOfLine theType, const Standard_Real theWidth);
|
||||
|
||||
Standard_EXPORT Prs3d_LineAspect (const Quantity_Color& theColor, const Aspect_TypeOfLine theType, const Standard_Real theWidth);
|
||||
|
||||
Prs3d_LineAspect(const Handle(Graphic3d_AspectLine3d)& theAspect) : myAspect (theAspect) {}
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myAspect->SetColor (theColor); }
|
||||
|
||||
//! Sets the line color defined at the time of construction.
|
||||
//! Default value: Quantity_NOC_YELLOW
|
||||
void SetColor (const Quantity_NameOfColor theColor) { myAspect->SetColor (Quantity_Color (theColor)); }
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myAspect->SetColor (theColor); }
|
||||
|
||||
//! Sets the type of line defined at the time of construction.
|
||||
//! This could, for example, be solid, dotted or made up of dashes.
|
||||
//! Default value: Aspect_TOL_SOLID
|
||||
|
@ -28,18 +28,6 @@ Prs3d_PointAspect::Prs3d_PointAspect (const Aspect_TypeOfMarker theType,
|
||||
//
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Prs3d_PointAspect
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
Prs3d_PointAspect::Prs3d_PointAspect (const Aspect_TypeOfMarker theType,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Standard_Real theScale)
|
||||
: myAspect (new Graphic3d_AspectMarker3d (theType, Quantity_Color(theColor), theScale))
|
||||
{
|
||||
//
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Prs3d_PointAspect
|
||||
// purpose :
|
||||
|
@ -30,8 +30,6 @@ class Prs3d_PointAspect : public Prs3d_BasicAspect
|
||||
public:
|
||||
|
||||
Standard_EXPORT Prs3d_PointAspect(const Aspect_TypeOfMarker theType, const Quantity_Color& theColor, const Standard_Real theScale);
|
||||
|
||||
Standard_EXPORT Prs3d_PointAspect(const Aspect_TypeOfMarker theType, const Quantity_NameOfColor theColor, const Standard_Real theScale);
|
||||
|
||||
//! Defines the user defined marker point.
|
||||
Standard_EXPORT Prs3d_PointAspect (const Quantity_Color& theColor,
|
||||
@ -41,12 +39,10 @@ public:
|
||||
|
||||
Prs3d_PointAspect (const Handle(Graphic3d_AspectMarker3d)& theAspect) : myAspect (theAspect) {}
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myAspect->SetColor (theColor); }
|
||||
|
||||
//! defines the color to be used when drawing a point.
|
||||
//! Default value: Quantity_NOC_YELLOW
|
||||
void SetColor (const Quantity_NameOfColor theColor) { myAspect->SetColor (Quantity_Color (theColor)); }
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myAspect->SetColor (theColor); }
|
||||
|
||||
//! defines the type of representation to be used when drawing a point.
|
||||
//! Default value: Aspect_TOM_PLUS
|
||||
void SetTypeOfMarker (const Aspect_TypeOfMarker theType) { myAspect->SetType (theType); }
|
||||
|
@ -40,22 +40,10 @@ public:
|
||||
|
||||
//! Change the polygons interior color and material ambient color.
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& aColor, const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE);
|
||||
|
||||
//! Change the polygons interior color and material ambient color.
|
||||
void SetColor (const Quantity_NameOfColor theColor,
|
||||
const Aspect_TypeOfFacingModel theModel = Aspect_TOFM_BOTH_SIDE)
|
||||
{
|
||||
SetColor (Quantity_Color (theColor), theModel);
|
||||
}
|
||||
|
||||
//! Change the polygons material aspect.
|
||||
Standard_EXPORT void SetMaterial (const Graphic3d_MaterialAspect& aMaterial, const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE);
|
||||
|
||||
void SetMaterial (const Graphic3d_NameOfMaterial theMaterial, const Aspect_TypeOfFacingModel theModel = Aspect_TOFM_BOTH_SIDE)
|
||||
{
|
||||
SetMaterial (Graphic3d_MaterialAspect (theMaterial), theModel);
|
||||
}
|
||||
|
||||
//! Change the polygons transparency value.
|
||||
//! Warning : aValue must be in the range 0,1. 0 is the default (NO transparent)
|
||||
Standard_EXPORT void SetTransparency (const Standard_Real aValue, const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE);
|
||||
|
@ -35,12 +35,10 @@ public:
|
||||
Standard_EXPORT Prs3d_TextAspect();
|
||||
|
||||
Standard_EXPORT Prs3d_TextAspect(const Handle(Graphic3d_AspectText3d)& theAspect);
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myTextAspect->SetColor (theColor); }
|
||||
|
||||
|
||||
//! Sets the color of the type used in text display.
|
||||
void SetColor (const Quantity_NameOfColor theColor) { myTextAspect->SetColor (Quantity_Color (theColor)); }
|
||||
|
||||
void SetColor (const Quantity_Color& theColor) { myTextAspect->SetColor (theColor); }
|
||||
|
||||
//! Sets the font used in text display.
|
||||
void SetFont (const Standard_CString theFont) { myTextAspect->SetFont (theFont); }
|
||||
|
||||
|
@ -386,8 +386,17 @@ void TPrsStd_AISPresentation::SetColor(const Quantity_NameOfColor theColor)
|
||||
{
|
||||
Backup();
|
||||
if ( getData()->HasOwnColor() && getData()->Color() == theColor )
|
||||
if ( !myAIS.IsNull() && myAIS->HasColor() && myAIS->Color() == theColor )
|
||||
return;
|
||||
{
|
||||
if (!myAIS.IsNull() && myAIS->HasColor())
|
||||
{
|
||||
Quantity_Color aColor;
|
||||
myAIS->Color (aColor);
|
||||
if (aColor.Name() == theColor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getData()->SetColor(theColor);
|
||||
|
||||
@ -396,8 +405,15 @@ void TPrsStd_AISPresentation::SetColor(const Quantity_NameOfColor theColor)
|
||||
|
||||
if ( !myAIS.IsNull() )
|
||||
{
|
||||
if ( myAIS->HasColor() && myAIS->Color() == theColor )
|
||||
return; // AIS has already had that color
|
||||
if (myAIS->HasColor())
|
||||
{
|
||||
Quantity_Color aColor;
|
||||
myAIS->Color (aColor);
|
||||
if (aColor.Name() == theColor)
|
||||
{
|
||||
return; // AIS has already had that color
|
||||
}
|
||||
}
|
||||
|
||||
Handle(AIS_InteractiveContext) aContext = getAISContext();
|
||||
|
||||
@ -801,7 +817,9 @@ void TPrsStd_AISPresentation::AISUpdate()
|
||||
if ( HasOwnColor() )
|
||||
{
|
||||
Quantity_NameOfColor aColor = Color();
|
||||
if ( !(myAIS->HasColor()) || (myAIS->HasColor() && myAIS->Color() != aColor) )
|
||||
Quantity_Color aPrsColor;
|
||||
myAIS->Color (aPrsColor);
|
||||
if ( !(myAIS->HasColor()) || (myAIS->HasColor() && aPrsColor.Name() != aColor) )
|
||||
{
|
||||
if ( !aContext.IsNull() )
|
||||
aContext->SetColor(myAIS, aColor, Standard_False);
|
||||
|
@ -50,7 +50,12 @@ Standard_Boolean TPrsStd_ConstraintDriver::Update (const TDF_Label& aLabel,
|
||||
if (!anAISObject.IsNull() && anAISObject->HasInteractiveContext()) {
|
||||
if (!apConstraint->Verified()) {
|
||||
TPrsStd_ConstraintTools::UpdateOnlyValue(apConstraint,anAISObject);
|
||||
if (anAISObject->Color() != Quantity_NOC_RED) anAISObject->SetColor(Quantity_NOC_RED);
|
||||
Quantity_Color aColor;
|
||||
anAISObject->Color (aColor);
|
||||
if (aColor.Name() != Quantity_NOC_RED)
|
||||
{
|
||||
anAISObject->SetColor(Quantity_NOC_RED);
|
||||
}
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
@ -180,16 +185,17 @@ Standard_Boolean TPrsStd_ConstraintDriver::Update (const TDF_Label& aLabel,
|
||||
}
|
||||
|
||||
if (anAISObject->HasInteractiveContext()) {
|
||||
Quantity_NameOfColor originColor = anAISObject->Color();
|
||||
Quantity_Color originColor;
|
||||
anAISObject->Color (originColor);
|
||||
if (!apConstraint->Verified()) {
|
||||
if (originColor != Quantity_NOC_RED)
|
||||
if (originColor.Name() != Quantity_NOC_RED)
|
||||
anAISObject->SetColor(Quantity_NOC_RED);
|
||||
}
|
||||
else if (apConstraint->IsDimension() && apConstraint->GetValue()->IsCaptured()) {
|
||||
if (originColor != Quantity_NOC_PURPLE)
|
||||
if (originColor.Name() != Quantity_NOC_PURPLE)
|
||||
anAISObject->SetColor(Quantity_NOC_PURPLE);
|
||||
}
|
||||
else if (!apConstraint->IsPlanar() && (originColor != Quantity_NOC_YELLOW))
|
||||
else if (!apConstraint->IsPlanar() && (originColor.Name() != Quantity_NOC_YELLOW))
|
||||
anAISObject->SetColor(Quantity_NOC_YELLOW);
|
||||
}
|
||||
else {
|
||||
|
@ -24,7 +24,7 @@ IMPLEMENT_STANDARD_RTTIEXT(V3d_AmbientLight,V3d_Light)
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
V3d_AmbientLight::V3d_AmbientLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Quantity_NameOfColor theColor)
|
||||
const Quantity_Color& theColor)
|
||||
: V3d_Light (theViewer)
|
||||
{
|
||||
SetType (V3d_AMBIENT);
|
||||
|
@ -32,7 +32,7 @@ public:
|
||||
//! Constructs an ambient light source in the viewer.
|
||||
//! The default Color of this light source is WHITE.
|
||||
Standard_EXPORT V3d_AmbientLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE);
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE);
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(V3d_AmbientLight,V3d_Light)
|
||||
};
|
||||
|
@ -60,7 +60,7 @@ IMPLEMENT_STANDARD_RTTIEXT(V3d_DirectionalLight,V3d_PositionLight)
|
||||
// =======================================================================
|
||||
V3d_DirectionalLight::V3d_DirectionalLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const V3d_TypeOfOrientation theDirection,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Boolean theIsHeadlight)
|
||||
: V3d_PositionLight (theViewer)
|
||||
{
|
||||
@ -85,7 +85,7 @@ V3d_DirectionalLight::V3d_DirectionalLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Standard_Real theXp,
|
||||
const Standard_Real theYp,
|
||||
const Standard_Real theZp,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Boolean theIsHeadlight)
|
||||
: V3d_PositionLight (theViewer)
|
||||
{
|
||||
@ -272,7 +272,6 @@ void V3d_DirectionalLight::Display (const Handle(V3d_View)& theView,
|
||||
Standard_Real X0,Y0,Z0,VX,VY,VZ;
|
||||
Standard_Real X1,Y1,Z1;
|
||||
Standard_Real DXRef,DYRef,DZRef,DXini,DYini,DZini;
|
||||
Standard_Real R1,G1,B1;
|
||||
V3d_TypeOfRepresentation Pres;
|
||||
|
||||
// Creation of a structure of markable elements (position of the
|
||||
@ -312,8 +311,7 @@ void V3d_DirectionalLight::Display (const Handle(V3d_View)& theView,
|
||||
|
||||
//Display of the position of the light.
|
||||
|
||||
this->Color(Quantity_TOC_RGB,R1,G1,B1);
|
||||
Quantity_Color Col1(R1,G1,B1,Quantity_TOC_RGB);
|
||||
const Quantity_Color Col1 = this->Color();
|
||||
Handle(Graphic3d_AspectLine3d) Asp1 = new Graphic3d_AspectLine3d();
|
||||
Asp1->SetColor(Col1);
|
||||
glight->SetPrimitivesAspect(Asp1);
|
||||
|
@ -32,7 +32,7 @@ public:
|
||||
//! Creates a directional light source in the viewer.
|
||||
Standard_EXPORT V3d_DirectionalLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const V3d_TypeOfOrientation theDirection = V3d_XposYposZpos,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Standard_Boolean theIsHeadlight = Standard_False);
|
||||
|
||||
//! Creates a directional light source in the viewer.
|
||||
@ -46,7 +46,7 @@ public:
|
||||
const V3d_Coordinate theXp,
|
||||
const V3d_Coordinate theYp,
|
||||
const V3d_Coordinate theZp,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Standard_Boolean theIsHeadlight = Standard_False);
|
||||
|
||||
//! Defines the direction of the light source by a predefined orientation.
|
||||
|
@ -54,31 +54,6 @@ void V3d_Light::SetType (const V3d_TypeOfLight theType)
|
||||
myLight.Type = (Graphic3d_TypeOfLightSource)theType;
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : SetColor
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void V3d_Light::SetColor (const Quantity_TypeOfColor theType,
|
||||
const Standard_Real theValue1,
|
||||
const Standard_Real theValue2,
|
||||
const Standard_Real theValue3)
|
||||
{
|
||||
Standard_Real aValue1 = Max (0., Min (1., theValue1));
|
||||
Standard_Real aValue2 = Max (0., Min (1., theValue2));
|
||||
Standard_Real aValue3 = Max (0., Min (1., theValue3));
|
||||
Quantity_Color aColor (aValue1, aValue2, aValue3, theType);
|
||||
SetColor (aColor);
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : SetColor
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void V3d_Light::SetColor (const Quantity_NameOfColor theName)
|
||||
{
|
||||
SetColor (Quantity_Color (theName));
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : SetColor
|
||||
// purpose :
|
||||
@ -90,39 +65,6 @@ void V3d_Light::SetColor (const Quantity_Color& theColor)
|
||||
myLight.Color.b() = static_cast<Standard_ShortReal> (theColor.Blue());
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Color
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void V3d_Light::Color (const Quantity_TypeOfColor theType,
|
||||
Standard_Real& theValue1,
|
||||
Standard_Real& theValue2,
|
||||
Standard_Real& theValue3) const
|
||||
{
|
||||
Color().Values (theValue1, theValue2, theValue3, theType);
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Color
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void V3d_Light::Color (Quantity_NameOfColor& theName) const
|
||||
{
|
||||
theName = Color().Name();
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Color
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
Quantity_Color V3d_Light::Color() const
|
||||
{
|
||||
return Quantity_Color (Standard_Real (myLight.Color.r()),
|
||||
Standard_Real (myLight.Color.g()),
|
||||
Standard_Real (myLight.Color.b()),
|
||||
Quantity_TOC_RGB);
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : Type
|
||||
// purpose :
|
||||
|
@ -20,9 +20,8 @@
|
||||
#include <Graphic3d_CLight.hxx>
|
||||
#include <Graphic3d_Vertex.hxx>
|
||||
#include <MMgt_TShared.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <Quantity_Color.hxx>
|
||||
#include <Quantity_Parameter.hxx>
|
||||
#include <Quantity_TypeOfColor.hxx>
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
@ -32,7 +31,6 @@
|
||||
#include <V3d_View.hxx>
|
||||
|
||||
class Graphic3d_Structure;
|
||||
class Quantity_Color;
|
||||
class V3d_Viewer;
|
||||
|
||||
class V3d_Light;
|
||||
@ -44,31 +42,11 @@ class V3d_Light : public MMgt_TShared
|
||||
{
|
||||
public:
|
||||
|
||||
//! Defines the color of a light source according to the type of color
|
||||
//! definition and the three corresponding values.
|
||||
Standard_EXPORT void SetColor (const Quantity_TypeOfColor theType,
|
||||
const Quantity_Parameter theValue1,
|
||||
const Quantity_Parameter theValue2,
|
||||
const Quantity_Parameter theValue3);
|
||||
|
||||
//! Defines the color of a light source by giving
|
||||
//! the name of the color in the form Quantity_NOC_xxxx.
|
||||
Standard_EXPORT void SetColor (const Quantity_NameOfColor theName);
|
||||
|
||||
//! Defines the color of a light source by giving the basic color.
|
||||
Standard_EXPORT void SetColor (const Quantity_Color& theColor);
|
||||
|
||||
//! Returns the color of the light source depending of the color type.
|
||||
Standard_EXPORT void Color (const Quantity_TypeOfColor theType,
|
||||
Quantity_Parameter& theValue1,
|
||||
Quantity_Parameter& theValue2,
|
||||
Quantity_Parameter& theValue3) const;
|
||||
|
||||
//! Returns the color of the light source.
|
||||
Standard_EXPORT void Color (Quantity_NameOfColor& theName) const;
|
||||
|
||||
//! Returns the color of the light source.
|
||||
Standard_EXPORT Quantity_Color Color() const;
|
||||
Quantity_Color Color() const { return Quantity_Color (myLight.Color.rgb()); }
|
||||
|
||||
//! Returns the Type of the Light
|
||||
Standard_EXPORT V3d_TypeOfLight Type() const;
|
||||
|
@ -169,7 +169,6 @@ void V3d_PositionLight::Display (const Handle(V3d_View)& theView, const V3d_Type
|
||||
Standard_Real X0,Y0,Z0,VX,VY,VZ;
|
||||
Standard_Real X1,Y1,Z1;
|
||||
Standard_Real DXRef,DYRef,DZRef,DXini,DYini,DZini;
|
||||
Standard_Real R1,G1,B1;
|
||||
V3d_TypeOfRepresentation Pres;
|
||||
|
||||
// Creation of a structure of markable elements (position of the
|
||||
@ -217,8 +216,7 @@ void V3d_PositionLight::Display (const Handle(V3d_View)& theView, const V3d_Type
|
||||
|
||||
// Display of the light position.
|
||||
|
||||
this->Color(Quantity_TOC_RGB,R1,G1,B1);
|
||||
Quantity_Color Col1(R1,G1,B1,Quantity_TOC_RGB);
|
||||
const Quantity_Color Col1 = this->Color();
|
||||
Handle(Graphic3d_AspectLine3d) Asp1 = new Graphic3d_AspectLine3d();
|
||||
Asp1->SetColor(Col1);
|
||||
glight->SetPrimitivesAspect(Asp1);
|
||||
|
@ -63,13 +63,13 @@ V3d_PositionalLight::V3d_PositionalLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Standard_Real theX,
|
||||
const Standard_Real theY,
|
||||
const Standard_Real theZ,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Real theConstAttenuation,
|
||||
const Standard_Real theLinearAttenuation)
|
||||
: V3d_PositionLight (theViewer)
|
||||
{
|
||||
SetType (V3d_POSITIONAL);
|
||||
SetColor (Quantity_Color (theColor));
|
||||
SetColor (theColor);
|
||||
SetTarget (0., 0., 0.);
|
||||
SetPosition (theX, theY, theZ);
|
||||
SetAttenuation (theConstAttenuation, theLinearAttenuation);
|
||||
@ -86,13 +86,13 @@ V3d_PositionalLight::V3d_PositionalLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Standard_Real theXp,
|
||||
const Standard_Real theYp,
|
||||
const Standard_Real theZp,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Real theConstAttenuation,
|
||||
const Standard_Real theLinearAttenuation)
|
||||
: V3d_PositionLight (theViewer)
|
||||
{
|
||||
SetType (V3d_POSITIONAL);
|
||||
SetColor (Quantity_Color (theColor));
|
||||
SetColor (theColor);
|
||||
SetTarget (theXt, theYt, theZt);
|
||||
SetPosition (theXp, theYp, theZp);
|
||||
SetAttenuation (theConstAttenuation, theLinearAttenuation);
|
||||
@ -231,7 +231,6 @@ void V3d_PositionalLight::Display (const Handle(V3d_View)& theView,
|
||||
Standard_Real X0,Y0,Z0,VX,VY,VZ;
|
||||
Standard_Real X1,Y1,Z1;
|
||||
Standard_Real DXRef,DYRef,DZRef,DXini,DYini,DZini;
|
||||
Standard_Real R1,G1,B1;
|
||||
V3d_TypeOfRepresentation Pres;
|
||||
|
||||
// Creation of a structure slight of markable elements (position of the
|
||||
@ -278,8 +277,7 @@ void V3d_PositionalLight::Display (const Handle(V3d_View)& theView,
|
||||
|
||||
// Display of the position of the light.
|
||||
|
||||
this->Color(Quantity_TOC_RGB,R1,G1,B1);
|
||||
Quantity_Color Col1(R1,G1,B1,Quantity_TOC_RGB);
|
||||
const Quantity_Color Col1 = this->Color();
|
||||
Handle(Graphic3d_AspectLine3d) Asp1 = new Graphic3d_AspectLine3d();
|
||||
Asp1->SetColor(Col1);
|
||||
glight->SetPrimitivesAspect(Asp1);
|
||||
|
@ -43,7 +43,7 @@ public:
|
||||
const V3d_Coordinate theX,
|
||||
const V3d_Coordinate theY,
|
||||
const V3d_Coordinate theZ,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Coefficient theConstAttenuation = 1.0,
|
||||
const Quantity_Coefficient theLinearAttenuation = 0.0);
|
||||
|
||||
@ -65,7 +65,7 @@ public:
|
||||
const V3d_Coordinate theXp,
|
||||
const V3d_Coordinate theYp,
|
||||
const V3d_Coordinate theZp,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Coefficient theConstAttenuation = 1.0,
|
||||
const Quantity_Coefficient theLinearAttenuation = 0.0);
|
||||
|
||||
|
@ -59,7 +59,7 @@ V3d_SpotLight::V3d_SpotLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Standard_Real theY,
|
||||
const Standard_Real theZ,
|
||||
const V3d_TypeOfOrientation theDirection,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Real theConstAttenuation,
|
||||
const Standard_Real theLinearAttenuation,
|
||||
const Standard_Real theConcentration,
|
||||
@ -88,7 +88,7 @@ V3d_SpotLight::V3d_SpotLight (const Handle(V3d_Viewer)& theViewer,
|
||||
const Standard_Real theXp,
|
||||
const Standard_Real theYp,
|
||||
const Standard_Real theZp,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Real theConstAttenuation,
|
||||
const Standard_Real theLinearAttenuation,
|
||||
const Standard_Real theConcentration,
|
||||
@ -269,7 +269,6 @@ void V3d_SpotLight::Display (const Handle(V3d_View)& theView,
|
||||
Standard_Real X0,Y0,Z0,VX,VY,VZ;
|
||||
Standard_Real X1,Y1,Z1;
|
||||
Standard_Real DXRef,DYRef,DZRef,DXini,DYini,DZini;
|
||||
Standard_Real R1,G1,B1;
|
||||
V3d_TypeOfRepresentation Pres;
|
||||
|
||||
// Creation of a structure slight of markable elements (position of the
|
||||
@ -316,8 +315,7 @@ void V3d_SpotLight::Display (const Handle(V3d_View)& theView,
|
||||
|
||||
//Display of the position of the light.
|
||||
|
||||
this->Color(Quantity_TOC_RGB,R1,G1,B1);
|
||||
Quantity_Color Col1(R1,G1,B1,Quantity_TOC_RGB);
|
||||
const Quantity_Color Col1 = this->Color();
|
||||
Handle(Graphic3d_AspectLine3d) Asp1 = new Graphic3d_AspectLine3d();
|
||||
Asp1->SetColor(Col1);
|
||||
glight->SetPrimitivesAspect(Asp1);
|
||||
|
@ -47,7 +47,7 @@ public:
|
||||
const V3d_Coordinate theY,
|
||||
const V3d_Coordinate theZ,
|
||||
const V3d_TypeOfOrientation theDirection = V3d_XnegYnegZpos,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Coefficient theConstAttenuation = 1.0,
|
||||
const Quantity_Coefficient theLinearAttenuation = 0.0,
|
||||
const Quantity_Coefficient theConcentration = 1.0,
|
||||
@ -67,7 +67,7 @@ public:
|
||||
const V3d_Coordinate theXp,
|
||||
const V3d_Coordinate theYp,
|
||||
const V3d_Coordinate theZp,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Coefficient theConstAttenuation = 1.0,
|
||||
const Quantity_Coefficient theLinearAttenuation = 0.0,
|
||||
const Quantity_Coefficient theConcentration = 1.0,
|
||||
|
@ -442,15 +442,6 @@ void V3d_View::SetBackgroundColor (const Quantity_Color& theColor)
|
||||
}
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//function : SetBackgroundColor
|
||||
//purpose :
|
||||
//=============================================================================
|
||||
void V3d_View::SetBackgroundColor (const Quantity_NameOfColor theName)
|
||||
{
|
||||
SetBackgroundColor (Quantity_Color (theName));
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//function : SetBgGradientColors
|
||||
//purpose :
|
||||
@ -470,21 +461,6 @@ void V3d_View::SetBgGradientColors (const Quantity_Color& theColor1,
|
||||
}
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//function : SetBgGradientColors
|
||||
//purpose :
|
||||
//=============================================================================
|
||||
void V3d_View::SetBgGradientColors (const Quantity_NameOfColor theColor1,
|
||||
const Quantity_NameOfColor theColor2,
|
||||
const Aspect_GradientFillMethod theFillStyle,
|
||||
const Standard_Boolean theToUpdate)
|
||||
{
|
||||
Quantity_Color aColor1 (theColor1);
|
||||
Quantity_Color aColor2 (theColor2);
|
||||
|
||||
SetBgGradientColors (aColor1, aColor2, theFillStyle, theToUpdate);
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
//function : SetBgGradientStyle
|
||||
//purpose :
|
||||
|
@ -48,7 +48,6 @@
|
||||
#include <Quantity_Coefficient.hxx>
|
||||
#include <Quantity_Factor.hxx>
|
||||
#include <Quantity_Length.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <Quantity_Parameter.hxx>
|
||||
#include <Quantity_PlaneAngle.hxx>
|
||||
#include <Quantity_Ratio.hxx>
|
||||
@ -214,9 +213,6 @@ public:
|
||||
//! Defines the background color of the view.
|
||||
Standard_EXPORT void SetBackgroundColor (const Quantity_Color& theColor);
|
||||
|
||||
//! Defines the background color of the view by supplying the color name in the form Quantity_NOC_xxxx.
|
||||
Standard_EXPORT void SetBackgroundColor (const Quantity_NameOfColor theName);
|
||||
|
||||
//! Defines the gradient background colors of the view by supplying the colors
|
||||
//! and the fill method (horizontal by default).
|
||||
Standard_EXPORT void SetBgGradientColors (const Quantity_Color& theColor1,
|
||||
@ -224,13 +220,6 @@ public:
|
||||
const Aspect_GradientFillMethod theFillStyle = Aspect_GFM_HOR,
|
||||
const Standard_Boolean theToUpdate = Standard_False);
|
||||
|
||||
//! Defines the gradient background colors of the view by supplying the color names
|
||||
//! and the fill method (horizontal by default).
|
||||
Standard_EXPORT void SetBgGradientColors (const Quantity_NameOfColor theColor1,
|
||||
const Quantity_NameOfColor theColor2,
|
||||
const Aspect_GradientFillMethod theFillStyle = Aspect_GFM_HOR,
|
||||
const Standard_Boolean theToUpdate = Standard_False);
|
||||
|
||||
//! Defines the gradient background fill method of the view.
|
||||
Standard_EXPORT void SetBgGradientStyle (const Aspect_GradientFillMethod theMethod = Aspect_GFM_HOR,
|
||||
const Standard_Boolean theToUpdate = Standard_False);
|
||||
@ -284,9 +273,9 @@ public:
|
||||
//! position comes out of the view
|
||||
//! AxisDiametr - diameter relatively to axis length
|
||||
//! NbFacettes - number of facets of cylinders and cones
|
||||
Standard_EXPORT void ZBufferTriedronSetup (const Quantity_NameOfColor theXColor = Quantity_NOC_RED,
|
||||
const Quantity_NameOfColor theYColor = Quantity_NOC_GREEN,
|
||||
const Quantity_NameOfColor theZColor = Quantity_NOC_BLUE1,
|
||||
Standard_EXPORT void ZBufferTriedronSetup (const Quantity_Color& theXColor = Quantity_NOC_RED,
|
||||
const Quantity_Color& theYColor = Quantity_NOC_GREEN,
|
||||
const Quantity_Color& theZColor = Quantity_NOC_BLUE1,
|
||||
const Standard_Real theSizeRatio = 0.8,
|
||||
const Standard_Real theAxisDiametr = 0.05,
|
||||
const Standard_Integer theNbFacettes = 12);
|
||||
@ -295,7 +284,7 @@ public:
|
||||
//! Initialize position, color and length of Triedron axes.
|
||||
//! The scale is a percent of the window width.
|
||||
Standard_EXPORT void TriedronDisplay (const Aspect_TypeOfTriedronPosition thePosition = Aspect_TOTP_CENTER,
|
||||
const Quantity_NameOfColor theColor = Quantity_NOC_WHITE,
|
||||
const Quantity_Color& theColor = Quantity_NOC_WHITE,
|
||||
const Standard_Real theScale = 0.02,
|
||||
const V3d_TypeOfVisualization theMode = V3d_WIREFRAME);
|
||||
|
||||
|
@ -267,12 +267,12 @@ Graphic3d_Vertex V3d_View::Compute (const Graphic3d_Vertex & AVertex) const
|
||||
//function : ZBufferTriedronSetup
|
||||
//purpose :
|
||||
//=============================================================================
|
||||
void V3d_View::ZBufferTriedronSetup(const Quantity_NameOfColor theXColor,
|
||||
const Quantity_NameOfColor theYColor,
|
||||
const Quantity_NameOfColor theZColor,
|
||||
const Standard_Real theSizeRatio,
|
||||
const Standard_Real theAxisDiametr,
|
||||
const Standard_Integer theNbFacettes)
|
||||
void V3d_View::ZBufferTriedronSetup(const Quantity_Color& theXColor,
|
||||
const Quantity_Color& theYColor,
|
||||
const Quantity_Color& theZColor,
|
||||
const Standard_Real theSizeRatio,
|
||||
const Standard_Real theAxisDiametr,
|
||||
const Standard_Integer theNbFacettes)
|
||||
{
|
||||
myTrihedron->SetArrowsColor (theXColor, theYColor, theZColor);
|
||||
myTrihedron->SetSizeRatio (theSizeRatio);
|
||||
@ -285,7 +285,7 @@ void V3d_View::ZBufferTriedronSetup(const Quantity_NameOfColor theXColor,
|
||||
//purpose :
|
||||
//=============================================================================
|
||||
void V3d_View::TriedronDisplay (const Aspect_TypeOfTriedronPosition thePosition,
|
||||
const Quantity_NameOfColor theColor,
|
||||
const Quantity_Color& theColor,
|
||||
const Standard_Real theScale,
|
||||
const V3d_TypeOfVisualization theMode)
|
||||
{
|
||||
|
@ -67,7 +67,7 @@ V3d_Viewer::V3d_Viewer (const Handle(Graphic3d_GraphicDriver)& theDriver,
|
||||
const Standard_CString ,
|
||||
const Standard_Real theViewSize,
|
||||
const V3d_TypeOfOrientation theViewProj,
|
||||
const Quantity_NameOfColor theViewBackground,
|
||||
const Quantity_Color& theViewBackground,
|
||||
const V3d_TypeOfVisualization theVisualization,
|
||||
const V3d_TypeOfShadingModel theShadingModel,
|
||||
const Standard_Boolean theComputedMode,
|
||||
|
@ -138,27 +138,12 @@ public:
|
||||
//! Set default Rendering Parameters.
|
||||
void SetDefaultRenderingParams (const Graphic3d_RenderingParams& theParams) { myDefaultRenderingParams = theParams; }
|
||||
|
||||
//! Defines the default background colour of views
|
||||
//! attached to the viewer by supplying the name of the
|
||||
//! colour under the form Quantity_NOC_xxxx .
|
||||
void SetDefaultBackgroundColor (const Quantity_NameOfColor theName) { myBackground.SetColor (Quantity_Color (theName)); }
|
||||
|
||||
//! Defines the default background colour of views
|
||||
//! attached to the viewer by supplying the color object
|
||||
void SetDefaultBackgroundColor (const Quantity_Color& theColor) { myBackground.SetColor (theColor); }
|
||||
|
||||
//! Returns the gradient background of the view.
|
||||
const Aspect_GradientBackground& GetGradientBackground() const { return myGradientBackground; }
|
||||
|
||||
//! Defines the default gradient background colours of view
|
||||
//! attached to the viewer by supplying the name of the
|
||||
//! colours under the form Quantity_NOC_xxxx .
|
||||
void SetDefaultBgGradientColors (const Quantity_NameOfColor theName1,
|
||||
const Quantity_NameOfColor theName2,
|
||||
const Aspect_GradientFillMethod theFillStyle = Aspect_GFM_HOR)
|
||||
{
|
||||
myGradientBackground.SetColors (Quantity_Color (theName1), Quantity_Color (theName2), theFillStyle);
|
||||
}
|
||||
|
||||
//! Defines the default gradient background colours of views
|
||||
//! attached to the viewer by supplying the colour objects
|
||||
@ -434,7 +419,7 @@ public: //! @name deprecated methods
|
||||
const Standard_CString theDomain = "",
|
||||
const Quantity_Length theViewSize = 1000.0,
|
||||
const V3d_TypeOfOrientation theViewProj = V3d_XposYnegZpos,
|
||||
const Quantity_NameOfColor theViewBackground = Quantity_NOC_GRAY30,
|
||||
const Quantity_Color& theViewBackground = Quantity_NOC_GRAY30,
|
||||
const V3d_TypeOfVisualization theVisualization = V3d_ZBUFFER,
|
||||
const V3d_TypeOfShadingModel theShadingModel = V3d_GOURAUD,
|
||||
const Standard_Boolean theComputedMode = Standard_True,
|
||||
|
@ -614,7 +614,7 @@ static int VSize (Draw_Interpretor& di, Standard_Integer argc, const char** argv
|
||||
Standard_Real value;
|
||||
Standard_Boolean hascol;
|
||||
|
||||
Quantity_NameOfColor col = Quantity_NOC_BLACK ;
|
||||
Quantity_Color col = Quantity_NOC_BLACK;
|
||||
|
||||
// Verification des arguments
|
||||
if ( argc>3 ) {di<<argv[0]<<" Syntaxe error\n"; return 1;}
|
||||
@ -651,13 +651,17 @@ static int VSize (Draw_Interpretor& di, Standard_Integer argc, const char** argv
|
||||
// un AIS_Trihedron
|
||||
if (aShape->Type()==AIS_KOI_Datum && aShape->Signature()==3) {
|
||||
|
||||
if (aShape->HasColor()) {
|
||||
hascol=Standard_True;
|
||||
if (aShape->HasColor())
|
||||
{
|
||||
hascol = Standard_True;
|
||||
|
||||
// On recupere la couleur de aShape
|
||||
col=aShape->Color();}
|
||||
|
||||
else hascol=Standard_False;
|
||||
aShape->Color (col);
|
||||
}
|
||||
else
|
||||
{
|
||||
hascol = Standard_False;
|
||||
}
|
||||
|
||||
// On downcast aShape de AIS_InteractiveObject a AIS_Trihedron
|
||||
// pour lui appliquer la methode SetSize()
|
||||
@ -711,14 +715,17 @@ static int VSize (Draw_Interpretor& di, Standard_Integer argc, const char** argv
|
||||
if (!aShape.IsNull() &&
|
||||
aShape->Type()==AIS_KOI_Datum && aShape->Signature()==3)
|
||||
{
|
||||
|
||||
if (aShape->HasColor()) {
|
||||
if (aShape->HasColor())
|
||||
{
|
||||
hascol=Standard_True;
|
||||
|
||||
// On recupere la couleur de aShape
|
||||
col=aShape->Color();}
|
||||
|
||||
else hascol=Standard_False;
|
||||
aShape->Color (col);
|
||||
}
|
||||
else
|
||||
{
|
||||
hascol = Standard_False;
|
||||
}
|
||||
|
||||
// On downcast aShape de AIS_InteractiveObject a AIS_Trihedron
|
||||
// pour lui appliquer la methode SetSize()
|
||||
|
@ -735,8 +735,8 @@ static Standard_Integer meshcolors( Draw_Interpretor& di,
|
||||
if( !aMesh.IsNull() )
|
||||
{
|
||||
TCollection_AsciiString aMode = TCollection_AsciiString (argv[2]);
|
||||
Quantity_Color aColor1( (Quantity_NameOfColor)( Quantity_NOC_BLUE1 ) );
|
||||
Quantity_Color aColor2( (Quantity_NameOfColor)( Quantity_NOC_RED1 ) );
|
||||
Quantity_Color aColor1(Quantity_NOC_BLUE1);
|
||||
Quantity_Color aColor2(Quantity_NOC_RED1);
|
||||
if( aMode.IsEqual("elem1") || aMode.IsEqual("elem2") || aMode.IsEqual("nodal") || aMode.IsEqual("nodaltex") || aMode.IsEqual("none") )
|
||||
{
|
||||
Handle(MeshVS_PrsBuilder) aTempBuilder;
|
||||
|
Loading…
x
Reference in New Issue
Block a user